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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/68711372?noj=FRM68711372-22DC" width="1" height="1"></div>

Space Rescue (flash game) by illionore.swf

This is the info page for
Flash #163703

(Click the ID number above for more basic data on this flash file.)


Text
llionore

Entertainment

<p align="left"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1">Loading... please wait.</font></p>

Start

SPACE RESCUE

FUEL

A

W

D

R

F

E

Q

S

Fuel:

<p align="center"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>100%</b></font></p>

Damage:

<p align="center"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0%</b></font></p>

SPACE RESCUE

Kelsey is getting craftier and craftier when it comes to 'hiding her food reserves'. Instead of selecting local caves and basements, she has taken to
transporting her victims to other planets to hide them there. Illionore has a tough task trying to rescue the abducted cast... who will win this race?

Choose your 'hoover' vehicle:

Play as:

START

KELSEY

Build food storage

KELSEY

Build food storage

ILLIONORE

Rescue victims

ILLIONORE

Rescue victims

Select the 'hoover' vehicle you
wish to use and select the
character you wish to play.

You have selected to play Kelsey.
As Kelsey, it is your task to transport
the girls you have kidnapped to a distant
and hidden location, so they (hopefully)
remain safe, out of the hands of Illionore,
who undoubtedly wants to rescue them
and return them home.
You need energies, so you need your
food storage! Can't Illionore just under-
stand this and leave you be...?

You have selected to play Illionore.
As Illionore, it is your task to save your
cast... to track down and rescue the girls
Kelsey has abducted and hidden away
as her energy food storage.
This girl, Kelsey, is completely out of
control. It is logical that she needs to
eat and live, but can't she understand
that it's just unacceptable to cocoon
and store people like that...?

How to play...
1. Press E to close the protective energy field.
2. Use the front/rear thrusters to manouvre. (A/D)
3. Use both at the same time to go straight up. (W)
Use this to safely lift off from platforms.
4. Pressing S toggles the 'hover' function.
5. Tap F shortly (or the spacebar) to get a quick
forward boost, using the main thruster.
6. Pressing R fires the back-burner. Warning, this
is ONLY for covering larger distances.
7. You can tank fuel at fuel stations, lower your
shield (E) in order to start refuelling.
8. Don't destroy your vehicle. Fly carefully!
9. Complete your mission and leave the area.

Mission: Bring the cocooned
person to the blue platform.

Mission: Bring the cocooned
person to the blue platform.

MISSION COMPLETE! Now
get the heck out of here...!

MISSION COMPLETE! Now
get the heck out of here...!

Mission: Pick the cocooned
person up from the blue platform.

Mission: Pick the cocooned
person up from the blue platform.

CONGRATULATIONS: LEVEL COMPLETE!

<p align="left"><font face="Arial" size="20" color="#000000" letterSpacing="0.000000" kerning="1"><b>Kelsey</b></font></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p><p align="left"></p>

Estimated
difficulty:

Planet
Location:

<p align="left"><font face="Arial" size="30" color="#000000" letterSpacing="0.000000" kerning="1"><b>abc</b></font></p>

start

Next level:

GAME OVER

Note: play through the game to see the
non-silhouette version of the image...

Start over

YOU WIN!

Congratulations!

YOU LOSE

Better luck next time

ActionScript [AS3]

