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![]() | This is the info page for Flash #14865 |
Uncle_Boris presents |
Big Or Small |
An Anarchy Gang Game |
As Seen on Shenmue II |
Loading |
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Start |
Rulez |
<P ALIGN="LEFT"><FONT FACE="Disney Simple" SIZE="15" COLOR="#99FFCC"><A HREF="http://shenmue.gamersuplink.com">SHENMUE DOJO</A></FONT></P> |
Rulez |
Big Or Small is a gambling game with quite complex rules. Please read them all before playing. |
The Basics |
The game consists of four boards, one of which is available at the start of the game. As you progress and gain more money, more boards will become available. Once you have selected a board, you will be asked to place a bet. |
You cannot bet more than you own, and there are betting restrictions on each board to prevent you from betting too much. After you have placed a bet, you must choose a game, and then roll the dice to determine your outcome. Then go back and choose another game. |
Big Or Small |
These are the most common types of game you will find. They are used on multiple boards and have very low odds and so are very good for beginners to get to know the game. |
Big - |
Roll three dice. If the sum of the numbers shown on the dice is 11 or more, you win 1Xbet. |
Small - |
Roll three dice. If the sum of the numbers shown on the dice is 10 or less, you win 1Xbet. |
Yidian |
These are very simple rules of which the outcome depends on a specific number or group of numbers that you bet on. |
Yidian Pair - |
Choose a number to bet on. If two or more dice show that number, you win 12Xbet. |
Yidian Triple - |
Choose a number to bet on. If all three dice show that number, you win 144Xbet. |
Yidian Group - |
Choose a group of numbers to bet on. If all three of the numbers shown on the dice fall in to that group, you win 12Xbet. |
Special |
These do not fit into any of the former mentioned categories. |
Chow - |
If the three dice show three consecutive numbers, that is known as Chow. If these show, you win 8Xbet. |
Zhen Zhong - |
If the sum of the numbers on the dice is equal to 10 or 11, that is Zhen Zhong. You win 4Xbet. |
Circle One - |
Choose a number. If any of the dice show that number, you win 1Xbet |
All Odd - |
To win this the dice much show all three odd numbers (1,3 and 5). You win 20Xbet. |
Big Colour - |
Choose which die you would like to bet on. If your chosen die shows a higher number than the others, you win 3Xbet. |
Small Colour - |
Choose which die you would like to bet on. If your chosen die shows a lower number than the others, you win 3Xbet. |
Super Big - |
Super Small - |
A variation of the Big rule. All of the numbers shown on the dice must be 4+. You win 8Xbet |
A variation of the Small rule. All of the numbers shown on the dice must be 3-. You win 8Xbet |
Uncle_Boris 2002 |
Super Big |
Super Small |
Big Colour |
All Odd |
Small Colour |
Big |
Small |
Yidian Group |
Circle One |
Big |
Zhen Zhong |
Small |
Yidian Triple |
Chow |
Small |
Big |
Yidian Pair |
HK$ |
Choose a table |
?????? |
HK$1 |
Place Your Bet |
HK$5 |
HK$10 |
HK$20 |
HK$50 |
HK$100 |
HK$250 |
HK$500 |
Cancel |
Bet |
HK$1000 |
HK$2000 |
HK$5000 |
HK$10000 |
HK$20000 |
HK$50000 |
Roll Dice |
Play Again |
ActionScript [AS1/AS2]
Frame 1stop();Instance of Symbol 76 MovieClip "rulez" in Frame 1onClipEvent (load) { this._visible = false; }Frame 2stop(); money = 1000; typeofgame = "null"; pickedtable = false; tablepicked = 0; startgame = false; startedgame = false; finishedgame = false;Instance of Symbol 105 MovieClip in Frame 2onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.tablepicked == 4) { this._visible = true; } else { this._visible = false; } }Instance of Symbol 137 MovieClip in Frame 2onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.tablepicked == 3) { this._visible = true; } else { this._visible = false; } }Instance of Symbol 163 MovieClip in Frame 2onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.tablepicked == 2) { this._visible = true; } else { this._visible = false; } }Instance of Symbol 188 MovieClip "table" in Frame 2onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.tablepicked == 1) { this._visible = true; } else { this._visible = false; } }Instance of Symbol 209 MovieClip "chooseatable" in Frame 2onClipEvent (enterFrame) { if (_root.pickedtable == false) { this._visible = true; } }Instance of Symbol 235 MovieClip "betbox" in Frame 2onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (((_root.pickedtable == true) and (_root.startgame == false)) and (_root.tablepicked == 1)) { this._visible = true; } else { this._visible = false; } }Instance of Symbol 247 MovieClip "betbox2" in Frame 2onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (((_root.pickedtable == true) and (_root.startgame == false)) and (_root.tablepicked == 2)) { this._visible = true; } else { this._visible = false; } }Instance of Symbol 259 MovieClip "betbox3" in Frame 2onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (((_root.pickedtable == true) and (_root.startgame == false)) and (_root.tablepicked == 3)) { this._visible = true; } else { this._visible = false; } }Instance of Symbol 271 MovieClip "betbox4" in Frame 2onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (((_root.pickedtable == true) and (_root.startgame == false)) and (_root.tablepicked == 4)) { this._visible = true; } else { this._visible = false; } }Instance of Symbol 307 MovieClip "dicebox4" in Frame 2onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (((_root.startedgame == true) and (_root.pickedtable == true)) and (_root.tablepicked == 4)) { this._visible = true; } else { this._visible = false; } }Instance of Symbol 310 MovieClip "dicebox3" in Frame 2onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (((_root.startedgame == true) and (_root.pickedtable == true)) and (_root.tablepicked == 3)) { this._visible = true; } else { this._visible = false; } }Instance of Symbol 313 MovieClip "dicebox2" in Frame 2onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (((_root.startedgame == true) and (_root.pickedtable == true)) and (_root.tablepicked == 2)) { this._visible = true; } else { this._visible = false; } }Instance of Symbol 316 MovieClip "dicebox" in Frame 2onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (((_root.startedgame == true) and (_root.pickedtable == true)) and (_root.tablepicked == 1)) { this._visible = true; } else { this._visible = false; } }Instance of Symbol 76 MovieClip "rulez" in Frame 2onClipEvent (load) { this._visible = false; }Symbol 20 Buttonon (release) { tellTarget (_root) { gotoAndStop ("play"); }; }Symbol 21 MovieClip Frame 1if (_root._framesloaded >= _root._totalframes) { gotoAndStop (30); }Symbol 21 MovieClip Frame 29gotoAndPlay (1);Symbol 24 Buttonon (release) { _root.rulez._visible = true; }Symbol 33 Buttonon (release) { nextFrame(); }Symbol 34 Buttonon (release) { _root.rulez._visible = false; }Symbol 40 Buttonon (release) { prevFrame(); }Symbol 75 Buttonon (release) { gotoAndStop (1); _root.rulez._visible = false; }Symbol 76 MovieClip Frame 1stop();Symbol 80 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "superbig"; _root.startedgame = true; } }Symbol 83 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "supersmall"; _root.startedgame = true; } }Symbol 87 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "bigcolourwhite"; _root.startedgame = true; } }Symbol 89 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "bigcolourblack"; _root.startedgame = true; } }Symbol 91 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "bigcolourred"; _root.startedgame = true; } }Symbol 95 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "allodd"; _root.startedgame = true; } }Symbol 99 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "smallcolourwhite"; _root.startedgame = true; } }Symbol 101 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "smallcolourblack"; _root.startedgame = true; } }Symbol 103 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "smallcolourred"; _root.startedgame = true; } }Symbol 109 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "big3"; _root.startedgame = true; } }Symbol 112 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "small3"; _root.startedgame = true; } }Symbol 116 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidiangroup34"; _root.startedgame = true; } }Symbol 118 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidiangroup12"; _root.startedgame = true; } }Symbol 120 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidiangroup56"; _root.startedgame = true; } }Symbol 125 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "circleone1"; _root.startedgame = true; } }Symbol 127 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "circleone2"; _root.startedgame = true; } }Symbol 129 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "circleone3"; _root.startedgame = true; } }Symbol 131 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "circleone4"; _root.startedgame = true; } }Symbol 133 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "circleone5"; _root.startedgame = true; } }Symbol 135 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "circleone6"; _root.startedgame = true; } }Symbol 141 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "big2"; _root.startedgame = true; } }Symbol 144 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "zhenzhong"; _root.startedgame = true; } }Symbol 147 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "small2"; _root.startedgame = true; } }Symbol 151 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidiantriple1"; _root.startedgame = true; } }Symbol 153 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidiantriple2"; _root.startedgame = true; } }Symbol 155 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidiantriple3"; _root.startedgame = true; } }Symbol 157 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidiantriple4"; _root.startedgame = true; } }Symbol 159 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidiantriple5"; _root.startedgame = true; } }Symbol 161 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidiantriple6"; _root.startedgame = true; } }Symbol 166 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "chow"; _root.startedgame = true; } }Symbol 169 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "small1"; _root.startedgame = true; } }Symbol 172 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "big1"; _root.startedgame = true; } }Symbol 175 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidianpair1"; _root.startedgame = true; } }Symbol 177 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidianpair2"; _root.startedgame = true; } }Symbol 179 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidianpair3"; _root.startedgame = true; } }Symbol 181 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidianpair4"; _root.startedgame = true; } }Symbol 183 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidianpair5"; _root.startedgame = true; } }Symbol 185 Buttonon (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidianpair6"; _root.startedgame = true; } }Symbol 194 Buttonon (release) { _root.tablepicked = 1; _root.pickedtable = true; _root.chooseatable._visible = false; }Symbol 200 Buttonon (release) { _root.tablepicked = 2; _root.pickedtable = true; _root.chooseatable._visible = false; }Symbol 201 MovieClip Frame 1stop();Symbol 203 Buttonon (release) { _root.tablepicked = 3; _root.pickedtable = true; _root.chooseatable._visible = false; }Symbol 204 MovieClip Frame 1stop();Symbol 207 Buttonon (release) { _root.tablepicked = 4; _root.pickedtable = true; _root.chooseatable._visible = false; }Symbol 208 MovieClip Frame 1stop();Instance of Symbol 201 MovieClip in Symbol 209 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.money >= 5000) { gotoAndStop (2); } }Instance of Symbol 204 MovieClip in Symbol 209 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.money >= 10000) { gotoAndStop (2); } }Instance of Symbol 208 MovieClip in Symbol 209 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.money >= 25000) { gotoAndStop (2); } }Symbol 210 Buttonon (release) { if (_root.startedgame == false) { _root.rulez._visible = true; } }Symbol 215 Buttonon (release) { if (((_root.money - _root.betbox.bet) >= 1) and (1999 >= _root.betbox.bet)) { bet = bet + 1; } }Symbol 217 Buttonon (release) { if (((_root.money - _root.betbox.bet) >= 5) and (1995 >= _root.betbox.bet)) { bet = bet + 5; } }Symbol 219 Buttonon (release) { if (((_root.money - _root.betbox.bet) >= 