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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/95337360?noj=FRM95337360-22DC" width="1" height="1"></div>

Major League Gaming.swf

This is the info page for
Flash #165746

(Click the ID number above for more basic data on this flash file.)


Text
sec

-

<p align="center"><font face="Wide Latin" size="10" color="#ff0000" letterSpacing="0.000000" kerning="1">00</font></p>

Loading

100%

Start

What up with Sophie?
She’s hidden a bunch of
Cory’s bobbleheads right
before he was gonna show
them to the President!
Help him nab back all his
bobbleheads before time
runs out!

How to Play

If you catch up to Sophie she’ll
drop the rest of the bobbleheads
that she’s out to hide.
Make sure to grab them for
even more time and bonuses.

Collect bobbleheads

Better not stumble over
the White House beagle!

Better not break presidential
busts!

+ 500 tokens  + 5 seconds

- 500 tokens

- 2000 tokens
- 5 seconds for each
bobblehead dropped!

Collect tokens along the way

+ 500 tokens

Complete bonus levels for a whopping
5000 tokens!

Shift

Press                                                                   to enter them!

spacebar

Sophie sometimes leaves secret passageways open.

Here’s how Cory walks!

Here’s how Cory hops!

Hold down so Cory sprints!

Resume

Sound

On/Off

On/Off

Music

Quit

How to play

How to play

You sure you
wanna end
this run?

Yes

/

No

Token Takeover

Collect all the tokens, yo.
But don’t break any
presidential busts!

Bust Bash

Knock over all the
presidential busts without
toppling over any pillars!

One of a Kind

Knock over each
presidential bust that’s
different!

Token Run

Use the platforms
to reach the token!

Press any key to continue

Better luck
next time.

Run no

<p align="left"><font face="Wide Latin" size="32" color="#8a0f1c" letterSpacing="0.000000" kerning="1">0</font></p>

You’re a
success!

Collect
bobbleheads
before time
runs out!

Time’s up,
dawg!

How to Play

<p align="right"><font face="Wide Latin" size="10" color="#ff0000" letterSpacing="0.000000" kerning="1">0000</font></p>

+

<p align="center"><font face="Wide Latin" size="10" color="#034da1" letterSpacing="0.000000" kerning="1">0000</font></p>

sec

+

<p align="center"><font face="Wide Latin" size="10" color="#034da1" letterSpacing="0.000000" kerning="1">00</font></p>

10
0

MiniGames

X

<p align="left"><font face="Wide Latin" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="Wide Latin" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

1:00

Bonus Timer

Menu

Menu

Menu

Time

<p align="center"><font face="Wide Latin" size="12" color="#8a0f1c" letterSpacing="0.000000" kerning="1">00:00</font></p>

<p align="left"><font face="Wide Latin" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

Tokens Collected

Tokens

bonus

collect

<p align="right"><font face="Wide Latin" size="20" color="#034da1" letterSpacing="0.000000" kerning="1">0</font></p>

bobblehead
to unlock
the bonus

collect

Play Again

Hmmm…this score’s a little low.
Grab some business school skill, young
entrepreneur, then get back to me

<p align="right"><font face="Wide Latin" size="12" color="#000000" letterSpacing="0.000000" kerning="1">000 000 000</font></p>

<p align="right"><font face="Wide Latin" size="12" color="#000000" letterSpacing="0.000000" kerning="1">000 000 000</font></p>

<p align="right"><font face="Wide Latin" size="12" color="#000000" letterSpacing="0.000000" kerning="1">000 000 000</font></p>

Score:

Bonuses:

Total Score:

Tokens Collected:

<p align="right"><font face="Wide Latin" size="12" color="#000000" letterSpacing="0.000000" kerning="1">000 000 000</font></p>

500 000

200 000

80 000

Invest in a Bronze Timer.

Start a new game with
15 more seconds.

Invest in a Silver Timer.

Start a new game with
30 more seconds.

Invest in a Gold Timer.

Start a new game with
45 more seconds.

Not too shabby.  But there’s better in you.
Keep working, because I see Presidential
possibility.

What craft!  What cunning!  What Capitol Hill skill!
Fire my assistant.
You’re working for me, kiddo!

High Scores

The top bobblehead runners!  Check it out!

