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Nature's Creatures - Shooting Range.swf

This is the info page for
Flash #150286

(Click the ID number above for more basic data on this flash file.)


Text
Livin' Joy - Don't Stop Movin'

Carrapicho - Tic Tic Tac

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ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 66 MovieClip in Frame 1
onClipEvent (enterFrame) { loading = _parent.getBytesLoaded(); total = _parent.getBytesTotal(); percent = percent - ((percent - ((loading / total) * 100)) * 0.25); per = int(percent); percentage = per + "%"; loadBar._width = per; if (percent > 99) { _parent.play(); } }
Frame 2
stop();
Frame 3
stop(); hit = new Sound(); hit.attachSound("Twang.wav"); Happy = new Sound(); Happy.attachSound("Happy.wav"); Moving = new Sound(); Moving.attachSound("Moving.wav"); Tic = new Sound(); Tic.attachSound("Tic.wav"); Spy = new Sound(); Spy.attachSound("Spy.wav"); player = new Object(); player.canFire = false; player.ammo = 20; player.hits = 0; player.miss = 0; player.character = null; player.hand = null; player.song = null; player.crosshair = 1; player.target = 1; player.background = 1;
Frame 9
if (player.song == null) { stopAllSounds(); } else { player.song.start(0, 999); } play();
Frame 10
_root.onEnterFrame = function () { reload.start(); player.canFire = false; _root.ammodisp = player.ammo; _root.hitdisp = player.hits; _root.missdisp = player.miss; }; _root.attachMovie(player.character, "CHARACTER", 1); _root.CHARACTER._y = 320; if (player.hand == "Lefty") { _root.CHARACTER._xscale = -100; _root.CHARACTER._x = 550; } else if (player.hand == "Righty") { _root.CHARACTER._x = 60; }
Instance of Symbol 60 MovieClip [BACKGROUND] "BACKGROUND" in Frame 10
onClipEvent (load) { this.gotoAndStop(_root.player.background); }
Instance of Symbol 146 MovieClip "CROSSHAIR" in Frame 10
onClipEvent (load) { Mouse.hide(); this.gotoAndStop(_root.player.crosshair); startDrag (this, true, 20, 20, 580, 295); }
Frame 59
function Fire() { player.ammo = player.ammo - 1; _root.ammodisp = player.ammo; _root.CHARACTER.play(); if (_root.TARGET.hitTest(_root.CROSSHAIR._x, _root.CROSSHAIR._y, true)) { hit.start(); player.hits = player.hits + 1; hitdisp = player.hits; Hitflash = _root.attachMovie("Hitflash", "Hitflash", 2); Hitflash._x = _xmouse; Hitflash._y = _ymouse; } else { player.miss = player.miss + 1; missdisp = player.miss; } } stop(); _root.onEnterFrame = function () { if (player.ammo == 0) { gotoAndStop (60); } }; player.canFire = true; _root.onMouseDown = function () { if (player.canFire == true) { Fire(); } };
Instance of Symbol 52 MovieClip [TARGET] "TARGET" in Frame 59
onClipEvent (load) { goLEFT = false; goRIGHT = true; goUP = false; goDOWN = true; xspeed = 20; yspeed = 25; this._rotation = 0; this.gotoAndStop(_root.player.target); Wmin = 30; Wmax = 580; Hmin = 30; Hmax = 280; } onClipEvent (enterFrame) { this._rotation = this._rotation + 10; if (this._rotation >= 360) { this._rotation = 0; } if ((goRIGHT == true) && (goLEFT == false)) { _x = (_x + xspeed); } else if ((goLEFT == true) && (goRIGHT == false)) { _x = (_x - xspeed); } if (_x >= Wmax) { goLEFT = true; goRIGHT = false; } else if (_x <= Wmin) { goRIGHT = true; goLEFT = false; } if ((goDOWN == true) && (goUP == false)) { _y = (_y + yspeed); } else if ((goUP == true) && (goDOWN == false)) { _y = (_y - yspeed); } if (_y >= Hmax) { goUP = true; goDOWN = false; } else if (_y <= Hmin) { goDOWN = true; goUP = false; } }
Frame 60
stop(); player.canFire = false; _root.TARGET.onEnterFrame = function () { _root.TARGET.xspeed = _root.TARGET.xspeed - 1; _root.TARGET.yspeed = _root.TARGET.yspeed - 1; if ((_root.TARGET.xspeed <= 0) && (_root.TARGET.yspeed <= 0)) { _root.TARGET.xspeed = 0; _root.TARGET.yspeed = 0; _root.TARGET._x = _root.TARGET._x + 25; } }; _root.onEnterFrame = function () { if (_root.TARGET._x >= 1000) { gotoAndStop (61); } };
