STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #161345 |
ONE MOMENT |
100 |
HELP |
Открой одну за другой все 5 «горячих» фотографий! Клавишами ←, ↑, → и ↓ ты передвигаешь каплю-курсор. Как только след от капли соединит края картинки, часть фотографии откроется. Когда 80 % экрана станет открытым, уровень будет пройден и ты увидишь картинку целиком. Избегай летающих крышек! Открывается только та часть картинки, где их нет. В игре у тебя пять жизней. Если курсор столкнётся с одной из крышек, ты потеряешь «жизнь». Если крышка столкнётся со следом от капли, когда она на закрытой части картинки - ты тоже потеряешь жизнь. Придётся проявить сноровку. Следи за уровнем пива в стакане: чем его больше, тем ближе ты к финальному уровню игры. |
Игра окончена! На сааамом интересном месте... Заправься «Клинским» и попробуй ещё раз! |
OK |
OK |
NEXT |
NEXT |
Ты победил! Ты видел всё!! Теперь ты избранный!!! |
NEXT WAY |
NEXT WAY |
0000000 |
5 |
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LEVEL: |
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PERCENT: |
ActionScript [AS1/AS2]
Frame 1stop();Frame 6stop();Frame 7function initGame() { score = 0; scoreCounter(0); lives = 5; lives_dt.text = 5; level = 1; level_dt.text = level; clear_percent = 0; initLevel(); _root.sound_tema.gotoAndStop(2); } function saveCutingPoint() { cuting_points[cuting_index] = new Object(); cuting_points[cuting_index].x = cuter_x; cuting_points[cuting_index].y = cuter_y; cuting_index++; } function moveCuter() { if (!cuter_flag) { if (field_array[cuter_x + cuter_x_direction][cuter_y + cuter_y_direction] == 3) { cuter_x = cuter_x + cuter_x_direction; cuter_y = cuter_y + cuter_y_direction; } else if (field_array[cuter_x + cuter_x_direction][cuter_y + cuter_y_direction] == 1) { cuter_last_pos_x = cuter_x; cuter_last_pos_y = cuter_y; cuting_points = new Array(); cuting_index = 0; cuter_flag = true; sound_pila_flag = false; } } else if ((cuter_x_direction != 0) || (cuter_y_direction != 0)) { if (field_array[cuter_x + cuter_x_direction][cuter_y + cuter_y_direction] == 1) { playPilaSound(); cuter_x = cuter_x + cuter_x_direction; cuter_y = cuter_y + cuter_y_direction; saveCutingPoint(); field_array[cuter_x][cuter_y] = 2; field[(("square" + cuter_x) + "_") + cuter_y].nextFrame(); } else if (field_array[cuter_x + cuter_x_direction][cuter_y + cuter_y_direction] == 3) { if (field_array[cuter_x][cuter_y] == 2) { cuter_x = cuter_x + cuter_x_direction; cuter_y = cuter_y + cuter_y_direction; saveCutingPoint(); deleteCutingField(); } else { cuter_flag = false; } } else if (field_array[cuter_x + cuter_x_direction][cuter_y + cuter_y_direction] == 2) { dieCuter(); } } this.cuter._x = X0 + (cuter_x * SCALE); this.cuter._y = Y0 + (cuter_y * SCALE); } function stopPilaSound() { sound_pila.stop(); sound_pila_flag = false; } function playPilaSound() { if (!sound_pila_flag) { sound_pila.start(0, 99); sound_pila_flag = true; } } function globalVolume(vol_level) { sound_pila.volume(vol_level); } function stopCuter() { cuter_x_direction = 0; cuter_y_direction = 0; } function dieCuter() { stopPilaSound(); var _local1 = 0; while (_local1 < cuting_points.length) { field_array[cuting_points[_local1].x][cuting_points[_local1].y] = 