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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/89244518?noj=FRM89244518-14DC" width="1" height="1"></div>

Bubbles Dress Up.swf

This is the info page for
Flash #150631

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Frame 1
mimi._visible = false; hand._visible = false; usagi._visible = false; foot_a._visible = false; foot_b._visible = false; leo._visible = false; swim._visible = false; swim2._visible = false; skirt._visible = false; uwagi_c._visible = false; uwagi_a._visible = false; uwagi_b._visible = false; hair._visible = true; belt_a._visible = false; belt_b._visible = false; body2._visible = true; body.body_s_belt._visible = false; body.body_s_hand._visible = false; body.body_s_skirt._visible = false; body.body_s_swim._visible = false; body.body_s_uwagiab._visible = false; body.body_s_uwagic._visible = false; leo.leo_s_belt._visible = false; leo.leo_s_uwagiab._visible = false; leo.leo_s_uwagic._visible = false; swim.swim_s_uwagiab._visible = false; swim.swim_s_uwagic._visible = false; swim.swim_shoulder._visible = false; usagi.usagi_s_belt._visible = false; usagi.usagi_s_skirt._visible = false; usagi.usagi_s_uwagc._visible = false; usagi.usagi_s_uwagiab._visible = false; neck_a._visible = false; neck_b._visible = false;
Frame 3
stop();
Symbol 112 Button
on (press) { if (skirt._visible & (belt_b._visible == true)) { skirt._visible = skirt._visible ^ 1; body.body_s_skirt._visible = body.body_s_skirt._visible ^ 1; usagi.usagi_s_skirt._visible = body.body_s_skirt._visible ^ 1; skirticon._xscale = ((skirt._visible+1) * 50) + 50; skirticon._yscale = ((skirt._visible+1) * 50) + 50; } belt_b._visible = belt_b._visible ^ 1; oldbelticon._xscale = ((belt_b._visible+1) * 50) + 50; oldbelticon._yscale = ((belt_b._visible+1) * 50) + 50; if (belt_a._visible == true) { belt_a._visible = belt_a._visible ^ 1; belticon._xscale = ((belt_a._visible+1) * 50) + 50; belticon._yscale = ((belt_a._visible+1) * 50) + 50; } if (belt_b._visible == true) { body.body_s_belt._visible = true; leo.leo_s_belt._visible = true; usagi.usagi_s_belt._visible = true; } else { body.body_s_belt._visible = false; leo.leo_s_belt._visible = false; usagi.usagi_s_belt._visible = false; } }
Symbol 113 Button
on (press) { if (skirt._visible & (belt_a._visible == true)) { skirt._visible = skirt._visible ^ 1; body.body_s_skirt._visible = body.body_s_skirt._visible ^ 1; usagi.usagi_s_skirt._visible = body.body_s_skirt._visible ^ 1; skirticon._xscale = ((skirt._visible+1) * 50) + 50; skirticon._yscale = ((skirt._visible+1) * 50) + 50; } belt_a._visible = belt_a._visible ^ 1; belticon._xscale = ((belt_a._visible+1) * 50) + 50; belticon._yscale = ((belt_a._visible+1) * 50) + 50; if (belt_b._visible == true) { belt_b._visible = belt_b._visible ^ 1; oldbelticon._xscale = ((belt_b._visible+1) * 50) + 50; oldbelticon._yscale = ((belt_b._visible+1) * 50) + 50; } if (belt_a._visible == true) { body.body_s_belt._visible = true; leo.leo_s_belt._visible = true; usagi.usagi_s_belt._visible = true; } else { body.body_s_belt._visible = false; leo.leo_s_belt._visible = false; usagi.usagi_s_belt._visible = false; } }
