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Kurimuzon - Dragon Quest Desire (クリムゾン - DQディザイア) RJ074730_DQD2S04_frame9.swf

This is the info page for
Flash #159086

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ActionScript [AS1/AS2]
Combined Code
movieClip 2 { } movieClip 3 { frame 1 { function startshake1(_nDelta, _nRepeat) { if (nRepeat == 0) { nDelta = _nDelta; nTempDelta = 0; nRepeat = _nRepeat; gotoAndPlay('shake1'); } else { if (nRepeat < _nRepeat) { nTempDelta = _nDelta; nRepeat = _nRepeat; } else { nTempDelta = _nDelta; } } } function startshake5(_nDelta, _nRepeat) { if (nRepeat == 0) { nDelta = _nDelta; nTempDelta = 0; nRepeat = _nRepeat; gotoAndPlay('shake5'); } else { if (nRepeat < _nRepeat) { nTempDelta = _nDelta; nRepeat = _nRepeat; } else { nTempDelta = _nDelta; } } } function startloopshake() { gotoAndPlay('shakeloop'); } function stopshake() { gotoAndStop(1); } nRepeat = 0; nDelta = 0; nTempDelta = 0; stop(); } frame 3 { _parent._x -= this.nDelta; } frame 4 { _parent._x += this.nDelta; } frame 5 { _parent._x += this.nDelta; } frame 6 { _parent._x -= this.nDelta; } frame 7 { _parent._y -= this.nDelta; } frame 8 { _parent._y += this.nDelta; } frame 9 { _parent._y += this.nDelta; } frame 10 { _parent._y -= this.nDelta; --nRepeat; if (nRepeat == 0) { stop(); } else { if (nTempDelta != 0) { nDelta = nTempDelta; nTempDelta = 0; } else {} gotoAndPlay('shake1'); } } frame 11 { nCnt = 0; play(); } frame 12 { _parent._x -= 1; } frame 13 { _parent._x += 1; } frame 14 { _parent._x += 1; } frame 15 { _parent._x -= 1; } frame 16 { _parent._y -= 1; } frame 17 { _parent._y += 1; } frame 18 { _parent._y += 1; } frame 19 { _parent._y -= 1; ++nCnt; if (nCnt > 3) { if (Math.random() < 0.5) { this.gotoAndPlay('_shakeloop2'); } else { this.gotoAndPlay('_shakeloop'); } } else { this.gotoAndPlay('_shakeloop'); } } frame 20 { _parent._x -= 8; } frame 21 { _parent._x += 8; } frame 22 { _parent._x += 8; } frame 23 { _parent._x -= 8; } frame 24 { _parent._y -= 8; } frame 25 { _parent._y += 8; } frame 26 { _parent._y += 8; } frame 27 { _parent._y -= 8; this.gotoAndPlay('shakeloop'); } frame 29 { _parent._y -= this.nDelta; } frame 30 { _parent._y += this.nDelta; } frame 31 { _parent._y += this.nDelta; } frame 32 { _parent._y -= this.nDelta; } frame 33 { _parent._y -= this.nDelta; } frame 34 { _parent._y += this.nDelta; } frame 35 { _parent._y += this.nDelta; } frame 36 { _parent._y -= this.nDelta; --nRepeat; if (nRepeat == 0) { stop(); } else { if (nTempDelta != 0) { nDelta = nTempDelta; nTempDelta = 0; } else {} gotoAndPlay('shake5'); } } } movieClip 7 { frame 21 { stop(); _parent.nextFrame(); } } // unknown tag 88 length 61 movieClip 12 { } movieClip 15 { } movieClip 18 { } movieClip 21 { } movieClip 24 { } movieClip 27 { } movieClip 30 { } movieClip 33 { } movieClip 36 { } movieClip 39 { } movieClip 42 { } movieClip 43 { frame 1 { function setType(nType) { gotoAndStop(nType + 1); } stop(); } } movieClip 44 { frame 1 { function setEnable(_bFlg) { _visible = _bFlg; onEnterFrame = null; } function setFace(nType) { gm_Face.setType(nType); } function setText(strText) { if (strText.substr(0, 4) == 'ヒミコ「' || strText.substr(0, 4) == 'ヒミコ『' || strText.substr(0, 4) == 'ヒミコ(') { gm_Face.setType(1); } else { if (strText.substr(0, 3) == '鈴蘭「' || strText.substr(0, 3) == '鈴蘭『' || strText.substr(0, 3) == '鈴蘭(') { gm_Face.setType(9); } else { if (strText.substr(0, 3) == '師匠「' || strText.substr(0, 3) == '師匠『' || strText.substr(0, 3) == '師匠(' || strText.substr(0, 2) == '陽「' || strText.substr(0, 2) == '陽『' || strText.substr(0, 2) == '陽(') { gm_Face.setType(10); } else { gm_Face.setType(0); } } } gm_Text.text = ''; g_strText = strText; g_nCnt = 0; if (g_strText != '') { _visible = true; } onEnterFrame = onSetText; } function addText(strText) { g_strText += strText; onEnterFrame = onSetText; } function onSetText() { if (g_strText.length < g_nCnt) { onEnterFrame = null; } else { gm_Text.text = g_strText.slice(0, g_nCnt); ++g_nCnt; } if (g_strText.length < g_nCnt) { onEnterFrame = null; } else { gm_Text.text = g_strText.slice(0, g_nCnt); ++g_nCnt; } } _visible = false; var g_strText = ''; var g_nCnt = 0; stop(); } } button 45 { on (release) { ClickNext(); } } button 47 { on (release) { playVoiceAegi(g_vVoice[g_nVoice++ % g_vVoice.length]); gm_Icon.setMouseCursol(g_nType); gm_Icon._x = (MovieClip(this))._xmouse - 30; gm_Icon._y = (MovieClip(this))._ymouse - 30; gm_EF.gotoAndStop(g_nPower + 1); gm_EF._x = (MovieClip(this))._xmouse - 30 + 10; gm_EF._y = (MovieClip(this))._ymouse - 30 + 19; gotoAndPlay(5); } on (rollOver) { gotoAndPlay(3); } on (rollOut) { gotoAndStop(2); } on (dragOut) { gotoAndStop(2); } } movieClip 48 { } movieClip 49 { frame 1 { gm_area._visible = false; stop(); } } movieClip 52 { } movieClip 56 { } movieClip 62 { } movieClip 69 { frame 38 { gotoAndPlay(3); } } movieClip 70 { } movieClip 73 { } movieClip 77 { } movieClip 85 { frame 41 { gotoAndPlay(3); } } movieClip 91 { frame 50 { gotoAndPlay(3); } } movieClip 94 { } movieClip 95 { frame 42 { gotoAndPlay(3); } } movieClip 103 { } movieClip 104 { frame 30 { stop(); } } movieClip 108 { } movieClip 110 { } movieClip 112 { } movieClip 116 { } movieClip 119 { } movieClip 122 { } movieClip 125 { } movieClip 126 { } movieClip 129 { } movieClip 132 { } movieClip 134 { frame 30 { stop(); } } // unknown tag 88 length 70 movieClip 144 { frame 26 { stop(); } } movieClip 145 { frame 30 { stop(); } } movieClip 148 { } movieClip 149 { frame 1 { function setMouseCursol(_nActType) { switch (_nActType) { case 1: gotoAndStop('nade'); break; case 2: gotoAndStop('momi'); break; case 3: gotoAndStop('tsumami'); break; case 4: gotoAndStop('kuchu'); break; case 5: gotoAndStop('kurikuri'); break; case 6: gotoAndStop('tsukami'); break; case 7: gotoAndStop('tsutsuki'); break; case 8: gotoAndStop('name'); break; case 9: gotoAndStop('sui'); break; case 10: gotoAndStop('kiss'); break; case 