1; field[(("square" + cuting_points[_local1].x) + "_") + cuting_points[_local1].y].gotoAndStop(1); _local1++; } cuter_x = cuter_last_pos_x; cuter_y = cuter_last_pos_y; livesCounter(); cuter_flag = false; stopCuter(); } function stack(any_value) { if (any_value != undefined) { stack_array[stack_index] = any_value; stack_index++; } else { stack_index--; return(stack_array[stack_index]); } } function deleteCutingField() { var _local2 = this; var _local3 = _root; stopPilaSound(); var _l3 = new Array(); var _local1 = 0; while (_local1 < cuting_points.length) { field_array[cuting_points[_local1].x][cuting_points[_local1].y] = 3; field[(("square" + cuting_points[_local1].x) + "_") + cuting_points[_local1].y].gotoAndStop(3); _local1++; } percentClearCalculator(cuting_points.length); stopCuter(); findCutingSection(); restoreFillArray(); cuter_flag = false; if (clear_percent >= complete_percent) { delete _local2.onEnterFrame; _local2.nextLevel._visible = true; _local2.nextLevel.current_level_dt.text = level; level++; if (level == 6) { _local3.nextLevel.play(); level--; } _local3.sound_do.gotoAndPlay(2); _local3.sound_tema.gotoAndPlay(3); } } function fillSection(old_num, new_num) { var _local1 = new Object(); var _l5 = false; var _local3 = 1; while (_local3 < (H_MAX_CELLS - 1)) { var _local2 = 1; while (_local2 < (V_MAX_CELLS - 1)) { if (field_array[_local3][_local2] == old_num) { _local1.x = _local3; _local1.y = _local2; _l5 = true; break; } _local2++; } _local3++; } if (!_l5) { return(false); } stack(_local1); while (stack_index > 0) { _local1 = stack(); field_array[_local1.x][_local1.y] = new_num; if (field_array[_local1.x + 1][_local1.y] == old_num) { temp_object2 = new Object(); temp_object2.x = _local1.x + 1; temp_object2.y = _local1.y; stack(temp_object2); } if (field_array[_local1.x - 1][_local1.y] == old_num) { temp_object2 = new Object(); temp_object2.x = _local1.x - 1; temp_object2.y = _local1.y; stack(temp_object2); } if (field_array[_local1.x][_local1.y + 1] == old_num) { temp_object2 = new Object(); temp_object2.x = _local1.x; temp_object2.y = _local1.y + 1; stack(temp_object2); } if (field_array[_local1.x][_local1.y - 1] == old_num) { temp_object2 = new Object(); temp_object2.x = _local1.x; temp_object2.y = _local1.y - 1; stack(temp_object2); } } return(true); } function saveFillArray() { var _local2 = 1; while (_local2 < (H_MAX_CELLS - 1)) { var _local1 = 1; while (_local1 < (V_MAX_CELLS - 1)) { if (field_array[_local2][_local1] == 4) { field_array[_local2][_local1] = 5; } _local1++; } _local2++; } } function percentClearCalculator(cleared) { clear_counter = clear_counter + cleared; clear_percent = int((clear_counter / CELLS_COUNT) * 100); percent_dt.text = clear_percent + "%"; } function scoreCounter(bonus_num) { var _local2; score = score + bonus_num; score_dt.text = score; _local2 = score_dt.text.length; score_dt.text = ""; var _local1 = 0; while (_local1 < (8 - _local2)) { score_dt.text = score_dt.text + "0"; _local1++; } score_dt.text = score_dt.text + score; } function livesCounter() { var _local1 = _root; lives--; if (lives >= 1) { _local1.sound_live.play(); } lives_dt.text = lives; if (lives <= 0) { delete this.onEnterFrame; this.gameOverWindow._visible = true; _local1.sound_tema.gotoAndPlay(3); _local1.sound_fal.gotoAndPlay(2); } } function clearFillArray() { var _local3 = 0; var _local2 = 1; while (_local2 < (H_MAX_CELLS - 1)) { var _local1 = 1; while (_local1 < (V_MAX_CELLS - 1)) { if (field_array[_local2][_local1] == 4) { field_array[_local2][_local1] = 3; field[(("square" + _local2) + "_") + _local1].gotoAndStop(3); _local3++; scoreCounter(10); } _local1++; } _local2++; } percentClearCalculator(_local3); } function restoreFillArray() { var _local2 = 1; while (_local2 < (H_MAX_CELLS - 1)) { var _local1 = 1; while (_local1 < (V_MAX_CELLS - 1)) { if (field_array[_local2][_local1] == 5) { field_array[_local2][_local1] = 1; } _local1++; } _local2++; } } function findCutingSection() { var _local2 = this; if (fillSection(1, 4)) { var _local1 = 1; while (_local2["ball" + _local1] != undefined) { if (field_array[_local2["ball" + _local1].x_array][_local2["ball" + _local1].y_array] == 4) { saveFillArray(); findCutingSection(); break; } _local1++; } clearFillArray(); findCutingSection(); } } function moveBall(self_mc) { var _local1 = self_mc; if ((_local1._x == _local1.next_pixel_x) && (_local1._y == _local1.next_pixel_y)) { moveToNextCell(_local1); } else { _local1._x = _local1._x + (_local1.x_direction * BALL_SPEED); _local1._y = _local1._y + (_local1.y_direction * BALL_SPEED); } } function moveToNextCell(self_mc) { var _local1 = self_mc; if (field_array[_local1.x_array + _local1.x_direction][_local1.y_array + _local1.y_direction] == 2) { dieCuter(); } if (field_array[_local1.x_array + _local1.x_direction][_local1.y_array] != 1) { _local1.x_direction = _local1.x_direction * -1; } if (field_array[_local1.x_array][_local1.y_array + _local1.y_direction] != 1) { _local1.y_direction = _local1.y_direction * -1; } if ((field_array[_local1.x_array][_local1.y_array + _local1.y_direction] == 1) && (field_array[_local1.x_array + _local1.x_direction][_local1.y_array] == 1)) { if (field_array[_local1.x_array + _local1.x_direction][_local1.y_array + _local1.y_direction] != 1) { _local1.x_direction = _local1.x_direction * -1; _local1.y_direction = _local1.y_direction * -1; } } _local1.x_array = _local1.x_array + _local1.x_direction; _local1.y_array = _local1.y_array + _local1.y_direction; _local1.next_pixel_x = X0 + (_local1.x_array * SCALE); _local1.next_pixel_y = Y0 + (_local1.y_array * SCALE); } function initLevel() { var _local2 = this; cuter_x = 0; cuter_y = 0; cuting_index = 0; stack_index = 0; layer_index = 100; field_array = new Array(); stack_array = new Array(); cuting_points = new Array(); clear_counter = 0; percent_dt.text = "0%"; level_dt.text = level; stopCuter(); _local2.nextLevel._visible = false; _local2.gameOverWindow._visible = false; gotoAndStop("level" + level); var _local1 = 0; while (_local1 < H_MAX_CELLS) { field_array[_local1] = new Array(); var _l2 = 0; while (_l2 < V_MAX_CELLS) { if ((_l2 == 0) || (_l2 == (V_MAX_CELLS - 1))) { field_array[_local1][_l2] = 3; } else if ((_local1 == 0) || (_local1 == (H_MAX_CELLS - 1))) { field_array[_local1][_l2] = 3; } else { field_array[_local1][_l2] = 1; _local2.field.attachMovie("lib_square", (("square" + _local1) + "_") + _l2, layer_index++); _local2.field[(("square" + _local1) + "_") + _l2]._x = X0 + (_local1 * SCALE); _local2.field[(("square" + _local1) + "_") + _l2]._y = Y0 + (_l2 * SCALE); } _l2++; } _local1++; } _local1 = 1; var _local3; while (_local2["ball" + _local1] != undefined) { _local2["ball" + _local1].x_array = random(H_MAX_CELLS - 2) + 1; _local2["ball" + _local1].y_array = random(V_MAX_CELLS - 2) + 1; _local3 = random(2); if (_local3 == 0) { _local3 = -1; } _local2["ball" + _local1].x_direction = _local3; _local3 = random(2); if (_local3 == 0) { _local3 = -1; } _local2["ball" + _local1].y_direction = _local3; _local2["ball" + _local1]._x = X0 + (_local2["ball" + _local1].x_array * SCALE); _local2["ball" + _local1]._y = Y0 + (_local2["ball" + _local1].y_array * SCALE); _local2["ball" + _local1].next_pixel_x = _local2["ball" + _local1]._x; _local2["ball" + _local1].next_pixel_y = _local2["ball" + _local1]._y; _local2["ball" + _local1].step_counter = 0; _local1++; } delete _local2.onEnterFrame; _local2.onEnterFrame = function () { var _local2 = this; moveCuter(); var _local1 = 1; while (_local2["ball" + _local1] != undefined) { moveBall(_local2["ball" + _local1]); _local1++; } }; } var complete_percent = 80; Sound.prototype.volume = function (volume_level) { if (volume_level != undefined) { this.setVolume(volume_level); } else { return(this.getVolume()); } }; var H_MAX_CELLS = 36; var V_MAX_CELLS = 52; var CELLS_COUNT = ((H_MAX_CELLS - 0) * (V_MAX_CELLS - 0)); var X0 = 76; var Y0 = 41; var SCALE = 10; var BALL_SPEED = 10; var STEP_COUNT = (SCALE / BALL_SPEED); var layer_index; var cuter_flag = false; var cuter_x_direction; var cuter_y_direction; var cuter_x; var cuter_y; var cuting_index; var cuter_last_pos_x; var cuter_last_pos_y; var stack_index = 0; var score; var lives; var level; var clear_counter; var clear_percent; var general_volume = 100; var mute_flag = false; var control_listener = new Object(); var control_flag = false; var field_array = new Array(); var cuting_points = new Array(); var stack_array = new Array(); var sound_pila_flag = false; var sound_pila = new Sound(this.cuter); sound_pila.attachSound("pila_snd"); control_listener.onKeyDown = function () { if (!control_flag) { if (Key.isDown(39)) { cuter_x_direction = 1; cuter_y_direction = 0; } else if (Key.isDown(37)) { cuter_x_direction = -1; cuter_y_direction = 0; } else if (Key.isDown(38)) { cuter_x_direction = 0; cuter_y_direction = -1; } else if (Key.isDown(40)) { cuter_x_direction = 0; cuter_y_direction = 1; } else if (Key.isDown(32)) { cuter_x_direction = 0; cuter_y_direction = 0; } else if (Key.isDown(Key.getCode(77))) { if (!mute_flag) { globalVolume(0); mute_flag = true; } else { globalVolume(general_volume); mute_flag = false; } } } control_flag = true; }; control_listener.onKeyUp = function () { control_flag = false; }; Key.addListener(control_listener); initGame(); stop();Frame 11complete_percent = 80; clear_percent = 0; _root.sound_tema.gotoAndStop(2);Frame 16complete_percent = 80; clear_percent = 0; _root.sound_tema.gotoAndStop(2);Frame 21complete_percent = 80; clear_percent = 0; _root.sound_tema.gotoAndStop(2);Frame 26complete_percent = 80; clear_percent = 0; _root.sound_tema.gotoAndStop(2);Symbol 2 