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Remove-Pacman.swf

This is the info page for
Flash #156383

(Click the ID number above for more basic data on this flash file.)


Text
Press Enter to begin...

level

lives

score

Game Over !

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
level = "1"; lives = "3"; score = "0"; newlife = "0"; timer = "0"; points = "0"; r0 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; r1 = "X............XX............X"; r2 = "X.XXXX.XXXXX.XX.XXXXX.XXXX.X"; r3 = "XoXXXX.XXXXX.XX.XXXXX.XXXXoX"; r4 = "X.XXXX.XXXXX.XX.XXXXX.XXXX.X"; r5 = "X..........................X"; r6 = "X.XXXX.XX.XXXXXXXX.XX.XXXX.X"; r7 = "X.XXXX.XX.XXXXXXXX.XX.XXXX.X"; r8 = "X......XX....XX....XX......X"; r9 = "XXXXXX.XXXXX-XX-XXXXX.XXXXXX"; r10 = "-----X.XXXXX-XX-XXXXX.X-----"; r11 = "-----X.XX----------XX.X-----"; r12 = "-----X.XX-XXX**XXX-XX.X-----"; r13 = "XXXXXX.XX-XXX--XXX-XX.XXXXXX"; r14 = "T-----.---XXX--XXX---.-----R"; r15 = "XXXXXX.XX-XXX--XXX-XX.XXXXXX"; r16 = "-----X.XX-XXXXXXXX-XX.X-----"; r17 = "-----X.XX----------XX.X-----"; r18 = "-----X.XX-XXXXXXXX-XX.X-----"; r19 = "XXXXXX.XX-XXXXXXXX-XX.XXXXXX"; r20 = "X............XX............X"; r21 = "X.XXXX.XXXXX.XX.XXXXX.XXXX.X"; r22 = "X.XXXX.XXXXX.XX.XXXXX.XXXX.X"; r23 = "Xo..XX.......--.......XX..oX"; r24 = "XXX.XX.XX.XXXXXXXX.XX.XX.XXX"; r25 = "XXX.XX.XX.XXXXXXXX.XX.XX.XXX"; r26 = "X......XX....XX....XX......X"; r27 = "X.XXXXXXXXXX.XX.XXXXXXXXXX.X"; r28 = "X.XXXXXXXXXX.XX.XXXXXXXXXX.X"; r29 = "X..........................X"; r30 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX";
Frame 3
Set("rangée", "0"); points = "0"; while (rangée < "32") { col = "0"; objet = eval ("r" add rangée); while (col < "27") { bit = substring(objet, col + "1", "1"); if (bit eq ".") { points = points + "1"; duplicateMovieClip ("/p", (("p_" add col) add "_") add rangée, points); setProperty((("p_" add col) add "_") add rangée, _x , (col * "16") + "16"); setProperty((("p_" add col) add "_") add rangée, _y , (rangée * "16") + "16"); } if (bit eq "o") { points = points + "1"; duplicateMovieClip ("/pil", (("p_" add col) add "_") add rangée, points); setProperty((("p_" add col) add "_") add rangée, _x , (col * "16") + "16"); setProperty((("p_" add col) add "_") add rangée, _y , (rangée * "16") + "16"); } col = col + "1"; } Set("rangée", rangée + "1"); } px = "54"; py = "92"; vx = "-1"; vy = "0"; svx = "-1"; duplicateMovieClip ("/shpac", "pacman", points + "1"); f1x = "56"; f1y = "56"; f1vx = "1"; Set("mangé1", "0"); duplicateMovieClip ("/fant1", "f1", points + "2"); f2x = "56"; f2y = "60"; f2vy = "-1"; Set("mangé2", "0"); duplicateMovieClip ("/fant2", "f2", points + "3"); f3x = "56"; f3y = "56"; f3vy = "1"; Set("mangé3", "0"); duplicateMovieClip ("/fant3", "f3", points + "4"); f4x = "56"; f4y = "60"; f4vx = "1"; Set("mangé4", "0"); duplicateMovieClip ("/fant4", "f4", points + "5"); status = "0"; bonus = "0"; setProperty("/bonus", _visible , "0"); gameover = "0"; timer = "0"; timerbonus = "0";
Frame 4