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; _focusrect = false;
Frame 2
stop();
Instance of Symbol 39 MovieClip "mcLoading" in Frame 2
onClipEvent (load) { function preloadGame() { var _local2 = (_parent.getBytesLoaded() / _parent.getBytesTotal()) * 100; if (_local2 != 100) { _local2 = Math.floor(_local2); _parent.mcState.sPercent = _local2 + "%"; _parent.mcState.mcLoadBar.gotoAndStop(_local2); } else { _parent.mcState.sPercent = "100%"; _parent.mcState.mcLoadBar.gotoAndStop(100); nDelay++; if (nDelay > DELAY_TODO) { _parent.gotoAndStop("Loaded"); } } } _visible = false; var DELAY_TODO = 4; var nDelay = 0; } onClipEvent (enterFrame) { preloadGame(); }
Instance of Symbol 41 MovieClip "mcSound" in Frame 9
onClipEvent (load) { function ToMute() { _global.MuseMuted = true; this.onEnterFrame = function () { if (SetVolumePack > 0) { SetVolumePack = SetVolumePack - 5; packMusic.setVolume(SetVolumePack); } if (SetVolumeInG > 0) { SetVolumeInG = SetVolumeInG - 5; WhatMovie.setVolume(SetVolumeInG); } if ((SetVolumePack == 0) && (SetVolumeInG == 0)) { packMusic.stop(); WhatMovie.stop(); delete onEnterFrame; } }; } function UnMute() { _global.MuseMuted = false; this.onEnterFrame = function () { if ((SetVolumePack < setMaxVolume) && (musicIn == "Packaging")) { if (SetVolumePack == 0) { packMusic.start(0, 1000000); } SetVolumePack = SetVolumePack + 5; packMusic.setVolume(SetVolumePack); } if ((SetVolumeInG < setMaxVolume) && (musicIn == "InGame")) { if (SetVolumeInG == 0) { WhatMovie.start(0, 1000000); } SetVolumeInG = SetVolumeInG + 5; WhatMovie.setVolume(SetVolumeInG); } if ((SetVolumePack == setMaxVolume) || (SetVolumeInG == setMaxVolume)) { delete onEnterFrame; } }; } function SwitchToPack() { musicIn = "Packaging"; this.onEnterFrame = function () { if (_global.MuseMuted) { WhatMovie.stop(); delete onEnterFrame; } else { if (SetVolumePack < setMaxVolume) { if (SetVolumePack == 0) { packMusic.start(0, 1000000); } SetVolumePack = SetVolumePack + 5; packMusic.setVolume(SetVolumePack); } if (SetVolumeInG > 0) { SetVolumeInG = SetVolumeInG - 5; WhatMovie.setVolume(SetVolumeInG); } if ((SetVolumePack == setMaxVolume) && (SetVolumeInG == 0)) { WhatMovie.stop(); delete onEnterFrame; } } }; } function SwitchToInGame(WhatGame) { WhatMovie = this[WhatGame]; musicIn = "InGame"; this.onEnterFrame = function () { if (_global.MuseMuted) { packMusic.stop(); delete onEnterFrame; } else { if (SetVolumeInG < setMaxVolume) { if (SetVolumeInG == 0) { WhatMovie.start(0, 1000000); } SetVolumeInG = SetVolumeInG + 5; WhatMovie.setVolume(SetVolumeInG); } if (SetVolumePack > 0) { SetVolumePack = SetVolumePack - 5; packMusic.setVolume(SetVolumePack); } if ((SetVolumeInG == setMaxVolume) && (SetVolumePack == 0)) { packMusic.stop(); delete onEnterFrame; } } }; } function playSnd(WitchSound, nVolume, nloop) { if (!_global.Muted) { if (nloop == undefined) { nloop = 1; } if (nVolume == undefined) { nVolume = 50; } eval (WitchSound).start(0, nloop); eval (WitchSound).setVolume(nVolume); } } function StopASound(WitchSound) { eval (WitchSound).stop(); } function fGetVolume(WitchSound) { return(eval (WitchSound).getVolume()); } function fSetVolume(WitchSound, _num) { eval (WitchSound).setVolume(_num); } _visible = false; _global.oSnd = this; _global.Muted = false; _global.MuseMuted = false; var SetVolumeInG; var SetVolumePack; var SetVolumeOld; var musicIn; var WhatMovie; var OldMusic; this.createEmptyMovieClip("packMusic", 1); packMusic = new Sound("packMusic"); packMusic.attachSound("packMusic"); this.createEmptyMovieClip("gameMusic", 2); gameMusic = new Sound("gameMusic"); gameMusic.attachSound("gameMusic"); packMusic.start(0, 1000000); setMaxVolume = 40; SetVolumePack = setMaxVolume; SetVolumeInG = 0; musicIn = "Packaging"; packMusic.setVolume(SetVolumePack); soundList = new Array("Mooney1", "Mooney2", "Mooney3", "Jump1", "Jump2", "Stumble1", "Stumble2", "Bobble1", "Bobble2", "Buste", "Sophie", "pillarFall", "pillar", "Timer", "sFx_btnOver", "sFx_btnDown", "Fail", "TransOut", "success", "TransIn"); for (i in soundList) { this.createEmptyMovieClip(soundList[i], i + 8); this[soundList[i]] = new Sound(soundList[i]); this[soundList[i]].attachSound(soundList[i]); } }
Frame 10
if (_global.P == undefined) { _global.P = new MainCTRL(this); } _global.P.loadSection("Loaded"); _global.S = this; stop();
Frame 20
_global.P.loadSection("Title");
Frame 30
_global.P.loadSection("Game");
Instance of Symbol 665 MovieClip "BonusShow" in Frame 30
onClipEvent (load) { var oControl = new dynamicObj(this); }
Instance of Symbol 673 MovieClip [_MoreBobble] in Frame 30
onClipEvent (load) { _global.Collect = this; var oControl = new dynamicObj(this); oControl.setState("Idle"); }
Frame 40
play();
Frame 41
_global.P.loadSection("UnloadGame");
