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229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

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strumpets.swf

This is the info page for
Flash #162317

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
movieClip 13 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 15 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 37 handStrokeThumbF { frame 1 { if (!_root.arml) { gotoAndStop(2); } else { gotoAndStop(_root.arml * 2); } } } movieClip 38 handStrokeThumbB { frame 1 { if (_root.weaponstate == 'shown') { if (_root.weaponType > 0) { bhand._visible = '0'; } if (_root.weaponType == 0) { bhand._visible = '1'; } } else { bhand._visible = '1'; } } frame 2 { gotoAndPlay(1); } } movieClip 51 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 53 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 78 handStrokeF { frame 1 { if (!_root.arml) { gotoAndStop(2); } else { gotoAndStop(_root.arml * 2); } } } movieClip 79 handStrokeB { frame 1 { if (_root.weaponstate == 'shown') { if (_root.weaponType > 0) { bhand._visible = '0'; } if (_root.weaponType == 0) { bhand._visible = '1'; } } else { bhand._visible = '1'; } } frame 2 { gotoAndPlay(1); } } movieClip 92 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 94 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 100 { } movieClip 123 handPalmF { frame 1 { if (!_root.arml) { gotoAndStop(2); } else { gotoAndStop(_root.arml * 2); } } } movieClip 124 handPalmB { frame 1 { if (_root.weaponstate == 'shown') { if (_root.weaponType > 0) { bhand._visible = '0'; } if (_root.weaponType == 0) { bhand._visible = '1'; } } else { bhand._visible = '1'; } } frame 2 { gotoAndPlay(1); } } movieClip 137 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 139 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 169 handLooseF { frame 1 { if (!_root.arml) { gotoAndStop(2); } else { gotoAndStop(_root.arml * 2); } } } movieClip 170 handLooseB { frame 1 { if (_root.weaponstate == 'shown') { if (_root.weaponType > 0) { bhand._visible = '0'; } if (_root.weaponType == 0) { bhand._visible = '1'; } } else { bhand._visible = '1'; } } frame 2 { gotoAndPlay(1); } } movieClip 184 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 186 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 188 { } movieClip 190 { } movieClip 192 { } movieClip 194 { } movieClip 196 { } movieClip 212 { frame 1 { if (!_root.arml) { gotoAndStop(2); } else { gotoAndStop(_root.arml * 2); } } } movieClip 213 handGrabF { } movieClip 214 handGrabB { frame 1 { if (_root.weaponstate == 'shown') { if (_root.weaponType > 0) { bhand._visible = '0'; } if (_root.weaponType == 0) { bhand._visible = '1'; } } else { bhand._visible = '1'; } } frame 2 { gotoAndPlay(1); } } movieClip 227 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 229 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 231 { } movieClip 233 { } movieClip 235 { } movieClip 237 { } movieClip 239 { } movieClip 241 { } movieClip 245 { } movieClip 249 { } movieClip 251 { } movieClip 253 { } movieClip 262 { frame 1 { if (!_root.arml) { gotoAndStop(2); } else { gotoAndStop(_root.arml * 2); } } } movieClip 263 handfistb { frame 1 { if (_root.weaponstate == 'shown') { if (_root.weaponType > 0) { bhand._visible = '0'; } if (_root.weaponType == 0) { bhand._visible = '1'; } } else { bhand._visible = '1'; } } frame 2 { gotoAndPlay(1); } } movieClip 276 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 278 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 306 HandCupF { frame 1 { if (!_root.arml) { gotoAndStop(2); } else { gotoAndStop(_root.arml * 2); } } } movieClip 307 HandCupB { frame 1 { if (_root.weaponstate == 'shown') { if (_root.weaponType > 0) { bhand._visible = '0'; } if (_root.weaponType == 0) { bhand._visible = '1'; } } else { bhand._visible = '1'; } } frame 2 { gotoAndPlay(1); } } movieClip 321 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 323 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 325 { } movieClip 328 { } movieClip 330 { } movieClip 332 { } movieClip 361 handfistf { frame 1 { if (!_root.arml) { gotoAndStop(2); } else { gotoAndStop(_root.arml * 2); } } } movieClip 374 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 387 { frame 1 { if (!_root.mess) { gotoAndStop(2); } else { gotoAndStop(_root.mess * 2); } } frame 25 { var frame = (_root.mess << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.mess << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.mess << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.mess << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.mess << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.mess << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.mess << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.mess << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.mess << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } } movieClip 390 { frame 1 { if (!_root.messyarms) { _root.messyarms = 0; } if (_root.messyarms >= 3) { _root.messyarms = 3; } gotoAndStop(_root.messyarms * 2 + 2); } } movieClip 407 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 420 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 434 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 435 { frame 1 { if (!_root.acc) { gotoAndStop(2); } else { gotoAndStop(_root.acc * 2); } } } movieClip 438 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 441 { } movieClip 443 { } movieClip 445 { } movieClip 447 { } movieClip 449 { } movieClip 452 { } movieClip 454 { } movieClip 506 { } movieClip 509 armlf { frame 1 { if (!_root.arml) { gotoAndStop(2); } else { gotoAndStop(_root.arml * 2); } } } movieClip 523 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 527 { frame 1 { if (!_root.messyass) { _root.messyass = 0; } if (_root.messyass >= 3) { _root.messyass = 3; } gotoAndStop(_root.messyass * 2 + 2); } } movieClip 531 { frame 1 { if (!_root.messylegs) { _root.messylegs = 0; } if (_root.messylegs >= 3) { _root.messylegs = 3; } gotoAndStop(_root.messylegs * 2 + 2); } } movieClip 552 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 567 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 581 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 585 { frame 1 { if (!_root.acc) { gotoAndStop(2); } else { gotoAndStop(_root.acc * 2); } } } movieClip 588 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 590 { } movieClip 592 { } movieClip 594 { } movieClip 596 { } movieClip 599 { } movieClip 602 { } movieClip 604 { } movieClip 659 legf { frame 1 { if (!_root.legs) { gotoAndStop(2); } else { gotoAndStop(_root.legs * 2); } } } movieClip 672 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 676 { frame 1 { if (!_root.messycalves) { _root.messycalves = 0; } if (_root.messycalves >= 3) { _root.messycalves = 3; } gotoAndStop(_root.messycalves * 2 + 2); } } movieClip 699 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 713 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 728 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 731 { frame 1 { if (!_root.acc) { gotoAndStop(2); } else { gotoAndStop(_root.acc * 2); } } } movieClip 733 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 736 { } movieClip 738 { } movieClip 741 { } movieClip 743 { } movieClip 745 { } movieClip 749 { } movieClip 751 { } movieClip 819 { } movieClip 824 footf { frame 1 { if (!_root.feet) { gotoAndStop(2); } else { gotoAndStop(_root.feet * 2); } } } movieClip 853 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 867 { frame 1 { if (!_root.lips) { gotoAndStop(2); } else { gotoAndStop(_root.lips * 2); } } } movieClip 875 { frame 1 { if (!_root.eyes) { gotoAndStop(2); } else { gotoAndStop(_root.eyes); } } } movieClip 931 { frame 1 { if (!_root.eyes) { gotoAndStop(2); } else { gotoAndStop(_root.eyes); } } } movieClip 932 { frame 1 { gotoAndPlay('SendTo'); } frame 2 { if (_root.lookDir == 'UP') { if (_root.lookTo == 'UP') { gotoAndStop('UP'); _root.looking = 'UP'; } else { if (_root.lookTo == 'forward' or 'forwardRelaxed' or 'forwardErratic' or 'darting') { gotoAndPlay('UPtoF'); _root.looking = 'UPtoF'; _root.lookDir = 'trans'; } else { if (_root.lookTo == 'back' or 'backRelaxed' or 'backErratic') { _root.lookDir = 'B'; } else { if (_root.lookTo == 'DOWN') { _root.lookDir = 'DOWN'; } } } } } else { if (_root.lookDir == 'DOWN') { if (_root.lookTo == 'DOWN') { gotoAndStop('DOWN'); _root.looking = 'DOWN'; } else { if (_root.lookTo == 'forward' or 'forwardRelaxed' or 'forwardErratic' or 'darting') { gotoAndPlay('DOWNtoF'); _root.looking = 'DOWNtoF'; _root.lookDir = 'trans'; } else { if (_root.lookTo == 'back' or 'backRelaxed' or 'backErratic') { _root.lookDir = 'B'; } else { if (_root.lookTo == 'UP') { _root.lookDir = 'UP'; } } } } } else { if (_root.lookDir == 'F') { if (_root.lookTo == 'forward') { gotoAndStop('Forward'); _root.looking = 'forward'; } else { if (_root.lookTo == 'forwardRelaxed') { gotoAndPlay('Forward_relaxed'); _root.looking = 'forwardRelaxed'; } else { if (_root.lookTo == 'forwardErratic') { gotoAndPlay('Forward_erratic'); _root.looking = 'forwardErratic'; } else { if (_root.lookTo == 'UP') { gotoAndPlay('UPf'); _root.looking = 'trans'; } else { if (_root.lookTo == 'DOWN') { gotoAndPlay('DOWNf'); _root.looking = 'trans'; } else { if (_root.lookTo == 'darting') { gotoAndPlay('Darting'); _root.looking = 'darting'; } else { gotoAndPlay('F-B'); _root.looking = 'F-B'; _root.lookDir = 'trans'; } } } } } } } else { if (_root.lookDir == 'B') { if (_root.lookTo == 'back') { gotoAndStop('Back'); _root.looking = 'back'; } else { if (_root.lookTo == 'backRelaxed') { gotoAndPlay('Back_relaxed'); _root.looking = 'backRelaxed'; } else { if (_root.lookTo == 'backErratic') { gotoAndPlay('Back_erratic'); _root.looking = 'backErratic'; } else { if (_root.lookTo == 'UP') { gotoAndPlay('UPb'); _root.looking = 'trans'; } else { if (_root.lookTo == 'DOWN') { gotoAndPlay('DOWNb'); _root.looking = 'trans'; } else { gotoAndPlay('B-F'); _root.looking = 'B-F'; _root.lookDir = 'trans'; } } } } } } else { _root.lookTo = 'forward'; _root.looking = 'forward'; _root.lookDir = 'F'; gotoAndStop('Forward'); } } } } } frame 3 { gotoAndPlay('SendTo'); } frame 5 { gotoAndPlay('SendTo'); } frame 95 { gotoAndPlay('SendTo'); } frame 140 { gotoAndPlay('SendTo'); } frame 147 { _root.lookDir = 'B'; gotoAndPlay('SendTo'); } frame 151 { gotoAndPlay('Back'); } frame 241 { gotoAndPlay('SendTo'); } frame 288 { gotoAndPlay('SendTo'); } frame 295 { _root.lookDir = 'F'; gotoAndPlay('SendTo'); } frame 302 { _root.lookDir = 'UP'; gotoAndPlay('SendTo'); } frame 309 { _root.lookDir = 'UP'; gotoAndPlay('SendTo'); } frame 313 { gotoAndPlay('SendTo'); } frame 317 { _root.lookDir = 'F'; gotoAndPlay('SendTo'); } frame 324 { _root.lookDir = 'DOWN'; gotoAndPlay('SendTo'); } frame 331 { _root.lookDir = 'DOWN'; gotoAndPlay('SendTo'); } frame 335 { gotoAndPlay('SendTo'); } frame 339 { _root.lookDir = 'F'; gotoAndPlay('SendTo'); } frame 399 { gotoAndPlay('SendTo'); } } movieClip 946 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 1000 { frame 1 { if (!_root.hair) { gotoAndStop(2); } else { gotoAndStop(_root.hair * 2); } } } movieClip 1015 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 1048 { frame 1 { if (!_root.hair) { gotoAndStop(2); } else { gotoAndStop(_root.hair * 2); } } } movieClip 1062 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 1078 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 1087 { frame 1 { if (!_root.hair) { gotoAndStop(2); } else { gotoAndStop(_root.hair * 2); } } } movieClip 1088 { frame 1 { if (!_root.emoteEyes) { stop(); _root.emoteEyesCurrent = 'Idle'; } else { gotoAndPlay('SendTo'); } } frame 2 { gotoAndPlay(_root.emoteEyes + 'Start'); _root.emoteEyesCurrent = _root.emoteEyes; } frame 3 { gotoAndPlay('SendTo'); } frame 82 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 84 { gotoAndPlay('SendTo'); } frame 92 { stop(); } frame 101 { gotoAndPlay('SendTo'); } frame 213 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 230 { gotoAndPlay('SendTo'); } frame 295 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 304 { gotoAndPlay('SendTo'); } frame 354 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 363 { gotoAndPlay('SendTo'); } frame 472 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 481 { gotoAndPlay('SendTo'); } frame 590 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 599 { gotoAndPlay('SendTo'); } frame 625 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 634 { gotoAndPlay('SendTo'); } frame 662 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 702 { gotoAndPlay('SendTo'); } } movieClip 1101 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 1102 { frame 1 { if (!_root.blush) { gotoAndStop(2); } else { gotoAndStop(_root.blush * 2); } } } movieClip 1116 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 1135 { frame 1 { if (!_root.emoteMouth) { gotoAndStop('none'); } else { gotoAndStop('sendto'); } } frame 2 { gotoAndPlay(_root.emoteMouth); } frame 3 { gotoAndStop('sendTo'); } frame 10 { stop(); } frame 11 { gotoAndStop('sendTo'); } frame 25 { if (_root.emoteMouthCurrent == _root.emoteMouth) { stop(); } } frame 34 { gotoAndStop('sendTo'); } frame 45 { if (_root.emoteMouthCurrent == _root.emoteMouth) { stop(); } } frame 54 { gotoAndStop('sendTo'); } frame 65 { if (_root.emoteMouthCurrent == _root.emoteMouth) { stop(); } } frame 74 { gotoAndStop('sendTo'); } frame 75 { _parent._parent.headmouth.gotoAndPlay('teeth'); } frame 85 { if (_root.emoteMouthCurrent == _root.emoteMouth) { stop(); _parent._parent.headmouth.gotoAndStop('teethopen'); } } frame 94 { gotoAndStop('sendTo'); } frame 95 { _parent._parent.headmouth.gotoAndPlay('teeth'); } frame 105 { if (_root.emoteMouthCurrent == _root.emoteMouth) { stop(); _parent._parent.headmouth.gotoAndStop('teethopen'); } } frame 115 { gotoAndStop('sendTo'); } } movieClip 1138 { frame 1 { if (!_root.messymouth) { _root.messymouth = 0; } if (_root.messymouth >= 3) { _root.messymouth = 3; } gotoAndStop(_root.messymouth * 2 + 2); } } movieClip 1142 { frame 1 { if (!_root.messyhead) { _root.messyhead = 0; } if (_root.messyhead >= 3) { _root.messyhead = 3; } gotoAndStop(_root.messyhead * 2 + 2); } } movieClip 1144 { } movieClip 1151 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 1153 { frame 1 { if (!_root.acc) { gotoAndStop(2); } else { gotoAndStop(_root.acc * 2); } } } movieClip 1160 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 1175 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 1203 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 1205 { frame 1 { if (!