11: gotoAndStop('span'); break; case 12: gotoAndStop('insertL'); break; case 13: gotoAndStop('insertR'); break; case 14: gotoAndStop('insertC'); break; case 15: gotoAndStop('lorter'); break; case 16: gotoAndStop('AStick'); break; case 17: gotoAndStop('anma'); break; case 18: gotoAndStop('vibe'); break; case 19: gotoAndStop('tsukami2'); break; case 20: gotoAndStop('tsukami3'); break; case 21: gotoAndStop('panch'); break; case 22: gotoAndStop('biribiri'); break; default: gotoAndStop(1); } } stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } frame 11 { stop(); } frame 12 { stop(); } frame 13 { stop(); } frame 14 { stop(); } frame 15 { stop(); } frame 16 { stop(); } frame 17 { stop(); } frame 18 { stop(); } frame 19 { stop(); } frame 20 { stop(); } frame 21 { stop(); } frame 22 { stop(); } frame 23 { stop(); } } movieClip 152 { } movieClip 155 { } movieClip 158 { } movieClip 161 { } movieClip 164 { } movieClip 167 { } movieClip 170 { } movieClip 173 { } movieClip 176 { } movieClip 179 { } movieClip 182 { } movieClip 185 { } movieClip 188 { } movieClip 191 { } movieClip 192 { frame 15 { _parent.gotoAndStop(1); } } movieClip 195 { } movieClip 198 { } movieClip 201 { } movieClip 204 { } movieClip 207 { } movieClip 210 { } movieClip 213 { } movieClip 216 { } movieClip 219 { } movieClip 222 { } movieClip 225 { } movieClip 228 { } movieClip 231 { } movieClip 234 { } movieClip 237 { } movieClip 240 { } movieClip 243 { } movieClip 246 { } movieClip 249 { } movieClip 252 { } movieClip 255 { } movieClip 258 { } movieClip 261 { } movieClip 262 { frame 24 { _parent.gotoAndStop(1); } } movieClip 265 { } movieClip 268 { } movieClip 271 { } movieClip 274 { } movieClip 277 { } movieClip 280 { } movieClip 283 { } movieClip 286 { } movieClip 289 { } movieClip 292 { } movieClip 295 { } movieClip 298 { } movieClip 301 { } movieClip 304 { } movieClip 307 { } movieClip 310 { } movieClip 313 { } movieClip 316 { } movieClip 319 { } movieClip 322 { } movieClip 325 { } movieClip 328 { } movieClip 331 { } movieClip 334 { } movieClip 337 { } movieClip 340 { } movieClip 343 { } movieClip 346 { } movieClip 349 { } movieClip 350 { frame 30 { _parent.gotoAndStop(1); } } movieClip 353 { } movieClip 356 { } movieClip 359 { } movieClip 362 { } movieClip 365 { } movieClip 368 { } movieClip 371 { } movieClip 374 { } movieClip 377 { } movieClip 380 { } movieClip 383 { } movieClip 386 { } movieClip 389 { } movieClip 392 { } movieClip 395 { } movieClip 398 { } movieClip 401 { } movieClip 404 { } movieClip 407 { } movieClip 410 { } movieClip 413 { } movieClip 416 { } movieClip 419 { } movieClip 422 { } movieClip 425 { } movieClip 428 { } movieClip 431 { } movieClip 434 { } movieClip 435 { frame 29 { _parent.gotoAndStop(1); } } movieClip 438 { } movieClip 441 { } movieClip 444 { } movieClip 447 { } movieClip 450 { } movieClip 453 { } movieClip 456 { } movieClip 459 { } movieClip 462 { } movieClip 465 { } movieClip 468 { } movieClip 471 { } movieClip 474 { } movieClip 477 { } movieClip 480 { } movieClip 483 { } movieClip 486 { } movieClip 489 { } movieClip 492 { } movieClip 495 { } movieClip 498 { } movieClip 501 { } movieClip 504 { } movieClip 507 { } movieClip 510 { } movieClip 513 { } movieClip 516 { } movieClip 519 { } movieClip 522 { } movieClip 525 { } movieClip 528 { } movieClip 531 { } movieClip 534 { } movieClip 535 { frame 34 { _parent.gotoAndStop(1); } } movieClip 538 { } movieClip 541 { } movieClip 544 { } movieClip 547 { } movieClip 550 { } movieClip 553 { } movieClip 556 { } movieClip 559 { } movieClip 562 { } movieClip 565 { } movieClip 568 { } movieClip 571 { } movieClip 574 { } movieClip 577 { } movieClip 580 { } movieClip 583 { } movieClip 586 { } movieClip 589 { } movieClip 592 { } movieClip 595 { } movieClip 598 { } movieClip 601 { } movieClip 604 { } movieClip 607 { } movieClip 610 { } movieClip 613 { } movieClip 616 { } movieClip 619 { } movieClip 622 { } movieClip 625 { } movieClip 628 { } movieClip 631 { } movieClip 634 { } movieClip 637 { } movieClip 640 { } movieClip 643 { } movieClip 646 { } movieClip 649 { } movieClip 652 { } movieClip 655 { } movieClip 658 { } movieClip 661 { } movieClip 662 { frame 43 { _parent.gotoAndStop(1); } } movieClip 663 { frame 1 { stop(); } frame 2 { _parent.setShake(1, 1); stop(); } frame 3 { _parent.setShake(2, 1); stop(); } frame 4 { _parent.setShake(3, 1); stop(); } frame 5 { _parent.setShake(4, 1); stop(); } frame 6 { _parent.setShake(5, 1); stop(); } frame 7 { _parent.setShake(6, 1); stop(); } } movieClip 664 { } movieClip 665 { } movieClip 666 { } movieClip 667 { } movieClip 668 { } movieClip 669 { } movieClip 670 { } movieClip 671 { } movieClip 672 { } movieClip 673 { } movieClip 674 { } movieClip 675 { } movieClip 676 { } movieClip 677 { } movieClip 678 { } movieClip 679 { frame 1 { function setMouseCursol(_nActType) { switch (_nActType) { case 1: gotoAndStop('nade'); break; case 2: gotoAndStop('momi'); break; case 3: gotoAndStop('tsumami'); break; case 4: gotoAndStop('kuchu'); break; case 5: gotoAndStop('kurikuri'); break; case 6: gotoAndStop('tsukami'); break; case 7: gotoAndStop('tsutsuki'); break; case 8: gotoAndStop('name'); break; case 9: gotoAndStop('sui'); break; case 10: gotoAndStop('kiss'); break; case 11: gotoAndStop('span'); break; case 12: gotoAndStop('insertL'); break; case 13: gotoAndStop('insertR'); break; case 14: gotoAndStop('insertC'); break; case 15: gotoAndStop('lorter'); break; case 16: gotoAndStop('AStick'); break; case 17: gotoAndStop('anma'); break; case 18: gotoAndStop('vibe'); break; case 19: gotoAndStop('tsukami2'); break; case 20: gotoAndStop('tsukami3'); break; case 21: gotoAndStop('panch'); break; case 22: gotoAndStop('biribiri'); break; default: gotoAndStop(1); } } stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } frame 11 { stop(); } frame 12 { stop(); } frame 13 { stop(); } frame 14 { stop(); } frame 15 { stop(); } frame 