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Witch Girl.swf

This is the info page for
Flash #160278

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
movieClip 80 { frame 2 { this.stop(); } } movieClip 82 { } movieClip 83 { } movieClip 106 fire_hit_effect_guard { frame 1 { _root.se015.start(); } instance of movieClip 80 { onClipEvent (load) { this.gotoAndStop(2); this._parent._x -= _root.move_speed; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent._currentframe < 16) { this._parent.stop(); } else { if (this._parent._currentframe < 16) { this._parent._x -= _root.move_speed; this._parent.play(); } } } } instance of movieClip 83 { onClipEvent (load) { this._alpha = 0; } } frame 16 { this.removeMovieClip(); this.stop(); } } movieClip 108 { } movieClip 110 { } movieClip 112 { } movieClip 114 { } movieClip 116 { } movieClip 117 { } movieClip 118 { instance of movieClip 117 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.stop(); } else { this.play(); } } } } movieClip 120 { } movieClip 121 { instance of movieClip 120 { onClipEvent (load) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.now_pause == 0) { if (_root.muteki == 0 && _root.yarare_on != 1 || (_root.player._currentframe == 57 || _root.player._currentframe == 59 || _root.player._currentframe == 60)) { if (this.hitTest(_root.player.player.hitarea)) { if (_root.move_height == 1) { _root.player.gotoAndStop('void'); _root['yarare' + this._parent._parent._parent.enemy_number + 'A'].gotoAndStop(2); } else { if (_root.move_height == -1) { _root.player.gotoAndStop('void'); _root['yarare' + this._parent._parent._parent.enemy_number + 'B'].gotoAndStop(2); } else { switch (Math.floor(Math.random() * 2) + 1) { case 1: _root.player.gotoAndStop('void'); _root['yarare' + this._parent._parent._parent.enemy_number + 'A'].gotoAndStop(2); break; case 2: _root.player.gotoAndStop('void'); _root['yarare' + this._parent._parent._parent.enemy_number + 'B'].gotoAndStop(2); break; default: } } } _root.ctrl_lock = 1; _root.yarare_on = 1; _root.move_speed = 0; _root.move_height = 0; this._parent._parent._parent.guard_on = 0; _root.enemy_stop[this._parent._parent._parent.enemy_number] = 1; _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._alpha = 0; _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._y = 200; _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number]._x = 0; _root.enemy_field['enemy' + this._parent._parent._parent.enemy_number].MC._x = 160; this._parent._parent.gotoAndStop('wait'); } } } } } } movieClip 122 { frame 15 { switch (this._parent.y_posi) { case 'top': switch (Math.floor(Math.random() * 4) + 1) { case 1: this._parent.y_posi = 'mid'; this.gotoAndPlay('top_mid'); break; default: this.gotoAndPlay('wait'); } break; case 'mid': switch (Math.floor(Math.random() * 4) + 1) { case 1: switch (Math.floor(Math.random() * 2) + 1) { case 1: this._parent.y_posi = 'top'; this.gotoAndPlay('mid_top'); break; default: this._parent.y_posi = 'under'; this.gotoAndPlay('mid_under'); } break; default: this.gotoAndPlay('wait'); } break; case 'under': switch (Math.floor(Math.random() * 4) + 1) { case 1: this._parent.y_posi = 'mid'; this.gotoAndPlay('under_mid'); break; default: this.gotoAndPlay('wait'); } break; default: } } frame 20 { this._parent._parent._y += 3; } frame 21 { this._parent._parent._y += 6; } frame 22 { this._parent._parent._y += 9; } frame 23 { this._parent._parent._y += 12; } frame 24 { this._parent._parent._y += 15; } frame 25 { this._parent._parent._y += 18; } frame 26 { this._parent._parent._y += 21; } frame 27 { this._parent._parent._y += 24; } frame 28 { this._parent._parent._y += 12; } frame 30 { this.gotoAndPlay('wait'); } frame 35 { this._parent._parent._y += 3; } frame 36 { this._parent._parent._y += 6; } frame 37 { this._parent._parent._y += 9; } frame 38 { this._parent._parent._y += 12; } frame 39 { this._parent._parent._y += 15; } frame 40 { this._parent._parent._y += 18; } frame 41 { this._parent._parent._y += 21; } frame 42 { this._parent._parent._y += 24; } frame 43 { this._parent._parent._y += 12; } frame 45 { this.gotoAndPlay('wait'); } frame 50 { this._parent._parent._y -= 3; } frame 51 { this._parent._parent._y -= 6; } frame 52 { this._parent._parent._y -= 9; } frame 53 { this._parent._parent._y -= 12; } frame 54 { this._parent._parent._y -= 15; } frame 55 { this._parent._parent._y -= 18; } frame 56 { this._parent._parent._y -= 21; } frame 57 { this._parent._parent._y -= 24; } frame 58 { this._parent._parent._y -= 12; } frame 60 { this.gotoAndPlay('wait'); } frame 65 { this._parent._parent._y -= 3; } frame 66 { this._parent._parent._y -= 6; } frame 67 { this._parent._parent._y -= 9; } frame 68 { this._parent._parent._y -= 12; } frame 69 { this._parent._parent._y -= 15; } frame 70 { this._parent._parent._y -= 18; } frame 71 { this._parent._parent._y -= 21; } frame 72 { this._parent._parent._y -= 24; } frame 73 { this._parent._parent._y -= 12; } frame 75 { this.gotoAndPlay('wait'); } frame 80 { this._parent._parent._y += 3; } frame 81 { this._parent._parent._y += 6; } frame 82 { this._parent._parent._y += 9; } frame 83 { this._parent._parent._y += 12; } frame 84 { this._parent._parent._y += 15; } frame 85 { this._parent._parent._y += 18; } frame 86 { this._parent._parent._y += 21; } frame 87 { this._parent._parent._y += 24; } frame 88 { this._parent._parent._y += 27; } frame 89 { this._parent._parent._y += 30; } frame 90 { this._parent._parent._y += 33; } frame 91 { this._parent._parent._y += 36; } frame 92 { this._parent._parent._y += 11; } frame 101 { this.gotoAndPlay('repair'); } frame 106 { this._parent._parent._y += 3; } frame 107 { this._parent._parent._y += 6; } frame 108 { this._parent._parent._y += 9; } frame 109 { this._parent._parent._y += 12; } frame 110 { this._parent._parent._y += 15; } frame 111 { this._parent._parent._y += 18; } frame 112 { this._parent._parent._y += 21; } frame 113 { this._parent._parent._y += 24; } frame 114 { this._parent._parent._y += 27; } frame 123 { this.gotoAndPlay('repair'); } frame 128 { this._parent._parent._y += 3; } frame 129 { this._parent._parent._y += 6; } frame 130 { this._parent._parent._y += 6; } frame 139 { this.gotoAndPlay('repair'); } frame 193 { this._parent._parent._y -= 3; } frame 194 { this._parent._parent._y -= 6; } frame 195 { this._parent._parent._y -= 9; } frame 196 { this._parent._parent._y -= 12; } frame 197 { this._parent._parent._y -= 15; } frame 198 { this._parent._parent._y -= 18; } frame 199 { this._parent._parent._y -= 21; } frame 200 { this._parent._parent._y -= 24; } frame 201 { this._parent._parent._y -= 27; } frame 210 { this._parent.y_posi = 'mid'; _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; this.gotoAndPlay('wait'); } } movieClip 123 { } movieClip 124 { frame 1 { this.stop(); } frame 14 { _root.enemy_killreset(enemy_number); this.stop(); } } // unknown tag 88 length 36 movieClip 128 { } movieClip 129 cos_book_blue { instance MC of movieClip 124 { onClipEvent (load) { enemy_number = 17; hit_width = 103; hit_height = 58; y_posi = 'top'; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (_root.enemyKILL[enemy_number] == 0) { _root.fire_magic_hit(this._parent._x, this._x, hit_width, this._parent._y, this._y, hit_height, enemy_number); if (_root.enemyknockback_on[enemy_number] == 1) { switch (y_posi) { case 'top': this.MC.gotoAndPlay('top_damage'); break; case 'mid': this.MC.gotoAndPlay('mid_damage'); break; case 'under': this.MC.gotoAndPlay('under_damage'); break; case 'damage': break; default: } y_posi = 'damage'; _root.enemyspeed[enemy_number] = 0; } _root.enemyknockback_func(enemy_number, eval(this)); if (_root.enemyHP[enemy_number] <= 0 || (this._x + this._parent._x <= -1500 || this._x + this._parent._x >= 4000)) { if (_root.enemyHP[enemy_number] <= 0) { _root.se014.start(); } _root.enemyKILL[enemy_number] = 1; this.gotoAndPlay('kill'); } _root.after_gameover(enemy_number); } } } } instance of movieClip 128 { onClipEvent (load) { this._alpha = 0; x_posi = this._x; y_posi = this._y; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent.MC._currentframe == 1) { this._alpha = 100; } else { this._alpha = 0; } this._x = this._parent.MC._x + x_posi; this._y = this._parent.MC._y + y_posi; } } } movieClip 131 { } movieClip 133 { } movieClip 135 { } movieClip 136 { } movieClip 137 { instance of movieClip 136 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.stop(); } else { this.play(); } } } } movieClip 138 { frame 15 { switch (this._parent.y_posi) { case 'top': switch (Math.floor(Math.random() * 4) + 1) { case 1: this._parent.y_posi = 'mid'; this.gotoAndPlay('top_mid'); break; default: this.gotoAndPlay('wait'); } break; case 'mid': switch (Math.floor(Math.random() * 4) + 1) { case 1: switch (Math.floor(Math.random() * 2) + 1) { case 1: this._parent.y_posi = 'top'; this.gotoAndPlay('mid_top'); break; default: this._parent.y_posi = 'under'; this.gotoAndPlay('mid_under'); } break; default: this.gotoAndPlay('wait'); } break; case 'under': switch (Math.floor(Math.random() * 4) + 1) { case 1: this._parent.y_posi = 'mid'; this.gotoAndPlay('under_mid'); break; default: this.gotoAndPlay('wait'); } break; default: } } frame 20 { this._parent._parent._y += 3; } frame 21 { this._parent._parent._y += 6; } frame 22 { this._parent._parent._y += 9; } frame 23 { this._parent._parent._y += 12; } frame 24 { this._parent._parent._y += 15; } frame 25 { this._parent._parent._y += 18; } frame 26 { this._parent._parent._y += 21; } frame 27 { this._parent._parent._y += 24; } frame 28 { this._parent._parent._y += 12; } frame 30 { this.gotoAndPlay('wait'); } frame 35 { this._parent._parent._y += 3; } frame 36 { this._parent._parent._y += 6; } frame 37 { this._parent._parent._y += 9; } frame 38 { this._parent._parent._y += 12; } frame 39 { this._parent._parent._y += 15; } frame 40 { this._parent._parent._y += 18; } frame 41 { this._parent._parent._y += 21; } frame 42 { this._parent._parent._y += 24; } frame 43 { this._parent._parent._y += 12; } frame 45 { this.gotoAndPlay('wait'); } frame 50 { this._parent._parent._y -= 3; } frame 51 { this._parent._parent._y -= 6; } frame 52 { this._parent._parent._y -= 9; } frame 53 { this._parent._parent._y -= 12; } frame 54 { this._parent._parent._y -= 15; } frame 55 { this._parent._parent._y -= 18; } frame 56 { this._parent._parent._y -= 21; } frame 57 { this._parent._parent._y -= 24; } frame 58 { this._parent._parent._y -= 12; } frame 60 { this.gotoAndPlay('wait'); } frame 65 { this._parent._parent._y -= 3; } frame 66 { this._parent._parent._y -= 6; } frame 67 { this._parent._parent._y -= 9; } frame 68 { this._parent._parent._y -= 12; } frame 69 { this._parent._parent._y -= 15; } frame 70 { this._parent._parent._y -= 18; } frame 71 { this._parent._parent._y -= 21; } frame 72 { this._parent._parent._y -= 24; } frame 73 { this._parent._parent._y -= 12; } frame 75 { this.gotoAndPlay('wait'); } frame 80 { this._parent._parent._y += 3; } frame 81 { this._parent._parent._y += 6; } frame 82 { this._parent._parent._y += 9; } frame 83 { this._parent._parent._y += 12; } frame 84 { this._parent._parent._y += 15; } frame 85 { this._parent._parent._y += 18; } frame 86 { this._parent._parent._y += 21; } frame 87 { this._parent._parent._y += 24; } frame 88 { this._parent._parent._y += 27; } frame 89 { this._parent._parent._y += 30; } frame 90 { this._parent._parent._y += 33; } frame 91 { this._parent._parent._y += 36; } frame 92 { this._parent._parent._y += 11; } frame 101 { this.gotoAndPlay('repair'); } frame 106 { this._parent._parent._y += 3; } frame 107 { this._parent._parent._y += 6; } frame 108 { this._parent._parent._y += 9; } frame 109 { this._parent._parent._y += 12; } frame 110 { this._parent._parent._y += 15; } frame 111 { this._parent._parent._y += 18; } frame 112 { this._parent._parent._y += 21; } frame 113 { this._parent._parent._y += 24; } frame 114 { this._parent._parent._y += 27; } frame 123 { this.gotoAndPlay('repair'); } frame 128 { this._parent._parent._y += 3; } frame 129 { this._parent._parent._y += 6; } frame 130 { this._parent._parent._y += 6; } frame 139 { this.gotoAndPlay('repair'); } frame 193 { this._parent._parent._y -= 3; } frame 194 { this._parent._parent._y -= 6; } frame 195 { this._parent._parent._y -= 9; } frame 196 { this._parent._parent._y -= 12; } frame 197 { this._parent._parent._y -= 15; } frame 198 { this._parent._parent._y -= 18; } frame 199 { this._parent._parent._y -= 21; } frame 200 { this._parent._parent._y -= 24; } frame 201 { this._parent._parent._y -= 27; } frame 210 { this._parent.y_posi = 'mid'; _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; this.gotoAndPlay('wait'); } } movieClip 139 { } movieClip 140 { frame 1 { this.stop(); } frame 14 { _root.enemy_killreset(enemy_number); this.stop(); } } movieClip 142 { } movieClip 143 cos_book_red { instance MC of movieClip 140 { onClipEvent (load) { enemy_number = 16; hit_width = 103; hit_height = 58; y_posi = 'top'; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (_root.enemyKILL[enemy_number] == 0) { _root.fire_magic_hit(this._parent._x, this._x, hit_width, this._parent._y, this._y, hit_height, enemy_number); if (_root.enemyknockback_on[enemy_number] == 1) { switch (y_posi) { case 'top': this.MC.gotoAndPlay('top_damage'); break; case 'mid': this.MC.gotoAndPlay('mid_damage'); break; case 'under': this.MC.gotoAndPlay('under_damage'); break; case 'damage': break; default: } y_posi = 'damage'; _root.enemyspeed[enemy_number] = 0; } _root.enemyknockback_func(enemy_number, eval(this)); if (_root.enemyHP[enemy_number] <= 0 || (this._x + this._parent._x <= -1500 || this._x + this._parent._x >= 4000)) { if (_root.enemyHP[enemy_number] <= 0) { _root.se014.start(); } _root.enemyKILL[enemy_number] = 1; this.gotoAndPlay('kill'); } _root.after_gameover(enemy_number); } } } } instance of movieClip 142 { onClipEvent (load) { this._alpha = 0; x_posi = this._x; y_posi = this._y; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent.MC._currentframe == 1) { this._alpha = 100; } else { this._alpha = 0; } this._x = this._parent.MC._x + x_posi; this._y = this._parent.MC._y + y_posi; } } } movieClip 145 { } movieClip 147 { } movieClip 149 { } movieClip 151 { } movieClip 153 { } movieClip 155 { } movieClip 157 { } movieClip 159 { } movieClip 161 { } movieClip 163 { } movieClip 165 { } movieClip 167 { } movieClip 169 { } movieClip 171 { } movieClip 173 { } movieClip 175 { } movieClip 177 { } movieClip 179 { } movieClip 181 { } movieClip 183 { } movieClip 185 { } movieClip 187 { } movieClip 189 { } movieClip 191 { } movieClip 193 { } movieClip 195 { } movieClip 197 { } movieClip 199 { } movieClip 201 { } movieClip 203 { } movieClip 205 { } movieClip 207 { } movieClip 210 { } movieClip 211 { } movieClip 213 { } // unknown tag 88 length 73 movieClip 220 { } movieClip 223 { instance of movieClip 220 { onClipEvent (load) { this._alpha = 0; } } frame 45 { this.stop(); } } movieClip 224 { instance of movieClip 223 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.stop(); } else { if (this._currentframe != 45) { this.play(); } } } } } movieClip 228 { } movieClip 230 { } movieClip 231 { } movieClip 233 { } movieClip 235 { } movieClip 237 { } movieClip 239 { } movieClip 240 { } movieClip 241 { frame 16 { this.gotoAndPlay(2); } } movieClip 242 { instance of movieClip 241 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.stop(); } else { this.play(); } } } } movieClip 243 { instance wear_break of movieClip 120 { onClipEvent (load) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (load) { var sentakushi = [0, 0, 0, 0, 0, 0, 0, 0, 0]; var sentakushi_count = 0; } onClipEvent (enterFrame) { if (_root.now_pause == 0) { if (_root.muteki == 0 && _root.yarare_on != 1) { if (this.hitTest(_root.player.player.hitarea)) { if (_root.wear_hat != 1 && _root.datui_lock_hat == 0) { sentakushi[sentakushi_count] = 'hat'; sentakushi_count += 1; } if (_root.wear_cloak != 1 && _root.datui_lock_cloak == 0) { sentakushi[sentakushi_count] = 'cloak'; sentakushi_count += 1; } if (_root.wear_breast != 1 && _root.datui_lock_breast_wear == 0) { sentakushi[sentakushi_count] = 'breast'; sentakushi_count += 1; } if (_root.wear_skirt != 1 && _root.datui_lock_skirt == 0) { sentakushi[sentakushi_count] = 'skirt'; sentakushi_count += 1; } if (_root.wear_pantu != 1 && _root.datui_lock_pantu == 0) { sentakushi[sentakushi_count] = 'pantu'; sentakushi_count += 1; } if (_root.wear_arm != 1 && _root.datui_lock_arm == 0) { sentakushi[sentakushi_count] = 'arm'; sentakushi_count += 1; } if (_root.wear_leg != 1 && _root.datui_lock_leg == 0) { sentakushi[sentakushi_count] = 'leg'; sentakushi_count += 1; } if (_root.wear_shoes != 1 && _root.datui_lock_shoes == 0) { sentakushi[sentakushi_count] = 'shoes'; sentakushi_count += 1; } if (sentakushi_count >= 1) { random_temp = Math.floor(Math.random() * sentakushi_count); _root['wear_' + sentakushi[random_temp]] = 1; _root.player.gotoAndStop('datui_' + sentakushi[random_temp]); _root.ctrl_lock = 1; _root.yarare_on = 1; _root.move_speed = 0; _root.move_height = 0; sentakushi_count = 0; } else { _root.player.gotoAndStop('piyo'); _root.ctrl_lock = 1; _root.move_speed = 0; _root.move_height = 0; sentakushi_count = 0; } } } } } } } movieClip 244 { } movieClip 247 { } movieClip 248 { instance of movieClip 247 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this._parent._parent.stop(); this._parent._parent._parent.stop(); } else { this._parent._parent.play(); if (this._parent._parent._parent._currentframe < 20) { this._parent._parent._parent.play(); } } } } } movieClip 249 { } movieClip 250 { } movieClip 251 { } movieClip 253 { } movieClip 254 { } movieClip 255 { } movieClip 257 { } movieClip 258 { } movieClip 260 { } movieClip 262 { } movieClip 264 { } movieClip 266 { } movieClip 268 { } movieClip 270 { } movieClip 272 { } movieClip 273 { } movieClip 275 { } movieClip 277 { } movieClip 279 { } movieClip 281 { } movieClip 283 { } movieClip 285 { } movieClip 287 { } movieClip 289 { } movieClip 290 { } movieClip 291 { } movieClip 293 { } movieClip 295 { } movieClip 296 { } movieClip 297 { } movieClip 299 { } movieClip 300 { } movieClip 302 { } movieClip 305 { } movieClip 307 { } movieClip 308 { } movieClip 310 { } movieClip 311 { } movieClip 313 { } movieClip 315 { } movieClip 316 { } movieClip 317 { } movieClip 318 { } movieClip 320 { } movieClip 322 { } movieClip 324 { } movieClip 325 { frame 1 { this.gotoAndPlay(Math.floor(Math.random() * 12) + 2); } instance mc of movieClip 324 { onClipEvent (load) { this._alpha = 0; } } frame 33 { this.stop(); } } movieClip 326 { instance mc7 of movieClip 325 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.stop(); } else { if (this._currentframe != 33) { this.play(); } } } } instance mc6 of movieClip 325 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.stop(); } else { if (this._currentframe != 33) { this.play(); } } } } instance mc5 of movieClip 325 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.stop(); } else { if (this._currentframe != 33) { this.play(); } } } } instance mc4 of movieClip 325 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.stop(); } else { if (this._currentframe != 33) { this.play(); } } } } instance mc3 of movieClip 325 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.stop(); } else { if (this._currentframe != 33) { this.play(); } } } } instance mc2 of movieClip 325 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.stop(); } else { if (this._currentframe != 33) { this.play(); } } } } instance mc1 of movieClip 325 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.stop(); } else { if (this._currentframe != 33) { this.play(); } } } } } movieClip 328 { } movieClip 329 { frame 1 { _root.enemyspeed[this._parent.enemy_number] = 0; } frame 17 { if (_root.now_stage != 'hell' && _root.now_stage != 'debug') { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; } else { this.gotoAndPlay('wait'); _root.enemyspeed[this._parent.enemy_number] = 5; } } frame 38 { this._parent.guard_on = 1; } frame 47 { if (_root.now_stage != 'hell') { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; } else { _root.enemyspeed[this._parent.enemy_number] = 5; } } frame 66 { this_x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (_root.yarare_on == 1 && _root.player._currentframe == 66) { _root.enemyspeed[this._parent.enemy_number] = 6; this.gotoAndPlay('onani_go'); } else { if (this_x_posi <= 700 && this_x_posi >= -300) { switch (Math.floor(Math.random() * 3) + 1) { case 1: if (Math.floor(Math.random() * 2) + 1 == 1) { _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('attack'); } else { _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('datui'); } break; case 2: if (this._parent._parent._y >= 200) { this.gotoAndPlay('up'); } else { if (this._parent._parent._y >= 100) { if (Math.floor(Math.random() * 2) + 1 == 1) { this.gotoAndPlay('up'); } else { this.gotoAndPlay('down'); } } else { this.gotoAndPlay('down'); } } break; default: this.gotoAndPlay('wait'); } } else { switch (Math.floor(Math.random() * 2) + 1) { case 1: if (this._parent._parent._y >= 200) { this.gotoAndPlay('up'); } else { if (this._parent._parent._y >= 100) { if (Math.floor(Math.random() * 2) + 1 == 1) { this.gotoAndPlay('up'); } else { this.gotoAndPlay('down'); } } else { this.gotoAndPlay('down'); } } break; default: this.gotoAndPlay('wait'); } } } } frame 70 { this._parent._parent._y -= 12; } frame 71 { this._parent._parent._y -= 11; } frame 72 { this._parent._parent._y -= 10; } frame 73 { this._parent._parent._y -= 9; } frame 74 { this._parent._parent._y -= 8; } frame 75 { this._parent._parent._y -= 7; } frame 76 { this._parent._parent._y -= 6; } frame 77 { this._parent._parent._y -= 5; } frame 78 { this._parent._parent._y -= 4; } frame 79 { this._parent._parent._y -= 3; } frame 80 { this._parent._parent._y -= 2; } frame 81 { this._parent._parent._y -= 1; } frame 85 { this.gotoAndPlay('wait'); } frame 89 { this._parent._parent._y += 12; } frame 90 { this._parent._parent._y += 11; } frame 91 { this._parent._parent._y += 10; } frame 92 { this._parent._parent._y += 9; } frame 93 { this._parent._parent._y += 8; } frame 94 { this._parent._parent._y += 7; } frame 95 { this._parent._parent._y += 6; } frame 96 { this._parent._parent._y += 5; } frame 97 { this._parent._parent._y += 4; } frame 98 { this._parent._parent._y += 3; } frame 99 { this._parent._parent._y += 2; } frame 100 { this._parent._parent._y += 1; } frame 104 { this.gotoAndPlay('wait'); } frame 111 { this._parent.guard_on = 0; x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se020.start(); } } frame 146 { this._parent.guard_on = 1; } frame 152 { if (_root.now_stage != 'hell' && _root.now_stage != 'debug') { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; } else { _root.enemyspeed[this._parent.enemy_number] = 5; } this.gotoAndPlay('wait'); } frame 159 { this._parent.guard_on = 0; x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se020.start(); } } frame 184 { this._parent.guard_on = 1; } frame 190 { if (_root.now_stage != 'hell' && _root.now_stage != 'debug') { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; } else { _root.enemyspeed[this._parent.enemy_number] = 5; } this.gotoAndPlay('wait'); } frame 209 { this_x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (_root.yarare_on == 1 && this_x_posi <= 300 && this_x_posi >= -300) { _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('onani'); } else { if (_root.yarare_on == 1) { this.gotoAndPlay('onani_go'); } else { if (_root.now_stage != 'hell' && _root.now_stage != 'debug') { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; } else { _root.enemyspeed[this._parent.enemy_number] = 5; } this.gotoAndPlay('wait'); } } } frame 227 { this_x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (_root.yarare_on == 1 && this_x_posi <= 400 && this_x_posi >= -300) { _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('onani'); } else { if (_root.yarare_on == 1) { this.gotoAndPlay('onani_go'); } else { if (_root.now_stage != 'hell' && _root.now_stage != 'debug') { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; } else { _root.enemyspeed[this._parent.enemy_number] = 5; } this.gotoAndPlay('wait'); } } } frame 264 { this.gotoAndPlay('wait'); } } movieClip 331 { } movieClip 333 { } movieClip 334 { } movieClip 335 { } movieClip 337 { } movieClip 338 { frame 55 { _root.enemyspeed[this._parent.enemy_number] = -40; } frame 135 { this._parent.guard_start = 0; _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; this._parent.gotoAndStop(1); } } movieClip 339 { frame 1 { this.stop(); } frame 14 { _root.enemy_killreset(15); this.stop(); } } movieClip 342 { } movieClip 346 { } movieClip 347 succubus { instance MC of movieClip 339 { onClipEvent (load) { enemy_number = 15; hit_width = 35; hit_height = 175; hit_guard_x = 0; guard_start = 0; guard_on = 1; if (_root.now_stage == 'hell' || _root.now_stage == 'debug') { _root.enemyHP[15] = 1; _root.enemyHP_max[15] = 1; } else { _root.enemyHP[15] = 6; _root.enemyHP_max[15] = 6; } } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (_root.enemyKILL[enemy_number] == 0) { if (this._currentframe != 1) { } else { if (guard_on == 1) { _root.fire_magic_hit_guard(this._parent._x, this._x + hit_guard_x, hit_width, this._parent._y, this._y - 10, hit_height, enemy_number, guard_on); } else { _root.fire_magic_hit(this._parent._x, this._x + hit_guard_x, hit_width, this._parent._y, this._y - 10, hit_height, enemy_number); } } if (_root.enemyknockback_on[enemy_number] >= 1 && guard_on == 0 && _root.now_stage != 'hell') { _root.enemyknockback_on[enemy_number] = 0; this.gotoAndStop('damage'); } else { if (_root.now_stage != 'hell' && this._x + this._parent._x <= -600 && this._currentframe == 1) { this.gotoAndStop('damage'); this.MC.gotoAndPlay('fly'); } } if (_root.enemyHP[enemy_number] <= 0 || _root.now_stage == 'hell' && (this._x + this._parent._x <= -1500 || this._x + this._parent._x >= 4000)) { if (_root.enemyHP[enemy_number] <= 0) { _root.se014.start(); } _root.enemyKILL[enemy_number] = 1; this.gotoAndPlay('kill'); } _root.after_gameover(enemy_number); } } } } instance of movieClip 342 { onClipEvent (load) { this._alpha = 0; x_posi = this._x; y_posi = this._y; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent.MC._currentframe == 1) { this._alpha = 100; } else { this._alpha = 0; } this._x = this._parent.MC._x + x_posi; this._y = this._parent.MC._y + y_posi; } } instance boss_posi of movieClip 346 { onClipEvent (load) { _root.enemy15_posi = 0; tmp = 0; } onClipEvent (enterFrame) { tmp = Math.floor(((this._parent.MC._x + this._parent._x) * 0.008 - 0.5) * 100) / 100; if (tmp >= 5 && _root.now_stage != 'hell') { this._alpha = 100; } else { this._alpha = 0; } this._x = 434 - this._parent._x; if (tmp - Math.floor(tmp) == 0) { tmp += '.00'; } else { if (tmp * 10 - Math.floor(tmp * 10) == 0) { tmp += '0'; } } _root.enemy15_posi = tmp + 'm'; } } } movieClip 349 { } movieClip 351 { } movieClip 353 { } movieClip 355 { } movieClip 357 { } movieClip 359 { } movieClip 361 { } movieClip 363 { } movieClip 365 { } movieClip 367 { } movieClip 369 { } movieClip 371 { } movieClip 373 { } movieClip 375 { } movieClip 377 { } movieClip 381 { } movieClip 383 { } movieClip 384 { } movieClip 386 { } movieClip 388 { } movieClip 390 { } movieClip 391 { } movieClip 392 { } movieClip 394 { } movieClip 395 { frame 16 { this_x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (this._parent.guard_start == 1) { _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('attack'); } else { if (this_x_posi <= 700 && this_x_posi >= -300) { switch (Math.floor(Math.random() * 3) + 1) { case 1: if (Math.floor(Math.random() * 2) + 1 == 1) { _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('attack'); } else { _root.enemyspeed[this._parent.enemy_number] = 0; if (this._parent._parent._y >= 150) { this.gotoAndPlay('datui_under'); } else { this.gotoAndPlay('datui_top'); } } break; case 2: if (this._parent._parent._y >= 150) { this.gotoAndPlay('up'); } else { this.gotoAndPlay('down'); } break; default: this.gotoAndPlay('wait'); } } else { switch (Math.floor(Math.random() * 2) + 1) { case 1: if (this._parent._parent._y >= 150) { this.gotoAndPlay('up'); } else { this.gotoAndPlay('down'); } break; default: this.gotoAndPlay('wait'); } } } } frame 19 { this._parent._parent._y -= 24; } frame 20 { this._parent._parent._y -= 22; } frame 21 { this._parent._parent._y -= 20; } frame 22 { this._parent._parent._y -= 18; } frame 23 { this._parent._parent._y -= 16; } frame 24 { this._parent._parent._y -= 14; } frame 25 { this._parent._parent._y -= 12; } frame 26 { this._parent._parent._y -= 10; } frame 27 { this._parent._parent._y -= 8; } frame 28 { this._parent._parent._y -= 6; } frame 29 { this._parent._parent._y -= 4; } frame 30 { this._parent._parent._y -= 2; } frame 32 { this.gotoAndPlay('wait'); } frame 35 { this._parent._parent._y += 24; } frame 36 { this._parent._parent._y += 22; } frame 37 { this._parent._parent._y += 20; } frame 38 { this._parent._parent._y += 18; } frame 39 { this._parent._parent._y += 16; } frame 40 { this._parent._parent._y += 14; } frame 41 { this._parent._parent._y += 12; } frame 42 { this._parent._parent._y += 10; } frame 43 { this._parent._parent._y += 8; } frame 44 { this._parent._parent._y += 6; } frame 45 { this._parent._parent._y += 4; } frame 46 { this._parent._parent._y += 2; } frame 48 { this.gotoAndPlay('wait'); } frame 56 { x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se020.start(); } } frame 87 { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; this.gotoAndPlay('wait'); } frame 95 { x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se020.start(); } } frame 126 { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; this.gotoAndPlay('wait'); } frame 160 { this._parent.guard_start = 0; _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; this.gotoAndPlay('wait'); } } movieClip 396 { } movieClip 397 { } movieClip 398 { frame 1 { this.stop(); } frame 14 { _root.enemy_killreset(14); this.stop(); } } movieClip 401 { } movieClip 402 incubus { instance MC of movieClip 398 { onClipEvent (load) { enemy_number = 14; hit_width = 35; hit_height = 175; hit_guard_x = 0; guard_start = 0; guard_on = 0; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (_root.enemyKILL[enemy_number] == 0) { if (guard_on == 1) { _root.fire_magic_hit_guard(this._parent._x, this._x + hit_guard_x, hit_width, this._parent._y, this._y - 10, hit_height, enemy_number, guard_on); } else { _root.fire_magic_hit(this._parent._x, this._x + hit_guard_x, hit_width, this._parent._y, this._y - 10, hit_height, enemy_number); } _root.enemyknockback_func(enemy_number, eval(this)); if (_root.enemyknockback_on[enemy_number] >= 1 && guard_start == 0) { guard_start = 1; } if (_root.enemyHP[enemy_number] <= 0 || (this._x + this._parent._x <= -1500 || this._x + this._parent._x >= 4000)) { if (_root.enemyHP[enemy_number] <= 0) { _root.se014.start(); } _root.enemyKILL[enemy_number] = 1; this.gotoAndPlay('kill'); } _root.after_gameover(enemy_number); } } } } instance of movieClip 401 { onClipEvent (load) { this._alpha = 0; x_posi = this._x; y_posi = this._y; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent.MC._currentframe == 1) { this._alpha = 100; } else { this._alpha = 0; } this._x = this._parent.MC._x + x_posi; this._y = this._parent.MC._y + y_posi; } } } movieClip 404 { } movieClip 406 { } movieClip 408 { } movieClip 414 { } movieClip 415 { instance of movieClip 414 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.stop(); } else { this.play(); } } } } movieClip 416 { } movieClip 418 { } movieClip 420 { instance of movieClip 414 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.stop(); } else { this.play(); } } } } movieClip 421 { } movieClip 423 { } movieClip 424 { } movieClip 426 { } movieClip 427 { frame 6 { _root.enemyspeed[this._parent.enemy_number] = 4; } frame 7 { this._parent._parent._y -= 33; } frame 8 { this._parent._parent._y -= 30; } frame 9 { this._parent._parent._y -= 27; } frame 10 { this._parent._parent._y -= 24; } frame 11 { this._parent._parent._y -= 21; } frame 12 { this._parent._parent._y -= 18; } frame 13 { this._parent._parent._y -= 15; } frame 14 { this._parent._parent._y -= 12; } frame 15 { this._parent._parent._y -= 9; } frame 16 { this._parent._parent._y -= 6; } frame 17 { this._parent._parent._y -= 3; } frame 19 { this._parent._parent._y += 3; } frame 20 { this._parent._parent._y += 6; } frame 21 { this._parent._parent._y += 9; } frame 22 { this._parent._parent._y += 12; } frame 23 { this._parent._parent._y += 15; } frame 24 { this._parent._parent._y += 18; } frame 25 { this._parent._parent._y += 21; } frame 26 { this._parent._parent._y += 24; } frame 27 { this._parent._parent._y += 27; } frame 28 { this._parent._parent._y += 30; } frame 29 { this._parent._parent._y += 33; } frame 30 { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; } frame 39 { this_x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (this_x_posi <= 600 && this_x_posi >= -300) { switch (Math.floor(Math.random() * 3) + 1) { case 1: this.gotoAndPlay('attack'); break; case 2: this.gotoAndPlay('datui'); break; default: this.gotoAndPlay('wait'); } } else { this.gotoAndPlay('wait'); } } frame 51 { x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se019.start(); } } frame 68 { this.gotoAndPlay('wait'); } frame 80 { x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se019.start(); } } frame 97 { this.gotoAndPlay('wait'); } } movieClip 428 { } movieClip 429 { frame 1 { this.stop(); } frame 14 { _root.enemy_killreset(13); this.stop(); } } // unknown tag 88 length 44 movieClip 433 { } movieClip 434 tubo { instance MC of movieClip 429 { onClipEvent (load) { enemy_number = 13; hit_width = 47; hit_height = 72; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (_root.enemyKILL[enemy_number] == 0) { _root.fire_magic_hit(this._parent._x, this._x, hit_width, this._parent._y, this._y, hit_height, enemy_number); _root.enemyknockback_func(enemy_number, eval(this)); if (_root.enemyHP[enemy_number] <= 0 || (this._x + this._parent._x <= -1500 || this._x + this._parent._x >= 4000)) { if (_root.enemyHP[enemy_number] <= 0) { _root.se014.start(); } _root.enemyKILL[enemy_number] = 1; this.gotoAndPlay('kill'); } _root.after_gameover(enemy_number); } } } } instance of movieClip 433 { onClipEvent (load) { this._alpha = 0; x_posi = this._x; y_posi = this._y; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent.MC._currentframe == 1) { this._alpha = 100; } else { this._alpha = 0; } this._x = this._parent.MC._x + x_posi; this._y = this._parent.MC._y + y_posi; } } } movieClip 436 { } movieClip 438 { } movieClip 440 { } movieClip 441 { } movieClip 443 { } movieClip 452 { } movieClip 453 { instance of movieClip 452 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { play(); } else { stop(); } } } } movieClip 454 { frame 1 { this._parent.guard_on = 1; } frame 17 { this_x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (this_x_posi <= 600 && this_x_posi >= -300) { switch (Math.floor(Math.random() * 3) + 1) { case 1: if (Math.floor(Math.random() * 2) + 1 == 1) { _root.enemyspeed[this._parent.enemy_number] = 0; if (this._parent._parent._y >= 150) { this.gotoAndPlay('attack_up'); } else { this.gotoAndPlay('attack_down'); } } else { _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('datui'); } break; case 2: if (this._parent._parent._y >= 150) { this.gotoAndPlay('up'); } else { this.gotoAndPlay('down'); } break; default: this.gotoAndPlay('wait'); } } else { switch (Math.floor(Math.random() * 2) + 1) { case 1: if (this._parent._parent._y >= 150) { this.gotoAndPlay('up'); } else { this.gotoAndPlay('down'); } break; default: this.gotoAndPlay('wait'); } } } frame 21 { this._parent._parent._y -= 33; } frame 22 { this._parent._parent._y -= 30; } frame 23 { this._parent._parent._y -= 27; } frame 24 { this._parent._parent._y -= 24; } frame 25 { this._parent._parent._y -= 21; } frame 26 { this._parent._parent._y -= 18; } frame 27 { this._parent._parent._y -= 15; } frame 28 { this._parent._parent._y -= 12; } frame 29 { this._parent._parent._y -= 9; } frame 30 { this._parent._parent._y -= 6; } frame 31 { this._parent._parent._y -= 3; } frame 34 { this.gotoAndPlay('wait'); } frame 38 { this._parent._parent._y += 33; } frame 39 { this._parent._parent._y += 30; } frame 40 { this._parent._parent._y += 27; } frame 41 { this._parent._parent._y += 24; } frame 42 { this._parent._parent._y += 21; } frame 43 { this._parent._parent._y += 18; } frame 44 { this._parent._parent._y += 15; } frame 45 { this._parent._parent._y += 12; } frame 46 { this._parent._parent._y += 9; } frame 47 { this._parent._parent._y += 6; } frame 48 { this._parent._parent._y += 3; } frame 51 { this.gotoAndPlay('wait'); } frame 55 { this._parent._parent._y += 16.5; } frame 56 { this._parent._parent._y += 15; } frame 57 { this._parent._parent._y += 13.5; } frame 58 { this._parent._parent._y += 12; } frame 59 { this._parent._parent._y += 10.5; } frame 60 { this._parent._parent._y += 9; } frame 61 { this._parent._parent._y += 7.5; } frame 62 { this._parent._parent._y += 6; } frame 63 { this._parent._parent._y += 4.5; } frame 64 { this._parent._parent._y += 3; } frame 65 { this._parent._parent._y += 1.5; } frame 69 { this._parent.guard_on = 0; } frame 75 { x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se021.start(); } } frame 91 { this._parent.guard_on = 1; } frame 94 { this._parent._parent._y -= 16.5; } frame 95 { this._parent._parent._y -= 15; } frame 96 { this._parent._parent._y -= 13.5; } frame 97 { this._parent._parent._y -= 12; } frame 98 { this._parent._parent._y -= 10.5; } frame 99 { this._parent._parent._y -= 9; } frame 100 { this._parent._parent._y -= 7.5; } frame 101 { this._parent._parent._y -= 6; } frame 102 { this._parent._parent._y -= 4.5; } frame 103 { this._parent._parent._y -= 3; } frame 104 { this._parent._parent._y -= 1.5; } frame 107 { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; this.gotoAndPlay('wait'); } frame 111 { this._parent._parent._y -= 16.5; } frame 112 { this._parent._parent._y -= 15; } frame 113 { this._parent._parent._y -= 13.5; } frame 114 { this._parent._parent._y -= 12; } frame 115 { this._parent._parent._y -= 10.5; } frame 116 { this._parent._parent._y -= 9; } frame 117 { this._parent._parent._y -= 7.5; } frame 118 { this._parent._parent._y -= 6; } frame 119 { this._parent._parent._y -= 4.5; } frame 120 { this._parent._parent._y -= 3; } frame 121 { this._parent._parent._y -= 1.5; } frame 125 { this._parent.guard_on = 0; } frame 131 { x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se021.start(); } } frame 147 { this._parent.guard_on = 1; } frame 150 { this._parent._parent._y += 16.5; } frame 151 { this._parent._parent._y += 15; } frame 152 { this._parent._parent._y += 13.5; } frame 153 { this._parent._parent._y += 12; } frame 154 { this._parent._parent._y += 10.5; } frame 155 { this._parent._parent._y += 9; } frame 156 { this._parent._parent._y += 7.5; } frame 157 { this._parent._parent._y += 6; } frame 158 { this._parent._parent._y += 4.5; } frame 159 { this._parent._parent._y += 3; } frame 160 { this._parent._parent._y += 1.5; } frame 163 { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; this.gotoAndPlay('wait'); } frame 170 { this._parent.guard_on = 0; } frame 171 { x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se003.start(); } } frame 230 { this._parent.guard_on = 1; } frame 236 { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; this.gotoAndPlay('wait'); } } movieClip 455 { } movieClip 456 { frame 1 { this.stop(); } frame 14 { _root.enemy_killreset(12); this.stop(); } } movieClip 458 { } movieClip 459 ball { instance MC of movieClip 456 { onClipEvent (load) { enemy_number = 12; hit_width = 40; hit_height = 40; hit_guard_x = 0; guard_start = 0; guard_on = 0; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (_root.enemyKILL[enemy_number] == 0) { if (guard_on == 1) { _root.fire_magic_hit_guard(this._parent._x, this._x + hit_guard_x, hit_width, this._parent._y, this._y, hit_height, enemy_number, guard_on); } else { _root.fire_magic_hit(this._parent._x, this._x + hit_guard_x, hit_width, this._parent._y, this._y, hit_height, enemy_number); } _root.enemyknockback_func(enemy_number, eval(this)); if (_root.enemyHP[enemy_number] <= 0 || (this._x + this._parent._x <= -1500 || this._x + this._parent._x >= 4000)) { if (_root.enemyHP[enemy_number] <= 0) { _root.se014.start(); } _root.enemyKILL[enemy_number] = 1; this.gotoAndPlay('kill'); } _root.after_gameover(enemy_number); } } } } instance of movieClip 458 { onClipEvent (load) { this._alpha = 0; x_posi = this._x; y_posi = this._y; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent.MC._currentframe == 1) { this._alpha = 100; } else { this._alpha = 0; } this._x = this._parent.MC._x + x_posi; this._y = this._parent.MC._y + y_posi; } } } movieClip 461 { } movieClip 463 { } movieClip 465 { } movieClip 467 { } movieClip 469 { } movieClip 471 { } movieClip 472 { } movieClip 474 { } movieClip 475 { } movieClip 