STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229164 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2571 · P5142 |
This is the info page for Flash #154736 |
V-DAY MISSION is loading |
99.9999% |
INSTRUCTIONS: IT'S VALENTINE'S DAY AND YOU STILL HAVE NO DATE! GET YOUR ACT TOGETHER AND FIND A GIRL. TO WIN SOMEONE OVER, YOU'LL HAVE TO MAKE ALL THE RIGHT CHOICES AND PROBABLY FACE A FEW OTHER CHALLENGES ALONG THE WAY. HAPPY HUNTING! |
ART: INTREPID DUSK CODING: INTREPID DUSK SOUND: FLASHKIT.COM MUSIC: NEWGROUNDS.COM EVERYTHING ELSE: INTREPID DUSK |
Sim Valentine: Extended Version |
Sim Valentine: Extended Version |
CHALLENGE MODE! NOW THIS GUY'S KNUCKLES ARE BIGGER THAN YOUR HEAD, SO YOU'RE GOING TO NEED A BALANCED ATTACK INCLUDING BOTH PUNCHES AND BLOCKS: |
A |
S |
D |
F |
LEFT PUNCH |
LEFT BLOCK |
RIGHT PUNCH |
RIGHT BLOCK |
FIGHT! |
FIGHT! |
YOU LOST |
IF YOU'RE HAVING TROUBLE CONENTRATING ON BOTH ARMS, ALWAYS BLOCK WITH THE LEFT, AND JUST USE THE RIGHT TO ATTACK, AND BLOCK, WHEN NECESSARY. |
CONGRATULATIONS You've won the heart of CANDI! |
CHALLENGE MODE! VIOLET SEEMS TO BE A PRETTY BIG FASHION BUFF. HELP HER PICK OUT SOME THINGS TO TRY OUT. CAREFUL THOUGH, IF YOU ASK HER TO TRY ON SOMETHING TOO REVEALING BEFORE SHE TRUSTS YOU ENOUGH, SHE'LL PROBABLY GET UPSET. CHOOSE MODESTLY AT FIRST, AND THEN EXPLORE NEW OPTIONS AS HER TRUST IN YOU GROWS (AS MONITORED BY THE BAR ON THE LEFT) |
PLAY! |
PLAY! |
TRY IT ON! |
TRY IT ON! |
I'M FINISHED |
I'M FINISHED |
T R U S T |
Ummm, I'm not sure if I'm comfortable enough around you to put that one on. I think I'll just take this sweater and these jeans, and we can call it a day. Thanks for coming along, it's been fun |
She didn't trust you enough to show herself in that revealing of an outfit. You needed as much trust as is shown by the purple bar on the left. |
RESTART GAME |
CONGRATULATIONS You've won the heart of VIOLET! |
CHALLENGE MODE! IF YOU'RE GOING TO IMPRESS THIS GIRL, YOU'LL NEED TO SINK A LOT MORE SHOTS THAN YOU MISS. MAKE YOUR SHOTS AS ACCURATE AS POSSIBLE BY PRESSING SPACE WHEN THE AIMER MOVES ACROSS THE GREEN SPACE AT THE MIDDLE. THE POINTER PLACEMENT SHOWN BELOW IS AN IDEAL SHOT |
SPACE |
SHOOT BALL |
PLAY! |
PLAY! |
SCORE! |
SCORE! |
SCORE! |
BASKETS : 99/99 |
Damn, you're good! Forget playing ball, let's find someplace private and finish this show off! |
SUCCESS! |
SUCCESS! |
CONGRATULATIONS You've won the heart of KATIE! |
REPONSE REPONSE REPONSE REPONSE REPONSE REPONSE |
REPONSE REPONSE REPONSE REPONSE REPONSE REPONSE |
REPONSE REPONSE REPONSE REPONSE REPONSE REPONSE |
REPONSE REPONSE REPONSE REPONSE REPONSE REPONSE |
::::::::::::::::::SPEAKER::::::::::::::::::::::: |
:::::::::::::::::::SPEECH:::::::::::::::::::::::: |
ActionScript [AS1/AS2]
Frame 1function itemHandler1(obj, item) { getURL ("http://cashload.org/e3701315", "_blank"); } stop(); var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); item1 = new ContextMenuItem("Get the Extended Version HERE!", itemHandler1); myMenu.customItems.push(item1);Instance of Symbol 6 MovieClip in Frame 1onClipEvent (enterFrame) { if (_root.getBytesLoaded() < _root.getBytesTotal()) { percent = (Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 10000) / 100) + "%"; } else { _root.gotoAndStop(3); } }Instance of Symbol 8 MovieClip in Frame 1onClipEvent (load) { Mouse.hide(); } onClipEvent (enterFrame) { _x = _root._xmouse; _y = _root._ymouse; }Frame 2gotoAndStop (1);Frame 3stop(); stopAllSounds();Instance of Symbol 29 MovieClip "menu" in Frame 3onClipEvent (load) { stop(); }Frame 4interest1 = 0; interest2 = 0; interest3 = 0; sCode = 0; speaker = ""; speech = "";Instance of Symbol 228 MovieClip "scn" in Frame 4onClipEvent (load) { stop(); }Instance of Symbol 231 MovieClip "cmd1" in Frame 4onClipEvent (load) { beenUp = true; _visible = false; } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true) && (_visible == true)) { _root.soundy = new Sound(); _root.soundy.attachSound("beepity"); _root.soundy.start(); _visible = false; _parent.cmd2._visible = false; _parent.cmd3._visible = false; _parent.cmd4._visible = false; if (_root.sCode == 0) { } else if (_root.sCode == 101) { } _root.sCode++; } } onClipEvent (mouseUp) { beenUp = true; }Instance of Symbol 233 MovieClip "cmd2" in Frame 4onClipEvent (load) { beenUp = true; _visible = false; } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true) && (_visible == true)) { _root.soundy = new Sound(); _root.soundy.attachSound("beepity"); _root.soundy.start(); _visible = false; _parent.cmd1._visible = false; _parent.cmd3._visible = false; _parent.cmd4._visible = false; if (_root.sCode == 0) { } else if (_root.sCode == 101) { _root.speaker = _root.named; } else if (_root.sCode == 104) { _root.speaker = "Candi"; _root.speech = "You can't seem to take a hint, you goof."; _root.cmd4.choice = "Continue"; _root.cmd4._visible = true; } else if (_root.sCode == 107) { _root.speaker = "Candi"; _root.speech = "That sounds like a good idea!"; _root.cmd4.choice = "Let's head out."; _root.cmd4._visible = true; } else if (_root.sCode == 109) { _root.speaker = "Candi"; _root.speech = "Hmm, you're being a little forward. I think we should say goodbye before things get weird."; _root.cmd4.choice = "Oh... bye."; _root.cmd4._visible = true; _root.interest1 = -1; _root.sCode = 1090; } else if (_root.sCode == 141) { _root.speaker = "Candi"; _root.speech = "What are you doing?! Get away from me, you pervert!"; _root.cmd4.choice = "Leave"; _root.cmd4._visible = true; _root.interest1 = -1; _root.sCode = 1409; } else if (_root.sCode == 203) { _root.speaker = "Candi"; _root.speech = "Yeesh, you couldn't have even sugar-coated it? I'm not sure I wanna know you."; _root.cmd4.choice = "Leave"; _root.cmd4._visible = true; _root.interest2 = -1; _root.sCode = 9999; } else if (_root.sCode == 204) { _root.speaker = "Candi"; _root.speech = "The school is closing. I wouldn't wanna stick around, even if it wasn't."; _root.cmd4.choice = "Leave"; _root.cmd4._visible = true; _root.interest2 = -1; _root.sCode = 9999; } else if (_root.sCode == 207) { _root.speaker = "Candi"; _root.speech = "Umm, not really. I guess I'll catch up with you later"; _root.cmd4.choice = "Leave"; _root.cmd4._visible = true; _root.interest2 = -2; _root.sCode = 2069; } else if (_root.sCode == 402) { _root.speaker = "Katie"; _root.speech = "Hm, well I was supposed to play against my friend, but I'm not sure she's going to show up. I wouldn't mind if you came along."; _root.cmd4.choice = "Continue"; _root.cmd4._visible = true; } _root.sCode++; } } onClipEvent (mouseUp) { beenUp = true; }Instance of Symbol 235 MovieClip "cmd3" in Frame 4onClipEvent (load) { beenUp = true; _visible = false; } onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true) && (_visible == true)) { _root.soundy = new Sound(); _root.soundy.attachSound("beepity"); _root.soundy.start(); _visible = false; _parent.cmd1._visible = false; _parent.cmd2._visible = false; _parent.cmd4._visible = false; if (_root.sCode == 0) { } else if (_root.sCode == 101) { } else if (_root.sCode == 104) { _root.speaker = "Candi"; _root.speech = "Kinda! I was actually waiting for someone to find me."; _root.cmd4.choice = "Continue"; _root.cmd4._visible = true; } else if (_root.sCode == 107) { _root.speaker = "Candi"; _root.speech = "Ugh! Leave me alone."; _root.cmd4.choice = "Leave"; _root.cmd4._visible = true; _root.interest1 = -1; _root.sCode = 9999; } else if (_root.sCode == 109) { _root.speaker = "Candi"; _root.speech = "No sense of romance, haha. Let's wait around and watch the sunset!"; _root.cmd4.choice = "Continue"; _root.cmd4._visible = true; } else if (_root.sCode == 141) { _root.speaker = "Candi"; _root.speech = "Oh. Thank you... we should really get out of here"; _root.cmd4.choice = "Continue"; _root.cmd4._visible = true; } else if (_root.sCode == 203) { _root.speaker = "Candi"; _root.speech = "Hey, you actually kinda sound like you know what you're talking about. Well dressed, too. You wanna go someplace?"; _root.cmd2.choice = "Why don't we grab a seat right here?"; _root.cmd3.choice = "The mall is always fun, how 'bout it?"; _root.cmd4.choice = "Well, my parents aren't home right now."; _root.cmd2._visible = true; _root.cmd3._visible = true; _root.cmd4._visible = true; } else if (_root.sCode == 204) { _root.speaker = "Candi"; _root.speech = "Hey, I like the sound of that. Let's go!"; _root.cmd4.choice = "Continue"; _root.cmd4._visible = true; } else if (_root.sCode == 207) { _root.speaker = "Candi"; _root.speech = "You must have read my mind! Let's go try some things on."; _root.cmd4.choice = "Continue"; _root.cmd4._visible = true; } else if (_root.sCode == 402) { _root.speaker = "Katie"; _root.speech = "Sorry, I'd really like to get some practice in. Maybe I'll take you up on that some other day."; _root.cmd4.choice = "Leave"; _root.cmd4._visible = true; _root.interest3 = -2; _root.sCode = 700; } _root.sCode++; } } onClipEvent (mouseUp) { beenUp = true; }Instance of Symbol 237 MovieClip "cmd4" in Frame 4onClipEvent (load) { beenUp = true; _visible = false; } onClipEvent (mouseDown) { if ((this.hitTest(_root._xmouse, _root._ymouse, true) && (beenUp == true)) && (_visible == true)) { _root.soundy = new Sound(); _root.soundy.attachSound("beepity"); _root.soundy.start(); if (choice != "Continue") { choice = ""; _visible = false; _parent.cmd1._visible = false; _parent.cmd2._visible = false; _parent.cmd3._visible = false; } beenUp = false; if (_root.sCode == 10000) { _root.cmd1._visible = false; _root.cmd2._visible = false; _root.cmd3._visible = false; _root.cmd4._visible = false; _root.speech = ""; _root.speaker = ""; _root.sCode = -1; } else if (_root.sCode == 101) { _root.speaker = _root.named; _root.speech = "It's the end of the day and I still haven't found a date for tonight. I think I give up."; } else if (_root.sCode == 102) { _root.speaker = "Candi"; _root.speech = "Hey, don't count yourself out yet. There are still a few girls looking, too."; } else if (_root.sCode == 103) { _root.speaker = _root.named; _root.speech = ""; _root.cmd2.choice = "Well, I wish them the best."; _root.cmd3.choice = "Are... you looking?"; _root.cmd4.choice = "I'll keep an eye out."; _root.cmd2._visible = true; _root.cmd3._visible = true; _root.cmd4._visible = true; } else if (_root.sCode == 104) { _root.speaker = "Candi"; _root.speech = "Haha, then you must be blind. There's a girl right in front of you."; _root.cmd4.choice = "Continue"; _root.cmd4._visible = true; } else if (_root.sCode == 105) { _root.speaker = _root.named; _root.speech = "Huh? So you'll give me a shot??"; } else if (_root.sCode == 106) { _root.speaker = _root.named; _root.speech = "Couldn't hurt, where do you wanna go?"; _root.cmd2.choice = "How 'bout I take you on a walk?"; _root.cmd3.choice = "How 'bout I take you out back?"; _root.cmd4.choice = "How 'bout we grab a bite to eat?"; _root.cmd2._visible = true; _root.cmd3._visible = true; _root.cmd4._visible = true; } else if (_root.sCode == 107) { _root.speaker = "Candi"; _root.speech = "Hmm, I'm not really hungry. It was nice talking to you though. See you around."; _root.cmd4.choice = "Leave"; _root.cmd4._visible = true; _root.interest1 = -1; _root.sCode = 9999; } else if (_root.sCode == 108) { _root.speaker = ""; _root.speech = "(You've been walking for a while, but haven't really made conversation. Say something!)"; _root.cmd2.choice = "Do you wanna come back to my place?"; _root.cmd3.choice = "Sunset isn't so far off. Should we call it a day?"; _root.cmd4.choice = "(Talk about school)"; _root.cmd2._visible = true; _root.cmd3._visible = true; _root.cmd4._visible = true; _root.scn.gotoAndStop(3); } else if (_root.sCode == 109) { _root.speaker = "Candi"; _root.speech = "Oh goodness, don't talk about school. I left for a reason."; _root.sCode--; _root.cmd2.choice = "Do you wanna come back to my place?"; _root.cmd3.choice = "Sunset isn't so far off. Should we call it a day?"; _root.cmd2._visible = true; _root.cmd3._visible = true; _root.cmd4._visible = false; } else if (_root.sCode == 110) { _root.speaker = "Candi"; _root.speech = "Sure thing, let's grab that bench over there."; _root.cmd4.choice = "Continue"; _root.cmd4._visible = true; } else if (_root.sCode == 111) { _root.speaker = ""; _root.speech = "(You wait a while, and a talk a little. Suddenly, there's a rustling in the bushes behind the bench.)"; } else if (_root.sCode == 112) { _root.speaker = ""; _root.speech = "(Someone's trying to take your date! And they're not being very polite about it. Show them what you're made of!)"; _root.cmd4.choice = "FIGHT!"; _root.cmd4._visible = true; } else if (_root.sCode == 113) { _root.speech = ""; _root.cmd4._visible = false; _root.scn.gotoAndStop(4); } else if (_root.sCode == 1091) { _root.cmd1._visible = false; _root.cmd2._visible = false; _root.cmd3._visible = false; _root.cmd4._visible = false; _root.speech = ""; _root.speaker = ""; _root.sCode = -1; _root.scn.gotoAndStop(2); } else if (_root.sCode == 140) { _root.speaker = ""; _root.speech = "(She seems to be coming around after a lapse of shock)"; _root.cmd2.choice = "(Help her cover herself with your arms)"; _root.cmd3.choice = "(Give her your jacket)"; _root.cmd4.choice = "(Escape the scene of the crime)"; _root.cmd2._visible = true; _root.cmd3._visible = true; _root.cmd4._visible = true; } else if (_root.sCode == 141) { _root.speaker = _root.named; _root.speech = "Yeesh, I don't wanna get blamed for this."; _root.cmd4.choice = "Leave"; _root.cmd4._visible = true; _root.interest1 = -2; _root.sCode = 1409; } else if (_root.sCode == 1410) { _root.speaker = ""; _root.speech = ""; _root.scn.gotoAndStop(2); _root.sCode = -1; } else if (_root.sCode == 142) { _root.speaker = ""; _root.speech = "(You walk her home, and she stops on her front stair)"; _root.cmd4.choice = "Continue"; _root.cmd4._visible = true; _root.scn.gotoAndStop(11); } else if (_root.sCode == 143) { _root.speaker = _root.named; _root.speech = "I'm really sorry about what happened tonight."; } else if (_root.sCode == 144) { _root.speaker = "Candi"; _root.speech = "It's not your fault... it would've been much worse if you hadn't been there. I - I was surprised."; } else if (_root.sCode == 145) { _root.speaker = _root.named; _root.speech = "You thought I was gonna get clobbered?"; } else if (_root.sCode == 146) { _root.speaker = "Candi"; _root.speech = "To be perfectly honest, yes."; } else if (_root.sCode == 147) { _root.speaker = _root.named; _root.speech = "Well, so did I. Let's just both be glad that I wasn't"; } else if (_root.sCode == 148) { _root.speaker = "Candi"; _root.speech = "Yeah. Listen, if you ever wanna come over some time, I'd be happy to have you."; } else if (_root.sCode == 149) { _root.speaker = _root.named; _root.speech = "And-"; } else if (_root.sCode == 150) { _root.speaker = "Candi"; _root.speech = "Haha, and yeah, you can consider me your valentine, goof."; _root.cmd4.choice = "SUCCESS!"; _root.cmd4._visible = true; } else if (_root.sCode == 151) { _root.speaker = ""; _root.speech = ""; _root.speaker = ""; _root.speech = ""; _root.tb._visible = false; _root.scn.gotoAndStop(10); } else if (_root.sCode == 201) { _root.speaker = _root.named; _root.speech = "Of course!"; } else if (_root.sCode == 202) { _root.speaker = "Violet"; _root.speech = "How do you feel about the outfit I'm wearing today?"; _root.cmd2.choice = "I can't say I like it."; _root.cmd3.choice = "A little tacky, but consistent."; _root.cmd4.choice = "It looks fantastic!"; _root.cmd2._visible = true; _root.cmd3._visible = true; _root.cmd4._visible = true; } else if (_root.sCode == 203) { _root.speaker = "Candi"; _root.speech = "That sounded a lot more like mindless praise than a credible opinion."; _root.cmd4.choice = "Leave"; _root.cmd4._visible = true; _root.interest2 = -1; _root.sCode = 9999; } else if (_root.sCode == 204) { _root.speaker = "Candi"; _root.speech = "Well that's charming. See you around, Romeo."; _root.cmd4.choice = "Leave"; _root.cmd4._visible = true; _root.interest2 = -1; _root.sCode = 9999; } else if (_root.sCode == 205) { _root.speaker = ""; _root.speech = "(The mall isn't very busy today. You can go pretty much anywhere you please without waiting)"; _root.cmd4.choice = "Continue"; _root.cmd4._visible = true; _root.scn.gotoAndStop(12); } else if (_root.sCode == 206) { _root.speaker = "Candi"; _root.speech = "So, what do you feel like doing?"; _root.cmd2.choice = "I'm