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Kurimuzon - Dragon Quest Desire (クリムゾン - DQディザイア) RJ074730_DQD2S07_frame9.swf

This is the info page for
Flash #159091

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ActionScript [AS1/AS2]
Combined Code
movieClip 2 { } movieClip 3 { frame 1 { function startshake1(_nDelta, _nRepeat) { if (nRepeat == 0) { nDelta = _nDelta; nTempDelta = 0; nRepeat = _nRepeat; gotoAndPlay('shake1'); } else { if (nRepeat < _nRepeat) { nTempDelta = _nDelta; nRepeat = _nRepeat; } else { nTempDelta = _nDelta; } } } function startshake5(_nDelta, _nRepeat) { if (nRepeat == 0) { nDelta = _nDelta; nTempDelta = 0; nRepeat = _nRepeat; gotoAndPlay('shake5'); } else { if (nRepeat < _nRepeat) { nTempDelta = _nDelta; nRepeat = _nRepeat; } else { nTempDelta = _nDelta; } } } function startloopshake() { gotoAndPlay('shakeloop'); } function stopshake() { gotoAndStop(1); } nRepeat = 0; nDelta = 0; nTempDelta = 0; stop(); } frame 3 { _parent._x -= this.nDelta; } frame 4 { _parent._x += this.nDelta; } frame 5 { _parent._x += this.nDelta; } frame 6 { _parent._x -= this.nDelta; } frame 7 { _parent._y -= this.nDelta; } frame 8 { _parent._y += this.nDelta; } frame 9 { _parent._y += this.nDelta; } frame 10 { _parent._y -= this.nDelta; --nRepeat; if (nRepeat == 0) { stop(); } else { if (nTempDelta != 0) { nDelta = nTempDelta; nTempDelta = 0; } else {} gotoAndPlay('shake1'); } } frame 11 { nCnt = 0; play(); } frame 12 { _parent._x -= 1; } frame 13 { _parent._x += 1; } frame 14 { _parent._x += 1; } frame 15 { _parent._x -= 1; } frame 16 { _parent._y -= 1; } frame 17 { _parent._y += 1; } frame 18 { _parent._y += 1; } frame 19 { _parent._y -= 1; ++nCnt; if (nCnt > 3) { if (Math.random() < 0.5) { this.gotoAndPlay('_shakeloop2'); } else { this.gotoAndPlay('_shakeloop'); } } else { this.gotoAndPlay('_shakeloop'); } } frame 20 { _parent._x -= 8; } frame 21 { _parent._x += 8; } frame 22 { _parent._x += 8; } frame 23 { _parent._x -= 8; } frame 24 { _parent._y -= 8; } frame 25 { _parent._y += 8; } frame 26 { _parent._y += 8; } frame 27 { _parent._y -= 8; this.gotoAndPlay('shakeloop'); } frame 29 { _parent._y -= this.nDelta; } frame 30 { _parent._y += this.nDelta; } frame 31 { _parent._y += this.nDelta; } frame 32 { _parent._y -= this.nDelta; } frame 33 { _parent._y -= this.nDelta; } frame 34 { _parent._y += this.nDelta; } frame 35 { _parent._y += this.nDelta; } frame 36 { _parent._y -= this.nDelta; --nRepeat; if (nRepeat == 0) { stop(); } else { if (nTempDelta != 0) { nDelta = nTempDelta; nTempDelta = 0; } else {} gotoAndPlay('shake5'); } } } movieClip 759 { } movieClip 762 { } movieClip 764 { } movieClip 766 { frame 77 { stop(); } } movieClip 767 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 13 { frame 21 { stop(); _parent.nextFrame(); } } // unknown tag 88 length 61 movieClip 18 { } movieClip 21 { } movieClip 24 { } movieClip 27 { } movieClip 30 { } movieClip 33 { } movieClip 36 { } movieClip 39 { } movieClip 42 { } movieClip 45 { } movieClip 48 { } movieClip 49 { frame 1 { function setType(nType) { gotoAndStop(nType + 1); } stop(); } } movieClip 50 { frame 1 { function setEnable(_bFlg) { _visible = _bFlg; onEnterFrame = null; } function setFace(nType) { gm_Face.setType(nType); } function setText(strText) { if (strText.substr(0, 4) == 'ヒミコ「' || strText.substr(0, 4) == 'ヒミコ『' || strText.substr(0, 4) == 'ヒミコ(') { gm_Face.setType(1); } else { if (strText.substr(0, 3) == '鈴蘭「' || strText.substr(0, 3) == '鈴蘭『' || strText.substr(0, 3) == '鈴蘭(') { gm_Face.setType(9); } else { if (strText.substr(0, 3) == '師匠「' || strText.substr(0, 3) == '師匠『' || strText.substr(0, 3) == '師匠(' || strText.substr(0, 2) == '陽「' || strText.substr(0, 2) == '陽『' || strText.substr(0, 2) == '陽(') { gm_Face.setType(10); } else { gm_Face.setType(0); } } } gm_Text.text = ''; g_strText = strText; g_nCnt = 0; if (g_strText != '') { _visible = true; } onEnterFrame = onSetText; } function addText(strText) { g_strText += strText; onEnterFrame = onSetText; } function onSetText() { if (g_strText.length < g_nCnt) { onEnterFrame = null; } else { gm_Text.text = g_strText.slice(0, g_nCnt); ++g_nCnt; } if (g_strText.length < g_nCnt) { onEnterFrame = null; } else { gm_Text.text = g_strText.slice(0, g_nCnt); ++g_nCnt; } } _visible = false; var g_strText = ''; var g_nCnt = 0; stop(); } } button 51 { on (release) { ClickNext(); } } button 53 { on (release) { playVoiceAegi(g_vVoice[g_nVoice++ % g_vVoice.length]); gm_Icon.setMouseCursol(g_nType); gm_Icon._x = (MovieClip(this))._xmouse - 30; gm_Icon._y = (MovieClip(this))._ymouse - 30; gm_EF.gotoAndStop(g_nPower + 1); gm_EF._x = (MovieClip(this))._xmouse - 30 + 10; gm_EF._y = (MovieClip(this))._ymouse - 30 + 19; gotoAndPlay(5); } on (rollOver) { gotoAndPlay(3); } on (rollOut) { gotoAndStop(2); } on (dragOut) { gotoAndStop(2); } } movieClip 54 { } movieClip 55 { frame 1 { gm_area._visible = false; stop(); } } movieClip 58 { } movieClip 62 { } movieClip 68 { } movieClip 75 { frame 38 { gotoAndPlay(3); } } movieClip 76 { } movieClip 79 { } movieClip 83 { } movieClip 91 { frame 41 { gotoAndPlay(3); } } movieClip 97 { frame 50 { gotoAndPlay(3); } } movieClip 100 { } movieClip 101 { frame 42 { gotoAndPlay(3); } } movieClip 109 { } movieClip 110 { frame 30 { stop(); } } movieClip 114 { } movieClip 116 { } movieClip 118 { } movieClip 122 { } movieClip 125 { } movieClip 128 { } movieClip 131 { } movieClip 132 { } movieClip 135 { } movieClip 138 { } movieClip 140 { frame 30 { stop(); } } // unknown tag 88 length 70 movieClip 150 { frame 26 { stop(); } } movieClip 151 { frame 30 { stop(); } } movieClip 154 { } movieClip 155 { frame 1 { function setMouseCursol(_nActType) { switch (_nActType) { case 1: gotoAndStop('nade'); break; case 2: gotoAndStop('momi'); break; case 3: gotoAndStop('tsumami'); break; case 4: gotoAndStop('kuchu'); break; case 5: gotoAndStop('kurikuri'); break; case 6: gotoAndStop('tsukami'); break; case 7: gotoAndStop('tsutsuki'); break; case 8: gotoAndStop('name'); break; case 9: gotoAndStop('sui'); break; case 10: gotoAndStop('kiss'); break; case 11: gotoAndStop('span'); break; case 12: gotoAndStop('insertL'); break; case 13: gotoAndStop('insertR'); break; case 14: gotoAndStop('insertC'); break; case 