iter = "-1"; while (iter < status) { px4 = int(px / "4"); py4 = int(py / "4"); objet = substring(eval ("r" add py4), px4 + "1", "1"); if ((objet eq ".") or (objet eq "o")) { points = points - "1"; score = score + "10"; removeMovieClip((("p_" add px4) add "_") add py4); Set("r" add py4, ((substring(eval ("r" add py4), "1", px4)) add "-") add (substring(eval ("r" add py4), px4 + "2", "29" - px4))); } if (objet eq "o") { timer = "138" - (level * "3"); score = score + "50"; status = "1"; } if (objet eq "R") { px = "4"; } if (objet eq "T") { px = "104"; } restox = px - (px4 * "4"); restoy = py - (py4 * "4"); if (restox == "0") { call("rotation"); vx = svx; } if (restoy == "0") { vy = svy; } setProperty("/pacman", _x , (px * "4") + "8"); setProperty("/pacman", _y , (py * "4") + "8"); if (vx == "1") { pros = "3"; } else { pros = "0"; } if (vy == "1") { prosy = "3"; } else { prosy = "0"; } tpx = (px + vx) + pros; tpy = (py + vy) + prosy; objet = substring(eval ("r" add int(tpy / "4")), int(tpx / "4") + "1", "1"); if (objet ne "X") { px = px + vx; py = py + vy; } iter = iter + "1"; } fanta = "1"; call("fanta1"); fanta = "2"; call("fanta2"); fanta = "3"; call("fanta3"); fanta = "4"; call("fanta4"); if ((points == "122") and (bonus == "0")) { setProperty("/bonus", _visible , "1"); bonus = "1"; timerbonus = "100"; } if (((px == "54") and (py == "68")) and (bonus == "1")) { bonus = "2"; setProperty("/bonus", _visible , "0"); score = (score + "900") + ("200" * level); }
Frame 5
if (("9999" < score) and (newlife == "0")) { newlife = "1"; lives = lives + "1"; } if (status == "1") { timer = timer - "1"; if ("0" >= timer) { status = "0"; } } if (bonus == "1") { timerbonus = timerbonus - "1"; if (timerbonus == "0") { bonus = "2"; setProperty("/bonus", _visible , "0"); } } if (points == "0") { gotoAndPlay ("done"); } if (gameover == "1") { gotoAndPlay ("dead"); } if ((gameover == "0") and ("0" < points)) { gotoAndPlay (4); }
Frame 7
Set("rangée", "0"); points = "0"; while (rangée < "32") { col = "0"; while (col < "27") { removeMovieClip((("p_" add col) add "_") add rangée); col = col + "1"; } Set("rangée", rangée + "1"); } removeMovieClip("pacman"); removeMovieClip("f1"); removeMovieClip("f2"); removeMovieClip("f3"); removeMovieClip("f4"); setProperty("/bonus", _visible , "0");
Frame 8
if (mangé4 == "0") { px4 = int(f4x / "4"); py4 = int(f4y / "4"); restox = f4x - (px4 * "4"); restoy = f4y - (py4 * "4"); if ((restox == "0") and (restoy == "0")) { x = f4x; y = f4y; call("evaluate"); xv = f4vx; yv = f4vy; call("control"); if (ok == "1") { f4vx = xvs; f4vy = yvs; call("rotationfan"); } } setProperty("/f4", _x , (f4x * "4") + "8"); setProperty("/f4", _y , (f4y * "4") + "8"); if (f4vx == "1") { pros = "3"; } else { pros = "0"; } if (f4vy == "1") { prosy = "3"; } else { prosy = "0"; } tpx = (f4x + f4vx) + pros; tpy = (f4y + f4vy) + prosy; objet = substring(eval ("r" add int(tpy / "4")), int(tpx / "4") + "1", "1"); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { f4x = f4x + f4vx; f4y = f4y + f4vy; } else { x = f4x; y = f4y; call("evaluate"); f4vx = xvs; f4vy = yvs; call("rotationfan"); } if ((((px - f4x) * (px - f4x)) < "10") and (((py - f4y) * (py - f4y)) < "10")) { if (status == "1") { score = score + "100"; Set("mangé4", "1"); tellTarget ("/f4") { gotoAndStop (9); }; } else { gameover = "1"; } } } else { if (f4y < "56") { f4y = f4y + "1"; } if ("56" < f4y) { f4y = f4y - "1"; } if ("56" < f4x) { f4x = f4x - "1"; } if (f4x < "56") { f4x = f4x + "1"; } setProperty("/f4", _x , (f4x * "4") + "8"); setProperty("/f4", _y , (f4y * "4") + "8"); if ((f4y == "56") and (f4x == "56")) { Set("mangé4", "0"); } }