Frame 50
_global.P.loadSection("EndScreen");
Frame 60
_global.P.loadSection("HighScore");
Frame 70
_global.P.loadSection("ResetMain");
Symbol 10 MovieClip Frame 41
delete _parent.oControl; removeMovieClip(_parent);
Symbol 11 MovieClip [_MoinsTime] Frame 1
var oControl = new dynamicObj(this);
Symbol 739 MovieClip [__Packages.State] Frame 0
class State { var mcRef, sState, nStateTotalFrame; function State (P_mcRef) { mcRef = P_mcRef; } function doEnterFrame() { this["do" + sState](); } function pause() { mcRef.mcState.stop(); } function unPause() { mcRef.mcState.play(); } function setState(P_sState) { if (sState != P_sState) { unLoadState(sState); sState = P_sState; mcRef.gotoAndStop(sState); nStateTotalFrame = mcRef.mcState._totalframes; loadState(sState); } } function loadState() { } function unLoadState() { } }
Symbol 740 MovieClip [__Packages.dynamicObj] Frame 0
class dynamicObj extends State { function dynamicObj (P_mcRef) { super(P_mcRef); _global.C.fAddBroadcastObj(this); } }
Symbol 741 MovieClip [__Packages.MainCTRL] Frame 0
class MainCTRL extends State { var mcRef, nMoneyTotal, nBonusTime, STAGE_WIDTH, STAGE_HEIGHT, STAGE_FPS, MAX_LEVEL, sCurrentSection, nPlayerScore, nBonusScore, nTotalScore, nLevel, sState, setState, pause; function MainCTRL (P_mcRef) { super(P_mcRef); mcRef = P_mcRef; initMainVar(); nMoneyTotal = 0; nBonusTime = 0; } function initMainVar() { STAGE_WIDTH = 550; STAGE_HEIGHT = 420; STAGE_FPS = 35; MAX_LEVEL = 1; sCurrentSection = "Loaded"; nPlayerScore = 0; nBonusScore = 0; nTotalScore = 0; nLevel = 1; } function loadSection(P_sSection) { trace("************************************"); trace(" Load section : " + P_sSection); trace("************************************"); setSection(P_sSection); switch (P_sSection) { case "Loaded" : if (_global.oTransition == undefined) { _global.oTransition = new Transition(mcRef.mcTransition); } if (_global.oPopup == undefined) { _global.oPopup = new Popup(mcRef.mcPopup); } _global.oTransition.setTransition("ResetMain"); break; case "Title" : break; case "Game" : _global.oSnd.SwitchToInGame("gameMusic"); _global.oHUD = new HUD(mcRef.mcHUD); _global.C = new GameCTRL(mcRef.mcState); break; case "UnloadGame" : sState = "NextLevel"; mcRef.gotoAndStop("Game"); break; case "EndScreen" : _global.oSnd.SwitchToPack(); fInitHSEngin(); fInitEndScreen(); break; case "HighScore" : mcRef.playerScore = nTotalScore; mcRef.mcState.sScore = setScoreText(nTotalScore); trace("_level0.fsd = " + mcRef.fsd); mcRef.theDoge.loadMovie(_level0.fsd, 1); break; case "ResetMain" : delete _global.C; delete _global.oHUD; setState("Title"); mcRef.theDoge.unloadMovie(); initMainVar(); } } function unloadSection(P_sSection) { trace("************************************"); trace(" Unload section : " + P_sSection); trace("************************************"); switch (P_sSection) { case "Loaded" : break; case "Title" : break; case "Game" : _global.C.doBroadcast("CleanObj"); delete _global.C; delete _global.oHUD; break; case "UnloadGame" : break; case "EndScreen" : break; case "HighScore" : break; case "ResetMain" : } } function fInitHSEngin() { System.security.allowDomain("www.disney.go.com"); System.security.allowDomain("disney.go.com"); System.security.allowDomain("psc.disney.go.com"); System.security.allowDomain("apsc.disney.go.com"); System.security.allowDomain("tv.disney.go.com"); System.security.allowDomain("atv.disney.go.com"); System.security.allowDomain("scores.disney.go.com"); mcRef.gameID = "dc_cory_br"; mcRef.subject = "Cory in the House - Bobblehead Run"; mcRef.playerScore = 0; mcRef.playerName = ""; mcRef.fsdPlayAgain = function () { _global.P.playAgain(); }; } function setSection(P_sSection) { sCurrentSection = P_sSection; } function quitGame() { pause(); _global.oPopup.setState("Idle"); _global.C.endLevel(false); } function playAgain() { _global.oTransition.setTransition("ResetMain"); } function getHelp() { _global.oPopup.setState("Help"); } function resumeHelp() { if (sCurrentSection == "Game") { _global.oPopup.setState("MenuOpen"); } else { _global.oPopup.setState("Idle"); } } function resumeMenu() { _global.oPopup.setState("EndMenu"); } function getMenu() { _global.C.pause(); _global.oPopup.setState("StartMenu"); } function fInitEndScreen() { if (nPlayerScore > 40000) { mcRef.mcState.gotoAndStop(2); } if (nPlayerScore > 80000) { mcRef.mcState.gotoAndStop(3); } mcRef.mcState.nScore = setScoreText(nPlayerScore); mcRef.mcState.nBonus = setScoreText(nBonusScore); nTotalScore = nPlayerScore + nBonusScore; nMoneyTotal = nMoneyTotal + nTotalScore; mcRef.mcState.nTotal = setScoreText(nTotalScore); mcRef.mcState.nMoney = setScoreText(nMoneyTotal); if (nBonusTime >= 15) { mcRef.mcState.chrono1mc.gotoAndStop(2); } if (nBonusTime >= 