16 { stop(); } frame 17 { stop(); } frame 18 { stop(); } frame 19 { stop(); } frame 20 { stop(); } frame 21 { stop(); } frame 22 { stop(); } frame 23 { stop(); } } movieClip 680 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } var g_nType; var g_nPower; var g_vVoice; var g_nVoice = 0; stop(); } frame 2 { gm_Icon.setMouseCursol(-1); gm_EF.gotoAndStop(1); } instance gm_Icon0 of movieClip 679 { onClipEvent (mouseMove) { _x = (MovieClip(_parent))._xmouse - 30; _y = (MovieClip(_parent))._ymouse - 30; setMouseCursol(_parent.g_nType); } } frame 4 { gm_Icon0.setMouseCursol(g_nType); gm_Icon0._x = (MovieClip(this))._xmouse - 30; gm_Icon0._y = (MovieClip(this))._ymouse - 30; stop(); } frame 47 { gotoAndStop(2); } } movieClip 683 { } movieClip 686 { } button 689 { on (release) { gion_off._visible = true; gion_on._visible = false; _root.g_bEffectView = false; _parent._parent.g_bGion = false; if (_parent.gm_CGObj != null) { _parent.gm_CGObj.setEF(); } } } button 690 { on (release) { gion_off._visible = false; gion_on._visible = true; _root.g_bEffectView = true; _parent._parent.g_bGion = true; if (_parent.gm_CGObj != null) { _parent.gm_CGObj.setEF(); } } } movieClip 693 { } movieClip 696 { } button 697 { on (release) { auto_on._visible = false; auto_off._visible = true; _parent._parent.g_bAuto = false; } } button 698 { on (release) { auto_off._visible = false; auto_on._visible = true; _parent._parent.g_bAuto = true; } } movieClip 699 { frame 1 { if (_parent._parent.g_bAuto) { auto_off._visible = false; } else { auto_on._visible = false; } if (_parent._parent.g_bGion) { gion_off._visible = false; _root.g_bEffectView = true; } else { gion_on._visible = false; _root.g_bEffectView = false; } if (_parent.gm_CGObj != null) { _parent.gm_CGObj.setEF(); } currentframe = _parent._currentframe; nCnt = 0; stop(); } } movieClip 702 { } movieClip 705 { } button 706 { on (release) { if (_currentframe == 1) { _parent.prevFrame(); } else { prevFrame(); } } } movieClip 709 { } movieClip 712 { } button 713 { on (release) { if (gm_btnR._alpha == 100) { nextFrame(); } } } // unknown tag 88 length 72 movieClip 745 { frame 149 { stop(); } } movieClip 748 { } movieClip 751 { } movieClip 755 { } movieClip 758 { } movieClip 761 { } movieClip 764 { } movieClip 767 { } movieClip 770 { } movieClip 771 { } movieClip 774 { } movieClip 775 { } movieClip 778 { } movieClip 781 { } movieClip 784 { } movieClip 787 { } movieClip 790 { } movieClip 791 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 794 { } movieClip 797 { } movieClip 801 { } movieClip 804 { } movieClip 807 { } movieClip 810 { } movieClip 813 { } movieClip 814 { frame 286 { stop(); } } movieClip 722 { frame 16 { stop(); } } movieClip 819 { } movieClip 820 { } movieClip 823 { frame 409 { stop(); } } movieClip 725 { frame 20 { _parent.nextFrame(); stop(); } } movieClip 824 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 699 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「どれ、湯加減のほどは?」'); } frame 2 { _root.playBGMData(5); } frame 3 { _setText('裸になった中年男――ガンディーノ王――が、\n同じく衣服を身につけていないミレーユに湯をかけた。'); } frame 4 { _setText('「う……あ……」'); } frame 4 { playVoiceStory(3); } frame 5 { _setText('水音がだだ広い風呂場のなかでこだまする。'); } frame 6 { _setText('ガンディーノ王はミレーユを胸に抱き、湯がかかって濡れていく美しい身体を満足げに見た。'); } frame 7 { _setText('「ふむ……やはりお主はそそるカラダをしておるわ」'); } frame 8 { _setText('「ん……あ、はぁ……!」'); setShake(1, 1); } frame 8 { playVoiceStory(4); } frame 9 { _setText('ミレーユの胸をわしづかみにして揉みしだく。自らの手のなかで自在に形に変える乳房を、王は乱暴に弄った。'); } frame 10 { _setText('「フフフ……夢にまで見たぞ、この弾力、肌理の細かい白い肌……!そこらの女とは比べ物にならん!」'); } frame 10 { gm_CGObj.gotoAndStop(2); } frame 11 { _setText('王は自分の言葉に自分で興奮してきたのだろう。\n鼻息荒くミレーユの身体をまさぐる。'); } frame 12 { _setText('「や……さ、さわらない、で……!」'); } frame 12 { playVoiceStory(5); } frame 13 { _setText('たまらずミレーユが身をよじり、王の腕の中から逃げ出した。'); } frame 14 { _setText('だが抵抗はそこまで。身をよじる程度のことはできても、立ち上がって走りだすほどの力はない。'); } frame 15 { _setText('「無駄だよ。大人しくしていなさい」'); } frame 16 { _setText('何かの薬の効果なのか、ミレーユの身体はほとんど麻痺してしまっていた。'); } frame 17 { _setText('わずかに筋力が残されてはいるものの、とても自由に動くとは言いがたい。'); } frame 18 { _setText('「いや、あ、やぁ……!」'); setShake(1, 1); } frame 18 { playVoiceStory(6); } frame 19 { _setText('それでもミレーユは何とか王の腕から逃れようともがく。'); } frame 20 { _setText('そのいじらしい必死さがまた王を興奮させるのだった。'); } frame 21 { _setText('ほどほどの“抵抗”を楽しむために、女奴隷に与える薬を少なめにするのが王の趣味のひとつなのだ。'); } frame 22 { _setText('少しは抵抗されたほうが屈服させるときの喜びが大きい――。'); } frame 23 { _setText('王はサディスティックな笑みを浮かべながら、再びミレーユの身体を抱える。'); } frame 24 { _setText('「すぐ気持ちよくしてやるからな」'); } frame 25 { _setText('言って、王はそばにあるたらいからヌルヌルとした薬液を\nすくった。'); } frame 26 { _setText('「あ、ひ……ん、はぁ!」'); setShake(1, 1); } frame 26 { playVoiceStory(7); } frame 27 { _setText('生暖かいそれをミレーユの身体に塗りたくり、お湯で\n引き伸ばしていく。'); } frame 28 { _setText('「どれ、気持ちがいいだろう」'); } frame 29 { _setText('程なくしてミレーユの身体はヌルヌルの薬液まみれになった。'); } frame 30 { _setText('「う……あ……」'); setShake(1, 1); } frame 30 { playVoiceStory(8); } frame 31 { _setText('滑りが増した肉体に、王の肌や手の感触をダイレクトに感じる。'); } frame 32 { _setText('ヌルヌルが自身と王の境界線を曖昧にし、溶け合わせたようで何とも不快だった。'); } frame 33 { _setText('「これだ……この感触だ。まさに想像していた通りだよ」'); } frame 34 { _setText('王は嬉々として言い、ミレーユに自らの肌をこすりつける。'); } frame 35 { _setText('どこかごわごわとして脂ぎった中年男の肌とミレーユの肌が擦れた。'); } frame 36 { _setText('「まるで若返るようだ」'); } frame 37 { _setText('王は執拗にミレーユに身体を擦りつける。'); } frame 38 { _setText('動物が所有物に自分の匂いをつけてマーキングするかのように、ミレーユをかき抱いた。'); } frame 39 { _setText('「う、くぁ、はぁ……いや、ああ……!」'); setShake(1, 1); } frame 39 { playVoiceStory(9); } frame 40 { _setText('逃げようとするミレーユ。だがヌルヌルになった肌が滑り、王の腕のなかから逃れることができない。'); } frame 41 { _setText('もがけばもがくほどかえって蜘蛛の巣に囚われるように、王の腕のなかで弱く手足をばたつかせた。'); } frame 42 { _setText('「愛いやつめ……フフフ。