STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #14982 |
Rules |
In each game, the pearls are grouped into horizontal rows. |
Rules |
CLOSE |
NEXT |
We shall take alternating turns at removing pearls from the game. On a turn you may remove as many pearls as you like from any one row. |
(player 1 takes 2 from row 3) |
(player 2 takes 3 from row 1) |
(player 1 takes 2 from row 2) |
(player 2 takes 1 from row 3) |
(player 1 takes 1 from row 2) |
(player 2 takes 2 from row 1) |
(player 2 is the winner!) |
BACK |
The person who leaves the last pearl for the other play to take is the winner. |
When you are ready for me to make a move click "GO" |
The games will start off easily but, as the match progresses, the games will become increasingly more difficult. |
(level 1) |
(level 2) |
(level 3) |
(level 4) |
If you realise you have lost a game and want to have another attempt, click "try again" If you cant work a particular game out after a number of attempts and want to try a different game at the same level click "new game" If its all getting a bit hard and you just want to clear the scores and start again, click "new match" |
If at any time you need to read the rules again just click on the bit of paper at the bottom of the screen.... |
. . . Thats it! There are no more rules |
LIVE CONTESTS |
LIVE CONTESTS |
BUY MOBILE EDITION |
ActionScript [AS1/AS2]
Frame 2if (_framesloaded < 15) { gotoAndPlay (1); } else { fscommand ("showmenu", false); fscommand ("allowscale", false); vP3 = 0; loadVariablesNum ("p3/p3.txt", 0); }Frame 5if (vP3 == 0) { gotoAndPlay (3); }Frame 102if (_framesloaded < _totalframes) { gotoAndPlay (99); }Frame 278rules.play();Frame 316if (2 < rules._currentframe) { gotoAndPlay(_currentframe - 2); }Frame 348function -1(1, 2) { name1 = Number(1); name2 = Number(2); if (name1 < name2) { return(-1); } if (name2 < name1) { return(1); } return(0); } function -2() { vGameCount = vGameCount + 1; if (28 < vLevel) { vSetup = 28; } else { vSetup = vLevel; } rowcount = levelArray[vSetup][0]; rowDiff = levelArray[vSetup][1]; rowAdder = levelArray[vSetup][2]; rowBase = 2; hints = "OK, Lets go. If you want me to make the first move click play."; if (vReset == 1) { pearlarray = []; originalarray = []; vRandBase = 0; vLastRand = 0; i = 0; while (i < rowcount) { vRandBase = (vRandBase + rowDiff) - vLastRand; vLastRand = 1 + random(vRandBase); rowBase = (rowBase + vLastRand) + rowAdder; if (29 < rowBase) { rowBase = 29; } pearlarray[i] = rowBase; originalarray[i] = pearlarray[i]; i++; } } else { i = 0; while (i < rowcount) { pearlarray[i] = originalarray[i]; i++; } } a = pearlarray[0]; b = pearlarray[1]; c = pearlarray[2]; d = pearlarray[3]; e = pearlarray[4]; f = pearlarray[5]; g = pearlarray[6]; pos = 1; i = 0; while (i < rowcount) { thecount = pearlarray[i]; j = 0; while (j < thecount) { pearlname = (("p_" add i) add "_") add j; table.attachMovie("p", pearlname, pos); pearlname = "table." add pearlname; pos = pos + 1; setProperty(pearlname, _xscale , 100 + (i * 2)); setProperty(pearlname, _yscale , 100 + (i * 2)); tempwidth = getProperty(pearlname, _width); setProperty(pearlname, _y , 20 + ((i * tempwidth) * 0.6)); setProperty(pearlname, _x , (130 + ((j * tempwidth) * 0.8)) - ((tempwidth * i) * 0.6)); tellTarget (pearlname) { myRow = _root.i; myPos = _root.j; }; j++; } i++; } } selectRow = 10; vLevel = 1; levelnum.gotoandstop(vLevel + 1); levelnum0.gotoandstop(12); vWins = 0; vLosses = 0; vFlash = 0; vReset = 1; vScore = 0; vRanking = 0; vName = ""; vPossy = 0; godone = 0; firstreaction = 2; firstrun = 1; pscore100.gotoandstop(12); pscore10.gotoandstop(12); yscore10.gotoandstop(12); jscore10.gotoandstop(12); levelArray = [[], [2, 4, 0], [3, 2, 0], [3, 3, 0], [3, 4, 0], [3, 5, 0], [3, 5, 1], [3, 4, 3], [4, 1, 0], [4, 2, 0], [4, 3, 0], [4, 4, 0], [4, 4, 1], [4, 5, 1], [5, 1, 0], [5, 2, 0], [5, 3, 0], [5, 3, 0], [5, 4, 1], [6, 1, 1], [6, 2, 1], [6, 3, 1], [6, 4, 1], [7, 1, 0], [7, 2, 0], [7, 3, 0], [7, 2, 1], [7, 3, 1], [7, 2, 2]]; vLevel = 1; vGameCount = 0; gotoAndPlay (363);Frame 349vTakeRow0 = _root.pearlarray[0] - (((((_root.pearlarray[1] ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]); vTakeRow1 = _root.pearlarray[1] - (((((_root.pearlarray[0] ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]); vTakeRow2 = _root.pearlarray[2] - (((((_root.pearlarray[1] ^ _root.pearlarray[0]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]); vTakeRow3 = _root.pearlarray[3] - (((((_root.pearlarray[1] ^ _root.pearlarray[2]) ^ _root.pearlarray[0]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]); vTakeRow4 = _root.pearlarray[4] - (((((_root.pearlarray[1] ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[0]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]); vTakeRow5 = _root.pearlarray[5] - (((((_root.pearlarray[1] ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[0]) ^ _root.pearlarray[6]); vTakeRow6 = _root.pearlarray[6] - (((((_root.pearlarray[1] ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[0]); vNoMoves = (((((_root.pearlarray[0] ^ _root.pearlarray[1]) ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]; stop();Frame 350if (selectRow == 11) { firstreaction = 3 - firstreaction; var _local1 = 0; switch (firstreaction) { case _local1 : gotoAndPlay (379); break; case 1 : gotoAndPlay (834); } } else { reaction = random(10); var _local1 = 0; switch (reaction) { case _local1 : gotoAndPlay (510); break; case 1 : gotoAndPlay (526); break; case 2 : gotoAndPlay (584); break; case 3 : gotoAndPlay (605); break; case 4 : gotoAndPlay (638); break; case 5 : gotoAndPlay (677); break; case 6 : gotoAndPlay (701); break; case 7 : gotoAndPlay (735); break; case 8 : gotoAndPlay (759); break; case 9 : gotoAndPlay (779); } }Frame 351theNum = (originalarray[whichrow] - j) - 1; takename = (("table.p_" add whichrow) add "_") add ((originalarray[whichrow] - j) - 1); while (getProperty(takename, _currentframe) != 1) { j++; theNum = (originalarray[whichrow] - j) - 1; takename = (("table.p_" add whichrow) add "_") add ((originalarray[whichrow] - j) - 1); if (theNum < 0) { godone = 0; selectRow = 11; bail.gotoandstop(1); juanTime = (juanTime + getTimer()) - juanTimestart; gotoAndStop (349); break; } }Frame 352Frame 354hand._x = getProperty(takename, _x) + table._x; hand._y = getProperty(takename, _y) + table._y; arm._x = hand._x; arm._y = hand._y; tellTarget (takename) { gotoAndPlay ("shrink"); _root.took = _root.took + 1; };Frame 356if (took == howmany) { pearlarray[whichrow] = pearlarray[whichrow] - howmany; a = pearlarray[0]; b = pearlarray[1]; c = pearlarray[2]; d = pearlarray[3]; e = pearlarray[4]; f = pearlarray[5]; g = pearlarray[6]; selectRow = 10; total = (((((a + b) + c) + d) + e) + f) + g; if (total == 1) { if (firstrun == 1) { gotoAndPlay (884); firstrun = 0; } else { hints = "I win. You lose!!!"; reaction = random(5); var _local1 = 0; switch (reaction) { case _local1 : gotoAndPlay (1230); break; case 1 : gotoAndPlay (884); break; case 2 : gotoAndPlay (1095); break; case 3 : gotoAndPlay (1173); break; case 4 : gotoAndPlay (1665); } } vLosses = vLosses + 1; jscore1.nextFrame(); vReset = 0; vFlash = 1; vScore = int((100 * vWins) / vGameCount); vScore100 = int(vWins / vGameCount); vScore10 = int((10 * vWins) / vGameCount) - (vScore100 * 10); vScore1 = (int((100 * vWins) / vGameCount) - (vScore100 * 100)) - (vScore10 * 10); pscore1.gotoAndStop(vScore1 + 1); if (vscore100 == 0) { pscore100.gotoAndStop(12); if (vscore10 == 0) { pscore10.gotoAndStop(12); } else { pscore10.gotoAndStop(vScore10 + 1); } } else { pscore100.gotoAndStop(2); pscore10.gotoAndStop(1); pscore1.gotoAndStop(1); } } else { godone = 0; bail.gotoandstop(1); juanTime = (juanTime + getTimer()) - juanTimestart; gotoAndStop (349); } }Frame 357gotoAndPlay (351);Frame 362i = 0; while (i < originalarray.length) { thecount = originalarray[i]; j = 0; while (j < thecount) { deletername = (("table.p_" add i) add "_") add j; removeMovieClip(deletername); j++; } i++; }Frame 372-2();Frame 374if (vLevel == 1) { gotoAndPlay (421); } else { selectRow = 11; turn.gotoandstop(1); godone = 0; vStarttime = getTimer(); juanTime = 0; gotoAndStop (349); }Frame 417gotoAndPlay (351);Frame 470turn.gotoandstop(1);Frame 507selectRow = 11; godone = 0; vStarttime = getTimer(); juanTime = 0; gotoAndStop (349);Frame 523gotoAndPlay (351);Frame 581gotoAndPlay (351);Frame 584tellTarget ("/eyes") { gotoAndPlay (3); };Frame 589tellTarget ("/eyes") { gotoAndPlay (3); };Frame 593tellTarget ("/eyes") { gotoAndPlay (3); };Frame 602gotoAndPlay (351);Frame 636gotoAndPlay (351);Frame 674gotoAndPlay (351);Frame 700gotoAndPlay (351);Frame 730gotoAndPlay (351);Frame 755gotoAndPlay (351);Frame 775gotoAndPlay (351);Frame 832gotoAndPlay (351);Frame 880gotoAndPlay (351);Frame 957gotoAndPlay (359);Frame 1018gotoAndPlay (359);Frame 1091gotoAndPlay (359);Frame 1169gotoAndPlay (359);Frame 1226gotoAndPlay (359);Frame 1310gotoAndPlay (359);Frame 1483gotoAndPlay (359);Frame 1540gotoAndPlay (359);Frame 1559gotoAndPlay (359);Frame 1661gotoAndPlay (359);Frame 1707gotoAndPlay (359);Frame 1775gotoAndPlay (359);Frame 1809gotoAndPlay (359);Symbol 2 Buttonon (rollOver) { if (_root.godone == 0) { if (_root.selectRow < 9) { if (_root.selectRow == myRow) { gotoAndStop (4); } } } } on (rollOut) { gotoAndStop (1); } on (release) { if (_root.godone == 0) { if (9 < _root.selectRow) { _root.turn.gotoandstop(1); _root.bail.gotoAndStop(1); _root.selectRow = myRow; } if (_root.selectRow == myRow) { _root.selectRow = myRow; _root.pearlarray[myRow] = _root.pearlarray[myRow] - 1; gotoAndPlay (5); _root.a = _root.pearlarray[0]; _root.b = _root.pearlarray[1]; _root.c = _root.pearlarray[2]; _root.d = _root.pearlarray[3]; _root.e = _root.pearlarray[4]; _root.f = _root.pearlarray[5]; _root.g = _root.pearlarray[6]; _root.total = (((((_root.a + _root.b) + _root.c) + _root.d) + _root.e) + _root.f) + _root.g; if (_root.total == 1) { _root.godone = 1; _root.turn.gotoandstop(2); _root.bail.gotoandstop(2); _root.hints = "you win! Good one."; _root.gametime = int(((getTimer() - _root.vStarttime) - _root.juanTime) / 1000); _root.alltime = int((getTimer() - _root.vStarttime) / 1000); _root.allJuantime = int(_root.juanTime / 1000); _root.allYourtime = _root.alltime - _root.allJuantime; _root.vReset = 1; _root.vWins = _root.vWins + 1; _root.yscore1.nextFrame(); _root.vScore = int((100 * _root.vWins) / _root.vGameCount); _root.vScore100 = int(_root.vWins / _root.vGameCount); _root.vScore10 = int((10 * _root.vWins) / _root.vGameCount) - (_root.vScore100 * 10); _root.vScore1 = (int((100 * _root.vWins) / _root.vGameCount) - (_root.vScore100 * 100)) - (_root.vScore10 * 10); _root.pscore1.gotoAndStop(_root.vScore1 + 1); if (_root.vscore100 == 0) { _root.pscore100.gotoAndStop(12); if (_root.vscore10 == 0) { _root.pscore10.gotoAndStop(12); } else { _root.pscore10.gotoAndStop(_root.vScore10 + 1); } } else { _root.pscore100.gotoAndStop(2); _root.pscore10.gotoAndStop(1); _root.pscore1.gotoAndStop(1); } vRandreact = 5; if ((_root.vWins + 2) < _root.vLosses) { vRandreact++; } reaction = random(vRandreact); var _local1 = 0; switch (reaction) { case _local1 : _root.gotoAndPlay("lose"); break; case 1 : _root.gotoAndPlay("niceguy"); break; case 2 : _root.gotoAndPlay("CarriedAway"); break; case 3 : _root.gotoAndPlay("slapFace"); break; case 4 : _root.gotoAndPlay("slapFace"); break; case 5 : _root.gotoAndPlay("LookScores"); } _root.vLevel = _root.vLevel + 1; _root.levelnum.nextFrame(); _root.vHints = _root.vHints + 1; } } } }Symbol 6 MovieClip [p] Frame 1stop();Symbol 6 MovieClip [p] Frame 4stop();Symbol 6 MovieClip [p] Frame 9stop(); setProperty("_level0/pa1", _visible , "0");Symbol 8 Buttonon (release) { if (9 < _root.selectRow) { _root.selectRow = myRow; } if (_root.selectRow == myRow) { _root.selectRow = myRow; _root.pearlarray[myRow] = _root.pearlarray[myRow] - 1; gotoAndStop (2); _root.a = _root.pearlarray[0]; _root.b = _root.pearlarray[1]; _root.c = _root.pearlarray[2]; _root.d = _root.pearlarray[3]; _root.e = _root.pearlarray[4]; _root.total = (((_root.a + _root.b) + _root.c) + _root.d) + _root.e; if (_root.total == 0) { _root.selectRow = 10; _root.hints = "you win! Good one."; } } }Symbol 9 MovieClip [pearl] Frame 1stop();Symbol 37 MovieClip Frame 21rand = random(11); if (rand < 8) { gotoAndPlay (16); }Symbol 37 MovieClip Frame 24rand = random(10); if (rand < 5) { gotoAndPlay (16); }Symbol 39 MovieClip Frame 85stop();Instance of Symbol 55 MovieClip in Symbol 68 MovieClip Frame 1/* no clip actions */Instance of Symbol 59 MovieClip in Symbol 68 MovieClip Frame 1onClipEvent (enterFrame) { _width = ((200 * _root.getBytesLoaded()) / _root.getBytesTotal()); } onClipEvent (load) { _width = ((200 * _root.getBytesLoaded()) / _root.getBytesTotal()); }Instance of Symbol 59 MovieClip in Symbol 68 MovieClip Frame 17onClipEvent (enterFrame) { _width = ((200 * _root.getBytesLoaded()) / _root.getBytesTotal()); } onClipEvent (load) { _width = ((200 * _root.getBytesLoaded()) / _root.getBytesTotal()); }Instance of Symbol 59 MovieClip in Symbol 68 MovieClip Frame 21onClipEvent (enterFrame) { _width = ((200 * _root.getBytesLoaded()) / _root.getBytesTotal()); } onClipEvent (load) { _width = ((200 * _root.getBytesLoaded()) / _root.getBytesTotal()); }Instance of Symbol 59 MovieClip in Symbol 68 MovieClip Frame 31onClipEvent (enterFrame) { _width = ((200 * _root.getBytesLoaded()) / _root.getBytesTotal()); } onClipEvent (load) { _width = ((200 * _root.getBytesLoaded()) / _root.getBytesTotal()); }Symbol 90 MovieClip Frame 10gotoAndPlay(random(12));Symbol 117 Buttonon (release) { _root.juanTimestart = getTimer(); _root.godone = 1; gotoAndStop (2); _root.bail.gotoAndStop(2); _root.hints = ""; if (_root.selectRow != 10) { ones = 0; multiples = 0; i = 0; while (i < _root.pearlarray.length) { if (_root.pearlarray[i] == 1) { ones = ones + 1; } if (1 < _root.pearlarray[i]) { multiples = multiples + 1; _root.whichrow = i; } i++; } if (multiples == 1) { ones = ones % 2; _root.howmany = (_root.pearlarray[_root.whichrow] - 1) + ones; } else { xorarray = []; xorarray[0] = _root.pearlarray[0] - (((((_root.pearlarray[1] ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]); xorarray[1] = _root.pearlarray[1] - (((((_root.pearlarray[0] ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]); xorarray[2] = _root.pearlarray[2] - (((((_root.pearlarray[1] ^ _root.pearlarray[0]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]); xorarray[3] = _root.pearlarray[3] - (((((_root.pearlarray[1] ^ _root.pearlarray[2]) ^ _root.pearlarray[0]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]); xorarray[4] = _root.pearlarray[4] - (((((_root.pearlarray[1] ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[0]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]); xorarray[5] = _root.pearlarray[5] - (((((_root.pearlarray[1] ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[0]) ^ _root.pearlarray[6]); xorarray[6] = _root.pearlarray[6] - (((((_root.pearlarray[1] ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[0]); xorcheck = (((((_root.pearlarray[0] ^ _root.pearlarray[1]) ^ _root.pearlarray[2]) ^ _root.pearlarray[3]) ^ _root.pearlarray[4]) ^ _root.pearlarray[5]) ^ _root.pearlarray[6]; if (xorcheck == 0) { _root.whichrow = random(_root.rowcount); while (_root.pearlarray[_root.whichrow] < 1) { _root.whichrow = random(_root.rowcount); } _root.howmany = random(_root.pearlarray[_root.whichrow] - 1) + 1; } else { myoptionsrowarray = []; myoptionsnumberarray = []; arraypos = 0; i = 0; while (i < xorarray.length) { if (0 < xorarray[i]) { myoptionsrowarray[arraypos] = i; myoptionsnumberarray[arraypos] = xorarray[i]; arraypos = arraypos + 1; } i++; } i = 0; while (i < myoptionsrowarray.length) { i++; } whichone = random(myoptionsrowarray.length); _root.whichrow = myoptionsrowarray[whichone]; _root.howmany = myoptionsnumberarray[whichone]; } } _root.took = 0; _root.j = 0; if (_root.selectRow == 11) { _root.gotoAndPlay("takepearl"); } else { _root.gotoAndPlay("takepearl"); } } else { _root.hints = "its your turn!!"; } } on (rollOver) { _root.hints = "click here when you're ready for me to make a move"; } on (rollOut) { _root.hints = ""; }Symbol 130 MovieClip Frame 1stop();Symbol 130 MovieClip Frame 11gotoAndStop (1); tellTarget (("_root." add this._name) add "0") { nextFrame(); };Symbol 130 MovieClip Frame 13gotoAndStop (2);Symbol 136 MovieClip Frame 1stop();Symbol 158 MovieClip Frame 1if (Number(random(30)) == 10) { eyetemp = "2"; gotoAndPlay (3); }Symbol 158 MovieClip Frame 2gotoAndPlay (1);Symbol 158 MovieClip Frame 7if (Number(eyetemp - 1) < Number(random(eyetemp))) { eyetemp = Number(eyetemp) + 1; gotoAndPlay (3); }Symbol 161 MovieClip Frame 1stop();Symbol 180 MovieClip Frame 6gotoAndPlay (1);Symbol 182 Buttonon (release) { if (_root.godone == 0) { play(); } }Symbol 183 Buttonon (release) { play(); }Symbol 205 Buttonon (release) { _parent.play(); }Symbol 210 Buttonon (release) { nextFrame(); }Symbol 223 Buttonon (release) { prevFrame(); }Symbol 236 MovieClip Frame 1stop();Symbol 238 MovieClip Frame 1stop();Symbol 238 MovieClip Frame 2_root.armL.gotoandstop("hide"); _root.handL.gotoandstop("hide");Symbol 238 MovieClip Frame 11stop();Symbol 238 MovieClip Frame 18_root.armL.play(); _root.handL.play();Symbol 261 Buttonon (release) { _root.vReset = 0; gotoAndStop (2); _root.turn.gotoAndStop(2); _root.vLosses = _root.vLosses + 1; _root.jscore1.nextFrame(); _root.gotoAndPlay("tryAgain"); } on (rollOver) { _root.hints = "click here for a new game"; } on (rollOut) { _root.hints = ""; }Symbol 268 Buttonon (release) { gotoAndStop (2); _root.turn.gotoAndStop(2); _root.vLevel = 1; _root.vWins = 0; _root.vLosses = 0; _root.vScore = 0; _root.vReset = 1; _root.vFlash = 0; _root.selectRow = 10; _root.vGameCount = 0; _root.yscore1.gotoAndStop(1); _root.yscore10.gotoAndStop(12); _root.jscore1.gotoAndStop(1); _root.jscore10.gotoAndStop(12); _root.pscore1.gotoAndStop(1); _root.pscore10.gotoAndStop(12); _root.pscore100.gotoAndStop(12); _root.levelnum.gotoAndStop(2); _root.levelnum0.gotoAndStop(12); _root.vName = ""; _root.vID++; _root.gotoAndPlay("newMatch"); } on (rollOver) { _root.hints = "click here for a new game"; } on (rollOut) { _root.hints = ""; }Symbol 269 Buttonon (release) { gotoAndStop (2); _root.turn.gotoAndStop(2); _root.vLosses = _root.vLosses + 1; _root.jscore1.nextFrame(); _root.vReset = 1; _root.gotoAndPlay("newGame"); } on (rollOver) { _root.hints = "click here for a new game"; } on (rollOut) { _root.hints = ""; }Symbol 272 MovieClip Frame 1stop();Symbol 274 MovieClip Frame 1stop();Symbol 281 Buttonon (release) { loadMovieNum ("register.swf", 3); }Symbol 285 Buttonon (release) { loadMovieNum ("buy.swf", 3); }
Library Items
Symbol 1 Graphic | Used by:2 4 | |
Symbol 2 Button | Uses:1 | Used by:6 |