Symbol 114 Button
on (press) { uwagi_b._visible = uwagi_b._visible ^ 1; olduwagiicon._xscale = ((uwagi_b._visible+1) * 50) + 50; olduwagiicon._yscale = ((uwagi_b._visible+1) * 50) + 50; if (uwagi_c._visible == true) { uwagi_c._visible = uwagi_c._visible ^ 1; hair._visible = hair._visible ^ 1; manticon._xscale = ((uwagi_c._visible+1) * 50) + 50; manticon._yscale = ((uwagi_c._visible+1) * 50) + 50; } if (uwagi_a._visible == true) { uwagi_a._visible = uwagi_a._visible ^ 1; uwagiicon._xscale = ((uwagi_a._visible+1) * 50) + 50; uwagiicon._yscale = ((uwagi_a._visible+1) * 50) + 50; } if (uwagi_b._visible == true) { body.body_s_uwagiab._visible = true; leo.leo_s_uwagiab._visible = true; swim.swim_s_uwagiab._visible = true; swim.swim_shoulder._visible = true; usagi.usagi_s_uwagiab._visible = true; } else { body.body_s_uwagiab._visible = false; leo.leo_s_uwagiab._visible = false; swim.swim_s_uwagiab._visible = false; swim.swim_shoulder._visible = false; usagi.usagi_s_uwagiab._visible = false; } body.body_s_uwagic._visible = false; leo.leo_s_uwagic._visible = false; swim.swim_s_uwagic._visible = false; usagi.usagi_s_uwagc._visible = false; }
Symbol 115 Button
on (press) { uwagi_a._visible = uwagi_a._visible ^ 1; uwagiicon._xscale = ((uwagi_a._visible+1) * 50) + 50; uwagiicon._yscale = ((uwagi_a._visible+1) * 50) + 50; if (uwagi_c._visible == true) { uwagi_c._visible = uwagi_c._visible ^ 1; hair._visible = hair._visible ^ 1; manticon._xscale = ((uwagi_c._visible+1) * 50) + 50; manticon._yscale = ((uwagi_c._visible+1) * 50) + 50; } if (uwagi_b._visible == true) { uwagi_b._visible = uwagi_b._visible ^ 1; olduwagiicon._xscale = ((uwagi_b._visible+1) * 50) + 50; olduwagiicon._yscale = ((uwagi_b._visible+1) * 50) + 50; } if (uwagi_a._visible == true) { body.body_s_uwagiab._visible = true; leo.leo_s_uwagiab._visible = true; swim.swim_s_uwagiab._visible = true; swim.swim_shoulder._visible = true; usagi.usagi_s_uwagiab._visible = true; } else { body.body_s_uwagiab._visible = false; leo.leo_s_uwagiab._visible = false; swim.swim_s_uwagiab._visible = false; swim.swim_shoulder._visible = false; usagi.usagi_s_uwagiab._visible = false; } body.body_s_uwagic._visible = false; leo.leo_s_uwagic._visible = false; swim.swim_s_uwagic._visible = false; usagi.usagi_s_uwagc._visible = false; }
Symbol 116 Button
on (press) { uwagi_c._visible = uwagi_c._visible ^ 1; hair._visible = hair._visible ^ 1; manticon._xscale = ((uwagi_c._visible+1) * 50) + 50; manticon._yscale = ((uwagi_c._visible+1) * 50) + 50; if (uwagi_a._visible == true) { uwagi_a._visible = uwagi_a._visible ^ 1; uwagiicon._xscale = ((uwagi_a._visible+1) * 50) + 50; uwagiicon._yscale = ((uwagi_a._visible+1) * 50) + 50; } if (uwagi_b._visible == true) { uwagi_b._visible = uwagi_b._visible ^ 1; olduwagiicon._xscale = ((uwagi_b._visible+1) * 50) + 50; olduwagiicon._yscale = ((uwagi_b._visible+1) * 50) + 50; } if (uwagi_c._visible == true) { body.body_s_uwagic._visible = true; leo.leo_s_uwagic._visible = true; swim.swim_s_uwagic._visible = true; swim.swim_shoulder._visible = true; usagi.usagi_s_uwagc._visible = true; } else { body.body_s_uwagic._visible = false; leo.leo_s_uwagic._visible = false; swim.swim_s_uwagic._visible = false; swim.swim_shoulder._visible = false; usagi.usagi_s_uwagc._visible = false; } body.body_s_uwagiab._visible = false; leo.leo_s_uwagiab._visible = false; swim.swim_s_uwagiab._visible = false; usagi.usagi_s_uwagiab._visible = false; }
