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pearls3.swf

This is the info page for
Flash #14982

(Click the ID number above for more basic data on this flash file.)


Text
Rules

In each game, the pearls are grouped into
horizontal rows.

Rules

CLOSE

NEXT

We shall take alternating turns at removing
pearls from the game. On a turn you may
remove as many pearls as you like from any one
row.

(player 1 takes 2 from row 3)

(player 2 takes 3 from row 1)

(player 1 takes 2 from row 2)

(player 2 takes 1 from row 3)

(player 1 takes 1 from row 2)

(player 2 takes 2 from row 1)

(player 2 is the winner!)

BACK

The person who leaves the last pearl for the
other play to take is the winner.

When you are ready for me to make a move click "GO"

The games will start off easily but, as the match
progresses, the games will become increasingly more
difficult.

(level 1)

(level 2)

(level 3)

(level 4)

If you realise you have lost a game and want to
have another attempt, click "try again"
If you cant work a particular game out after a
number of attempts and want to try a different
game at the same level click "new game"
If its all getting a bit hard and you just want to
clear the scores and start again, click "new match"

If at any time you need to read the rules again
just click on the bit of paper at the bottom of the
screen....

. . . Thats it!
There are no more rules

LIVE CONTESTS

LIVE CONTESTS

BUY MOBILE EDITION

ActionScript [AS1/AS2]

