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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/34484566?noj=FRM34484566-10DC" width="1" height="1"></div>

PostRayShooter_V0_4.swf

This is the info page for
Flash #145837

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Frame 2
stop(); fireswitch = 1; _root.humandrop.human.boom = 0;
Symbol 3 MovieClip Frame 1
stop();
Symbol 6 MovieClip Frame 1
percent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (percent >= 80) { with (_root) { gotoAndStop(2); } }
Symbol 6 MovieClip Frame 3
percent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); with (loadbar.bar) { gotoAndStop(percent); } with (loadbar.bar2) { gotoAndStop(percent); } if (percent < 100) { gotoAndPlay (2); } else { with (_root) { gotoAndStop(2); } }
Symbol 33 MovieClip Frame 8
if (boom == 1) { gotoAndPlay ("explode"); } else { gotoAndPlay ("fall"); }
Symbol 33 MovieClip Frame 10
Symbol 33 MovieClip Frame 55
with (_parent) { gotoAndPlay(1); } boom = 0; gotoAndPlay ("Fall");
Symbol 65 MovieClip Frame 31
with (_parent) { gotoAndPlay(1); }
Symbol 70 MovieClip Frame 1
bombvar = random(700) + 50; _root.humandrop._x = bombvar;
Symbol 79 MovieClip Frame 1
stop();
Symbol 79 MovieClip Frame 12
if (this.hitTest(_root.humandrop.human.collision)) { with (_root.humandrop.human) { gotoAndPlay("explode"); } _root.humandrop.human.boom = 1; with (_root.humandrop) { stop(); } }
Symbol 79 MovieClip Frame 13
if (this.hitTest(_root.humandrop.human.collision)) { with (_root.humandrop.human) { gotoAndPlay("explode"); } _root.humandrop.human.boom = 1; with (_root.humandrop) { stop(); } }
Symbol 79 MovieClip Frame 14
if (this.hitTest(_root.humandrop.human.collision)) { with (_root.humandrop.human) { gotoAndPlay("explode"); } _root.humandrop.human.boom = 1; with (_root.humandrop) { stop(); } }
Symbol 79 MovieClip Frame 15
if (this.hitTest(_root.humandrop.human.collision)) { with (_root.humandrop.human) { gotoAndPlay("explode"); } _root.humandrop.human.boom = 1; with (_root.humandrop) { stop(); } }
Symbol 79 MovieClip Frame 16
if (this.hitTest(_root.humandrop.human.collision)) { with (_root.humandrop.human) { gotoAndPlay("explode"); } _root.humandrop.human.boom = 1; with (_root.humandrop) { stop(); } }
Symbol 79 MovieClip Frame 25
gotoAndStop ("notfire");
Symbol 80 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 25
gotoAndStop ("notfire");
Symbol 85 Button
on (press) { with (gunfire) { gotoAndPlay("fire"); } if (_root.fireswitch == 0) { with (_root.tank.projectileswivel) { gotoAndStop(1); } with (_root.tank.projectileswivel.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 1; } else { with (_root.tank.projectileswivel2) { gotoAndStop(1); } with (_root.tank.projectileswivel2.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 0; } } on (rollOver) { gotoAndStop (1); }
Symbol 86 Button
on (press) { with (gunfire) { gotoAndPlay("fire"); } if (_root.fireswitch == 0) { with (_root.tank.projectileswivel) { gotoAndStop(2); } with (_root.tank.projectileswivel.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 1; } else { with (_root.tank.projectileswivel2) { gotoAndStop(2); } with (_root.tank.projectileswivel2.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 0; } } on (rollOver) { gotoAndStop (2); }
Symbol 87 Button
on (press) { with (gunfire) { gotoAndPlay("fire"); } if (_root.fireswitch == 0) { with (_root.tank.projectileswivel) { gotoAndStop(3); } with (_root.tank.projectileswivel.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 1; } else { with (_root.tank.projectileswivel2) { gotoAndStop(3); } with (_root.tank.projectileswivel2.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 0; } } on (rollOver) { gotoAndStop (3); }
Symbol 88 Button
on (press) { with (gunfire) { gotoAndPlay("fire"); } if (_root.fireswitch == 0) { with (_root.tank.projectileswivel) { gotoAndStop(4); } with (_root.tank.projectileswivel.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 1; } else { with (_root.tank.projectileswivel2) { gotoAndStop(4); } with (_root.tank.projectileswivel2.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 0; } } on (rollOver) { gotoAndStop (4); }
Symbol 89 Button