以前はお前で遊ぶ直前で后の邪魔が入ったが、今度は最後までしてやるからな」'); } frame 42 { gm_CGObj.gotoAndStop(3); } frame 43 { _setText('王がミレーユの耳許でささやく。'); } frame 44 { _setText('その言葉の意味と息の生臭さに総毛立つ。'); } frame 45 { _setText('だが、どんなにもがいても王から身体を離すことすらできないのが今の自分だった。'); } frame 46 { stopShake(); stopVoice(); _parent.nextFrame(); } frame 46 { _setTextWindow(false); } } movieClip 729 { } movieClip 732 { } button 733 { on (release) { if (_currentframe > 2) { prevFrame(); } } } movieClip 736 { } movieClip 739 { } button 740 { on (release) { nextFrame(); } } movieClip 827 { } movieClip 830 { } movieClip 834 { } movieClip 837 { } movieClip 840 { } movieClip 843 { } movieClip 844 { } movieClip 847 { } movieClip 848 { } movieClip 851 { } movieClip 854 { } movieClip 857 { } movieClip 860 { } movieClip 863 { } movieClip 866 { } movieClip 867 { } movieClip 870 { } movieClip 871 { } movieClip 874 { } movieClip 875 { } movieClip 878 { } movieClip 879 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } } movieClip 881 { frame 70 { stop(); } } movieClip 888 { } movieClip 891 { } movieClip 907 { } movieClip 908 { } movieClip 909 { } movieClip 911 { frame 121 { stop(); } } movieClip 914 { frame 61 { stop(); } } movieClip 919 { } movieClip 920 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 699 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「お前ほどの美女はいない。過去最高の性奴隷だよ」'); } frame 2 { _root.playBGMData(5); } frame 3 { _setText('王は悦に入って言いいながらミレーユの手首を拘束する。'); } frame 4 { _setText('「まずはその形の良い胸を堪能させてもらおうか」'); } frame 5 { _setText('「う……痛ッ、あ……」'); setShake(1, 1); } frame 5 { playVoiceStory(11); } frame 5 { gm_CGObj.gotoAndStop(2); } frame 6 { _setText('ミレーユを縛り上げ、王は後ろから胸を揉んだ。'); } frame 7 { _setText('まずは下から持ち上げてその重量感を堪能する。'); } frame 8 { _setText('「この重さなのにこの形の良さ……理想的というほかないな」'); } frame 8 { gm_CGObj.gotoAndStop(3); } frame 9 { _setText('王の声はどこまでも楽しげで、ミレーユの神経を逆撫でにした。だが抵抗することはできない――。'); } frame 10 { _setText('次に胸全体に指を埋め込むようにやや強めにもみ、何度も何度も揉みしだく。'); } frame 11 { _setText('「あ、ぅん……はぁ、あ……」'); } frame 11 { playVoiceStory(12); } frame 12 { _setText('今度の愛撫は執拗だった。'); } frame 13 { _setText('飽きないのが不思議なくらい乳房を何度も何度も揉む。ミレーユの胸は王にとってまさに理想的なものだった。'); } frame 14 { _setText('形、重量感、張り、肌の質感、そして抜けるような白い色。'); } frame 15 { _setText('王を魅了してやまないそれを好きにもみしだくことのできる征服感。'); } frame 16 { _setText('「ん、ぁ……く、はぁ、あぅ……!」'); setShake(1, 1); } frame 16 { playVoiceStory(13); } frame 17 { _setText('ミレーユの小さな喘ぎ声も最高のバックグラウンドだった。'); } frame 18 { _setText('「何度もこうしたいと思っていたのだよ」'); } frame 19 { _setText('「う……あ、そんなこと、言われたって……!」'); } frame 19 { playVoiceStory(14); } frame 20 { _setText('王は飽きずに丹念にミレーユの胸をもみ込む。'); } frame 21 { _setText('後ろから伸びる野太い手が自分の胸の形を好き勝手に変えていくさまは何ともいえず屈辱的だった。'); } frame 22 { _setText('「あ……うぅ……」'); } frame 22 { playVoiceStory(15); } frame 23 { _setText('だが、次第にそれに妙な感覚を抱き始めている自分がいる――。ミレーユは戸惑いと共に王の手を見つめる。'); } frame 24 { _setText('部屋のなかには濃い匂いのお香が焚かれている。'); } frame 25 { _setText('薬によって弛緩した身体と、お香の匂いによってリラックスした精神。その両方がミレーユの防壁を薄くする。'); } frame 26 { _setText('「はぁ、あ……はぁ、ぅ、ん、はぁ……!」'); setShake(1, 1); } frame 26 { playVoiceStory(16); } frame 27 { _setText('王はなおもミレーユの胸をもみしだいた。'); } frame 28 { _setText('その愛撫は次第に先端のほうへと移っていく。'); } frame 29 { _setText('円を描くように、外側から徐々に中心――乳首のほうへと指先が移動する。'); } frame 30 { _setText('「あ、く……ん、ぅあ……!」'); setShake(1, 1); } frame 30 { playVoiceStory(17); } frame 31 { _setText('ゆっくりとした指の動き。'); } frame 32 { _setText('ミレーユの眼下で焦らすかのように胸全体を刺激し、けれどその先端だけは避けていってしまう。'); } frame 33 { _setText('嫌悪感を抱きつつも、ミレーユは乳首に指が触れないことに段々不満めいたものを感じ始めていた。'); } frame 34 { _setText('(触るなら触りなさいよ……!)'); } frame 34 { playVoiceStory(18); } frame 35 { _setText('ぎり、と奥歯が鳴る。'); } frame 36 { _setText('王はそんなミレーユの反応を知っていてなおも焦らし続けた。乳首だけは外して胸を愛撫し、執拗にもみ込む。'); } frame 37 { _setText('指全体で柔らかさを堪能し、熱い息を首筋に吐きかけた。'); } frame 38 { _setText('「あ……はぁ、ん、はぁ、はぁ……!」'); } frame 38 { playVoiceStory(19); } frame 39 { _setText('「うん? どうしたのかね、そんなに赤い顔をして」'); } frame 40 { _setText('わざとらしいセリフ。'); } frame 41 { _setText('ミレーユがもどかしさを感じているのが承知でなおも焦らす。'); } frame 42 { _setText('「フフフ……どこか触って欲しいところはあるか?」'); } frame 43 { _setText('「……!」'); setShake(1, 1); } frame 43 { playVoiceStory(20); } frame 44 { _setText('「ここがいいんじゃないのか?」'); } frame 45 { _setText('王の指先が初めてミレーユの乳首に触れた。'); } frame 46 { _setText('「あ、はぁ、ぅん…あああっ!!」'); setShake(1, 1); } frame 46 { } frame 47 { _setText('(な、なに……この感じ……!)'); } frame 47 { playVoiceStory(22); } frame 48 { _setText('ミレーユの身体が跳ね、背筋がエビ反りになる。'); } frame 49 { _setText('さんざん焦らされた身体は、乳首への刺激を何倍も増幅して受け取っていた。'); } frame 50 { _setText('「あ……はぁ、はぅ……ん、はぁ……!」'); setShake(1, 1); } frame 50 { playVoiceStory(23); } frame 51 { _setText('ミレーユは身体をくねらせる。'); } frame 52 { _setText('それはまるで王のさらなる愛撫を望んでいるかのようだった。'); } frame 53 { _setText('「まったく、はしたない奴隷だな」'); } frame 54 { _setText('「ち、ちが……ぅ、はぁ、ああ……!」'); } frame 54 { playVoiceStory(24); } frame 55 { _setText('王は楽しむように言い、指先で乳首をつまんで転がした。'); } frame 56 { _setText('「いやあ、ああ、や……あ、く、うぁ、あ゛……ああぁあぁぁっ!!」'); setShake(1, 1); } frame 56 { playVoiceStory(25); } frame 57 { _setText('王も予想していなかったほどのあられもない声。'); } frame 58 { _setText('「あ……はぁ、はぁ、んぁ……っ」'); setShake(1, 1); } frame 58 { playVoiceStory(26); } frame 59 { _setText('胸への刺激だけで、ミレーユは軽い絶頂に達してしまっていた。'); } frame 60 { _setTextWindow(false); } frame 61 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 923 { } movieClip 926 { } movieClip 930 { } movieClip 933 { } movieClip 936 { } movieClip 939 { } movieClip 942 { } movieClip 945 { } movieClip 948 { } movieClip 951 { } movieClip 954 { } movieClip 957 { } movieClip 958 { } movieClip 961 { } movieClip 962 { } movieClip 965 { } movieClip 968 { } movieClip 971 { } movieClip 974 { } movieClip 977 { } movieClip 980 { } movieClip 983 { } movieClip 986 { } movieClip 989 { } movieClip 992 { } movieClip 993 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } } movieClip 994 { frame 212 { stop(); } } movieClip 997 { } movieClip 1000 { } movieClip 1004 { } movieClip 1007 { } movieClip 1010 { } movieClip 1013 { } movieClip 1016 { } movieClip 1019 { } movieClip 1022 { } movieClip 1026 { } movieClip 1030 { } movieClip 1033 { } movieClip 1034 { } movieClip 1037 { } movieClip 1038 { } movieClip 1041 { } movieClip 1044 { } movieClip 1045 { } movieClip 1048 { } movieClip 1049 { } movieClip 1052 { } movieClip 1055 { } movieClip 1058 { } movieClip 1061 { } movieClip 1064 { } movieClip 1067 { } movieClip 1070 { } movieClip 1071 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } } movieClip 