_root.acc) { gotoAndStop(2); } else { gotoAndStop(_root.acc * 2); } } } movieClip 1215 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 1230 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 1245 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 1264 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 1279 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 1295 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 1311 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 25 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 26 { gotoAndPlay(this._currentframe - 1); } frame 27 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 28 { gotoAndPlay(this._currentframe - 1); } frame 29 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 30 { gotoAndPlay(this._currentframe - 1); } frame 31 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 32 { gotoAndPlay(this._currentframe - 1); } frame 33 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 34 { gotoAndPlay(this._currentframe - 1); } frame 35 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 36 { gotoAndPlay(this._currentframe - 1); } frame 37 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 38 { gotoAndPlay(this._currentframe - 1); } frame 39 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 40 { gotoAndPlay(this._currentframe - 1); } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } } movieClip 1313 { } movieClip 1316 { } movieClip 1318 { } movieClip 1320 { } movieClip 1322 { } movieClip 1325 { } movieClip 1328 { } movieClip 1330 { } movieClip 1334 { } movieClip 1339 { } movieClip 1341 { } movieClip 1343 { } movieClip 1344 { frame 1 { if (!_root.emoteEyes) { stop(); _root.emoteEyesCurrent = 'Idle'; } else { gotoAndPlay('SendTo'); } } frame 2 { gotoAndPlay(_root.emoteEyes + 'Start'); _root.emoteEyesCurrent = _root.emoteEyes; } frame 3 { gotoAndPlay('SendTo'); } frame 7 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 8 { gotoAndPlay('SendTo'); } frame 12 { stop(); } frame 16 { gotoAndPlay('SendTo'); } frame 19 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 20 { gotoAndPlay('SendTo'); } frame 23 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 24 { gotoAndPlay('SendTo'); } frame 27 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 28 { gotoAndPlay('SendTo'); } frame 31 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 32 { gotoAndPlay('SendTo'); } frame 35 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 36 { gotoAndPlay('SendTo'); } frame 39 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 40 { gotoAndPlay('SendTo'); } frame 43 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 44 { gotoAndPlay('SendTo'); } } movieClip 1359 { frame 1 { stop(); } } movieClip 1363 { } movieClip 1379 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 1394 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 1415 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 1436 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 1462 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 1477 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 1494 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 1509 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 1525 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 1540 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 1564 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 1586 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 1629 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 1661 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 1697 { frame 1 { if (!_root.emoteEyes) { stop(); _root.emoteEyesCurrent = 'Idle'; } else { gotoAndPlay('SendTo'); } } frame 2 { gotoAndPlay(_root.emoteEyes + 'Start'); _root.emoteEyesCurrent = _root.emoteEyes; } frame 3 { gotoAndPlay('SendTo'); } frame 82 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 83 { gotoAndPlay('SendTo'); } frame 162 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 163 { gotoAndPlay('SendTo'); } frame 209 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 210 { gotoAndPlay('SendTo'); } frame 327 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 328 { gotoAndPlay('SendTo'); } frame 372 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 373 { gotoAndPlay('SendTo'); } frame 451 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 452 { gotoAndPlay('SendTo'); } frame 471 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 472 { gotoAndPlay('SendTo'); } frame 476 { if (_root.emoteEyes == _root.emoteEyesCurrent) { gotoAndPlay(_root.emoteEyes); } } frame 477 { gotoAndPlay('SendTo'); } frame 484 { stop(); } frame 490 { gotoAndPlay('SendTo'); } } movieClip 1731 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 1750 head { frame 1 { if (!_root.hair) { gotoAndStop(2); } else { gotoAndStop(_root.hair * 2); } } } movieClip 1763 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 1777 { frame 1 { if (!_root.lips) { gotoAndStop(2); } else { gotoAndStop(_root.lips * 2); } } } movieClip 1779 { frame 1 { if (!_root.messymouth) { _root.messymouth = 0; } if (_root.messymouth >= 3) { _root.messymouth = 3; } gotoAndStop(_root.messymouth * 2 + 2); } } movieClip 1780 { frame 1 { if (!_root.acc) { gotoAndStop(2); } else { gotoAndStop(_root.acc * 2); } } } movieClip 1782 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 1795 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 41 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 42 { gotoAndPlay(this._currentframe - 1); } frame 43 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 44 { gotoAndPlay(this._currentframe - 1); } frame 45 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 46 { gotoAndPlay(this._currentframe - 1); } frame 47 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 48 { gotoAndPlay(this._currentframe - 1); } frame 49 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 50 { gotoAndPlay(this._currentframe - 1); } frame 51 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 52 { gotoAndPlay(this._currentframe - 1); } frame 53 { var frame = (_root.tone << 1) + 1; if (frame >= this._totalframes) { frame = this._totalframes - 1; } else { if (frame < 1) { frame = 1; } } if (frame != this._currentframe) { gotoAndPlay(frame); } } frame 54 { gotoAndPlay(this._currentframe - 1); } } movieClip 1800 headmouth { frame 1 { if (!_root.hair) { gotoAndStop(2); } else { gotoAndStop(_root.hair * 2); } } } movieClip 1803 tongue { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 1822 headmouthv { frame 1 { if (_root.voiceHot == 1) { gotoAndPlay('Hot'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } if (_root.voiceMed == 1) { gotoAndPlay('Med'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } if (_root.voiceMild == 1) { gotoAndPlay('Mild'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } } frame 2 { gotoAndPlay('shut'); } frame 31 { gotoAndPlay(Math.floor(Math.random() * 7) + 32); } frame 32 { gotoAndPlay('Hot01'); } frame 33 { gotoAndPlay('Hot02'); } frame 34 { gotoAndPlay('Hot03'); } frame 35 { gotoAndPlay('Hot04'); } frame 36 { gotoAndPlay('Hot05'); } frame 37 { gotoAndPlay('Hot06'); } frame 38 { gotoAndPlay('Hot06'); } frame 41 { gotoAndPlay(Math.floor(Math.random() * 7) + 42); } frame 42 { gotoAndPlay('Med01'); } frame 43 { gotoAndPlay('Med02'); } frame 44 { gotoAndPlay('Med03'); } frame 45 { gotoAndPlay('Med04'); } frame 46 { gotoAndPlay('Med05'); } frame 47 { gotoAndPlay('Med06'); } frame 48 { gotoAndPlay('Med06'); } frame 51 { gotoAndPlay(Math.floor(Math.random() * 6) + 52); } frame 52 { gotoAndPlay('Mild01'); } frame 53 { gotoAndPlay('Mild02'); } frame 54 { gotoAndPlay('Mild03'); } frame 55 { gotoAndPlay('Mild04'); } frame 56 { gotoAndPlay('Mild05'); } frame 57 { gotoAndPlay('Mild05'); } frame 84 { stop(); } frame 95 { this.gotoAndPlay('shut'); } frame 124 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 153 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 193 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 220 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 248 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 276 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 298 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 318 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 337 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 360 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 392 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 426 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 455 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 487 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 516 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 550 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } frame 574 { this.gotoAndPlay('shut'); _root.voiceHot = 0; _root.voiceMed = 0; _root.voiceMild = 0; } } movieClip 1844 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 1845 { frame 1 { if (!_root.tits) { gotoAndStop(2); } else { gotoAndStop(_root.tits * 2); } } } movieClip 1846 nipf { frame 1 { if (!_root.titsize) { gotoAndStop('normal'); } else { gotoAndStop(_root.titsize); } } } movieClip 1859 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 1863 { frame 1 { if (!_root.messytits) { _root.messytits = 0; } if (_root.messytits >= 3) { _root.messytits = 3; } gotoAndStop(_root.messytits * 2 + 2); } } movieClip 1875 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 1889 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 1891 { frame 1 { if (!_root.acc) { gotoAndStop(2); } else { gotoAndStop(_root.acc * 2); } } } movieClip 1894 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 1897 { } movieClip 1899 { } movieClip 1901 { } movieClip 1904 { } movieClip 1950 { frame 1 { if (!_root.tits) { gotoAndStop(2); } else { gotoAndStop(_root.tits * 2); } } } movieClip 1951 titf { frame 1 { if (!_root.titsize) { gotoAndStop('normal'); } else { gotoAndStop(_root.titsize); } } } movieClip 1964 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 1965 { frame 1 { if (!_root.tits) { gotoAndStop(2); } else { gotoAndStop(_root.tits * 2); } } } movieClip 1966 nipb { frame 1 { if (!_root.titsize) { gotoAndStop('normal'); } else { gotoAndStop(_root.titsize); } } } movieClip 1979 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 1983 { frame 1 { if (!_root.messytits) { _root.messytits = 0; } if (_root.messytits >= 3) { _root.messytits = 3; } gotoAndStop(_root.messytits * 2 + 2); } } movieClip 1993 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 2007 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 2009 { frame 1 { if (!_root.acc) { gotoAndStop(2); } else { gotoAndStop(_root.acc * 2); } } } movieClip 2012 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 2014 { } movieClip 2016 { } movieClip 2018 { } movieClip 2021 { } movieClip 2068 { frame 1 { if (!_root.tits) { gotoAndStop(2); } else { gotoAndStop(_root.tits * 2); } } } movieClip 2069 titb { frame 1 { if (!_root.titsize) { gotoAndStop('normal'); } else { gotoAndStop(_root.titsize); } } } movieClip 2082 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 2086 { frame 1 { if (!_root.messystomach) { _root.messystomach = 0; } if (_root.messystomach >= 3) { _root.messystomach = 3; } gotoAndStop(_root.messystomach * 2 + 2); } } movieClip 2090 { frame 1 { if (!_root.messyback) { _root.messyback = 0; } if (_root.messyback >= 3) { _root.messyback = 3; } gotoAndStop(_root.messyback * 2 + 2); } } movieClip 2094 { frame 1 { if (!_root.messypelvis) { _root.messypelvis = 0; } if (_root.messypelvis >= 3) { _root.messypelvis = 3; } gotoAndStop(_root.messypelvis * 2 + 2); } } movieClip 2100 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 2105 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 2111 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } frame 1 { stop(); } frame 40 { stop(); } } movieClip 2112 { } movieClip 2113 { frame 1 { if (!_root.acc) { gotoAndStop(2); } else { gotoAndStop(_root.acc * 2); } } } movieClip 2116 { } movieClip 2132 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 2133 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 2154 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 2174 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 2187 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 2202 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 2204 { frame 1 { if (!_root.acc) { gotoAndStop(2); } else { gotoAndStop(_root.acc * 2); } } } movieClip 2209 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 2211 { frame 1 { if (!_root.acc) { gotoAndStop(2); } else { gotoAndStop(_root.acc * 2); } } } movieClip 2217 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 2219 { } movieClip 2221 { } movieClip 2223 { } movieClip 2225 { } movieClip 2227 { } movieClip 2230 { } movieClip 2232 { } movieClip 2299 torso { frame 1 { if (!