477 { } movieClip 479 { } movieClip 481 { } movieClip 483 { } movieClip 485 { } movieClip 487 { } movieClip 488 { } movieClip 490 { } movieClip 492 { } movieClip 493 { } movieClip 495 { } movieClip 497 { } movieClip 499 { } movieClip 501 { } movieClip 503 { } movieClip 504 { frame 29 { this_x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (this_x_posi <= 700 && this_x_posi >= -300) { switch (Math.floor(Math.random() * 3) + 1) { case 1: if (Math.floor(Math.random() * 2) + 1 == 1) { _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('attack'); } else { _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('datui'); } break; case 2: if (this._parent._parent._y >= 150) { this.gotoAndPlay('up'); } else { this.gotoAndPlay('down'); } break; default: this.gotoAndPlay('wait'); } } else { switch (Math.floor(Math.random() * 2) + 1) { case 1: if (this._parent._parent._y >= 150) { this.gotoAndPlay('up'); } else { this.gotoAndPlay('down'); } break; default: this.gotoAndPlay('wait'); } } } frame 39 { this._parent._parent._y -= 33; } frame 40 { this._parent._parent._y -= 30; } frame 41 { this._parent._parent._y -= 27; } frame 42 { this._parent._parent._y -= 24; } frame 43 { this._parent._parent._y -= 21; } frame 44 { this._parent._parent._y -= 18; } frame 45 { this._parent._parent._y -= 15; } frame 46 { this._parent._parent._y -= 12; } frame 47 { this._parent._parent._y -= 9; } frame 48 { this._parent._parent._y -= 6; } frame 49 { this._parent._parent._y -= 3; } frame 58 { this.gotoAndPlay('wait'); } frame 68 { this._parent._parent._y += 33; } frame 69 { this._parent._parent._y += 30; } frame 70 { this._parent._parent._y += 27; } frame 71 { this._parent._parent._y += 24; } frame 72 { this._parent._parent._y += 21; } frame 73 { this._parent._parent._y += 18; } frame 74 { this._parent._parent._y += 15; } frame 75 { this._parent._parent._y += 12; } frame 76 { this._parent._parent._y += 9; } frame 77 { this._parent._parent._y += 6; } frame 78 { this._parent._parent._y += 3; } frame 87 { this.gotoAndPlay('wait'); } frame 95 { x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se016.start(); } } frame 110 { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; this.gotoAndPlay('wait'); } frame 117 { x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se016.start(); } } frame 145 { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; this.gotoAndPlay('wait'); } } movieClip 505 { } movieClip 506 { frame 1 { this.stop(); } frame 14 { _root.enemy_killreset(11); this.stop(); } } movieClip 509 { } movieClip 510 machine_magi { instance MC of movieClip 506 { onClipEvent (load) { enemy_number = 11; hit_width = 174; hit_height = 82; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (_root.enemyKILL[enemy_number] == 0) { _root.fire_magic_hit(this._parent._x, this._x, hit_width, this._parent._y, this._y, hit_height, enemy_number); _root.enemyknockback_func(enemy_number, eval(this)); if (_root.enemyHP[enemy_number] <= 0 || (this._x + this._parent._x <= -1500 || this._x + this._parent._x >= 4000)) { if (_root.enemyHP[enemy_number] <= 0) { _root.se014.start(); } _root.enemyKILL[enemy_number] = 1; this.gotoAndPlay('kill'); } _root.after_gameover(enemy_number); } } } } instance of movieClip 509 { onClipEvent (load) { this._alpha = 0; x_posi = this._x; y_posi = this._y; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent.MC._currentframe == 1) { this._alpha = 100; } else { this._alpha = 0; } this._x = this._parent.MC._x + x_posi; this._y = this._parent.MC._y + y_posi; } } } movieClip 512 { } movieClip 514 { } movieClip 516 { } movieClip 518 { } movieClip 520 { } movieClip 522 { } movieClip 524 { } movieClip 526 { } movieClip 528 { } movieClip 530 { } movieClip 532 { } movieClip 534 { } movieClip 536 { } movieClip 538 { } movieClip 540 { } movieClip 542 { } movieClip 544 { } movieClip 546 { } movieClip 548 { } movieClip 549 { frame 13 { this_x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (this_x_posi <= 700 && this_x_posi >= -300) { switch (Math.floor(Math.random() * 3) + 1) { case 1: this.gotoAndPlay('datui'); break; default: this.gotoAndPlay('wait'); } } else { this.gotoAndPlay('wait'); } } frame 20 { _root.enemyspeed[this._parent.enemy_number] = 6; } frame 21 { _root.enemyspeed[this._parent.enemy_number] = 5; } frame 22 { _root.enemyspeed[this._parent.enemy_number] = 4; } frame 23 { _root.enemyspeed[this._parent.enemy_number] = 3; } frame 24 { _root.enemyspeed[this._parent.enemy_number] = 2; } frame 25 { _root.enemyspeed[this._parent.enemy_number] = 1; } frame 26 { _root.enemyspeed[this._parent.enemy_number] = 0; } frame 41 { x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se003.start(); } } frame 51 { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; } frame 52 { this.gotoAndPlay('wait'); } } movieClip 550 { } movieClip 551 { frame 1 { this.stop(); } frame 14 { _root.enemy_killreset(10); this.stop(); } } movieClip 554 { } movieClip 555 dog { instance MC of movieClip 551 { onClipEvent (load) { enemy_number = 10; hit_width = 140; hit_height = 115; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (_root.enemyKILL[enemy_number] == 0) { _root.fire_magic_hit(this._parent._x, this._x, hit_width, this._parent._y, this._y, hit_height, enemy_number); _root.enemyknockback_func(enemy_number, eval(this)); if (_root.enemyHP[enemy_number] <= 0 || (this._x + this._parent._x <= -1500 || this._x + this._parent._x >= 4000)) { if (_root.enemyHP[enemy_number] <= 0) { _root.se014.start(); } _root.enemyKILL[enemy_number] = 1; this.gotoAndPlay('kill'); } _root.after_gameover(enemy_number); } } } } instance of movieClip 554 { onClipEvent (load) { this._alpha = 0; x_posi = this._x; y_posi = this._y; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent.MC._currentframe == 1) { this._alpha = 100; } else { this._alpha = 0; } this._x = this._parent.MC._x + x_posi; this._y = this._parent.MC._y + y_posi; } } } movieClip 557 { } movieClip 559 { } movieClip 561 { } movieClip 563 { } movieClip 565 { } movieClip 567 { } movieClip 569 { } movieClip 571 { } movieClip 573 { } movieClip 576 { } movieClip 577 { } movieClip 579 { } movieClip 581 { } movieClip 583 { } movieClip 585 { } movieClip 587 { } movieClip 589 { } movieClip 590 { } movieClip 591 { frame 33 { this_x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (this._parent.guard_start == 1) { this.gotoAndPlay('attack'); } else { if (this_x_posi <= 600 && this_x_posi >= -300) { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('datui'); break; case 2: _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('attack'); break; default: this.gotoAndPlay('wait'); } } else { if (this_x_posi <= 700 && this_x_posi >= -300) { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('attack'); break; default: this.gotoAndPlay('wait'); } } else { this.gotoAndPlay('wait'); } } } } frame 42 { this._parent.guard_on = 1; _root.enemyspeed[this._parent.enemy_number] = 7; } frame 83 { this._parent.guard_on = 0; _root.enemyspeed[this._parent.enemy_number] = 3; } frame 86 { _root.enemyspeed[this._parent.enemy_number] = 2; } frame 89 { _root.enemyspeed[this._parent.enemy_number] = 1; } frame 92 { _root.enemyspeed[this._parent.enemy_number] = 0; } frame 105 { this._parent.guard_start = 0; _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; this.gotoAndPlay('wait'); } frame 120 { _root.se018.start(); } frame 152 { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; this.gotoAndPlay('wait'); } } movieClip 592 { } movieClip 593 { frame 1 { this.stop(); } frame 14 { _root.enemy_killreset(9); this.stop(); } } movieClip 595 { } movieClip 596 ork { instance MC of movieClip 593 { onClipEvent (load) { enemy_number = 9; hit_width = 74; hit_height = 309; hit_guard_x = 0; guard_start = 0; guard_on = 0; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (_root.enemyKILL[enemy_number] == 0) { if (guard_on == 1) { _root.fire_magic_hit_guard(this._parent._x, this._x + hit_guard_x, hit_width, this._parent._y, this._y, hit_height, enemy_number, guard_on); } else { _root.fire_magic_hit(this._parent._x, this._x + hit_guard_x, hit_width, this._parent._y, this._y, hit_height, enemy_number); } _root.enemyknockback_func(enemy_number, eval(this)); if (_root.enemyknockback_on[enemy_number] >= 1 && guard_start == 0) { guard_start = 1; } if (_root.enemyHP[enemy_number] <= 0 || (this._x + this._parent._x <= -1500 || this._x + this._parent._x >= 4000)) { if (_root.enemyHP[enemy_number] <= 0) { _root.se014.start(); } _root.enemyKILL[enemy_number] = 1; this.gotoAndPlay('kill'); } _root.after_gameover(enemy_number); } } } } instance of movieClip 595 { onClipEvent (load) { this._alpha = 0; x_posi = this._x; y_posi = this._y; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent.MC._currentframe == 1) { this._alpha = 100; } else { this._alpha = 0; } this._x = this._parent.MC._x + x_posi; this._y = this._parent.MC._y + y_posi; } } } movieClip 598 { } movieClip 600 { } movieClip 602 { } movieClip 604 { } movieClip 606 { } movieClip 608 { } movieClip 610 { } movieClip 612 { } movieClip 614 { } movieClip 626 { } movieClip 846 { frame 24 { if (this._parent.guard_start == 1) { _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('guard'); } else { if (this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x <= 300 && this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x >= -300) { _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('attack'); } else { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('datui'); break; default: this.gotoAndPlay('wait'); } } } } frame 57 { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; this.gotoAndPlay('wait'); } frame 67 { this._parent.hit_guard_x = -88; this._parent.guard_on = 1; } frame 107 { this._parent.hit_guard_x = 0; this._parent.guard_on = 0; } frame 117 { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; this._parent.guard_start = 0; this.gotoAndPlay('wait'); } frame 126 { x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se016.start(); } } frame 143 { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; this.gotoAndPlay('wait'); } } movieClip 848 { } movieClip 849 { frame 1 { this.stop(); } frame 14 { _root.enemy_killreset(8); this.stop(); } } movieClip 851 { } movieClip 852 devil_flower { instance MC of movieClip 849 { onClipEvent (load) { enemy_number = 8; hit_width = 99; hit_height = 95; hit_guard_x = 0; guard_start = 0; guard_on = 0; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (_root.enemyKILL[enemy_number] == 0) { if (guard_on == 1) { _root.fire_magic_hit_guard(this._parent._x, this._x + hit_guard_x, hit_width, this._parent._y, this._y, hit_height, enemy_number, guard_on); } else { _root.fire_magic_hit(this._parent._x, this._x + hit_guard_x, hit_width, this._parent._y, this._y, hit_height, enemy_number); } _root.enemyknockback_func(enemy_number, eval(this)); if (_root.enemyknockback_on[enemy_number] >= 1 && guard_start == 0) { guard_start = 1; } if (_root.enemyHP[enemy_number] <= 0 || (this._x + this._parent._x <= -1500 || this._x + this._parent._x >= 4000)) { if (_root.enemyHP[enemy_number] <= 0) { _root.se014.start(); } _root.enemyKILL[enemy_number] = 1; this.gotoAndPlay('kill'); } _root.after_gameover(enemy_number); } } } } instance of movieClip 851 { onClipEvent (load) { this._alpha = 0; x_posi = this._x; y_posi = this._y; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent.MC._currentframe == 1) { this._alpha = 100; } else { this._alpha = 0; } this._x = this._parent.MC._x + x_posi; this._y = this._parent.MC._y + y_posi; } } } movieClip 854 { } movieClip 856 { } movieClip 858 { } movieClip 860 { } movieClip 862 { } movieClip 864 { } movieClip 866 { } movieClip 868 { } movieClip 869 { } movieClip 870 { frame 30 { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.enemyspeed[this._parent.enemy_number] = 0; this.gotoAndPlay('attack'); break; case 2: if (this._parent._parent._y >= 200) { this.gotoAndPlay('up'); } else { this.gotoAndPlay('down'); } break; default: this.gotoAndPlay('wait'); } } frame 46 { x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se016.start(); } } frame 60 { _root.enemyspeed[this._parent.enemy_number] = _root.enemyspeed_def[this._parent.enemy_number]; this.gotoAndPlay('wait'); } frame 74 { this._parent._parent._y -= 20; } frame 75 { this._parent._parent._y -= 33; } frame 76 { this._parent._parent._y -= 30; } frame 77 { this._parent._parent._y -= 27; } frame 78 { this._parent._parent._y -= 24; } frame 79 { this._parent._parent._y -= 21; } frame 80 { this._parent._parent._y -= 18; } frame 81 { this._parent._parent._y -= 15; } frame 82 { this._parent._parent._y -= 12; } frame 83 { this._parent._parent._y -= 9; } frame 84 { this._parent._parent._y -= 6; } frame 85 { this._parent._parent._y -= 3; } frame 90 { this.gotoAndPlay('wait'); } frame 104 { this._parent._parent._y += 20; } frame 105 { this._parent._parent._y += 33; } frame 106 { this._parent._parent._y += 30; } frame 107 { this._parent._parent._y += 27; } frame 108 { this._parent._parent._y += 24; } frame 109 { this._parent._parent._y += 21; } frame 110 { this._parent._parent._y += 18; } frame 111 { this._parent._parent._y += 15; } frame 112 { this._parent._parent._y += 12; } frame 113 { this._parent._parent._y += 9; } frame 114 { this._parent._parent._y += 6; } frame 115 { this._parent._parent._y += 3; } frame 120 { this.gotoAndPlay('wait'); } } movieClip 871 { } movieClip 872 { frame 1 { this.stop(); } frame 14 { _root.enemy_killreset(7); this.stop(); } } movieClip 875 { } movieClip 876 ghost_hand { instance MC of movieClip 872 { onClipEvent (load) { enemy_number = 7; hit_width = 66; hit_height = 30; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (_root.enemyKILL[enemy_number] == 0) { _root.fire_magic_hit(this._parent._x, this._x, hit_width, this._parent._y, this._y, hit_height, enemy_number); _root.enemyknockback_func(enemy_number, eval(this)); if (_root.enemyHP[enemy_number] <= 0 || (this._x + this._parent._x <= -1500 || this._x + this._parent._x >= 4000)) { if (_root.enemyHP[enemy_number] <= 0) { _root.se014.start(); } _root.enemyKILL[enemy_number] = 1; this.gotoAndPlay('kill'); } _root.after_gameover(enemy_number); } } } } instance of movieClip 875 { onClipEvent (load) { this._alpha = 0; x_posi = this._x; y_posi = this._y; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent.MC._currentframe == 1) { this._alpha = 100; } else { this._alpha = 0; } this._x = this._parent.MC._x + x_posi; this._y = this._parent.MC._y + y_posi; } } } movieClip 880 { } movieClip 882 { } movieClip 884 { } movieClip 886 { } movieClip 887 { } movieClip 888 { } movieClip 889 { } movieClip 891 { } movieClip 924 { } movieClip 925 { instance of movieClip 924 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.stop(); } else { this.play(); } } } } movieClip 927 { } movieClip 929 { } movieClip 930 { frame 30 { switch (Math.floor(Math.random() * 3) + 1) { case 1: if (this._parent._parent._y <= 200) { this.gotoAndPlay('attack_top'); } else { this.gotoAndPlay('attack_under'); } break; default: this.gotoAndPlay('wait'); } } frame 48 { x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se019.start(); } } frame 70 { this.gotoAndPlay('wait'); } frame 88 { x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se016.start(); } } frame 110 { this.gotoAndPlay('wait'); } } movieClip 931 { } movieClip 932 { frame 1 { this.stop(); } frame 14 { _root.enemy_killreset(6); this.stop(); } } movieClip 935 { } movieClip 936 green_snake { instance MC of movieClip 932 { onClipEvent (load) { enemy_number = 6; hit_width = 147; hit_height = 20; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (_root.enemyKILL[enemy_number] == 0) { _root.fire_magic_hit(this._parent._x, this._x, hit_width, this._parent._y, this._y, hit_height, enemy_number); _root.enemyknockback_func(enemy_number, eval(this)); if (_root.enemyHP[enemy_number] <= 0 || (this._x + this._parent._x <= -1500 || this._x + this._parent._x >= 4000)) { if (_root.enemyHP[enemy_number] <= 0) { _root.se014.start(); } _root.enemyKILL[enemy_number] = 1; this.gotoAndPlay('kill'); } _root.after_gameover(enemy_number); } } } } instance of movieClip 935 { onClipEvent (load) { this._alpha = 0; x_posi = this._x; y_posi = this._y; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent.MC._currentframe == 1) { this._alpha = 100; } else { this._alpha = 0; } this._x = this._parent.MC._x + x_posi; this._y = this._parent.MC._y + y_posi; } } } movieClip 938 { } movieClip 940 { } movieClip 942 { } movieClip 944 { } movieClip 946 { } movieClip 948 { } movieClip 950 { } movieClip 951 { } movieClip 953 { } movieClip 955 { } movieClip 957 { } movieClip 959 { } movieClip 961 { } movieClip 963 { } movieClip 965 { } movieClip 967 { } movieClip 969 { } movieClip 970 { } movieClip 999 { frame 30 { switch (Math.floor(Math.random() * 4) + 1) { case 1: _root.enemyspeed[5] = 0; this.gotoAndPlay('datui'); break; case 2: _root.enemyspeed[5] = 0; this.gotoAndPlay('attack'); break; default: this.gotoAndPlay('wait'); } } frame 38 { x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se019.start(); } } frame 56 { _root.enemyspeed[5] = _root.enemyspeed_def[5]; this.gotoAndPlay('wait'); } frame 101 { _root.enemyspeed[5] = _root.enemyspeed_def[5]; this.gotoAndPlay('wait'); } } movieClip 1000 { } movieClip 1001 { frame 1 { this.stop(); } frame 14 { _root.enemy_killreset(5); this.stop(); } } movieClip 1004 { } movieClip 1005 tako { instance MC of movieClip 1001 { onClipEvent (load) { enemy_number = 5; hit_width = 115; hit_height = 112; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (_root.enemyKILL[enemy_number] == 0) { _root.fire_magic_hit(this._parent._x, this._x, hit_width, this._parent._y, this._y, hit_height, enemy_number); _root.enemyknockback_func(enemy_number, eval(this)); if (_root.enemyHP[enemy_number] <= 0 || (this._x + this._parent._x <= -1500 || this._x + this._parent._x >= 4000)) { if (_root.enemyHP[enemy_number] <= 0) { _root.se014.start(); } _root.enemyKILL[enemy_number] = 1; this.gotoAndPlay('kill'); } _root.after_gameover(enemy_number); } } } } instance of movieClip 1004 { onClipEvent (load) { this._alpha = 0; x_posi = this._x; y_posi = this._y; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent.MC._currentframe == 1) { this._alpha = 100; } else { this._alpha = 0; } this._x = this._parent.MC._x + x_posi; this._y = this._parent.MC._y + y_posi; } } } movieClip 1007 { } movieClip 1009 { } movieClip 1011 { } movieClip 1013 { } movieClip 1015 { } movieClip 1017 { } movieClip 1019 { } movieClip 1021 { } movieClip 1023 { } movieClip 1025 { } movieClip 1027 { } movieClip 1029 { } movieClip 1031 { } movieClip 1033 { } movieClip 1035 { } movieClip 1036 { frame 20 { if (this._parent._parent._x + this._parent._x <= 700 && this._parent._parent._x + this._parent._x >= 0 && Math.floor(Math.random() * 3) == 1) { _root.enemyspeed[2] = 0; this.gotoAndPlay('datui_attack'); } else { this.gotoAndPlay('wait'); } } frame 38 { x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se016.start(); } } frame 55 { _root.enemyspeed[2] = _root.enemyspeed_def[2]; this.gotoAndPlay('wait'); } } movieClip 1039 { } movieClip 1040 { frame 1 { this.stop(); } frame 14 { _root.enemy_killreset(2); this.stop(); } } movieClip 1043 { } movieClip 1044 butterfly { instance MC of movieClip 1040 { onClipEvent (load) { enemy_number = 2; hit_width = 74; hit_height = 94; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (_root.enemyKILL[enemy_number] == 0) { _root.fire_magic_hit(this._parent._x, this._x, hit_width, this._parent._y, this._y, hit_height, enemy_number); _root.enemyknockback_func(enemy_number, eval(this)); if (_root.enemyHP[enemy_number] <= 0 || (this._x + this._parent._x <= -1500 || this._x + this._parent._x >= 4000)) { if (_root.enemyHP[enemy_number] <= 0) { _root.se014.start(); } _root.enemyKILL[enemy_number] = 1; this.gotoAndPlay('kill'); } _root.after_gameover(enemy_number); } } } } instance of movieClip 1043 { onClipEvent (load) { this._alpha = 0; x_posi = this._x; y_posi = this._y; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent.MC._currentframe == 1) { this._alpha = 100; } else { this._alpha = 0; } this._x = this._parent.MC._x + x_posi; this._y = this._parent.MC._y + y_posi; } } } movieClip 1046 { } movieClip 1048 { } movieClip 1050 { } movieClip 1052 { } movieClip 1054 { } movieClip 1056 { } movieClip 1058 { } movieClip 1060 { } movieClip 1062 { } movieClip 1064 { } movieClip 1066 { } movieClip 1068 { } movieClip 1071 { } movieClip 1072 { } movieClip 1074 { } movieClip 1076 { } movieClip 1078 { } movieClip 1080 { } movieClip 1083 { } movieClip 1085 { } movieClip 1086 { frame 20 { if (this._parent._parent._x + this._parent._x <= 550 && this._parent._parent._x + this._parent._x >= 0) { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.enemyspeed[4] = 0; this.gotoAndPlay('datui_attack'); break; case 2: _root.enemyspeed[4] = 0; this.gotoAndPlay('jump'); break; default: this.gotoAndPlay('wait'); } } else { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.enemyspeed[4] = 0; this.gotoAndPlay('jump'); break; default: this.gotoAndPlay('wait'); } } } frame 55 { x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se016.start(); } } frame 75 { _root.enemyspeed[4] = _root.enemyspeed_def[4]; this.gotoAndPlay('wait'); } frame 91 { _root.enemyspeed[4] = 5; } frame 113 { _root.enemyspeed[4] = 0; } frame 123 { _root.enemyspeed[4] = _root.enemyspeed_def[4]; this.gotoAndPlay('wait'); } } movieClip 1088 { } movieClip 1089 { frame 1 { this.stop(); } frame 14 { _root.enemy_killreset(4); this.stop(); } } // unknown tag 88 length 123 movieClip 1093 { } movieClip 1094 goblin { instance MC of movieClip 1089 { onClipEvent (load) { enemy_number = 4; hit_width = 42; hit_height = 176; this_y_def = this.MC.hit._y; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (_root.enemyKILL[enemy_number] == 0) { this_y = this.MC.hit._y - this_y_def; _root.fire_magic_hit(this._parent._x, this._x, hit_width, this._parent._y, this_y, hit_height, enemy_number); _root.enemyknockback_func(enemy_number, eval(this)); if (_root.enemyHP[enemy_number] <= 0 || (this._x + this._parent._x <= -1500 || this._x + this._parent._x >= 4000)) { if (_root.enemyHP[enemy_number] <= 0) { _root.se014.start(); } _root.enemyKILL[enemy_number] = 1; this.gotoAndPlay('kill'); } _root.after_gameover(enemy_number); } } } } instance of movieClip 1093 { onClipEvent (load) { this._alpha = 0; x_posi = this._x; y_posi = this._y; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent.MC._currentframe == 1) { this._alpha = 100; } else { this._alpha = 0; } this._x = this._parent.MC._x + x_posi; this._y = this._parent.MC._y + y_posi; } } } frame 1 { if (_root.first_load != 1) { _root.first_load = 1; _root.trial_mode = 0; _root.debug_mode = 0; _root.difficult = 0; _root.se001 = new Sound(_root.se); _root.se001.attachSound('SE01select.wav'); _root.se002 = new Sound(_root.se); _root.se002.attachSound('SE02biri.wav'); _root.se003 = new Sound(_root.se); _root.se003.attachSound('SE03fire_start.wav'); _root.se004 = new Sound(_root.se); _root.se004.attachSound('SE04fire_end.wav'); _root.se005 = new Sound(_root.se); _root.se005.attachSound('SE05bomb.wav'); _root.se006 = new Sound(_root.se); _root.se006.attachSound('SE06kutyu01.wav'); _root.se007 = new Sound(_root.se); _root.se007.attachSound('SE07kutyu02.wav'); _root.se008 = new Sound(_root.se); _root.se008.attachSound('SE08cum01.wav'); _root.se009 = new Sound(_root.se); _root.se009.attachSound('SE09cum02.wav'); _root.se010 = new Sound(_root.se); _root.se010.attachSound('SE10tyupa.wav'); _root.se011 = new Sound(_root.se); _root.se011.attachSound('SE11mokuba.wav'); _root.se012 = new Sound(_root.se); _root.se012.attachSound('SE12denki.wav'); _root.se013 = new Sound(_root.se); _root.se013.attachSound('SE13escape.wav'); _root.se014 = new Sound(_root.se); _root.se014.attachSound('SE14gekiha.wav'); _root.se015 = new Sound(_root.se); _root.se015.attachSound('SE15guard.wav'); _root.se016 = new Sound(_root.se); _root.se016.attachSound('SE16swing.wav'); _root.se017 = new Sound(_root.se); _root.se017.attachSound('SE17osikko.wav'); _root.se018 = new Sound(_root.se); _root.se018.attachSound('SE18ork.wav'); _root.se019 = new Sound(_root.se); _root.se019.attachSound('SE19water_attack.wav'); _root.se020 = new Sound(_root.se); _root.se020.attachSound('SE20energy_attack.wav'); _root.se021 = new Sound(_root.se); _root.se021.attachSound('SE21gas_attack.wav'); _root.se099 = new Sound(_root.se); _root.se099.attachSound('SE99cheat.wav'); _root.bgm001 = new Sound(_root.bgm); if (_root.trial_mode == 1) { _root.bgm001.attachSound('Stage01.mp3'); } else { _root.bgm001.loadSound('sound/Stage01_forest.mp3'); } _root.bgm002 = new Sound(_root.bgm); _root.bgm002.loadSound('sound/Stage02_lake.mp3'); _root.bgm003 = new Sound(_root.bgm); _root.bgm003.loadSound('sound/Stage03_relic.mp3'); _root.bgm004 = new Sound(_root.bgm); _root.bgm004.loadSound('sound/Stage04_shadow.mp3'); _root.bgm005 = new Sound(_root.bgm); _root.bgm005.loadSound('sound/Stage05_sign.mp3'); _root.voice_aegi1_1 = new Sound(_root.voice); _root.voice_aegi1_1.attachSound('voice_aegi1_1.wav'); _root.voice_aegi1_2 = new Sound(_root.voice); _root.voice_aegi1_2.attachSound('voice_aegi1_2.wav'); _root.voice_aegi1_3 = new Sound(_root.voice); _root.voice_aegi1_3.attachSound('voice_aegi1_3.wav'); _root.voice_aegi2_1 = new Sound(_root.voice); _root.voice_aegi2_1.attachSound('voice_aegi2_1.wav'); _root.voice_aegi2_2 = new Sound(_root.voice); _root.voice_aegi2_2.attachSound('voice_aegi2_2.wav'); _root.voice_aegi2_3 = new Sound(_root.voice); _root.voice_aegi2_3.attachSound('voice_aegi2_3.wav'); _root.voice_aegi3_1 = new Sound(_root.voice); _root.voice_aegi3_1.attachSound('voice_aegi3_1.wav'); _root.voice_aegi3_2 = new Sound(_root.voice); _root.voice_aegi3_2.attachSound('voice_aegi3_2.wav'); _root.voice_aegi3_3 = new Sound(_root.voice); _root.voice_aegi3_3.attachSound('voice_aegi3_3.wav'); _root.voice_aegi4_1 = new Sound(_root.voice); _root.voice_aegi4_1.attachSound('voice_aegi4_1.wav'); _root.voice_aegi4_2 = new Sound(_root.voice); _root.voice_aegi4_2.attachSound('voice_aegi4_2.wav'); _root.voice_aegi4_3 = new Sound(_root.voice); _root.voice_aegi4_3.attachSound('voice_aegi4_3.wav'); _root.voice_aegiFinish_1 = new Sound(_root.voice); _root.voice_aegiFinish_1.attachSound('voice_aegiFinish_1.wav'); _root.voice_aegiFinish_2 = new Sound(_root.voice); _root.voice_aegiFinish_2.attachSound('voice_aegiFinish_2.wav'); _root.voice_aegiFinish_3 = new Sound(_root.voice); _root.voice_aegiFinish_3.attachSound('voice_aegiFinish_3.wav'); _root.voice_aegiOrg_1 = new Sound(_root.voice); _root.voice_aegiOrg_1.attachSound('voice_aegiOrg_1.wav'); _root.voice_aegiOrg_2 = new Sound(_root.voice); _root.voice_aegiOrg_2.attachSound('voice_aegiOrg_2.wav'); _root.voice_aegiOrg_3 = new Sound(_root.voice); _root.voice_aegiOrg_3.attachSound('voice_aegiOrg_3.wav'); _root.voice_aegiOrg_4 = new Sound(_root.voice); _root.voice_aegiOrg_4.attachSound('voice_aegiOrg_4.wav'); _root.voice_aegiOrg_5 = new Sound(_root.voice); _root.voice_aegiOrg_5.attachSound('voice_aegiOrg_5.wav'); _root.voice_aegiOrg_6 = new Sound(_root.voice); _root.voice_aegiOrg_6.attachSound('voice_aegiOrg_6.wav'); _root.voice_fera1_1 = new Sound(_root.voice); _root.voice_fera1_1.attachSound('voice_fera1_1.wav'); _root.voice_fera1_2 = new Sound(_root.voice); _root.voice_fera1_2.attachSound('voice_fera1_2.wav'); _root.voice_fera1_3 = new Sound(_root.voice); _root.voice_fera1_3.attachSound('voice_fera1_3.wav'); _root.voice_fera2_1 = new Sound(_root.voice); _root.voice_fera2_1.attachSound('voice_fera2_1.wav'); _root.voice_fera2_2 = new Sound(_root.voice); _root.voice_fera2_2.attachSound('voice_fera2_2.wav'); _root.voice_fera2_3 = new Sound(_root.voice); _root.voice_fera2_3.attachSound('voice_fera2_3.wav'); _root.voice_fera3_1 = new Sound(_root.voice); _root.voice_fera3_1.attachSound('voice_fera3_1.wav'); _root.voice_fera3_2 = new Sound(_root.voice); _root.voice_fera3_2.attachSound('voice_fera3_2.wav'); _root.voice_fera3_3 = new Sound(_root.voice); _root.voice_fera3_3.attachSound('voice_fera3_3.wav'); _root.voice_fera4_1 = new Sound(_root.voice); _root.voice_fera4_1.attachSound('voice_fera4_1.wav'); _root.voice_fera4_2 = new Sound(_root.voice); _root.voice_fera4_2.attachSound('voice_fera4_2.wav'); _root.voice_fera4_3 = new Sound(_root.voice); _root.voice_fera4_3.attachSound('voice_fera4_3.wav'); _root.voice_feraFinish_1 = new Sound(_root.voice); _root.voice_feraFinish_1.attachSound('voice_feraFinish_1.wav'); _root.voice_feraFinish_2 = new Sound(_root.voice); _root.voice_feraFinish_2.attachSound('voice_feraFinish_2.wav'); _root.voice_feraFinish_3 = new Sound(_root.voice); _root.voice_feraFinish_3.attachSound('voice_feraFinish_3.wav'); _root.voice_feraOrg_1 = new Sound(_root.voice); _root.voice_feraOrg_1.attachSound('voice_feraOrg_1.wav'); _root.voice_feraOrg_2 = new Sound(_root.voice); _root.voice_feraOrg_2.attachSound('voice_feraOrg_2.wav'); _root.voice_feraOrg_3 = new Sound(_root.voice); _root.voice_feraOrg_3.attachSound('voice_feraOrg_3.wav'); _root.voice_datui_1 = new Sound(_root.voice); _root.voice_datui_1.attachSound('voice_datui_1.wav'); _root.voice_datui_2 = new Sound(_root.voice); _root.voice_datui_2.attachSound('voice_datui_2.wav'); _root.voice_datui_3 = new Sound(_root.voice); _root.voice_datui_3.attachSound('voice_datui_3.wav'); _root.voice_downFinish_1 = new Sound(_root.voice); _root.voice_downFinish_1.attachSound('voice_downFinish_1.wav'); _root.voice_downFinish_2 = new Sound(_root.voice); _root.voice_downFinish_2.attachSound('voice_downFinish_2.wav'); _root.voice_downOrg_1 = new Sound(_root.voice); _root.voice_downOrg_1.attachSound('voice_downOrg_1.wav'); _root.voice_downOrg_2 = new Sound(_root.voice); _root.voice_downOrg_2.attachSound('voice_downOrg_2.wav'); _root.voice_escape_1 = new Sound(_root.voice); _root.voice_escape_1.attachSound('voice_escape_1.wav'); _root.voice_escape_2 = new Sound(_root.voice); _root.voice_escape_2.attachSound('voice_escape_2.wav'); _root.voice_escape_3 = new Sound(_root.voice); _root.voice_escape_3.attachSound('voice_escape_3.wav'); _root.voice_attack_1 = new Sound(_root.voice); _root.voice_attack_1.attachSound('voice_attack_1.wav'); _root.voice_attack_2 = new Sound(_root.voice); _root.voice_attack_2.attachSound('voice_attack_2.wav'); _root.voice_attack_3 = new Sound(_root.voice); _root.voice_attack_3.attachSound('voice_attack_3.wav'); _root.voice_bomb = new Sound(_root.voice); _root.voice_bomb.attachSound('voice_bomb.wav'); _root.voice_capture_1 = new Sound(_root.voice); _root.voice_capture_1.attachSound('voice_capture_1.wav'); _root.voice_capture_2 = new Sound(_root.voice); _root.voice_capture_2.attachSound('voice_capture_2.wav'); _root.true_start = 0; _root.gallery_mode_on = 0; if (_root.trial_mode != 1) { _root.yarare1A.loadMovie('data/data-d-001a.swf'); _root.yarare1B.loadMovie('data/data-d-001b.swf'); _root.yarare2A.loadMovie('data/data-d-002a.swf'); _root.yarare2B.loadMovie('data/data-d-002b.swf'); _root.yarare3A.loadMovie('data/data-d-003a.swf'); _root.yarare3B.loadMovie('data/data-d-003b.swf'); _root.yarare4A.loadMovie('data/data-d-004a.swf'); _root.yarare4B.loadMovie('data/data-d-004b.swf'); _root.yarare5A.loadMovie('data/data-d-005a.swf'); _root.yarare5B.loadMovie('data/data-d-005b.swf'); _root.yarare6A.loadMovie('data/data-d-006a.swf'); _root.yarare6B.loadMovie('data/data-d-006b.swf'); _root.yarare7A.loadMovie('data/data-d-007a.swf'); _root.yarare7B.loadMovie('data/data-d-007b.swf'); _root.yarare8A.loadMovie('data/data-d-008a.swf'); _root.yarare8B.loadMovie('data/data-d-008b.swf'); _root.yarare9A.loadMovie('data/data-d-009a.swf'); _root.yarare9B.loadMovie('data/data-d-009b.swf'); _root.yarare10A.loadMovie('data/data-d-010a.swf'); _root.yarare10B.loadMovie('data/data-d-010b.swf'); _root.yarare11A.loadMovie('data/data-d-011a.swf'); _root.yarare11B.loadMovie('data/data-d-011b.swf'); _root.yarare12A.loadMovie('data/data-d-012a.swf'); _root.yarare12B.loadMovie('data/data-d-012b.swf'); _root.yarare13A.loadMovie('data/data-d-013a.swf'); _root.yarare13B.loadMovie('data/data-d-013b.swf'); _root.yarare14A.loadMovie('data/data-d-014a.swf'); _root.yarare14B.loadMovie('data/data-d-014b.swf'); _root.yarare15A.loadMovie('data/data-d-015a.swf'); _root.yarare15B.loadMovie('data/data-d-015b.swf'); _root.yarare16A.loadMovie('data/data-d-016a.swf'); _root.yarare16B.loadMovie('data/data-d-016b.swf'); _root.yarare17A.loadMovie('data/data-d-017a.swf'); _root.yarare17B.loadMovie('data/data-d-017b.swf'); _root.gameoverMC1.loadMovie('data/data-g-001.swf'); _root.gameoverMC2.loadMovie('data/data-g-002.swf'); _root.gameoverMC3.loadMovie('data/data-g-003.swf'); _root.gameoverMC4.loadMovie('data/data-g-004.swf'); _root.gameoverMC5.loadMovie('data/data-g-005.swf'); _root.gangbang1.loadMovie('data/data-gb-001.swf'); } _root.SharedObjLoad = function () { _root.so = SharedObject.getLocal('witchgirl_data', '/'); if (so) { _root.bgm_bar_x_save = so.data.bgm_bar_x_save; if (_root.bgm_bar_x_save != null) { _root.bgm_bar_x_save = so.data.bgm_bar_x_save; _root.bgm_vol = _root.bgm_bar_x_save / 0.8 + 100; _root.bgm001.setVolume(_root.bgm_vol); _root.bgm002.setVolume(_root.bgm_vol); _root.bgm003.setVolume(_root.bgm_vol); _root.bgm004.setVolume(_root.bgm_vol); _root.bgm005.setVolume(_root.bgm_vol); _root.se_bar_x_save = so.data.se_bar_x_save; _root.se_vol = _root.se_bar_x_save / 0.8 + 100; _root.se001.setVolume(_root.se_vol); _root.voice_bar_x_save = so.data.voice_bar_x_save; _root.voice_vol = _root.voice_bar_x_save / 0.8 + 100; _root.voice_aegi1_1.setVolume(_root.voice_vol); _root.difficult = so.data.difficult; _root.easy_escape = so.data.easy_escape; _root.datui_lock_hat = so.data.datui_lock_hat; _root.datui_lock_cloak = so.data.datui_lock_cloak; _root.datui_lock_breast_wear = so.data.datui_lock_breast_wear; _root.datui_lock_skirt = so.data.datui_lock_skirt; _root.datui_lock_pantu = so.data.datui_lock_pantu; _root.datui_lock_arm = so.data.datui_lock_arm; _root.datui_lock_leg = so.data.datui_lock_leg; _root.datui_lock_shoes = so.data.datui_lock_shoes; _root.abnormal_egg = so.data.abnormal_egg; _root.abnormal_bonyu = so.data.abnormal_bonyu; _root.abnormal_osikko = so.data.abnormal_osikko; if (_root.abnormal_osikko == 1) { _root.abnormal_osikko = 'full'; } else { if (_root.abnormal_osikko == 0) { _root.abnormal_osikko = 'off'; } } _root.abnormal_futanari = so.data.abnormal_futanari; _root.abnormal_3P = so.data.abnormal_3P; _root.abnormal_danmenzu = so.data.abnormal_danmenzu; _root.hit_alpha = so.data.hit_alpha; _root.message_hihyouji = so.data.message_hihyouji; _root.gasitu_now = so.data.gasitu_now; switch (_root.gasitu_now) { case 1: _quality = 'low'; break; case 2: _quality = 'medium'; break; case 3: _quality = 'high'; break; case 4: _quality = 'best'; break; default: } } else { _root.bgm_bar_x_save = -40; _root.bgm001.setVolume(50); _root.bgm002.setVolume(50); _root.bgm003.setVolume(50); _root.bgm004.setVolume(50); _root.bgm005.setVolume(50); _root.se_bar_x_save = -40; _root.se001.setVolume(50); _root.voice_bar_x_save = -40; _root.voice_aegi1_1.setVolume(50); _root.difficult = 0; _root.easy_escape = 0; _root.datui_lock_hat = 0; _root.datui_lock_cloak = 0; _root.datui_lock_breast_wear = 0; _root.datui_lock_skirt = 0; _root.datui_lock_pantu = 0; _root.datui_lock_arm = 0; _root.datui_lock_leg = 0; _root.datui_lock_shoes = 0; _root.abnormal_egg = 1; _root.abnormal_bonyu = 1; _root.abnormal_osikko = 'full'; _root.abnormal_futanari = 1; _root.abnormal_danmenzu = 1; _root.abnormal_3P = 1; _root.hit_alpha = 0; _root.message_hihyouji = 0; _quality = 'high'; _root.gasitu_now = 3; } } }; _root.SharedObjLoad(); } _root.gajotaj45456 = 456219; } frame 1 { _root.key_up = 38; _root.key_down = 40; _root.key_left = 37; _root.key_right = 39; _root.key_z = 90; _root.key_x = 88; _root.key_c = 67; _root.key_w = 87; _root.key_a = 65; _root.key_s = 83; _root.key_d = 68; _root.key_shift = 16; _root.key_ctrl = 17; _root.key_enter = 13; _root.cheat_ON01 = 0; _root.cheat_ON02 = 0; _root.cheat_ON03 = 0; _root.cheat_ON04 = 0; _root.cheat_ON05 = 0; _root.true_start = 0; var color_tf = new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); _root.default_numbers = function () { _root.wear_hat = 0; _root.wear_breast = 0; _root.wear_skirt = 0; _root.wear_cloak = 0; _root.wear_arm = 0; _root.wear_leg = 0; _root.wear_shoes = 0; _root.wear_pantu = 0; _root.org_loop_on = 0; _root.HP = 300; _root.pleasure = 1; if (_root.cheat_ON03 == 1) { _root.fire_magic = '∞'; } else { _root.fire_magic = 3; } _root.score = 0; _root.BOSSmode_on = 0; _root.ctrl_lock = 0; _root.muteki = 0; _root.move_mode = 0; _root.move_speed = 0; _root.max_speed = 20; _root.move_speed_show = 0; _root.move_height = 0; _root.damage_mode = 0; _root.yarare_on = 0; _root.yarare_count = 0; _root.loop_count = 0; _root.fire_on = 0; _root.ctrl_lock = 0; _root.muteki = 0; _root.fire_magic_on01 = 0; _root.fire_magic_on02 = 0; _root.fire_magic_on03 = 0; _root.fire_magic_on04 = 0; _root.fire_magic_on05 = 0; _root.onani_type = 1; _root.onani_on = 0; _root.game_go = 0; _root.loop_count = 0; _root.cum_face = 0; _root.cum_breast = 0; _root.cum_xxx = 0; _root.cum_a = 0; _root.cum_b = 0; _root.finising = 0; _root.fukidashi = 1; _root.my_message = ''; _root.message_report = ''; _root.message_count = 0; _root.message_count_max = 40; _root.score = 0; _root.chaser_score = 0; _root.chaser_on = 0; _root.yarare00_seisi = 0; _root.space_keydown = 1; _root.now_pause = 0; _root.onani_on = 0; _root.onani_on2 = 0; _root.enemy_allkill = 0; _root.gameover_on = 0; _root.stage_change_on = 0; _root.GameOver2_bote = 0; _root.escape_on = 0; _root.escape_count = 1; _root.escape_resist = 0; _root.escape_resist_E = 0; _root.escape_wait = 20; _root.escape_wait_count = 0; _root.escape_BTsave = 0; _root.Gyarare_finish = 0; _root.Gyarare = 0; _root.Gyarare_speed = 1; _root.gallery_now_select = 'Wait'; }; _root.player_ctrl = function () { if (_root.muteki == 0) { } else { if (_root.muteki == 1) { if (_root.difficulty_now == 2) { _root.muteki = 0; } else { _root.muteki = 2; color_tf.redOffset = muteki * 10; color_tf.greenOffset = muteki * 10; color_tf.blueOffset = muteki * 10; player.transform.colorTransform = color_tf; } } else { if (_root.muteki < 60 && _root.now_pause != 1) { _root.muteki += 1; if (muteki >= 1 && muteki <= 10) { color_tf.redOffset = muteki * 10; color_tf.greenOffset = muteki * 10; color_tf.blueOffset = muteki * 10; } else { if (muteki >= 11 && muteki <= 20) { color_tf.redOffset = (10 - (muteki - 10)) * 10; color_tf.greenOffset = (10 - (muteki - 10)) * 10; color_tf.blueOffset = (10 - (muteki - 10)) * 10; } else { if (muteki >= 21 && muteki <= 30) { color_tf.redOffset = (muteki - 20) * 10; color_tf.greenOffset = (muteki - 20) * 10; color_tf.blueOffset = (muteki - 20) * 10; } else { if (muteki >= 31 && muteki <= 40) { color_tf.redOffset = (10 - (muteki - 30)) * 10; color_tf.greenOffset = (10 - (muteki - 30)) * 10; color_tf.blueOffset = (10 - (muteki - 30)) * 10; } else { if (muteki >= 41 && muteki <= 50) { color_tf.redOffset = (muteki - 40) * 10; color_tf.greenOffset = (muteki - 40) * 10; color_tf.blueOffset = (muteki - 40) * 10; } else { if (muteki >= 51 && muteki <= 60) { color_tf.redOffset = (10 - (muteki - 50)) * 10; color_tf.greenOffset = (10 - (muteki - 50)) * 10; color_tf.blueOffset = (10 - (muteki - 50)) * 10; } } } } } } player.transform.colorTransform = color_tf; } else { if (_root.muteki >= 60) { _root.muteki = 0; color_tf.redOffset = 0; color_tf.greenOffset = 0; color_tf.blueOffset = 0; player.transform.colorTransform = color_tf; } } } } if ((_root.ctrl_lock != 1 && _root.game_go == 1 || _root.ctrl_lock != 1 && _root.now_stage == 'howto') && _root.now_pause == 0) { if (Key.isDown(_root.key_z) || Key.isDown(_root.key_ctrl)) { switch (_root.move_height) { case -1: _root.player.gotoAndStop('attack_down'); break; case 0: if (_root.move_speed >= 1) { _root.player.gotoAndStop('attack_go'); } else { if (_root.move_speed == 0) { _root.player.gotoAndStop('attack_wait'); } else { if (_root.move_speed <= -1) { _root.player.gotoAndStop('attack_back'); } } } break; case 1: _root.player.gotoAndStop('attack_fly'); break; default: } } else { if (Key.isDown(_root.key_x) || Key.isDown(_root.key_shift)) { if (_root.onani_on != 1) { if (Key.isDown(_root.key_up) || Key.isDown(_root.key_w)) { _root.player.gotoAndStop('onaniB'); } else { if (Key.isDown(_root.key_down) || Key.isDown(_root.key_s)) { _root.player.gotoAndStop('onaniC'); } else { _root.player.gotoAndStop('onaniA'); } } } _root.onani_on = 1; _root.move_speed = 0; } else { if (_root.onani_on == 1) { _root.onani_on = 0; if (Key.isDown(_root.key_up) || Key.isDown(_root.key_w)) { _root.player.gotoAndStop('fly_loop'); } else { if (Key.isDown(_root.key_down) || Key.isDown(_root.key_s)) { _root.player.gotoAndStop('down_loop'); } else { _root.player.gotoAndStop('wait'); } } } } } if (_root.fire_on != 1 && _root.onani_on != 1) { if (Key.isDown(_root.key_up) || Key.isDown(_root.key_w)) { if (_root.move_height == 1) { } else { if (_root.move_height == 0) { if (_root.move_speed == 0) { _root.player.gotoAndStop('wait_fly'); } else { if (_root.move_speed >= 1) { _root.player.gotoAndStop('go_fly'); } else { if (_root.move_speed <= -1) { _root.player.gotoAndStop('back_fly'); } } } } else { if (_root.move_height == -1) { if (_root.move_speed == 0) { _root.player.gotoAndStop('wait_fly'); } else { if (_root.move_speed >= 1) { _root.player.gotoAndStop('go_fly'); } else { if (_root.move_speed <= -1) { _root.player.gotoAndStop('back_fly'); } } } } } } _root.move_height = 1; } else { if (Key.isDown(_root.key_down) || Key.isDown(_root.key_s)) { if (_root.move_height == 1) { if (_root.move_speed == 0) { _root.player.gotoAndStop('wait_down'); } else { if (_root.move_speed >= 1) { _root.player.gotoAndStop('go_down'); } else { if (_root.move_speed <= -1) { _root.player.gotoAndStop('back_down'); } } } } else { if (_root.move_height == 0) { if (_root.move_speed == 0) { _root.player.gotoAndStop('wait_down'); } else { if (_root.move_speed >= 1) { _root.player.gotoAndStop('go_down'); } else { if (_root.move_speed <= -1) { _root.player.gotoAndStop('back_down'); } } } } else { if (_root.move_height == -1) { } } } _root.move_height = -1; } else { if (_root.move_height == 1) { if (_root.move_speed == 0) { _root.player.gotoAndStop('fly_wait'); } else { if (_root.move_speed >= 1) { _root.player.gotoAndStop('fly_go'); } else { if (_root.move_speed <= -1) { _root.player.gotoAndStop('fly_back'); } } } } else { if (_root.move_height == 0) { } else { if (_root.move_height == -1) { if (_root.move_speed == 0) { _root.player.gotoAndStop('down_wait'); } else { if (_root.move_speed >= 1) { _root.player.gotoAndStop('down_go'); } else { if (_root.move_speed <= -1) { _root.player.gotoAndStop('down_back'); } } } } } } _root.move_height = 0; } } if (Key.isDown(_root.key_right) || Key.isDown(_root.key_d)) { if (_root.move_speed < _root.max_speed) { _root.move_speed += 1; } if (!Key.isDown(_root.key_up) && !Key.isDown(_root.key_down) && !Key.isDown(_root.key_w) && !Key.isDown(_root.key_s)) { if (_root.move_speed == 1) { _root.player.gotoAndStop('wait_go'); } else { if (_root.move_speed == 0) { _root.player.gotoAndStop('back_wait'); } } } } else { if (Key.isDown(_root.key_left) || Key.isDown(_root.key_a)) { if (_root.move_speed > -_root.max_speed) { _root.move_speed -= 1; } if (!Key.isDown(_root.key_up) && !Key.isDown(_root.key_down) && !Key.isDown(_root.key_w) && !Key.isDown(_root.key_s)) { if (_root.move_speed == -1) { _root.player.gotoAndStop('wait_back'); } else { if (_root.move_speed == 0) { _root.player.gotoAndStop('go_wait'); } } } } else { if (Key.isDown(_root.key_c) || Key.isDown(_root.key_enter)) { if (_root.fire_on != 1) { if (_root.fire_magic == '∞' || _root.fire_magic >= 1) { _root.player.gotoAndStop('bomb'); if (_root.fire_magic != '∞') { _root.fire_magic -= 1; } _root.fire_on = 1; _root.move_speed = 0; _root.move_height = 0; _root.ctrl_lock = 1; } } } } } } } _root.pause_func(); }; _root.wear_change = function () { _root.player.player.