Symbol 117 Button
on (press) { skirt._visible = skirt._visible ^ 1; skirticon._xscale = ((skirt._visible+1) * 50) + 50; skirticon._yscale = ((skirt._visible+1) * 50) + 50; if (swim._visible == true) { swim._visible = swim._visible ^ 1; swim2._visible = swim2._visible ^ 1; swimicon._xscale = ((swim._visible+1) * 50) + 50; swimicon._yscale = ((swim._visible+1) * 50) + 50; } if (belt_a._visible ^ (belt_b._visible == false)) { belt_a._visible = belt_a._visible ^ 1; belticon._xscale = ((belt_a._visible+1) * 50) + 50; belticon._yscale = ((belt_a._visible+1) * 50) + 50; } if (skirt._visible == true) { body.body_s_skirt._visible = true; usagi.usagi_s_skirt._visible = true; } else { body.body_s_skirt._visible = false; usagi.usagi_s_skirt._visible = false; } body.body_s_swim._visible = false; }
Symbol 118 Button
on (press) { swim._visible = swim._visible ^ 1; swim2._visible = swim2._visible ^ 1; swimicon._xscale = ((swim._visible+1) * 50) + 50; swimicon._yscale = ((swim._visible+1) * 50) + 50; if (usagi._visible == true) { usagi._visible = usagi._visible ^ 1; usagiicon._xscale = ((usagi._visible+1) * 50) + 50; usagiicon._yscale = ((usagi._visible+1) * 50) + 50; } if (leo._visible == true) { leo._visible = leo._visible ^ 1; leoicon._xscale = ((leo._visible+1) * 50) + 50; leoicon._yscale = ((leo._visible+1) * 50) + 50; } if (skirt._visible == true) { skirt._visible = skirt._visible ^ 1; skirticon._xscale = ((skirt._visible+1) * 50) + 50; skirticon._yscale = ((skirt._visible+1) * 50) + 50; } if (swim._visible == true) { body2._visible = false; } else { body2._visible = true; } if (swim._visible == true) { body.body_s_swim._visible = true; } else { body.body_s_swim._visible = false; } body.body_s_skirt._visible = false; usagi.usagi_s_skirt._visible = false; }
Symbol 119 Button
on (press) { leo._visible = leo._visible ^ 1; leoicon._xscale = ((leo._visible+1) * 50) + 50; leoicon._yscale = ((leo._visible+1) * 50) + 50; if (usagi._visible == true) { usagi._visible = usagi._visible ^ 1; usagiicon._xscale = ((usagi._visible+1) * 50) + 50; usagiicon._yscale = ((usagi._visible+1) * 50) + 50; } if (swim._visible == true) { swim._visible = swim._visible ^ 1; swim2._visible = swim2._visible ^ 1; swimicon._xscale = ((swim._visible+1) * 50) + 50; swimicon._yscale = ((swim._visible+1) * 50) + 50; } if (leo._visible == true) { body2._visible = false; } else { body2._visible = true; } body.body_s_swim._visible = false; }
Symbol 120 Button
on (press) { foot_b._visible = foot_b._visible ^ 1; oldfooticon._xscale = ((foot_b._visible+1) * 50) + 50; oldfooticon._yscale = ((foot_b._visible+1) * 50) + 50; if (usagi._visible == true) { usagi._visible = usagi._visible ^ 1; usagiicon._xscale = ((usagi._visible+1) * 50) + 50; usagiicon._yscale = ((usagi._visible+1) * 50) + 50; } if (foot_a._visible == true) { foot_a._visible = foot_a._visible ^ 1; footicon._xscale = ((foot_a._visible+1) * 50) + 50; footicon._yscale = ((foot_a._visible+1) * 50) + 50; } }