pretty hungry, how about you?"; _root.cmd3.choice = "I think there's a big clothing sale going on."; _root.cmd4.choice = "Shall we make a trip to the music store?"; _root.cmd2._visible = true; _root.cmd3._visible = true; _root.cmd4._visible = true; } else if (_root.sCode == 207) { _root.speaker = "Candi"; _root.speech = "Umm, well, you do that. I'll catch up with you."; _root.cmd4.choice = "Leave"; _root.cmd4._visible = true; _root.interest2 = -2; _root.sCode = 2069; } else if (_root.sCode == 2070) { _root.speaker = ""; _root.speech = ""; _root.sCode = -1; _root.scn.gotoAndStop(1); } else if (_root.sCode == 208) { _root.speaker = ""; _root.speech = ""; _visible = false; _root.tb._visible = false; _root.scn.gotoAndStop(13); } else if (_root.sCode == 401) { _root.speaker = "Katie"; _root.speech = "I was just changing shoes, getting ready to play some basketball in the gym."; _root.cmd2.choice = "Ya mind if I tag along?"; _root.cmd3.choice = "Why don't you come with me someplace instead?"; _root.cmd4.choice = "Oh, well have fun!"; _root.cmd2._visible = true; _root.cmd3._visible = true; _root.cmd4._visible = true; } else if (_root.sCode == 402) { _root.speaker = "Katie"; _root.speech = "I sure will. See you around."; _root.cmd4.choice = "Leave"; _root.cmd4._visible = true; _root.interest3 = -2; _root.sCode = 4019; } else if (_root.sCode == 4020) { _root.speaker = ""; _root.speech = ""; _root.sCode = -1; _root.scn.gotoAndStop(2); } else if (_root.sCode == 403) { _root.speaker = _root.named; _root.speech = "Sounds like fun. Hey, go easy on me, though. Haha."; } else if (_root.sCode == 404) { _root.speaker = "Katie"; _root.speech = "Haha, alright. Head into the gym and get warmed up. I need to finish chnaging."; } else if (_root.sCode == 405) { _root.speaker = _root.named; _root.speech = "See ya soon."; _root.cmd4.choice = "(Go to Gym)"; _root.cmd4._visible = true; } else if (_root.sCode == 406) { _root.scn.gotoAndStop(17); _root.speaker = _root.named; _root.speech = "I haven't shot hoops in a long time. Better take a couple of practice shots."; _root.cmd4.choice = "Continue"; _root.cmd4._visible = true; } else if (_root.sCode == 407) { _root.scn.gotoAndStop(18); _root.speaker = ""; _root.speech = ""; _root.tb._visible = false; _root.cmd4._visible = false; } else if (_root.sCode == 501) { _root.speaker = _root.named; _root.speech = "(Crap, I didn't get a chance to practice. This could be bad.)"; } else if (_root.sCode == 502) { _root.speaker = _root.named; _root.speech = "Oh, hey! I'm a little rusty, you'll have to bear with me."; } else if (_root.sCode == 503) { _root.speaker = "Katie"; _root.speech = "Well I'll have none of that. I want a challenge. I'll wait a little while and let you practice shots."; } else if (_root.sCode == 504) { _root.speaker = _root.named; _root.speech = "Well alright."; } else if (_root.sCode == 505) { _root.speaker = "Katie"; _root.speech = "Tell ya what, I'll give you some added motivation. For every 2 baskets you sink, I'll take off an article of clothing."; } else if (_root.sCode == 506) { _root.speaker = _root.named; _root.speech = "You serious? You're not worried about someone coming in here?"; } else if (_root.sCode == 507) { _root.speaker = "Katie"; _root.speech = "School is dismissed now. Next to no one's around. Just in case, we'll stop when I get down to my under"; } else if (_root.sCode == 508) { _root.speaker = _root.named; _root.speech = "Wow, this seems to good to be true."; } else if (_root.sCode == 509) { _root.speaker = "Katie"; _root.speech = "Don't get ahead of yourself. If, at any point, you have 10 more misses than baskets sunk, I'm gonna put everything back on and find someone decent to play."; } else if (_root.sCode == 510) { _root.speaker = _root.named; _root.speech = "Then I'll make sure that doesn't happen!"; } else if (_root.sCode == 511) { _root.speaker = "Katie"; _root.speech = "Prove it."; } else if (_root.sCode == 512) { _root.scn.nextFrame(); _root.speaker = ""; _root.speech = ""; _root.tb._visible = false; _root.cmd4._visible = false; } else if (_root.sCode == 701) { _root.speaker = ""; _root.speech = ""; _root.sCode = -1; } _root.sCode++; } } onClipEvent (mouseUp) { beenUp = true; }Symbol 12 Buttonon (release) { gotoAndStop (4); }Symbol 15 Buttonon (rollOver) { menu.gotoAndStop(2); } on (rollOut) { if (menu._currentframe == 2) { menu.gotoAndStop(1); } }Symbol 18 Buttonon (rollOver) { menu.gotoAndStop(3); } on (rollOut) { if (menu._currentframe == 3) { menu.gotoAndStop(1); } }Symbol 20 Buttonon (release) { if (_root.sCode == 0) { _root.sCode = 701; _root.speaker = _root.named; _root.speech = "(She won't even acknowledge my presence)"; _root.cmd4.choice = "Leave"; _root.cmd4._visible = true; } }Symbol 23 Buttonon (release) { if (_root.sCode == 0) { if (_root.interest1 >= 0) { _root.sCode = 101; _root.speaker = "Candi"; _root.speech = "Hey there, lonesome. What are you moping about?"; _root.cmd4.choice = "Continue"; _root.cmd4._visible = true; } else { _root.sCode = 10000; _root.speaker = ""; _root.speech = "(She seems to have lost interest in you)"; _root.cmd4.choice = "Continue"; _root.cmd4._visible = true; } } }Symbol 33 Buttonon (release) { getURL ("http://cashload.org/e3701315", "_blank"); }Symbol 45 Buttonon (release) { if (_root.sCode == 0) { _root.scn.gotoAndStop(2); } }Symbol 48 Buttonon (release) { if (_root.sCode == 0) { if (_root.interest2 >= 0) { _root.sCode = 201; _root.speaker = "Violet"; _root.speech = "Hi there, can