30) { mcRef.mcState.chrono2mc.gotoAndStop(2); } if (nBonusTime >= 45) { mcRef.mcState.chrono3mc.gotoAndStop(2); } trace("nBonusTime = " + nBonusTime); trace("mcRef.chrono1mc = " + mcRef.chrono1mc._currentframe); } function AddTimeBonus(__time, __cost) { var _local2 = false; if (nMoneyTotal >= __cost) { nBonusTime = __time; nMoneyTotal = nMoneyTotal - __cost; mcRef.mcState.nMoney = nMoneyTotal; _local2 = true; } return(_local2); } function setScoreText(P_nNumber, P_nMinimumChar) { var _local6 = false; var _local1 = String(P_nNumber); var _local7 = _local1; do { if (_local1.length < P_nMinimumChar) { _local6 = true; _local7 = "0" + _local7; } } while (_local7.length < P_nMinimumChar); _local1 = _local7; var _local3 = ""; var _local5 = _local1.length; _local5 = _local5 / 3; if (_local5 <= 1) { return(_local1); } var _local2 = _local5; while (_local2 > 1) { _local3 = (" " + _local1.substr(-3)) + _local3; _local1 = _local1.substr(0, -3); _local2--; } _local7 = _local1 + _local3; return(_local7); } function NegativeScoring(__score) { _global.C.nObjectIndex++; mcRef.mcState.attachMovie("_MoinsMoney", "Obj" + _global.C.nObjectIndex, _global.C.fReturnDepth("_Bonus")); mcRef.mcState["Obj" + _global.C.nObjectIndex]._x = SCORE_POP_X; mcRef.mcState["Obj" + _global.C.nObjectIndex]._y = SCORE_POP_Y; mcRef.mcState["Obj" + _global.C.nObjectIndex].mcState.amount.txt.text = __score; } function PositiveScoring(__score) { _global.C.nObjectIndex++; mcRef.mcState.attachMovie("_PlusMoney", "Obj" + _global.C.nObjectIndex, _global.C.fReturnDepth("_Bonus")); mcRef.mcState["Obj" + _global.C.nObjectIndex]._x = SCORE_POP_X; mcRef.mcState["Obj" + _global.C.nObjectIndex]._y = SCORE_POP_Y; mcRef.mcState["Obj" + _global.C.nObjectIndex].mcState.amount.txt.text = __score; } function NegativeTime(__sec) { _global.C.nObjectIndex++; mcRef.mcState.attachMovie("_MoinsTime", "Obj" + _global.C.nObjectIndex, _global.C.fReturnDepth("_Bonus")); mcRef.mcState["Obj" + _global.C.nObjectIndex]._x = SEC_POP_X; mcRef.mcState["Obj" + _global.C.nObjectIndex]._y = SCORE_POP_Y; mcRef.mcState["Obj" + _global.C.nObjectIndex].mcState.amount.txt.text = __sec; } function PositiveTime(__sec) { _global.C.nObjectIndex++; mcRef.mcState.attachMovie("_PlusTime", "Obj" + _global.C.nObjectIndex, _global.C.fReturnDepth("_Bonus")); mcRef.mcState["Obj" + _global.C.nObjectIndex]._x = SEC_POP_X; mcRef.mcState["Obj" + _global.C.nObjectIndex]._y = SEC_POP_Y; mcRef.mcState["Obj" + _global.C.nObjectIndex].mcState.amount.txt.text = __sec; } var SCORE_POP_Y = 90; var SCORE_POP_X = 385; var SEC_POP_Y = 100; var SEC_POP_X = 55; }
Symbol 742 MovieClip [__Packages.Transition] Frame 0
class Transition extends State { var mcRef, mcInsideMovieClip, sNextFrameLabel, sState, doEnterFrame; function Transition (P_mcRef) { super(P_mcRef); mcRef = P_mcRef; setState("Idle"); initTrans(); } function initTrans() { mcInsideMovieClip = undefined; sNextFrameLabel = ""; } function doStartTransition() { if (mcRef.mcState._currentframe >= mcRef.mcState._totalframes) { changeSection(); var _local3 = "TransOut"; _global.oSnd.playSnd(_local3, 100, 1); setState("EndTransition"); } } function doEndTransition() { if (mcRef.mcState._currentframe >= mcRef.mcState._totalframes) { setState("Idle"); } } function setTransition(P_sNextLabel, P_mcInsideMovieClip) { sNextFrameLabel = P_sNextLabel; if (P_mcInsideMovieClip != undefined) { mcInsideMovieClip = P_mcInsideMovieClip; } var _local3 = "TransIn"; _global.oSnd.playSnd(_local3, 70, 1); setState("StartTransition"); } function changeSection() { _global.P.unloadSection(_global.P.sCurrentSection); if (mcInsideMovieClip != undefined) { var _local3 = mcInsideMovieClip; _local3.gotoAndStop(sNextFrameLabel); mcInsideMovieClip = undefined; } else { _global.P.setState(sNextFrameLabel); } } function setState(P_sState) { if (P_sState != "Idle") { sState = P_sState; mcRef.gotoAndStop(P_sState); mcRef.onEnterFrame = mx.utils.Delegate.create(this, doEnterFrame); } else { sState = P_sState; mcRef.gotoAndStop(P_sState); delete mcRef.onEnterFrame; } loadState(); } function loadState() { mcRef.LockBtn.useHandCursor = false; switch (sState) { case "Idle" : mcRef.stop(); break; case "StartTransition" : _global.objSnd.fPlaySounds("sFx_transition", 50, 1); } } }
Symbol 743 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 744 MovieClip [__Packages.Popup] Frame 0