1072 { } movieClip 1073 { } movieClip 1081 { } movieClip 1082 { frame 93 { stop(); } } movieClip 1085 { } movieClip 1088 { } movieClip 1089 { } movieClip 1091 { } movieClip 1104 { frame 11 { gotoAndPlay(9); } } movieClip 1109 { } movieClip 1110 { frame 93 { stop(); } } movieClip 1111 { frame 60 { stop(); } } movieClip 1112 { frame 1 { _parent.stopVoice(); _parent._setText('「あ、'); _parent._setSysLock(false); } frame 14 { _parent._addText('は――'); } frame 25 { _parent._addText('い、あ、'); } frame 47 { _parent._addText('はぁ、'); } frame 83 { _parent._addText('んぅうううううっ!!」'); } frame 173 { _parent.nextFrame(); } frame 219 { stop(); } frame 315 { _parent._setSysLock(true); stop(); } } movieClip 1113 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 699 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('(おかしいわ……こんなに敏感になるなんて……)'); } frame 2 { playVoiceStory(27); } frame 2 { _root.playBGMData(5); } frame 3 { _setText('実は部屋全体に漂っているお香の成分に、\n興奮剤が含まれていた。'); } frame 4 { _setText('といってもその効果はさほど強力なものではない。\nただ、ミレーユとの相性が良かったのだろう。'); } frame 5 { _setText('「あ、く、ん……はぁ、ああ……!」'); setShake(1, 1); } frame 5 { playVoiceStory(28); } frame 6 { _setText('ミレーユはそれとは知らず、異常に感じてしまっている自分に\n戸惑いを隠せない。'); } frame 7 { _setText('「とんだ淫乱奴隷だな。この程度の愛撫でこんなに\n悶えるとはな?」'); } frame 8 { _setText('「ちが、う……ぁ、はぁ、ぃ……ああっ!」'); } frame 8 { playVoiceStory(29); } frame 9 { _setText('王の芋虫のように太い指がうごめいて、\nミレーユの胸と秘所をいじる。'); } frame 10 { _setText('「ん、あ……あああっ! はっ、あ、く――」'); setShake(1, 1); } frame 10 { playVoiceStory(30); } frame 11 { _setText('また軽い絶頂に達しかけ、危ういところで我慢した。'); } frame 12 { _setText('「はぁ、はぁ、はぁ……!」'); } frame 12 { playVoiceStory(31); } frame 13 { _setText('(ダメ……感じすぎる……!)'); } frame 13 { playVoiceStory(32); } frame 14 { _setText('気が動転しているミレーユはお香による影響に気づいていない。'); } frame 15 { _setText('王の言葉の通り、本当に自分が淫乱なような気がしてくる。'); } frame 16 { _setText('(我慢……しなきゃ……っ)'); } frame 16 { playVoiceStory(33); } frame 17 { _setText('ミレーユの身体にかわいそうなくらい力がこもった。'); } frame 18 { _setText('愛撫で感じまいと必死に自分を守り、感覚を遮断しよう\nとしている。'); } frame 19 { _setText('「愛いやつじゃ」'); } frame 20 { _setText('王はそんな反応を見て笑い、ねちっこく指を動かした。'); } frame 21 { _setText('乳首を軽く転がしながら秘所を指でなぞりあげる。'); } frame 22 { _setText('「あ……はぁ、んぅ……」'); } frame 22 { playVoiceStory(34); } frame 23 { _setText('まずはゆっくりと。陰唇の形を指先で確かめるようにして、少しずつ弄る。'); } frame 24 { _setText('クリトリスなどの敏感な場所にはなかなか触れず、ひたすら焦らすように表面だけを愛撫した。'); } frame 25 { _setText('「く……うぅ、う……っ」'); } frame 25 { playVoiceStory(35); } frame 26 { _setText('(こ、これなら我慢、できるかも……)'); } frame 26 { playVoiceStory(36); } frame 27 { _setText('十分興奮させられてはいるものの、今の王の行為は刺激としては弱い。だんだんミレーユも慣れ、隙が出てくる。'); } frame 28 { _setText('「どうだ? 気持ちいいだろう」'); } frame 29 { _setText('「何ともないわ……。調子にのるのも、いい加減に――」'); } frame 29 { playVoiceStory(37); } frame 30 { _setText('「奴隷ごときに口答えは許さん」'); } frame 31 { _setText('ミレーユが反論しかけると王は冷たく言い放ち、\n指を秘所に強く食い込ませた。'); } frame 32 { _setText('「あ、ひぁ!? い……あ、はぁ……!」'); setShake(1, 1); } frame 32 { playVoiceStory(38); } frame 33 { _setText('中指で膣口をいじり、吸いついてくるそこを押し広げるよう\nにして愛撫する。'); } frame 34 { _setText('「ぅああ、はぁ、ああ……く、あぅん!」'); setShake(1, 1); } frame 34 { playVoiceStory(39); } frame 35 { _setText('ついで乳首も強めにひねりあげた。'); } frame 36 { _setText('「い、ああ、や、あ――」'); setShake(1, 1); } frame 36 { } frame 37 { _setText('今まで一旦刺激が弱まっていただけに、その強めの愛撫が\nミレーユの身体に再び火をつける。'); } frame 38 { _setText('「――あ、はぁ、ああ……く、ぅああああああっ!!」'); setShake(1, 1); } frame 38 { playVoiceStory(41); } frame 39 { _setText('膣口に指を出し入れされるとそれだけで頭のなかに\n白い光が散らばった。'); } frame 40 { _setText('「それ、ここはどうだ」'); } frame 41 { _setText('「――!?」'); setShake(1, 1); } frame 41 { playVoiceStory(42); } frame 42 { _setText('王の指が今度はクリトリスに触れる。'); } frame 43 { _setText('乳首と膣口とクリトリスの三点同時責め。'); } frame 44 { setShake(1, 1); } frame 44 { playVoiceStory(43); } frame 45 { _setSysLock(true); setShake(1, 1); } frame 46 { _setText('ミレーユは簡単に絶頂に達してしまう――。'); } frame 47 { _setText('「ぅ……あ……はぁ……はぁ、ふあ……はぁ……」'); } frame 47 { playVoiceStory(44); } frame 48 { _setText('絶頂の余韻でかくかくと全身が震える。'); } frame 49 { _setText('王はミレーユの身体を受け止めつつ、白い柔肌の上に浮いた\n汗の玉を舌で舐めとった。'); } frame 50 { _setText('「フフフ……わしのもとで奴隷として一生過ごすのなら、\nいつでも快楽を与えてやるぞ」'); } frame 50 { gm_CGObj.gotoAndStop(2); } frame 51 { _setText('「だ、誰が……あなたなんかの……!」'); } frame 51 { playVoiceStory(45); } frame 51 { gm_CGObj.gotoAndStop(3); } frame 52 { _setText('声を張り上げて言ったつもりでも、震える身体では満足に言葉を発することもできない。'); } frame 53 { _setText('いくら抵抗の意思を示そうとしても王に抱きとめられている\n身体が情けなかった。'); } frame 54 { _setText('「ふむ。やはり一筋縄ではいかないか。\nまあ良い。じっくり時間をかけていくことにしよう……」'); } frame 54 { gm_CGObj.gotoAndStop(4); } frame 55 { _setText('王はひとり得心して頷く。'); } frame 56 { _setText('「今日はわしに口で奉仕してくれたら終わりということに\nしようか」'); } frame 57 { _setText('(く、口で……?)'); } frame 57 { playVoiceStory(46); } frame 58 { _setTextWindow(false); } frame 59 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 1116 { } movieClip 1119 { } movieClip 1122 { } movieClip 1125 { } movieClip 1128 { } movieClip 1131 { } movieClip 1134 { } movieClip 1137 { } movieClip 1138 { } movieClip 1141 { } movieClip 1142 { } movieClip 1143 { } movieClip 1144 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } } movieClip 1146 { frame 69 { stop(); } } movieClip 1147 { frame 211 { stop(); } } movieClip 1148 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 699 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('目の前に突出された王の股間、そして隆起しているペニス。'); } frame 2 { _root.playBGMData(6); } frame 3 { _setText('赤黒くグロテスクなそれをミレーユは精一杯努力して\n口に含んだ。'); } frame 4 { _setText('「う……く、ぅう……っ」'); } frame 4 { playVoiceStory(47); } frame 5 { _setText('咥える瞬間に後悔や屈辱や戸惑い、さまざまな感情が過る。だが今のミレーユに選択肢はなかった。'); } frame 6 { _setText('「は……んむ、はむ……ちゅ……」'); } frame 6 { playVoiceStory(48); } frame 7 { _setText('「そうそう、大きく口をあけて奥までしっかりとな」'); } frame 8 { _setText('「ん、んん!」'); setShake(1, 1); } frame 8 { playVoiceStory(49); } frame 9 { _setText('王がミレーユの頭をおさえて股間を押しこむ。'); } frame 10 { _setText('喉に亀頭の先が触れ、吐き気がこみ上げた。'); } frame 11 { _setText('「ハハハ……ちと苦しかったか?」'); } frame 12 { _setText('「ぅ……けほっ、ぷはっ……はぁ、はむ……んぅ……!」'); } frame 12 { playVoiceStory(50); } frame 13 { _setText('王は自らのものを懸命に咥えているミレーユを見下ろす。'); } frame 14 { _setText('美女が自分に口腔で奉仕している姿だけで満足感がこみあげる。'); } frame 15 { _setText('「さあ、これをしっかりやれば今日の奴隷としての仕事は\n終わりだ。