Frame 9
if (mangé3 == "0") { px4 = int(f3x / "4"); py4 = int(f3y / "4"); restox = f3x - (px4 * "4"); restoy = f3y - (py4 * "4"); if ((restox == "0") and (restoy == "0")) { x = f3x; y = f3y; call("evaluate"); xv = f3vx; yv = f3vy; call("control"); if (ok == "1") { f3vx = xvs; f3vy = yvs; call("rotationfan"); } } setProperty("/f3", _x , (f3x * "4") + "8"); setProperty("/f3", _y , (f3y * "4") + "8"); if (f3vx == "1") { pros = "3"; } else { pros = "0"; } if (f3vy == "1") { prosy = "3"; } else { prosy = "0"; } tpx = (f3x + f3vx) + pros; tpy = (f3y + f3vy) + prosy; objet = substring(eval ("r" add int(tpy / "4")), int(tpx / "4") + "1", "1"); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { f3x = f3x + f3vx; f3y = f3y + f3vy; } else { x = f3x; y = f3y; call("evaluate"); f3vx = xvs; f3vy = yvs; call("rotationfan"); } if ((((px - f3x) * (px - f3x)) < "10") and (((py - f3y) * (py - f3y)) < "10")) { if (status == "1") { score = score + "100"; Set("mangé3", "1"); tellTarget ("/f3") { gotoAndStop (9); }; } else { gameover = "1"; } } } else { if (f3y < "56") { f3y = f3y + "1"; } if ("56" < f3y) { f3y = f3y - "1"; } if ("56" < f3x) { f3x = f3x - "1"; } if (f3x < "56") { f3x = f3x + "1"; } setProperty("/f3", _x , (f3x * "4") + "8"); setProperty("/f3", _y , (f3y * "4") + "8"); if ((f3y == "56") and (f3x == "56")) { Set("mangé3", "0"); } }
Frame 10
if (mangé2 == "0") { px4 = int(f2x / "4"); py4 = int(f2y / "4"); restox = f2x - (px4 * "4"); restoy = f2y - (py4 * "4"); if ((restox == "0") and (restoy == "0")) { x = f2x; y = f2y; call("evaluate"); xv = f2vx; yv = f2vy; call("control"); if (ok == "1") { f2vx = xvs; f2vy = yvs; call("rotationfan"); } } setProperty("/f2", _x , (f2x * "4") + "8"); setProperty("/f2", _y , (f2y * "4") + "8"); if (f2vx == "1") { pros = "3"; } else { pros = "0"; } if (f2vy == "1") { prosy = "3"; } else { prosy = "0"; } tpx = (f2x + f2vx) + pros; tpy = (f2y + f2vy) + prosy; objet = substring(eval ("r" add int(tpy / "4")), int(tpx / "4") + "1", "1"); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { f2x = f2x + f2vx; f2y = f2y + f2vy; } else { x = f2x; y = f2y; call("evaluate"); f2vx = xvs; f2vy = yvs; call("rotationfan"); } if ((((px - f2x) * (px - f2x)) < "10") and (((py - f2y) * (py - f2y)) < "10")) { if (status == "1") { score = score + "100"; Set("mangé2", "1"); tellTarget ("/f2") { gotoAndStop (9); }; } else { gameover = "1"; } } } else { if (f2y < "56") { f2y = f2y + "1"; } if ("56" < f2y) { f2y = f2y - "1"; } if ("56" < f2x) { f2x = f2x - "1"; } if (f2x < "56") { f2x = f2x + "1"; } setProperty("/f2", _x , (f2x * "4") + "8"); setProperty("/f2", _y , (f2y * "4") + "8"); if ((f2y == "56") and (f2x == "56")) { Set("mangé2", "0"); } }
