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Big or Small.swf

This is the info page for
Flash #14865

(Click the ID number above for more basic data on this flash file.)


Text
Uncle_Boris
presents

Big Or Small

An Anarchy Gang Game

As Seen on Shenmue II

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Start

Rulez

<P ALIGN="LEFT"><FONT FACE="Disney Simple" SIZE="15" COLOR="#99FFCC"><A HREF="http://shenmue.gamersuplink.com">SHENMUE DOJO</A></FONT></P>

Rulez

Big Or Small is a
gambling game
with quite complex
rules. Please read
them all before
playing.

The Basics

The game consists of four
boards, one of which is
available at the start of
the game. As you
progress and gain more
money, more boards will
become available. Once
you have selected a
board, you will be asked
to place a bet.

You cannot bet more than
you own, and there are
betting restrictions on
each board to prevent
you from betting too
much. After you have
placed a bet, you must
choose a game, and then
roll the dice to determine
your outcome. Then go
back and choose another
game.

Big Or Small

These are the most
common types of game
you will find. They are
used on multiple boards
and have very low odds
and so are very good for
beginners to get to know
the game.

Big -

Roll three dice. If
the sum of the
numbers shown on
the dice is 11 or
more, you win
1Xbet.

Small -

Roll three dice. If
the sum of the
numbers shown on
the dice is 10 or
less, you win
1Xbet.

Yidian

These are very simple
rules of which the
outcome depends on a
specific number or group
of numbers that you bet
on.

Yidian Pair -

Choose a
number to bet
on. If two or
more dice show
that number,
you win 12Xbet.

Yidian Triple -

Choose a
number to bet
on. If all three
dice show that
number, you win
144Xbet.

Yidian Group -

Choose a group
of numbers to
bet on. If all
three of the
numbers shown
on the dice fall
in to that group,
you win 12Xbet.

Special

These do not fit into any
of the former mentioned
categories.

Chow -

If the three dice
show three
consecutive
numbers, that is
known as Chow. If
these show, you win
8Xbet.

Zhen Zhong -

If the sum of the
numbers on the
dice is equal to
10 or 11, that is
Zhen Zhong.
You win 4Xbet.

Circle One -

Choose a
number. If any
of the dice show
that number,
you win 1Xbet

All Odd -

To win this the dice
much show all
three odd numbers
(1,3 and 5). You
win 20Xbet.

Big Colour -

Choose which
die you would
like to bet on. If
your chosen die
shows a higher
number than the
others, you win
3Xbet.

Small Colour -

Choose which
die you would
like to bet on. If
your chosen die
shows a lower
number than the
others, you win
3Xbet.

Super Big -

Super Small -

A variation of
the Big rule. All
of the numbers
shown on the
dice must be
4+. You win
8Xbet

A variation of
the Small rule.
All of the
numbers shown
on the dice
must be 3-. You
win 8Xbet

Uncle_Boris 2002

Super Big

Super Small

Big
Colour

All Odd

Small
Colour

Big

Small

Yidian Group

Circle
One

Big

Zhen
Zhong

Small

Yidian Triple

Chow

Small

Big

Yidian Pair

HK$

Choose a table

??????