Frame 2
if (_framesloaded < 15) { gotoAndPlay (1); } else { fscommand ("showmenu", false); fscommand ("allowscale", false); vP3 = 0; loadVariablesNum ("p3/p3.txt", 0); }
Frame 5
if (vP3 == 0) { gotoAndPlay (3); }
Frame 102
if (_framesloaded < _totalframes) { gotoAndPlay (99); }
Frame 278
rules.play();
Frame 316
if (2 < rules._currentframe) { gotoAndPlay(_currentframe - 2); }
Frame 348
function -1(1, 2) { name1 = Number(1); name2 = Number(2); if (name1 < name2) { return(-1); } if (name2 < name1) { return(1); } return(0); } function -2() { vGameCount = vGameCount + 1; if (28 < vLevel) { vSetup = 28; } else { vSetup = vLevel; } rowcount = levelArray[vSetup][0]; rowDiff = levelArray[vSetup][1]; rowAdder = levelArray[vSetup][2]; rowBase = 2; hints = "OK, Lets go. If you want me to make the first move click play."; if (vReset == 1) { pearlarray = []; originalarray = []; vRandBase = 0; vLastRand = 0; i = 0; while (i < rowcount) { vRandBase = (vRandBase + rowDiff) - vLastRand; vLastRand = 1 + random(vRandBase); rowBase = (rowBase + vLastRand) + rowAdder; if (29 < rowBase) { rowBase = 29; } pearlarray[i] = rowBase; originalarray[i] = pearlarray[i]; i++; } } else { i = 0; while (i < rowcount) { pearlarray[i] = originalarray[i]; i++; } } a = pearlarray[0]; b = pearlarray[1]; c = pearlarray[2]; d = pearlarray[3]; e = pearlarray[4]; f = pearlarray[5]; g = pearlarray[6]; pos = 1; i = 0; while (i < rowcount) { thecount = pearlarray[i]; j = 0; while (j < thecount) { pearlname = (("p_" add i) add "_") add j; table.attachMovie("p", pearlname, pos); pearlname = "table." add pearlname; pos = pos + 1; setProperty(pearlname, _xscale , 100 + (i * 2)); setProperty(pearlname, _yscale , 100 + (i * 2)); tempwidth = getProperty(pearlname, _width); setProperty(pearlname, _y , 20 + ((i * tempwidth) * 0.6)); setProperty(pearlname, _x , (130 + ((j * tempwidth) * 0.8)) - ((tempwidth * i) * 0.6)); tellTarget (pearlname) { myRow = _root.i; myPos = _root.j; }; j++; } i++; } } selectRow = 10; vLevel = 1; levelnum.gotoandstop(vLevel + 1); levelnum0.gotoandstop(12); vWins = 0; vLosses = 0; vFlash = 0; vReset = 1; vScore = 0; vRanking = 0; vName = ""; vPossy = 0; godone = 0; firstreaction = 2; firstrun = 1; pscore100.gotoandstop(12); pscore10.gotoandstop(12); yscore10.gotoandstop(12); jscore10.gotoandstop(12); levelArray = [[], [2, 4, 0], [3, 2, 0], [3, 3, 0], [3, 4, 0], [3, 5, 0], [3, 5, 1], [3, 4, 3], [4, 1, 0], [4, 2, 0], [4, 3, 0], [4, 4, 0], [4, 4, 1], [4, 5, 1], [5, 1, 0], [5, 2, 0], [5, 3, 0], [5, 3, 0], [5, 4, 1], [6, 1, 1], [6, 2, 1], [6, 3, 1], [6, 4, 1], [7, 1, 0], [7, 2, 0], [7, 3, 0], [7, 2, 1], [7, 3, 1], [7, 2, 2]]; vLevel = 1; vGameCount = 0; gotoAndPlay (363);
Frame 349
vTakeRow0 = _root.pearlarray[0] - (((((_root.pearlarray[1] ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]); vTakeRow1 = _root.pearlarray[1] - (((((_root.pearlarray[0] ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]); vTakeRow2 = _root.pearlarray[2] - (((((_root.pearlarray[1] ^ _root.pearlarray[0]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]); vTakeRow3 = _root.pearlarray[3] - (((((_root.pearlarray[1] ^ _root.pearlarray[2]) ^ _root.pearlarray[0]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]); vTakeRow4 = _root.pearlarray[4] - (((((_root.pearlarray[1] ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[0]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]); vTakeRow5 = _root.pearlarray[5] - (((((_root.pearlarray[1] ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[0]) ^ _root.pearlarray[6]); vTakeRow6 = _root.pearlarray[6] - (((((_root.pearlarray[1] ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[0]); vNoMoves = (((((_root.pearlarray[0] ^ _root.pearlarray[1]) ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]; stop();
Frame 350
if (selectRow == 11) { firstreaction = 3 - firstreaction; var _local1 = 0; switch (firstreaction) { case _local1 : gotoAndPlay (379); break; case 1 : gotoAndPlay (834); } } else { reaction = random(10); var _local1 = 0; switch (reaction) { case _local1 : gotoAndPlay (510); break; case 1 : gotoAndPlay (526); break; case 2 : gotoAndPlay (584); break; case 3 : gotoAndPlay (605); break; case 4 : gotoAndPlay (638); break; case 5 : gotoAndPlay (677); break; case 6 : gotoAndPlay (701); break; case 7 : gotoAndPlay (735); break; case 8 : gotoAndPlay (759); break; case 9 : gotoAndPlay (779); } }