_root.body) { gotoAndStop(2); } else { gotoAndStop(_root.body * 2); } } frame 2 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 4 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 6 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 8 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 10 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 12 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 14 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 16 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 18 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 20 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 22 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 24 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 26 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 28 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 30 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 32 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 34 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 36 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 38 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 40 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 42 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 44 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 46 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 48 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 50 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 52 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 54 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 56 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 58 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 60 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 62 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 64 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 66 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 68 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 70 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 72 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 74 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 76 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 78 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 80 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 82 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 84 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 86 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 88 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 90 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 92 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 94 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 96 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 98 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 100 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 102 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 104 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 106 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 108 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 110 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 112 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 114 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 116 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 118 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } frame 120 { if (_root.titsize == 'loli') { nipf._visible = '1'; nipb._visible = '1'; } else { nipf._visible = '0'; nipb._visible = '0'; } } } movieClip 2301 { } movieClip 2319 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 2336 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 2338 { } movieClip 2352 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 2368 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 2370 { } movieClip 2393 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 2411 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 2429 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 2449 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 2469 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 2484 headptail { frame 1 { if (!_root.hair) { gotoAndStop(2); } else { gotoAndStop(_root.hair * 2); } } } movieClip 2486 { } movieClip 2503 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 2518 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 2538 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 2540 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 2558 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 2574 { frame 1 { if (!_root.hairColour) { gotoAndStop(2); } } frame 1 { gotoAndStop(_root.hairColour); } } movieClip 2578 headbangf { frame 1 { if (!_root.hair) { gotoAndStop(2); } else { gotoAndStop(_root.hair * 2); } } } movieClip 2591 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 2595 { frame 1 { if (!_root.messyinner) { _root.messyinner = 0; } if (_root.messyinner >= 3) { _root.messyinner = 3; } gotoAndStop(_root.messyinner * 2 + 2); } } movieClip 2615 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 2628 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 2632 { frame 1 { if (!_root.acc) { gotoAndStop(2); } else { gotoAndStop(_root.acc * 2); } } } movieClip 2635 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 2637 { } movieClip 2639 { } movieClip 2640 { } movieClip 2642 { } movieClip 2644 { } movieClip 2647 { } movieClip 2649 { } movieClip 2701 legb { frame 1 { if (!_root.legs) { gotoAndStop(2); } else { gotoAndStop(_root.legs * 2); } } } movieClip 2714 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 2736 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 2740 { frame 1 { if (!_root.acc) { gotoAndStop(2); } else { gotoAndStop(_root.acc * 2); } } } movieClip 2742 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 2744 { } movieClip 2746 { } movieClip 2748 { } movieClip 2750 { } movieClip 2752 { } movieClip 2755 { } movieClip 2757 { } movieClip 2763 { } movieClip 2823 footb { frame 1 { if (!_root.feet) { gotoAndStop(2); } else { gotoAndStop(_root.feet * 2); } } } movieClip 2836 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 2838 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 2840 { } movieClip 2843 { } movieClip 2845 { } movieClip 2847 { } movieClip 2875 handtrigger { frame 1 { if (!_root.arml) { gotoAndStop(2); } else { gotoAndStop(_root.arml * 2); } } } movieClip 2888 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 2889 { } movieClip 2904 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 2906 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 2935 { frame 1 { if (!_root.arml) { gotoAndStop(2); } else { gotoAndStop(_root.arml * 2); } } } movieClip 2974 { frame 1 { if (!_root.ranged) { gotoAndStop(2); } else { gotoAndStop(_root.ranged * 2); } } frame 122 { if (!_root.weapon) { gotoAndPlay(2); } } frame 122 { gotoAndPlay(_root.weapon * 2); } frame 124 { if (!_root.weapon) { gotoAndPlay(2); } } frame 124 { gotoAndPlay(_root.weapon * 2); } frame 126 { gotoAndPlay(_root.weapon * 2); } frame 128 { gotoAndPlay(_root.weapon * 2); } frame 130 { gotoAndPlay(_root.weapon * 2); } } movieClip 2976 { } movieClip 2977 { frame 1 { if (_root.weaponstate == 'hidden') { this.gotoAndPlay('invis'); } else { if (_root.weaponstate == 'hide') { this.gotoAndPlay('phaseout'); } else { this.gotoAndPlay('vis'); } } } frame 3 { if (_root.weaponstate == 'hidden') { this.gotoAndPlay('invis'); } else { if (_root.weaponstate == 'hide') { this.gotoAndPlay('phaseout'); } else { this.gotoAndPlay('vis'); } } } frame 9 { eval(_parent._parent._parent.armlb.gunbig)._visible = '0'; eval(_parent._parent._parent.armlb.gun)._visible = '0'; _root.weaponstate = 'hidden'; } frame 11 { if (_root.weaponstate == 'show') { this.gotoAndPlay('phasein'); } else { if (_root.weaponstate == 'shown') { this.gotoAndPlay('vis'); } else { this.gotoAndPlay('invis'); } } } frame 12 { eval(_parent._parent._parent.armlb.gunbig)._visible = '1'; eval(_parent._parent._parent.armlb.gun)._visible = '1'; } frame 17 { _root.weaponstate = 'shown'; } } movieClip 2980 { } movieClip 2997 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 3011 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 3025 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 3026 { frame 1 { if (!_root.acc) { gotoAndStop(2); } else { gotoAndStop(_root.acc * 2); } } } movieClip 3029 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 3032 { } movieClip 3034 { frame 1 { if (!_root.weapon) { gotoAndPlay(2); } else { stop(); } } frame 3 { if (!_root.weapon) { gotoAndPlay(2); } } } movieClip 3036 { } movieClip 3038 { frame 1 { if (!_root.weapon) { gotoAndPlay(2); } else { stop(); } } frame 3 { if (!_root.weapon) { gotoAndPlay(2); } } } movieClip 3040 { } movieClip 3044 { } movieClip 3045 { frame 1 { if (!_root.ranged) { gotoAndStop(2); } else { gotoAndStop(_root.ranged * 2); } } } movieClip 3047 { } movieClip 3049 { } movieClip 3051 { } movieClip 3053 { } movieClip 3055 { } movieClip 3058 { } movieClip 3060 { } movieClip 3113 armlb { frame 1 { if (!_root.arml) { gotoAndStop(2); } else { gotoAndStop(_root.arml * 2); } } frame 2 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 4 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 6 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 8 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 10 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 12 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 14 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 16 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 18 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 20 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 22 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 24 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 26 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 28 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 30 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 32 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 34 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 36 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 38 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 40 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 42 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 44 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 46 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 48 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 50 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 52 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 54 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 56 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 58 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 60 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 62 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 64 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 66 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 68 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 70 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 72 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 74 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 76 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 78 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 80 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 82 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 84 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 86 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 88 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 90 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 92 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 94 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 96 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 98 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 100 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 102 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 104 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 106 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 108 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 110 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 112 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 114 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 116 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 118 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 120 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { cannon._visible = '0'; } if (_root.weaponType == 2) { gun._visible = '1'; gunbig._visible = '1'; } else { gun._visible = '0'; gunbig._visible = '0'; } if (_root.weaponType == 3) { magichand._visible = '1'; } else { magichand._visible = '0'; } } if (_root.weaponstate != 'shown') { cannon._visible = '0'; gun._visible = '0'; gunbig._visible = '0'; magichand._visible = '0'; } } frame 122 { if (_root.weaponstate == 'shown') { if (_root.weaponType == 1) { cannon._visible = '1'; } else { if (_root.weapon != 1) { cannon._visible = '0'; } } } else { cannon._visible = '0'; } } frame 122 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { gunbig._visible = '1'; } else { if (_root.weapon != 1) { gunbig._visible = '0'; } } } if (_root.weaponstate == 'hidden') { gunbig._visible = '0'; } } frame 123 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { cannon._visible = '1'; } else { if (_root.weapon != 1) { cannon._visible = '0'; } } } else { cannon._visible = '0'; } } frame 124 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { cannon._visible = '1'; } else { if (_root.weapon != 1) { cannon._visible = '0'; } } } else { cannon._visible = '0'; } } frame 125 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { cannon._visible = '1'; } else { if (_root.weapon != 1) { cannon._visible = '0'; } } } else { cannon._visible = '0'; } } frame 126 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { cannon._visible = '1'; } else { if (_root.weapon != 1) { cannon._visible = '0'; } } } else { cannon._visible = '0'; } } frame 127 { if (_root.weaponstate == 'shown') { if (_root.weapon == 1) { cannon._visible = '1'; } else { if (_root.weapon != 1) { cannon._visible = '0'; } } } else { cannon._visible = '0'; } } } movieClip 3114 handfistB2 { frame 1 { if (_root.weaponstate == 'shown') { if (_root.weaponType > 0) { bhand._visible = '0'; } if (_root.weaponType == 0) { bhand._visible = '1'; } } else { bhand._visible = '1'; } } frame 2 { gotoAndPlay(1); } } movieClip 3128 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 3132 { frame 1 { if (!_root.messyarms) { _root.messyarms = 0; } if (_root.messyarms >= 3) { _root.messyarms = 3; } gotoAndStop(_root.messyarms * 2 + 2); } } movieClip 3151 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 3165 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 3179 { frame 1 { if (!_root.tone) { gotoAndStop(2); } else { gotoAndStop(_root.tone * 2); } } } movieClip 3180 { frame 1 { if (!_root.acc) { gotoAndStop(2); } else { gotoAndStop(_root.acc * 2); } } } movieClip 3184 { frame 1 { if (!_root.acc2) { gotoAndStop(2); } else { gotoAndStop(_root.acc2 * 2); } } } movieClip 3186 { } movieClip 3188 { } movieClip 3190 { } movieClip 3192 { } movieClip 3195 { } movieClip 3197 { } movieClip 3248 { } movieClip 3250 armuf { frame 1 { if (!