HK$1

Place Your Bet

HK$5

HK$10

HK$20

HK$50

HK$100

HK$250

HK$500

Cancel

Bet

HK$1000

HK$2000

HK$5000

HK$10000

HK$20000

HK$50000

Roll Dice

Play Again

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 76 MovieClip "rulez" in Frame 1
onClipEvent (load) { this._visible = false; }
Frame 2
stop(); money = 1000; typeofgame = "null"; pickedtable = false; tablepicked = 0; startgame = false; startedgame = false; finishedgame = false;
Instance of Symbol 105 MovieClip in Frame 2
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.tablepicked == 4) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 137 MovieClip in Frame 2
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.tablepicked == 3) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 163 MovieClip in Frame 2
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.tablepicked == 2) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 188 MovieClip "table" in Frame 2
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (_root.tablepicked == 1) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 209 MovieClip "chooseatable" in Frame 2
onClipEvent (enterFrame) { if (_root.pickedtable == false) { this._visible = true; } }
Instance of Symbol 235 MovieClip "betbox" in Frame 2
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (((_root.pickedtable == true) and (_root.startgame == false)) and (_root.tablepicked == 1)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 247 MovieClip "betbox2" in Frame 2
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (((_root.pickedtable == true) and (_root.startgame == false)) and (_root.tablepicked == 2)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 259 MovieClip "betbox3" in Frame 2
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (((_root.pickedtable == true) and (_root.startgame == false)) and (_root.tablepicked == 3)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 271 MovieClip "betbox4" in Frame 2
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (((_root.pickedtable == true) and (_root.startgame == false)) and (_root.tablepicked == 4)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 307 MovieClip "dicebox4" in Frame 2
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (((_root.startedgame == true) and (_root.pickedtable == true)) and (_root.tablepicked == 4)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 310 MovieClip "dicebox3" in Frame 2
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (((_root.startedgame == true) and (_root.pickedtable == true)) and (_root.tablepicked == 3)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 313 MovieClip "dicebox2" in Frame 2
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (((_root.startedgame == true) and (_root.pickedtable == true)) and (_root.tablepicked == 2)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 316 MovieClip "dicebox" in Frame 2
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (((_root.startedgame == true) and (_root.pickedtable == true)) and (_root.tablepicked == 1)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 76 MovieClip "rulez" in Frame 2
onClipEvent (load) { this._visible = false; }
Symbol 20 Button
on (release) { tellTarget (_root) { gotoAndStop ("play"); }; }
Symbol 21 MovieClip Frame 1
if (_root._framesloaded >= _root._totalframes) { gotoAndStop (30); }
Symbol 21 MovieClip Frame 29
gotoAndPlay (1);
Symbol 24 Button
on (release) { _root.rulez._visible = true; }
Symbol 33 Button
on (release) { nextFrame(); }
Symbol 34 Button
on (release) { _root.rulez._visible = false; }
Symbol 40 Button
on (release) { prevFrame(); }
Symbol 75 Button
on (release) { gotoAndStop (1); _root.rulez._visible = false; }
Symbol 76 MovieClip Frame 1
stop();
Symbol 80 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "superbig"; _root.startedgame = true; } }
Symbol 83 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "supersmall"; _root.startedgame = true; } }
Symbol 87 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "bigcolourwhite"; _root.startedgame = true; } }
Symbol 89 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "bigcolourblack"; _root.startedgame = true; } }
Symbol 91 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "bigcolourred"; _root.startedgame = true; } }
Symbol 95 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "allodd"; _root.startedgame = true; } }
Symbol 99 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "smallcolourwhite"; _root.startedgame = true; } }
Symbol 101 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "smallcolourblack"; _root.startedgame = true; } }
Symbol 103 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "smallcolourred"; _root.startedgame = true; } }
Symbol 109 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "big3"; _root.startedgame = true; } }
Symbol 112 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "small3"; _root.startedgame = true; } }
Symbol 116 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidiangroup34"; _root.startedgame = true; } }
Symbol 118 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidiangroup12"; _root.startedgame = true; } }
Symbol 120 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidiangroup56"; _root.startedgame = true; } }
Symbol 125 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "circleone1"; _root.startedgame = true; } }
Symbol 127 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "circleone2"; _root.startedgame = true; } }
Symbol 129 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "circleone3"; _root.startedgame = true; } }
Symbol 131 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "circleone4"; _root.startedgame = true; } }
Symbol 133 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "circleone5"; _root.startedgame = true; } }
Symbol 135 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "circleone6"; _root.startedgame = true; } }
Symbol 141 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "big2"; _root.startedgame = true; } }
Symbol 144 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "zhenzhong"; _root.startedgame = true; } }
Symbol 147 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "small2"; _root.startedgame = true; } }
Symbol 151 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidiantriple1"; _root.startedgame = true; } }
Symbol 153 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidiantriple2"; _root.startedgame = true; } }
Symbol 155 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidiantriple3"; _root.startedgame = true; } }
Symbol 157 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidiantriple4"; _root.startedgame = true; } }
Symbol 159 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidiantriple5"; _root.startedgame = true; } }
Symbol 161 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidiantriple6"; _root.startedgame = true; } }