Symbol 3 Graphic | Used by:6 | |
Symbol 4 MovieClip | Uses:1 | Used by:6 Timeline |
Symbol 5 Sound | Used by:6 | |
Symbol 6 MovieClip [p] | Uses:2 3 4 5 | |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 Button | Uses:7 | Used by:9 |
Symbol 9 MovieClip [pearl] | Uses:8 | |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip | Uses:10 | Used by:Timeline |
Symbol 12 Graphic | Used by:15 | |
Symbol 13 Graphic | Used by:15 | |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 MovieClip | Uses:12 13 14 | Used by:Timeline |
Symbol 16 Graphic | Used by:39 | |
Symbol 17 Graphic | Used by:18 261 269 | |
Symbol 18 MovieClip | Uses:17 | Used by:31 68 98 261 269 271 |
Symbol 19 Graphic | Used by:20 261 268 269 | |
Symbol 20 MovieClip | Uses:19 | Used by:31 68 98 109 261 268 269 271 |
Symbol 21 Graphic | Used by:22 261 | |
Symbol 22 MovieClip | Uses:21 | Used by:31 68 98 261 |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:23 | Used by:31 68 |
Symbol 25 Graphic | Used by:26 261 268 269 | |
Symbol 26 MovieClip | Uses:25 | Used by:31 68 98 109 261 268 269 271 |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:27 | Used by:31 68 |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip | Uses:29 | Used by:31 68 |
Symbol 31 MovieClip | Uses:18 20 22 24 26 28 30 | Used by:39 |
Symbol 32 Graphic | Used by:37 | |
Symbol 33 Graphic | Used by:37 | |
Symbol 34 Sound | Used by:37 68 90 Timeline | |
Symbol 35 Graphic | Used by:37 | |
Symbol 36 Graphic | Used by:37 | |
Symbol 37 MovieClip | Uses:32 33 34 35 36 | Used by:39 |
Symbol 38 Sound | Used by:39 | |
Symbol 39 MovieClip | Uses:16 31 37 38 | Used by:Timeline |
Symbol 40 Graphic | Used by:44 | |
Symbol 41 Graphic | Used by:44 | |
Symbol 42 Graphic | Used by:44 | |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:40 41 42 43 | Used by:Timeline |
Symbol 45 Graphic | Used by:68 | |
Symbol 46 Graphic | Used by:47 261 269 | |
Symbol 47 MovieClip | Uses:46 | Used by:68 261 269 |
Symbol 48 Graphic | Used by:49 261 268 269 | |
Symbol 49 MovieClip | Uses:48 | Used by:68 173 261 268 269 Timeline |
Symbol 50 Graphic | Used by:51 261 | |
Symbol 51 MovieClip | Uses:50 | Used by:68 261 |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip | Uses:52 | Used by:68 |
Symbol 54 Graphic | Used by:55 | |
Symbol 55 MovieClip | Uses:54 | Used by:68 |
Symbol 56 Graphic | Used by:57 | |
Symbol 57 MovieClip | Uses:56 | Used by:68 |
Symbol 58 Graphic | Used by:59 | |
Symbol 59 MovieClip | Uses:58 | Used by:68 |
Symbol 60 Graphic | Used by:61 | |
Symbol 61 MovieClip | Uses:60 | Used by:68 |
Symbol 62 Graphic | Used by:63 261 268 269 | |
Symbol 63 MovieClip | Uses:62 | Used by:68 173 261 268 269 Timeline |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip | Uses:64 | Used by:68 90 173 Timeline |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip | Uses:66 | Used by:68 Timeline |
Symbol 68 MovieClip | Uses:45 47 49 51 53 55 57 59 61 63 65 67 18 20 22 24 26 28 30 34 | Used by:Timeline |
Symbol 69 Sound | Used by:Timeline | |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:70 | Used by:Timeline |
Symbol 72 Graphic | Used by:Timeline | |
Symbol 73 Graphic | Used by:173 Timeline | |
Symbol 74 Graphic | Used by:90 | |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 MovieClip | Uses:75 | Used by:90 173 176 272 274 |
Symbol 77 Graphic | Used by:90 | |
Symbol 78 Graphic | Used by:90 | |
Symbol 79 Graphic | Used by:80 268 | |
Symbol 80 MovieClip | Uses:79 | Used by:90 268 |
Symbol 81 Graphic | Used by:82 261 | |
Symbol 82 MovieClip | Uses:81 | Used by:90 261 |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:83 | Used by:90 |
Symbol 85 Graphic | Used by:86 268 269 | |
Symbol 86 MovieClip | Uses:85 | Used by:90 268 269 Timeline |
Symbol 87 Graphic | Used by:90 | |
Symbol 88 Graphic | Used by:90 | |
Symbol 89 Graphic | Used by:90 | |
Symbol 90 MovieClip | Uses:74 76 77 78 80 65 82 84 86 87 88 89 34 | Used by:173 Timeline |
Symbol 91 Graphic | Used by:173 174 | |
Symbol 92 Graphic | Used by:93 261 | |
Symbol 93 MovieClip | Uses:92 | Used by:98 261 |
Symbol 94 Graphic | Used by:95 261 | |
Symbol 95 MovieClip | Uses:94 | Used by:98 261 |
Symbol 96 Graphic | Used by:97 261 268 | |
Symbol 97 MovieClip | Uses:96 | Used by:98 109 261 268 |
Symbol 98 MovieClip | Uses:20 18 93 95 22 97 26 | Used by:173 174 272 |
Symbol 99 Graphic | Used by:100 268 269 | |
Symbol 100 MovieClip | Uses:99 | Used by:109 268 269 271 |
Symbol 101 Graphic | Used by:102 268 269 | |
Symbol 102 MovieClip | Uses:101 | Used by:109 268 269 271 |
Symbol 103 Graphic | Used by:104 268 269 | |
Symbol 104 MovieClip | Uses:103 | Used by:109 268 269 271 |
Symbol 105 Graphic | Used by:106 268 | |
Symbol 106 MovieClip | Uses:105 | Used by:109 268 |