10) and (1990 >= _root.betbox.bet)) { bet = bet + 10; } }Symbol 221 Buttonon (release) { if (((_root.money - _root.betbox.bet) >= 20) and (1980 >= _root.betbox.bet)) { bet = bet + 20; } }Symbol 223 Buttonon (release) { if (((_root.money - _root.betbox.bet) >= 50) and (1950 >= _root.betbox.bet)) { bet = bet + 50; } }Symbol 225 Buttonon (release) { if (((_root.money - _root.betbox.bet) >= 100) and (_root.betbox.bet < 1900)) { bet = bet + 100; } }Symbol 227 Buttonon (release) { if (((_root.money - _root.betbox.bet) >= 250) and (1750 >= _root.betbox.bet)) { bet = bet + 250; } }Symbol 229 Buttonon (release) { if (((_root.money - _root.betbox.bet) >= 500) and (1500 >= _root.betbox.bet)) { bet = bet + 500; } }Symbol 232 Buttonon (release) { bet = 0; }Symbol 234 Buttonon (release) { if (0 < bet) { _root.startgame = true; } }Symbol 236 Buttonon (release) { if (((_root.money - _root.betbox2.bet) >= 10) and (4990 >= _root.betbox2.bet)) { bet = bet + 10; } }Symbol 237 Buttonon (release) { if (((_root.money - _root.betbox2.bet) >= 20) and (4980 >= _root.betbox2.bet)) { bet = bet + 20; } }Symbol 238 Buttonon (release) { if (((_root.money - _root.betbox2.bet) >= 50) and (4950 >= _root.betbox2.bet)) { bet = bet + 50; } }Symbol 239 Buttonon (release) { if (((_root.money - _root.betbox2.bet) >= 100) and (4900 >= _root.betbox2.bet)) { bet = bet + 100; } }Symbol 240 Buttonon (release) { if (((_root.money - _root.betbox2.bet) >= 250) and (4750 >= _root.betbox2.bet)) { bet = bet + 250; } }Symbol 241 Buttonon (release) { if (((_root.money - _root.betbox2.bet) >= 500) and (4500 >= _root.betbox2.bet)) { bet = bet + 500; } }Symbol 243 Buttonon (release) { if (((_root.money - _root.betbox2.bet) >= 1000) and (4000 >= _root.betbox2.bet)) { bet = bet + 1000; } }Symbol 245 Buttonon (release) { if (((_root.money - _root.betbox2.bet) >= 2000) and (3000 >= _root.betbox2.bet)) { bet = bet + 2000; } }Symbol 248 Buttonon (release) { if (((_root.money - _root.betbox3.bet) >= 50) and (19950 >= _root.betbox3.bet)) { bet = bet + 50; } }Symbol 249 Buttonon (release) { if (((_root.money - _root.betbox3.bet) >= 100) and (19900 >= _root.betbox3.bet)) { bet = bet + 100; } }Symbol 250 Buttonon (release) { if (((_root.money - _root.betbox3.bet) >= 250) and (19750 >= _root.betbox3.bet)) { bet = bet + 250; } }Symbol 251 Buttonon (release) { if (((_root.money - _root.betbox3.bet) >= 500) and (19500 >= _root.betbox3.bet)) { bet = bet + 500; } }Symbol 252 Buttonon (release) { if (((_root.money - _root.betbox3.bet) >= 1000) and (19000 >= _root.betbox3.bet)) { bet = bet + 1000; } }Symbol 253 Buttonon (release) { if (((_root.money - _root.betbox3.bet) >= 2000) and (18000 >= _root.betbox3.bet)) { bet = bet + 2000; } }Symbol 255 Buttonon (release) { if (((_root.money - _root.betbox3.bet) >= 5000) and (15000 >= _root.betbox3.bet)) { bet = bet + 5000; } }Symbol 257 Buttonon (release) { if (((_root.money - _root.betbox3.bet) >= 10000) and (10000 >= _root.betbox3.bet)) { bet = bet + 10000; } }Symbol 260 Buttonon (release) { if (((_root.money - _root.betbox4.bet) >= 250) and (99750 >= _root.betbox4.bet)) { bet = bet + 250; } }Symbol 261 Buttonon (release) { if (((_root.money - _root.betbox4.bet) >= 500) and (99500 >= _root.betbox4.bet)) { bet = bet + 500; } }Symbol 262 Buttonon (release) { if (((_root.money - _root.betbox4.bet) >= 1000) and (99000 >= _root.betbox4.bet)) { bet = bet + 100; } }Symbol 263 Buttonon (release) { if (((_root.money - _root.betbox4.bet) >= 2000) and (98000 >= _root.betbox4.bet)) { bet = bet + 2000; } }Symbol 264 Buttonon (release) { if (((_root.money - _root.betbox4.bet) >= 5000) and (95000 >= _root.betbox4.bet)) { bet = bet + 5000; } }Symbol 265 Buttonon (release) { if (((_root.money - _root.betbox4.bet) >= 10000) and (90000 >= _root.betbox4.bet)) { bet = bet + 10000; } }Symbol 267 Buttonon (release) { if (((_root.money - _root.betbox4.bet) >= 20000) and (80000 >= _root.betbox4.bet)) { bet = bet + 20000; } }Symbol 269 Buttonon (release) { if (((_root.money - _root.betbox3.bet) >= 50000) and (50000 >= _root.betbox3.bet)) { bet = bet + 50000; } }Symbol 278 Buttonon (release) { if ((_root.startedgame == true) and (_root.finishedgame == false)) { _root.dicebox.die2.die2number = random(6) + 1; _root.dicebox.die1.die1number = random(6) + 1; _root.dicebox.die3.die3number = random(6) + 1; _root.dicebox.die1._rotation = random(360) + 1; _root.dicebox.die2._rotation = random(360) + 1; _root.dicebox.die3._rotation = random(360) + 1; _root.dicebox2.die1.die1number = random(6) + 1; _root.dicebox2.die2.die2number = random(6) + 1; _root.dicebox2.die3.die3number = random(6) + 1; _root.dicebox2.die1._rotation = random(360) + 1; _root.dicebox2.die2._rotation = random(360) + 1; _root.dicebox2.die3._rotation = random(360) + 1; _root.dicebox3.die1.die1number = random(6) + 1; _root.dicebox3.die2.die2number = random(6) + 1; _root.dicebox3.die3.die3number = random(6) + 1; _root.dicebox3.die1._rotation = random(360) + 1; _root.dicebox3.die2._rotation = random(360) + 1; _root.dicebox3.die3._rotation = random(360) + 1; _root.dicebox4.die1.die1number = random(6) + 1; _root.dicebox4.die2.die2number = random(6) + 1; _root.dicebox4.die3.die3number = random(6) + 1; _root.dicebox4.die1._rotation = random(360) + 1; _root.dicebox4.die2._rotation = random(360) + 1; _root.dicebox4.die3._rotation = random(360) + 1; } size1 = (_root.dicebox.die1.die1number + _root.dicebox.die2.die2number) + _root.dicebox.die3.die3number; size2 = (_root.dicebox2.die1.die1number + _root.dicebox2.die2.die2number) + _root.dicebox2.die3.die3number; size3 = (_root.dicebox3.die1.die1number + _root.dicebox3.die2.die2number) + _root.dicebox3.die3.die3number; if ((_root.typeofgame == "big1") and (size1 >= 11)) { _root.money = _root.money + _root.betbox.bet; } else if ((_root.typeofgame == "small1") and (10 >= size1)) { _root.money = _root.money + _root.betbox.bet; } else if ((_root.typeofgame == "big2") and (size2 >= 11)) { _root.money = _root.money + _root.betbox2.bet; } else if ((_root.typeofgame == "small2") and (10 >= size2)) { _root.money = _root.money + _root.betbox2.bet; } else if ((_root.typeofgame == "big3") and (size3 >= 11)) { _root.money = _root.money + _root.betbox3.bet; } else if ((_root.typeofgame == "small3") and (10 >= size3)) { _root.money = _root.money + _root.betbox3.bet; } else if ((_root.typeofgame == "chow") and (((((((_root.dicebox.die1.die1number == (_root.dicebox.die2.die2number + 1)) and (_root.dicebox.die1.die1number == (_root.dicebox.die3.die3number + 2))) || ((_root.dicebox.die1.die1number == (_root.dicebox.die3.die3number + 1)) and (_root.dicebox.die1.die1number == (_root.dicebox.die2.die2number + 2)))) || ((_root.dicebox.die2.die2number == (_root.dicebox.die1.die1number + 1)) and (_root.dicebox.die2.die2number == (_root.dicebox.die3.die3number + 2)))) || ((_root.dicebox.die2.die2number == (_root.dicebox.die3.die3number + 1)) and (_root.dicebox.die2.die2number == (_root.dicebox.die1.die1number + 2)))) || ((_root.dicebox.die3.die3number == (_root.dicebox.die1.die1number + 1)) and (_root.dicebox.die3.die3number == (_root.dicebox.die2.die2number + 2)))) || ((_root.dicebox.die3.die3number == (_root.dicebox.die2.die2number + 1)) and (_root.dicebox.die3.die3number == (_root.dicebox.die1.die1number + 2))))) { _root.money = _root.money + (_root.betbox.bet * 8); } else if ((_root.typeofgame == "yidianpair1") and ((((_root.dicebox.die1.die1number == 1) and (_root.dicebox.die2.die2number == 1)) || ((_root.dicebox.die1.die1number == 1) and (_root.dicebox.die3.die3number == 1))) || ((_root.dicebox.die2.die2number == 1) and (_root.dicebox.die3.die3number == 1)))) { _root.money = _root.money + (_root.betbox.bet * 12); } else if ((_root.typeofgame == "yidianpair2") and ((((_root.dicebox.die1.die1number == 2) and (_root.dicebox.die2.die2number == 2)) || ((_root.dicebox.die1.die1number == 2) and (_root.dicebox.die3.die3number == 2))) || ((_root.dicebox.die2.die2number == 2) and (_root.dicebox.die3.die3number == 2)))) { _root.money = _root.money + (_root.betbox.bet * 12); } else if ((_root.typeofgame == "yidianpair3") and ((((_root.dicebox.die1.die1number == 3) and (_root.dicebox.die2.die2number == 3)) || ((_root.dicebox.die1.die1number == 3) and (_root.dicebox.die3.die3number == 3))) || ((_root.dicebox.die2.die2number == 3) and (_root.dicebox.die3.die3number == 3)))) { _root.money = _root.money + (_root.betbox.bet * 12); } else if ((_root.typeofgame == "yidianpair4") and ((((_root.dicebox.die1.die1number == 4) and (_root.dicebox.die2.die2number == 4)) || ((_root.dicebox.die1.die1number == 4) and (_root.dicebox.die3.die3number == 4))) || ((_root.dicebox.die2.die2number == 4) and (_root.dicebox.die3.die3number == 4)))) { _root.money = _root.money + (_root.betbox.bet * 12); } else if ((_root.typeofgame == "yidianpair5") and ((((_root.dicebox.die1.die1number == 5) and (_root.dicebox.die2.die2number == 5)) || ((_root.dicebox.die1.die1number == 5) and (_root.dicebox.die3.die3number == 5))) || ((_root.dicebox.die2.die2number == 5) and (_root.dicebox.die3.die3number == 5)))) { _root.money = _root.money + (_root.betbox.bet * 12); } else if ((_root.typeofgame == "yidianpair6") and ((((_root.dicebox.die1.die1number == 6) and (_root.dicebox.die2.die2number == 6)) || ((_root.dicebox.die1.die1number == 6) and (_root.dicebox.die3.die3number == 6))) || ((_root.dicebox.die2.die2number == 6) and (_root.dicebox.die3.die3number == 6)))) { _root.money = _root.money + (_root.betbox.bet * 12); } else if ((_root.typeofgame == "zhenzhong") and ((((_root.dicebox2.die1.die1number + _root.dicebox2.die2.die2number) + _root.dicebox2.die3.die3number) == 10) || (((_root.dicebox2.die1.die1number + _root.dicebox2.die2.die2number) + _root.dicebox2.die3.die3number) == 11))) { _root.money = _root.money + (_root.betbox2.bet * 4); } else if ((((_root.typeofgame == "yidiantriple1") and (_root.dicebox2.die1.die1number == 1)) and (_root.dicebox2.die2.die2number == 1)) and (_root.dicebox2.die3.die3number == 1)) { _root.money = _root.money + (_root.betbox2.bet * 144); } else if ((((_root.typeofgame == "yidiantriple2") and (_root.dicebox2.die1.die1number == 2)) and (_root.dicebox2.die2.die2number == 2)) and (_root.dicebox2.die3.die3number == 2)) { _root.money = _root.money + (_root.betbox2.bet * 144); } else if ((((_root.typeofgame == "yidiantriple3") and (_root.dicebox2.die1.die1number == 3)) and (_root.dicebox2.die2.die2number == 3)) and (_root.dicebox2.die3.die3number == 3)) { _root.money = _root.money + (_root.betbox2.bet * 144); } else if ((((_root.typeofgame == "yidiantriple4") and (_root.dicebox2.die1.die1number == 4)) and (_root.dicebox2.die2.die2number == 4)) and (_root.dicebox2.die3.die3number == 4)) { _root.money = _root.money + (_root.betbox2.bet * 144); } else if ((((_root.typeofgame == "yidiantriple5") and (_root.dicebox2.die1.die1number == 5)) and (_root.dicebox2.die2.die2number == 5)) and (_root.dicebox2.die3.die3number == 5)) { _root.money = _root.money + (_root.betbox2.bet * 144); } else if ((((_root.typeofgame == "yidiantriple6") and (_root.dicebox2.die1.die1number == 6)) and (_root.dicebox2.die2.die2number == 6)) and (_root.dicebox2.die3.die3number == 6)) { _root.money = _root.money + (_root.betbox2.bet * 144); } else if ((_root.typeofgame == "yidiangroup12") and ((((_root.dicebox3.die1.die1number >= 1) and (2 >= _root.dicebox3.die1.die1number)) and ((_root.dicebox3.die2.die2number >= 1) and (2 >= _root.dicebox3.die2.dien2umber))) and ((_root.dicebox3.die3.die3number >= 1) and (2 >= _root.dicebox3.die3.die3number)))) { _root.money = _root.money + (_root.betbox3.bet * 12); } else if ((_root.typeofgame == "yidiangroup34") and ((((_root.dicebox3.die1.die1number >= 3) and (4 >= _root.dicebox3.die1.die1number)) and ((_root.dicebox3.die2.die2number >= 3) and (4 >= _root.dicebox3.die2.dien2umber))) and ((_root.dicebox3.die3.die3number >= 3) and (4 >= _root.dicebox3.die3.die3number)))) { _root.money = _root.money + (_root.betbox3.bet * 12); } else if ((_root.typeofgame == "yidiangroup56") and ((((_root.dicebox3.die1.die1number >= 5) and (6 >= _root.dicebox3.die1.die1number)) and ((_root.dicebox3.die2.die2number >= 5) and (6 >= _root.dicebox3.die2.dien2umber))) and ((_root.dicebox3.die3.die3number >= 5) and (6 >= _root.dicebox3.die3.die3number)))) { _root.money = _root.money + (_root.betbox3.bet * 12); } else if ((_root.typeofgame == "circleone1") and (((_root.dicebox3.die1.die1number == 1) || (_root.dicebox3.die2.die2number == 1)) || (_root.dicebox3.die3.die3number == 1))) { _root.money = _root.money + _root.betbox3.bet; } else if ((_root.typeofgame == "circleone2") and (((_root.dicebox3.die1.die1number == 2) || (_root.dicebox3.die2.die2number == 2)) || (_root.dicebox3.die3.die3number == 2))) { _root.money = _root.money + _root.betbox3.bet; } else if ((_root.typeofgame == "circleone3") and (((_root.dicebox3.die1.die1number == 3) || (_root.dicebox3.die2.die2number == 3)) || (_root.dicebox3.die3.die3number == 3))) { _root.money = _root.money + _root.betbox3.bet; } else if ((_root.typeofgame == "circleone4") and (((_root.dicebox3.die1.die1number == 4) || (_root.dicebox3.die2.die2number == 4)) || (_root.dicebox3.die3.die3number == 4))) { _root.money = _root.money + _root.betbox3.bet; } else if ((_root.typeofgame == "circleone5") and (((_root.dicebox3.die1.die1number == 5) || (_root.dicebox3.die2.die2number == 5)) || (_root.dicebox3.die3.die3number == 5))) { _root.money = _root.money + _root.betbox3.bet; } else if ((_root.typeofgame == "circleone6") and (((_root.dicebox3.die1.die1number == 6) || (_root.dicebox3.die2.die2number == 6)) || (_root.dicebox3.die3.die3number == 6))) { _root.money = _root.money + _root.betbox3.bet; } else if ((_root.typeofgame == "superbig") and (((_root.dicebox4.die1.die1number >= 4) and (_root.dicebox.die2.die2number >= 4)) and (_root.dicebox4.die3.die3number >= 4))) { _root.money = _root.money + (_root.betbox4.bet * 8); } else if ((_root.typeofgame == "supersmall") and (((3 >= _root.dicebox4.die1.die1number) and (3 >= _root.dicebox.die2.die2number)) and (3 >= _root.dicebox4.die3.die3number))) { _root.money = _root.money + (_root.betbox4.bet * 8); } else if ((_root.typeofgame == "bigcolourwhite") and ((_root.dicebox4.die1.die1number >= _root.dicebox4.die2.die2number) and (_root.dicebox4.die1.die1number >= _root.dicebox4.die3.die3number))) { _root.money = _root.money + (_root.betbox4.bet * 3); } else if ((_root.typeofgame == "bigcolourblack") and ((_root.dicebox4.die2.die2number >= _root.dicebox4.die1.die1number) and (_root.dicebox4.die2.die2number >= _root.dicebox4.die3.die3number))) { _root.money = _root.money + (_root.betbox4.bet * 3); } else if ((_root.typeofgame == "bigcolourred") and ((_root.dicebox4.die3.die3number >= _root.dicebox4.die1.die1number) and (_root.dicebox4.die3.die3number >= _root.dicebox4.die2.die2number))) { _root.money = _root.money + (_root.betbox4.bet * 3); } else if ((_root.typeofgame == "smallcolourwhite") and ((_root.dicebox4.die2.die2number >= _root.dicebox4.die1.die1number) and (_root.dicebox4.die3.die3number >= _root.dicebox4.die1.die1number))) { _root.money = _root.money + (_root.betbox4.bet * 3); } else if ((_root.typeofgame == "smallcolourblack") and ((_root.dicebox4.die1.die1number >= _root.dicebox4.die2.die2number) and (_root.dicebox4.die3.die3number >= _root.dicebox4.die2.die2number))) { _root.money = _root.money + (_root.betbox4.bet * 3); } else if ((_root.typeofgame == "smallcolourred") and ((_root.dicebox4.die1.die1number >= _root.dicebox4.die3.die3number) and (_root.dicebox4.die2.die2number >= _root.dicebox4.die3.die3number))) { _root.money = _root.money + (_root.betbox4.bet * 3); } else if ((_root.typeofgame == "allodd") and (((_root.dicebox4.die1.die1number == 1) and (_root.dicebox4.die2.die2number == 3)) and (_root.dicebox4.die3.die3number == 5))) { _root.money = _root.money + (_root.betbox4.bet * 20); } else if ((_root.typeofgame == "allodd") and (((_root.dicebox4.die1.die1number == 1) and (_root.dicebox4.die2.die2number == 5)) and (_root.dicebox4.die3.die3number == 3))) { _root.money = _root.money + (_root.betbox4.bet * 20); } else if ((_root.typeofgame == "allodd") and (((_root.dicebox4.die1.die1number == 3) and (_root.dicebox4.die2.die2number == 1)) and (_root.dicebox4.die3.die3number == 5))) { _root.money = _root.money + (_root.betbox4.bet * 20); } else if ((_root.typeofgame == "allodd") and (((_root.dicebox4.die1.die1number == 3) and (_root.dicebox4.die2.die2number == 5)) and (_root.dicebox4.die3.die3number == 1))) { _root.money = _root.money + (_root.betbox4.bet * 20); } else if ((_root.typeofgame == "allodd") and (((_root.dicebox4.die1.die1number == 5) and (_root.dicebox4.die2.die2number == 1)) and (_root.dicebox4.die3.die3number == 3))) { _root.money = _root.money + (_root.betbox4.bet * 20); } else if ((_root.typeofgame == "allodd") and (((_root.dicebox4.die1.die1number == 5) and (_root.dicebox4.die2.die2number == 3)) and (_root.dicebox4.die3.die3number == 1))) { _root.money = _root.money + (_root.betbox4.bet * 20); } else { _root.money = _root.money - _root.betbox.bet; _root.money = _root.money - _root.betbox2.bet; _root.money = _root.money - _root.betbox3.bet; _root.money = _root.money - _root.betbox4.bet; } _root.finishedgame = true; this._parent; gotoAndStop (2); }Symbol 281 Buttonon (release) { _root.pickedtable = false; _root.tablepicked = 0; _root.startgame = false; _root.startedgame = false; _root.finishedgame = false; _root.betbox.bet = 0; _root.betbox2.bet = 0; _root.betbox3.bet = 0; _root.betbox4.bet = 0; _root.dicebox.die1._rotation = 0; _root.dicebox.die2._rotation = 0; _root.dicebox.die3._rotation = 0; _root.dicebox2.die1._rotation = 0; _root.dicebox2.die2._rotation = 0; _root.dicebox2.die3._rotation = 0; _root.dicebox3.die1._rotation = 0; _root.dicebox3.die2._rotation = 0; _root.dicebox3.die3._rotation = 0; _root.dicebox4.die1._rotation = 0; _root.dicebox4.die2._rotation = 0; _root.dicebox4.die3._rotation = 0; this._parent; gotoAndStop (1); }Symbol 282 MovieClip Frame 1stop();Symbol 290 MovieClip Frame 1stop();Symbol 298 MovieClip Frame 1stop();Symbol 306 MovieClip Frame 1stop();Instance of Symbol 290 MovieClip "die1" in Symbol 307 MovieClip Frame 1onClipEvent (load) { die1number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die1number); }Instance of Symbol 298 MovieClip "die2" in Symbol 307 MovieClip Frame 1onClipEvent (load) { die2number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die2number); }Instance of Symbol 306 MovieClip "die3" in Symbol 307 MovieClip Frame 1onClipEvent (load) { die3number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die3number); }Symbol 308 MovieClip Frame 1stop();Symbol 309 MovieClip Frame 1stop();Instance of Symbol 308 MovieClip "die1" in Symbol 310 MovieClip Frame 1onClipEvent (load) { die1number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die1number); }Instance of Symbol 309 