STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #14951 |
FPS |
FPS |
Loading |
123 |
123 |
~~NG 50,000+ hits gift~~ An alteration to the beta. Better enemy a.i. Faster punching/kicking More enemies :) No Bugs! |
Controls:- Move Alex - Up, Down, Left, Right Arrows Punch - 'A' Kick - 'S' Jump - 'D' Run(Hold and arrow keys) - 'F' Click Here to Start |
$ 100.50 |
ActionScript [AS1/AS2]
Frame 1stop(); Stage.showMenu = false; fscommand ("fullscreen", "false"); fscommand ("trapallkeys", "true"); fscommand ("showmenu", "false"); global_sound = new Sound(); global_sound.setVolume(0);Instance of Symbol 86 MovieClip in Frame 1onClipEvent (enterFrame) { loading = _parent.getBytesLoaded(); total = _parent.getBytesTotal(); percent = percent - ((percent - ((loading / total) * 100)) * 0.25); to = int(total / 1024); lo = int(loading / 1024); per = int(percent); percentage = per + "%"; if (lo == to) { this.gotoAndStop(2); } } onClipEvent (mouseDown) { if (_currentframe == 2) { _parent.gotoAndPlay(2); } }Frame 6enemyfunction = function () { var _local1 = this; var _local2 = _root; var _local3 = _global; if (_local3.paused == false) { _local1.current_mc.play(); if (_local1.dead == false) { if (_local1.jump == false) { _local1.ground = _local1._y; } if (_local3.player.hurtfall == false) { if (_local2.player._x < _local1._x) { _local1._xscale = -100; } else { _local1._xscale = 100; } if (!_local1.rtf) { _local1.rtfcnt++; if (_local1.rtfcnt > 3) { _local1.rtfcnt = 0; _local1.rtf = true; } } if (((_local1.hitcnt > _local3.enemystamina) or (_local1.hp < 1)) or (_local1.hp == NaN)) { _local3.hardhsnd.start(); if (_local1.hp < 1) { _local3.depth++; if (_local2.coin1 == undefined) { _local2.attachMovie("coin", "coin1", _local3.depth); _local2.coin1.coinvalue = _local2.areacoinrate; _local2.coin1._x = _local1._x; _local2.coin1._y = _local1.ground; } else { _local2.attachMovie("coin", "coin2", _local3.depth); _local2.coin2.coinvalue = _local2.areacoinrate; _local2.coin2._x = _local1._x; _local2.coin2._y = _local1.ground; } } else if (_local1.jump) { _local1.jump = false; _local1.yvel = Math.abs(_local1.yvel); } else { _local1.jumpamount = 5; _local1.yvel = -_local1.jumpamount; _local1.rval = 2; } _local1.dead = true; } else if (_local1.hurt) { if (_local1.jump) { _local1.dead = true; } else { _local1.rt--; if (_local1.rt == 0) { if ((_local1.hitcnt > (_local3.enemystamina - 1)) && (!_local1.huffin)) { _local3.enemyhuffin = true; _local1.huffin = true; _local1.rt = 30; _local1.gotoAndStop("huffin"); } else { if (_local1.huffin) { _local1.hitcnt = 0; _local1.huffin = false; } _local1.rt = 10; _local1.hurt = false; _local3.enemyhuffin = false; _local1.gotoAndStop("stand"); } } } } else { _local1.distancex = Math.sqrt((_local2.player._x - _local1._x) * (_local2.player._x - _local1._x)); _local1.distancey = Math.abs(Math.abs(_local3.player.gyp) - Math.abs(_local1._y)); _local1.tempx = 320; _local1.tempy = 240; _local1.allnil = true; _local1.ch = 1; while (_local1.ch < 4) { if (!(_local2["weapon" + _local1.ch] === undefined)) { _local1.distancexwep = Math.sqrt((_local2["weapon" + _local1.ch]._x - _local1._x) * (_local2["weapon" + _local1.ch]._x - _local1._x)); _local1.distanceywep = Math.abs(Math.abs(_local2["weapon" + _local1.ch]._y) - Math.abs(_local1._y)); if ((_local1.distacexwep < _local1.tempx) && (_local1.distaceywep < _local1.tempy)) { _local1.tempx = _local1.distancexwep; _local1.tempy = _local1.distanceywep; _local1.selectedwep = _local2["weapon" + _local1.ch]; _local1.allnil = false; } } _local1.ch++; } if (_local1.allnil == false) { _local1.distancexwep = _local1.tempx; _local1.distanceywep = _local1.tempy; } else { _local1.selectedwep = ""; } if ((((_local1.punch == false) && (_local1.kick == false)) && (_local1.uppercut == false)) && (_local1.upperkick == false)) { if (_local1.jump == true) { if ((_local1.jumppunch == true) && (_local1.yvel > 0)) { _local1.gotoAndStop("punch"); } else if ((_local1.jumpkick == true) && (_local1.yvel > 0)) { _local1.gotoAndStop("kick"); } else { _local1.gotoAndStop("jump"); } _local1._y = _local1._y + _local1.yvel; _local1.yvel = _local1.yvel + _local1.gravity; _local1.shadoww._x = _local1._x; _local1.shadoww._y = _local1.ground; _local1.shadoww._visible = true; _local1.shadoww._xscale = (_local1.shadoww._yscale = _local1.yvel * 16); if (_local1._y > _local1.ground) { _local1._y = _local1.ground; _local1.shadoww._visible = false; _local1.jump = false; _local1.jumppunch = false; _local1.afterjump = true; } } else if (_local1.afterjump == true) { _local1.afterjumpcnt--; _local1.shadoww._visible = false; _local1.gotoAndStop("afterjump"); if (_local1.afterjumpcnt < 1) { _local1.afterjumpcnt = 10; _local1.afterjump = false; } } else if (_local1.weapon == 0) { _local1.ground = _local1._y; if ((((!(_local1.selectedwep === "")) && (!(_local1.selectedwep.thrown === true))) && (_local1.runattack == true)) && (_local3.naturalsel == _local1._name)) { if (_local1.distancexwep > 5) { if (_local1._x > _local1.selectedwep._x) { _local1.gotoAndStop("run"); _local1._x = _local1._x - 4; _local1._xscale = -100; } else if (_local1._x < _local1.selectedwep._x) { _local1.gotoAndStop("run"); _local1._x = _local1._x + 4; _local1._xscale = 100; } } else if (_local1.distanceywep > 3) { _local1.gotoAndStop("walk"); if (_local1._y > _local1.selectedwep._y) { _local1._y = _local1._y - 1; } else if (_local1._y < _local1.selectedwep._y) { _local1.gotoAndStop("walk"); _local1._y = _local1._y + 1; } } else { _local1.weapontype = _local1.selectedwep.weapontype; _local1.weapon = _local1.selectedwep.weaponname; _local1.selectedwep.removeMovieClip(); _local1.afterjump = true; } } else if (_local1.runattack == true) { _local1.gotoAndStop("run"); if (_local1._x > _local2.player._x) { _local1._x = _local1._x - 4; } else if (_local1._x < _local2.player._x) { _local1._x = _local1._x + 4; } if (_local1.distancey > 3) { if (_local1._y > _local3.player.gyp) { _local1._y = _local1._y - 1; } else if (_local1._y < _local3.player.gyp) { _local1._y = _local1._y + 1; } } if (_local1.distancex < 14) { _local1.patience = 50; _local1.fightcnt = 0; _local1.runattack = false; } } else if (_local1.distancex > 60) { _local1.gotoAndStop("run"); if (_local1._x > _local2.player._x) { _local1._x = _local1._x - 4; } else if (_local1._x < _local2.player._x) { _local1._x = _local1._x + 4; } } else if (_local1.distancex > 21) { _local1.fightcnt = _local3.enemyspeed; _local1.patience--; if (_local1.patience < 1) { _local1.patience = 50; _local1.runattack = true; } if (_local3.naturalsel == _local1._name) { if (_local1._y > _local3.player.gyp) { _local1._y = _local1._y - 1; } else if (_local1._y < _local3.player.gyp) { _local1._y = _local1._y + 1; } } if (_local1._x > _local2.player._x) { _local1._x = _local1._x - 2; _local1.gotoAndStop("walk"); } else if (_local1._x < _local2.player._x) { _local1._x = _local1._x + 2; _local1.gotoAndStop("walk"); } } else if ((_local1.distancey > 3) && (_local1.run == false)) { _local1.fightcnt = _local3.enemyspeed; if (_local3.naturalsel == _local1._name) { if (_local1._y > _local3.player.gyp) { _local1._y = _local1._y - 1; _local1.gotoAndStop("walk"); } else if (_local1._y < _local3.player.gyp) { _local1._y = _local1._y + 1; _local1.gotoAndStop("walk"); } } else { _local1.gotoAndStop("stand"); } } else if (_local1.distancex < 10) { _local1._x = _local1._x + _local1.randmove; _local1.whichmove = "?"; _local1.gotoAndStop("walk"); } else { _local1.fightcnt--; if (_local1.fightcnt < 1) { _local1.fightcnt = _local3.enemyspeed; if (_local3.player.huffin == true) { _local1.punch = false; _local1.kick = false; switch (random(2)) { case 0 : _local1.uppercut = true; break; case 1 : _local1.upperkick = true; } _local1.whichmove = "?"; } else { _local1.whichmove = random(4); if (_local1.whichmove == 0) { if (_local1.punch == false) { _local1.punch = true; } } else if (_local1.whichmove == 1) { if (_local1.kick == false) { _local1.kick = true; } } else if (_local1.whichmove == 2) { if (_local1.jumppunch == false) { _local1.jumpamount = 5; _local1.yvel = -_local1.jumpamount; _local1.jumppunch = true; _local1.jump = true; _local3.jsnd.start(); } } else if (_local1.whichmove == 3) { if (_local1.jumpkick == false) { _local1.jumpamount = 5; _local1.yvel = -_local1.jumpamount; _local1.jumpkick = true; _local1.jump = true; _local3.jsnd.start(); } } } } if (_local1.uppercut == true) { _local1.gotoAndStop("uppercut"); } else if (_local1.upperkick == true) { _local1.gotoAndStop("upperkick"); } else if (_local1.punch == true) { _local1.gotoAndStop("punch"); } else if (_local1.kick == true) { _local1.gotoAndStop("kick"); } else { _local1.gotoAndStop("stand"); } } } else if (_local1.weapontype == "ohw") { _local1.ground = _local1._y; _local1.uppercut = (_local1.upperkick = false); if (_local1.afterjump == true) { _local1.afterjumpcnt--; _local1.gotoAndStop("afterjump"); if (_local1.afterjumpcnt < 1) { _local1.afterjumpcnt = 10; _local1.afterjump = false; } } else if (_local1.runattack == true) { _local1.gotoAndStop("ohw_run"); if (_local1._x > _local2.player._x) { _local1._x = _local1._x - 4; } else if (_local1._x < _local2.player._x) { _local1._x = _local1._x + 4; } if (_local1.distancey > 3) { if (_local1._y > _local3.player.gyp) { _local1._y = _local1._y - 1; } else if (_local1._y < _local3.player.gyp) { _local1._y = _local1._y + 1; } } if (_local1.distancex < 30) { _local1.patience = 50; _local1.fightcnt = 0; _local1.runattack = false; } } else if (_local1.distancex > 60) { _local1.gotoAndStop("ohw_run"); if (_local1._x > _local2.player._x) { _local1._x = _local1._x - 4; } else if (_local1._x < _local2.player._x) { _local1._x = _local1._x + 4; } } else if (_local1.distancex > 30) { _local1.fightcnt = _local3.enemyspeed; _local1.patience--; if (_local1.patience < 1) { _local1.patience = 50; _local1.runattack = true; } if (_local3.naturalsel == _local1._name) { if (_local1._y > _local3.player.gyp) { _local1._y = _local1._y - 1; } else if (_local1._y < _local3.player.gyp) { _local1._y = _local1._y + 1; } } if (_local1._x > _local2.player._x) { _local1._x = _local1._x - 2; _local1.gotoAndStop("ohw_walk"); } else if (_local1._x < _local2.player._x) { _local1._x = _local1._x + 2; _local1.gotoAndStop("ohw_walk"); } } else if ((_local1.distancey > 3) && (_local1.run == false)) { _local1.fightcnt = _local3.enemyspeed; if (_local3.naturalsel == _local1._name) { if (_local1._y > _local3.player.gyp) { _local1._y = _local1._y - 1; _local1.gotoAndStop("ohw_walk"); } else if (_local1._y < _local3.player.gyp) { _local1._y = _local1._y + 1; _local1.gotoAndStop("ohw_walk"); } } else { _local1.gotoAndStop("ohw_stand"); } } else if (_local1.distancex < 25) { _local1._x = _local1._x + _local1.randmove; _local1.whichmove = "?"; _local1.gotoAndStop("ohw_walk"); } else { _local1.fightcnt--; if (_local1.fightcnt < 1) { _local1.fightcnt = _local3.enemyspeed; _local1.whichmove = random(2); if (_local1.whichmove == 0) { if (_local1.punch == false) { _local1.punch = true; } } else if (_local1.whichmove == 1) { if (_local1.kick == false) { _local1.kick = true; } } } if (_local1.punch == true) { _local1.gotoAndStop("ohw_punch"); } else if (_local1.kick == true) { _local1.gotoAndStop("ohw_throw"); } else { _local1.gotoAndStop("ohw_stand"); } } } } } } else { _local1.runattack = false; _local1.fightcnt = _local3.enemyspeed; if (_local1.jump == true) { _local1._y = _local1._y + _local1.yvel; _local1.yvel = _local1.yvel + _local1.gravity; _local1.shadoww._xscale = (_local1.shadoww._yscale = _local1.yvel * 16); if (_local1._y > _local1.ground) { _local1.jump = false; _local1._y = _local1.ground; _local1.shadoww._visible = false; _local1.afterjump = true; } } if ((((_local1.punch == false) && (_local1.kick == false)) && (_local1.uppercut == false)) && (_local1.upperkick == false)) { if (_local1.afterjump == true) { _local1.afterjumpcnt--; _local1.shadoww._visible = false; _local1.gotoAndStop("afterjump"); if (_local1.afterjumpcnt < 1) { _local1.afterjumpcnt = 10; _local1.afterjump = false; } } else if (_local1.jump == true) { _local1.gotoAndStop("jump"); } else if (_local1.weapontype == "") { _local1.gotoAndStop("stand"); } else if (_local1.weapontype == "ohw") { _local1.gotoAndStop("ohw_stand"); } else if (_local1.weapontype == "thw") { _local1.gotoAndStop("thw_stand"); } } } } if (_local1.dead) { _local1.gotoAndStop("dead"); if (_local1.danimation == true) { if (_local1._xscale == 100) { _local1._x = _local1._x - (1 + _local1.rval); } else { _local1._x = _local1._x + (1 + _local1.rval); } _local1._y = _local1._y + _local1.yvel; _local1.yvel = _local1.yvel + _local1.gravity; _local1.shadoww._x = _local1._x; _local1.shadoww._y = _local1.ground; _local1.shadoww._visible = true; _local1.shadoww._xscale = (_local1.shadoww._yscale = _local1.yvel * 16); if (_local1._y > _local1.ground) { _local1._y = _local1.ground; _local1.shadoww._visible = false; _local1.danimation = false; } if (((((((_local1.hitotherenemy == false) && (_local1.hitTest(otherenemy))) && (_local2["enemy" + _local2.otherna]._y > (_local1.ground - 10))) && (_local2["enemy" + _local2.otherna]._y < (_local1.ground + 10))) && (_local1.yvel > -5)) && (_local1.hitTest(_local2.bgimg))) && (_local2["enemy" + _local2.otherna].hurt == false)) { _local1.hitotherenemy = true; _local2.makeBlood(_local1._x, _local1._y - (_local1._height / 2), _local1.ground); _local2["enemy" + _local2.otherna].hp = _local2["enemy" + _local2.otherna].hp - _local3.player.strength; _local2["enemy" + _local2.otherna].gotoAndStop("punch_hurt"); _local2["enemy" + _local2.otherna].hurt = true; _local2["enemy" + _local2.otherna].rval = _local1.rval; _local2["enemy" + _local2.otherna].yvel = _local1.yvel; _local3.normhsnd.start(); } if (_local1.hp < 1) { _local3.depth++; _local2.attachMovie("enemy1_deadfx", "enemy1_deadfx" + _local3.depth, _local3.depth); _local2["enemy1_deadfx" + _local3.depth]._x = _local1._x; _local2["enemy1_deadfx" + _local3.depth]._y = _local1._y; _local2["enemy1_deadfx" + _local3.depth]._xscale = _local1._xscale; } } else if (_local1.hp < 1) { _local1.death.gotoAndPlay(2); delete _local1.onEnterFrame; } else { _local1.death.gotoAndStop(2); _local1.hurtfallcnt--; if (_local1.hurtfallcnt < 1) { _local1.hurtfallcnt = 20; _local1.huffin = false; _local1.dead = false; _local1.hitotherenemy = false; _local1.hitcnt = 0; _local1.hurt = false; _local1.danimation = true; _local1.afterjump = true; } } } if ((_local3.player.gyp < _local1.ground) && (_local2.player.getDepth() > _local1.getDepth())) { _local1.swapDepths(_local2.player); } if ((_local3.player.gyp > _local1.ground) && (_local2.player.getDepth() < _local1.getDepth())) { _local1.swapDepths(_local2.player); } if ((_local2["enemy" + _local2.otherna].ground < _local1.ground) && (_local2["enemy" + _local2.otherna].getDepth() > _local1.getDepth())) { _local1.swapDepths(_local2["enemy" + _local2.otherna]); } if ((_local2["enemy" + _local2.otherna].ground > _local1.ground) && (_local2["enemy" + _local2.otherna].getDepth() < _local1.getDepth())) { _local1.swapDepths(_local2["enemy" + _local2.otherna]); } if (!_local1.hitTest(_local2.bgimg)) { _local1._visible = false; } else { _local1._visible = true; } } else { _local1.current_mc.stop(); } }; enemyweapondrop = function () { var _local1 = this; var _local2 = _root; var _local3 = _global; if (!(_local1.weapon === 0)) { _local3.depth++; _local1.ch = 1; while (_local1.ch < 4) { if (_local2["weapon" + _local1.ch] == undefined) { _local2.attachMovie(_local1.weapon, "weapon" + _local1.ch, _local3.depth); break; } _local1.ch++; } _local2["weapon" + _local1.ch]._y = _local1._y - (_local1._height / 2); _local2["weapon" + _local1.ch].hitanim = true; _local2["weapon" + _local1.ch].ground = _local1._y; if (_local1._xscale == 100) { _local2["weapon" + _local1.ch].xvel = -2; _local2["weapon" + _local1.ch]._x = _local1._x + (_local1._width / 2); } else { _local2["weapon" + _local1.ch].xvel = 2; _local2["weapon" + _local1.ch]._x = _local1._x - (_local1._width / 2); } } _local2.makeBlood(_local1._x, _local1._y - _local1._height, _local1.ground); if ((_local1.hitcnt > (_local3.enemystamina - 1)) && (!_local1.huffin)) { _local3.enemyhuffin = true; _local1.huffin = true; _local1.rt = 30; _local1.gotoAndStop("huffin"); } _local1.punch = (_local1.kick = (_local1.uppercut = (_local1.upperkick = false))); _local1.weapon = 0; _local1.selectedwep = ""; _local1.weapontype = ""; }; _global.punchKey = 65; _global.kickKey = 83; _global.jumpKey = 68; _global.runKey = 70; _global.paused = false; _global.dbcnt1 = (_global.dbcnt2 = 50); _global.enemyhuffin = false; _global.comingback = false; my_fmt1 = new TextFormat(); enemydialogue = function (strr, passalign) { var _local1 = _root; my_fmt1.align = passalign; if (_local1.alex_hpbar.dbox1.text == "") { _local1.alex_hpbar.dbox1.setNewTextFormat(my_fmt1); _local1.alex_hpbar.dbox1.text = strr; } else { _local1.alex_hpbar.dbox2.setNewTextFormat(my_fmt1); _local1.alex_hpbar.dbox2.text = strr; } }; _global.bloodoption = true; if (_global.bloodoption == true) { makeBlood = function (passx, passy, passground) { var _local1 = _global; var _local2 = _root; var _local3 = passground; i = 1; while (i < (1 + (random(2) + 1))) { _local1.depth++; _local2.attachMovie("blood", "blood" + _local1.depth, _local1.depth); _local2["blood" + _local1.depth]._x = passx; _local2["blood" + _local1.depth]._y = passy; _local2["blood" + _local1.depth].xvel = random(5) - 2; _local2["blood" + _local1.depth].jumpamount = 3 + random(5); _local2["blood" + _local1.depth]._xscale = (_local2["blood" + _local1.depth]._yscale = 100 + random(50)); _local2["blood" + _local1.depth].ground = _local3; _local2["blood" + _local1.depth].gravity = 0.5; i++; } }; } _global.player = new Object(); _global.player.hp = 85; _global.player.stamina = 3; _global.player.weapon = 0; _global.player.weapontype = ""; _global.player.hitcnt = 0; _global.player.blockprob = 20; _global.player.money = 20; _global.player.movelocked = false; playerinit = function () { var _local1 = _global; _local1.player.stand = true; _local1.player.walk = false; _local1.player.block = false; _local1.player.blockcnt = 0; _local1.player.gravity = 0.5; _local1.player.jumpamount = 6; _local1.player.onfloor = true; _local1.player.jump = false; _local1.player.punch = false; _local1.player.kick = false; _local1.player.kd = false; _local1.player.pkd = false; _local1.player.afterjump = false; _local1.player.afterjumpcnt = 0; _local1.player.hurtfall = false; _local1.screenscroll = false; _local1.player.run = false; _local1.player.gyp = _y; _local1.player.huffin = false; _local1.player.hurt = false; _local1.player.rt = 10; _local1.player.hurtfallcnt = 50; }; _global.player.strength = 15; _global.player.punchstr = 15; _global.player.kickstr = 15; _global.player.weaponstr = 15; _global.player.throwingstr = 15; _global.pausesnd = new Sound(); _global.pausesnd.attachSound("pause_snd.mp3"); _global.blocksnd = new Sound(); _global.blocksnd.attachSound("blocksnd.mp3"); _global.mainloopsnd = new Sound(); _global.mainloopsnd.attachSound("newfs.mp3"); _global.wpicksnd = new Sound(); _global.wpicksnd.attachSound("weapon_pickup.mp3"); _global.weaponsnd = new Sound(); _global.weaponsnd.attachSound("plank_swing.mp3"); _global.plankdropsnd = new Sound(); _global.plankdropsnd.attachSound("plank_drop.mp3"); _global.knuckledropsnd = new Sound(); _global.knuckledropsnd.attachSound("knuckle_drop.mp3"); _global.jsnd = new Sound(); _global.jsnd.attachSound("jump.mp3"); _global.coinsnd = new Sound(); _global.coinsnd.attachSound("coin.mp3"); _global.coingetsnd = new Sound(); _global.coingetsnd.attachSound("coin_get.mp3"); _global.psnd = new Sound(); _global.psnd.attachSound("punchsnd.mp3"); _global.normhsnd = new Sound(); _global.normhsnd.attachSound("normalhit.mp3"); _global.hardhsnd = new Sound(); _global.hardhsnd.attachSound("hardhit.mp3"); _global.deathsnd = new Sound(); _global.deathsnd.attachSound("deathsnd.mp3"); _global.enemyattacher = function (na) { var _local1 = _root; var _local2 = na; var _local3 = _global; k = _local3.totalenemies - 1; for (g in _local1.enemylineup) { if (!