Symbol 107 Graphic | Used by:108 268 | |
Symbol 108 MovieClip | Uses:107 | Used by:109 268 |
Symbol 109 MovieClip | Uses:26 100 102 104 20 106 97 108 | Used by:173 174 272 |
Symbol 110 Button | Used by:173 Timeline | |
Symbol 111 Graphic | Used by:173 176 274 | |
Symbol 112 Graphic | Used by:173 274 | |
Symbol 113 Graphic | Used by:173 274 | |
Symbol 114 Graphic | Used by:117 176 | |
Symbol 115 Graphic | Used by:117 176 | |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 Button | Uses:114 115 116 | Used by:173 274 |
Symbol 118 Graphic | Used by:130 | |
Symbol 119 Graphic | Used by:130 | |
Symbol 120 Graphic | Used by:130 | |
Symbol 121 Graphic | Used by:130 | |
Symbol 122 Graphic | Used by:130 | |
Symbol 123 Graphic | Used by:130 | |
Symbol 124 Graphic | Used by:130 | |
Symbol 125 Graphic | Used by:130 | |
Symbol 126 Graphic | Used by:130 | |
Symbol 127 Graphic | Used by:130 | |
Symbol 128 Graphic | Used by:130 | |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip | Uses:118 119 120 121 122 123 124 125 126 127 128 129 | Used by:173 Timeline |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 MovieClip | Uses:131 | Used by:173 Timeline |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip | Uses:133 | Used by:173 Timeline |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip | Uses:135 | Used by:173 Timeline |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:137 | Used by:173 Timeline |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:139 | Used by:173 Timeline |
Symbol 141 Graphic | Used by:173 Timeline | |
Symbol 142 Graphic | Used by:143 | |
Symbol 143 MovieClip | Uses:142 | Used by:173 Timeline |
Symbol 144 Graphic | Used by:173 Timeline | |
Symbol 145 Graphic | Used by:173 Timeline | |
Symbol 146 Graphic | Used by:173 Timeline | |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:147 | Used by:173 Timeline |
Symbol 149 Graphic | Used by:150 | |
Symbol 150 MovieClip | Uses:149 | Used by:173 Timeline |
Symbol 151 Graphic | Used by:158 | |
Symbol 152 Graphic | Used by:158 | |
Symbol 153 Graphic | Used by:158 | |
Symbol 154 ShapeTweening | Used by:158 | |
Symbol 155 ShapeTweening | Used by:158 | |
Symbol 156 ShapeTweening | Used by:158 | |
Symbol 157 ShapeTweening | Used by:158 | |
Symbol 158 MovieClip | Uses:151 152 153 154 155 156 157 | Used by:173 Timeline |
Symbol 159 Graphic | Used by:160 | |
Symbol 160 MovieClip | Uses:159 | Used by:161 180 186 |
Symbol 161 MovieClip | Uses:160 | Used by:173 238 Timeline |
Symbol 162 Graphic | Used by:173 182 183 | |
Symbol 163 Font | Used by:164 195 211 212 213 214 215 216 217 218 224 225 227 233 234 235 278 280 283 | |
Symbol 164 Text | Uses:163 | Used by:173 182 183 |
Symbol 165 Graphic | Used by:166 261 | |
Symbol 166 MovieClip | Uses:165 | Used by:173 261 Timeline |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip | Uses:167 | Used by:173 Timeline |
Symbol 169 Graphic | Used by:170 | |
Symbol 170 MovieClip | Uses:169 | Used by:173 Timeline |
Symbol 171 Graphic | Used by:172 | |
Symbol 172 MovieClip | Uses:171 | Used by:173 Timeline |
Symbol 173 MovieClip | Uses:73 90 91 98 109 110 111 76 112 113 117 130 132 134 136 138 140 141 143 144 145 146 148 150 158 161 162 164 166 65 168 170 63 49 172 | Used by:Timeline |
Symbol 174 MovieClip | Uses:91 98 109 | Used by:Timeline |
Symbol 175 Graphic | Used by:176 | |
Symbol 176 MovieClip | Uses:111 76 175 114 115 | Used by:Timeline |
Symbol 177 MovieClip | Used by:Timeline | |
Symbol 178 Graphic | Used by:179 | |
Symbol 179 MovieClip | Uses:178 | Used by:180 |
Symbol 180 MovieClip | Uses:160 179 | Used by:Timeline |
Symbol 181 Graphic | Used by:182 183 | |
Symbol 182 Button | Uses:162 164 181 | Used by:238 Timeline |
Symbol 183 Button | Uses:162 164 181 | Used by:238 |
Symbol 184 Graphic | Used by:238 | |
Symbol 185 Graphic | Used by:186 | |
Symbol 186 MovieClip | Uses:185 160 | Used by:238 |
Symbol 187 Graphic | Used by:238 | |
Symbol 188 Graphic | Used by:189 Timeline | |
Symbol 189 MovieClip | Uses:188 | Used by:238 |
Symbol 190 Graphic | Used by:238 | |
Symbol 191 Graphic | Used by:238 | |
Symbol 192 Graphic | Used by:238 | |
Symbol 193 Graphic | Used by:238 | |
Symbol 194 Graphic | Used by:236 | |
Symbol 195 Text | Uses:163 | Used by:236 |
Symbol 196 Graphic | Used by:197 | |
Symbol 197 MovieClip | Uses:196 | Used by:198 219 232 |
Symbol 198 MovieClip | Uses:197 | Used by:236 |
Symbol 199 Graphic | Used by:236 | |
Symbol 200 Graphic | Used by:236 | |
Symbol 201 Font | Used by:202 204 208 221 228 229 230 231 233 | |
Symbol 202 Text | Uses:201 | Used by:236 |
Symbol 203 Graphic | Used by:205 | |
Symbol 204 Text | Uses:201 | Used by:205 |
Symbol 205 Button | Uses:203 204 | Used by:236 |