Frame 11
if ((vx == "1") and (vy == "0")) { tellTarget ("pacman") { gotoAndStop (1); }; } if ((vx == "-1") and (vy == "0")) { tellTarget ("pacman") { gotoAndStop (2); }; } if ((vx == "0") and (vy == "-1")) { tellTarget ("pacman") { gotoAndStop (4); }; } if ((vx == "0") and (vy == "1")) { tellTarget ("pacman") { gotoAndStop (3); }; }
Frame 12
if (mangé1 == "0") { px4 = int(f1x / "4"); py4 = int(f1y / "4"); restox = f1x - (px4 * "4"); restoy = f1y - (py4 * "4"); if ((restox == "0") and (restoy == "0")) { x = f1x; y = f1y; call("evaluate"); xv = f1vx; yv = f1vy; call("control"); if (ok == "1") { f1vx = xvs; f1vy = yvs; call("rotationfan"); } } setProperty("/f1", _x , (f1x * "4") + "8"); setProperty("/f1", _y , (f1y * "4") + "8"); if (f1vx == "1") { pros = "3"; } else { pros = "0"; } if (f1vy == "1") { prosy = "3"; } else { prosy = "0"; } tpx = (f1x + f1vx) + pros; tpy = (f1y + f1vy) + prosy; objet = substring(eval ("r" add int(tpy / "4")), int(tpx / "4") + "1", "1"); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { f1x = f1x + f1vx; f1y = f1y + f1vy; } else { x = f1x; y = f1y; call("evaluate"); f1vx = xvs; f1vy = yvs; call("rotationfan"); } if ((((px - f1x) * (px - f1x)) < "9") and (((py - f1y) * (py - f1y)) < "9")) { if (status == "1") { score = score + "100"; Set("mangé1", "1"); tellTarget ("/f1") { gotoAndStop (9); }; } else { gameover = "1"; } } } else { if (f1y < "56") { f1y = f1y + "1"; } if ("56" < f1y) { f1y = f1y - "1"; } if ("56" < f1x) { f1x = f1x - "1"; } if (f1x < "56") { f1x = f1x + "1"; } setProperty("/f1", _x , (f1x * "4") + "8"); setProperty("/f1", _y , (f1y * "4") + "8"); if ((f1y == "56") and (f1x == "56")) { Set("mangé1", "0"); } }
Frame 13
Set("possibilités", "0"); tpy = y - "1"; tpx = x; objet = substring(eval ("r" add int(tpy / "4")), int(tpx / "4") + "1", "1"); if (objet ne "X") { Set("xv" add possibilités, "0"); Set("yv" add possibilités, "-1"); Set("possibilités", possibilités + "1"); } tpy = y + "4"; tpx = x; objet = substring(eval ("r" add int(tpy / "4")), int(tpx / "4") + "1", "1"); if ((objet ne "X") and (objet ne "*")) { Set("xv" add possibilités, "0"); Set("yv" add possibilités, "1"); Set("possibilités", possibilités + "1"); } tpy = y; tpx = x - "1"; objet = substring(eval ("r" add int(tpy / "4")), int(tpx / "4") + "1", "1"); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { Set("xv" add possibilités, "-1"); Set("yv" add possibilités, "0"); Set("possibilités", possibilités + "1"); } tpy = y; tpx = x + "4"; objet = substring(eval ("r" add int(tpy / "4")), int(tpx / "4") + "1", "1"); if (((objet ne "X") and (objet ne "T")) and (objet ne "R")) { Set("xv" add possibilités, "1"); Set("yv" add possibilités, "0"); Set("possibilités", possibilités + "1"); } choix = random(possibilités); if (status == "0") { if ("3" < random("10")) { bon = random(possibilités); n = "0"; while (n < possibilités) { if (((((eval ("xv" add bon) == "1") and (x < px)) or ((eval ("xv" add bon) == "-1") and (px < x))) or ((eval ("yv" add bon) == "1") and (y < py))) or ((eval ("yv" add bon) == "-1") and (py < y))) { choix = bon; } bon = bon + "1"; if (bon == possibilités) { bon = "0"; } n = n + "1"; } } } if (status == "1") { bon = random(possibilités); n = "0"; while (n < possibilités) { if (((((eval ("xv" add bon) == "1") and (px < x)) or ((eval ("xv" add bon) == "-1") and (x < px))) or ((eval ("yv" add bon) == "1") and (py < y))) or ((eval ("yv" add bon) == "-1") and (y < py))) { choix = bon; } bon = bon + "1"; if (bon == possibilités) { bon = "0"; } n = n + "1"; } } xvs = eval ("xv" add choix); yvs = eval ("yv" add choix);
Frame 14
ok = "1"; if ((((xv == (-xvs)) or (yv == (-yvs))) and ("5" < random("100"))) and (status == "0")) { ok = "0"; }
Frame 15
if (("1" < timer) and (timer < "45")) { tellTarget ("/f" add fanta) { gotoAndStop (10); }; } else { xv = eval (("f" add fanta) add "vx"); yv = eval (("f" add fanta) add "vy"); if ((xv == "1") and (yv == "0")) { tellTarget ("/f" add fanta) { gotoAndStop("2" + ("4" * /:status)); }; } if ((xv == "-1") and (yv == "0")) { tellTarget ("/f" add fanta) { gotoAndStop("1" + ("4" * /:status)); }; } if ((xv == "0") and (yv == "1")) { tellTarget ("/f" add fanta) { gotoAndStop("3" + ("4" * /:status)); }; } if ((xv == "0") and (yv == "-1")) { tellTarget ("/f" add fanta) { gotoAndStop("4" + ("4" * /:status)); }; } }
Frame 24
call("clear"); level = level + "1"; r0 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; r1 = "X............XX............X"; r2 = "X.XXXX.XXXXX.XX.XXXXX.XXXX.X"; r3 = "XoXXXX.XXXXX.XX.XXXXX.XXXXoX"; r4 = "X.XXXX.XXXXX.XX.XXXXX.XXXX.X"; r5 = "X..........................X"; r6 = "X.XXXX.XX.XXXXXXXX.XX.XXXX.X"; r7 = "X.XXXX.XX.XXXXXXXX.XX.XXXX.X"; r8 = "X......XX....XX....XX......X"; r9 = "XXXXXX.XXXXX-XX-XXXXX.XXXXXX"; r10 = "-----X.XXXXX-XX-XXXXX.X-----"; r11 = "-----X.XX----------XX.X-----"; r12 = "-----X.XX-XXX**XXX-XX.X-----"; r13 = "XXXXXX.XX-XXX--XXX-XX.XXXXXX"; r14 = "T-----.---XXX--XXX---.-----R"; r15 = "XXXXXX.XX-XXX--XXX-XX.XXXXXX"; r16 = "-----X.XX-XXXXXXXX-XX.X-----"; r17 = "-----X.XX----------XX.X-----"; r18 = "-----X.XX-XXXXXXXX-XX.X-----"; r19 = "XXXXXX.XX-XXXXXXXX-XX.XXXXXX"; r20 = "X............XX............X"; r21 = "X.XXXX.XXXXX.XX.XXXXX.XXXX.X"; r22 = "X.XXXX.XXXXX.XX.XXXXX.XXXX.X"; r23 = "Xo..XX.......--.......XX..oX"; r24 = "XXX.XX.XX.XXXXXXXX.XX.XX.XXX"; r25 = "XXX.XX.XX.XXXXXXXX.XX.XX.XXX"; r26 = "X......XX....XX....XX......X"; r27 = "X.XXXXXXXXXX.XX.XXXXXXXXXX.X"; r28 = "X.XXXXXXXXXX.XX.XXXXXXXXXX.X"; r29 = "X..........................X"; r30 = "XXXXXXXXXXXXXXXXXXXXXXXXXXXX"; gotoAndPlay (3);
Frame 33
call("clear"); lives = lives - "1"; if ("-1" < lives) { gotoAndPlay (3); }
Frame 34
lives = "0"; stop();
Symbol 3 Button
on (release, keyPress "<Enter>") { gotoAndPlay (2); }
Symbol 14 Button
on (keyPress "<Up>") { svy = "-1"; svx = "0"; } on (keyPress "<Down>") { svy = "1"; svx = "0"; } on (keyPress "<Right>") { svy = "0"; svx = "1"; } on (keyPress "<Left>") { svy = "0"; svx = "-1"; } on (keyPress "<Space>") { svy = "0"; svx = "0"; }
Symbol 33 MovieClip Frame 1
stop();
Symbol 38 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 1
stop();
Symbol 47 MovieClip Frame 1
stop();
Symbol 51 MovieClip Frame 1
stop();