15: gotoAndStop('lorter'); break; case 16: gotoAndStop('AStick'); break; case 17: gotoAndStop('anma'); break; case 18: gotoAndStop('vibe'); break; case 19: gotoAndStop('tsukami2'); break; case 20: gotoAndStop('tsukami3'); break; case 21: gotoAndStop('panch'); break; case 22: gotoAndStop('biribiri'); break; default: gotoAndStop(1); } } stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } frame 11 { stop(); } frame 12 { stop(); } frame 13 { stop(); } frame 14 { stop(); } frame 15 { stop(); } frame 16 { stop(); } frame 17 { stop(); } frame 18 { stop(); } frame 19 { stop(); } frame 20 { stop(); } frame 21 { stop(); } frame 22 { stop(); } frame 23 { stop(); } } movieClip 158 { } movieClip 161 { } movieClip 164 { } movieClip 167 { } movieClip 170 { } movieClip 173 { } movieClip 176 { } movieClip 179 { } movieClip 182 { } movieClip 185 { } movieClip 188 { } movieClip 191 { } movieClip 194 { } movieClip 197 { } movieClip 198 { frame 15 { _parent.gotoAndStop(1); } } movieClip 201 { } movieClip 204 { } movieClip 207 { } movieClip 210 { } movieClip 213 { } movieClip 216 { } movieClip 219 { } movieClip 222 { } movieClip 225 { } movieClip 228 { } movieClip 231 { } movieClip 234 { } movieClip 237 { } movieClip 240 { } movieClip 243 { } movieClip 246 { } movieClip 249 { } movieClip 252 { } movieClip 255 { } movieClip 258 { } movieClip 261 { } movieClip 264 { } movieClip 267 { } movieClip 268 { frame 24 { _parent.gotoAndStop(1); } } movieClip 271 { } movieClip 274 { } movieClip 277 { } movieClip 280 { } movieClip 283 { } movieClip 286 { } movieClip 289 { } movieClip 292 { } movieClip 295 { } movieClip 298 { } movieClip 301 { } movieClip 304 { } movieClip 307 { } movieClip 310 { } movieClip 313 { } movieClip 316 { } movieClip 319 { } movieClip 322 { } movieClip 325 { } movieClip 328 { } movieClip 331 { } movieClip 334 { } movieClip 337 { } movieClip 340 { } movieClip 343 { } movieClip 346 { } movieClip 349 { } movieClip 352 { } movieClip 355 { } movieClip 356 { frame 30 { _parent.gotoAndStop(1); } } movieClip 359 { } movieClip 362 { } movieClip 365 { } movieClip 368 { } movieClip 371 { } movieClip 374 { } movieClip 377 { } movieClip 380 { } movieClip 383 { } movieClip 386 { } movieClip 389 { } movieClip 392 { } movieClip 395 { } movieClip 398 { } movieClip 401 { } movieClip 404 { } movieClip 407 { } movieClip 410 { } movieClip 413 { } movieClip 416 { } movieClip 419 { } movieClip 422 { } movieClip 425 { } movieClip 428 { } movieClip 431 { } movieClip 434 { } movieClip 437 { } movieClip 440 { } movieClip 441 { frame 29 { _parent.gotoAndStop(1); } } movieClip 444 { } movieClip 447 { } movieClip 450 { } movieClip 453 { } movieClip 456 { } movieClip 459 { } movieClip 462 { } movieClip 465 { } movieClip 468 { } movieClip 471 { } movieClip 474 { } movieClip 477 { } movieClip 480 { } movieClip 483 { } movieClip 486 { } movieClip 489 { } movieClip 492 { } movieClip 495 { } movieClip 498 { } movieClip 501 { } movieClip 504 { } movieClip 507 { } movieClip 510 { } movieClip 513 { } movieClip 516 { } movieClip 519 { } movieClip 522 { } movieClip 525 { } movieClip 528 { } movieClip 531 { } movieClip 534 { } movieClip 537 { } movieClip 540 { } movieClip 541 { frame 34 { _parent.gotoAndStop(1); } } movieClip 544 { } movieClip 547 { } movieClip 550 { } movieClip 553 { } movieClip 556 { } movieClip 559 { } movieClip 562 { } movieClip 565 { } movieClip 568 { } movieClip 571 { } movieClip 574 { } movieClip 577 { } movieClip 580 { } movieClip 583 { } movieClip 586 { } movieClip 589 { } movieClip 592 { } movieClip 595 { } movieClip 598 { } movieClip 601 { } movieClip 604 { } movieClip 607 { } movieClip 610 { } movieClip 613 { } movieClip 616 { } movieClip 619 { } movieClip 622 { } movieClip 625 { } movieClip 628 { } movieClip 631 { } movieClip 634 { } movieClip 637 { } movieClip 640 { } movieClip 643 { } movieClip 646 { } movieClip 649 { } movieClip 652 { } movieClip 655 { } movieClip 658 { } movieClip 661 { } movieClip 664 { } movieClip 667 { } movieClip 668 { frame 43 { _parent.gotoAndStop(1); } } movieClip 669 { frame 1 { stop(); } frame 2 { _parent.setShake(1, 1); stop(); } frame 3 { _parent.setShake(2, 1); stop(); } frame 4 { _parent.setShake(3, 1); stop(); } frame 5 { _parent.setShake(4, 1); stop(); } frame 6 { _parent.setShake(5, 1); stop(); } frame 7 { _parent.setShake(6, 1); stop(); } } movieClip 670 { } movieClip 671 { } movieClip 672 { } movieClip 673 { } movieClip 674 { } movieClip 675 { } movieClip 676 { } movieClip 677 { } movieClip 678 { } movieClip 679 { } movieClip 680 { } movieClip 681 { } movieClip 682 { } movieClip 683 { } movieClip 684 { } movieClip 685 { frame 1 { function setMouseCursol(_nActType) { switch (_nActType) { case 1: gotoAndStop('nade'); break; case 2: gotoAndStop('momi'); break; case 3: gotoAndStop('tsumami'); break; case 4: gotoAndStop('kuchu'); break; case 5: gotoAndStop('kurikuri'); break; case 6: gotoAndStop('tsukami'); break; case 7: gotoAndStop('tsutsuki'); break; case 8: gotoAndStop('name'); break; case 9: gotoAndStop('sui'); break; case 10: gotoAndStop('kiss'); break; case 11: gotoAndStop('span'); break; case 12: gotoAndStop('insertL'); break; case 13: gotoAndStop('insertR'); break; case 14: gotoAndStop('insertC'); break; case 15: gotoAndStop('lorter'); break; case 16: gotoAndStop('AStick'); break; case 17: gotoAndStop('anma'); break; case 18: gotoAndStop('vibe'); break; case 19: gotoAndStop('tsukami2'); break; case 20: gotoAndStop('tsukami3'); break; case 21: gotoAndStop('panch'); break; case 22: gotoAndStop('biribiri'); break; default: gotoAndStop(1); } } stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } frame 10 { stop(); } frame 11 { stop(); } frame 12 { stop(); } frame 13 { stop(); } frame 14 { stop(); } frame 15 { stop(); } frame 16 { stop(); } frame 17 { stop(); } frame 18 { stop(); } frame 19 { stop(); } frame 20 { stop(); } frame 21 { stop(); } frame 22 { stop(); } frame 23 { stop(); } } movieClip 686 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } var g_nType; var g_nPower; var g_vVoice; var g_nVoice = 0; stop(); } frame 2 { gm_Icon.setMouseCursol(-1); gm_EF.gotoAndStop(1); } instance gm_Icon0 of movieClip 685 { onClipEvent (mouseMove) { _x = (MovieClip(_parent))._xmouse - 30; _y = (MovieClip(_parent))._ymouse - 30; setMouseCursol(_parent.g_nType); } } frame 4 { gm_Icon0.setMouseCursol(g_nType); gm_Icon0._x = (MovieClip(this))._xmouse - 30; gm_Icon0._y = (MovieClip(this))._ymouse - 30; stop(); } frame 47 { gotoAndStop(2); } } movieClip 689 { } movieClip 692 { } button 695 { on (release) { gion_off._visible = true; gion_on._visible = false; _root.g_bEffectView = false; _parent._parent.g_bGion = false; if (_parent.gm_CGObj != null) { _parent.gm_CGObj.setEF(); } } } button 696 { on (release) { gion_off._visible = false; gion_on._visible = true; _root.g_bEffectView = true; _parent._parent.g_bGion = true; if (_parent.gm_CGObj != null) { _parent.gm_CGObj.setEF(); } } } movieClip 699 { } movieClip 702 { } button 703 { on (release) { auto_on._visible = false; auto_off._visible = true; _parent._parent.g_bAuto = false; } } button 704 { on (release) { auto_off._visible = false; auto_on._visible = true; _parent._parent.g_bAuto = true; } } movieClip 705 { frame 1 { if (_parent._parent.g_bAuto) { auto_off._visible = false; } else { auto_on._visible = false; } if (_parent._parent.g_bGion) { gion_off._visible = false; _root.g_bEffectView = true; } else { gion_on._visible = false; _root.g_bEffectView = false; } if (_parent.gm_CGObj != null) { _parent.gm_CGObj.setEF(); } currentframe = _parent._currentframe; nCnt = 0; stop(); } } movieClip 708 { } movieClip 711 { } button 712 { on (release) { if (_currentframe == 1) { _parent.prevFrame(); } else { prevFrame(); } } } movieClip 715 { } movieClip 718 { } button 719 { on (release) { if (gm_btnR._alpha == 100) { nextFrame(); } } } movieClip 739 { frame 20 { _parent.nextFrame(); stop(); } } movieClip 768 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 705 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「う……く……」'); } frame 2 { playVoiceStory(13); } frame 2 { _root.playBGMData(5); } frame 3 { _setText('朦朧とした意識が、数秒間かけてゆっくりと鮮明になる。'); } frame 4 { _setText('「あ……え……?」'); } frame 4 { playVoiceStory(14); } frame 4 { gm_CGObj.gotoAndStop(2); } frame 5 { _setText('目が覚めた賢者は、一瞬自分がどういう状況に置かれているのか全くわからなかった。'); } frame 6 { _setText('眼下に見えるのは自分の胸だけ――。'); } frame 7 { _setText('見回してみて、やっと特殊な拘束を施されていることに気づく。'); } frame 8 { _setText('(な……何なの、これ……!)'); } frame 8 { playVoiceStory(15); } frame 9 { _setText('大きく分厚い壁に埋め込まれるような形で賢者は拘束されて\nいた。'); } frame 10 { _setText('下半身は壁の向こうにあり、賢者自身からは全く見えない。'); } frame 11 { _setText('「く……ぁ、うう……!」'); setShake(1, 1); } frame 11 { playVoiceStory(16); } frame 12 { _setText('力をこめても壁はびくともしなかった。'); } frame 13 { _setText('完全に石壁のなかに身体が嵌めこまれてしまっているのだ。'); } frame 14 { _setText('しかも尻を突き出すような格好になっているのがわかる。'); } frame 15 { _setText('下着は剥ぎ取られ、空気が肌を撫でるのがわかった。'); } frame 16 { _setText('賢者は焦る。何しろ、抜け出す方法が一切わからない。'); } frame 17 { _setText('並の拘束具や錠前とは違うのだ。'); } frame 18 { _setText('壁そのものに嵌めこまれた胴体と手首は、よほど強力な呪文\nでも使わない限り自由にならないだろう。'); } frame 19 { _setText('それに強力な呪文を使えばそれだけ自身に被害が出る\n可能性も大きくなる。'); } frame 20 { _setText('(こんな……ひどすぎる……!)'); } frame 20 { playVoiceStory(17); } frame 21 { _setText('賢者はこの現実を絶望感と共に受け入れるほかなかった。'); } frame 22 { _setText('森のなかで出会った男たちは、拷問のプロだったのだ。'); } frame 23 { _setText('「おや? おめざめかね、賢者さま」'); } frame 24 { _setText('「……!」'); setShake(1, 1); } frame 24 { playVoiceStory(18); } frame 25 { _setText('背後、壁の向こうから男の声がした。'); } frame 26 { _setText('「ククク……驚いたかい?」'); } frame 27 { _setText('「な……何のつもりですか、これは!」'); } frame 27 { playVoiceStory(19); } frame 28 { _setText('「何って、そのままだよ。賢者さまが絶対に逃げることが\nできないよう、一工夫させてもらったのさ」'); } frame 29 { _setText('男の声は余裕と侮蔑に満ちていた。'); } frame 31 { stopShake(); stopVoice(); _parent.nextFrame(); } frame 31 { _setTextWindow(false); } } movieClip 743 { } movieClip 746 { } button 747 { on (release) { if (_currentframe > 2) { prevFrame(); } } } movieClip 750 { } movieClip 753 { } button 754 { on (release) { nextFrame(); } } // unknown tag 88 length 96 movieClip 773 { } movieClip 776 { } movieClip 780 { } movieClip 781 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 783 { frame 70 { stop(); } } movieClip 787 { frame 28 { stop(); } } movieClip 791 { } movieClip 794 { } movieClip 798 { } movieClip 802 { } movieClip 803 { } movieClip 804 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 805 { } movieClip 807 { } movieClip 808 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 813 { } movieClip 814 { } movieClip 815 { } movieClip 816 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 817 { } movieClip 820 { frame 61 { stop(); } } movieClip 821 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 705 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「俺たちは一度手に入れた獲物は逃さない主義でね」'); } frame 2 { _root.playBGMData(5); } frame 3 { _setText('男たちは笑い、賢者の尻を叩いた。'); } frame 4 { _setText('パシン!'); setShake(1, 1); } frame 5 { _setText('「ぅああっ!」'); setShake(1, 1); } frame 5 { playVoiceStory(20); } frame 6 { _setText('「おっと、お偉い賢者さまも尻叩きは苦手と見える」'); } frame 7 { _setText('男が揶揄するような口調で言うとまた笑い声が起こった。'); } frame 8 { _setText('「く……!」'); } frame 8 { playVoiceStory(21); } frame 9 { _setText('賢者は身悶えするが、下半身を動かすことはできなかった。'); } frame 10 { _setText('蹴りの一つでも入れてやりたいところだが、足も拘束されていて動かせないのだ。'); } frame 11 { _setText('「賢者さまよ、一生俺たちに飼われる玩具になるというのなら、優しく丁寧に可愛がってやるぜ」'); } frame 12 { _setText('「誰がそんなこと……!」'); } frame 12 { playVoiceStory(22); } frame 13 { _setText('「ククク……時間はたっぷりあるんだ。そのブザマな\n格好のまま、ゆっくり考えてくれや」'); } frame 14 { _setText('「あなた達には神罰が下りますよ……!」'); } frame 14 { playVoiceStory(23); } frame 15 { _setText('「あぁ? 神罰だと? へっ、こいつ、元は僧侶さまかよ」'); } frame 16 { _setText('「神罰なんてもんがあるなら、今頃俺たちはとっくに\n野垂れ死んでらあ」'); } frame 17 { _setText('「……ッ」'); } frame 17 { playVoiceStory(24); } frame 18 { _setText('男たちはからかい半分に笑いながら、賢者の尻を撫でた。'); } frame 19 { _setText('「元僧侶の賢者か……エリート中のエリートじゃねえか。\nそれが俺たちみたいなのに捕まるとはね!」'); } frame 20 { _setText('「い、いい加減になさい! きっと仲間たちが、\n私を助けに……」'); setShake(1, 1); } frame 20 { playVoiceStory(25); } frame 21 { _setText('「ハハハ、何を言ってもまったく傑作だぜ。俺たちから見たら\nマ○コがしゃべってるようにしか見えねぇからな」'); } frame 22 { _setText('「う……っ」'); } frame 22 { playVoiceStory(26); } frame 23 { _setText('壁の向こうは賢者からは見えていない。'); } frame 24 { _setText('けれど、自分が男たちに恥ずかしい格好をさらしてしまっていることはわかった。'); } frame 25 { _setText('「さあ、賢者さまよ。たっぷり可愛がってやるぜ。まずはどうされたい?」'); } frame 26 { _setText('「…………」'); } frame 26 { playVoiceStory(27); } frame 27 { _setText('「だんまりか。