on (press) { with (gunfire) { gotoAndPlay("fire"); } if (_root.fireswitch == 0) { with (_root.tank.projectileswivel) { gotoAndStop(5); } with (_root.tank.projectileswivel.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 1; } else { with (_root.tank.projectileswivel2) { gotoAndStop(5); } with (_root.tank.projectileswivel2.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 0; } } on (rollOver) { gotoAndStop (5); }
Symbol 90 Button
on (press) { with (gunfire) { gotoAndPlay("fire"); } if (_root.fireswitch == 0) { with (_root.tank.projectileswivel) { gotoAndStop(6); } with (_root.tank.projectileswivel.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 1; } else { with (_root.tank.projectileswivel2) { gotoAndStop(6); } with (_root.tank.projectileswivel2.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 0; } } on (rollOver) { gotoAndStop (6); }
Symbol 91 Button
on (press) { with (gunfire) { gotoAndPlay("fire"); } if (_root.fireswitch == 0) { with (_root.tank.projectileswivel) { gotoAndStop(7); } with (_root.tank.projectileswivel.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 1; } else { with (_root.tank.projectileswivel2) { gotoAndStop(7); } with (_root.tank.projectileswivel2.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 0; } } on (rollOver) { gotoAndStop (7); }
Symbol 92 Button
on (press) { with (gunfire) { gotoAndPlay("fire"); } if (_root.fireswitch == 0) { with (_root.tank.projectileswivel) { gotoAndStop(8); } with (_root.tank.projectileswivel.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 1; } else { with (_root.tank.projectileswivel2) { gotoAndStop(8); } with (_root.tank.projectileswivel2.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 0; } } on (rollOver) { gotoAndStop (8); }
Symbol 93 Button
on (press) { with (gunfire) { gotoAndPlay("fire"); } if (_root.fireswitch == 0) { with (_root.tank.projectileswivel) { gotoAndStop(9); } with (_root.tank.projectileswivel.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 1; } else { with (_root.tank.projectileswivel2) { gotoAndStop(9); } with (_root.tank.projectileswivel2.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 0; } } on (rollOver) { gotoAndStop (9); }
Symbol 94 Button
on (press) { with (gunfire) { gotoAndPlay("fire"); } if (_root.fireswitch == 0) { with (_root.tank.projectileswivel) { gotoAndStop(10); } with (_root.tank.projectileswivel.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 1; } else { with (_root.tank.projectileswivel2) { gotoAndStop(10); } with (_root.tank.projectileswivel2.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 0; } } on (rollOver) { gotoAndStop (10); }
Symbol 95 Button
on (press) { with (gunfire) { gotoAndPlay("fire"); } if (_root.fireswitch == 0) { with (_root.tank.projectileswivel) { gotoAndStop(11); } with (_root.tank.projectileswivel.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 1; } else { with (_root.tank.projectileswivel2) { gotoAndStop(11); } with (_root.tank.projectileswivel2.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 0; } } on (rollOver) { gotoAndStop (11); }
Symbol 96 Button
on (press) { with (gunfire) { gotoAndPlay("fire"); } if (_root.fireswitch == 0) { with (_root.tank.projectileswivel) { gotoAndStop(12); } with (_root.tank.projectileswivel.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 1; } else { with (_root.tank.projectileswivel2) { gotoAndStop(12); } with (_root.tank.projectileswivel2.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 0; } } on (rollOver) { gotoAndStop (12); }
Symbol 97 Button
on (press) { with (gunfire) { gotoAndPlay("fire"); } if (_root.fireswitch == 0) { with (_root.tank.projectileswivel) { gotoAndStop(13); } with (_root.tank.projectileswivel.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 1; } else { with (_root.tank.projectileswivel2) { gotoAndStop(13); } with (_root.tank.projectileswivel2.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 0; } } on (rollOver) { gotoAndStop (13); }
Symbol 98 Button
on (press) { with (gunfire) { gotoAndPlay("fire"); } if (_root.fireswitch == 0) { with (_root.tank.projectileswivel) { gotoAndStop(14); } with (_root.tank.projectileswivel.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 1; } else { with (_root.tank.projectileswivel2) { gotoAndStop(14); } with (_root.tank.projectileswivel2.projectile) { gotoAndPlay("fire"); } _root.fireswitch = 0; } } on (rollOver) { gotoAndStop (14); }
Symbol 100 MovieClip Frame 1
stop();
Symbol 105 Button
on (keyPress "<Left>") { tank._x = tank._x - 10; } on (keyPress "<Right>") { tank._x = tank._x + 10; }