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1); _root.player.player.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1); _root.player.player.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1); _root.player.player.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1); _root.player.player.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1); _root.player.player.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1); _root.player.player.tie.tie.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1); _root.player.player.cloak.cloak.gotoAndStop(_root.wear_cloak + 1); _root.player.player.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1); _root.player.player.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); _root.player.player.pantu.pantu.gotoAndStop(_root.wear_pantu + 1); }; _root.fire_magic_go = function (x_point, y_point) { if (_root.fire_magic_on01 == 0) { _root.fire_magic_on01 = 1; _root.magicMC.attachMovie('fire_bullet01', 'fire_bullet01', 10); _root.magicMC.fire_bullet01._x = x_point; _root.magicMC.fire_bullet01._y = y_point; } else { if (_root.fire_magic_on02 == 0) { _root.fire_magic_on02 = 1; _root.magicMC.attachMovie('fire_bullet02', 'fire_bullet02', 20); _root.magicMC.fire_bullet02._x = x_point; _root.magicMC.fire_bullet02._y = y_point; } else { if (_root.fire_magic_on03 == 0) { _root.fire_magic_on03 = 1; _root.magicMC.attachMovie('fire_bullet03', 'fire_bullet03', 30); _root.magicMC.fire_bullet03._x = x_point; _root.magicMC.fire_bullet03._y = y_point; } else { if (_root.fire_magic_on04 == 0) { _root.fire_magic_on04 = 1; _root.magicMC.attachMovie('fire_bullet04', 'fire_bullet04', 40); _root.magicMC.fire_bullet04._x = x_point; _root.magicMC.fire_bullet04._y = y_point; } else { if (_root.fire_magic_on05 == 0) { _root.fire_magic_on05 = 1; _root.magicMC.attachMovie('fire_bullet05', 'fire_bullet05', 50); _root.magicMC.fire_bullet05._x = x_point; _root.magicMC.fire_bullet05._y = y_point; } } } } } }; _root.fire_magic_hit = function (E_x1, E_x2, E_xscale, E_y1, E_y2, E_yscale, enemy_number) { if (_root.fire_magic_on01 == 1) { if (_root.magicMC.fire_bullet01.FB_field._x >= 0) { if (_root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet01._y + _root.magicMC.fire_bullet01.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet01._y + _root.magicMC.fire_bullet01.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet01.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect01', 111); _root.magicMC.fire_hit_effect01._x = 0; _root.magicMC.fire_hit_effect01._x = _root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x; _root.magicMC.fire_hit_effect01._y = _root.magicMC.fire_bullet01._y; _root.fire_magic_on01 = 0; _root.enemyHP[enemy_number] -= 1; _root.enemyknockback_on[enemy_number] = 1; } } } } } } if (_root.fire_magic_on02 == 1) { if (_root.magicMC.fire_bullet02.FB_field._x >= 0) { if (_root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet02._y + _root.magicMC.fire_bullet02.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet02._y + _root.magicMC.fire_bullet02.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet02.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect02', 112); _root.magicMC.fire_hit_effect02._x = 0; _root.magicMC.fire_hit_effect02._x = _root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x; _root.magicMC.fire_hit_effect02._y = _root.magicMC.fire_bullet02._y; _root.fire_magic_on02 = 0; _root.enemyHP[enemy_number] -= 1; _root.enemyknockback_on[enemy_number] = 1; } } } } } } if (_root.fire_magic_on03 == 1) { if (_root.magicMC.fire_bullet03.FB_field._x >= 0) { if (_root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet03._y + _root.magicMC.fire_bullet03.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet03._y + _root.magicMC.fire_bullet03.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet03.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect03', 113); _root.magicMC.fire_hit_effect03._x = 0; _root.magicMC.fire_hit_effect03._x = _root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x; _root.magicMC.fire_hit_effect03._y = _root.magicMC.fire_bullet03._y; _root.fire_magic_on03 = 0; _root.enemyHP[enemy_number] -= 1; _root.enemyknockback_on[enemy_number] = 1; } } } } } } if (_root.fire_magic_on04 == 1) { if (_root.magicMC.fire_bullet04.FB_field._x >= 0) { if (_root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet04._y + _root.magicMC.fire_bullet04.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet04._y + _root.magicMC.fire_bullet04.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet04.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect04', 114); _root.magicMC.fire_hit_effect04._x = 0; _root.magicMC.fire_hit_effect04._x = _root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x; _root.magicMC.fire_hit_effect04._y = _root.magicMC.fire_bullet04._y; _root.fire_magic_on04 = 0; _root.enemyHP[enemy_number] -= 1; _root.enemyknockback_on[enemy_number] = 1; } } } } } } if (_root.fire_magic_on05 == 1) { if (_root.magicMC.fire_bullet05.FB_field._x >= 0) { if (_root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet05._y + _root.magicMC.fire_bullet05.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet05._y + _root.magicMC.fire_bullet05.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet05.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect05', 115); _root.magicMC.fire_hit_effect05._x = 0; _root.magicMC.fire_hit_effect05._x = _root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x; _root.magicMC.fire_hit_effect05._y = _root.magicMC.fire_bullet05._y; _root.fire_magic_on05 = 0; _root.enemyHP[enemy_number] -= 1; _root.enemyknockback_on[enemy_number] = 1; } } } } } } }; _root.fire_magic_hit_guard = function (E_x1, E_x2, E_xscale, E_y1, E_y2, E_yscale, enemy_number, guard_on) { if (_root.fire_magic_on01 == 1) { if (_root.magicMC.fire_bullet01.FB_field._x >= 0) { if (_root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet01._y + _root.magicMC.fire_bullet01.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet01._y + _root.magicMC.fire_bullet01.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet01.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect_guard', 'fire_hit_effect_guard01', 101); _root.magicMC.fire_hit_effect_guard01._x = 0; _root.magicMC.fire_hit_effect_guard01._x = _root.magicMC.fire_bullet01._x + _root.magicMC.fire_bullet01.FB_field._x; _root.magicMC.fire_hit_effect_guard01._y = _root.magicMC.fire_bullet01._y; _root.fire_magic_on01 = 0; } } } } } } if (_root.fire_magic_on02 == 1) { if (_root.magicMC.fire_bullet02.FB_field._x >= 0) { if (_root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet02._y + _root.magicMC.fire_bullet02.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet02._y + _root.magicMC.fire_bullet02.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet02.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect_guard', 'fire_hit_effect_guard02', 102); _root.magicMC.fire_hit_effect_guard02._x = 0; _root.magicMC.fire_hit_effect_guard02._x = _root.magicMC.fire_bullet02._x + _root.magicMC.fire_bullet02.FB_field._x; _root.magicMC.fire_hit_effect_guard02._y = _root.magicMC.fire_bullet02._y; _root.fire_magic_on02 = 0; } } } } } } if (_root.fire_magic_on03 == 1) { if (_root.magicMC.fire_bullet03.FB_field._x >= 0) { if (_root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet03._y + _root.magicMC.fire_bullet03.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet03._y + _root.magicMC.fire_bullet03.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet03.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect_guard', 'fire_hit_effect_guard03', 103); _root.magicMC.fire_hit_effect_guard03._x = 0; _root.magicMC.fire_hit_effect_guard03._x = _root.magicMC.fire_bullet03._x + _root.magicMC.fire_bullet03.FB_field._x; _root.magicMC.fire_hit_effect_guard03._y = _root.magicMC.fire_bullet03._y; _root.fire_magic_on03 = 0; } } } } } } if (_root.fire_magic_on04 == 1) { if (_root.magicMC.fire_bullet04.FB_field._x >= 0) { if (_root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet04._y + _root.magicMC.fire_bullet04.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet04._y + _root.magicMC.fire_bullet04.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet04.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect_guard', 'fire_hit_effect_guard04', 104); _root.magicMC.fire_hit_effect_guard04._x = 0; _root.magicMC.fire_hit_effect_guard04._x = _root.magicMC.fire_bullet04._x + _root.magicMC.fire_bullet04.FB_field._x; _root.magicMC.fire_hit_effect_guard04._y = _root.magicMC.fire_bullet04._y; _root.fire_magic_on04 = 0; } } } } } } if (_root.fire_magic_on05 == 1) { if (_root.magicMC.fire_bullet05.FB_field._x >= 0) { if (_root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x < E_x1 + E_x2) { } else { if (_root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x > E_x1 + E_x2 + E_xscale) { } else { if (_root.magicMC.fire_bullet05._y + _root.magicMC.fire_bullet05.FB_field._y < E_y1 + E_y2) { } else { if (_root.magicMC.fire_bullet05._y + _root.magicMC.fire_bullet05.FB_field._y > E_y1 + E_y2 + E_yscale) { } else { _root.magicMC.fire_bullet05.FB_field.FB.removeMovieClip(); _root.magicMC.attachMovie('fire_hit_effect', 'fire_hit_effect05', 115); _root.magicMC.fire_hit_effect05._x = 0; _root.magicMC.fire_hit_effect05._x = _root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x; _root.magicMC.fire_hit_effect05._y = _root.magicMC.fire_bullet05._y; _root.magicMC.attachMovie('fire_hit_effect_guard', 'fire_hit_effect_guard05', 105); _root.magicMC.fire_hit_effect_guard05._x = 0; _root.magicMC.fire_hit_effect_guard05._x = _root.magicMC.fire_bullet05._x + _root.magicMC.fire_bullet05.FB_field._x; _root.magicMC.fire_hit_effect_guard05._y = _root.magicMC.fire_bullet05._y; _root.fire_magic_on05 = 0; } } } } } } }; _root.enemyknockback_func = function (enemy_number, enemy_posi) { if (_root.enemyknockback_on[enemy_number] >= _root.enemyknockback[enemy_number]) { _root.enemyknockback_on[enemy_number] = 0; } else { if (_root.enemyknockback_on[enemy_number] != 0) { _root.enemyknockback_on[enemy_number] += 1; enemy_posi._x += _root.enemyknockback[enemy_number] - _root.enemyknockback_on[enemy_number]; } } }; _root.enemy_killreset = function (enemy_number) { _root.enemyKILL[enemy_number] = 0; _root.enemy_on[enemy_number] = 0; if (enemy_number != 15 || _root.now_stage == 'hell') { _root.enemyHP[enemy_number] = _root.enemyHP_max[enemy_number]; } _root.enemyspeed[enemy_number] = _root.enemyspeed_def[enemy_number]; _root.enemyknockback_on[enemy_number] = 0; _root.enemy_RandomSummonTiming_on[enemy_number] = 0; _root.enemy_RandomSummonTiming_max[enemy_number] = 0; _root.enemy_RandomSummonTiming_count[enemy_number] = 0; _root.enemy_stop[enemy_number] = 0; temp_adress = eval('_root.enemy_field.enemy' + enemy_number); temp_adress.removeMovieClip(); }; _root.yarare_finish_end = function (yarareMC) { if (_root.gallery_mode_on != 1) { switch (yarareMC) { case 'yarare1A': enemy_number = 1; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare1B': enemy_number = 1; _root.cum_xxx = 1; break; case 'yarare2A': enemy_number = 2; _root.cum_xxx = 1; break; case 'yarare2B': enemy_number = 2; _root.cum_xxx = 1; break; case 'yarare3A': enemy_number = 3; _root.cum_face = 1; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare3B': enemy_number = 3; _root.cum_face = 1; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare4A': enemy_number = 4; _root.cum_xxx = 1; break; case 'yarare4B': enemy_number = 4; _root.cum_xxx = 1; break; case 'yarare5A': enemy_number = 5; _root.cum_xxx = 1; break; case 'yarare5B': enemy_number = 5; _root.cum_xxx = 1; break; case 'yarare6A': enemy_number = 6; _root.cum_xxx = 1; break; case 'yarare6B': enemy_number = 6; _root.cum_xxx = 1; break; case 'yarare7A': enemy_number = 7; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare7B': enemy_number = 7; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare8A': enemy_number = 8; _root.cum_face = 1; _root.cum_xxx = 1; break; case 'yarare8B': enemy_number = 8; _root.cum_xxx = 1; break; case 'yarare9A': enemy_number = 9; _root.cum_xxx = 1; break; case 'yarare9B': enemy_number = 9; _root.cum_xxx = 1; break; case 'yarare10A': enemy_number = 10; _root.cum_xxx = 1; break; case 'yarare10B': enemy_number = 10; _root.cum_xxx = 1; break; case 'yarare11A': enemy_number = 11; _root.cum_xxx = 1; break; case 'yarare11B': enemy_number = 11; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare12A': enemy_number = 12; _root.cum_xxx = 1; break; case 'yarare12B': enemy_number = 12; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare13A': enemy_number = 13; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare13B': enemy_number = 13; _root.cum_breast = 1; _root.cum_xxx = 1; break; case 'yarare14A': enemy_number = 14; _root.cum_xxx = 1; break; case 'yarare14B': enemy_number = 14; _root.cum_face = 1; _root.cum_breast = 1; break; case 'yarare15A': enemy_number = 15; _root.cum_xxx = 1; break; case 'yarare15B': enemy_number = 15; _root.cum_xxx = 1; break; case 'yarare16A': enemy_number = 16; _root.cum_xxx = 1; break; case 'yarare16B': enemy_number = 16; _root.cum_face = 1; break; case 'yarare17A': enemy_number = 17; _root.cum_xxx = 1; break; case 'yarare17B': enemy_number = 17; _root.cum_xxx = 1; break; case 'gangbang1': enemy_number = 'gangbang1'; _root.cum_xxx = 1; _root.cum_breast = 1; _root.cum_face = 1; break; default: } if (enemy_number == 'gangbang1') { mobA = Math.floor((_root.gangbang1._currentframe - 1) / 15) + 1; mobB = _root.gangbang1._currentframe - (mobA - 1) * 15 - 1; _root.enemy_stop[mobA] = 0; _root.enemy_on[mobA] = 0; _root.enemyHP[mobA] = _root.enemyHP_max[mobA]; _root.enemyknockback_on[mobA] = 0; _root.enemyKILL[mobA] = 0; _root.enemy_field['enemy' + mobA].removeMovieClip(); _root.enemy_stop[mobB] = 0; _root.enemy_on[mobB] = 0; _root.enemyHP[mobB] = _root.enemyHP_max[mobB]; _root.enemyknockback_on[mobB] = 0; _root.enemyKILL[mobB] = 0; _root.enemy_field['enemy' + mobB].removeMovieClip(); } else { if (enemy_number == 15 && _root.now_stage != 'hell') { _root.enemy_stop[enemy_number] = 0; _root.enemyknockback_on[enemy_number] = 0; _root.enemy_field.enemy15._alpha = 100; _root.enemy_field.enemy15._x = 400; _root.enemy_field.enemy15._y = 138; _root.enemy_field.enemy15.MC._x = -130; _root.enemy_field.enemy15.MC.MC.gotoAndPlay('restart'); } else { _root.enemy_stop[enemy_number] = 0; _root.enemy_on[enemy_number] = 0; _root.enemyHP[enemy_number] = _root.enemyHP_max[enemy_number]; _root.enemyknockback_on[enemy_number] = 0; _root.enemyKILL[enemy_number] = 0; _root.enemy_field['enemy' + enemy_number].removeMovieClip(); } } } if (_root.gallery_mode_on != 1 && _root.HP >= 2) { _root.org_loop_on = 0; } _root.finising = 0; }; _root.bgm_allstop = function () { _root.bgm001.stop(); _root.bgm002.stop(); _root.bgm003.stop(); _root.bgm004.stop(); _root.bgm005.stop(); _root.bgm006.stop(); _root.bgm007.stop(); }; _root.change_script = function (yarare, speed_value) { yarareURL = eval('_root.' + yarare); if (yarare != 'gangbang1') { yarareURL.MC.danmenzu.MC.gotoAndPlay(speed_value); yarareURL.MC.gotoAndPlay(speed_value); } else { yarareURL.MC1.gotoAndPlay(speed_value); yarareURL.MC2.gotoAndPlay(speed_value); yarareURL.MC3.gotoAndPlay(speed_value); yarareURL.MC3.danmenzu.MC.gotoAndPlay(speed_value); yarareURL.MC4.gotoAndPlay(speed_value); yarareURL.MC5.gotoAndPlay(speed_value); yarareURL.MC6.gotoAndPlay(speed_value); yarareURL.MC7.gotoAndPlay(speed_value); } }; _root.yarare_speedChange = function (yarare) { yarareURL = eval('_root.' + yarare); if (_root.gallery_mode_on == 1) { if (_root.Gyarare_finish == 1) { _root.Gyarare_finish = 0; _root.change_script(yarare, 'finish'); } else { switch (_root.Gyarare_speed) { case 1: if (_root.loop_point == 0) { _root.change_script(yarare, 'loop01'); } else { if (_root.loop_point == 5) { if (_root.pleasure >= 300) { _root.pleasure = 1; } _root.change_script(yarare, 'start'); } else { if (_root.loop_count == 5) { _root.loop_count = 0; _root.se_select_A = 0; if (_root.loop_point == 4) { _root.change_script(yarare, 'finish'); } else { _root.change_script(yarare, 'loop0' + (_root.loop_point + 1)); } } else { if (_root.loop_count <= 4) { _root.loop_count += 1; _root.change_script(yarare, 'loop0' + _root.loop_point); } } } } break; case 2: _root.change_script(yarare, 'loop01'); break; case 3: _root.change_script(yarare, 'loop02'); break; case 4: _root.change_script(yarare, 'loop03'); break; case 5: _root.change_script(yarare, 'loop04'); break; case 6: _root.change_script(yarare, 'finish'); break; case 7: switch (Math.floor(Math.random() * 4) + 1) { case 1: _root.change_script(yarare, 'loop01'); break; case 2: _root.change_script(yarare, 'loop02'); break; case 3: _root.change_script(yarare, 'loop03'); break; case 4: _root.change_script(yarare, 'loop04'); break; default: } break; default: } if (_root.loop_point == 5) { if (_root.pleasure >= 300) { _root.pleasure = 1; } } } } else { if (_root.loop_point == 0) { _root.change_script(yarare, 'loop01'); } else { if (_root.loop_point == 5) { yarareURL.gotoAndStop(1); switch (_root.now_yarare) { case 1: if (_root.pleasure >= 300) { _root.pleasure = 1; } _root.player.gotoAndStop('down'); break; case 2: if (_root.pleasure >= 300) { _root.pleasure = 1; _root.player.gotoAndStop('down_xxx_org'); } else { _root.player.gotoAndStop('down_xxx'); } break; case 3: if (_root.pleasure >= 300) { _root.pleasure = 1; _root.player.gotoAndStop('down_anal_org'); } else { _root.player.gotoAndStop('down_anal'); } break; case 4: if (_root.pleasure >= 300) { _root.pleasure = 1; if (_root.abnormal_egg == 1) { _root.player.gotoAndStop('down_egg'); } else { _root.player.gotoAndStop('down_xxx_org'); } } else { _root.player.gotoAndStop('down_xxx'); } break; default: } if (_root.gameover_btn._currentframe == 1 && _root.HP < 2) { _root.gameover_btn.gotoAndPlay(2); } } else { if (_root.loop_count == 5) { _root.loop_count = 0; _root.se_select_A = 0; if (_root.loop_point == 4) { _root.change_script(yarare, 'finish'); } else { _root.change_script(yarare, 'loop0' + (_root.loop_point + 1)); } } else { if (_root.loop_count <= 4) { _root.loop_count += 1; _root.change_script(yarare, 'loop0' + _root.loop_point); } } } } } }; _root.SEstart_kutyu = function (se_select) { switch (se_select) { case 1: _root.se006.start(); break; case 2: _root.se007.start(); } }; _root.SEstart_finish = function (se_select) { switch (se_select) { case 1: _root.se008.start(); break; case 2: _root.se009.start(); } }; _root.adddamage_or_org = function (enemy_number, yarare, voice_type, speed) { yarareURL = eval('_root.' + yarare); _root.pleasure += Math.floor(_root.enemydamagePL[enemy_number] / 20); if (_root.pleasure < 300) { _root.HP -= Math.floor(_root.enemydamageHP[enemy_number] / 20); _root.func_message_yarare01(); _root.yarareAnim_voice(voice_type, speed); } else { if (_root.pleasure >= 300) { _root.change_script(yarare, 'orgasm'); _root.HP -= _root.enemydamageHP[enemy_number]; } } }; _root.adddamage_or_orgF = function (enemy_number, yarare, voice_type, speed) { yarareURL = eval('_root.' + yarare); _root.pleasure += Math.floor(_root.enemydamagePL[enemy_number] / 2); if (_root.pleasure < 300) { _root.HP -= Math.floor(_root.enemydamageHP[enemy_number] / 2); _root.func_message_finish01(); _root.yarareAnim_voice(voice_type, speed); } else { if (_root.pleasure >= 300) { if (yarare != 'gangbang1') { yarareURL.MC.danmenzu.MC.gotoAndPlay('orgasm_finish'); yarareURL.MC.gotoAndPlay('orgasm'); } else { yarareURL.MC1.gotoAndPlay('orgasm'); yarareURL.MC2.gotoAndPlay('orgasm'); yarareURL.MC3.gotoAndPlay('orgasm'); yarareURL.MC3.danmenzu.MC.gotoAndPlay('orgasm_finish'); yarareURL.MC4.gotoAndPlay('orgasm'); yarareURL.MC5.gotoAndPlay('orgasm'); yarareURL.MC6.gotoAndPlay('orgasm'); yarareURL.MC7.gotoAndPlay('orgasm'); } _root.finising = 1; _root.HP -= _root.enemydamageHP[enemy_number]; } } }; _root.adddamage_org = function () {}; _root.adddamage_or_org_GO = function (gameover_number, voice_type, speed) { _root.pleasure += Math.floor(_root.enemydamagePL[1] / 20); if (_root.pleasure < 300) { _root.HP -= Math.floor(_root.enemydamageHP[1] / 20); _root.func_message_yarare01(); _root.yarareAnim_voice(voice_type, speed); } else { if (_root.pleasure >= 300) { _root['gameoverMC' + gameover_number].gotoAndPlay('orgasm'); _root.HP -= _root.enemydamageHP[1]; } } }; _root.adddamage_or_orgF_GO = function (gameover_number, voice_type, speed) { _root.pleasure += Math.floor(_root.enemydamagePL[1] / 2); if (_root.pleasure < 300) { _root.HP -= Math.floor(_root.enemydamageHP[1] / 2); _root.func_message_finish01(); _root.yarareAnim_voice(voice_type, speed); } else { if (_root.pleasure >= 300) { _root['gameoverMC' + gameover_number].gotoAndPlay('orgasm'); _root.finising = 1; _root.HP -= _root.enemydamageHP[1]; } } }; _root.datui_end = function () { _root.ctrl_lock = 0; _root.yarare_on = 0; }; _root.gameoverEND = function () { _root.gameoverMC1.gotoAndStop(1); _root.gameoverMC2.gotoAndStop(1); _root.gameoverMC3.gotoAndStop(1); _root.gameoverMC4.gotoAndStop(1); _root.gameoverMC5.gotoAndStop(1); _root.gameoverMC6.gotoAndStop(1); _root.gameoverMC7.gotoAndStop(1); }; _root.escape_voidEND = function (enemy_number) { if (_root.enemy_stop[enemy_number] == 1) { _root.enemy_field['enemy' + enemy_number]._alpha = 100; } }; _root.escape_enemyKILL = function (enemy_number) { if (_root.enemy_stop[enemy_number] == 1) { _root.enemy_stop[enemy_number] = 0; _root.enemyHP[enemy_number] = 0; } }; _root.bomb_enemyKILL = function (enemy_number) { if (_root.enemy_on[enemy_number] == 1) { _root.enemyHP[enemy_number] = 0; } }; _root.escape_enemyBOSSDAMAGE = function (enemy_number) { if (_root.enemy_stop[enemy_number] == 1) { _root.enemy_stop[enemy_number] = 0; if (_root.now_stage == 'hell') { _root.enemyHP[enemy_number] = 0; } else { _root.enemyknockback_on[enemy_number] = 1; _root.enemyHP[enemy_number] -= 1; } } }; _root.escape_stop = function () { _root.escape_on = 0; _root.escape_count = 1; _root.escape_resist += 1; if (_root.escape_resist > 100) { _root.escape_resist = 100; } _root.escape_wait -= 2; if (_root.escape_wait < 5) { _root.escape_wait = 5; } _root.escape_wait_count = 0; _root.escape_BTsave = 0; }; _root.anim_remove = function () { _root.yarare1A.gotoAndStop(1); _root.yarare1B.gotoAndStop(1); _root.yarare2A.gotoAndStop(1); _root.yarare2B.gotoAndStop(1); _root.yarare3A.gotoAndStop(1); _root.yarare3B.gotoAndStop(1); _root.yarare4A.gotoAndStop(1); _root.yarare4B.gotoAndStop(1); _root.yarare5A.gotoAndStop(1); _root.yarare5B.gotoAndStop(1); _root.yarare6A.gotoAndStop(1); _root.yarare6B.gotoAndStop(1); _root.yarare7A.gotoAndStop(1); _root.yarare7B.gotoAndStop(1); _root.yarare8A.gotoAndStop(1); _root.yarare8B.gotoAndStop(1); _root.yarare9A.gotoAndStop(1); _root.yarare9B.gotoAndStop(1); _root.yarare10A.gotoAndStop(1); _root.yarare10B.gotoAndStop(1); _root.yarare11A.gotoAndStop(1); _root.yarare11B.gotoAndStop(1); _root.yarare12A.gotoAndStop(1); _root.yarare12B.gotoAndStop(1); _root.yarare13A.gotoAndStop(1); _root.yarare13B.gotoAndStop(1); _root.yarare14A.gotoAndStop(1); _root.yarare14B.gotoAndStop(1); _root.yarare15A.gotoAndStop(1); _root.yarare15B.gotoAndStop(1); _root.yarare16A.gotoAndStop(1); _root.yarare16B.gotoAndStop(1); _root.yarare17A.gotoAndStop(1); _root.yarare17B.gotoAndStop(1); _root.gangbang1.gotoAndStop(1); }; _root.rinkan_go = function (enemy_number) { if (_root.yarare1A._currentframe != 1 || _root.yarare1B._currentframe != 1) { _root.yarare1A.gotoAndStop(1); _root.yarare1B.gotoAndStop(1); _root.gangbang1.gotoAndStop('1-' + enemy_number); } else { if (_root.yarare2A._currentframe != 1 || _root.yarare2B._currentframe != 1) { _root.yarare2A.gotoAndStop(1); _root.yarare2B.gotoAndStop(1); _root.gangbang1.gotoAndStop('2-' + enemy_number); } else { if (_root.yarare3A._currentframe != 1 || _root.yarare3B._currentframe != 1) { _root.yarare3A.gotoAndStop(1); _root.yarare3B.gotoAndStop(1); _root.gangbang1.gotoAndStop('3-' + enemy_number); } else { if (_root.yarare4A._currentframe != 1 || _root.yarare4B._currentframe != 1) { _root.yarare4A.gotoAndStop(1); _root.yarare4B.gotoAndStop(1); _root.gangbang1.gotoAndStop('4-' + enemy_number); } else { if (_root.yarare5A._currentframe != 1 || _root.yarare5B._currentframe != 1) { _root.yarare5A.gotoAndStop(1); _root.yarare5B.gotoAndStop(1); _root.gangbang1.gotoAndStop('5-' + enemy_number); } else { if (_root.yarare6A._currentframe != 1 || _root.yarare6B._currentframe != 1) { _root.yarare6A.gotoAndStop(1); _root.yarare6B.gotoAndStop(1); _root.gangbang1.gotoAndStop('6-' + enemy_number); } else { if (_root.yarare7A._currentframe != 1 || _root.yarare7B._currentframe != 1) { _root.yarare7A.gotoAndStop(1); _root.yarare7B.gotoAndStop(1); _root.gangbang1.gotoAndStop('7-' + enemy_number); } else { if (_root.yarare8A._currentframe != 1 || _root.yarare8B._currentframe != 1) { _root.yarare8A.gotoAndStop(1); _root.yarare8B.gotoAndStop(1); _root.gangbang1.gotoAndStop('8-' + enemy_number); } else { if (_root.yarare9A._currentframe != 1 || _root.yarare9B._currentframe != 1) { _root.yarare9A.gotoAndStop(1); _root.yarare9B.gotoAndStop(1); _root.gangbang1.gotoAndStop('9-' + enemy_number); } else { if (_root.yarare10A._currentframe != 1 || _root.yarare10B._currentframe != 1) { _root.yarare10A.gotoAndStop(1); _root.yarare10B.gotoAndStop(1); _root.gangbang1.gotoAndStop('10-' + enemy_number); } else { if (_root.yarare11A._currentframe != 1 || _root.yarare11B._currentframe != 1) { _root.yarare11A.gotoAndStop(1); _root.yarare11B.gotoAndStop(1); _root.gangbang1.gotoAndStop('11-' + enemy_number); } else { if (_root.yarare12A._currentframe != 1 || _root.yarare12B._currentframe != 1) { _root.yarare12A.gotoAndStop(1); _root.yarare12B.gotoAndStop(1); _root.gangbang1.gotoAndStop('12-' + enemy_number); } else { if (_root.yarare13A._currentframe != 1 || _root.yarare13B._currentframe != 1) { _root.yarare13A.gotoAndStop(1); _root.yarare13B.gotoAndStop(1); _root.gangbang1.gotoAndStop('13-' + enemy_number); } else { if (_root.yarare14A._currentframe != 1 || _root.yarare14B._currentframe != 1) { _root.yarare14A.gotoAndStop(1); _root.yarare14B.gotoAndStop(1); _root.gangbang1.gotoAndStop('14-' + enemy_number); } else { if (_root.yarare15A._currentframe != 1 || _root.yarare15B._currentframe != 1) { _root.yarare15A.gotoAndStop(1); _root.yarare15B.gotoAndStop(1); _root.gangbang1.gotoAndStop('15-' + enemy_number); } else { switch (Math.floor(Math.random() * 2) + 1) { case 1: goURL = eval('_root.yarare' + enemy_number + 'A'); break; case 2: goURL = eval('_root.yarare' + enemy_number + 'B'); break; default: } goURL.gotoAndStop(2); } } } } } } } } } } } } } } } _root.player.gotoAndStop('void'); }; _root.voice_play = function (type) { switch (type) { case 'aegi1': _root.func_message('yarare_openmouth'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_aegi1_1.start(); break; case 2: _root.voice_aegi1_2.start(); break; case 3: _root.voice_aegi1_3.start(); break; default: } break; case 'aegi2': _root.func_message('yarare_openmouth'); switch (Math.floor(Math.random() * 4) + 1) { case 1: _root.voice_aegi2_1.start(); break; case 2: _root.voice_aegi2_2.start(); break; case 3: _root.voice_aegi2_3.start(); break; default: } break; case 'aegi3': _root.func_message('yarare_openmouth'); switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.voice_aegi3_1.start(); break; case 2: _root.voice_aegi3_2.start(); break; case 3: _root.voice_aegi3_3.start(); break; default: } break; case 'aegi4': _root.func_message('yarare_openmouth'); switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.voice_aegi4_1.start(); break; case 2: _root.voice_aegi4_2.start(); break; case 3: _root.voice_aegi4_3.start(); break; default: } break; case 'aegiFinish': _root.func_message('yarare_finish_openmouth'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_aegiFinish_1.start(); break; case 2: _root.voice_aegiFinish_2.start(); break; case 3: _root.voice_aegiFinish_3.start(); break; default: } break; case 'aegiOrg': _root.func_message('yarare_org_openmouth'); switch (Math.floor(Math.random() * 6) + 1) { case 1: _root.voice_aegiOrg_1.start(); break; case 2: _root.voice_aegiOrg_2.start(); break; case 3: _root.voice_aegiOrg_3.start(); break; case 4: _root.voice_aegiOrg_4.start(); break; case 5: _root.voice_aegiOrg_5.start(); break; case 6: _root.voice_aegiOrg_6.start(); break; default: } break; case 'fera1': _root.func_message('yarare_closemouth'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_fera1_1.start(); break; case 2: _root.voice_fera1_2.start(); break; case 3: _root.voice_fera1_3.start(); break; default: } break; case 'fera2': _root.func_message('yarare_closemouth'); switch (Math.floor(Math.random() * 4) + 1) { case 1: _root.voice_fera2_1.start(); break; case 2: _root.voice_fera2_2.start(); break; case 3: _root.voice_fera2_3.start(); break; default: } break; case 'fera3': _root.func_message('yarare_closemouth'); switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.voice_fera3_1.start(); break; case 2: _root.voice_fera3_2.start(); break; case 3: _root.voice_fera3_3.start(); break; default: } break; case 'fera4': _root.func_message('yarare_closemouth'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_fera4_1.start(); break; case 2: _root.voice_fera4_2.start(); break; case 3: _root.voice_fera4_3.start(); break; default: } break; case 'feraFinish': _root.func_message('yarare_finish_closemouth'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_feraFinish_1.start(); break; case 2: _root.voice_feraFinish_2.start(); break; case 3: _root.voice_feraFinish_3.start(); break; default: } break; case 'feraOrg': _root.func_message('yarare_org_closemouth'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_feraOrg_1.start(); break; case 2: _root.voice_feraOrg_2.start(); break; case 3: _root.voice_feraOrg_3.start(); break; default: } break; case 'downFinish': _root.func_message('after_finish'); switch (Math.floor(Math.random() * 2) + 1) { case 1: _root.voice_downFinish_1.start(); break; case 2: _root.voice_downFinish_2.start(); break; default: } break; case 'downOrg': _root.func_message('after_org'); switch (Math.floor(Math.random() * 2) + 1) { case 1: _root.voice_downOrg_1.start(); break; case 2: _root.voice_downOrg_2.start(); break; default: } break; case 'escape': _root.func_message('attack'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_escape_1.start(); break; case 2: _root.voice_escape_2.start(); break; case 3: _root.voice_escape_3.start(); break; default: } break; case 'datui': _root.func_message('datui'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_datui_1.start(); break; case 2: _root.voice_datui_2.start(); break; case 3: _root.voice_datui_3.start(); break; default: } break; case 'attack': _root.func_message('attack'); break; case 'bomb': _root.func_message('bomb'); break; case 'chaser': _root.func_message('chaser'); _root.voice_datui_2.start(); break; case 'capture': _root.func_message('capture'); switch (Math.floor(Math.random() * 2) + 1) { case 1: _root.voice_capture_1.start(); break; case 2: _root.voice_capture_2.start(); break; default: } break; case 'onani1': _root.func_message('onani1'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_aegi1_1.start(); break; case 2: _root.voice_aegi1_2.start(); break; case 3: _root.voice_aegi1_3.start(); break; default: } break; case 'onani2': _root.func_message('onani2'); switch (Math.floor(Math.random() * 4) + 1) { case 1: _root.voice_aegi2_1.start(); break; case 2: _root.voice_aegi2_2.start(); break; case 3: _root.voice_aegi2_3.start(); break; default: } break; case 'onani3': _root.func_message('onani3'); switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.voice_aegi3_1.start(); break; case 2: _root.voice_aegi3_2.start(); break; case 3: _root.voice_aegi3_3.start(); break; default: } break; case 'onani4': _root.func_message('onani4'); switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.voice_aegi4_1.start(); break; case 2: _root.voice_aegi4_2.start(); break; case 3: _root.voice_aegi4_3.start(); break; default: } break; case 'onani_org': _root.func_message('onani_org'); switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.voice_aegiFinish_1.start(); break; case 2: _root.voice_aegiFinish_2.start(); break; case 3: _root.voice_aegiFinish_3.start(); break; default: } break; default: } }; _root.cum_func = function (yarare) { yarareURL = eval('_root.' + yarare); if (yarare == 'gangbang1') { if (yarareURL._currentframe < 92 && yarareURL._currentframe > 106) { yarareURL.MC4.cumA.MC.gotoAndPlay(2); } if (yarareURL._currentframe % 15 != 8) { switch (Math.floor(Math.random() * 5) + 1) { case 1: yarareURL.MC4.cumB.MC.gotoAndPlay('cum01'); break; case 2: yarareURL.MC4.cumB.MC.gotoAndPlay('cum02'); break; case 3: yarareURL.MC4.cumB.MC.gotoAndPlay('cum03'); break; case 4: yarareURL.MC4.cumB.MC.gotoAndPlay('cum04'); break; case 5: yarareURL.MC4.cumB.MC.gotoAndPlay('cum05'); break; default: } } } else { yarareURL.MC.cumA.MC.gotoAndPlay(2); switch (Math.floor(Math.random() * 5) + 1) { case 1: yarareURL.MC.cumB.MC.gotoAndPlay('cum01'); break; case 2: yarareURL.MC.cumB.MC.gotoAndPlay('cum02'); break; case 3: yarareURL.MC.cumB.MC.gotoAndPlay('cum03'); break; case 4: yarareURL.MC.cumB.MC.gotoAndPlay('cum04'); break; case 5: yarareURL.MC.cumB.MC.gotoAndPlay('cum05'); break; default: } } }; _root.sitatari_func_onani = function () { if (_root.player.player.sitatariMC.MC._currentframe == 1) { _root.player.player.sitatariMC.MC._x = Math.floor(Math.random() * 9) - 4; _root.player.player.sitatariMC.MC._y = Math.floor(Math.random() * 6) - 3; _root.player.player.sitatariMC.MC.sitatari_scale = Math.floor(Math.random() * 130) + 20; _root.player.player.sitatariMC.MC._xscale = _root.player.player.sitatariMC.MC.sitatari_scale; _root.player.player.sitatariMC.MC.gotoAndPlay(2); } if (_root.player.player.sitatariMC.MC2._currentframe == 1) { _root.player.player.sitatariMC.MC2._x = Math.floor(Math.random() * 9) - 4; _root.player.player.sitatariMC.MC2._y = Math.floor(Math.random() * 6) - 3; _root.player.player.sitatariMC.MC2.sitatari_scale = Math.floor(Math.random() * 130) + 20; _root.player.player.sitatariMC.MC2._xscale = _root.player.player.sitatariMC.MC2.sitatari_scale; switch (Math.floor(Math.random() * 4) + 1) { case 1: break; case 2: _root.player.player.sitatariMC.MC2.gotoAndPlay('go1'); break; case 3: _root.player.player.sitatariMC.MC2.gotoAndPlay('go2'); break; case 4: _root.player.player.sitatariMC.MC2.gotoAndPlay('go3'); break; default: } } }; _root.sitatari_func = function (yarare) { yarareURL = eval('_root.' + yarare); if (yarare == 'gangbang1') { if (yarareURL.MC4.sitatariMC.MC._currentframe == 1) { yarareURL.MC4.sitatariMC.MC._x = Math.floor(Math.random() * 9) - 4; yarareURL.MC4.sitatariMC.MC._y = Math.floor(Math.random() * 6) - 3; yarareURL.MC4.sitatariMC.MC.sitatari_scale = Math.floor(Math.random() * 130) + 20; yarareURL.MC4.sitatariMC.MC._xscale = yarareURL.MC.sitatariMC.MC.sitatari_scale; yarareURL.MC4.sitatariMC.MC.gotoAndPlay(2); } if (yarareURL.MC4.sitatariMC.MC2._currentframe == 1) { yarareURL.MC4.sitatariMC.MC2._x = Math.floor(Math.random() * 9) - 4; yarareURL.MC4.sitatariMC.MC2._y = Math.floor(Math.random() * 6) - 3; yarareURL.MC4.sitatariMC.MC2.sitatari_scale = Math.floor(Math.random() * 130) + 20; yarareURL.MC4.sitatariMC.MC2._xscale = yarareURL.MC.sitatariMC.MC2.sitatari_scale; switch (Math.floor(Math.random() * 4) + 1) { break; case 1: case 2: yarareURL.MC4.sitatariMC.MC2.gotoAndPlay('go1'); break; case 3: yarareURL.MC4.sitatariMC.MC2.gotoAndPlay('go2'); break; case 4: yarareURL.MC4.sitatariMC.MC2.gotoAndPlay('go3'); break; default: } } } else { if (yarareURL.MC.sitatariMC.MC._currentframe == 1) { yarareURL.MC.sitatariMC.MC._x = Math.floor(Math.random() * 9) - 4; yarareURL.MC.sitatariMC.MC._y = Math.floor(Math.random() * 6) - 3; yarareURL.MC.sitatariMC.MC.sitatari_scale = Math.floor(Math.random() * 130) + 20; yarareURL.MC.sitatariMC.MC._xscale = yarareURL.MC.sitatariMC.MC.sitatari_scale; yarareURL.MC.sitatariMC.MC.gotoAndPlay(2); } if (yarareURL.MC.sitatariMC.MC2._currentframe == 1) { yarareURL.MC.sitatariMC.MC2._x = Math.floor(Math.random() * 9) - 4; yarareURL.MC.sitatariMC.MC2._y = Math.floor(Math.random() * 6) - 3; yarareURL.MC.sitatariMC.MC2.sitatari_scale = Math.floor(Math.random() * 130) + 20; yarareURL.MC.sitatariMC.MC2._xscale = yarareURL.MC.sitatariMC.MC2.sitatari_scale; switch (Math.floor(Math.random() * 4) + 1) { break; case 1: case 2: yarareURL.MC.sitatariMC.MC2.gotoAndPlay('go1'); break; case 3: yarareURL.MC.sitatariMC.MC2.gotoAndPlay('go2'); break; case 4: yarareURL.MC.sitatariMC.MC2.gotoAndPlay('go3'); break; default: } } } }; _root.sibuki_func = function (yarare) { yarareURL = eval('_root.' + yarare); if (yarare == 'gangbang1') { if (yarareURL.MC4.sibukiMC.MC._currentframe == 1) { switch (Math.floor(Math.random() * 3) + 1) { case 1: yarareURL.MC4.sibukiMC.MC.gotoAndPlay('sibuki01'); break; case 2: yarareURL.MC4.sibukiMC.MC.gotoAndPlay('sibuki02'); break; case 3: yarareURL.MC4.sibukiMC.MC.gotoAndPlay('sibuki03'); break; default: } } } else { if (yarareURL.MC.sibukiMC.MC._currentframe == 1) { switch (Math.floor(Math.random() * 3) + 1) { case 1: yarareURL.MC.sibukiMC.MC.gotoAndPlay('sibuki01'); break; case 2: yarareURL.MC.sibukiMC.MC.gotoAndPlay('sibuki02'); break; case 3: yarareURL.MC.sibukiMC.MC.gotoAndPlay('sibuki03'); break; default: } } } }; _root.breath_func = function (yarare) { yarareURL = eval('_root.' + yarare); if (yarare == 'gangbang1') { if (yarareURL.MC4.breathMC.MC._currentframe == 1) { switch (Math.floor(Math.random() * 3) + 1) { case 1: yarareURL.MC4.breathMC.MC.gotoAndPlay('play01'); break; case 2: yarareURL.MC4.breathMC.MC.gotoAndPlay('play02'); break; case 3: yarareURL.MC4.breathMC.MC.gotoAndPlay('play03'); break; default: } } } else { if (yarareURL.MC.breathMC.MC._currentframe == 1) { switch (Math.floor(Math.random() * 3) + 1) { case 1: yarareURL.MC.breathMC.MC.gotoAndPlay('play01'); break; case 2: yarareURL.MC.breathMC.MC.gotoAndPlay('play02'); break; case 3: yarareURL.MC.breathMC.MC.gotoAndPlay('play03'); break; default: } } } }; _root.yarareAnim_voice = function (voice_type, speed) { _root.voice_play(voice_type + speed); }; _root.zoom_reset = function () { _root.zoom_mc.vol_bar.knob._y = 100; }; _root.wear_reload = function () { if (_root.player._currentframe != 66) { _root.player.player.