Symbol 206 Graphic | Used by:210 223 | |
Symbol 207 Graphic | Used by:210 | |
Symbol 208 Text | Uses:201 | Used by:210 |
Symbol 209 Graphic | Used by:210 | |
Symbol 210 Button | Uses:206 207 208 209 | Used by:236 |
Symbol 211 Text | Uses:163 | Used by:236 |
Symbol 212 Text | Uses:163 | Used by:219 |
Symbol 213 Text | Uses:163 | Used by:219 |
Symbol 214 Text | Uses:163 | Used by:219 |
Symbol 215 Text | Uses:163 | Used by:219 |
Symbol 216 Text | Uses:163 | Used by:219 |
Symbol 217 Text | Uses:163 | Used by:219 |
Symbol 218 Text | Uses:163 | Used by:219 |
Symbol 219 MovieClip | Uses:197 212 213 214 215 216 217 218 | Used by:236 |
Symbol 220 Graphic | Used by:223 | |
Symbol 221 Text | Uses:201 | Used by:223 |
Symbol 222 Graphic | Used by:223 | |
Symbol 223 Button | Uses:206 220 221 222 | Used by:236 |
Symbol 224 Text | Uses:163 | Used by:236 |
Symbol 225 Text | Uses:163 | Used by:236 |
Symbol 226 Graphic | Used by:236 | |
Symbol 227 Text | Uses:163 | Used by:236 |
Symbol 228 Text | Uses:201 | Used by:232 |
Symbol 229 Text | Uses:201 | Used by:232 |
Symbol 230 Text | Uses:201 | Used by:232 |
Symbol 231 Text | Uses:201 | Used by:232 |
Symbol 232 MovieClip | Uses:197 228 229 230 231 | Used by:236 |
Symbol 233 Text | Uses:163 201 | Used by:236 |
Symbol 234 Text | Uses:163 | Used by:236 |
Symbol 235 Text | Uses:163 | Used by:236 |
Symbol 236 MovieClip | Uses:194 195 198 199 200 202 205 210 211 219 223 224 225 226 227 232 233 234 235 | Used by:238 |
Symbol 237 Sound | Used by:238 | |
Symbol 238 MovieClip | Uses:182 183 184 186 187 189 190 191 192 161 193 236 237 | Used by:Timeline |
Symbol 239 Graphic | Used by:Timeline | |
Symbol 240 Graphic | Used by:Timeline | |
Symbol 241 Graphic | Used by:Timeline | |
Symbol 242 Graphic | Used by:Timeline | |
Symbol 243 Graphic | Used by:Timeline | |
Symbol 244 Graphic | Used by:Timeline | |
Symbol 245 Graphic | Used by:Timeline | |
Symbol 246 Graphic | Used by:Timeline | |
Symbol 247 Graphic | Used by:Timeline | |
Symbol 248 Graphic | Used by:Timeline | |
Symbol 249 Graphic | Used by:Timeline | |
Symbol 250 Graphic | Used by:Timeline | |
Symbol 251 Graphic | Used by:Timeline | |
Symbol 252 Graphic | Used by:Timeline | |
Symbol 253 Graphic | Used by:Timeline | |
Symbol 254 Graphic | Used by:Timeline | |
Symbol 255 Graphic | Used by:Timeline | |
Symbol 256 Graphic | Used by:Timeline | |
Symbol 257 Graphic | Used by:272 | |
Symbol 258 Graphic | Used by:261 268 269 | |
Symbol 259 Graphic | Used by:260 261 268 | |
Symbol 260 MovieClip | Uses:259 | Used by:261 268 |
Symbol 261 Button | Uses:258 49 47 82 166 51 260 63 20 18 93 95 22 97 26 48 46 81 165 50 259 62 19 17 92 94 21 96 25 | Used by:272 |
Symbol 262 Graphic | Used by:263 268 269 | |
Symbol 263 MovieClip | Uses:262 | Used by:268 269 |
Symbol 264 Graphic | Used by:265 268 269 | |
Symbol 265 MovieClip | Uses:264 | Used by:268 269 |
Symbol 266 Graphic | Used by:267 268 | |
Symbol 267 MovieClip | Uses:266 | Used by:268 |
Symbol 268 Button | Uses:258 63 263 86 265 49 80 260 267 26 100 102 104 20 106 97 108 62 262 85 264 48 79 259 266 25 99 101 103 19 105 96 107 | Used by:272 |
Symbol 269 Button | Uses:258 63 47 86 265 49 263 26 18 102 104 20 100 62 46 85 264 48 262 25 17 101 103 19 99 | Used by:272 |
Symbol 270 Graphic | Used by:272 | |
Symbol 271 MovieClip | Uses:26 18 102 104 20 100 | Used by:272 |
Symbol 272 MovieClip | Uses:76 257 261 268 269 270 98 109 271 | Used by:Timeline |
Symbol 273 Graphic | Used by:274 | |
Symbol 274 MovieClip | Uses:111 76 112 113 117 273 | Used by:Timeline |
Symbol 275 Graphic | Used by:276 | |
Symbol 276 MovieClip | Uses:275 | Used by:Timeline |
Symbol 277 Graphic | Used by:281 | |
Symbol 278 Text | Uses:163 | Used by:281 |
Symbol 279 Graphic | Used by:281 | |
Symbol 280 Text | Uses:163 | Used by:281 |
Symbol 281 Button | Uses:277 278 279 280 | Used by:Timeline |
Symbol 282 Graphic | Used by:284 285 | |
Symbol 283 Text | Uses:163 | Used by:284 285 |
Symbol 284 MovieClip | Uses:282 283 | Used by:285 |
Symbol 285 Button | Uses:284 282 283 | Used by:Timeline |
Symbol 286 Graphic | Used by:293 Timeline | |
Symbol 287 Graphic | Used by:288 | |
Symbol 288 MovieClip | Uses:287 | Used by:Timeline |
Symbol 289 Graphic | Used by:Timeline | |
Symbol 290 Sound | Used by:Timeline | |
Symbol 291 Graphic | Used by:292 | |
Symbol 292 MovieClip | Uses:291 | Used by:Timeline |
Symbol 293 MovieClip | Uses:286 | Used by:Timeline |
Symbol 294 Graphic | Used by:295 | |
Symbol 295 MovieClip | Uses:294 | Used by:Timeline |
Symbol 296 Sound | Used by:Timeline | |
Symbol 297 Graphic | Used by:298 | |
Symbol 298 MovieClip | Uses:297 | Used by:Timeline |
Symbol 299 Graphic | Used by:Timeline | |
Symbol 300 Sound | Used by:Timeline | |