class Popup extends State { var mcRef, setState, sState, nStateTotalFrame, timeWaited; function Popup (P_mcRef) { super(P_mcRef); mcRef = P_mcRef; setState("Idle"); } function doUnPausableEnterFrame() { this["do" + sState](); } function doStartMenu() { if (mcRef.mcState._currentframe >= nStateTotalFrame) { setState("MenuOpen"); } } function dobPopUpStart() { if (mcRef.mcState._currentframe >= nStateTotalFrame) { setState("bPopUp"); timeWaited = 0; } } function dobPopUpEnd() { if (mcRef.mcState._currentframe >= nStateTotalFrame) { setState("Idle"); _global.C.unPause(); _global.GameTime.StopTime(); _global.BonusTime.StartTime(); } } function doMenuOpen() { } function doEndMenu() { if (mcRef.mcState._currentframe >= nStateTotalFrame) { setState("Idle"); _global.C.unPause(); } } function doEventFailed() { if (mcRef.mcState._currentframe >= nStateTotalFrame) { trace("Failed"); _global.C.doBroadcast("removeBonusElements"); setState("Idle"); } } function doEventSucceed() { if (mcRef.mcState._currentframe >= nStateTotalFrame) { trace("Succeed"); _global.C.doBroadcast("removeBonusElements"); setState("Idle"); } } function doAppearRight() { if (mcRef.mcState._currentframe >= nStateTotalFrame) { setState("PointRight"); } } function doAppearLeft() { if (mcRef.mcState._currentframe >= nStateTotalFrame) { setState("PointLeft"); } } function doCollectBubble() { timeWaited++; if (timeWaited >= CollectBtimeWait) { _global.C.unPause(); setState("Idle"); } } function doTimeUp() { timeWaited++; if (timeWaited >= TimeUptimeWait) { setState("Idle"); _global.C.endLevel(false); } } function loadState() { mcRef.mcBlocker.useHandCursor = false; switch (sState) { case "Idle" : delete mcRef.onEnterFrame; break; case "StartMenu" : mcRef.onEnterFrame = mx.utils.Delegate.create(this, doUnPausableEnterFrame); break; case "MenuOpen" : delete mcRef.onEnterFrame; break; case "EndMenu" : mcRef.onEnterFrame = mx.utils.Delegate.create(this, doUnPausableEnterFrame); break; case "bPopUpStart" : mcRef.onEnterFrame = mx.utils.Delegate.create(this, doUnPausableEnterFrame); break; case "bPopUp" : delete mcRef.onEnterFrame; mcRef.mcMessage.gotoAndStop(_global.MiniGame.EventNo); break; case "bPopUpEnd" : mcRef.onEnterFrame = mx.utils.Delegate.create(this, doUnPausableEnterFrame); break; case "EventFailed" : mcRef.onEnterFrame = mx.utils.Delegate.create(this, doUnPausableEnterFrame); break; case "EventSucceed" : mcRef.onEnterFrame = mx.utils.Delegate.create(this, doUnPausableEnterFrame); break; case "AppearLeft" : mcRef.onEnterFrame = mx.utils.Delegate.create(this, doUnPausableEnterFrame); break; case "AppearRight" : mcRef.onEnterFrame = mx.utils.Delegate.create(this, doUnPausableEnterFrame); break; case "CollectBubble" : timeWaited = 0; mcRef.onEnterFrame = mx.utils.Delegate.create(this, doUnPausableEnterFrame); break; case "TimeUp" : timeWaited = 0; mcRef.onEnterFrame = mx.utils.Delegate.create(this, doUnPausableEnterFrame); break; case "Pointleft" : delete mcRef.onEnterFrame; break; case "PointRight" : delete mcRef.onEnterFrame; } } function nextPage(__Section) { __Section.nextFrame(); } function prevPage(__Section) { __Section.prevFrame(); } function returnToGame() { if (_global.C == undefined) { _global.oTransition.setTransition("Game"); } else { setState("MenuOpen"); } } function returnToBonus() { setState("bPopUpEnd"); } function closeMenu() { setState("EndMenu"); } function quitGame() { setState("QuitOpen"); } var CollectBtimeWait = 80; var TimeUptimeWait = 60; }
Symbol 745 MovieClip [__Packages.HUD] Frame 0
class HUD { var mcRef; function HUD (P_mcRef) { mcRef = P_mcRef; mcRef.sBobble = 0; mcRef.sTScore = _global.P.setScoreText(_global.P.nMoneyTotal); } function initHUD() { setPoint(); } function setPoint() { mcRef.sScore = _global.P.setScoreText(_global.P.nPlayerScore); } }
Symbol 746 MovieClip [__Packages.GameCTRL] Frame 0
class GameCTRL extends State { var mcRef, nBobblePresentLevel, nBobbleNextLevel, bInit, nObjectIndex, oBroadcaster, aIndexSwapDepth, bPaused; function GameCTRL (P_mcRef) { super(P_mcRef); mcRef = P_mcRef; mcRef._xscale = (mcRef._yscale = 100); nBobblePresentLevel = 0; nBobbleNextLevel = 0; mcRef._y = (mcRef._x = 0); mcRef.onEnterFrame = mx.utils.Delegate.create(this, doEnterFrame); initGameVars(); } function initGameVars() { bInit = false; nObjectIndex = 1; oBroadcaster = new Object(); AsBroadcaster.initialize(oBroadcaster); aIndexSwapDepth = new Array(); aIndexSwapDepth[7] = {sType:"_Dog", nCurrentDepth:5000, nBaseDepth:5000, nLimitDepth:9900}; aIndexSwapDepth[0] = {sType:"_Pillar", nCurrentDepth:10000, nBaseDepth:10000, nLimitDepth:19900}; aIndexSwapDepth[1] = {sType:"_Vase", nCurrentDepth:35010, nBaseDepth:35010, nLimitDepth:39900}; aIndexSwapDepth[2] = {sType:"_Vase2", nCurrentDepth:35000, nBaseDepth:35000, nLimitDepth:35009}; aIndexSwapDepth[3] = {sType:"_TableS", nCurrentDepth:26000, nBaseDepth:26000, nLimitDepth:29900}; aIndexSwapDepth[4] = {sType:"_TableM", nCurrentDepth:30000, nBaseDepth:30000, nLimitDepth:33900}; aIndexSwapDepth[5] = {sType:"_TableM2", nCurrentDepth:34000, nBaseDepth:34000, nLimitDepth:34900}; aIndexSwapDepth[6] = {sType:"_TableB", nCurrentDepth:20010, nBaseDepth:20010, nLimitDepth:25920}; aIndexSwapDepth[7] = {sType:"_DogOut", nCurrentDepth:40000, nBaseDepth:40000, nLimitDepth:49900}; aIndexSwapDepth[8] = {sType:"_Bobble", nCurrentDepth:50000, nBaseDepth:50000, nLimitDepth:59900}; aIndexSwapDepth[9] = {sType:"_money", nCurrentDepth:60000, nBaseDepth:60000, nLimitDepth:69900}; aIndexSwapDepth[10] = {sType:"Remove", nCurrentDepth:900000, nBaseDepth:900000, nLimitDepth:1000000}; aIndexSwapDepth[11] = {sType:"_TableVS", nCurrentDepth:29910, nBaseDepth:29910, nLimitDepth:29990}; aIndexSwapDepth[12] = {sType:"_Bonus", nCurrentDepth:1000000, nBaseDepth:1000000, nLimitDepth:1100000}; } function