MovieClip [lib_square] Frame 1stop();Symbol 20 Buttonon (release) { getURL ("javascript:self.close()"); }Symbol 24 MovieClip Frame 1stop();Symbol 34 MovieClip Frame 1var percents = 0; startTimer = getTimer;Symbol 34 MovieClip Frame 2clock = elapsed; total = _root.getBytesTotal(); loaded = _root.getBytesLoaded(); left = total - loaded; elapsed = int((getTimer() - starttimer) / 1000); elapsedm = int(elapsed / 60); elapseds = int(elapsed - (elapsedm * 60)); elapsedd = (((("\u041F\u0440\u043E\u0448\u043B\u043E \u0432\u0440\u0435\u043C\u0435\u043D\u0438: " + elapsedm) + " \u043C\u0438\u043D.") + " ") + elapseds) + " \u0441\u0435\u043A."; if (elapsed != clock) { bps = int(loaded / elapsed); bpsd = bps + " bps"; } leftt = int(left / bps); leftm = int(leftt / 60); lefts = int(leftt - (leftm * 60)); leftd = (((("\u041E\u0441\u0442\u0430\u043B\u043E\u0441\u044C: " + leftm) + " m") + " ") + lefts) + " s"; if (_root.getBytesLoaded() == _root.getBytesTotal()) { percents = percents + 5; if (percents > 100) { percents = 100; } } else { percents = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); } gauge.gotoAndStop(percents + 1); label = percents;Symbol 34 MovieClip Frame 3if (percents < 100) { gotoAndPlay (2); } else { _visible = false; _root.gotoAndPlay("play"); stop(); }Symbol 37 MovieClip Frame 29stop();Symbol 43 Buttonon (release) { play(); }Symbol 75 MovieClip Frame 1stop();Symbol 75 MovieClip Frame 2stop();Symbol 75 MovieClip Frame 3stop();Symbol 77 MovieClip Frame 1l.l.gotoAndStop(int(random(4) + 1)); l.gotoAndPlay(int(random(l._totalFrames + 1))); _xscale = ((_parent["l" + n]._xscale + random(20)) - 10); _x = ((_parent["l" + n]._x + random(10)) - 5);Symbol 77 MovieClip Frame 231t = random(10);Symbol 77 MovieClip Frame 232t--; if (t < 1) { gotoAndPlay (1); }Symbol 77 MovieClip Frame 233gotoAndPlay(_currentframe - 1);Symbol 78 MovieClip Frame 1i = 0; while (i < max) { if (i) { duplicateMovieClip ("l0", "l" + i, i); } this["l" + i].gotoAndPlay(int(random(l0._totalFrames + 1))); this["l" + i].l.gotoAndPlay(int(random(l0.l._totalFrames + 1))); this["l" + i].l.l.gotoAndStop(int(random(4) + 1)); this["l" + i].n = i; i++; } stop(); l0.n = max - 1;Symbol 79 MovieClip Frame 1stop();Instance of Symbol 78 MovieClip in Symbol 79 MovieClip Frame 1//component parameters onClipEvent (initialize) { h = 300; w = 400; max = 30; }Symbol 83 MovieClip Frame 46stop();Symbol 83 MovieClip Frame 150stop(); _root.nextLevel.play();Symbol 83 MovieClip Frame 271stop(); _root.nextLevel.play();Symbol 83 MovieClip Frame 385stop(); _root.nextLevel.play();Symbol 83 MovieClip Frame 484stop(); _root.nextLevel.play();Symbol 84 MovieClip Frame 1_root.sound_tema.gotoAndStop(2);Symbol 84 MovieClip Frame 40stop();Symbol 84 MovieClip Frame 41_root.sound_tema.gotoAndStop(1);Symbol 84 MovieClip Frame 71_root.sound_up.gotoAndPlay(2);Symbol 84 MovieClip Frame 185stop(); _root.play();Symbol 87 Buttonon (release) { _root.sound_tema.gotoAndStop(1); nextFrame(); }Symbol 91 Buttonon (release) { _root.sound_tema.play(); prevFrame(); }Symbol 92 MovieClip Frame 1stop();Symbol 92 MovieClip Frame 2stop();Symbol 95 MovieClip Frame 1stop();Symbol 97 MovieClip Frame 1stop();Symbol 99 MovieClip Frame 1stop();Symbol 101 