Frame 61
stop(); _root.hitresult = player.hits; _root.missresult = player.miss;
Symbol 10 MovieClip [Hitflash] Frame 3
stop();
Symbol 15 MovieClip [Marie] Frame 1
stop();
Symbol 15 MovieClip [Marie] Frame 5
gotoAndStop (1);
Symbol 20 MovieClip [Russel] Frame 1
stop();
Symbol 20 MovieClip [Russel] Frame 5
gotoAndStop (1);
Symbol 26 MovieClip [Nikki] Frame 1
stop();
Symbol 26 MovieClip [Nikki] Frame 5
gotoAndStop (1);
Symbol 32 MovieClip [Jeff] Frame 1
stop();
Symbol 32 MovieClip [Jeff] Frame 5
gotoAndStop (1);
Symbol 38 MovieClip [Inga] Frame 1
stop();
Symbol 38 MovieClip [Inga] Frame 5
gotoAndStop (1);
Symbol 44 MovieClip [Sammy] Frame 1
stop();
Symbol 44 MovieClip [Sammy] Frame 5
gotoAndStop (1);
Symbol 52 MovieClip [TARGET] Frame 1
stop();
Symbol 60 MovieClip [BACKGROUND] Frame 1
stop();
Symbol 66 MovieClip Frame 1
stop();
Symbol 71 Button
on (release) { play(); }
Symbol 75 Button
on (release) { player.character = "Sammy"; nextFrame(); }
Symbol 77 Button
on (release) { player.character = "Jeff"; nextFrame(); }
Symbol 79 Button
on (release) { player.character = "Marie"; nextFrame(); }
Symbol 81 Button
on (release) { player.character = "Inga"; nextFrame(); }
Symbol 83 Button
on (release) { player.character = "Russel"; nextFrame(); }
Symbol 84 Button
on (release) { player.character = "Nikki"; nextFrame(); }
Symbol 88 Button
on (release) { stopAllSounds(); Happy.start(); }
Symbol 90 Button
on (release) { stopAllSounds(); player.song = Happy; nextFrame(); }
Symbol 92 Button
on (release) { stopAllSounds(); player.song = null; nextFrame(); }
Symbol 94 Button
on (release) { stopAllSounds(); Moving.start(); }
Symbol 96 Button
on (release) { stopAllSounds(); player.song = Moving; nextFrame(); }
Symbol 99 Button
on (release) { stopAllSounds(); Tic.start(); }
Symbol 101 Button
on (release) { stopAllSounds(); player.song = Tic; nextFrame(); }
Symbol 104 Button
on (release) { stopAllSounds(); Spy.start(); }
Symbol 106 Button
on (release) { stopAllSounds(); player.song = Spy; nextFrame(); }
Symbol 108 Button
on (release) { player.crosshair = 1; nextFrame(); }
Symbol 110 Button
on (release) { player.crosshair = 3; nextFrame(); }
Symbol 111 Button
on (release) { player.crosshair = 4; nextFrame(); }
Symbol 112 Button
on (release) { player.crosshair = 5; nextFrame(); }
Symbol 113 Button
on (release) { player.crosshair = 2; nextFrame(); }
Symbol 116 Button
on (release) { player.target = 1; nextFrame(); }
Symbol 117 Button
on (release) { player.target = 2; nextFrame(); }
Symbol 118 Button
on (release) { player.target = 3; nextFrame(); }
Symbol 119 Button
on (release) { player.target = 4; nextFrame(); }
Symbol 120 Button
on (release) { player.target = 5; nextFrame(); }
Symbol 121 Button
on (release) { player.target = 6; nextFrame(); }
Symbol 122 Button
on (release) { player.target = 7; nextFrame(); }
Symbol 124 Button
on (release) { player.background = 6; nextFrame(); }
Symbol 126 Button
on (release) { player.background = 4; nextFrame(); }
Symbol 128 Button
on (release) { player.background = 2; nextFrame(); }
Symbol 130 Button
on (release) { player.background = 1; nextFrame(); }
Symbol 131 Button
on (release) { player.background = 3; nextFrame(); }
Symbol 132 Button
on (release) { player.background = 5; nextFrame(); }
Symbol 134 Button
on (release) { player.hand = "Righty"; nextFrame(); }
Symbol 135 Button
on (release) { player.hand = "Lefty"; nextFrame(); }
Symbol 146 MovieClip Frame 1
stop();
Symbol 161 Button
on (release) { player.ammo = 20; player.hits = 0; player.miss = 0; gotoAndPlay (10); }
Symbol 165 Button
on (release) { stopAllSounds(); Mouse.show(); _root.CHARACTER.removeMovieClip(); _root.Hitflash.removeMovieClip(); gotoAndStop (3); }