Section 1
//Strong (fl.transitions.easing.Strong) package fl.transitions.easing { public class Strong { public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } } }//package fl.transitions.easing
Section 2
//Tween (fl.transitions.Tween) package fl.transitions { import flash.events.*; import flash.utils.*; import flash.display.*; public class Tween extends EventDispatcher { public var isPlaying:Boolean;// = false public var obj:Object;// = null public var prop:String;// = "" public var func:Function; public var begin:Number;// = NAN public var change:Number;// = NAN public var useSeconds:Boolean;// = false public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var looping:Boolean;// = false private var _duration:Number;// = NAN private var _time:Number;// = NAN private var _fps:Number;// = NAN private var _position:Number;// = NAN private var _startTime:Number;// = NAN private var _intervalID:uint;// = 0 private var _finish:Number;// = NAN private var _timer:Timer;// = null protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ this.func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function get time():Number{ return (this._time); } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } public function get duration():Number{ return (this._duration); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function get FPS():Number{ return (this._fps); } public function set FPS(_arg1:Number):void{ var _local2:Boolean = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get position():Number{ return (this.getPosition(this._time)); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function get finish():Number{ return ((this.begin + this.change)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } public function yoyo():void{ this.continueTo(this.begin, this.time); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function fforward():void{ this.time = this._duration; this.fixTime(); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } private function update():void{ this.setPosition(this.getPosition(this._time)); } } }//package fl.transitions
Section 3
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var time:Number;// = NAN public var position:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_RESUME:String = "motionResume"; public static const MOTION_LOOP:String = "motionLoop"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 4
//bgProp_3 (spaceRescue_fla.bgProp_3) package spaceRescue_fla { import flash.display.*; public dynamic class bgProp_3 extends MovieClip { public function bgProp_3(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spaceRescue_fla
Section 5
//btnIlli_52 (spaceRescue_fla.btnIlli_52) package spaceRescue_fla { import flash.display.*; public dynamic class btnIlli_52 extends MovieClip { public function btnIlli_52(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spaceRescue_fla
Section 6
//btnKel_51 (spaceRescue_fla.btnKel_51) package spaceRescue_fla { import flash.display.*; public dynamic class btnKel_51 extends MovieClip { public function btnKel_51(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spaceRescue_fla
Section 7
//char1_24 (spaceRescue_fla.char1_24) package spaceRescue_fla { import flash.display.*; public dynamic class char1_24 extends MovieClip { public function char1_24(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spaceRescue_fla
Section 8
//explosion_26 (spaceRescue_fla.explosion_26) package spaceRescue_fla { import flash.display.*; public dynamic class explosion_26 extends MovieClip { public function explosion_26(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package spaceRescue_fla
Section 9
//kelseyArm_10 (spaceRescue_fla.kelseyArm_10) package spaceRescue_fla { import flash.display.*; public dynamic class kelseyArm_10 extends MovieClip { public function kelseyArm_10(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spaceRescue_fla
Section 10
//kelseyFoot_9 (spaceRescue_fla.kelseyFoot_9) package spaceRescue_fla { import flash.display.*; public dynamic class kelseyFoot_9 extends MovieClip { public function kelseyFoot_9(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spaceRescue_fla
Section 11
//kelseySprite_11 (spaceRescue_fla.kelseySprite_11) package spaceRescue_fla { import flash.display.*; public dynamic class kelseySprite_11 extends MovieClip { public function kelseySprite_11(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spaceRescue_fla
Section 12
//MainTimeline (spaceRescue_fla.MainTimeline) package spaceRescue_fla { import flash.events.*; import fl.transitions.easing.*; import fl.transitions.*; import flash.utils.*; import flash.display.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.media.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var winIlli:MovieClip; public var lvlComplete:MovieClip; public var barDmg:MovieClip; public var fadeBlack:MovieClip; public var btnIntroStart:introStartButton; public var scene1:MovieClip; public var loader_mc:movie_mc; public var loaded_txt:TextField; public var coverIlli:MovieClip; public var scene2:MovieClip; public var barFuel:MovieClip; public var scene3:MovieClip; public var btnQ:MovieClip; public var scene4:MovieClip; public var hoover:MovieClip; public var bgProp:MovieClip; public var missionText:MovieClip; public var btnR:MovieClip; public var btnA:MovieClip; public var scene5:MovieClip; public var wndStart:MovieClip; public var btnS:MovieClip; public var winText:MovieClip; public var explosion:MovieClip; public var btnD:MovieClip; public var wndStartOver:MovieClip; public var btnE:MovieClip; public var coverKelsey:MovieClip; public var winKelsey:MovieClip; public var btnF:MovieClip; public var btnW:MovieClip; public var kelSilhouette; public var illiSilhouette; public var kelPic; public var illiPic; public var bWin; public var iLevel; public var currentChar; public var gameMode; public var bPaused; public var bLightsOn; public var bPlatform; public var bTankStation; public var damage; public var fuel; public var tweenFrontBurner:Tween; public var tweenRearBurner:Tween; public var tweenBackBurner:Tween; public var tweenMainBurner:Tween; public var tweenMissionText:Tween; public var tweenFadeBlack:Tween; public var tweenCover:Tween; public var xThrust; public var yThrust; public var myInterval; public var keyArray:Array; public var bLanded; public var sceneArr:Array; public var xDelta; public var iTimeTillGameOver; public var