じゃあこちらで決めさせてもらおう」'); } frame 28 { _setText('賢者が黙りこくって返事をしないでいると、男たちが\n勝手に相談を始める。'); } frame 29 { _setText('男たちは楽しげにバカ笑いしながら、時折賢者の尻をなで、\nまた太股を撫でた。'); } frame 30 { _setText('脇腹にも手を這わせて性感を徐々に刺激していく。'); } frame 31 { _setText('「ぅ……あ、はぁ、あ……」'); setShake(1, 1); } frame 31 { playVoiceStory(28); } frame 32 { _setText('男たちの手は探るように強弱をつけた刺激を賢者に与え、\n反応をうかがった。'); } frame 33 { _setText('「は、ひ……ん、はぅ、ぅう……!」'); } frame 33 { playVoiceStory(29); } frame 34 { _setText('そのうちに、賢者が弱い刺激に反応しやすいことに気付く。'); } frame 35 { _setText('経験の浅い女にはよくあることだった。'); } frame 36 { _setText('男たちはフェザータッチで賢者の太股と尻を撫で、\nじっくりと責める。'); } frame 37 { _setText('「んは……あ、はぁ、やぁ……!」'); } frame 37 { playVoiceStory(30); } frame 38 { _setText('ぴくぴくと賢者の下半身が震え、とろりとした愛液が\n滲み出してきた。'); } frame 39 { _setText('「何だ、これは? とんだ淫乱賢者さまだな」'); } frame 40 { _setText('男が秘所に指をやり、分泌された愛液をすくいとった。'); } frame 41 { _setText('それをそのまま賢者の尻になすりつける。'); } frame 42 { _setText('べっとりとついた透明な筋は、賢者の隠された淫欲\nを象徴しているかのようだった。'); } frame 43 { _setText('「おっと、どんどん溢れてくるな」'); } frame 44 { _setText('「いや……あ、はぁ、んぅ……!」'); } frame 44 { playVoiceStory(31); } frame 45 { _setText('男に言葉で揶揄され、行為で恥辱を味わうたびに、賢者の濡れは激しくなっていく。'); } frame 46 { _setText('程なくして指を動かせばぐちゅぐちゅと淫らな水音が\n鳴るほどになった。'); } frame 47 { _setText('「ククク……なんだこの音は?」'); } frame 48 { _setText('「う……はぁ、あ……ちが、ぅ……あ、はぁ、ああ……っ!」'); } frame 48 { playVoiceStory(32); } frame 49 { _setText('いくら言葉で否定しても賢者が感じているのは明らかだった。'); } frame 50 { _setText('「あ、はぁ、ああ……く、いやああっ!」'); } frame 50 { playVoiceStory(33); } frame 51 { _setText('だが、壁に埋め込まれて微動だにしない身体を隠すことは\nできず、男たちの視線のもとに下半身を晒し続けるほかない。'); } frame 52 { _setText('「くぅ……はぁ、あ、ぅあ……!」'); } frame 52 { playVoiceStory(34); } frame 53 { _setText('指が触れ、手が撫でるたびに賢者はあられもない声を\nあげてしまう。'); } frame 54 { _setText('いくら努力しても声を我慢できないことも大きな屈辱だった。'); } frame 55 { _setTextWindow(false); } frame 56 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 825 { } movieClip 826 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 728 { frame 16 { stop(); } } movieClip 827 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 705 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「とっておきのものをやろう」'); } frame 2 { _root.playBGMData(5); } frame 3 { _setText('壁越しに男が言って、何かの作業を始める。'); } frame 4 { _setText('かちゃかちゃと薬瓶が運び込まれる音がし、ほどなくして賢者の股間に冷たいものが触れた。'); } frame 5 { _setText('「ひぅ――!」'); setShake(1, 1); } frame 5 { playVoiceStory(35); } frame 6 { _setText('冷たさと共に、独特の毛羽立った感覚が伝わってくる。'); } frame 7 { _setText('(筆……?)'); } frame 7 { playVoiceStory(36); } frame 8 { _setText('男たちは筆を器用に扱い、賢者の股間に薬を塗りつけている。'); } frame 9 { _setText('「う……あ、はぁ……ぅ、あ……」'); } frame 9 { playVoiceStory(37); } frame 10 { _setText('股間にどんどん冷たさが伝わってきて、賢者はようやく筆で薬を塗りつけられていることに気づいた。'); } frame 11 { _setText('「な、なにを塗っているの!?」'); } frame 11 { playVoiceStory(38); } frame 12 { _setText('「さあ、何だろうな?」'); } frame 13 { _setText('「やめなさ……ぅ、い、あはぁ、ああ……!」'); } frame 13 { playVoiceStory(39); } frame 14 { _setText('制止の声をあげるが、それはすぐに身体全体に広がっていく疼きにかき消された。'); } frame 15 { _setText('(な、何……何なの!?)'); } frame 15 { playVoiceStory(40); } frame 16 { _setText('股間から熱い感覚が広がり、身体全体をおかしていく。'); } frame 17 { _setText('「ぅく……はぁ、ああ、やぁ……!」'); setShake(1, 1); } frame 17 { playVoiceStory(41); } frame 18 { _setText('いつしか股間にあった冷たさはなくなり、熱さへと変化して\nいた。'); } frame 19 { _setText('筆が動くたびに身体全体が震え、どっと汗が吹き出してくる。'); } frame 20 { _setText('(興奮剤……!)'); } frame 20 { playVoiceStory(42); } frame 21 { _setText('動悸もどくどくと激しくなっていき、頭にも血がのぼる。'); } frame 22 { _setText('全ての感覚が鋭敏に、そしてオープンになって、神経が\n擦り切れてしまいそうだった。'); } frame 23 { _setText('「ぅあ……はぁ……ぅ、やあ、いやぁ……!」'); } frame 23 { playVoiceStory(43); } frame 24 { _setText('この感覚が筆で塗られた薬のせいなのかどうかは\nわからない。'); } frame 25 { _setText('けれど賢者は自身の身体の変調を明らかに感じ取っていた。'); } frame 26 { _setText('「うく……ん、ふぁ……はぁ、はぁ、はぅ……ッ」'); } frame 26 { playVoiceStory(44); } frame 27 { _setText('何もしていないのに息が切れて、頭がぼうっとする。'); } frame 28 { _setText('「ひ、あ、はぁ!」'); } frame 28 { playVoiceStory(45); } frame 29 { _setText('おまけに男の手が身体に触れると、その部分に引きつる\nような快感が走るのだ。'); } frame 30 { _setText('(おかしくなってる……!)'); } frame 30 { playVoiceStory(46); } frame 31 { _setText('男たちはまだ執拗に筆を動かし、賢者の股間に薬を\n塗りこみ続けた。'); } frame 32 { _setText('けれどもう当初のような液体の冷たさは全く感じない。'); } frame 33 { _setText('賢者の身体は完全に高ぶっている。'); } frame 34 { _setText('「う……くぅ……ん、ふぁ……はぁ……」'); } frame 34 { playVoiceStory(47); } frame 35 { _setText('息も荒く、筆が動くたびに全身に快感が走った。'); } frame 36 { _setText('背筋を快楽の電気信号が駆け上がり、何度も何度も身体が震えてしまう。'); } frame 37 { _setText('(どうして……こんなに……!)'); } frame 37 { playVoiceStory(48); } frame 38 { _setText('下半身は賢者自身の目には見えず、何をされているのかは\n厳密にはわからない。'); } frame 39 { _setText('ただ何かの薬を塗られたこと、繰り返し愛撫されていること、\nそれだけが今の賢者の感覚だった。'); } frame 40 { _setText('男たちが今何をしているのか、次に何をしてくるのかが\nわからない。'); } frame 41 { _setText('怖い反面どこかで期待してしまってもいる――。'); } frame 42 { _setText('自分でもよくわからない感情に侵され、賢者は戸惑う。'); } frame 43 { _setText('だが、確実にマゾの性感が芽生えようとしていた。'); } frame 44 { _setTextWindow(false); } frame 45 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 830 { } movieClip 833 { } movieClip 837 { } movieClip 841 { } movieClip 842 { frame 15 { stop(); } } movieClip 846 { } movieClip 847 { frame 10 { stop(); } } movieClip 848 { frame 14 { stop(); } } movieClip 849 { frame 1 { stop(); } } movieClip 852 { } movieClip 853 { } movieClip 855 { frame 1 { stop(); } } movieClip 858 { } movieClip 861 { } movieClip 864 { } movieClip 867 { } movieClip 870 { } movieClip 873 { } movieClip 876 { } movieClip 877 { } movieClip 881 { } movieClip 882 { frame 1 { stop(); } frame 2 { stop(); } } movieClip 883 { frame 35 { stop(); } } movieClip 888 { } movieClip 889 { frame 93 { stop(); } } movieClip 890 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 705 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('興奮はずっと高まってきている。'); } frame 2 { _root.playBGMData(5); } frame 3 { _setText('そのさなか、股間にべっとりと温かい湿り気が張り付いた。'); } frame 4 { _setText('「!?」'); setShake(1, 1); } frame 4 { playVoiceStory(49); } frame 5 { _setText('それは男の舌の感触。'); } frame 6 { _setText('賢者の陰唇の形を確かめるように舌を押し付け、分泌された愛液の味わう。'); } frame 7 { _setText('「な、なにを……! いや、やあ、やめてぇ!」'); setShake(1, 1); } frame 7 { playVoiceStory(50); } frame 8 { _setText('必死に嫌悪の声をあげる賢者を見て、男たちは薄笑いを\n浮かべた。'); } frame 9 { _setText('下半身を揺らして抵抗しようとするが、拘束はけして外れる\nことがない。'); } frame 10 { _setText('結果として、賢者は男の前でゆるく尻を揺らし、さそうような形になってしまう――。'); } frame 11 { _setText('「さすが賢者さま、男の誘い方も優等生だな」'); } frame 12 { _setText('「いや……やぁ、ああ……!」'); setShake(1, 1); } frame 12 { playVoiceStory(51); } frame 13 { _setText('男の舌が再びべったりと張り付き、賢者の秘所を舐め上げる。'); } frame 