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1); _root.player.player.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1); _root.player.player.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1); _root.player.player.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1); _root.player.player.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1); _root.player.player.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1); _root.player.player.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1); _root.player.player.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1); _root.player.player.tie.tie.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1); _root.player.player.cloak.cloak.gotoAndStop(_root.wear_cloak + 1); _root.player.player.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handD.left_handD.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handE.left_handE.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handB_f.left_handB_f.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_handA.right_handA.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_handB.right_handB.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_handC.right_handC.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1); _root.player.player.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); _root.player.player.pantu.pantu.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1); } else { if (_root.player._currentframe == 66) { yarareNum = 0; i = 1; while (i <= 15) { yarareURL = eval('_root.yarare' + i + 'A'); if (yarareURL._currentframe != 1) { yarareNum = i; yarareAorB = 'A'; } ++i; } i = 1; while (i <= 15) { yarareURL = eval('_root.yarare' + i + 'B'); if (yarareURL._currentframe != 1) { yarareNum = i; yarareAorB = 'B'; } ++i; } if (yarareNum != 0) { _root['yarare' + yarareNum + yarareAorB].MC.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1); _root['yarare' + yarareNum + yarareAorB].MC.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1); _root['yarare' + yarareNum + yarareAorB].MC.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1); _root['yarare' + yarareNum + yarareAorB].MC.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1); _root['yarare' + yarareNum + yarareAorB].MC.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1); _root['yarare' + yarareNum + yarareAorB].MC.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1); _root['yarare' + yarareNum + yarareAorB].MC.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1); _root['yarare' + yarareNum + yarareAorB].MC.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1); _root['yarare' + yarareNum + yarareAorB].MC.tie.tie.gotoAndStop(_root.wear_cloak + 1); _root['yarare' + yarareNum + yarareAorB].MC.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1); _root['yarare' + yarareNum + yarareAorB].MC.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1); _root['yarare' + yarareNum + yarareAorB].MC.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1); _root['yarare' + yarareNum + yarareAorB].MC.cloak.cloak.gotoAndStop(_root.wear_cloak + 1); _root['yarare' + yarareNum + yarareAorB].MC.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.right_handA.right_handA.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.right_handB.right_handB.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.right_handC.right_handC.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root['yarare' + yarareNum + yarareAorB].MC.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1); _root['yarare' + yarareNum + yarareAorB].MC.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1); _root['yarare' + yarareNum + yarareAorB].MC.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1); _root['yarare' + yarareNum + yarareAorB].MC.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1); _root['yarare' + yarareNum + yarareAorB].MC.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root['yarare' + yarareNum + yarareAorB].MC.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root['yarare' + yarareNum + yarareAorB].MC.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root['yarare' + yarareNum + yarareAorB].MC.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); _root['yarare' + yarareNum + yarareAorB].MC.pantu.pantu.gotoAndStop(_root.wear_pantu + 1); _root['yarare' + yarareNum + yarareAorB].MC.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1); _root['yarare' + yarareNum + yarareAorB].MC.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1); _root['yarare' + yarareNum + yarareAorB].MC.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1); _root['yarare' + yarareNum + yarareAorB].MC.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1); } else { _root.gangbang1.MC4.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1); _root.gangbang1.MC4.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1); _root.gangbang1.MC4.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1); _root.gangbang1.MC4.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1); _root.gangbang1.MC4.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1); _root.gangbang1.MC4.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1); _root.gangbang1.MC4.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1); _root.gangbang1.MC4.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1); _root.gangbang1.MC4.tie.tie.gotoAndStop(_root.wear_cloak + 1); _root.gangbang1.MC4.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1); _root.gangbang1.MC4.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1); _root.gangbang1.MC4.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1); _root.gangbang1.MC4.cloak.cloak.gotoAndStop(_root.wear_cloak + 1); _root.gangbang1.MC4.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.right_handA.right_handA.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.right_handB.right_handB.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.right_handC.right_handC.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1); _root.gangbang1.MC4.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); _root.gangbang1.MC4.pantu.pantu.gotoAndStop(_root.wear_pantu + 1); _root.gangbang1.MC4.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1); _root.gangbang1.MC4.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1); _root.gangbang1.MC4.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1); _root.gangbang1.MC4.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1); _root.gangbang1.MC7.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC7.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC7.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC7.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC7.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC7.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC7.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); } } } }; _root.wear_reloadGL = function () { switch (_root.GLctrl_type) { case 'finish_on': _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.tie.tie.gotoAndStop(_root.wear_cloak + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.cloak.cloak.gotoAndStop(_root.wear_cloak + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_handA.right_handA.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_handB.right_handB.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_handC.right_handC.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.pantu.pantu.gotoAndStop(_root.wear_pantu + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1); break; case 'onani': _root.player.player.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1); _root.player.player.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1); _root.player.player.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1); _root.player.player.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1); _root.player.player.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1); _root.player.player.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1); _root.player.player.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1); _root.player.player.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1); _root.player.player.tie.tie.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1); _root.player.player.cloak.cloak.gotoAndStop(_root.wear_cloak + 1); _root.player.player.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handD.left_handD.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handE.left_handE.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handB_f.left_handB_f.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_handA.right_handA.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_handB.right_handB.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_handC.right_handC.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1); _root.player.player.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); _root.player.player.pantu.pantu.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1); break; case 'wait': _root.player.player.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1); _root.player.player.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1); _root.player.player.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1); _root.player.player.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1); _root.player.player.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1); _root.player.player.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1); _root.player.player.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1); _root.player.player.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1); _root.player.player.tie.tie.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1); _root.player.player.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1); _root.player.player.cloak.cloak.gotoAndStop(_root.wear_cloak + 1); _root.player.player.left_handA.left_handA.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handB.left_handB.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_handC.left_handC.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_handA.right_handA.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_handB.right_handB.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_handC.right_handC.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root.player.player.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root.player.player.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1); _root.player.player.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1); _root.player.player.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root.player.player.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); _root.player.player.pantu.pantu.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1); _root.player.player.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1); break; case 'gameover': _root['gameoverMC' + _root.GLnow_gameoverNum].hat_front.hat_front.gotoAndStop(_root.wear_hat + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].hat_back.hat_back.gotoAndStop(_root.wear_hat + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].tie.tie.gotoAndStop(_root.wear_cloak + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].cloak.cloak.gotoAndStop(_root.wear_cloak + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].left_handA.left_handA.gotoAndStop(_root.wear_arm + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].left_handB.left_handB.gotoAndStop(_root.wear_arm + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].left_handC.left_handC.gotoAndStop(_root.wear_arm + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].left_hand.left_hand.gotoAndStop(_root.wear_arm + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].left_arm.left_arm.gotoAndStop(_root.wear_arm + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].left_shin.left_shin.gotoAndStop(_root.wear_leg + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].left_foot.left_foot.gotoAndStop(_root.wear_leg + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].pantu.pantu.gotoAndStop(_root.wear_pantu + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1); _root['gameoverMC' + _root.GLnow_gameoverNum].pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1); break; case 'gangbang': _root.gangbang1.MC4.hat_front.hat_front.gotoAndStop(_root.wear_hat + 1); _root.gangbang1.MC4.hat_back.hat_back.gotoAndStop(_root.wear_hat + 1); _root.gangbang1.MC4.breast_wear_front.breast_wear_front.gotoAndStop(_root.wear_breast + 1); _root.gangbang1.MC4.breast_wear_back.breast_wear_back.gotoAndStop(_root.wear_breast + 1); _root.gangbang1.MC4.breast_wear.breast_wear.gotoAndStop(_root.wear_breast + 1); _root.gangbang1.MC4.skirt_front.skirt_front.gotoAndStop(_root.wear_skirt + 1); _root.gangbang1.MC4.skirt_frontB.skirt_frontB.gotoAndStop(_root.wear_skirt + 1); _root.gangbang1.MC4.skirt_back.skirt_back.gotoAndStop(_root.wear_skirt + 1); _root.gangbang1.MC4.tie.tie.gotoAndStop(_root.wear_cloak + 1); _root.gangbang1.MC4.collar_left.collar_left.gotoAndStop(_root.wear_cloak + 1); _root.gangbang1.MC4.collar_right.collar_right.gotoAndStop(_root.wear_cloak + 1); _root.gangbang1.MC4.collar_back.collar_back.gotoAndStop(_root.wear_cloak + 1); _root.gangbang1.MC4.cloak.cloak.gotoAndStop(_root.wear_cloak + 1); _root.gangbang1.MC4.left_hand.left_hand.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.left_forearm.left_forearm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.left_arm.left_arm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC4.left_thigh.left_thigh.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.left_shin.left_shin.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.left_foot.left_foot.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.left_foot.left_shoes.gotoAndStop(_root.wear_shoes + 1); _root.gangbang1.MC4.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC4.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); _root.gangbang1.MC4.pantu.pantu.gotoAndStop(_root.wear_pantu + 1); _root.gangbang1.MC4.pantuA.pantuA.gotoAndStop(_root.wear_pantu + 1); _root.gangbang1.MC4.pantuB.pantuB.gotoAndStop(_root.wear_pantu + 1); _root.gangbang1.MC4.pantuB_2.pantuB_2.gotoAndStop(_root.wear_pantu + 1); _root.gangbang1.MC4.pantuC.pantuC.gotoAndStop(_root.wear_pantu + 1); _root.gangbang1.MC7.right_hand.right_hand.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC7.right_forearm.right_forearm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC7.right_arm.right_arm.gotoAndStop(_root.wear_arm + 1); _root.gangbang1.MC7.right_thigh.right_thigh.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC7.right_shin.right_shin.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC7.right_foot.right_foot.gotoAndStop(_root.wear_leg + 1); _root.gangbang1.MC7.right_foot.right_shoes.gotoAndStop(_root.wear_shoes + 1); break; default: } }; _root.after_gameover = function (enemy_number) { mobMC = eval('_root.enemy_field.enemy' + enemy_number); if (_root.gameover_btn._currentframe != 1 && mobMC._alpha != 0 && _root.player._currentframe >= 55 && _root.player._currentframe <= 60 && _root.player.player._currentframe >= 30) { if (mobMC.MC._x + mobMC._x >= 0 && mobMC.MC._x + mobMC._x <= 300) { if (_root.gangbang1._currentframe == 1) { mobMC.MC.MC.gotoAndStop('wait'); _root.enemy_stop[enemy_number] = 1; mobMC._alpha = 0; mobMC._y = 200; mobMC._x = 0; mobMC.MC._x = 160; switch (Math.floor(Math.random() * 2) + 1) { case 1: _root.player.gotoAndStop('void'); _root['yarare' + enemy_number + 'A'].gotoAndStop(2); break; case 2: _root.player.gotoAndStop('void'); _root['yarare' + enemy_number + 'B'].gotoAndStop(2); break; default: } } } } else { if (_root.abnormal_3P != 0 && _root.gameover_btn._currentframe != 1 && mobMC._alpha != 0 && _root.player._currentframe == 66 && _root.player.player._currentframe >= 30) { if (mobMC.MC._x + mobMC._x >= 0 && mobMC.MC._x + mobMC._x <= 300) { if (_root.gangbang1._currentframe == 1 && enemy_number != 16 && enemy_number != 17) { mobMC.MC.MC.gotoAndStop('wait'); _root.enemy_stop[enemy_number] = 1; mobMC._alpha = 0; mobMC._y = 200; mobMC._x = 0; mobMC.MC._x = 160; _root.rinkan_go(enemy_number); } } } } }; _root.default_zoom = function () { i = 1; while (i <= 15) { temp_adress = eval('_root.yarare' + i + 'A'); temp_adress._xscale = 100; temp_adress._yscale = 100; temp_adress._x = 0; temp_adress._y = 0; ++i; } i = 1; while (i <= 15) { temp_adress = eval('_root.yarare' + i + 'B'); temp_adress._xscale = 100; temp_adress._yscale = 100; temp_adress._x = 0; temp_adress._y = 0; ++i; } _root.gangbang1._xscale = 100; _root.gangbang1._yscale = 100; _root.gangbang1._x = 0; _root.gangbang1._y = 0; _root.gameoverMC1._xscale = 100; _root.gameoverMC1._yscale = 100; _root.gameoverMC1._x = 0; _root.gameoverMC1._y = 0; }; } frame 1 { var enemyHP = [0, 4, 3, 3, 4, 4, 2, 3, 4, 3, 4, 4, 1, 4, 3, 6, 8, 8, 3, 5, 5]; var enemyHP_max = [0, 4, 3, 3, 4, 4, 2, 3, 4, 3, 4, 4, 1, 4, 3, 6, 8, 8, 3, 5, 5]; var enemyspeed = [0, 0, 5, 0, 3, 2, 6, 6, 1, 2, 7, 6, 6, 0, 5, -5, 2, 3, 5, 5, 5]; var enemyspeed_def = [0, 0, 5, 0, 3, 2, 6, 6, 1, 2, 7, 6, 6, 0, 5, -5, 2, 3, 5, 5, 5]; var enemydamageHP = [0, 60, 70, 80, 70, 70, 60, 70, 80, 80, 60, 80, 60, 80, 70, 60, 50, 90, 90, 70, 70]; var enemydamagePL = [0, 80, 70, 70, 80, 80, 60, 70, 70, 70, 80, 90, 80, 80, 90, 100, 110, 90, 90, 90, 90]; var enemyknockback = [0, 11, 13, 12, 13, 11, 10, 10, 12, 14, 12, 11, 10, 12, 12, 12, 16, 16, 16, 16, 16]; var enemyknockback_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var enemyKILL = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var enemy_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var enemy_RandomSummonTiming_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var enemy_RandomSummonTiming_max = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var enemy_RandomSummonTiming_count = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var enemy_stop = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var debug_autosummon = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.default_enemystatus = function () { _root.enemyHP = [0, 4, 3, 3, 4, 4, 2, 3, 4, 3, 4, 4, 1, 4, 3, 6, 8, 8, 3, 5, 5]; _root.enemyspeed = [0, 0, 5, 0, 3, 2, 6, 6, 1, 2, 7, 6, 6, 0, 5, -5, 2, 3, 5, 5, 5]; _root.enemyknockback_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.enemyKILL = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.enemy_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.enemy_RandomSummonTiming_on = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.enemy_RandomSummonTiming_max = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.enemy_RandomSummonTiming_count = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.enemy_stop = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _root.debug_autosummon = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; }; _root.enemy01_summon = function () { if (_root.enemy_on[1] != 1) { if (_root.enemy_RandomSummonTiming_on[1] != 1) { _root.enemy_RandomSummonTiming_on[1] = 1; _root.enemy_RandomSummonTiming_max[1] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[1] == _root.enemy_RandomSummonTiming_max[1]) { _root.enemy_RandomSummonTiming_on[1] = 0; _root.enemy_RandomSummonTiming_max[1] = 0; _root.enemy_RandomSummonTiming_count[1] = 0; _root.enemy_field.attachMovie('roper_wood', 'enemy1', 10); _root.enemy_field.enemy1._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_on[1] = 1; } else { _root.enemy_RandomSummonTiming_count[1] += 1; } } } }; _root.enemy02_summon = function () { if (_root.enemy_on[2] != 1) { if (_root.enemy_RandomSummonTiming_on[2] != 1) { _root.enemy_RandomSummonTiming_on[2] = 1; _root.enemy_RandomSummonTiming_max[2] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[2] == _root.enemy_RandomSummonTiming_max[2]) { _root.enemy_RandomSummonTiming_on[2] = 0; _root.enemy_RandomSummonTiming_max[2] = 0; _root.enemy_RandomSummonTiming_count[2] = 0; _root.enemyspeed[2] = 5; _root.enemy_field.attachMovie('butterfly', 'enemy2', 20); _root.enemy_field.enemy2._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy2._y = Math.floor(Math.random() * 2) * 170 + 70; _root.enemy_on[2] = 1; } else { _root.enemy_RandomSummonTiming_count[2] += 1; } } } }; _root.enemy03_summon = function () { if (_root.enemy_on[3] != 1) { if (_root.enemy_RandomSummonTiming_on[3] != 1) { _root.enemy_RandomSummonTiming_on[3] = 1; _root.enemy_RandomSummonTiming_max[3] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[3] == _root.enemy_RandomSummonTiming_max[3]) { _root.enemy_RandomSummonTiming_on[3] = 0; _root.enemy_RandomSummonTiming_max[3] = 0; _root.enemy_RandomSummonTiming_count[3] = 0; _root.enemy_field.attachMovie('flying_moray', 'enemy3', 30); _root.enemy_field.enemy3._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy3._y = 300; _root.enemy_on[3] = 1; } else { _root.enemy_RandomSummonTiming_count[3] += 1; } } } }; _root.enemy04_summon = function () { if (_root.enemy_on[4] != 1) { if (_root.enemy_RandomSummonTiming_on[4] != 1) { _root.enemy_RandomSummonTiming_on[4] = 1; _root.enemy_RandomSummonTiming_max[4] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[4] == _root.enemy_RandomSummonTiming_max[4]) { _root.enemy_RandomSummonTiming_on[4] = 0; _root.enemy_RandomSummonTiming_max[4] = 0; _root.enemy_RandomSummonTiming_count[4] = 0; _root.enemy_field.attachMovie('goblin', 'enemy4', 40); _root.enemy_field.enemy4._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy4._y = 205; _root.enemy_on[4] = 1; } else { _root.enemy_RandomSummonTiming_count[4] += 1; } } } }; _root.enemy05_summon = function () { if (_root.enemy_on[5] != 1) { if (_root.enemy_RandomSummonTiming_on[5] != 1) { _root.enemy_RandomSummonTiming_on[5] = 1; _root.enemy_RandomSummonTiming_max[5] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[5] == _root.enemy_RandomSummonTiming_max[5]) { _root.enemy_RandomSummonTiming_on[5] = 0; _root.enemy_RandomSummonTiming_max[5] = 0; _root.enemy_RandomSummonTiming_count[5] = 0; _root.enemy_field.attachMovie('tako', 'enemy5', 50); _root.enemy_field.enemy5._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy5._y = 255; _root.enemy_on[5] = 1; } else { _root.enemy_RandomSummonTiming_count[5] += 1; } } } }; _root.enemy06_summon = function () { if (_root.enemy_on[6] != 1) { if (_root.enemy_RandomSummonTiming_on[6] != 1) { _root.enemy_RandomSummonTiming_on[6] = 1; _root.enemy_RandomSummonTiming_max[6] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[6] == _root.enemy_RandomSummonTiming_max[6]) { _root.enemy_RandomSummonTiming_on[6] = 0; _root.enemy_RandomSummonTiming_max[6] = 0; _root.enemy_RandomSummonTiming_count[6] = 0; _root.enemy_field.attachMovie('green_snake', 'enemy6', 60); _root.enemy_field.enemy6._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy6._y = Math.floor(Math.random() * 2) * 225 + 90; _root.enemy_on[6] = 1; } else { _root.enemy_RandomSummonTiming_count[6] += 1; } } } }; _root.enemy07_summon = function () { if (_root.enemy_on[7] != 1) { if (_root.enemy_RandomSummonTiming_on[7] != 1) { _root.enemy_RandomSummonTiming_on[7] = 1; _root.enemy_RandomSummonTiming_max[7] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[7] == _root.enemy_RandomSummonTiming_max[7]) { _root.enemy_RandomSummonTiming_on[7] = 0; _root.enemy_RandomSummonTiming_max[7] = 0; _root.enemy_RandomSummonTiming_count[7] = 0; _root.enemy_field.attachMovie('ghost_hand', 'enemy7', 70); _root.enemy_field.enemy7._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy7._y = 90; _root.enemy_on[7] = 1; } else { _root.enemy_RandomSummonTiming_count[7] += 1; } } } }; _root.enemy08_summon = function () { if (_root.enemy_on[8] != 1) { if (_root.enemy_RandomSummonTiming_on[8] != 1) { _root.enemy_RandomSummonTiming_on[8] = 1; _root.enemy_RandomSummonTiming_max[8] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[8] == _root.enemy_RandomSummonTiming_max[8]) { _root.enemy_RandomSummonTiming_on[8] = 0; _root.enemy_RandomSummonTiming_max[8] = 0; _root.enemy_RandomSummonTiming_count[8] = 0; _root.enemy_field.attachMovie('devil_flower', 'enemy8', 80); _root.enemy_field.enemy8._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy8._y = 275; _root.enemy_on[8] = 1; } else { _root.enemy_RandomSummonTiming_count[8] += 1; } } } }; _root.enemy09_summon = function () { if (_root.enemy_on[9] != 1) { if (_root.enemy_RandomSummonTiming_on[9] != 1) { _root.enemy_RandomSummonTiming_on[9] = 1; _root.enemy_RandomSummonTiming_max[9] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[9] == _root.enemy_RandomSummonTiming_max[9]) { _root.enemy_RandomSummonTiming_on[9] = 0; _root.enemy_RandomSummonTiming_max[9] = 0; _root.enemy_RandomSummonTiming_count[9] = 0; _root.enemy_field.attachMovie('ork', 'enemy9', 90); _root.enemy_field.enemy9._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy9._y = 70; _root.enemy_on[9] = 1; } else { _root.enemy_RandomSummonTiming_count[9] += 1; } } } }; _root.enemy10_summon = function () { if (_root.enemy_on[10] != 1) { if (_root.enemy_RandomSummonTiming_on[10] != 1) { _root.enemy_RandomSummonTiming_on[10] = 1; _root.enemy_RandomSummonTiming_max[10] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[10] == _root.enemy_RandomSummonTiming_max[10]) { _root.enemy_RandomSummonTiming_on[10] = 0; _root.enemy_RandomSummonTiming_max[10] = 0; _root.enemy_RandomSummonTiming_count[10] = 0; _root.enemy_field.attachMovie('dog', 'enemy10', 100); _root.enemy_field.enemy10._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy10._y = 247; _root.enemy_on[10] = 1; } else { _root.enemy_RandomSummonTiming_count[10] += 1; } } } }; _root.enemy11_summon = function () { if (_root.enemy_on[11] != 1) { if (_root.enemy_RandomSummonTiming_on[11] != 1) { _root.enemy_RandomSummonTiming_on[11] = 1; _root.enemy_RandomSummonTiming_max[11] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[11] == _root.enemy_RandomSummonTiming_max[11]) { _root.enemy_RandomSummonTiming_on[11] = 0; _root.enemy_RandomSummonTiming_max[11] = 0; _root.enemy_RandomSummonTiming_count[11] = 0; _root.enemy_field.attachMovie('machine_magi', 'enemy11', 110); _root.enemy_field.enemy11._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy11._y = 60; _root.enemy_on[11] = 1; } else { _root.enemy_RandomSummonTiming_count[11] += 1; } } } }; _root.enemy12_summon = function () { if (_root.enemy_on[12] != 1) { if (_root.enemy_RandomSummonTiming_on[12] != 1) { _root.enemy_RandomSummonTiming_on[12] = 1; _root.enemy_RandomSummonTiming_max[12] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[12] == _root.enemy_RandomSummonTiming_max[12]) { _root.enemy_RandomSummonTiming_on[12] = 0; _root.enemy_RandomSummonTiming_max[12] = 0; _root.enemy_RandomSummonTiming_count[12] = 0; _root.enemy_field.attachMovie('ball', 'enemy12', 120); _root.enemy_field.enemy12._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy12._y = 100; _root.enemy_on[12] = 1; } else { _root.enemy_RandomSummonTiming_count[12] += 1; } } } }; _root.enemy13_summon = function () { if (_root.enemy_on[13] != 1) { if (_root.enemy_RandomSummonTiming_on[13] != 1) { _root.enemy_RandomSummonTiming_on[13] = 1; _root.enemy_RandomSummonTiming_max[13] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[13] == _root.enemy_RandomSummonTiming_max[13]) { _root.enemy_RandomSummonTiming_on[13] = 0; _root.enemy_RandomSummonTiming_max[13] = 0; _root.enemy_RandomSummonTiming_count[13] = 0; _root.enemy_field.attachMovie('tubo', 'enemy13', 130); _root.enemy_field.enemy13._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy13._y = 305; _root.enemy_on[13] = 1; } else { _root.enemy_RandomSummonTiming_count[13] += 1; } } } }; _root.enemy14_summon = function () { if (_root.enemy_on[14] != 1) { if (_root.enemy_RandomSummonTiming_on[14] != 1) { _root.enemy_RandomSummonTiming_on[14] = 1; _root.enemy_RandomSummonTiming_max[14] = Math.floor(Math.random() * 70) + 1; } else { if (_root.enemy_RandomSummonTiming_count[14] == _root.enemy_RandomSummonTiming_max[14]) { _root.enemy_RandomSummonTiming_on[14] = 0; _root.enemy_RandomSummonTiming_max[14] = 0; _root.enemy_RandomSummonTiming_count[14] = 0; _root.enemy_field.attachMovie('incubus', 'enemy14', 140); _root.enemy_field.enemy14._x = Math.floor(Math.random() * 1500) + 1000; _root.enemy_field.enemy14._y = 60; _root.enemy_on[14] = 1; } else { _root.enemy_RandomSummonTiming_count[14] += 1; } } } }; _root.enemy15_summon = function () { if (_root.enemy_on[15] != 1) { if (_root.now_stage == 'hell' || _root.now_stage == 'debug') { if (_root.enemy_RandomSummonTiming_on[15] != 1) { _root.enemy_RandomSummonTiming_on[15] = 1; _root.enemy_RandomSummonTiming_max[15] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[15] == _root.enemy_RandomSummonTiming_max[15]) { _root.enemy_RandomSummonTiming_on[15] = 0; _root.enemy_RandomSummonTiming_max[15] = 0; _root.enemy_RandomSummonTiming_count[15] = 0; _root.enemy_field.attachMovie('succubus', 'enemy15', 150); _root.enemy_field.enemy15._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy15._y = 138; _root.enemy_on[15] = 1; } else { _root.enemy_RandomSummonTiming_count[15] += 1; } } } else { if (_root.BOSSmode_on != 1) { _root.enemy_field.attachMovie('succubus', 'enemy15', 150); _root.enemy_field.enemy15._x = 400; _root.enemy_field.enemy15._y = 138; _root.enemy_on[15] = 1; _root.BOSSmode_on = 1; } } } }; _root.enemy16_summon = function () { if (_root.enemy_on[16] != 1) { if (_root.enemy_RandomSummonTiming_on[16] != 1) { _root.enemy_RandomSummonTiming_on[16] = 1; _root.enemy_RandomSummonTiming_max[16] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[16] == _root.enemy_RandomSummonTiming_max[16]) { _root.enemy_RandomSummonTiming_on[16] = 0; _root.enemy_RandomSummonTiming_max[16] = 0; _root.enemy_RandomSummonTiming_count[16] = 0; _root.enemy_field.attachMovie('cos_book_red', 'enemy16', 160); _root.enemy_field.enemy16._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy16._y = 70; _root.enemy_on[16] = 1; } else { _root.enemy_RandomSummonTiming_count[16] += 1; } } } }; _root.enemy17_summon = function () { if (_root.enemy_on[17] != 1) { if (_root.enemy_RandomSummonTiming_on[17] != 1) { _root.enemy_RandomSummonTiming_on[17] = 1; _root.enemy_RandomSummonTiming_max[17] = Math.floor(Math.random() * 100) + 1; } else { if (_root.enemy_RandomSummonTiming_count[17] == _root.enemy_RandomSummonTiming_max[17]) { _root.enemy_RandomSummonTiming_on[17] = 0; _root.enemy_RandomSummonTiming_max[17] = 0; _root.enemy_RandomSummonTiming_count[17] = 0; _root.enemy_field.attachMovie('cos_book_blue', 'enemy17', 170); _root.enemy_field.enemy17._x = Math.floor(Math.random() * 2000) + 1000; _root.enemy_field.enemy17._y = 70; _root.enemy_on[17] = 1; } else { _root.enemy_RandomSummonTiming_count[17] += 1; } } } }; _root.stage01_summonenemy = function () { if (_root.true_start != 1) { _root.enemy01_summon(); _root.enemy02_summon(); _root.enemy03_summon(); _root.enemy04_summon(); } else {} }; _root.stage02_summonenemy = function () { if (_root.true_start != 1) { _root.enemy02_summon(); _root.enemy04_summon(); _root.enemy05_summon(); _root.enemy06_summon(); } else {} }; _root.stage03_summonenemy = function () { if (_root.true_start != 1) { _root.enemy06_summon(); _root.enemy08_summon(); _root.enemy09_summon(); _root.enemy10_summon(); _root.enemy16_summon(); } else {} }; _root.stage04_summonenemy = function () { if (_root.true_start != 1) { _root.enemy07_summon(); _root.enemy10_summon(); _root.enemy11_summon(); _root.enemy12_summon(); _root.enemy17_summon(); } else {} }; _root.stage05_summonenemy = function () { if (_root.true_start != 1) { _root.enemy11_summon(); _root.enemy12_summon(); _root.enemy13_summon(); _root.enemy14_summon(); _root.enemy15_summon(); } else { _root.enemy11_summon(); } }; _root.hell_summonenemy = function () { _root.enemy01_summon(); _root.enemy02_summon(); _root.enemy03_summon(); _root.enemy04_summon(); _root.enemy05_summon(); _root.enemy06_summon(); _root.enemy07_summon(); _root.enemy08_summon(); _root.enemy09_summon(); _root.enemy10_summon(); _root.enemy11_summon(); _root.enemy12_summon(); _root.enemy13_summon(); _root.enemy14_summon(); _root.enemy15_summon(); _root.enemy16_summon(); _root.enemy17_summon(); }; _root.enemy_move_func = function () { if (_root.now_pause != 1) { if (_root.enemy_on[1] == 1) { _root.enemy_field.enemy1.MC._x -= _root.enemyspeed[1] + _root.move_speed; } if (_root.enemy_on[2] == 1) { if (_root.enemy_stop[2] == 1) { _root.enemy_field.enemy2.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy2.MC._x -= _root.enemyspeed[2] + _root.move_speed; } } if (_root.enemy_on[3] == 1) { if (_root.enemy_stop[3] == 1) { _root.enemy_field.enemy3.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy3.MC._x -= _root.enemyspeed[3] + _root.move_speed; } } if (_root.enemy_on[4] == 1) { if (_root.enemy_stop[4] == 1) { _root.enemy_field.enemy4.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy4.MC._x -= _root.enemyspeed[4] + _root.move_speed; } } if (_root.enemy_on[5] == 1) { if (_root.enemy_stop[5] == 1) { _root.enemy_field.enemy5.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy5.MC._x -= _root.enemyspeed[5] + _root.move_speed; } } if (_root.enemy_on[6] == 1) { if (_root.enemy_stop[6] == 1) { _root.enemy_field.enemy6.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy6.MC._x -= _root.enemyspeed[6] + _root.move_speed; } } if (_root.enemy_on[7] == 1) { if (_root.enemy_stop[7] == 1) { _root.enemy_field.enemy7.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy7.MC._x -= _root.enemyspeed[7] + _root.move_speed; } } if (_root.enemy_on[8] == 1) { if (_root.enemy_stop[8] == 1) { _root.enemy_field.enemy8.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy8.MC._x -= _root.enemyspeed[8] + _root.move_speed; } } if (_root.enemy_on[9] == 1) { if (_root.enemy_stop[9] == 1) { _root.enemy_field.enemy9.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy9.MC._x -= _root.enemyspeed[9] + _root.move_speed; } } if (_root.enemy_on[10] == 1) { if (_root.enemy_stop[10] == 1) { _root.enemy_field.enemy10.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy10.MC._x -= _root.enemyspeed[10] + _root.move_speed; } } if (_root.enemy_on[11] == 1) { if (_root.enemy_stop[11] == 1) { _root.enemy_field.enemy11.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy11.MC._x -= _root.enemyspeed[11] + _root.move_speed; } } if (_root.enemy_on[12] == 1) { if (_root.enemy_stop[12] == 1) { _root.enemy_field.enemy12.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy12.MC._x -= _root.enemyspeed[12] + _root.move_speed; } } if (_root.enemy_on[13] == 1) { if (_root.enemy_stop[13] == 1) { _root.enemy_field.enemy13.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy13.MC._x -= _root.enemyspeed[13] + _root.move_speed; } } if (_root.enemy_on[14] == 1) { if (_root.enemy_stop[14] == 1) { _root.enemy_field.enemy14.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy14.MC._x -= _root.enemyspeed[14] + _root.move_speed; } } if (_root.enemy_on[15] == 1) { if (_root.enemy_stop[15] == 1) { _root.enemy_field.enemy15.MC._x -= _root.move_speed; } else { if (_root.yarare_on == 1) { _root.enemy_field.enemy15.MC._x -= _root.enemyspeed[15] + _root.move_speed; } else { if (_root.enemy_field.enemy15.MC._x + _root.enemy_field.enemy15._x >= 3000) { _root.enemy_field.enemy15.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy15.MC._x -= _root.enemyspeed[15] + _root.move_speed; } } } } if (_root.enemy_on[16] == 1) { if (_root.enemy_stop[16] == 1) { _root.enemy_field.enemy16.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy16.MC._x -= _root.enemyspeed[16] + _root.move_speed; } } if (_root.enemy_on[17] == 1) { if (_root.enemy_stop[17] == 1) { _root.enemy_field.enemy17.MC._x -= _root.move_speed; } else { _root.enemy_field.enemy17.MC._x -= _root.enemyspeed[17] + _root.move_speed; } } } }; } frame 1 { _root.func_message = function (type) { switch (type) { case 'attack': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = '炎の矢!'; break; case 2: _root.my_message = 'そこねっ!'; break; case 3: _root.my_message = 'たぁっ!'; break; case 4: _root.my_message = '当たって……!'; break; case 5: _root.my_message = '寄らないでっ!'; break; case 6: _root.my_message = 'やあっ!'; break; case 7: _root.my_message = 'そこをどいてっ!'; break; case 8: _root.my_message = 'このっ!'; break; case 9: _root.my_message = 'はぁっ!'; break; case 10: _root.my_message = 'これなら……!'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.my_message = 'YAH!!'; break; case 2: _root.my_message = 'Don\'t touch me!'; break; case 3: _root.my_message = 'HA!!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'bomb': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = '光の奔流!'; break; case 2: _root.my_message = '一掃します!'; break; case 3: _root.my_message = 'これならっ……!'; break; case 4: _root.my_message = '光よ……!'; break; case 5: _root.my_message = 'くらいなさい!'; break; case 6: _root.my_message = 'これで……!'; break; case 7: _root.my_message = '道をあけてもらいます!'; break; case 8: _root.my_message = '吹き飛びなさい!'; break; case 9: _root.my_message = 'はぁぁっ!'; break; case 10: _root.my_message = 'いっけーっ!'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.my_message = 'Lightning!!'; break; case 2: _root.my_message = 'HAhhh!!'; break; case 3: _root.my_message = 'All burns!!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'onani1': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'くっ……うっ……'; break; case 2: _root.my_message = '変な感じが……'; break; case 3: _root.my_message = 'あっ……ふっ……'; break; case 4: _root.my_message = 'はぁぁ……'; break; case 5: _root.my_message = 'あ……ん……'; break; case 6: _root.my_message = 'いつもより……'; break; case 7: _root.my_message = 'んっ……く……'; break; case 8: _root.my_message = 'ふっ……ぁ……'; break; case 9: _root.my_message = 'んんっ……'; break; case 10: _root.my_message = 'だ、だめ……'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Nmm...'; break; case 2: _root.my_message = 'Ah...'; break; case 3: _root.my_message = 'Huh...'; break; case 4: _root.my_message = 'Uhh...'; break; case 5: _root.my_message = 'Ah...huh...'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'onani2': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'あっ……はっ……!'; break; case 2: _root.my_message = 'は、早く……'; break; case 3: _root.my_message = 'こ、こんな場所で……'; break; case 4: _root.my_message = 'ぬるぬる……'; break; case 5: _root.my_message = 'んくっ……!'; break; case 6: _root.my_message = 'あっ……あ……'; break; case 7: _root.my_message = 'か、体が熱い……'; break; case 8: _root.my_message = 'はぁ……はぁ……'; break; case 9: _root.my_message = 'ひっ……ぐっ……'; break; case 10: _root.my_message = 'くっ……うぅ……'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Nmm...'; break; case 2: _root.my_message = 'Ah...'; break; case 3: _root.my_message = 'Huh...'; break; case 4: _root.my_message = 'Uhh...'; break; case 5: _root.my_message = 'Ah...huh...'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'onani3': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'もう少し……で……'; break; case 2: _root.my_message = 'あっ……熱い……'; break; case 3: _root.my_message = 'い、いやらしい……'; break; case 4: _root.my_message = 'あっ……ああ……!'; break; case 5: _root.my_message = 'ひっ……ぐぅ……'; break; case 6: _root.my_message = 'い、今襲われたら……'; break; case 7: _root.my_message = 'んっ……んくっ……'; break; case 8: _root.my_message = '声……出ちゃう……'; break; case 9: _root.my_message = 'あっ、あっ……!'; break; case 10: _root.my_message = 'んぁっ……あっ……'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Nmm...'; break; case 2: _root.my_message = 'Ah...'; break; case 3: _root.my_message = 'Huh...'; break; case 4: _root.my_message = 'Uhh...'; break; case 5: _root.my_message = 'Ah...huh...'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'onani_org': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 8) + 1) { case 1: _root.my_message = 'んっ、くぅぅ……!'; break; case 2: _root.my_message = 'いっ、イクっ……!'; break; case 3: _root.my_message = 'ひっ、ぐぅぅ……!'; break; case 4: _root.my_message = 'イっ……クぅぅ……!'; break; case 5: _root.my_message = 'んっ……んんっ……!'; break; case 6: _root.my_message = 'くっ……ううっ……!'; break; case 7: _root.my_message = 'ひうぅぅ……!'; break; case 8: _root.my_message = 'あっ、ぐぅぅ……!'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Nmm...huh...!!'; break; case 2: _root.my_message = 'Ahhhh...!!'; break; case 3: _root.my_message = 'Uah...ahh...!!'; break; case 4: _root.my_message = 'Aghhh...!!'; break; case 5: _root.my_message = 'Ah...nmm...!!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'datui': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'きゃあっ!'; break; case 2: _root.my_message = 'イヤぁっ!'; break; case 3: _root.my_message = 'うあっ……!'; break; case 4: _root.my_message = 'な、何っ……!?'; break; case 5: _root.my_message = 'や、やめっ……!'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Stop!!'; break; case 2: _root.my_message = 'No!!'; break; case 3: _root.my_message = 'Agh!!'; break; case 4: _root.my_message = 'Uah!!'; break; case 5: _root.my_message = 'Nmm...!