Symbol 121 Button
on (press) { foot_a._visible = foot_a._visible ^ 1; footicon._xscale = ((foot_a._visible+1) * 50) + 50; footicon._yscale = ((foot_a._visible+1) * 50) + 50; if (usagi._visible == true) { usagi._visible = usagi._visible ^ 1; usagiicon._xscale = ((usagi._visible+1) * 50) + 50; usagiicon._yscale = ((usagi._visible+1) * 50) + 50; } if (foot_b._visible == true) { foot_b._visible = foot_b._visible ^ 1; oldfooticon._xscale = ((foot_b._visible+1) * 50) + 50; oldfooticon._yscale = ((foot_b._visible+1) * 50) + 50; } }
Symbol 122 Button
on (press) { usagi._visible = usagi._visible ^ 1; usagiicon._xscale = ((usagi._visible+1) * 50) + 50; usagiicon._yscale = ((usagi._visible+1) * 50) + 50; if (hand._visible == true) { hand._visible = hand._visible ^ 1; handicon._xscale = ((hand._visible+1) * 50) + 50; handicon._yscale = ((hand._visible+1) * 50) + 50; } if (foot_a._visible == true) { foot_a._visible = foot_a._visible ^ 1; footicon._xscale = ((foot_a._visible+1) * 50) + 50; footicon._yscale = ((foot_a._visible+1) * 50) + 50; } if (foot_b._visible == true) { foot_b._visible = foot_b._visible ^ 1; oldfooticon._xscale = ((foot_b._visible+1) * 50) + 50; oldfooticon._yscale = ((foot_b._visible+1) * 50) + 50; } if (leo._visible == true) { leo._visible = leo._visible ^ 1; leoicon._xscale = ((leo._visible+1) * 50) + 50; leoicon._yscale = ((leo._visible+1) * 50) + 50; } if (swim._visible == true) { swim._visible = swim._visible ^ 1; swim2._visible = swim2._visible ^ 1; swimicon._xscale = ((swim._visible+1) * 50) + 50; swimicon._yscale = ((swim._visible+1) * 50) + 50; } if (usagi._visible == true) { body2._visible = false; } else { body2._visible = true; } body.body_s_hand._visible = false; body.body_s_swim._visible = false; }
Symbol 123 Button
on (press) { hand._visible = hand._visible ^ 1; handicon._xscale = ((hand._visible+1) * 50) + 50; handicon._yscale = ((hand._visible+1) * 50) + 50; if (usagi._visible == true) { body2._visible = true; usagi._visible = usagi._visible ^ 1; usagiicon._xscale = ((usagi._visible+1) * 50) + 50; usagiicon._yscale = ((usagi._visible+1) * 50) + 50; } if (hand._visible == true) { body.body_s_hand._visible = true; } else { body.body_s_hand._visible = false; } }
Symbol 124 Button
on (press) { mimi._visible = mimi._visible ^ 1; mimiicon._xscale = ((mimi._visible+1) * 50) + 50; mimiicon._yscale = ((mimi._visible+1) * 50) + 50; }
Symbol 125 Button
on (press) { neck_a._visible = neck_a._visible ^ 1; neckicon._xscale = ((neck_a._visible+1) * 50) + 50; neckicon._yscale = ((neck_a._visible+1) * 50) + 50; if (neck_b._visible == true) { neck_b._visible = neck_b._visible ^ 1; oldneckicon._xscale = ((neck_b._visible+1) * 50) + 50; oldneckicon._yscale = ((neck_b._visible+1) * 50) + 50; } }
Symbol 126 Button
on (press) { neck_b._visible = neck_b._visible ^ 1; oldneckicon._xscale = ((neck_b._visible+1) * 50) + 50; oldneckicon._yscale = ((neck_b._visible+1) * 50) + 50; if (neck_a._visible == true) { neck_a._visible = neck_a._visible ^ 1; neckicon._xscale = ((neck_a._visible+1) * 50) + 50; neckicon._yscale = ((neck_a._visible+1) * 50) + 50; } }