14 { _setText('「ひ……! ぅ、はぁぅ……!」'); } frame 14 { playVoiceStory(52); } frame 15 { _setText('賢者はその感覚に全身をふるわせた。'); } frame 16 { _setText('なまあたたかく柔らかい、けれどどこか芯のある舌の感触。'); } frame 17 { _setText('それは賢者の陰唇だけでなく、クリトリスをも舐め上げる。'); } frame 18 { _setText('「ぁひ!? いや、やあ……!」'); setShake(1, 1); } frame 18 { playVoiceStory(53); } frame 19 { _setText('拒否の声があがっても、抵抗はできないことは男たちには\nわかりきったこと。'); } frame 20 { _setText('思う存分舌を伸ばし、賢者の青い性を蹂躙する。'); } frame 21 { _setText('まだ男慣れしていないそこは硬く、ときに舌での愛撫すら\n拒否した。'); } frame 22 { _setText('だが時間をかけてゆっくりと慣らしていくと、徐々に徐々に\n淫らな本領を発揮する。'); } frame 23 { _setText('「入り口が舌に吸いついてきやがる」'); } frame 24 { _setText('「……ッ!!」'); setShake(1, 1); } frame 24 { playVoiceStory(54); } frame 25 { _setText('男の言葉はけしてウソではなかった。'); } frame 26 { _setText('膣口を舌でいじると、膣襞のほうが奥へ奥へと舌を\n迎え入れようと蠕動するのだ。'); } frame 27 { _setText('「賢者さまのカラダは正直なようだ」'); } frame 28 { _setText('男は舌を伸ばし、膣襞の動きに任せるままにした。'); } frame 29 { _setText('「ひ……あ、はぁ、ああ……!」'); gm_CGObj3.gotoAndStop(2); setShake(1, 1); } frame 29 { playVoiceStory(55); } frame 30 { _setText('案の定、賢者がひとりでにあられもない声をあげはじめる。'); } frame 31 { _setText('自身でも膣が異物を求めていることを実感したのだろう。'); } frame 32 { _setText('頬がますます紅に染まり、男たちの情欲をかきたてた。'); } frame 33 { _setText('「さあ、次は何をして欲しい? いまならたっぷりと\nサービスしてやるぜ……」'); } frame 33 { gm_CGObj.gm_CGObj2.gotoAndStop(3); } frame 34 { _setText('「く……ぅ、うう……!」'); setShake(1, 1); } frame 34 { playVoiceStory(56); } frame 35 { _setText('賢者は男たちの言葉に反応できず、ただいやいやと首を\n左右に振った。'); } frame 36 { _setText('男たちからはその仕草は見えない。'); } frame 37 { _setText('都合よく解釈すれば、尻を振ってもっと刺激をねだっている\nようにすら見えた。'); } frame 38 { _setText('「仕方のない賢者さまだ」'); } frame 39 { _setText('男は言って、再び賢者の股間に顔を近づける。'); } frame 39 { gm_CGObj.gm_CGObj2.gotoAndStop(1); } frame 40 { _setText('舌を突き出して膣内を舌先で刺激しながら、クリトリスにも\n手を伸ばした。'); } frame 40 { gm_CGObj.gm_CGObj2.gotoAndStop(2); } frame 41 { _setText('「あ――ひ、ぅあ、ああああぁぁぁっ!!」'); setShake(1, 1); } frame 41 { playVoiceStory(57); } frame 42 { _setText('二点同時責めを受け、すぐにあられもない声があがる。'); } frame 43 { _setText('「軽くイッたか?」'); } frame 44 { _setText('別の男の楽しむような声。'); } frame 45 { _setText('「ひぅ……く、はぁ、はぁ、ああ……!」'); setShake(1, 1); } frame 45 { playVoiceStory(58); } frame 46 { _setText('賢者はまたがくがくと全身を震わせた。'); } frame 47 { _setText('愛液が大量にあふれでてきて男の舌を濡らす――。'); } frame 48 { _setText('「遠慮することはない。もっとイッてしまえ」'); } frame 49 { _setText('「ひあ、はぁ、あああぁぁぁ……!」'); setShake(1, 1); } frame 49 { playVoiceStory(59); } frame 50 { _setText('男の舌の動きは巧みだった。'); } frame 50 { gm_CGObj.gm_CGObj2.gotoAndStop(2); } frame 51 { _setText('一度高ぶった性感を下ろしてしまうことなく、執拗に\n愛撫し続ける。'); } frame 52 { _setText('「ぅあ、あ……いや、いやあ、いやいやいやああ!!」'); setShake(1, 1); } frame 52 { playVoiceStory(60); } frame 53 { _setText('どれだけ叫んだところで賢者の身体の自由は\n奪われたまま――。'); } frame 53 { gm_CGObj.gm_CGObj2.gotoAndStop(2); } frame 54 { _setText('屈辱と絶望を味わう胎内で、快感がどんどん大きく大きく\n膨れ上がっていく。'); } frame 55 { _setText('(こんな……顔も見えないのに、下半身だけおもちゃみたいに\n扱われるなんて……!)'); } frame 55 { playVoiceStory(61); } frame 56 { _setTextWindow(false); } frame 57 { stopShake(); stopVoice(); _parent.nextFrame(); } } movieClip 893 { } movieClip 896 { } movieClip 900 { } movieClip 903 { } movieClip 906 { } movieClip 907 { } movieClip 910 { } movieClip 913 { } movieClip 916 { } movieClip 917 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } // unknown tag 88 length 72 movieClip 921 { } movieClip 924 { } movieClip 927 { } movieClip 930 { } movieClip 933 { frame 18 { stop(); } } movieClip 936 { } movieClip 939 { } movieClip 940 { } movieClip 941 { frame 1 { _parent.stopVoice(); _parent._setText('「ぅあ……'); _parent._setSysLock(false); } frame 18 { _parent._addText('はぁ、'); } frame 30 { _parent._addText('ああ、'); } frame 54 { _parent._addText('い……ぅ、'); } frame 89 { _parent._addText('あああぁぁああっ!」'); } frame 157 { _parent.nextFrame(); } frame 179 { _parent._setSysLock(true); stop(); } frame 225 { _parent._addText('イク……'); } frame 247 { _parent._addText('あ、ん、んんぅ、んむぅう!」'); } frame 324 { _parent.nextFrame(); } frame 360 { _parent._setSysLock(true); stop(); } frame 476 { _parent._setSysLock(true); stop(); } } movieClip 942 { } movieClip 943 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 944 { } movieClip 948 { } movieClip 951 { } movieClip 952 { } movieClip 956 { } movieClip 959 { } movieClip 962 { } movieClip 965 { } movieClip 968 { } movieClip 969 { frame 1 { stop(); } } movieClip 970 { frame 1 { stop(); } } movieClip 971 { frame 1 { _parent.stopVoice(); _parent._setText('「あ……'); _parent._setSysLock(false); } frame 21 { _parent._addText('ああ、'); } frame 36 { _parent._addText('はぁ、'); } frame 55 { _parent._addText('あああ'); } frame 121 { _parent.nextFrame(); } frame 121 { _parent._addText('ああぁぁっ!!」'); } frame 143 { _parent._setSysLock(true); stop(); } frame 225 { _parent._addText('イク……'); } frame 247 { _parent._addText('あ、ん、んんぅ、んむぅう!」'); } frame 324 { _parent.nextFrame(); } frame 360 { _parent._setSysLock(true); stop(); } frame 476 { _parent._setSysLock(true); stop(); } } movieClip 972 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 705 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('男たちと賢者の上半身は隔離されていて、表情を見られることはない。'); } frame 2 { _root.playBGMData(5); } frame 3 { _setText('ただ純粋に賢者の下半身を楽しむ男たち。'); } frame 4 { _setText('まるで道具とみなされているかのような屈辱が賢者をおそう。'); } frame 5 { _setText('だが、表情を見られていないことはひとつの救いでもあった。'); } frame 6 { _setText('「ひ……はぁ、あ、や、あ……ぅ、くうう!」'); setShake(1, 1); } frame 6 { playVoiceStory(62); } frame 6 { gm_CGObj.gm_CGObj2.gotoAndStop(2); } frame 7 { _setText('男たちに見られていない安堵感から、賢者の表情が快感にはしたなくゆがむ。'); } frame 8 { _setText('そうするとまるで快感自体も大きくなったかのようだった。'); } frame 9 { _setText('賢者は今までしたことのないような表情で悦びにもだえている\n自分を意識する。'); } frame 10 { _setText(''); } frame 10 { } frame 12 { _setText('最初の小さな絶頂――。'); } frame 13 { _setText('膣内に舌を挿しこまれ、クリトリスを指先ではじかれて\n賢者は絶頂に達した。'); } frame 14 { _setText('「ひぅ……く……はぁ、あ……はぁ、ああ……っ」'); } frame 14 { playVoiceStory(64); } frame 15 { _setText('賢者の下半身が今まででもっとも盛大に震えた。'); } frame 16 { _setText('繰り返し繰り返し背筋が反り、愛液が大量にふきだす。'); } frame 17 { _setText('「ぅ……こ、こんなこと、絶対に、ゆるさな……い、\nはぁ、うぅ……!」'); } frame 17 { playVoiceStory(65); } frame 18 { _setText('言葉の内容とは裏腹に、口調にはどうしようもないほどの\n甘さが香る。'); } frame 19 { _setText('男たちの愛撫と塗りこまれた薬によってすっかり骨抜きに\nされてしまった賢者は、口調まで装うことができない。'); } frame 20 { _setText('快感にゆがんだ表情で男たちの愛撫を味わい、口の端からは\n唾液を垂らしてしまう――。'); } frame 21 { _setText('どうせ顔は誰にも見られていないという安心感も、\nより賢者を乱れさせた。'); } frame 22 { _setText('「ぅう……はぁ、ぅ……はぁ、あ……!」'); setShake(1, 1); } frame 22 { playVoiceStory(66); } frame 23 { _setText('絶頂に達して一時途切れてしまった快感を探し、\n切なく腰を震わせる。'); } frame 24 { _setText('それは賢者自身が意図した動きではなかったが、下半身を\n見ている男たちにとっては十分蠱惑的なものだった。'); } frame 25 { _setText('「まさか賢者さまがこんなに淫乱だったとはな」'); } frame 26 { _setText('「な、何を……! これはあなたたちが……!」'); } frame 26 { playVoiceStory(67); } frame 27 { _setText('「へへ、まあ別にイイさ。