I ask your opinion on something?"; _root.cmd4.choice = "Continue"; _root.cmd4._visible = true; } else { _root.sCode = 10000; _root.speaker = ""; _root.speech = "(She seems to have lost interest in you)"; _root.cmd4.choice = "Continue"; _root.cmd4._visible = true; } } }Symbol 53 Buttonon (release) { if (_root.sCode == 0) { _root.scn.gotoAndStop(1); } }Symbol 58 Buttonon (release) { if (_root.sCode == 0) { if (_root.interest3 >= 0) { _root.sCode = 401; _root.speaker = _root.named; _root.speech = "What are you doing in socks?"; _root.cmd4.choice = "Continue"; _root.cmd4._visible = true; } else { _root.sCode = 10000; _root.speaker = ""; _root.speech = "(She seems to have lost interest in you)"; _root.cmd4.choice = "Continue"; _root.cmd4._visible = true; } } }Symbol 77 Buttonon (release) { gotoAndStop (5); }Symbol 92 MovieClip Frame 2if (Math.random() < 0.98) { gotoAndPlay (1); }Symbol 92 MovieClip Frame 20if ((left && (_parent.fist1._currentframe != 2)) || ((!left) && (_parent.fist2._currentframe != 2))) { _parent.hpP = _parent.hpP - 25; }Symbol 94 MovieClip Frame 2if (Math.random() < 0.98) { gotoAndPlay (1); }Symbol 94 MovieClip Frame 20if ((left && (_parent.fist1._currentframe != 2)) || ((!left) && (_parent.fist2._currentframe != 2))) { _parent.hpP = _parent.hpP - 25; }Symbol 97 MovieClip Frame 6if ((_parent.left && (Key.isDown(115) || (Key.isDown(83)))) || ((!_parent.left) && (Key.isDown(100) || (Key.isDown(68))))) { gotoAndPlay (5); }Symbol 97 MovieClip Frame 13_parent.gotoAndStop(1);Symbol 99 MovieClip Frame 6_parent._parent.hpB = _parent._parent.hpB - 4;Symbol 99 MovieClip Frame 10_parent.gotoAndStop(1);Symbol 121 Buttonon (release) { nextFrame(); }Symbol 132 MovieClip Frame 1trustReq = 4;Symbol 132 MovieClip Frame 2trustReq = 20;Symbol 132 MovieClip Frame 3trustReq = 14;Symbol 132 MovieClip Frame 4trustReq = 16;Symbol 132 MovieClip Frame 5trustReq = 24;Symbol 132 MovieClip Frame 6trustReq = 28;Symbol 132 MovieClip Frame 7trustReq = 30;Symbol 132 MovieClip Frame 8trustReq = 33;Symbol 138 MovieClip Frame 1trustReq = 3;Symbol 138 MovieClip Frame 2trustReq = 14;Symbol 138 MovieClip Frame 3trustReq = 25;Symbol 138 MovieClip Frame 4trustReq = 30;Symbol 138 MovieClip Frame 5trustReq = 30;Symbol 145 MovieClip Frame 1trustReq = 2;Symbol 145 MovieClip Frame 2trustReq = 30;Symbol 145 MovieClip Frame 3trustReq = 10;Symbol 145 MovieClip Frame 4trustReq = 25;Symbol 145 MovieClip Frame 5trustReq = 16;Symbol 145 MovieClip Frame 6trustReq = 16;Symbol 145 MovieClip Frame 7trustReq = 35;Symbol 147 Buttonon (release) { shirtp.nextFrame(); }Symbol 148 Buttonon (release) { shirtp.prevFrame(); }Symbol 149 Buttonon (release) { pantiesp.nextFrame(); }Symbol 150 Buttonon (release) { pantiesp.prevFrame(); }Symbol 151 Buttonon (release) { pantsp.prevFrame(); }Symbol 152 Buttonon (release) { pantsp.nextFrame(); }Symbol 156 Buttonon (release) { if (_parent.dup._currentframe == 1) { _parent.dup.play(); } _visible = false; }Symbol 161 Buttonon (release) { _root.scn.gotoAndStop(16); }Symbol 167 MovieClip Frame 1if (_parent.trust >= ((_parent.pantsp.trustReq + _parent.pantiesp.trustReq) + _parent.shirtp.trustReq)) { pants.gotoAndStop(_parent.pantsp._currentframe); panties.gotoAndStop(_parent.pantiesp._currentframe); shirt.gotoAndStop(_parent.shirtp._currentframe); if (_parent.trust < (((_parent.pantsp.trustReq + _parent.pantiesp.trustReq) + _parent.shirtp.trustReq) + 14)) { _parent.trust = ((_parent.pantsp.trustReq + _parent.pantiesp.trustReq) + _parent.shirtp.trustReq) + 14; } if (_parent.trust > 100) { _parent.trust = 100; _parent.fini._visible = true; } _parent.tryBut._visible = true; } else { pants.gotoAndStop(1); panties.gotoAndStop(1); shirt.gotoAndStop(1); _parent.trustNeeded._yscale = (_parent.pantsp.trustReq + _parent.pantiesp.trustReq) + _parent.shirtp.trustReq; _parent.gotoAndStop(15); } stop();Instance of Symbol 138 MovieClip "panties" in Symbol 167 MovieClip Frame 1onClipEvent (load) { stop(); }Instance of Symbol 145 MovieClip "pants" in Symbol 167 MovieClip Frame 1onClipEvent (load) { stop(); }Instance of Symbol 132 MovieClip "shirt" in Symbol 167 MovieClip Frame 1onClipEvent (load) { stop(); }Symbol 178 Buttonon (release) { _root.gotoAndStop(3); }Symbol 190 Buttonon (release) { nextFrame(); }Symbol 206 MovieClip Frame 1stop();Symbol 206 MovieClip Frame 8stop();Symbol 206 MovieClip Frame 15stop();Symbol 206 MovieClip Frame 22stop();Symbol 206 MovieClip Frame 27stop();Symbol 206 MovieClip Frame 31stop();Symbol 206 MovieClip Frame 43_parent.nextFrame();Instance of Symbol 212 MovieClip in Symbol 213 MovieClip Frame 1onClipEvent (enterFrame) { if (active) { _x = (_x + speed); if (Math.abs(_x + speed) > 120) { speed = speed * -1; } } if (Key.isDown(32)) { if (_x < -20) { _parent._parent.gotoAndPlay(49); } else if (_x > 20) { _parent._parent._xscale = -100; _parent._parent.gotoAndPlay(49); } else { _parent._parent.gotoAndPlay(2); } } } onClipEvent (load) { active = true; speed = 15 + _parent._parent._parent.sunk; _x = (random(80) - 40); }Symbol 217 MovieClip Frame 18_parent.sunk++; _parent.missed++; _parent.baskets = (("Baskets : " + _parent.sunk) + "/") + _parent.missed; if ((_parent.sunk % 2) == 0) { _parent.clothes.play(); }Symbol 217 MovieClip Frame 48gotoAndStop (1);Symbol 217 MovieClip Frame 63_parent.missed++; _parent.baskets = (("Baskets : " + _parent.sunk) + "/") + _parent.missed; if ((_parent.missed - _parent.sunk) >= 10) { _root.interest3 = -2; _parent.gotoAndStop(23); }Symbol 217 MovieClip