MovieClip Frame 1stop();Symbol 103 MovieClip Frame 1stop();Symbol 103 MovieClip Frame 2stop();Symbol 120 Buttonon (release) { _root.nextLevel.gotoAndStop(1); _parent.initGame(); _root.sound_tema.gotoAndStop(2); }Symbol 124 Buttonon (release) { play(); }Symbol 137 Buttonon (release) { _parent.initGame(); gotoAndStop (1); }Symbol 141 MovieClip Frame 1stop();Symbol 141 MovieClip Frame 2stop(); _root.nextLevel.stakan.gotoAndPlay(47); _root.sound_tema.gotoAndStop(1); _root.sound_up.gotoAndPlay(2);Symbol 141 MovieClip Frame 29_parent.initLevel();Symbol 141 MovieClip Frame 30stop();Symbol 141 MovieClip Frame 31stop(); _root.nextLevel.stakan.gotoAndPlay(151); _root.sound_tema.gotoAndStop(1); _root.sound_up.gotoAndPlay(2);Symbol 141 MovieClip Frame 58_parent.initLevel();Symbol 141 MovieClip Frame 59stop();Symbol 141 MovieClip Frame 60stop(); _root.nextLevel.stakan.gotoAndPlay(272); _root.sound_tema.gotoAndStop(1); _root.sound_up.gotoAndPlay(2);Symbol 141 MovieClip Frame 87_parent.initLevel();Symbol 141 MovieClip Frame 88stop();Symbol 141 MovieClip Frame 89stop(); _root.nextLevel.stakan.gotoAndPlay(386); _root.sound_tema.gotoAndStop(1); _root.sound_up.gotoAndPlay(2);Symbol 141 MovieClip Frame 116_parent.initLevel();Symbol 141 MovieClip Frame 117stop();Symbol 141 MovieClip Frame 369stop();
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip [lib_square] | Uses:1 | |
Symbol 3 Graphic | Used by:6 92 106 127 130 133 136 | |
Symbol 4 Bitmap | Used by:5 | |
Symbol 5 Graphic | Uses:4 | Used by:6 92 |
Symbol 6 MovieClip | Uses:3 5 | Used by:Timeline |
Symbol 7 Font | Used by:8 | |
Symbol 8 Text | Uses:7 | Used by:9 82 |
Symbol 9 MovieClip | Uses:8 | Used by:Timeline |
Symbol 10 Graphic | Used by:15 24 | |
Symbol 11 Graphic | Used by:14 | |
Symbol 12 Graphic | Used by:14 | |
Symbol 13 Graphic | Used by:14 | |
Symbol 14 MovieClip | Uses:11 12 13 | Used by:15 |
Symbol 15 MovieClip | Uses:10 14 | Used by:Timeline |
Symbol 16 Graphic | Used by:20 | |
Symbol 17 Graphic | Used by:20 | |
Symbol 18 Sound | Used by:20 43 87 91 120 124 137 | |
Symbol 19 Sound | Used by:20 43 87 91 120 124 137 | |
Symbol 20 Button | Uses:16 17 18 19 | Used by:Timeline |
Symbol 21 ShapeTweening | Used by:24 | |
Symbol 22 Graphic | Used by:24 | |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:21 22 23 10 | Used by:34 |
Symbol 25 Font | Used by:26 | |
Symbol 26 EditableText | Uses:25 | Used by:34 |
Symbol 27 Font | Used by:28 29 86 142 143 144 145 146 147 | |
Symbol 28 EditableText | Uses:27 | Used by:34 |
Symbol 29 EditableText | Uses:27 | Used by:34 |
Symbol 30 Font | Used by:31 32 33 | |
Symbol 31 EditableText | Uses:30 | Used by:34 |
Symbol 32 EditableText | Uses:30 | Used by:34 |
Symbol 33 EditableText | Uses:30 | Used by:34 |
Symbol 34 MovieClip | Uses:24 26 28 29 31 32 33 | Used by:Timeline |
Symbol 35 Graphic | Used by:Timeline | |
Symbol 36 Graphic | Used by:37 | |
Symbol 37 MovieClip | Uses:36 | Used by:84 141 |
Symbol 38 Bitmap | Used by:39 | |
Symbol 39 Graphic | Uses:38 | Used by:40 |
Symbol 40 MovieClip | Uses:39 | Used by:84 |
Symbol 41 Graphic | Used by:43 | |
Symbol 42 Graphic | Used by:43 | |
Symbol 43 Button | Uses:41 42 18 19 | Used by:84 |
Symbol 44 Bitmap | Used by:45 | |