Symbol 166 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "chow"; _root.startedgame = true; } }
Symbol 169 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "small1"; _root.startedgame = true; } }
Symbol 172 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "big1"; _root.startedgame = true; } }
Symbol 175 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidianpair1"; _root.startedgame = true; } }
Symbol 177 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidianpair2"; _root.startedgame = true; } }
Symbol 179 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidianpair3"; _root.startedgame = true; } }
Symbol 181 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidianpair4"; _root.startedgame = true; } }
Symbol 183 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidianpair5"; _root.startedgame = true; } }
Symbol 185 Button
on (release) { if ((_root.startgame == true) and (_root.startedgame == false)) { _root.typeofgame = "yidianpair6"; _root.startedgame = true; } }
Symbol 194 Button
on (release) { _root.tablepicked = 1; _root.pickedtable = true; _root.chooseatable._visible = false; }
Symbol 200 Button
on (release) { _root.tablepicked = 2; _root.pickedtable = true; _root.chooseatable._visible = false; }
Symbol 201 MovieClip Frame 1
stop();
Symbol 203 Button
on (release) { _root.tablepicked = 3; _root.pickedtable = true; _root.chooseatable._visible = false; }
Symbol 204 MovieClip Frame 1
stop();
Symbol 207 Button
on (release) { _root.tablepicked = 4; _root.pickedtable = true; _root.chooseatable._visible = false; }
Symbol 208 MovieClip Frame 1
stop();
Instance of Symbol 201 MovieClip in Symbol 209 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.money >= 5000) { gotoAndStop (2); } }
Instance of Symbol 204 MovieClip in Symbol 209 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.money >= 10000) { gotoAndStop (2); } }
Instance of Symbol 208 MovieClip in Symbol 209 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.money >= 25000) { gotoAndStop (2); } }
Symbol 210 Button
on (release) { if (_root.startedgame == false) { _root.rulez._visible = true; } }
Symbol 215 Button
on (release) { if (((_root.money - _root.betbox.bet) >= 1) and (1999 >= _root.betbox.bet)) { bet = bet + 1; } }
Symbol 217 Button
on (release) { if (((_root.money - _root.betbox.bet) >= 5) and (1995 >= _root.betbox.bet)) { bet = bet + 5; } }
Symbol 219 Button
on (release) { if (((_root.money - _root.betbox.bet) >= 10) and (1990 >= _root.betbox.bet)) { bet = bet + 10; } }
Symbol 221 Button
on (release) { if (((_root.money - _root.betbox.bet) >= 20) and (1980 >= _root.betbox.bet)) { bet = bet + 20; } }
Symbol 223 Button
on (release) { if (((_root.money - _root.betbox.bet) >= 50) and (1950 >= _root.betbox.bet)) { bet = bet + 50; } }
Symbol 225 Button
on (release) { if (((_root.money - _root.betbox.bet) >= 100) and (_root.betbox.bet < 1900)) { bet = bet + 100; } }
Symbol 227 Button
on (release) { if (((_root.money - _root.betbox.bet) >= 250) and (1750 >= _root.betbox.bet)) { bet = bet + 250; } }
Symbol 229 Button
on (release) { if (((_root.money - _root.betbox.bet) >= 500) and (1500 >= _root.betbox.bet)) { bet = bet + 500; } }
Symbol 232 Button
on (release) { bet = 0; }
Symbol 234 Button
on (release) { if (0 < bet) { _root.startgame = true; } }
Symbol 236 Button
on (release) { if (((_root.money - _root.betbox2.bet) >= 10) and (4990 >= _root.betbox2.bet)) { bet = bet + 10; } }
Symbol 237 Button
on (release) { if (((_root.money - _root.betbox2.bet) >= 20) and (4980 >= _root.betbox2.bet)) { bet = bet + 20; } }
Symbol 238 Button
on (release) { if (((_root.money - _root.betbox2.bet) >= 50) and (4950 >= _root.betbox2.bet)) { bet = bet + 50; } }
Symbol 239 Button
on (release) { if (((_root.money - _root.betbox2.bet) >= 100) and (4900 >= _root.betbox2.bet)) { bet = bet + 100; } }
Symbol 240 Button
on (release) { if (((_root.money - _root.betbox2.bet) >= 250) and (4750 >= _root.betbox2.bet)) { bet = bet + 250; } }
Symbol 241 Button
on (release) { if (((_root.money - _root.betbox2.bet) >= 500) and (4500 >= _root.betbox2.bet)) { bet = bet + 500; } }
Symbol 243 Button
on (release) { if (((_root.money - _root.betbox2.bet) >= 1000) and (4000 >= _root.betbox2.bet)) { bet = bet + 1000; } }
Symbol 245 Button
on (release) { if (((_root.money - _root.betbox2.bet) >= 2000) and (3000 >= _root.betbox2.bet)) { bet = bet + 2000; } }
Symbol 248 Button
on (release) { if (((_root.money - _root.betbox3.bet) >= 50) and (19950 >= _root.betbox3.bet)) { bet = bet + 50; } }
Symbol 249 Button
on (release) { if (((_root.money - _root.betbox3.bet) >= 100) and (19900 >= _root.betbox3.bet)) { bet = bet + 100; } }
Symbol 250 Button
on (release) { if (((_root.money - _root.betbox3.bet) >= 250) and (19750 >= _root.betbox3.bet)) { bet = bet + 250; } }
Symbol 251 Button
on (release) { if (((_root.money - _root.betbox3.bet) >= 500) and (19500 >= _root.betbox3.bet)) { bet = bet + 500; } }
Symbol 252 Button
on (release) { if (((_root.money - _root.betbox3.bet) >= 1000) and (19000 >= _root.betbox3.bet)) { bet = bet + 1000; } }
Symbol 253 Button
on (release) { if (((_root.money - _root.betbox3.bet) >= 2000) and (18000 >= _root.betbox3.bet)) { bet = bet + 2000; } }
Symbol 255 Button
on (release) { if (((_root.money - _root.betbox3.bet) >= 5000) and (15000 >= _root.betbox3.bet)) { bet = bet + 5000; } }
Symbol 257 Button
on (release) { if (((_root.money - _root.betbox3.bet) >= 10000) and (10000 >= _root.betbox3.bet)) { bet = bet + 10000; } }
Symbol 260 Button
on (release) { if (((_root.money - _root.betbox4.bet) >= 250) and (99750 >= _root.betbox4.bet)) { bet = bet + 250; } }
Symbol 261 Button
on (release) { if (((_root.money - _root.betbox4.bet) >= 500) and (99500 >= _root.betbox4.bet)) { bet = bet + 500; } }
Symbol 262 Button
on (release) { if (((_root.money - _root.betbox4.bet) >= 1000) and (99000 >= _root.betbox4.bet)) { bet = bet + 100; } }
Symbol 263 Button
on (release) { if (((_root.money - _root.betbox4.bet) >= 2000) and (98000 >= _root.betbox4.bet)) { bet = bet + 2000; } }
Symbol 264 Button
on (release) { if (((_root.money - _root.betbox4.bet) >= 5000) and (95000 >= _root.betbox4.bet)) { bet = bet + 5000; } }
Symbol 265 Button
on (release) { if (((_root.money - _root.betbox4.bet) >= 10000) and (90000 >= _root.betbox4.bet)) { bet = bet + 10000; } }
Symbol 267 Button
on (release) { if (((_root.money - _root.betbox4.bet) >= 20000) and (80000 >= _root.betbox4.bet)) { bet = bet + 20000; } }
Symbol 269 Button
on (release) { if (((_root.money - _root.betbox3.bet) >= 50000) and (50000 >= _root.betbox3.bet)) { bet = bet + 50000; } }
Symbol 278 Button
