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slaan.swf

This is the info page for
Flash #153626

(Click the ID number above for more basic data on this flash file.)


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ActionScript [AS1/AS2]

Frame 1
Stage.scaleMode = "noScale";
Frame 3
this.onEnterFrame = function () { if (this.getBytesLoaded() == this.getBytesTotal()) { play(); delete this.onEnterFrame; } else { stop(); } }; stop();
Frame 4
objBuzzSound = new Sound(); objBuzzSound.attachSound("snd_buzz"); objBuzzSound.start(0, 99999); objBuzzSound.setVolume(0); this.onEnterFrame = function () { var _local1 = (mc_cursor._x - mc_video._x) / mc_video._width; var _local2 = Math.min(100, Math.max(-100, Math.round(((_local1 - 0.5) * 2) * 100))); objBuzzSound.setPan(_local2); if ((intOldX != mc_cursor._x) || (intOldY != mc_cursor._y)) { intOldX = mc_cursor._x; intOldY = mc_cursor._y; objBuzzSound.setVolume(Math.max(2, Math.min(100, objBuzzSound.getVolume() * 2))); } else { objBuzzSound.setVolume(objBuzzSound.getVolume() / 1.2); } }; stop();
Instance of Symbol 5 Imported [PC_System.PC_Engine] in Frame 4
//component parameters onClipEvent (construct) { bouncingBalls = true; hideRealCursor = true; baseForce = 100; combineForces = "Add"; speedLimit = "high speed"; scaleToAlpha = true; hideAllObjects = false; }
Instance of Symbol 17 Imported [PC_Cursors.PC_ArrowCursor] "mc_cursor" in Frame 4
//component parameters onClipEvent (construct) { cursorStyle = "Arrow"; grip = 50; inertia = 10; __mouseasforce = false; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 9 Imported [PC_Behaviours.PC_ButtonMaker] in Symbol 10 MovieClip Frame 1
//component parameters onClipEvent (construct) { outframe = 1; overframe = 2; downframe = 3; upframe = 2; rolloverCursorSound = ""; rolloverCursorStyle = "Arrow"; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 9 Imported [PC_Behaviours.PC_ButtonMaker] in Symbol 12 MovieClip Frame 1
//component parameters onClipEvent (construct) { outframe = 1; overframe = 2; downframe = 3; upframe = 2; rolloverCursorSound = ""; rolloverCursorStyle = "Arrow"; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 7 Imported [PC_Objects.PC_Hill] in Symbol 16 MovieClip Frame 1
//component parameters onClipEvent (construct) { rolloverCursorSound = ""; rolloverCursorStyle = "Null"; plateauDiameter = 20; shape = "U-shaped"; strength = 15; style = "None"; tint = 14492708 /* 0xDD2424 */; visible = true; minHeight = 0; minWidth = 0; }
Instance of Symbol 10 MovieClip in Symbol 16 MovieClip Frame 1
onClipEvent (load) { function __f_pc_rollin(eventObj) { _parent.gotoAndPlay("hit_right"); } this.addEventListener("pc_rollin", __f_pc_rollin); }
Instance of Symbol 12 MovieClip in Symbol 16 MovieClip Frame 1
onClipEvent (load) { function __f_pc_rollin(eventObj) { _parent.gotoAndPlay("hit_left"); } this.addEventListener("pc_rollin", __f_pc_rollin); }
Symbol 16 MovieClip Frame 124
gotoAndPlay ("basis");
Instance of Symbol 14 Imported [PC_Objects.PC_Pushgutter] in Symbol 16 MovieClip Frame 130
//component parameters onClipEvent (construct) { rolloverCursorSound = ""; rolloverCursorStyle = "Null"; plateauDiameter = 100; shape = "U-shaped"; strength = 0; pushStrength = 300; arrowStyle = "None"; graphicsStyle = "None"; tint = 0; visible = true; minHeight = 0; minWidth = 0; }
Symbol 16 MovieClip Frame 132
objBuzzSound = new Sound(); objBuzzSound.attachSound("hit"); objBuzzSound.start(0, 1); objBuzzSound.setVolume(100);
Instance of Symbol 14 Imported [PC_Objects.PC_Pushgutter] in Symbol 16 MovieClip Frame 133
//component parameters onClipEvent (construct) { rolloverCursorSound = ""; rolloverCursorStyle = "Null"; plateauDiameter = 100; shape = "U-shaped"; strength = 0; pushStrength = 300; arrowStyle = "None"; graphicsStyle = "None"; tint = 14492708 /* 0xDD2424 */; visible = true; minHeight = 0; minWidth = 0; }
Symbol 16 MovieClip Frame 174
gotoAndPlay (17);
Instance of Symbol 14 Imported [PC_Objects.PC_Pushgutter] in Symbol 16 MovieClip Frame 180
//component parameters onClipEvent (construct) { rolloverCursorSound = ""; rolloverCursorStyle = "Null"; plateauDiameter = 100; shape = "U-shaped"; strength = 0; pushStrength = 300; arrowStyle = "None"; graphicsStyle = "None"; tint = 14492708 /* 0xDD2424 */; visible = true; minHeight = 0; minWidth = 0; }
Symbol 16 MovieClip Frame 182
objBuzzSound = new Sound(); objBuzzSound.attachSound("hit"); objBuzzSound.start(0, 1); objBuzzSound.setVolume(100);
Symbol 16 MovieClip Frame 223
gotoAndPlay (17);

Library Items

Symbol 1 Sound [hit]
Symbol 2 FontUsed by:3
Symbol 3 EditableTextUses:2Used by:Timeline
Symbol 4 GraphicUsed by:Timeline
Symbol 5 Imported [PC_System.PC_Engine]Used by:Timeline
Symbol 6 VideoUsed by:16
Symbol 7 Imported [PC_Objects.PC_Hill]Used by:16
Symbol 8 GraphicUsed by:10
Symbol 9 Imported [PC_Behaviours.PC_ButtonMaker]Used by:10 12
Symbol 10 MovieClipUses:8 9Used by:16
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11 9Used by:16
Symbol 13 VideoUsed by:16
Symbol 14 Imported [PC_Objects.PC_Pushgutter]Used by:16
Symbol 15 VideoUsed by:16
Symbol 16 MovieClipUses:6 7 10 12 13 14 15Used by:Timeline
Symbol 17 Imported [PC_Cursors.PC_ArrowCursor]Used by:Timeline

Instance Names

"mc_cursor"Frame 4Symbol 17 Imported [PC_Cursors.PC_ArrowCursor]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "hit"
ImportAssets2 (71)Timeline Frame 4Symbol 5 as "PC_System.PC_Engine" from "powercursor.swf"
ImportAssets2 (71)Timeline Frame 4Symbol 7 as "PC_Objects.PC_Hill" from "powercursor.swf"
ImportAssets2 (71)Timeline Frame 4Symbol 9 as "PC_Behaviours.PC_ButtonMaker" from "powercursor.swf"
ImportAssets2 (71)Timeline Frame 4Symbol 14 as "PC_Objects.PC_Pushgutter" from "powercursor.swf"
ImportAssets2 (71)Timeline Frame 4Symbol 17 as "PC_Cursors.PC_ArrowCursor" from "powercursor.swf"

Labels

"basis"Symbol 16 MovieClip Frame 1
"hit_left"Symbol 16 MovieClip Frame 130
"hit_right"Symbol 16 MovieClip Frame 180




http://swfchan.com/31/153626/info.shtml
Created: 24/10 -2018 22:35:08 Last modified: 24/10 -2018 22:35:08 Server time: 22/12 -2024 01:25:15