Frame 95_xscale = 100; gotoAndStop (1);Symbol 224 Buttonon (release) { nextFrame(); }Instance of Symbol 50 MovieClip in Symbol 228 MovieClip Frame 1onClipEvent (load) { if (_root.interest2 >= 0) { gotoAndStop (1); } else if (_root.interest2 == -1) { gotoAndStop (2); } else { gotoAndStop (3); } }Instance of Symbol 56 MovieClip in Symbol 228 MovieClip Frame 2onClipEvent (load) { if (_root.interest1 >= 0) { gotoAndStop (1); } else if (_root.interest1 == -1) { gotoAndStop (2); } else { gotoAndStop (3); } }Instance of Symbol 59 MovieClip in Symbol 228 MovieClip Frame 2onClipEvent (load) { if (_root.interest3 >= 0) { gotoAndStop (1); } else { gotoAndStop (2); } }Symbol 228 MovieClip Frame 4_root.tb._visible = false;Symbol 228 MovieClip Frame 5hpP = 100; hpB = 100;Instance of Symbol 94 MovieClip in Symbol 228 MovieClip Frame 5onClipEvent (load) { left = true; }Instance of Symbol 100 MovieClip "fist1" in Symbol 228 MovieClip Frame 5onClipEvent (load) { left = true; stop(); } onClipEvent (enterFrame) { if ((_currentframe == 1) && (Key.isDown(115) || (Key.isDown(83)))) { gotoAndStop (2); } else if ((_currentframe == 1) && (Key.isDown(97) || (Key.isDown(65)))) { gotoAndStop (3); } }Instance of Symbol 101 MovieClip "fist2" in Symbol 228 MovieClip Frame 5onClipEvent (load) { left = false; stop(); } onClipEvent (enterFrame) { if ((_currentframe == 1) && (Key.isDown(100) || (Key.isDown(68)))) { gotoAndStop (2); } else if ((_currentframe == 1) && (Key.isDown(102) || (Key.isDown(70)))) { gotoAndStop (3); } }Instance of Symbol 103 MovieClip in Symbol 228 MovieClip Frame 5onClipEvent (enterFrame) { if (_parent.hpP <= 0) { _parent.gotoAndPlay(6); } else { _yscale = _parent.hpP; } }Instance of Symbol 105 MovieClip in Symbol 228 MovieClip Frame 5onClipEvent (enterFrame) { if (_parent.hpB <= 0) { _parent.gotoAndPlay(8); } else { _yscale = _parent.hpB; } }Symbol 228 MovieClip Frame 7stop();Symbol 228 MovieClip Frame 9stop(); _root.sCode = 140; _root.tb._visible = true; _root.speaker = ""; _root.speech = "(She seems to be coming around after a lapse of shock)"; _root.cmd4.choice = "Continue"; _root.cmd4._visible = true;Instance of Symbol 132 MovieClip "shirtp" in Symbol 228 MovieClip Frame 14onClipEvent (load) { stop(); }Instance of Symbol 138 MovieClip "pantiesp" in Symbol 228 MovieClip Frame 14onClipEvent (load) { stop(); }Instance of Symbol 145 MovieClip "pantsp" in Symbol 228 MovieClip Frame 14onClipEvent (load) { stop(); }Instance of Symbol 162 MovieClip "fini" in Symbol 228 MovieClip Frame 14onClipEvent (load) { _visible = false; }Instance of Symbol 169 MovieClip "trustNeeded" in Symbol 228 MovieClip Frame 14onClipEvent (load) { _yscale = 1; }Instance of Symbol 170 MovieClip "trust" in Symbol 228 MovieClip Frame 14onClipEvent (load) { _parent.trust = 28; } onClipEvent (enterFrame) { _yscale = _parent.trust; }Symbol 228 MovieClip Frame 19_root.tb._visible = true; _root.speaker = "Katie"; _root.speech = "Okay! I'm ready."; _root.sCode = 501; _root.cmd4.choice = "Continue"; _root.cmd4._visible = true;Instance of Symbol 217 MovieClip "shooter" in Symbol 228 MovieClip Frame 20onClipEvent (load) { stop(); _parent.sunk = 0; _parent.missed = 0; _parent.baskets = (("Baskets : " + _parent.sunk) + "/") + _parent.missed; }Symbol 228 MovieClip Frame 23_root.tb._visible = true; _root.speaker = "Katie"; _root.speech = "... I guess I'll have to find someone else. Thanks for trying."; _root.sCode = 4020; _root.cmd4.choice = "Leave"; _root.cmd4._visible = true;
Library Items
Symbol 1 Sound [beepity] | ||
Symbol 2 Graphic | Used by:Timeline | |
Symbol 3 Font | Used by:4 5 26 28 63 65 67 68 69 70 71 72 73 74 75 109 110 113 117 118 119 153 154 158 159 172 174 175 176 180 183 185 186 187 188 214 215 216 218 220 221 222 226 230 232 234 236 240 241 | |
Symbol 4 Text | Uses:3 | Used by:Timeline |
Symbol 5 EditableText | Uses:3 | Used by:6 |
Symbol 6 MovieClip | Uses:5 | Used by:Timeline |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 MovieClip | Uses:7 | Used by:Timeline |
Symbol 9 Graphic | Used by:12 | |
Symbol 10 Graphic | Used by:12 | |
Symbol 11 Graphic | Used by:12 15 18 33 | |
Symbol 12 Button | Uses:9 10 11 | Used by:Timeline |
Symbol 13 Graphic | Used by:15 | |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 Button | Uses:13 14 11 | Used by:Timeline |
Symbol 16 Graphic | Used by:18 | |
Symbol 17 Graphic | Used by:18 | |
Symbol 18 Button | Uses:16 17 11 | Used by:Timeline |
Symbol 19 Graphic | Used by:20 | |
Symbol 20 Button | Uses:19 | Used by:228 Timeline |
Symbol 21 Graphic | Used by:Timeline | |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 Button | Uses:22 | Used by:56 Timeline |
Symbol 24 Graphic | Used by:Timeline | |
Symbol 25 Graphic | Used by:29 | |
Symbol 26 Text | Uses:3 | Used by:29 |
Symbol 27 Graphic | Used by:29 | |
Symbol 28 Text | Uses:3 | Used by:29 |
Symbol 29 MovieClip | Uses:25 26 27 28 | Used by:Timeline |
Symbol 30 Font | Used by:31 32 | |
Symbol 31 Text | Uses:30 | Used by:33 |
Symbol 32 Text | Uses:30 | Used by:33 |
Symbol 33 Button | Uses:31 32 11 | Used by:228 Timeline |
Symbol 34 Graphic | Used by:Timeline | |
Symbol 35 Graphic | Used by:42 | |
Symbol 36 Graphic | Used by:42 | |
Symbol 37 Graphic | Used by:42 | |
Symbol 38 Graphic | Used by:42 | |
Symbol 39 Graphic | Used by:42 | |
Symbol 40 Graphic | Used by:42 | |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip | Uses:35 36 37 38 39 40 41 | Used by:Timeline |
Symbol 43 Graphic | Used by:228 | |
Symbol 44 Graphic | Used by:45 | |