on (release) { if ((_root.startedgame == true) and (_root.finishedgame == false)) { _root.dicebox.die2.die2number = random(6) + 1; _root.dicebox.die1.die1number = random(6) + 1; _root.dicebox.die3.die3number = random(6) + 1; _root.dicebox.die1._rotation = random(360) + 1; _root.dicebox.die2._rotation = random(360) + 1; _root.dicebox.die3._rotation = random(360) + 1; _root.dicebox2.die1.die1number = random(6) + 1; _root.dicebox2.die2.die2number = random(6) + 1; _root.dicebox2.die3.die3number = random(6) + 1; _root.dicebox2.die1._rotation = random(360) + 1; _root.dicebox2.die2._rotation = random(360) + 1; _root.dicebox2.die3._rotation = random(360) + 1; _root.dicebox3.die1.die1number = random(6) + 1; _root.dicebox3.die2.die2number = random(6) + 1; _root.dicebox3.die3.die3number = random(6) + 1; _root.dicebox3.die1._rotation = random(360) + 1; _root.dicebox3.die2._rotation = random(360) + 1; _root.dicebox3.die3._rotation = random(360) + 1; _root.dicebox4.die1.die1number = random(6) + 1; _root.dicebox4.die2.die2number = random(6) + 1; _root.dicebox4.die3.die3number = random(6) + 1; _root.dicebox4.die1._rotation = random(360) + 1; _root.dicebox4.die2._rotation = random(360) + 1; _root.dicebox4.die3._rotation = random(360) + 1; } size1 = (_root.dicebox.die1.die1number + _root.dicebox.die2.die2number) + _root.dicebox.die3.die3number; size2 = (_root.dicebox2.die1.die1number + _root.dicebox2.die2.die2number) + _root.dicebox2.die3.die3number; size3 = (_root.dicebox3.die1.die1number + _root.dicebox3.die2.die2number) + _root.dicebox3.die3.die3number; if ((_root.typeofgame == "big1") and (size1 >= 11)) { _root.money = _root.money + _root.betbox.bet; } else if ((_root.typeofgame == "small1") and (10 >= size1)) { _root.money = _root.money + _root.betbox.bet; } else if ((_root.typeofgame == "big2") and (size2 >= 11)) { _root.money = _root.money + _root.betbox2.bet; } else if ((_root.typeofgame == "small2") and (10 >= size2)) { _root.money = _root.money + _root.betbox2.bet; } else if ((_root.typeofgame == "big3") and (size3 >= 11)) { _root.money = _root.money + _root.betbox3.bet; } else if ((_root.typeofgame == "small3") and (10 >= size3)) { _root.money = _root.money + _root.betbox3.bet; } else if ((_root.typeofgame == "chow") and (((((((_root.dicebox.die1.die1number == (_root.dicebox.die2.die2number + 1)) and (_root.dicebox.die1.die1number == (_root.dicebox.die3.die3number + 2))) || ((_root.dicebox.die1.die1number == (_root.dicebox.die3.die3number + 1)) and (_root.dicebox.die1.die1number == (_root.dicebox.die2.die2number + 2)))) || ((_root.dicebox.die2.die2number == (_root.dicebox.die1.die1number + 1)) and (_root.dicebox.die2.die2number == (_root.dicebox.die3.die3number + 2)))) || ((_root.dicebox.die2.die2number == (_root.dicebox.die3.die3number + 1)) and (_root.dicebox.die2.die2number == (_root.dicebox.die1.die1number + 2)))) || ((_root.dicebox.die3.die3number == (_root.dicebox.die1.die1number + 1)) and (_root.dicebox.die3.die3number == (_root.dicebox.die2.die2number + 2)))) || ((_root.dicebox.die3.die3number == (_root.dicebox.die2.die2number + 1)) and (_root.dicebox.die3.die3number == (_root.dicebox.die1.die1number + 2))))) { _root.money = _root.money + (_root.betbox.bet * 8); } else if ((_root.typeofgame == "yidianpair1") and ((((_root.dicebox.die1.die1number == 1) and (_root.dicebox.die2.die2number == 1)) || ((_root.dicebox.die1.die1number == 1) and (_root.dicebox.die3.die3number == 1))) || ((_root.dicebox.die2.die2number == 1) and (_root.dicebox.die3.die3number == 1)))) { _root.money = _root.money + (_root.betbox.bet * 12); } else if ((_root.typeofgame == "yidianpair2") and ((((_root.dicebox.die1.die1number == 2) and (_root.dicebox.die2.die2number == 2)) || ((_root.dicebox.die1.die1number == 2) and (_root.dicebox.die3.die3number == 2))) || ((_root.dicebox.die2.die2number == 2) and (_root.dicebox.die3.die3number == 2)))) { _root.money = _root.money + (_root.betbox.bet * 12); } else if ((_root.typeofgame == "yidianpair3") and ((((_root.dicebox.die1.die1number == 3) and (_root.dicebox.die2.die2number == 3)) || ((_root.dicebox.die1.die1number == 3) and (_root.dicebox.die3.die3number == 3))) || ((_root.dicebox.die2.die2number == 3) and (_root.dicebox.die3.die3number == 3)))) { _root.money = _root.money + (_root.betbox.bet * 12); } else if ((_root.typeofgame == "yidianpair4") and ((((_root.dicebox.die1.die1number == 4) and (_root.dicebox.die2.die2number == 4)) || ((_root.dicebox.die1.die1number == 4) and (_root.dicebox.die3.die3number == 4))) || ((_root.dicebox.die2.die2number == 4) and (_root.dicebox.die3.die3number == 4)))) { _root.money = _root.money + (_root.betbox.bet * 12); } else if ((_root.typeofgame == "yidianpair5") and ((((_root.dicebox.die1.die1number == 5) and (_root.dicebox.die2.die2number == 5)) || ((_root.dicebox.die1.die1number == 5) and (_root.dicebox.die3.die3number == 5))) || ((_root.dicebox.die2.die2number == 5) and (_root.dicebox.die3.die3number == 5)))) { _root.money = _root.money + (_root.betbox.bet * 12); } else if ((_root.typeofgame == "yidianpair6") and ((((_root.dicebox.die1.die1number == 6) and (_root.dicebox.die2.die2number == 6)) || ((_root.dicebox.die1.die1number == 6) and (_root.dicebox.die3.die3number == 6))) || ((_root.dicebox.die2.die2number == 6) and (_root.dicebox.die3.die3number == 6)))) { _root.money = _root.money + (_root.betbox.bet * 12); } else if ((_root.typeofgame == "zhenzhong") and ((((_root.dicebox2.die1.die1number + _root.dicebox2.die2.die2number) + _root.dicebox2.die3.die3number) == 10) || (((_root.dicebox2.die1.die1number + _root.dicebox2.die2.die2number) + _root.dicebox2.die3.die3number) == 11))) { _root.money = _root.money + (_root.betbox2.bet * 4); } else if ((((_root.typeofgame == "yidiantriple1") and (_root.dicebox2.die1.die1number == 1)) and (_root.dicebox2.die2.die2number == 1)) and (_root.dicebox2.die3.die3number == 1)) { _root.money = _root.money + (_root.betbox2.bet * 144); } else if ((((_root.typeofgame == "yidiantriple2") and (_root.dicebox2.die1.die1number == 2)) and (_root.dicebox2.die2.die2number == 2)) and (_root.dicebox2.die3.die3number == 2)) { _root.money = _root.money + (_root.betbox2.bet * 144); } else if ((((_root.typeofgame == "yidiantriple3") and (_root.dicebox2.die1.die1number == 3)) and (_root.dicebox2.die2.die2number == 3)) and (_root.dicebox2.die3.die3number == 3)) { _root.money = _root.money + (_root.betbox2.bet * 144); } else if ((((_root.typeofgame == "yidiantriple4") and (_root.dicebox2.die1.die1number == 4)) and (_root.dicebox2.die2.die2number == 4)) and (_root.dicebox2.die3.die3number == 4)) { _root.money = _root.money + (_root.betbox2.bet * 144); } else if ((((_root.typeofgame == "yidiantriple5") and (_root.dicebox2.die1.die1number == 5)) and (_root.dicebox2.die2.die2number == 5)) and (_root.dicebox2.die3.die3number == 5)) { _root.money = _root.money + (_root.betbox2.bet * 144); } else if ((((_root.typeofgame == "yidiantriple6") and (_root.dicebox2.die1.die1number == 6)) and (_root.dicebox2.die2.die2number == 6)) and (_root.dicebox2.die3.die3number == 6)) { _root.money = _root.money + (_root.betbox2.bet * 144); } else if ((_root.typeofgame == "yidiangroup12") and ((((_root.dicebox3.die1.die1number >= 1) and (2 >= _root.dicebox3.die1.die1number)) and ((_root.dicebox3.die2.die2number >= 1) and (2 >= _root.dicebox3.die2.dien2umber))) and ((_root.dicebox3.die3.die3number >= 1) and (2 >= _root.dicebox3.die3.die3number)))) { _root.money = _root.money + (_root.betbox3.bet * 12); } else if ((_root.typeofgame == "yidiangroup34") and ((((_root.dicebox3.die1.die1number >= 3) and (4 >= _root.dicebox3.die1.die1number)) and ((_root.dicebox3.die2.die2number >= 3) and (4 >= _root.dicebox3.die2.dien2umber))) and ((_root.dicebox3.die3.die3number >= 3) and (4 >= _root.dicebox3.die3.die3number)))) { _root.money = _root.money + (_root.betbox3.bet * 12); } else if ((_root.typeofgame == "yidiangroup56") and ((((_root.dicebox3.die1.die1number >= 5) and (6 >= _root.dicebox3.die1.die1number)) and ((_root.dicebox3.die2.die2number >= 5) and (6 >= _root.dicebox3.die2.dien2umber))) and ((_root.dicebox3.die3.die3number >= 5) and (6 >= _root.dicebox3.die3.die3number)))) { _root.money = _root.money + (_root.betbox3.bet * 12); } else if ((_root.typeofgame == "circleone1") and (((_root.dicebox3.die1.die1number == 1) || (_root.dicebox3.die2.die2number == 1)) || (_root.dicebox3.die3.die3number == 1))) { _root.money = _root.money + _root.betbox3.bet; } else if ((_root.typeofgame == "circleone2") and (((_root.dicebox3.die1.die1number == 2) || (_root.dicebox3.die2.die2number == 2)) || (_root.dicebox3.die3.die3number == 2))) { _root.money = _root.money + _root.betbox3.bet; } else if ((_root.typeofgame == "circleone3") and (((_root.dicebox3.die1.die1number == 3) || (_root.dicebox3.die2.die2number == 3)) || (_root.dicebox3.die3.die3number == 3))) { _root.money = _root.money + _root.betbox3.bet; } else if ((_root.typeofgame == "circleone4") and (((_root.dicebox3.die1.die1number == 4) || (_root.dicebox3.die2.die2number == 4)) || (_root.dicebox3.die3.die3number == 4))) { _root.money = _root.money + _root.betbox3.bet; } else if ((_root.typeofgame == "circleone5") and (((_root.dicebox3.die1.die1number == 5) || (_root.dicebox3.die2.die2number == 5)) || (_root.dicebox3.die3.die3number == 5))) { _root.money = _root.money + _root.betbox3.bet; } else if ((_root.typeofgame == "circleone6") and (((_root.dicebox3.die1.die1number == 6) || (_root.dicebox3.die2.die2number == 6)) || (_root.dicebox3.die3.die3number == 6))) { _root.money = _root.money + _root.betbox3.bet; } else if ((_root.typeofgame == "superbig") and (((_root.dicebox4.die1.die1number >= 4) and (_root.dicebox.die2.die2number >= 4)) and (_root.dicebox4.die3.die3number >= 4))) { _root.money = _root.money + (_root.betbox4.bet * 8); } else if ((_root.typeofgame == "supersmall") and (((3 >= _root.dicebox4.die1.die1number) and (3 >= _root.dicebox.die2.die2number)) and (3 >= _root.dicebox4.die3.die3number))) { _root.money = _root.money + (_root.betbox4.bet * 8); } else if ((_root.typeofgame == "bigcolourwhite") and ((_root.dicebox4.die1.die1number >= _root.dicebox4.die2.die2number) and (_root.dicebox4.die1.die1number >= _root.dicebox4.die3.die3number))) { _root.money = _root.money + (_root.betbox4.bet * 3); } else if ((_root.typeofgame == "bigcolourblack") and ((_root.dicebox4.die2.die2number >= _root.dicebox4.die1.die1number) and (_root.dicebox4.die2.die2number >= _root.dicebox4.die3.die3number))) { _root.money = _root.money + (_root.betbox4.bet * 3); } else if ((_root.typeofgame == "bigcolourred") and ((_root.dicebox4.die3.die3number >= _root.dicebox4.die1.die1number) and (_root.dicebox4.die3.die3number >= _root.dicebox4.die2.die2number))) { _root.money = _root.money + (_root.betbox4.bet * 3); } else if ((_root.typeofgame == "smallcolourwhite") and ((_root.dicebox4.die2.die2number >= _root.dicebox4.die1.die1number) and (_root.dicebox4.die3.die3number >= _root.dicebox4.die1.die1number))) { _root.money = _root.money + (_root.betbox4.bet * 3); } else if ((_root.typeofgame == "smallcolourblack") and ((_root.dicebox4.die1.die1number >= _root.dicebox4.die2.die2number) and (_root.dicebox4.die3.die3number >= _root.dicebox4.die2.die2number))) { _root.money = _root.money + (_root.betbox4.bet * 3); } else if ((_root.typeofgame == "smallcolourred") and ((_root.dicebox4.die1.die1number >= _root.dicebox4.die3.die3number) and (_root.dicebox4.die2.die2number >= _root.dicebox4.die3.die3number))) { _root.money = _root.money + (_root.betbox4.bet * 3); } else if ((_root.typeofgame == "allodd") and (((_root.dicebox4.die1.die1number == 1) and (_root.dicebox4.die2.die2number == 3)) and (_root.dicebox4.die3.die3number == 5))) { _root.money = _root.money + (_root.betbox4.bet * 20); } else if ((_root.typeofgame == "allodd") and (((_root.dicebox4.die1.die1number == 1) and (_root.dicebox4.die2.die2number == 5)) and (_root.dicebox4.die3.die3number == 3))) { _root.money = _root.money + (_root.betbox4.bet * 20); } else if ((_root.typeofgame == "allodd") and (((_root.dicebox4.die1.die1number == 3) and (_root.dicebox4.die2.die2number == 1)) and (_root.dicebox4.die3.die3number == 5))) { _root.money = _root.money + (_root.betbox4.bet * 20); } else if ((_root.typeofgame == "allodd") and (((_root.dicebox4.die1.die1number == 3) and (_root.dicebox4.die2.die2number == 5)) and (_root.dicebox4.die3.die3number == 1))) { _root.money = _root.money + (_root.betbox4.bet * 20); } else if ((_root.typeofgame == "allodd") and (((_root.dicebox4.die1.die1number == 5) and (_root.dicebox4.die2.die2number == 1)) and (_root.dicebox4.die3.die3number == 3))) { _root.money = _root.money + (_root.betbox4.bet * 20); } else if ((_root.typeofgame == "allodd") and (((_root.dicebox4.die1.die1number == 5) and (_root.dicebox4.die2.die2number == 3)) and (_root.dicebox4.die3.die3number == 1))) { _root.money = _root.money + (_root.betbox4.bet * 20); } else { _root.money = _root.money - _root.betbox.bet; _root.money = _root.money - _root.betbox2.bet; _root.money = _root.money - _root.betbox3.bet; _root.money = _root.money - _root.betbox4.bet; } _root.finishedgame = true; this._parent; gotoAndStop (2); }
Symbol 281 Button
on (release) { _root.pickedtable = false; _root.tablepicked = 0; _root.startgame = false; _root.startedgame = false; _root.finishedgame = false; _root.betbox.bet = 0; _root.betbox2.bet = 0; _root.betbox3.bet = 0; _root.betbox4.bet = 0; _root.dicebox.die1._rotation = 0; _root.dicebox.die2._rotation = 0; _root.dicebox.die3._rotation = 0; _root.dicebox2.die1._rotation = 0; _root.dicebox2.die2._rotation = 0; _root.dicebox2.die3._rotation = 0; _root.dicebox3.die1._rotation = 0; _root.dicebox3.die2._rotation = 0; _root.dicebox3.die3._rotation = 0; _root.dicebox4.die1._rotation = 0; _root.dicebox4.die2._rotation = 0; _root.dicebox4.die3._rotation = 0; this._parent; gotoAndStop (1); }
Symbol 282 MovieClip Frame 1