Frame 351
theNum = (originalarray[whichrow] - j) - 1; takename = (("table.p_" add whichrow) add "_") add ((originalarray[whichrow] - j) - 1); while (getProperty(takename, _currentframe) != 1) { j++; theNum = (originalarray[whichrow] - j) - 1; takename = (("table.p_" add whichrow) add "_") add ((originalarray[whichrow] - j) - 1); if (theNum < 0) { godone = 0; selectRow = 11; bail.gotoandstop(1); juanTime = (juanTime + getTimer()) - juanTimestart; gotoAndStop (349); break; } }
Frame 352
Frame 354
hand._x = getProperty(takename, _x) + table._x; hand._y = getProperty(takename, _y) + table._y; arm._x = hand._x; arm._y = hand._y; tellTarget (takename) { gotoAndPlay ("shrink"); _root.took = _root.took + 1; };
Frame 356
if (took == howmany) { pearlarray[whichrow] = pearlarray[whichrow] - howmany; a = pearlarray[0]; b = pearlarray[1]; c = pearlarray[2]; d = pearlarray[3]; e = pearlarray[4]; f = pearlarray[5]; g = pearlarray[6]; selectRow = 10; total = (((((a + b) + c) + d) + e) + f) + g; if (total == 1) { if (firstrun == 1) { gotoAndPlay (884); firstrun = 0; } else { hints = "I win. You lose!!!"; reaction = random(5); var _local1 = 0; switch (reaction) { case _local1 : gotoAndPlay (1230); break; case 1 : gotoAndPlay (884); break; case 2 : gotoAndPlay (1095); break; case 3 : gotoAndPlay (1173); break; case 4 : gotoAndPlay (1665); } } vLosses = vLosses + 1; jscore1.nextFrame(); vReset = 0; vFlash = 1; vScore = int((100 * vWins) / vGameCount); vScore100 = int(vWins / vGameCount); vScore10 = int((10 * vWins) / vGameCount) - (vScore100 * 10); vScore1 = (int((100 * vWins) / vGameCount) - (vScore100 * 100)) - (vScore10 * 10); pscore1.gotoAndStop(vScore1 + 1); if (vscore100 == 0) { pscore100.gotoAndStop(12); if (vscore10 == 0) { pscore10.gotoAndStop(12); } else { pscore10.gotoAndStop(vScore10 + 1); } } else { pscore100.gotoAndStop(2); pscore10.gotoAndStop(1); pscore1.gotoAndStop(1); } } else { godone = 0; bail.gotoandstop(1); juanTime = (juanTime + getTimer()) - juanTimestart; gotoAndStop (349); } }
Frame 357
gotoAndPlay (351);
Frame 362
i = 0; while (i < originalarray.length) { thecount = originalarray[i]; j = 0; while (j < thecount) { deletername = (("table.p_" add i) add "_") add j; removeMovieClip(deletername); j++; } i++; }
Frame 372
-2();
Frame 374
if (vLevel == 1) { gotoAndPlay (421); } else { selectRow = 11; turn.gotoandstop(1); godone = 0; vStarttime = getTimer(); juanTime = 0; gotoAndStop (349); }
Frame 417
gotoAndPlay (351);
Frame 470
turn.gotoandstop(1);
Frame 507
selectRow = 11; godone = 0; vStarttime = getTimer(); juanTime = 0; gotoAndStop (349);
Frame 523
gotoAndPlay (351);
Frame 581
gotoAndPlay (351);
Frame 584
tellTarget ("/eyes") { gotoAndPlay (3); };
Frame 589
tellTarget ("/eyes") { gotoAndPlay (3); };
Frame 593
tellTarget ("/eyes") { gotoAndPlay (3); };
Frame 602
gotoAndPlay (351);
Frame 636
gotoAndPlay (351);
Frame 674
gotoAndPlay (351);
Frame 700
gotoAndPlay (351);
Frame 730
gotoAndPlay (351);
Frame 755
gotoAndPlay (351);
Frame 775
gotoAndPlay (351);
Frame 832
gotoAndPlay (351);
Frame 880
gotoAndPlay (351);
Frame 957
gotoAndPlay (359);
Frame 1018
gotoAndPlay (359);
Frame 1091
gotoAndPlay (359);
Frame 1169
gotoAndPlay (359);
Frame 1226
gotoAndPlay (359);
Frame 1310
gotoAndPlay (359);
Frame 1483
gotoAndPlay (359);
Frame 1540
gotoAndPlay (359);
Frame 1559
gotoAndPlay (359);
Frame 1661
gotoAndPlay (359);
Frame 1707
gotoAndPlay (359);
Frame 1775
gotoAndPlay (359);
Frame 1809
gotoAndPlay (359);
Symbol 2 Button
on (rollOver) { if (_root.godone == 0) { if (_root.selectRow < 9) { if (_root.selectRow == myRow) { gotoAndStop (4); } } } } on (rollOut) { gotoAndStop (1); } on (release) { if (_root.godone == 0) { if (9 < _root.selectRow) { _root.turn.gotoandstop(1); _root.bail.gotoAndStop(1); _root.selectRow = myRow; } if (_root.selectRow == myRow) { _root.selectRow = myRow; _root.pearlarray[myRow] = _root.pearlarray[myRow] - 1; gotoAndPlay (5); _root.a = _root.pearlarray[0]; _root.b = _root.pearlarray[1]; _root.c = _root.pearlarray[2]; _root.d = _root.pearlarray[3]; _root.e = _root.pearlarray[4]; _root.f = _root.pearlarray[5]; _root.g = _root.pearlarray[6]; _root.total = (((((_root.a + _root.b) + _root.c) + _root.d) + _root.e) + _root.f) + _root.g; if (_root.total == 1) { _root.godone = 1; _root.turn.gotoandstop(2); _root.bail.gotoandstop(2); _root.hints = "you