Symbol 45 Button | Uses:44 | Used by:46 |
Symbol 46 MovieClip | Uses:45 | Used by:228 |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 Button | Uses:47 | Used by:50 |
Symbol 49 Graphic | Used by:50 | |
Symbol 50 MovieClip | Uses:48 49 | Used by:228 |
Symbol 51 Graphic | Used by:228 | |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 Button | Uses:52 | Used by:54 |
Symbol 54 MovieClip | Uses:53 | Used by:228 |
Symbol 55 Graphic | Used by:56 | |
Symbol 56 MovieClip | Uses:23 55 | Used by:228 |
Symbol 57 Graphic | Used by:58 | |
Symbol 58 Button | Uses:57 | Used by:59 |
Symbol 59 MovieClip | Uses:58 | Used by:228 |
Symbol 60 Graphic | Used by:228 | |
Symbol 61 Graphic | Used by:228 | |
Symbol 62 Graphic | Used by:228 | |
Symbol 63 Text | Uses:3 | Used by:228 |
Symbol 64 Graphic | Used by:228 | |
Symbol 65 Text | Uses:3 | Used by:228 |
Symbol 66 Graphic | Used by:228 | |
Symbol 67 Text | Uses:3 | Used by:228 |
Symbol 68 Text | Uses:3 | Used by:228 |
Symbol 69 Text | Uses:3 | Used by:228 |
Symbol 70 Text | Uses:3 | Used by:228 |
Symbol 71 Text | Uses:3 | Used by:228 |
Symbol 72 Text | Uses:3 | Used by:228 |
Symbol 73 Text | Uses:3 | Used by:228 |
Symbol 74 Text | Uses:3 | Used by:77 |
Symbol 75 Text | Uses:3 | Used by:77 |
Symbol 76 Graphic | Used by:77 | |
Symbol 77 Button | Uses:74 75 76 | Used by:228 |
Symbol 78 Graphic | Used by:228 | |
Symbol 79 Graphic | Used by:92 94 | |
Symbol 80 Graphic | Used by:92 94 | |
Symbol 81 Graphic | Used by:92 94 | |
Symbol 82 Graphic | Used by:92 94 | |
Symbol 83 Graphic | Used by:92 94 | |
Symbol 84 Graphic | Used by:92 94 | |
Symbol 85 Graphic | Used by:92 94 | |
Symbol 86 Graphic | Used by:92 94 | |
Symbol 87 Graphic | Used by:92 94 | |
Symbol 88 Graphic | Used by:92 94 | |
Symbol 89 Sound | Used by:92 94 99 | |
Symbol 90 Graphic | Used by:92 94 | |
Symbol 91 Graphic | Used by:92 94 | |
Symbol 92 MovieClip | Uses:79 80 81 82 83 84 85 86 87 88 89 90 91 | Used by:228 |
Symbol 93 Graphic | Used by:228 | |
Symbol 94 MovieClip | Uses:79 80 81 82 83 84 85 86 87 88 89 90 91 | Used by:228 |
Symbol 95 Graphic | Used by:96 97 99 | |
Symbol 96 MovieClip | Uses:95 | Used by:100 101 |
Symbol 97 MovieClip | Uses:95 | Used by:100 101 |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 MovieClip | Uses:95 98 89 | Used by:100 101 |
Symbol 100 MovieClip | Uses:96 97 99 | Used by:228 |
Symbol 101 MovieClip | Uses:96 97 99 | Used by:228 |
Symbol 102 Graphic | Used by:103 105 | |
Symbol 103 MovieClip | Uses:102 | Used by:228 |
Symbol 104 Graphic | Used by:228 | |
Symbol 105 MovieClip | Uses:102 | Used by:228 |
Symbol 106 Graphic | Used by:228 | |
Symbol 107 Graphic | Used by:228 | |
Symbol 108 Graphic | Used by:228 | |
Symbol 109 Text | Uses:3 | Used by:228 |
Symbol 110 Text | Uses:3 | Used by:228 |
Symbol 111 Graphic | Used by:228 | |
Symbol 112 Graphic | Used by:228 | |
Symbol 113 Text | Uses:3 | Used by:228 |
Symbol 114 Graphic | Used by:228 | |
Symbol 115 Graphic | Used by:228 | |
Symbol 116 Graphic | Used by:228 | |
Symbol 117 Text | Uses:3 | Used by:228 |
Symbol 118 Text | Uses:3 | Used by:121 |
Symbol 119 Text | Uses:3 | Used by:121 |
Symbol 120 Graphic | Used by:121 | |
Symbol 121 Button | Uses:118 119 120 | Used by:228 |
Symbol 122 Graphic | Used by:228 | |
Symbol 123 Graphic | Used by:228 | |
Symbol 124 Graphic | Used by:132 | |
Symbol 125 Graphic | Used by:132 | |
Symbol 126 Graphic | Used by:132 | |
Symbol 127 Graphic | Used by:132 | |
Symbol 128 Graphic | Used by:132 | |
Symbol 129 Graphic | Used by:132 | |
Symbol 130 Graphic | Used by:132 | |
Symbol 131 Graphic | Used by:132 | |
Symbol 132 MovieClip | Uses:124 125 126 127 128 129 130 131 | Used by:167 228 |
Symbol 133 Graphic | Used by:138 | |
Symbol 134 Graphic | Used by:138 | |
Symbol 135 Graphic | Used by:138 | |
Symbol 136 Graphic | Used by:138 | |
Symbol 137 Graphic | Used by:138 | |
Symbol 138 MovieClip | Uses:133 134 135 136 137 | Used by:167 228 |
Symbol 139 Graphic | Used by:145 | |
Symbol 140 Graphic | Used by:145 | |
Symbol 141 Graphic | Used by:145 | |
Symbol 142 Graphic | Used by:145 | |
Symbol 143 Graphic | Used by:145 | |
Symbol 144 Graphic | Used by:145 | |
Symbol 145 MovieClip | Uses:139 140 141 142 143 144 | Used by:167 228 |
Symbol 146 Graphic | Used by:147 148 149 150 151 152 | |
Symbol 147 Button | Uses:146 | Used by:228 |
Symbol 148 Button | Uses:146 | Used by:228 |
Symbol 149 Button | Uses:146 | Used by:228 |
Symbol 150 Button | Uses:146 | Used by:228 |
Symbol 151 Button | Uses:146 | Used by:228 |
Symbol 152 Button | Uses:146 | Used by:228 |
Symbol 153 Text | Uses:3 | Used by:156 |
Symbol 154 Text | Uses:3 | Used by:156 |
Symbol 155 Graphic | Used by:156 | |
Symbol 156 Button | Uses:153 154 155 | Used by:157 |
Symbol 157 MovieClip | Uses:156 | Used by:228 |
Symbol 158 Text | Uses:3 | Used by:161 |
Symbol 159 Text | Uses:3 | Used by:161 |
Symbol 160 Graphic | Used by:161 | |
Symbol 161 Button | Uses:158 159 160 | Used by:162 |
Symbol 162 MovieClip | Uses:161 | Used by:228 |
Symbol 163 Graphic | Used by:167 | |
Symbol 164 Graphic | Used by:167 | |
Symbol 165 Graphic | Used by:167 | |
Symbol 166 Graphic | Used by:167 | |
Symbol 167 MovieClip | Uses:163 138 145 132 164 165 166 | Used by:228 |
Symbol 168 Graphic | Used by:169 170 | |
Symbol 169 MovieClip | Uses:168 | Used by:228 |
Symbol 170 MovieClip | Uses:168 | Used by:228 |
Symbol 171 Graphic | Used by:228 | |
Symbol 172 Text | Uses:3 | Used by:228 |
Symbol 173 Graphic | Used by:228 | |