stop();
Symbol 290 MovieClip Frame 1
stop();
Symbol 298 MovieClip Frame 1
stop();
Symbol 306 MovieClip Frame 1
stop();
Instance of Symbol 290 MovieClip "die1" in Symbol 307 MovieClip Frame 1
onClipEvent (load) { die1number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die1number); }
Instance of Symbol 298 MovieClip "die2" in Symbol 307 MovieClip Frame 1
onClipEvent (load) { die2number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die2number); }
Instance of Symbol 306 MovieClip "die3" in Symbol 307 MovieClip Frame 1
onClipEvent (load) { die3number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die3number); }
Symbol 308 MovieClip Frame 1
stop();
Symbol 309 MovieClip Frame 1
stop();
Instance of Symbol 308 MovieClip "die1" in Symbol 310 MovieClip Frame 1
onClipEvent (load) { die1number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die1number); }
Instance of Symbol 309 MovieClip "die2" in Symbol 310 MovieClip Frame 1
onClipEvent (load) { die2number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die2number); }
Instance of Symbol 306 MovieClip "die3" in Symbol 310 MovieClip Frame 1
onClipEvent (load) { die3number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die3number); }
Symbol 311 MovieClip Frame 1
stop();
Symbol 312 MovieClip Frame 1
stop();
Instance of Symbol 311 MovieClip "die1" in Symbol 313 MovieClip Frame 1
onClipEvent (load) { die1number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die1number); }
Instance of Symbol 298 MovieClip "die2" in Symbol 313 MovieClip Frame 1
onClipEvent (load) { die2number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die2number); }
Instance of Symbol 312 MovieClip "die3" in Symbol 313 MovieClip Frame 1
onClipEvent (load) { die3number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die3number); }
Symbol 314 MovieClip Frame 1
stop();
Symbol 315 MovieClip Frame 1
stop();
Instance of Symbol 290 MovieClip "die1" in Symbol 316 MovieClip Frame 1
onClipEvent (load) { die1number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die1number); }
Instance of Symbol 314 MovieClip "die2" in Symbol 316 MovieClip Frame 1
onClipEvent (load) { die2number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die2number); }
Instance of Symbol 315 MovieClip "die3" in Symbol 316 MovieClip Frame 1
onClipEvent (load) { die3number = 1; } onClipEvent (enterFrame) { gotoAndPlay(die3number); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:Timeline
Symbol 4 FontUsed by:5 6 7 8 9 10 11 12 13 14 23
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Symbol 6 TextUses:4Used by:Timeline
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Symbol 8 TextUses:4Used by:Timeline
Symbol 9 TextUses:4Used by:21
Symbol 10 TextUses:4Used by:21
Symbol 11 TextUses:4Used by:21
Symbol 12 TextUses:4Used by:21
Symbol 13 TextUses:4Used by:21
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Symbol 15 GraphicUsed by:20
Symbol 16 FontUsed by:17 25 165 168 171 186 190 191 195 197 212 213 216 218 220 222 224 226 228 230 231 233 242 244 246 254 256 258 266 268 270
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Symbol 19 GraphicUsed by:20 215 217 219 221 223 225 227 229 232 234 236 237 238 239 240 241 243 245 248 249 250 251 252 253 255 257 260 261 262 263 264 265 267 269
Symbol 20 ButtonUses:15 17 18 19Used by:21
Symbol 21 MovieClipUses:9 10 11 12 13 14 20Used by:Timeline
Symbol 22 GraphicUsed by:24 210
Symbol 23 TextUses:4Used by:24 210
Symbol 24 ButtonUses:22 23Used by:Timeline
Symbol 25 EditableTextUses:16Used by:Timeline
Symbol 26 GraphicUsed by:76
Symbol 27 FontUsed by:28 29
Symbol 28 TextUses:27Used by:76
Symbol 29 TextUses:27Used by:76
Symbol 30 GraphicUsed by:33 34 40 75
Symbol 31 GraphicUsed by:33 34 40 75
Symbol 32 GraphicUsed by:33 34 40 75
Symbol 33 ButtonUses:30 31 32Used by:76
Symbol 34 ButtonUses:30 31 32Used by:76
Symbol 35 GraphicUsed by:76
Symbol 36 FontUsed by:37 38 39 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 70 71 72 73 74
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Symbol 42 TextUses:36Used by:76
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Symbol 45 TextUses:36Used by:76
Symbol 46 TextUses:36Used by:76
Symbol 47 TextUses:36Used by:76
Symbol 48 TextUses:36Used by:76
Symbol 49 TextUses:36Used by:76
Symbol 50 TextUses:36Used by:76
Symbol 51 TextUses:36Used by:76
Symbol 52 TextUses:36Used by:76
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Symbol 56 TextUses:36Used by:76
Symbol 57 TextUses:36Used by:76
Symbol 58 TextUses:36Used by:76
Symbol 59 TextUses:36Used by:76
Symbol 60 TextUses:36Used by:76
Symbol 61 TextUses:36Used by:76
Symbol 62 TextUses:36Used by:76
Symbol 63 TextUses:36Used by:76
Symbol 64 TextUses:36Used by:76
Symbol 65 TextUses:36Used by:76
Symbol 66 TextUses:36Used by:76
Symbol 67 TextUses:36Used by:76
Symbol 68 TextUses:36Used by:76
Symbol 69 GraphicUsed by:76
Symbol 70 TextUses:36Used by:76
Symbol 71 TextUses:36Used by:76
Symbol 72 TextUses:36Used by:76
Symbol 73 TextUses:36Used by:76
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Symbol 77 GraphicUsed by:80
Symbol 78 FontUsed by:79 82 85 94 97
Symbol 79 TextUses:78Used by:80 207
Symbol 80 ButtonUses:77 79Used by:105
Symbol 81 GraphicUsed by:83
Symbol 82 TextUses:78Used by:83 207
Symbol 83 ButtonUses:81 82Used by:105
Symbol 84 GraphicUsed by:92
Symbol 85 TextUses:78Used by:92 207
Symbol 86 GraphicUsed by:87
Symbol 87 ButtonUses:86Used by:92
Symbol 88 GraphicUsed by:89
Symbol 89 ButtonUses:88Used by:92
Symbol 90 GraphicUsed by:91
Symbol 91 ButtonUses:90Used by:92
Symbol 92 MovieClipUses:84 85 87 89 91Used by:105
Symbol 93 GraphicUsed by:95
Symbol 94 TextUses:78Used by:95 207
Symbol 95 ButtonUses:93 94Used by:105
Symbol 96 GraphicUsed by:104
Symbol 97 TextUses:78Used by:104 207
Symbol 98 GraphicUsed by:99
Symbol 99 ButtonUses:98Used by:104
Symbol 100 GraphicUsed by:101
Symbol 101 ButtonUses:100Used by:104
Symbol 102 GraphicUsed by:103
Symbol 103 ButtonUses:102Used by:104
Symbol 104 MovieClipUses:96 97 99 101 103Used by:105
Symbol 105 MovieClipUses:80 83 92 95 104Used by:Timeline
Symbol 106 GraphicUsed by:109
Symbol 107 FontUsed by:108 111 114 123
Symbol 108 TextUses:107Used by:109 203
Symbol 109 ButtonUses:106 108Used by:137
Symbol 110 GraphicUsed by:112
Symbol 111 TextUses:107Used by:112 203
Symbol 112 ButtonUses:110 111Used by:137
Symbol 113 GraphicUsed by:121
Symbol 114 TextUses:107Used by:121 203
Symbol 115 GraphicUsed by:116
Symbol 116 ButtonUses:115Used by:121
Symbol 117 GraphicUsed by:118
Symbol 118 ButtonUses:117Used by:121
Symbol 119 GraphicUsed by:120
Symbol 120 ButtonUses:119Used by:121
Symbol 121 MovieClipUses:113 114 116 118 120Used by:137
Symbol 122 GraphicUsed by:136
Symbol 123 TextUses:107Used by:136 203
Symbol 124 GraphicUsed by:125
Symbol 125 ButtonUses:124Used by:136
Symbol 126 GraphicUsed by:127
Symbol 127 ButtonUses:126Used by:136