俺たちが悪いってことにして、\nせいぜい楽しんでくれや」'); } frame 28 { _setText('「い……あ、やぁ、はぁぅ!」'); } frame 28 { playVoiceStory(68); } frame 29 { _setText('男たちが再び愛撫を再開する。'); } frame 30 { _setText('膣内にゆっくりと指を出し入れし、にちゃにちゃと淫らな\n水音を立てた。'); } frame 31 { _setText('「こんなに濡らしておいて、自分は淫乱じゃないって\n言い張るのか?」'); } frame 32 { _setText('「く……ぅ、は、あ……ひぅ……!」'); } frame 32 { playVoiceStory(69); } frame 33 { _setText('男の指が動くたびに賢者の尻がふるふると動く。'); } frame 34 { _setText('脚もがくがくと震え、感じているのがまるわかりだった。'); } frame 35 { _setText('「はっ、う……はぁ、あ……」'); } frame 35 { playVoiceStory(70); } frame 36 { _setText('頬が熱い。'); } frame 37 { _setText('どんどん体温が上昇している気がした。'); } frame 38 { _setText('賢者の肌はうっすらと汗ばみ、独特の光沢を放つ。'); } frame 39 { _setText('男たちはその汗を指ですくいとり、ときには舌を這わせて\n楽しむ。'); } frame 40 { _setText('くちゅ、にちゅ、じゅぷ――。'); } frame 41 { _setText('「この音も聞こえててるんだろ?」'); } frame 42 { _setText('「ぅ……あ……く、ぅう……!」'); setShake(1, 1); } frame 42 { playVoiceStory(71); } frame 42 { gm_CGObj.gm_CGObj2.gotoAndStop(2); } frame 43 { _setText('男が指を激しく動かす。水音がじゅぷじゅぷと激しいものに\n変わり――'); } frame 44 { _setText('「あ、ひっ、ぅああ、ああ、はぁあん!」'); setShake(1, 1); } frame 44 { playVoiceStory(72); } frame 45 { _setText('賢者の嬌声もより高くなる。'); } frame 46 { _setText('「そろそろ激しいのも感じるようになってきたか?」'); } frame 47 { _setText('「ぅ……くぅう、あ、はぁ、いや、やあ……!\nん、はぁ、あぅ……!」'); } frame 47 { playVoiceStory(73); } frame 48 { _setText('男が中指を思い切り賢者の膣内に挿入し、指先を時折\n曲げながら膣襞を激しく擦り上げる。'); } frame 49 { _setText('中指を伝って大量の愛液がふきだし、太股までしとどに\n濡らす。'); } frame 50 { _setText('「ひっ、あ、はぁ、い゛……ん、くぅ、んぅうううう゛!」'); setShake(1, 1); } frame 50 { playVoiceStory(74); } frame 51 { _setText('びくん、と賢者の下半身が跳ねた。'); } frame 52 { _setText(''); setShake(1, 1); } frame 52 { playVoiceStory(75); } frame 54 { _setText('男の指に蹂躙されるがまま、再度絶頂に達した。'); } frame 55 { _setText('濡れそぼった膣口は男の指に吸いつき、更に愛液を垂れ流す。'); } frame 56 { _setTextWindow(false); } frame 57 { stopShake(); stopVoice(); _parent.nextFrame(); } frame 59 { gm_CGObj.gotoAndStop(2); } frame 61 { gm_CGObj.gotoAndStop(1); } frame 67 { gm_CGObj.gotoAndStop(3); } } movieClip 975 { } movieClip 978 { } movieClip 982 { } movieClip 985 { } movieClip 986 { frame 1 { stop(); } } movieClip 990 { } movieClip 993 { } movieClip 996 { } movieClip 997 { frame 28 { gotoAndPlay(26); } } movieClip 1000 { } movieClip 1003 { } movieClip 1006 { } movieClip 1010 { } movieClip 1011 { } movieClip 1014 { } movieClip 1017 { } movieClip 1020 { } movieClip 1023 { } movieClip 1026 { } movieClip 1027 { } movieClip 1030 { } movieClip 1031 { } movieClip 1034 { } movieClip 1035 { } movieClip 1038 { } movieClip 1039 { } movieClip 1042 { } movieClip 1045 { } movieClip 1048 { } movieClip 1051 { } movieClip 1052 { } movieClip 1053 { } movieClip 1054 { } movieClip 1055 { } movieClip 1056 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 1057 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 705 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('「う……あ……はぅ、く……」'); } frame 2 { playVoiceStory(76); } frame 2 { _root.playBGMData(6); } frame 3 { _setText('息もたえだえにぐったりとうなだれる賢者をよそに、男たちは楽しげに話しあう。'); } frame 4 { _setText('「じゃあ俺が一番だな」'); } frame 5 { _setText('ほどなくして“順番”が決まり、男たちのうちの一人が全裸になった。'); } frame 6 { _setText('「え……?」'); } frame 6 { playVoiceStory(77); } frame 7 { _setText('隆起した熱いものを賢者の秘所に押し当て、指で膣口を\n押し開く。'); } frame 8 { _setText('「へへへ……賢者さんはシタツキってやつか? バックから\nだとちょうどイイ位置にあって、挿入しやすいな」'); } frame 9 { _setText('「そ、そんな……ま、待って!」'); } frame 9 { playVoiceStory(78); } frame 10 { _setText('(まさか……この体勢で、このまま……!?)'); } frame 10 { playVoiceStory(79); } frame 11 { _setText('男たちには賢者を自由にする気は微塵もなかった。'); } frame 12 { _setText('極論を言えば、この体勢のまま“飼ってもいい”。'); } frame 13 { _setText('もちろん、賢者の呪文や身体能力を警戒している面もある。'); } frame 14 { _setText('だが、それよりもサディスティックに賢者を犯したいという\n気持ちのほうが強いだろう。'); } frame 15 { _setText('「ひ……いやあ、ああ、やめ……く、ぅああああっ!!」'); } frame 15 { playVoiceStory(80); } frame 16 { _setText('拘束されてただでさえ苦しい姿勢なのに、背後から男に\n突き入れられる。'); } frame 17 { _setText('「ふぁ……はぁ、いやあ……あ、ぬ、ぬいて……!\nぬいてぇ!」'); } frame 17 { playVoiceStory(81); } frame 18 { _setText('必死に訴えかけるが男の抽挿は止まらなかった。'); } frame 19 { _setText('(顔も見えない相手に犯されるなんて……っ)'); } frame 19 { playVoiceStory(82); } frame 20 { _setText('ずぷずぷと男のペニスが自分のなかに侵入してくるのが\nわかる。'); } frame 21 { _setText('ほとんど動けず、なすすべもなく受け入れるほかない。'); } frame 22 { _setText('「ぅ……くぅ……ぁ、はぁ、あ……!」'); } frame 22 { playVoiceStory(83); } frame 23 { _setText('冷たい壁に埋め込まれてるせいか、ペニスの熱さを痛いほどに\n感じた。'); } frame 24 { _setText('火かき棒のようなそれが膣襞をこすり、じっくりと膣内の\n感覚を味わうかのように動く。'); } frame 25 { _setText('「あ……はぁ、あぅ……く」'); } frame 25 { playVoiceStory(84); } frame 26 { _setText('男は一瞬腰を止め、股間に力を入れた。'); } frame 26 { gm_CGObj.gotoAndStop(2); } frame 27 { _setText('「ひ!? ……あ、お、大きい……!」'); } frame 27 { playVoiceStory(85); } frame 28 { _setText('筋肉の収縮で血が止まり、ペニスが少し大きくなる。'); } frame 29 { _setText('下半身の感覚に集中していた賢者にはその感覚がダイレクトに感じられた。'); } frame 30 { _setText('「さすが賢者さま。こっちのほうでも優秀なセンスをお持ちのようで」'); } frame 31 { _setText('「ぅあ……はぁ、ああ、やあ……!」'); } frame 31 { playVoiceStory(86); } frame 31 { gm_CGObj.gotoAndStop(1); } frame 32 { _setText('後ろが見えず、何が起こっているのかわからないこの状況では\n賢者は下半身に集中するほかない。'); } frame 33 { _setText('それを逆手にとって羞恥を煽る。'); } frame 34 { _setText('(ダメ……感じすぎる……!\n神経がおなかの奥にばっかり行ってしまって……!)'); } frame 34 { playVoiceStory(87); } frame 35 { _setText('男たちがいる壁の向こう側で何が起こるか、\n何をされるのか予測できない。'); } frame 36 { _setText('何かが起こっても回避できるような状況でも態勢でも\nないから、実際には神経を張り詰めることは無意味だ。'); } frame 37 { _setText('だが、人間の本能や恐怖はどうしても感覚を鋭敏にして\nしまう。'); } frame 38 { _setText('「ったく、すごい濡れ方だぜ。自分でもわかるだろ?」'); } frame 39 { _setText('「あ……はぁ、いや、やあ……! 言わないで……ん、\nはぁ、ああ……!」'); } frame 39 { playVoiceStory(88); } frame 40 { _setText('愛液がどんどん分泌され、太股から膝、ふくらはぎを通って\n足首にまで垂れている。'); } frame 41 { _setText('男が腰を動かすたびにぐちゅぐちゅとはしたない音が鳴り、\nあふれだした愛液はぱたぱたと床にも垂れて跡を残す。'); } frame 42 { _setText('「ちと濡れすぎな気もするが……まあ、締まりがきついから\nこれくらいでちょうどイイな」'); } frame 43 { _setText('「ふぁ、ああ、や……く、んぅ、ぅあ……!」'); } frame 43 { playVoiceStory(89); } frame 44 { _setText('「ククク……ここで備え付けの肉便器として使ってやるぜ。