Library Items

Symbol 1 Sound [Twang.wav]
Symbol 2 Sound [Tic.wav]
Symbol 3 Sound [Spy.wav]
Symbol 4 Sound [Moving.wav]
Symbol 5 Sound [Happy.wav]
Symbol 6 Sound [MarieShot]Used by:15
Symbol 7 Sound [RusselShot]Used by:20
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [Hitflash]Uses:8 9
Symbol 11 GraphicUsed by:15
Symbol 12 GraphicUsed by:15
Symbol 13 GraphicUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClip [Marie]Uses:11 12 6 13 14
Symbol 16 GraphicUsed by:20
Symbol 17 GraphicUsed by:20
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClip [Russel]Uses:16 17 7 18 19
Symbol 21 GraphicUsed by:26
Symbol 22 GraphicUsed by:26
Symbol 23 SoundUsed by:26
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClip [Nikki]Uses:21 22 23 24 25
Symbol 27 GraphicUsed by:32
Symbol 28 GraphicUsed by:32
Symbol 29 SoundUsed by:32
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip [Jeff]Uses:27 28 29 30 31
Symbol 33 GraphicUsed by:38
Symbol 34 GraphicUsed by:38
Symbol 35 SoundUsed by:38
Symbol 36 GraphicUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClip [Inga]Uses:33 34 35 36 37
Symbol 39 GraphicUsed by:44
Symbol 40 GraphicUsed by:44
Symbol 41 SoundUsed by:44
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip [Sammy]Uses:39 40 41 42 43
Symbol 45 GraphicUsed by:52
Symbol 46 GraphicUsed by:52
Symbol 47 GraphicUsed by:52
Symbol 48 GraphicUsed by:52
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClip [TARGET]Uses:45 46 47 48 49 50 51Used by:Timeline
Symbol 53 GraphicUsed by:60
Symbol 54 GraphicUsed by:60
Symbol 55 BitmapUsed by:56 129
Symbol 56 GraphicUses:55Used by:60
Symbol 57 GraphicUsed by:60
Symbol 58 GraphicUsed by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClip [BACKGROUND]Uses:53 54 56 57 58 59Used by:Timeline
Symbol 61 GraphicUsed by:66
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:66
Symbol 64 FontUsed by:65
Symbol 65 EditableTextUses:64Used by:66
Symbol 66 MovieClipUses:61 63 65Used by:Timeline
Symbol 67 GraphicUsed by:Timeline
Symbol 68 GraphicUsed by:71
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 ButtonUses:68 69 70Used by:Timeline
Symbol 72 GraphicUsed by:Timeline
Symbol 73 GraphicUsed by:75 77 79 81 83 84 90 92 96 101 106 108 110 111 112 113 116 117 118 119 120 121 122 124 126 128 130 131 132 134 135
Symbol 74 GraphicUsed by:75 77 79 81 83 84 90 92 96 101 106 108 110 111 112 113 116 117 118 119 120 121 122 124 126 128 130 131 132 134 135 161 165
Symbol 75 ButtonUses:73 74Used by:Timeline
Symbol 76 GraphicUsed by:Timeline
Symbol 77 ButtonUses:73 74Used by:Timeline
Symbol 78 GraphicUsed by:Timeline
Symbol 79 ButtonUses:73 74Used by:Timeline
Symbol 80 GraphicUsed by:Timeline
Symbol 81 ButtonUses:73 74Used by:Timeline
Symbol 82 GraphicUsed by:Timeline
Symbol 83 ButtonUses:73 74Used by:Timeline
Symbol 84 ButtonUses:73 74Used by:Timeline
Symbol 85 GraphicUsed by:Timeline
Symbol 86 GraphicUsed by:Timeline
Symbol 87 GraphicUsed by:88 94 99 104
Symbol 88 ButtonUses:87Used by:Timeline
Symbol 89 GraphicUsed by:Timeline