Symbol 128 GraphicUsed by:129
Symbol 129 ButtonUses:128Used by:136
Symbol 130 GraphicUsed by:131
Symbol 131 ButtonUses:130Used by:136
Symbol 132 GraphicUsed by:133
Symbol 133 ButtonUses:132Used by:136
Symbol 134 GraphicUsed by:135
Symbol 135 ButtonUses:134Used by:136
Symbol 136 MovieClipUses:122 123 125 127 129 131 133 135Used by:137
Symbol 137 MovieClipUses:109 112 121 136Used by:Timeline
Symbol 138 GraphicUsed by:141
Symbol 139 FontUsed by:140 143 146 149
Symbol 140 TextUses:139Used by:141 200
Symbol 141 ButtonUses:138 140Used by:163
Symbol 142 GraphicUsed by:144
Symbol 143 TextUses:139Used by:144 200
Symbol 144 ButtonUses:142 143Used by:163
Symbol 145 GraphicUsed by:147
Symbol 146 TextUses:139Used by:147 200
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Symbol 149 TextUses:139Used by:162 200
Symbol 150 GraphicUsed by:151
Symbol 151 ButtonUses:150Used by:162
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Symbol 153 ButtonUses:152Used by:162
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Symbol 157 ButtonUses:156Used by:162
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Symbol 159 ButtonUses:158Used by:162
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Symbol 161 ButtonUses:160Used by:162
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Symbol 163 MovieClipUses:141 144 147 162Used by:Timeline
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Symbol 165 TextUses:16Used by:166 194
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Symbol 167 GraphicUsed by:169
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Symbol 171 TextUses:16Used by:172 194
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Symbol 174 GraphicUsed by:175
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Symbol 176 GraphicUsed by:177
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Symbol 181 ButtonUses:180Used by:187
Symbol 182 GraphicUsed by:183
Symbol 183 ButtonUses:182Used by:187
Symbol 184 GraphicUsed by:185
Symbol 185 ButtonUses:184Used by:187
Symbol 186 TextUses:16Used by:187 194
Symbol 187 MovieClipUses:173 175 177 179 181 183 185 186Used by:188
Symbol 188 MovieClipUses:166 169 172 187Used by:Timeline
Symbol 189 GraphicUsed by:Timeline
Symbol 190 EditableTextUses:16Used by:Timeline
Symbol 191 TextUses:16Used by:235 247 259 271  Timeline
Symbol 192 GraphicUsed by:209
Symbol 193 GraphicUsed by:194
Symbol 194 ButtonUses:193 171 165 168 186Used by:209
Symbol 195 TextUses:16Used by:209
Symbol 196 GraphicUsed by:198 205
Symbol 197 TextUses:16Used by:198 205
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Symbol 199 GraphicUsed by:200
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Symbol 225 ButtonUses:214 224 18 19Used by:235
Symbol 226 TextUses:16Used by:227 240 250 260
Symbol 227 ButtonUses:214 226 18 19Used by:235
Symbol 228 TextUses:16Used by:229 241 251 261
Symbol 229 ButtonUses:214 228 18 19Used by:235
Symbol 230 EditableTextUses:16Used by:235
Symbol 231 TextUses:16Used by:232
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Symbol 233 TextUses:16Used by:234
Symbol 234 ButtonUses:214 233 18 19Used by:235 247 259 271
Symbol 235 MovieClipUses:211 212 213 215 217 219 221 223 225 227 229 230 191 232 234Used by:Timeline
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Symbol 241 ButtonUses:214 228 18 19Used by:247
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Symbol 244 TextUses:16Used by:245 253 263
Symbol 245 ButtonUses:214 244 18 19Used by:247
Symbol 246 EditableTextUses:16Used by:247
Symbol 247 MovieClipUses:211 212 213 236 237 238 239 240 241 243 245 246 191 232 234Used by:Timeline
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Symbol 249 ButtonUses:214 224 18 19Used by:259
Symbol 250 ButtonUses:214 226 18 19Used by:259
Symbol 251 ButtonUses:214 228 18 19Used by:259
Symbol 252 ButtonUses:214 242 18 19Used by:259
Symbol 253 ButtonUses:214 244 18 19Used by:259
Symbol 254 TextUses:16Used by:255 264
Symbol 255 ButtonUses:214 254 18 19Used by:259
Symbol 256 TextUses:16Used by:257 265
Symbol 257 ButtonUses:214 256 18 19Used by:259
Symbol 258 EditableTextUses:16Used by:259
Symbol 259 MovieClipUses:211 212 213 248 249 250 251 252 253 255 257 258 191 232 234Used by:Timeline
Symbol 260 ButtonUses:214 226 18 19Used by:271
Symbol 261 ButtonUses:214 228 18 19Used by:271
Symbol 262 ButtonUses:214 242 18 19Used by:271
Symbol 263 ButtonUses:214 244 18 19Used by:271
Symbol 264 ButtonUses:214 254 18 19Used by:271
Symbol 265 ButtonUses:214 256 18 19Used by:271
Symbol 266 TextUses:16Used by:267
Symbol 267 ButtonUses:214 266 18 19Used by:271
Symbol 268 TextUses:16Used by:269
Symbol 269 ButtonUses:214 268 18 19Used by:271
Symbol 270 EditableTextUses:16Used by:271
Symbol 271 MovieClipUses:211 212 213 260 261 262 263 264 265 267 269 270 191 232 234Used by:Timeline
Symbol 272 GraphicUsed by:307 310 313 316
Symbol 273 GraphicUsed by:278
Symbol 274 FontUsed by:275 280
Symbol 275 TextUses:274Used by:278
Symbol 276 GraphicUsed by:278 281
Symbol 277 GraphicUsed by:278 281
Symbol 278 ButtonUses:273 275 276 277Used by:282
Symbol 279 GraphicUsed by:281
Symbol 280 TextUses:274Used by:281
Symbol 281 ButtonUses:279 280 276 277Used by:282
Symbol 282 MovieClipUses:278 281Used by:307 310 313 316
Symbol 283 GraphicUsed by:290 314 315
Symbol 284 GraphicUsed by:290 314 315
Symbol 285 GraphicUsed by:290 314 315
Symbol 286 GraphicUsed by:290 314 315
Symbol 287 GraphicUsed by:290 314 315
Symbol 288 GraphicUsed by:290 314 315
Symbol 289 GraphicUsed by:290 314 315
Symbol 290 MovieClipUses:283 284 285 286 287 288 289Used by:307 316
Symbol 291 GraphicUsed by:298 311 312
Symbol 292 GraphicUsed by:298 311 312
Symbol 293 GraphicUsed by:298 311 312
Symbol 294 GraphicUsed by:298 311 312
Symbol 295 GraphicUsed by:298 311 312
Symbol 296 GraphicUsed by:298 311 312
Symbol 297 GraphicUsed by:298 311 312
Symbol 298 MovieClipUses:291 292 293 294 295 296 297Used by:307 313
Symbol 299 GraphicUsed by:306 308 309
Symbol 300 GraphicUsed by:306 308 309
Symbol 301 GraphicUsed by:306 308 309
Symbol 302 GraphicUsed by:306 308 309
Symbol 303 GraphicUsed by:306 308 309
Symbol 304 GraphicUsed by:306 308 309
Symbol 305 GraphicUsed by:306 308 309
Symbol 306 MovieClipUses:299 300 301 302 303 304 305Used by:307 310
Symbol 307 MovieClipUses:272 282 290 298 306Used by:Timeline
Symbol 308 MovieClipUses:299 300 301 302 303 304 305Used by:310
Symbol 309 MovieClipUses:299 300 301 302 303 304 305Used by:310
Symbol 310 MovieClipUses:272 282 308 309 306Used by:Timeline
Symbol 311 MovieClipUses:291 292 293 294 295 296 297Used by:313
Symbol 312 MovieClipUses:291 292 293 294 295 296 297Used by:313
Symbol 313 MovieClipUses:272 282 311 298 312Used by:Timeline
Symbol 314 MovieClipUses:283 284 285 286 287 288 289Used by:316
Symbol 315 MovieClipUses:283 284 285 286 287 288 289Used by:316
Symbol 316 MovieClipUses:272 282 290 314 315Used by:Timeline

