STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/52048352?noj=FRM52048352-22DC" width="1" height="1"></div>

{DEMO-WIP!} Tears of the Lady [HORROR] by Asherystrasz.swf

This is the info page for
Flash #160095

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Frame 1
stop(); char = charLayer.attachMovie("character", "char", _root.getNextHighestDepth()); char._x = xPos; char._y = yPos; char.xSpeed = 0; char.ySpeed = 0; char.walkSpeed = 5; char.runSpeed = 10; char.bottomLeft = char.stop(); char.onEnterFrame = function () { if (Key.isDown(16)) { this.speed = this.runSpeed; } else { this.speed = this.walkSpeed; } if (Key.isDown(38)) { this.ySpeed = -this.speed; } else if (Key.isDown(40)) { this.ySpeed = this.speed; } else { this.ySpeed = 0; } if (Key.isDown(37)) { this.xSpeed = -this.speed; } else if (Key.isDown(39)) { this.xSpeed = this.speed; } else { this.xSpeed = 0; } if ((this.xSpeed == 0) && (this.ySpeed == 0)) { this.walk.gotoAndStop("stand"); } else { this.walk.play(); } if (this.xSpeed > 0) { this.gotoAndStop("right"); } else if (this.xSpeed < 0) { this.gotoAndStop("left"); } else if (this.ySpeed > 0) { this.gotoAndStop("down"); } else if (this.ySpeed < 0) { this.gotoAndStop("up"); } if (this.xCollision(walls)) { this.xSpeed = 0; } if (this.yCollision(walls)) { this.ySpeed = 0; } this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; }; char.yCollision = function (object) { if (this.ySpeed > 0) { if (object.hitTest((this._x + (this._width / 2)) - 6, ((this._y + (this._height / 2)) + this.ySpeed) - 4, true)) { return(true); } if (object.hitTest((this._x - (this._width / 2)) + 6, ((this._y + (this._height / 2)) + this.ySpeed) - 4, true)) { return(true); } return(false); } if (this.ySpeed < 0) { if (object.hitTest((this._x + (this._width / 2)) - 6, ((this._y - (this._height / 2)) + this.ySpeed) + 20, true)) { return(true); } if (object.hitTest((this._x - (this._width / 2)) + 6, ((this._y - (this._height / 2)) + this.ySpeed) + 20, true)) { return(true); } return(false); } return(false); }; char.xCollision = function (object) { if (this.xSpeed > 0) { if (object.hitTest(((this._x + (this._width / 2)) - 6) + this.xSpeed, (this._y - (this._height / 2)) + 20, true)) { return(true); } if (object.hitTest(((this._x + (this._width / 2)) - 6) + this.xSpeed, (this._y + (this._height / 2)) - 4, true)) { return(true); } return(false); } if (this.xSpeed < 0) { if (object.hitTest(((this._x - (this._width / 2)) + 6) + this.xSpeed, (this._y - (this._height / 2)) + 20, true)) { return(true); } if (object.hitTest(((this._x - (this._width / 2)) + 6) + this.xSpeed, (this._y + (this._height / 2)) - 4, true)) { return(true); } return(false); } return(false); }; enemy = enemyLayer.attachMovie("enemial", "enemy", _root.getNextHighestDepth()); enemy._x = xPos; enemy._y = yPos; _y = (_y + ((_root.char._y - _y) / 45)); enemy.ySpeed = _y + ((_root.char._y - _y) / 45); _x = (_x + ((_root.char._x - _x) / 45)); enemy.xSpeed = _x + ((_root.char._x - _x) / 45); enemy.walkSpeed = 2; enemy.runSpeed = 10; enemy.bottomLeft = enemy.stop(); enemy.onEnterFrame = function () { if (Key.isDown(16)) { this.speed = this.runSpeed; } else { this.speed = this.walkSpeed; } if (Key.isDown(38)) { this.ySpeed = -this.speed; } else if (Key.isDown(40)) { this.ySpeed = this.speed; } else { this.ySpeed = 0; } if (Key.isDown(37)) { this.xSpeed = -this.speed; } else if (Key.isDown(39)) { this.xSpeed = this.speed; } else { this.xSpeed = 0; } if ((enemy.xSpeed == 0) && (this.ySpeed == 0)) { this.walk.gotoAndStop("stand"); } else { this.walk.play(); } if (enemy.xSpeed > 0) { this.gotoAndStop("right"); } else if (this.xSpeed < 0) { this.gotoAndStop("left"); } else if (this.ySpeed > 0) { this.gotoAndStop("down"); } else if (this.ySpeed < 0) { this.gotoAndStop("up"); } if (this.xCollision(walls)) { _x = 0; } if (this.yCollision(walls)) { _y = 0; } this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; }; enemy.yCollision = function (object) { if (this.ySpeed > 0) { if (object.hitTest((this._x + (this._width / 2)) - 6, ((this._y + (this._height / 2)) + this.ySpeed) - 4, true)) { return(true); } if (object.hitTest((this._x - (this._width / 2)) + 6, ((this._y + (this._height / 2)) + this.ySpeed) - 4, true)) { return(true); } return(false); } if (this.ySpeed < 0) { if (object.hitTest((this._x + (this._width / 2)) - 6, ((this._y - (this._height / 2)) + this.ySpeed) + 20, true)) { return(true); } if (object.hitTest((this._x - (this._width / 2)) + 6, ((this._y - (this._height / 2)) + this.ySpeed) + 20, true)) { return(true); } return(false); } return(false); }; enemy.xCollision = function (object) { if (this.xSpeed > 0) { if (object.hitTest(((this._x + (this._width / 2)) - 6) + this.xSpeed, (this._y - (this._height / 2)) + 20, true)) { return(true); } if (object.hitTest(((this._x + (this._width / 2)) - 6) + this.xSpeed, (this._y + (this._height / 2)) - 4, true)) { return(true); } return(false); } if (this.xSpeed < 0) { if (object.hitTest(((this._x - (this._width / 2)) + 6) + this.xSpeed, (this._y - (this._height / 2)) + 20, true)) { return(true); } if (object.hitTest(((this._x - (this._width / 2)) + 6) + this.xSpeed, (this._y + (this._height / 2)) - 4, true)) { return(true); } return(false); } return(false); };
Instance of Symbol 92 MovieClip "trigger" in Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { trace("HIT"); _root.gotoAndStop("61"); } }
Instance of Symbol 96 MovieClip in Frame 1
onClipEvent (enterFrame) { _y = (_y + ((_root.char._y - _y) / 1)); _x = (_x + ((_root.char._x - _x) / 1)); }
Instance of Symbol 100 MovieClip in Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { trace("DEAD"); _root.gotoAndPlay("2"); } }
Frame 20
stop();
Frame 61
stop(); char = charLayer.attachMovie("character", "char", _root.getNextHighestDepth()); char._x = xPos; char._y = yPos; char.xSpeed = 0; char.ySpeed = 0; char.walkSpeed = 30; char.runSpeed = 10; char.bottomLeft = char.stop(); char.onEnterFrame = function () { if (Key.isDown(16)) { this.speed = this.runSpeed; } else { this.speed = this.walkSpeed; } if (Key.isDown(38)) { this.ySpeed = -this.speed; } else if (Key.isDown(40)) { this.ySpeed = this.speed; } else { this.ySpeed = 0; } if (Key.isDown(37)) { this.xSpeed = -this.speed; } else if (Key.isDown(39)) { this.xSpeed = this.speed; } else { this.xSpeed = 0; } if ((this.xSpeed == 0) && (this.ySpeed == 0)) { this.walk.gotoAndStop("stand"); } else { this.walk.play(); } if (this.xSpeed > 0) { this.gotoAndStop("right"); } else if (this.xSpeed < 0) { this.gotoAndStop("left"); } else if (this.ySpeed > 0) { this.gotoAndStop("down"); } else if (this.ySpeed < 