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'yarare_openmouth': if (_root.lang_eng == 0) { if (_root.yarare12A._currentframe != 1) { switch (Math.floor(Math.random() * 30) + 1) { case 1: _root.my_message = 'んくっ……!'; break; case 2: _root.my_message = 'あ、っく……!'; break; case 3: _root.my_message = 'あっ……んっ……'; break; case 4: _root.my_message = 'くっ……うぅ……!'; break; case 5: _root.my_message = 'んっ……!'; break; case 6: _root.my_message = 'あっ……ぐぅ……!'; break; case 7: _root.my_message = 'ひぐぅっ……!'; break; case 8: _root.my_message = 'ひっ、ぐっ……'; break; case 9: _root.my_message = 'ひあっ……!'; break; case 10: _root.my_message = 'うっ、くぅ……'; break; case 11: _root.my_message = 'あぁ……'; break; case 12: _root.my_message = 'あ……はぁっ……!'; break; case 13: _root.my_message = 'んっ……ふぅ……'; break; case 14: _root.my_message = 'ああっ……!'; break; case 15: _root.my_message = 'あっ……!'; break; case 16: _root.my_message = 'んあっ……!'; break; case 17: _root.my_message = 'くうっ……'; break; case 18: _root.my_message = 'あっ、あっ……!'; break; case 19: _root.my_message = 'んく……っ'; break; case 20: _root.my_message = 'ああ……っ'; break; case 21: _root.my_message = 'くふっ……'; break; case 22: _root.my_message = 'やっ……'; break; case 23: _root.my_message = 'んっ……くぅ……!'; break; case 24: _root.my_message = 'んっ、んっ……'; break; case 25: _root.my_message = 'ひぁ……ぁぁ……'; break; case 26: _root.my_message = 'あぅ……うぅ……'; break; case 27: _root.my_message = 'はぁ……はぁ……'; break; case 28: _root.my_message = 'うっ……ひぐっ……'; break; case 29: _root.my_message = 'はっ、ぐうっ……'; break; case 30: _root.my_message = 'あっ、んっ……!'; } } else { switch (Math.floor(Math.random() * 30) + 1) { case 1: _root.my_message = 'んくっ……!'; break; case 2: _root.my_message = 'あ、っく……!'; break; case 3: _root.my_message = 'あっ……んっ……'; break; case 4: _root.my_message = 'くっ……うぅ……!'; break; case 5: _root.my_message = 'やっ、やめっ……!'; break; case 6: _root.my_message = 'あっ……ぐぅ……!'; break; case 7: _root.my_message = 'ひぐぅっ……!'; break; case 8: _root.my_message = 'ひっ、ぐっ……'; break; case 9: _root.my_message = 'ひあっ……!'; break; case 10: _root.my_message = 'うっ、くぅ……'; break; case 11: _root.my_message = 'や、やめてぇ……!'; break; case 12: _root.my_message = 'あ……はぁっ……!'; break; case 13: _root.my_message = 'んっ……ふぅ……'; break; case 14: _root.my_message = 'ああっ……!'; break; case 15: _root.my_message = 'あっ……!'; break; case 16: _root.my_message = 'んあっ……!'; break; case 17: _root.my_message = 'くうっ……'; break; case 18: _root.my_message = 'あっ、あっ……!'; break; case 19: _root.my_message = 'そんなにしたら……っ'; break; case 20: _root.my_message = 'だ、だめぇ……っ'; break; case 21: _root.my_message = 'くふっ……'; break; case 22: _root.my_message = 'や、やめ……'; break; case 23: _root.my_message = 'んっ……くぅ……!'; break; case 24: _root.my_message = 'んっ、んっ……'; break; case 25: _root.my_message = 'ひぁ……ぁぁ……'; break; case 26: _root.my_message = 'あぅ……うぅ……'; break; case 27: _root.my_message = 'はぁ……はぁ……'; break; case 28: _root.my_message = 'うっ……ひぐっ……'; break; case 29: _root.my_message = 'はっ、ぐうっ……'; break; case 30: _root.my_message = 'あっ、んっ……!'; } } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'Nmm...'; break; case 2: _root.my_message = 'Ah...!'; break; case 3: _root.my_message = 'Huh...'; break; case 4: _root.my_message = 'Uhh...'; break; case 5: _root.my_message = 'Ah...huh...'; break; case 6: _root.my_message = 'Aghh...!'; break; case 7: _root.my_message = 'Oh...no...no...'; break; case 8: _root.my_message = 'Huh...ahh...!'; break; case 9: _root.my_message = 'Nmm...ah...!'; break; case 10: _root.my_message = 'No...!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'yarare_closemouth': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 30) + 1) { case 1: _root.my_message = 'んぶっ……!'; break; case 2: _root.my_message = 'ぐっ、むっ……!'; break; case 3: _root.my_message = 'ふぐっ……うっ'; break; case 4: _root.my_message = 'くっ……うぅ……!'; break; case 5: _root.my_message = 'んっ……!'; break; case 6: _root.my_message = 'んぐぅ……!'; break; case 7: _root.my_message = 'むぐぅっ……!'; break; case 8: _root.my_message = 'んんっ……!'; break; case 9: _root.my_message = 'んむっ……!'; break; case 10: _root.my_message = 'んっ、んっ……'; break; case 11: _root.my_message = 'ううっ……!'; break; case 12: _root.my_message = 'ぐっ、うう……!'; break; case 13: _root.my_message = 'んっ……ぅ……'; break; case 14: _root.my_message = 'んっ、ぐうっ……!'; break; case 15: _root.my_message = 'んくっ……'; break; case 16: _root.my_message = 'んっふっ……'; break; case 17: _root.my_message = 'ぐうっ……'; break; case 18: _root.my_message = 'や、やめへ……'; break; case 19: _root.my_message = 'ぷぁ、ぐうっ……'; break; case 20: _root.my_message = 'ひゃ、ひゃめ……'; break; case 21: _root.my_message = 'うっ、ぷ……'; break; case 22: _root.my_message = 'うっ……うう……'; break; case 23: _root.my_message = 'んぐっ……うう……'; break; case 24: _root.my_message = 'ぐむっ……!'; break; case 25: _root.my_message = 'んんっ……!'; break; case 26: _root.my_message = 'うぅ……'; break; case 27: _root.my_message = 'ぐっ……むぅ……!'; break; case 28: _root.my_message = 'うっ……ひぐっ……'; break; case 29: _root.my_message = 'う、ぐうっ……'; break; case 30: _root.my_message = 'ぐっ……!'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Nmm...'; break; case 2: _root.my_message = 'Hu...nmm...'; break; case 3: _root.my_message = 'Hah...mm...'; break; case 4: _root.my_message = 'Uhh...n...!'; break; case 5: _root.my_message = 'Nm...nh...'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'yarare_milk': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'んぁぁっ……!'; break; case 2: _root.my_message = 'で、出ちゃうぅ……!'; break; case 3: _root.my_message = 'んくっ……!'; break; case 4: _root.my_message = 'だ、だめぇっ……!'; break; case 5: _root.my_message = 'ふあぁっ……!'; break; case 6: _root.my_message = 'あぐぅ……!'; break; case 7: _root.my_message = 'い、いやぁっ……!'; break; case 8: _root.my_message = 'んっ……くぅ……!'; break; case 9: _root.my_message = 'ひぅっ……!'; break; case 10: _root.my_message = 'あっ……んっ……!'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'Nmm...'; break; case 2: _root.my_message = 'Ah...!'; break; case 3: _root.my_message = 'Huh...'; break; case 4: _root.my_message = 'Uhh...'; break; case 5: _root.my_message = 'Ah...huh...'; break; case 6: _root.my_message = 'Aghh...!'; break; case 7: _root.my_message = 'Oh...no...no...'; break; case 8: _root.my_message = 'Huh...ahh...!'; break; case 9: _root.my_message = 'Nmm...ah...!'; break; case 10: _root.my_message = 'No...!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } case 'yarare_finish_openmouth': if (_root.lang_eng == 0) { if (_root.yarare7A._currentframe != 1 || _root.yarare7B._currentframe != 1 || _root.yarare11A._currentframe != 1 || _root.yarare12A._currentframe != 1 || _root.yarare15B._currentframe != 1) { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'んあぁぁっ……!!'; break; case 2: _root.my_message = 'だ、ダメぇ……!!'; break; case 3: _root.my_message = 'いやぁぁ……!!'; break; case 4: _root.my_message = 'ああっ……!!'; break; case 5: _root.my_message = 'んはぁぁ……!!'; break; case 6: _root.my_message = 'んぐうぅぅ……!!'; break; case 7: _root.my_message = 'ひっ、ぐぅぅ……!!'; break; case 8: _root.my_message = 'いっ、イヤぁぁ…!!'; break; case 9: _root.my_message = 'んっ、くぅぅ……!!'; break; case 10: _root.my_message = 'ふぁ、あぁぁ……!!'; } } else { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'んあぁぁっ……!!'; break; case 2: _root.my_message = 'だ、出しちゃダメぇ…'; break; case 3: _root.my_message = 'だ、出さないでぇ…!'; break; case 4: _root.my_message = '中はイヤぁ……!'; break; case 5: _root.my_message = 'んはぁぁ……!!'; break; case 6: _root.my_message = 'んぐうぅぅ……!!'; break; case 7: _root.my_message = 'ひっ、ぐぅぅ……!!'; break; case 8: _root.my_message = 'いっ、イヤぁぁ…!!'; break; case 9: _root.my_message = 'んっ、くぅぅ……!!'; break; case 10: _root.my_message = 'ふぁ、あぁぁ……!!'; } } _root.fukidashi = _root.my_message.length + 10; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Nmm...huh...!!'; break; case 2: _root.my_message = 'Ahhhh...!!'; break; case 3: _root.my_message = 'Uah...ahh...!!'; break; case 4: _root.my_message = 'Aghhh...!!'; break; case 5: _root.my_message = 'Ah...nmm...!!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2) + 10; } break; case 'yarare_org_openmouth': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'ひっぐうぅぅ……!'; break; case 2: _root.my_message = 'イっ、イクぅぅ……!'; break; case 3: _root.my_message = 'んっ、くぅぅ……!'; break; case 4: _root.my_message = 'ひあぁぁ……!'; break; case 5: _root.my_message = 'あっ、はぁぁ……!'; break; case 6: _root.my_message = 'んはぁぁ……!'; break; case 7: _root.my_message = 'あぐぅぅ……!'; break; case 8: _root.my_message = 'いっ、いやぁぁ……!'; break; case 9: _root.my_message = 'イ、イっちゃうぅ…!'; break; case 10: _root.my_message = 'だっ、ダメぇぇ……!'; } _root.fukidashi = _root.my_message.length + 10; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Nmm...huh...!!'; break; case 2: _root.my_message = 'Ahhhh...!!'; break; case 3: _root.my_message = 'Uah...ahh...!!'; break; case 4: _root.my_message = 'Aghhh...!!'; break; case 5: _root.my_message = 'Ah...nmm...!!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2) + 10; } break; case 'yarare_finish_closemouth': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'んぐっ、うぅ……!!'; break; case 2: _root.my_message = 'ぐっ、むうぅっ…!!'; break; case 3: _root.my_message = 'ふぐっ…ううっ…!!'; break; case 4: _root.my_message = 'くっ……ううぅ…!!'; break; case 5: _root.my_message = 'んっくぅぅ……!!'; break; case 6: _root.my_message = 'んぐうぅぅ……!!'; break; case 7: _root.my_message = 'んむうぅっ……!!'; break; case 8: _root.my_message = 'くううぅっ……!!'; break; case 9: _root.my_message = 'ひぐっ、うぅ……!!'; break; case 10: _root.my_message = 'んぷっ、うぅ……!!'; } _root.fukidashi = _root.my_message.length + 10; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Nmm...huh...!!'; break; case 2: _root.my_message = 'Unmm...!!'; break; case 3: _root.my_message = 'Uh...nmm...!!'; break; case 4: _root.my_message = 'Ughhh...!!'; break; case 5: _root.my_message = 'Nh...nmm...!!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2) + 10; } break; case 'yarare_org_closemouth': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 10) + 1) { case 1: _root.my_message = 'んっぐうぅぅ……!'; break; case 2: _root.my_message = 'んうぅぅ……!'; break; case 3: _root.my_message = 'んっ、くぅぅぅ……!'; break; case 4: _root.my_message = 'んむうぅ……!'; break; case 5: _root.my_message = 'むぐっ、うぅぅ……!'; break; case 6: _root.my_message = 'ぐむぅぅ……!'; break; case 7: _root.my_message = 'うぐぅぅ……!'; break; case 8: _root.my_message = 'んっ、んんぅっ……!'; break; case 9: _root.my_message = 'くっ、うぅぅ……!'; break; case 10: _root.my_message = 'んくっ、うぅぅ……!'; } _root.fukidashi = _root.my_message.length + 10; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Nmm...huh...!!'; break; case 2: _root.my_message = 'Unmm...!!'; break; case 3: _root.my_message = 'Uh...nmm...!!'; break; case 4: _root.my_message = 'Ughhh...!!'; break; case 5: _root.my_message = 'Nh...nmm...!!'; } } _root.fukidashi = Math.floor(_root.my_message.length / 2) + 10; break; case 'after': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.my_message = 'う……うぅ……'; break; case 2: _root.my_message = 'はぁ……はぁ……'; break; case 3: _root.my_message = 'うっ……ぐう……'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.my_message = 'Oh...no...'; break; case 2: _root.my_message = 'Ah...hah...'; break; case 3: _root.my_message = 'Nm...ah...'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'after_finish': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'う……うぅ……'; break; case 2: _root.my_message = 'はぁ……はぁ……'; break; case 3: _root.my_message = 'な、中で……うう……'; break; case 4: _root.my_message = '中で…出すなんて…'; break; case 5: _root.my_message = 'あ、溢れて……'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.my_message = 'Oh...no...'; break; case 2: _root.my_message = 'Ah...hah...'; break; case 3: _root.my_message = 'Nm...ah...'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'after_org': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'う……うぅ……'; break; case 2: _root.my_message = 'はぁ……はぁ……'; break; case 3: _root.my_message = 'こんな……ひどい……'; break; case 4: _root.my_message = 'あぁ……熱い……'; break; case 5: _root.my_message = 'お腹の中で…うぅ…'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.my_message = 'Oh...no...'; break; case 2: _root.my_message = 'Ah...hah...'; break; case 3: _root.my_message = 'Nm...ah...'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'after_egg': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'う、産まれちゃう…!'; break; case 2: _root.my_message = 'あ、あっ、あぁぁ…!'; break; case 3: _root.my_message = 'で、出ちゃうぅ……!'; break; case 4: _root.my_message = 'ひぐっ、うぅ……!'; break; case 5: _root.my_message = 'あっ、あはぁぁ……!'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.my_message = 'Oh...no...'; break; case 2: _root.my_message = 'Ah...hah...'; break; case 3: _root.my_message = 'Nm...ah...'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'restart': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'ま、まだ大丈夫……'; break; case 2: _root.my_message = 'さ、先を急がないと…'; break; case 3: _root.my_message = 'まだ、変な感じが……'; break; case 4: _root.my_message = 'もう……'; break; case 5: _root.my_message = 'あ、足に力が……'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.my_message = 'Still be fighting...'; break; case 2: _root.my_message = 'Fuh...nmm...'; break; case 3: _root.my_message = 'Nmm...'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'gameover': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'もう……ダメ……'; break; case 2: _root.my_message = 'こ、こんなところで…'; break; case 3: _root.my_message = 'だ、誰か……助け……'; break; case 4: _root.my_message = 'わ、私……もう……'; break; case 5: _root.my_message = 'そ、そんな……'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 3) + 1) { case 1: _root.my_message = 'Oh...no...'; break; case 2: _root.my_message = 'Ah...hah...'; break; case 3: _root.my_message = 'Nm...ah...'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; case 'chaser': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'きゃあっ!'; break; case 2: _root.my_message = 'イヤぁっ!'; break; case 3: _root.my_message = 'や、やだっ……!'; break; case 4: _root.my_message = 'な、何っ……!?'; break; case 5: _root.my_message = 'や、やめっ……!'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Stop!!'; break; case 2: _root.my_message = 'No!!'; break; case 3: _root.my_message = 'Agh!!'; break; case 4: _root.my_message = 'Uah!!'; break; case 5: _root.my_message = 'Nmm...!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } break; break; case 'capture': if (_root.lang_eng == 0) { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'きゃあっ!'; break; case 2: _root.my_message = 'イヤぁっ!'; break; case 3: _root.my_message = 'や、やだっ……!'; break; case 4: _root.my_message = 'ああっ……!'; break; case 5: _root.my_message = 'や、やめっ……!'; } _root.fukidashi = _root.my_message.length; } else { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.my_message = 'Stop!!'; break; case 2: _root.my_message = 'No!!'; break; case 3: _root.my_message = 'Agh!!'; break; case 4: _root.my_message = 'Uah!!'; break; case 5: _root.my_message = 'Nmm...!'; } _root.fukidashi = Math.floor(_root.my_message.length / 2); } default: } }; } frame 1 { _root.pause_func = function () { if (Key.isDown(32)) { if (_root.now_pause == 0 && _root.space_keydown == 0) { _root.now_pause = 1; _root.pause_black.gotoAndStop(2); _root.player.player.stop(); _root.kyara00.mob.stop(); _root.count.stop(); _root.enemy_field.enemy1.MC.stop(); _root.enemy_field.enemy1.MC.MC.stop(); _root.yarare1A.MC.stop(); _root.yarare1B.MC.stop(); _root.yarare1A.MC.danmenzu.MC.stop(); _root.yarare1B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy2.MC.stop(); _root.enemy_field.enemy2.MC.MC.stop(); _root.yarare2A.MC.stop(); _root.yarare2B.MC.stop(); _root.yarare2A.MC.danmenzu.MC.stop(); _root.yarare2B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy3.MC.stop(); _root.enemy_field.enemy3.MC.MC.stop(); _root.yarare3A.MC.stop(); _root.yarare3B.MC.stop(); _root.yarare3A.MC.danmenzu.MC.stop(); _root.yarare3B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy4.MC.stop(); _root.enemy_field.enemy4.MC.MC.stop(); _root.yarare4A.MC.stop(); _root.yarare4B.MC.stop(); _root.yarare4A.MC.danmenzu.MC.stop(); _root.yarare4B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy5.MC.stop(); _root.enemy_field.enemy5.MC.MC.stop(); _root.yarare5A.MC.stop(); _root.yarare5B.MC.stop(); _root.yarare5A.MC.danmenzu.MC.stop(); _root.yarare5B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy6.MC.stop(); _root.enemy_field.enemy6.MC.MC.stop(); _root.yarare6A.MC.stop(); _root.yarare6B.MC.stop(); _root.yarare6A.MC.danmenzu.MC.stop(); _root.yarare6B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy7.MC.stop(); _root.enemy_field.enemy7.MC.MC.stop(); _root.yarare7A.MC.stop(); _root.yarare7B.MC.stop(); _root.yarare7A.MC.danmenzu.MC.stop(); _root.yarare7B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy8.MC.stop(); _root.enemy_field.enemy8.MC.MC.stop(); _root.yarare8A.MC.stop(); _root.yarare8B.MC.stop(); _root.yarare8A.MC.danmenzu.MC.stop(); _root.yarare8B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy9.MC.stop(); _root.enemy_field.enemy9.MC.MC.stop(); _root.yarare9A.MC.stop(); _root.yarare9B.MC.stop(); _root.yarare9A.MC.danmenzu.MC.stop(); _root.yarare9B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy10.MC.stop(); _root.enemy_field.enemy10.MC.MC.stop(); _root.yarare10A.MC.stop(); _root.yarare10B.MC.stop(); _root.yarare10A.MC.danmenzu.MC.stop(); _root.yarare10B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy11.MC.stop(); _root.enemy_field.enemy11.MC.MC.stop(); _root.yarare11A.MC.stop(); _root.yarare11B.MC.stop(); _root.yarare11A.MC.danmenzu.MC.stop(); _root.yarare11B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy12.MC.stop(); _root.enemy_field.enemy12.MC.MC.stop(); _root.yarare12A.MC.stop(); _root.yarare12B.MC.stop(); _root.yarare12A.MC.danmenzu.MC.stop(); _root.yarare12B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy13.MC.stop(); _root.enemy_field.enemy13.MC.MC.stop(); _root.yarare13A.MC.stop(); _root.yarare13B.MC.stop(); _root.yarare13A.MC.danmenzu.MC.stop(); _root.yarare13B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy14.MC.stop(); _root.enemy_field.enemy14.MC.MC.stop(); _root.yarare14A.MC.stop(); _root.yarare14B.MC.stop(); _root.yarare14A.MC.danmenzu.MC.stop(); _root.yarare14B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy15.MC.stop(); _root.enemy_field.enemy15.MC.MC.stop(); _root.yarare15A.MC.stop(); _root.yarare15B.MC.stop(); _root.yarare15A.MC.danmenzu.MC.stop(); _root.yarare15B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy16.MC.stop(); _root.enemy_field.enemy16.MC.MC.stop(); _root.yarare16A.MC.stop(); _root.yarare16B.MC.stop(); _root.yarare16A.MC.danmenzu.MC.stop(); _root.yarare16B.MC.danmenzu.MC.stop(); _root.enemy_field.enemy17.MC.stop(); _root.enemy_field.enemy17.MC.MC.stop(); _root.yarare17A.MC.stop(); _root.yarare17B.MC.stop(); _root.yarare17A.MC.danmenzu.MC.stop(); _root.yarare17B.MC.danmenzu.MC.stop(); _root.gangbang1.MC1.stop(); _root.gangbang1.MC2.stop(); _root.gangbang1.MC3.stop(); _root.gangbang1.MC3.danmenzu.MC.stop(); _root.gangbang1.MC4.stop(); _root.gangbang1.MC5.stop(); _root.gangbang1.MC6.stop(); _root.gangbang1.MC7.stop(); if (_root.black_out_now01 == 1) { _root.blackouter01.stop(); } } else { if (_root.space_keydown == 0) { _root.now_pause = 0; _root.pause_black.gotoAndStop(1); _root.player.player.play(); if (_root.game_go != 1) { _root.count.play(); } if (_root.enemy_field.enemy1.MC._currentframe != 1) { _root.enemy_field.enemy1.MC.play(); } _root.enemy_field.enemy1.MC.MC.play(); _root.yarare1A.MC.play(); _root.yarare1B.MC.play(); _root.yarare1A.MC.danmenzu.MC.play(); _root.yarare1B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy2.MC._currentframe != 1) { _root.enemy_field.enemy2.MC.play(); } _root.enemy_field.enemy2.MC.MC.play(); _root.yarare2A.MC.play(); _root.yarare2B.MC.play(); _root.yarare2A.MC.danmenzu.MC.play(); _root.yarare2B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy3.MC._currentframe != 1) { _root.enemy_field.enemy3.MC.play(); } _root.enemy_field.enemy3.MC.MC.play(); _root.yarare3A.MC.play(); _root.yarare3B.MC.play(); _root.yarare3A.MC.danmenzu.MC.play(); _root.yarare3B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy4.MC._currentframe != 1) { _root.enemy_field.enemy4.MC.play(); } _root.enemy_field.enemy4.MC.MC.play(); _root.yarare4A.MC.play(); _root.yarare4B.MC.play(); _root.yarare4A.MC.danmenzu.MC.play(); _root.yarare4B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy5.MC._currentframe != 1) { _root.enemy_field.enemy5.MC.play(); } _root.enemy_field.enemy5.MC.MC.play(); _root.yarare5A.MC.play(); _root.yarare5B.MC.play(); _root.yarare5A.MC.danmenzu.MC.play(); _root.yarare5B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy6.MC._currentframe != 1) { _root.enemy_field.enemy6.MC.play(); } _root.enemy_field.enemy6.MC.MC.play(); _root.yarare6A.MC.play(); _root.yarare6B.MC.play(); _root.yarare6A.MC.danmenzu.MC.play(); _root.yarare6B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy7.MC._currentframe != 1) { _root.enemy_field.enemy7.MC.play(); } _root.enemy_field.enemy7.MC.MC.play(); _root.yarare7A.MC.play(); _root.yarare7B.MC.play(); _root.yarare7A.MC.danmenzu.MC.play(); _root.yarare7B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy8.MC._currentframe != 1) { _root.enemy_field.enemy8.MC.play(); } _root.enemy_field.enemy8.MC.MC.play(); _root.yarare8A.MC.play(); _root.yarare8B.MC.play(); _root.yarare8A.MC.danmenzu.MC.play(); _root.yarare8B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy9.MC._currentframe != 1) { _root.enemy_field.enemy9.MC.play(); } _root.enemy_field.enemy9.MC.MC.play(); _root.yarare9A.MC.play(); _root.yarare9B.MC.play(); _root.yarare9A.MC.danmenzu.MC.play(); _root.yarare9B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy10.MC._currentframe != 1) { _root.enemy_field.enemy10.MC.play(); } _root.enemy_field.enemy10.MC.MC.play(); _root.yarare10A.MC.play(); _root.yarare10B.MC.play(); _root.yarare10A.MC.danmenzu.MC.play(); _root.yarare10B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy11.MC._currentframe != 1) { _root.enemy_field.enemy11.MC.play(); } _root.enemy_field.enemy11.MC.MC.play(); _root.yarare11A.MC.play(); _root.yarare11B.MC.play(); _root.yarare11A.MC.danmenzu.MC.play(); _root.yarare11B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy12.MC._currentframe != 1) { _root.enemy_field.enemy12.MC.play(); } _root.enemy_field.enemy12.MC.MC.play(); _root.yarare12A.MC.play(); _root.yarare12B.MC.play(); _root.yarare12A.MC.danmenzu.MC.play(); _root.yarare12B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy13.MC._currentframe != 1) { _root.enemy_field.enemy13.MC.play(); } _root.enemy_field.enemy13.MC.MC.play(); _root.yarare13A.MC.play(); _root.yarare13B.MC.play(); _root.yarare13A.MC.danmenzu.MC.play(); _root.yarare13B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy14.MC._currentframe != 1) { _root.enemy_field.enemy14.MC.play(); } _root.enemy_field.enemy14.MC.MC.play(); _root.yarare14A.MC.play(); _root.yarare14B.MC.play(); _root.yarare14A.MC.danmenzu.MC.play(); _root.yarare14B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy15.MC._currentframe != 1 && _root.enemy_field.enemy15.MC._currentframe != 15) { _root.enemy_field.enemy15.MC.play(); } _root.enemy_field.enemy15.MC.MC.play(); _root.yarare15A.MC.play(); _root.yarare15B.MC.play(); _root.yarare15A.MC.danmenzu.MC.play(); _root.yarare15B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy16.MC._currentframe != 1) { _root.enemy_field.enemy16.MC.play(); } _root.enemy_field.enemy16.MC.MC.play(); _root.yarare16A.MC.play(); _root.yarare16B.MC.play(); _root.yarare16A.MC.danmenzu.MC.play(); _root.yarare16B.MC.danmenzu.MC.play(); if (_root.enemy_field.enemy17.MC._currentframe != 1 && _root.enemy_field.enemy17.MC._currentframe != 17) { _root.enemy_field.enemy17.MC.play(); } _root.enemy_field.enemy17.MC.MC.play(); _root.yarare17A.MC.play(); _root.yarare17B.MC.play(); _root.yarare17A.MC.danmenzu.MC.play(); _root.yarare17B.MC.danmenzu.MC.play(); _root.gangbang1.MC1.play(); _root.gangbang1.MC2.play(); _root.gangbang1.MC3.play(); _root.gangbang1.MC3.danmenzu.MC.play(); _root.gangbang1.MC4.play(); _root.gangbang1.MC5.play(); _root.gangbang1.MC6.play(); _root.gangbang1.MC7.play(); if (_root.black_out_now01 == 1) { _root.blackouter01.play(); } } } _root.space_keydown = 1; } else { _root.space_keydown = 0; } }; } // unknown tag 88 length 36 button 1102 { on (release) { getURL('http://koooonsoft.jp/', ''); } } movieClip 1104 { } // unknown tag 88 length 76 movieClip 1108 { } movieClip 1109 { } movieClip 1112 { frame 1 { this.stop(); } } instance of movieClip 1112 { onClipEvent (load) { if (_root.trial_mode == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } movieClip 1115 { frame 1 { this.stop(); } } movieClip 1117 { frame 1 { this.stop(); } } movieClip 1119 { } instance gameoverMC1 of movieClip 1119 { onClipEvent (enterFrame) { if (_root.now_pause == 1 || this._currentframe == 1) { this.stop(); } else { this.play(); } } } movieClip 1121 { frame 1 { this.stop(); } } movieClip 1123 { frame 1 { this.stop(); } } movieClip 1125 { frame 1 { this.stop(); } } movieClip 1127 { frame 1 { this.stop(); } } movieClip 1129 { frame 1 { this.stop(); } } movieClip 1131 { } movieClip 1133 { } movieClip 1135 { frame 1 { this.stop(); } } movieClip 1137 { } movieClip 1139 { } movieClip 1141 { } movieClip 1143 { } movieClip 1145 { } movieClip 1147 { } movieClip 1149 { } movieClip 1151 { } movieClip 1153 { } movieClip 1155 { } movieClip 1157 { } movieClip 1159 { } movieClip 1161 { } movieClip 1163 { } movieClip 1165 { } movieClip 1167 { } movieClip 1169 { } movieClip 1171 { } movieClip 1173 { } movieClip 1175 { } movieClip 1177 { } movieClip 1179 { } movieClip 1181 { } movieClip 1183 { } movieClip 1185 { } movieClip 1187 { } movieClip 1189 { } movieClip 1191 { } movieClip 1193 { } movieClip 1195 { } movieClip 1197 { } instance gameoverMC2 of movieClip 1197 { onClipEvent (enterFrame) { if (_root.now_pause == 1 || this._currentframe == 1) { this.stop(); } else { this.play(); } } } movieClip 1199 { } instance gameoverMC3 of movieClip 1199 { onClipEvent (enterFrame) { if (_root.now_pause == 1 || this._currentframe == 1) { this.stop(); } else { this.play(); } } } movieClip 1201 { } instance gameoverMC4 of movieClip 1201 { onClipEvent (enterFrame) { if (_root.now_pause == 1 || this._currentframe == 1) { this.stop(); } else { this.play(); } } } movieClip 1203 { } instance gameoverMC5 of movieClip 1203 { onClipEvent (enterFrame) { if (_root.now_pause == 1 || this._currentframe == 1) { this.stop(); } else { this.play(); } } } movieClip 1205 { } instance gameoverMC6 of movieClip 1205 { onClipEvent (enterFrame) { if (_root.now_pause == 1 || this._currentframe == 1) { this.stop(); } else { this.play(); } } } movieClip 1207 { } instance gameoverMC7 of movieClip 1207 { onClipEvent (enterFrame) { if (_root.now_pause == 1 || this._currentframe == 1) { this.stop(); } else { this.play(); } } } movieClip 1209 { } instance gameoverMC8 of movieClip 1209 { onClipEvent (enterFrame) { if (_root.now_pause == 1 || this._currentframe == 1) { this.stop(); } else { this.play(); } } } movieClip 1211 { frame 1 { this.stop(); } } movieClip 1214 { } // unknown tag 88 length 79 // unknown tag 88 length 79 movieClip 1221 { instance of movieClip 1214 { onClipEvent (load) { _xscale = 0; _root.loading = 0; } onClipEvent (enterFrame) { _root.loading = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; _xscale = _root.loading; _root.now = _root.getBytesLoaded(); _root.total = _root.getBytesTotal(); if (_root.now >= _root.total) { _root.gotoAndStop(3); } } } } movieClip 1223 { frame 10 { this.stop(); } } movieClip 1226 { } movieClip 1228 { } movieClip 1230 { } frame 2 { this.gotoAndStop(1); } movieClip 1234 { } movieClip 1236 { } movieClip 1238 { } movieClip 1240 { } movieClip 1242 { } movieClip 1244 { } movieClip 1246 { } movieClip 1248 { frame 8 { _root.enemyspeed[3] = 5; } frame 32 { _root.enemyspeed[3] = 0; } frame 42 { if (this._parent._parent._x + this._parent._x <= 550 && this._parent._parent._x + this._parent._x >= 0 && Math.floor(Math.random() * 3) == 1) { _root.enemyspeed[3] = 0; this.gotoAndPlay('datui_attack'); } else { this.gotoAndPlay('wait'); } } frame 59 { x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se019.start(); } } frame 79 { _root.enemyspeed[3] = _root.enemyspeed_def[3]; this.gotoAndPlay('wait'); } } movieClip 1249 { } movieClip 1250 { frame 1 { this.stop(); } frame 14 { _root.enemy_killreset(3); this.stop(); } } movieClip 1253 { } movieClip 1254 flying_moray { instance MC of movieClip 1250 { onClipEvent (load) { enemy_number = 3; hit_width = 63; hit_height = 88; this_y_def = this.MC.hit._y; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (_root.enemyKILL[enemy_number] == 0) { this_y = this.MC.hit._y - this_y_def; _root.fire_magic_hit(this._parent._x, this._x, hit_width, this._parent._y, this_y, hit_height, enemy_number); _root.enemyknockback_func(enemy_number, eval(this)); if (_root.enemyHP[enemy_number] <= 0 || (this._x + this._parent._x <= -1500 || this._x + this._parent._x >= 4000)) { if (_root.enemyHP[enemy_number] <= 0) { _root.se014.start(); } _root.enemyKILL[enemy_number] = 1; this.gotoAndPlay('kill'); } _root.after_gameover(enemy_number); } } } } instance of movieClip 1253 { onClipEvent (load) { this._alpha = 0; x_posi = this._x; y_posi = this._y; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent.MC._currentframe == 1) { this._alpha = 100; } else { this._alpha = 0; } this._x = this._parent.MC._x + x_posi; this._y = this._parent.MC._y + y_posi; } } } movieClip 1256 { } movieClip 1258 { } movieClip 1262 { } movieClip 1270 { instance pause_stoper of movieClip 1262 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this._parent.stop(); } else { this._parent.play(); } } } frame 9 { switch (Math.floor(Math.random() * 4) + 1) { case 1: this.gotoAndPlay('wink'); break; default: this.gotoAndPlay('wait'); } } frame 18 { this.gotoAndPlay('wait'); } } movieClip 1273 { } movieClip 1275 { } movieClip 1276 { } movieClip 1278 { } movieClip 1280 { } movieClip 1282 { } movieClip 1284 { } movieClip 1286 { } movieClip 1288 { } movieClip 1290 { } movieClip 1292 { } movieClip 1293 { instance of movieClip 120 { onClipEvent (load) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.hit_alpha == 1) { this._alpha = 30; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.now_pause == 0) { if (_root.muteki == 0 && _root.yarare_on != 1) { if (this.hitTest(_root.player.player.hitarea)) { if (_root.move_height == 1) { _root.player.gotoAndStop('void'); _root.yarare1A.gotoAndStop(2); } else { if (_root.move_height == -1) { _root.player.gotoAndStop('void'); _root.yarare1B.gotoAndStop(2); } else { switch (Math.floor(Math.random() * 2) + 1) { case 1: _root.player.gotoAndStop('void'); _root.yarare1A.gotoAndStop(2); break; case 2: _root.player.gotoAndStop('void'); _root.yarare1B.gotoAndStop(2); break; default: } } } _root.ctrl_lock = 1; _root.yarare_on = 1; _root.move_speed = 0; _root.move_height = 0; _root.enemy_field.enemy1._alpha = 0; _root.enemy_field.enemy1._y = 0; _root.enemy_field.enemy1._x = 0; _root.enemy_field.enemy1.MC._x = 160; this._parent._parent.gotoAndStop(1); _root.enemy_stop[1] = 1; } } } } } } movieClip 1294 { } movieClip 1295 { } movieClip 1296 { } movieClip 1297 { } // unknown tag 88 length 126 movieClip 1300 { } movieClip 1301 { } movieClip 1303 { } movieClip 1304 { } movieClip 1415 { frame 1 { sleep_on = 0; } frame 20 { switch (Math.floor(Math.random() * 3) + 1) { case 1: switch (Math.floor(Math.random() * 4) + 1) { case 1: if (this._parent._parent._x + this._parent._x >= 400) { this.gotoAndPlay('sleep_start'); } else { switch (Math.floor(Math.random() * 3) + 1) { case 1: this.gotoAndPlay('attackA'); break; case 2: this.gotoAndPlay('attackB'); break; case 3: this.gotoAndPlay('attackC'); break; default: } } break; case 2: this.gotoAndPlay('attackA'); break; case 3: this.gotoAndPlay('attackB'); break; case 4: this.gotoAndPlay('attackC'); break; default: } break; default: this.gotoAndPlay('wait'); } } frame 30 { sleep_on = 1; } instance of movieClip 1301 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.stop(); } else { this.play(); } } } frame 59 { switch (Math.floor(Math.random() * 2) + 1) { case 1: this.gotoAndPlay('sleep_loop'); break; default: this.gotoAndPlay('sleep_end'); } } frame 79 { this.gotoAndPlay('wait'); } frame 122 { this.gotoAndPlay('wait'); } frame 165 { this.gotoAndPlay('wait'); } frame 181 { x_posi = this._parent._parent._parent._x + this._parent._parent._x + this._parent._x + this._x; if (x_posi >= -200 && x_posi <= 550) { _root.se016.start(); } } frame 208 { this.gotoAndPlay('wait'); } } movieClip 1417 { } movieClip 1418 { } movieClip 1419 { } movieClip 1420 { frame 1 { this.stop(); } frame 14 { _root.enemy_killreset(1); this.stop(); } } movieClip 1423 { } movieClip 1424 roper_wood { instance MC of movieClip 1420 { onClipEvent (load) { enemy_number = 1; hit_width = 66; hit_height = 450; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { if (_root.enemyKILL[enemy_number] == 0) { _root.fire_magic_hit(this._parent._x, this._x, hit_width, this._parent._y, this._y, hit_height, enemy_number); if ((_root.enemyknockback_on[enemy_number] >= 1 || this._parent._x + this._x <= 300) && this.enemy1.sleep_on == 1) { this.enemy1.sleep_on = 0; this.enemy1.gotoAndPlay('sleep_end'); } _root.enemyknockback_func(enemy_number, eval(this)); if (_root.enemyHP[enemy_number] <= 0 || (this._x + this._parent._x <= -1500 || this._x + this._parent._x >= 4000)) { if (_root.enemyHP[enemy_number] <= 0) { _root.se014.start(); } _root.enemyKILL[enemy_number] = 1; this.gotoAndPlay('kill'); } _root.after_gameover(enemy_number); } } } } instance of movieClip 1423 { onClipEvent (load) { this._alpha = 0; x_posi = this._x; y_posi = this._y; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent.MC._currentframe == 1) { this._alpha = 100; } else { this._alpha = 0; } this._x = this._parent.MC._x + x_posi; this._y = this._parent.MC._y + y_posi; } } } movieClip 1425 fire_hit_effect { frame 1 { _root.se004.start(); } instance of movieClip 80 { onClipEvent (load) { this.gotoAndStop(2); this._parent._x -= _root.move_speed; } onClipEvent (enterFrame) { if (_root.now_pause == 1 && this._parent._currentframe < 11) { this._parent.stop(); } else { if (this._parent._currentframe < 11) { this._parent._x -= _root.move_speed; this._parent.play(); } } } } frame 12 { this.removeMovieClip(); this.stop(); } } movieClip 1428 { } movieClip 1431 { } movieClip 1434 { } movieClip 1437 { } movieClip 1438 FB { } movieClip 1440 { frame 2 { this.stop(); } } movieClip 1441 { } movieClip 1442 { instance of movieClip 1441 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this._parent._parent.stop(); this._parent._parent._parent.stop(); this._parent._parent._parent._parent.stop(); } else { this._parent._parent.play(); if (this._parent._parent._parent._currentframe < 20) { this._parent._parent._parent.play(); } if (this._parent._parent._parent._parent._currentframe < 4) { this._parent._parent._parent._parent.play(); } } } } } movieClip 1443 { frame 40 { this.gotoAndPlay(1); } } movieClip 1444 { instance of movieClip 1440 { onClipEvent (load) { this.gotoAndStop(2); } } frame 13 { this.stop(); } } movieClip 1447 { frame 2 { this.stop(); } } movieClip 1448 { instance of movieClip 1447 { onClipEvent (load) { if (_root.HP >= 11) { _root.HP -= 3; } this.gotoAndStop(2); } } } movieClip 1449 fire_bullet05 { frame 1 { this.FB_field.attachMovie('FB', 'FB', 10); } instance FB_field of movieClip 1448 { onClipEvent (load) { temp_x = this._x; temp_y = this._y; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x += 30; this._xscale += 4; if (this._x > temp_x + 600) { _root.fire_magic_on05 = 0; this._parent.removeMovieClip(); } this.FB.play(); } else { this.FB.stop(); } } } frame 5 { _root.se003.start(); this.stop(); } } movieClip 1450 fire_bullet04 { frame 1 { this.FB_field.attachMovie('FB', 'FB', 10); } instance FB_field of movieClip 1448 { onClipEvent (load) { temp_x = this._x; temp_y = this._y; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x += 30; this._xscale += 4; if (this._x > temp_x + 600) { _root.fire_magic_on04 = 0; this._parent.removeMovieClip(); } this.FB.play(); } else { this.FB.stop(); } } } frame 5 { _root.se003.start(); this.stop(); } } movieClip 1451 fire_bullet03 { frame 1 { this.FB_field.attachMovie('FB', 'FB', 10); } instance FB_field of movieClip 1448 { onClipEvent (load) { temp_x = this._x; temp_y = this._y; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x += 30; this._xscale += 4; if (this._x > temp_x + 600) { _root.fire_magic_on03 = 0; this._parent.removeMovieClip(); } this.FB.play(); } else { this.FB.stop(); } } } frame 5 { _root.se003.start(); this.stop(); } } movieClip 1452 fire_bullet02 { frame 1 { this.FB_field.attachMovie('FB', 'FB', 10); } instance FB_field of movieClip 1448 { onClipEvent (load) { temp_x = this._x; temp_y = this._y; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x += 30; this._xscale += 4; if (this._x > temp_x + 600) { _root.fire_magic_on02 = 0; this._parent.removeMovieClip(); } this.FB.play(); } else { this.FB.stop(); } } } frame 5 { _root.se003.start(); this.stop(); } } movieClip 1453 fire_bullet01 { frame 1 { this.FB_field.attachMovie('FB', 'FB', 10); } instance FB_field of movieClip 1448 { onClipEvent (load) { temp_x = this._x; temp_y = this._y; } onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x += 30; this._xscale += 4; if (this._x > temp_x + 600) { _root.fire_magic_on01 = 0; this._parent.removeMovieClip(); } this.FB.play(); } else { this.FB.stop(); } } } frame 5 { _root.se003.start(); this.stop(); } } movieClip 1454 { frame 1 { this.stop(); } } frame 3 { this.stop(); _root.lang_eng = 0; } button 1459 { on (release) { _root.se001.start(); _root.default_enemy_spec_normal(); this.gotoAndStop('title'); } } // unknown tag 88 length 79 movieClip 1463 { } instance of movieClip 1463 { onClipEvent (load) { if (_root.lang_eng == 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } frame 4 { _root.bgm_allstop(); _root.anim_remove(); _root.default_numbers(); _root.default_enemystatus(); if (_root.cheat_ON03 == 100) { _root.fire_magic = '∞'; } else { _root.fire_magic = 3; } } movieClip 1466 { } movieClip 1468 { instance of movieClip 1466 { onClipEvent (enterFrame) { if (this._x <= -1100) { this._x = 0; } else { this._x -= 2; } } } } // unknown tag 88 length 60 button 1471 { on (release) { getURL('http://koooonsoft.jp/', ''); } } movieClip 1476 { frame 1 { this.stop(); } } instance of movieClip 1476 { onClipEvent (load) { if (_root.trial_mode == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } button 1480 { on (release) { _root.se001.start(); _root.gotoAndStop('intro'); } } button 1482 { on (release) { _root.se001.start(); _root.gotoAndStop('howto'); } } button 1484 { on (release) { _root.se001.start(); if (passbox._currentframe == 1) { passbox.gotoAndStop(2); } else { if (passbox._currentframe == 2) { passbox.gotoAndStop(1); } } } } button 1490 { on (release) { _root.cheat_func(); } } movieClip 1491 { } movieClip 1492 { frame 2 { this.stop(); } } movieClip 1493 { instance passbox of movieClip 1492 { onClipEvent (load) { this.gotoAndStop(2); key_enter_pass = 0; _root.cheat_func = function () { if (_root.passwordtext == 'g-open' && _root.cheat_ON01 != 1) { _root.se099.start(); _root.cheat_ON01 = 1; _root.open_gallery = 1; _root.passwordtext = ''; } if (_root.passwordtext == 'muteki' && _root.cheat_ON02 != 1) { _root.se099.start(); _root.cheat_ON02 = 1; _root.passwordtext = ''; } if (_root.passwordtext == 'fire' && _root.cheat_ON03 != 1) { _root.se099.start(); _root.cheat_ON03 = 1; _root.fire_magic = '∞'; _root.passwordtext = ''; } if (_root.passwordtext == 'goodjob' && (_root.cheat_ON01 != 1 || _root.cheat_ON02 != 1 || _root.cheat_ON03 != 1 || _root.cheat_ON04 != 1)) { _root.se099.start(); _root.cheat_ON01 = 1; _root.open_gallery = 1; _root.cheat_ON02 = 1; _root.cheat_ON03 = 1; _root.fire_magic = '∞'; _root.passwordtext = ''; } }; } onClipEvent (enterFrame) { if (!key_enter_pass && Key.isDown(13)) { _root.cheat_func(); } key_enter_pass = Key.isDown(13); } } } button 1499 { on (release) { _root.se001.start(); _root.now_stage = 1; _root.gotoAndStop('stage'); } } button 1503 { on (release) { _root.se001.start(); _root.now_stage = 2; _root.gotoAndStop('stage'); } } button 1507 { on (release) { _root.se001.start(); _root.now_stage = 3; _root.gotoAndStop('stage'); } } button 1511 { on (release) { _root.se001.start(); _root.now_stage = 4; _root.gotoAndStop('stage'); } } button 1515 { on (release) { _root.se001.start(); _root.now_stage = 5; _root.gotoAndStop('stage'); } } movieClip 1516 { } button 1518 { on (release) { _root.se001.start(); _root.now_stage = 'hell'; _root.gotoAndStop('stage'); } } button 1520 { on (release) { _root.se001.start(); _root.gotoAndStop('gallery'); } } button 1522 { on (release) { _root.se001.start(); _root.now_stage = 'debug'; _root.gotoAndStop('stage'); } } movieClip 1527 { frame 1 { this.stop(); } } instance of movieClip 1527 { onClipEvent (load) { if (_root.trial_mode == 1) { this.gotoAndStop(5); } else { if (_root.open_gallery == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } onClipEvent (enterFrame) { if (_root.trial_mode == 1) { this.gotoAndStop(5); } else { if (_root.open_gallery == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 1531 { frame 1 { this.stop(); } } movieClip 1534 { frame 1 { this.stop(); } } movieClip 1537 { } movieClip 1543 { } movieClip 1547 { } button 1552 { on (press) { this.startDrag(false, -80, 0, 0, 0); } on (release, releaseOutside) { _root.se001.start(); this.stopDrag(); } } movieClip 1553 { } movieClip 1554 { instance se_bar of movieClip 1553 { onClipEvent (load) { this._x = _root.se_bar_x_save; } onClipEvent (enterFrame) { _root.se_bar_x_save = this._x; _root.se_vol = this._x / 0.8 + 100; _root.se001.setVolume(_root.se_vol); } } } movieClip 1556 { } button 1559 { on (release) { _root.se001.start(); if (_root.top_interface.option_menu.se.se_bar.se_bar._x > -80) { _root.top_interface.option_menu.se.se_bar.se_bar._x = -80; } else { _root.top_interface.option_menu.se.se_bar.se_bar._x = 0; } } } movieClip 1560 { instance of movieClip 1556 { onClipEvent (load) { if (this._alpha != 0 && _root.option.option.se.se_bar.se_bar._x > -80) { this._alpha = 0; } else { if (this._alpha != 100 && _root.option.option.se.se_bar.se_bar._x <= -80) { this._alpha = 100; } } } onClipEvent (enterFrame) { if (this._alpha != 0 && _root.option.option.se.se_bar.se_bar._x > -80) { this._alpha = 0; } else { if (this._alpha != 100 && _root.option.option.se.se_bar.se_bar._x <= -80) { this._alpha = 100; } } } } } button 1562 { on (press) { this.startDrag(false, -80, 0, 0, 0); } on (release, releaseOutside) { this.stopDrag(); _root.se001.start(); } } movieClip 1563 { } movieClip 1564 { instance voice_bar of movieClip 1563 { onClipEvent (load) { this._x = _root.voice_bar_x_save; } onClipEvent (enterFrame) { _root.voice_bar_x_save = this._x; _root.voice_vol = this._x / 0.8 + 100; _root.voice_aegi1_1.setVolume(_root.voice_vol); } } } button 1565 { on (release) { _root.se001.start(); if (_root.top_interface.option_menu.voice.voice_bar.voice_bar._x > -80) { _root.top_interface.option_menu.voice.voice_bar.voice_bar._x = -80; } else { _root.top_interface.option_menu.voice.voice_bar.voice_bar._x = 0; } } } movieClip 1566 { instance of movieClip 1556 { onClipEvent (load) { if (this._alpha != 0 && _root.option.option.voice.voice_bar.voice_bar._x > -80) { this._alpha = 0; } else { if (this._alpha != 100 && _root.option.option.voice.voice_bar.voice_bar._x <= -80) { this._alpha = 100; } } } onClipEvent (enterFrame) { if (this._alpha != 0 && _root.option.option.voice.voice_bar.voice_bar._x > -80) { this._alpha = 0; } else { if (this._alpha != 100 && _root.option.option.voice.voice_bar.voice_bar._x <= -80) { this._alpha = 100; } } } } } movieClip 1570 { frame 1 { this.stop(); } } button 1574 { on (release) { _root.se001.start(); _root.difficult = 1; _root.easy_escape = 0; } } button 1578 { on (release) { _root.se001.start(); _root.difficult = 0; _root.easy_escape = 0; } } button 1581 { on (release) { _root.se001.start(); _root.difficult = 0; _root.easy_escape = 1; } } button 1583 { on (release) { _root.se001.start(); _root.difficult = 1; _root.easy_escape = 0; } } button 1585 { on (release) { _root.se001.start(); _root.difficult = 0; _root.easy_escape = 0; } } button 1587 { on (release) { _root.se001.start(); _root.difficult = 0; _root.easy_escape = 1; } } movieClip 1588 { frame 1 { this.stop(); } instance of movieClip 1570 { onClipEvent (load) { if (_root.difficult == 0 && _root.easy_escape == 1 && this._currentframe != 3) { this.gotoAndStop(3); } else { if (_root.difficult == 1 && _root.easy_escape == 0 && this._currentframe != 2) { this.gotoAndStop(2); } else { if (_root.difficult == 0 && _root.easy_escape == 0 && this._currentframe != 1) { this.gotoAndStop(1); } } } } onClipEvent (enterFrame) { if (_root.difficult == 0 && _root.easy_escape == 1 && this._currentframe != 3) { this.gotoAndStop(3); } else { if (_root.difficult == 1 && _root.easy_escape == 0 && this._currentframe != 2) { this.gotoAndStop(2); } else { if (_root.difficult == 0 && _root.easy_escape == 0 && this._currentframe != 1) { this.gotoAndStop(1); } } } } } } movieClip 1590 { frame 1 { this.stop(); } } button 1594 { on (release) { _root.se001.start(); _root.anime_reduction = 1; } } button 1597 { on (release) { _root.se001.start(); _root.anime_reduction = 0; } } button 1599 { on (release) { _root.se001.start(); _root.anime_reduction = 1; } } button 1601 { on (release) { _root.se001.start(); _root.anime_reduction = 0; } } movieClip 1602 { frame 1 { this.stop(); } instance of movieClip 1590 { onClipEvent (load) { if (_root.anime_reduction == 1 && this._currentframe != 2) { this.gotoAndStop(2); } else { if (_root.anime_reduction == 0 && this._currentframe != 1) { this.gotoAndStop(1); } } } onClipEvent (enterFrame) { if (_root.anime_reduction == 1 && this._currentframe != 2) { this.gotoAndStop(2); } else { if (_root.anime_reduction == 0 && this._currentframe != 1) { this.gotoAndStop(1); } } } } } movieClip 1605 { } button 1608 { on (release) { _root.se001.start(); _root.datui_lock_hat = 1; this.gotoAndStop(2); } } button 1609 { on (release) { _root.se001.start(); _root.datui_lock_hat = 0; this.gotoAndStop(1); } } movieClip 1610 { frame 1 { this.stop(); } } movieClip 1612 { } button 1614 { on (release) { _root.se001.start(); _root.datui_lock_cloak = 1; this.gotoAndStop(2); } } button 1615 { on (release) { _root.se001.start(); _root.datui_lock_cloak = 0; this.gotoAndStop(1); } } movieClip 1616 { frame 1 { this.stop(); } } movieClip 1618 { } button 1620 { on (release) { _root.se001.start(); _root.datui_lock_breast_wear = 1; this.gotoAndStop(2); } } button 1621 { on (release) { _root.se001.start(); _root.datui_lock_breast_wear = 0; this.gotoAndStop(1); } } movieClip 1622 { frame 1 { this.stop(); } } movieClip 1624 { } button 1626 { on (release) { _root.se001.start(); _root.datui_lock_skirt = 1; this.gotoAndStop(2); } } button 1627 { on (release) { _root.se001.start(); _root.datui_lock_skirt = 0; this.gotoAndStop(1); } } movieClip 1628 { frame 1 { this.stop(); } } movieClip 1630 { } button 1632 { on (release) { _root.se001.start(); _root.datui_lock_arm = 1; this.gotoAndStop(2); } } button 1633 { on (release) { _root.se001.start(); _root.datui_lock_arm = 0; this.gotoAndStop(1); } } movieClip 1634 { frame 1 { this.stop(); } } movieClip 1636 { } button 1638 { on (release) { _root.se001.start(); _root.datui_lock_shoes = 1; this.gotoAndStop(2); } } button 1639 { on (release) { _root.se001.start(); _root.datui_lock_shoes = 0; this.gotoAndStop(1); } } movieClip 1640 { frame 1 { this.stop(); } } movieClip 1642 { } button 1644 { on (release) { _root.se001.start(); _root.datui_lock_pantu = 1; this.gotoAndStop(2); } } button 1645 { on (release) { _root.se001.start(); _root.datui_lock_pantu = 0; this.gotoAndStop(1); } } movieClip 1646 { frame 1 { this.stop(); } } movieClip 1648 { } button 1650 { on (release) { _root.se001.start(); _root.datui_lock_leg = 1; this.gotoAndStop(2); } } button 1651 { on (release) { _root.se001.start(); _root.datui_lock_leg = 0; this.gotoAndStop(1); } } movieClip 1652 { frame 1 { this.stop(); } } movieClip 1653 { frame 1 { this.stop(); } instance of movieClip 1610 { onClipEvent (load) { if (_root.datui_lock_hat == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance of movieClip 1616 { onClipEvent (load) { if (_root.datui_lock_cloak == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance of movieClip 1622 { onClipEvent (load) { if (_root.datui_lock_breast_wear == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance of movieClip 1628 { onClipEvent (load) { if (_root.datui_lock_skirt == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance of movieClip 1634 { onClipEvent (load) { if (_root.datui_lock_arm == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance of movieClip 1640 { onClipEvent (load) { if (_root.datui_lock_shoes == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance of movieClip 1646 { onClipEvent (load) { if (_root.datui_lock_pantu == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance of movieClip 1652 { onClipEvent (load) { if (_root.datui_lock_leg == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 1656 { } button 1658 { on (release) { _root.se001.start(); _root.abnormal_egg = 0; this.gotoAndStop(2); } } button 1659 { on (release) { _root.se001.start(); _root.abnormal_egg = 1; this.gotoAndStop(1); } } movieClip 1660 { frame 1 { this.stop(); } } movieClip 1662 { } button 1664 { on (release) { _root.se001.start(); _root.abnormal_osikko = 'half'; this.gotoAndStop(2); } } button 1665 { on (release) { _root.se001.start(); _root.abnormal_osikko = 'off'; this.gotoAndStop(3); } } movieClip 1667 { } button 1668 { on (release) { _root.se001.start(); _root.abnormal_osikko = 'full'; this.gotoAndStop(1); } } movieClip 1669 { frame 1 { this.stop(); } } movieClip 1671 { } button 1673 { on (release) { _root.se001.start(); _root.abnormal_futanari = 0; this.gotoAndStop(2); } } button 1674 { on (release) { _root.se001.start(); _root.abnormal_futanari = 1; this.gotoAndStop(1); } } movieClip 1675 { frame 1 { this.stop(); } } movieClip 1677 { } button 1679 { on (release) { _root.se001.start(); _root.abnormal_danmenzu = 0; this.gotoAndStop(2); } } button 1680 { on (release) { _root.se001.start(); _root.abnormal_danmenzu = 1; this.gotoAndStop(1); } } movieClip 1681 { frame 1 { this.stop(); } } movieClip 1683 { } button 1685 { on (release) { _root.se001.start(); _root.abnormal_3P = 0; this.gotoAndStop(2); } } button 1686 { on (release) { _root.se001.start(); _root.abnormal_3P = 1; this.gotoAndStop(1); } } movieClip 1687 { frame 1 { this.stop(); } } movieClip 1689 { } button 1691 { on (release) { _root.se001.start(); _root.abnormal_bonyu = 0; this.gotoAndStop(2); } } button 1692 { on (release) { _root.se001.start(); _root.abnormal_bonyu = 1; this.gotoAndStop(1); } } movieClip 1693 { frame 1 { this.stop(); } } button 1695 { on (release) { _root.se001.start(); _root.abnormal_egg = 0; this.gotoAndStop(2); } } button 1696 { on (release) { _root.se001.start(); _root.abnormal_egg = 1; this.gotoAndStop(1); } } movieClip 1697 { frame 1 { this.stop(); } } button 1699 { on (release) { _root.se001.start(); _root.abnormal_osikko = 0; this.gotoAndStop(2); } } button 1700 { on (release) { _root.se001.start(); _root.abnormal_osikko = 1; this.gotoAndStop(1); } } movieClip 1701 { frame 1 { this.stop(); } } button 1703 { on (release) { _root.se001.start(); _root.abnormal_futanari = 0; this.gotoAndStop(2); } } button 1704 { on (release) { _root.se001.start(); _root.abnormal_futanari = 1; this.gotoAndStop(1); } } movieClip 1705 { frame 1 { this.stop(); } } movieClip 1706 { frame 1 { this.stop(); } instance of movieClip 1660 { onClipEvent (load) { if (_root.abnormal_egg == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } instance of movieClip 1669 { onClipEvent (load) { switch (_root.abnormal_osikko) { case 'full': this.gotoAndStop(1); break; case 'half': this.gotoAndStop(2); break; case 'off': this.gotoAndStop(3); break; default: } } } instance of movieClip 1675 { onClipEvent (load) { if (_root.abnormal_futanari == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } instance of movieClip 1681 { onClipEvent (load) { if (_root.abnormal_danmenzu == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } instance of movieClip 1687 { onClipEvent (load) { if (_root.abnormal_3P == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } instance of movieClip 1693 { onClipEvent (load) { if (_root.abnormal_bonyu == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } button 1709 { on (release) { _root.se001.start(); _root.hit_alpha = 1; } } button 1711 { on (release) { _root.se001.start(); _root.hit_alpha = 0; } } button 1713 { on (release) { _root.se001.start(); _root.hit_alpha = 1; } } button 1715 { on (release) { _root.se001.start(); _root.hit_alpha = 0; } } movieClip 1716 { frame 1 { this.stop(); } instance of movieClip 1590 { onClipEvent (load) { if (_root.hit_alpha == 1 && this._currentframe != 2) { this.gotoAndStop(2); } else { if (_root.hit_alpha == 0 && this._currentframe != 1) { this.gotoAndStop(1); } } } onClipEvent (enterFrame) { if (_root.hit_alpha == 1 && this._currentframe != 2) { this.gotoAndStop(2); } else { if (_root.hit_alpha == 0 && this._currentframe != 1) { this.gotoAndStop(1); } } } } } button 1719 { on (release) { _root.se001.start(); _root.message_hihyouji = 0; } } button 1721 { on (release) { _root.se001.start(); _root.message_hihyouji = 1; } } button 1723 { on (release) { _root.se001.start(); _root.message_hihyouji = 0; } } button 1725 { on (release) { _root.se001.start(); _root.message_hihyouji = 1; } } movieClip 1726 { frame 1 { this.stop(); } instance of movieClip 1590 { onClipEvent (load) { if (_root.message_hihyouji == 1 && this._currentframe != 1) { this.gotoAndStop(1); } else { if (_root.message_hihyouji == 0 && this._currentframe != 2) { this.gotoAndStop(2); } } } onClipEvent (enterFrame) { if (_root.message_hihyouji == 1 && this._currentframe != 1) { this.gotoAndStop(1); } else { if (_root.message_hihyouji == 0 && this._currentframe != 2) { this.gotoAndStop(2); } } } } } movieClip 1727 { frame 1 { this.stop(); } } button 1730 { on (release) { _quality = 'best'; _root.se001.start(); _root.gasitu_now = 4; } } button 1732 { on (release) { _quality = 'high'; _root.se001.start(); _root.gasitu_now = 3; } } button 1734 { on (release) { _quality = 'medium'; _root.se001.start(); _root.gasitu_now = 2; } } button 1736 { on (release) { _quality = 'low'; _root.se001.start(); _root.gasitu_now = 1; } } movieClip 1737 { instance of movieClip 1727 { onClipEvent (load) { this.gotoAndStop(_root.gasitu_now); } onClipEvent (enterFrame) { this.gotoAndStop(_root.gasitu_now); } } } button 1741 { on (release) { _root.se001.start(); gotoAndStop(1); } } button 1744 { on (release) { _root.se001.start(); if (makers._currentframe != 1) { makers.gotoAndStop(1); } else { makers.gotoAndStop(2); } } } button 1747 { on (release) { _root.se001.start(); OPsave_mes.gotoAndPlay(2); _root.so.data.bgm_bar_x_save = _root.bgm_bar_x_save; _root.so.data.se_bar_x_save = _root.se_bar_x_save; _root.so.data.voice_bar_x_save = _root.voice_bar_x_save; _root.so.data.difficult = _root.difficult; _root.so.data.easy_escape = _root.easy_escape; _root.so.data.datui_lock_hat = _root.datui_lock_hat; _root.so.data.datui_lock_cloak = _root.datui_lock_cloak; _root.so.data.datui_lock_breast_wear = _root.datui_lock_breast_wear; _root.so.data.datui_lock_skirt = _root.datui_lock_skirt; _root.so.data.datui_lock_pantu = _root.datui_lock_pantu; _root.so.data.datui_lock_arm = _root.datui_lock_arm; _root.so.data.datui_lock_leg = _root.datui_lock_leg; _root.so.data.datui_lock_shoes = _root.datui_lock_shoes; _root.so.data.abnormal_egg = _root.abnormal_egg; _root.so.data.abnormal_bonyu = _root.abnormal_bonyu; _root.so.data.abnormal_osikko = _root.abnormal_osikko; _root.so.data.abnormal_futanari = _root.abnormal_futanari; _root.so.data.abnormal_3P = _root.abnormal_3P; _root.so.data.hit_alpha = _root.hit_alpha; _root.so.data.message_hihyouji = _root.message_hihyouji; _root.so.data.gasitu_now = _root.gasitu_now; _root.so.data.abnormal_danmenzu = _root.abnormal_danmenzu; var ret = _root.so.flush(); if (ret == 'pending') { _root.OPTmsg = 'ハードディスクへ変更内容を保存します。'; } else { if (ret) { _root.OPTmsg = 'オプションの内容を保存しました。\n'; _root.OPTmsg += '次回起動時、自動的に読み込まれます。\n'; _root.OPTmsg = _root.OPTmsg + '使用容量 : ' + _root.so.getSize() + 'byte\n'; } else { _root.OPTmsg = '書き込みに失敗しました……'; } } } } movieClip 1749 { instance bgm_bar of movieClip 1553 { onClipEvent (load) { this._x = _root.bgm_bar_x_save; } onClipEvent (enterFrame) { _root.bgm_bar_x_save = this._x; _root.bgm_vol = this._x / 0.8 + 100; _root.bgm001.setVolume(_root.bgm_vol); _root.bgm002.setVolume(_root.bgm_vol); _root.bgm003.setVolume(_root.bgm_vol); _root.bgm004.setVolume(_root.bgm_vol); _root.bgm005.setVolume(_root.bgm_vol); } } } button 1750 { on (release) { _root.se001.start(); if (_root.top_interface.option_menu.bgm.bgm_bar.bgm_bar._x > -80) { _root.top_interface.option_menu.bgm.bgm_bar.bgm_bar._x = -80; } else { _root.top_interface.option_menu.bgm.bgm_bar.bgm_bar._x = 0; } } } movieClip 1751 { instance of movieClip 1556 { onClipEvent (load) { if (this._alpha != 0 && _root.option.option.se.se_bar.se_bar._x > -80) { this._alpha = 0; } else { if (this._alpha != 100 && _root.option.option.se.se_bar.se_bar._x <= -80) { this._alpha = 100; } } } onClipEvent (enterFrame) { if (this._alpha != 0 && _root.option.option.se.se_bar.se_bar._x > -80) { this._alpha = 0; } else { if (this._alpha != 100 && _root.option.option.se.se_bar.se_bar._x <= -80) { this._alpha = 100; } } } } } button 1755 { on (release) { _root.se001.start(); if (_root.renewal_on != 1) { _root.renewal_on = 1; _root.top_interface.option_menu.renewal.renewal.renewal_mes.gotoAndStop(1); } else { _root.renewal_on = 0; _root.top_interface.option_menu.renewal.renewal.renewal_mes.gotoAndStop('void'); } } } button 1757 { on (release) { _root.se001.start(); if (_root.renewal_on != 1) { _root.renewal_on = 1; _root.top_interface.option_menu.renewal.renewal.renewal_mes.gotoAndStop(1); } else { _root.renewal_on = 0; _root.top_interface.option_menu.renewal.renewal.renewal_mes.gotoAndStop('void'); } } } movieClip 1758 { frame 1 { this.stop(); } } movieClip 1760 { } button 1762 { on (release) { _root.se001.start(); nextFrame(); } } button 1764 { on (release) { _root.se001.start(); prevFrame(); } } movieClip 1776 { frame 1 { this.stop(); } frame 2 { this.stop(); } frame 3 { this.stop(); } frame 4 { this.stop(); } frame 5 { this.stop(); } frame 6 { this.stop(); } frame 7 { this.stop(); } frame 8 { this.stop(); } frame 9 { this.stop(); } frame 10 { this.stop(); } frame 11 { this.stop(); } frame 12 { this.stop(); } frame 13 { this.stop(); } frame 14 { this.stop(); } } movieClip 1789 { frame 1 { this.stop(); } frame 2 { this.stop(); } frame 3 { this.stop(); } frame 4 { this.stop(); } frame 5 { this.stop(); } frame 6 { this.stop(); } frame 7 { this.stop(); } frame 8 { this.stop(); } frame 9 { this.stop(); } frame 10 { this.stop(); } frame 11 { this.stop(); } frame 12 { this.stop(); } frame 13 { this.stop(); } } movieClip 1790 { frame 1 { this.stop(); } instance renewal_mes of movieClip 1776 { onClipEvent (load) { this.gotoAndStop('void'); } } } movieClip 1791 { instance of movieClip 1758 { onClipEvent (load) { if (_root.lang_eng == 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } instance renewal of movieClip 1790 { onClipEvent (load) { if (_root.lang_eng == 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 1794 { frame 2 { this.stop(); } } movieClip 1796 { } movieClip 1797 { frame 1 { this.stop(); } instance of movieClip 1794 { onClipEvent (load) { this.gotoAndStop(2); } } frame 70 { this.gotoAndStop(1); } } // unknown tag 88 length 76 movieClip 1804 { frame 1 { this.stop(); } } movieClip 1805 { frame 1 { this.stop(); } instance of movieClip 1804 { onClipEvent (load) { if (_root.lang_eng == 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 1806 { frame 1 { this.stop(); } instance of movieClip 1681 { onClipEvent (load) { if (_root.abnormal_danmenzu == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } instance of movieClip 1687 { onClipEvent (load) { if (_root.abnormal_3P == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 1807 { frame 1 { this.stop(); } instance of movieClip 1588 { onClipEvent (load) { if (_root.lang_eng == 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } instance of movieClip 1602 { onClipEvent (load) { if (_root.lang_eng == 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } instance of movieClip 1653 { onClipEvent (load) { if (_root.lang_eng == 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } instance of movieClip 1706 { onClipEvent (load) { if (_root.lang_eng == 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } instance of movieClip 1716 { onClipEvent (load) { if (_root.lang_eng == 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } instance of movieClip 1726 { onClipEvent (load) { if (_root.lang_eng == 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } instance makers of movieClip 1805 { onClipEvent (load) { this.gotoAndStop(2); } } instance of movieClip 1806 { onClipEvent (load) { if (_root.lang_eng == 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 1811 { } button 1812 { on (release) { _root.se001.start(); if (option_menu._currentframe == 1) { if (_root.trial_mode == 1) { option_menu.gotoAndStop(3); } else { option_menu.gotoAndStop(2); } } else { option_menu.gotoAndStop(1); } } } movieClip 1818 { } movieClip 1820 { } movieClip 1822 { } movieClip 1824 { } // unknown tag 88 length 93 movieClip 1830 { instance of movieClip 1820 { onClipEvent (enterFrame) { if (_root.now_stage == 'howto') { } else { if (_root.score <= 0) { this._x = 0; } else { if (_root.score >= _root.GOAL_Point) { this._x = 80; } else { this._x = (_root.score / _root.GOAL_Point) * 80; } } } } } instance of movieClip 1822 { onClipEvent (enterFrame) { if (_root.chaser_score + _root.chaser_startPoint >= _root.GOAL_Point) { this._x = 80; this._alpha = 100; } else { if (_root.chaser_score + _root.chaser_startPoint <= 0) { this._x = 0; this._alpha = 0; } else { this._x = ((_root.chaser_score + _root.chaser_startPoint) / _root.GOAL_Point) * 80; this._alpha = 100; } } } } instance of movieClip 1824 { onClipEvent (enterFrame) { if (_root.enemyHP[15] <= 0) { this._xscale = 0; } else { if (_root.enemyHP[15] >= _root.enemyHP_max[15]) { this._xscale = 100; } else { this._xscale = (_root.enemyHP[15] / _root.enemyHP_max[15]) * 100; } } } } } movieClip 1833 { } movieClip 1834 { instance of movieClip 1531 { onClipEvent (load) { _root.HP_REcount = 0; } onClipEvent (enterFrame) { if (_root.cheat_ON02 == 1) { _root.HP = 300; this.gotoAndStop(_root.HP); } else { if (_root.HP >= 1 && _root.HP <= 300 && _root.yarare_on != 1 && _root.now_pause == 0) { if (_root.HP_REcount == 30) { _root.HP_REcount = 0; _root.HP += 1; } else { _root.HP_REcount += 1; } } if (_root.HP >= 300) { _root.HP = 300; this.gotoAndStop(300); } else { if (_root.HP <= 1) { _root.HP = 1; this.gotoAndStop(1); } else { this.gotoAndStop(_root.HP); } } } } } instance of movieClip 1534 { onClipEvent (enterFrame) { if (_root.pleasure >= 300) { _root.pleasure = 300; this.gotoAndStop(300); } else { if (_root.pleasure <= 1) { _root.pleasure = 1; this.gotoAndStop(1); } else { this.gotoAndStop(_root.pleasure); } } } } instance option_menu of movieClip 1807 { onClipEvent (load) { this.gotoAndStop(1); } } instance of movieClip 1830 { onClipEvent (enterFrame) { if (_root.now_stage == 'hell' || _root.now_stage == 'debug') { this.gotoAndStop(3); } else { if (_root.BOSSmode_on != 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } } movieClip 1836 { } button 1838 { on (release) { _root.se001.start(); _root.top_interface._x = 3000; _root.zoom_mc.vol_bar._y = 3000; _root.zoom_mc.target_start._y = 3000; _root.GLbtn.back_btn._y = 1; _root.cheat_select._y = 1; this.gotoAndStop(2); } } button 1840 { on (release) { _root.se001.start(); _root.top_interface._x = 0; _root.zoom_mc.vol_bar._y = 46; _root.zoom_mc.target_start._y = 46; _root.GLbtn.back_btn._y = 50; _root.cheat_select._y = 47; this.gotoAndStop(1); } } movieClip 1841 { frame 1 { this.stop(); } } movieClip 1843 { frame 2 { this.stop(); } } button 1846 { on (release) { _root.se001.start(); if (_root.cheat_ON02 == 1) { _root.cheat_ON02 = 2; } else { _root.cheat_ON02 = 1; } } } movieClip 1849 { frame 1 { this.stop(); } } movieClip 1850 { instance of movieClip 1849 { onClipEvent (load) { if (_root.cheat_ON02 != 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.cheat_ON02 != 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } frame 2 { this.stop(); } } button 1851 { on (release) { _root.se001.start(); if (_root.cheat_ON03 == 1) { _root.cheat_ON03 = 2; _root.fire_magic = 3; } else { _root.cheat_ON03 = 1; _root.fire_magic = '∞'; } } } movieClip 1854 { frame 1 { this.stop(); } } movieClip 1855 { instance of movieClip 1854 { onClipEvent (load) { if (_root.cheat_ON03 != 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.cheat_ON03 != 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } frame 2 { this.stop(); } } movieClip 1857 { frame 2 { this.stop(); } } movieClip 1859 { frame 2 { this.stop(); } } movieClip 1860 { instance of movieClip 1843 { onClipEvent (load) { if (_root.cheat_ON01 == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.cheat_ON01 == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } instance of movieClip 1850 { onClipEvent (load) { if (_root.cheat_ON02 >= 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.cheat_ON02 >= 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } instance of movieClip 1855 { onClipEvent (load) { if (_root.cheat_ON03 >= 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.cheat_ON03 >= 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } instance of movieClip 1857 { onClipEvent (load) { if (_root.cheat_ON04 == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.cheat_ON04 == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } instance of movieClip 1859 { onClipEvent (load) { if (_root.cheat_ON05 == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.cheat_ON05 == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } instance cheat_select of movieClip 1860 { onClipEvent (load) { if (_root.interface_closer._currentframe == 1) { this._y = 47; } else { this._y = 1; } } } movieClip 1862 { } instance of movieClip 1862 { onClipEvent (load) { this._alpha = 0; } } button 1866 { on (release) { _root.se099.start(); _root.cheat_ON01 = 1; _root.open_gallery = 1; _root.cheat_ON02 = 1; _root.cheat_ON03 = 1; _root.fire_magic = '∞'; } } button 1870 { on (release) { _root.se001.start(); _root.lang_eng = 1; gotoAndStop(2); } } button 1874 { on (release) { _root.se001.start(); _root.lang_eng = 0; gotoAndStop(1); } } movieClip 1875 { frame 1 { this.stop(); } } button 1879 { on (release) { _root.se001.start(); _root.gotoAndStop('ending'); } } movieClip 1880 { frame 1 { this.stop(); } instance of movieClip 1875 { onClipEvent (load) { if (_root.lang_eng == 0) { gotoAndStop(1); } else { gotoAndStop(2); } } } } instance of movieClip 1880 { onClipEvent (load) { if (_root.debug_mode == 0) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } movieClip 1885 { } // unknown tag 88 length 76 movieClip 1889 { } movieClip 1890 { instance of movieClip 1885 { onClipEvent (load) { this._alpha = 0; } } } movieClip 1892 { frame 1 { this.stop(); } } movieClip 1893 { instance cloak of movieClip 1892 { onClipEvent (load) { if (_root.wear_cloak == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 1895 { frame 1 { this.stop(); } } movieClip 1896 { instance hat_back of movieClip 1895 { onClipEvent (load) { if (_root.wear_hat == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 1898 { } movieClip 1900 { frame 1 { this.stop(); } } movieClip 1901 { instance collar_back of movieClip 1900 { onClipEvent (load) { if (_root.wear_cloak == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 1904 { frame 1 { this.stop(); } } movieClip 1905 { instance left_arm of movieClip 1904 { onClipEvent (load) { if (_root.wear_arm == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 1907 { } movieClip 1909 { } movieClip 1911 { } movieClip 1913 { } movieClip 1914 { instance breast_wear_back of movieClip 1913 { onClipEvent (load) { if (_root.wear_breast == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 1917 { frame 1 { this.stop(); } } movieClip 1918 { instance right_arm of movieClip 1917 { onClipEvent (load) { if (_root.wear_arm == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 1920 { } movieClip 1923 { frame 1 { this.stop(); } } movieClip 1924 { instance left_forearm of movieClip 1923 { onClipEvent (load) { if (_root.wear_arm == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 1927 { frame 1 { this.stop(); } } movieClip 1928 { instance right_forearm of movieClip 1927 { onClipEvent (load) { if (_root.wear_arm == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 1931 { frame 1 { this.stop(); } } movieClip 1932 { instance left_hand of movieClip 1931 { onClipEvent (load) { if (_root.wear_arm == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 1935 { frame 1 { this.stop(); } } movieClip 1936 { instance right_handA of movieClip 1935 { onClipEvent (load) { if (_root.wear_arm == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 1938 { } movieClip 1940 { } movieClip 1942 { } movieClip 1943 { } movieClip 1946 { frame 1 { this.stop(); } } movieClip 1947 { instance right_handB of movieClip 1946 { onClipEvent (load) { if (_root.wear_arm == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 1949 { } movieClip 1951 { } movieClip 1953 { } movieClip 1955 { } movieClip 1957 { } movieClip 1960 { frame 1 { this.stop(); } } movieClip 1961 { instance left_thigh of movieClip 1960 { onClipEvent (load) { if (_root.wear_leg == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 1963 { } movieClip 1965 { } movieClip 1967 { } movieClip 1969 { } movieClip 1971 { frame 1 { this.stop(); } } movieClip 1972 { instance collar_right of movieClip 1971 { onClipEvent (load) { if (_root.wear_cloak == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 1976 { } movieClip 1978 { } movieClip 1980 { } movieClip 1982 { } movieClip 1984 { } movieClip 1986 { } movieClip 1988 { } movieClip 1989 { frame 1 { this.stop(); } } movieClip 1991 { instance of movieClip 1989 { onClipEvent (load) { if (this._parent._parent.touch_after == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 1994 { frame 1 { this.stop(); } } movieClip 1995 { instance of movieClip 1994 { onClipEvent (load) { if (this._parent._parent.touch_after == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 1997 { frame 1 { this.stop(); } } movieClip 1998 { instance hat_front of movieClip 1997 { onClipEvent (load) { if (_root.wear_hat == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 2000 { frame 1 { this.stop(); } } movieClip 2001 { instance collar_left of movieClip 2000 { onClipEvent (load) { if (_root.wear_cloak == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 2003 { } movieClip 2005 { } movieClip 2006 { frame 1 { this.stop(); } } movieClip 2007 { instance tie of movieClip 2006 { onClipEvent (load) { if (_root.wear_cloak == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 2009 { frame 1 { this.stop(); } } movieClip 2010 { } movieClip 2012 { frame 1 { this.stop(); } } movieClip 2013 { } movieClip 2016 { frame 1 { this.stop(); } } movieClip 2017 { instance right_thigh of movieClip 2016 { onClipEvent (load) { if (_root.wear_leg == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 2019 { frame 1 { this.stop(); } } movieClip 2020 { instance skirt_front of movieClip 2019 { onClipEvent (load) { if (_root.wear_skirt == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 2022 { frame 1 { this.stop(); } } movieClip 2023 { instance breast_wear_front of movieClip 2022 { onClipEvent (load) { if (_root.wear_breast == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } button 2025 { on (press) { this.gotoAndPlay('oppai'); } } movieClip 2027 { } movieClip 2029 { } movieClip 2031 { } movieClip 2032 { } movieClip 2033 { } movieClip 2034 { } movieClip 2035 { } movieClip 2036 { frame 60 { this.gotoAndPlay('wait'); } frame 61 { _root.voice_play('aegi1'); touch_after = 1; } frame 81 { this.gotoAndPlay('wait'); } } instance of movieClip 2036 { onClipEvent (load) { touch_after = 0; } } movieClip 2038 { } button 2039 { on (release) { _root.se001.start(); _root.now_stage = 1; _root.gotoAndStop('stage'); } } frame 6 { _root.now_stage = 'howto'; _root.default_numbers(); if (_root.trial_mode != 1) { _root.player.loadMovie('data/data001.swf'); } _root.default_zoom(); } movieClip 2043 { } movieClip 2047 { } movieClip 2049 { } movieClip 2053 { } movieClip 2054 { } movieClip 2057 { } movieClip 2060 { } movieClip 2063 { } movieClip 2064 { } movieClip 2066 { } button 2067 { on (release) { _root.se001.start(); _root.gotoAndStop('title'); } } movieClip 2068 { } movieClip 2070 { } movieClip 2071 { } movieClip 2073 { } movieClip 2074 { } movieClip 2076 { } movieClip 2078 { } movieClip 2079 { } movieClip 2082 { } movieClip 2083 { } movieClip 2086 { } movieClip 2087 { } movieClip 2090 { } movieClip 2091 { } movieClip 2093 { } movieClip 2096 { } movieClip 2097 { } movieClip 2100 { } movieClip 2101 { } movieClip 2104 { } movieClip 2105 { } movieClip 2108 { } movieClip 2109 { } movieClip 2111 { } movieClip 2113 { } movieClip 2116 { } movieClip 2117 { } movieClip 2120 { } movieClip 2121 { } movieClip 2123 { } movieClip 2125 { } movieClip 2127 { } movieClip 2129 { } movieClip 2131 { } movieClip 2133 { } movieClip 2135 { } movieClip 2138 { } movieClip 2140 { } movieClip 2142 { } movieClip 2143 { } movieClip 2145 { } movieClip 2146 { } movieClip 2150 { } movieClip 2152 { } movieClip 2154 { } movieClip 2155 { } movieClip 2157 { } movieClip 2158 { } movieClip 2161 { } movieClip 2162 { } movieClip 2165 { } movieClip 2166 { } movieClip 2168 { } movieClip 2169 { } movieClip 2172 { } movieClip 2173 { } movieClip 2175 { } movieClip 2177 { } movieClip 2179 { } movieClip 2180 { } movieClip 2183 { } movieClip 2184 { } movieClip 2187 { frame 1 { this.stop(); } } movieClip 2188 { } movieClip 2190 { } movieClip 2192 { } movieClip 2193 { } movieClip 2194 { } instance player of movieClip 2194 { onClipEvent (enterFrame) { _root.player_ctrl(); } } movieClip 2196 { } movieClip 2198 { } movieClip 2201 { } movieClip 2204 { } movieClip 2206 { } movieClip 2208 { } movieClip 2209 { } button 2214 { on (release) { _root.se001.start(); this.gotoAndStop(2); } } movieClip 2215 { frame 1 { this.stop(); } } // unknown tag 88 length 126 button 2221 { on (release) { _root.se001.start(); _root.gotoAndStop('title'); } } movieClip 2222 { } movieClip 2224 { frame 1 { this.stop(); } instance option_menu of movieClip 2198 { onClipEvent (load) { this.gotoAndStop(1); } } instance of movieClip 2201 { onClipEvent (load) { if (_root.gallery_mode_on == 1) { this._alpha = 0; } else { this._alpha = 100; } } } instance of movieClip 2215 { onClipEvent (load) { if (_root.interface_closer._currentframe == 1) { this._y = 53; } else { this._y = 3000; } } } instance of movieClip 2222 { onClipEvent (load) { if (_root.gallery_mode_on == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } movieClip 2226 { } instance of movieClip 2226 { onClipEvent (enterFrame) { _root.move_speed_show = 'speed:' + _root.move_speed; } } movieClip 2228 { } instance of movieClip 2228 { onClipEvent (enterFrame) { _root.summon_enemy01 = function () { if (_root.enemy010_on != 1 && _root.enemy011_on != 1) { if (_root.E010_ran_on != 1) { _root.E010_ran_on = 1; _root.E010_ran = Math.floor(Math.random() * 100) + 1; } else { if (_root.E010_ran_count == _root.E010_ran) { _root.E010_ran_on = 0; _root.E010_ran = 0; _root.E010_ran_count = 0; switch (Math.floor(Math.random() * 6 + 1)) { case 1: _root.enemy_field.attachMovie('enemy011', 'enemy010', 10); _root.enemy_field.enemy010._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy010._y = 60; _root.enemy010_on = 1; break; case 2: _root.enemy_field.attachMovie('enemy011', 'enemy010', 10); _root.enemy_field.enemy010._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy010._y = 280; _root.enemy010_on = 1; break; case 3: _root.enemy_field.attachMovie('enemy011', 'enemy010', 10); _root.enemy_field.enemy010._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy010._y = 200; _root.enemy010_on = 1; break; case 4: _root.enemy_field.attachMovie('enemy011', 'enemy010', 10); _root.enemy_field.enemy010._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy010._y = 60; _root.enemy010_on = 1; _root.enemy_field.attachMovie('enemy012', 'enemy011', 11); _root.enemy_field.enemy011._x = Math.floor(Math.random() * 1000) + 600; _root.enemy_field.enemy011._y = 147; _root.enemy011_on = 1; break; case 5: _root.enemy_field.attachMovie('enemy011', 'enemy010', 10); _root.enemy_field.enemy010._x = Math.floor(Math.random() * 1000) + 600; _root.enemy_field.enemy010._y = 60; _root.enemy010_on = 1; _root.enemy_field.attachMovie('enemy012', 'enemy011', 11); _root.enemy_field.enemy011._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy011._y = 290; _root.enemy011_on = 1; break; case 6: _root.enemy_field.attachMovie('enemy011', 'enemy010', 10); _root.enemy_field.enemy010._x = Math.floor(Math.random() * 1000) + 600; _root.enemy_field.enemy010._y = 80; _root.enemy010_on = 1; _root.enemy_field.attachMovie('enemy012', 'enemy011', 11); _root.enemy_field.enemy011._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy011._y = 100; _root.enemy011_on = 1; break; default: } } else { _root.E010_ran_count += 1; } } } }; _root.summon_enemy02 = function () { if (_root.enemy020_on != 1 && _root.score >= 0) { if (_root.E020_ran_on != 1) { _root.E020_ran_on = 1; _root.E020_ran = Math.floor(Math.random() * 200) + 1; } else { if (_root.E020_ran_count == _root.E020_ran) { _root.E020_ran_on = 0; _root.E020_ran = 0; _root.E020_ran_count = 0; _root.enemy_field.attachMovie('enemy022', 'enemy020', 20); _root.enemy_field.enemy020._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy020._y = 40; _root.enemy020_on = 1; } else { _root.E020_ran_count += 1; } } } }; _root.summon_enemy03 = function () { if (_root.enemy030_on != 1 && _root.score >= 0) { if (_root.E030_ran_on != 1) { _root.E030_ran_on = 1; _root.E030_ran = Math.floor(Math.random() * 150) + 1; } else { if (_root.E030_ran_count == _root.E030_ran) { _root.E030_ran_on = 0; _root.E030_ran = 0; _root.E030_ran_count = 0; _root.enemy_field.attachMovie('enemy031', 'enemy030', 5); _root.enemy_field.enemy030._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy030._y = 340; _root.enemy030_on = 1; } else { _root.E030_ran_count += 1; } } } }; _root.summon_enemy04 = function () { if (_root.enemy040_on != 1 && _root.score >= 0) { if (_root.E040_ran_on != 1) { _root.E040_ran_on = 1; _root.E040_ran = Math.floor(Math.random() * 150) + 1; } else { if (_root.E040_ran_count == _root.E040_ran) { _root.E040_ran_on = 0; _root.E040_ran = 0; _root.E040_ran_count = 0; _root.enemy_field.attachMovie('enemy041', 'enemy040', 40); _root.enemy_field.enemy040._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy040._y = 233.9; _root.enemy040_on = 1; } else { _root.E040_ran_count += 1; } } } }; _root.summon_enemy05 = function () { if (_root.enemy050_on != 1 && _root.enemy051_on != 1) { if (_root.E050_ran_on != 1) { _root.E050_ran_on = 1; _root.E050_ran = Math.floor(Math.random() * 100) + 1; } else { if (_root.E050_ran_count == _root.E050_ran) { _root.E050_ran_on = 0; _root.E050_ran = 0; _root.E050_ran_count = 0; switch (Math.floor(Math.random() * 6 + 1)) { case 1: _root.enemy_field.attachMovie('enemy051', 'enemy050', 50); _root.enemy_field.enemy050._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy050._y = 60; _root.enemy050_on = 1; break; case 2: _root.enemy_field.attachMovie('enemy051', 'enemy050', 50); _root.enemy_field.enemy050._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy050._y = 280; _root.enemy050_on = 1; break; case 3: _root.enemy_field.attachMovie('enemy051', 'enemy050', 50); _root.enemy_field.enemy050._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy050._y = 200; _root.enemy050_on = 1; break; case 4: _root.enemy_field.attachMovie('enemy051', 'enemy050', 50); _root.enemy_field.enemy050._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy050._y = 60; _root.enemy050_on = 1; _root.enemy_field.attachMovie('enemy052', 'enemy051', 51); _root.enemy_field.enemy051._x = Math.floor(Math.random() * 1000) + 600; _root.enemy_field.enemy051._y = 147; _root.enemy051_on = 1; break; case 5: _root.enemy_field.attachMovie('enemy051', 'enemy050', 50); _root.enemy_field.enemy050._x = Math.floor(Math.random() * 1000) + 600; _root.enemy_field.enemy050._y = 60; _root.enemy050_on = 1; _root.enemy_field.attachMovie('enemy052', 'enemy051', 51); _root.enemy_field.enemy051._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy051._y = 290; _root.enemy051_on = 1; break; case 6: _root.enemy_field.attachMovie('enemy051', 'enemy050', 50); _root.enemy_field.enemy050._x = Math.floor(Math.random() * 1000) + 600; _root.enemy_field.enemy050._y = 80; _root.enemy050_on = 1; _root.enemy_field.attachMovie('enemy052', 'enemy051', 51); _root.enemy_field.enemy051._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy051._y = 90; _root.enemy051_on = 1; break; default: } } else { _root.E050_ran_count += 1; } } } }; _root.summon_enemy06 = function () { if (_root.enemy060_on != 1 && _root.score >= 0) { if (_root.E060_ran_on != 1) { _root.E060_ran_on = 1; _root.E060_ran = Math.floor(Math.random() * 150) + 1; } else { if (_root.E060_ran_count == _root.E060_ran) { _root.E060_ran_on = 0; _root.E060_ran = 0; _root.E060_ran_count = 0; _root.enemy_field.attachMovie('enemy061', 'enemy060', 60); _root.enemy_field.enemy060._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy060._y = 281.2; _root.enemy060_on = 1; } else { _root.E060_ran_count += 1; } } } }; _root.summon_enemy07 = function () { if (_root.enemy070_on != 1 && _root.score >= 0) { if (_root.E070_ran_on != 