initGameObject() { _global.Perso = new oPlayer(mcRef.mcPlayer); _global.Sophie = new oSophie(mcRef.mcSophie); _global.Map = new oCamPan(mcRef.mcBackGround); _global.MiniGame = new oMiniGame(mcRef.mcBackGround.Mini_mc); _global.BonusArrow = new Popup(mcRef._parent.BonusShow); _global.Throw = new oThrowing(); _global.BonusTimer = mcRef._parent.mcHUD.mcBonusTimer; _global.Passage = new oPassage(mcRef.mcBackGround.Passage1, mcRef.mcBackGround.Passage2, mcRef.mcBackGround.Passage3); _global.Map.checkLimitX(START_X); initTimer(); } function initTimer() { _global.GameTime = new Timer(mcRef._parent.mcHUD.mcTimer); _global.BonusTime = new Timer(mcRef._parent.mcHUD.mcBonusTimer); _global.GameTime.EndAction = function () { _global.oPopup.setState("TimeUp"); _global.C.pause(); }; _global.BonusTime.EndAction = function () { _global.MiniGame.failEvents(); }; } function doEnterFrame() { if (bInit == false) { bInit = true; initGameObject(); _global.GameTime.SetTimer(120 + _global.P.nBonusTime); pause(); } else if (bPaused == false) { _global.oHUD.setPoint(); _global.objSnd.Fade(); doBroadcast("doEnterFrame"); } else { _global.objSnd.Fade(); doBroadcast("fDoUnpausableEnterFrame"); } } function doBroadcast(P_sMessage) { oBroadcaster.broadcastMessage(P_sMessage); } function doBroadcastMess(P_sMessage, Param1, Param2) { oBroadcaster.broadcastMessage(P_sMessage, Param1, Param2); } function pause() { bPaused = true; if (_global.MiniGame.bOver) { _global.GameTime.StopTime(); } else { _global.BonusTime.StopTime(); } doBroadcast("pause"); } function unPause() { bPaused = false; if (_global.MiniGame.bOver) { _global.GameTime.StartTime(); } else { _global.BonusTime.StartTime(); } doBroadcast("unPause"); } function fAddBroadcastObj(P_obj) { oBroadcaster.addListener(P_obj); } function fRemoveBroadcastObj(P_obj) { oBroadcaster.removeListener(P_obj); } function fRemoveObject(P_sObjName) { delete this[P_sObjName]; } function fRemoveInstance(P_mcRef) { P_mcRef.swapDepths(fReturnDepth("Remove")); P_mcRef.removeMovieClip(); } function fReturnDepth(P_sType) { for (var _local3 in aIndexSwapDepth) { if (aIndexSwapDepth[_local3].sType == P_sType) { aIndexSwapDepth[_local3].nCurrentDepth++; if (aIndexSwapDepth[_local3].nCurrentDepth > aIndexSwapDepth[_local3].nLimitDepth) { aIndexSwapDepth[_local3].nCurrentDepth = aIndexSwapDepth[_local3].nBaseDepth; } return(aIndexSwapDepth[_local3].nCurrentDepth); } } } function endLevel(__Success) { if (__Success) { if (_global.P.nLevel < _global.P.MAX_LEVEL) { _global.P.nLevel++; _global.oTransition.setTransition("UnloadGame"); } else { _global.oTransition.setTransition("EndScreen"); } } else { _global.oTransition.setTransition("EndScreen"); } } function reInitBreakedObject() { doBroadcast("putBackPillar"); doBroadcast("putBackBreakable"); } function checkEndLevel() { if ((((nBobblePresentLevel * 100) / PERCENT_TO_PASS) >= nBobbleNextLevel) && (_global.MiniGame.selectEvent == "")) { _global.MiniGame.selectMiniGame(); _global.Collect.oControl.setState("Idle"); } else if (((nBobblePresentLevel * 100) / PERCENT_TO_PASS) < nBobbleNextLevel) { var _local3 = Math.ceil((nBobbleNextLevel * PERCENT_TO_PASS) / 100) - nBobblePresentLevel; if (_local3 <= 5) { _global.Collect.oControl.setState("collect"); _global.Collect.mcState.amount.txt.text = _local3; } } } var PERCENT_TO_PASS = 70; var START_X = 8400; }
Symbol 747 MovieClip [__Packages.oPlayer] Frame 0
class oPlayer extends State { var mcRef, oKeyDown, oCollide, setState, nSpeed, nChute, nBobbleHead, nStageLevel, HIT, HIT_SIDE, HIT_UP, HIT_DOWN, sState, nStageX, nStageY; function oPlayer (__player) { super(__player); _global.C.fAddBroadcastObj(this); mcRef = __player; setCoordHit(); oKeyDown = new oKeyDetect(); oCollide = new oCollider(); setState("Idle"); nSpeed = 0; nChute = 0; nBobbleHead = 0; nStageLevel = 1; } function setCoordHit() { HIT = mcRef.Hit; HIT_SIDE = HIT._width / 2; HIT_UP = HIT._height; HIT_DOWN = 0; } function doIdle() { oKeyDown.CheckKey(); checkWalk(); checkJump(); adjustMove(); checkGround(); } function doWalk() { oKeyDown.CheckKey(); checkWalk(); checkJump(); adjustMove(); checkGround(); } function