Symbol 90 ButtonUses:73 74Used by:Timeline
Symbol 91 GraphicUsed by:Timeline
Symbol 92 ButtonUses:73 74Used by:Timeline
Symbol 93 GraphicUsed by:Timeline
Symbol 94 ButtonUses:87Used by:Timeline
Symbol 95 GraphicUsed by:Timeline
Symbol 96 ButtonUses:73 74Used by:Timeline
Symbol 97 FontUsed by:98 102
Symbol 98 TextUses:97Used by:Timeline
Symbol 99 ButtonUses:87Used by:Timeline
Symbol 100 GraphicUsed by:Timeline
Symbol 101 ButtonUses:73 74Used by:Timeline
Symbol 102 TextUses:97Used by:Timeline
Symbol 103 GraphicUsed by:Timeline
Symbol 104 ButtonUses:87Used by:Timeline
Symbol 105 GraphicUsed by:Timeline
Symbol 106 ButtonUses:73 74Used by:Timeline
Symbol 107 GraphicUsed by:Timeline
Symbol 108 ButtonUses:73 74Used by:Timeline
Symbol 109 GraphicUsed by:146  Timeline
Symbol 110 ButtonUses:73 74Used by:Timeline
Symbol 111 ButtonUses:73 74Used by:Timeline
Symbol 112 ButtonUses:73 74Used by:Timeline
Symbol 113 ButtonUses:73 74Used by:Timeline
Symbol 114 GraphicUsed by:Timeline
Symbol 115 GraphicUsed by:Timeline
Symbol 116 ButtonUses:73 74Used by:Timeline
Symbol 117 ButtonUses:73 74Used by:Timeline
Symbol 118 ButtonUses:73 74Used by:Timeline
Symbol 119 ButtonUses:73 74Used by:Timeline
Symbol 120 ButtonUses:73 74Used by:Timeline
Symbol 121 ButtonUses:73 74Used by:Timeline
Symbol 122 ButtonUses:73 74Used by:Timeline
Symbol 123 GraphicUsed by:Timeline
Symbol 124 ButtonUses:73 74Used by:Timeline
Symbol 125 GraphicUsed by:Timeline
Symbol 126 ButtonUses:73 74Used by:Timeline
Symbol 127 GraphicUsed by:Timeline
Symbol 128 ButtonUses:73 74Used by:Timeline
Symbol 129 GraphicUses:55Used by:Timeline
Symbol 130 ButtonUses:73 74Used by:Timeline
Symbol 131 ButtonUses:73 74Used by:Timeline
Symbol 132 ButtonUses:73 74Used by:Timeline
Symbol 133 GraphicUsed by:Timeline
Symbol 134 ButtonUses:73 74Used by:Timeline
Symbol 135 ButtonUses:73 74Used by:Timeline
Symbol 136 GraphicUsed by:Timeline
Symbol 137 FontUsed by:138 139 140 150 151 152
Symbol 138 EditableTextUses:137Used by:Timeline
Symbol 139 EditableTextUses:137Used by:Timeline
Symbol 140 EditableTextUses:137Used by:Timeline
Symbol 141 GraphicUsed by:Timeline
Symbol 142 GraphicUsed by:146
Symbol 143 GraphicUsed by:146
Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:109 142 143 144 145Used by:Timeline
Symbol 147 SoundUsed by:Timeline
Symbol 148 GraphicUsed by:Timeline
Symbol 149 GraphicUsed by:Timeline
Symbol 150 EditableTextUses:137Used by:Timeline
Symbol 151 EditableTextUses:137Used by:Timeline
Symbol 152 EditableTextUses:137Used by:Timeline
Symbol 153 GraphicUsed by:Timeline
Symbol 154 FontUsed by:155 156
Symbol 155 EditableTextUses:154Used by:Timeline
Symbol 156 EditableTextUses:154Used by:Timeline
Symbol 157 GraphicUsed by:Timeline
Symbol 158 GraphicUsed by:161
Symbol 159 GraphicUsed by:161
Symbol 160 GraphicUsed by:161
Symbol 161 ButtonUses:158 159 160 74Used by:Timeline
Symbol 162 GraphicUsed by:165
Symbol 163 GraphicUsed by:165
Symbol 164 GraphicUsed by:165
Symbol 165 ButtonUses:162 163 164 74Used by:Timeline