Symbol 301 Graphic | Used by:Timeline | |
Symbol 302 Graphic | Used by:Timeline | |
Symbol 303 Graphic | Used by:Timeline | |
Symbol 304 Graphic | Used by:Timeline | |
Symbol 305 Graphic | Used by:306 | |
Symbol 306 MovieClip | Uses:305 | Used by:Timeline |
Symbol 307 Graphic | Used by:Timeline | |
Symbol 308 Graphic | Used by:Timeline | |
Symbol 309 Graphic | Used by:Timeline | |
Symbol 310 Graphic | Used by:Timeline | |
Symbol 311 Graphic | Used by:Timeline | |
Symbol 312 Graphic | Used by:Timeline | |
Symbol 313 Graphic | Used by:Timeline | |
Symbol 314 Graphic | Used by:Timeline | |
Symbol 315 Graphic | Used by:Timeline | |
Symbol 316 Graphic | Used by:Timeline | |
Symbol 317 Graphic | Used by:Timeline | |
Symbol 318 Graphic | Used by:Timeline | |
Symbol 319 Graphic | Used by:Timeline | |
Symbol 320 Graphic | Used by:Timeline | |
Symbol 321 Graphic | Used by:Timeline | |
Symbol 322 Graphic | Used by:Timeline | |
Symbol 323 Graphic | Used by:Timeline | |
Symbol 324 Graphic | Used by:Timeline | |
Symbol 325 Graphic | Used by:326 | |
Symbol 326 MovieClip | Uses:325 | Used by:Timeline |
Symbol 327 Graphic | Used by:328 | |
Symbol 328 MovieClip | Uses:327 | Used by:Timeline |
Symbol 329 Graphic | Used by:Timeline | |
Symbol 330 Graphic | Used by:331 | |
Symbol 331 MovieClip | Uses:330 | Used by:Timeline |
Symbol 332 Graphic | Used by:333 | |
Symbol 333 MovieClip | Uses:332 | Used by:Timeline |
Symbol 334 Graphic | Used by:Timeline | |
Symbol 335 Graphic | Used by:Timeline | |
Symbol 336 Graphic | Used by:337 | |
Symbol 337 MovieClip | Uses:336 | Used by:Timeline |
Symbol 338 Graphic | Used by:Timeline | |
Symbol 339 Sound | Used by:Timeline | |
Streaming Sound 1 | Used by:Timeline |
Instance Names
"bail" | Frame 193 | Symbol 174 MovieClip |
"turn" | Frame 193 | Symbol 176 MovieClip |
"armL" | Frame 193 | Symbol 136 MovieClip |
"tablebg" | Frame 193 | Symbol 150 MovieClip |
"table" | Frame 193 | Symbol 177 MovieClip |
"handL" | Frame 193 | Symbol 180 MovieClip |
"jscore1" | Frame 193 | Symbol 130 MovieClip |
"yscore1" | Frame 193 | Symbol 130 MovieClip |
"pscore1" | Frame 193 | Symbol 130 MovieClip |
"eyes" | Frame 193 | Symbol 158 MovieClip |
"rules" | Frame 193 | Symbol 238 MovieClip |
"bail" | Frame 348 | Symbol 272 MovieClip |
"turn" | Frame 348 | Symbol 274 MovieClip |
"levelnum" | Frame 348 | Symbol 130 MovieClip |
"jscore1" | Frame 348 | Symbol 130 MovieClip |
"jscore10" | Frame 348 | Symbol 130 MovieClip |
"yscore1" | Frame 348 | Symbol 130 MovieClip |
"yscore10" | Frame 348 | Symbol 130 MovieClip |
"pscore1" | Frame 348 | Symbol 130 MovieClip |
"pscore10" | Frame 348 | Symbol 130 MovieClip |
"pscore100" | Frame 348 | Symbol 130 MovieClip |
"levelnum0" | Frame 348 | Symbol 130 MovieClip |
"armL" | Frame 348 | Symbol 136 MovieClip |
"tablebg" | Frame 348 | Symbol 150 MovieClip |
"eyes" | Frame 348 | Symbol 158 MovieClip |
"handL" | Frame 348 | Symbol 180 MovieClip |
"table" | Frame 348 | Symbol 177 MovieClip |
"rules" | Frame 348 | Symbol 238 MovieClip |
"arm" | Frame 354 | Symbol 292 MovieClip |
"hand" | Frame 354 | Symbol 293 MovieClip |
"eyes" | Frame 738 | Symbol 158 MovieClip |
"eyes" | Frame 752 | Symbol 158 MovieClip |
"eyes" | Frame 1547 | Symbol 333 MovieClip |
"eyes" | Frame 1556 | Symbol 158 MovieClip |
"tablebg" | Symbol 173 MovieClip Frame 1 | Symbol 150 MovieClip |
"eyes" | Symbol 173 MovieClip Frame 1 | Symbol 158 MovieClip |
"jscore1" | Symbol 173 MovieClip Frame 1 | Symbol 130 MovieClip |
"yscore1" | Symbol 173 MovieClip Frame 1 | Symbol 130 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "p" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "pearl" |
Labels
"wait" | Frame 349 |
"takepearl" | Frame 350 |
"poised" | Frame 351 |
"reset" | Frame 359 |
"throwPearls" | Frame 363 |
"sure" | Frame 379 |
"me2start" | Frame 421 |
"pahh" | Frame 510 |
"lms" | Frame 526 |
"blink" | Frame 584 |
"click" | Frame 605 |
"scratch" | Frame 638 |
"odear" | Frame 677 |
"rasp" | Frame 701 |
"hmmm" | Frame 735 |
"giggle" | Frame 759 |
"tricky" | Frame 779 |
"firstMistake" | Frame 834 |
"wintryagain" | Frame 884 |
"CarriedAway" | Frame 961 |
"LookScores" | Frame 1022 |
"MyDog" | Frame 1095 |
"laugh2" | Frame 1173 |
"winning laugh" | Frame 1230 |
"newMatch" | Frame 1314 |
"newGame" | Frame 1487 |
"lose" | Frame 1544 |
"niceguy" | Frame 1562 |
"tryAgain" | Frame 1665 |
"slapFace" | Frame 1779 |
"plain" | Symbol 6 MovieClip [p] Frame 1 |
"roll" | Symbol 6 MovieClip [p] Frame 4 |
"shrink" | Symbol 6 MovieClip [p] Frame 5 |
"hide" | Symbol 136 MovieClip Frame 2 |
"hide" | Symbol 161 MovieClip Frame 2 |
"hide" | Symbol 180 MovieClip Frame 7 |
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