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Scrap Demo Battle Placeholder.swf

This is the info page for
Flash #150430

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
frame 1 { _global.PlayerSpecial = 0; _global.EnemySpecial = 0; damage = 0; amberPlayer = true; _global.golduckPlayer = true; _global.golduckPlayerEnd = false; _global.typhlosionPlayer = false; _global.typhlosionPlayerEnd = false; _global.sandslashPlayer = false; _global.sandslashPlayerEnd = false; williamEnemy = true; blazikenEnemy = false; lopunnyEnemy = false; absolEnemy = false; golduckHP = 180; golduckHPMax = 180; golduckAtk = 118; golduckDef = 114; golduckSpd = 121; golduckSpAtk = 131; golduckSpDef = 113; typhlosionHP = 175; typhlosionHPMax = 175; typhlosionAtk = 120; typhlosionDef = 114; typhlosionSpd = 136; typhlosionSpAtk = 145; typhlosionSpDef = 121; sandslashHP = 172; sandslashHPMax = 172; sandslashAtk = 136; sandslashDef = 146; sandslashSpd = 101; sandslashSpAtk = 81; sandslashSpDef = 91; blazikenHP = 178; blazikenHPMax = 178; blazikenAtk = 156; blazikenDef = 106; blazikenSpd = 116; blazikenSpAtk = 146; blazikenSpDef = 106; lopunnyHP = 165; lopunnyHPMax = 165; lopunnyAtk = 112; lopunnyDef = 120; lopunnySpd = 141; lopunnySpAtk = 90; lopunnySpDef = 148; absolHP = 161; absolHPMax = 161; absolAtk = 111; absolDef = 96; absolSpd = 111; absolSpAtk = 111; absolSpDef = 96; } frame 8 { playerHit = golduckHP; playerHitMax = golduckHPMax; playerAtk = golduckAtk; playerDef = golduckDef; playerSpd = golduckSpd; playerSpAtk = golduckSpAtk; playerSpDef = golduckSpDef; } frame 9 { if (williamEnemy == true) { enemyPokemon = 3; enemyHit = blazikenHP; enemyHitMax = blazikenHPMax; enemyAtk = blazikenAtk; enemyDef = blazikenDef; enemySpd = blazikenSpd; enemySpAtk = blazikenSpAtk; enemySpDef = blazikenSpDef; } } frame 10 { stop(); if (_global.golduckPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + golduckHPMax; playerHP1._width = (playerHit / golduckHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = true; typhloStance._visible = false; sandslashStance._visible = false; golduckIcon._visible = true; typhloIcon._visible = false; sandslashIcon._visible = false; golduckOption._visible = true; typhloOption._visible = false; sandslashOption._visible = false; } else { if (_global.typhlosionPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + typhlosionHPMax; playerHP1._width = (playerHit / typhlosionHPMax) * 333.8; playerHP2._width = (golduckHP / golduckHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = true; sandslashStance._visible = false; golduckIcon._visible = false; typhloIcon._visible = true; sandslashIcon._visible = false; golduckOption._visible = false; typhloOption._visible = true; sandslashOption._visible = false; } else { if (_global.sandslashPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + sandslashHPMax; playerHP1._width = (playerHit / sandslashHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (golduckHP / golduckHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = false; sandslashStance._visible = true; golduckIcon._visible = false; typhloIcon._visible = false; sandslashIcon._visible = true; golduckOption._visible = false; typhloOption._visible = false; sandslashOption._visible = true; } } } if (williamEnemy == true && enemyPokemon == 3) { enemyStat.text = enemyHit + ' / ' + blazikenHPMax + ' H P'; enemyHP._width = (enemyHit / blazikenHPMax) * 333.8; blazikenStance._visible = true; lopunnyStance._visible = false; absolStance._visible = false; } else { if (williamEnemy == true && enemyPokemon == 2) { enemyStat.text = enemyHit + ' / ' + lopunnyHPMax + ' H P'; enemyHP._width = (enemyHit / lopunnyHPMax) * 333.8; blazikenStance._visible = false; lopunnyStance._visible = true; absolStance._visible = false; } else { if (williamEnemy == true && enemyPokemon == 1) { enemyStat.text = enemyHit + ' / ' + absolHPMax + ' H P'; enemyHP._width = (enemyHit / absolHPMax) * 333.8; blazikenStance._visible = false; lopunnyStance._visible = false; absolStance._visible = true; } } } } movieClip 3 { } movieClip 6 { } movieClip 9 { } movieClip 12 { } movieClip 15 { } movieClip 18 { } movieClip 20 { } movieClip 22 { } movieClip 24 { } // unknown tag 88 length 68 button 44 { on (press) { gotoAndPlay('AttackMenu'); } } button 45 { on (press) { gotoAndPlay('SwitchMenu'); } } button 46 { on (press) { gotoAndPlay('ItemMenu'); } } button 47 { on (press) { gotoAndPlay('QuitMenu'); } } button 57 { on (press) { gotoAndPlay('MainMenu'); } } button 58 { on (rollOver) { attackInfo.text = 'Smoke Screen\rLowers opponent\'s accuracy'; } on (rollOut) { attackInfo.text = ''; } on (release) { _global.playerAttack = 1; _root.gotoAndStop('AmberSpdTest'); } } button 59 { on (rollOver) { attackInfo.text = 'Quick Attack\rAttack first despite speed difference'; } on (rollOut) { attackInfo.text = ''; } on (release) { _global.playerAttack = 2; _root.gotoAndStop('AmberSpdTest'); } } button 60 { on (rollOver) { attackInfo.text = 'Swift\rNever Misses'; } on (rollOut) { attackInfo.text = ''; } on (release) { _global.playerAttack = 3; _root.gotoAndStop('AmberSpdTest'); } } button 64 { on (rollOver) { attackInfo.text = 'FIRE BLAST\rA very powerful fire type attack.'; } on (rollOut) { attackInfo.text = ''; } on (release) { _global.playerAttack = 4; _root.gotoAndStop('AmberSpdTest'); } } button 76 { on (release) { _global.golduckPlayer = true; _root.gotoAndPlay('AmTyphRtrn'); } } button 77 { on (release) { _global.sandslashPlayer = true; _root.gotoAndPlay('AmTyphRtrn'); } } button 84 { on (press) { gotoAndPlay('MainMenu'); } } button 102 { on (press) { gotoAndPlay('MainMenu'); } } movieClip 104 { frame 10 { stop(); } frame 30 { stop(); if (_global.PlayerSpecial < 6) { specialAttack._visible = false; } } frame 50 { stop(); if (_global.golduckPlayerEnd == true) { chooseGold._visible = false; noGold._visible = true; } else { chooseGold._visible = true; noGold._visible = false; } if (_global.typhlosionPlayerEnd == true) { chooseTyphlo._visible = false; noTyphlo._visible = true; } else { chooseTyphlo._visible = true; noTyphlo._visible = false; } if (_global.sandslashPlayerEnd == true) { chooseSand._visible = false; noSand._visible = true; } else { chooseSand._visible = true; noSand._visible = false; } } frame 70 { stop(); } frame 90 { stop(); } } button 105 { on (press) { gotoAndPlay('AttackMenu'); } } button 106 { on (press) { gotoAndPlay('SwitchMenu'); } } button 107 { on (press) { gotoAndPlay('ItemMenu'); } } button 108 { on (press) { gotoAndPlay('QuitMenu'); } } button 109 { on (press) { gotoAndPlay('MainMenu'); } } button 110 { on (rollOver) { attackInfo.text = 'Screech\rLowers opponent\'s defense'; } on (rollOut) { attackInfo.text = ''; } on (release) { _global.playerAttack = 1; _root.gotoAndStop('AmberSpdTest'); } } button 111 { on (rollOver) { attackInfo.text = 'Fury Swipes\rMay attack up to 5 times in a row'; } on (rollOut) { attackInfo.text = ''; } on (release) { _global.playerAttack = 2; _root.gotoAndStop('AmberSpdTest'); } } button 112 { on (rollOver) { attackInfo.text = 'Headbutt\rMay cause opponent to flinch'; } on (rollOut) { attackInfo.text = ''; } on (release) { _global.playerAttack = 3; _root.gotoAndStop('AmberSpdTest'); } } button 113 { on (rollOver) { attackInfo.text = 'HYDRO PUMP\rA very powerful water type attack.'; } on (rollOut) { attackInfo.text = ''; } on (release) { _global.playerAttack = 4; _root.gotoAndStop('AmberSpdTest'); } } button 115 { on (release) { _global.typhlosionPlayer = true; _root.gotoAndPlay('AmGoldRtrn'); } } button 116 { on (release) { _global.sandslashPlayer = true; _root.gotoAndPlay('AmGoldRtrn'); } } button 117 { on (press) { gotoAndPlay('MainMenu'); } } movieClip 118 { frame 10 { stop(); } frame 30 { stop(); if (_global.PlayerSpecial < 6) { specialAttack._visible = false; } } frame 50 { stop(); if (_global.golduckPlayerEnd == true) { chooseGold._visible = false; noGold._visible = true; } else { chooseGold._visible = true; noGold._visible = false; } if (_global.typhlosionPlayerEnd == true) { chooseTyphlo._visible = false; noTyphlo._visible = true; } else { chooseTyphlo._visible = true; noTyphlo._visible = false; } if (_global.sandslashPlayerEnd == true) { chooseSand._visible = false; noSand._visible = true; } else { chooseSand._visible = true; noSand._visible = false; } } frame 70 { stop(); } frame 90 { stop(); } } button 119 { on (press) { gotoAndPlay('AttackMenu'); } } button 120 { on (press) { gotoAndPlay('SwitchMenu'); } } button 121 { on (press) { gotoAndPlay('ItemMenu'); } } button 122 { on (press) { gotoAndPlay('QuitMenu'); } } button 123 { on (press) { gotoAndPlay('MainMenu'); } } button 124 { on (rollOver) { attackInfo.text = 'Defense Curl\rRaises your defense'; } on (rollOut) { attackInfo.text = ''; } on (release) { _global.playerAttack = 1; _root.gotoAndStop('AmberSpdTest'); } } button 125 { on (rollOver) { attackInfo.text = 'Slash\rStandard Attack'; } on (rollOut) { attackInfo.text = ''; } on (release) { _global.playerAttack = 2; _root.gotoAndStop('AmberSpdTest'); } } button 126 { on (rollOver) { attackInfo.text = 'Poison Sting\rMay poison opponent.'; } on (rollOut) { attackInfo.text = ''; } on (release) { _global.playerAttack = 3; _root.gotoAndStop('AmberSpdTest'); } } button 127 { on (rollOver) { attackInfo.text = 'STONE EDGE\rA very powerful rock type attack.'; } on (rollOut) { attackInfo.text = ''; } on (release) { _global.playerAttack = 4; _root.gotoAndStop('AmberSpdTest'); } } button 129 { on (release) { _global.golduckPlayer = true; _root.gotoAndPlay('AmSandRtrn'); } } button 130 { on (release) { _global.typhlosionPlayer = true; _root.gotoAndPlay('AmSandRtrn'); } } button 131 { on (press) { gotoAndPlay('MainMenu'); } } movieClip 132 { frame 10 { stop(); } frame 30 { stop(); if (_global.PlayerSpecial < 6) { specialAttack._visible = false; } } frame 50 { stop(); if (_global.golduckPlayerEnd == true) { chooseGold._visible = false; noGold._visible = true; } else { chooseGold._visible = true; noGold._visible = false; } if (_global.typhlosionPlayerEnd == true) { chooseTyphlo._visible = false; noTyphlo._visible = true; } else { chooseTyphlo._visible = true; noTyphlo._visible = false; } if (_global.sandslashPlayerEnd == true) { chooseSand._visible = false; noSand._visible = true; } else { chooseSand._visible = true; noSand._visible = false; } } frame 70 { stop(); } frame 90 { stop(); } } movieClip 134 { } movieClip 136 { } movieClip 138 { } movieClip 140 { } // unknown tag 88 length 94 movieClip 153 { frame 1 { if (_global.PlayerSpecial >= 6) { gotoAndStop('Six'); } else { if (_global.PlayerSpecial == 5) { gotoAndStop('Five'); } else { if (_global.PlayerSpecial == 4) { gotoAndStop('Four'); } else { if (_global.PlayerSpecial == 3) { gotoAndStop('Three'); } else { if (_global.PlayerSpecial == 2) { gotoAndStop('Two'); } else { if (_global.PlayerSpecial == 1) { gotoAndStop('One'); } else { if (_global.PlayerSpecial == 0) { stop(); } } } } } } } } } movieClip 161 { frame 1 { if (_global.EnemySpecial >= 6) { gotoAndStop('Six'); } else { if (_global.EnemySpecial == 5) { gotoAndStop('Five'); } else { if (_global.EnemySpecial == 4) { gotoAndStop('Four'); } else { if (_global.EnemySpecial == 3) { gotoAndStop('Three'); } else { if (_global.EnemySpecial == 2) { gotoAndStop('Two'); } else { if (_global.EnemySpecial == 1) { gotoAndStop('One'); } else { if (_global.EnemySpecial == 0) { stop(); } } } } } } } } } frame 20 { if (playerSpd >= enemySpd) { playerFirst = true; enemyFirst = false; gotoAndStop('AmberPlayerJump'); } else { enemyFirst = true; playerFirst = false; gotoAndStop('AmberEnemyJump'); } } frame 22 { if (_global.golduckPlayer == true && _global.playerAttack == 1) { gotoAndPlay('goldAtk1'); } else { if (_global.golduckPlayer == true && _global.playerAttack == 2) { gotoAndPlay('goldAtk2'); } else { if (_global.golduckPlayer == true && _global.playerAttack == 3) { gotoAndPlay('goldAtk3'); } else { if (_global.golduckPlayer == true && _global.playerAttack == 4) { gotoAndPlay('goldAtk4'); } } } } if (_global.typhlosionPlayer == true && _global.playerAttack == 1) { gotoAndPlay('typhAtk1'); } else { if (_global.typhlosionPlayer == true && _global.playerAttack == 2) { gotoAndPlay('typhAtk2'); } else { if (_global.typhlosionPlayer == true && _global.playerAttack == 3) { gotoAndPlay('typhAtk3'); } else { if (_global.typhlosionPlayer == true && _global.playerAttack == 4) { gotoAndPlay('typhAtk4'); } } } } if (_global.sandslashPlayer == true && _global.playerAttack == 1) { gotoAndPlay('sandAtk1'); } else { if (_global.sandslashPlayer == true && _global.playerAttack == 2) { gotoAndPlay('sandAtk2'); } else { if (_global.sandslashPlayer == true && _global.playerAttack == 3) { gotoAndPlay('sandAtk3'); } else { if (_global.sandslashPlayer == true && _global.playerAttack == 4) { gotoAndPlay('sandAtk4'); } } } } } frame 22 { if (_global.golduckPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + golduckHPMax; playerHP1._width = (playerHit / golduckHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = true; typhloStance._visible = false; sandslashStance._visible = false; golduckIcon._visible = true; typhloIcon._visible = false; sandslashIcon._visible = false; } else { if (_global.typhlosionPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + typhlosionHPMax; playerHP1._width = (playerHit / typhlosionHPMax) * 333.8; playerHP2._width = (golduckHP / golduckHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = true; sandslashStance._visible = false; golduckIcon._visible = false; typhloIcon._visible = true; sandslashIcon._visible = false; } else { if (_global.sandslashPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + sandslashHPMax; playerHP1._width = (playerHit / sandslashHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (golduckHP / golduckHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = false; sandslashStance._visible = true; golduckIcon._visible = false; typhloIcon._visible = false; sandslashIcon._visible = true; } } } if (williamEnemy == true && enemyPokemon == 3) { enemyStat.text = enemyHit + ' / ' + blazikenHPMax + ' H P'; enemyHP._width = (enemyHit / blazikenHPMax) * 333.8; blazikenStance._visible = true; lopunnyStance._visible = false; absolStance._visible = false; } else { if (williamEnemy == true && enemyPokemon == 2) { enemyStat.text = enemyHit + ' / ' + lopunnyHPMax + ' H P'; enemyHP._width = (enemyHit / lopunnyHPMax) * 333.8; blazikenStance._visible = false; lopunnyStance._visible = true; absolStance._visible = false; } else { if (williamEnemy == true && enemyPokemon == 1) { enemyStat.text = enemyHit + ' / ' + absolHPMax + ' H P'; enemyHP._width = (enemyHit / absolHPMax) * 333.8; blazikenStance._visible = false; lopunnyStance._visible = false; absolStance._visible = true; } } } } frame 23 { atkRan = random(100) + 1; if (williamEnemy == true && enemyPokemon == 3 && _global.EnemySpecial >= 6) { gotoAndPlay('enBlaz4'); } else { if (williamEnemy == true && enemyPokemon == 3 && atkRan <= 40) { gotoAndPlay('enBlaz1'); } else { if (williamEnemy == true && enemyPokemon == 3 && (atkRan >= 41 && atkRan <= 70)) { gotoAndPlay('enBlaz2'); } else { if (williamEnemy == true && enemyPokemon == 3 && atkRan >= 71) { gotoAndPlay('enBlaz3'); } } } } if (williamEnemy == true && enemyPokemon == 2 && _global.EnemySpecial >= 6) { gotoAndPlay('enLopun4'); } else { if (williamEnemy == true && enemyPokemon == 2 && atkRan <= 40) { gotoAndPlay('enLopun1'); } else { if (williamEnemy == true && enemyPokemon == 2 && (atkRan >= 41 && atkRan <= 70)) { gotoAndPlay('enLopun2'); } else { if (williamEnemy == true && enemyPokemon == 2 && atkRan >= 71) { gotoAndPlay('enLopun3'); } } } } if (williamEnemy == true && enemyPokemon == 1 && _global.EnemySpecial >= 6) { gotoAndPlay('enAbsol4'); } else { if (williamEnemy == true && enemyPokemon == 1 && atkRan <= 40) { gotoAndPlay('enAbsol1'); } else { if (williamEnemy == true && enemyPokemon == 1 && (atkRan >= 41 && atkRan <= 70)) { gotoAndPlay('enAbsol2'); } else { if (williamEnemy == true && enemyPokemon == 1 && atkRan >= 71) { gotoAndPlay('enAbsol3'); } } } } } frame 24 { play(); if (_global.golduckPlayer == true) { _global.golduckPlayerEnd = true; gotoAndPlay('AmGoldRtrn'); } else { if (_global.typhlosionPlayer == true) { _global.typhlosionPlayerEnd = true; gotoAndPlay('AmTyphRtrn'); } else { if (_global.sandslashPlayer == true) { _global.sandslashPlayerEnd = true; gotoAndPlay('AmSandRtrn'); } } } } frame 24 { if (_global.golduckPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + golduckHPMax; playerHP1._width = (playerHit / golduckHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = true; typhloStance._visible = false; sandslashStance._visible = false; golduckIcon._visible = true; typhloIcon._visible = false; sandslashIcon._visible = false; } else { if (_global.typhlosionPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + typhlosionHPMax; playerHP1._width = (playerHit / typhlosionHPMax) * 333.8; playerHP2._width = (golduckHP / golduckHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = true; sandslashStance._visible = false; golduckIcon._visible = false; typhloIcon._visible = true; sandslashIcon._visible = false; } else { if (_global.sandslashPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + sandslashHPMax; playerHP1._width = (playerHit / sandslashHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (golduckHP / golduckHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = false; sandslashStance._visible = true; golduckIcon._visible = false; typhloIcon._visible = false; sandslashIcon._visible = true; } } } if (williamEnemy == true && enemyPokemon == 3) { enemyStat.text = enemyHit + ' / ' + blazikenHPMax + ' H P'; enemyHP._width = (enemyHit / blazikenHPMax) * 333.8; blazikenStance._visible = true; lopunnyStance._visible = false; absolStance._visible = false; } else { if (williamEnemy == true && enemyPokemon == 2) { enemyStat.text = enemyHit + ' / ' + lopunnyHPMax + ' H P'; enemyHP._width = (enemyHit / lopunnyHPMax) * 333.8; blazikenStance._visible = false; lopunnyStance._visible = true; absolStance._visible = false; } else { if (williamEnemy == true && enemyPokemon == 1) { enemyStat.text = enemyHit + ' / ' + absolHPMax + ' H P'; enemyHP._width = (enemyHit / absolHPMax) * 333.8; blazikenStance._visible = false; lopunnyStance._visible = false; absolStance._visible = true; } } } } frame 25 { golduckHP = playerHit; } frame 39 { if (_global.golduckPlayerEnd == true) { gotoAndStop('AmberSwitch'); } else { if (_global.sandslashPlayer == true) { sandslashPlayer = true; golduckPlayer = false; gotoAndPlay('AmGoSand'); } else { _global.typhlosionPlayer = true; if (_global.typhlosionPlayer) { typhlosionPlayer = true; golduckPlayer = false; gotoAndPlay('AmGoTyph'); } } } } frame 40 { typhlosionHP = playerHit; } frame 54 { if (_global.typhlosionPlayerEnd == true) { gotoAndStop('AmberSwitch'); } else { if (_global.sandslashPlayer == true) { sandslashPlayer = true; typhlosionPlayer = false; gotoAndPlay('AmGoSand'); } else { _global.golduckPlayer = true; if (_global.golduckPlayer) { typhlosionPlayer = false; golduckPlayer = true; gotoAndPlay('AmGoGold'); } } } } frame 55 { sandslashHP = playerHit; } frame 69 { if (_global.sandslashPlayerEnd == true) { gotoAndStop('AmberSwitch'); } else { if (_global.golduckPlayer == true) { sandslashPlayer = false; golduckPlayer = true; gotoAndPlay('AmGoGold'); } else { _global.typhlosionPlayer = true; if (_global.typhlosionPlayer) { typhlosionPlayer = true; sandslashPlayer = false; gotoAndPlay('AmGoTyph'); } } } } frame 70 { playerHit = golduckHP; playerAtk = golduckAtk; playerDef = golduckDef; playerSpd = golduckSpd; playerSpAtk = golduckSpAtk; playerSpDef = golduckSpDef; playerStat.text = 'H P ' + playerHit + ' / ' + golduckHPMax; playerHP1._width = (playerHit / golduckHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckIcon._visible = true; typhloIcon._visible = false; sandslashIcon._visible = false; } frame 70 { if (williamEnemy == true && enemyPokemon == 3) { enemyStat.text = enemyHit + ' / ' + blazikenHPMax + ' H P'; enemyHP._width = (enemyHit / blazikenHPMax) * 333.8; blazikenStance._visible = true; lopunnyStance._visible = false; absolStance._visible = false; } else { if (williamEnemy == true && enemyPokemon == 2) { enemyStat.text = enemyHit + ' / ' + lopunnyHPMax + ' H P'; enemyHP._width = (enemyHit / lopunnyHPMax) * 333.8; blazikenStance._visible = false; lopunnyStance._visible = true; absolStance._visible = false; } else { if (williamEnemy == true && enemyPokemon == 1) { enemyStat.text = enemyHit + ' / ' + absolHPMax + ' H P'; enemyHP._width = (enemyHit / absolHPMax) * 333.8; blazikenStance._visible = false; lopunnyStance._visible = false; absolStance._visible = true; } } } } frame 84 { _global.golduckPlayer = true; _global.typhlosionPlayer = false; _global.sandslashPlayer = false; _global.PlayerSpecial = 0; playerFirst = true; enemyFirst = false; gotoAndStop('AmberEnemyJump'); } frame 85 { playerHit = typhlosionHP; playerAtk = typhlosionAtk; playerDef = typhlosionDef; playerSpd = typhlosionSpd; playerSpAtk = typhlosionSpAtk; playerSpDef = typhlosionSpDef; playerStat.text = 'H P ' + playerHit + ' / ' + typhlosionHPMax; playerHP1._width = (playerHit / typhlosionHPMax) * 333.8; playerHP2._width = (golduckHP / golduckHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckIcon._visible = false; typhloIcon._visible = true; sandslashIcon._visible = false; } frame 85 { if (williamEnemy == true && enemyPokemon == 3) { enemyStat.text = enemyHit + ' / ' + blazikenHPMax + ' H P'; enemyHP._width = (enemyHit / blazikenHPMax) * 333.8; blazikenStance._visible = true; lopunnyStance._visible = false; absolStance._visible = false; } else { if (williamEnemy == true && enemyPokemon == 2) { enemyStat.text = enemyHit + ' / ' + lopunnyHPMax + ' H P'; enemyHP._width = (enemyHit / lopunnyHPMax) * 333.8; blazikenStance._visible = false; lopunnyStance._visible = true; absolStance._visible = false; } else { if (williamEnemy == true && enemyPokemon == 1) { enemyStat.text = enemyHit + ' / ' + absolHPMax + ' H P'; enemyHP._width = (enemyHit / absolHPMax) * 333.8; blazikenStance._visible = false; lopunnyStance._visible = false; absolStance._visible = true; } } } } frame 99 { _global.golduckPlayer = false; _global.typhlosionPlayer = true; _global.sandslashPlayer = false; _global.PlayerSpecial = 0; playerFirst = true; enemyFirst = false; gotoAndStop('AmberEnemyJump'); } frame 100 { playerHit = sandslashHP; playerAtk = sandslashAtk; playerDef = sandslashDef; playerSpd = sandslashSpd; playerSpAtk = sandslashSpAtk; playerSpDef = sandslashSpDef; playerStat.text = 'H P ' + playerHit + ' / ' + sandslashHPMax; playerHP1._width = (playerHit / sandslashHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (golduckHP / golduckHPMax) * 176.8; golduckIcon._visible = false; typhloIcon._visible = false; sandslashIcon._visible = true; } frame 100 { if (williamEnemy == true && enemyPokemon == 3) { enemyStat.text = enemyHit + ' / ' + blazikenHPMax + ' H P'; enemyHP._width = (enemyHit / blazikenHPMax) * 333.8; blazikenStance._visible = true; lopunnyStance._visible = false; absolStance._visible = false; } else { if (williamEnemy == true && enemyPokemon == 2) { enemyStat.text = enemyHit + ' / ' + lopunnyHPMax + ' H P'; enemyHP._width = (enemyHit / lopunnyHPMax) * 333.8; blazikenStance._visible = false; lopunnyStance._visible = true; absolStance._visible = false; } else { if (williamEnemy == true && enemyPokemon == 1) { enemyStat.text = enemyHit + ' / ' + absolHPMax + ' H P'; enemyHP._width = (enemyHit / absolHPMax) * 333.8; blazikenStance._visible = false; lopunnyStance._visible = false; absolStance._visible = true; } } } } frame 115 { _global.golduckPlayer = false; _global.typhlosionPlayer = false; _global.sandslashPlayer = true; _global.PlayerSpecial = 0; playerFirst = true; enemyFirst = false; gotoAndStop('AmberEnemyJump'); } frame 116 { stop(); if (_global.golduckPlayerEnd == true && _global.typhlosionPlayerEnd == true && _global.sandslashPlayerEnd == true) { gotoAndStop('GameOver'); } if (_global.golduckPlayerEnd == true) { chooseGold._visible = false; noGold._visible = true; } else { chooseGold._visible = true; noGold._visible = false; } if (_global.typhlosionPlayerEnd == true) { chooseTyphlo._visible = false; noTyphlo._visible = true; } else { chooseTyphlo._visible = true; noTyphlo._visible = false; } if (_global.sandslashPlayerEnd == true) { chooseSand._visible = false; noSand._visible = true; } else { chooseSand._visible = true; noSand._visible = false; } } button 175 { on (release) { _global.golduckPlayer = true; _global.typhlosionPlayer = false; _global.sandslashPlayer = false; gotoAndPlay('AmGoGold'); } } button 176 { on (release) { _global.golduckPlayer = false; _global.typhlosionPlayer = true; _global.sandslashPlayer = false; gotoAndPlay('AmGoTyph'); } } button 177 { on (release) { _global.golduckPlayer = false; _global.typhlosionPlayer = false; _global.sandslashPlayer = true; gotoAndPlay('AmGoSand'); } } frame 125 { enemyDef -= 5; } frame 139 { ++_global.PlayerSpecial; ++_global.PlayerSpecial; if (enemyFirst == true) { gotoAndStop('AmberBattle'); } else { if (playerFirst == true) { gotoAndStop('AmberEnemyJump'); } } } frame 140 { var damage = Math.round(0.44 * (playerAtk / enemyDef) * 7 + 2); } frame 154 { ++_global.PlayerSpecial; enemyHit -= damage; if (enemyHit <= 0) { enemyHit = 0; gotoAndPlay('EnemyRtrn'); } else { if (enemyFirst == true) { gotoAndStop('AmberBattle'); } else { if (playerFirst == true) { gotoAndStop('AmberEnemyJump'); } } } } frame 155 { var damage = Math.round(0.44 * (playerAtk / enemyDef) * 30 + 2); } frame 169 { ++_global.PlayerSpecial; enemyHit -= damage; if (enemyHit <= 0) { enemyHit = 0; gotoAndPlay('EnemyRtrn'); } else { if (enemyFirst == true) { gotoAndStop('AmberBattle'); } else { if (playerFirst == true) { gotoAndStop('AmberEnemyJump'); } } } } frame 170 { var damage = Math.round(0.44 * (playerAtk / enemyDef) * 80 + 2); } frame 184 { _global.PlayerSpecial = 0; enemyHit -= damage; if (enemyHit <= 0) { enemyHit = 0; gotoAndPlay('EnemyRtrn'); } else { if (enemyFirst == true) { gotoAndStop('AmberBattle'); } else { if (playerFirst == true) { gotoAndStop('AmberEnemyJump'); } } } } frame 199 { ++_global.PlayerSpecial; ++_global.PlayerSpecial; if (enemyFirst == true) { gotoAndStop('AmberBattle'); } else { if (playerFirst == true) { gotoAndStop('AmberEnemyJump'); } } } frame 200 { var damage = Math.round(0.44 * (playerAtk / enemyDef) * 20 + 2); } frame 214 { ++_global.PlayerSpecial; enemyHit -= damage; if (enemyHit <= 0) { enemyHit = 0; gotoAndPlay('EnemyRtrn'); } else { if (enemyFirst == true) { gotoAndStop('AmberBattle'); } else { if (playerFirst == true) { gotoAndStop('AmberEnemyJump'); } } } } frame 215 { var damage = Math.round(0.44 * (playerAtk / enemyDef) * 30 + 2); } frame 229 { ++_global.PlayerSpecial; enemyHit -= damage; if (enemyHit <= 0) { enemyHit = 0; gotoAndPlay('EnemyRtrn'); } else { if (enemyFirst == true) { gotoAndStop('AmberBattle'); } else { if (playerFirst == true) { gotoAndStop('AmberEnemyJump'); } } } } frame 230 { var damage = Math.round(0.44 * (playerAtk / enemyDef) * 60 + 2); } frame 244 { _global.PlayerSpecial = 0; enemyHit -= damage; if (enemyHit <= 0) { enemyHit = 0; gotoAndPlay('EnemyRtrn'); } else { if (enemyFirst == true) { gotoAndStop('AmberBattle'); } else { if (playerFirst == true) { gotoAndStop('AmberEnemyJump'); } } } } frame 245 { playerDef += 5; } frame 259 { ++_global.PlayerSpecial; ++_global.PlayerSpecial; if (enemyFirst == true) { gotoAndStop('AmberBattle'); } else { if (playerFirst == true) { gotoAndStop('AmberEnemyJump'); } } } frame 260 { var damage = Math.round(0.44 * (playerAtk / enemyDef) * 35 + 2); } frame 274 { ++_global.PlayerSpecial; enemyHit -= damage; if (enemyHit <= 0) { enemyHit = 0; gotoAndPlay('EnemyRtrn'); } else { if (enemyFirst == true) { gotoAndStop('AmberBattle'); } else { if (playerFirst == true) { gotoAndStop('AmberEnemyJump'); } } } } frame 275 { var damage = Math.round(0.44 * (playerAtk / enemyDef) * 17 + 2); } frame 289 { ++_global.PlayerSpecial; enemyHit -= damage; if (enemyHit <= 0) { enemyHit = 0; gotoAndPlay('EnemyRtrn'); } else { if (enemyFirst == true) { gotoAndStop('AmberBattle'); } else { if (playerFirst == true) { gotoAndStop('AmberEnemyJump'); } } } } frame 290 { var damage = Math.round(0.44 * (playerAtk / enemyDef) * 60 + 2); } frame 304 { _global.PlayerSpecial = 0; enemyHit -= damage; if (enemyHit <= 0) { enemyHit = 0; gotoAndPlay('EnemyRtrn'); } else { if (enemyFirst == true) { gotoAndStop('AmberBattle'); } else { if (playerFirst == true) { gotoAndStop('AmberEnemyJump'); } } } } frame 370 { if (williamEnemy == true && enemyPokemon == 3) { gotoAndPlay('enBlazRtrn'); } else { if (williamEnemy == true && enemyPokemon == 2) { gotoAndPlay('enLopunRtrn'); } else { if (williamEnemy == true && enemyPokemon == 1) { gotoAndPlay('enAbsolRtrn'); } } } } frame 380 { enemyStat.text = enemyHit + ' / ' + blazikenHPMax + ' H P'; enemyHP._width = (enemyHit / blazikenHPMax) * 333.8; if (amberPlayer == true && _global.golduckPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + golduckHPMax; playerHP1._width = (playerHit / golduckHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = true; typhloStance._visible = false; sandslashStance._visible = false; golduckIcon._visible = true; typhloIcon._visible = false; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.typhlosionPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + typhlosionHPMax; playerHP1._width = (playerHit / typhlosionHPMax) * 333.8; playerHP2._width = (golduckHP / golduckHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = true; sandslashStance._visible = false; golduckIcon._visible = false; typhloIcon._visible = true; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.sandslashPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + sandslashHPMax; playerHP1._width = (playerHit / sandslashHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (golduckHP / golduckHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = false; sandslashStance._visible = true; golduckIcon._visible = false; typhloIcon._visible = false; sandslashIcon._visible = true; } } } } frame 399 { ++_global.EnemySpecial; ++_global.EnemySpecial; if (amberPlayer == true && playerFirst == true) { gotoAndStop('AmberBattle'); } if (amberPlayer == true && enemyFirst == true) { gotoAndPlay('AmberPlayerJump'); } } frame 400 { var damage = Math.round(0.44 * (enemyAtk / playerDef) * 30 + 2); } frame 400 { enemyStat.text = enemyHit + ' / ' + blazikenHPMax + ' H P'; enemyHP._width = (enemyHit / blazikenHPMax) * 333.8; if (amberPlayer == true && _global.golduckPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + golduckHPMax; playerHP1._width = (playerHit / golduckHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = true; typhloStance._visible = false; sandslashStance._visible = false; golduckIcon._visible = true; typhloIcon._visible = false; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.typhlosionPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + typhlosionHPMax; playerHP1._width = (playerHit / typhlosionHPMax) * 333.8; playerHP2._width = (golduckHP / golduckHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = true; sandslashStance._visible = false; golduckIcon._visible = false; typhloIcon._visible = true; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.sandslashPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + sandslashHPMax; playerHP1._width = (playerHit / sandslashHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (golduckHP / golduckHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = false; sandslashStance._visible = true; golduckIcon._visible = false; typhloIcon._visible = false; sandslashIcon._visible = true; } } } } frame 419 { ++_global.EnemySpecial; playerHit -= damage; if (amberPlayer == true && playerHit <= 0) { playerHit = 0; gotoAndStop('AmberRtrn'); } else { if (amberPlayer == true && playerFirst == true) { gotoAndStop('AmberBattle'); } else { if (amberPlayer == true && enemyFirst == true) { gotoAndPlay('AmberPlayerJump'); } } } } frame 420 { var damage = Math.round(0.44 * (enemyAtk / playerDef) * 40 + 2); } frame 420 { enemyStat.text = enemyHit + ' / ' + blazikenHPMax + ' H P'; enemyHP._width = (enemyHit / blazikenHPMax) * 333.8; if (amberPlayer == true && _global.golduckPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + golduckHPMax; playerHP1._width = (playerHit / golduckHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = true; typhloStance._visible = false; sandslashStance._visible = false; golduckIcon._visible = true; typhloIcon._visible = false; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.typhlosionPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + typhlosionHPMax; playerHP1._width = (playerHit / typhlosionHPMax) * 333.8; playerHP2._width = (golduckHP / golduckHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = true; sandslashStance._visible = false; golduckIcon._visible = false; typhloIcon._visible = true; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.sandslashPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + sandslashHPMax; playerHP1._width = (playerHit / sandslashHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (golduckHP / golduckHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = false; sandslashStance._visible = true; golduckIcon._visible = false; typhloIcon._visible = false; sandslashIcon._visible = true; } } } } frame 439 { ++_global.EnemySpecial; playerHit -= damage; if (amberPlayer == true && playerHit <= 0) { playerHit = 0; gotoAndStop('AmberRtrn'); } else { if (amberPlayer == true && playerFirst == true) { gotoAndStop('AmberBattle'); } else { if (amberPlayer == true && enemyFirst == true) { gotoAndPlay('AmberPlayerJump'); } } } } frame 440 { var damage = Math.round(0.44 * (enemyAtk / playerDef) * 70 + 2); } frame 440 { enemyStat.text = enemyHit + ' / ' + blazikenHPMax + ' H P'; enemyHP._width = (enemyHit / blazikenHPMax) * 333.8; if (amberPlayer == true && _global.golduckPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + golduckHPMax; playerHP1._width = (playerHit / golduckHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = true; typhloStance._visible = false; sandslashStance._visible = false; golduckIcon._visible = true; typhloIcon._visible = false; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.typhlosionPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + typhlosionHPMax; playerHP1._width = (playerHit / typhlosionHPMax) * 333.8; playerHP2._width = (golduckHP / golduckHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = true; sandslashStance._visible = false; golduckIcon._visible = false; typhloIcon._visible = true; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.sandslashPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + sandslashHPMax; playerHP1._width = (playerHit / sandslashHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (golduckHP / golduckHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = false; sandslashStance._visible = true; golduckIcon._visible = false; typhloIcon._visible = false; sandslashIcon._visible = true; } } } } frame 459 { _global.EnemySpecial = 0; playerHit -= damage; if (amberPlayer == true && playerHit <= 0) { playerHit = 0; gotoAndStop('AmberRtrn'); } else { if (amberPlayer == true && playerFirst == true) { gotoAndStop('AmberBattle'); } else { if (amberPlayer == true && enemyFirst == true) { gotoAndPlay('AmberPlayerJump'); } } } } frame 460 { play(); } frame 460 { enemyStat.text = enemyHit + ' / ' + blazikenHPMax + ' H P'; enemyHP._width = (enemyHit / blazikenHPMax) * 333.8; blazikenStance._visible = true; lopunnyStance._visible = false; if (amberPlayer == true && _global.golduckPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + golduckHPMax; playerHP1._width = (playerHit / golduckHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = true; typhloStance._visible = false; sandslashStance._visible = false; golduckIcon._visible = true; typhloIcon._visible = false; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.typhlosionPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + typhlosionHPMax; playerHP1._width = (playerHit / typhlosionHPMax) * 333.8; playerHP2._width = (golduckHP / golduckHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = true; sandslashStance._visible = false; golduckIcon._visible = false; typhloIcon._visible = true; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.sandslashPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + sandslashHPMax; playerHP1._width = (playerHit / sandslashHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (golduckHP / golduckHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = false; sandslashStance._visible = true; golduckIcon._visible = false; typhloIcon._visible = false; sandslashIcon._visible = true; } } } } frame 480 { _global.EnemySpecial = 0; enemyPokemon = 2; enemyHit = lopunnyHP; enemyAtk = lopunnyAtk; enemyDef = lopunnyDef; enemySpd = lopunnySpd; enemySpAtk = lopunnySpAtk; enemySpDef = lopunnySpDef; } frame 480 { enemyStat.text = enemyHit + ' / ' + lopunnyHPMax + ' H P'; enemyHP._width = (enemyHit / lopunnyHPMax) * 333.8; blazikenStance._visible = false; lopunnyStance._visible = true; } frame 499 { if (amberPlayer == true) { gotoAndStop('AmberBattle'); } } frame 500 { enemyStat.text = enemyHit + ' / ' + lopunnyHPMax + ' H P'; enemyHP._width = (enemyHit / lopunnyHPMax) * 333.8; if (amberPlayer == true && _global.golduckPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + golduckHPMax; playerHP1._width = (playerHit / golduckHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = true; typhloStance._visible = false; sandslashStance._visible = false; golduckIcon._visible = true; typhloIcon._visible = false; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.typhlosionPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + typhlosionHPMax; playerHP1._width = (playerHit / typhlosionHPMax) * 333.8; playerHP2._width = (golduckHP / golduckHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = true; sandslashStance._visible = false; golduckIcon._visible = false; typhloIcon._visible = true; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.sandslashPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + sandslashHPMax; playerHP1._width = (playerHit / sandslashHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (golduckHP / golduckHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = false; sandslashStance._visible = true; golduckIcon._visible = false; typhloIcon._visible = false; sandslashIcon._visible = true; } } } } frame 519 { ++_global.EnemySpecial; ++_global.EnemySpecial; if (amberPlayer == true && playerFirst == true) { gotoAndStop('AmberBattle'); } if (amberPlayer == true && enemyFirst == true) { gotoAndPlay('AmberPlayerJump'); } } frame 520 { var damage = Math.round(0.44 * (enemyAtk / playerDef) * 50 + 2); } frame 520 { enemyStat.text = enemyHit + ' / ' + lopunnyHPMax + ' H P'; enemyHP._width = (enemyHit / lopunnyHPMax) * 333.8; if (amberPlayer == true && _global.golduckPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + golduckHPMax; playerHP1._width = (playerHit / golduckHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = true; typhloStance._visible = false; sandslashStance._visible = false; golduckIcon._visible = true; typhloIcon._visible = false; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.typhlosionPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + typhlosionHPMax; playerHP1._width = (playerHit / typhlosionHPMax) * 333.8; playerHP2._width = (golduckHP / golduckHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = true; sandslashStance._visible = false; golduckIcon._visible = false; typhloIcon._visible = true; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.sandslashPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + sandslashHPMax; playerHP1._width = (playerHit / sandslashHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (golduckHP / golduckHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = false; sandslashStance._visible = true; golduckIcon._visible = false; typhloIcon._visible = false; sandslashIcon._visible = true; } } } } frame 539 { ++_global.EnemySpecial; playerHit -= damage; if (amberPlayer == true && playerHit <= 0) { playerHit = 0; gotoAndStop('AmberRtrn'); } else { if (amberPlayer == true && playerFirst == true) { gotoAndStop('AmberBattle'); } else { if (amberPlayer == true && enemyFirst == true) { gotoAndPlay('AmberPlayerJump'); } } } } frame 540 { var damage = Math.round(0.44 * (enemyAtk / playerDef) * 20 + 2); } frame 540 { enemyStat.text = enemyHit + ' / ' + lopunnyHPMax + ' H P'; enemyHP._width = (enemyHit / lopunnyHPMax) * 333.8; if (amberPlayer == true && _global.golduckPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + golduckHPMax; playerHP1._width = (playerHit / golduckHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = true; typhloStance._visible = false; sandslashStance._visible = false; golduckIcon._visible = true; typhloIcon._visible = false; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.typhlosionPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + typhlosionHPMax; playerHP1._width = (playerHit / typhlosionHPMax) * 333.8; playerHP2._width = (golduckHP / golduckHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = true; sandslashStance._visible = false; golduckIcon._visible = false; typhloIcon._visible = true; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.sandslashPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + sandslashHPMax; playerHP1._width = (playerHit / sandslashHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (golduckHP / golduckHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = false; sandslashStance._visible = true; golduckIcon._visible = false; typhloIcon._visible = false; sandslashIcon._visible = true; } } } } frame 559 { ++_global.EnemySpecial; playerHit -= damage; if (amberPlayer == true && playerHit <= 0) { playerHit = 0; gotoAndStop('AmberRtrn'); } else { if (amberPlayer == true && playerFirst == true) { gotoAndStop('AmberBattle'); } else { if (amberPlayer == true && enemyFirst == true) { gotoAndPlay('AmberPlayerJump'); } } } } frame 560 { var damage = Math.round(0.44 * (enemyAtk / playerDef) * 75 + 2); } frame 560 { enemyStat.text = enemyHit + ' / ' + lopunnyHPMax + ' H P'; enemyHP._width = (enemyHit / lopunnyHPMax) * 333.8; if (amberPlayer == true && _global.golduckPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + golduckHPMax; playerHP1._width = (playerHit / golduckHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = true; typhloStance._visible = false; sandslashStance._visible = false; golduckIcon._visible = true; typhloIcon._visible = false; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.typhlosionPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + typhlosionHPMax; playerHP1._width = (playerHit / typhlosionHPMax) * 333.8; playerHP2._width = (golduckHP / golduckHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = true; sandslashStance._visible = false; golduckIcon._visible = false; typhloIcon._visible = true; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.sandslashPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + sandslashHPMax; playerHP1._width = (playerHit / sandslashHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (golduckHP / golduckHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = false; sandslashStance._visible = true; golduckIcon._visible = false; typhloIcon._visible = false; sandslashIcon._visible = true; } } } } frame 578 { _global.EnemySpecial = 0; playerHit -= damage; if (amberPlayer == true && playerHit <= 0) { playerHit = 0; gotoAndStop('AmberRtrn'); } else { if (amberPlayer == true && playerFirst == true) { gotoAndStop('AmberBattle'); } else { if (amberPlayer == true && enemyFirst == true) { gotoAndPlay('AmberPlayerJump'); } } } } frame 579 { play(); } frame 579 { enemyStat.text = enemyHit + ' / ' + lopunnyHPMax + ' H P'; enemyHP._width = (enemyHit / lopunnyHPMax) * 333.8; if (amberPlayer == true && _global.golduckPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + golduckHPMax; playerHP1._width = (playerHit / golduckHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = true; typhloStance._visible = false; sandslashStance._visible = false; golduckIcon._visible = true; typhloIcon._visible = false; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.typhlosionPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + typhlosionHPMax; playerHP1._width = (playerHit / typhlosionHPMax) * 333.8; playerHP2._width = (golduckHP / golduckHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = true; sandslashStance._visible = false; golduckIcon._visible = false; typhloIcon._visible = true; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.sandslashPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + sandslashHPMax; playerHP1._width = (playerHit / sandslashHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (golduckHP / golduckHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = false; sandslashStance._visible = true; golduckIcon._visible = false; typhloIcon._visible = false; sandslashIcon._visible = true; } } } } frame 600 { _global.EnemySpecial = 0; enemyPokemon = 1; enemyHit = absolHP; enemyAtk = absolAtk; enemyDef = absolDef; enemySpd = absolSpd; enemySpAtk = absolSpAtk; enemySpDef = absolSpDef; } frame 600 { enemyStat.text = enemyHit + ' / ' + lopunnyHPMax + ' H P'; enemyHP._width = (enemyHit / lopunnyHPMax) * 333.8; blazikenStance._visible = false; lopunnyStance._visible = false; } frame 619 { if (amberPlayer == true) { gotoAndStop('AmberBattle'); } } frame 620 { enemyStat.text = enemyHit + ' / ' + absolHPMax + ' H P'; enemyHP._width = (enemyHit / absolHPMax) * 333.8; if (amberPlayer == true && _global.golduckPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + golduckHPMax; playerHP1._width = (playerHit / golduckHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = true; typhloStance._visible = false; sandslashStance._visible = false; golduckIcon._visible = true; typhloIcon._visible = false; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.typhlosionPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + typhlosionHPMax; playerHP1._width = (playerHit / typhlosionHPMax) * 333.8; playerHP2._width = (golduckHP / golduckHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = true; sandslashStance._visible = false; golduckIcon._visible = false; typhloIcon._visible = true; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.sandslashPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + sandslashHPMax; playerHP1._width = (playerHit / sandslashHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (golduckHP / golduckHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = false; sandslashStance._visible = true; golduckIcon._visible = false; typhloIcon._visible = false; sandslashIcon._visible = true; } } } } frame 639 { ++_global.EnemySpecial; ++_global.EnemySpecial; if (amberPlayer == true && playerFirst == true) { gotoAndStop('AmberBattle'); } if (amberPlayer == true && enemyFirst == true) { gotoAndPlay('AmberPlayerJump'); } } frame 