\n気が狂っちまうまでな!」'); } frame 45 { _setText('「や……あ、ぅあ……はぁ、そんな、ひど……い、ぅ、\nくう、ああぁぁぁぁぁっ!!」'); } frame 45 { playVoiceStory(90); } frame 46 { _setText('「お……締まりが良くなりやがった」'); } frame 47 { _setText('男は冷笑し、パシンと賢者の尻をひとつ叩いた。'); } frame 48 { _setText('「はぁん!」'); } frame 48 { playVoiceStory(91); } frame 49 { _setText('「俺たちに使われるのがそんなに嬉しいのか?\n嬉しそうに食いついてきやがって」'); } frame 50 { _setText('「ち、ちが……ぅ、はぁ、あ……あなたたちは、絶対に\nゆるさな……ぃ、あ、はぁ!」'); } frame 50 { playVoiceStory(92); } frame 51 { _setText('「許さないっつったってなぁ?\nこの状況でどうするつもりだよ」'); } frame 52 { _setText('「なかま……仲間がきっと、たすけ、に……!」'); } frame 52 { playVoiceStory(93); } frame 53 { _setText('「ハハハ! 魔王討伐に忙しい勇者様ご一行がこんな辺境に\nまでくるかよ!」'); } frame 54 { _setText('「く……ぅ、ぅう、あ、ひ……ぅあ、ああ、はぁん!」'); } frame 54 { playVoiceStory(94); } frame 55 { _setTextWindow(false); } frame 56 { stopShake(); stopVoice(); _parent.nextFrame(); } frame 56 { gm_CGObj.gotoAndStop(2); } frame 57 { gm_CGObj.gotoAndStop(3); } } movieClip 1060 { } movieClip 1063 { } movieClip 1066 { } movieClip 1069 { } movieClip 1072 { } movieClip 1073 { } movieClip 1076 { } movieClip 1077 { } movieClip 1080 { } movieClip 1083 { } movieClip 1085 { } movieClip 1086 { } movieClip 1089 { } movieClip 1090 { } movieClip 1091 { } movieClip 1095 { } movieClip 1096 { } movieClip 1101 { } movieClip 1105 { } movieClip 1108 { } movieClip 1111 { } movieClip 1114 { } movieClip 1115 { frame 1 { function setEF() { if (_root.g_bEffectView) { if (ef1 != null) { ef1._visible = true; } if (ef2 != null) { ef2._visible = true; } if (ef3 != null) { ef3._visible = true; } if (ef4 != null) { ef4._visible = true; } if (ef5 != null) { ef5._visible = true; } if (ef6 != null) { ef6._visible = true; } if (ef7 != null) { ef7._visible = true; } if (ef8 != null) { ef8._visible = true; } if (ef9 != null) { ef9._visible = true; } if (ef10 != null) { ef10._visible = true; } if (ef11 != null) { ef11._visible = true; } } else { if (ef1 != null) { ef1._visible = false; } if (ef2 != null) { ef2._visible = false; } if (ef3 != null) { ef3._visible = false; } if (ef4 != null) { ef4._visible = false; } if (ef5 != null) { ef5._visible = false; } if (ef6 != null) { ef6._visible = false; } if (ef7 != null) { ef7._visible = false; } if (ef8 != null) { ef8._visible = false; } if (ef9 != null) { ef9._visible = false; } if (ef10 != null) { ef10._visible = false; } if (ef11 != null) { ef11._visible = false; } } } setEF(); stop(); } frame 2 { setEF(); stop(); } frame 3 { setEF(); stop(); } frame 4 { setEF(); stop(); } } movieClip 1125 { } movieClip 1126 { } movieClip 1127 { frame 1 { _parent.stopVoice(); _parent._setText('「あ……'); _parent._setSysLock(false); } frame 18 { _parent._addText('や、'); } frame 30 { _parent._addText('だめぇ!'); } frame 54 { _parent._addText('だめだめ!'); } frame 89 { _parent._addText('いや、あ……あ、\n'); } frame 147 { _parent._addText('大きく、'); } frame 179 { _parent._addText('なってる――!'); } frame 207 { _parent._addText('ひ、あ、'); } frame 225 { _parent._addText('はぁ、'); } frame 247 { _parent.nextFrame(); } frame 247 { _parent._addText('いやあ!」'); } frame 288 { _parent._setSysLock(true); stop(); } frame 324 { _parent.nextFrame(); } frame 360 { _parent._setSysLock(true); stop(); } frame 476 { _parent._setSysLock(true); stop(); } } movieClip 1140 { frame 11 { gotoAndPlay(9); } } movieClip 1141 { frame 35 { stop(); } } movieClip 1142 { frame 108 { stop(); } } movieClip 1145 { frame 38 { stop(); } } movieClip 1146 { frame 1 { function setShake(_nDelta, _nRepeat) { _parent.setShake(_nDelta, _nRepeat); } function startShakeLoop() { _parent.startShakeLoop(); } function stopShake() { _parent.stopShake(); } function playVoiceAegi(_nType) { return _parent.playVoiceAegi(_nType); } function playVoiceStory(_nType) { _parent.playVoiceStory(_nType); } function playVoiceStorySub(_nType) { _parent.playVoiceStorySub(_nType); } function playBreeze(_nType) { _parent.playBreeze(_nType); } function stopVoice() { _parent.stopVoice(); } function _setTextWindow(_bFlg) { gm_text.setEnable(_bFlg); if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function _setText(strText) { gm_text.setText(strText); gm_btnNext._visible = true; gm_btnR._alpha = 100; } function _addText(strText) { gm_text.addText(strText); } function _setSysLock(_bFlg) { if (_bFlg) { gm_btnNext._visible = true; gm_btnR._alpha = 100; } else { gm_btnNext._visible = false; gm_btnR._alpha = 50; } } function ClickNext() { nextFrame(); } stop(); } frame 1 { _setTextWindow(false); } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 1; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 1; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 4; g_nPower = 2; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 5; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 6; g_nPower = 3; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 7; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 8; g_nPower = 4; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 9; g_nPower = 5; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance of movieClip 686 { onClipEvent (load) { g_nType = 10; g_nPower = 6; switch (g_nPower) { case 1: g_vVoice = [0, 1, 2, 3, 4, 5]; break; case 2: g_vVoice = [3, 4, 5, 6, 7, 8]; break; case 3: g_vVoice = [5, 6, 7, 8, 9, 10]; break; case 4: g_vVoice = [5, 6, 11, 7, 8, 12]; break; case 5: g_vVoice = [7, 8, 13, 9, 10, 14]; break; case 6: g_vVoice = [9, 15, 17, 10, 16, 18]; } } } instance gm_btnSystem of movieClip 705 { onClipEvent (enterFrame) { if (_parent.gm_btnR._alpha == 100 && auto_on._visible && currentframe == _parent._currentframe) { ++nCnt; if (nCnt >= 120) { _parent.nextFrame(); } } if (currentframe != _parent._currentframe) { currentframe = _parent._currentframe; nCnt = 0; } } } frame 2 { _setText('言葉で賢者を責めるたびに、膣内の締め付けがぎゅっと\n強くなる。'); } frame 2 { _root.playBGMData(6); } frame 3 { _setText('男はそれを楽しみながらゆったりとしたストロークを続けた。'); } frame 4 { _setText('「残念だったな。修行を積んで転職までして、\nこの有様とはな」'); } frame 5 { _setText('「ぅ……く、あ、は……! きっと……た、たすけ、が……」'); } frame 5 { playVoiceStory(95); } frame 6 { _setText('「だから来ねえって。まあ安心しろ。ここでの生活も慣れれば\n悪くないぜ。