0) { this.gotoAndStop("up"); } if (this.xCollision(walls)) { this.xSpeed = 0; } if (this.yCollision(walls)) { this.ySpeed = 0; } this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; }; char.yCollision = function (object) { if (this.ySpeed > 0) { if (object.hitTest((this._x + (this._width / 2)) - 6, ((this._y + (this._height / 2)) + this.ySpeed) - 4, true)) { return(true); } if (object.hitTest((this._x - (this._width / 2)) + 6, ((this._y + (this._height / 2)) + this.ySpeed) - 4, true)) { return(true); } return(false); } if (this.ySpeed < 0) { if (object.hitTest((this._x + (this._width / 2)) - 6, ((this._y - (this._height / 2)) + this.ySpeed) + 20, true)) { return(true); } if (object.hitTest((this._x - (this._width / 2)) + 6, ((this._y - (this._height / 2)) + this.ySpeed) + 20, true)) { return(true); } return(false); } return(false); }; char.xCollision = function (object) { if (this.xSpeed > 0) { if (object.hitTest(((this._x + (this._width / 2)) - 6) + this.xSpeed, (this._y - (this._height / 2)) + 20, true)) { return(true); } if (object.hitTest(((this._x + (this._width / 2)) - 6) + this.xSpeed, (this._y + (this._height / 2)) - 4, true)) { return(true); } return(false); } if (this.xSpeed < 0) { if (object.hitTest(((this._x - (this._width / 2)) + 6) + this.xSpeed, (this._y - (this._height / 2)) + 20, true)) { return(true); } if (object.hitTest(((this._x - (this._width / 2)) + 6) + this.xSpeed, (this._y + (this._height / 2)) - 4, true)) { return(true); } return(false); } return(false); }; enemy = enemyLayer.attachMovie("enemial", "enemy", _root.getNextHighestDepth()); enemy._x = xPos; enemy._y = yPos; _y = (_y + ((_root.char._y - _y) / 45)); enemy.ySpeed = _y + ((_root.char._y - _y) / 45); _x = (_x + ((_root.char._x - _x) / 45)); enemy.xSpeed = _x + ((_root.char._x - _x) / 45); enemy.walkSpeed = 2; enemy.runSpeed = 10; enemy.bottomLeft = enemy.stop(); enemy.onEnterFrame = function () { if (Key.isDown(16)) { this.speed = this.runSpeed; } else { this.speed = this.walkSpeed; } if (Key.isDown(38)) { this.ySpeed = -this.speed; } else if (Key.isDown(40)) { this.ySpeed = this.speed; } else { this.ySpeed = 0; } if (Key.isDown(37)) { this.xSpeed = -this.speed; } else if (Key.isDown(39)) { this.xSpeed = this.speed; } else { this.xSpeed = 0; } if ((enemy.xSpeed == 0) && (this.ySpeed == 0)) { this.walk.gotoAndStop("stand"); } else { this.walk.play(); } if (enemy.xSpeed > 0) { this.gotoAndStop("right"); } else if (this.xSpeed < 0) { this.gotoAndStop("left"); } else if (this.ySpeed > 0) { this.gotoAndStop("down"); } else if (this.ySpeed < 0) { this.gotoAndStop("up"); } if (this.xCollision(walls)) { _x = 0; } if (this.yCollision(walls)) { _y = 0; } this._x = this._x + this.xSpeed; this._y = this._y + this.ySpeed; }; enemy.yCollision = function (object) { if (this.ySpeed > 0) { if (object.hitTest((this._x + (this._width / 2)) - 6, ((this._y + (this._height / 2)) + this.ySpeed) - 4, true)) { return(true); } if (object.hitTest((this._x - (this._width / 2)) + 6, ((this._y + (this._height / 2)) + this.ySpeed) - 4, true)) { return(true); } return(false); } if (this.ySpeed < 0) { if (object.hitTest((this._x + (this._width / 2)) - 6, ((this._y - (this._height / 2)) + this.ySpeed) + 20, true)) { return(true); } if (object.hitTest((this._x - (this._width / 2)) + 6, ((this._y - (this._height / 2)) + this.ySpeed) + 20, true)) { return(true); } return(false); } return(false); }; enemy.xCollision = function (object) { if (this.xSpeed > 0) { if (object.hitTest(((this._x + (this._width / 2)) - 6) + this.xSpeed, (this._y - (this._height / 2)) + 20, true)) { return(true); } if (object.hitTest(((this._x + (this._width / 2)) - 6) + this.xSpeed, (this._y + (this._height / 2)) - 4, true)) { return(true); } return(false); } if (this.xSpeed < 0) { if (object.hitTest(((this._x - (this._width / 2)) + 6) + this.xSpeed, (this._y - (this._height / 2)) + 20, true)) { return(true); } if (object.hitTest(((this._x - (this._width / 2)) + 6) + this.xSpeed, (this._y + (this._height / 2)) - 4, true)) { return(true); } return(false); } return(false); };
Instance of Symbol 96 MovieClip in Frame 61
onClipEvent (enterFrame) { _y = (_y + ((_root.char._y - _y) / 1)); _x = (_x + ((_root.char._x - _x) / 1)); }
Symbol 96 MovieClip Frame 1
function camControl() { rp.x = _x; rp.y = _y; var _local5 = camH * (_yscale * 0.01); var _local6 = camW * (_xscale * 0.01); var _local3 = sH / _local5; var _local4 = sW / _local6; _x2 = (_local6 / 2) * _local4; _y2 = (_local5 / 2) * _local3; _xscale2 = _local4 * 100; _yscale2 = _local3 * 100; _rotation2 = -_rotation; _parent.filters = this.filters; _parent.transform.colorTransform = this.transform.colorTransform; } function reset() { _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; _parent._rotation = 0; _parent._visible = true; } function set_x2(value) { var _local2 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local2); _parent._x = _parent._x + (value - _local2.x); } function get_x2() { var _local2 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local2); return(_local2.x); } function set_y2(value) { var _local2 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local2); _parent._y = _parent._y + (value - _local2.y); } function get_y2() { var _local2 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local2); return(_local2.y); } function get_xscale2() { return(_parent._xscale); } function set_xscale2(value) { setProperty2("_xscale", value); } function get_yscale2() { return(_parent._yscale); } function set_yscale2(value) { setProperty2("_yscale", value); } function get_rotation2() { return(parent.rotation); } function set_rotation2(value) { setProperty2("_rotation", value); } function setProperty2(prop, n) { var _local3 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local3); _parent[prop] = n; var _local2 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local2); _parent._x = _parent._x - (_local2.x - _local3.x); _parent._y = _parent._y - (_local2.y - _local3.y); } _visible = false; addProperty("_x2", get_x2, set_x2); addProperty("_y2", get_y2, set_y2); addProperty("_xscale2", get_xscale2, set_xscale2); addProperty("_yscale2", get_yscale2, set_yscale2); addProperty("_rotation2", get_rotation2, set_rotation2); var oldScaleMode = stage.scaleMode; stage.scaleMode = "exactFit"; var sW = Stage.width; var sH = Stage.height; stage.scaleMode = oldScaleMode; var bounds_obj = this.getBounds(this); var camH = Math.abs(bounds_obj.yMax - bounds_obj.yMin); var camW = Math.abs(bounds_obj.xMax - bounds_obj.xMin); var rp = {x:this._x, y:this._y}; onEnterFrame = function () { camControl(); }; this.onUnload = reset;