640 { var damage = Math.round(0.44 * (enemyAtk / playerDef) * 30 + 2); } frame 640 { enemyStat.text = enemyHit + ' / ' + absolHPMax + ' H P'; enemyHP._width = (enemyHit / absolHPMax) * 333.8; if (amberPlayer == true && _global.golduckPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + golduckHPMax; playerHP1._width = (playerHit / golduckHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = true; typhloStance._visible = false; sandslashStance._visible = false; golduckIcon._visible = true; typhloIcon._visible = false; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.typhlosionPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + typhlosionHPMax; playerHP1._width = (playerHit / typhlosionHPMax) * 333.8; playerHP2._width = (golduckHP / golduckHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = true; sandslashStance._visible = false; golduckIcon._visible = false; typhloIcon._visible = true; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.sandslashPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + sandslashHPMax; playerHP1._width = (playerHit / sandslashHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (golduckHP / golduckHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = false; sandslashStance._visible = true; golduckIcon._visible = false; typhloIcon._visible = false; sandslashIcon._visible = true; } } } } frame 659 { ++_global.EnemySpecial; playerHit -= damage; if (amberPlayer == true && playerHit <= 0) { playerHit = 0; gotoAndStop('AmberRtrn'); } else { if (amberPlayer == true && playerFirst == true) { gotoAndStop('AmberBattle'); } else { if (amberPlayer == true && enemyFirst == true) { gotoAndPlay('AmberPlayerJump'); } } } } frame 660 { var damage = Math.round(0.44 * (enemyAtk / playerDef) * 70 + 2); } frame 660 { enemyStat.text = enemyHit + ' / ' + absolHPMax + ' H P'; enemyHP._width = (enemyHit / absolHPMax) * 333.8; if (amberPlayer == true && _global.golduckPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + golduckHPMax; playerHP1._width = (playerHit / golduckHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = true; typhloStance._visible = false; sandslashStance._visible = false; golduckIcon._visible = true; typhloIcon._visible = false; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.typhlosionPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + typhlosionHPMax; playerHP1._width = (playerHit / typhlosionHPMax) * 333.8; playerHP2._width = (golduckHP / golduckHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = true; sandslashStance._visible = false; golduckIcon._visible = false; typhloIcon._visible = true; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.sandslashPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + sandslashHPMax; playerHP1._width = (playerHit / sandslashHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (golduckHP / golduckHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = false; sandslashStance._visible = true; golduckIcon._visible = false; typhloIcon._visible = false; sandslashIcon._visible = true; } } } } frame 679 { ++_global.EnemySpecial; playerHit -= damage; if (amberPlayer == true && playerHit <= 0) { playerHit = 0; gotoAndStop('AmberRtrn'); } else { if (amberPlayer == true && playerFirst == true) { gotoAndStop('AmberBattle'); } else { if (amberPlayer == true && enemyFirst == true) { gotoAndPlay('AmberPlayerJump'); } } } } frame 680 { var damage = Math.round(0.44 * (enemyAtk / playerDef) * 80 + 2); } frame 680 { enemyStat.text = enemyHit + ' / ' + absolHPMax + ' H P'; enemyHP._width = (enemyHit / absolHPMax) * 333.8; if (amberPlayer == true && _global.golduckPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + golduckHPMax; playerHP1._width = (playerHit / golduckHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = true; typhloStance._visible = false; sandslashStance._visible = false; golduckIcon._visible = true; typhloIcon._visible = false; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.typhlosionPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + typhlosionHPMax; playerHP1._width = (playerHit / typhlosionHPMax) * 333.8; playerHP2._width = (golduckHP / golduckHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = true; sandslashStance._visible = false; golduckIcon._visible = false; typhloIcon._visible = true; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.sandslashPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + sandslashHPMax; playerHP1._width = (playerHit / sandslashHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (golduckHP / golduckHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = false; sandslashStance._visible = true; golduckIcon._visible = false; typhloIcon._visible = false; sandslashIcon._visible = true; } } } } frame 699 { _global.EnemySpecial = 0; playerHit -= damage; if (amberPlayer == true && playerHit <= 0) { playerHit = 0; gotoAndStop('AmberRtrn'); } else { if (amberPlayer == true && playerFirst == true) { gotoAndStop('AmberBattle'); } else { if (amberPlayer == true && enemyFirst == true) { gotoAndPlay('AmberPlayerJump'); } } } } frame 700 { enemyStat.text = enemyHit + ' / ' + absolHPMax + ' H P'; enemyHP._width = (enemyHit / absolHPMax) * 333.8; if (amberPlayer == true && _global.golduckPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + golduckHPMax; playerHP1._width = (playerHit / golduckHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = true; typhloStance._visible = false; sandslashStance._visible = false; golduckIcon._visible = true; typhloIcon._visible = false; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.typhlosionPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + typhlosionHPMax; playerHP1._width = (playerHit / typhlosionHPMax) * 333.8; playerHP2._width = (golduckHP / golduckHPMax) * 178.3; playerHP3._width = (sandslashHP / sandslashHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = true; sandslashStance._visible = false; golduckIcon._visible = false; typhloIcon._visible = true; sandslashIcon._visible = false; } else { if (amberPlayer == true && _global.sandslashPlayer == true) { playerStat.text = 'H P ' + playerHit + ' / ' + sandslashHPMax; playerHP1._width = (playerHit / sandslashHPMax) * 333.8; playerHP2._width = (typhlosionHP / typhlosionHPMax) * 178.3; playerHP3._width = (golduckHP / golduckHPMax) * 176.8; golduckStance._visible = false; typhloStance._visible = false; sandslashStance._visible = true; golduckIcon._visible = false; typhloIcon._visible = false; sandslashIcon._visible = true; } } } } frame 720 { stop(); } // unknown tag 88 length 64 frame 721 { stop(); }




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Created: 25/10 -2018 23:58:08 Last modified: 25/10 -2018 23:58:08 Server time: 22/12 -2024 09:54:57