(_local1.enemylineup[k] === 0)) { enemytoattach = _local1.enemylineup[k]; _local1.enemylineup[k] = 0; break; } } _local3.totalenemies--; updateAfterEvent(); if (_local2 == 1) { otherna = 2; } else { otherna = 1; } _local3.depth++; _local1.attachMovie(enemytoattach, "enemy" + _local2, _local3.depth); _local1["enemy" + _local2]._x = _local1.player._y + (320 * ((random(2) * 2) - 1)); do { sely = random(209); } while ((sely < 148) or ((((_local1["enemy" + _local2]._y > (_local1["enemy" + otherna]._y - 10)) && (_local1["enemy" + _local2]._y < (_local1["enemy" + otherna]._y + 10))) && (_local1["enemy" + _local2]._x > (_local1["enemy" + otherna]._x - 10))) && (_local1["enemy" + _local2]._x < (_local1["enemy" + otherna]._x + 10)))); _local1["enemy" + _local2]._y = sely; _local1["enemy" + _local2].shadoww = _local1["shadoww" + _local2]; iam = _local1["enemy" + _local2]; tellTarget ("iam") { otherenemy = _local1["enemy" + _local1.otherna]; hp = _local3.enemyhp; hurtfallcnt = 20; goingup = true; weapon = 0; allnil = false; jump = false; jumppunch = false; jumpkick = false; afterjump = false; afterjumpcnt = 10; danimation = true; selectedwep = ""; jumpamount = 6; gravity = 0.5; rval = 2; yvel = -jumpamount; huffin = false; fightcnt = 20; punch = false; kick = false; uppercut = false; upperkick = false; hitcnt = 0; mynameis = _name; dead = false; switch (random(2)) { case 0 : runattack = false; break; case 1 : runattack = true; } patience = 50; switch (random(2)) { case 0 : randmove = -2; break; case 1 : randmove = 2; } run = false; hurt = false; rt = 10; rtf = true; rtfcnt = 0; blockprob = _local3.enemyblockprob; distancex = Math.sqrt((_local1.player._x - _x) * (_local1.player._x - _x)); distancey = Math.abs(Math.abs(_local1.player._y) - Math.abs(_y)); hitotherenemy = false; weapontype = ""; }; }; _root.weaponarray = new Array(["ohw", "thw"], ["plank", "knuckle"], ["trashcan"]);Frame 7stop(); enemylineup = new Array(); enemylineup = ["larry", "barry", "harry", "cary", "terry"]; global_sound.setVolume(100); _root._visible = 1; if (_global.mainloopsnd.position == 0) { _global.mainloopsnd.stop(); _global.mainloopsnd.start(); } _global.mainloopsnd.onSoundComplete = function () { _global.mainloopsnd.start(); }; _global.bgllimit = 0; _global.bgrlimit = -(_root.bg._width - 320); _global.depth = 0; _global.depth++; _root.attachMovie("alex", "player", _global.depth); if (_global.comingback == false) { player._x = 42; player._y = 180; } else { player._x = 299; player._y = 180; player._xscale = -100; _root.bg._x = _root.bg._x - (_root.bg._width - 320); _global.comingback = false; } _root.playerinit(); player.newListener = new Object(); Key.addListener(player.newListener); _global.totalenemies = _root.enemylineup.length; _global.naturalsel = "enemy1"; _global.naturalseltimer = random(50) + 1; _global.enemyspeed = 12; _global.enemystamina = 2; _global.enemyhp = 100; _global.enemyblockprob = 20; enemyattacher(1); enemyattacher(2); areacoinrate = 0.5; switch (random(2)) { case 0 : _global.depth++; ch = 1; while (ch < 4) { if (_root["weapon" + ch] == undefined) { _root.attachMovie("knuckle", "weapon" + ch, _global.depth); break; } ch++; } _root["weapon" + ch]._x = (_root.bg._x + random(_root.bg._width)) + 1; do { _root["weapon" + ch]._y = random(202) + 1; } while (_root["weapon" + ch]._y < 153); _root["weapon" + ch].ground = _root["weapon" + ch]._y; _global.depth++; ch = 1; while (ch < 4) { if (_root["weapon" + ch] == undefined) { _root.attachMovie("knuckle", "weapon" + ch, _global.depth); break; } ch++; } _root["weapon" + ch]._x = (_root.bg._x + random(_root.bg._width)) + 1; do { _root["weapon" + ch]._y = random(202) + 1; } while (_root["weapon" + ch]._y < 153); _root["weapon" + ch].ground = _root["weapon" + ch]._y; break; case 1 : r = random(2) + 1; choose = random(_root.weaponarray[1].length); _root["enemy" + r].weapon = _root.weaponarray[1][choose]; _root["enemy" + r].weapontype = _root.weaponarray[0][0]; } _root.attachMovie("alex_hpbar", "alex_hpbar", 999999); _root.alex_hpbar.money.text = "$ " + _global.player.money; _root.alex_hpbar.dbox1.text = ""; _root.alex_hpbar.dbox2.text = ""; _global.dbcnt1 = (_global.dbcnt2 = 50); str = "*CROSS TOWN HIGH*"; enemydialogue(str, "center"); str = "THE GENERIC DUDES TURF"; enemydialogue(str, "center");Frame 8stop(); _global.bgllimit = 0; _global.bgrlimit = -(_root.bg._width - 320); _global.depth = 0; _global.depth++; _root.playerinit(); _root.attachMovie("alex", "player", _global.depth); player._x = 6.7; player._y = 179; player.newListener = new Object(); Key.addListener(player.newListener); enemylineup = new Array(); enemylineup = ["larry", "barry", "harry", "cary", "terry"]; _global.totalenemies = _root.enemylineup.length; _global.naturalsel = "enemy1"; _global.naturalseltimer = random(50) + 1; _global.enemyspeed = 10; _global.enemystamina = 3; _global.enemyhp = 150; _global.enemyblockprob = 18; enemyattacher(1); enemyattacher(2); areacoinrate = 0.75; switch (random(2)) { case 0 : _global.depth++; ch = 1; while (ch < 4) { if (_root["weapon" + ch] == undefined) { _root.attachMovie("knuckle", "weapon" + ch, _global.depth); break; } ch++; } _root["weapon" + ch]._x = (_root.bg._x + random(_root.bg._width)) + 1; do { _root["weapon" + ch]._y = random(202) + 1; } while (_root["weapon" + ch]._y < 153); _root["weapon" + ch].ground = _root["weapon" + ch]._y; _global.depth++; ch = 1; while (ch < 4) { if (_root["weapon" + ch] == undefined) { _root.attachMovie("knuckle", "weapon" + ch, _global.depth); break; } ch++; } _root["weapon" + ch]._x = (_root.bg._x + random(_root.bg._width)) + 1; do { _root["weapon" + ch]._y = random(202) + 1; } while (_root["weapon" + ch]._y < 153); _root["weapon" + ch].ground = _root["weapon" + ch]._y; break; case 1 : r = random(2) + 1; choose = random(_root.weaponarray[1].length); _root["enemy" + r].weapon = _root.weaponarray[1][choose]; _root["enemy" + r].weapontype = _root.weaponarray[0][0]; } _global.dbcnt1 = (_global.dbcnt2 = 50); _root.attachMovie("alex_hpbar", "alex_hpbar", 999999); _root.alex_hpbar.money.text = "$ " + _global.player.money; _root.alex_hpbar.dbox1.text = ""; _root.alex_hpbar.dbox2.text = ""; _global.dbcnt1 = (_global.dbcnt2 = 50); str = "*STICKSVILLE*"; enemydialogue(str, "center"); str = "FRAT GUYS TURF"; enemydialogue(str, "center");Symbol 8 MovieClip [punchingbag] Frame 1stop(); if (rtf == undefined) { rtf = true; rtfcnt = 0; } onEnterFrame = function () { var _local1 = _parent; var _local2 = _global; if (_local1.player._x < _x) { _xscale = 100; } else { _xscale = -100; } if ((_y > (_local2.player.gyp - 5)) && (_y < (_local2.player.gyp + 5))) { if (rtf) { if (hitTest(_local1.player.punch.fist)) { trace("what the..."); rtf = false; gotoAndPlay ("hurt"); } if (hitTest(_local1.player.leg.kick)) { rtf = false; gotoAndPlay ("hurt"); } } } if (!rtf) { rtfcnt++; if (rtfcnt > 3) { rtfcnt = 0; rtf = true; } } if ((_local2.player.gyp < _y) && (_local1.player.getDepth() > getDepth())) { this.swapDepths(_local1.player); } if ((_local2.player.gyp > _y) && (_local1.player.getDepth() < getDepth())) { this.swapDepths(_local1.player); } };Symbol 8 MovieClip [punchingbag] Frame 6gotoAndStop (1);Symbol 12 MovieClip [fpsmeter] Frame 1timer2 = new Date(); tmpfps = timer2.getTime() - timer1.getTime(); timer1 = new Date(); fps = Math.round((1000 / tmpfps) * 30); fpsout = "Fps: " + fps;Symbol 23 MovieClip Frame 1stop(); if (_parent._name == "enemy1") { _global.naturalsel = "enemy2"; } else { _global.naturalsel = "enemy1"; }Symbol 23 MovieClip Frame 7_global.deathsnd.start(); str = "HARRY: \"JINKEEZ!\""; _root.enemydialogue(str, "left"); _root.makeBlood(_parent._x, _parent._y, _parent.ground); onEnterFrame = function () { if (_global.paused == false) { play(); } else { stop(); } };Symbol 23 MovieClip Frame 40stop(); _parent.removeMovieClip();Symbol 28 MovieClip Frame 1if (hitTest(_root.player) && (_global.player.hurtfall == false)) { if ((((_global.player.punch == true) or (_global.player.kick == true)) && ((_root.player._xscale + _parent._parent._xscale) == 0)) && ((random(_global.player.blockprob) + 1) == 1)) { trace("yes"); _global.player.block = true; } else if (_global.player.jump == true) { _global.hardhsnd.start(); _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; _global.player.jump = false; _global.player.jumphurt = true; _global.player.hurtfall = true; _global.player.fallanim = true; _global.player.walk = false; _global.player.hurt = true; _global.player.stand = false; _global.player.huffin = true; _global.player.yvel = Math.abs(_global.player.yvel); if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } } else if (_global.player.block == false) { if (_parent._parent.jump == false) { _global.player.hp = _global.player.hp - 5; _global.player.hitcnt++; } else { _global.player.hp = _global.player.hp - 5; _global.player.hitcnt = _global.player.hitcnt + 2; } _global.normhsnd.start(); _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; _global.player.hurt = true; _root.player.gotoAndStop("punch_hurt"); } }Symbol 31 MovieClip Frame 10_parent.punch = false; _parent.jumppunch = false;Symbol 36 MovieClip Frame 1if (hitTest(_root.player) && (_global.player.hurtfall == false)) { _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; if ((((_global.player.punch == true) or (_global.player.kick == true)) && ((_root.player._xscale + _parent._parent._xscale) == 0)) && ((random(_global.player.blockprob) + 1) == 1)) { trace("yes"); _global.player.block = true; } else if (_global.player.jump == true) { _global.hardhsnd.start(); _global.player.jump = false; _global.player.jumphurt = true; _global.player.hurtfall = true; _global.player.fallanim = true; _global.player.walk = false; _global.player.hurt = true; _global.player.stand = false; _global.player.huffin = true; _global.player.yvel = Math.abs(_global.player.yvel); if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } } else if (_global.player.block == false) { if (_parent._parent.jump == false) { _global.player.hp = _global.player.hp - 5; _global.player.hitcnt++; } else { _global.player.hp = _global.player.hp - 5; _global.player.hitcnt = _global.player.hitcnt + 2; } _global.normhsnd.start(); _global.player.hurt = true; _root.player.gotoAndStop("kick_hurt"); } }Symbol 38 MovieClip Frame 9_parent.kick = false; _parent.jumpkick = false;Symbol 46 MovieClip Frame 1if (hitTest(_root.player) && (_global.player.hurtfall == false)) { _global.hardhsnd.start(); _global.player.hurtfall = true; _global.player.block = false; _global.player.fallanim = true; _global.player.punch = false; _global.player.kick = false; _global.player.hurt = true; _global.player.jump = false; _global.player.onfloor = true; _global.player.yvel = -_global.player.jumpamount; _global.player.gyp = _root.player._y; _global.player.hitcnt++; if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } }Symbol 47 MovieClip Frame 9_parent.runattack = false; _parent.patience = 50; _parent.uppercut = false;Symbol 50 MovieClip Frame 1if (hitTest(_root.player) && (_global.player.hurtfall == false)) { _global.hardhsnd.start(); _global.player.hurtfall = true; _global.player.block = false; _global.player.fallanim = true; _global.player.punch = false; _global.player.kick = false; _global.player.hurt = true; _global.player.jump = false; _global.player.onfloor = true; _global.player.yvel = -_global.player.jumpamount; _global.player.gyp = _root.player._y; _global.player.hitcnt++; if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } }Symbol 52 MovieClip Frame 6_parent.runattack = false; _parent.patience = 50; _parent.upperkick = false;Symbol 60 MovieClip Frame 1stop(); gotoAndStop(_parent._name);Symbol 64 MovieClip Frame 1stop(); gotoAndStop(_parent._name);Symbol 65 MovieClip Frame 1stop(); if (_parent._currentframe == 15) { gotoAndStop(_parent.weapon); } else { gotoAndStop(_parent._parent.weapon); }Symbol 71 MovieClip Frame 1if (_global.player.hurtfall == true) { _parent.punch = false; }Symbol 71 MovieClip Frame 11if (f3.hitTest(_root.player) && (_global.player.hurtfall == false)) { if ((((_global.player.punch == true) or (_global.player.kick == true)) && ((_root.player._xscale + _parent._parent._xscale) == 0)) && ((random(_global.player.blockprob) + 1) == 1)) { _global.player.block = true; } else if ((_global.player.jump == true) or (_global.player.huffin == true)) { _global.hardhsnd.start(); _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; _global.player.jump = false; _global.player.jumphurt = true; _global.player.hurtfall = true; _global.player.fallanim = true; _global.player.walk = false; _global.player.hurt = true; _global.player.stand = false; _global.player.huffin = true; _global.player.yvel = Math.abs(_global.player.yvel); if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } } else if (_global.player.block == false) { _global.normhsnd.start(); _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; _global.player.hurt = true; _root.player.gotoAndStop("punch_hurt"); _global.player.hp = _global.player.hp - 10; _global.player.hitcnt = _global.player.hitcnt + 2; } } _parent.runattack = false; _parent.patience = 50; _parent.punch = false;Symbol 73 MovieClip Frame 1if (_global.player.hurtfall == true) { _parent.kick = false; }Symbol 73 MovieClip Frame 11_parent.runattack = false; _parent.patience = 50; _parent.kick = false; _global.depth++; ch = 1; while (ch < 4) { if (_root["weapon" + ch] == undefined) { _root.attachMovie(_parent.weapon, "weapon" + ch, _global.depth); break; } ch++; } _root["weapon" + ch]._y = _parent._y - (_parent._height / 2); _root["weapon" + ch].thrown = true; _root["weapon" + ch].ground = _parent._y; _root["weapon" + ch].str = 3; if (_parent._xscale == 100) { _root["weapon" + ch].xvel = 8; _root["weapon" + ch]._x = (_parent._x + (_parent._width / 2)) + (_root["weapon" + ch]._width / 2); } else { _root["weapon" + ch].xvel = -8; _root["weapon" + ch]._x = (_parent._x - (_parent._width / 2)) - (_root["weapon" + ch]._width / 2); } _parent.weapon = 0; _parent.weapontype = ""; _parent.selectedwep = "";Symbol 74 MovieClip [harry] Frame 1stop(); onEnterFrame = function () { var _local1 = _root; var _local2 = _global; var _local3 = this; if (_local2.paused == false) { current_mc.play(); if (dead == false) { if (jump == false) { ground = _y; } if (_local2.player.hurtfall == false) { if (_parent.player._x < _x) { _xscale = -100; } else { _xscale = 100; } if (!rtf) { rtfcnt++; if (rtfcnt > 3) { rtfcnt = 0; rtf = true; } } if (((hitcnt > _local2.enemystamina) or (hp < 1)) or (hp == NaN)) { _local2.hardhsnd.start(); if (hp < 1) { _local2.depth++; if (_local1.coin1 == undefined) { _local1.attachMovie("coin", "coin1", _local2.depth); _local1.coin1._x = _x; _local1.coin1._y = ground; } else { _local1.attachMovie("coin", "coin2", _local2.depth); _local1.coin2._x = _x; _local1.coin2._y = _y; } } else if (jump) { jump = false; yvel = Math.abs(yvel); } else { jumpamount = 5; yvel = -jumpamount; rval = 2; } dead = true; } else if (hurt) { if (jump) { dead = true; } else { rt--; if (rt == 0) { if ((hitcnt > (_local2.enemystamina - 1)) && (!huffin)) { _local2.enemyhuffin = true; huffin = true; rt = 30; gotoAndStop ("huffin"); } else { if (huffin) { hitcnt = 0; huffin = false; } rt = 10; hurt = false; _local2.enemyhuffin = false; gotoAndStop ("stand"); } } } } else { distancex = Math.sqrt((_local1.player._x - _x) * (_local1.player._x - _x)); distancey = Math.abs(Math.abs(_local2.player.gyp) - Math.abs(_y)); tempx = 320; tempy = 240; allnil = true; ch = 1; while (ch < 4) { if (!(_local1["weapon" + ch] === undefined)) { distancexwep = Math.sqrt((_local1["weapon" + ch]._x - _x) * (_local1["weapon" + ch]._x - _x)); distanceywep = Math.abs(Math.abs(_local1["weapon" + ch]._y) - Math.abs(_y)); if ((distacexwep < tempx) && (distaceywep < tempy)) { tempx = distancexwep; tempy = distanceywep; selectedwep = _local1["weapon" + ch]; allnil = false; } } ch++; } if (allnil == false) { distancexwep = tempx; distanceywep = tempy; } else { selectedwep = ""; } if ((((punch == false) && (kick == false)) && (uppercut == false)) && (upperkick == false)) { if (jump == true) { if ((jumppunch == true) && (yvel > 0)) { gotoAndStop ("punch"); } else if ((jumpkick == true) && (yvel > 0)) { gotoAndStop ("kick"); } else { gotoAndStop ("jump"); } _y = (_y + yvel); yvel = yvel + gravity; shadoww._x = _x; shadoww._y = ground; shadoww._visible = true; shadoww._xscale = (shadoww._yscale = yvel * 16); if (_y > ground) { _y = ground; shadoww._visible = false; jump = false; jumppunch = false; afterjump = true; } } else if (afterjump == true) { afterjumpcnt--; shadoww._visible = false; gotoAndStop ("afterjump"); if (afterjumpcnt < 1) { afterjumpcnt = 10; afterjump = false; } } else if (weapon == 0) { ground = _y; if ((((!(selectedwep === "")) && (!