Symbol 45 Graphic | Uses:44 | Used by:46 |
Symbol 46 MovieClip | Uses:45 | Used by:84 141 |
Symbol 47 Bitmap | Used by:48 | |
Symbol 48 Graphic | Uses:47 | Used by:83 |
Symbol 49 Graphic | Used by:83 | |
Symbol 50 Bitmap | Used by:51 | |
Symbol 51 Graphic | Uses:50 | Used by:83 |
Symbol 52 Bitmap | Used by:53 | |
Symbol 53 Graphic | Uses:52 | Used by:83 |
Symbol 54 Graphic | Used by:83 | |
Symbol 55 Graphic | Used by:83 | |
Symbol 56 Graphic | Used by:83 | |
Symbol 57 Graphic | Used by:83 | |
Symbol 58 Graphic | Used by:83 | |
Symbol 59 Graphic | Used by:83 | |
Symbol 60 Graphic | Used by:83 | |
Symbol 61 Graphic | Used by:83 | |
Symbol 62 Graphic | Used by:83 | |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:83 |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:83 |
Symbol 67 Graphic | Used by:83 | |
Symbol 68 Bitmap | Used by:69 | |
Symbol 69 Graphic | Uses:68 | Used by:83 |
Symbol 70 Graphic | Used by:75 | |
Symbol 71 Graphic | Used by:75 | |
Symbol 72 Graphic | Used by:75 | |
Symbol 73 Graphic | Used by:75 | |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 MovieClip | Uses:70 71 72 73 74 | Used by:76 |
Symbol 76 MovieClip | Uses:75 | Used by:77 |
Symbol 77 MovieClip | Uses:76 | Used by:78 |
Symbol 78 MovieClip | Uses:77 | Used by:79 |
Symbol 79 MovieClip | Uses:78 | Used by:83 |
Symbol 80 Graphic | Used by:83 | |
Symbol 81 Graphic | Used by:83 | |
Symbol 82 MovieClip | Uses:8 | Used by:83 |
Symbol 83 MovieClip | Uses:48 49 51 53 54 55 56 57 58 59 60 61 62 64 66 67 69 79 80 81 82 | Used by:84 141 |
Symbol 84 MovieClip | Uses:37 40 43 46 83 | Used by:Timeline |
Symbol 85 Graphic | Used by:87 91 | |
Symbol 86 Text | Uses:27 | Used by:87 91 |
Symbol 87 Button | Uses:85 86 18 19 | Used by:92 |
Symbol 88 Sound | Used by:92 | |
Symbol 89 Font | Used by:90 | |
Symbol 90 Text | Uses:89 | Used by:92 |
Symbol 91 Button | Uses:85 86 18 19 | Used by:92 |
Symbol 92 MovieClip | Uses:87 88 3 5 90 91 | Used by:Timeline |
Symbol 93 Graphic | Used by:95 97 99 101 103 | |
Symbol 94 Sound | Used by:95 | |
Symbol 95 MovieClip | Uses:93 94 | Used by:Timeline |
Symbol 96 Sound | Used by:97 | |
Symbol 97 MovieClip | Uses:93 96 | Used by:Timeline |
Symbol 98 Sound | Used by:99 | |
Symbol 99 MovieClip | Uses:93 98 | Used by:Timeline |
Symbol 100 Sound | Used by:101 | |
Symbol 101 MovieClip | Uses:93 100 | Used by:Timeline |
Symbol 102 Sound | Used by:103 141 | |
Symbol 103 MovieClip | Uses:93 102 | Used by:Timeline |
Symbol 104 Bitmap | Used by:105 | |
Symbol 105 Graphic | Uses:104 | Used by:106 |
Symbol 106 MovieClip | Uses:3 105 | Used by:141 Timeline |
Symbol 107 MovieClip | Used by:Timeline | |
Symbol 108 Graphic | Used by:109 | |
Symbol 109 MovieClip | Uses:108 | Used by:Timeline |
Symbol 110 Graphic | Used by:112 149 | |
Symbol 111 Graphic | Used by:112 | |
Symbol 112 MovieClip | Uses:110 111 | Used by:Timeline |
Symbol 113 Graphic | Used by:121 141 | |
Symbol 114 Font | Used by:115 138 | |
Symbol 115 Text | Uses:114 | Used by:121 |
Symbol 116 Graphic | Used by:120 124 137 | |
Symbol 117 Font | Used by:118 119 122 123 139 140 | |
Symbol 118 Text | Uses:117 | Used by:120 |
Symbol 119 Text | Uses:117 | Used by:120 |
Symbol 120 Button | Uses:116 118 119 18 19 | Used by:121 |