win! Good one."; _root.gametime = int(((getTimer() - _root.vStarttime) - _root.juanTime) / 1000); _root.alltime = int((getTimer() - _root.vStarttime) / 1000); _root.allJuantime = int(_root.juanTime / 1000); _root.allYourtime = _root.alltime - _root.allJuantime; _root.vReset = 1; _root.vWins = _root.vWins + 1; _root.yscore1.nextFrame(); _root.vScore = int((100 * _root.vWins) / _root.vGameCount); _root.vScore100 = int(_root.vWins / _root.vGameCount); _root.vScore10 = int((10 * _root.vWins) / _root.vGameCount) - (_root.vScore100 * 10); _root.vScore1 = (int((100 * _root.vWins) / _root.vGameCount) - (_root.vScore100 * 100)) - (_root.vScore10 * 10); _root.pscore1.gotoAndStop(_root.vScore1 + 1); if (_root.vscore100 == 0) { _root.pscore100.gotoAndStop(12); if (_root.vscore10 == 0) { _root.pscore10.gotoAndStop(12); } else { _root.pscore10.gotoAndStop(_root.vScore10 + 1); } } else { _root.pscore100.gotoAndStop(2); _root.pscore10.gotoAndStop(1); _root.pscore1.gotoAndStop(1); } vRandreact = 5; if ((_root.vWins + 2) < _root.vLosses) { vRandreact++; } reaction = random(vRandreact); var _local1 = 0; switch (reaction) { case _local1 : _root.gotoAndPlay("lose"); break; case 1 : _root.gotoAndPlay("niceguy"); break; case 2 : _root.gotoAndPlay("CarriedAway"); break; case 3 : _root.gotoAndPlay("slapFace"); break; case 4 : _root.gotoAndPlay("slapFace"); break; case 5 : _root.gotoAndPlay("LookScores"); } _root.vLevel = _root.vLevel + 1; _root.levelnum.nextFrame(); _root.vHints = _root.vHints + 1; } } } }
Symbol 6 MovieClip [p] Frame 1
stop();
Symbol 6 MovieClip [p] Frame 4
stop();
Symbol 6 MovieClip [p] Frame 9
stop(); setProperty("_level0/pa1", _visible , "0");
Symbol 8 Button
on (release) { if (9 < _root.selectRow) { _root.selectRow = myRow; } if (_root.selectRow == myRow) { _root.selectRow = myRow; _root.pearlarray[myRow] = _root.pearlarray[myRow] - 1; gotoAndStop (2); _root.a = _root.pearlarray[0]; _root.b = _root.pearlarray[1]; _root.c = _root.pearlarray[2]; _root.d = _root.pearlarray[3]; _root.e = _root.pearlarray[4]; _root.total = (((_root.a + _root.b) + _root.c) + _root.d) + _root.e; if (_root.total == 0) { _root.selectRow = 10; _root.hints = "you win! Good one."; } } }
Symbol 9 MovieClip [pearl] Frame 1
stop();
Symbol 37 MovieClip Frame 21
rand = random(11); if (rand < 8) { gotoAndPlay (16); }
Symbol 37 MovieClip Frame 24
rand = random(10); if (rand < 5) { gotoAndPlay (16); }
Symbol 39 MovieClip Frame 85
stop();
Instance of Symbol 55 MovieClip in Symbol 68 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 59 MovieClip in Symbol 68 MovieClip Frame 1
onClipEvent (enterFrame) { _width = ((200 * _root.getBytesLoaded()) / _root.getBytesTotal()); } onClipEvent (load) { _width = ((200 * _root.getBytesLoaded()) / _root.getBytesTotal()); }
Instance of Symbol 59 MovieClip in Symbol 68 MovieClip Frame 17
onClipEvent (enterFrame) { _width = ((200 * _root.getBytesLoaded()) / _root.getBytesTotal()); } onClipEvent (load) { _width = ((200 * _root.getBytesLoaded()) / _root.getBytesTotal()); }
Instance of Symbol 59 MovieClip in Symbol 68 MovieClip Frame 21
onClipEvent (enterFrame) { _width = ((200 * _root.getBytesLoaded()) / _root.getBytesTotal()); } onClipEvent (load) { _width = ((200 * _root.getBytesLoaded()) / _root.getBytesTotal()); }
Instance of Symbol 59 MovieClip in Symbol 68 MovieClip Frame 31
onClipEvent (enterFrame) { _width = ((200 * _root.getBytesLoaded()) / _root.getBytesTotal()); } onClipEvent (load) { _width = ((200 * _root.getBytesLoaded()) / _root.getBytesTotal()); }
Symbol 90 MovieClip Frame 10
gotoAndPlay(random(12));
Symbol 117 Button
on (release) { _root.juanTimestart = getTimer(); _root.godone = 1; gotoAndStop (2); _root.bail.gotoAndStop(2); _root.hints = ""; if (_root.selectRow != 10) { ones = 0; multiples = 0; i = 0; while (i < _root.pearlarray.length) { if (_root.pearlarray[i] == 1) { ones = ones + 1; } if (1 < _root.pearlarray[i]) { multiples = multiples + 1; _root.whichrow = i; } i++; } if (multiples == 1) { ones = ones % 2; _root.howmany = (_root.pearlarray[_root.whichrow] - 1) + ones; } else { xorarray = []; xorarray[0] = _root.pearlarray[0] - (((((_root.pearlarray[1] ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]); xorarray[1] = _root.pearlarray[1] - (((((_root.pearlarray[0] ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]); xorarray[2] = _root.pearlarray[2] - (((((_root.pearlarray[1] ^ _root.pearlarray[0]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]); xorarray[3] = _root.pearlarray[3] - (((((_root.pearlarray[1] ^ _root.pearlarray[2]) ^ _root.pearlarray[0]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]); xorarray[4] = _root.pearlarray[4] - (((((_root.pearlarray[1] ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[0]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]); xorarray[5] = _root.pearlarray[5] - (((((_root.pearlarray[1] ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[0]) ^ _root.pearlarray[6]); xorarray[6] = _root.pearlarray[6] - (((((_root.pearlarray[1] ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[0]); xorcheck = (((((_root.pearlarray[0] ^ _root.pearlarray[1]) ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]; if (xorcheck == 0) { _root.whichrow = random(_root.rowcount); while (_root.pearlarray[_root.whichrow] < 1) { _root.whichrow = random(_root.rowcount); } _root.howmany = random(_root.pearlarray[_root.whichrow] - 1) + 1; } else { myoptionsrowarray = []; myoptionsnumberarray = []; arraypos = 0; i = 0; while (i < xorarray.length) { if (0 < xorarray[i]) { myoptionsrowarray[arraypos] = i; myoptionsnumberarray[arraypos] = xorarray[i]; arraypos = arraypos + 1; } i++; } i = 0; while (i < myoptionsrowarray.length) { i++; } whichone = random(myoptionsrowarray.length); _root.whichrow = myoptionsrowarray[whichone]; _root.howmany = myoptionsnumberarray[whichone]; } } _root.took = 0; _root.j = 0; if (_root.selectRow == 11) { _root.gotoAndPlay("takepearl"); } else { _root.gotoAndPlay("takepearl"); } } else { _root.hints = "its your turn!!"; } } on (rollOver) { _root.hints = "click here when you're ready for me to make a move"; } on (rollOut) { _root.hints = ""; }
Symbol 130 MovieClip Frame 1
stop();
Symbol 130 MovieClip Frame 11
gotoAndStop (1); tellTarget (("_root." add this._name) add "0") { nextFrame(); };
Symbol 130 MovieClip Frame 13
gotoAndStop (2);
Symbol 136 MovieClip Frame 1
stop();
Symbol 158 MovieClip Frame 1
if (Number(random(30)) == 10) { eyetemp = "2"; gotoAndPlay (3); }
Symbol 158 MovieClip Frame 2
gotoAndPlay (1);
Symbol 158 MovieClip Frame 7
if (Number(eyetemp - 1) < Number(random(eyetemp))) { eyetemp = Number(eyetemp) + 1; gotoAndPlay (3); }
Symbol 161 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 6
gotoAndPlay (1);
Symbol 182 Button
on (release) { if (_root.godone == 0) { play(); } }
Symbol 183 Button
on (release) { play(); }
Symbol 205 Button
on (release) { _parent.play(); }
Symbol 210 Button
on (release) { nextFrame(); }
Symbol 223 Button
on (release) { prevFrame(); }
Symbol 236 MovieClip Frame 1
stop();
Symbol 238 MovieClip Frame 1
stop();
Symbol 238 MovieClip Frame 2
_root.armL.gotoandstop("hide"); _root.handL.gotoandstop("hide");
Symbol 238 MovieClip Frame 11
stop();
Symbol 238 MovieClip Frame 18
_root.armL.play(); _root.handL.play();
Symbol 261 Button
on (release) { _root.vReset = 0; gotoAndStop (2); _root.turn.gotoAndStop(2); _root.vLosses = _root.vLosses + 1; _root.jscore1.nextFrame(); _root.gotoAndPlay("tryAgain"); } on (rollOver) { _root.hints = "click here for a new game"; } on (rollOut) { _root.hints = ""; }
Symbol 268 Button
on (release) { gotoAndStop (2); _root.turn.gotoAndStop(2); _root.vLevel = 1; _root.vWins = 0; _root.vLosses = 0; _root.vScore = 0; _root.vReset = 1; _root.vFlash = 0; _root.selectRow = 10; _root.vGameCount = 0; _root.yscore1.gotoAndStop(1); _root.yscore10.gotoAndStop(12); _root.jscore1.gotoAndStop(1); _root.jscore10.gotoAndStop(12); _root.pscore1.gotoAndStop(1); _root.pscore10.gotoAndStop(12); _root.pscore100.gotoAndStop(12); _root.levelnum.gotoAndStop(2); _root.levelnum0.gotoAndStop(12); _root.vName = ""; _root.vID++; _root.gotoAndPlay("newMatch"); } on (rollOver) { _root.hints = "click here for a new game"; } on (rollOut) { _root.hints = ""; }
Symbol 269 Button
on (release) { gotoAndStop (2); _root.turn.gotoAndStop(2); _root.vLosses = _root.vLosses + 1; _root.jscore1.nextFrame(); _root.vReset = 1; _root.gotoAndPlay("newGame"); } on (rollOver) { _root.hints = "click here for a new game"; } on (rollOut) { _root.hints = ""; }
Symbol 272 MovieClip Frame 1
stop();
Symbol 274 MovieClip Frame 1
stop();
Symbol 281 Button
on (release) { loadMovieNum ("register.swf", 3); }
Symbol 285 Button
on (release) { loadMovieNum ("buy.swf", 3); }