(selectedwep.thrown === true))) && (runattack == true)) && (_local2.naturalsel == _name)) { if (distancexwep > 5) { if (_x > selectedwep._x) { gotoAndStop ("run"); _x = (_x - 4); _xscale = -100; } else if (_x < selectedwep._x) { gotoAndStop ("run"); _x = (_x + 4); _xscale = 100; } } else if (distanceywep > 3) { gotoAndStop ("walk"); if (_y > selectedwep._y) { _y = (_y - 1); } else if (_y < selectedwep._y) { gotoAndStop ("walk"); _y = (_y + 1); } } else { weapontype = selectedwep.weapontype; weapon = selectedwep.weaponname; selectedwep.removeMovieClip(); afterjump = true; } } else if (runattack == true) { gotoAndStop ("run"); if (_x > _local1.player._x) { _x = (_x - 4); } else if (_x < _local1.player._x) { _x = (_x + 4); } if (distancey > 3) { if (_y > _local2.player.gyp) { _y = (_y - 1); } else if (_y < _local2.player.gyp) { _y = (_y + 1); } } if (distancex < 14) { patience = 50; fightcnt = 0; runattack = false; } } else if (distancex > 60) { gotoAndStop ("run"); if (_x > _local1.player._x) { _x = (_x - 4); } else if (_x < _local1.player._x) { _x = (_x + 4); } } else if (distancex > 21) { fightcnt = _local2.enemyspeed; patience--; if (patience < 1) { patience = 50; runattack = true; } if (_local2.naturalsel == _name) { if (_y > _local2.player.gyp) { _y = (_y - 1); } else if (_y < _local2.player.gyp) { _y = (_y + 1); } } if (_x > _local1.player._x) { _x = (_x - 2); gotoAndStop ("walk"); } else if (_x < _local1.player._x) { _x = (_x + 2); gotoAndStop ("walk"); } } else if ((distancey > 3) && (run == false)) { fightcnt = _local2.enemyspeed; if (_local2.naturalsel == _name) { if (_y > _local2.player.gyp) { _y = (_y - 1); gotoAndStop ("walk"); } else if (_y < _local2.player.gyp) { _y = (_y + 1); gotoAndStop ("walk"); } } else { gotoAndStop ("stand"); } } else if (distancex < 10) { _x = (_x + randmove); whichmove = "?"; gotoAndStop ("walk"); } else { fightcnt--; if (fightcnt < 1) { fightcnt = _local2.enemyspeed; if (_local2.player.huffin == true) { punch = false; kick = false; switch (random(2)) { case 0 : uppercut = true; break; case 1 : upperkick = true; } whichmove = "?"; } else { whichmove = random(4); if (whichmove == 0) { if (punch == false) { punch = true; } } else if (whichmove == 1) { if (kick == false) { kick = true; } } else if (whichmove == 2) { if (jumppunch == false) { jumpamount = 5; yvel = -jumpamount; jumppunch = true; jump = true; _local2.jsnd.start(); } } else if (whichmove == 3) { if (jumpkick == false) { jumpamount = 5; yvel = -jumpamount; jumpkick = true; jump = true; _local2.jsnd.start(); } } } } if (uppercut == true) { gotoAndStop ("uppercut"); } else if (upperkick == true) { gotoAndStop ("upperkick"); } else if (punch == true) { gotoAndStop ("punch"); } else if (kick == true) { gotoAndStop ("kick"); } else { gotoAndStop ("stand"); } } } else if (weapontype == "ohw") { ground = _y; uppercut = (upperkick = false); if (afterjump == true) { afterjumpcnt--; gotoAndStop ("afterjump"); if (afterjumpcnt < 1) { afterjumpcnt = 10; afterjump = false; } } else if (runattack == true) { gotoAndStop ("ohw_run"); if (_x > _local1.player._x) { _x = (_x - 4); } else if (_x < _local1.player._x) { _x = (_x + 4); } if (distancey > 3) { if (_y > _local2.player.gyp) { _y = (_y - 1); } else if (_y < _local2.player.gyp) { _y = (_y + 1); } } if (distancex < 30) { patience = 50; fightcnt = 0; runattack = false; } } else if (distancex > 60) { gotoAndStop ("ohw_run"); if (_x > _local1.player._x) { _x = (_x - 4); } else if (_x < _local1.player._x) { _x = (_x + 4); } } else if (distancex > 30) { fightcnt = _local2.enemyspeed; patience--; if (patience < 1) { patience = 50; runattack = true; } if (_local2.naturalsel == _name) { if (_y > _local2.player.gyp) { _y = (_y - 1); } else if (_y < _local2.player.gyp) { _y = (_y + 1); } } if (_x > _local1.player._x) { _x = (_x - 2); gotoAndStop ("ohw_walk"); } else if (_x < _local1.player._x) { _x = (_x + 2); gotoAndStop ("ohw_walk"); } } else if ((distancey > 3) && (run == false)) { fightcnt = _local2.enemyspeed; if (_local2.naturalsel == _name) { if (_y > _local2.player.gyp) { _y = (_y - 1); gotoAndStop ("ohw_walk"); } else if (_y < _local2.player.gyp) { _y = (_y + 1); gotoAndStop ("ohw_walk"); } } else { gotoAndStop ("ohw_stand"); } } else if (distancex < 25) { _x = (_x + randmove); whichmove = "?"; gotoAndStop ("ohw_walk"); } else { fightcnt--; if (fightcnt < 1) { fightcnt = _local2.enemyspeed; whichmove = random(2); if (whichmove == 0) { if (punch == false) { punch = true; } } else if (whichmove == 1) { if (kick == false) { kick = true; } } } if (punch == true) { gotoAndStop ("ohw_punch"); } else if (kick == true) { gotoAndStop ("ohw_throw"); } else { gotoAndStop ("ohw_stand"); } } } } } } else { runattack = false; fightcnt = _local2.enemyspeed; if (jump == true) { _y = (_y + yvel); yvel = yvel + gravity; shadoww._xscale = (shadoww._yscale = yvel * 16); if (_y > ground) { jump = false; _y = ground; shadoww._visible = false; afterjump = true; } } if ((((punch == false) && (kick == false)) && (uppercut == false)) && (upperkick == false)) { if (afterjump == true) { afterjumpcnt--; shadoww._visible = false; gotoAndStop ("afterjump"); if (afterjumpcnt < 1) { afterjumpcnt = 10; afterjump = false; } } else if (jump == true) { gotoAndStop ("jump"); } else if (weapontype == "") { gotoAndStop ("stand"); } else if (weapontype == "ohw") { gotoAndStop ("ohw_stand"); } else if (weapontype == "thw") { gotoAndStop ("thw_stand"); } } } } if (dead) { gotoAndStop ("dead"); if (danimation == true) { if (_xscale == 100) { _x = (_x - (1 + rval)); } else { _x = (_x + (1 + rval)); } _y = (_y + yvel); yvel = yvel + gravity; shadoww._x = _x; shadoww._y = ground; shadoww._visible = true; shadoww._xscale = (shadoww._yscale = yvel * 16); if (_y > ground) { _y = ground; shadoww._visible = false; danimation = false; } if (((((((hitotherenemy == false) && (hitTest(otherenemy))) && (otherenemy._y > (ground - 10))) && (otherenemy._y < (ground + 10))) && (yvel > -5)) && (hitTest(_local1.bgimg))) && (otherenemy.hurt == false)) { hitotherenemy = true; _local1.makeBlood(_x, _y - (_height / 2), ground); otherenemy.hp = otherenemy.hp - _local2.player.strength; otherenemy.gotoAndStop("punch_hurt"); otherenemy.hurt = true; otherenemy.rval = rval; otherenemy.yvel = yvel; _local2.normhsnd.start(); } if (hp < 1) { _local2.depth++; _local1.attachMovie("enemy1_deadfx", "enemy1_deadfx" + _local2.depth, _local2.depth); _local1["enemy1_deadfx" + _local2.depth]._x = _x; _local1["enemy1_deadfx" + _local2.depth]._y = _y; _local1["enemy1_deadfx" + _local2.depth]._xscale = _xscale; } } else if (hp < 1) { _local3.death.gotoAndPlay(2); delete _local3.onEnterFrame; } else { _local3.death.gotoAndStop(2); hurtfallcnt--; if (hurtfallcnt < 1) { hurtfallcnt = 20; huffin = false; dead = false; hitotherenemy = false; hitcnt = 0; hurt = false; danimation = true; afterjump = true; } } } if ((_local2.player.gyp < ground) && (_parent.player.getDepth() > getDepth())) { _local3.swapDepths(_parent.player); } if ((_local2.player.gyp > ground) && (_parent.player.getDepth() < getDepth())) { _local3.swapDepths(_parent.player); } if ((otherenemy.ground < ground) && (otherenemy.getDepth() > getDepth())) { _local3.swapDepths(otherenemy); } if ((otherenemy.ground > ground) && (otherenemy.getDepth() < getDepth())) { _local3.swapDepths(otherenemy); } if (!hitTest(_local1.bgimg)) { _visible = false; } else { _visible = true; } } else { current_mc.stop(); } };Symbol 74 MovieClip [harry] Frame 2this.enemyweapondrop = _root.enemyweapondrop; enemyweapondrop();Symbol 74 MovieClip [harry] Frame 3this.enemyweapondrop = _root.enemyweapondrop; enemyweapondrop();Symbol 74 MovieClip [harry] Frame 5this.enemyweapondrop = _root.enemyweapondrop; enemyweapondrop();Symbol 74 MovieClip [harry] Frame 6punch = (kick = (uppercut = (upperkick = false)));Symbol 74 MovieClip [harry] Frame 7_global.psnd.start();Symbol 74 MovieClip [harry] Frame 8_global.psnd.start();Symbol 74 MovieClip [harry] Frame 10_global.psnd.start();Symbol 74 MovieClip [harry] Frame 12_global.blocksnd.start(); if (_xscale == 100) { _x = (_x - 5); } else { _x = (_x + 5); } switch (random(3)) { case 0 : str = "HARRY: \"HEHEHE!\""; break; case 1 : str = "HARRY: \"VERY CUTE!\""; break; case 2 : str = "HARRY: \"IAM STRONGER!!\""; } _root.enemydialogue(str, "left");Symbol 74 MovieClip [harry] Frame 18_global.weaponsnd.start();Symbol 74 MovieClip [harry] Frame 19_global.weaponsnd.start();Symbol 86 MovieClip Frame 1stop();Symbol 101 MovieClip Frame 1_global.psnd.start();Symbol 101 MovieClip Frame 5if (_root.enemy1.hitTest(fist)) { tellTarget ("_root.enemy1") { if ((ground > (_global.player.gyp - 5)) && (ground < (_global.player.gyp + 5))) { if (rtf) { blockrand = random(blockprob) + 1; if ((blockrand == 1) && (weapon == 0)) { gotoAndStop ("block"); rtf = false; hurt = true; } else { hp = hp - (_global.player.punchstr + _global.player.strength); _global.normhsnd.start(); if (hp < 1) { jumpamount = 5 + random(5); yvel = -jumpamount; rval = 2; } hitcnt++; hurt = true; rtf = false; gotoAndStop ("punch_hurt"); } } } }; } if (_root.enemy2.hitTest(fist)) { tellTarget ("_root.enemy2") { if ((ground > (_global.player.gyp - 5)) && (ground < (_global.player.gyp + 5))) { if (rtf) { blockrand = random(blockprob) + 1; if ((blockrand == 1) && (weapon == 0)) { gotoAndStop ("block"); rtf = false; hurt = true; } else { hp = hp - (_global.player.punchstr + _global.player.strength); _global.normhsnd.start(); if (hp < 1) { jumpamount = 5 + random(5); yvel = -jumpamount; rval = 2; } hitcnt++; hurt = true; rtf = false; gotoAndStop ("punch_hurt"); } } } }; }Symbol 101 MovieClip Frame 9_global.player.punch = false; _global.player.movelocked = false; _parent.gotoAndStop("stand");Symbol 108 MovieClip Frame 5if (_root.enemy1.hitTest(kick)) { tellTarget ("_root.enemy1") { if ((ground > (_global.player.gyp - 5)) && (ground < (_global.player.gyp + 5))) { if (rtf) { blockrand = random(blockprob) + 1; if ((blockrand == 1) && (weapon == 0)) { gotoAndStop ("block"); rtf = false; hurt = true; } else { hp = hp - (_global.player.kickstr + _global.player.strength); _global.normhsnd.start(); hitcnt++; hurt = true; rtf = false; if (hp < 1) { jumpamount = 4; yvel = -jumpamount; rval = random(5) + 5; } gotoAndStop ("kick_hurt"); } } } }; } if (_root.enemy2.hitTest(kick)) { tellTarget ("_root.enemy2") { if ((ground > (_global.player.gyp - 5)) && (ground < (_global.player.gyp + 5))) { if (rtf) { blockrand = random(blockprob) + 1; if ((blockrand == 1) && (weapon == 0)) { gotoAndStop ("block"); rtf = false; hurt = true; } else { hp = hp - (_global.player.kickstr + _global.player.strength); _global.normhsnd.start(); hitcnt++; hurt = true; rtf = false; if (hp < 1) { jumpamount = 4; yvel = -jumpamount; rval = random(5) + 5; } gotoAndStop ("kick_hurt"); } } } }; }Symbol 108 MovieClip Frame 9_global.player.kick = false; _global.player.movelocked = false; _parent.gotoAndStop("stand");Symbol 115 MovieClip Frame 5if (_root.enemy1.hitTest(fist)) { tellTarget ("_root.enemy1") { if ((ground > (_global.player.gyp - 5)) && (ground < (_global.player.gyp + 5))) { if (rtf) { blockrand = random(blockprob) + 1; if ((blockrand == 1) && (weapon == 0)) { gotoAndStop ("block"); rtf = false; hurt = true; } else { hp = hp - (_global.player.punchstr + _global.player.strength); _global.normhsnd.start(); if (hp < 1) { jumpamount = 5 + random(5); yvel = -jumpamount; rval = 2; } hitcnt++; hurt = true; rtf = false; gotoAndStop ("punch_hurt"); } } } }; } if (_root.enemy2.hitTest(fist)) { tellTarget ("_root.enemy2") { if ((ground > (_global.player.gyp - 5)) && (ground < (_global.player.gyp + 5))) { if (rtf) { blockrand = random(blockprob) + 1; if ((blockrand == 1) && (weapon == 0)) { gotoAndStop ("block"); rtf = false; hurt = true; } else { hp = hp - (_global.player.punchstr + _global.player.strength); _global.normhsnd.start(); if (hp < 1) { jumpamount = 5 + random(5); yvel = -jumpamount; rval = 2; } hitcnt++; hurt = true; rtf = false; gotoAndStop ("punch_hurt"); } } } }; }Symbol 115 MovieClip Frame 9_global.player.punch = false; _global.player.movelocked = false;Symbol 122 MovieClip Frame 7if (_root.enemy1.hitTest(fist)) { tellTarget ("_root.enemy1") { if ((ground > (_global.player.gyp - 5)) && (ground < (_global.player.gyp + 5))) { if (rtf) { blockrand = random(blockprob) + 1; hp = hp - (_global.player.punchstr + _global.player.strength); hitcnt++; hurt = true; rtf = false; if (hp < 1) { jumpamount = 5 + random(5); yvel = -jumpamount; rval = random(5) + 2; } gotoAndStop ("punch_hurt"); } } }; } if (_root.enemy2.hitTest(fist)) { tellTarget ("_root.enemy2") { if ((ground > (_global.player.gyp - 5)) && (ground < (_global.player.gyp + 5))) { if (rtf) { blockrand = random(blockprob) + 1; hp = hp - (_global.player.punchstr + _global.player.strength); hitcnt++; hurt = true; rtf = false; if (hp < 1) { jumpamount = 5 + random(5); yvel = -jumpamount; rval = random(5) + 2; } gotoAndStop ("punch_hurt"); } } }; }Symbol 122 MovieClip Frame 11_global.player.punch = false; _global.enemyhuffin = false; _global.player.movelocked = false;Symbol 130 MovieClip Frame 7if (_root.enemy1.hitTest(kick)) { tellTarget ("_root.enemy1") { if ((ground > (_global.player.gyp - 5)) && (ground < (_global.player.gyp + 5))) { if (rtf) { blockrand = random(blockprob) + 1; hp = hp - (_global.player.kickstr + _global.player.strength); hitcnt++; if (hp < 1) { jumpamount = 5 + random(5); yvel = -jumpamount; rval = 5; } hurt = true; rtf = false; gotoAndStop ("kick_hurt"); } } }; } if (_root.enemy2.hitTest(kick)) { tellTarget ("_root.enemy2") { if ((ground > (_global.player.gyp - 5)) && (ground < (_global.player.gyp + 5))) { if (rtf) { blockrand = random(blockprob) + 1; hp = hp - (_global.player.kickstr + _global.player.strength); hitcnt++; if (hp < 1) { jumpamount = 5 + random(5); yvel = -jumpamount; rval = 5; } hurt = true; rtf = false; gotoAndStop ("kick_hurt"); } } }; }Symbol 130 MovieClip Frame 10_global.player.kick = false; _global.enemyhuffin = false; _global.player.movelocked = false;Symbol 145 MovieClip Frame 1stop();Symbol 145 MovieClip Frame 2if (_global.player.hp < 2) { gotoAndPlay ("dead"); _parent.removeListener(newListener); delete _parent.onEnterFrame; }Symbol 145 MovieClip Frame 45stop(); str = "ALEX has lost all his power."; _root.enemydialogue(str); cnt = 100; _global.player.xvel = -1; onEnterFrame = function () { var _local1 = _root; var _local2 = _global; cnt--; if (_local1.bg._x < 0) { _local1.bg._x = _local1.bg._x + (-1 * _local2.player.xvel); _local1.enemy1._x = _local1.enemy1._x + (-1 * _local2.player.xvel); _local1.enemy2._x = _local1.enemy2._x + (-1 * _local2.player.xvel); _local2.screenscroll = true; } else { _local1.bg._x = 0; _local2.screenscroll = false; } if (cnt < 1) { _local1._alpha = _local1._alpha - 1; _local1.global_sound.setVolume(_local1._alpha); if (_local1._alpha < 1) { Key.removeListener(_parent.newListener); _local1.global_sound.setVolume(0); _local1._alpha = 100; _local1._visible = false; _local1.gotoAndPlay("init"); _local1.enemy1.removeMovieClip(); _local1.enemy2.removeMovieClip(); ch = 1; while (ch < 4) { _local1["weapon" + ch].removeMovieClip(); ch++; } _local1.alex_hpbar.removeMovieClip(); _local1.player.removeMovieClip(); } } };Symbol 150 MovieClip Frame 1stop(); gotoAndStop(_global.player.weapon);Symbol 156 MovieClip Frame 11if ((f3.hitTest(_root.enemy1) && (_root.enemy1.ground < (_global.player.gyp + 5))) && (_root.enemy1.ground > (_global.player.gyp - 5))) { tellTarget ("_root.enemy1") { if (dead == false) { blockrand = random(blockprob) + 1; if ((blockrand == 1) && (weapon == 0)) { gotoAndStop ("block"); rtf = false; hurt = true; } else { _root.makeBlood(_x, _y - (_height / 2), ground); hp = hp - (_global.player.weaponstr + _global.player.strength); hitcnt = hitcnt + 2; if (hitcnt < (_global.enemystamina + 1)) { _global.normhsnd.start(); } hurt = true; rtf = false; if (hp < 1) { jumpamount = 3; yvel = -jumpamount; rval = 2; } gotoAndStop ("punch_hurt"); } } }; } if ((f3.hitTest(_root.enemy2) && (_root.enemy2.ground < (_global.player.gyp + 5))) && (_root.enemy2.ground > (_global.player.gyp - 5))) { tellTarget ("_root.enemy2") { if (dead == false) { blockrand = random(blockprob) + 1; if ((blockrand == 1) && (weapon == 0)) { gotoAndStop ("block"); rtf = false; hurt = true; } else { _root.makeBlood(_x, _y - (_height / 2), ground); hp = hp - (_global.player.weaponstr + _global.player.strength); hitcnt = hitcnt + 2; if (hitcnt < (_global.enemystamina + 1)) { _global.normhsnd.start(); } hurt = true; rtf = false; if (hp < 1) { jumpamount = 3; yvel = -jumpamount; rval = 2; } gotoAndStop ("punch_hurt"); } } }; } _global.player.punch = false; _global.player.movelocked = false;Symbol 158 MovieClip Frame 12_global.enemyhuffin = false; _global.depth++; ch = 1; while (ch < 4) { if (_root["weapon" + ch] == undefined) { _root.attachMovie(_global.player.weapon, "weapon" + ch, _global.depth); _root["weapon" + ch]._y = _parent._y - (_parent._height / 2); _root["weapon" + ch].thrown = true; _root["weapon" + ch].ground = _global.player.gyp; _root["weapon" + ch].str = _global.player.strength; break; } ch++; } if (_parent._xscale == 100) { _root["weapon" + ch].xvel = 8; _root["weapon" + ch]._x = (_parent._x + (_parent._width / 2)) + (_root["weapon" + ch]._width / 2); } else { _root["weapon" + ch].xvel = -8; _root["weapon" + ch]._x = (_parent._x - (_parent._width / 2)) - (_root["weapon" + ch]._width / 2); } _global.player.kick = false; _global.player.weapon = 0; _global.player.weapontype = ""; _global.player.movelocked = false;Symbol 160 MovieClip [alex] Frame 1stop(); newListener.onKeyDown = function () { var _local1 = _global; var _local2 = _root; if (Key.isDown(32) && (_local1.player.pkd == false)) { _local1.player.pkd = true; if (_local1.paused == false) { prevalign = _local2.my_fmt1.align; tempd1 = _local2.alex_hpbar.dbox1.text; tempd2 = _local2.alex_hpbar.dbox2.text; _local2.alex_hpbar.dbox1.text = ""; _local2.alex_hpbar.dbox2.text = ""; _local2.my_fmt1.align = "center"; _local2.alex_hpbar.dbox1.setNewTextFormat(_local2.my_fmt1); _local2.alex_hpbar.dbox2.setNewTextFormat(_local2.my_fmt1); _local2.alex_hpbar.dbox1.text = "PAUSE"; temppos = _local1.mainloopsnd.position; _local1.mainloopsnd.stop(); _local1.pausesnd.start(); _local1.paused = true; } else { _local2.my_fmt1.align = prevalign; _local2.alex_hpbar.dbox1.setNewTextFormat(_local2.my_fmt1); _local2.alex_hpbar.dbox2.setNewTextFormat(_local2.my_fmt1); _local2.alex_hpbar.dbox1.text = tempd1; _local2.alex_hpbar.dbox2.text = tempd2; _local1.pausesnd.stop(); _local1.mainloopsnd.start(temppos / 1000); _local1.paused = false; } } if (_local1.paused == false) { if (((_local1.player.hurtfall == false) && (_local1.player.huffin == false)) && (_local1.player.afterjump == false)) { if (!_local1.player.kd) { if (Key.isDown(_local1.jumpKey) && (_local1.player.onfloor)) { _local1.jsnd.start(); _local1.player.jump = true; _local1.player.onfloor = false; if (_local1.player.run == true) { if (_local1.player.runCount > 20) { _local1.player.jumpamount = 8; } else { _local1.player.jumpamount = 6; } } else { _local1.player.jumpamount = 6; } _local1.player.yvel = -_local1.player.jumpamount; _local2.shadoww._visible = true; _local1.player.kd = true; } else if ((_local1.player.punch == false) && (_local1.player.kick == false)) { if (Key.isDown(_local1.punchKey)) { _local1.player.punch = true; _local1.player.kd = true; if (!_local1.player.jump) { _local1.player.xvel = 0; } } else if (Key.isDown(_local1.kickKey)) { _local1.player.kick = true; _local1.player.kd = true; if (!_local1.player.jump) { _local1.player.xvel = 0; } } } } } } }; newListener.onKeyUp = function () { var _local1 = _global; if (((!Key.isDown(_local1.kickKey)) or (!Key.isDown(_local1.punchKey))) or (!Key.isDown(_local1.jumpKey))) { _local1.player.kd = false; } if (!Key.isDown(32)) { _local1.player.pkd = false; } }; onEnterFrame = function () { var _local1 = _global; var _local2 = _root; var _local3 = this; if (_local1.paused == false) { current_mc.play(); if (_local1.player.hp < 2) { _local2.alex_hpbar.hpbar.gotoAndStop(1); } else { _local2.alex_hpbar.hpbar.gotoAndStop(_local1.player.hp); } if (!(_local2.alex_hpbar.dbox1.text === "")) { _local1.dbcnt1--; if (_local1.dbcnt1 < 1) { _local1.dbcnt1 = 50; _local2.alex_hpbar.dbox1.text = ""; } } if (!(_local2.alex_hpbar.dbox2.text === "")) { _local1.dbcnt2--; if (_local1.dbcnt2 < 1) { _local1.dbcnt2 = 50; _local2.alex_hpbar.dbox2.text = ""; } } _local2.alex_hpbar.money.text = "$ " + _local1.player.money; if (_local1.player.hurtfall == false) { _local1.naturalseltimer--; if (_local1.naturalseltimer < 1) { _local1.naturalseltimer = 100; if (_local1.naturalsel == "enemy1") { _local1.naturalsel = "enemy2"; } else { _local1.naturalsel = "enemy1"; } } if (_local1.totalenemies > 0) { if (_local2.enemy1 == undefined) { _local1.enemyattacher(1); } if (_local2.enemy2 == undefined) { _local1.enemyattacher(2); } } if (_local1.player.hurt == false) { if (_local1.player.huffin == false) { _x = (_x + _local1.player.xvel); if (_local1.player.jump == false) { _local1.player.gyp = _y; } if (_local1.player.afterjump == false) { if (((_local1.player.punch == false) && (_local1.player.kick == false)) or (_local1.player.jump == true)) { if ((Key.isDown(_local1.runKey) && (_local1.player.walk)) && (!((_local1.player.directio == "up") or (_local1.player.directio == "down")))) { _local1.player.run = true; _local1.player.runCount++; } else { _local1.player.run = false; _local1.player.runCount = 0; } if (Key.isDown(40)) { if (!_local1.player.bottombounds) { _local1.player.gyp = _local1.player.gyp + 1; } if (Key.isDown(37)) { _xscale = -100; if (!_local1.player.jump) { _local1.player.walk = true; _local1.player.directio = "downleft"; if (!