iPhase; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function onProgress(_arg1:ProgressEvent):void{ var _local2:Number = _arg1.target.bytesLoaded; var _local3:Number = _arg1.target.bytesTotal; var _local4:Number = (_local2 / _local3); loader_mc.scaleX = _local4; loaded_txt.text = (("Loading... " + Math.round((_local4 * 100))) + "%"); } public function onComplete(_arg1:Event):void{ loaded_txt.text = "Finished loading."; var _local2:* = this.loaderInfo.url; var _local3:* = false; if (_local2.search("file:") != -1){ _local3 = true; }; if (_local2.search("deviantart.net") != -1){ _local3 = true; }; if (_local3 == true){ btnIntroStart.alpha = 1; btnIntroStart.addEventListener(MouseEvent.CLICK, startGame); }; } public function startGame(_arg1:MouseEvent):void{ gotoAndStop(2); } public function initCover(_arg1):void{ var _local2:BlurFilter = new BlurFilter(); hoover.flashlight.filters = [_local2]; var _local3:GlowFilter = new GlowFilter(); _local3.quality = 2; _local3.color = _arg1; _local3.knockout = true; _local3.blurX = 15; _local3.blurY = 15; hoover.cover.alpha = 0.8; hoover.cover.filters = [_local3]; } public function mouseClicked(_arg1:MouseEvent):void{ var _local2:*; if (_arg1.target.name == "btnA"){ keyArray[0] = 1; } else { if (_arg1.target.name == "btnS"){ keyArray[4] = 1; } else { if (_arg1.target.name == "btnZ"){ keyArray[5] = 1; } else { if (_arg1.target.name == "btnW"){ keyArray[3] = 1; } else { if (_arg1.target.name == "btnS"){ keyArray[4] = 1; } else { if (_arg1.target.name == "btnD"){ keyArray[6] = 1; } else { if (_arg1.target.name == "btnR"){ keyArray[9] = 1; } else { if (_arg1.target.name == "btnF"){ keyArray[10] = 1; } else { if (_arg1.target.name == "btnV"){ keyArray[11] = 1; } else { if (_arg1.target.name == "btnQ"){ keyArray[12] = 1; } else { if (_arg1.target.name == "btnE"){ keyArray[13] = 1; } else { if (_arg1.target.name == "btnPrevious"){ _local2 = (wndStart.selectedVehicle.currentFrame - 1); if (_local2 < 1){ _local2 = 7; }; wndStart.selectedVehicle.gotoAndStop(_local2); } else { if (_arg1.target.name == "btnNext"){ _local2 = (wndStart.selectedVehicle.currentFrame + 1); if (_local2 > 7){ _local2 = 1; }; wndStart.selectedVehicle.gotoAndStop(_local2); } else { if (_arg1.target.name == "btnIlli"){ wndStart.btnIlli.gotoAndStop(2); wndStart.btnKel.gotoAndStop(1); wndStart.btnStart.alpha = 1; gameMode = 2; wndStart.selText.gotoAndStop(3); hoover.kelseySprite.gotoAndStop(2); hoover.kelseyArm.gotoAndStop(2); hoover.kelseyFoot.gotoAndStop(2); hoover.visitor.alpha = 0; hoover.web.alpha = 0; missionText.gotoAndStop(3); sceneArr[0].cocoon.alpha = 1; } else { if (_arg1.target.name == "btnStartOver"){ clearInterval(myInterval); stage.removeEventListener(MouseEvent.CLICK, mouseClicked); stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyPressed); gotoAndStop(2); } else { if (_arg1.target.name == "btnKel"){ wndStart.btnKel.gotoAndStop(2); wndStart.btnIlli.gotoAndStop(1); wndStart.btnStart.alpha = 1; gameMode = 1; wndStart.selText.gotoAndStop(2); hoover.kelseySprite.gotoAndStop(1); hoover.kelseyArm.gotoAndStop(1); hoover.kelseyFoot.gotoAndStop(1); hoover.visitor.alpha = 1; hoover.web.alpha = 0.8; missionText.gotoAndStop(1); sceneArr[0].cocoon.alpha = 0; } else { if ((((_arg1.target.name == "btnStart")) && ((wndStart.btnStart.alpha == 1)))){ setVehicle(wndStart.selectedVehicle.currentFrame); hoover.cover.alpha = 0; wndStart.alpha = 0; wndStart.y = 1000; hoover.alpha = 1; tweenMissionText = new Tween(missionText, "alpha", Strong.easeIn, 1, 0, 5, true); tweenMissionText.FPS = 40; tweenFadeBlack = new Tween(fadeBlack, "alpha", Strong.easeIn, 1, 0, 0.2, true); tweenFadeBlack.FPS = 40; } else { if (_arg1.target.name == "btnBegin"){ lvlComplete.y = -1000; lvlComplete.alpha = 0; tweenFadeBlack = new Tween(fadeBlack, "alpha", Strong.easeIn, 1, 0, 0.2, true); tweenFadeBlack.FPS = 40; damage = 0; fuel = 400; xThrust = 0; yThrust = 0; bLightsOn = false; bPlatform = false; bTankStation = false; bLanded = true; iPhase = 0; hoover.stayBurner.alpha = 0; hoover.flashlight.alpha = 0; hoover.cover.alpha = 0; bPaused = false; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; } public function keyPressed(_arg1:KeyboardEvent):void{ var _local2:* = _arg1.keyCode; if (_local2 == 65){ keyArray[0] = 1; } else { if (_local2 == 83){ keyArray[4] = 1; } else { if (_local2 == 90){ keyArray[5] = 1; } else { if (_local2 == 87){ keyArray[3] = 1; } else { if (_local2 == 88){ keyArray[5] = 1; } else { if (_local2 == 68){ keyArray[6] = 1; } else { if (_local2 == 67){ keyArray[5] = 1; } else { if (_local2 == 82){ keyArray[9] = 1; } else { if ((((_local2 == 70)) || ((_local2 == 32)))){ keyArray[10] = 1; } else { if (_local2 == 86){ keyArray[11] = 1; } else { if (_local2 == 81){ keyArray[12] = 1; } else { if (_local2 == 69){ keyArray[13] = 1; }; }; }; }; }; }; }; }; }; }; }; }; } public function myTimer():void{ if (bPaused == false){ moveScenery(xThrust); hoover.y = (hoover.y + yThrust); if (yThrust > 20){ yThrust = 20; }; if (yThrust < -20){ yThrust = -20; }; if (xThrust > 20){ xThrust = 20; }; if (xThrust < -40){ xThrust = -40; }; if (bLightsOn == true){ hoover.flashlight.alpha = ((Math.floor((Math.random() * 5)) + 75) / 100); }; handleKeyPresses(); if (yThrust < 0){ yThrust++; }; if (bLanded == false){ if (hoover.stayBurner.alpha == 0){ yThrust = (yThrust + 1); } else { if (yThrust > 0){ yThrust--; }; }; if (xThrust > 0){ xThrust--; } else { if (xThrust < 0){ xThrust++; }; }; }; if (hoover.rotation > 0){ hoover.rotation--; } else { if (hoover.rotation < 0){ hoover.rotation++; }; }; if (bLanded == false){ checkCollision(); }; if (hoover.stayBurner.alpha > 0.7){ fuel = (fuel - 0.1); }; if (fuel < 1){ fuel = 0; hoover.stayBurner.alpha = 0; iTimeTillGameOver++; if (iTimeTillGameOver > 20){ gameOver(); }; }; if ((((((bTankStation == true)) && ((hoover.cover.alpha == 0)))) && ((fuel < 400)))){ fuel = (fuel + 4); if (fuel > 400){ fuel = 400; }; }; if (hoover.y > 750){ hoover.y = 750; }; if (hoover.y < 0){ hoover.y = 0; }; updateGauges(); if (damage >= 100){ gameOver(); }; if ((((((((bLanded == true)) && ((bPlatform == true)))) && ((hoover.cover.alpha == 0)))) && ((iPhase == 0)))){ iPhase = 1; if (gameMode == 1){ missionText.gotoAndStop(2); tweenMissionText = new Tween(missionText, "alpha", Strong.easeIn, 1, 0, 5, true); tweenMissionText.FPS = 40; hoover.web.alpha = 0; hoover.visitor.alpha = 0; sceneArr[0].cocoon.alpha = 1; } else { missionText.gotoAndStop(4); tweenMissionText = new Tween(missionText, "alpha", Strong.easeIn, 1, 0, 5, true); tweenMissionText.FPS = 40; hoover.visitor.alpha = 1; sceneArr[0].cocoon.alpha = 0; }; }; }; } public function handleKeyPresses():void{ if ((((((keyArray[0] == 0)) && ((keyArray[3] == 0)))) && ((keyArray[6] == 0)))){ hoover.kelseyArm.rotation = 0; }; if ((((((keyArray[0] == 1)) && ((hoover.cover.alpha > 0.7)))) && ((fuel > 0)))){ bLanded = false; bPlatform = false; bTankStation = false; if (hoover.frontBurner.currentFrame > 9){ hoover.frontBurner.gotoAndPlay(1); }; tweenFrontBurner.stop(); tweenFrontBurner = new Tween(hoover.frontBurner, "alpha", Strong.easeIn, 1, 0, 0.5, true); tweenFrontBurner.FPS = 40; keyArray[0] = 0; if (keyArray[4] == 1){ tweenRearBurner.stop(); tweenRearBurner = new Tween(hoover.rearBurner, "alpha", Strong.easeIn, hoover.rearBurner.alpha, 0, 0.5, true); tweenRearBurner.FPS = 40; }; if (hoover.rotation < 20){ hoover.rotation = (hoover.rotation + 3); }; xThrust = (xThrust + 2); yThrust = (yThrust - 2); hoover.kelseyArm.rotation = -5; fuel--; }; if ((((((keyArray[6] == 1)) && ((hoover.cover.alpha > 0.7)))) && ((fuel > 0)))){ bLanded = false; bPlatform = false; bTankStation = false; if (hoover.rearBurner.currentFrame > 9){ hoover.rearBurner.gotoAndPlay(1); }; tweenRearBurner.stop(); tweenRearBurner = new Tween(hoover.rearBurner, "alpha", Strong.easeIn, 1, 0, 0.5, true); tweenRearBurner.FPS = 40; keyArray[6] = 0; if (keyArray[4] == 1){ tweenFrontBurner.stop(); tweenFrontBurner = new Tween(hoover.frontBurner, "alpha", Strong.easeIn, hoover.frontBurner.alpha, 0, 0.5, true); tweenFrontBurner.FPS = 40; }; if (hoover.rotation > -20){ hoover.rotation = (hoover.rotation - 3); }; xThrust = (xThrust - 2); yThrust = (yThrust - 2); hoover.kelseyArm.rotation = -5; fuel--; }; if ((((((keyArray[3] == 1)) && ((hoover.cover.alpha > 0.7)))) && ((fuel > 0)))){ bLanded = false; bPlatform = false; bTankStation = false; if (hoover.frontBurner.currentFrame > 9){ hoover.frontBurner.gotoAndPlay(1); }; if (hoover.rearBurner.currentFrame > 9){ hoover.rearBurner.gotoAndPlay(1); }; tweenRearBurner.stop(); tweenRearBurner = new Tween(hoover.rearBurner, "alpha", Strong.easeIn, 1, 0, 0.5, true); tweenRearBurner.FPS = 40; tweenFrontBurner.stop(); tweenFrontBurner = new Tween(hoover.frontBurner, "alpha", Strong.easeIn, 1, 0, 0.5, true); tweenFrontBurner.FPS = 40; keyArray[3] = 0; yThrust = (yThrust - 5); hoover.kelseyArm.rotation = -10; if (hoover.rotation < -9){ xThrust = (xThrust - 2); } else { if (hoover.rotation < 0){ xThrust = (xThrust - 1); } else { if (hoover.rotation > 0){ xThrust = (xThrust + 1); } else { if (hoover.rotation > 9){ xThrust = (xThrust + 2); }; }; }; }; fuel = (fuel - 2); }; if ((((keyArray[9] == 0)) && ((keyArray[10] == 0)))){ hoover.kelseyFoot.rotation = 5; }; if (keyArray[9] == 1){ if ((((hoover.cover.alpha > 0.7)) && ((fuel > 0)))){ bLanded = false; keyArray[9] = 0; tweenBackBurner.stop(); tweenBackBurner = new Tween(hoover.backBurner, "alpha", Strong.easeIn, 1, 0, 0.5, true); tweenBackBurner.FPS = 40; tweenMainBurner.stop(); tweenMainBurner = new Tween(hoover.mainBurner, "alpha", Strong.easeIn, 1, 0, 0.5, true); tweenMainBurner.FPS = 40; xThrust = (xThrust - 40); fuel = (fuel - 2); hoover.kelseyFoot.rotation = -10; }; }; if (keyArray[10] == 1){ if ((((hoover.cover.alpha > 0.7)) && ((fuel > 0)))){ bLanded = false; keyArray[10] = 0; tweenMainBurner.stop(); tweenMainBurner = new Tween(hoover.mainBurner, "alpha", Strong.easeIn, 1, 0, 0.5, true); tweenMainBurner.FPS = 40; xThrust = (xThrust - 10); fuel = (fuel - 1); hoover.kelseyFoot.rotation = -5; }; }; if ((((keyArray[4] == 1)) || ((keyArray[5] == 1)))){ if ((((hoover.cover.alpha > 0.7)) && ((fuel > 0)))){ if (hoover.stayBurner.alpha == 1){ hoover.stayBurner.alpha = 0; } else { hoover.stayBurner.alpha = 1; }; }; keyArray[4] = 0; keyArray[5] = 0; }; if (keyArray[12] == 1){ keyArray[12] = 0; if (hoover.flashlight.alpha > 0.5){ bLightsOn = false; hoover.flashlight.alpha = 0; } else { hoover.flashlight.alpha = 0.75; bLightsOn = true; }; }; if (keyArray[13] == 1){ keyArray[13] = 0; if (bLanded == true){ keyArray = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; if (hoover.cover.alpha > 0.5){ tweenCover.stop(); tweenCover = new Tween(hoover.cover, "alpha", Strong.easeOut, hoover.cover.alpha, 0, 2, true); tweenCover.FPS = 40; } else { tweenCover.stop(); tweenCover = new Tween(hoover.cover, "alpha", Strong.easeOut, hoover.cover.alpha, 0.8, 2, true); tweenCover.FPS = 40; }; }; }; } public function checkCollision():void{ var _local1:* = 0; var _local2:* = false; if (sceneArr[0].cave.hitTestPoint((hoover.x + 12), (hoover.y - 87), true)){ explosion.x = (hoover.x + 12); explosion.y = (hoover.y - 87); explosion.gotoAndPlay(1); damage = ((damage + Math.abs(yThrust)) + Math.abs(xThrust)); yThrust = -(yThrust); hoover.y = (hoover.y + (yThrust + 10)); } else { if (sceneArr[0].cave.hitTestPoint((hoover.x + 49), (hoover.y - 84), true)){ explosion.x = (hoover.x + 49); explosion.y = (hoover.y - 84); explosion.gotoAndPlay(1); damage = ((damage + Math.abs(yThrust)) + Math.abs(xThrust)); yThrust = -(yThrust); hoover.y = (hoover.y + (yThrust + 10)); } else { if (sceneArr[0].cave.hitTestPoint((hoover.x + 97), (hoover.y - 45), true)){ explosion.x = (hoover.x + 97); explosion.y = (hoover.y - 45); explosion.gotoAndPlay(1); damage = ((damage + Math.abs(yThrust)) + Math.abs(xThrust)); yThrust = -(yThrust); hoover.y = (hoover.y + (yThrust + 10)); xThrust = -(xThrust); moveScenery((xThrust - 10)); } else { if (sceneArr[0].cave.hitTestPoint((hoover.x + 100), (hoover.y - 14), true)){ explosion.x = (hoover.x + 100); explosion.y = (hoover.y - 14); explosion.gotoAndPlay(1); damage = ((damage + Math.abs(yThrust)) + Math.abs(xThrust)); xThrust = -(xThrust); moveScenery((xThrust - 10)); } else { if (sceneArr[0].cave.hitTestPoint((hoover.x + 97), (hoover.y + 15), true)){ explosion.x = (hoover.x + 97); explosion.y = (hoover.y + 15); explosion.gotoAndPlay(1); damage = ((damage + Math.abs(yThrust)) + Math.abs(xThrust)); yThrust = -(yThrust); hoover.y = (hoover.y + (yThrust - 10)); xThrust = -(xThrust); moveScenery((xThrust - 10)); } else { if (((sceneArr[0].cave.hitTestPoint((hoover.x - 63), (hoover.y + 31), true)) && (sceneArr[0].cave.hitTestPoint((hoover.x + 53), (hoover.y + 31), true)))){ if ((Math.abs(yThrust) + Math.abs(xThrust)) > 9){ explosion.x = (hoover.x - 63); explosion.y = (hoover.y + 31); explosion.gotoAndPlay(1); damage = ((damage + Math.abs(yThrust)) + Math.abs(xThrust)); yThrust = -(yThrust); hoover.y = (hoover.y + (yThrust - 10)); } else { if (yThrust > 0){ _local2 = false; _local1 = 0; while (_local1 < 20) { if (_local2 == false){ if (((sceneArr[0].cave.hitTestPoint((hoover.x - 63), (hoover.y + 31), false)) && (sceneArr[0].cave.hitTestPoint((hoover.x + 53), ((hoover.y + 30) - _local1), false)))){ _local2 = true; bLanded = true; hoover.y = (hoover.y - _local1); yThrust = 0; xThrust = 0; }; }; _local1++; }; }; }; } else { if (((sceneArr[0].platform.hitTestPoint((hoover.x - 63), (hoover.y + 31), true)) && (sceneArr[0].platform.hitTestPoint((hoover.x + 53), (hoover.y + 31), true)))){ if ((Math.abs(yThrust) + Math.abs(xThrust)) > 9){ explosion.x = (hoover.x - 63); explosion.y = (hoover.y + 31); explosion.gotoAndPlay(1); damage = ((damage + Math.abs(yThrust)) + Math.abs(xThrust)); yThrust = -(yThrust); hoover.y = (hoover.y + (yThrust - 10)); } else { if (yThrust > 0){ _local2 = false; _local1 = 0; while (_local1 < 20) { if (_local2 == false){ if (((sceneArr[0].platform.hitTestPoint((hoover.x - 63), (hoover.y + 31), false)) && (sceneArr[0].platform.hitTestPoint((hoover.x + 53), ((hoover.y + 30) - _local1), false)))){ _local2 = true; bLanded = true; hoover.y = (hoover.y - _local1); yThrust = 0; xThrust = 0; bPlatform = true; }; }; _local1++; }; }; }; } else { if (((sceneArr[0].tankStation.hitTestPoint((hoover.x - 63), (hoover.y + 31), true)) && (sceneArr[0].tankStation.hitTestPoint((hoover.x + 53), (hoover.y + 31), true)))){ if ((Math.abs(yThrust) + Math.abs(xThrust)) > 9){ explosion.x = (hoover.x - 63); explosion.y = (hoover.y + 31); explosion.gotoAndPlay(1); damage = ((damage + Math.abs(yThrust)) + Math.abs(xThrust)); yThrust = -(yThrust); hoover.y = (hoover.y + (yThrust - 10)); } else { if (yThrust > 0){ _local2 = false; _local1 = 0; while (_local1 < 20) { if (_local2 == false){ if (((sceneArr[0].tankStation.hitTestPoint((hoover.x - 63), (hoover.y + 31), false)) && (sceneArr[0].tankStation.hitTestPoint((hoover.x + 53), ((hoover.y + 30) - _local1), false)))){ _local2 = true; bLanded = true; hoover.y = (hoover.y - _local1); yThrust = 0; xThrust = 0; bTankStation = true; }; }; _local1++; }; }; }; } else { if (sceneArr[0].cave.hitTestPoint(hoover.x, (hoover.y + 24), true)){ explosion.x = hoover.x; explosion.y = (hoover.y + 24); explosion.gotoAndPlay(1); damage = ((damage + Math.abs(yThrust)) + Math.abs(xThrust)); yThrust = -(yThrust); hoover.y = (hoover.y + (yThrust - 10)); } else { if (sceneArr[0].cave.hitTestPoint((hoover.x + 77), (hoover.y + 22), true)){ explosion.x = (hoover.x + 77); explosion.y = (hoover.y + 22); explosion.gotoAndPlay(1); damage = ((damage + Math.abs(yThrust)) + Math.abs(xThrust)); yThrust = -(yThrust); hoover.y = (hoover.y + (yThrust - 10)); xThrust = -(xThrust); moveScenery((xThrust - 10)); } else { if (sceneArr[0].cave.hitTestPoint((hoover.x - 90), (hoover.y + 22), true)){ explosion.x = (hoover.x - 90); explosion.y = (hoover.y + 22); explosion.gotoAndPlay(1); damage = ((damage + Math.abs(yThrust)) + Math.abs(xThrust)); yThrust = -(yThrust); hoover.y = (hoover.y + (yThrust - 10)); xThrust = -(xThrust); moveScenery((xThrust + 10)); } else { if (sceneArr[0].cave.hitTestPoint((hoover.x - 95), (hoover.y + 2), true)){ explosion.x = (hoover.x - 95); explosion.y = (hoover.y + 2); explosion.gotoAndPlay(1); damage = ((damage + Math.abs(yThrust)) + Math.abs(xThrust)); xThrust = -(xThrust); moveScenery((xThrust + 10)); } else { if (sceneArr[0].cave.hitTestPoint((hoover.x - 71), (hoover.y - 21), true)){ explosion.x = (hoover.x - 71); explosion.y = (hoover.y - 21); explosion.gotoAndPlay(1); damage = ((damage + Math.abs(yThrust)) + Math.abs(xThrust)); yThrust = -(yThrust); hoover.y = (hoover.y + (yThrust + 10)); xThrust = -(xThrust); moveScenery((xThrust + 10)); } else { if (sceneArr[0].cave.hitTestPoint((hoover.x - 31), (hoover.y - 68), true)){ explosion.x = (hoover.x - 31); explosion.y = (hoover.y - 68); explosion.gotoAndPlay(1); damage = ((damage + Math.abs(yThrust)) + Math.abs(xThrust)); yThrust = -(yThrust); hoover.y = (hoover.y + (yThrust + 10)); xThrust = -(xThrust); moveScenery((xThrust + 10)); } else { if (sceneArr[0].exitLine.hitTestPoint((hoover.x - 95), (hoover.y + 2), true)){ if ((((bPaused == false)) && ((iPhase == 1)))){ bPaused = true; tweenFadeBlack = new Tween(fadeBlack, "alpha", Strong.easeIn, 0, 1, 0.5, true); tweenFadeBlack.FPS = 40; keyArray = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; introLevel(); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; } public function moveScenery(_arg1):void{ sceneArr[0].x = (sceneArr[0].x - _arg1); xDelta = (xDelta - _arg1); } public function updateGauges():void{ if (damage > 100){ damage = 100; }; if (fuel < 0){ fuel = 0; }; barDmg.bar.scaleX = (damage / 100); barDmg.txtPercent.text = (damage + "%"); barFuel.bar.scaleX = (fuel / 400); barFuel.txtPercent.text = (Math.floor((fuel / 4)) + "%"); } public function gameOver():void{ bPaused = true; if (gameMode == 1){ kelSilhouette = 0; illiSilhouette = 1; kelPic = 0; illiPic = 1; } else { kelSilhouette = 1; illiSilhouette = 0; kelPic = 1; illiPic = 0; }; gotoAndStop(3); } public function setVehicle(_arg1):void{ if (_arg1 == 1){ hoover.vehicle.gotoAndStop(1); initCover(16755455); } else { if (_arg1 == 2){ hoover.vehicle.gotoAndStop(2); initCover(11184895); } else { if (_arg1 == 3){ hoover.vehicle.gotoAndStop(3); initCover(16755370); } else { if (_arg1 == 4){ hoover.vehicle.gotoAndStop(4); initCover(11206570); } else { if (_arg1 == 5){ hoover.vehicle.gotoAndStop(5); initCover(16777130); } else { if (_arg1 == 6){ hoover.vehicle.gotoAndStop(6); initCover(0xFFFFFF); } else { if (_arg1 == 7){ hoover.vehicle.gotoAndStop(7); initCover(0xFFFFFF); }; }; }; }; }; }; }; } public function selectChar(_arg1):void{ currentChar = _arg1; sceneArr[0].cocoon.char.gotoAndStop(currentChar); hoover.visitor.gotoAndStop(currentChar); } public function introLevel():void{ var _local1:* = ["Archetla Alpha", "Archetla Beta", "Norr", "Marchek", "Mebuma", "Nop"]; var _local2:* = ["", "Jen", "Amanda", "Jen", "Amanda", "Jen", ""]; var _local3:* = [1, 2, 3, 4, 5, 5]; if (iLevel == 5){ bPaused = true; if (gameMode == 1){ kelSilhouette = 0; illiSilhouette = 0; kelPic = 1; illiPic = 0; bWin = true; } else { kelSilhouette = 0; illiSilhouette = 0; kelPic = 0; illiPic = 1; bWin = true; }; gotoAndStop(3); } else { iLevel++; lvlComplete.stars.gotoAndStop(_local3[iLevel]); lvlComplete.txtPlanet.text = _local1[iLevel]; if (gameMode == 1){ if (iLevel == 1){ lvlComplete.txt.text = "Awesome! You have stored Jen away, hopefully far enough out of Illionore's reach. Now, Let's go to another place to hide away Amanda..."; } else { if (iLevel == 2){ lvlComplete.txt.text = "Yay, Amanda is in a safe location... or at least, HOPEFULLY, because upon arrival back home you notice that Illionore has rescued Jen while you were flying around with Amanda... time to go find a BETTER place to hide Jen!"; } else { if (iLevel == 3){ lvlComplete.txt.text = "Jen is hidden again... but guess what?! Illionore has freed Amanda again! This isn't going anywhere! Really, this time, you will bring Amanda away to a place Illionore can't possibly get her out from again! She'll see!"; } else { if (iLevel == 4){ lvlComplete.txt.text = "I am unstoppable! I know it! I am going to bring Jen to a place where Illionore won't find her. This time for real! I'm going to win! Kelsey ALWAYS wins! Teeheehee!"; }; }; }; }; } else { if (iLevel == 1){ lvlComplete.txt.text = "Great! You have found Jen and brought her back home... however... upon arriving back home Amanda has gone missing..."; } else { if (iLevel == 2){ lvlComplete.txt.text = "Amanda is back home again.... but... maybe you should have guessed it already... while you were retrieving Amanda, Kelsey ran off with Jen again. Time to go get her back!"; } else { if (iLevel == 3){ lvlComplete.txt.text = "It was a bit trickier to save Jen from here, but you succeeded! As you fly back home, you can't keep a certain thought out of your head... 'What will she do this time?' - and indeed, when you arrive home, you find out that Amanda is gone again. You're going nowhere with this!"; } else { if (iLevel == 4){ lvlComplete.txt.text = "AArgh! That was the last straw! I just brought Amanda back and now Jen is gone AGAIN! This time I am hiding Jen myself, so Kelsey can't abduct her again. I swear I will bring Jen back, too! And make Kelsey pay for it afterwards!"; }; }; }; }; }; hoover.rotation = 0; if (iLevel == 1){ sceneArr[0].y = 1500; sceneArr[0] = scene2; sceneArr[0].y = -20; hoover.y = 718; } else { if (iLevel == 2){ sceneArr[0].y = 1500; sceneArr[0] = scene3; sceneArr[0].y = -20; hoover.y = 718; } else { if (iLevel == 3){ sceneArr[0].y = 1500; sceneArr[0] = scene4; sceneArr[0].y = -20; hoover.y = 718; } else { if (iLevel == 4){ sceneArr[0].y = 1500; sceneArr[0] = scene5; sceneArr[0].y = -20; hoover.y = 718; }; }; }; }; bgProp.gotoAndStop((iLevel + 1)); if (currentChar == 1){ currentChar = 2; } else { currentChar = 1; }; selectChar(currentChar); if (gameMode == 1){ hoover.visitor.alpha = 1; hoover.web.alpha = 0.8; sceneArr[0].cocoon.alpha = 0; } else { hoover.visitor.alpha = 0; hoover.web.alpha = 0; sceneArr[0].cocoon.alpha = 1; }; lvlComplete.y = 225; lvlComplete.alpha = 1; }; } function frame1(){ stop(); this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgress); this.loaderInfo.addEventListener(Event.COMPLETE, onComplete); } function frame2(){ stop(); kelSilhouette = 1; illiSilhouette = 1; kelPic = 1; illiPic = 1; bWin = false; iLevel = 0; currentChar = 1; gameMode = 1; bPaused = false; bLightsOn = false; bPlatform = false; bTankStation = false; damage = 0; fuel = 400; xThrust = 0; yThrust = 0; myInterval = setInterval(myTimer, 150); keyArray = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; bLanded = true; sceneArr = [scene1]; xDelta = 0; iTimeTillGameOver = 0; iPhase = 0; hoover.flashlight.alpha = 0; hoover.stayBurner.alpha = 0; hoover.vehicle.gotoAndStop(1); hoover.alpha = 0; missionText.alpha = 0; lvlComplete.stars.gotoAndStop(1); barDmg.bar.scaleX = 0; hoover.kelseyFoot.rotation = 5; wndStart.selectedVehicle.gotoAndStop(Math.ceil((Math.random() * 7))); wndStart.y = 390; selectChar(1); tweenFrontBurner = new Tween(hoover.frontBurner, "alpha", Strong.easeIn, 0.1, 0, 0.2, true); tweenFrontBurner.FPS = 40; tweenRearBurner = new Tween(hoover.rearBurner, "alpha", Strong.easeIn, 0.1, 0, 0.2, true); tweenRearBurner.FPS = 40; tweenMainBurner = new Tween(hoover.mainBurner, "alpha", Strong.easeIn, 0.1, 0, 0.2, true); tweenMainBurner.FPS = 40; tweenBackBurner = new Tween(hoover.backBurner, "alpha", Strong.easeIn, 0.1, 0, 0.2, true); tweenBackBurner.FPS = 40; tweenCover = new Tween(hoover.cover, "alpha", Strong.easeIn, 0.1, 0, 0.2, true); tweenCover.FPS = 40; stage.addEventListener(MouseEvent.CLICK, mouseClicked); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed); } function frame3(){ stop(); winKelsey.alpha = kelPic; winIlli.alpha = illiPic; coverKelsey.alpha = kelSilhouette; coverIlli.alpha = illiSilhouette; if (bWin == false){ winText.gotoAndStop(2); } else { wndStartOver.alpha = 0; wndStartOver.y = 1000; }; } } }//package spaceRescue_fla
Section 13
//missionText_56 (spaceRescue_fla.missionText_56) package spaceRescue_fla { import flash.display.*; public dynamic class missionText_56 extends MovieClip { public function missionText_56(){ addFrameScript(0, frame1, 2, frame3); } function frame1(){ stop(); } function frame3(){ stop(); } } }//package spaceRescue_fla
Section 14
//selText_53 (spaceRescue_fla.selText_53) package spaceRescue_fla { import flash.display.*; public dynamic class selText_53 extends MovieClip { public function selText_53(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spaceRescue_fla
Section 15
//vehicle_8 (spaceRescue_fla.vehicle_8) package spaceRescue_fla { import flash.display.*; public dynamic class vehicle_8 extends MovieClip { public function vehicle_8(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spaceRescue_fla
Section 16
//winText_66 (spaceRescue_fla.winText_66) package spaceRescue_fla { import flash.display.*; public dynamic class winText_66 extends MovieClip { public function winText_66(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spaceRescue_fla
Section 17
//visitor_14 (spaceRescue_fla.visitor_14) package spaceRescue_fla { import flash.display.*; public dynamic class visitor_14 extends MovieClip { public function visitor_14(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package spaceRescue_fla
Section 18
//introStartButton (introStartButton) package { import flash.display.*; public dynamic class introStartButton extends MovieClip { } }//package
Section 19
//movie_mc (movie_mc) package { import flash.display.*; public dynamic class movie_mc extends MovieClip { } }//package