Library Items

Symbol 1 GraphicUsed by:2 4
Symbol 2 ButtonUses:1Used by:6
Symbol 3 GraphicUsed by:6
Symbol 4 MovieClipUses:1Used by:6  Timeline
Symbol 5 SoundUsed by:6
Symbol 6 MovieClip [p]Uses:2 3 4 5
Symbol 7 GraphicUsed by:8
Symbol 8 ButtonUses:7Used by:9
Symbol 9 MovieClip [pearl]Uses:8
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:Timeline
Symbol 12 GraphicUsed by:15
Symbol 13 GraphicUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:12 13 14Used by:Timeline
Symbol 16 GraphicUsed by:39
Symbol 17 GraphicUsed by:18 261 269
Symbol 18 MovieClipUses:17Used by:31 68 98 261 269 271
Symbol 19 GraphicUsed by:20 261 268 269
Symbol 20 MovieClipUses:19Used by:31 68 98 109 261 268 269 271
Symbol 21 GraphicUsed by:22 261
Symbol 22 MovieClipUses:21Used by:31 68 98 261
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:31 68
Symbol 25 GraphicUsed by:26 261 268 269
Symbol 26 MovieClipUses:25Used by:31 68 98 109 261 268 269 271
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:31 68
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:31 68
Symbol 31 MovieClipUses:18 20 22 24 26 28 30Used by:39
Symbol 32 GraphicUsed by:37
Symbol 33 GraphicUsed by:37
Symbol 34 SoundUsed by:37 68 90  Timeline
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:32 33 34 35 36Used by:39
Symbol 38 SoundUsed by:39
Symbol 39 MovieClipUses:16 31 37 38Used by:Timeline
Symbol 40 GraphicUsed by:44
Symbol 41 GraphicUsed by:44
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Symbol 43 GraphicUsed by:44
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Streaming Sound 1Used by:Timeline