_local1.player.run) { _local1.player.xvel = -2; } else { _local1.player.xvel = -4; } } _y = (_y + 1); } else if (Key.isDown(39)) { _xscale = 100; if (!_local1.player.jump) { _local1.player.walk = true; _local1.player.directio = "downleft"; if (!_local1.player.run) { _local1.player.xvel = 2; } else { _local1.player.xvel = 4; } } _y = (_y + 1); } else { if (!_local1.player.jump) { _local1.player.xvel = 0; } _local1.player.walk = true; _local1.player.directio = "down"; _y = (_y + 1); } } else if (Key.isDown(38)) { _local1.player.gyp = _local1.player.gyp - 1; if (Key.isDown(37)) { _xscale = -100; if (!_local1.player.jump) { _local1.player.walk = true; _local1.player.directio = "upleft"; if (!_local1.player.run) { _local1.player.xvel = -2; } else { _local1.player.xvel = -4; } } _y = (_y - 1); } else if (Key.isDown(39)) { _xscale = 100; if (!_local1.player.jump) { _local1.player.walk = true; _local1.player.directio = "upleft"; if (!_local1.player.run) { _local1.player.xvel = 2; } else { _local1.player.xvel = 4; } } _y = (_y - 1); } else { if (!_local1.player.jump) { _local1.player.xvel = 0; } _local1.player.walk = true; _local1.player.directio = "up"; _y = (_y - 1); } } else if (Key.isDown(37)) { _xscale = -100; if (!_local1.player.jump) { _local1.player.walk = true; _local1.player.directio = "left"; if (!_local1.player.run) { _local1.player.xvel = -2; } else { _local1.player.xvel = -4; } } } else if (Key.isDown(39)) { _xscale = 100; if (!_local1.player.jump) { _local1.player.walk = true; _local1.player.directio = "right"; if (!_local1.player.run) { _local1.player.xvel = 2; } else { _local1.player.xvel = 4; } } } else { if (_local1.player.xvel > 0) { if (!_local1.player.jump) { _local1.player.xvel = _local1.player.xvel - 0.5; } } if (_local1.player.xvel < 0) { if (!_local1.player.jump) { _local1.player.xvel = _local1.player.xvel + 0.5; } } _local1.player.walk = false; } } } if (_local1.player.weapon == 0) { if (_local1.player.afterjump == true) { _local1.player.xvel = 0; gotoAndStop ("afterjump"); _local1.player.afterjumpcnt++; if (_local1.player.afterjumpcnt > 5) { _local1.player.afterjumpcnt = 0; _local1.player.punch = false; _local1.player.kick = false; _local1.player.afterjump = false; _local1.player.jump = false; _local1.player.onfloor = true; } } else if (_local1.player.block == true) { gotoAndStop ("block"); _local1.player.blockcnt++; if (_local1.player.blockcnt > 10) { _local1.player.blockcnt = 0; _local1.player.block = false; } } else if (_local1.player.movelocked == false) { if (_local1.player.kick == true) { if (_local1.enemyhuffin == true) { _local1.player.movelocked = true; gotoAndStop ("upperkick"); } else { _local1.player.movelocked = true; gotoAndStop ("kick"); } } else if (_local1.player.punch == true) { if (_local1.player.jump == true) { _local1.player.movelocked = true; gotoAndStop ("jump_punch"); } else if (_local1.enemyhuffin == true) { _local1.player.movelocked = true; gotoAndStop ("uppercut"); } else { _local1.player.movelocked = true; gotoAndStop ("punch"); } } else if (_local1.player.jump == true) { gotoAndStop ("jump"); } else if (_local1.player.run == true) { gotoAndStop ("run"); } else if (_local1.player.walk == true) { gotoAndStop ("walk"); } else { gotoAndStop ("stand"); } } } else if (_local1.player.afterjump == true) { _local1.player.xvel = 0; gotoAndStop(_local1.player.weapontype + "_afterjump"); _local1.player.afterjumpcnt++; if (_local1.player.afterjumpcnt > 5) { _local1.player.afterjumpcnt = 0; _local1.player.punch = false; _local1.player.kick = false; _local1.player.afterjump = false; _local1.player.jump = false; _local1.player.onfloor = true; } } else if (_local1.player.block == true) { _local1.player.block = false; } else if (_local1.player.kick == true) { gotoAndStop(_local1.player.weapontype + "_throw"); } else if (_local1.player.punch == true) { gotoAndStop(_local1.player.weapontype + "_punch"); } else if (_local1.player.jump == true) { gotoAndStop(_local1.player.weapontype + "_jump"); } else if (_local1.player.run == true) { gotoAndStop(_local1.player.weapontype + "_run"); } else if (_local1.player.walk == true) { gotoAndStop(_local1.player.weapontype + "_walk"); } else { gotoAndStop(_local1.player.weapontype + "_stand"); } } } _y = (_y + _local1.player.yvel); _local2.shadoww._x = _x; _local2.shadoww._y = _local1.player.gyp; _local2.shadoww._xscale = (_local2.shadoww._yscale = _local1.player.yvel * 16); if ((_y < _local1.player.gyp) && (_local1.player.onfloor == false)) { _local1.player.yvel = _local1.player.yvel + _local1.player.gravity; } else { if (_local1.player.jump) { _local1.player.afterjump = true; } _local1.player.yvel = 0; _local2.shadoww._visible = false; } if (_y > 210) { _y = 210; } if (_local1.player.gyp > 210) { _local1.player.gyp = 210; _local1.player.bottombounds = true; } else { _local1.player.bottombounds = false; } } if (_local1.player.hurt == true) { _local1.player.rt--; if (_local1.player.hitcnt > (_local1.player.stamina - 1)) { _local1.player.rt = 20; gotoAndStop ("huffin"); _local1.player.hitcnt = 0; _local1.player.huffin = true; } if (_local1.player.rt < 1) { _local1.player.rt = 10; if (_local1.player.stand == true) { gotoAndStop ("stand"); } _local1.player.hurt = false; _local1.player.huffin = false; } } if (_local1.player.hurtfall == true) { _local2.shadoww._x = _x; if (_local1.player.fallanim == true) { gotoAndStop ("hurtfall"); if (_y <= _local1.player.gyp) { if (_local1.player.headonfall == true) { _local2.player.hurtfall.gotoAndStop(3); } _y = (_y + _local1.player.yvel); } else { _local2.shadoww._visible = false; _y = _local1.player.gyp; _local1.player.fallanim = false; if (_local1.player.headonfall == true) { _local3.hurtfall.gotoAndStop(4); } else { _local1.player.xvel = 0; _local3.hurtfall.gotoAndStop(2); } } } _x = (_x + _local1.player.xvel); _local1.player.yvel = _local1.player.yvel + _local1.player.gravity; _local1.player.hurtfallcnt--; if ((_local1.player.hurtfallcnt < 20) && (_local1.player.hurtfallcnt > 10)) { _local1.player.xvel = 0; _local3.hurtfall.gotoAndStop(2); } if (_local1.player.hurtfallcnt < 10) { gotoAndStop ("afterjump"); } if (_local1.player.hurtfallcnt < 1) { _local1.player.movelocked = false; _local1.player.huffin = false; _local1.enemyhuffin = false; _local1.player.jumphurt = false; _local1.player.stand = true; _local1.player.headonfall = false; _local1.player.yvel = 0; _local1.player.jump = false; _local1.player.onfloor = true; _local1.player.gotoAndStop("stand"); _local1.player.hitcnt = 0; _local1.player.punch = false; _local1.player.kick = false; _local1.player.hurtfallcnt = 50; _local1.player.hurtfall = false; } } if (_x > 230.1) { if (_local2.bg._x > _local1.bgrlimit) { _local1.screenscroll = true; _x = 230.1; } else { _local1.screenscroll = false; } } else if (_x < 116) { if (_local2.bg._x < _local1.bgllimit) { _local1.screenscroll = true; _x = 116; } else { _local1.screenscroll = false; } } else { _local1.screenscroll = false; } if (_local1.screenscroll) { _local2.bg._x = _local2.bg._x + (-1 * _local1.player.xvel); _local2.enemy1._x = _local2.enemy1._x + (-1 * _local1.player.xvel); _local2.enemy2._x = _local2.enemy2._x + (-1 * _local1.player.xvel); } } else { current_mc.stop(); if (!(_local2.alex_hpbar.dbox2.text === "")) { tempd2 = _local2.alex_hpbar.dbox2.text; _local2.alex_hpbar.dbox2.text = ""; } } };Symbol 160 MovieClip [alex] Frame 5_global.player.jumpamount = 6; _global.player.movelocked = false;Symbol 160 MovieClip [alex] Frame 7_global.psnd.start();Symbol 160 MovieClip [alex] Frame 8_global.psnd.start();Symbol 160 MovieClip [alex] Frame 9_global.psnd.start();Symbol 160 MovieClip [alex] Frame 10_global.psnd.start();Symbol 160 MovieClip [alex] Frame 11if (!(_global.player.weapon === 0)) { _global.depth++; ch = 1; while (ch < 4) { if (_root["weapon" + ch] == undefined) { _root.attachMovie(_global.player.weapon, "weapon" + ch, _global.depth); break; } ch++; } _root["weapon" + ch]._y = _y - (_height / 2); _root["weapon" + ch].hitanim = true; _root["weapon" + ch].ground = _global.player.gyp; if (_xscale == 100) { _root["weapon" + ch].xvel = 2; _root["weapon" + ch]._x = _x + (_width / 2); } else { _root["weapon" + ch].xvel = -2; _root["weapon" + ch]._x = _x - (_width / 2); } _global.player.kick = false; _global.player.weapon = 0; } _root.makeBlood(_x, _y - _height, _global.player.gyp); _global.player.movelocked = false;Symbol 160 MovieClip [alex] Frame 12if (!(_global.player.weapon === 0)) { _global.depth++; ch = 1; while (ch < 4) { if (_root["weapon" + ch] == undefined) { _root.attachMovie(_global.player.weapon, "weapon" + ch, _global.depth); break; } ch++; } _root["weapon" + ch]._y = _y - (_height / 2); _root["weapon" + ch].hitanim = true; _root["weapon" + ch].ground = _global.player.gyp; if (_xscale == 100) { _root["weapon" + ch].xvel = 2; _root["weapon" + ch]._x = _x + (_width / 2); } else { _root["weapon" + ch].xvel = -2; _root["weapon" + ch]._x = _x - (_width / 2); } _global.player.kick = false; _global.player.weapon = 0; } _root.makeBlood(_x, _y - _height, _global.player.gyp); _global.player.movelocked = false;Symbol 160 MovieClip [alex] Frame 13if (!(_global.player.weapon === 0)) { _global.depth++; ch = 1; while (ch < 4) { if (_root["weapon" + ch] == undefined) { _root.attachMovie(_global.player.weapon, "weapon" + ch, _global.depth); break; } ch++; } _root["weapon" + ch]._y = _y - (_height / 2); _root["weapon" + ch].hitanim = true; _root["weapon" + ch].ground = _global.player.gyp; if (_xscale == 100) { _root["weapon" + ch].xvel = 2; _root["weapon" + ch]._x = _x + (_width / 2); } else { _root["weapon" + ch].xvel = -2; _root["weapon" + ch]._x = _x - (_width / 2); } _global.player.kick = false; _global.player.weapon = 0; } _root.makeBlood(_x, _y - _height, _global.player.gyp);Symbol 160 MovieClip [alex] Frame 15_global.blocksnd.start(); if (_xscale == 100) { _x = (_x - 5); } else { _x = (_x + 5); }Symbol 160 MovieClip [alex] Frame 20_global.player.jumpamount = 6;Symbol 160 MovieClip [alex] Frame 21_global.weaponsnd.start();Symbol 160 MovieClip [alex] Frame 22_global.weaponsnd.start();Symbol 168 MovieClip Frame 1stop(); if (_parent._name == "enemy1") { _global.naturalsel = "enemy2"; } else { _global.naturalsel = "enemy1"; }Symbol 168 MovieClip Frame 7_global.deathsnd.start(); str = "BARRY: \"OUCHH!\""; _root.enemydialogue(str, "left"); _root.makeBlood(_parent._x, _parent._y, _parent.ground); onEnterFrame = function () { if (_global.paused == false) { play(); } else { stop(); } };Symbol 168 MovieClip Frame 40stop(); _parent.removeMovieClip();Symbol 173 MovieClip Frame 1if (hitTest(_root.player) && (_global.player.hurtfall == false)) { if ((((_global.player.punch == true) or (_global.player.kick == true)) && ((_root.player._xscale + _parent._parent._xscale) == 0)) && ((random(_global.player.blockprob) + 1) == 1)) { trace("yes"); _global.player.block = true; } else if (_global.player.jump == true) { _global.hardhsnd.start(); _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; _global.player.jump = false; _global.player.jumphurt = true; _global.player.hurtfall = true; _global.player.fallanim = true; _global.player.walk = false; _global.player.hurt = true; _global.player.stand = false; _global.player.huffin = true; _global.player.yvel = Math.abs(_global.player.yvel); if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } } else if (_global.player.block == false) { if (_parent._parent.jump == false) { _global.player.hp = _global.player.hp - 5; _global.player.hitcnt++; } else { _global.player.hp = _global.player.hp - 5; _global.player.hitcnt = _global.player.hitcnt + 2; } _global.normhsnd.start(); _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; _global.player.hurt = true; _root.player.gotoAndStop("punch_hurt"); } }Symbol 175 MovieClip Frame 10_parent.punch = false; _parent.jumppunch = false;Symbol 176 MovieClip Frame 1if (hitTest(_root.player) && (_global.player.hurtfall == false)) { _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; if ((((_global.player.punch == true) or (_global.player.kick == true)) && ((_root.player._xscale + _parent._parent._xscale) == 0)) && ((random(_global.player.blockprob) + 1) == 1)) { trace("yes"); _global.player.block = true; } else if (_global.player.jump == true) { _global.hardhsnd.start(); _global.player.jump = false; _global.player.jumphurt = true; _global.player.hurtfall = true; _global.player.fallanim = true; _global.player.walk = false; _global.player.hurt = true; _global.player.stand = false; _global.player.huffin = true; _global.player.yvel = Math.abs(_global.player.yvel); if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } } else if (_global.player.block == false) { if (_parent._parent.jump == false) { _global.player.hp = _global.player.hp - 5; _global.player.hitcnt++; } else { _global.player.hp = _global.player.hp - 5; _global.player.hitcnt = _global.player.hitcnt + 2; } _global.normhsnd.start(); _global.player.hurt = true; _root.player.gotoAndStop("kick_hurt"); } }Symbol 177 MovieClip Frame 9_parent.kick = false; _parent.jumpkick = false;Symbol 183 MovieClip Frame 1if (hitTest(_root.player) && (_global.player.hurtfall == false)) { _global.hardhsnd.start(); _global.player.hurtfall = true; _global.player.block = false; _global.player.fallanim = true; _global.player.punch = false; _global.player.kick = false; _global.player.hurt = true; _global.player.jump = false; _global.player.onfloor = true; _global.player.yvel = -_global.player.jumpamount; _global.player.gyp = _root.player._y; _global.player.hitcnt++; if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } }Symbol 184 MovieClip Frame 9_parent.runattack = false; _parent.patience = 50; _parent.uppercut = false;Symbol 188 MovieClip Frame 1if (hitTest(_root.player) && (_global.player.hurtfall == false)) { _global.hardhsnd.start(); _global.player.hurtfall = true; _global.player.block = false; _global.player.fallanim = true; _global.player.punch = false; _global.player.kick = false; _global.player.hurt = true; _global.player.jump = false; _global.player.onfloor = true; _global.player.yvel = -_global.player.jumpamount; _global.player.gyp = _root.player._y; _global.player.hitcnt++; if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } }Symbol 189 MovieClip Frame 6_parent.runattack = false; _parent.patience = 50; _parent.upperkick = false;Symbol 198 MovieClip Frame 1if (_global.player.hurtfall == true) { _parent.punch = false; }Symbol 198 MovieClip Frame 11if (f3.hitTest(_root.player) && (_global.player.hurtfall == false)) { if ((((_global.player.punch == true) or (_global.player.kick == true)) && ((_root.player._xscale + _parent._parent._xscale) == 0)) && ((random(_global.player.blockprob) + 1) == 1)) { _global.player.block = true; } else if ((_global.player.jump == true) or (_global.player.huffin == true)) { _global.hardhsnd.start(); _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; _global.player.jump = false; _global.player.jumphurt = true; _global.player.hurtfall = true; _global.player.fallanim = true; _global.player.walk = false; _global.player.hurt = true; _global.player.stand = false; _global.player.huffin = true; _global.player.yvel = Math.abs(_global.player.yvel); if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } } else if (_global.player.block == false) { _global.normhsnd.start(); _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; _global.player.hurt = true; _root.player.gotoAndStop("punch_hurt"); _global.player.hp = _global.player.hp - 10; _global.player.hitcnt = _global.player.hitcnt + 2; } } _parent.runattack = false; _parent.patience = 50; _parent.punch = false;Symbol 200 MovieClip Frame 1if (_global.player.hurtfall == true) { _parent.kick = false; }Symbol 200 MovieClip Frame 11_parent.runattack = false; _parent.patience = 50; _parent.kick = false; _global.depth++; ch = 1; while (ch < 4) { if (_root["weapon" + ch] == undefined) { _root.attachMovie(_parent.weapon, "weapon" + ch, _global.depth); break; } ch++; } _root["weapon" + ch]._y = _parent._y - (_parent._height / 2); _root["weapon" + ch].thrown = true; _root["weapon" + ch].ground = _parent._y; _root["weapon" + ch].str = 3; if (_parent._xscale == 100) { _root["weapon" + ch].xvel = 8; _root["weapon" + ch]._x = (_parent._x + (_parent._width / 2)) + (_root["weapon" + ch]._width / 2); } else { _root["weapon" + ch].xvel = -8; _root["weapon" + ch]._x = (_parent._x - (_parent._width / 2)) - (_root["weapon" + ch]._width / 2); } _parent.weapon = 0; _parent.weapontype = ""; _parent.selectedwep = "";Symbol 202 MovieClip [barry] Frame 1stop(); this.enemyfunction = _root.enemyfunction; this.onEnterFrame = this.enemyfunction;Symbol 202 MovieClip [barry] Frame 2this.enemyweapondrop = _root.enemyweapondrop; enemyweapondrop();Symbol 202 MovieClip [barry] Frame 3this.enemyweapondrop = _root.enemyweapondrop; enemyweapondrop();Symbol 202 MovieClip [barry] Frame 5this.enemyweapondrop = _root.enemyweapondrop; enemyweapondrop();Symbol 202 MovieClip [barry] Frame 6punch = (kick = (uppercut = (upperkick = false)));Symbol 202 MovieClip [barry] Frame 7_global.psnd.start();Symbol 202 MovieClip [barry] Frame 8_global.psnd.start();Symbol 202 MovieClip [barry] Frame 10_global.psnd.start();Symbol 202 MovieClip [barry] Frame 12_global.blocksnd.start(); if (_xscale == 100) { _x = (_x - 5); } else { _x = (_x + 5); } switch (random(3)) { case 0 : str = "BARRY: \"TRY AGAIN!\""; break; case 1 : str = "BARRY: \"MISSED ME!\""; break; case 2 : str = "BARRY: \"HEH IDIOT!