Frame 2
stop();
fireswitch = 1;
_root.humandrop.human.boom = 0;
Symbol 3 MovieClip Frame 1
stop();
Symbol 6 MovieClip Frame 1
percent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
if (percent >= 80) {
with (_root) {
gotoAndStop(2);
}
}
Symbol 6 MovieClip Frame 3
percent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100);
with (loadbar.bar) {
gotoAndStop(percent);
}
with (loadbar.bar2) {
gotoAndStop(percent);
}
if (percent < 100) {
gotoAndPlay (2);
} else {
with (_root) {
gotoAndStop(2);
}
}
Symbol 33 MovieClip Frame 8
if (boom == 1) {
gotoAndPlay ("explode");
} else {
gotoAndPlay ("fall");
}
Symbol 33 MovieClip Frame 10
Symbol 33 MovieClip Frame 55
with (_parent) {
gotoAndPlay(1);
}
boom = 0;
gotoAndPlay ("Fall");
Symbol 65 MovieClip Frame 31
with (_parent) {
gotoAndPlay(1);
}
Symbol 70 MovieClip Frame 1
bombvar = random(700) + 50;
_root.humandrop._x = bombvar;
Symbol 79 MovieClip Frame 1
stop();
Symbol 79 MovieClip Frame 12
if (this.hitTest(_root.humandrop.human.collision)) {
with (_root.humandrop.human) {
gotoAndPlay("explode");
}
_root.humandrop.human.boom = 1;
with (_root.humandrop) {
stop();
}
}
Symbol 79 MovieClip Frame 13
if (this.hitTest(_root.humandrop.human.collision)) {
with (_root.humandrop.human) {
gotoAndPlay("explode");
}
_root.humandrop.human.boom = 1;
with (_root.humandrop) {
stop();
}
}
Symbol 79 MovieClip Frame 14
if (this.hitTest(_root.humandrop.human.collision)) {
with (_root.humandrop.human) {
gotoAndPlay("explode");
}
_root.humandrop.human.boom = 1;
with (_root.humandrop) {
stop();
}
}
Symbol 79 MovieClip Frame 15
if (this.hitTest(_root.humandrop.human.collision)) {
with (_root.humandrop.human) {
gotoAndPlay("explode");
}
_root.humandrop.human.boom = 1;
with (_root.humandrop) {
stop();
}
}
Symbol 79 MovieClip Frame 16
if (this.hitTest(_root.humandrop.human.collision)) {
with (_root.humandrop.human) {
gotoAndPlay("explode");
}
_root.humandrop.human.boom = 1;
with (_root.humandrop) {
stop();
}
}
Symbol 79 MovieClip Frame 25
gotoAndStop ("notfire");
Symbol 80 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 25
gotoAndStop ("notfire");
Symbol 85 Button
on (press) {
with (gunfire) {
gotoAndPlay("fire");
}
if (_root.fireswitch == 0) {
with (_root.tank.projectileswivel) {
gotoAndStop(1);
}
with (_root.tank.projectileswivel.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 1;
} else {
with (_root.tank.projectileswivel2) {
gotoAndStop(1);
}
with (_root.tank.projectileswivel2.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 0;
}
}
on (rollOver) {
gotoAndStop (1);
}
Symbol 86 Button
on (press) {
with (gunfire) {
gotoAndPlay("fire");
}
if (_root.fireswitch == 0) {
with (_root.tank.projectileswivel) {
gotoAndStop(2);
}
with (_root.tank.projectileswivel.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 1;
} else {
with (_root.tank.projectileswivel2) {
gotoAndStop(2);
}
with (_root.tank.projectileswivel2.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 0;
}
}
on (rollOver) {
gotoAndStop (2);
}
Symbol 87 Button
on (press) {
with (gunfire) {
gotoAndPlay("fire");
}
if (_root.fireswitch == 0) {
with (_root.tank.projectileswivel) {
gotoAndStop(3);
}
with (_root.tank.projectileswivel.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 1;
} else {
with (_root.tank.projectileswivel2) {
gotoAndStop(3);
}
with (_root.tank.projectileswivel2.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 0;
}
}
on (rollOver) {
gotoAndStop (3);
}
Symbol 88 Button
on (press) {
with (gunfire) {
gotoAndPlay("fire");
}
if (_root.fireswitch == 0) {
with (_root.tank.projectileswivel) {
gotoAndStop(4);
}
with (_root.tank.projectileswivel.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 1;
} else {
with (_root.tank.projectileswivel2) {
gotoAndStop(4);
}
with (_root.tank.projectileswivel2.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 0;
}
}
on (rollOver) {
gotoAndStop (4);
}
Symbol 89 Button
on (press) {
with (gunfire) {
gotoAndPlay("fire");
}
if (_root.fireswitch == 0) {
with (_root.tank.projectileswivel) {
gotoAndStop(5);
}
with (_root.tank.projectileswivel.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 1;
} else {
with (_root.tank.projectileswivel2) {
gotoAndStop(5);
}