Library Items

Symbol 1 ShapeTweeningUsed by:3
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:1 2Used by:5
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:3 4Used by:6
Symbol 6 MovieClipUses:5Used by:Timeline
Symbol 7 GraphicUsed by:Timeline
Symbol 8 GraphicUsed by:Timeline
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:17
Symbol 11 GraphicUsed by:17
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:17
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:17
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:10 11 13 15 16Used by:Timeline
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:33
Symbol 20 GraphicUsed by:33
Symbol 21 GraphicUsed by:33
Symbol 22 GraphicUsed by:33
Symbol 23 GraphicUsed by:33
Symbol 24 GraphicUsed by:33
Symbol 25 SoundUsed by:33
Symbol 26 GraphicUsed by:33
Symbol 27 GraphicUsed by:33
Symbol 28 GraphicUsed by:33
Symbol 29 GraphicUsed by:33
Symbol 30 GraphicUsed by:33
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:19 20 21 22 23 24 25 26 27 28 29 30 31 32Used by:70
Symbol 34 GraphicUsed by:65
Symbol 35 GraphicUsed by:65
Symbol 36 GraphicUsed by:65
Symbol 37 GraphicUsed by:65
Symbol 38 GraphicUsed by:65
Symbol 39 GraphicUsed by:65
Symbol 40 GraphicUsed by:65
Symbol 41 GraphicUsed by:65
Symbol 42 GraphicUsed by:65
Symbol 43 GraphicUsed by:65
Symbol 44 GraphicUsed by:65
Symbol 45 GraphicUsed by:65
Symbol 46 GraphicUsed by:65
Symbol 47 GraphicUsed by:65
Symbol 48 GraphicUsed by:65
Symbol 49 GraphicUsed by:65
Symbol 50 GraphicUsed by:65
Symbol 51 GraphicUsed by:65
Symbol 52 GraphicUsed by:65
Symbol 53 GraphicUsed by:65
Symbol 54 GraphicUsed by:65
Symbol 55 GraphicUsed by:65
Symbol 56 GraphicUsed by:65
Symbol 57 GraphicUsed by:65
Symbol 58 GraphicUsed by:65
Symbol 59 GraphicUsed by:65
Symbol 60 GraphicUsed by:65
Symbol 61 GraphicUsed by:65
Symbol 62 GraphicUsed by:65
Symbol 63 GraphicUsed by:65
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64Used by:70
Symbol 66 SoundUsed by:70
Symbol 67 GraphicUsed by:70
Symbol 68 GraphicUsed by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:33 65 66 67 68 69Used by:Timeline
Symbol 71 SoundUsed by:79
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:79
Symbol 74 GraphicUsed by:79
Symbol 75 GraphicUsed by:79
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:71 73 74 75 76 77 78Used by:80
Symbol 80 MovieClipUses:79Used by:103
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:83
Symbol 83 MovieClipUses:82Used by:100
Symbol 84 GraphicUsed by:85 86 87 88 89 90 91 92 93 94 95 96 97 98
Symbol 85 ButtonUses:84Used by:100
Symbol 86 ButtonUses:84Used by:100
Symbol 87 ButtonUses:84Used by:100
Symbol 88 ButtonUses:84Used by:100
Symbol 89 ButtonUses:84Used by:100
Symbol 90 ButtonUses:84Used by:100
Symbol 91 ButtonUses:84Used by:100
Symbol 92 ButtonUses:84Used by:100
Symbol 93 ButtonUses:84Used by:100
Symbol 94 ButtonUses:84Used by:100
Symbol 95 ButtonUses:84Used by:100
Symbol 96 ButtonUses:84Used by:100
Symbol 97 ButtonUses:84Used by:100
Symbol 98 ButtonUses:84Used by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:83 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99Used by:103
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:103
Symbol 103 MovieClipUses:80 100 102Used by:Timeline
Symbol 104 GraphicUsed by:105
Symbol 105 ButtonUses:104Used by:Timeline
Symbol 106 SoundUsed by:Timeline

Instance Names

"loader"Frame 1Symbol 6 MovieClip
"humandrop"Frame 2Symbol 70 MovieClip
"tank"Frame 2Symbol 103 MovieClip
"bar"Symbol 5 MovieClip Frame 1Symbol 3 MovieClip
"bar2"Symbol 5 MovieClip Frame 1Symbol 3 MovieClip
"loadbar"Symbol 6 MovieClip Frame 2Symbol 5 MovieClip
"collision"Symbol 33 MovieClip Frame 1Symbol 19 MovieClip
"human"Symbol 70 MovieClip Frame 1Symbol 33 MovieClip
"projectile"Symbol 80 MovieClip Frame 1Symbol 79 MovieClip
"gunfire2"Symbol 83 MovieClip Frame 1Symbol 82 MovieClip
"gunfire"Symbol 100 MovieClip Frame 1Symbol 83 MovieClip
"projectileswivel2"Symbol 103 MovieClip Frame 1Symbol 80 MovieClip
"projectileswivel"Symbol 103 MovieClip Frame 1Symbol 80 MovieClip

Labels

"fall"Symbol 33 MovieClip Frame 1
"explode"Symbol 33 MovieClip Frame 10
"notfire"Symbol 79 MovieClip Frame 1
"fire"Symbol 79 MovieClip Frame 9
"notfire"Symbol 83 MovieClip Frame 1
"fire"Symbol 83 MovieClip Frame 9




http://swfchan.com/30/145837/info.shtml
Created: 26/10 -2018 11:47:24 Last modified: 26/10 -2018 11:47:24 Server time: 10/11 -2024 19:23:54