\""; } _root.enemydialogue(str, "left");Symbol 202 MovieClip [barry] Frame 18_global.weaponsnd.start();Symbol 202 MovieClip [barry] Frame 19_global.weaponsnd.start();Symbol 205 MovieClip [enemy1_deadfx] Frame 1_alpha = 70; onEnterFrame = function () { if (_global.paused == false) { _alpha = (_alpha - 10); if (_alpha < 1) { this.removeMovieClip(); } } };Symbol 210 MovieClip [coin] Frame 1if (ground == undefined) { ground = _y; gravity = 1; jumpamount = 8; yvel = -jumpamount; bounce = 0; } onEnterFrame = function () { var _local1 = _root; var _local2 = this; var _local3 = _global; if (_local3.paused == false) { play(); if (bounce > 9) { _local2.removeMovieClip(); } if (_local3.screenscroll) { _x = (_x + (-1 * _local3.player.xvel)); } yvel = yvel + gravity; _y = (_y + yvel); if (_y > ground) { _local3.coinsnd.start(); bounce++; yvel = -jumpamount; } if (((((_local3.player.gyp < (ground + 10)) && (_local3.player.gyp > (ground - 10))) && (_local1.player._x < (_x + 10))) && (_local1.player._x > (_x - 10))) && (_local3.player.jump == false)) { _local3.player.money = _local3.player.money + coinvalue; _local3.coingetsnd.start(); _local2.removeMovieClip(); } if ((_local1.player.getDepth() < _local2.getDepth()) && (_local1.player._y > ground)) { _local2.swapDepths(_local1.player); } if ((_local1.player.getDepth() > _local2.getDepth()) && (_local1.player._y < ground)) { _local2.swapDepths(_local1.player); } if ((_local1.enemy1.getDepth() < _local2.getDepth()) && (_local1.enemy1._y > ground)) { _local2.swapDepths(_local1.enemy1); } if ((_local1.enemy1.getDepth() > _local2.getDepth()) && (_local1.enemy1._y < ground)) { _local2.swapDepths(_local1.enemy1); } if ((_local1.enemy2.getDepth() < _local2.getDepth()) && (_local1.enemy2._y > ground)) { _local2.swapDepths(_local1.enemy2); } if ((_local1.enemy2.getDepth() > _local2.getDepth()) && (_local1.enemy2._y < ground)) { _local2.swapDepths(_local1.enemy2); } } else { stop(); } };Symbol 226 MovieClip [alex_hpbar] Frame 1_x = 0; _y = 0;Symbol 228 MovieClip [plank] Frame 1var thrown; var ground; var str; var weapontype = "ohw"; var weaponname = "plank"; onEnterFrame = function () { var _local1 = _global; var _local2 = _root; var _local3 = this; if (_local1.paused == false) { _x = (_x + xvel); _rotation = (_rotation + (xvel * 5)); if (_local1.screenscroll) { _x = (_x + (-1 * _local1.player.xvel)); } if (thrown == true) { if (hitTest(_local2.bgimg)) { _local1.depth++; _local2.attachMovie("plankfx", "plankfx" + _local1.depth, _local1.depth); _local2["plankfx" + _local1.depth]._x = _x; _local2["plankfx" + _local1.depth]._y = _y; _local2["plankfx" + _local1.depth]._rotation = _rotation; } if ((_x < _local2.bg._x) or (_x > (_local2.bg._x + _local2.bg._width))) { _local1.plankdropsnd.start(); thrown = false; if (Math.abs(xvel) == xvel) { xvel = -4; } else { xvel = 4; } hitanim = true; } if (((hitTest(_local2.enemy1) && (_local2.enemy1._y > (ground - 5))) && (_local2.enemy1._y < (ground + 5))) && (_local2.enemy1.dead == false)) { _local1.normhsnd.start(); _local2.enemy1.wepstr = str; tellTarget ("_root.enemy1") { blockrand = random(blockprob) + 1; if ((blockrand == 1) && (weapon == 0)) { gotoAndStop ("block"); rtf = false; hurt = true; } else { hitcnt = hitcnt + 2; hp = hp - wepstr; jumpamount = 5; yvel = -jumpamount; rval = 2; hurt = true; rtf = false; gotoAndStop ("punch_hurt"); } }; thrown = false; if (Math.abs(xvel) == xvel) { xvel = -4; } else { xvel = 4; } hitanim = true; } if (((hitTest(_local2.enemy2) && (_local2.enemy2._y > (ground - 5))) && (_local2.enemy2._y < (ground + 5))) && (_local2.enemy2.dead == false)) { _local1.normhsnd.start(); _local2.enemy2.wepstr = str; tellTarget ("_root.enemy2") { blockrand = random(blockprob) + 1; if ((blockrand == 1) && (weapon == 0)) { gotoAndStop ("block"); rtf = false; hurt = true; } else { hitcnt = hitcnt + 2; hp = hp - wepstr; jumpamount = 5; yvel = -jumpamount; rval = 2; hurt = true; rtf = false; gotoAndStop ("punch_hurt"); } }; thrown = false; if (Math.abs(xvel) == xvel) { xvel = -4; } else { xvel = 4; } hitanim = true; } if ((hitTest(_local2.player) && (_local2.player._y > (ground - 5))) && (_local2.player._y < (ground + 5))) { _local1.normhsnd.start(); if ((((_local1.player.punch == true) or (_local1.player.kick == true)) && ((_local2.player._xscale + _parent._parent._xscale) == 0)) && ((random(_local1.player.blockprob) + 1) == 1)) { _local1.player.block = true; } else { _local1.player.hitcnt++; if ((_local1.player.jump == true) or (_local1.player.huffin == true)) { _local1.hardhsnd.start(); _local1.player.xvel = 0; _local1.player.punch = false; _local1.player.kick = false; _local1.player.jump = false; _local1.player.jumphurt = true; _local1.player.hurtfall = true; _local1.player.fallanim = true; _local1.player.walk = false; _local1.player.hurt = true; _local1.player.stand = false; _local1.player.huffin = true; _local1.player.yvel = Math.abs(_local1.player.yvel); if (_parent._parent._xscale == _local2.player._xscale) { _local1.player.headonfall = true; } if (_parent._parent._x > _local2.player._x) { _local1.player.xvel = -1; } else { _local1.player.xvel = 1; } } else if (_local1.player.block == false) { _local1.player.hp = _local1.player.hp - str; _local1.player.xvel = 0; _local1.player.punch = false; _local1.player.kick = false; _local1.player.hurt = true; _local2.player.gotoAndStop("punch_hurt"); _local1.player.hitcnt++; } } thrown = false; if (Math.abs(xvel) == xvel) { xvel = -4; } else { xvel = 4; } hitanim = true; } } else if (hitanim == true) { if (_y < ground) { _y = (_y + 3); } else { _local1.plankdropsnd.start(); xvel = 0; _rotation = 0; hitanim = false; if (_y > 206) { _y = 206; } } } else if (((hitTest(_local2.shadoww) && (_local1.player.jump == false)) && ((_local1.player.punch == true) or (_local1.player.kick == true))) && (_local1.player.weapon == 0)) { _local1.player.weapon = "plank"; _local1.player.weapontype = "ohw"; _local1.player.punch = false; _local1.player.kick = false; _local1.player.afterjump = true; _local2.player.gotoAndStop("afterjump"); _local1.wpicksnd.start(); _local3.removeMovieClip(); } if ((_local2.player.getDepth() < _local3.getDepth()) && (_local2.player._y > ground)) { _local3.swapDepths(_local2.player); } if ((_local2.player.getDepth() > _local3.getDepth()) && (_local2.player._y < ground)) { _local3.swapDepths(_local2.player); } if ((_local2.enemy1.getDepth() < _local3.getDepth()) && (_local2.enemy1._y > ground)) { _local3.swapDepths(_local2.enemy1); } if ((_local2.enemy1.getDepth() > _local3.getDepth()) && (_local2.enemy1._y < ground)) { _local3.swapDepths(_local2.enemy1); } if ((_local2.enemy2.getDepth() < _local3.getDepth()) && (_local2.enemy2._y > ground)) { _local3.swapDepths(_local2.enemy2); } if ((_local2.enemy2.getDepth() > _local3.getDepth()) && (_local2.enemy2._y < ground)) { _local3.swapDepths(_local2.enemy2); } if (_x < _local2.bg._x) { _x = _local2.bg._x; } if (_x > (_local2.bg._x + _local2.bg._width)) { _x = (_local2.bg._x + _local2.bg._width); } if (hitTest(_local2.bgimg)) { _visible = true; } else { _visible = false; } } };Symbol 229 MovieClip [plankfx] Frame 1_alpha = 70; onEnterFrame = function () { if (_global.paused == false) { _alpha = (_alpha - 10); if (_alpha < 1) { this.removeMovieClip(); } } };Symbol 241 MovieClip Frame 1stop(); stopAllSounds();Symbol 242 MovieClip [knuckle] Frame 1var thrown; var ground; var str; var weapontype = "ohw"; var weaponname = "knuckle"; onEnterFrame = function () { var _local1 = _global; var _local2 = _root; var _local3 = this; if (_local1.paused == false) { _x = (_x + xvel); if (_local1.screenscroll) { _x = (_x + (-1 * _local1.player.xvel)); } if (thrown == true) { if (hitTest(_local2.bgimg)) { _local1.depth++; _local2.attachMovie("knucklefx", "knucklefx" + _local1.depth, _local1.depth); _local2["knucklefx" + _local1.depth]._x = _x; _local2["knucklefx" + _local1.depth]._y = _y; } if ((_x < _local2.bg._x) or (_x > (_local2.bg._x + _local2.bg._width))) { _local1.knuckledropsnd.start(); thrown = false; if (Math.abs(xvel) == xvel) { xvel = -4; } else { xvel = 4; } hitanim = true; } if (((hitTest(_local2.enemy1) && (_local2.enemy1._y > (ground - 5))) && (_local2.enemy1._y < (ground + 5))) && (_local2.enemy1.dead == false)) { _local1.normhsnd.start(); _local2.enemy1.wepstr = str; tellTarget ("_root.enemy1") { blockrand = random(blockprob) + 1; if ((blockrand == 1) && (weapon == 0)) { gotoAndStop ("block"); rtf = false; hurt = true; } else { hitcnt = hitcnt + 2; hp = hp - wepstr; jumpamount = 5; yvel = -jumpamount; rval = 2; hurt = true; rtf = false; gotoAndStop ("punch_hurt"); } }; thrown = false; if (Math.abs(xvel) == xvel) { xvel = -4; } else { xvel = 4; } hitanim = true; } if (((hitTest(_local2.enemy2) && (_local2.enemy2._y > (ground - 5))) && (_local2.enemy2._y < (ground + 5))) && (_local2.enemy2.dead == false)) { _local1.normhsnd.start(); _local2.enemy2.wepstr = str; tellTarget ("_root.enemy2") { blockrand = random(blockprob) + 1; if ((blockrand == 1) && (weapon == 0)) { gotoAndStop ("block"); rtf = false; hurt = true; } else { hitcnt = hitcnt + 2; hp = hp - wepstr; jumpamount = 5; yvel = -jumpamount; rval = 2; hurt = true; rtf = false; gotoAndStop ("punch_hurt"); } }; thrown = false; if (Math.abs(xvel) == xvel) { xvel = -4; } else { xvel = 4; } hitanim = true; } if ((hitTest(_local2.player) && (_local2.player._y > (ground - 5))) && (_local2.player._y < (ground + 5))) { _local1.normhsnd.start(); if ((((_local1.player.punch == true) or (_local1.player.kick == true)) && ((_local2.player._xscale + _parent._parent._xscale) == 0)) && ((random(_local1.player.blockprob) + 1) == 1)) { _local1.player.block = true; } else { _local1.player.hitcnt++; if ((_local1.player.jump == true) or (_local1.player.huffin == true)) { _local1.hardhsnd.start(); _local1.player.xvel = 0; _local1.player.punch = false; _local1.player.kick = false; _local1.player.jump = false; _local1.player.jumphurt = true; _local1.player.hurtfall = true; _local1.player.fallanim = true; _local1.player.walk = false; _local1.player.hurt = true; _local1.player.stand = false; _local1.player.huffin = true; _local1.player.yvel = Math.abs(_local1.player.yvel); if (_parent._parent._xscale == _local2.player._xscale) { _local1.player.headonfall = true; } if (_parent._parent._x > _local2.player._x) { _local1.player.xvel = -1; } else { _local1.player.xvel = 1; } } else if (_local1.player.block == false) { _local1.player.hp = _local1.player.hp - str; _local1.player.xvel = 0; _local1.player.punch = false; _local1.player.kick = false; _local1.player.hurt = true; _local2.player.gotoAndStop("punch_hurt"); _local1.player.hitcnt++; } } thrown = false; if (Math.abs(xvel) == xvel) { xvel = -4; } else { xvel = 4; } hitanim = true; } } else if (hitanim == true) { if (_y < ground) { _y = (_y + 3); } else { _local1.knuckledropsnd.start(); xvel = 0; hitanim = false; if (_y > 206) { _y = 206; } } } else if (((hitTest(_local2.shadoww) && (_local1.player.jump == false)) && ((_local1.player.punch == true) or (_local1.player.kick == true))) && (_local1.player.weapon == 0)) { _local1.player.weapon = "knuckle"; _local1.player.weapontype = "ohw"; _local1.player.punch = false; _local1.player.kick = false; _local1.player.afterjump = true; _local2.player.gotoAndStop("afterjump"); _local1.wpicksnd.start(); _local3.removeMovieClip(); } if ((_local2.player.getDepth() < _local3.getDepth()) && (_local2.player._y > ground)) { _local3.swapDepths(_local2.player); } if ((_local2.player.getDepth() > _local3.getDepth()) && (_local2.player._y < ground)) { _local3.swapDepths(_local2.player); } if ((_local2.enemy1.getDepth() < _local3.getDepth()) && (_local2.enemy1._y > ground)) { _local3.swapDepths(_local2.enemy1); } if ((_local2.enemy1.getDepth() > _local3.getDepth()) && (_local2.enemy1._y < ground)) { _local3.swapDepths(_local2.enemy1); } if ((_local2.enemy2.getDepth() < _local3.getDepth()) && (_local2.enemy2._y > ground)) { _local3.swapDepths(_local2.enemy2); } if ((_local2.enemy2.getDepth() > _local3.getDepth()) && (_local2.enemy2._y < ground)) { _local3.swapDepths(_local2.enemy2); } if (_x < _local2.bg._x) { _x = _local2.bg._x; } if (_x > (_local2.bg._x + _local2.bg._width)) { _x = (_local2.bg._x + _local2.bg._width); } if (hitTest(_local2.bgimg)) { _visible = true; } else { _visible = false; } } };Symbol 243 MovieClip [knucklefx] Frame 1_alpha = 70; onEnterFrame = function () { if (_global.paused == false) { _alpha = (_alpha - 10); if (_alpha < 1) { this.removeMovieClip(); } } };Symbol 246 MovieClip [blood] Frame 1stop(); yvel = -jumpamount; removalcnt = 10; onEnterFrame = function () { var _local1 = _root; var _local2 = this; var _local3 = _global; if (_local3.paused == false) { if (_local3.screenscroll) { _x = (_x + (-1 * _local3.player.xvel)); } if (_currentframe == 1) { _x = (_x + xvel); _y = (_y + yvel); yvel = yvel + gravity; if (_y > ground) { gotoAndStop (2); } } else { _alpha = (_alpha - 5); if (_alpha < 1) { _local2.removeMovieClip(); } } if ((_local1.player.getDepth() < _local2.getDepth()) && (_local1.player._y > ground)) { _local2.swapDepths(_local1.player); } if ((_local1.player.getDepth() > _local2.getDepth()) && (_local1.player._y < ground)) { _local2.swapDepths(_local1.player); } if ((_local1.enemy1.getDepth() < _local2.getDepth()) && (_local1.enemy1._y > ground)) { _local2.swapDepths(_local1.enemy1); } if ((_local1.enemy1.getDepth() > _local2.getDepth()) && (_local1.enemy1._y < ground)) { _local2.swapDepths(_local1.enemy1); } if ((_local1.enemy2.getDepth() < _local2.getDepth()) && (_local1.enemy2._y > ground)) { _local2.swapDepths(_local1.enemy2); } if ((_local1.enemy2.getDepth() > _local2.getDepth()) && (_local1.enemy2._y < ground)) { _local2.swapDepths(_local1.enemy2); } } };Symbol 254 MovieClip Frame 1stop(); if (_parent._name == "enemy1") { _global.naturalsel = "enemy2"; } else { _global.naturalsel = "enemy1"; }Symbol 254 MovieClip Frame 7_global.deathsnd.start(); str = "LARRY: \"MOMMY!\""; _root.enemydialogue(str, "left"); _root.makeBlood(_parent._x, _parent._y, _parent.ground); onEnterFrame = function () { if (_global.paused == false) { play(); } else { stop(); } };Symbol 254 MovieClip Frame 40stop(); _parent.removeMovieClip();Symbol 258 MovieClip Frame 1if (hitTest(_root.player) && (_global.player.hurtfall == false)) { if ((((_global.player.punch == true) or (_global.player.kick == true)) && ((_root.player._xscale + _parent._parent._xscale) == 0)) && ((random(_global.player.blockprob) + 1) == 1)) { trace("yes"); _global.player.block = true; } else if (_global.player.jump == true) { _global.hardhsnd.start(); _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; _global.player.jump = false; _global.player.jumphurt = true; _global.player.hurtfall = true; _global.player.fallanim = true; _global.player.walk = false; _global.player.hurt = true; _global.player.stand = false; _global.player.huffin = true; _global.player.yvel = Math.abs(_global.player.yvel); if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } } else if (_global.player.block == false) { if (_parent._parent.jump == false) { _global.player.hp = _global.player.hp - 5; _global.player.hitcnt++; } else { _global.player.hp = _global.player.hp - 5; _global.player.hitcnt = _global.player.hitcnt + 2; } _global.normhsnd.start(); _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; _global.player.hurt = true; _root.player.gotoAndStop("punch_hurt"); } }Symbol 261 MovieClip Frame 10_parent.punch = false; _parent.jumppunch = false;Symbol 262 MovieClip Frame 1if (hitTest(_root.player) && (_global.player.hurtfall == false)) { _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; if ((((_global.player.punch == true) or (_global.player.kick == true)) && ((_root.player._xscale + _parent._parent._xscale) == 0)) && ((random(_global.player.blockprob) + 1) == 1)) { trace("yes"); _global.player.block = true; } else if (_global.player.jump == true) { _global.hardhsnd.start(); _global.player.jump = false; _global.player.jumphurt = true; _global.player.hurtfall = true; _global.player.fallanim = true; _global.player.walk = false; _global.player.hurt = true; _global.player.stand = false; _global.player.huffin = true; _global.player.yvel = Math.abs(_global.player.yvel); if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } } else if (_global.player.block == false) { if (_parent._parent.jump == false) { _global.player.hp = _global.player.hp - 5; _global.player.hitcnt++; } else { _global.player.hp = _global.player.hp - 5; _global.player.hitcnt = _global.player.hitcnt + 2; } _global.normhsnd.start(); _global.player.hurt = true; _root.player.gotoAndStop("kick_hurt"); } }Symbol 263 MovieClip Frame 9_parent.kick = false; _parent.jumpkick = false;Symbol 268 MovieClip Frame 1if (hitTest(_root.player) && (_global.player.hurtfall == false)) { _global.hardhsnd.start(); _global.player.hurtfall = true; _global.player.block = false; _global.player.fallanim = true; _global.player.punch = false; _global.player.kick = false; _global.player.hurt = true; _global.player.jump = false; _global.player.onfloor = true; _global.player.yvel = -_global.player.jumpamount; _global.player.gyp = _root.player._y; _global.player.hitcnt++; if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } }Symbol 270 MovieClip Frame 9_parent.runattack = false; _parent.patience = 50; _parent.uppercut = false;Symbol 273 MovieClip Frame 1if (hitTest(_root.player) && (_global.player.hurtfall == false)) { _global.hardhsnd.start(); _global.player.hurtfall = true; _global.player.block = false; _global.player.fallanim = true; _global.player.punch = false; _global.player.kick = false; _global.player.hurt = true; _global.player.jump = false; _global.player.onfloor = true; _global.player.yvel = -_global.player.jumpamount; _global.player.gyp = _root.player._y; _global.player.hitcnt++; if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } }Symbol 275 MovieClip Frame 6_parent.runattack = false; _parent.patience = 50; _parent.upperkick = false;Symbol 284 MovieClip Frame 1if (_global.player.hurtfall == true) { _parent.punch = false; }Symbol 284 MovieClip Frame 11if (f3.hitTest(_root.player) && (_global.player.hurtfall == false)) { if ((((_global.player.punch == true) or (_global.player.kick == true)) && ((_root.player._xscale + _parent._parent._xscale) == 0)) && ((random(_global.player.blockprob) + 1) == 1)) { _global.player.block = true; } else if ((_global.player.jump == true) or (_global.player.huffin == true)) { _global.hardhsnd.start(); _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; _global.player.jump = false; _global.player.jumphurt = true; _global.player.hurtfall = true; _global.player.fallanim = true; _global.player.walk = false; _global.player.hurt = true; _global.player.stand = false; _global.player.huffin = true; _global.player.yvel = Math.abs(_global.player.yvel); if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } } else if (_global.player.block == false) { _global.normhsnd.start(); _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; _global.player.hurt = true; _root.player.gotoAndStop("punch_hurt"); _global.player.hp = _global.player.hp - 10; _global.player.hitcnt = _global.player.hitcnt + 2; } } _parent.runattack = false; _parent.patience = 50; _parent.punch = false;Symbol 286 MovieClip Frame 1if (_global.player.hurtfall == true) { _parent.punch = false; }Symbol 286 MovieClip Frame 11_parent.runattack = false; _parent.patience = 50; _parent.kick = false; _global.depth++; ch = 1; while (ch < 4) { if (_root["weapon" + ch] == undefined) { _root.attachMovie(_parent.weapon, "weapon" + ch, _global.depth); break; } ch++; } _root["weapon" + ch]._y = _parent._y - (_parent._height / 2); _root["weapon" + ch].thrown = true; _root["weapon" + ch].ground = _parent._y; _root["weapon" + ch].str = 3; if (_parent._xscale == 100) { _root["weapon" + ch].xvel = 8; _root["weapon" + ch]._x = (_parent._x + (_parent._width / 2)) + (_root["weapon" + ch]._width / 2); } else { _root["weapon" + ch].xvel = -8; _root["weapon" + ch]._x = (_parent._x - (_parent._width / 2)) - (_root["weapon" + ch]._width / 2); } _parent.weapon = 0; _parent.weapontype = ""; _parent.selectedwep = "";Symbol 288 MovieClip [larry] Frame 1stop(); this.enemyfunction = _root.enemyfunction; this.onEnterFrame = this.enemyfunction;Symbol 288 MovieClip [larry] Frame 2this.enemyweapondrop = _root.enemyweapondrop; enemyweapondrop();Symbol 288 MovieClip [larry] Frame 3this.enemyweapondrop = _root.enemyweapondrop; enemyweapondrop();Symbol 288 MovieClip [larry] Frame 5this.enemyweapondrop = _root.enemyweapondrop; enemyweapondrop();Symbol 288 MovieClip [larry] Frame 6punch = (kick = (uppercut = (upperkick = false)));Symbol 288 MovieClip [larry] Frame 7_global.psnd.start();Symbol 288 MovieClip [larry] Frame 8_global.psnd.start();Symbol 288 MovieClip [larry] Frame 10_global.psnd.start();Symbol 288 MovieClip [larry] Frame 12_global.blocksnd.start(); if (_xscale == 100) { _x = (_x - 5); } else { _x = (_x + 5); } switch (random(3)) { case 0 : str = "LARRY: \"HA!\""; break; case 1 : str = "LARRY: \"WHATEVER MAN!\""; break; case 2 : str = "LARRY: \"OH YEAH?\""; } _root.enemydialogue(str, "left");Symbol 288 MovieClip [larry] Frame 18_global.weaponsnd.start();Symbol 288 MovieClip [larry] Frame 19_global.weaponsnd.start();Symbol 296 MovieClip Frame 1stop(); if (_parent._name == "enemy1") { _global.naturalsel = "enemy2"; } else { _global.naturalsel = "enemy1"; }Symbol 296 MovieClip Frame 7_global.deathsnd.start(); str = "CARY: \"BARF!