Library Items

Symbol 1 FontUsed by:2
Symbol 2 TextUses:1Used by:3
Symbol 3 ButtonUses:2Used by:Timeline
Symbol 4 BitmapUsed by:6
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:4 5Used by:Timeline
Symbol 7 SoundUsed by:Timeline
Symbol 8 GraphicUsed by:Timeline
Symbol 9 FontUsed by:10 11 12 15 16 17
Symbol 10 TextUses:9Used by:Timeline
Symbol 11 TextUses:9Used by:Timeline
Symbol 12 TextUses:9Used by:Timeline
Symbol 13 GraphicUsed by:14 21
Symbol 14 ButtonUses:13Used by:Timeline
Symbol 15 EditableTextUses:9Used by:Timeline
Symbol 16 EditableTextUses:9Used by:Timeline
Symbol 17 EditableTextUses:9Used by:Timeline
Symbol 18 FontUsed by:19
Symbol 19 EditableTextUses:18Used by:Timeline
Symbol 20 GraphicUsed by:Timeline
Symbol 21 MovieClipUses:13Used by:Timeline
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:26
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26
Symbol 26 MovieClipUses:23 25Used by:Timeline
Symbol 27 BitmapUsed by:28 29 30 31
Symbol 28 GraphicUses:27Used by:32
Symbol 29 GraphicUses:27Used by:32
Symbol 30 GraphicUses:27Used by:32
Symbol 31 GraphicUses:27Used by:32
Symbol 32 MovieClipUses:28 29 30 31Used by:33
Symbol 33 MovieClipUses:32Used by:Timeline
Symbol 34 BitmapUsed by:35 36 37 39 41 45 48 50
Symbol 35 GraphicUses:34Used by:38 44 47 51
Symbol 36 GraphicUses:34Used by:38 44 47 51
Symbol 37 GraphicUses:34Used by:38
Symbol 38 MovieClipUses:35 36 37Used by:Timeline
Symbol 39 GraphicUses:34Used by:44
Symbol 40 GraphicUsed by:44
Symbol 41 GraphicUses:34Used by:43
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:41 42Used by:44 47 51
Symbol 44 MovieClipUses:35 36 39 40 43Used by:Timeline
Symbol 45 GraphicUses:34Used by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:35 36 45 46 43Used by:Timeline
Symbol 48 GraphicUses:34Used by:51
Symbol 49 GraphicUsed by:51
Symbol 50 GraphicUses:34Used by:51
Symbol 51 MovieClipUses:35 36 48 49 50 43Used by:Timeline
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:Timeline
Symbol 54 FontUsed by:55 56
Symbol 55 TextUses:54Used by:Timeline
Symbol 56 EditableTextUses:54Used by:Timeline

Instance Names

"p"Frame 2Symbol 21 MovieClip
"pil"Frame 2Symbol 26 MovieClip
"shpac"Frame 2Symbol 33 MovieClip
"fant1"Frame 2Symbol 38 MovieClip
"fant2"Frame 2Symbol 44 MovieClip
"fant3"Frame 2Symbol 47 MovieClip
"fant4"Frame 2Symbol 51 MovieClip
"bonus"Frame 2Symbol 53 MovieClip

Labels

"clear"Frame 7
"fanta4"Frame 8
"fanta3"Frame 9
"fanta2"Frame 10
"rotation"Frame 11
"fanta1"Frame 12
"evaluate"Frame 13
"control"Frame 14
"rotationfan"Frame 15
"done"Frame 16
"dead"Frame 25

Dynamic Text Variables

levelSymbol 15 EditableText""
livesSymbol 16 EditableText""
scoreSymbol 17 EditableText""
timerSymbol 19 EditableText""
scoreSymbol 56 EditableText""




http://swfchan.com/32/156383/info.shtml
Created: 24/10 -2018 01:13:41 Last modified: 24/10 -2018 01:13:41 Server time: 14/11 -2024 06:48:58