doRun() { oKeyDown.CheckKey(); checkWalk(); checkJump(); adjustMove(); checkGround(); } function doStartJump() { oKeyDown.CheckKey(); checkWalk(); adjustMove(); checkGround(); if (checkEndAnim()) { var _local3 = "Jump" + Number(random(2) + 1); _global.oSnd.playSnd(_local3, 70, 1); setState("Jump"); JumpPower(); } } function doJump() { oKeyDown.CheckKey(); checkWalk(); adjustMove(); adjustHeight(); } function doStartFall() { oKeyDown.CheckKey(); checkWalk(); adjustMove(); adjustHeight(); if (checkEndAnim()) { setState("Fall"); } } function doFall() { oKeyDown.CheckKey(); checkWalk(); adjustMove(); adjustHeight(); } function doEndJump() { oKeyDown.CheckKey(); checkWalk(); adjustMove(); if (checkEndAnim()) { setState("Idle"); } checkGround(); } function doStumble() { adjustMove(); if (checkEndAnim()) { setState("Idle"); } checkGround(); } function checkEndAnim() { var _local2 = false; if (mcRef.mcState._currentframe == mcRef.mcState._totalframes) { _local2 = true; } return(_local2); } function checkGround() { if (!oCollide.hitGround(this)) { if (!oCollide.AjustToGround(this, 3)) { adjustHeight(); } } } function checkWalk() { var _local3 = oKeyDown.SpacePress; if (_local3) { var _local2 = RUN_VELOCITY; } else { var _local2 = WALK_VELOCITY; } if (oKeyDown.RightPress) { if (nSpeed < 0) { nSpeed = nSpeed + (4 * ACCELARATION); } if (nSpeed < _local2) { nSpeed = nSpeed + ACCELARATION; if (nSpeed > _local2) { nSpeed = _local2; } } } else if (oKeyDown.LeftPress) { if (nSpeed > 0) { nSpeed = nSpeed - (4 * ACCELARATION); } if (nSpeed > (_local2 * -1)) { nSpeed = nSpeed - ACCELARATION; if (nSpeed < (_local2 * -1)) { nSpeed = _local2 * -1; } } } if (((sState == "Idle") || (sState == "Walk")) || (sState == "Run")) { if (Math.abs(nSpeed) > WALK_VELOCITY) { setState("Run"); } else if (Math.abs(nSpeed) > 0) { setState("Walk"); } else if ((!oKeyDown.RightPress) && (!oKeyDown.LeftPress)) { setState("Idle"); } } } function checkJump() { if (oKeyDown.UpPress) { setState("StartJump"); } } function JumpPower() { _global.Perso.nChute = -_global.Perso.CHUTE_VELOCITY; } function adjustMove() { if (oKeyDown.RightPress) { mcRef._xscale = 100; } else if (oKeyDown.LeftPress) { mcRef._xscale = -100; } if ((!oKeyDown.RightPress) && (!oKeyDown.LeftPress)) { if (nSpeed > 0) { if (nSpeed > WALK_VELOCITY) { nSpeed = WALK_VELOCITY; } nSpeed = nSpeed - (4 * ACCELARATION); if (nSpeed < 0) { nSpeed = 0; } } else if (nSpeed < 0) { if (nSpeed < (-WALK_VELOCITY)) { nSpeed = -WALK_VELOCITY; } nSpeed = nSpeed + (4 * ACCELARATION); if (nSpeed > 0) { nSpeed = 0; } } } else if ((!oKeyDown.SpacePress) && (Math.abs(nSpeed) > WALK_VELOCITY)) { if (nSpeed > 0) { nSpeed = nSpeed - (2 * ACCELARATION); } else if (nSpeed < 0) { nSpeed = nSpeed + (2 * ACCELARATION); } } if (!oCollide.hitWall(this)) { mcRef._x = mcRef._x + nSpeed; } _global.Map.moveFrame(); } function adjustHeight() { nChute = nChute + GRAVITY; if ((!oKeyDown.UpPress) && (nChute < 0)) { nChute = nChute + GRAVITY; } if (nChute > 0) { if (sState != "Fall") { setState("StartFall"); } else if (sState != "StartFall") { setState("Fall"); } if (!oCollide.hitGround(this)) { mcRef._y = mcRef._y + nChute; } else { nChute = 0; setState("Idle"); } } else { mcRef._y = mcRef._y + nChute; } } function Hurt() { if ((sState == "Walk") || (sState == "Run")) { if (nBobbleHead != 0) { var _local6 = nBobbleHead; if (_local6 > BOBBLE_LOSE_MAX) { _local6 = BOBBLE_LOSE_MAX; } nBobbleHead = nBobbleHead - _local6; _global.oHUD.mcRef.sBobble = _global.oHUD.mcRef.sBobble - _local6; _global.P.nPlayerScore = _global.P.nPlayerScore - (_local6 * 500); _global.P.NegativeScoring(_local6 * 500); _global.P.NegativeTime(_local6 * 5); var _local4 = 0; while (_local4 < _local6) { _global.C.nObjectIndex++; _global.GameTime.addTime(-5); _global.C.mcRef.mcBackGround.attachMovie("_Bobble", "Obj" + _global.C.nObjectIndex, _global.C.fReturnDepth("_Bobble")); _global.C.mcRef.mcBackGround["Obj" + _global.C.nObjectIndex]._x = nStageX; _global.C.mcRef.mcBackGround["Obj" + _global.C.nObjectIndex]._y = nStageY; var _local3 = 1; if (nSpeed < 0) { _local3 = -1; } var _local5 = new oBobbleHead(_global.C.mcRef.mcBackGround["Obj" + _global.C.nObjectIndex], "_Bobble", _local3 * (random(15) + 5), random(15) + 8, "Fly", nStageLevel); _local4++; } } oKeyDown.RightPress = false; oKeyDown.LeftPress = false; oKeyDown.SpacePress = false; var _local7 = "Stumble" + Number(random(2) + 1); _global.oSnd.playSnd(_local7, 70, 1); setState("Stumble"); if (nSpeed > 0) { oKeyDown.RightPress = true; nSpeed = BUMP_SPEED; } else { oKeyDown.LeftPress = true; nSpeed = -BUMP_SPEED; } } } var BOBBLE_LOSE_MAX = 4; var BUMP_SPEED = 10; var CHUTE_VELOCITY = 14; var WALK_VELOCITY = 8; var RUN_VELOCITY = 15; var ACCELARATION = 1; var GRAVITY = 1; }