\""; _root.enemydialogue(str, "left"); _root.makeBlood(_parent._x, _parent._y, _parent.ground); onEnterFrame = function () { if (_global.paused == false) { play(); } else { stop(); } };Symbol 296 MovieClip Frame 40stop(); _parent.removeMovieClip();Symbol 300 MovieClip Frame 1if (hitTest(_root.player) && (_global.player.hurtfall == false)) { if ((((_global.player.punch == true) or (_global.player.kick == true)) && ((_root.player._xscale + _parent._parent._xscale) == 0)) && ((random(_global.player.blockprob) + 1) == 1)) { trace("yes"); _global.player.block = true; } else if (_global.player.jump == true) { _global.hardhsnd.start(); _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; _global.player.jump = false; _global.player.jumphurt = true; _global.player.hurtfall = true; _global.player.fallanim = true; _global.player.walk = false; _global.player.hurt = true; _global.player.stand = false; _global.player.huffin = true; _global.player.yvel = Math.abs(_global.player.yvel); if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } } else if (_global.player.block == false) { if (_parent._parent.jump == false) { _global.player.hp = _global.player.hp - 5; _global.player.hitcnt++; } else { _global.player.hp = _global.player.hp - 5; _global.player.hitcnt = _global.player.hitcnt + 2; } _global.normhsnd.start(); _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; _global.player.hurt = true; _root.player.gotoAndStop("punch_hurt"); } }Symbol 302 MovieClip Frame 10_parent.punch = false; _parent.jumppunch = false;Symbol 303 MovieClip Frame 1if (hitTest(_root.player) && (_global.player.hurtfall == false)) { _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; if ((((_global.player.punch == true) or (_global.player.kick == true)) && ((_root.player._xscale + _parent._parent._xscale) == 0)) && ((random(_global.player.blockprob) + 1) == 1)) { trace("yes"); _global.player.block = true; } else if (_global.player.jump == true) { _global.hardhsnd.start(); _global.player.jump = false; _global.player.jumphurt = true; _global.player.hurtfall = true; _global.player.fallanim = true; _global.player.walk = false; _global.player.hurt = true; _global.player.stand = false; _global.player.huffin = true; _global.player.yvel = Math.abs(_global.player.yvel); if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } } else if (_global.player.block == false) { if (_parent._parent.jump == false) { _global.player.hp = _global.player.hp - 5; _global.player.hitcnt++; } else { _global.player.hp = _global.player.hp - 5; _global.player.hitcnt = _global.player.hitcnt + 2; } _global.normhsnd.start(); _global.player.hurt = true; _root.player.gotoAndStop("kick_hurt"); } }Symbol 304 MovieClip Frame 9_parent.kick = false; _parent.jumpkick = false;Symbol 309 MovieClip Frame 1if (hitTest(_root.player) && (_global.player.hurtfall == false)) { _global.hardhsnd.start(); _global.player.hurtfall = true; _global.player.block = false; _global.player.fallanim = true; _global.player.punch = false; _global.player.kick = false; _global.player.hurt = true; _global.player.jump = false; _global.player.onfloor = true; _global.player.yvel = -_global.player.jumpamount; _global.player.gyp = _root.player._y; _global.player.hitcnt++; if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } }Symbol 311 MovieClip Frame 9_parent.runattack = false; _parent.patience = 50; _parent.uppercut = false;Symbol 314 MovieClip Frame 1if (hitTest(_root.player) && (_global.player.hurtfall == false)) { _global.hardhsnd.start(); _global.player.hurtfall = true; _global.player.block = false; _global.player.fallanim = true; _global.player.punch = false; _global.player.kick = false; _global.player.hurt = true; _global.player.jump = false; _global.player.onfloor = true; _global.player.yvel = -_global.player.jumpamount; _global.player.gyp = _root.player._y; _global.player.hitcnt++; if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } }Symbol 316 MovieClip Frame 6_parent.runattack = false; _parent.patience = 50; _parent.upperkick = false;Symbol 325 MovieClip Frame 1if (_global.player.hurtfall == true) { _parent.punch = false; }Symbol 325 MovieClip Frame 11if (f3.hitTest(_root.player) && (_global.player.hurtfall == false)) { if ((((_global.player.punch == true) or (_global.player.kick == true)) && ((_root.player._xscale + _parent._parent._xscale) == 0)) && ((random(_global.player.blockprob) + 1) == 1)) { _global.player.block = true; } else if ((_global.player.jump == true) or (_global.player.huffin == true)) { _global.hardhsnd.start(); _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; _global.player.jump = false; _global.player.jumphurt = true; _global.player.hurtfall = true; _global.player.fallanim = true; _global.player.walk = false; _global.player.hurt = true; _global.player.stand = false; _global.player.huffin = true; _global.player.yvel = Math.abs(_global.player.yvel); if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } } else if (_global.player.block == false) { _global.normhsnd.start(); _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; _global.player.hurt = true; _root.player.gotoAndStop("punch_hurt"); _global.player.hp = _global.player.hp - 10; _global.player.hitcnt = _global.player.hitcnt + 2; } } _parent.runattack = false; _parent.patience = 50; _parent.punch = false;Symbol 327 MovieClip Frame 1if (_global.player.hurtfall == true) { _parent.punch = false; }Symbol 327 MovieClip Frame 11_parent.runattack = false; _parent.patience = 50; _parent.kick = false; _global.depth++; ch = 1; while (ch < 4) { if (_root["weapon" + ch] == undefined) { _root.attachMovie(_parent.weapon, "weapon" + ch, _global.depth); break; } ch++; } _root["weapon" + ch]._y = _parent._y - (_parent._height / 2); _root["weapon" + ch].thrown = true; _root["weapon" + ch].ground = _parent._y; _root["weapon" + ch].str = 3; if (_parent._xscale == 100) { _root["weapon" + ch].xvel = 8; _root["weapon" + ch]._x = (_parent._x + (_parent._width / 2)) + (_root["weapon" + ch]._width / 2); } else { _root["weapon" + ch].xvel = -8; _root["weapon" + ch]._x = (_parent._x - (_parent._width / 2)) - (_root["weapon" + ch]._width / 2); } _parent.weapon = 0; _parent.weapontype = ""; _parent.selectedwep = "";Symbol 329 MovieClip [cary] Frame 1stop(); this.enemyfunction = _root.enemyfunction; this.onEnterFrame = this.enemyfunction;Symbol 329 MovieClip [cary] Frame 2this.enemyweapondrop = _root.enemyweapondrop; enemyweapondrop();Symbol 329 MovieClip [cary] Frame 3this.enemyweapondrop = _root.enemyweapondrop; enemyweapondrop();Symbol 329 MovieClip [cary] Frame 5this.enemyweapondrop = _root.enemyweapondrop; enemyweapondrop();Symbol 329 MovieClip [cary] Frame 6punch = (kick = (uppercut = (upperkick = false)));Symbol 329 MovieClip [cary] Frame 7_global.psnd.start();Symbol 329 MovieClip [cary] Frame 8_global.psnd.start();Symbol 329 MovieClip [cary] Frame 10_global.psnd.start();Symbol 329 MovieClip [cary] Frame 12_global.blocksnd.start(); if (_xscale == 100) { _x = (_x - 5); } else { _x = (_x + 5); } switch (random(3)) { case 0 : str = "CARY: \"HOHOHO!\""; break; case 1 : str = "CARY: \"ROCK SOLID!\""; break; case 2 : str = "CARY: \"DON'T TOUCH THE GLASSES\""; } _root.enemydialogue(str, "left");Symbol 329 MovieClip [cary] Frame 18_global.weaponsnd.start();Symbol 329 MovieClip [cary] Frame 19_global.weaponsnd.start();Symbol 337 MovieClip Frame 1stop(); if (_parent._name == "enemy1") { _global.naturalsel = "enemy2"; } else { _global.naturalsel = "enemy1"; }Symbol 337 MovieClip Frame 7_global.deathsnd.start(); str = "TERRY: \"DAMN...\""; _root.enemydialogue(str, "left"); _root.makeBlood(_parent._x, _parent._y, _parent.ground); onEnterFrame = function () { if (_global.paused == false) { play(); } else { stop(); } };Symbol 337 MovieClip Frame 40stop(); _parent.removeMovieClip();Symbol 341 MovieClip Frame 1if (hitTest(_root.player) && (_global.player.hurtfall == false)) { if ((((_global.player.punch == true) or (_global.player.kick == true)) && ((_root.player._xscale + _parent._parent._xscale) == 0)) && ((random(_global.player.blockprob) + 1) == 1)) { trace("yes"); _global.player.block = true; } else if (_global.player.jump == true) { _global.hardhsnd.start(); _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; _global.player.jump = false; _global.player.jumphurt = true; _global.player.hurtfall = true; _global.player.fallanim = true; _global.player.walk = false; _global.player.hurt = true; _global.player.stand = false; _global.player.huffin = true; _global.player.yvel = Math.abs(_global.player.yvel); if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } } else if (_global.player.block == false) { if (_parent._parent.jump == false) { _global.player.hp = _global.player.hp - 5; _global.player.hitcnt++; } else { _global.player.hp = _global.player.hp - 5; _global.player.hitcnt = _global.player.hitcnt + 2; } _global.normhsnd.start(); _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; _global.player.hurt = true; _root.player.gotoAndStop("punch_hurt"); } }Symbol 344 MovieClip Frame 10_parent.punch = false; _parent.jumppunch = false;Symbol 345 MovieClip Frame 1if (hitTest(_root.player) && (_global.player.hurtfall == false)) { _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; if ((((_global.player.punch == true) or (_global.player.kick == true)) && ((_root.player._xscale + _parent._parent._xscale) == 0)) && ((random(_global.player.blockprob) + 1) == 1)) { trace("yes"); _global.player.block = true; } else if (_global.player.jump == true) { _global.hardhsnd.start(); _global.player.jump = false; _global.player.jumphurt = true; _global.player.hurtfall = true; _global.player.fallanim = true; _global.player.walk = false; _global.player.hurt = true; _global.player.stand = false; _global.player.huffin = true; _global.player.yvel = Math.abs(_global.player.yvel); if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } } else if (_global.player.block == false) { if (_parent._parent.jump == false) { _global.player.hp = _global.player.hp - 5; _global.player.hitcnt++; } else { _global.player.hp = _global.player.hp - 5; _global.player.hitcnt = _global.player.hitcnt + 2; } _global.normhsnd.start(); _global.player.hurt = true; _root.player.gotoAndStop("kick_hurt"); } }Symbol 346 MovieClip Frame 9_parent.kick = false; _parent.jumpkick = false;Symbol 351 MovieClip Frame 1if (hitTest(_root.player) && (_global.player.hurtfall == false)) { _global.hardhsnd.start(); _global.player.hurtfall = true; _global.player.block = false; _global.player.fallanim = true; _global.player.punch = false; _global.player.kick = false; _global.player.hurt = true; _global.player.jump = false; _global.player.onfloor = true; _global.player.yvel = -_global.player.jumpamount; _global.player.gyp = _root.player._y; _global.player.hitcnt++; if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } }Symbol 353 MovieClip Frame 9_parent.runattack = false; _parent.patience = 50; _parent.uppercut = false;Symbol 355 MovieClip Frame 1if (hitTest(_root.player) && (_global.player.hurtfall == false)) { _global.hardhsnd.start(); _global.player.hurtfall = true; _global.player.block = false; _global.player.fallanim = true; _global.player.punch = false; _global.player.kick = false; _global.player.hurt = true; _global.player.jump = false; _global.player.onfloor = true; _global.player.yvel = -_global.player.jumpamount; _global.player.gyp = _root.player._y; _global.player.hitcnt++; if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } }Symbol 357 MovieClip Frame 6_parent.runattack = false; _parent.patience = 50; _parent.upperkick = false;Symbol 366 MovieClip Frame 1if (_global.player.hurtfall == true) { _parent.punch = false; }Symbol 366 MovieClip Frame 11if (f3.hitTest(_root.player) && (_global.player.hurtfall == false)) { if ((((_global.player.punch == true) or (_global.player.kick == true)) && ((_root.player._xscale + _parent._parent._xscale) == 0)) && ((random(_global.player.blockprob) + 1) == 1)) { _global.player.block = true; } else if ((_global.player.jump == true) or (_global.player.huffin == true)) { _global.hardhsnd.start(); _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; _global.player.jump = false; _global.player.jumphurt = true; _global.player.hurtfall = true; _global.player.fallanim = true; _global.player.walk = false; _global.player.hurt = true; _global.player.stand = false; _global.player.huffin = true; _global.player.yvel = Math.abs(_global.player.yvel); if (_parent._parent._xscale == _root.player._xscale) { _global.player.headonfall = true; } if (_parent._parent._x > _root.player._x) { _global.player.xvel = -1; } else { _global.player.xvel = 1; } } else if (_global.player.block == false) { _global.normhsnd.start(); _global.player.xvel = 0; _global.player.punch = false; _global.player.kick = false; _global.player.hurt = true; _root.player.gotoAndStop("punch_hurt"); _global.player.hp = _global.player.hp - 10; _global.player.hitcnt = _global.player.hitcnt + 2; } } _parent.runattack = false; _parent.patience = 50; _parent.punch = false;Symbol 368 MovieClip Frame 1if (_global.player.hurtfall == true) { _parent.punch = false; }Symbol 368 MovieClip Frame 11_parent.runattack = false; _parent.patience = 50; _parent.kick = false; _global.depth++; ch = 1; while (ch < 4) { if (_root["weapon" + ch] == undefined) { _root.attachMovie(_parent.weapon, "weapon" + ch, _global.depth); break; } ch++; } _root["weapon" + ch]._y = _parent._y - (_parent._height / 2); _root["weapon" + ch].thrown = true; _root["weapon" + ch].ground = _parent._y; _root["weapon" + ch].str = 3; if (_parent._xscale == 100) { _root["weapon" + ch].xvel = 8; _root["weapon" + ch]._x = (_parent._x + (_parent._width / 2)) + (_root["weapon" + ch]._width / 2); } else { _root["weapon" + ch].xvel = -8; _root["weapon" + ch]._x = (_parent._x - (_parent._width / 2)) - (_root["weapon" + ch]._width / 2); } _parent.weapon = 0; _parent.weapontype = ""; _parent.selectedwep = "";Symbol 370 MovieClip [terry] Frame 1stop(); this.enemyfunction = _root.enemyfunction; this.onEnterFrame = this.enemyfunction;Symbol 370 MovieClip [terry] Frame 2if (!(weapon === 0)) { _global.depth++; ch = 1; while (ch < 4) { if (_root["weapon" + ch] == undefined) { _root.attachMovie(weapon, "weapon" + ch, _global.depth); break; } ch++; } _root["weapon" + ch]._y = _y - (_height / 2); _root["weapon" + ch].hitanim = true; _root["weapon" + ch].ground = _y; if (_xscale == 100) { _root["weapon" + ch].xvel = -2; _root["weapon" + ch]._x = _x + (_width / 2); } else { _root["weapon" + ch].xvel = 2; _root["weapon" + ch]._x = _x - (_width / 2); } weapon = 0; weapontype = ""; } _root.makeBlood(_x, _y - _height, ground); if ((hitcnt > (_global.enemystamina - 1)) && (!huffin)) { _global.enemyhuffin = true; huffin = true; rt = 30; gotoAndStop ("huffin"); } punch = (kick = (uppercut = (upperkick = false))); selectedwep = ""; weapontype = "";Symbol 370 MovieClip [terry] Frame 3if (!(weapon === 0)) { _global.depth++; ch = 1; while (ch < 4) { if (_root["weapon" + ch] == undefined) { _root.attachMovie(weapon, "weapon" + ch, _global.depth); break; } ch++; } _root["weapon" + ch]._y = _y - (_height / 2); _root["weapon" + ch].hitanim = true; _root["weapon" + ch].ground = _y; if (_xscale == 100) { _root["weapon" + ch].xvel = -2; _root["weapon" + ch]._x = _x + (_width / 2); } else { _root["weapon" + ch].xvel = 2; _root["weapon" + ch]._x = _x - (_width / 2); } weapon = 0; weapontype = ""; } _root.makeBlood(_x, _y - _height, ground); if ((hitcnt > (_global.enemystamina - 1)) && (!huffin)) { _global.enemyhuffin = true; huffin = true; rt = 30; gotoAndStop ("huffin"); } punch = (kick = (uppercut = (upperkick = false))); selectedwep = ""; weapontype = "";Symbol 370 MovieClip [terry] Frame 5if (!(weapon === 0)) { _global.depth++; ch = 1; while (ch < 4) { if (_root["weapon" + ch] == undefined) { _root.attachMovie(weapon, "weapon" + ch, _global.depth); break; } ch++; } _root["weapon" + ch]._y = _y - (_height / 2); _root["weapon" + ch].hitanim = true; _root["weapon" + ch].ground = _y; if (_xscale == 100) { _root["weapon" + ch].xvel = -2; _root["weapon" + ch]._x = _x + (_width / 2); } else { _root["weapon" + ch].xvel = 2; _root["weapon" + ch]._x = _x - (_width / 2); } weapon = 0; weapontype = ""; } _root.makeBlood(_x, _y - _height, ground); if ((hitcnt > (_global.enemystamina - 1)) && (!huffin)) { _global.enemyhuffin = true; huffin = true; rt = 30; gotoAndStop ("huffin"); } punch = (kick = (uppercut = (upperkick = false))); selectedwep = ""; weapontype = "";Symbol 370 MovieClip [terry] Frame 6punch = (kick = (uppercut = (upperkick = false)));Symbol 370 MovieClip [terry] Frame 7_global.psnd.start();Symbol 370 MovieClip [terry] Frame 8_global.psnd.start();Symbol 370 MovieClip [terry] Frame 10_global.psnd.start();Symbol 370 MovieClip [terry] Frame 12_global.blocksnd.start(); if (_xscale == 100) { _x = (_x - 5); } else { _x = (_x + 5); } switch (random(3)) { case 0 : str = "TERRY: \"BIF!\""; break; case 1 : str = "TERRY: \"HAI!\""; break; case 2 : str = "TERRY: \"UFF!