Instance Names

"BACKGROUND"Frame 10Symbol 60 MovieClip [BACKGROUND]
"CROSSHAIR"Frame 10Symbol 146 MovieClip
"TARGET"Frame 59Symbol 52 MovieClip [TARGET]
"loadBar"Symbol 66 MovieClip Frame 1Symbol 63 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "Twang.wav"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Tic.wav"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Spy.wav"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Moving.wav"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Happy.wav"
ExportAssets (56)Timeline Frame 1Symbol 6 as "MarieShot"
ExportAssets (56)Timeline Frame 1Symbol 7 as "RusselShot"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Hitflash"
ExportAssets (56)Timeline Frame 1Symbol 6 as "MarieShot"
ExportAssets (56)Timeline Frame 1Symbol 15 as "Marie"
ExportAssets (56)Timeline Frame 1Symbol 7 as "RusselShot"
ExportAssets (56)Timeline Frame 1Symbol 20 as "Russel"
ExportAssets (56)Timeline Frame 1Symbol 26 as "Nikki"
ExportAssets (56)Timeline Frame 1Symbol 32 as "Jeff"
ExportAssets (56)Timeline Frame 1Symbol 38 as "Inga"
ExportAssets (56)Timeline Frame 1Symbol 44 as "Sammy"
ExportAssets (56)Timeline Frame 1Symbol 52 as "TARGET"
ExportAssets (56)Timeline Frame 1Symbol 60 as "BACKGROUND"
ExportAssets (56)Timeline Frame 10Symbol 60 as "BACKGROUND"
ExportAssets (56)Timeline Frame 11Symbol 60 as "BACKGROUND"
ExportAssets (56)Timeline Frame 12Symbol 60 as "BACKGROUND"
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ExportAssets (56)Timeline Frame 58Symbol 60 as "BACKGROUND"
ExportAssets (56)Timeline Frame 59Symbol 60 as "BACKGROUND"
ExportAssets (56)Timeline Frame 59Symbol 52 as "TARGET"
ExportAssets (56)Timeline Frame 60Symbol 60 as "BACKGROUND"
ExportAssets (56)Timeline Frame 60Symbol 52 as "TARGET"
ExportAssets (56)Timeline Frame 61Symbol 60 as "BACKGROUND"

Dynamic Text Variables

percentageSymbol 65 EditableText""
missdispSymbol 138 EditableText"0"
hitdispSymbol 139 EditableText"0"
ammodispSymbol 140 EditableText"0"
missdispSymbol 150 EditableText"0"
hitdispSymbol 151 EditableText"0"
ammodispSymbol 152 EditableText"0"
hitresultSymbol 155 EditableText"0"
missresultSymbol 156 EditableText"0"




http://swfchan.com/31/150286/info.shtml
Created: 26/10 -2018 00:48:16 Last modified: 26/10 -2018 00:48:16 Server time: 22/12 -2024 22:02:43