わしの機嫌を損ねぬようにな」'); } frame 16 { _setText('「う……ん、はぁ、はむ……ちゅ、くぷ……」'); } frame 16 { playVoiceStory(51); } frame 16 { gm_CGObj.gotoAndStop(2); } frame 17 { _setText('ゆるゆるとではあるが、ミレーユが懸命に口と舌を動かし\n始める。'); } frame 18 { _setText('(これで終わりなら……)'); } frame 18 { playVoiceStory(52); } frame 19 { _setText('奉仕のために手首の拘束は解かれている。'); } frame 20 { _setText('体力が回復すれば逃げる手段を見つけることができるかもしれなかった。'); } frame 21 { _setText('一縷の望みに賭け、ミレーユは屈辱を感情の奥へと追いやった。'); } frame 22 { _setText('「はぁ、ん……じゅぷ、ちゅぱ……ん、ふぁ、あ……」'); } frame 22 { playVoiceStory(53); } frame 23 { _setText('「ほう、教えもしないのにこの技術。\nまさに性奴隷としてふさわしい」'); } frame 24 { _setText('(性……奴隷……?)'); } frame 24 { playVoiceStory(54); } frame 25 { _setText('侮蔑も込められたその言葉にかっと血が上った。'); } frame 26 { _setText('肉茎に歯を立ててやろうとも思う。'); } frame 27 { _setText('「……ッ」'); } frame 27 { playVoiceStory(55); } frame 28 { _setText('だがそのとき王と目があった。\n蛇のような狡猾そうな視線でミレーユの瞳を射抜き、無言で伝えてくる。'); } frame 29 { _setText('『わしの機嫌を損ねるな』 ……と。'); } frame 30 { _setText('「はむ……ん、ちゅ、じゅぷ、じゅぽ……!」'); } frame 30 { playVoiceStory(56); } frame 31 { _setText('ミレーユがおとなしく従うと王は目を細め、\n髪や首筋を撫でてくる。'); } frame 32 { _setText('まるで犬をしつけるときのような愛撫。'); } frame 33 { _setText('「もっと舌を動かせ。袋のほうも舐めてもらおうか」'); } frame 34 { _setText('王の手が動き、ミレーユの頭をやや下に持っていく。'); } frame 35 { _setText('「く……!」'); setShake(1, 1); } frame 35 { playVoiceStory(57); } frame 36 { _setText('屈辱に歯を食いしばるミレーユだったが、結局はおとなしくその部分に舌を伸ばした。'); } frame 37 { _setText('「ぅ……あぅ……れろ、ぺろ……」'); } frame 37 { playVoiceStory(58); } frame 38 { _setText('玉袋の下の部分は皮膚の色もにおいも濃くなっていて、ミレーユのようなうぶな女には耐え難い。'); } frame 39 { _setText('だが王は頭をおさえつけ、しっかりとそこに舌を這わすように\n要求してくる。'); } frame 40 { _setText('「くぁ……はぁ、ん……! ぅ、あ……れる……ぇろ……」'); } frame 40 { playVoiceStory(59); } frame 41 { _setText('「これ、もっと心を込めて奉仕せんか。\nでないとこの続きもさせるぞ」'); } frame 42 { _setText('「そ、そんな! 今日はこれで終わり、って――」'); } frame 42 { playVoiceStory(115); } frame 43 { _setText('「そうなって欲しいなら、もっと誠意を見せてもらわんとな?」'); } frame 44 { _setText('「く……!」'); } frame 44 { playVoiceStory(60); } frame 45 { _setText('王の口調は婉曲的な表現でミレーユを挑発し、その神経を逆撫でする。だが今は従うほかなかった。'); } frame 46 { _setText('「ん……はぁ、ん、ちゅぷ……れろ、んふ……はぁ、はむ……!」'); } frame 46 { playVoiceStory(61); } frame 47 { _setText('舌で舐めるだけでなく、口を使って睾丸を口に含む。'); } frame 48 { _setText('口内でころころとそれを転がし、舌全体を使ってたっぷりと\nなめた。'); } frame 49 { _setText('「お……おお……やればできるではないか」'); } frame 50 { _setText('「く……ぅ、はぁ、はむ……ん、んぅ……ちゅ、はむ……」'); } frame 50 { playVoiceStory(62); } frame 51 { _setText('ミレーユの白い頬が紅に染まっている。'); } frame 52 { _setText('それは恥ずかしさばかりでもない。'); } frame 53 { _setText('「よし。そろそろいいだろう」'); } frame 54 { _setText('言って、王が身体を離す。'); } frame 55 { _setText('「あ……はぁ、はぁ……」'); } frame 55 { playVoiceStory(64); } frame 56 { _setText('(やっと……やっと開放された……)'); } frame 56 { playVoiceStory(65); } frame 57 { _setText('肩で大きく息をしつつ、ミレーユは安堵感に脱力する。'); } frame 58 { _setText('「なかなか良かったぞ。初日でここまで奉仕ができるとは有望な奴隷だな」'); } frame 59 { _setText('「……ッ」'); } frame 59 { playVoiceStory(66); } frame 60 { _setText('王の物言いは相変わらず神経を逆撫でするものだった。'); } frame 61 { _setText('だがここで言い返して機嫌を損ねては意味がない。'); } frame 62 { _setText('ミレーユはぐっと我慢して、逃げ出すための算段を考え始める。'); } frame 63 { _setText('(もう少しして……体力が少しでも回復すれば……)'); } frame 63 { } frame 64 { _setTextWindow(false); } frame 65 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 1151 { } movieClip 1157 { } movieClip 1158 { } movieClip 1161 { } movieClip 1164 { } movieClip 1165 { } movieClip 1168 { } movieClip 1169 { } movieClip 1172 { } movieClip 1173 { } movieClip 1176 { } movieClip 1179 { } movieClip 1182 { } movieClip 1185 { } movieClip 1189 { } movieClip 1193 { } movieClip 1194 { } movieClip 1195 { } movieClip 1198 { } movieClip 1199 { } movieClip 1202 { } movieClip 1203 { } movieClip 1206 { } movieClip 1209 { } movieClip 1212 { } movieClip 1213 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } } movieClip 1217 { } movieClip 1220 { } movieClip 1223 { } movieClip 1224 { frame 28 { gotoAndPlay(26); } } movieClip 1233 { } movieClip 1234 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 699 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「よし、ここまできちんと奉仕した褒美をとらそう」'); } frame 2 { _root.playBGMData(6); } frame 3 { _setText('「……褒美?」'); } frame 3 { playVoiceStory(68); } frame 4 { _setText('「わしの子種を注いでやろう」'); } frame 5 { _setText('「!?」'); } frame 5 { playVoiceStory(69); } frame 6 { _setText('王がミレーユの背後からのしかかる。'); } frame 7 { _setText('「や、あ……いやあっ!」'); } frame 7 { playVoiceStory(70); } frame 8 { _setText('力ずくでミレーユの身体を抑えつけ、隆起した肉茎を柔らかい尻に擦りつけた。'); } frame 9 { _setText('「この尻肉の感触もたまらんな」'); } frame 10 { _setText('「そんな…約束が違う!」'); } frame 10 { playVoiceStory(71); } frame 11 { _setText('「わしは王だ。性奴隷との約束を律儀に守る必要などない」'); } frame 12 { _setText('「あ……はぁ、いやあ、やぁ……!!」'); } frame 12 { playVoiceStory(72); } frame 13 { _setText('「ハハハハ! 安心しろ。子を孕めば性奴隷から妾にすることも考えないではないぞ!」'); } frame 14 { _setText('王はひとり哄笑し、ペニスの狙いを定める。'); } frame 15 { _setText('ミレーユのそこは亀頭を咥えこもうと柔軟に広がり、王のものを迎え入れる。'); } frame 16 { _setText('「あ――あ、はぁ、いやあああっ!!」'); } frame 16 { playVoiceStory(73); } frame 17 { _setText('ずぬ、ずぷぷ――!'); } frame 18 { _setText('「ふむ……さすが性奴隷だ。わしのためにしっかりと濡らしておいたようだな」'); } frame 19 { _setText('「ち、が……う、や、あ、うぅ……あああっ!」'); } frame 19 { playVoiceStory(74); } frame 20 { _setText('ミレーユの心は拒否している――。'); } frame 21 { _setText('だが、身体のほうは必ずしもそうではなかった。十分な前戯と、お香による薬効で愛液が大量に分泌されている。'); } frame 22 { _setText('しかもそれは、口腔奉仕を強制させられている間も分泌し続けていたのだ。'); } frame 23 { _setText('「ん、あ、やぁ……ぅう、くぅ……!」'); } frame 23 { playVoiceStory(75); } frame 24 { _setText('ほどなくしてペニスが奥まで埋まる。'); } frame 25 { _setText('王の長大なそれはミレーユの膣内の奥まで突いてもわずかにサイズが余っていた。'); } frame 26 { _setText('「ほう、膣内は案外浅いようだな。だが、これはこれで奥まで突き込む趣きがある」'); } frame 27 { _setText('「く、ぅう、んんぅうう!」'); } frame 27 { playVoiceStory(76); } frame 28 { _setText('すぐにガツガツと腰を動かし始める。'); } frame 28 { gm_CGObj.gotoAndStop(2); } frame 29 { _setText('「あ、はぁ! あ、や、あ! く、ぅぁ! はぁ、ああ!」'); } frame 29 { playVoiceStory(77); } frame 30 { _setText('自分で言った通り、王はミレーユの最奥まで突き込む感触を楽しんでいる。'); } frame 31 { _setText('思い切り強く突き、肉質の壁――子宮口――にあたる独特のこりこりとした刺激を味わう。'); } frame 32 { _setText('膣内の締まりも程良く、まさに上質のオナホールだった。'); } frame 33 { _setText('「うむ……わしが見込んだ通りのカラダだな……。