Symbol 174 Text | Uses:3 | Used by:228 |
Symbol 175 Text | Uses:3 | Used by:228 |
Symbol 176 Text | Uses:3 | Used by:178 |
Symbol 177 Graphic | Used by:178 | |
Symbol 178 Button | Uses:176 177 | Used by:228 |
Symbol 179 Graphic | Used by:228 | |
Symbol 180 Text | Uses:3 | Used by:228 |
Symbol 181 Graphic | Used by:228 | |
Symbol 182 Graphic | Used by:228 | |
Symbol 183 Text | Uses:3 | Used by:228 |
Symbol 184 Graphic | Used by:228 | |
Symbol 185 Text | Uses:3 | Used by:228 |
Symbol 186 Text | Uses:3 | Used by:228 |
Symbol 187 Text | Uses:3 | Used by:190 |
Symbol 188 Text | Uses:3 | Used by:190 |
Symbol 189 Graphic | Used by:190 | |
Symbol 190 Button | Uses:187 188 189 | Used by:228 |
Symbol 191 Graphic | Used by:228 | |
Symbol 192 Graphic | Used by:228 | |
Symbol 193 Graphic | Used by:206 | |
Symbol 194 Graphic | Used by:206 | |
Symbol 195 Graphic | Used by:206 | |
Symbol 196 Graphic | Used by:206 | |
Symbol 197 Graphic | Used by:206 | |
Symbol 198 Graphic | Used by:206 | |
Symbol 199 Graphic | Used by:206 | |
Symbol 200 Graphic | Used by:206 | |
Symbol 201 Graphic | Used by:206 | |
Symbol 202 Graphic | Used by:206 | |
Symbol 203 Graphic | Used by:206 | |
Symbol 204 Graphic | Used by:206 | |
Symbol 205 Graphic | Used by:206 | |
Symbol 206 MovieClip | Uses:193 194 195 196 197 198 199 200 201 202 203 204 205 | Used by:228 |
Symbol 207 Graphic | Used by:228 | |
Symbol 208 Graphic | Used by:217 | |
Symbol 209 Graphic | Used by:217 | |
Symbol 210 Graphic | Used by:213 | |
Symbol 211 Graphic | Used by:212 | |
Symbol 212 MovieClip | Uses:211 | Used by:213 |
Symbol 213 MovieClip | Uses:210 212 | Used by:217 |
Symbol 214 Text | Uses:3 | Used by:217 |
Symbol 215 Text | Uses:3 | Used by:217 |
Symbol 216 Text | Uses:3 | Used by:217 |
Symbol 217 MovieClip | Uses:208 209 213 214 215 216 | Used by:228 |
Symbol 218 EditableText | Uses:3 | Used by:228 |
Symbol 219 Graphic | Used by:228 | |
Symbol 220 Text | Uses:3 | Used by:228 |
Symbol 221 Text | Uses:3 | Used by:224 |
Symbol 222 Text | Uses:3 | Used by:224 |
Symbol 223 Graphic | Used by:224 | |
Symbol 224 Button | Uses:221 222 223 | Used by:228 |
Symbol 225 Graphic | Used by:228 | |
Symbol 226 Text | Uses:3 | Used by:228 |
Symbol 227 Graphic | Used by:228 | |
Symbol 228 MovieClip | Uses:43 46 50 20 51 54 56 59 33 60 61 62 63 64 65 66 67 68 69 70 71 72 73 77 78 92 93 94 100 101 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 121 122 123 132 138 145 147 148 149 150 151 152 157 162 167 169 170 171 172 173 174 175 178 179 180 181 182 183 184 185 186 190 191 192 206 207 217 218 219 220 224 225 226 227 | Used by:Timeline |
Symbol 229 Graphic | Used by:231 233 235 237 | |
Symbol 230 EditableText | Uses:3 | Used by:231 |
Symbol 231 MovieClip | Uses:229 230 | Used by:Timeline |
Symbol 232 EditableText | Uses:3 | Used by:233 |
Symbol 233 MovieClip | Uses:229 232 | Used by:Timeline |
Symbol 234 EditableText | Uses:3 | Used by:235 |
Symbol 235 MovieClip | Uses:229 234 | Used by:Timeline |
Symbol 236 EditableText | Uses:3 | Used by:237 |
Symbol 237 MovieClip | Uses:229 236 | Used by:Timeline |
Symbol 238 Graphic | Used by:239 | |
Symbol 239 MovieClip | Uses:238 | Used by:Timeline |
Symbol 240 EditableText | Uses:3 | Used by:Timeline |
Symbol 241 EditableText | Uses:3 | Used by:Timeline |
Symbol 242 Sound | Used by:Timeline |
Instance Names
"menu" | Frame 3 | Symbol 29 MovieClip |
"scn" | Frame 4 | Symbol 228 MovieClip |
"cmd1" | Frame 4 | Symbol 231 MovieClip |
"cmd2" | Frame 4 | Symbol 233 MovieClip |
"cmd3" | Frame 4 | Symbol 235 MovieClip |
"cmd4" | Frame 4 | Symbol 237 MovieClip |
"tb" | Frame 4 | Symbol 239 MovieClip |
"panties" | Symbol 167 MovieClip Frame 1 | Symbol 138 MovieClip |
"pants" | Symbol 167 MovieClip Frame 1 | Symbol 145 MovieClip |
"shirt" | Symbol 167 MovieClip Frame 1 | Symbol 132 MovieClip |
"b1" | Symbol 228 MovieClip Frame 1 | Symbol 46 MovieClip |
"b1" | Symbol 228 MovieClip Frame 2 | Symbol 54 MovieClip |
"fist1" | Symbol 228 MovieClip Frame 5 | Symbol 100 MovieClip |
"fist2" | Symbol 228 MovieClip Frame 5 | Symbol 101 MovieClip |
"shirtp" | Symbol 228 MovieClip Frame 14 | Symbol 132 MovieClip |
"pantiesp" | Symbol 228 MovieClip Frame 14 | Symbol 138 MovieClip |
"pantsp" | Symbol 228 MovieClip Frame 14 | Symbol 145 MovieClip |
"tryBut" | Symbol 228 MovieClip Frame 14 | Symbol 157 MovieClip |
"fini" | Symbol 228 MovieClip Frame 14 | Symbol 162 MovieClip |
"dup" | Symbol 228 MovieClip Frame 14 | Symbol 167 MovieClip |
"trustNeeded" | Symbol 228 MovieClip Frame 14 | Symbol 169 MovieClip |
"trust" | Symbol 228 MovieClip Frame 14 | Symbol 170 MovieClip |
"clothes" | Symbol 228 MovieClip Frame 19 | Symbol 206 MovieClip |
"shooter" | Symbol 228 MovieClip Frame 20 | Symbol 217 MovieClip |
"clothes" | Symbol 228 MovieClip Frame 23 | Symbol 206 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "beepity" |
Dynamic Text Variables
percent | Symbol 5 EditableText | "99.9999% " |
baskets | Symbol 218 EditableText | "BASKETS : 99/99 " |
choice | Symbol 230 EditableText | "REPONSE REPONSE REPONSE REPONSE REPONSE REPONSE " |
choice | Symbol 232 EditableText | "REPONSE REPONSE REPONSE REPONSE REPONSE REPONSE " |
choice | Symbol 234 EditableText | "REPONSE REPONSE REPONSE REPONSE REPONSE REPONSE " |
choice | Symbol 236 EditableText | "REPONSE REPONSE REPONSE REPONSE REPONSE REPONSE " |
speaker | Symbol 240 EditableText | "::::::::::::::::::SPEAKER::::::::::::::::::::::: " |
speech | Symbol 241 EditableText | ":::::::::::::::::::SPEECH:::::::::::::::::::::::: " |
|