_root.armu) { gotoAndStop(2); } else { gotoAndStop(_root.armu * 2); } } } frame 1 { function onEnterFrame() { _root.goldt = _global.gold; } function resetCharacter() { girl.personalityTitle.gotoAndStop(1); girl.helmet.gotoAndStop(1); girl.headptail.gotoAndStop(1); girl.head.gotoAndStop(1); girl.head.eyes.gotoAndStop(1); girl.head.eyes.brow.gotoAndStop(1); girl.head.eyes.lidu.gotoAndStop(1); girl.head.eyes.lidl.gotoAndStop(1); girl.head.eyes.eyeball.gotoAndStop(1); girl.head.eyes.back.gotoAndStop(1); girl.headmouth.mouth.gotoAndStop(1); girl.headmouth.tongue.gotoAndStop(1); girl.headmouthv.gotoAndStop(1); girl.headbangf.gotoAndStop(1); girl.headbangb.gotoAndStop(1); girl.spadf.gotoAndStop(1); girl.spadb.gotoAndStop(1); girl.torso.gotoAndStop(1); girl.torsoB.gotoAndStop(1); girl.titf.tit.gotoAndStop(1); girl.titb.tit.gotoAndStop(1); girl.nipf.nipple.gotoAndStop(1); girl.nipb.nipple.gotoAndStop(1); girl.armuf.gotoAndStop(1); girl.armub.gotoAndStop(1); girl.armlf.gotoAndStop(1); girl.armlb.gotoAndStop(1); girl.legf.gotoAndStop(1); girl.legb.gotoAndStop(1); girl.footf.gotoAndStop(1); girl.footb.gotoAndStop(1); girl.bootfixF.gotoAndStop(1); girl.bootfixB.gotoAndStop(1); girl.handfistf.gotoAndStop(1); girl.handfistb.bhand.gotoAndStop(1); girl.handfistB2.bhand.gotoAndStop(1); girl.handtrigger.gotoAndStop(1); girl.handCupF.gotoAndStop(1); girl.handCupB.bhand.gotoAndStop(1); girl.handGrabF.handgrabf.gotoAndStop(1); girl.handGrabB.bhand.gotoAndStop(1); girl.handStrokeF.gotoAndStop(1); girl.handStrokeB.bhand.gotoAndStop(1); girl.handStrokeThumbF.gotoAndStop(1); girl.handStrokeThumbB.bhand.gotoAndStop(1); girl.handLooseF.gotoAndStop(1); girl.handLooseB.bhand.gotoAndStop(1); girl.handPalmF.gotoAndStop(1); girl.handPalmB.bhand.gotoAndStop(1); girl.handFlatF.gotoAndStop(1); girl.weaponMelee.gotoAndStop(1); girl.weaponMeleeOver.gotoAndStop(1); girl.weaponGun.gun.gotoAndStop(1); girl.handpistol.pistol.gun.gotoAndStop(1); girl.handpistol.handtrigger.gotoAndStop(1); girl.magichand.handpalm.gotoAndStop(1); girl.cannon.gotoAndStop(1); girl.armlb.cannon.gotoAndStop(1); girl.armlb.gun.weaponGun.gotoAndStop(1); girl.armlb.gunbig.weaponGun.gotoAndStop(1); girl.head.skin.gotoAndStop(1); girl.head.lips.gotoAndStop(1); girl.head.emote.skin.gotoAndStop(1); girl.head.ear.gotoAndStop(1); girl.head.earB.gotoAndStop(1); girl.head.hair.ear.gotoAndStop(1); girl.head.hair.earB.gotoAndStop(1); girl.head.eyes.brow.skin.gotoAndStop(1); girl.head.eyes.lidu.skin.gotoAndStop(1); girl.head.eyes.lidl.skin.gotoAndStop(1); girl.head.eyes.back.gotoAndStop(1); girl.head.eyes.eyeball.iris.gotoAndStop(1); girl.head.blushAlpha.blush.gotoAndStop(1); girl.head.eyesB.lidu.skin.gotoAndStop(1); girl.head.eyesB.lidl.skin.gotoAndStop(1); girl.head.eyesB.back.gotoAndStop(1); girl.head.eyesB.eyeball.iris.gotoAndStop(1); girl.head.eyesB.blush.skin.gotoAndStop(1); girl.headmouthv.mouth.skin.gotoAndStop(1); girl.headmouth.mouth.skin.gotoAndStop(1); girl.headmouth.mouth.lips.gotoAndStop(1); girl.headmouth.mouth.tongue.gotoAndStop(1); girl.tongue.gotoAndStop(1); girl.butthole.gotoAndStop(1); girl.pussy.gotoAndStop(1); girl.pussyR.gotoAndStop(1); girl.pussyL.gotoAndStop(1); girl.bulgeCheeks.gotoAndStop(1); girl.bulgeThroat.gotoAndStop(1); girl.bulgeBody.gotoAndStop(1); girl.bulgeCheeks.skin.gotoAndStop(1); girl.bulgeThroat.skin.gotoAndStop(1); girl.bulgeBody.skin.gotoAndStop(1); girl.torso.skin.gotoAndStop(1); girl.torso.nipf.gotoAndStop(1); girl.torso.nipb.gotoAndStop(1); girl.torsoB.skin.gotoAndStop(1); girl.torso.acc.skin.gotoAndStop(1); girl.torso.acc2.skin.gotoAndStop(1); girl.torsoB.acc.skin.gotoAndStop(1); girl.torsoB.acc2.skin.gotoAndStop(1); girl.titf.tit.skin.gotoAndStop(1); girl.titf.tit.acc.skin.gotoAndStop(1); girl.titb.tit.skin.gotoAndStop(1); girl.titb.tit.acc.skin.gotoAndStop(1); girl.nipf.nipple.skin.gotoAndStop(1); girl.nipb.nipple.skin.gotoAndStop(1); girl.armuf.skin.gotoAndStop(1); girl.armuf.acc.skin.gotoAndStop(1); girl.armub.skin.gotoAndStop(1); girl.armub.acc.skin.gotoAndStop(1); girl.armlf.skin.gotoAndStop(1); girl.armlf.acc.skin.gotoAndStop(1); girl.armlb.skin.gotoAndStop(1); girl.armlb.acc.skin.gotoAndStop(1); girl.armlb.gun.gotoAndStop(1); girl.armlb.magichand.gotoAndStop(1); girl.legf.skin.gotoAndStop(1); girl.legf.acc.skin.gotoAndStop(1); girl.legb.skin.gotoAndStop(1); girl.legb.acc.skin.gotoAndStop(1); girl.footf.skin.gotoAndStop(1); girl.footf.acc.skin.gotoAndStop(1); girl.footb.skin.gotoAndStop(1); girl.footb.acc.skin.gotoAndStop(1); girl.bootfixF.skin.gotoAndStop(1); girl.bootfixB.skin.gotoAndStop(1); girl.handfistf.skin.gotoAndStop(1); girl.handfistb.skin.gotoAndStop(1); girl.handfistB2.bhand.skin.gotoAndStop(1); girl.handtrigger.skin.gotoAndStop(1); girl.handCupF.skin.gotoAndStop(1); girl.handCupB.bhand.skin.gotoAndStop(1); girl.handGrabF.handgrabf.skin.gotoAndStop(1); girl.handGrabB.bhand.skin.gotoAndStop(1); girl.handStrokeF.skin.gotoAndStop(1); girl.handStrokeB.bhand.skin.gotoAndStop(1); girl.handStrokeThumbF.skin.gotoAndStop(1); girl.handStrokeThumbB.bhand.skin.gotoAndStop(1); girl.handLooseF.skin.gotoAndStop(1); girl.handLooseB.bhand.skin.gotoAndStop(1); girl.handPalmF.skin.gotoAndStop(1); girl.handPalmB.bhand.skin.gotoAndStop(1); girl.handFlatF.skin.gotoAndStop(1); girl.head.acco.gotoAndStop(1); girl.head.acc2o.gotoAndStop(1); girl.head.accu.gotoAndStop(1); girl.head.acc2u.gotoAndStop(1); girl.head.accu.tone.gotoAndStop(1); girl.head.acc2u.tone.gotoAndStop(1); girl.headmouth.mouth.acc.gotoAndStop(1); girl.headmouth.mouth.acc2.gotoAndStop(1); girl.torso.acc.gotoAndStop(1); girl.torso.acc2.gotoAndStop(1); girl.torso.accOver.gotoAndStop(1); girl.torso.acc2Over.gotoAndStop(1); girl.torso.accUnder.gotoAndStop(1); girl.torso.acc2Under.gotoAndStop(1); girl.torso.acc2Under.tail.gotoAndStop(1); girl.torso.acc2Under.tail.Tail_A.gotoAndStop(1); girl.torso.acc2Under.tail.Tail_B.gotoAndStop(1); girl.torso.acc2Under.tail.Tail_C.gotoAndStop(1); girl.torsoB.acc.gotoAndStop(1); girl.torsoB.acc2.gotoAndStop(1); girl.torsoB.accOver.gotoAndStop(1); girl.torsoB.acc2Over.gotoAndStop(1); girl.torsoB.accUnder.gotoAndStop(1); girl.torsoB.acc2Under.gotoAndStop(1); girl.titf.tit.acc.gotoAndStop(1); girl.titf.tit.acc2.gotoAndStop(1); girl.titb.tit.acc.gotoAndStop(1); girl.titb.tit.acc2.gotoAndStop(1); girl.armuf.acc.gotoAndStop(1); girl.armuf.acc2.gotoAndStop(1); girl.armub.acc.gotoAndStop(1); girl.armub.acc2.gotoAndStop(1); girl.armlf.acc.gotoAndStop(1); girl.armlb.acc.gotoAndStop(1); girl.legf.acc.gotoAndStop(1); girl.legb.acc.gotoAndStop(1); girl.footf.acc.gotoAndStop(1); girl.footb.acc.gotoAndStop(1); girl.bootfixF.acc.gotoAndStop(1); girl.bootfixB.acc.gotoAndStop(1); girl.handfistf.acc.gotoAndStop(1); girl.handfistb.acc.gotoAndStop(1); girl.handfistB2.bhand.acc.gotoAndStop(1); girl.handtrigger.acc.gotoAndStop(1); girl.handCupF.acc.gotoAndStop(1); girl.HandCupB.bhand.acc.gotoAndStop(1); girl.handGrabF.handgrabf.acc.gotoAndStop(1); girl.handGrabB.bhand.acc.gotoAndStop(1); girl.handStrokeF.acc.gotoAndStop(1); girl.handStrokeB.bhand.acc.gotoAndStop(1); girl.handStrokeThumbF.acc.gotoAndStop(1); girl.handStrokeThumbB.bhand.acc.gotoAndStop(1); girl.handLooseF.acc.gotoAndStop(1); girl.handLooseB.bhand.acc.gotoAndStop(1); girl.handPalmF.acc.gotoAndStop(1); girl.handPalmB.bhand.acc.gotoAndStop(1); girl.handFlatF.acc.gotoAndStop(1); girl.handfistf.acc2.gotoAndStop(1); girl.handfistb.acc2.gotoAndStop(1); girl.handfistB2.bhand.acc2.gotoAndStop(1); girl.handtrigger.acc2.gotoAndStop(1); girl.handCupF.acc2.gotoAndStop(1); girl.HandCupB.bhand.acc2.gotoAndStop(1); girl.handGrabF.handgrabf.acc2.gotoAndStop(1); girl.handGrabB.bhand.acc2.gotoAndStop(1); girl.handStrokeF.acc2.gotoAndStop(1); girl.handStrokeB.bhand.acc2.gotoAndStop(1); girl.handStrokeThumbF.acc2.gotoAndStop(1); girl.handStrokeThumbB.bhand.acc2.gotoAndStop(1); girl.handLooseF.acc2.gotoAndStop(1); girl.handLooseB.bhand.acc2.gotoAndStop(1); girl.handPalmF.acc2.gotoAndStop(1); girl.handPalmB.bhand.acc2.gotoAndStop(1); girl.handFlatF.acc2.gotoAndStop(1); girl.headptail.hair.gotoAndStop(1); girl.head.hair.gotoAndStop(1); girl.head.hairb.gotoAndStop(1); girl.headbangf.hair.gotoAndStop(1); girl.headbangb.hair.gotoAndStop(1); girl.head.eyes.brow.hair.gotoAndStop(1); girl.titf.gotoAndStop(1); girl.titb.gotoAndStop(1); girl.nipf.gotoAndStop(1); girl.nipb.gotoAndStop(1); } function resetBlush() { head.blushAlpha.gotoAndStop(1); head.eyesB.blushAlpha.gotoAndStop(1); } function setLook() { if (_root.lookTo != _root.looking) { if (_root.lookDir != 'trans') { head.eyes.eyeball.gotoAndPlay('SendTo'); } } } _global.td = new Array(); _global.mstats = new Array(); _global.men = 0; _global.gstats = new Array(); _global.glook = new Array(); _global.popular = 0; _global.gstats1 = [['name', 'mood', 'stam', 'str', 'int', 'conf', 'obd', 'beauty', 'skill', 't1', 't2', 't3'], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0], [0], [0], [0], [0]]; _global.glook1 = [['Size', 'Hair', 'Eyes', 'body', 'titst', 'amrs', 'legs', 'feet', 'acc1', 'acc2', 'tone', 'Lips', 'haircolor'], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0], [0], [0], [0], [0]]; _global.gstreets = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _global.gnames = ['Alissa', 'Bella', 'Candice', 'Debby', 'Fran', 'Gilly', 'Hariot', 'Ignis', 'Jane', 'Kelly', 'Linda', 'Mona', 'Nancy', 'Olivia', 'Penelope', 'Quin', 'Rebecca', 'Samantha', 'Tanya', 'Ulga', 'Vicky', 'Wendy', 'Xyra', 'Yvette', 'Zoey']; _global.traits = ['Bright Side', 'Depressed', 'Strong', 'Anemic', 'Smartass', 'Dumb as a Brick', 'Full of Herself', 'Shy', 'Submissive', 'Rebelious', 'Gorgeous', 'Looks Wierd', 'Total Slut', 'Inexperienced', 'Jock', 'Nerd', 'Cage Fighter', 'Royalty', 'Sex Slave', 'Devious', 'Suicidal', 'Vain', 'Really likes Pineapples', 'Hates Spiders', 'Worships Zod', 'Just here for fun', 'Pretty good at checkers', 'From the moon...', 'Demonic', 'Tribal']; _global.events1 = ['Regular', 'Skill up', 'Big Tip', 'Cheap', 'Runner', 'Trap', 'Hurt', 'Robbed', 'cops chase', 'cops trap', 'No skill', 'No beauty', 'Girl Run']; _global.marketstats = [['name', 'mood', 'stam', 'str', 'int', 'conf', 'obd', 'beauty', 'skill', 't1', 't2', 't3', 'cost'], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0]]; _global.marketlook = [['Size', 'Hair', 'Eyes', 'body', 'titst', 'amrs', 'legs', 'feet', 'acc1', 'acc2', 'tone', 'Lips', 'haircolor'], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0], [0]]; _global.marketcap = 5; _global.inmarket = -1; _global.house = ['Dorms', 'Office', 'Brothel', 'Gym', 'Library', 'Bar', 'Kitchen', 'Security', 'Staff Room', 'Ball Room', 'Dungeon', 'Greenhouse']; _global.housecosts = [[500, 1000, 2000, 5000, 10000, 'Full'], [500, 1000, 2000, 5000, 10000, 'Full'], [500, 1000, 2000, 5000, 10000, 'Full'], [500, 1000, 2500, 5000, 10000, 25000, 100000, 'Full'], [1000], [5000], [10000]]; _global.houselvl = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _global.move1 = 0; _global.day1 = 1; _global.lawlevel = 1; _global.girls = 0; _global.counter = 0; _global.gold = 500; _global.sec = -1; _global.clothes = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _global.access = [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; _global.curgirl = 0; _global.curstr = -1; _global.maxgirls = 5; _global.lastselectedg = 0; _global.lastselecteds = 0; _root.bootfix = true; _root.weapon = 2; _root.ranged = 2; _root.weaponType = 1; _root.helm = 1; _root.hair = 1; _root.eyes = 'blue'; _root.body = 1; _root.tits = 1; _root.spads = 2; _root.armu = 2; _root.arml = 2; _root.legs = 1; _root.feet = 2; _root.tone = 1; _root.mess = 0; _root.weaponstate = 'shown'; messy = 0; messyhead = 0; messymouth = 0; messyhelm = 0; messytits = 0; messyass = 0; messylegs = 0; messycalves = 0; messyarms = 0; messyback = 0; messytail = 0; messystomach = 0; messypelvis = 0; _global.newGirl = function (form) { charname = _global.gnames[random(_global.gnames.length)]; numtraits = random(3) + 1; trait1 = ''; trait2 = ''; trait3 = ''; trait1t = trait1; trait2t = trait2; trait3t = trait3; trait1 = _global.traits[random(_global.traits.length)]; if (numtraits >= 2) { trait2 = _global.traits[random(_global.traits.length)]; } if (numtraits >= 3) { trait3 = _global.traits[random(_global.traits.length)]; } trait1t = trait1; trait2t = trait2; trait3t = trait3; _root.manager.mood = 30; _root.moodpic.gotoAndStop(3); _root.bootfix = false; _root.personality = 'nice'; _root.emoteMouth = 'sad'; _root.titsize = random(5) + 7; _root.ranged = 1; _root.weaponType = 3; hair7 = random(48) + 1; if (hair7 == 35 || hair7 == 38 || hair7 == 39 || hair7 == 40) { hair7 = 25; } _root.hair = hair7; _root.eyes = random(58) + 1; _root.body = 0; _root.tits = 0; _root.armu = 1; _root.arml = 1; _root.legs = 1; _root.feet = 1; _root.acc = 1; _root.acc2 = 47; tonel = random(11) + 1; human = random(3); if (tonel == 11) { tonel = 1; } if (human < 2) { tonel = random(5); } _root.tone = tonel; _root.lips = tonel; _root.hairColour = random(14) + 1; stam1 = 100; totalpts = 100 + random(21) + 50 * _global.houselvl[2]; str1 = random(totalpts) + 1; int1 = random(totalpts - str1) + 1; obd1 = random(totalpts - str1 - int1) + 1; conf1 = totalpts - str1 - int1 - obd1 + 1; skill1 = random(15) + 10; beauty1 = random(25) + 25; _global.cost = numtraits * 100 + 2 * totalpts; t = 1; while (t <= numtraits) { if (t == 1) { tr = trait1; } if (t == 2) { tr = trait2; } if (t == 3) { tr = trait3; } switch (tr) { case 'Bright Side': _root.manager.mood = 61; _root.moodpic.gotoAndStop(5); break; case 'Just here for fun': _root.manager.mood = 81; _root.moodpic.gotoAndStop(6); break; case 'Depressed': _root.manager.mood = 19; _root.moodpic.gotoAndStop(2); break; case 'Suicidal': _root.manager.mood = 10; _root.moodpic.gotoAndStop(2); break; case 'Strong': strt += 20; _root.acc = 23; break; case 'Anemic': strt -= 20; break; case 'Smartass': intt += 20; break; case 'Dumb as a Brick': intt -= 20; break; case 'Full of Herself': conft += 20; break; case 'Shy': conft -= 20; break; case 'Submissive': obdt += 20; break; case 'Rebelious': obdt -= 20; break; case 'Gorgeous': beautyt += 20; break; case 'Looks Wierd': beautyt -= 20; break; case 'Total Slut': skillt += 20; break; case 'Inexperienced': skillt -= 20; break; case 'jock': strt += 20; intt -= 20; _root.acc = 23; break; case 'Nerd': strt -= 20; intt += 20; _root.acc2 = 28; break; case 'Cage Fighter': strt += 30; conft += 20; _root.acc = 23; break; case 'Royalty': beautyt += 20; conft += 20; _root.acc2 = 21; strt -= 20; intt -= 20; break; case 'Sex Slave': skillt += 20; strt -= 20; intt -= 20; obdt += 20; break; case 'Devious': intt += 20; obdt -= 20; break; case 'Vain': beautytt += 20; strt -= 10; intt -= 10; conft += 20; break; case 'Demonic': beautytt += 10; strt += 10; intt += 10; conft += 10; obdt -= 30; beauty += 10; skillt += 10; _root.acc2 = 46; break; case 'Tribal': strt += 10; conft += 10; obdt -= 20; _root.acc2 = 20; break; default: } ++t; } _root.costt = _global.cost; _root.staminat = stam1; _root.strt = str1 + 10; _root.intt = int1 + 10; _root.conft = conf1 + 10; _root.obdt = obd1 + 10; _root.beautyt = beauty1; _root.skillt = skill1; resetCharacter(); setFace(); if (_root.manager.mood <= 0) { _root.moodpic.gotoAndStop(1); } else { if (_root.manager.mood < 20) { _root.moodpic.gotoAndStop(2); } else { if (_root.manager.mood < 40) { _root.moodpic.gotoAndStop(3); } else { if (_root.manager.mood < 60) { _root.moodpic.gotoAndStop(4); } else { if (_root.manager.mood < 80) { _root.moodpic.gotoAndStop(5); } else { if (_root.manager.mood < 100) { _root.moodpic.gotoAndStop(6); } else { if (_root.manager.mood >= 100) { _root.moodpic.gotoAndStop(_global.returnto); } } } } } } } if (form > -1) { g1 = form; _global.marketstats[g1] = _global.marketstats[g1]; _global.marketlook[g1] = _global.marketlook[g1]; _global.marketstats[g1][0] = _root.charname; _global.marketstats[g1][1] = _root.manager.mood; _global.marketstats[g1][2] = _root.staminat; _global.marketstats[g1][3] = _root.strt; _global.marketstats[g1][4] = _root.intt; _global.marketstats[g1][5] = _root.conft; _global.marketstats[g1][6] = _root.obdt; _global.marketstats[g1][7] = _root.beautyt; _global.marketstats[g1][8] = _root.skillt; _global.marketstats[g1][9] = _root.trait1t; _global.marketstats[g1][10] = _root.trait2t; _global.marketstats[g1][11] = _root.trait3t; _global.marketstats[g1][12] = _root.costt; _global.marketlook[g1][0] = _root.titsize; _global.marketlook[g1][1] = _root.hair; _global.marketlook[g1][2] = _root.eyes; _global.marketlook[g1][3] = _root.body; _global.marketlook[g1][4] = _root.tits; _global.marketlook[g1][5] = _root.armu; _global.marketlook[g1][6] = _root.legs; _global.marketlook[g1][7] = _root.feet; _global.marketlook[g1][8] = _root.acc; _global.marketlook[g1][9] = _root.acc2; _global.marketlook[g1][10] = _root.tone; _global.marketlook[g1][11] = _root.lips; _global.marketlook[g1][12] = _root.hairColour; } }; _global.loadGirl = function (g1) { _root.girl.gotoAndStop(1); _root.charname = _global.gstats[g1][0]; mood = _global.gstats[g1][1]; _root.staminat = _global.gstats[g1][2]; _root.strt = _global.gstats[g1][3]; _root.intt = _global.gstats[g1][4]; _root.conft = _global.gstats[g1][5]; _root.obdt = _global.gstats[g1][6]; _root.beautyt = _global.gstats[g1][7]; _root.skillt = _global.gstats[g1][8]; _root.trait1t = _global.gstats[g1][9]; _root.trait2t = _global.gstats[g1][10]; _root.