\""; } _root.enemydialogue(str, "left");Symbol 370 MovieClip [terry] Frame 18_global.weaponsnd.start();Symbol 370 MovieClip [terry] Frame 19_global.weaponsnd.start();Symbol 372 MovieClip Frame 1_visible = false;Symbol 376 MovieClip Frame 1var ontop = false; goingdown = function () { var _local1 = _global; ontop = false; _root.shadoww._visible = true; _root.player._y = _root.player._y + 2; _local1.player.onfloor = false; _local1.player.jump = true; _local1.player.gyp = 148; }; onEnterFrame = function () { var _local2 = _root; var _local3 = _global; if (_local3.paused == false) { var _local1 = 1; while (_local1 < 3) { if (((_local2["enemy" + _local1]._y < 148) && (_local2["enemy" + _local1].dead == false)) && (_local2["enemy" + _local1].jump == false)) { _local2["enemy" + _local1]._y = 148; } _local1++; } if (ontop == true) { if (hitTest(_local2.player._x, _local3.player.gyp + 3, true)) { _local3.player.gyp = 103; } else { if (_local3.player.jump == false) { _local3.jsnd.start(); } goingdown(); } if (_local3.player.onfloor) { _local2.player._y = 103; if (Key.isDown(40)) { _local3.player.yvel = 0; _local3.jsnd.start(); goingdown(); } } } if ((_local3.player.gyp < 148) && (_local3.player.yvel > -1)) { if ((_local2.player._y < 103) && (hitTest(_local2.player._x, _local3.player.gyp + 3, true))) { _local3.player.gyp = 103; ontop = true; } else if (!ontop) { _local3.player.gyp = 148; if (_local3.player.onfloor) { _local2.player._y = 148; } } } if (hitTest(_local2.shadoww._x, _local2.shadoww._y, true)) { _local2.shadoww._visible = false; } } };Symbol 378 MovieClip Frame 1onEnterFrame = function () { var _local1 = _global; var _local2 = _root; if (_local1.paused == false) { if (_local2.player._x < 5) { _local2.player._x = 5; if (_local1.player.jump) { _local1.player.xvel = _local1.player.xvel * -1; _local2.player._xscale = 100; } else if (_local1.player.run == true) { _local1.hardhsnd.start(); _local1.player.run = false; _local1.player.hurtfall = true; _local1.player.block = false; _local1.player.fallanim = true; _local1.player.punch = false; _local1.player.kick = false; _local1.player.hurt = true; _local1.player.jump = false; _local1.player.onfloor = true; _local1.player.yvel = -_local1.player.jumpamount; _local1.player.gyp = _local2.player._y; _local1.player.hitcnt++; _local1.player.xvel = 1; _local1.player.hp = _local1.player.hp - 10; if (_local1.player.gyp < 149) { _local1.player.gyp = 149; } } } if (_local2.player._x > 320) { _local2.enemy1.removeMovieClip(); _local2.enemy2.removeMovieClip(); _local2.coin1.removeMovieClip(); _local2.coin2.removeMovieClip(); _local2.shadoww1._visible = false; _local2.shadoww2._visible = false; ch = 1; while (ch < 4) { _local2["weapon" + ch].removeMovieClip(); ch++; } Key.removeListener(_local2.player.newListener); _local2.player.removeMovieClip(); _local2.alex_hpbar.removeMovieClip(); _local2.gotoAndStop("sticksville"); } } };Symbol 380 MovieClip Frame 1onEnterFrame = function () { if (!hitTest(_root.bgimg)) { _visible = false; } else { _visible = true; } };Symbol 382 MovieClip Frame 1onEnterFrame = function () { if (!hitTest(_root.bgimg)) { _visible = false; } else { _visible = true; } };Symbol 384 MovieClip Frame 1onEnterFrame = function () { if (!hitTest(_root.bgimg)) { _visible = false; } else { _visible = true; } };Symbol 386 MovieClip Frame 1onEnterFrame = function () { if (!hitTest(_root.bgimg)) { _visible = false; } else { _visible = true; } };Symbol 393 MovieClip Frame 1var ontop = false; goingdown = function () { var _local1 = _global; ontop = false; _root.shadoww._visible = true; _root.player._y = _root.player._y + 2; _local1.player.onfloor = false; _local1.player.jump = true; _local1.player.gyp = 148; }; onEnterFrame = function () { var _local1 = _root; var _local3 = _global; if (_local3.paused == false) { var _local2 = 1; while (_local2 < 3) { if (((_local1["enemy" + _local2]._y < 148) && (_local1["enemy" + _local2].dead == false)) && (_local1["enemy" + _local2].jump == false)) { _local1["enemy" + _local2]._y = 148; } _local2++; } if (ontop == true) { if (hitTest(_local1.player._x, _local3.player.gyp + 3, true)) { _local3.player.gyp = 117; } else { if (_local3.player.jump == false) { _local3.jsnd.start(); } goingdown(); } if (_local3.player.onfloor) { _local1.player._y = 117; if (Key.isDown(40)) { _local3.player.yvel = 0; _local3.jsnd.start(); goingdown(); } } } if ((_local3.player.gyp < 148) && (_local3.player.yvel > -1)) { if ((_local1.player._y < 117) && (hitTest(_local1.player._x, _local3.player.gyp + 3, true))) { _local3.player.gyp = 117; ontop = true; } else if (!ontop) { _local3.player.gyp = 148; if (_local3.player.onfloor) { _local1.player._y = 148; } } } if (hitTest(_local1.shadoww._x, _local1.shadoww._y, true)) { _local1.shadoww._visible = false; } if (_local1.player._x > 315) { _local1.player._x = 315; if (_local3.player.jump) { _local3.player.xvel = _local3.player.xvel * -1; _local1.player._xscale = -_xscale; } else if (_local3.player.run == true) { _local3.hardhsnd.start(); _local3.player.run = false; _local3.player.hurtfall = true; _local3.player.block = false; _local3.player.fallanim = true; _local3.player.punch = false; _local3.player.kick = false; _local3.player.hurt = true; _local3.player.jump = false; _local3.player.onfloor = true; _local3.player.yvel = -_local3.player.jumpamount; _local3.player.gyp = _local1.player._y; _local3.player.hitcnt++; _local3.player.xvel = -1; _local3.player.hp = _local3.player.hp - 10; if (_local3.player.gyp < 149) { _local3.player.gyp = 149; } } } if (_local1.player._x < 0) { _local1.enemy1.removeMovieClip(); _local1.enemy2.removeMovieClip(); _local1.coin1.removeMovieClip(); _local1.coin2.removeMovieClip(); _local1.shadoww1._visible = false; _local1.shadoww2._visible = false; ch = 1; while (ch < 4) { _local1["weapon" + ch].removeMovieClip(); ch++; } Key.removeListener(_local1.player.newListener); _local1.player.removeMovieClip(); _local3.comingback = true; _local1.gotoAndStop("crosstownhigh"); } } };
Library Items
Symbol 1 Sound [coin_get.mp3] | Used by:241 | |
Symbol 2 Sound [jump.mp3] | Used by:241 | |
Symbol 3 Sound [knuckle_drop.mp3] | Used by:241 | |
Symbol 4 Graphic | Used by:8 | |
Symbol 5 Graphic | Used by:8 | |
Symbol 6 Sound | Used by:8 | |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 MovieClip [punchingbag] | Uses:4 5 6 7 | |
Symbol 9 Font | Used by:10 11 76 | |
Symbol 10 EditableText | Uses:9 | Used by:12 |
Symbol 11 EditableText | Uses:9 | Used by:12 |
Symbol 12 MovieClip [fpsmeter] | Uses:10 11 | Used by:Timeline |
Symbol 13 Graphic | Used by:20 66 74 | |
Symbol 14 Graphic | Used by:15 162 248 290 331 | |
Symbol 15 MovieClip | Uses:14 | Used by:74 |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 MovieClip | Uses:16 | Used by:74 |
Symbol 18 Graphic | Used by:20 66 | |
Symbol 19 Graphic | Used by:20 40 66 67 | |
Symbol 20 MovieClip | Uses:18 13 19 | Used by:74 |
Symbol 21 Graphic | Used by:23 168 254 296 337 | |
Symbol 22 Graphic | Used by:23 168 254 296 337 | |
Symbol 23 MovieClip | Uses:21 22 | Used by:74 |
Symbol 24 Graphic | Used by:74 202 288 329 370 | |
Symbol 25 Graphic | Used by:31 | |
Symbol 26 Graphic | Used by:31 | |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:27 | Used by:31 |
Symbol 29 Graphic | Used by:31 | |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 MovieClip | Uses:25 26 28 29 30 | Used by:74 |
Symbol 32 Graphic | Used by:38 177 263 304 346 | |
Symbol 33 Graphic | Used by:38 177 263 304 346 | |
Symbol 34 Graphic | Used by:38 177 263 304 346 | |
Symbol 35 Graphic | Used by:36 176 262 303 345 | |
Symbol 36 MovieClip | Uses:35 | Used by:38 |
Symbol 37 Graphic | Used by:38 177 263 304 346 | |
Symbol 38 MovieClip | Uses:32 33 34 36 37 | Used by:74 |
Symbol 39 Graphic | Used by:40 67 | |
Symbol 40 MovieClip | Uses:19 39 | Used by:74 |
Symbol 41 Graphic | Used by:47 52 184 189 270 275 311 316 353 357 | |
Symbol 42 Graphic | Used by:47 | |
Symbol 43 Graphic | Used by:47 | |
Symbol 44 Graphic | Used by:47 | |
Symbol 45 Graphic | Used by:46 183 268 309 351 | |
Symbol 46 MovieClip | Uses:45 | Used by:47 |
Symbol 47 MovieClip | Uses:41 42 43 44 46 | Used by:74 |
Symbol 48 Graphic | Used by:52 | |
Symbol 49 Graphic | Used by:50 | |
Symbol 50 MovieClip | Uses:49 | Used by:52 |
Symbol 51 Graphic | Used by:52 | |
Symbol 52 MovieClip | Uses:41 48 50 51 | Used by:74 |
Symbol 53 Graphic | Used by:74 | |
Symbol 54 Graphic | Used by:74 | |
Symbol 55 Graphic | Used by:74 | |
Symbol 56 Bitmap | Used by:57 58 59 227 | |
Symbol 57 Graphic | Uses:56 | Used by:60 |
Symbol 58 Graphic | Uses:56 | Used by:60 |
Symbol 59 Graphic | Uses:56 | Used by:60 |
Symbol 60 MovieClip | Uses:57 58 59 | Used by:65 150 |
Symbol 61 Graphic | Used by:64 242 243 | |
Symbol 62 Graphic | Used by:64 | |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip | Uses:61 62 63 | Used by:65 150 |
Symbol 65 MovieClip | Uses:60 64 | Used by:66 67 71 73 74 193 194 198 200 202 279 280 284 286 288 320 321 325 327 329 361 362 366 368 370 |
Symbol 66 MovieClip | Uses:18 65 13 19 | Used by:74 |
Symbol 67 MovieClip | Uses:19 65 39 | Used by:74 |
Symbol 68 Graphic | Used by:71 73 | |
Symbol 69 Graphic | Used by:71 73 | |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:68 65 69 70 | Used by:74 |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip | Uses:68 65 69 72 | Used by:74 |
Symbol 74 MovieClip [harry] | Uses:13 15 17 20 23 24 31 38 40 47 52 53 54 55 65 66 67 71 73 | Used by:Timeline |
Symbol 75 Graphic | Used by:Timeline | |
Symbol 76 Text | Uses:9 | Used by:86 |
Symbol 77 Font | Used by:78 79 | |
Symbol 78 EditableText | Uses:77 | Used by:86 |
Symbol 79 EditableText | Uses:77 | Used by:86 |
Symbol 80 Graphic | Used by:86 | |
Symbol 81 Font | Used by:82 85 | |
Symbol 82 Text | Uses:81 | Used by:86 |
Symbol 83 Graphic | Used by:86 | |
Symbol 84 Graphic | Used by:86 | |
Symbol 85 Text | Uses:81 | Used by:86 |
Symbol 86 MovieClip | Uses:76 78 79 80 82 83 84 85 | Used by:Timeline |
Symbol 87 Graphic | Used by:90 151 160 | |
Symbol 88 Graphic | Used by:90 151 | |
Symbol 89 Graphic | Used by:90 92 151 152 | |
Symbol 90 MovieClip | Uses:88 87 89 | Used by:160 |
Symbol 91 Graphic | Used by:92 152 | |
Symbol 92 MovieClip | Uses:91 89 | Used by:160 |
Symbol 93 Graphic | Used by:160 | |
Symbol 94 Graphic | Used by:160 | |
Symbol 95 Graphic | Used by:101 | |
Symbol 96 Graphic | Used by:101 | |
Symbol 97 Graphic | Used by:101 | |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 MovieClip | Uses:98 | Used by:101 |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:95 96 97 99 100 | Used by:160 |
Symbol 102 Graphic | Used by:108 | |
Symbol 103 Graphic | Used by:108 | |
Symbol 104 Graphic | Used by:108 | |
Symbol 105 Graphic | Used by:106 | |
Symbol 106 MovieClip | Uses:105 | Used by:108 |
Symbol 107 Graphic | Used by:108 | |
Symbol 108 MovieClip | Uses:102 103 104 106 107 | Used by:160 |
Symbol 109 Graphic | Used by:115 | |
Symbol 110 Graphic | Used by:115 | |
Symbol 111 Graphic | Used by:115 | |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 MovieClip | Uses:112 | Used by:115 |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:109 110 111 113 114 | Used by:160 |
Symbol 116 Graphic | Used by:122 130 | |
Symbol 117 Graphic | Used by:122 | |
Symbol 118 Graphic | Used by:122 | |
Symbol 119 Graphic | Used by:122 | |
Symbol 120 Graphic | Used by:121 | |
Symbol 121 MovieClip | Uses:120 | Used by:122 |
Symbol 122 MovieClip | Uses:116 117 118 119 121 | Used by:160 |
Symbol 123 Graphic | Used by:130 | |
Symbol 124 Graphic | Used by:130 | |
Symbol 125 Graphic | Used by:130 | |
Symbol 126 Graphic | Used by:130 | |
Symbol 127 Graphic | Used by:130 | |
Symbol 128 Graphic | Used by:129 | |
Symbol 129 MovieClip | Uses:128 | Used by:130 |
Symbol 130 MovieClip | Uses:116 123 124 125 126 127 129 | Used by:160 |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 MovieClip | Uses:131 | Used by:160 |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip | Uses:133 | Used by:160 |
Symbol 135 Graphic | Used by:145 | |
Symbol 136 Graphic | Used by:145 | |
Symbol 137 Graphic | Used by:145 | |
Symbol 138 Graphic | Used by:142 | |
Symbol 139 Graphic | Used by:142 | |
Symbol 140 Graphic | Used by:142 | |
Symbol 141 Graphic | Used by:142 | |
Symbol 142 MovieClip | Uses:138 139 140 141 | Used by:145 |
Symbol 143 Graphic | Used by:145 | |
Symbol 144 Sound [deathsnd.mp3] | Used by:145 241 | |
Symbol 145 MovieClip | Uses:135 136 137 142 143 144 | Used by:160 |
Symbol 146 Graphic | Used by:148 | |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:146 147 | Used by:160 |
Symbol 149 Graphic | Used by:160 | |
Symbol 150 MovieClip | Uses:60 64 | Used by:151 152 156 158 160 |
Symbol 151 MovieClip | Uses:88 150 87 89 | Used by:160 |
Symbol 152 MovieClip | Uses:91 150 89 | Used by:160 |
Symbol 153 Graphic | Used by:156 158 | |
Symbol 154 Graphic | Used by:156 158 | |
Symbol 155 Graphic | Used by:156 | |
Symbol 156 MovieClip | Uses:153 150 154 155 | Used by:160 |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip | Uses:153 150 154 157 | Used by:160 |
Symbol 159 Graphic | Used by:160 | |
Symbol 160 MovieClip [alex] | Uses:87 90 92 93 94 101 108 115 122 130 132 134 145 148 149 150 151 152 156 158 159 | Used by:Timeline |
Symbol 161 Graphic | Used by:167 193 202 | |
Symbol 162 MovieClip | Uses:14 | Used by:202 |
Symbol 163 Graphic | Used by:164 | |
Symbol 164 MovieClip | Uses:163 | Used by:202 |
Symbol 165 Graphic | Used by:167 193 | |
Symbol 166 Graphic | Used by:167 179 193 194 | |
Symbol 167 MovieClip | Uses:165 161 166 | Used by:202 |
Symbol 168 MovieClip | Uses:21 22 | Used by:202 |
Symbol 169 Graphic | Used by:175 | |
Symbol 170 Graphic | Used by:175 | |
Symbol 171 Graphic | Used by:175 | |
Symbol 172 Graphic | Used by:173 | |
Symbol 173 MovieClip | Uses:172 | Used by:175 |
Symbol 174 Graphic | Used by:175 | |
Symbol 175 MovieClip | Uses:169 170 171 173 174 | Used by:202 |
Symbol 176 MovieClip | Uses:35 | Used by:177 |
Symbol 177 MovieClip | Uses:32 33 34 176 37 | Used by:202 |
Symbol 178 Graphic | Used by:179 194 | |
Symbol 179 MovieClip | Uses:166 178 | Used by:202 |
Symbol 180 Graphic | Used by:184 | |
Symbol 181 Graphic | Used by:184 | |
Symbol 182 Graphic | Used by:184 | |
Symbol 183 MovieClip | Uses:45 | Used by:184 |
Symbol 184 MovieClip | Uses:41 180 181 182 183 | Used by:202 |
Symbol 185 Graphic | Used by:189 | |
Symbol 186 Graphic | Used by:189 | |
Symbol 187 Graphic | Used by:188 | |
Symbol 188 MovieClip | Uses:187 | Used by:189 |
Symbol 189 MovieClip | Uses:41 185 186 188 | Used by:202 |
Symbol 190 Graphic | Used by:202 | |
Symbol 191 Graphic | Used by:202 | |
Symbol 192 Graphic | Used by:202 | |
Symbol 193 MovieClip | Uses:165 65 161 166 | Used by:202 |
Symbol 194 MovieClip | Uses:166 65 178 | Used by:202 |
Symbol 195 Graphic | Used by:198 200 | |
Symbol 196 Graphic | Used by:198 200 | |
Symbol 197 Graphic | Used by:198 | |
Symbol 198 MovieClip | Uses:195 65 196 197 | Used by:202 |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 MovieClip | Uses:195 65 196 199 | Used by:202 |
Symbol 201 Graphic | Used by:202 | |
Symbol 202 MovieClip [barry] | Uses:161 162 164 167 168 24 175 177 179 184 189 190 191 192 65 193 194 198 200 201 | Used by:Timeline |
Symbol 203 Bitmap | Used by:204 | |
Symbol 204 Graphic | Uses:203 | Used by:205 |
Symbol 205 MovieClip [enemy1_deadfx] | Uses:204 | Used by:Timeline |
Symbol 206 Bitmap | Used by:207 | |
Symbol 207 Graphic | Uses:206 | Used by:210 |
Symbol 208 Bitmap | Used by:209 | |
Symbol 209 Graphic | Uses:208 | Used by:210 |
Symbol 210 MovieClip [coin] | Uses:207 209 | Used by:Timeline |
Symbol 211 Graphic | Used by:226 | |
Symbol 212 Font | Used by:213 214 215 | |
Symbol 213 EditableText | Uses:212 | Used by:226 |
Symbol 214 EditableText | Uses:212 | Used by:226 |
Symbol 215 EditableText | Uses:212 | Used by:226 |
Symbol 216 Graphic | Used by:225 | |
Symbol 217 Graphic | Used by:225 | |
Symbol 218 Graphic | Used by:225 | |
Symbol 219 Graphic | Used by:225 | |
Symbol 220 Graphic | Used by:225 | |
Symbol 221 Graphic | Used by:225 | |
Symbol 222 Graphic | Used by:225 | |
Symbol 223 Graphic | Used by:225 | |
Symbol 224 Graphic | Used by:225 | |
Symbol 225 MovieClip | Uses:216 217 218 219 220 221 222 223 224 | Used by:226 |
Symbol 226 MovieClip [alex_hpbar] | Uses:211 213 214 215 225 | Used by:Timeline |
Symbol 227 Graphic | Uses:56 | Used by:228 229 |
Symbol 228 MovieClip [plank] | Uses:227 | Used by:Timeline |
Symbol 229 MovieClip [plankfx] | Uses:227 | Used by:Timeline |
Symbol 230 Graphic | Used by:241 | |
Symbol 231 Sound [newfs.mp3] | Used by:241 | |
Symbol 232 Sound [weapon_pickup.mp3] | Used by:241 | |
Symbol 233 Sound [pause_snd.mp3] | Used by:241 | |
Symbol 234 Sound [plank_drop.mp3] | Used by:241 | |
Symbol 235 Sound [plank_swing.mp3] | Used by:241 | |
Symbol 236 Sound [blocksnd.mp3] | Used by:241 | |
Symbol 237 Sound [coin.mp3] | Used by:241 | |
Symbol 238 Sound [punchsnd.mp3] | Used by:241 | |
Symbol 239 Sound [normalhit.mp3] | Used by:241 | |
Symbol 240 Sound [hardhit.mp3] | Used by:241 | |
Symbol 241 MovieClip | Uses:230 231 3 232 2 233 234 235 236 1 237 144 238 239 240 | Used by:Timeline |
Symbol 242 MovieClip [knuckle] | Uses:61 | Used by:Timeline |
Symbol 243 MovieClip [knucklefx] | Uses:61 | Used by:Timeline |
Symbol 244 Graphic | Used by:246 | |
Symbol 245 Graphic | Used by:246 | |
Symbol 246 MovieClip [blood] | Uses:244 245 | Used by:Timeline |
Symbol 247 Graphic | Used by:253 279 288 | |
Symbol 248 MovieClip | Uses:14 | Used by:288 |
Symbol 249 Graphic | Used by:250 | |
Symbol 250 MovieClip | Uses:249 | Used by:288 |
Symbol 251 Graphic | Used by:253 279 | |
Symbol 252 Graphic | Used by:253 265 279 280 | |
Symbol 253 MovieClip | Uses:251 247 252 | Used by:288 |
Symbol 254 MovieClip | Uses:21 22 | Used by:288 |
Symbol 255 Graphic | Used by:261 | |
Symbol 256 Graphic | Used by:261 | |
Symbol 257 Graphic | Used by:258 | |
Symbol 258 MovieClip | Uses:257 | Used by:261 |
Symbol 259 Graphic | Used by:261 | |
Symbol 260 Graphic | Used by:261 302 | |
Symbol 261 MovieClip | Uses:255 256 258 259 260 | Used by:288 |
Symbol 262 MovieClip | Uses:35 | Used by:263 |
Symbol 263 MovieClip | Uses:32 33 34 262 37 | Used by:288 |
Symbol 264 Graphic | Used by:265 280 | |
Symbol 265 MovieClip | Uses:252 264 | Used by:288 |
Symbol 266 Graphic | Used by:270 | |
Symbol 267 Graphic | Used by:270 | |
Symbol 268 MovieClip | Uses:45 | Used by:270 |
Symbol 269 Graphic | Used by:270 | |
Symbol 270 MovieClip | Uses:41 266 267 268 269 | Used by:288 |
Symbol 271 Graphic | Used by:275 | |
Symbol 272 Graphic | Used by:273 355 | |
Symbol 273 MovieClip | Uses:272 | Used by:275 |
Symbol 274 Graphic | Used by:275 | |
Symbol 275 MovieClip | Uses:41 271 273 274 | Used by:288 |
Symbol 276 Graphic | Used by:288 | |
Symbol 277 Graphic | Used by:288 | |
Symbol 278 Graphic | Used by:288 | |
Symbol 279 MovieClip | Uses:251 65 247 252 | Used by:288 |
Symbol 280 MovieClip | Uses:252 65 264 | Used by:288 |
Symbol 281 Graphic | Used by:284 286 | |
Symbol 282 Graphic | Used by:284 286 | |
Symbol 283 Graphic | Used by:284 | |
Symbol 284 MovieClip | Uses:281 65 282 283 | Used by:288 |
Symbol 285 Graphic | Used by:286 | |
Symbol 286 MovieClip | Uses:281 65 282 285 | Used by:288 |
Symbol 287 Graphic | Used by:288 | |
Symbol 288 MovieClip [larry] | Uses:247 248 250 253 254 24 261 263 265 270 275 276 277 278 65 279 280 284 286 287 | Used by:Timeline |
Symbol 289 Graphic | Used by:295 320 329 | |
Symbol 290 MovieClip | Uses:14 | Used by:329 |
Symbol 291 Graphic | Used by:292 | |
Symbol 292 MovieClip | Uses:291 | Used by:329 |
Symbol 293 Graphic | Used by:295 320 | |
Symbol 294 Graphic | Used by:295 306 320 321 | |
Symbol 295 MovieClip | Uses:293 289 294 | Used by:329 |
Symbol 296 MovieClip | Uses:21 22 | Used by:329 |
Symbol 297 Graphic | Used by:302 | |
Symbol 298 Graphic | Used by:302 | |
Symbol 299 Graphic | Used by:300 | |
Symbol 300 MovieClip | Uses:299 | Used by:302 |
Symbol 301 Graphic | Used by:302 | |
Symbol 302 MovieClip | Uses:297 298 300 301 260 | Used by:329 |
Symbol 303 MovieClip | Uses:35 | Used by:304 |
Symbol 304 MovieClip | Uses:32 33 34 303 37 | Used by:329 |
Symbol 305 Graphic | Used by:306 321 | |
Symbol 306 MovieClip | Uses:294 305 | Used by:329 |
Symbol 307 Graphic | Used by:311 | |
Symbol 308 Graphic | Used by:311 | |
Symbol 309 MovieClip | Uses:45 | Used by:311 |
Symbol 310 Graphic | Used by:311 | |
Symbol 311 MovieClip | Uses:41 307 308 309 310 | Used by:329 |
Symbol 312 Graphic | Used by:316 | |
Symbol 313 Graphic | Used by:314 | |
Symbol 314 MovieClip | Uses:313 | Used by:316 |
Symbol 315 Graphic | Used by:316 | |
Symbol 316 MovieClip | Uses:41 312 314 315 | Used by:329 |
Symbol 317 Graphic | Used by:329 | |
Symbol 318 Graphic | Used by:329 | |
Symbol 319 Graphic | Used by:329 | |
Symbol 320 MovieClip | Uses:293 65 289 294 | Used by:329 |
Symbol 321 MovieClip | Uses:294 65 305 | Used by:329 |
Symbol 322 Graphic | Used by:325 327 | |
Symbol 323 Graphic | Used by:325 327 | |
Symbol 324 Graphic | Used by:325 | |
Symbol 325 MovieClip | Uses:322 65 323 324 | Used by:329 |
Symbol 326 Graphic | Used by:327 | |
Symbol 327 MovieClip | Uses:322 65 323 326 | Used by:329 |
Symbol 328 Graphic | Used by:329 | |
Symbol 329 MovieClip [cary] | Uses:289 290 292 295 296 24 302 304 306 311 316 317 318 319 65 320 321 325 327 328 | Used by:Timeline |
Symbol 330 Graphic | Used by:336 361 370 | |
Symbol 331 MovieClip | Uses:14 | Used by:370 |
Symbol 332 Graphic | Used by:333 | |
Symbol 333 MovieClip | Uses:332 | Used by:370 |
Symbol 334 Graphic | Used by:336 361 | |
Symbol 335 Graphic | Used by:336 348 361 362 | |
Symbol 336 MovieClip | Uses:334 330 335 | Used by:370 |
Symbol 337 MovieClip | Uses:21 22 | Used by:370 |
Symbol 338 Graphic | Used by:344 | |
Symbol 339 Graphic | Used by:344 | |
Symbol 340 Graphic | Used by:341 | |
Symbol 341 MovieClip | Uses:340 | Used by:344 |
Symbol 342 Graphic | Used by:344 | |
Symbol 343 Graphic | Used by:344 | |
Symbol 344 MovieClip | Uses:338 339 341 342 343 | Used by:370 |
Symbol 345 MovieClip | Uses:35 | Used by:346 |
Symbol 346 MovieClip | Uses:32 33 34 345 37 | Used by:370 |
Symbol 347 Graphic | Used by:348 362 | |
Symbol 348 MovieClip | Uses:335 347 | Used by:370 |
Symbol 349 Graphic | Used by:353 | |
Symbol 350 Graphic | Used by:353 | |
Symbol 351 MovieClip | Uses:45 | Used by:353 |
Symbol 352 Graphic | Used by:353 | |