MovieClip "die2" in Symbol 310 MovieClip Frame 1onClipEvent (load) { die2number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die2number); }Instance of Symbol 306 MovieClip "die3" in Symbol 310 MovieClip Frame 1onClipEvent (load) { die3number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die3number); }Symbol 311 MovieClip Frame 1stop();Symbol 312 MovieClip Frame 1stop();Instance of Symbol 311 MovieClip "die1" in Symbol 313 MovieClip Frame 1onClipEvent (load) { die1number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die1number); }Instance of Symbol 298 MovieClip "die2" in Symbol 313 MovieClip Frame 1onClipEvent (load) { die2number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die2number); }Instance of Symbol 312 MovieClip "die3" in Symbol 313 MovieClip Frame 1onClipEvent (load) { die3number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die3number); }Symbol 314 MovieClip Frame 1stop();Symbol 315 MovieClip Frame 1stop();Instance of Symbol 290 MovieClip "die1" in Symbol 316 MovieClip Frame 1onClipEvent (load) { die1number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die1number); }Instance of Symbol 314 MovieClip "die2" in Symbol 316 MovieClip Frame 1onClipEvent (load) { die2number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die2number); }Instance of Symbol 315 MovieClip "die3" in Symbol 316 MovieClip Frame 1onClipEvent (load) { die3number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die3number); }
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 Graphic | Used by:3 | |
Symbol 3 MovieClip | Uses:2 | Used by:Timeline |
Symbol 4 Font | Used by:5 6 7 8 9 10 11 12 13 14 23 | |
Symbol 5 Text | Uses:4 | Used by:Timeline |
Symbol 6 Text | Uses:4 | Used by:Timeline |
Symbol 7 Text | Uses:4 | Used by:Timeline |
Symbol 8 Text | Uses:4 | Used by:Timeline |
Symbol 9 Text | Uses:4 | Used by:21 |
Symbol 10 Text | Uses:4 | Used by:21 |
Symbol 11 Text | Uses:4 | Used by:21 |
Symbol 12 Text | Uses:4 | Used by:21 |
Symbol 13 Text | Uses:4 | Used by:21 |
Symbol 14 Text | Uses:4 | Used by:21 |
Symbol 15 Graphic | Used by:20 | |
Symbol 16 Font | Used by:17 25 165 168 171 186 190 191 195 197 212 213 216 218 220 222 224 226 228 230 231 233 242 244 246 254 256 258 266 268 270 | |
Symbol 17 Text | Uses:16 | Used by:20 |
Symbol 18 Graphic | Used by:20 215 217 219 221 223 225 227 229 232 234 236 237 238 239 240 241 243 245 248 249 250 251 252 253 255 257 260 261 262 263 264 265 267 269 | |
Symbol 19 Graphic | Used by:20 215 217 219 221 223 225 227 229 232 234 236 237 238 239 240 241 243 245 248 249 250 251 252 253 255 257 260 261 262 263 264 265 267 269 | |
Symbol 20 Button | Uses:15 17 18 19 | Used by:21 |
Symbol 21 MovieClip | Uses:9 10 11 12 13 14 20 | Used by:Timeline |
Symbol 22 Graphic | Used by:24 210 | |
Symbol 23 Text | Uses:4 | Used by:24 210 |
Symbol 24 Button | Uses:22 23 | Used by:Timeline |
Symbol 25 EditableText | Uses:16 | Used by:Timeline |
Symbol 26 Graphic | Used by:76 | |
Symbol 27 Font | Used by:28 29 | |
Symbol 28 Text | Uses:27 | Used by:76 |
Symbol 29 Text | Uses:27 | Used by:76 |
Symbol 30 Graphic | Used by:33 34 40 75 | |
Symbol 31 Graphic | Used by:33 34 40 75 | |
Symbol 32 Graphic | Used by:33 34 40 75 | |
Symbol 33 Button | Uses:30 31 32 | Used by:76 |
Symbol 34 Button | Uses:30 31 32 | Used by:76 |
Symbol 35 Graphic | Used by:76 | |
Symbol 36 Font | Used by:37 38 39 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 70 71 72 73 74 | |
Symbol 37 Text | Uses:36 | Used by:76 |
Symbol 38 Text | Uses:36 | Used by:76 |
Symbol 39 Text | Uses:36 | Used by:76 |
Symbol 40 Button | Uses:30 31 32 | Used by:76 |
Symbol 41 Text | Uses:36 | Used by:76 |
Symbol 42 Text | Uses:36 | Used by:76 |
Symbol 43 Text | Uses:36 | Used by:76 |
Symbol 44 Text | Uses:36 | Used by:76 |
Symbol 45 Text | Uses:36 | Used by:76 |
Symbol 46 Text | Uses:36 | Used by:76 |
Symbol 47 Text | Uses:36 | Used by:76 |
Symbol 48 Text | Uses:36 | Used by:76 |
Symbol 49 Text | Uses:36 | Used by:76 |
Symbol 50 Text | Uses:36 | Used by:76 |
Symbol 51 Text | Uses:36 | Used by:76 |
Symbol 52 Text | Uses:36 | Used by:76 |
Symbol 53 Text | Uses:36 | Used by:76 |
Symbol 54 Text | Uses:36 | Used by:76 |
Symbol 55 Text | Uses:36 | Used by:76 |
Symbol 56 Text | Uses:36 | Used by:76 |
Symbol 57 Text | Uses:36 | Used by:76 |
Symbol 58 Text | Uses:36 | Used by:76 |
Symbol 59 Text | Uses:36 | Used by:76 |
Symbol 60 Text | Uses:36 | Used by:76 |
Symbol 61 Text | Uses:36 | Used by:76 |
Symbol 62 Text | Uses:36 | Used by:76 |
Symbol 63 Text | Uses:36 | Used by:76 |
Symbol 64 Text | Uses:36 | Used by:76 |
Symbol 65 Text | Uses:36 | Used by:76 |
Symbol 66 Text | Uses:36 | Used by:76 |
Symbol 67 Text | Uses:36 | Used by:76 |
Symbol 68 Text | Uses:36 | Used by:76 |
Symbol 69 Graphic | Used by:76 | |
Symbol 70 Text | Uses:36 | Used by:76 |
Symbol 71 Text | Uses:36 | Used by:76 |
Symbol 72 Text | Uses:36 | Used by:76 |
Symbol 73 Text | Uses:36 | Used by:76 |
Symbol 74 Text | Uses:36 | Used by:76 |
Symbol 75 Button | Uses:30 31 32 | Used by:76 |
Symbol 76 MovieClip | Uses:26 28 29 33 34 35 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 | Used by:Timeline |
Symbol 77 Graphic | Used by:80 | |
Symbol 78 Font | Used by:79 82 85 94 97 | |
Symbol 79 Text | Uses:78 | Used by:80 207 |
Symbol 80 Button | Uses:77 79 | Used by:105 |
Symbol 81 Graphic | Used by:83 | |
Symbol 82 Text | Uses:78 | Used by:83 207 |
Symbol 83 Button | Uses:81 82 | Used by:105 |
Symbol 84 Graphic | Used by:92 | |
Symbol 85 Text | Uses:78 | Used by:92 207 |
Symbol 86 Graphic | Used by:87 | |
Symbol 87 Button | Uses:86 | Used by:92 |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 Button | Uses:88 | Used by:92 |
Symbol 90 Graphic | Used by:91 | |
Symbol 91 Button | Uses:90 | Used by:92 |
Symbol 92 MovieClip | Uses:84 85 87 89 91 | Used by:105 |
Symbol 93 Graphic | Used by:95 | |
Symbol 94 Text | Uses:78 | Used by:95 207 |
Symbol 95 Button | Uses:93 94 | Used by:105 |
Symbol 96 Graphic | Used by:104 | |
Symbol 97 Text | Uses:78 | Used by:104 207 |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 Button | Uses:98 | Used by:104 |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 Button | Uses:100 | Used by:104 |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 Button | Uses:102 | Used by:104 |