Instance Names

"rulez"Frame 1Symbol 76 MovieClip
"table"Frame 2Symbol 188 MovieClip
"chooseatable"Frame 2Symbol 209 MovieClip
"betbox"Frame 2Symbol 235 MovieClip
"betbox2"Frame 2Symbol 247 MovieClip
"betbox3"Frame 2Symbol 259 MovieClip
"betbox4"Frame 2Symbol 271 MovieClip
"dicebox4"Frame 2Symbol 307 MovieClip
"dicebox3"Frame 2Symbol 310 MovieClip
"dicebox2"Frame 2Symbol 313 MovieClip
"dicebox"Frame 2Symbol 316 MovieClip
"rulez"Frame 2Symbol 76 MovieClip
"die1"Symbol 307 MovieClip Frame 1Symbol 290 MovieClip
"die2"Symbol 307 MovieClip Frame 1Symbol 298 MovieClip
"die3"Symbol 307 MovieClip Frame 1Symbol 306 MovieClip
"die1"Symbol 310 MovieClip Frame 1Symbol 308 MovieClip
"die2"Symbol 310 MovieClip Frame 1Symbol 309 MovieClip
"die3"Symbol 310 MovieClip Frame 1Symbol 306 MovieClip
"die1"Symbol 313 MovieClip Frame 1Symbol 311 MovieClip
"die2"Symbol 313 MovieClip Frame 1Symbol 298 MovieClip
"die3"Symbol 313 MovieClip Frame 1Symbol 312 MovieClip
"die1"Symbol 316 MovieClip Frame 1Symbol 290 MovieClip
"die2"Symbol 316 MovieClip Frame 1Symbol 314 MovieClip
"die3"Symbol 316 MovieClip Frame 1Symbol 315 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$HS$95r.2LUndZqYPGj35vqsn.."
EnableDebugger (58)Timeline Frame 131 bytes "..$1$wU$Yx31OrZKr3Lexb3dIy58X/."

Labels

"play"Frame 2

Dynamic Text Variables

moneySymbol 190 EditableText""
betSymbol 230 EditableText""
betSymbol 246 EditableText""
betSymbol 258 EditableText""
betSymbol 270 EditableText""




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Created: 3/6 -2019 06:46:51 Last modified: 3/6 -2019 06:46:51 Server time: 09/05 -2024 08:06:55