1) { _root.E070_ran_on = 1; _root.E070_ran = Math.floor(Math.random() * 150) + 1; } else { if (_root.E070_ran_count == _root.E070_ran) { _root.E070_ran_on = 0; _root.E070_ran = 0; _root.E070_ran_count = 0; _root.enemy_field.attachMovie('enemy072', 'enemy070', 70); _root.enemy_field.enemy070._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy070._y = 147.8; _root.enemy070_on = 1; } else { _root.E070_ran_count += 1; } } } }; _root.summon_enemy08 = function () { if (_root.enemy080_on != 1 && _root.score >= 0) { if (_root.E080_ran_on != 1) { _root.E080_ran_on = 1; _root.E080_ran = Math.floor(Math.random() * 150) + 1; } else { if (_root.E080_ran_count == _root.E080_ran) { _root.E080_ran_on = 0; _root.E080_ran = 0; _root.E080_ran_count = 0; _root.enemy_field.attachMovie('enemy081', 'enemy080', 80); _root.enemy_field.enemy080._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy080._y = 11.4; _root.enemy080_on = 1; } else { _root.E080_ran_count += 1; } } } }; _root.summon_enemy09 = function () { if (_root.enemy090_on != 1 && _root.score >= 0) { if (_root.E090_ran_on != 1) { _root.E090_ran_on = 1; _root.E090_ran = Math.floor(Math.random() * 150) + 1; } else { if (_root.E090_ran_count == _root.E090_ran) { _root.E090_ran_on = 0; _root.E090_ran = 0; _root.E090_ran_count = 0; _root.enemy_field.attachMovie('enemy091', 'enemy090', 90); _root.enemy_field.enemy090._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy090._y = 333.6; _root.enemy090_on = 1; } else { _root.E090_ran_count += 1; } } } }; _root.summon_enemy10 = function () { if (_root.enemy100_on != 1 && _root.score >= 0) { if (_root.E100_ran_on != 1) { _root.E100_ran_on = 1; _root.E100_ran = Math.floor(Math.random() * 150) + 1; } else { if (_root.E100_ran_count == _root.E100_ran) { _root.E100_ran_on = 0; _root.E100_ran = 0; _root.E100_ran_count = 0; _root.enemy_field.attachMovie('enemy101', 'enemy100', 100); _root.enemy_field.enemy100._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy100._y = 20; _root.enemy100_on = 1; } else { _root.E100_ran_count += 1; } } } }; _root.summon_enemy11 = function () { if (_root.enemy110_on != 1 && _root.score >= 0) { if (_root.E110_ran_on != 1) { _root.E110_ran_on = 1; _root.E110_ran = Math.floor(Math.random() * 150) + 1; } else { if (_root.E110_ran_count == _root.E110_ran) { _root.E110_ran_on = 0; _root.E110_ran = 0; _root.E110_ran_count = 0; _root.enemy_field.attachMovie('enemy111', 'enemy110', 110); _root.enemy_field.enemy110._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy110._y = 170; _root.enemy110_on = 1; } else { _root.E110_ran_count += 1; } } } }; _root.summon_enemy12 = function () { if (_root.enemy120_on != 1 && _root.score >= 0) { if (_root.E120_ran_on != 1) { _root.E120_ran_on = 1; _root.E120_ran = Math.floor(Math.random() * 150) + 1; } else { if (_root.E120_ran_count == _root.E120_ran) { _root.E120_ran_on = 0; _root.E120_ran = 0; _root.E120_ran_count = 0; _root.enemy_field.attachMovie('enemy121', 'enemy120', 120); _root.enemy_field.enemy120._x = Math.floor(Math.random() * 1000) + 1000; _root.enemy_field.enemy120._y = 190; _root.enemy120_on = 1; } else { _root.E120_ran_count += 1; } } } }; } onClipEvent (enterFrame) { } } movieClip 2230 { } movieClip 2231 { frame 1 { this.stop(); } instance target of movieClip 2230 { onClipEvent (load) { this._alpha = 0; } } frame 18 { this.gotoAndStop(1); } } movieClip 2233 { } movieClip 2235 { } movieClip 2237 { } button 2238 { on (press) { startDrag('', false, left, top, right, bottom); dragging = true; _root.dragging = true; } on (release, releaseOutside) { stopDrag(); dragging = false; _root.dragging = false; } } movieClip 2239 { } movieClip 2240 { instance knob of movieClip 2239 { onClipEvent (load) { top = _y - 100; bottom = _y; left = _x; right = _x; x_center_def = this._parent._parent.target._x; y_center_def = this._parent._parent.target._y; posi_log_x = this._parent._parent.target._x; posi_log_y = this._parent._parent.target._y; x_center = x_center_def; y_center = y_center_def; scale_log = _y; _root.mc_x = _root.player._x; _root.mc_y = _root.player._y; _root.mc_xscale = _root.player._xscale; _root.mc_yscale = _root.player._yscale; } onClipEvent (enterFrame) { x_center = this._parent._parent.target._x; y_center = this._parent._parent.target._y; if (_y != scale_log || posi_log_x != this._parent._parent.target._x || posi_log_y != this._parent._parent.target._y) { scale_xy = 500 - this._y * 4; _root.player._xscale = scale_xy; _root.player._yscale = scale_xy; _root.BG._xscale = scale_xy; _root.BG._yscale = scale_xy; _root.enemy_field._xscale = scale_xy; _root.enemy_field._yscale = scale_xy; i = 1; while (i <= 17) { temp_adress = eval('_root.yarare' + i + 'A'); temp_adress._xscale = scale_xy; temp_adress._yscale = scale_xy; ++i; } i = 1; while (i <= 17) { temp_adress = eval('_root.yarare' + i + 'B'); temp_adress._xscale = scale_xy; temp_adress._yscale = scale_xy; ++i; } _root.gangbang1._xscale = scale_xy; _root.gangbang1._yscale = scale_xy; _root.gameoverMC1._xscale = scale_xy; _root.gameoverMC1._yscale = scale_xy; _root.gameoverMC2._xscale = scale_xy; _root.gameoverMC2._yscale = scale_xy; _root.gameoverMC3._xscale = scale_xy; _root.gameoverMC3._yscale = scale_xy; _root.gameoverMC4._xscale = scale_xy; _root.gameoverMC4._yscale = scale_xy; _root.gameoverMC5._xscale = scale_xy; _root.gameoverMC5._yscale = scale_xy; _root.magicMC._xscale = scale_xy; _root.magicMC._yscale = scale_xy; _root.chaser._xscale = scale_xy; _root.chaser._yscale = scale_xy; _root.GLbtn._xscale = scale_xy; _root.GLbtn._yscale = scale_xy; _root.GLboss1._xscale = scale_xy; _root.GLboss1._yscale = scale_xy; move_value = _y - scale_log; if (x_center < 55) { x_move = 0; } else { if (x_center > 495) { x_move = (100 - _y) * 22; } else { x_move = (100 - _y) * ((x_center - 55) / 20); } } if (y_center < 40) { y_move = 0; } else { if (y_center > 360) { y_move = (100 - _y) * 16; } else { y_move = (100 - _y) * ((y_center - 40) / 20); } } if (scale_xy == 100) { if (_root.gallery_mode_on == 1) { _root.player._x = 80; _root.player._y = 0; } else { _root.player._x = 0; _root.player._y = 0; } _root.BG._x = 0; _root.BG._y = 0; _root.enemy_field._x = 0; _root.enemy_field._y = 0; i = 1; while (i <= 17) { temp_adress = eval('_root.yarare' + i + 'A'); temp_adress._x = 0; temp_adress._y = 0; ++i; } i = 1; while (i <= 17) { temp_adress = eval('_root.yarare' + i + 'B'); temp_adress._x = 0; temp_adress._y = 0; ++i; } _root.gangbang1._x = 0; _root.gangbang1._y = 0; _root.gameoverMC1._x = 0; _root.gameoverMC1._y = 0; _root.gameoverMC2._x = 0; _root.gameoverMC2._y = 0; _root.gameoverMC3._x = 0; _root.gameoverMC3._y = 0; _root.gameoverMC4._x = 0; _root.gameoverMC4._y = 0; _root.gameoverMC5._x = 0; _root.gameoverMC5._y = 0; _root.magicMC._x = 0; _root.magicMC._y = 0; _root.chaser._x = 0; _root.chaser._y = 0; _root.GLbtn._x = 0; _root.GLbtn._y = 0; _root.GLboss1._x = _root.GLboss1.x_memory; _root.GLboss1._y = _root.GLboss1.y_memory; } else { if (_root.gallery_mode_on == 1) { _root.player._x = 80 - x_move + 3.2 * (100 - _y); _root.player._y = -y_move; } else { _root.player._x = -x_move; _root.player._y = -y_move; } _root.BG._x = -x_move; _root.BG._y = -y_move; _root.enemy_field._x = -x_move; _root.enemy_field._y = -y_move; i = 1; while (i <= 17) { temp_adress = eval('_root.yarare' + i + 'A'); temp_adress._x = -x_move; temp_adress._y = -y_move; ++i; } i = 1; while (i <= 17) { temp_adress = eval('_root.yarare' + i + 'B'); temp_adress._x = -x_move; temp_adress._y = -y_move; ++i; } _root.gangbang1._x = -x_move; _root.gangbang1._y = -y_move; _root.gameoverMC1._x = -x_move; _root.gameoverMC1._y = -y_move; _root.gameoverMC2._x = -x_move; _root.gameoverMC2._y = -y_move; _root.gameoverMC3._x = -x_move; _root.gameoverMC3._y = -y_move; _root.gameoverMC4._x = -x_move; _root.gameoverMC4._y = -y_move; _root.gameoverMC5._x = -x_move; _root.gameoverMC5._y = -y_move; _root.magicMC._x = -x_move; _root.magicMC._y = -y_move; _root.chaser._x = -x_move; _root.chaser._y = -y_move; _root.GLbtn._x = -x_move; _root.GLbtn._y = -y_move; _root.GLboss1._x = -x_move + _root.GLboss1.x_memory + (_root.GLboss1.x_memory / 25) * (100 - _y); _root.GLboss1._y = -y_move + _root.GLboss1.y_memory + (_root.GLboss1.y_memory / 25) * (100 - _y); } } scale_log = _y; posi_log_x = this._parent._parent.target._x; posi_log_y = this._parent._parent.target._y; _root.mc_x = _root.BG._x; _root.mc_y = _root.BG._y; _root.mc_xscale = x_center; _root.mc_yscale = y_center; } } } button 2241 { on (release) { _root.se001.start(); this._parent.target_select.gotoAndStop(2); } } movieClip 2243 { } movieClip 2246 { } button 2247 { on (press) { this._parent.target.startDrag(); } on (release, releaseOutside) { this._parent.target.stopDrag(); } } movieClip 2248 { frame 1 { this.stop(); } } // unknown tag 88 length 44 movieClip 2252 { } button 2253 { on (release) { this._parent.target._x = _root._xmouse; this._parent.target._y = _root._ymouse; this._parent.target.gotoAndPlay(2); this.gotoAndStop(1); } } movieClip 2254 { frame 1 { this.stop(); } instance of movieClip 2252 { onClipEvent (load) { this._alpha = 0; } } } movieClip 2255 { instance target of movieClip 2231 { onClipEvent (enterFrame) { if (this._x < 0) { this._x = 0; } if (this._x > 550) { this._x = 550; } if (this._y < 0) { this._y = 0; } if (this._y > 400) { this._y = 400; } } } instance vol_bar of movieClip 2240 { onClipEvent (load) { if (_root.interface_closer._currentframe == 1) { _root.zoom_mc.vol_bar._y = 46; _root.zoom_mc.target_start._y = 46; } else { _root.zoom_mc.vol_bar._y = 3000; _root.zoom_mc.target_start._y = 3000; } } } instance target_start of movieClip 2248 { onClipEvent (load) { drag_on = 0; key_F = 0; key_R = 0; } onClipEvent (enterFrame) { if (this._parent.vol_bar.knob._y == 100) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (!key_F && Key.isDown(70)) { _root.se001.start(); this._parent.target_select.gotoAndStop(2); } if (!key_R && Key.isDown(82)) { _root.se001.start(); this._parent.vol_bar.knob._y = 100; } key_F = Key.isDown(70); key_R = Key.isDown(82); } } } frame 7 { _root.bgm_stop = function () { switch (_root.bgm_set) { case 1: _root.bgm001.stop(); break; case 2: _root.bgm002.stop(); break; case 3: _root.bgm003.stop(); break; case 4: _root.bgm004.stop(); break; case 5: _root.bgm005.stop(); break; case 6: _root.bgm006.stop(); break; case 7: _root.bgm007.stop(); break; case 8: _root.bgm008.stop(); } }; _root.default_numbers(); _root.default_enemystatus(); if (_root.trial_mode != 1) { _root.player.loadMovie('data/data001.swf'); } _root.default_zoom(); } movieClip 2256 { } movieClip 2259 { } movieClip 2266 { frame 1 { this.stop(); } } movieClip 2269 { } movieClip 2272 { } movieClip 2281 { frame 1 { this.stop(); } } movieClip 2284 { } movieClip 2287 { } movieClip 2290 { } movieClip 2293 { } movieClip 2296 { } movieClip 2299 { } movieClip 2302 { } movieClip 2305 { } movieClip 2308 { } movieClip 2311 { } movieClip 2314 { } movieClip 2326 { } movieClip 2327 { } movieClip 2330 { } movieClip 2333 { } movieClip 2335 { frame 1 { this.stop(); } frame 1 { _root.debug_now_stage = '現在のステージ:1'; } instance of movieClip 2256 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed; } if (this._x <= -1100) { this._x = 0; } else { if (this._x > 0) { this._x = -1100; } } _root.enemy_move_func(); } } frame 2 { _root.debug_now_stage = '現在のステージ:2'; } instance of movieClip 2259 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed * 0.1; if (this._x <= -1100) { this._x = 0; } else { if (this._x > 0) { this._x = -1100; } } } } } instance of movieClip 2266 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed * 0.3; if (this._x <= -700) { this._x = 700; this.gotoAndStop(Math.floor(Math.random() * 3) + 1); } else { if (this._x > 700) { this._x = -700; this.gotoAndStop(Math.floor(Math.random() * 3) + 1); } } } } } instance of movieClip 2269 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed; } if (this._x <= -1100) { this._x = 0; } else { if (this._x > 0) { this._x = -1100; } } _root.enemy_move_func(); } } frame 3 { _root.debug_now_stage = '現在のステージ:3'; } instance of movieClip 2272 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed * 0.2; if (this._x <= -1100) { this._x = 0; } else { if (this._x > 0) { this._x = -1100; } } } } } instance of movieClip 2281 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed * 0.4; if (this._x <= -700) { this._x = 700; this.gotoAndStop(Math.floor(Math.random() * 4) + 1); } else { if (this._x > 700) { this._x = -700; this.gotoAndStop(Math.floor(Math.random() * 4) + 1); } } } } } instance of movieClip 2284 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed; } if (this._x <= -1100) { this._x = 0; } else { if (this._x > 0) { this._x = -1100; } } _root.enemy_move_func(); } } frame 4 { _root.debug_now_stage = '現在のステージ:4'; } instance of movieClip 2287 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed; } if (this._x <= -1100) { this._x = 0; } else { if (this._x > 0) { this._x = -1100; } } _root.enemy_move_func(); } } frame 5 { _root.debug_now_stage = '現在のステージ:5'; } instance of movieClip 2290 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed * 0.1; if (this._x <= -1100) { this._x = 0; } else { if (this._x > 0) { this._x = -1100; } } } } } instance of movieClip 2293 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed * 0.2; if (this._x <= -1100) { this._x = 0; } else { if (this._x > 0) { this._x = -1100; } } } } } instance of movieClip 2296 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed * 0.4; if (this._x <= -1100) { this._x = 0; } else { if (this._x > 0) { this._x = -1100; } } } } } instance of movieClip 2299 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed; } if (this._x <= -1100) { this._x = 0; } else { if (this._x > 0) { this._x = -1100; } } _root.enemy_move_func(); } } frame 6 { _root.debug_now_stage = '現在のステージ:6'; } instance of movieClip 2302 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed * 0.1; if (this._x <= -1100) { this._x = 0; } else { if (this._x > 0) { this._x = -1100; } } } } } instance of movieClip 2305 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed * 0.2; if (this._x <= -1100) { this._x = 0; } else { if (this._x > 0) { this._x = -1100; } } } } } instance of movieClip 2308 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed * 0.4; if (this._x <= -1100) { this._x = 0; } else { if (this._x > 0) { this._x = -1100; } } } } } instance of movieClip 2311 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed; } if (this._x <= -1100) { this._x = 0; } else { if (this._x > 0) { this._x = -1100; } } _root.enemy_move_func(); } } frame 7 { _root.debug_now_stage = '現在のステージ:7'; } instance of movieClip 2314 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed * 0.1; if (this._x <= -1100) { this._x = 0; } else { if (this._x > 0) { this._x = -1100; } } } } } instance of movieClip 2327 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed * 0.2; if (this._x <= -1100) { this._x = 0; } else { if (this._x > 0) { this._x = -1100; } } } } } instance of movieClip 2330 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed * 0.4; if (this._x <= -1100) { this._x = 0; } else { if (this._x > 0) { this._x = -1100; } } } } } instance of movieClip 2333 { onClipEvent (enterFrame) { if (_root.now_pause != 1) { this._x -= _root.move_speed; } if (this._x <= -1100) { this._x = 0; } else { if (this._x > 0) { this._x = -1100; } } _root.enemy_move_func(); } } frame 8 { _root.debug_now_stage = 'ギャラリー用無地背景'; } } instance BG of movieClip 2335 { onClipEvent (load) { if (_root.now_stage != 'hell') { this.gotoAndStop(_root.now_stage); _root.bgm_stop(); switch (_root.now_stage) { case 1: _root.bgm001.start(0, 999); _root.bgm_set = 1; break; case 2: _root.bgm002.start(0, 999); _root.bgm_set = 2; break; case 3: _root.bgm003.start(0, 999); _root.bgm_set = 3; break; case 4: _root.bgm004.start(0, 999); _root.bgm_set = 4; break; case 5: _root.bgm005.start(0, 999); _root.bgm_set = 5; break; default: _root.bgm001.start(0, 999); _root.bgm_set = 1; } } else { if (_root.now_stage == 'hell') { switch (Math.floor(Math.random() * 5) + 1) { case 1: _root.bgm001.start(0, 999); _root.bgm_set = 1; this.gotoAndStop(_root.bgm_set); break; case 2: _root.bgm002.start(0, 999); _root.bgm_set = 2; this.gotoAndStop(_root.bgm_set); break; case 3: _root.bgm003.start(0, 999); _root.bgm_set = 3; this.gotoAndStop(_root.bgm_set); break; case 4: _root.bgm004.start(0, 999); _root.bgm_set = 4; this.gotoAndStop(_root.bgm_set); break; case 5: _root.bgm005.start(0, 999); _root.bgm_set = 5; this.gotoAndStop(_root.bgm_set); break; default: _root.bgm001.start(0, 999); _root.bgm_set = 1; this.gotoAndStop(_root.bgm_set); } } } } } movieClip 2337 { } // unknown tag 88 length 70 movieClip 2357 { } instance enemy_field of movieClip 2357 { onClipEvent (load) { this.gotoAndStop(2); } } instance player of movieClip 2194 { onClipEvent (load) { player.transform.colorTransform = color_tf; } onClipEvent (enterFrame) { _root.player_ctrl(); } } movieClip 2359 { } movieClip 2361 { } instance hint_window of movieClip 2361 { onClipEvent (load) { _root.hint_message = ''; hint_message_history = ''; this._y = 415; count = 0; frame = 7; y_posi = 403; } onClipEvent (enterFrame) { if (_root.hint_message != hint_message_history) { hint_message_history = _root.hint_message; count = 1; this._y = y_posi; } if (count != 0 && count <= frame) { this._y += count - (frame + 1); count += 1; } else { if (count != 0 && count <= frame + 60) { this._y = 375; count += 1; } else { if (count != 0 && count <= frame + 60 + frame) { this._y -= count - (frame + 60 + frame + 1); count += 1; } else { if (count != 0 && count > frame + 60 + frame) { count = 0; _root.hint_message = ''; hint_message_history = ''; this._y = y_posi; } } } } } } movieClip 2362 { } movieClip 2402 { } movieClip 2403 { instance chaser of movieClip 2402 { onClipEvent (load) { switch (_root.now_stage) { case 1: this._x = -1500; _root.chaser_startPoint = -1500; _root.GOAL_Point = 13000; break; case 2: this._x = -1300; _root.chaser_startPoint = -1300; _root.GOAL_Point = 16000; break; case 3: this._x = -1300; _root.chaser_startPoint = -1300; _root.GOAL_Point = 17000; break; case 4: this._x = -1200; _root.chaser_startPoint = -1200; _root.GOAL_Point = 18000; break; case 5: this._x = -50000; _root.chaser_startPoint = -50000; _root.GOAL_Point = 100000; break; case 'hell': this._x = -50000; _root.chaser_startPoint = -50000; _root.GOAL_Point = 30000; break; case 'debug': this._x = -50000; _root.chaser_startPoint = -50000; _root.GOAL_Point = 30000; break; case 50: this._x = -50000; _root.chaser_startPoint = -50000; _root.GOAL_Point = 100000; break; case 100: this._x = -50000; _root.chaser_startPoint = -50000; _root.GOAL_Point = 30000; } } onClipEvent (enterFrame) { if (_root.game_go == 1 && _root.HP >= 2) { if (this._x >= -30) { if (_root.player._currentframe <= 41) { _root.ctrl_lock = 1; _root.onani_on = 0; _root.move_speed = 0; _root.move_height = 0; _root.player.gotoAndStop('timeup'); } } else { if (_root.cheat_ON02 != 1 && _root.now_pause == 0 || _root.chaser_on == 1) { switch (_root.now_stage) { case 1: this._x += 2; _root.chaser_score += 2; break; case 2: this._x += 3; _root.chaser_score += 3; break; case 3: this._x += 4; _root.chaser_score += 4; break; case 4: this._x += 3; _root.chaser_score += 3; break; case 5: this._x += 0; _root.chaser_score += 0; break; case 'hell': this._x += 0; _root.chaser_score += 0; break; case 'debug': if (_root.chaser_on == 1) { this._x += 3; _root.chaser_score += 3; } else { this._x += 0; _root.chaser_score += 0; } break; case 50: this._x += 0; _root.chaser_score += 0; break; case 100: if (_root.chaser_on == 1) { this._x += 3; _root.chaser_score += 3; } else { this._x += 0; _root.chaser_score += 0; } break; default: } if (_root.now_stage != 50 && _root.now_stage != 'hell' && (_root.now_stage != 'debug' || _root.chaser_on == 1) && _root.now_stage != 5) { this._x -= _root.move_speed; } if (this._x >= 0 && _root.player._currentframe <= 41) { _root.onani_on = 0; _root.move_speed = 0; _root.move_height = 0; _root.player.gotoAndStop('timeup'); } } } } if (_root.now_pause == 1) { this.stop(); } else { this.play(); } } } } movieClip 2405 { } movieClip 2407 { } movieClip 2409 { } movieClip 2410 { instance of movieClip 2405 { onClipEvent (load) { this._alpha = 0; } } frame 2 { _root.game_go = 0; } frame 47 { _root.game_go = 1; this.stop(); } } movieClip 2412 { } movieClip 2413 { } movieClip 2414 { frame 1 { this.stop(); } instance option_menu of movieClip 2412 { onClipEvent (load) { this.gotoAndStop(1); } } frame 2 { _root.black_out_now01 = 1; } frame 27 { _root.black_out_now01 = 0; this.gotoAndStop(1); } } movieClip 2416 { } movieClip 2417 { } movieClip 2418 { frame 1 { this.stop(); } instance option_menu of movieClip 2416 { onClipEvent (load) { this.gotoAndStop(1); } } frame 28 { switch (_root.BG._currentframe) { case 1: _root.gameoverMC1.gotoAndPlay(2); break; case 2: _root.gameoverMC2.gotoAndPlay(2); break; case 3: _root.gameoverMC3.gotoAndPlay(2); break; case 4: _root.gameoverMC4.gotoAndPlay(2); break; case 5: _root.gameoverMC5.gotoAndPlay(2); break; case 6: _root.gameoverMC6.gotoAndPlay(2); break; case 7: _root.gameoverMC7.gotoAndPlay(2); break; default: } _root.gotoAndStop('gameover'); } frame 55 { this.gotoAndStop(1); } } movieClip 2420 { } movieClip 2421 { } movieClip 2424 { } // unknown tag 88 length 70 movieClip 2427 { } button 2428 { on (release) { blackouter.gotoAndPlay(2); this.gotoAndStop(1); } } movieClip 2429 { frame 1 { this.stop(); } frame 27 { this.stop(); } frame 28 { this.stop(); } } movieClip 2431 { } movieClip 2432 { } movieClip 2433 { frame 1 { this.stop(); } instance option_menu of movieClip 2431 { onClipEvent (load) { this.gotoAndStop(1); } } frame 18 { _root.score = 0; if (_root.trial_mode == 1) { this._parent.gotoAndStop('trial_end'); } else { if (_root.now_stage == 5) { this._parent.gotoAndStop('ending'); } else { this._parent.gotoAndStop('stageclear'); } } } frame 35 { _root.stage_change_on = 0; _root.ctrl_lock = 0; _root.muteki = 0; this.gotoAndStop(1); } } instance of movieClip 2433 { onClipEvent (enterFrame) { if (_root.stage_change_on == 1) { } else { if (_root.score >= _root.GOAL_Point && _root.now_stage != 'hell' && _root.now_stage != 'debug' || _root.BOSSmode_on == 1 && _root.enemyHP[15] <= 0) { _root.stage_change_on = 1; _root.ctrl_lock = 1; this.gotoAndPlay(2); } } } } movieClip 2435 { } button 2437 { on (press) { _root.se001.start(); if (_root.HP >= 300) { _root.HP = 300; } else { _root.HP += 20; } } } button 2438 { on (press) { _root.se001.start(); _root.HP = 1; } } button 2439 { on (press) { _root.se001.start(); if (_root.HP <= 10) { _root.HP = 1; } else { _root.HP -= 20; } } } button 2440 { on (release) { _root.se001.start(); if (_root.pleasure >= 280) { _root.pleasure = 300; } else { _root.pleasure += 20; } } } button 2441 { on (release) { _root.se001.start(); _root.pleasure = 300; } } button 2442 { on (release) { _root.se001.start(); if (_root.pleasure <= 1) { _root.pleasure = 1; } else { _root.pleasure -= 20; } } } button 2443 { on (release) { _root.se001.start(); _root.chaser_on = 1; _root.chaser_score = _root.score - _root.chaser_startPoint - 200; _root.chaser.chaser._x = -200; } } button 2444 { on (release) { if (_root.BG._currentframe == 5) { _root.BG.gotoAndStop(1); } else { _root.BG.nextFrame(); } _root.bgm_allstop(); bg_select = eval('_root.bgm00' + _root.BG._currentframe); bg_select.start(0, 999); _root.bgm_set = _root.BG._currentframe; BGMname_view.gotoAndPlay('start'); } } button 2445 { on (release) { _root.se001.start(); _root.escape_count = 100; } } movieClip 2446 { frame 1 { this.stop(); } } button 2447 { on (release) { if (_root.wear_hat != 1) { _root.wear_hat = 1; } else { _root.wear_hat = 0; } _root.wear_reload(); } } button 2448 { on (release) { if (_root.wear_cloak != 1) { _root.wear_cloak = 1; } else { _root.wear_cloak = 0; } _root.wear_reload(); } } button 2449 { on (release) { if (_root.wear_breast != 1) { _root.wear_breast = 1; } else { _root.wear_breast = 0; } _root.wear_reload(); } } button 2450 { on (release) { if (_root.wear_skirt != 1) { _root.wear_skirt = 1; } else { _root.wear_skirt = 0; } _root.wear_reload(); } } button 2451 { on (release) { if (_root.wear_arm != 1) { _root.wear_arm = 1; } else { _root.wear_arm = 0; } _root.wear_reload(); } } button 2452 { on (release) { if (_root.wear_shoes != 1) { _root.wear_shoes = 1; } else { _root.wear_shoes = 0; } _root.wear_reload(); } } button 2453 { on (release) { if (_root.wear_pantu != 1) { _root.wear_pantu = 1; } else { _root.wear_pantu = 0; } _root.wear_reload(); } } button 2454 { on (release) { if (_root.wear_leg != 1) { _root.wear_leg = 1; } else { _root.wear_leg = 0; } _root.wear_reload(); } } movieClip 2457 { } button 2458 { on (release) { if (_root.wear_hat != 1 || _root.wear_breast != 1 || _root.wear_skirt != 1 || _root.wear_cloak != 1 || _root.wear_arm != 1 || _root.wear_leg != 1 || _root.wear_pantu != 1 || _root.wear_shoes != 1) { _root.wear_hat = 1; _root.wear_breast = 1; _root.wear_skirt = 1; _root.wear_cloak = 1; _root.wear_arm = 1; _root.wear_leg = 1; _root.wear_pantu = 1; _root.wear_shoes = 1; } else { _root.wear_hat = 0; _root.wear_breast = 0; _root.wear_skirt = 0; _root.wear_cloak = 0; _root.wear_arm = 0; _root.wear_leg = 0; _root.wear_pantu = 0; _root.wear_shoes = 0; } _root.wear_reload(); } } movieClip 2460 { } button 2462 { on (release) { _root.se001.start(); this.gotoAndStop(2); } } movieClip 2472 { } button 2473 { on (release) { _root.se001.start(); this.gotoAndStop(1); } } movieClip 2474 { frame 1 { this.stop(); } instance of movieClip 2446 { onClipEvent (enterFrame) { if (_root.yarare_on == 1 && _root.escape_count < 100 && _root.player._currentframe == 66) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 2476 { } button 2479 { on (release) { _root.se001.start(); switch (this._name) { case 'ATSbtn1': enemy_number = 1; break; case 'ATSbtn2': enemy_number = 2; break; case 'ATSbtn3': enemy_number = 3; break; case 'ATSbtn4': enemy_number = 4; break; case 'ATSbtn5': enemy_number = 5; break; case 'ATSbtn6': enemy_number = 6; break; case 'ATSbtn7': enemy_number = 7; break; case 'ATSbtn8': enemy_number = 8; break; case 'ATSbtn9': enemy_number = 9; break; case 'ATSbtn10': enemy_number = 10; break; case 'ATSbtn11': enemy_number = 11; break; case 'ATSbtn12': enemy_number = 12; break; case 'ATSbtn13': enemy_number = 13; break; case 'ATSbtn14': enemy_number = 14; break; case 'ATSbtn15': enemy_number = 15; break; default: } _root.debug_autosummon[enemy_number] = 1; this.gotoAndStop(2); } } button 2480 { on (release) { _root.se001.start(); switch (this._name) { case 'ATSbtn1': enemy_number = 1; break; case 'ATSbtn2': enemy_number = 2; break; case 'ATSbtn3': enemy_number = 3; break; case 'ATSbtn4': enemy_number = 4; break; case 'ATSbtn5': enemy_number = 5; break; case 'ATSbtn6': enemy_number = 6; break; case 'ATSbtn7': enemy_number = 7; break; case 'ATSbtn8': enemy_number = 8; break; case 'ATSbtn9': enemy_number = 9; break; case 'ATSbtn10': enemy_number = 10; break; case 'ATSbtn11': enemy_number = 11; break; case 'ATSbtn12': enemy_number = 12; break; case 'ATSbtn13': enemy_number = 13; break; case 'ATSbtn14': enemy_number = 14; break; case 'ATSbtn15': enemy_number = 15; break; default: } if (_root.enemy_on[enemy_number] == 0) { _root.enemyHP[enemy_number] = _root.enemyHP_max[enemy_number]; _root.enemyknockback_on[enemy_number] = 0; _root.enemyKILL[enemy_number] = 0; _root.enemy_stop[enemy_number] = 0; _root.enemy_field.enemy[enemy_number].removeMovieClip(); _root.debug_autosummon[enemy_number] = 0; } this.gotoAndStop(1); } } movieClip 2481 { frame 1 { this.stop(); } } movieClip 2484 { } movieClip 2485 { } movieClip 2487 { } movieClip 2488 { } movieClip 2489 { } movieClip 2490 { } movieClip 2491 { } movieClip 2492 { } movieClip 2494 { } movieClip 2496 { } movieClip 2497 { } movieClip 2498 { } movieClip 2499 { } movieClip 2500 { } movieClip 2501 { } movieClip 2502 { } movieClip 2503 { } movieClip 2505 { } movieClip 2506 { } movieClip 2507 { } movieClip 2509 { } movieClip 2510 { } movieClip 2511 { } movieClip 2513 { } movieClip 2514 { } movieClip 2515 { } movieClip 2516 { } movieClip 2517 { } movieClip 2518 { } movieClip 2519 { } movieClip 2521 { } movieClip 2523 { } movieClip 2524 { } movieClip 2525 { } button 2530 { on (release) { if (_root.enemy_stop[1] != 1) { _root.se001.start(); _root.enemy_field.attachMovie('roper_wood', 'enemy1', 10); _root.enemy_field.enemy1._x = 500; _root.enemy_on[1] = 1; } } } button 2531 { on (release) { if (_root.enemy_stop[2] != 1) { _root.se001.start(); _root.enemyspeed[2] = 5; _root.enemy_field.attachMovie('butterfly', 'enemy2', 20); _root.enemy_field.enemy2._x = 500; _root.enemy_field.enemy2._y = Math.floor(Math.random() * 2) * 170 + 70; _root.enemy_on[2] = 1; } } } button 2532 { on (release) { if (_root.enemy_stop[3] != 1) { _root.se001.start(); _root.enemy_field.attachMovie('flying_moray', 'enemy3', 30); _root.enemy_field.enemy3._x = 500; _root.enemy_field.enemy3._y = 300; _root.enemy_on[3] = 1; } } } button 2533 { on (release) { if (_root.enemy_stop[4] != 1) { _root.se001.start(); _root.enemy_field.attachMovie('goblin', 'enemy4', 40); _root.enemy_field.enemy4._x = 500; _root.enemy_field.enemy4._y = 205; _root.enemy_on[4] = 1; } } } button 2534 { on (release) { if (_root.enemy_stop[5] != 1) { _root.se001.start(); _root.enemy_field.attachMovie('tako', 'enemy5', 50); _root.enemy_field.enemy5._x = 500; _root.enemy_field.enemy5._y = 255; _root.enemy_on[5] = 1; } } } button 2535 { on (release) { if (_root.enemy_stop[6] != 1) { _root.se001.start(); _root.enemy_field.attachMovie('green_snake', 'enemy6', 60); _root.enemy_field.enemy6._x = 500; _root.enemy_field.enemy6._y = Math.floor(Math.random() * 2) * 225 + 90; _root.enemy_on[6] = 1; } } } button 2536 { on (release) { if (_root.enemy_stop[7] != 1) { _root.se001.start(); _root.enemy_field.attachMovie('ghost_hand', 'enemy7', 70); _root.enemy_field.enemy7._x = 500; _root.enemy_field.enemy7._y = 90; _root.enemy_on[7] = 1; } } } button 2537 { on (release) { if (_root.enemy_stop[8] != 1) { _root.se001.start(); _root.enemy_field.attachMovie('devil_flower', 'enemy8', 80); _root.enemy_field.enemy8._x = 500; _root.enemy_field.enemy8._y = 275; _root.enemy_on[8] = 1; } } } button 2538 { on (release) { if (_root.enemy_stop[9] != 1) { _root.se001.start(); _root.enemy_field.attachMovie('ork', 'enemy9', 90); _root.enemy_field.enemy9._x = 500; _root.enemy_field.enemy9._y = 70; _root.enemy_on[9] = 1; } } } button 2539 { on (release) { if (_root.enemy_stop[10] != 1) { _root.se001.start(); _root.enemy_field.attachMovie('dog', 'enemy10', 100); _root.enemy_field.enemy10._x = 500; _root.enemy_field.enemy10._y = 247; _root.enemy_on[10] = 1; } } } button 2540 { on (release) { if (_root.enemy_stop[11] != 1) { _root.se001.start(); _root.enemy_field.attachMovie('machine_magi', 'enemy11', 110); _root.enemy_field.enemy11._x = 500; _root.enemy_field.enemy11._y = 60; _root.enemy_on[11] = 1; } } } button 2541 { on (release) { if (_root.enemy_stop[12] != 1) { _root.se001.start(); _root.enemy_field.attachMovie('ball', 'enemy12', 120); _root.enemy_field.enemy12._x = 500; _root.enemy_field.enemy12._y = 100; _root.enemy_on[12] = 1; } } } button 2542 { on (release) { if (_root.enemy_stop[13] != 1) { _root.se001.start(); _root.enemy_field.attachMovie('tubo', 'enemy13', 130); _root.enemy_field.enemy13._x = 500; _root.enemy_field.enemy13._y = 305; _root.enemy_on[13] = 1; } } } button 2543 { on (release) { if (_root.enemy_stop[14] != 1) { _root.se001.start(); _root.enemy_field.attachMovie('incubus', 'enemy14', 140); _root.enemy_field.enemy14._x = 500; _root.enemy_field.enemy14._y = 60; _root.enemy_on[14] = 1; } } } button 2544 { on (release) { if (_root.enemy_stop[15] != 1) { _root.se001.start(); _root.enemy_field.attachMovie('succubus', 'enemy15', 150); _root.enemy_field.enemy15._x = 500; _root.enemy_field.enemy15._y = 138; _root.enemy_on[15] = 1; } } } button 2545 { on (release) { if (_root.enemy_stop[16] != 1) { _root.se001.start(); _root.enemy_field.attachMovie('cos_book_red', 'enemy16', 160); _root.enemy_field.enemy16._x = 500; _root.enemy_field.enemy16._y = 70; _root.enemy_on[16] = 1; } } } button 2546 { on (release) { if (_root.enemy_stop[17] != 1) { _root.se001.start(); _root.enemy_field.attachMovie('cos_book_blue', 'enemy17', 170); _root.enemy_field.enemy17._x = 500; _root.enemy_field.enemy17._y = 70; _root.enemy_on[17] = 1; } } } movieClip 2547 { frame 1 { this.stop(); } } instance debug_obj of movieClip 2547 { onClipEvent (load) { if (_root.now_stage == 'debug') { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } instance of movieClip 2226 { onClipEvent (enterFrame) { if (_root.now_pause != 1 && _root.BOSSmode_on != 1) { _root.score += _root.move_speed; } _root.move_speed_show = 'speed:' + _root.move_speed; } } instance of movieClip 2228 { onClipEvent (enterFrame) { switch (_root.now_stage) { case 1: _root.stage01_summonenemy(); break; case 2: _root.stage02_summonenemy(); break; case 3: _root.stage03_summonenemy(); break; case 4: _root.stage04_summonenemy(); break; case 5: _root.stage05_summonenemy(); break; case 'hell': _root.hell_summonenemy(); break; case 'debug': i = 1; while (i <= 15) { if (i <= 9) { _root.enemy_summon_func = eval('_root.enemy0' + i + '_summon'); if (_root.debug_autosummon[i] == 1) { _root.enemy_summon_func(); } } else { _root.enemy_summon_func = eval('_root.enemy' + i + '_summon'); if (_root.debug_autosummon[i] == 1) { _root.enemy_summon_func(); } } ++i; } break; default: } } } button 2574 { on (release) { _root.HP = 1; } } button 2578 { on (release) { _root.pleasure += 20; } } button 2582 { on (release) { if (_root.wear_hat != 1 || _root.wear_breast != 1 || _root.wear_skirt != 1 || _root.wear_cloak != 1 || _root.wear_arm != 1 || _root.wear_leg != 1 || _root.wear_pantu != 1 || _root.wear_shoes != 1) { _root.wear_hat = 1; _root.wear_breast = 1; _root.wear_skirt = 1; _root.wear_cloak = 1; _root.wear_arm = 1; _root.wear_leg = 1; _root.wear_pantu = 1; _root.wear_shoes = 1; } else { _root.wear_hat = 0; _root.wear_breast = 0; _root.wear_skirt = 0; _root.wear_cloak = 0; _root.wear_arm = 0; _root.wear_leg = 0; _root.wear_pantu = 0; _root.wear_shoes = 0; } _root.wear_reload(); } } movieClip 2583 { } instance num_debug of movieClip 2583 { onClipEvent (load) { if (_root.debug_mode == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { this.numdebug1 = 'ローパーウッドx = ' + (_root.enemy_field.enemy1.MC._x + _root.enemy_field.enemy1._x); this.numdebug2 = '飛行虫x = ' + (_root.enemy_field.enemy2.MC._x + _root.enemy_field.enemy2._x); this.numdebug3 = 'フライングウツボx = ' + (_root.enemy_field.enemy3.MC._x + _root.enemy_field.enemy3._x); this.numdebug4 = 'ゴブリンx = ' + (_root.enemy_field.enemy4.MC._x + _root.enemy_field.enemy4._x); this.numdebug5 = 'タコx = ' + (_root.enemy_field.enemy5.MC._x + _root.enemy_field.enemy5._x); this.numdebug6 = 'グリーンスネイクx = ' + (_root.enemy_field.enemy6.MC._x + _root.enemy_field.enemy6._x); this.numdebug7 = 'ゴーストハンドx = ' + (_root.enemy_field.enemy7.MC._x + _root.enemy_field.enemy7._x); this.numdebug8 = 'デビルアネモネx = ' + (_root.enemy_field.enemy8.MC._x + _root.enemy_field.enemy8._x); this.numdebug9 = 'オークx = ' + (_root.enemy_field.enemy9.MC._x + _root.enemy_field.enemy9._x); this.numdebug10 = '犬x = ' + (_root.enemy_field.enemy10.MC._x + _root.enemy_field.enemy10._x); this.numdebug11 = 'マシーナリーマジシャンx = ' + (_root.enemy_field.enemy11.MC._x + _root.enemy_field.enemy11._x); this.numdebug12 = '媚薬ボールx = ' + (_root.enemy_field.enemy12.MC._x + _root.enemy_field.enemy12._x); this.numdebug13 = '蟲壷x = ' + (_root.enemy_field.enemy13.MC._x + _root.enemy_field.enemy13._x); this.numdebug14 = 'インキュバスx = ' + (_root.enemy_field.enemy14.MC._x + _root.enemy_field.enemy14._x); this.numdebug15 = 'サキュバスx = ' + (_root.enemy_field.enemy15.MC._x + _root.enemy_field.enemy15._x); this.numdebug16 = 'chaser_on = ' + _root.chaser_on; this.numdebug17 = 'サキュバスHP = ' + _root.enemyHP[15]; this.numdebug18 = 'サキュバスHPmax = ' + _root.enemyHP_max[15]; this.numdebug19 = 'enemyknockback_on = ' + _root.enemyknockback_on[15]; this.numdebug20 = '_root.BOSS_HP_max = ' + _root.BOSS_HP_max; this.numdebug21 = 'yarare_on = ' + _root.yarare_on; this.numdebug22 = 'サキュバスTL = ' + _root.enemy_field.enemy15.MC.MC._currentframe; this.numdebug23 = 'サキュバスspeed = ' + _root.enemyspeed[15]; } } // unknown tag 88 length 79 // unknown tag 88 length 63 movieClip 2591 { frame 1 { this.stop(); } } movieClip 2592 { instance of movieClip 2591 { onClipEvent (load) { if (_root.lang_eng == 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 2593 { frame 306 { this.stop(); } } movieClip 2598 { frame 1 { this.stop(); } } movieClip 2599 { instance of movieClip 2598 { onClipEvent (load) { if (_root.lang_eng == 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 2600 { frame 306 { this.stop(); } } movieClip 2601 { frame 3 { this.stop(); } } instance of movieClip 2601 { onClipEvent (load) { this.gotoAndStop('void'); } onClipEvent (enterFrame) { if (_root.score >= 10000 && _root.now_stage == 'hell') { if (_root.cheat_ON05 == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } if (_root.pause == 1 || this.MC._currentframe == 306) { this.MC.stop(); } else { this.MC.play(); } } } frame 8 { _root.bgm_allstop(); _root.anim_remove(); } movieClip 2605 { } movieClip 2608 { } movieClip 2610 { } movieClip 2612 { } movieClip 2614 { } movieClip 2616 { } movieClip 2618 { } movieClip 2619 { frame 1 { this.stop(); } } instance BG of movieClip 2619 { onClipEvent (load) { this.gotoAndStop(_root.now_stage + 1); } } movieClip 2621 { } movieClip 2628 { } movieClip 2629 { instance of movieClip 2628 { onClipEvent (load) { this.gotoAndStop(_root.now_stage + 1); } } } movieClip 2631 { } movieClip 2632 { } button 2634 { on (release) { _root.se001.start(); switch (_root.now_stage) { case 1: _root.now_stage = 2; break; case 2: _root.now_stage = 3; break; case 3: _root.now_stage = 4; break; case 4: _root.now_stage = 5; break; case 5: _root.now_stage = 6; break; case 6: _root.now_stage = 7; break; case 10: _root.now_stage = 1; break; case 999: _root.now_stage = 1; break; case 50: _root.now_stage = 1; break; case 100: _root.now_stage = 1; break; default: } gotoAndStop('stage'); } } frame 9 { _root.bgm_allstop(); _root.anim_remove(); } movieClip 2638 { } movieClip 2639 { } button 2641 { on (release) { _root.gameoverEND(); _root.default_numbers(); _root.default_enemystatus(); _root.gotoAndStop('stage'); _root.se001.start(); } } button 2643 { on (release) { _root.gameoverEND(); _root.gotoAndStop('title'); _root.se001.start(); } } movieClip 2645 { } movieClip 2646 { } instance of movieClip 2646 { onClipEvent (load) { if (_root.gallery_mode_on == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } frame 10 { _root.bgm_allstop(); _root.anim_remove(); } movieClip 2648 { } movieClip 2649 { } button 2650 { on (release) { _root.se001.start(); gotoAndStop('title'); } } frame 11 { _root.default_numbers(); if (_root.trial_mode != 1) { _root.player.loadMovie('data/data001.swf'); } _root.gallery_mode_on = 1; _root.bgm001.start(0, 999); _root.bgm_set = 1; _root.Gyarare_speed = 1; _root.GLnow_yarareNum = 0; _root.GLnow_yarareAorB = 'A'; _root.GLnow_gameoverNum = 1; _root.default_zoom(); _root.GLctrl_type = 'wait'; _root.rinkan_selectA = 1; _root.rinkan_selectB = 1; _root.GLwait_now = ''; _root.GLanim_remove = function () { _root.anim_remove(); _root.gameoverMC1.gotoAndStop(1); _root.player.gotoAndStop('void'); }; _root.yarare_pleview = function () { _root.GLanim_remove(); _root.gallery_now_select = 'Auto'; _root.Gyarare_speed = 1; _root.GLwait_now = ''; _root.GLbtn.rinkan_selecter.gotoAndStop(2); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].gotoAndStop(2); }; _root.GLbtn_mob1A = function () { _root.GLnow_yarareNum = 1; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 174; _root.zoom_mc.target._y = 152; }; _root.GLbtn_mob1B = function () { _root.GLnow_yarareNum = 1; _root.GLnow_yarareAorB = 'B'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 120; _root.zoom_mc.target._y = 195; }; _root.GLbtn_mob2A = function () { _root.GLnow_yarareNum = 2; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 144; _root.zoom_mc.target._y = 165; }; _root.GLbtn_mob2B = function () { _root.GLnow_yarareNum = 2; _root.GLnow_yarareAorB = 'B'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 119; _root.zoom_mc.target._y = 341; }; _root.GLbtn_mob3A = function () { _root.GLnow_yarareNum = 3; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 201; _root.zoom_mc.target._y = 203; }; _root.GLbtn_mob3B = function () { _root.GLnow_yarareNum = 3; _root.GLnow_yarareAorB = 'B'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 151; _root.zoom_mc.target._y = 266; }; _root.GLbtn_mob4A = function () { _root.GLnow_yarareNum = 4; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 146; _root.zoom_mc.target._y = 336; }; _root.GLbtn_mob4B = function () { _root.GLnow_yarareNum = 4; _root.GLnow_yarareAorB = 'B'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 