Library Items

Symbol 2 BitmapUsed by:1
Symbol 1 GraphicUses:2Used by:Timeline
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Symbol 110 GraphicUsed by:112 113 114 115 116 117 118 119 120 121 122 123 124 125 126
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Instance Names

"hair"Frame 1Symbol 5 MovieClip
"body"Frame 1Symbol 26 MovieClip
"neck_a"Frame 1Symbol 29 MovieClip
"neck_b"Frame 1Symbol 32 MovieClip
"foot_b"Frame 1Symbol 35 MovieClip
"foot_a"Frame 1Symbol 38 MovieClip
"leo"Frame 1Symbol 50 MovieClip
"swim"Frame 1Symbol 62 MovieClip
"mimi"Frame 1Symbol 65 MovieClip
"usagi"Frame 1Symbol 80 MovieClip
"belt_b"Frame 1Symbol 83 MovieClip
"belt_a"Frame 1Symbol 86 MovieClip
"swim2"Frame 1Symbol 89 MovieClip
"skirt"Frame 1Symbol 92 MovieClip
"uwagi_b"Frame 1Symbol 95 MovieClip
"uwagi_a"Frame 1Symbol 98 MovieClip
"body2"Frame 1Symbol 101 MovieClip
"uwagi_c"Frame 1Symbol 104 MovieClip
"hand"Frame 1Symbol 107 MovieClip
"oldbelticon"Frame 1Symbol 109 MovieClip
"oldbeltbtn"Frame 1Symbol 112 Button
"belticon"Frame 1Symbol 109 MovieClip
"beltbtn"Frame 1Symbol 113 Button
"olduwagiicon"Frame 1Symbol 109 MovieClip
"olduwagibtn"Frame 1Symbol 114 Button
"uwagiicon"Frame 1Symbol 109 MovieClip
"uwagibtn"Frame 1Symbol 115 Button
"manticon"Frame 1Symbol 109 MovieClip
"mantbtn"Frame 1Symbol 116 Button
"skirticon"Frame 1Symbol 109 MovieClip
"skirtbtn"Frame 1Symbol 117 Button
"swimicon"Frame 1Symbol 109 MovieClip
"swimbtn"Frame 1Symbol 118 Button
"leoicon"Frame 1Symbol 109 MovieClip
"leobtn"Frame 1Symbol 119 Button
"oldfooticon"Frame 1Symbol 109 MovieClip
"oldfootbtn"Frame 1Symbol 120 Button
"footicon"Frame 1Symbol 109 MovieClip
"footbtn"Frame 1Symbol 121 Button
"usagiicon"Frame 1Symbol 109 MovieClip
"usagibtn"Frame 1Symbol 122 Button
"handicon"Frame 1Symbol 109 MovieClip
"handbtn"Frame 1Symbol 123 Button
"mimiicon"Frame 1Symbol 109 MovieClip
"mimibtn"Frame 1Symbol 124 Button
"neckicon"Frame 1Symbol 109 MovieClip
"neckbtn"Frame 1Symbol 125 Button
"oldneckicon"Frame 1Symbol 109 MovieClip
"oldneckbtn"Frame 1Symbol 126 Button
"body_s_belt"Symbol 26 MovieClip Frame 1Symbol 10 MovieClip
"body_s_hand"Symbol 26 MovieClip Frame 1Symbol 13 MovieClip
"body_s_skirt"Symbol 26 MovieClip Frame 1Symbol 16 MovieClip
"body_s_swim"Symbol 26 MovieClip Frame 1Symbol 19 MovieClip
"body_s_uwagiab"Symbol 26 MovieClip Frame 1Symbol 22 MovieClip
"body_s_uwagic"Symbol 26 MovieClip Frame 1Symbol 25 MovieClip
"leo_s_belt"Symbol 50 MovieClip Frame 1Symbol 43 MovieClip
"leo_s_uwagiab"Symbol 50 MovieClip Frame 1Symbol 46 MovieClip
"leo_s_uwagic"Symbol 50 MovieClip Frame 1Symbol 49 MovieClip
"swim_s_uwagiab"Symbol 62 MovieClip Frame 1Symbol 55 MovieClip
"swim_s_uwagic"Symbol 62 MovieClip Frame 1Symbol 58 MovieClip
"swim_shoulder"Symbol 62 MovieClip Frame 1Symbol 61 MovieClip
"usagi_s_belt"Symbol 80 MovieClip Frame 1Symbol 70 MovieClip
"usagi_s_skirt"Symbol 80 MovieClip Frame 1Symbol 73 MovieClip
"usagi_s_uwagiab"Symbol 80 MovieClip Frame 1Symbol 76 MovieClip
"usagi_s_uwagc"Symbol 80 MovieClip Frame 1Symbol 79 MovieClip

Special Tags

PathsArePostScript (25)Timeline Frame 10 bytes ""




http://swfchan.com/31/150631/info.shtml
Created: 25/10 -2018 22:53:01 Last modified: 25/10 -2018 22:53:01 Server time: 14/11 -2024 17:25:22