Library Items

Symbol 1 Sound [bride story music theme.mp3]Used by:Timeline
Symbol 2 BitmapUsed by:3
Symbol 3 GraphicUses:2Used by:10
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:10
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:10
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:10 100
Symbol 10 MovieClipUses:3 5 7 9Used by:38
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:19
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:19
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:19
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19
Symbol 19 MovieClipUses:12 14 16 18Used by:38
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:28
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:28
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:28
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:28
Symbol 28 MovieClipUses:21 23 25 27Used by:38
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:37
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:37
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:37
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:37
Symbol 37 MovieClipUses:30 32 34 36Used by:38
Symbol 38 MovieClip [enemial]Uses:10 19 28 37
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:47
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:47
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:47
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:47
Symbol 47 MovieClipUses:40 42 44 46Used by:75
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:56
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:56
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:56
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:56
Symbol 56 MovieClipUses:49 51 53 55Used by:75
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:65
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:65
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:65
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:65
Symbol 65 MovieClipUses:58 60 62 64Used by:75
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:74
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:74
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:74
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:74
Symbol 74 MovieClipUses:67 69 71 73Used by:75
Symbol 75 MovieClip [character]Uses:47 56 65 74
Symbol 76 BitmapUsed by:78 90 101
Symbol 77 BitmapUsed by:78 90
Symbol 78 GraphicUses:76 77Used by:Timeline
Symbol 79 BitmapUsed by:90
Symbol 80 BitmapUsed by:90
Symbol 81 BitmapUsed by:90
Symbol 82 BitmapUsed by:90
Symbol 83 BitmapUsed by:90
Symbol 84 BitmapUsed by:90
Symbol 85 BitmapUsed by:90
Symbol 86 BitmapUsed by:90
Symbol 87 BitmapUsed by:90
Symbol 88 BitmapUsed by:90
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:79 80 77 76 81 82 83 84 85 86 87 88 89Used by:Timeline
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:Timeline
Symbol 93 BitmapUsed by:94 97
Symbol 94 GraphicUses:93Used by:Timeline
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:Timeline
Symbol 97 GraphicUses:93Used by:Timeline
Symbol 98 MovieClipUsed by:Timeline
Symbol 99 MovieClipUsed by:100
Symbol 100 MovieClipUses:99 9Used by:Timeline
Symbol 101 GraphicUses:76Used by:Timeline
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:Timeline
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:Timeline
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 MovieClipUses:107Used by:Timeline
Symbol 109 SoundUsed by:Timeline
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:Timeline
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:Timeline
Symbol 114 MovieClipUsed by:Timeline
Symbol 115 BitmapUsed by:124 136
Symbol 116 BitmapUsed by:124 136
Symbol 117 BitmapUsed by:124 136
Symbol 118 BitmapUsed by:124
Symbol 119 BitmapUsed by:124
Symbol 120 BitmapUsed by:124
Symbol 121 BitmapUsed by:124 136
Symbol 122 BitmapUsed by:124 136
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:115 116 117 118 119 120 121 122 123Used by:Timeline
Symbol 125 GraphicUsed by:Timeline
Symbol 126 BitmapUsed by:136
Symbol 127 BitmapUsed by:136
Symbol 128 BitmapUsed by:136
Symbol 129 BitmapUsed by:136
Symbol 130 BitmapUsed by:136
Symbol 131 BitmapUsed by:136
Symbol 132 BitmapUsed by:136
Symbol 133 BitmapUsed by:136
Symbol 134 BitmapUsed by:136
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:126 127 128 129 130 131 132 133 134 135 122 121 115 116 117Used by:Timeline

Instance Names

"trigger"Frame 1Symbol 92 MovieClip
"charLayer"Frame 1Symbol 98 MovieClip
"walls"Frame 1Symbol 103 MovieClip
"walls"Frame 1Symbol 103 MovieClip
"walls"Frame 1Symbol 103 MovieClip
"walls"Frame 1Symbol 103 MovieClip
"charLayer"Frame 61Symbol 98 MovieClip
"walk"Symbol 75 MovieClip [character] Frame 1Symbol 47 MovieClip
"walk"Symbol 75 MovieClip [character] Frame 2Symbol 56 MovieClip
"walk"Symbol 75 MovieClip [character] Frame 3Symbol 65 MovieClip
"walk"Symbol 75 MovieClip [character] Frame 4Symbol 74 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "bride story music theme.mp3"
ExportAssets (56)Timeline Frame 1Symbol 38 as "enemial"
ExportAssets (56)Timeline Frame 1Symbol 75 as "character"

Labels

"stand"Symbol 10 MovieClip Frame 9
"stand"Symbol 19 MovieClip Frame 9
"stand"Symbol 28 MovieClip Frame 9
"stand"Symbol 37 MovieClip Frame 9
"up"Symbol 38 MovieClip [enemial] Frame 1
"right"Symbol 38 MovieClip [enemial] Frame 2
"left"Symbol 38 MovieClip [enemial] Frame 3
"down"Symbol 38 MovieClip [enemial] Frame 4
"stand"Symbol 47 MovieClip Frame 9
"stand"Symbol 56 MovieClip Frame 9
"stand"Symbol 65 MovieClip Frame 9
"stand"Symbol 74 MovieClip Frame 9
"up"Symbol 75 MovieClip [character] Frame 1
"right"Symbol 75 MovieClip [character] Frame 2
"left"Symbol 75 MovieClip [character] Frame 3
"down"Symbol 75 MovieClip [character] Frame 4




http://swfchan.com/33/160095/info.shtml
Created: 22/10 -2018 01:45:33 Last modified: 22/10 -2018 01:45:33 Server time: 22/12 -2024 09:21:37