Symbol 104 MovieClip | Uses:96 97 99 101 103 | Used by:105 |
Symbol 105 MovieClip | Uses:80 83 92 95 104 | Used by:Timeline |
Symbol 106 Graphic | Used by:109 | |
Symbol 107 Font | Used by:108 111 114 123 | |
Symbol 108 Text | Uses:107 | Used by:109 203 |
Symbol 109 Button | Uses:106 108 | Used by:137 |
Symbol 110 Graphic | Used by:112 | |
Symbol 111 Text | Uses:107 | Used by:112 203 |
Symbol 112 Button | Uses:110 111 | Used by:137 |
Symbol 113 Graphic | Used by:121 | |
Symbol 114 Text | Uses:107 | Used by:121 203 |
Symbol 115 Graphic | Used by:116 | |
Symbol 116 Button | Uses:115 | Used by:121 |
Symbol 117 Graphic | Used by:118 | |
Symbol 118 Button | Uses:117 | Used by:121 |
Symbol 119 Graphic | Used by:120 | |
Symbol 120 Button | Uses:119 | Used by:121 |
Symbol 121 MovieClip | Uses:113 114 116 118 120 | Used by:137 |
Symbol 122 Graphic | Used by:136 | |
Symbol 123 Text | Uses:107 | Used by:136 203 |
Symbol 124 Graphic | Used by:125 | |
Symbol 125 Button | Uses:124 | Used by:136 |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 Button | Uses:126 | Used by:136 |
Symbol 128 Graphic | Used by:129 | |
Symbol 129 Button | Uses:128 | Used by:136 |
Symbol 130 Graphic | Used by:131 | |
Symbol 131 Button | Uses:130 | Used by:136 |
Symbol 132 Graphic | Used by:133 | |
Symbol 133 Button | Uses:132 | Used by:136 |
Symbol 134 Graphic | Used by:135 | |
Symbol 135 Button | Uses:134 | Used by:136 |
Symbol 136 MovieClip | Uses:122 123 125 127 129 131 133 135 | Used by:137 |
Symbol 137 MovieClip | Uses:109 112 121 136 | Used by:Timeline |
Symbol 138 Graphic | Used by:141 | |
Symbol 139 Font | Used by:140 143 146 149 | |
Symbol 140 Text | Uses:139 | Used by:141 200 |
Symbol 141 Button | Uses:138 140 | Used by:163 |
Symbol 142 Graphic | Used by:144 | |
Symbol 143 Text | Uses:139 | Used by:144 200 |
Symbol 144 Button | Uses:142 143 | Used by:163 |
Symbol 145 Graphic | Used by:147 | |
Symbol 146 Text | Uses:139 | Used by:147 200 |
Symbol 147 Button | Uses:145 146 | Used by:163 |
Symbol 148 Graphic | Used by:162 | |
Symbol 149 Text | Uses:139 | Used by:162 200 |
Symbol 150 Graphic | Used by:151 | |
Symbol 151 Button | Uses:150 | Used by:162 |
Symbol 152 Graphic | Used by:153 | |
Symbol 153 Button | Uses:152 | Used by:162 |
Symbol 154 Graphic | Used by:155 | |
Symbol 155 Button | Uses:154 | Used by:162 |
Symbol 156 Graphic | Used by:157 | |
Symbol 157 Button | Uses:156 | Used by:162 |
Symbol 158 Graphic | Used by:159 | |
Symbol 159 Button | Uses:158 | Used by:162 |
Symbol 160 Graphic | Used by:161 | |
Symbol 161 Button | Uses:160 | Used by:162 |
Symbol 162 MovieClip | Uses:148 149 151 153 155 157 159 161 | Used by:163 |
Symbol 163 MovieClip | Uses:141 144 147 162 | Used by:Timeline |
Symbol 164 Graphic | Used by:166 | |
Symbol 165 Text | Uses:16 | Used by:166 194 |
Symbol 166 Button | Uses:164 165 | Used by:188 |
Symbol 167 Graphic | Used by:169 | |
Symbol 168 Text | Uses:16 | Used by:169 194 |
Symbol 169 Button | Uses:167 168 | Used by:188 |
Symbol 170 Graphic | Used by:172 | |
Symbol 171 Text | Uses:16 | Used by:172 194 |
Symbol 172 Button | Uses:170 171 | Used by:188 |
Symbol 173 Graphic | Used by:187 | |
Symbol 174 Graphic | Used by:175 | |
Symbol 175 Button | Uses:174 | Used by:187 |
Symbol 176 Graphic | Used by:177 | |
Symbol 177 Button | Uses:176 | Used by:187 |
Symbol 178 Graphic | Used by:179 | |
Symbol 179 Button | Uses:178 | Used by:187 |
Symbol 180 Graphic | Used by:181 | |
Symbol 181 Button | Uses:180 | Used by:187 |
Symbol 182 Graphic | Used by:183 | |
Symbol 183 Button | Uses:182 | Used by:187 |
Symbol 184 Graphic | Used by:185 | |
Symbol 185 Button | Uses:184 | Used by:187 |
Symbol 186 Text | Uses:16 | Used by:187 194 |
Symbol 187 MovieClip | Uses:173 175 177 179 181 183 185 186 | Used by:188 |
Symbol 188 MovieClip | Uses:166 169 172 187 | Used by:Timeline |
Symbol 189 Graphic | Used by:Timeline | |
Symbol 190 EditableText | Uses:16 | Used by:Timeline |
Symbol 191 Text | Uses:16 | Used by:235 247 259 271 Timeline |
Symbol 192 Graphic | Used by:209 | |
Symbol 193 Graphic | Used by:194 | |
Symbol 194 Button | Uses:193 171 165 168 186 | Used by:209 |
Symbol 195 Text | Uses:16 | Used by:209 |
Symbol 196 Graphic | Used by:198 205 | |
Symbol 197 Text | Uses:16 | Used by:198 205 |
Symbol 198 MovieClip | Uses:196 197 | Used by:201 204 |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 Button | Uses:199 140 146 143 149 | Used by:201 |
Symbol 201 MovieClip | Uses:198 200 | Used by:209 |
Symbol 202 Graphic | Used by:203 | |
Symbol 203 Button | Uses:202 108 111 114 123 | Used by:204 |
Symbol 204 MovieClip | Uses:198 203 | Used by:209 |
Symbol 205 Button | Uses:196 197 | Used by:208 |
Symbol 206 Graphic | Used by:207 | |
Symbol 207 Button | Uses:206 82 79 97 85 94 | Used by:208 |
Symbol 208 MovieClip | Uses:205 207 | Used by:209 |
Symbol 209 MovieClip | Uses:192 194 195 201 204 208 | Used by:Timeline |
Symbol 210 Button | Uses:22 23 | Used by:Timeline |
Symbol 211 Graphic | Used by:235 247 259 271 | |
Symbol 212 Text | Uses:16 | Used by:215 235 247 259 271 |
Symbol 213 Text | Uses:16 | Used by:235 247 259 271 |
Symbol 214 Graphic | Used by:215 217 219 221 223 225 227 229 232 234 236 237 238 239 240 241 243 245 248 249 250 251 252 253 255 257 260 261 262 263 264 265 267 269 | |
Symbol 215 Button | Uses:214 212 18 19 | Used by:235 |
Symbol 216 Text | Uses:16 | Used by:217 |
Symbol 217 Button | Uses:214 216 18 19 | Used by:235 |
Symbol 218 Text | Uses:16 | Used by:219 236 |
Symbol 219 Button | Uses:214 218 18 19 | Used by:235 |
Symbol 220 Text | Uses:16 | Used by:221 237 |
Symbol 221 Button | Uses:214 220 18 19 | Used by:235 |
Symbol 222 Text | Uses:16 | Used by:223 238 248 |
Symbol 223 Button | Uses:214 222 18 19 | Used by:235 |
Symbol 224 Text | Uses:16 | Used by:225 239 249 |
Symbol 225 Button | Uses:214 224 18 19 | Used by:235 |
Symbol 226 Text | Uses:16 | Used by:227 240 250 260 |
Symbol 227 Button | Uses:214 226 18 19 | Used by:235 |
Symbol 228 Text | Uses:16 | Used by:229 241 251 261 |
Symbol 229 Button | Uses:214 228 18 19 | Used by:235 |
Symbol 230 EditableText | Uses:16 | Used by:235 |
Symbol 231 Text | Uses:16 | Used by:232 |
Symbol 232 Button | Uses:214 231 18 19 | Used by:235 247 259 271 |
Symbol 233 Text | Uses:16 | Used by:234 |
Symbol 234 Button | Uses:214 233 18 19 | Used by:235 247 259 271 |