Library Items

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Symbol 5 BitmapUsed by:6
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Symbol 7 EditableTextUses:2 13Used by:Timeline
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip {movie_mc}Uses:8Used by:Timeline
Symbol 10 GraphicUsed by:12
Symbol 11 TextUses:2Used by:12
Symbol 12 MovieClip {introStartButton}Uses:10 11Used by:Timeline
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Symbol 15 GraphicUsed by:20
Symbol 16 GraphicUsed by:20
Symbol 17 GraphicUsed by:20
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20 102
Symbol 20 MovieClip {spaceRescue_fla.bgProp_3}Uses:15 16 17 18 19Used by:Timeline
Symbol 21 GraphicUsed by:23
Symbol 22 GraphicUsed by:23
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Symbol 29 GraphicUsed by:35
Symbol 30 GraphicUsed by:35
Symbol 31 GraphicUsed by:35
Symbol 32 GraphicUsed by:35
Symbol 33 GraphicUsed by:35
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip {spaceRescue_fla.vehicle_8}Uses:28 29 30 31 32 33 34Used by:59 166
Symbol 36 GraphicUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClip {spaceRescue_fla.kelseyFoot_9}Uses:36 37Used by:59
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip {spaceRescue_fla.kelseyArm_10}Uses:39 40Used by:59
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Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip {spaceRescue_fla.kelseySprite_11}Uses:42 43Used by:59
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Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:45 46Used by:59
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:59
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClip {spaceRescue_fla.visitor_14}Uses:50 51Used by:59
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Symbol 54 MovieClipUses:53Used by:59
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Symbol 56 MovieClipUses:55Used by:59
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Symbol 59 MovieClipUses:23 25 27 35 38 41 44 47 49 52 54 56 58Used by:Timeline
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Symbol 65 GraphicUsed by:67
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Symbol 75 GraphicUsed by:76
Symbol 76 MovieClip {spaceRescue_fla.char1_24}Uses:74 75Used by:79
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:79
Symbol 79 MovieClipUses:76 78Used by:80 90 93 98 101
Symbol 80 MovieClipUses:61 63 67 73 79Used by:Timeline
Symbol 81 GraphicUsed by:87
Symbol 82 GraphicUsed by:87
Symbol 83 GraphicUsed by:87
Symbol 84 GraphicUsed by:87
Symbol 85 GraphicUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClip {spaceRescue_fla.explosion_26}Uses:81 82 83 84 85 86Used by:Timeline
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:90
Symbol 90 MovieClipUses:89 67 73 61 79Used by:Timeline
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Symbol 115 TextUses:13Used by:116
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Symbol 118 TextUses:13Used by:119
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Symbol 120 GraphicUsed by:122
Symbol 121 TextUses:13Used by:122
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Symbol 124 TextUses:13Used by:125
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Symbol 126 GraphicUsed by:131 136
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Symbol 128 MovieClipUses:127Used by:131
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Symbol 130 EditableTextUses:2 13Used by:131
Symbol 131 MovieClipUses:126 128 129 130Used by:Timeline
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Symbol 133 MovieClipUses:132Used by:136
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Symbol 148 GraphicUsed by:151 156
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Symbol 150 TextUses:13Used by:151
Symbol 151 MovieClip {spaceRescue_fla.btnKel_51}Uses:145 146 147 148 149 150Used by:166
Symbol 152 TextUses:13Used by:156
Symbol 153 TextUses:13Used by:156
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Symbol 155 TextUses:13Used by:156
Symbol 156 MovieClip {spaceRescue_fla.btnIlli_52}Uses:145 152 153 148 154 155Used by:166
Symbol 157 TextUses:13Used by:160
Symbol 158 TextUses:13Used by:160
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Symbol 161 TextUses:13Used by:166
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Symbol 163 MovieClipUses:162Used by:166
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Symbol 165 MovieClipUses:164Used by:166
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Symbol 172 TextUses:13Used by:173
Symbol 173 MovieClip {spaceRescue_fla.missionText_56}Uses:167 168 169 170 171 172Used by:Timeline
Symbol 174 GraphicUsed by:190
Symbol 175 TextUses:13Used by:190
Symbol 176 EditableTextUses:2 13Used by:190
Symbol 177 GraphicUsed by:182
Symbol 178 GraphicUsed by:182
Symbol 179 GraphicUsed by:182
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Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:177 178 179 180 181Used by:190
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Symbol 184 TextUses:13Used by:190
Symbol 185 EditableTextUses:2 13Used by:190
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Symbol 187 TextUses:13Used by:188
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Symbol 192 GraphicUsed by:Timeline
Symbol 193 BitmapUsed by:194
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Symbol 195 MovieClipUses:194Used by:Timeline
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Symbol 212 TextUses:13Used by:213
Symbol 213 MovieClip {spaceRescue_fla.winText_66}Uses:209 210 211 212Used by:Timeline
Symbol 214 GraphicUsed by:Timeline