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; if (mood <= 0) { _root.moodpic.gotoAndStop(1); } else { if (mood < 20) { _root.moodpic.gotoAndStop(2); } else { if (mood < 40) { _root.moodpic.gotoAndStop(3); } else { if (mood < 60) { _root.moodpic.gotoAndStop(4); } else { if (mood < 80) { _root.moodpic.gotoAndStop(5); } else { if (mood < 100) { _root.moodpic.gotoAndStop(6); } else { if (mood >= 100) { _root.moodpic.gotoAndStop(_global.returnto); } } } } } } } resetCharacter(); }; _global.greset = function () { resetCharacter(); }; _global.hairmatch = function (m1, g1) { if (_global.mstats[m1][4] == _global.glook[g1][12]) { return 1; } switch (_global.mstats[m1][4]) { case 1: case 2: if (_global.glook[g1][12] == 1 || _global.glook[g1][12] == 2) { return 1; } if (_global.glook[g1][1] == 23 || _global.glook[g1][1] == 42) { return 1; } return 'poop'; case 3: return 'poop'; case 4: if (_global.glook[g1][1] == 28 || _global.glook[g1][1] == 49) { return 1; } return 'poop'; case 5: if (_global.glook[g1][1] == 14 || _global.glook[g1][1] == 15 || _global.glook[g1][1] == 26 || _global.glook[g1][1] == 41 || _global.glook[g1][1] == 47) { return 1; } return 'poop'; case 6: case 7: case 8: if (_global.glook[g1][12] == 6 || _global.glook[g1][12] == 7 || _global.glook[g1][12] == 8) { return 1; } if (_global.glook[g1][1] == 10 || _global.glook[g1][1] == 20 || _global.glook[g1][1] == 29 || _global.glook[g1][1] == 43 || _global.glook[g1][1] == 44 || _global.glook[g1][1] == 48) { return 1; } return 'poop'; case 9: case 10: if (_global.glook[g1][12] == 9 || _global.glook[g1][12] == 10) { return 1; } if (_global.glook[g1][1] == 6 || _global.glook[g1][1] == 11 || _global.glook[g1][1] == 12 || _global.glook[g1][1] == 13 || _global.glook[g1][1] == 18 || _global.glook[g1][1] == 21 || _global.glook[g1][1] == 27 || _global.glook[g1][1] == 45) { return 1; } return 'poop'; case 11: if (_global.glook[g1][1] == 33) { return 1; } return 'poop'; case 12: if (_global.glook[g1][1] == 16 || _global.glook[g1][1] == 22 || _global.glook[g1][1] == 32 || _global.glook[g1][1] == 34 || _global.glook[g1][1] == 46) { return 1; } return 'poop'; case 13: if (_global.glook[g1][1] == 46) { return 1; } return 'poop'; } return 'poop'; }; _global.skinmatch = function (m1, g1) { if (_global.mstats[m1][6] == _global.glook[g1][10]) { return 1; } switch (_global.mstats[m1][6]) { return 0; case 1: if (_global.glook[g1][10] == 1 || _global.glook[g1][10] == 3) { return 1; } return 0; case 2: if (_global.glook[g1][10] == 5 || _global.glook[g1][10] == 7) { return 1; } return 0; case 3: if (_global.glook[g1][10] == 7 || _global.glook[g1][10] == 8 || _global.glook[g1][10] == 13) { return 1; } return 0; case 4: if (_global.glook[g1][10] == 9 || _global.glook[g1][10] == 11 || _global.glook[g1][10] == 15 || _global.glook[g1][10] == 21) { return 1; } return 0; case 5: if (_global.glook[g1][10] == 11) { return 1; } return 0; case 6: if (_global.glook[g1][10] == 17) { return 1; } return 0; case 7: if (_global.glook[g1][10] == 19 || _global.glook[g1][10] == 23) { return 1; } return 0; } return 0; }; } frame 1 { stop(); } movieClip 3254 { } // unknown tag 88 length 78 movieClip 3261 { frame 1 { stop(); } } // unknown tag 88 length 71 // unknown tag 88 length 67 // unknown tag 88 length 62 movieClip 3302 { frame 1 { stop(); } frame 2 { stop(); } } button 3305 { on (release) { getURL('http://strumpetgame.blogspot.ca/', '_blank'); } } button 3309 { on (release) { getURL('http://www.patreon.com/strumpets', '_blank'); } } movieClip 3312 { } movieClip 3314 { } button 3321 { on (release) { if (_root.game.saveData.data.exist > 1) { _global.day1 = _root.game.saveData.data.day1; _global.gold = _root.game.saveData.data.gold; _global.gstats = _root.game.saveData.data.gstats; _global.glook = _root.game.saveData.data.glook; _global.gstreets = _root.game.saveData.data.gstreets; _global.marketcap = _root.game.saveData.data.marketcap; _global.housecosts = _root.game.saveData.data.housecosts; _global.house = _root.game.saveData.data.house; _global.houselvl = _root.game.saveData.data.houselvl; _global.girls = _root.game.saveData.data.girls; _global.maxgirls = _root.game.saveData.data.maxgirls; _global.popular = _root.game.saveData.data.popular; _global.clothes = _root.game.saveData.data.clothes; _global.access = _root.game.saveData.data.access; _root.gotoAndStop(5); } else { _root.gotoAndStop(3); } } } movieClip 3322 { frame 1 { function timerHandler() { if (!loadingComplete) { var v2 = _root.getBytesLoaded() / _root.getBytesTotal(); bar._xscale = 100 * v2; if (v2 == 1) { loadingComplete = true; if (AUTO_PLAY) { startMovie(); return undefined; } gotoAndStop('loaded'); return undefined; } } } function startMovie() { _root.play(); } _root.stop(); stop(); var AUTO_PLAY = false; var loadingComplete = false; timerHandler(); } instance of movieClip 3314 { onClipEvent (enterFrame) { _parent.timerHandler(); } } frame 2 { stop(); } } // unknown tag 88 length 430 button 3328 { on (release) { _root.credits.play(); } } button 3334 { on (release) { _root.game.saveData.data.exist = 1; _root.trash._x = -200; } } movieClip 3337 { } instance game of movieClip 3337 { onClipEvent (load) { tips = ['Hello master, how are you today?', 'Any chance you can take this collar off for a minute?', 'You are much better than my last master, although I bet I told him the same thing...', 'The market gets new girls daily', 'Come see me in the office and I can tell you if we have any orders', 'Hooking on the street is easy money, but it can be very dangerous.', 'Most traits do something small, like give a girl +10 strength', 'There is currently no way to fire me, so I\'m here forever! MWAHAHAHA!', 'Did you notice that I never wear pants? Just stockings', 'Just because I\'m a secretary, does not mean I can\'t be a whore', 'Pretty convenient that the girl you chose randomly, can speak english and knows all this stuff, huh.', 'Try not to let a girls mood get too low', 'Stong and smart girls will have an easier time escaping if they get a chance.', 'All the other girls hate me for some reason...', 'The higher a girls skill and beauty, the more she will get paid', 'The game saves when you end the day.', 'Is it just me, or do these menus look like shit?', 'Are all men in this world just wierd floating dicks?', 'Why do you never use the girls?', 'Who do I have to blow to get a promotion?', 'I think the other girls are jelous that I get to wear clothes', 'Thank God for all this free birth control', 'Legendofkrystal.com!', 'Come see me in the office to get access to new streets.', 'You can pay the bartender so you can work at the bar.', 'Sometimes I feel like im repeating myself...', 'You can rename girls in the dorms by clicking on their names', 'You dont have to give the clients everything they want', 'Hey you should support us on patreon so the developers dont have to work the streets too']; choose = 'Choose a secretary'; choice = 1; _root.dayt = 1; bar = 0; cash = 1; saveData = SharedObject.getLocal('strumpets'); if (saveData.data.exist < 1) { saveData.data.exist = 1; saveData.flush(); } if (saveData.data.exist < 2) { _root.trash._x = -200; } } onClipEvent (enterFrame) { if (Key.isDown(32)) { trace(_global.glook[_root.manager.currentg]); } } } movieClip 3341 { frame 1 { stop(); } frame 18 { gotoAndPlay(2); } frame 37 { gotoAndPlay(19); } frame 55 { gotoAndPlay(38); } frame 76 { gotoAndPlay(56); } frame 93 { gotoAndPlay(77); } frame 94 { stop(); } } movieClip 3343 { } button 3349 { on (release) { this._x = -400; } } button 3355 { on (release) { this._x = -400; _parent.gotoAndStop(5); } } button 3359 { on (release) { this._x = -400; _parent.gotoAndStop(_global.returnto); } } button 3386 { on (release) { this._x = -400; } } movieClip 3403 { frame 1 { stop(); } frame 19 { stop(); } frame 20 { stop(); } frame 21 { stop(); } frame 22 { stop(); } frame 23 { stop(); } } movieClip 3414 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } } movieClip 3416 { } button 3422 { on (release) { _root.bootfix = false; _root.personality = 'nice'; _root.weapon = 12; _root.ranged = 12; _root.weaponType = 3; _root.helm = 12; _root.hair = 12; _root.eyes = 'greenLight'; _root.body = 12; _root.tits = 12; _root.spads = 12; _root.armu = 12; _root.arml = 12; _root.legs = 12; _root.feet = 12; _root.acc = 12; _root.acc2 = 12; _root.tone = 2; _root.lips = 1; _root.hairColour = 'default'; resetCharacter(); } } button 3423 { on (release) { g1 = _global.girls; if (_global.gold >= _root.costt && _global.marketstats[g1][1] != -1) { if (_global.girls < _global.maxgirls) { ++_global.girls; _global.gold -= _root.costt; _global.gstats[g1] = new Array(); _global.gstats[g1][0] = _root.charname; _global.gstats[g1][1] = _root.manager.mood; _global.gstats[g1][2] = _root.staminat; _global.gstats[g1][3] = _root.strt; _global.gstats[g1][4] = _root.intt; _global.gstats[g1][5] = _root.conft; _global.gstats[g1][6] = _root.obdt; _global.gstats[g1][7] = _root.beautyt; _global.gstats[g1][8] = _root.skillt; _global.gstats[g1][9] = _root.trait1t; _global.gstats[g1][10] = _root.trait2t; _global.gstats[g1][11] = _root.trait3t; _global.glook[g1] = new Array(); _global.glook[g1][0] = _root.titsize; _global.glook[g1][1] = _root.hair; _global.glook[g1][2] = _root.eyes; _global.glook[g1][3] = _root.body; _global.glook[g1][4] = _root.tits; _global.glook[g1][5] = _root.armu; _global.glook[g1][6] = _root.legs; _global.glook[g1][7] = _root.feet; _global.glook[g1][8] = _root.acc; _global.glook[g1][9] = _root.acc2; _global.glook[g1][10] = _root.tone; _global.glook[g1][11] = _root.lips; _global.glook[g1][12] = _root.hairColour; g1 = _root.manager.currentg; _global.marketstats[g1][1] = -1; _root.purchased._x = 555; --_global.inmarket; _root.manager.currentg = 0; _root.charname = _global.marketstats[g1][0]; _root.staminat = _global.marketstats[g1][2]; _root.strt = _global.marketstats[g1][3]; _root.intt = _global.marketstats[g1][4]; _root.conft = _global.marketstats[g1][5]; _root.obdt = _global.marketstats[g1][6]; _root.beautyt = _global.marketstats[g1][7]; _root.skillt = _global.marketstats[g1][8]; _root.trait1t = _global.marketstats[g1][9]; _root.trait2t = _global.marketstats[g1][10]; _root.trait3t = _global.marketstats[g1][11]; _root.costt = _global.marketstats[g1][12]; _root.titsize = _global.marketlook[g1][0]; _root.hair = _global.marketlook[g1][1]; _root.eyes = _global.marketlook[g1][2]; _root.body = _global.marketlook[g1][3]; _root.tits = _global.marketlook[g1][4]; _root.armu = _global.marketlook[g1][5]; _root.arml = _global.marketlook[g1][5]; _root.legs = _global.marketlook[g1][6]; _root.feet = _global.marketlook[g1][7]; _root.acc = _global.marketlook[g1][8]; _root.acc2 = _global.marketlook[g1][9]; _root.tone = _global.marketlook[g1][10]; _root.lips = _global.marketlook[g1][11]; _root.hairColour = _global.marketlook[g1][12]; resetCharacter(); } } else { _root.error._x = 400; _root.error.gotoAndStop(21); } } } button 3426 { on (release) { _global.td[3] = new Array(); _global.td[2][3] = 23; trace(_global.td[2][3]); } } button 3427 { on (release) { if (_global.gstats[0][1] == 'mood') { _root.error._x = 400; _root.error.gotoAndStop(24); } else { gotoAndStop(5); } } } button 3430 { on (release) { _root.girlhide._x = -300; _global.newGirl(); } } button 3431 { on (release) { _root.bootfix = false; _root.personality = 'kinky'; _root.weapon = 1; _root.ranged = 1; _root.weaponType = 2; _root.helm = 1; _root.hair = 1; _root.eyes = 'blue'; _root.body = 1; _root.tits = 1; _root.spads = 1; _root.armu = 1; _root.arml = 1; _root.legs = 1; _root.feet = 1; _root.acc = 1; _root.acc2 = 1; _root.tone = 1; _root.lips = 1; ++_global.counter; _root.acc2 = _global.counter; resetCharacter(); } } button 3432 { on (release) { _root.bootfix = false; _root.personality = 'kinky'; _root.weapon = 1; _root.ranged = 1; _root.weaponType = 2; _root.helm = 1; _root.hair = 1; _root.eyes = 'blue'; _root.body = 1; _root.tits = 1; _root.spads = 1; _root.armu = 1; _root.arml = 1; _root.legs = 1; _root.feet = 1; _root.acc = 1; _root.acc2 = 1; _root.tone = 1; _root.lips = 1; ++_global.counter; _root.acc = _global.counter; resetCharacter(); } } button 3435 { on (release) { _root.wall1._x = -500; ++_root.manager.currentg; if (_root.manager.currentg >= _global.marketcap) { _root.manager.currentg = 0; } g1 = _root.manager.currentg; if (_global.marketstats[g1][1] == -1) { _root.purchased._x = 555; } else { _root.purchased._x = 1555; } _root.curgirlt = g1 + 1; _root.marketgirlst = _global.marketcap; _root.charname = _global.marketstats[g1][0]; _root.staminat = _global.marketstats[g1][2]; _root.strt = _global.marketstats[g1][3]; _root.intt = _global.marketstats[g1][4]; _root.conft = _global.marketstats[g1][5]; _root.obdt = _global.marketstats[g1][6]; _root.beautyt = _global.marketstats[g1][7]; _root.skillt = _global.marketstats[g1][8]; _root.trait1t = _global.marketstats[g1][9]; _root.trait2t = _global.marketstats[g1][10]; _root.trait3t = _global.marketstats[g1][11]; _root.costt = _global.marketstats[g1][12]; _root.titsize = _global.marketlook[g1][0]; _root.hair = _global.marketlook[g1][1]; _root.eyes = _global.marketlook[g1][2]; _root.body = _global.marketlook[g1][3]; _root.tits = _global.marketlook[g1][4]; _root.armu = _global.marketlook[g1][5]; _root.arml = _global.marketlook[g1][5]; _root.legs = _global.marketlook[g1][6]; _root.feet = _global.marketlook[g1][7]; _root.acc = _global.marketlook[g1][8]; _root.acc2 = _global.marketlook[g1][9]; _root.tone = _global.marketlook[g1][10]; _root.lips = _global.marketlook[g1][11]; _root.hairColour = _global.marketlook[g1][12]; resetCharacter(); ability = _global.marketstats[g1][3] + _global.marketstats[g1][4]; _root.lawriskt = _root.manager.lowtohigh[_root.manager.streetlaw[_root.manager.currentup] - _global.lawlevel]; _root.otherriskt = _root.manager.lowtohigh[_root.manager.streetrisk[_root.manager.currentup]]; _root.valuet = _root.manager.lowtohigh[_root.manager.streetvalue[_root.manager.currentup]]; } } button 3436 { on (release) { _root.wall1._x = -500; --_root.manager.currentg; if (_root.manager.currentg < 0) { _root.manager.currentg = _global.marketcap - 1; } g1 = _root.manager.currentg; if (_global.marketstats[g1][1] == -1) { _root.purchased._x = 555; } else { _root.purchased._x = 1555; } _root.curgirlt = g1 + 1; _root.marketgirlst = _global.marketcap; _root.charname = _global.marketstats[g1][0]; _root.staminat = _global.marketstats[g1][2]; _root.strt = _global.marketstats[g1][3]; _root.intt = _global.marketstats[g1][4]; _root.conft = _global.marketstats[g1][5]; _root.obdt = _global.marketstats[g1][6]; _root.beautyt = _global.marketstats[g1][7]; _root.skillt = _global.marketstats[g1][8]; _root.trait1t = _global.marketstats[g1][9]; _root.trait2t = _global.marketstats[g1][10]; _root.trait3t = _global.marketstats[g1][11]; _root.costt = _global.marketstats[g1][12]; _root.titsize = _global.marketlook[g1][0]; _root.hair = _global.marketlook[g1][1]; _root.eyes = _global.marketlook[g1][2]; _root.body = _global.marketlook[g1][3]; _root.tits = _global.marketlook[g1][4]; _root.armu = _global.marketlook[g1][5]; _root.arml = _global.marketlook[g1][5]; _root.legs = _global.marketlook[g1][6]; _root.feet = _global.marketlook[g1][7]; _root.acc = _global.marketlook[g1][8]; _root.acc2 = _global.marketlook[g1][9]; _root.tone = _global.marketlook[g1][10]; _root.lips = _global.marketlook[g1][11]; _root.hairColour = _global.marketlook[g1][12]; resetCharacter(); _root.lawriskt = _root.manager.lowtohigh[_root.manager.streetlaw[_root.manager.currentup] - _global.lawlevel]; _root.otherriskt = _root.manager.lowtohigh[_root.manager.streetrisk[_root.manager.currentup]]; _root.valuet = _root.manager.lowtohigh[_root.manager.streetvalue[_root.manager.currentup]]; } } movieClip 3446 { } movieClip 3475 { frame 1 { if (_parent.num == 0) { gotoAndStop(2); } if (_parent.num == 1) { gotoAndStop(3); } if (_parent.num == 2) { gotoAndStop(4); } if (_parent.num == 3) { gotoAndStop(5); } if (_parent.num == 4) { gotoAndStop(6); } if (_parent.num == 5) { gotoAndStop(7); } if (_parent.num == 6) { gotoAndStop(8); } if (_parent.num == 7) { gotoAndStop(9); } stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } } instance manager of movieClip 3337 { onClipEvent (load) { mood = 30; currentg = 0; _root.charname = 'Name'; _root.staminat = 0; _root.strt = 0; _root.intt = 0; _root.conft = 0; _root.obdt = 0; _root.beautyt = 0; _root.skillt = 0; _root.trait1t = ''; _root.trait2t = ''; _root.trait3t = ''; _root.costt = 0; _root.moodpic.gotoAndStop(3); _root.moodb.num = 0; _root.stamb.num = 1; _root.strb.num = 2; _root.intb.num = 3; _root.confb.num = 4; _root.obdb.num = 5; _root.beautb.num = 6; _root.skillb.num = 7; _root.girlhide._x = -300; if (_global.inmarket == -1) { q = 0; while (q < _global.marketcap) { _global.newGirl(q); ++q; } _global.inmarket = _global.marketcap; } g1 = currentg; if (_global.marketstats[g1][1] == -1) { _root.purchased._x = 555; } else { _root.purchased._x = 1555; } _root.curgirlt = g1 + 1; _root.marketgirlst = _global.marketcap; _root.charname = _global.marketstats[g1][0]; _root.staminat = _global.marketstats[g1][2]; _root.strt = _global.marketstats[g1][3]; _root.intt = _global.marketstats[g1][4]; _root.conft = _global.marketstats[g1][5]; _root.obdt = _global.marketstats[g1][6]; _root.beautyt = _global.marketstats[g1][7]; _root.skillt = _global.marketstats[g1][8]; _root.trait1t = _global.marketstats[g1][9]; _root.trait2t = _global.marketstats[g1][10]; _root.trait3t = _global.marketstats[g1][11]; _root.costt = _global.marketstats[g1][12]; _root.titsize = _global.marketlook[g1][0]; _root.hair = _global.marketlook[g1][1]; _root.eyes = _global.marketlook[g1][2]; _root.body = _global.marketlook[g1][3]; _root.tits = _global.marketlook[g1][4]; _root.armu = _global.marketlook[g1][5]; _root.arml = _global.marketlook[g1][5]; _root.legs = _global.marketlook[g1][6]; _root.feet = _global.marketlook[g1][7]; _root.acc = _global.marketlook[g1][8]; _root.acc2 = _global.marketlook[g1][9]; _root.tone = _global.marketlook[g1][10]; _root.lips = _global.marketlook[g1][11]; _root.hairColour = _global.marketlook[g1][12]; _global.greset(); _root.girl._x = 120; _root.girl._y = 340; } } button 3480 { on (release) { gotoAndStop(5); } } button 3481 { on (release) { if (_global.girls > 0) { gotoAndStop(_global.returnto); } else { _root.error._x = 400; } } } button 3482 { on (release) { gotoAndStop(3); } } button 3483 { on (release) { _root.error._x = 400; _root.error.gotoAndStop(15); } } movieClip 3485 { } instance manager of movieClip 3337 { onClipEvent (load) { _root.speecht = ''; _root.girl._x = 90; _root.girl._y = 890; if (_global.sec != -1) { tip1 = random(_root.game.tips.length); _global.loadGirl(_global.sec); _root.girl._y = 690; _root.speechb._y = 510; _root.speecht = _root.game.tips[tip1]; } } } frame 5 { stop(); } button 3495 { on (release) { gotoAndStop(13); } } // unknown tag 88 length 71 button 3501 { on (release) { _global.move1 = 12; } } movieClip 3502 { } button 3509 { on (release) { _global.move1 = 9; } } movieClip 3510 { } button 3516 { on (release) { _global.move1 = 10; } } movieClip 3517 { } button 3522 { on (release) { _parent.gotoAndStop(6); } } movieClip 3523 { frame 1 { stop(); } } instance of movieClip 3523 { onClipEvent (load) { if (_global.house[0] == 1) { this.dorms._y = 15; } if (_global.house[1] == 1) { this.office._y = 21; } if (_global.house[2] == 1) { this.brothel._y = -41; } } onClipEvent (enterFrame) { if (_global.move1 == 10) { if (_global.sec > -1) { _parent.gotoAndStop(11); } else { _root.game.choose = 'Select a secretary'; _root.game.choice = 1; _global.move1 = 0; _parent.gotoAndStop(10); } } if (_global.move1 != 0) { hold1 = _global.move1; _global.move1 = 0; _parent.gotoAndStop(hold1); } } } button 3524 { on (release) { gotoAndStop(3); } } button 3525 { on (release) { if (_global.girls > 0) { gotoAndStop(7); } else { _root.error._x = 400; _root.error.gotoAndStop(1); } } } button 3526 { on (release) { ++_global.day1; dayt = _global.day1; _global.inmarket = -1; _global.men = 0; _root.sky.play(); --_root.game.bar; i = 0; while (i < _global.gstats.length) { _global.gstats[i][2] = 100; ++i; } _root.game.saveData.data.day1 = _global.day1; _root.game.saveData.data.gold = _global.gold; _root.game.saveData.data.gstats = _global.gstats; _root.game.saveData.data.glook = _global.glook; _root.game.saveData.data.gstreets = _global.gstreets; _root.game.saveData.data.marketcap = _global.marketcap; _root.game.saveData.data.housecosts = _global.housecosts; _root.game.saveData.data.house = _global.house; _root.game.saveData.data.houselvl = _global.houselvl; _root.game.saveData.data.girls = _global.girls; _root.game.saveData.data.maxgirls = _global.maxgirls; _root.game.saveData.data.popular = _global.popular; _root.game.saveData.data.clothes = _global.clothes; _root.game.saveData.data.access = _global.access; _root.game.saveData.data.exist = 2; _root.game.saveData.flush(); } } instance manager of movieClip 3337 { onClipEvent (load) { _global.move1 = 0; _root.speecht = ''; _root.girl._x = 90; _root.girl._y = 890; _root.dayt = _global.day1; if (_global.sec != -1) { tip1 = random(_root.game.tips.length); _global.loadGirl(_global.sec); _root.girl._y = 690; _root.speechb._y = 510; _root.speecht = _root.game.tips[tip1]; } } } button 3530 { on (press) { _global.gold += 10000; gotoAndStop(13); } } frame 6 { stop(); } button 3533 { on (release) { if (_global.gold >= _root.costt && _global.house[_root.manager.currentup] != 1) { _global.gold -= _root.costt; _global.house[_root.manager.currentup] = 1; _root.purchased._x = 555; } else { _root.error._x = 400; _root.error.gotoAndStop(21); } } } button 3536 { on (release) { g1 = 0; _root.charname = _global.gstats[g1][0]; _root.staminat = _global.gstats[g1][2]; _root.strt = _global.gstats[g1][3]; _root.intt = _global.gstats[g1][4]; _root.conft = _global.gstats[g1][5]; _root.obdt = _global.gstats[g1][6]; _root.beautyt = _global.gstats[g1][7]; _root.skillt = _global.gstats[g1][8]; _root.trait1t = _global.gstats[g1][9]; _root.trait2t = _global.gstats[g1][10]; _root.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; resetCharacter(); } } button 3537 { on (release) { _root.girlhide._x = -300; charname = _global.gnames[random(_global.gnames.length)]; numtraits = random(3) + 1; trait1 = ''; trait2 = ''; trait3 = ''; trait1t = trait1; trait2t = trait2; trait3t = trait3; trait1 = _global.traits[random(_global.traits.length)]; if (numtraits >= 2) { trait2 = _global.traits[random(_global.traits.length)]; } if (numtraits >= 3) { trait3 = _global.traits[random(_global.traits.length)]; } trait1t = trait1; trait2t = trait2; trait3t = trait3; _root.moodpic.gotoAndStop(3); _root.bootfix = false; _root.personality = 'nice'; _root.emoteMouth = 'sad'; _root.titsize = random(5) + 7; _root.ranged = 1; _root.weaponType = 3; hair7 = random(48) + 1; if (hair7 == 35 || hair7 == 38 || hair7 == 39 || hair7 == 40) { hair7 = 25; } _root.hair = hair7; _root.eyes = random(58) + 1; _root.body = 0; _root.tits = 0; _root.armu = 1; _root.arml = 1; _root.legs = 1; _root.feet = 1; _root.acc = 1; _root.acc2 = 47; tonel = random(11) + 1; human = random(3); if (tonel == 11) { tonel = 1; } if (human < 2) { tonel = random(5); } _root.tone = tonel; _root.lips = tonel; _root.hairColour = random(14) + 1; stam1 = 100; totalpts = 100 + random(21); str1 = random(totalpts) + 1; int1 = random(totalpts - str1) + 1; obd1 = random(totalpts - str1 - int1) + 1; conf1 = totalpts - str1 - int1 - obd1 + 1; skill1 = random(15) + 10; beauty1 = random(25) + 25; _global.cost = numtraits * 100 + 2 * totalpts; t = 1; while (t <= numtraits) { if (t == 1) { tr = trait1; } if (t == 2) { tr = trait2; } if (t == 3) { tr = trait3; } switch (tr) { case 'Bright Side': _root.moodpic.gotoAndStop(5); break; case 'Just here for fun': _root.moodpic.gotoAndStop(6); break; case 'Depressed': _root.moodpic.gotoAndStop(2); break; case 'Suicidal': _root.moodpic.gotoAndStop(1); break; case 'Strong': strt += 20; _root.acc = 23; break; case 'Anemic': strt -= 20; break; case 'Smartass': intt += 20; break; case 'Dumb as a Brick': intt -= 20; break; case 'Full of Herself': conft += 20; break; case 'Shy': conft -= 20; break; case 'Submissive': obdt += 20; break; case 'Rebelious': obdt -= 20; break; case 'Gorgeous': beautyt += 20; break; case 'Looks Wierd': beautyt -= 20; break; case 'Total Slut': skillt += 20; break; case 'Inexperienced': skillt -= 20; break; case 'jock': strt += 20; intt -= 20; _root.acc = 23; break; case 'Nerd': strt -= 20; intt += 20; _root.acc2 = 28; break; case 'Cage Fighter': strt += 30; conft += 20; _root.acc = 23; break; case 'Royalty': beautyt += 20; conft += 20; _root.acc2 = 21; strt -= 20; intt -= 20; break; case 'Sex Slave': skillt += 20; strt -= 20; intt -= 20; obdt += 20; break; case 'Devious': intt += 20; obdt -= 20; break; case 'Vain': beautytt += 20; strt -= 10; intt -= 10; conft += 20; break; case 'Demonic': beautytt += 10; strt += 10; intt += 10; conft += 10; obdt -= 30; beauty += 10; skillt += 10; _root.acc2 = 46; break; case 'Tribal': strt += 10; conft += 10; obdt -= 20; _root.acc2 = 20; break; default: } ++t; } _root.costt = _global.cost; _root.staminat = stam1; _root.strt = str1 + 10; _root.intt = int1 + 10; _root.conft = conf1 + 10; _root.obdt = obd1 + 10; _root.beautyt = beauty1; _root.skillt = skill1; resetCharacter(); setFace(); } } instance manager of movieClip 3337 { onClipEvent (load) { houseupgrades = ['Dorms', 'Office', 'Brothel', 'Gym', 'Library', 'Bar', 'Kitchen', 'Security', 'Staff Room', 'Ball Room', 'Dungeon', 'Greenhouse']; housecosts = [100, 100, 1000, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100]; currentup = 0; definitions = ['Adding Dorms to your house will add rooms for the girls. Here to can view and manage the girls you own.', 'Adding an Office will allow you to change one of the girls to your secretary. The office is where you can find out what needs to be done.', 'Adding a Brothel will allow the customers to come to you. A safe place to sell your wares.', 'Adding a Gym will let to improve a girls strength', 'Adding a Library will let you improve a girls intelegence', 'Adding a Bar will increase your income from the Brothel', 'Adding a Kitchen will make your girls happier', 'Add a Security room will help minimalise danger', 'Adding a Staff Room will let you change the role of your girls', 'Adding a Ball room will make the girls happier', 'Adding a Dungeon will let you punish girls and attract a different kind of customer.', 'Adding a Greenhouse will make the girls happier']; _root.upgradenamet = _root.manager.houseupgrades[_root.manager.currentup]; _root.upgradedesct = _root.manager.definitions[_root.manager.currentup]; _root.costt = _root.manager.housecosts[_root.manager.currentup]; if (_global.house[_root.manager.currentup] == 1) { _root.purchased._x = 555; } } } button 3539 { on (release) { ++_root.manager.currentup; if (_root.manager.currentup >= _root.manager.houseupgrades.length) { _root.manager.currentup = 0; } _root.upgradenamet = _root.manager.houseupgrades[_root.manager.currentup]; _root.upgradedesct = _root.manager.definitions[_root.manager.currentup]; _root.costt = _root.manager.housecosts[_root.manager.currentup]; _root.purchased._x = 1055; if (_global.house[_root.manager.currentup] == 1) { _root.purchased._x = 555; } } } button 3540 { on (release) { --_root.manager.currentup; if (_root.manager.currentup < 0) { _root.manager.currentup = _root.manager.houseupgrades.length - 1; } _root.upgradenamet = _root.manager.houseupgrades[_root.manager.currentup]; _root.upgradedesct = _root.manager.definitions[_root.manager.currentup]; _root.costt = _root.manager.housecosts[_root.manager.currentup]; _root.purchased._x = 1055; if (_global.house[_root.manager.currentup] == 1) { _root.purchased._x = 555; } } } frame 7 { stop(); } movieClip 3544 { frame 1 { stop(); } } button 3546 { on (release) { if (_root.manager.currentg != -1) { _global.lastselectedg = _root.manager.currentg; _global.lastselecteds = _root.manager.currentup; if (_global.gstats[_root.manager.currentg][2] >= 50 && _global.gstreets[_root.manager.currentup] == 1) { if (_root.manager.currentup != 3 || _root.game.bar >= 1) { _global.back = 1; _global.returnto = 7; _global.curgirl = _root.manager.currentg; _global.curstr = _root.manager.currentup; _global.gstats[_root.manager.currentg][2] -= 50; gotoAndStop(8); } else { _root.error._x = 400; _root.error.gotoAndStop(22); } } else { _root.error._x = 400; _root.error.gotoAndStop(20); if (_global.gstreets[_root.manager.currentup] != 1) { _root.error._x = 400; _root.error.gotoAndStop(23); } } } else { _root.error._x = 400; _root.error.gotoAndStop(19); } } } movieClip 3549 { } button 3553 { on (release) { g1 = _root.manager.currentg; ++_root.manager.currentup; if (_root.manager.currentup >= _root.manager.streetnames.length) { _root.manager.currentup = 0; } if (_global.gstreets[_root.manager.currentup] != 1) { _root.lock1._x = 500; } else { _root.lock1._x = 900; } _root.streetname = _root.manager.streetnames[_root.manager.currentup]; _root.upgradedesct = _root.manager.sdefinitions[_root.manager.currentup]; _root.lawriskt = _root.manager.lowtohigh[_root.manager.streetlaw[_root.manager.currentup] - _global.lawlevel]; _root.otherriskt = _root.manager.lowtohigh[_root.manager.streetrisk[_root.manager.currentup]]; _root.valuet = _root.manager.lowtohigh[_root.manager.streetvalue[_root.manager.currentup]]; } } button 3554 { on (release) { g1 = _root.manager.currentg; --_root.manager.currentup; if (_root.manager.currentup < 0) { _root.manager.currentup = _root.manager.streetnames.length - 1; } if (_global.gstreets[_root.manager.currentup] != 1) { _root.lock1._x = 500; } else { _root.lock1._x = 900; } _root.streetname = _root.manager.streetnames[_root.manager.currentup]; _root.upgradedesct = _root.manager.sdefinitions[_root.manager.currentup]; _root.lawriskt = _root.manager.lowtohigh[_root.manager.streetlaw[_root.manager.currentup] - _global.lawlevel]; _root.otherriskt = _root.manager.lowtohigh[_root.manager.streetrisk[_root.manager.currentup]]; _root.valuet = _root.manager.lowtohigh[_root.manager.streetvalue[_root.manager.currentup]]; } } button 3555 { on (release) { _root.wall1._x = -500; ++_root.manager.currentg; if (_root.manager.currentg >= _global.girls) { _root.manager.currentg = 0; } g1 = _root.manager.currentg; _root.charname = _global.gstats[g1][0]; _root.staminat = _global.gstats[g1][2]; _root.strt = _global.gstats[g1][3]; _root.intt = _global.gstats[g1][4]; _root.conft = _global.gstats[g1][5]; _root.obdt = _global.gstats[g1][6]; _root.beautyt = _global.gstats[g1][7]; _root.skillt = _global.gstats[g1][8]; _root.trait1t = _global.gstats[g1][9]; _root.trait2t = _global.gstats[g1][10]; _root.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; resetCharacter(); ability = _global.gstats[g1][3] + _global.gstats[g1][4]; _root.lawriskt = _root.manager.lowtohigh[_root.manager.streetlaw[_root.manager.currentup] - _global.lawlevel]; _root.otherriskt = _root.manager.lowtohigh[_root.manager.streetrisk[_root.manager.currentup]]; _root.valuet = _root.manager.lowtohigh[_root.manager.streetvalue[_root.manager.currentup]]; _root.staminat = _global.gstats[g1][2]; } } button 3556 { on (release) { _root.wall1._x = -500; --_root.manager.currentg; if (_root.manager.currentg < 0) { _root.manager.currentg = _global.girls - 1; } g1 = _root.manager.currentg; _root.charname = _global.gstats[g1][0]; _root.staminat = _global.gstats[g1][2]; _root.strt = _global.gstats[g1][3]; _root.intt = _global.gstats[g1][4]; _root.conft = _global.gstats[g1][5]; _root.obdt = _global.gstats[g1][6]; _root.beautyt = _global.gstats[g1][7]; _root.skillt = _global.gstats[g1][8]; _root.trait1t = _global.gstats[g1][9]; _root.trait2t = _global.gstats[g1][10]; _root.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; resetCharacter(); _root.lawriskt = _root.manager.lowtohigh[_root.manager.streetlaw[_root.manager.currentup] - _global.lawlevel]; _root.otherriskt = _root.manager.lowtohigh[_root.manager.streetrisk[_root.manager.currentup]]; _root.valuet = _root.manager.lowtohigh[_root.manager.streetvalue[_root.manager.currentup]]; _root.staminat = _global.gstats[g1][2]; } } instance manager of movieClip 3337 { onClipEvent (load) { currentup = _global.lastselecteds; currentg = _global.lastselectedg; streetnames = ['Slums', 'Back Alley', 'Warehouse District', 'The Bar', 'Red Light District', 'Main Street', 'High Class Casino', 'The Rich Part of Town']; sdefinitions = ['More likely to get raped than hired, but there is almost no chance of running into the law.', 'A lot of shady characters frequent this place, but very few cops.', 'This is where all the low class people work. Higher tier clientel, but also watched by the police', 'Have your girls hang out at the bar to pick people up. Unfortunately, you have to pay the owner of the bar.', 'Where all the hookers hang out, and where all the clients look first. Heavy compitition.', 'Much higher tier clientel, but also heavily supervised', 'The casino is full of people wanting to throw money away. Full of the law and you must pay the owner.', 'The place the richest people live. Also where all the police are.']; streetvalue = [1, 2, 2, 3, 3, 4, 4, 5]; streetlaw = [1, 2, 2, 3, 3, 4, 4, 5]; streetrisk = [5, 4, 2, 3, 4, 2, 2, 2]; lowtohigh = ['None', 'Very Low', 'Low', 'Ok', 'High', 'Very High']; _root.streetname = _root.manager.streetnames[_root.manager.currentup]; _root.upgradedesct = _root.manager.sdefinitions[_root.manager.currentup]; _root.charname = 'Girl'; _root.lawriskt = ''; _root.otherriskt = ''; _root.valuet = ''; _root.staminat = ''; _global.loadGirl(_global.lastselectedg); g1 = _global.lastselectedg; _root.charname = _global.gstats[g1][0]; _root.staminat = _global.gstats[g1][2]; _root.strt = _global.gstats[g1][3]; _root.intt = _global.gstats[g1][4]; _root.conft = _global.gstats[g1][5]; _root.obdt = _global.gstats[g1][6]; _root.beautyt = _global.gstats[g1][7]; _root.skillt = _global.gstats[g1][8]; _root.trait1t = _global.gstats[g1][9]; _root.trait2t = _global.gstats[g1][10]; _root.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; ability = _global.gstats[g1][3] + _global.gstats[g1][4]; _root.lawriskt = _root.manager.lowtohigh[_root.manager.streetlaw[_root.manager.currentup] - _global.lawlevel]; _root.otherriskt = _root.manager.lowtohigh[_root.manager.streetrisk[_root.manager.currentup]]; _root.valuet = _root.manager.lowtohigh[_root.manager.streetvalue[_root.manager.currentup]]; _root.staminat = _global.gstats[g1][2]; } } frame 8 { stop(); } instance wall2 of movieClip 3544 { onClipEvent (load) { this.gotoAndStop(_global.back); } } button 3565 { on (release) { if (_root.manager.done == 0) { _root.manager.done = 1; _root.error._x = 400; value1 = _global.gstats[_global.curgirl][7] + _global.gstats[_global.curgirl][8]; switch (_global.curstr) { case 0: value1 = 100 + value1 / 2; eventq = random(10) + 1; break; case 1: value1 += 150 + value1; eventq = random(10) + 3; break; case 2: value1 += 300 + value1 * 1.5; eventq = random(10) + 5; break; case 3: value1 += 500 + value1 * 2; eventq = random(10) + 6; break; case 4: value1 += 1000 + value1 * 3.5; eventq = random(10) + 20; break; default: value1 = 2000 + value1 * 5; eventq = 15; } value1 = int(value1); if (_global.returnto == 12) { _global.gold += value1; _root.error.earnedt = value1; if (_global.curstr == 3) { _root.error.gotoAndStop(25); } else { if (_global.curstr == 4) { _root.error.gotoAndStop(26); } else { if (_global.curstr == 5) { _root.error.gotoAndStop(27); } else { if (_global.curstr == 6) { _root.error.gotoAndStop(28); } } } } } else { if (eventq >= 8) { event1 = random(_global.events1.length); } else { event1 = 0; } switch (event1) { case 0: _root.error.earnedt = value1; _global.gold += value1; _root.error.gotoAndStop(3); break; case 1: _root.error.earnedt = value1; _global.gold += value1; _global.gstats[_global.curgirl][8] += 5; _root.error.gotoAndStop(4); break; case 2: _root.error.earnedt = value1 * 2; _global.gold += value1 * 2; _root.error.gotoAndStop(5); break; case 3: _root.error.earnedt = value1 / 2; _global.gold += value1 / 2; _root.error.gotoAndStop(6); break; case 4: if (_global.gstats[_global.curgirl][3] > 40) { _root.error.earnedt = value1 * 2; _global.gold += value1 * 2; _root.error.gotoAndStop(8); } else { _root.error.gotoAndStop(_global.returnto); } break; case 5: if (_global.gstats[_global.curgirl][4] > 40) { _root.error.earnedt = value1; _global.gold += value1; _root.error.gotoAndStop(10); } else { _root.error.gotoAndStop(9); } case 6: if (_global.gstats[_global.curgirl][3] > 50) { _root.error.earnedt = value1 * 2; _global.gold += value1 * 2; _root.error.gotoAndStop(12); } else { _root.error.gotoAndStop(11); _global.gstats[_global.curgirl][3] - 5; } case 7: _root.error.gotoAndStop(13); break; default: _root.error.earnedt = value1; _global.gold += value1; _root.error.gotoAndStop(3); } } } } } instance manager of movieClip 3337 { onClipEvent (load) { scenes1 = [2, 19, 38, 56, 77, 19]; pick = random(6); _root.girl.gotoAndPlay(scenes1[pick]); done = 0; } } frame 9 { stop(); } button 3571 { on (release) { g1 = _global.girls; if (_global.gold >= _root.costt) { ++_global.girls; _global.gold -= _root.costt; _global.gstats[g1][0] = _root.charname; _global.gstats[g1][1] = 25; _global.gstats[g1][2] = _root.staminat; _global.gstats[g1][3] = _root.strt; _global.gstats[g1][4] = _root.intt; _global.gstats[g1][5] = _root.conft; _global.gstats[g1][6] = _root.obdt; _global.gstats[g1][7] = _root.beautyt; _global.gstats[g1][8] = _root.skillt; _global.gstats[g1][9] = _root.trait1t; _global.gstats[g1][10] = _root.trait2t; _global.gstats[g1][11] = _root.trait3t; _global.glook[g1][0] = _root.titsize; _global.glook[g1][1] = _root.hair; _global.glook[g1][2] = _root.eye; _global.glook[g1][3] = _root.body; _global.glook[g1][4] = _root.tits; _global.glook[g1][5] = _root.armu; _global.glook[g1][6] = _root.legs; _global.glook[g1][7] = _root.feet; _global.glook[g1][8] = _root.acc; _global.glook[g1][9] = _root.acc2; _global.glook[g1][10] = _root.tone; _global.glook[g1][11] = _root.lips; _global.glook[g1][12] = _root.hairColour; newGirl(); } } } button 3572 { on (release) { g1 = _root.manager.currentg; boop = _root.charname; _global.gstats[g1][0] = boop; gotoAndStop(5); } } instance manager of movieClip 3337 { onClipEvent (load) { currentg = 0; _root.charname = 'Name'; _root.staminat = 0; _root.strt = 0; _root.intt = 0; _root.conft = 0; _root.obdt = 0; _root.beautyt = 0; _root.skillt = 0; _root.trait1t = ''; _root.trait2t = ''; _root.trait3t = ''; _root.costt = 0; _root.moodpic.gotoAndStop(3); _root.moodb.num = 0; _root.stamb.num = 1; _root.strb.num = 2; _root.intb.num = 3; _root.confb.num = 4; _root.obdb.num = 5; _root.beautb.num = 6; _root.skillb.num = 7; _global.loadGirl(0); } } button 3582 { on (release) { ++_root.manager.currentg; if (_root.manager.currentg >= _global.girls) { _root.manager.currentg = 0; } g1 = _root.manager.currentg; _root.charname = _global.gstats[g1][0]; _root.staminat = _global.gstats[g1][2]; _root.strt = _global.gstats[g1][3]; _root.intt = _global.gstats[g1][4]; _root.conft = _global.gstats[g1][5]; _root.obdt = _global.gstats[g1][6]; _root.beautyt = _global.gstats[g1][7]; _root.skillt = _global.gstats[g1][8]; _root.trait1t = _global.gstats[g1][9]; _root.trait2t = _global.gstats[g1][10]; _root.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; resetCharacter(); } } button 3583 { on (release) { _root.wall1._x = -500; --_root.manager.currentg; if (_root.manager.currentg < 0) { _root.manager.currentg = _global.girls - 1; } g1 = _root.manager.currentg; _root.charname = _global.gstats[g1][0]; _root.staminat = _global.gstats[g1][2]; _root.strt = _global.gstats[g1][3]; _root.intt = _global.gstats[g1][4]; _root.conft = _global.gstats[g1][5]; _root.obdt = _global.gstats[g1][6]; _root.beautyt = _global.gstats[g1][7]; _root.skillt = _global.gstats[g1][8]; _root.trait1t = _global.gstats[g1][9]; _root.trait2t = _global.gstats[g1][10]; _root.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; resetCharacter(); } } frame 10 { stop(); } button 3593 { on (release) { if (_root.game.choice == 1) { _global.sec = _root.manager.currentg; _global.glook[g1][3] = 37; _global.glook[g1][4] = 37; _global.glook[g1][5] = 37; _global.glook[g1][6] = 37; _global.glook[g1][7] = 37; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; resetCharacter(); gotoAndStop(5); } } } instance manager of movieClip 3337 { onClipEvent (load) { _root.decisiont = _root.game.choose; currentg = 0; _root.charname = 'Name'; _root.staminat = 0; _root.strt = 0; _root.intt = 0; _root.conft = 0; _root.obdt = 0; _root.beautyt = 0; _root.skillt = 0; _root.trait1t = ''; _root.trait2t = ''; _root.trait3t = ''; _root.costt = 0; _root.moodpic.gotoAndStop(3); _root.moodb.num = 0; _root.stamb.num = 1; _root.strb.num = 2; _root.intb.num = 3; _root.confb.num = 4; _root.obdb.num = 5; _root.beautb.num = 6; _root.skillb.num = 7; _global.loadGirl(0); } } frame 11 { stop(); } button 3608 { on (release) { if (_global.gold >= _root.costt) { _global.gold -= _root.costt; if (_root.manager.currentup == 0) { ++_global.maxgirls; ++_global.houselvl[_root.manager.currentup]; } if (_root.manager.currentup == 1) { ++_global.marketcap; ++_global.houselvl[_root.manager.currentup]; } if (_root.manager.currentup == 2) { ++_global.houselvl[_root.manager.currentup]; } if (_root.manager.currentup == 3) { str = 0; while (str < _global.gstreets.length) { if (_global.gstreets[str] == 0) { _global.gstreets[str] = 1; str = 100; } ++str; } ++_global.houselvl[_root.manager.currentup]; } if (_root.manager.currentup == 4) { _root.game.bar += 7; } _root.costt = _global.housecosts[_root.manager.currentup][_global.houselvl[_root.manager.currentup]]; } else { _root.error._x = 400; _root.error.gotoAndStop(21); } } } button 3609 { on (release) { _root.game.choice = 2; _root.game.choose = 'Select a Girl'; gotoAndStop(10); } } instance manager of movieClip 3337 { onClipEvent (load) { _global.loadGirl(_global.sec); _root.girl.gotoAndStop(94); houseupgrades = ['More Girls', 'Bigger Market', 'Better Market', 'More Streets', 'Work the Bar', 'Bribe the police']; currentup = 0; definitions = ['Cram in some extra beds for the girls', 'Invest in the market so