with (_root.tank.projectileswivel2.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 0;
}
}
on (rollOver) {
gotoAndStop (5);
}
Symbol 90 Button
on (press) {
with (gunfire) {
gotoAndPlay("fire");
}
if (_root.fireswitch == 0) {
with (_root.tank.projectileswivel) {
gotoAndStop(6);
}
with (_root.tank.projectileswivel.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 1;
} else {
with (_root.tank.projectileswivel2) {
gotoAndStop(6);
}
with (_root.tank.projectileswivel2.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 0;
}
}
on (rollOver) {
gotoAndStop (6);
}
Symbol 91 Button
on (press) {
with (gunfire) {
gotoAndPlay("fire");
}
if (_root.fireswitch == 0) {
with (_root.tank.projectileswivel) {
gotoAndStop(7);
}
with (_root.tank.projectileswivel.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 1;
} else {
with (_root.tank.projectileswivel2) {
gotoAndStop(7);
}
with (_root.tank.projectileswivel2.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 0;
}
}
on (rollOver) {
gotoAndStop (7);
}
Symbol 92 Button
on (press) {
with (gunfire) {
gotoAndPlay("fire");
}
if (_root.fireswitch == 0) {
with (_root.tank.projectileswivel) {
gotoAndStop(8);
}
with (_root.tank.projectileswivel.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 1;
} else {
with (_root.tank.projectileswivel2) {
gotoAndStop(8);
}
with (_root.tank.projectileswivel2.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 0;
}
}
on (rollOver) {
gotoAndStop (8);
}
Symbol 93 Button
on (press) {
with (gunfire) {
gotoAndPlay("fire");
}
if (_root.fireswitch == 0) {
with (_root.tank.projectileswivel) {
gotoAndStop(9);
}
with (_root.tank.projectileswivel.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 1;
} else {
with (_root.tank.projectileswivel2) {
gotoAndStop(9);
}
with (_root.tank.projectileswivel2.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 0;
}
}
on (rollOver) {
gotoAndStop (9);
}
Symbol 94 Button
on (press) {
with (gunfire) {
gotoAndPlay("fire");
}
if (_root.fireswitch == 0) {
with (_root.tank.projectileswivel) {
gotoAndStop(10);
}
with (_root.tank.projectileswivel.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 1;
} else {
with (_root.tank.projectileswivel2) {
gotoAndStop(10);
}
with (_root.tank.projectileswivel2.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 0;
}
}
on (rollOver) {
gotoAndStop (10);
}
Symbol 95 Button
on (press) {
with (gunfire) {
gotoAndPlay("fire");
}
if (_root.fireswitch == 0) {
with (_root.tank.projectileswivel) {
gotoAndStop(11);
}
with (_root.tank.projectileswivel.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 1;
} else {
with (_root.tank.projectileswivel2) {
gotoAndStop(11);
}
with (_root.tank.projectileswivel2.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 0;
}
}
on (rollOver) {
gotoAndStop (11);
}
Symbol 96 Button
on (press) {
with (gunfire) {
gotoAndPlay("fire");
}
if (_root.fireswitch == 0) {
with (_root.tank.projectileswivel) {
gotoAndStop(12);
}
with (_root.tank.projectileswivel.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 1;
} else {
with (_root.tank.projectileswivel2) {
gotoAndStop(12);
}
with (_root.tank.projectileswivel2.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 0;
}
}
on (rollOver) {
gotoAndStop (12);
}
Symbol 97 Button
on (press) {
with (gunfire) {
gotoAndPlay("fire");
}
if (_root.fireswitch == 0) {
with (_root.tank.projectileswivel) {
gotoAndStop(13);
}
with (_root.tank.projectileswivel.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 1;
} else {
with (_root.tank.projectileswivel2) {
gotoAndStop(13);
}
with (_root.tank.projectileswivel2.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 0;
}
}
on (rollOver) {
gotoAndStop (13);
}
Symbol 98 Button
on (press) {
with (gunfire) {
gotoAndPlay("fire");
}
if (_root.fireswitch == 0) {
with (_root.tank.projectileswivel) {
gotoAndStop(14);
}
with (_root.tank.projectileswivel.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 1;
} else {
with (_root.tank.projectileswivel2) {
gotoAndStop(14);
}
with (_root.tank.projectileswivel2.projectile) {
gotoAndPlay("fire");
}
_root.fireswitch = 0;
}
}
on (rollOver) {
gotoAndStop (14);
}
Symbol 100 MovieClip Frame 1
stop();
Symbol 105 Button
on (keyPress "<Left>") {
tank._x = tank._x - 10;
}
on (keyPress "<Right>") {
tank._x = tank._x + 10;
}