Symbol 235 MovieClip | Uses:211 212 213 215 217 219 221 223 225 227 229 230 191 232 234 | Used by:Timeline |
Symbol 236 Button | Uses:214 218 18 19 | Used by:247 |
Symbol 237 Button | Uses:214 220 18 19 | Used by:247 |
Symbol 238 Button | Uses:214 222 18 19 | Used by:247 |
Symbol 239 Button | Uses:214 224 18 19 | Used by:247 |
Symbol 240 Button | Uses:214 226 18 19 | Used by:247 |
Symbol 241 Button | Uses:214 228 18 19 | Used by:247 |
Symbol 242 Text | Uses:16 | Used by:243 252 262 |
Symbol 243 Button | Uses:214 242 18 19 | Used by:247 |
Symbol 244 Text | Uses:16 | Used by:245 253 263 |
Symbol 245 Button | Uses:214 244 18 19 | Used by:247 |
Symbol 246 EditableText | Uses:16 | Used by:247 |
Symbol 247 MovieClip | Uses:211 212 213 236 237 238 239 240 241 243 245 246 191 232 234 | Used by:Timeline |
Symbol 248 Button | Uses:214 222 18 19 | Used by:259 |
Symbol 249 Button | Uses:214 224 18 19 | Used by:259 |
Symbol 250 Button | Uses:214 226 18 19 | Used by:259 |
Symbol 251 Button | Uses:214 228 18 19 | Used by:259 |
Symbol 252 Button | Uses:214 242 18 19 | Used by:259 |
Symbol 253 Button | Uses:214 244 18 19 | Used by:259 |
Symbol 254 Text | Uses:16 | Used by:255 264 |
Symbol 255 Button | Uses:214 254 18 19 | Used by:259 |
Symbol 256 Text | Uses:16 | Used by:257 265 |
Symbol 257 Button | Uses:214 256 18 19 | Used by:259 |
Symbol 258 EditableText | Uses:16 | Used by:259 |
Symbol 259 MovieClip | Uses:211 212 213 248 249 250 251 252 253 255 257 258 191 232 234 | Used by:Timeline |
Symbol 260 Button | Uses:214 226 18 19 | Used by:271 |
Symbol 261 Button | Uses:214 228 18 19 | Used by:271 |
Symbol 262 Button | Uses:214 242 18 19 | Used by:271 |
Symbol 263 Button | Uses:214 244 18 19 | Used by:271 |
Symbol 264 Button | Uses:214 254 18 19 | Used by:271 |
Symbol 265 Button | Uses:214 256 18 19 | Used by:271 |
Symbol 266 Text | Uses:16 | Used by:267 |
Symbol 267 Button | Uses:214 266 18 19 | Used by:271 |
Symbol 268 Text | Uses:16 | Used by:269 |
Symbol 269 Button | Uses:214 268 18 19 | Used by:271 |
Symbol 270 EditableText | Uses:16 | Used by:271 |
Symbol 271 MovieClip | Uses:211 212 213 260 261 262 263 264 265 267 269 270 191 232 234 | Used by:Timeline |
Symbol 272 Graphic | Used by:307 310 313 316 | |
Symbol 273 Graphic | Used by:278 | |
Symbol 274 Font | Used by:275 280 | |
Symbol 275 Text | Uses:274 | Used by:278 |
Symbol 276 Graphic | Used by:278 281 | |
Symbol 277 Graphic | Used by:278 281 | |
Symbol 278 Button | Uses:273 275 276 277 | Used by:282 |
Symbol 279 Graphic | Used by:281 | |
Symbol 280 Text | Uses:274 | Used by:281 |
Symbol 281 Button | Uses:279 280 276 277 | Used by:282 |
Symbol 282 MovieClip | Uses:278 281 | Used by:307 310 313 316 |
Symbol 283 Graphic | Used by:290 314 315 | |
Symbol 284 Graphic | Used by:290 314 315 | |
Symbol 285 Graphic | Used by:290 314 315 | |
Symbol 286 Graphic | Used by:290 314 315 | |
Symbol 287 Graphic | Used by:290 314 315 | |
Symbol 288 Graphic | Used by:290 314 315 | |
Symbol 289 Graphic | Used by:290 314 315 | |
Symbol 290 MovieClip | Uses:283 284 285 286 287 288 289 | Used by:307 316 |
Symbol 291 Graphic | Used by:298 311 312 | |
Symbol 292 Graphic | Used by:298 311 312 | |
Symbol 293 Graphic | Used by:298 311 312 | |
Symbol 294 Graphic | Used by:298 311 312 | |
Symbol 295 Graphic | Used by:298 311 312 | |
Symbol 296 Graphic | Used by:298 311 312 | |
Symbol 297 Graphic | Used by:298 311 312 | |
Symbol 298 MovieClip | Uses:291 292 293 294 295 296 297 | Used by:307 313 |
Symbol 299 Graphic | Used by:306 308 309 | |
Symbol 300 Graphic | Used by:306 308 309 | |
Symbol 301 Graphic | Used by:306 308 309 | |
Symbol 302 Graphic | Used by:306 308 309 | |
Symbol 303 Graphic | Used by:306 308 309 | |
Symbol 304 Graphic | Used by:306 308 309 | |
Symbol 305 Graphic | Used by:306 308 309 | |
Symbol 306 MovieClip | Uses:299 300 301 302 303 304 305 | Used by:307 310 |
Symbol 307 MovieClip | Uses:272 282 290 298 306 | Used by:Timeline |
Symbol 308 MovieClip | Uses:299 300 301 302 303 304 305 | Used by:310 |
Symbol 309 MovieClip | Uses:299 300 301 302 303 304 305 | Used by:310 |
Symbol 310 MovieClip | Uses:272 282 308 309 306 | Used by:Timeline |
Symbol 311 MovieClip | Uses:291 292 293 294 295 296 297 | Used by:313 |
Symbol 312 MovieClip | Uses:291 292 293 294 295 296 297 | Used by:313 |
Symbol 313 MovieClip | Uses:272 282 311 298 312 | Used by:Timeline |
Symbol 314 MovieClip | Uses:283 284 285 286 287 288 289 | Used by:316 |
Symbol 315 MovieClip | Uses:283 284 285 286 287 288 289 | Used by:316 |
Symbol 316 MovieClip | Uses:272 282 290 314 315 | Used by:Timeline |
Instance Names
"rulez" | Frame 1 | Symbol 76 MovieClip |
"table" | Frame 2 | Symbol 188 MovieClip |
"chooseatable" | Frame 2 | Symbol 209 MovieClip |
"betbox" | Frame 2 | Symbol 235 MovieClip |
"betbox2" | Frame 2 | Symbol 247 MovieClip |
"betbox3" | Frame 2 | Symbol 259 MovieClip |
"betbox4" | Frame 2 | Symbol 271 MovieClip |
"dicebox4" | Frame 2 | Symbol 307 MovieClip |
"dicebox3" | Frame 2 | Symbol 310 MovieClip |
"dicebox2" | Frame 2 | Symbol 313 MovieClip |
"dicebox" | Frame 2 | Symbol 316 MovieClip |
"rulez" | Frame 2 | Symbol 76 MovieClip |
"die1" | Symbol 307 MovieClip Frame 1 | Symbol 290 MovieClip |
"die2" | Symbol 307 MovieClip Frame 1 | Symbol 298 MovieClip |
"die3" | Symbol 307 MovieClip Frame 1 | Symbol 306 MovieClip |
"die1" | Symbol 310 MovieClip Frame 1 | Symbol 308 MovieClip |
"die2" | Symbol 310 MovieClip Frame 1 | Symbol 309 MovieClip |
"die3" | Symbol 310 MovieClip Frame 1 | Symbol 306 MovieClip |
"die1" | Symbol 313 MovieClip Frame 1 | Symbol 311 MovieClip |
"die2" | Symbol 313 MovieClip Frame 1 | Symbol 298 MovieClip |
"die3" | Symbol 313 MovieClip Frame 1 | Symbol 312 MovieClip |
"die1" | Symbol 316 MovieClip Frame 1 | Symbol 290 MovieClip |
"die2" | Symbol 316 MovieClip Frame 1 | Symbol 314 MovieClip |
"die3" | Symbol 316 MovieClip Frame 1 | Symbol 315 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$HS$95r.2LUndZqYPGj35vqsn.." |
EnableDebugger (58) | Timeline Frame 1 | 31 bytes "..$1$wU$Yx31OrZKr3Lexb3dIy58X/." |
Labels
"play" | Frame 2 |
Dynamic Text Variables
money | Symbol 190 EditableText | "" |
bet | Symbol 230 EditableText | "" |
bet | Symbol 246 EditableText | "" |
bet | Symbol 258 EditableText | "" |
bet | Symbol 270 EditableText | "" |
|