Symbol 121 MovieClip | Uses:113 115 120 | Used by:Timeline |
Symbol 122 Text | Uses:117 | Used by:124 |
Symbol 123 Text | Uses:117 | Used by:124 |
Symbol 124 Button | Uses:116 122 123 18 19 | Used by:141 |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:127 |
Symbol 127 MovieClip | Uses:3 126 | Used by:141 Timeline |
Symbol 128 Bitmap | Used by:129 | |
Symbol 129 Graphic | Uses:128 | Used by:130 |
Symbol 130 MovieClip | Uses:3 129 | Used by:141 Timeline |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:133 |
Symbol 133 MovieClip | Uses:3 132 | Used by:141 Timeline |
Symbol 134 Bitmap | Used by:135 | |
Symbol 135 Graphic | Uses:134 | Used by:136 |
Symbol 136 MovieClip | Uses:3 135 | Used by:141 Timeline |
Symbol 137 Button | Uses:116 18 19 | Used by:141 |
Symbol 138 Text | Uses:114 | Used by:141 |
Symbol 139 Text | Uses:117 | Used by:141 |
Symbol 140 Text | Uses:117 | Used by:141 |
Symbol 141 MovieClip | Uses:106 124 46 83 37 127 130 133 136 137 113 138 139 140 102 | Used by:Timeline |
Symbol 142 EditableText | Uses:27 | Used by:Timeline |
Symbol 143 EditableText | Uses:27 | Used by:Timeline |
Symbol 144 Text | Uses:27 | Used by:Timeline |
Symbol 145 Text | Uses:27 | Used by:Timeline |
Symbol 146 EditableText | Uses:27 | Used by:Timeline |
Symbol 147 Text | Uses:27 | Used by:Timeline |
Symbol 148 Graphic | Used by:Timeline | |
Symbol 149 MovieClip | Uses:110 | Used by:Timeline |
Instance Names
"sound_live" | Frame 6 | Symbol 95 MovieClip |
"sound_up" | Frame 6 | Symbol 97 MovieClip |
"sound_do" | Frame 6 | Symbol 99 MovieClip |
"sound_fal" | Frame 6 | Symbol 101 MovieClip |
"sound_tema" | Frame 6 | Symbol 103 MovieClip |
"field" | Frame 7 | Symbol 107 MovieClip |
"cuter" | Frame 7 | Symbol 109 MovieClip |
"ball1" | Frame 7 | Symbol 112 MovieClip |
"gameOverWindow" | Frame 7 | Symbol 121 MovieClip |
"nextLevel" | Frame 7 | Symbol 141 MovieClip |
"ball2" | Frame 11 | Symbol 149 MovieClip |
"ball3" | Frame 16 | Symbol 149 MovieClip |
"ball4" | Frame 21 | Symbol 149 MovieClip |
"gauge" | Symbol 34 MovieClip Frame 1 | Symbol 24 MovieClip |
"l" | Symbol 76 MovieClip Frame 1 | Symbol 75 MovieClip |
"l" | Symbol 77 MovieClip Frame 1 | Symbol 76 MovieClip |
"l0" | Symbol 78 MovieClip Frame 1 | Symbol 77 MovieClip |
"stakan" | Symbol 84 MovieClip Frame 54 | Symbol 83 MovieClip |
"stakan" | Symbol 141 MovieClip Frame 2 | Symbol 83 MovieClip |
"stakan" | Symbol 141 MovieClip Frame 31 | Symbol 83 MovieClip |
"stakan" | Symbol 141 MovieClip Frame 60 | Symbol 83 MovieClip |
"stakan" | Symbol 141 MovieClip Frame 89 | Symbol 83 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "lib_square" |
Labels
"play" | Frame 2 |
"level1" | Frame 7 |
"level2" | Frame 11 |
"level3" | Frame 16 |
"level4" | Frame 21 |
"level5" | Frame 26 |
Dynamic Text Variables
label | Symbol 26 EditableText | "100" |
left | Symbol 28 EditableText | "" |
loaded | Symbol 29 EditableText | "" |
elapsedd | Symbol 31 EditableText | "" |
bpsd | Symbol 32 EditableText | "" |
leftd | Symbol 33 EditableText | "" |
clear_percent | Symbol 142 EditableText | "0000000" |
lives | Symbol 143 EditableText | "5" |
level | Symbol 146 EditableText | "1" |
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