Instance Names

"bail"Frame 193Symbol 174 MovieClip
"turn"Frame 193Symbol 176 MovieClip
"armL"Frame 193Symbol 136 MovieClip
"tablebg"Frame 193Symbol 150 MovieClip
"table"Frame 193Symbol 177 MovieClip
"handL"Frame 193Symbol 180 MovieClip
"jscore1"Frame 193Symbol 130 MovieClip
"yscore1"Frame 193Symbol 130 MovieClip
"pscore1"Frame 193Symbol 130 MovieClip
"eyes"Frame 193Symbol 158 MovieClip
"rules"Frame 193Symbol 238 MovieClip
"bail"Frame 348Symbol 272 MovieClip
"turn"Frame 348Symbol 274 MovieClip
"levelnum"Frame 348Symbol 130 MovieClip
"jscore1"Frame 348Symbol 130 MovieClip
"jscore10"Frame 348Symbol 130 MovieClip
"yscore1"Frame 348Symbol 130 MovieClip
"yscore10"Frame 348Symbol 130 MovieClip
"pscore1"Frame 348Symbol 130 MovieClip
"pscore10"Frame 348Symbol 130 MovieClip
"pscore100"Frame 348Symbol 130 MovieClip
"levelnum0"Frame 348Symbol 130 MovieClip
"armL"Frame 348Symbol 136 MovieClip
"tablebg"Frame 348Symbol 150 MovieClip
"eyes"Frame 348Symbol 158 MovieClip
"handL"Frame 348Symbol 180 MovieClip
"table"Frame 348Symbol 177 MovieClip
"rules"Frame 348Symbol 238 MovieClip
"arm"Frame 354Symbol 292 MovieClip
"hand"Frame 354Symbol 293 MovieClip
"eyes"Frame 738Symbol 158 MovieClip
"eyes"Frame 752Symbol 158 MovieClip
"eyes"Frame 1547Symbol 333 MovieClip
"eyes"Frame 1556Symbol 158 MovieClip
"tablebg"Symbol 173 MovieClip Frame 1Symbol 150 MovieClip
"eyes"Symbol 173 MovieClip Frame 1Symbol 158 MovieClip
"jscore1"Symbol 173 MovieClip Frame 1Symbol 130 MovieClip
"yscore1"Symbol 173 MovieClip Frame 1Symbol 130 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 6 as "p"
ExportAssets (56)Timeline Frame 1Symbol 9 as "pearl"

Labels

"wait"Frame 349
"takepearl"Frame 350
"poised"Frame 351
"reset"Frame 359
"throwPearls"Frame 363
"sure"Frame 379
"me2start"Frame 421
"pahh"Frame 510
"lms"Frame 526
"blink"Frame 584
"click"Frame 605
"scratch"Frame 638
"odear"Frame 677
"rasp"Frame 701
"hmmm"Frame 735
"giggle"Frame 759
"tricky"Frame 779
"firstMistake"Frame 834
"wintryagain"Frame 884
"CarriedAway"Frame 961
"LookScores"Frame 1022
"MyDog"Frame 1095
"laugh2"Frame 1173
"winning laugh"Frame 1230
"newMatch"Frame 1314
"newGame"Frame 1487
"lose"Frame 1544
"niceguy"Frame 1562
"tryAgain"Frame 1665
"slapFace"Frame 1779
"plain"Symbol 6 MovieClip [p] Frame 1
"roll"Symbol 6 MovieClip [p] Frame 4
"shrink"Symbol 6 MovieClip [p] Frame 5
"hide"Symbol 136 MovieClip Frame 2
"hide"Symbol 161 MovieClip Frame 2
"hide"Symbol 180 MovieClip Frame 7




http://swfchan.com/3/14982/info.shtml
Created: 3/6 -2019 02:57:26 Last modified: 3/6 -2019 02:57:26 Server time: 22/12 -2024 08:55:14