寂しくないように毎日犯してやるさ」'); } frame 7 { _setText('「い……やぁ、いやあ……!」'); } frame 7 { playVoiceStory(96); } frame 8 { _setText('賢者が拒否に激しく身を震わせ、なんとか壁から抜けだそうと\n力をこめる。'); } frame 9 { _setText('「くう……ぅ、あ、ぐ……ん、はぁ、はぁ……っ!」'); setShake(1, 1); } frame 9 { playVoiceStory(97); } frame 10 { _setText('だが少々のことではやはり壁はビクともしない。'); } frame 11 { _setText('下半身の拘束もどうにもならずひたすら徒労に終わる。'); } frame 12 { _setText('「ぅ……くぅ……!」'); setShake(1, 1); } frame 12 { playVoiceStory(98); } frame 13 { _setText('「おっと、その程度で諦めちまっていいのか? なかなか\n良かったぜ、力を入れるとただでさえ狭い膣内がさらに締まりやがる」'); } frame 14 { _setText('「……ッ!」'); } frame 14 { playVoiceStory(99); } frame 15 { _setText('男の皮肉っぽい口調。'); } frame 16 { _setText('賢者の表情に悔しさが滲む。'); } frame 17 { _setText('男たちにとって、素直で汚れを知らない賢者の反応は\n何よりの美酒だった。'); } frame 18 { _setText('商売女を犯すときとは全く違う、えもいわれぬような\n満足感がある。'); } frame 19 { _setText('新雪を踏み荒らしていくような快楽が背筋を貫き、いつもより\n早く射精の前兆が訪れた。'); } frame 20 { _setText('「く……」'); } frame 21 { _setText('「ぅあ、はぁ……あ、い、や、んんぅ!」'); } frame 21 { playVoiceStory(100); } frame 22 { _setText('賢者のなかでまたひとまわり大きくペニスが膨らむ。'); } frame 23 { _setText('だが今度はさっきのように意図的なものではなく、\n射精を前にした生理的な反応だった。'); } frame 24 { _setText('「あ……はぁ、大き、い……ぅ、くぅ、あぁ……」'); } frame 24 { playVoiceStory(101); } frame 25 { _setText('男はわざとストロークをゆっくりにし、できるだけ快楽を\n引き伸ばそうとする。'); } frame 26 { _setText('それに合わせて賢者の膣襞は程良く収縮し、全体でペニスを\n優しく締め付けた。'); } frame 27 { _setText('「名器だな……たまんねぇ」'); } frame 28 { _setText('がっしりと賢者の尻をつかみ、尻肉を揉み込んで楽しむ。'); } frame 29 { _setText('上下左右に柔らかいそれが形を変えると、膣内の感触も\n少し変化した。'); } frame 30 { _setText('「あ……お尻、だ、め……ぅ、あ……!」'); } frame 30 { playVoiceStory(102); } frame 31 { _setText('「さて……後ろも詰まってることだし、そろそろ出すか」'); } frame 32 { _setText('「え――」'); } frame 32 { playVoiceStory(103); } frame 33 { _setText('男が腰を入れ直し、徐々に激しいストロークに移行する。'); } frame 34 { _setText('「あ、ひ、や! ああっ! ぅあ……だ、だめ……!」'); } frame 34 { playVoiceStory(104); } frame 34 { gm_CGObj.gotoAndStop(2); } frame 35 { _setText('「ああ? 何がダメなんだ。こんなに締め付けやがって」'); } frame 36 { _setText('「ぅああ、はん、ぃ……ぅあ、くぅ……!」'); } frame 36 { playVoiceStory(105); } frame 37 { _setText('まずはペニス全体を使って、深い抽挿。入り口から膣奥まで\n何度も何度も突き込む。'); } frame 38 { _setText('ついで、だんだんストロークは短く、そして奥へ奥へと\n移動していく――。'); } frame 39 { _setText('「ひ……ぅ、ああ、はぁ……! いやあ、あ……く、ぅう!」'); } frame 39 { playVoiceStory(106); } frame 40 { _setText('「なかで出すぞ……ッ」'); } frame 41 { _setText('「――!? や、まって! そ、それだけ、は……あぁ、\nはぁ、ぅああ! い、ひぅ!」'); } frame 41 { playVoiceStory(107); } frame 42 { _setText('ついに男の腰の動きがシンプルで小刻みなものになる。'); } frame 43 { _setText('ほぼ腰を密着させたまま、深い場所に雁首をこすりつけ、\n先端で子宮口を突いた。'); } frame 44 { _setText('「イヤなら逃げてみろよ。おエライ賢者さまならできるだろ?\nハハハハ!」'); } frame 45 { _setText('男は征服感と共に高笑いし、絶頂の予感に身を任せた。'); } frame 46 { _setText(''); } frame 46 { playVoiceStory(108); } frame 48 { _setText(' びゅく、びゅるる、びゅぶ――!'); } frame 48 { gm_CGObj.gotoAndStop(3); } frame 49 { _setText('「あ――ひ、ああぁぁぁぁぁぁぁああああああっ!!」'); } frame 49 { playVoiceStory(109); } frame 50 { _setText('賢者にははっきりとわかった。'); } frame 51 { _setText('膣内で男のものがぐっと膨張し、根元から登ってきたものが\n裏筋を脈打たせ、ついで熱いそれが最奥でぶちまけられる過程が。'); } frame 52 { _setText('「んぅう、い、ふぁ、ああああぁぁぁっ!!」'); } frame 52 { playVoiceStory(110); } frame 52 { gm_CGObj.gotoAndStop(4); } frame 53 { _setText('どく、どぶ、どくん――。'); setShake(1, 1); } frame 54 { _setText('じわり、と下腹の奥で熱さが広がる。'); } frame 55 { _setText('べとべとに粘るそれが自分の膣内に張り付いている――。'); } frame 56 { _setText('「う……あ、はぁ、あ……!」'); } frame 56 { playVoiceStory(111); } frame 57 { _setText('膣内を汚される屈辱が賢者を打ちのめす。'); } frame 58 { _setText('だが、それよりも衝撃的だったのは、男の絶頂と共に\n賢者自身も絶頂に達してしまったことだった。'); } frame 59 { _setText('「はぁ、ぅ……はぁ、はぁ、ん、はぁ……!」'); } frame 59 { playVoiceStory(112); } frame 60 { _setText('男のものは数分賢者のなかにあったが、ほどなくして引き抜かれた。'); } frame 61 { _setText('その瞬間に感じた空気の冷たさ。'); } frame 62 { _setText('だがすぐに次の男が賢者の尻をつかみ、ペニスを押し付けて\nくる。'); } frame 63 { _setText('ずぷ、ずぬぬ――。'); } frame 64 { _setText('「く……ぅああ……あ、はぅ、んぅ……!」'); } frame 64 { playVoiceStory(113); } frame 65 { _setText('(仲間が……きっと……助けに……)'); } frame 65 { playVoiceStory(114); } frame 66 { _setText('賢者は一縷の希望にすがり、何とか正気を保つ。'); } frame 67 { _setText('だが――壁に埋め込まれた自分を意識すると、絶望がゆっくり\nと精神に侵食してくる……。'); } frame 67 { playVoiceStory(115); } frame 68 { _setTextWindow(false); } frame 69 { stopShake(); stopVoice(); _parent.nextFrame(); } } button 755 { on (release) { nextFrame(); } } movieClip 1147 { frame 1 { function setShake(_nDelta, _nRepeat) { gm_shake.startshake5(_nDelta, _nRepeat); } function startShakeLoop() { _x = _PosX; _y = _PosY; gm_shake.gotoAndPlay('shakeloop'); } function stopShake() { _x = _PosX; _y = _PosY; gm_shake.gotoAndStop(1); } function playVoiceAegi(_nType) { return gm_voice.setAegiStart(_nType); } function playVoiceAegiF(_nType) { return gm_voice.setForceAegiStart(_nType); } function playVoiceStory(_nType) { gm_voice.setStoryStart(_nType); } function playVoiceStorySub(_nType) { gm_voice.setStory2Start(_nType); } function playBreeze(_nType) { gm_voice.setBreezeStart(_nType); } function stopVoice() { gm_voice.setStop(); } UserInput.resetInput(); var g_PosX = _x; var g_PosY = _y; gm_voice.loadMovie(_root.szPath + '_DQD2V07.swf'); var g_bAuto = false; var g_bGion = true; _root.g_bEffectView = true; var g_bTutorial1 = true; var g_bTutorial2 = true; var g_bTutorial3 = true; } frame 2 { switch (_root.nChaptorSelect) { case 2: _root.nChaptorSelect = 0; gotoAndStop(5); break; case 3: _root.nChaptorSelect = 0; gotoAndStop(7); break; case 4: _root.nChaptorSelect = 0; gotoAndStop(10); break; case 5: _root.nChaptorSelect = 0; gotoAndStop(13); break; case 9: _root.nChaptorSelect = 0; gotoAndStop(16); break; case 10: _root.nChaptorSelect = 0; gotoAndStop(17); break; case 11: _root.nChaptorSelect = 0; gotoAndStop(18); break; case 12: _root.nChaptorSelect = 0; gotoAndStop(19); break; case 13: _root.nChaptorSelect = 0; gotoAndStop(20); break; default: _root.nChaptorSelect = 0; nextFrame(); } } frame 3 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag42 = true; stop(); } frame 4 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag43 = true; stop(); } frame 5 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag44 = true; stop(); } frame 6 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag45 = true; stop(); } frame 7 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag46 = true; stop(); } frame 8 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag47 = true; stop(); } frame 9 { gm_next._alpha = 100; gm_next.enabled = true; _root.data_sysflg.data.cpflag47 = true; stop(); } frame 10 { nextFrame(); } frame 10 { _root.playBGMData(-1); gm_voice.unloadMovie(); } frame 11 { _root.flg_jump = 2; } }




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Created: 22/10 -2018 16:35:27 Last modified: 1/1 -2021 12:52:58 Server time: 22/12 -2024 08:29:04