Instance Names

"loaded_txt"Frame 1Symbol 7 EditableText
"loader_mc"Frame 1Symbol 9 MovieClip {movie_mc}
"btnIntroStart"Frame 1Symbol 12 MovieClip {introStartButton}
"bgProp"Frame 2Symbol 20 MovieClip {spaceRescue_fla.bgProp_3}
"hoover"Frame 2Symbol 59 MovieClip
"scene1"Frame 2Symbol 80 MovieClip
"explosion"Frame 2Symbol 87 MovieClip {spaceRescue_fla.explosion_26}
"scene2"Frame 2Symbol 90 MovieClip
"scene3"Frame 2Symbol 93 MovieClip
"scene4"Frame 2Symbol 98 MovieClip
"scene5"Frame 2Symbol 101 MovieClip
"fadeBlack"Frame 2Symbol 102 MovieClip
"btnA"Frame 2Symbol 105 MovieClip
"btnW"Frame 2Symbol 108 MovieClip
"btnD"Frame 2Symbol 110 MovieClip
"btnR"Frame 2Symbol 113 MovieClip
"btnF"Frame 2Symbol 116 MovieClip
"btnE"Frame 2Symbol 119 MovieClip
"btnQ"Frame 2Symbol 122 MovieClip
"btnS"Frame 2Symbol 125 MovieClip
"barFuel"Frame 2Symbol 131 MovieClip
"barDmg"Frame 2Symbol 136 MovieClip
"wndStart"Frame 2Symbol 166 MovieClip
"missionText"Frame 2Symbol 173 MovieClip {spaceRescue_fla.missionText_56}
"lvlComplete"Frame 2Symbol 190 MovieClip
"winIlli"Frame 3Symbol 195 MovieClip
"winKelsey"Frame 3Symbol 199 MovieClip
"coverIlli"Frame 3Symbol 201 MovieClip
"coverKelsey"Frame 3Symbol 203 MovieClip
"wndStartOver"Frame 3Symbol 208 MovieClip
"winText"Frame 3Symbol 213 MovieClip {spaceRescue_fla.winText_66}
"stayBurner"Symbol 59 MovieClip Frame 1Symbol 23 MovieClip
"backBurner"Symbol 59 MovieClip Frame 1Symbol 25 MovieClip
"flashlight"Symbol 59 MovieClip Frame 1Symbol 27 MovieClip
"vehicle"Symbol 59 MovieClip Frame 1Symbol 35 MovieClip {spaceRescue_fla.vehicle_8}
"kelseyFoot"Symbol 59 MovieClip Frame 1Symbol 38 MovieClip {spaceRescue_fla.kelseyFoot_9}
"kelseyArm"Symbol 59 MovieClip Frame 1Symbol 41 MovieClip {spaceRescue_fla.kelseyArm_10}
"kelseySprite"Symbol 59 MovieClip Frame 1Symbol 44 MovieClip {spaceRescue_fla.kelseySprite_11}
"frontBurner"Symbol 59 MovieClip Frame 1Symbol 47 MovieClip
"mainBurner"Symbol 59 MovieClip Frame 1Symbol 49 MovieClip
"rearBurner"Symbol 59 MovieClip Frame 1Symbol 47 MovieClip
"visitor"Symbol 59 MovieClip Frame 1Symbol 52 MovieClip {spaceRescue_fla.visitor_14}
"web"Symbol 59 MovieClip Frame 1Symbol 54 MovieClip
"bottom"Symbol 59 MovieClip Frame 1Symbol 56 MovieClip
"cover"Symbol 59 MovieClip Frame 1Symbol 58 MovieClip
"char"Symbol 79 MovieClip Frame 1Symbol 76 MovieClip {spaceRescue_fla.char1_24}
"webbing"Symbol 79 MovieClip Frame 1Symbol 78 MovieClip
"exitLine"Symbol 80 MovieClip Frame 1Symbol 61 MovieClip
"cave"Symbol 80 MovieClip Frame 1Symbol 63 MovieClip
"platform"Symbol 80 MovieClip Frame 1Symbol 67 MovieClip
"tankStation"Symbol 80 MovieClip Frame 1Symbol 73 MovieClip
"cocoon"Symbol 80 MovieClip Frame 1Symbol 79 MovieClip
"cave"Symbol 90 MovieClip Frame 1Symbol 89 MovieClip
"platform"Symbol 90 MovieClip Frame 1Symbol 67 MovieClip
"tankStation"Symbol 90 MovieClip Frame 1Symbol 73 MovieClip
"exitLine"Symbol 90 MovieClip Frame 1Symbol 61 MovieClip
"cocoon"Symbol 90 MovieClip Frame 1Symbol 79 MovieClip
"cave"Symbol 93 MovieClip Frame 1Symbol 92 MovieClip
"exitLine"Symbol 93 MovieClip Frame 1Symbol 61 MovieClip
"platform"Symbol 93 MovieClip Frame 1Symbol 67 MovieClip
"cocoon"Symbol 93 MovieClip Frame 1Symbol 79 MovieClip
"tankStation"Symbol 93 MovieClip Frame 1Symbol 73 MovieClip
"exitLine"Symbol 98 MovieClip Frame 1Symbol 61 MovieClip
"cave"Symbol 98 MovieClip Frame 1Symbol 95 MovieClip
"tankStation"Symbol 98 MovieClip Frame 1Symbol 97 MovieClip
"platform"Symbol 98 MovieClip Frame 1Symbol 67 MovieClip
"cocoon"Symbol 98 MovieClip Frame 1Symbol 79 MovieClip
"exitLine"Symbol 101 MovieClip Frame 1Symbol 61 MovieClip
"platform"Symbol 101 MovieClip Frame 1Symbol 67 MovieClip
"tankStation"Symbol 101 MovieClip Frame 1Symbol 73 MovieClip
"cave"Symbol 101 MovieClip Frame 1Symbol 100 MovieClip
"cocoon"Symbol 101 MovieClip Frame 1Symbol 79 MovieClip
"bar"Symbol 131 MovieClip Frame 1Symbol 128 MovieClip
"txtPercent"Symbol 131 MovieClip Frame 1Symbol 130 EditableText
"bar"Symbol 136 MovieClip Frame 1Symbol 133 MovieClip
"txtPercent"Symbol 136 MovieClip Frame 1Symbol 135 EditableText
"selectedVehicle"Symbol 166 MovieClip Frame 1Symbol 35 MovieClip {spaceRescue_fla.vehicle_8}
"btnStart"Symbol 166 MovieClip Frame 1Symbol 144 MovieClip
"btnKel"Symbol 166 MovieClip Frame 1Symbol 151 MovieClip {spaceRescue_fla.btnKel_51}
"btnIlli"Symbol 166 MovieClip Frame 1Symbol 156 MovieClip {spaceRescue_fla.btnIlli_52}
"selText"Symbol 166 MovieClip Frame 1Symbol 160 MovieClip {spaceRescue_fla.selText_53}
"btnPrevious"Symbol 166 MovieClip Frame 1Symbol 163 MovieClip
"btnNext"Symbol 166 MovieClip Frame 1Symbol 165 MovieClip
"txt"Symbol 190 MovieClip Frame 1Symbol 176 EditableText
"stars"Symbol 190 MovieClip Frame 1Symbol 182 MovieClip
"txtPlanet"Symbol 190 MovieClip Frame 1Symbol 185 EditableText
"btnBegin"Symbol 190 MovieClip Frame 1Symbol 188 MovieClip
"btnStartOver"Symbol 208 MovieClip Frame 1Symbol 207 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 11298 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <rdf:Description rdf:about="" xmln ..."




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Created: 19/10 -2018 14:17:00 Last modified: 19/10 -2018 14:17:00 Server time: 22/12 -2024 10:27:58