it can get more girls every day', 'Invest in the market so new girls will have better stats', 'Expand your territory so you can work girls on better streets', 'Pay the owner of the bar so you can work there for a week', 'Bribe the police to keep them off your tail for a week (not implemented)', 'Adding a Bar will increase your income from the Brothel', 'Adding a Kitchen will make your girls happier', 'Add a Security room will help minimalise danger', 'Adding a Staff Room will let you change the role of your girls', 'Adding a Ball room will make the girls happier', 'Adding a Dungeon will let you punish girls and attract a different kind of customer.', 'Adding a Greenhouse will make the girls happier']; _root.upgradenamet = _root.manager.houseupgrades[_root.manager.currentup]; _root.upgradedesct = _root.manager.definitions[_root.manager.currentup]; _root.costt = _global.housecosts[_root.manager.currentup][_global.houselvl[_root.manager.currentup]]; if (_global.house[_root.manager.currentup] == 1) { _root.purchased._x = 555; } } } button 3612 { on (release) { ++_root.manager.currentup; if (_root.manager.currentup >= _root.manager.houseupgrades.length) { _root.manager.currentup = 0; } _root.upgradenamet = _root.manager.houseupgrades[_root.manager.currentup]; _root.upgradedesct = _root.manager.definitions[_root.manager.currentup]; _root.costt = _global.housecosts[_root.manager.currentup][_global.houselvl[_root.manager.currentup]]; } } button 3613 { on (release) { --_root.manager.currentup; if (_root.manager.currentup < 0) { _root.manager.currentup = _root.manager.houseupgrades.length - 1; } _root.upgradenamet = _root.manager.houseupgrades[_root.manager.currentup]; _root.upgradedesct = _root.manager.definitions[_root.manager.currentup]; _root.costt = _global.housecosts[_root.manager.currentup][_global.houselvl[_root.manager.currentup]]; } } frame 12 { stop(); } button 3617 { on (release) { if (_root.manager.currentg != -1) { if (_global.gstats[_root.manager.currentg][2] >= 50) { _global.mstats[_root.manager.currentm][7] = 1; _global.back = 2; _global.returnto = 12; _global.lastselectedg = _root.manager.currentg; _global.curgirl = _root.manager.currentg; _global.curstr = 3; _global.gstats[_root.manager.currentg][2] -= 50; ++_global.popular; if (_global.hairmatch(_root.manager.currentm, _root.manager.currentg) == 1) { ++_global.curstr; ++_global.popular; } if (_global.mstats[_root.manager.currentm][5] == _global.glook[_root.manager.currentg][0]) { ++_global.popular; ++_global.curstr; } if (_global.skinmatch(_root.manager.currentm, _root.manager.currentg) == 1) { ++_global.popular; ++_global.curstr; } if (_global.mstats[_root.manager.currentm][6] == _global.glook[_root.manager.currentg][10]) { } gotoAndStop(8); } else { _root.error._x = 400; _root.error.gotoAndStop(20); } } else { _root.error._x = 400; _root.error.gotoAndStop(19); } } } instance manager of movieClip 3337 { onClipEvent (load) { _root.popu = _global.popular; currentg = 0; currentm = 0; mood = 20; requesthair = ['Any Kind of', 'Black', 'Black', 'Grey', 'White', 'Red', 'Brown', 'Brown', 'Brown', 'Blonde', 'Blonde', 'Green', 'Blue', 'Purple']; requesttit = ['Any Size of', 'Error', 'Error', 'Error', 'Error', 'Error', 'Error', 'Small', 'Average', 'Average', 'Average', 'Big']; requestskin = ['Whatever color', 'Pale', 'Tan', 'Dark', 'Blue', 'Purple', 'Red', 'Green']; dudenames = ['Andy', 'Bob', 'Carl', 'Dennis', 'Eric', 'Frank', 'Geoff', 'Heraldo', 'Iggy', 'Jack', 'Kenny', 'Lance', 'Mike', 'Ned', 'Oliver', 'Paul', 'Quin', 'Randy', 'Saul', 'Terrence', 'Umbongo', 'Vayne', 'Walter', 'Xavier', 'Zoltan']; _root.charname = 'Name'; _root.staminat = 0; _root.strt = 0; _root.intt = 0; _root.conft = 0; _root.obdt = 0; _root.beautyt = 0; _root.skillt = 0; _root.trait1t = ''; _root.trait2t = ''; _root.trait3t = ''; _root.costt = 0; _root.moodpic.gotoAndStop(3); _root.moodb.num = 0; _root.stamb.num = 1; _root.strb.num = 2; _root.intb.num = 3; _root.confb.num = 4; _root.obdb.num = 5; _root.beautb.num = 6; _root.skillb.num = 7; _global.loadGirl(0); mood = _global.gstats[0][1]; if (_global.men == 0) { today = Math.floor(_global.popular / 10) + random(1) + 1; qmen = 0; while (qmen <= today) { ++_global.men; _global.mstats[qmen] = new Array(); _global.mstats[qmen][0] = dudenames[random(dudenames.length - 1)]; _global.mstats[qmen][1] = random(10); _global.mstats[qmen][2] = random(10); _global.mstats[qmen][3] = random(10); _global.mstats[qmen][4] = random(requesthair.length + 3) - 3; _global.mstats[qmen][5] = random(7) + 5; _global.mstats[qmen][6] = random(requestskin.length + 4) - 4; _global.mstats[qmen][7] = 0; if (_global.mstats[qmen][4] <= 2) { _global.mstats[qmen][4] = 0; } if (_global.mstats[qmen][5] <= 7) { _global.mstats[qmen][5] = 0; } if (_global.mstats[qmen][6] <= 0) { _global.mstats[qmen][6] = 0; } ++qmen; } } g1 = 0; q7 = 0; while (q7 < _global.mstats.length) { if (_global.mstats[q7][7] == 0) { g1 = q7; q7 = 1000; } ++q7; } currentm = g1; _root.manname = _global.mstats[g1][0]; if (_global.mstats[g1][7] == 1) { _root.done1._x = 500; } else { _root.done1._x = 1000; } _root.upgradedesct = 'Handsomeness: ' + _global.mstats[g1][1] + '/10 \nHygene: ' + _global.mstats[g1][2] + '/10 \nWealth: ' + _global.mstats[g1][3] + '/10 \n \nLikes: \n' + requesthair[_global.mstats[g1][4]] + ' hair \n' + requesttit[_global.mstats[g1][5]] + ' tits \n' + requestskin[_global.mstats[g1][6]] + ' skin'; _root.curgirlt = g1 + 1; _root.marketgirlst = _global.men; } } button 3624 { on (release) { ++_root.manager.currentm; if (_root.manager.currentm >= _global.men) { _root.manager.currentm = 0; } g1 = _root.manager.currentm; _root.curgirlt = g1 + 1; _root.manname = _global.mstats[g1][0]; _root.upgradedesct = 'Handsomeness: ' + _global.mstats[g1][1] + '/10 \nHygene: ' + _global.mstats[g1][2] + '/10 \nWealth: ' + _global.mstats[g1][3] + '/10 \n \nLikes: \n' + _root.manager.requesthair[_global.mstats[g1][4]] + ' hair \n' + _root.manager.requesttit[_global.mstats[g1][5]] + ' tits \n' + _root.manager.requestskin[_global.mstats[g1][6]] + ' skin'; if (_global.mstats[g1][7] == 1) { _root.done1._x = 500; } else { _root.done1._x = 1000; } } } button 3625 { on (release) { _root.wall1._x = -500; --_root.manager.currentm; if (_root.manager.currentm < 0) { _root.manager.currentm = _global.men - 1; } g1 = _root.manager.currentm; _root.curgirlt = g1 + 1; _root.manname = _global.mstats[g1][0]; _root.upgradedesct = 'Handsomeness: ' + _global.mstats[g1][1] + '/10 \nHygene: ' + _global.mstats[g1][2] + '/10 \nWealth: ' + _global.mstats[g1][3] + '/10 \n \nLikes: \n' + _root.manager.requesthair[_global.mstats[g1][4]] + ' hair \n' + _root.manager.requesttit[_global.mstats[g1][5]] + ' tits \n' + _root.manager.requestskin[_global.mstats[g1][6]] + ' skin'; if (_global.mstats[g1][7] == 1) { _root.done1._x = 500; } else { _root.done1._x = 1000; } } } button 3627 { on (release) { ++_root.manager.currentg; if (_root.manager.currentg >= _global.girls) { _root.manager.currentg = 0; } g1 = _root.manager.currentg; _root.charname = _global.gstats[g1][0]; _root.staminat = _global.gstats[g1][2]; _root.manager.mood = _global.gstats[0][1]; _root.strt = _global.gstats[g1][3]; _root.intt = _global.gstats[g1][4]; _root.conft = _global.gstats[g1][5]; _root.obdt = _global.gstats[g1][6]; _root.beautyt = _global.gstats[g1][7]; _root.skillt = _global.gstats[g1][8]; _root.trait1t = _global.gstats[g1][9]; _root.trait2t = _global.gstats[g1][10]; _root.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; resetCharacter(); } } button 3628 { on (release) { _root.wall1._x = -500; --_root.manager.currentg; if (_root.manager.currentg < 0) { _root.manager.currentg = _global.girls - 1; } g1 = _root.manager.currentg; _root.charname = _global.gstats[g1][0]; _root.staminat = _global.gstats[g1][2]; _root.manager.mood = _global.gstats[0][1]; _root.strt = _global.gstats[g1][3]; _root.intt = _global.gstats[g1][4]; _root.conft = _global.gstats[g1][5]; _root.obdt = _global.gstats[g1][6]; _root.beautyt = _global.gstats[g1][7]; _root.skillt = _global.gstats[g1][8]; _root.trait1t = _global.gstats[g1][9]; _root.trait2t = _global.gstats[g1][10]; _root.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; resetCharacter(); } } instance moodpic of movieClip 3414 { onClipEvent (enterFrame) { if (_root.manager.mood <= 0) { _root.moodpic.gotoAndStop(1); } else { if (_root.manager.mood < 20) { _root.moodpic.gotoAndStop(2); } else { if (_root.manager.mood < 40) { _root.moodpic.gotoAndStop(3); } else { if (_root.manager.mood < 60) { _root.moodpic.gotoAndStop(4); } else { if (_root.manager.mood < 80) { _root.moodpic.gotoAndStop(5); } else { if (_root.manager.mood < 100) { _root.moodpic.gotoAndStop(6); } else { if (_root.manager.mood >= 100) { _root.moodpic.gotoAndStop(_global.returnto); } } } } } } } } } movieClip 3633 { } frame 13 { stop(); } button 3637 { on (release) { if (_global.gold >= _root.costt) { _global.glook[g1][3] = _root.body; _global.glook[g1][4] = _root.tits; _global.glook[g1][5] = _root.armu; _global.glook[g1][6] = _root.arml; _global.glook[g1][7] = _root.legs; _global.glook[g1][8] = _root.acc2; _global.glook[g1][9] = _root.acc; _global.clothes[_root.manager.current] = 1; _global.access[_root.manager.currenta] = 1; _global.gold -= _root.costt; _root.goldt = _global.gold; _root.costt = 0; } else { _root.error._x = 400; _root.error.gotoAndStop(21); } } } button 3643 { on (release) { ++_root.manager.currenta; if (_root.manager.currenta >= _root.manager.access.length) { _root.manager.currenta = 0; } _root.manager.currentm = _root.manager.access[_root.manager.currenta]; _root.acc = _root.manager.currentm; _root.acc2 = _root.manager.currentm; resetCharacter(); _root.costt = -1000 * (_global.clothes[_root.manager.current] - 1) + -500 * (_global.access[_root.manager.currenta] - 1); _root.curgirlt1 = _root.manager.currenta + 1; } } button 3644 { on (release) { --_root.manager.currenta; if (_root.manager.currenta < 0) { _root.manager.currenta = _root.manager.access.length - 1; } _root.manager.currentm = _root.manager.access[_root.manager.currenta]; _root.acc = _root.manager.currentm; _root.acc2 = _root.manager.currentm; resetCharacter(); _root.costt = -1000 * (_global.clothes[_root.manager.current] - 1) + -500 * (_global.access[_root.manager.currenta] - 1); _root.curgirlt1 = _root.manager.currenta + 1; } } button 3646 { on (release) { ++_root.manager.astate; if (_root.manager.astate == 1) { _root.acc = 0; } else { if (_root.manager.astate == 2) { _root.acc = _root.manager.currentm; _root.acc2 = 0; } else { _root.manager.astate = 0; _root.acc = _root.manager.currentm; _root.acc2 = _root.manager.currentm; } } resetCharacter(); } } instance manager of movieClip 3337 { onClipEvent (load) { currentg = 0; current = 0; currenta = 0; astate = 0; clothes = [0, 3, 7, 6, 10, 12, 14, 15, 16, 17, 20, 21, 27, 28, 30, 32, 34, 37, 40, 41, 42, 49]; access = [0, 11, 15, 17, 18, 20, 21, 28, 29, 30, 32, 34, 35, 38, 37, 40, 46]; _root.costt = 0; _root.curgirlt = current + 1; _root.marketgirlst = clothes.length; _root.curgirlt1 = currenta + 1; _root.marketgirlst1 = access.length; } } button 3649 { on (release) { ++_root.manager.current; if (_root.manager.current >= _root.manager.clothes.length) { _root.manager.current = 0; } _root.manager.currentm = _root.manager.clothes[_root.manager.current]; _root.costt = -1000 * (_global.clothes[_root.manager.current] - 1) + -500 * (_global.access[_root.manager.currenta] - 1); _root.body = _root.manager.currentm; _root.tits = _root.manager.currentm; _root.armu = _root.manager.currentm; _root.arml = _root.manager.currentm; _root.legs = _root.manager.currentm; _root.feet = _root.manager.currentm; resetCharacter(); _root.curgirlt = _root.manager.current + 1; } } button 3650 { on (release) { --_root.manager.current; if (_root.manager.current < 0) { _root.manager.current = _root.manager.clothes.length - 1; } _root.manager.currentm = _root.manager.clothes[_root.manager.current]; _root.body = _root.manager.currentm; _root.tits = _root.manager.currentm; _root.armu = _root.manager.currentm; _root.arml = _root.manager.currentm; _root.legs = _root.manager.currentm; _root.feet = _root.manager.currentm; resetCharacter(); _root.costt = -1000 * (_global.clothes[_root.manager.current] - 1) + -500 * (_global.access[_root.manager.currenta] - 1); _root.curgirlt = _root.manager.current + 1; } } button 3652 { on (release) { ++_root.manager.currentg; if (_root.manager.currentg >= _global.girls) { _root.manager.currentg = 0; } g1 = _root.manager.currentg; _root.charname = _global.gstats[g1][0]; _root.staminat = _global.gstats[g1][2]; _root.manager.mood = _global.gstats[0][1]; _root.strt = _global.gstats[g1][3]; _root.intt = _global.gstats[g1][4]; _root.conft = _global.gstats[g1][5]; _root.obdt = _global.gstats[g1][6]; _root.beautyt = _global.gstats[g1][7]; _root.skillt = _global.gstats[g1][8]; _root.trait1t = _global.gstats[g1][9]; _root.trait2t = _global.gstats[g1][10]; _root.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; resetCharacter(); _root.manager.current = 0; _root.manager.currenta = 0; _root.curgirlt = _root.manager.current + 1; _root.curgirlt1 = _root.manager.currenta + 1; } } button 3653 { on (release) { _root.wall1._x = -500; --_root.manager.currentg; if (_root.manager.currentg < 0) { _root.manager.currentg = _global.girls - 1; } g1 = _root.manager.currentg; _root.charname = _global.gstats[g1][0]; _root.staminat = _global.gstats[g1][2]; _root.manager.mood = _global.gstats[0][1]; _root.strt = _global.gstats[g1][3]; _root.intt = _global.gstats[g1][4]; _root.conft = _global.gstats[g1][5]; _root.obdt = _global.gstats[g1][6]; _root.beautyt = _global.gstats[g1][7]; _root.skillt = _global.gstats[g1][8]; _root.trait1t = _global.gstats[g1][9]; _root.trait2t = _global.gstats[g1][10]; _root.trait3t = _global.gstats[g1][11]; _root.titsize = _global.glook[g1][0]; _root.hair = _global.glook[g1][1]; _root.eyes = _global.glook[g1][2]; _root.body = _global.glook[g1][3]; _root.tits = _global.glook[g1][4]; _root.armu = _global.glook[g1][5]; _root.arml = _global.glook[g1][5]; _root.legs = _global.glook[g1][6]; _root.feet = _global.glook[g1][7]; _root.acc = _global.glook[g1][8]; _root.acc2 = _global.glook[g1][9]; _root.tone = _global.glook[g1][10]; _root.lips = _global.glook[g1][11]; _root.hairColour = _global.glook[g1][12]; _root.manager.current = 0; _root.manager.currenta = 0; _root.curgirlt = _root.manager.current + 1; _root.curgirlt1 = _root.manager.currenta + 1; resetCharacter(); } }




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Created: 20/10 -2018 13:43:43 Last modified: 20/10 -2018 13:43:43 Server time: 22/12 -2024 21:57:01