みなぎってきおるわ! 年増の后相手ではこうはいかん!」'); } frame 34 { _setText('王はミレーユの手を抑えつける。'); } frame 35 { _setText('今度は道具で拘束するのではなく、王自身の“男の肉体”によってミレーユを拘束している。'); } frame 36 { _setText('「ククク……たまらんな。まったく、カラダの芯まで淫らにできておる」'); } frame 37 { _setText('「あ、ひ……ちが、ぅ、あ! いや、あ、はぁ! ああ!」'); } frame 37 { playVoiceStory(78); } frame 38 { _setText('王が奥まで突き込んでくるたびにミレーユの息が止まる。おかげで満足に呼吸することもできず、喘ぎ声をあげ続けてしまう。'); } frame 39 { _setText('「こんな姉の姿を見たら弟はどう思うだろうな?」'); } frame 40 { _setText('「――!?」'); setShake(1, 1); } frame 40 { playVoiceStory(79); } frame 41 { _setText('ミレーユの脳裏に弟の姿が浮かんだ。'); } frame 42 { _setText('こんな自分の姿を弟に見られてしまったら――。'); } frame 43 { _setText('「おお……くお、締まる、締まるぞ……!!」'); } frame 44 { _setText('「ひ――あ、はぁ、いやあ! や、あ……ぅ、くうう!」'); } frame 44 { playVoiceStory(80); } frame 45 { _setText('「弟に見られるのを想像するのがそんなに良いのか? 近親相姦願望でもあるのか? まったくいやらしい奴隷だ!」'); } frame 46 { _setText('「ひゃ、ああっ! はぁ、ぁはあん! いや……はぁ、そんな、ことは……あくっ、ぅう、くううん!」'); setShake(1, 1); } frame 46 { playVoiceStory(81); } frame 47 { _setText('新たなミレーユの泣き所を見つけて王はほくそ笑んだ。'); } frame 48 { _setText('もうこの女を手玉にとる方法は完ぺきにわかったとばかりにがんがんと腰を押し出していく。'); } frame 49 { _setText('「フフフ……まったく哀れな姉弟よ……。弟のほうも、今頃は――」'); } frame 50 { _setText('「……!? 弟に……テリーに、何を……!」'); setShake(1, 1); } frame 50 { playVoiceStory(82); } frame 51 { _setText('「ん? なに、そのうち会わせてやろう。もっとも、姉のはしたない姿に失望してしまうかもしれんがな!」'); } frame 52 { _setText('「あぅ……く、はぁ、ああ……!」'); } frame 52 { playVoiceStory(83); } frame 53 { _setTextWindow(false); } frame 54 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 1237 { } movieClip 1240 { } movieClip 1243 { } movieClip 1246 { } movieClip 1247 { } movieClip 1250 { } movieClip 1253 { } movieClip 1256 { } movieClip 1259 { } movieClip 1262 { } movieClip 1265 { } movieClip 1266 { } movieClip 1269 { } movieClip 1270 { } movieClip 1273 { } movieClip 1274 { } movieClip 1278 { } movieClip 1282 { } movieClip 1285 { } movieClip 1286 { } movieClip 1289 { } movieClip 1290 { } movieClip 1293 { } movieClip 1294 { } movieClip 1297 { } movieClip 1298 { } movieClip 1301 { } movieClip 1304 { } movieClip 1307 { } movieClip 1310 { } movieClip 1311 { } movieClip 1312 { } movieClip 1313 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } frame 5 { setEF(); stop(); } frame 6 { setEF(); stop(); } } movieClip 1316 { } movieClip 1319 { } movieClip 1322 { } movieClip 1326 { } movieClip 1329 { } movieClip 1332 { } movieClip 1335 { } movieClip 1338 { } movieClip 1339 { frame 1 { stop(); } } movieClip 1340 { } movieClip 1341 { frame 1 { _parent.stopVoice(); _parent._setText(''); _parent._setSysLock(false); } frame 37 { _parent._addText('「せ……'); } frame 82 { _parent._addText('性奴隷、'); } frame 131 { _parent._addText('ミレーユのはしたないおま○こを'); } frame 237 { _parent._addText('王様のたくましい、'); } frame 313 { _parent._addText('チ……'); } frame 345 { _parent._addText('チ○ポで突きまくって、'); } frame 453 { _parent._addText('、熱い子種を思う存分、'); } frame 533 { _parent._addText('注いでください……」'); } frame 610 { _parent.nextFrame(); } frame 610 { stop(); } } movieClip 1344 { } movieClip 1348 { } movieClip 1351 { } movieClip 1354 { } movieClip 1357 { } movieClip 1360 { } movieClip 1361 { frame 1 { } frame 20 { } frame 39 { } frame 56 { } frame 70 { } frame 82 { } frame 92 { } } movieClip 1362 { } movieClip 1363 { frame 1 { _parent.stopVoice(); _parent._setText('「あ、'); _parent._setSysLock(false); } frame 27 { _parent._addText('ひぅ、い……'); } frame 70 { _parent._addText('やぁあ、'); } frame 90 { _parent._addText('いやああ、'); } frame 119 { _parent._addText('ああああぁぁぁぁぁぁっ!!」'); } frame 215 { _parent._setSysLock(true); stop(); } frame 215 { _parent.nextFrame(); } } movieClip 1366 { frame 120 { _parent.nextFrame(); stop(); } } movieClip 1367 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 680 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 699 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('ミレーユの膣内の締め付けが強くなり、それが王をますます\n喜ばせる。'); } frame 2 { _root.playBGMData(6); } frame 3 { _setText('「いやあ、ぁあ……はぁ、ぅ、くぅ、んんぅ……!」'); } frame 3 { playVoiceStory(84); } frame 4 { _setText('「こんな姿を弟に見られたくなければわしに忠誠を誓え」'); } frame 5 { _setText('「ぅ……く、ぁ、はぅ……!」'); } frame 5 { playVoiceStory(85); } frame 6 { _setText('様子を見て後ひと押しだと見た王は、卑怯な発言を繰り返す。'); } frame 6 { cg2.gotoAndPlay(2); } frame 7 { _setText('やっと手に入れた美しき奴隷。その身体も心も思う存分蹂躙したいという欲望が渦巻いている。'); } frame 8 { _setText('ずぐ、じゅず、ずぷ――!'); } frame 9 { _setText('腰の動きも激しいまま、ミレーユを責め続けた。'); } frame 10 { _setText('「いや……あ、はぁ、いやぁ……ぅ、あ……!\nく、はぁ、ああ、ひぅ……!」'); } frame 10 { playVoiceStory(86); } frame 11 { _setText('度重なる責め苦と快楽。その両方がないまぜになってミレーユを追い詰めていく。'); } frame 12 { _setText('突然王の口から出た“弟”の話など疑ってかかるべきなのに、\nもう真実としか思えない――。'); } frame 13 { _setText('「さあ、どうする。わしに忠誠を誓うか?」'); } frame 14 { _setText('「く……ぅ、はぁ、あ……」'); } frame 14 { playVoiceStory(87); } frame 15 { _setText('王が一旦腰を止めた。'); } frame 15 { gm_CGObj.gotoAndStop(2); } frame 16 { _setText('ミレーユに応える余裕を与えるべき、腰をゆるくグラインドさせるだけになる。'); } frame 17 { _setText('「ぁ……はぁ、う……くぅ……」'); } frame 17 { playVoiceStory(88); } frame 18 { _setText('「さあ、答えろ。王の“慈悲”が欲しいか、奴隷よ」'); } frame 19 { _setText('「あ……ぅ……あ、はぅ……!」'); } frame 19 { playVoiceStory(89); } frame 20 { _setText('ミレーユは首を縦に動かす。'); } frame 21 { _setText('「わしに忠誠を誓うか?」'); } frame 22 { _setText('「ぅ……あ……」'); } frame 22 { playVoiceStory(90); } frame 23 { _setText('「忠誠を誓うか?」'); } frame 24 { _setText('「は……い……」'); } frame 24 { playVoiceStory(91); } frame 25 { _setText('「ククク……はーっはっははははは!!」'); } frame 26 { _setText('王は哄笑し、再び腰を動かし始めた。'); } frame 26 { gm_CGObj.gotoAndStop(1); } frame 27 { _setText('「ならば性奴隷よ、忠誠の証に膣内射精をねだってみよ」'); } frame 28 { _setText('「!?」'); setShake(1, 1); } frame 28 { playVoiceStory(92); } frame 29 { _setText('「涕泣してねだるのだ。