Symbol 353 MovieClip | Uses:41 349 350 351 352 | Used by:370 |
Symbol 354 Graphic | Used by:357 | |
Symbol 355 MovieClip | Uses:272 | Used by:357 |
Symbol 356 Graphic | Used by:357 | |
Symbol 357 MovieClip | Uses:41 354 355 356 | Used by:370 |
Symbol 358 Graphic | Used by:370 | |
Symbol 359 Graphic | Used by:370 | |
Symbol 360 Graphic | Used by:370 | |
Symbol 361 MovieClip | Uses:334 65 330 335 | Used by:370 |
Symbol 362 MovieClip | Uses:335 65 347 | Used by:370 |
Symbol 363 Graphic | Used by:366 368 | |
Symbol 364 Graphic | Used by:366 368 | |
Symbol 365 Graphic | Used by:366 | |
Symbol 366 MovieClip | Uses:363 65 364 365 | Used by:370 |
Symbol 367 Graphic | Used by:368 | |
Symbol 368 MovieClip | Uses:363 65 364 367 | Used by:370 |
Symbol 369 Graphic | Used by:370 | |
Symbol 370 MovieClip [terry] | Uses:330 331 333 336 337 24 344 346 348 353 357 358 359 360 65 361 362 366 368 369 | Used by:Timeline |
Symbol 371 Graphic | Used by:372 | |
Symbol 372 MovieClip | Uses:371 | Used by:Timeline |
Symbol 373 Bitmap | Used by:374 375 377 379 381 383 385 | |
Symbol 374 Graphic | Uses:373 | Used by:387 |
Symbol 375 Graphic | Uses:373 | Used by:376 |
Symbol 376 MovieClip | Uses:375 | Used by:387 |
Symbol 377 Graphic | Uses:373 | Used by:378 |
Symbol 378 MovieClip | Uses:377 | Used by:387 |
Symbol 379 Graphic | Uses:373 | Used by:380 |
Symbol 380 MovieClip | Uses:379 | Used by:387 |
Symbol 381 Graphic | Uses:373 | Used by:382 |
Symbol 382 MovieClip | Uses:381 | Used by:387 |
Symbol 383 Graphic | Uses:373 | Used by:384 |
Symbol 384 MovieClip | Uses:383 | Used by:387 |
Symbol 385 Graphic | Uses:373 | Used by:386 |
Symbol 386 MovieClip | Uses:385 | Used by:387 |
Symbol 387 MovieClip | Uses:374 376 378 380 382 384 386 | Used by:Timeline |
Symbol 388 Graphic | Used by:389 | |
Symbol 389 MovieClip | Uses:388 | Used by:Timeline |
Symbol 390 Bitmap | Used by:391 392 | |
Symbol 391 Graphic | Uses:390 | Used by:394 |
Symbol 392 Graphic | Uses:390 | Used by:393 |
Symbol 393 MovieClip | Uses:392 | Used by:394 |
Symbol 394 MovieClip | Uses:391 393 | Used by:Timeline |
Instance Names
"bgimg" | Frame 7 | Symbol 372 MovieClip |
"bg" | Frame 7 | Symbol 387 MovieClip |
"shadoww" | Frame 7 | Symbol 389 MovieClip |
"shadoww1" | Frame 7 | Symbol 389 MovieClip |
"shadoww2" | Frame 7 | Symbol 389 MovieClip |
"bg" | Frame 8 | Symbol 394 MovieClip |
"f1" | Symbol 71 MovieClip Frame 1 | Symbol 65 MovieClip |
"f2" | Symbol 71 MovieClip Frame 4 | Symbol 65 MovieClip |
"f3" | Symbol 71 MovieClip Frame 7 | Symbol 65 MovieClip |
"f1" | Symbol 73 MovieClip Frame 1 | Symbol 65 MovieClip |
"current_mc" | Symbol 74 MovieClip [harry] Frame 2 | Symbol 15 MovieClip |
"current_mc" | Symbol 74 MovieClip [harry] Frame 3 | Symbol 17 MovieClip |
"current_mc" | Symbol 74 MovieClip [harry] Frame 4 | Symbol 20 MovieClip |
"death" | Symbol 74 MovieClip [harry] Frame 5 | Symbol 23 MovieClip |
"current_mc" | Symbol 74 MovieClip [harry] Frame 7 | Symbol 31 MovieClip |
"current_mc" | Symbol 74 MovieClip [harry] Frame 8 | Symbol 38 MovieClip |
"current_mc" | Symbol 74 MovieClip [harry] Frame 9 | Symbol 40 MovieClip |
"current_mc" | Symbol 74 MovieClip [harry] Frame 10 | Symbol 47 MovieClip |
"current_mc" | Symbol 74 MovieClip [harry] Frame 11 | Symbol 52 MovieClip |
"current_mc" | Symbol 74 MovieClip [harry] Frame 16 | Symbol 66 MovieClip |
"current_mc" | Symbol 74 MovieClip [harry] Frame 17 | Symbol 67 MovieClip |
"current_mc" | Symbol 74 MovieClip [harry] Frame 18 | Symbol 71 MovieClip |
"current_mc" | Symbol 74 MovieClip [harry] Frame 19 | Symbol 73 MovieClip |
"fist" | Symbol 101 MovieClip Frame 5 | Symbol 99 MovieClip |
"kick" | Symbol 108 MovieClip Frame 5 | Symbol 106 MovieClip |
"fist" | Symbol 115 MovieClip Frame 5 | Symbol 113 MovieClip |
"fist" | Symbol 122 MovieClip Frame 7 | Symbol 121 MovieClip |
"kick" | Symbol 130 MovieClip Frame 7 | Symbol 129 MovieClip |
"f1" | Symbol 156 MovieClip Frame 1 | Symbol 150 MovieClip |
"f2" | Symbol 156 MovieClip Frame 4 | Symbol 150 MovieClip |
"f3" | Symbol 156 MovieClip Frame 7 | Symbol 150 MovieClip |
"f1" | Symbol 158 MovieClip Frame 1 | Symbol 150 MovieClip |
"f2" | Symbol 158 MovieClip Frame 6 | Symbol 150 MovieClip |
"current_mc" | Symbol 160 MovieClip [alex] Frame 2 | Symbol 90 MovieClip |
"current_mc" | Symbol 160 MovieClip [alex] Frame 3 | Symbol 92 MovieClip |
"current_mc" | Symbol 160 MovieClip [alex] Frame 6 | Symbol 101 MovieClip |
"current_mc" | Symbol 160 MovieClip [alex] Frame 7 | Symbol 108 MovieClip |
"current_mc" | Symbol 160 MovieClip [alex] Frame 8 | Symbol 115 MovieClip |
"current_mc" | Symbol 160 MovieClip [alex] Frame 9 | Symbol 122 MovieClip |
"current_mc" | Symbol 160 MovieClip [alex] Frame 10 | Symbol 130 MovieClip |
"current_mc" | Symbol 160 MovieClip [alex] Frame 11 | Symbol 132 MovieClip |
"current_mc" | Symbol 160 MovieClip [alex] Frame 12 | Symbol 134 MovieClip |
"hurtfall" | Symbol 160 MovieClip [alex] Frame 13 | Symbol 145 MovieClip |
"current_mc" | Symbol 160 MovieClip [alex] Frame 14 | Symbol 148 MovieClip |
"current_mc" | Symbol 160 MovieClip [alex] Frame 17 | Symbol 151 MovieClip |
"current_mc" | Symbol 160 MovieClip [alex] Frame 18 | Symbol 152 MovieClip |
"current_mc" | Symbol 160 MovieClip [alex] Frame 21 | Symbol 156 MovieClip |
"current_mc" | Symbol 160 MovieClip [alex] Frame 22 | Symbol 158 MovieClip |
"f1" | Symbol 198 MovieClip Frame 1 | Symbol 65 MovieClip |
"f2" | Symbol 198 MovieClip Frame 4 | Symbol 65 MovieClip |
"f3" | Symbol 198 MovieClip Frame 7 | Symbol 65 MovieClip |
"f1" | Symbol 200 MovieClip Frame 1 | Symbol 65 MovieClip |
"current_mc" | Symbol 202 MovieClip [barry] Frame 2 | Symbol 162 MovieClip |
"current_mc" | Symbol 202 MovieClip [barry] Frame 3 | Symbol 164 MovieClip |
"current_mc" | Symbol 202 MovieClip [barry] Frame 4 | Symbol 167 MovieClip |
"death" | Symbol 202 MovieClip [barry] Frame 5 | Symbol 168 MovieClip |
"current_mc" | Symbol 202 MovieClip [barry] Frame 7 | Symbol 175 MovieClip |
"current_mc" | Symbol 202 MovieClip [barry] Frame 8 | Symbol 177 MovieClip |
"current_mc" | Symbol 202 MovieClip [barry] Frame 9 | Symbol 179 MovieClip |
"current_mc" | Symbol 202 MovieClip [barry] Frame 10 | Symbol 184 MovieClip |
"current_mc" | Symbol 202 MovieClip [barry] Frame 11 | Symbol 189 MovieClip |
"current_mc" | Symbol 202 MovieClip [barry] Frame 16 | Symbol 193 MovieClip |
"current_mc" | Symbol 202 MovieClip [barry] Frame 17 | Symbol 194 MovieClip |
"current_mc" | Symbol 202 MovieClip [barry] Frame 18 | Symbol 198 MovieClip |
"current_mc" | Symbol 202 MovieClip [barry] Frame 19 | Symbol 200 MovieClip |
"money" | Symbol 226 MovieClip [alex_hpbar] Frame 1 | Symbol 213 EditableText |
"dbox1" | Symbol 226 MovieClip [alex_hpbar] Frame 1 | Symbol 214 EditableText |
"dbox2" | Symbol 226 MovieClip [alex_hpbar] Frame 1 | Symbol 215 EditableText |
"hpbar" | Symbol 226 MovieClip [alex_hpbar] Frame 1 | Symbol 225 MovieClip |
"f1" | Symbol 284 MovieClip Frame 1 | Symbol 65 MovieClip |
"f2" | Symbol 284 MovieClip Frame 4 | Symbol 65 MovieClip |
"f3" | Symbol 284 MovieClip Frame 7 | Symbol 65 MovieClip |
"f1" | Symbol 286 MovieClip Frame 1 | Symbol 65 MovieClip |
"current_mc" | Symbol 288 MovieClip [larry] Frame 2 | Symbol 248 MovieClip |
"current_mc" | Symbol 288 MovieClip [larry] Frame 4 | Symbol 253 MovieClip |
"death" | Symbol 288 MovieClip [larry] Frame 5 | Symbol 254 MovieClip |
"current_mc" | Symbol 288 MovieClip [larry] Frame 7 | Symbol 261 MovieClip |
"current_mc" | Symbol 288 MovieClip [larry] Frame 8 | Symbol 263 MovieClip |
"current_mc" | Symbol 288 MovieClip [larry] Frame 9 | Symbol 265 MovieClip |
"current_mc" | Symbol 288 MovieClip [larry] Frame 10 | Symbol 270 MovieClip |
"current_mc" | Symbol 288 MovieClip [larry] Frame 11 | Symbol 275 MovieClip |
"current_mc" | Symbol 288 MovieClip [larry] Frame 16 | Symbol 279 MovieClip |
"current_mc" | Symbol 288 MovieClip [larry] Frame 17 | Symbol 280 MovieClip |
"current_mc" | Symbol 288 MovieClip [larry] Frame 18 | Symbol 284 MovieClip |
"current_mc" | Symbol 288 MovieClip [larry] Frame 19 | Symbol 286 MovieClip |
"f1" | Symbol 325 MovieClip Frame 1 | Symbol 65 MovieClip |
"f2" | Symbol 325 MovieClip Frame 4 | Symbol 65 MovieClip |
"f3" | Symbol 325 MovieClip Frame 7 | Symbol 65 MovieClip |
"f1" | Symbol 327 MovieClip Frame 1 | Symbol 65 MovieClip |
"current_mc" | Symbol 329 MovieClip [cary] Frame 2 | Symbol 290 MovieClip |
"current_mc" | Symbol 329 MovieClip [cary] Frame 4 | Symbol 295 MovieClip |
"death" | Symbol 329 MovieClip [cary] Frame 5 | Symbol 296 MovieClip |
"current_mc" | Symbol 329 MovieClip [cary] Frame 7 | Symbol 302 MovieClip |
"current_mc" | Symbol 329 MovieClip [cary] Frame 8 | Symbol 304 MovieClip |
"current_mc" | Symbol 329 MovieClip [cary] Frame 9 | Symbol 306 MovieClip |
"current_mc" | Symbol 329 MovieClip [cary] Frame 10 | Symbol 311 MovieClip |
"current_mc" | Symbol 329 MovieClip [cary] Frame 11 | Symbol 316 MovieClip |
"current_mc" | Symbol 329 MovieClip [cary] Frame 16 | Symbol 320 MovieClip |
"current_mc" | Symbol 329 MovieClip [cary] Frame 17 | Symbol 321 MovieClip |
"current_mc" | Symbol 329 MovieClip [cary] Frame 18 | Symbol 325 MovieClip |
"current_mc" | Symbol 329 MovieClip [cary] Frame 19 | Symbol 327 MovieClip |
"f1" | Symbol 366 MovieClip Frame 1 | Symbol 65 MovieClip |
"f2" | Symbol 366 MovieClip Frame 4 | Symbol 65 MovieClip |
"f3" | Symbol 366 MovieClip Frame 7 | Symbol 65 MovieClip |
"f1" | Symbol 368 MovieClip Frame 1 | Symbol 65 MovieClip |
"current_mc" | Symbol 370 MovieClip [terry] Frame 2 | Symbol 331 MovieClip |
"current_mc" | Symbol 370 MovieClip [terry] Frame 4 | Symbol 336 MovieClip |
"death" | Symbol 370 MovieClip [terry] Frame 5 | Symbol 337 MovieClip |
"current_mc" | Symbol 370 MovieClip [terry] Frame 7 | Symbol 344 MovieClip |
"current_mc" | Symbol 370 MovieClip [terry] Frame 8 | Symbol 346 MovieClip |
"current_mc" | Symbol 370 MovieClip [terry] Frame 9 | Symbol 348 MovieClip |
"current_mc" | Symbol 370 MovieClip [terry] Frame 10 | Symbol 353 MovieClip |
"current_mc" | Symbol 370 MovieClip [terry] Frame 11 | Symbol 357 MovieClip |
"current_mc" | Symbol 370 MovieClip [terry] Frame 16 | Symbol 361 MovieClip |
"current_mc" | Symbol 370 MovieClip [terry] Frame 17 | Symbol 362 MovieClip |
"current_mc" | Symbol 370 MovieClip [terry] Frame 18 | Symbol 366 MovieClip |
"current_mc" | Symbol 370 MovieClip [terry] Frame 19 | Symbol 368 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "coin_get.mp3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "jump.mp3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "knuckle_drop.mp3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "punchingbag" |
ExportAssets (56) | Timeline Frame 1 | Symbol 12 as "fpsmeter" |
ExportAssets (56) | Timeline Frame 1 | Symbol 74 as "harry" |
ExportAssets (56) | Timeline Frame 6 | Symbol 144 as "deathsnd.mp3" |
ExportAssets (56) | Timeline Frame 6 | Symbol 160 as "alex" |
ExportAssets (56) | Timeline Frame 6 | Symbol 202 as "barry" |
ExportAssets (56) | Timeline Frame 6 | Symbol 205 as "enemy1_deadfx" |
ExportAssets (56) | Timeline Frame 6 | Symbol 210 as "coin" |
ExportAssets (56) | Timeline Frame 6 | Symbol 226 as "alex_hpbar" |
ExportAssets (56) | Timeline Frame 6 | Symbol 228 as "plank" |
ExportAssets (56) | Timeline Frame 6 | Symbol 229 as "plankfx" |
ExportAssets (56) | Timeline Frame 6 | Symbol 231 as "newfs.mp3" |
ExportAssets (56) | Timeline Frame 6 | Symbol 3 as "knuckle_drop.mp3" |
ExportAssets (56) | Timeline Frame 6 | Symbol 232 as "weapon_pickup.mp3" |
ExportAssets (56) | Timeline Frame 6 | Symbol 2 as "jump.mp3" |
ExportAssets (56) | Timeline Frame 6 | Symbol 233 as "pause_snd.mp3" |
ExportAssets (56) | Timeline Frame 6 | Symbol 234 as "plank_drop.mp3" |
ExportAssets (56) | Timeline Frame 6 | Symbol 235 as "plank_swing.mp3" |
ExportAssets (56) | Timeline Frame 6 | Symbol 236 as "blocksnd.mp3" |
ExportAssets (56) | Timeline Frame 6 | Symbol 1 as "coin_get.mp3" |
ExportAssets (56) | Timeline Frame 6 | Symbol 237 as "coin.mp3" |
ExportAssets (56) | Timeline Frame 6 | Symbol 144 as "deathsnd.mp3" |
ExportAssets (56) | Timeline Frame 6 | Symbol 238 as "punchsnd.mp3" |
ExportAssets (56) | Timeline Frame 6 | Symbol 239 as "normalhit.mp3" |
ExportAssets (56) | Timeline Frame 6 | Symbol 240 as "hardhit.mp3" |
ExportAssets (56) | Timeline Frame 6 | Symbol 74 as "harry" |
ExportAssets (56) | Timeline Frame 6 | Symbol 242 as "knuckle" |
ExportAssets (56) | Timeline Frame 6 | Symbol 243 as "knucklefx" |
ExportAssets (56) | Timeline Frame 6 | Symbol 246 as "blood" |
ExportAssets (56) | Timeline Frame 6 | Symbol 288 as "larry" |
ExportAssets (56) | Timeline Frame 6 | Symbol 329 as "cary" |
ExportAssets (56) | Timeline Frame 6 | Symbol 370 as "terry" |
ExportAssets (56) | Timeline Frame 7 | Symbol 12 as "fpsmeter" |
ExportAssets (56) | Timeline Frame 7 | Symbol 226 as "alex_hpbar" |
ExportAssets (56) | Timeline Frame 8 | Symbol 12 as "fpsmeter" |
Labels
"init" | Frame 6 |
"crosstownhigh" | Frame 7 |
"sticksville" | Frame 8 |
"hurt" | Symbol 8 MovieClip [punchingbag] Frame 2 |
"f1" | Symbol 60 MovieClip Frame 2 |
"f2" | Symbol 60 MovieClip Frame 3 |
"f3" | Symbol 60 MovieClip Frame 4 |
"f1" | Symbol 64 MovieClip Frame 2 |
"f2" | Symbol 64 MovieClip Frame 3 |
"f3" | Symbol 64 MovieClip Frame 4 |
"plank" | Symbol 65 MovieClip Frame 1 |
"knuckle" | Symbol 65 MovieClip Frame 2 |
"stand" | Symbol 74 MovieClip [harry] Frame 1 |
"punch_hurt" | Symbol 74 MovieClip [harry] Frame 2 |
"kick_hurt" | Symbol 74 MovieClip [harry] Frame 3 |
"walk" | Symbol 74 MovieClip [harry] Frame 4 |
"dead" | Symbol 74 MovieClip [harry] Frame 5 |
"huffin" | Symbol 74 MovieClip [harry] Frame 6 |
"punch" | Symbol 74 MovieClip [harry] Frame 7 |
"kick" | Symbol 74 MovieClip [harry] Frame 8 |
"run" | Symbol 74 MovieClip [harry] Frame 9 |
"uppercut" | Symbol 74 MovieClip [harry] Frame 10 |
"upperkick" | Symbol 74 MovieClip [harry] Frame 11 |
"block" | Symbol 74 MovieClip [harry] Frame 12 |
"afterjump" | Symbol 74 MovieClip [harry] Frame 13 |
"jump" | Symbol 74 MovieClip [harry] Frame 14 |
"ohw_stand" | Symbol 74 MovieClip [harry] Frame 15 |
"ohw_walk" | Symbol 74 MovieClip [harry] Frame 16 |
"ohw_run" | Symbol 74 MovieClip [harry] Frame 17 |
"ohw_punch" | Symbol 74 MovieClip [harry] Frame 18 |
"ohw_throw" | Symbol 74 MovieClip [harry] Frame 19 |
"dead" | Symbol 145 MovieClip Frame 5 |
"plank" | Symbol 150 MovieClip Frame 1 |
"knuckle" | Symbol 150 MovieClip Frame 2 |
"stand" | Symbol 160 MovieClip [alex] Frame 1 |
"walk" | Symbol 160 MovieClip [alex] Frame 2 |
"run" | Symbol 160 MovieClip [alex] Frame 3 |
"jump" | Symbol 160 MovieClip [alex] Frame 4 |
"afterjump" | Symbol 160 MovieClip [alex] Frame 5 |
"punch" | Symbol 160 MovieClip [alex] Frame 6 |
"kick" | Symbol 160 MovieClip [alex] Frame 7 |
"jump_punch" | Symbol 160 MovieClip [alex] Frame 8 |
"uppercut" | Symbol 160 MovieClip [alex] Frame 9 |
"upperkick" | Symbol 160 MovieClip [alex] Frame 10 |
"punch_hurt" | Symbol 160 MovieClip [alex] Frame 11 |
"kick_hurt" | Symbol 160 MovieClip [alex] Frame 12 |
"hurtfall" | Symbol 160 MovieClip [alex] Frame 13 |
"huffin" | Symbol 160 MovieClip [alex] Frame 14 |
"block" | Symbol 160 MovieClip [alex] Frame 15 |
"ohw_stand" | Symbol 160 MovieClip [alex] Frame 16 |
"ohw_walk" | Symbol 160 MovieClip [alex] Frame 17 |
"ohw_run" | Symbol 160 MovieClip [alex] Frame 18 |
"ohw_jump" | Symbol 160 MovieClip [alex] Frame 19 |
"ohw_afterjump" | Symbol 160 MovieClip [alex] Frame 20 |
"ohw_punch" | Symbol 160 MovieClip [alex] Frame 21 |
"ohw_throw" | Symbol 160 MovieClip [alex] Frame 22 |
"stand" | Symbol 202 MovieClip [barry] Frame 1 |
"punch_hurt" | Symbol 202 MovieClip [barry] Frame 2 |
"kick_hurt" | Symbol 202 MovieClip [barry] Frame 3 |
"walk" | Symbol 202 MovieClip [barry] Frame 4 |
"dead" | Symbol 202 MovieClip [barry] Frame 5 |
"huffin" | Symbol 202 MovieClip [barry] Frame 6 |
"punch" | Symbol 202 MovieClip [barry] Frame 7 |
"kick" | Symbol 202 MovieClip [barry] Frame 8 |
"run" | Symbol 202 MovieClip [barry] Frame 9 |
"uppercut" | Symbol 202 MovieClip [barry] Frame 10 |
"upperkick" | Symbol 202 MovieClip [barry] Frame 11 |
"block" | Symbol 202 MovieClip [barry] Frame 12 |
"afterjump" | Symbol 202 MovieClip [barry] Frame 13 |
"jump" | Symbol 202 MovieClip [barry] Frame 14 |
"ohw_stand" | Symbol 202 MovieClip [barry] Frame 15 |
"ohw_walk" | Symbol 202 MovieClip [barry] Frame 16 |
"ohw_run" | Symbol 202 MovieClip [barry] Frame 17 |
"ohw_punch" | Symbol 202 MovieClip [barry] Frame 18 |
"ohw_throw" | Symbol 202 MovieClip [barry] Frame 19 |
"stand" | Symbol 288 MovieClip [larry] Frame 1 |
"punch_hurt" | Symbol 288 MovieClip [larry] Frame 2 |
"kick_hurt" | Symbol 288 MovieClip [larry] Frame 3 |
"walk" | Symbol 288 MovieClip [larry] Frame 4 |
"dead" | Symbol 288 MovieClip [larry] Frame 5 |
"huffin" | Symbol 288 MovieClip [larry] Frame 6 |
"punch" | Symbol 288 MovieClip [larry] Frame 7 |
"kick" | Symbol 288 MovieClip [larry] Frame 8 |
"run" | Symbol 288 MovieClip [larry] Frame 9 |
"uppercut" | Symbol 288 MovieClip [larry] Frame 10 |
"upperkick" | Symbol 288 MovieClip [larry] Frame 11 |
"block" | Symbol 288 MovieClip [larry] Frame 12 |
"afterjump" | Symbol 288 MovieClip [larry] Frame 13 |
"jump" | Symbol 288 MovieClip [larry] Frame 14 |
"ohw_stand" | Symbol 288 MovieClip [larry] Frame 15 |
"ohw_walk" | Symbol 288 MovieClip [larry] Frame 16 |
"ohw_run" | Symbol 288 MovieClip [larry] Frame 17 |
"ohw_punch" | Symbol 288 MovieClip [larry] Frame 18 |
"ohw_throw" | Symbol 288 MovieClip [larry] Frame 19 |
"stand" | Symbol 329 MovieClip [cary] Frame 1 |
"punch_hurt" | Symbol 329 MovieClip [cary] Frame 2 |
"kick_hurt" | Symbol 329 MovieClip [cary] Frame 3 |
"walk" | Symbol 329 MovieClip [cary] Frame 4 |
"dead" | Symbol 329 MovieClip [cary] Frame 5 |
"huffin" | Symbol 329 MovieClip [cary] Frame 6 |
"punch" | Symbol 329 MovieClip [cary] Frame 7 |
"kick" | Symbol 329 MovieClip [cary] Frame 8 |
"run" | Symbol 329 MovieClip [cary] Frame 9 |
"uppercut" | Symbol 329 MovieClip [cary] Frame 10 |
"upperkick" | Symbol 329 MovieClip [cary] Frame 11 |
"block" | Symbol 329 MovieClip [cary] Frame 12 |
"afterjump" | Symbol 329 MovieClip [cary] Frame 13 |
"jump" | Symbol 329 MovieClip [cary] Frame 14 |
"ohw_stand" | Symbol 329 MovieClip [cary] Frame 15 |
"ohw_walk" | Symbol 329 MovieClip [cary] Frame 16 |
"ohw_run" | Symbol 329 MovieClip [cary] Frame 17 |
"ohw_punch" | Symbol 329 MovieClip [cary] Frame 18 |
"ohw_throw" | Symbol 329 MovieClip [cary] Frame 19 |
"stand" | Symbol 370 MovieClip [terry] Frame 1 |
"punch_hurt" | Symbol 370 MovieClip [terry] Frame 2 |
"kick_hurt" | Symbol 370 MovieClip [terry] Frame 3 |
"walk" | Symbol 370 MovieClip [terry] Frame 4 |
"dead" | Symbol 370 MovieClip [terry] Frame 5 |
"huffin" | Symbol 370 MovieClip [terry] Frame 6 |
"punch" | Symbol 370 MovieClip [terry] Frame 7 |
"kick" | Symbol 370 MovieClip [terry] Frame 8 |
"run" | Symbol 370 MovieClip [terry] Frame 9 |
"uppercut" | Symbol 370 MovieClip [terry] Frame 10 |
"upperkick" | Symbol 370 MovieClip [terry] Frame 11 |
"block" | Symbol 370 MovieClip [terry] Frame 12 |
"afterjump" | Symbol 370 MovieClip [terry] Frame 13 |
"jump" | Symbol 370 MovieClip [terry] Frame 14 |
"ohw_stand" | Symbol 370 MovieClip [terry] Frame 15 |
"ohw_walk" | Symbol 370 MovieClip [terry] Frame 16 |
"ohw_run" | Symbol 370 MovieClip [terry] Frame 17 |
"ohw_punch" | Symbol 370 MovieClip [terry] Frame 18 |
"ohw_throw" | Symbol 370 MovieClip [terry] Frame 19 |
Dynamic Text Variables
fpsout | Symbol 10 EditableText | "FPS" |
fpsout | Symbol 11 EditableText | "FPS" |
to | Symbol 78 EditableText | "123" |
lo | Symbol 79 EditableText | "123" |
|