81; _root.zoom_mc.target._y = 286; }; _root.GLbtn_mob5A = function () { _root.GLnow_yarareNum = 5; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 177; _root.zoom_mc.target._y = 235; }; _root.GLbtn_mob5B = function () { _root.GLnow_yarareNum = 5; _root.GLnow_yarareAorB = 'B'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 145; _root.zoom_mc.target._y = 212; }; _root.GLbtn_mob6A = function () { _root.GLnow_yarareNum = 6; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 132; _root.zoom_mc.target._y = 312; }; _root.GLbtn_mob6B = function () { _root.GLnow_yarareNum = 6; _root.GLnow_yarareAorB = 'B'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 84; _root.zoom_mc.target._y = 316; }; _root.GLbtn_mob7A = function () { _root.GLnow_yarareNum = 7; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 106; _root.zoom_mc.target._y = 282; }; _root.GLbtn_mob7B = function () { _root.GLnow_yarareNum = 7; _root.GLnow_yarareAorB = 'B'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 76; _root.zoom_mc.target._y = 311; }; _root.GLbtn_mob8A = function () { _root.GLnow_yarareNum = 8; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 90; _root.zoom_mc.target._y = 270; }; _root.GLbtn_mob8B = function () { _root.GLnow_yarareNum = 8; _root.GLnow_yarareAorB = 'B'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 163; _root.zoom_mc.target._y = 155; }; _root.GLbtn_mob9A = function () { _root.GLnow_yarareNum = 9; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 148; _root.zoom_mc.target._y = 141; }; _root.GLbtn_mob9B = function () { _root.GLnow_yarareNum = 9; _root.GLnow_yarareAorB = 'B'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 106; _root.zoom_mc.target._y = 120; }; _root.GLbtn_mob10A = function () { _root.GLnow_yarareNum = 10; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 109; _root.zoom_mc.target._y = 342; }; _root.GLbtn_mob10B = function () { _root.GLnow_yarareNum = 10; _root.GLnow_yarareAorB = 'B'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 83; _root.zoom_mc.target._y = 344; }; _root.GLbtn_mob11A = function () { _root.GLnow_yarareNum = 11; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 112; _root.zoom_mc.target._y = 164; }; _root.GLbtn_mob11B = function () { _root.GLnow_yarareNum = 11; _root.GLnow_yarareAorB = 'B'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 119; _root.zoom_mc.target._y = 188; }; _root.GLbtn_mob12A = function () { _root.GLnow_yarareNum = 12; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 83; _root.zoom_mc.target._y = 318; }; _root.GLbtn_mob12B = function () { _root.GLnow_yarareNum = 12; _root.GLnow_yarareAorB = 'B'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 104; _root.zoom_mc.target._y = 121; }; _root.GLbtn_mob13A = function () { _root.GLnow_yarareNum = 13; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 87; _root.zoom_mc.target._y = 312; }; _root.GLbtn_mob13B = function () { _root.GLnow_yarareNum = 13; _root.GLnow_yarareAorB = 'B'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 82; _root.zoom_mc.target._y = 167; }; _root.GLbtn_mob14A = function () { _root.GLnow_yarareNum = 14; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 140; _root.zoom_mc.target._y = 321; }; _root.GLbtn_mob14B = function () { _root.GLnow_yarareNum = 14; _root.GLnow_yarareAorB = 'B'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 108; _root.zoom_mc.target._y = 262; }; _root.GLbtn_mob15A = function () { _root.GLnow_yarareNum = 15; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 121; _root.zoom_mc.target._y = 320; }; _root.GLbtn_mob15B = function () { _root.GLnow_yarareNum = 15; _root.GLnow_yarareAorB = 'B'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 92; _root.zoom_mc.target._y = 347; }; _root.GLbtn_mob16A = function () { _root.GLnow_yarareNum = 16; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 140; _root.zoom_mc.target._y = 321; }; _root.GLbtn_mob16B = function () { _root.GLnow_yarareNum = 16; _root.GLnow_yarareAorB = 'B'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 108; _root.zoom_mc.target._y = 262; }; _root.GLbtn_mob17A = function () { _root.GLnow_yarareNum = 17; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 121; _root.zoom_mc.target._y = 320; }; _root.GLbtn_mob17B = function () { _root.GLnow_yarareNum = 17; _root.GLnow_yarareAorB = 'B'; _root.GLctrl_type = 'finish_on'; _root.yarare_pleview(); _root.zoom_mc.target._x = 92; _root.zoom_mc.target._y = 347; }; _root.GLleft_key = function () { switch (_root.GLbtn.GLctrl._currentframe) { case 1: switch (_root.Gyarare_speed) { case 1: _root.gallery_now_select = 'Auto'; _root.Gyarare_speed = 1; break; case 2: _root.gallery_now_select = 'Auto'; _root.Gyarare_speed = 1; break; case 3: _root.gallery_now_select = 'Slow'; _root.Gyarare_speed = 2; break; case 4: _root.gallery_now_select = 'Medium'; _root.Gyarare_speed = 3; break; case 5: _root.gallery_now_select = 'Fast'; _root.Gyarare_speed = 4; break; case 6: _root.gallery_now_select = 'Very Fast'; _root.Gyarare_speed = 5; break; case 7: _root.gallery_now_select = 'Finish Loop'; _root.Gyarare_speed = 6; break; default: } break; case 2: break; case 3: switch (_root.Gyarare_speed) { case 1: _root.gallery_now_select = 'Auto'; _root.Gyarare_speed = 1; break; case 2: _root.gallery_now_select = 'Auto'; _root.Gyarare_speed = 1; break; case 3: _root.gallery_now_select = 'Slow'; _root.Gyarare_speed = 2; break; case 4: _root.gallery_now_select = 'Medium'; _root.Gyarare_speed = 3; break; case 5: _root.gallery_now_select = 'Fast'; _root.Gyarare_speed = 4; break; default: } break; case 4: break; default: } }; _root.GLright_key = function () { switch (_root.GLbtn.GLctrl._currentframe) { case 1: switch (_root.Gyarare_speed) { case 1: _root.gallery_now_select = 'Slow'; _root.Gyarare_speed = 2; break; case 2: _root.gallery_now_select = 'Medium'; _root.Gyarare_speed = 3; break; case 3: _root.gallery_now_select = 'Fast'; _root.Gyarare_speed = 4; break; case 4: _root.gallery_now_select = 'Very Fast'; _root.Gyarare_speed = 5; break; case 5: _root.gallery_now_select = 'Finish Loop'; _root.Gyarare_speed = 6; break; case 6: _root.gallery_now_select = 'Random'; _root.Gyarare_speed = 7; break; case 7: _root.gallery_now_select = 'Random'; _root.Gyarare_speed = 7; break; default: } break; break; case 2: case 3: switch (_root.Gyarare_speed) { case 1: _root.gallery_now_select = 'Slow'; _root.Gyarare_speed = 2; break; case 2: _root.gallery_now_select = 'Medium'; _root.Gyarare_speed = 3; break; case 3: _root.gallery_now_select = 'Fast'; _root.Gyarare_speed = 4; break; case 4: _root.gallery_now_select = 'Random'; _root.Gyarare_speed = 5; break; case 5: _root.gallery_now_select = 'Random'; _root.Gyarare_speed = 5; break; default: } break; case 4: break; default: } }; _root.GLbtn_gameover = function () { if (_root.gameoverMC1._currentframe == 1) { _root.GLanim_remove(); _root.Gyarare_speed = 1; _root.GLnow_yarareNum = 0; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'gameover'; _root.GLnow_gameoverNum = 1; _root.gallery_now_select = 'Auto'; _root.GLbtn.gotoAndStop(2); _root.gameoverMC1.gotoAndPlay(2); _root.bgm_allstop(); } }; _root.GLbtn_onaniA = function () { _root.GLanim_remove(); _root.player.gotoAndStop('onaniA'); _root.Gyarare_speed = 1; _root.GLnow_yarareNum = 0; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'onani'; _root.gallery_now_select = 'Auto'; _root.GLbtn.rinkan_selecter.gotoAndStop(2); _root.zoom_mc.target._x = 173; _root.zoom_mc.target._y = 167; }; _root.GLbtn_onaniB = function () { _root.GLanim_remove(); _root.player.gotoAndStop('onaniB_GL'); _root.Gyarare_speed = 1; _root.GLnow_yarareNum = 0; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'onani'; _root.gallery_now_select = 'Auto'; _root.GLbtn.rinkan_selecter.gotoAndStop(2); _root.zoom_mc.target._x = 166; _root.zoom_mc.target._y = 212; }; _root.GLbtn_onaniC = function () { _root.GLanim_remove(); _root.player.gotoAndStop('onaniC'); _root.Gyarare_speed = 1; _root.GLnow_yarareNum = 0; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'onani'; _root.gallery_now_select = 'Auto'; _root.GLbtn.rinkan_selecter.gotoAndStop(2); _root.zoom_mc.target._x = 160; _root.zoom_mc.target._y = 319; }; _root.GLbtn_wait = function () { _root.GLanim_remove(); _root.Gyarare_speed = 1; _root.GLnow_yarareNum = 0; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'wait'; _root.gallery_now_select = 'Wait'; _root.GLbtn.rinkan_selecter.gotoAndStop(2); _root.zoom_mc.target._x = 185; _root.zoom_mc.target._y = 400; }; _root.GLbtn_3P = function () { _root.GLnow_yarareNum = 1; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'gangbang'; _root.GLanim_remove(); _root.gallery_now_select = 'Auto'; _root.Gyarare_speed = 1; _root.rinkan_selectA = Math.floor(Math.random() * 15) + 1; _root.rinkan_selectB = Math.floor(Math.random() * 15) + 1; _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); _root.GLbtn.rinkan_selecter.gotoAndStop(1); _root.zoom_mc.target._x = 183; _root.zoom_mc.target._y = 327; }; } instance player of movieClip 2194 { onClipEvent (enterFrame) { _root.pause_func(); } } movieClip 2654 { frame 1 { this.stop(); } } movieClip 2656 { } movieClip 2657 { instance gauge of movieClip 2654 { onClipEvent (load) { pleasure = 0; } onClipEvent (enterFrame) { this.gotoAndStop(pleasure); } } frame 10 { this.gauge.pleasure += 5; } frame 18 { if (this.gauge.pleasure >= 100) { this.gauge.pleasure = 0; this.gotoAndPlay('org'); } else { this.gotoAndPlay('onani'); } } frame 102 { this.gotoAndPlay('onani'); } } button 2659 { on (press) { this._parent.startDrag(false, 0, 0, 450, 290); } on (release, releaseOutside) { this._parent.stopDrag(); this._parent.x_memory = this._parent._x; this._parent.y_memory = this._parent._y; } } movieClip 2660 { frame 1 { this.stop(); } } movieClip 2664 { frame 1 { this.stop(); } } movieClip 2665 { instance of movieClip 2664 { onClipEvent (load) { if (_root.lang_eng == 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } } movieClip 2666 { frame 37 { this.stop(); } } movieClip 2667 { instance of movieClip 2660 { onClipEvent (enterFrame) { if (_root.zoom_mc.vol_bar.knob._y == 100) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } } frame 2 { this.stop(); } } instance GLboss1 of movieClip 2667 { onClipEvent (load) { this.gotoAndStop(2); x_posi = this._x; y_posi = this._y; x_memory = this._x; y_memory = this._y; } } movieClip 2669 { } movieClip 2670 { } movieClip 2674 { } movieClip 2676 { } movieClip 2678 { } movieClip 2680 { } movieClip 2682 { } movieClip 2684 { } movieClip 2686 { } movieClip 2688 { } movieClip 2690 { } movieClip 2692 { } movieClip 2694 { } movieClip 2696 { } movieClip 2698 { } movieClip 2701 { } movieClip 2704 { } movieClip 2707 { } movieClip 2710 { } button 2713 { on (release) { _root.GLbtn_mob1A(); } } movieClip 2716 { } movieClip 2719 { } button 2722 { on (release) { _root.GLbtn_mob1B(); } } button 2723 { on (release) { _root.GLbtn_mob2A(); } } button 2724 { on (release) { _root.GLbtn_mob2B(); } } button 2725 { on (release) { _root.GLbtn_mob3A(); } } button 2726 { on (release) { _root.GLbtn_mob3B(); } } button 2727 { on (release) { _root.GLbtn_mob4A(); } } button 2728 { on (release) { _root.GLbtn_mob4B(); } } button 2729 { on (release) { _root.GLbtn_mob5A(); } } button 2730 { on (release) { _root.GLbtn_mob5B(); } } button 2731 { on (release) { _root.GLbtn_mob6A(); } } button 2732 { on (release) { _root.GLbtn_mob6B(); } } button 2733 { on (release) { _root.GLbtn_mob7A(); } } button 2734 { on (release) { _root.GLbtn_mob7B(); } } button 2735 { on (release) { _root.GLbtn_mob8A(); } } button 2736 { on (release) { _root.GLbtn_mob8B(); } } button 2737 { on (release) { _root.GLbtn_mob9A(); } } button 2738 { on (release) { _root.GLbtn_mob9B(); } } button 2739 { on (release) { _root.GLbtn_mob10A(); } } button 2740 { on (release) { _root.GLbtn_mob10B(); } } button 2741 { on (release) { _root.GLbtn_mob11A(); } } button 2742 { on (release) { _root.GLbtn_mob11B(); } } button 2743 { on (release) { _root.GLbtn_mob12A(); } } button 2744 { on (release) { _root.GLbtn_mob12B(); } } button 2745 { on (release) { _root.GLbtn_mob13A(); } } button 2746 { on (release) { _root.GLbtn_mob13B(); } } button 2747 { on (release) { _root.GLbtn_mob14A(); } } button 2748 { on (release) { _root.GLbtn_mob14B(); } } button 2749 { on (release) { _root.GLbtn_mob15A(); } } button 2750 { on (release) { _root.GLbtn_mob15B(); } } button 2751 { on (release) { _root.GLbtn_mob16A(); } } button 2752 { on (release) { _root.GLbtn_mob16B(); } } button 2753 { on (release) { _root.GLbtn_mob17A(); } } button 2754 { on (release) { _root.GLbtn_mob17B(); } } button 2758 { on (release) { _root.GLbtn_wait(); _root.player.gotoAndStop('wait'); _root.GLwait_now = 'wait'; } } button 2759 { on (release) { _root.GLbtn_wait(); _root.player.gotoAndStop('down'); _root.GLwait_now = 'down'; } } button 2760 { on (release) { _root.GLbtn_wait(); _root.player.gotoAndStop('down_xxx'); _root.GLwait_now = 'down_xxx'; } } button 2761 { on (release) { _root.GLbtn_wait(); _root.player.gotoAndStop('down_anal'); _root.GLwait_now = 'down_anal'; } } button 2762 { on (release) { _root.GLbtn_wait(); _root.player.gotoAndStop('down_xxx_org'); _root.GLwait_now = 'down_xxx_org'; } } button 2763 { on (release) { _root.GLbtn_wait(); _root.player.gotoAndStop('down_anal_org'); _root.GLwait_now = 'down_anal_org'; } } button 2764 { on (release) { _root.GLbtn_wait(); _root.player.gotoAndStop('down_egg'); _root.GLwait_now = 'down_egg'; } } button 2765 { on (release) { _root.se001.start(); _root._root.GLbtn_gameover(); _root.GLboss1.gotoAndStop(2); } } button 2766 { on (release) { _root.se001.start(); _root.GLbtn_3P(); } } button 2767 { on (release) { _root.se001.start(); if (_root.GLboss1._currentframe == 1) { _root.GLboss1.gotoAndStop(2); } else { _root.GLboss1._x = _root.GLboss1.x_posi; _root.GLboss1._y = _root.GLboss1.y_posi; _root.GLboss1.x_memory = _root.GLboss1.x_posi; _root.GLboss1.y_memory = _root.GLboss1.y_posi; _root.GLboss1.gotoAndStop(1); _root.GLboss1.MC.gauge.pleasure = 0; } } } movieClip 2777 { } movieClip 2784 { } button 2787 { on (release) { _root.se001.start(); _root.GLbtn_onaniC(); } } button 2788 { on (release) { _root.se001.start(); _root.GLbtn_onaniB(); } } movieClip 2792 { } button 2795 { on (release) { _root.se001.start(); _root.GLbtn_onaniA(); } } movieClip 2797 { } movieClip 2799 { } movieClip 2801 { } movieClip 2803 { } movieClip 2805 { } movieClip 2807 { } movieClip 2809 { } movieClip 2811 { } movieClip 2813 { } movieClip 2815 { } movieClip 2817 { } movieClip 2819 { } movieClip 2821 { } movieClip 2823 { } movieClip 2824 { } movieClip 2825 { } button 2827 { on (release) { if (_root.cum_face != 1) { _root.cum_face = 1; } else { _root.cum_face = 0; } } } movieClip 2828 { } button 2829 { on (release) { if (_root.cum_breast != 1) { _root.cum_breast = 1; } else { _root.cum_breast = 0; } } } movieClip 2831 { } movieClip 2833 { } movieClip 2834 { } movieClip 2836 { } movieClip 2838 { } movieClip 2840 { } movieClip 2842 { } movieClip 2844 { } movieClip 2845 { instance right_thigh of movieClip 2836 { onClipEvent (load) { if (_root.wear_leg == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } instance left_thigh of movieClip 2840 { onClipEvent (load) { if (_root.wear_leg == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } button 2846 { on (release) { if (_root.cum_xxx != 1) { _root.cum_xxx = 1; } else { _root.cum_xxx = 0; } } } movieClip 2850 { } button 2852 { on (release) { if (_root.org_loop_on != 1) { _root.org_loop_on = 1; } else { _root.org_loop_on = 0; } } } movieClip 2854 { } movieClip 2855 { } button 2856 { on (release) { if (_root.BG._currentframe == 8) { _root.BG.gotoAndStop(1); } else { if (_root.BG._currentframe == 5) { _root.BG.gotoAndStop(8); } else { _root.BG.nextFrame(); } } _root.bgm_allstop(); if (_root.BG._currentframe != 8) { bg_select = eval('_root.bgm00' + _root.BG._currentframe); bg_select.start(0, 999); _root.bgm_set = _root.BG._currentframe; BGMname_view.gotoAndPlay('start'); } } } button 2857 { on (release) { if (_root.wear_hat != 1) { _root.wear_hat = 1; } else { _root.wear_hat = 0; } _root.wear_reloadGL(); } } button 2858 { on (release) { if (_root.wear_cloak != 1) { _root.wear_cloak = 1; } else { _root.wear_cloak = 0; } _root.wear_reloadGL(); } } button 2859 { on (release) { if (_root.wear_breast != 1) { _root.wear_breast = 1; } else { _root.wear_breast = 0; } _root.wear_reloadGL(); } } button 2860 { on (release) { if (_root.wear_skirt != 1) { _root.wear_skirt = 1; } else { _root.wear_skirt = 0; } _root.wear_reloadGL(); } } button 2861 { on (release) { if (_root.wear_arm != 1) { _root.wear_arm = 1; } else { _root.wear_arm = 0; } _root.wear_reloadGL(); } } button 2862 { on (release) { if (_root.wear_shoes != 1) { _root.wear_shoes = 1; } else { _root.wear_shoes = 0; } _root.wear_reloadGL(); } } button 2863 { on (release) { if (_root.wear_pantu != 1) { _root.wear_pantu = 1; } else { _root.wear_pantu = 0; } _root.wear_reloadGL(); } } button 2864 { on (release) { if (_root.wear_leg != 1) { _root.wear_leg = 1; } else { _root.wear_leg = 0; } _root.wear_reloadGL(); } } button 2865 { on (release) { if (_root.wear_hat != 1 || _root.wear_breast != 1 || _root.wear_skirt != 1 || _root.wear_cloak != 1 || _root.wear_arm != 1 || _root.wear_leg != 1 || _root.wear_pantu != 1 || _root.wear_shoes != 1) { _root.wear_hat = 1; _root.wear_breast = 1; _root.wear_skirt = 1; _root.wear_cloak = 1; _root.wear_arm = 1; _root.wear_leg = 1; _root.wear_pantu = 1; _root.wear_shoes = 1; } else { _root.wear_hat = 0; _root.wear_breast = 0; _root.wear_skirt = 0; _root.wear_cloak = 0; _root.wear_arm = 0; _root.wear_leg = 0; _root.wear_pantu = 0; _root.wear_shoes = 0; } _root.wear_reloadGL(); } } movieClip 2866 { } button 2867 { on (release) { if (_root.wear_hat != 1) { _root.wear_hat = 1; } else { _root.wear_hat = 0; } } } button 2868 { on (release) { if (_root.wear_breast != 1) { _root.wear_breast = 1; } else { _root.wear_breast = 0; } } } button 2869 { on (release) { if (_root.wear_arm != 1) { _root.wear_arm = 1; } else { _root.wear_arm = 0; } } } button 2870 { on (release) { if (_root.wear_shoes != 1) { _root.wear_shoes = 1; } else { _root.wear_shoes = 0; } } } button 2871 { on (release) { if (_root.wear_hat != 1 || _root.wear_breast != 1 || _root.wear_skirt != 1 || _root.wear_cloak != 1 || _root.wear_arm != 1 || _root.wear_leg != 1 || _root.wear_pantu != 1 || _root.wear_shoes != 1) { _root.wear_hat = 1; _root.wear_breast = 1; _root.wear_skirt = 1; _root.wear_cloak = 1; _root.wear_arm = 1; _root.wear_leg = 1; _root.wear_pantu = 1; _root.wear_shoes = 1; } else { _root.wear_hat = 0; _root.wear_breast = 0; _root.wear_skirt = 0; _root.wear_cloak = 0; _root.wear_arm = 0; _root.wear_leg = 0; _root.wear_pantu = 0; _root.wear_shoes = 0; } } } button 2872 { on (release) { if (_root.wear_skirt != 1) { _root.wear_skirt = 1; } else { _root.wear_skirt = 0; } } } button 2873 { on (release) { if (_root.wear_pantu != 1) { _root.wear_pantu = 1; } else { _root.wear_pantu = 0; } } } button 2874 { on (release) { if (_root.wear_leg != 1) { _root.wear_leg = 1; } else { _root.wear_leg = 0; } } } movieClip 2875 { frame 1 { this.stop(); } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_hat == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_hat == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_cloak == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_cloak == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_breast == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_breast == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_skirt == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_skirt == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_pantu == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_pantu == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_arm == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_arm == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_leg == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_leg == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_shoes == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_shoes == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_breast == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_breast == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_arm == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_arm == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_shoes == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_shoes == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_skirt == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_skirt == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_pantu == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_pantu == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_arm == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_arm == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_shoes == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_shoes == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_pantu == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_pantu == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_arm == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_arm == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_leg == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_leg == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_skirt == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_skirt == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_pantu == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_pantu == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_arm == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_arm == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_leg == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_leg == 1) { this._alpha = 50; } else { this._alpha = 0; } } } instance of movieClip 2866 { onClipEvent (load) { if (_root.wear_shoes == 1) { this._alpha = 50; } else { this._alpha = 0; } } onClipEvent (enterFrame) { if (_root.wear_shoes == 1) { this._alpha = 50; } else { this._alpha = 0; } } } } movieClip 2877 { } movieClip 2879 { } button 2880 { on (release) { _root.pleasure = 300; this.gotoAndPlay('act'); } } movieClip 2882 { } movieClip 2884 { } movieClip 2885 { frame 9 { this.gotoAndPlay('wait'); } frame 30 { this.gotoAndPlay('wait'); } } movieClip 2886 { frame 40 { this.gotoAndPlay(1); } } button 2888 { on (press) { this.startDrag(false); } on (release, releaseOutside) { this.stopDrag(); } } movieClip 2889 { frame 40 { this.gotoAndPlay(1); } } movieClip 2890 { } movieClip 2893 { } button 2897 { on (release) { _root.se001.start(); _root.GLleft_key(); } } button 2898 { on (release) { _root.se001.start(); _root.GLright_key(); } } movieClip 2901 { } button 2902 { on (release) { _root.se001.start(); _root.Gyarare_finish = 1; } } movieClip 2904 { } movieClip 2906 { } movieClip 2908 { } button 2909 { on (release) { _root.se001.start(); _root.Gyarare_random = 0; _root.Gyarare_speed = 2; _root.gallery_now_select = 'Pattern A'; } } button 2910 { on (release) { _root.se001.start(); _root.Gyarare_random = 0; _root.Gyarare_speed = 3; _root.gallery_now_select = 'Pattern B'; } } movieClip 2912 { } button 2913 { on (release) { _root.se001.start(); _root.Gyarare_speed = 1; _root.gallery_now_select = 'Random'; } } movieClip 2914 { frame 1 { this.stop(); } instance of movieClip 2890 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.MC.stop(); this.MC.MC.stop(); } else { this.MC.play(); this.MC.MC.play(); } if (_root.GLbtn._currentframe != 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } } } button 2915 { on (release) { _root.se001.start(); _root.gallery_mode_on = 0; _root.gotoAndStop('title'); } } movieClip 2916 { } button 2917 { on (release) { _root.se001.start(); _root.rinkan_selectB = 1; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2918 { on (release) { _root.se001.start(); _root.rinkan_selectA = 1; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2919 { on (release) { _root.se001.start(); _root.rinkan_selectB = 2; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2920 { on (release) { _root.se001.start(); _root.rinkan_selectA = 2; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2921 { on (release) { _root.se001.start(); _root.rinkan_selectB = 3; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2922 { on (release) { _root.se001.start(); _root.rinkan_selectA = 3; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2923 { on (release) { _root.se001.start(); _root.rinkan_selectB = 4; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2924 { on (release) { _root.se001.start(); _root.rinkan_selectA = 4; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2925 { on (release) { _root.se001.start(); _root.rinkan_selectB = 5; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2926 { on (release) { _root.se001.start(); _root.rinkan_selectA = 5; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2927 { on (release) { _root.se001.start(); _root.rinkan_selectB = 6; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2928 { on (release) { _root.se001.start(); _root.rinkan_selectA = 6; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2929 { on (release) { _root.se001.start(); _root.rinkan_selectB = 7; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2930 { on (release) { _root.se001.start(); _root.rinkan_selectA = 7; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2931 { on (release) { _root.se001.start(); _root.rinkan_selectB = 8; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2932 { on (release) { _root.se001.start(); _root.rinkan_selectA = 8; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2933 { on (release) { _root.se001.start(); _root.rinkan_selectB = 9; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2934 { on (release) { _root.se001.start(); _root.rinkan_selectA = 9; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2935 { on (release) { _root.se001.start(); _root.rinkan_selectB = 10; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2936 { on (release) { _root.se001.start(); _root.rinkan_selectA = 10; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2937 { on (release) { _root.se001.start(); _root.rinkan_selectB = 11; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2938 { on (release) { _root.se001.start(); _root.rinkan_selectA = 11; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2939 { on (release) { _root.se001.start(); _root.rinkan_selectB = 12; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2940 { on (release) { _root.se001.start(); _root.rinkan_selectA = 12; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2941 { on (release) { _root.se001.start(); _root.rinkan_selectB = 13; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2942 { on (release) { _root.se001.start(); _root.rinkan_selectA = 13; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2943 { on (release) { _root.se001.start(); _root.rinkan_selectB = 14; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2944 { on (release) { _root.se001.start(); _root.rinkan_selectA = 14; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2945 { on (release) { _root.se001.start(); _root.rinkan_selectB = 15; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } button 2946 { on (release) { _root.se001.start(); _root.rinkan_selectA = 15; _root.gangbang1.gotoAndStop(1); _root.gangbang1.gotoAndStop((_root.rinkan_selectA - 1) * 15 + _root.rinkan_selectB + 1); } } movieClip 2948 { } movieClip 2949 { frame 1 { this.stop(); } } movieClip 2950 { instance of movieClip 2949 { onClipEvent (load) { this.gotoAndStop(_root.rinkan_selectA); } onClipEvent (enterFrame) { this.gotoAndStop(_root.rinkan_selectA); } } instance of movieClip 2949 { onClipEvent (load) { this.gotoAndStop(_root.rinkan_selectB); } onClipEvent (enterFrame) { this.gotoAndStop(_root.rinkan_selectB); } } } movieClip 2956 { frame 1 { this.stop(); } } movieClip 2957 { instance of movieClip 2956 { onClipEvent (enterFrame) { this.gotoAndStop(_root.BG._currentframe); } } } movieClip 2958 { instance of movieClip 2957 { onClipEvent (load) { this._alpha = 0; } } frame 76 { this.gotoAndStop(1); } } movieClip 2960 { } button 2962 { on (release) { _root.se001.start(); switch (list._currentframe) { case 1: list.gotoAndStop(2); break; case 2: list.gotoAndStop(3); break; case 3: list.gotoAndStop(2); break; default: } } } button 2964 { on (release) { _root.se001.start(); switch (list._currentframe) { case 1: list.gotoAndStop(3); break; case 2: list.gotoAndStop(1); break; case 3: list.gotoAndStop(1); break; default: } } } // unknown tag 88 length 120 // unknown tag 88 length 120 movieClip 2971 { frame 3 { this.stop(); } } movieClip 2972 { instance list of movieClip 2971 { onClipEvent (load) { this.gotoAndStop(3); } } } button 2973 { on (release) { if (_root.gameoverMC1._currentframe == 1) { _root.se001.start(); _root.Gyarare_speed = 1; _root.GLnow_yarareNum = 0; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'gameover'; _root.GLnow_gameoverNum = 1; _root.gallery_now_select = 'Auto'; _root.gameoverMC1.gotoAndPlay(2); _root.gameoverMC2.gotoAndStop(1); _root.gameoverMC3.gotoAndStop(1); _root.gameoverMC4.gotoAndStop(1); _root.gameoverMC5.gotoAndStop(1); _root.bgm_allstop(); } } } button 2974 { on (release) { if (_root.gameoverMC2._currentframe == 1) { _root.se001.start(); _root.Gyarare_speed = 1; _root.GLnow_yarareNum = 0; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'gameover'; _root.GLnow_gameoverNum = 2; _root.gallery_now_select = 'Auto'; _root.gameoverMC1.gotoAndStop(1); _root.gameoverMC2.gotoAndPlay(2); _root.gameoverMC3.gotoAndStop(1); _root.gameoverMC4.gotoAndStop(1); _root.gameoverMC5.gotoAndStop(1); _root.bgm_allstop(); } } } button 2975 { on (release) { if (_root.gameoverMC3._currentframe == 1) { _root.se001.start(); _root.Gyarare_speed = 1; _root.GLnow_yarareNum = 0; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'gameover'; _root.GLnow_gameoverNum = 3; _root.gallery_now_select = 'Auto'; _root.gameoverMC1.gotoAndStop(1); _root.gameoverMC2.gotoAndStop(1); _root.gameoverMC3.gotoAndPlay(2); _root.gameoverMC4.gotoAndStop(1); _root.gameoverMC5.gotoAndStop(1); _root.bgm_allstop(); } } } button 2976 { on (release) { if (_root.gameoverMC4._currentframe == 1) { _root.se001.start(); _root.Gyarare_speed = 1; _root.GLnow_yarareNum = 0; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'gameover'; _root.GLnow_gameoverNum = 4; _root.gallery_now_select = 'Auto'; _root.gameoverMC1.gotoAndStop(1); _root.gameoverMC2.gotoAndStop(1); _root.gameoverMC3.gotoAndStop(1); _root.gameoverMC4.gotoAndPlay(2); _root.gameoverMC5.gotoAndStop(1); _root.bgm_allstop(); _root.org_loop_on = 1; } } } button 2977 { on (release) { if (_root.gameoverMC5._currentframe == 1) { _root.se001.start(); _root.Gyarare_speed = 1; _root.GLnow_yarareNum = 0; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'gameover'; _root.GLnow_gameoverNum = 5; _root.gallery_now_select = 'Auto'; _root.gameoverMC1.gotoAndStop(1); _root.gameoverMC2.gotoAndStop(1); _root.gameoverMC3.gotoAndStop(1); _root.gameoverMC4.gotoAndStop(1); _root.gameoverMC5.gotoAndPlay(2); _root.bgm_allstop(); } } } button 2983 { on (release) { _root.se001.start(); _root.anim_remove(); _root.player.gotoAndStop('wait'); _root.Gyarare_speed = 1; _root.GLnow_yarareNum = 0; _root.GLnow_yarareAorB = 'A'; _root.GLctrl_type = 'wait'; _root.gallery_now_select = 'Wait'; _root.gameoverMC1.gotoAndStop(1); _root.gameoverMC2.gotoAndStop(1); _root.gameoverMC3.gotoAndStop(1); _root.gameoverMC4.gotoAndStop(1); _root.gameoverMC5.gotoAndStop(1); _root.gameoverMC6.gotoAndStop(1); _root.gameoverMC7.gotoAndStop(1); _root.gameoverMC8.gotoAndStop(1); this._parent.gotoAndStop(1); this._parent.bg_select = eval('_root.bgm00' + _root.BG._currentframe); this._parent.bg_select.start(0, 999); this._parent.BGMname_view.gotoAndPlay('start'); } } movieClip 2984 { } movieClip 2985 { frame 1 { this.stop(); } instance of movieClip 2875 { onClipEvent (enterFrame) { if (_root.yarare16A._currentframe != 1 && _root.yarare16A.MC.cosplay == 1) { this.gotoAndStop('16A'); } else { if (_root.yarare16B._currentframe != 1 && _root.yarare16B.MC.cosplay == 1) { this.gotoAndStop('16B'); } else { if (_root.yarare17A._currentframe != 1 && _root.yarare17A.MC.cosplay == 1) { this.gotoAndStop('17A'); } else { if (_root.yarare17B._currentframe != 1 && _root.yarare17B.MC.cosplay == 1) { this.gotoAndStop('17B'); } else { this.gotoAndStop(1); } } } } } } instance GLctrl of movieClip 2914 { onClipEvent (load) { this.gotoAndStop(4); } onClipEvent (enterFrame) { switch (_root.GLctrl_type) { case 'wait': this.gotoAndStop(4); break; case 'finish_on': this.gotoAndStop(1); break; case 'onani': this.gotoAndStop(3); break; case 'gameover': this.gotoAndStop(1); break; case 'gangbang': this.gotoAndStop(1); break; default: } } } instance back_btn of movieClip 2916 { onClipEvent (load) { if (_root.interface_closer._currentframe == 1) { this._y = 50; } else { this._y = 1; } } } instance rinkan_selecter of movieClip 2950 { onClipEvent (load) { this.gotoAndStop(2); } } instance BGMname_view of movieClip 2958 { onClipEvent (enterFrame) { if (_root.now_pause == 1) { this.stop(); } else { if (this._currentframe != 1) { this.play(); } } } } instance of movieClip 2960 { onClipEvent (load) { this._alpha = 0; key_1 = 0; key_2 = 0; key_3 = 0; key_4 = 0; key_5 = 0; key_6 = 0; key_7 = 0; key_8 = 0; key_9 = 0; key_0 = 0; key_F1 = 0; key_F2 = 0; key_F3 = 0; key_F4 = 0; key_F5 = 0; key_F6 = 0; key_F7 = 0; key_up = 0; key_down = 0; key_left = 0; key_right = 0; key_M = 0; key_W = 0; key_G = 0; key_P = 0; key_D = 0; } onClipEvent (enterFrame) { if (this._parent._currentframe == 1) { if (!key_1 && Key.isDown(49)) { if (_root.GLnow_yarareNum != 1 || _root.GLnow_yarareAorB != 'A') { _root.GLbtn_mob1A(); } else { _root.GLbtn_mob1B(); } } if (!key_2 && Key.isDown(50)) { if (_root.GLnow_yarareNum != 2 || _root.GLnow_yarareAorB != 'A') { _root.GLbtn_mob2A(); } else { _root.GLbtn_mob2B(); } } if (!key_3 && Key.isDown(51)) { if (_root.GLnow_yarareNum != 3 || _root.GLnow_yarareAorB != 'A') { _root.GLbtn_mob3A(); } else { _root.GLbtn_mob3B(); } } if (!key_4 && Key.isDown(52)) { if (_root.GLnow_yarareNum != 4 || _root.GLnow_yarareAorB != 'A') { _root.GLbtn_mob4A(); } else { _root.GLbtn_mob4B(); } } if (!key_5 && Key.isDown(53)) { if (_root.GLnow_yarareNum != 5 || _root.GLnow_yarareAorB != 'A') { _root.GLbtn_mob5A(); } else { _root.GLbtn_mob5B(); } } if (!key_6 && Key.isDown(54)) { if (_root.GLnow_yarareNum != 6 || _root.GLnow_yarareAorB != 'A') { _root.GLbtn_mob6A(); } else { _root.GLbtn_mob6B(); } } if (!key_7 && Key.isDown(55)) { if (_root.GLnow_yarareNum != 7 || _root.GLnow_yarareAorB != 'A') { _root.GLbtn_mob7A(); } else { _root.GLbtn_mob7B(); } } if (!key_8 && Key.isDown(56)) { if (_root.GLnow_yarareNum != 8 || _root.GLnow_yarareAorB != 'A') { _root.GLbtn_mob8A(); } else { _root.GLbtn_mob8B(); } } if (!key_9 && Key.isDown(57)) { if (_root.GLnow_yarareNum != 9 || _root.GLnow_yarareAorB != 'A') { _root.GLbtn_mob9A(); } else { _root.GLbtn_mob9B(); } } if (!key_0 && Key.isDown(48)) { if (_root.GLnow_yarareNum != 10 || _root.GLnow_yarareAorB != 'A') { _root.GLbtn_mob10A(); } else { _root.GLbtn_mob10B(); } } if (!key_F1 && Key.isDown(112)) { if (_root.GLnow_yarareNum != 11 || _root.GLnow_yarareAorB != 'A') { _root.GLbtn_mob11A(); } else { _root.GLbtn_mob11B(); } } if (!key_F2 && Key.isDown(113)) { if (_root.GLnow_yarareNum != 12 || _root.GLnow_yarareAorB != 'A') { _root.GLbtn_mob12A(); } else { _root.GLbtn_mob12B(); } } if (!key_F3 && Key.isDown(114)) { if (_root.GLnow_yarareNum != 13 || _root.GLnow_yarareAorB != 'A') { _root.GLbtn_mob13A(); } else { _root.GLbtn_mob13B(); } } if (!key_F4 && Key.isDown(115)) { if (_root.GLnow_yarareNum != 14 || _root.GLnow_yarareAorB != 'A') { _root.GLbtn_mob14A(); } else { _root.GLbtn_mob14B(); } } if (!key_F5 && Key.isDown(116)) { if (_root.GLnow_yarareNum != 15 || _root.GLnow_yarareAorB != 'A') { _root.GLbtn_mob15A(); } else { _root.GLbtn_mob15B(); } } if (!key_F6 && Key.isDown(117)) { if (_root.GLnow_yarareNum != 16 || _root.GLnow_yarareAorB != 'A') { _root.GLbtn_mob16A(); } else { _root.GLbtn_mob16B(); } } if (!key_F7 && Key.isDown(118)) { if (_root.GLnow_yarareNum != 17 || _root.GLnow_yarareAorB != 'A') { _root.GLbtn_mob17A(); } else { _root.GLbtn_mob17B(); } } if (!key_M && Key.isDown(77)) { if (_root.player._currentframe == 68) { _root.GLbtn_onaniC(); } else { if (_root.player._currentframe == 39) { _root.GLbtn_onaniB(); } else { _root.GLbtn_onaniA(); } } } if (!key_W && Key.isDown(87)) { _root.GLbtn_wait(); switch (_root.GLwait_now) { case '': _root.player.gotoAndStop('wait'); _root.GLwait_now = 'wait'; break; case 'wait': _root.player.gotoAndStop('down'); _root.GLwait_now = 'down'; break; case 'down': _root.player.gotoAndStop('down_xxx'); _root.GLwait_now = 'down_xxx'; break; case 'down_xxx': _root.player.gotoAndStop('down_anal'); _root.GLwait_now = 'down_anal'; break; case 'down_anal': _root.player.gotoAndStop('down_xxx_org'); _root.GLwait_now = 'down_xxx_org'; break; case 'down_xxx_org': _root.player.gotoAndStop('down_anal_org'); _root.GLwait_now = 'down_anal_org'; break; case 'down_anal_org': _root.player.gotoAndStop('down_egg'); _root.GLwait_now = 'down_egg'; break; case 'down_egg': _root.player.gotoAndStop('wait'); _root.GLwait_now = 'wait'; break; default: _root.player.gotoAndStop('wait'); _root.GLwait_now = 'wait'; } } if (!key_G && Key.isDown(71)) { _root.GLbtn_gameover(); } if (!key_D && Key.isDown(68)) { _root.GLbtn_3P(); } } if (!key_P && Key.isDown(80)) { _root.pleasure = 300; } if (!key_up && Key.isDown(38)) { switch (_root.GLctrl_type) { case 'finish_on': _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.gotoAndPlay('finish'); _root['yarare' + _root.GLnow_yarareNum + _root.GLnow_yarareAorB].MC.danmenzu.MC.gotoAndPlay('finish'); break; break; case 'onani': break; case 'wait': case 'gameover': _root['gameoverMC' + _root.GLnow_gameoverNum].gotoAndPlay('finish'); break; case 'gangbang': _root.gangbang1.MC1.gotoAndPlay('finish'); _root.gangbang1.MC2.gotoAndPlay('finish'); _root.gangbang1.MC3.gotoAndPlay('finish'); _root.gangbang1.MC4.gotoAndPlay('finish'); _root.gangbang1.MC5.gotoAndPlay('finish'); _root.gangbang1.MC6.gotoAndPlay('finish'); _root.gangbang1.MC7.gotoAndPlay('finish'); _root.gangbang1.MC3.danmenzu.MC.gotoAndPlay('finish'); break; default: } } if (!key_down && Key.isDown(40)) { if (_root.GLctrl_type != 'onani') { _root.se001.start(); _root.Gyarare_finish = 1; } } if (!key_left && Key.isDown(37)) { _root.se001.start(); _root.GLleft_key(); } if (!key_right && Key.isDown(39)) { _root.se001.start(); _root.GLright_key(); } key_1 = Key.isDown(49); key_2 = Key.isDown(50); key_3 = Key.isDown(51); key_4 = Key.isDown(52); key_5 = Key.isDown(53); key_6 = Key.isDown(54); key_7 = Key.isDown(55); key_8 = Key.isDown(56); key_9 = Key.isDown(57); key_0 = Key.isDown(48); key_F1 = Key.isDown(112); key_F2 = Key.isDown(113); key_F3 = Key.isDown(114); key_F4 = Key.isDown(115); key_F5 = Key.isDown(116); key_F6 = Key.isDown(117); key_F7 = Key.isDown(118); key_up = Key.isDown(38); key_down = Key.isDown(40); key_left = Key.isDown(37); key_right = Key.isDown(39); key_M = Key.isDown(77); key_W = Key.isDown(87); key_G = Key.isDown(71); key_P = Key.isDown(80); key_D = Key.isDown(68); } } instance GLctrl of movieClip 2914 { onClipEvent (load) { this.gotoAndStop(4); } onClipEvent (enterFrame) { switch (_root.GLctrl_type) { case 'wait': this.gotoAndStop(4); break; case 'finish_on': this.gotoAndStop(1); break; case 'onani': this.gotoAndStop(3); break; case 'gameover': this.gotoAndStop(1); break; default: } } } instance back_btn of movieClip 2984 { onClipEvent (load) { if (_root.interface_closer._currentframe == 1) { this._y = 50; } else { this._y = 1; } } } } movieClip 2987 { frame 1 { this.stop(); } } instance of movieClip 2987 { onClipEvent (load) { if (_root.debug_mode == 1) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { _root.mouse_posi_view = 'x = ' + _root.GLboss1._x + '; y = ' + _root.GLboss1._y + ';'; } } frame 12 { _root.bgm_allstop(); _root.anim_remove(); } movieClip 2989 { } movieClip 2991 { instance of movieClip 1885 { onClipEvent (load) { this._alpha = 0; } } } movieClip 2993 { } button 2994 { on (release) { _root.se001.start(); _root.now_stage = 1; _root.gotoAndStop('gameclear'); } } frame 13 { _root.bgm_allstop(); _root.anim_remove(); } movieClip 2996 { } movieClip 2997 { frame 1 { this.gotoAndPlay(Math.floor(Math.random() * 30) + 1); } instance of movieClip 2996 { onClipEvent (load) { this._alpha = 0; } } } button 2998 { on (release) { _root.se001.start(); _root.open_gallery = 1; gotoAndStop('title'); } } movieClip 3002 { frame 1 { this.stop(); } } instance of movieClip 3002 { onClipEvent (load) { if (_root.lang_eng == 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } }




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Created: 21/10 -2018 22:55:00 Last modified: 21/10 -2018 22:55:00 Server time: 04/05 -2024 15:38:37