わしの子種がどうしても欲しい……とな!」'); } frame 30 { _setText('「あ、ひっ、いやあ、やあ……!」'); setShake(1, 1); } frame 30 { playVoiceStory(93); } frame 31 { _setText('「弟がどうなってもいいのか?」'); } frame 32 { _setText('「……ッ!!」'); setShake(1, 1); } frame 32 { playVoiceStory(94); } frame 33 { _setText('ガンディーノ王は人の弱みにつけこむことに関しては\n一流だった。'); } frame 34 { _setText('容赦なくミレーユの心の聖地を踏み荒らし、女性として\nもっとも屈辱的なセリフを言わせる。'); } frame 35 { _setText('「う……あ、はぁ……くぅ……あ、な、なかに……だし、て……」'); } frame 35 { playVoiceStory(95); } frame 36 { _setText('「どうした? 聞こえぬぞ」'); } frame 37 { _setText('「なかに、出してくださ……い……」'); } frame 37 { playVoiceStory(96); } frame 38 { _setText('「ふむ……。いまいち風情にかけるな」'); } frame 39 { _setText('王はミレーユの耳許に口を寄せる。'); } frame 40 { _setText('「性奴隷ミレーユのはしたないおま○こを王様のたくましいチ○ポで突きまくって、熱い子種を思う存分注いでください」……こう言うんだ'); } frame 41 { _setText('「そ、そんな……!」'); setShake(1, 1); } frame 41 { playVoiceStory(97); } frame 42 { _setText('ミレーユが抗議の視線を向ける。'); } frame 43 { _setText('だが王は侮蔑的な笑みを浮かべるだけだった。'); } frame 44 { _setText('「く……っ」'); } frame 44 { } frame 45 { _setText('屈辱に涙を浮かべつつ、ミレーユが口を開く――。'); } frame 46 { _setText(''); } frame 46 { } frame 46 { _setSysLock(false); } frame 47 { _setText('「そこまで言われれば仕方あるまい」'); } frame 47 { _setSysLock(true); } frame 48 { _setText('「く、ああ、はぁ、ああぅん!」'); setShake(1, 1); } frame 48 { playVoiceStory(100); } frame 48 { gm_CGObj.gotoAndStop(3); } frame 49 { _setText('王が再び激しく腰を動かす。'); } frame 50 { _setText('ずく、ずぷ、ごちゅ――!'); } frame 51 { _setText('亀頭をミレーユの子宮口に何度も何度も擦りつけ、締まりの良い膣襞で快感をむさぼる。'); } frame 52 { _setText('「ああ、ひ……! ぅああ、はぁ、あぅ……く、ぅうん!」'); } frame 52 { playVoiceStory(101); } frame 53 { _setText('「どうだ、イイだろう!」'); } frame 54 { _setText('王の視線の無言の圧力。ミレーユは屈するしかない。'); } frame 55 { _setText('「は、はい、イイ……です、ぅ、あ、はぁ!」'); } frame 55 { playVoiceStory(102); } frame 56 { _setText('「わしの奴隷になれて嬉しいか?」'); } frame 57 { _setText('「う……う、うれしい、です……っ」'); } frame 57 { playVoiceStory(103); } frame 58 { _setText('「ならば、わしに膣内射精されることも嬉しいな? 子種を注がれるのが喜びだろう?」'); } frame 59 { _setText('「う……くぅ……!」'); } frame 59 { playVoiceStory(104); } frame 60 { _setText('「言え」'); } frame 61 { _setText('「王様に膣内射精されることが……、子種を注がれることが、わ、私の喜び、です……!」'); } frame 61 { playVoiceStory(105); } frame 62 { _setText('(最低……!)'); } frame 62 { playVoiceStory(106); } frame 63 { _setText('言わされたセリフだが、実際に口にすると本当に自分が変わってしまうようで怖い――。'); } frame 64 { _setText('「そうだ、それでいい。これからは心行くまで可愛がってやるぞ……!」'); } frame 65 { _setText('膣内でペニスがひとまわり大きく膨らんだ。'); } frame 66 { _setText('「あ……ああ、はぁ、あぅ、あ――!」'); } frame 66 { playVoiceStory(107); } frame 67 { _setText('王がストロークを小刻みなものにし、膣奥に亀頭を密着させる。'); } frame 68 { _setText('「ひっ、あ、はぁ、あぅ……あああっ!」'); } frame 68 { playVoiceStory(108); } frame 69 { _setText('「お……おおっ!」'); } frame 70 { _setText(''); } frame 71 { _setText('びゅく、びゅる、びゅるるる――!」'); } frame 71 { gm_CGObj.gotoAndStop(2); _setSysLock(true); } frame 72 { _setText('「ふぅ……」'); } frame 73 { _setText('まだびくびくと震え、白濁を吐き出し続けているペニスの快感を意識しながら、ガンディーノ王は深くため息をついた。'); } frame 74 { _setText('「あ……ああ……は、う……」'); } frame 74 { playVoiceStory(110); } frame 75 { _setText('結合部を密着させ、腰を深くグラインドさせる。\n膣内の最奥で全ての精液を放出した。'); } frame 76 { _setText('「う……あ、はぁ、ああ……」'); } frame 76 { playVoiceStory(111); } frame 77 { _setText('「この調子ならもう一度いけるな」'); } frame 78 { _setText('「え!? い、や……あ、はぁ……!」'); } frame 78 { playVoiceStory(112); } frame 79 { _setText('ぐったりとして人形のようになったミレーユの身体を抱え直し、王が再び腰を動かし始める。'); } frame 79 { gm_CGObj.gotoAndStop(1); } frame 80 { _setText('淫らな水音が鳴って結合部から愛液混じりの白濁が\nこぼれ落ちた。'); } frame 81 { _setText('「あぅ……く、ひ、ああ、はぁ……!」'); } frame 81 { playVoiceStory(113); } frame 82 { _setText('「まさに理想の奴隷だ。ずっとここで飼ってやろう」'); } frame 83 { _setText('王はミレーユの首筋に舌を這わせ、耳許でささやく。'); } frame 84 { _setText('「あ……ぁぁ……う……」'); } frame 84 { playVoiceStory(114); } frame 85 { _setText('希望を失ってはいけない――そう思いつつも、\nミレーユの心と身体はガンディーノ王に侵食されていく……。'); } frame 86 { _setTextWindow(false); } frame 87 { stopShake(); stopVoice(); _parent.nextFrame(); } } button 741 { on (release) { nextFrame(); } } movieClip 1368 { frame 1 { function setShake(_nDelta, _nRepeat) { gm_shake.startshake5(_nDelta, _nRepeat); } function startShakeLoop() { _x = _PosX; _y = _PosY; gm_shake.gotoAndPlay('shakeloop'); } function stopShake() { _x = _PosX; _y = _PosY; gm_shake.gotoAndStop(1); } function playVoiceAegi(_nType) { return gm_voice.setAegiStart(_nType); } function playVoiceAegiF(_nType) { return gm_voice.setForceAegiStart(_nType); } function playVoiceStory(_nType) { gm_voice.setStoryStart(_nType); } function playVoiceStorySub(_nType) { gm_voice.setStory2Start(_nType); } function playBreeze(_nType) { gm_voice.setBreezeStart(_nType); } function stopVoice() { gm_voice.setStop(); } UserInput.resetInput(); var g_PosX = _x; var g_PosY = _y; gm_voice.loadMovie(_root.szPath + '_DQD2V04.swf'); var g_bAuto = false; var g_bGion = true; _root.g_bEffectView = true; var g_bTutorial1 = true; var g_bTutorial2 = true; var g_bTutorial3 = true; } frame 2 { switch (_root.nChaptorSelect) { case 2: _root.nChaptorSelect = 0; gotoAndStop(5); break; case 3: _root.nChaptorSelect = 0; gotoAndStop(7); break; case 4: _root.nChaptorSelect = 0; gotoAndStop(10); break; case 5: _root.nChaptorSelect = 0; gotoAndStop(13); break; case 9: _root.nChaptorSelect = 0; gotoAndStop(16); break; case 10: _root.nChaptorSelect = 0; gotoAndStop(17); break; case 11: _root.nChaptorSelect = 0; gotoAndStop(18); break; case 12: _root.nChaptorSelect = 0; gotoAndStop(19); break; case 13: _root.nChaptorSelect = 0; gotoAndStop(20); break; default: _root.nChaptorSelect = 0; nextFrame(); } } frame 3 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag41 = true; stop(); } frame 4 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag41 = true; stop(); } frame 5 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag42 = true; stop(); } frame 6 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag43 = true; stop(); } frame 7 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag44 = true; stop(); } frame 8 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag45 = true; stop(); } frame 9 { nextFrame(); } frame 9 { _root.playBGMData(-1); gm_voice.unloadMovie(); } frame 10 { _root.flg_jump = 2; } }




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Created: 22/10 -2018 16:45:13 Last modified: 17/4 -2021 06:51:54 Server time: 22/12 -2024 08:38:06