Symbol 748 MovieClip [__Packages.oKeyDetect] Frame 0
class oKeyDetect { var LeftPress, RightPress, UpPress, DownPress, SpacePress; function oKeyDetect () { ResetDetect(); } function ResetDetect() { LeftPress = false; RightPress = false; UpPress = false; DownPress = false; SpacePress = false; } function CheckKey() { if (Key.isDown(37) && (!LeftPress)) { LeftPress = true; } else if ((!Key.isDown(37)) && (LeftPress)) { LeftPress = false; } if (Key.isDown(39) && (!RightPress)) { RightPress = true; } else if ((!Key.isDown(39)) && (RightPress)) { RightPress = false; } if (Key.isDown(38) && (!UpPress)) { UpPress = true; } else if ((!Key.isDown(38)) && (UpPress)) { UpPress = false; } if (Key.isDown(40) && (!DownPress)) { DownPress = true; } else if ((!Key.isDown(40)) && (DownPress)) { DownPress = false; } if (Key.isDown(16) && (!SpacePress)) { SpacePress = true; } else if ((!Key.isDown(16)) && (SpacePress)) { SpacePress = false; } } }
Symbol 749 MovieClip [__Packages.oCollider] Frame 0
class oCollider { var STAGE_WIDTH, STAGE_HEIGHT, mcBackGround, aWall, aWallLeftB, aWallRightB, aGround, aStage, nArrayLoop, LoopObject, aBonusStage; function oCollider () { _global.oCollide = this; InitInfo(); InitStageArray(false); } function InitInfo() { STAGE_WIDTH = _global.P.STAGE_WIDTH; STAGE_HEIGHT = _global.P.STAGE_HEIGHT; mcBackGround = _global.C.mcRef.mcBackGround; aWall = new Array(); aWallLeftB = new Array(); aWallRightB = new Array(); aGround = new Array(); aStage = new Array(); var _local3 = 0; while (_local3 < Math.round(mcBackGround._width / ARRAY_SIZE)) { aStage[_local3] = new Array(); _local3++; } nArrayLoop = 0; LoopObject = _global.S.createEmptyMovieClip("looping", 100); } function InitBonusArray() { aBonusStage = new Array(); var _local2 = 0; while (_local2 < Math.round(mcBackGround._width / ARRAY_SIZE)) { aBonusStage[_local2] = new Array(); _local2++; } } function getBoundCoord(__mcRef, __mcToRef) { var _local1 = new Object(); var _local2 = new Object(); _local2 = __mcRef.getBounds(__mcToRef); _local1.x = (_local2.xMax + _local2.xMin) / 2; _local1.y = _local2.yMax; _local1.nWidth = __mcRef._width; _local1.nHeight = __mcRef._height; return(_local1); } function checkInScreen(__mcRef) { var _local2 = true; if ((__mcRef.x - (__mcRef.nWidth / 2)) > STAGE_WIDTH) { _local2 = false; } if ((__mcRef.x + (__mcRef.nWidth / 2)) < 0) { _local2 = false; } return(_local2); } function hitWall(__mcRef) { var _local6 = false; var _local3 = new Object(); _local3 = getBoundCoord(__mcRef.HIT, mcBackGround); var _local5; if (__mcRef.nSpeed > 0) { _local5 = 1; } else { _local5 = -1; } var _local7 = aStage[Math.round(_local3.x / ARRAY_SIZE) + _local5][Math.round(_local3.y / ARRAY_SIZE) - 1]; if (_local7 == "Wall") { while (aStage[Math.round(_local3.x / ARRAY_SIZE)][Math.round(_local3.y / ARRAY_SIZE) - 1] == "Wall") { __mcRef.mcRef._x = __mcRef.mcRef._x - (_local5 * ARRAY_SIZE); _local3 = getBoundCoord(__mcRef.HIT, mcBackGround); } _local6 = true; } else if ((_local7 == "WallbLeft") && (_global.MiniGame.sSide != "l")) { while (aStage[Math.round(_local3.x / ARRAY_SIZE)][Math.round(_local3.y / ARRAY_SIZE) - 1] == "WallbLeft") { __mcRef.mcRef._x = __mcRef.mcRef._x - (_local5 * ARRAY_SIZE); _local3 = getBoundCoord(__mcRef.HIT, mcBackGround); } _local6 = true; } else if ((_local7 == "WallbRight") && (_global.MiniGame.sSide != "r")) { while (aStage[Math.round(_local3.x / ARRAY_SIZE)][Math.round(_local3.y / ARRAY_SIZE) - 1] == "WallbRight") { __mcRef.mcRef._x = __mcRef.mcRef._x - (_local5 * ARRAY_SIZE); _local3 = getBoundCoord(__mcRef.HIT, mcBackGround); } _local6 = true; } return(_local6); } function hitGround(__mcRef) { var _local5 = false; var _local3 = new Object(); _local3 = getBoundCoord(__mcRef.HIT, mcBackGround); if ((__mcRef.HIT == _global.Perso.HIT) || (_global.Sophie.HIT)) { __mcRef.nStageX = _local3.x; __mcRef.nStageY = _local3.y; } if (aStage[Math.round(_local3.x / ARRAY_SIZE)][Math.round(_local3.y / ARRAY_SIZE)] == "Ground") { while (aStage[Math.round(_local3.x / ARRAY_SIZE)][Math.round(_local3.y / ARRAY_SIZE) - 1] == "Ground") { __mcRef.mcRef._y = __mcRef.mcRef._y - ARRAY_SIZE; _local3 = getBoundCoord(__mcRef.HIT, mcBackGround); } _local5 = true; } else if (aBonusStage[Math.round(_local3.x / ARRAY_SIZE)][Math.round(_local3.y / ARRAY_SIZE)] == "Ground") { while (aBonusStage[Math.round(_local3.x / ARRAY_SIZE)][Math.round(_local3.y / ARRAY_SIZE) - 1] == "Ground") { __mcRef.mcRef._y = __mcRef.mcRef._y - ARRAY_SIZE; _local3 = getBoundCoord(__mcRef.HIT, mcBackGround); } _local5 = true; } return(_local5); } function hitElement(__mcRef1, __mcRef2) { var _local4 = false; var _local3 = new Object(); var _local2 = new Object(); _local3 = getBoundCoord(__mcRef1.mcRef, mcBackGround); _local2 = getBoundCoord(__mcRef2.mcRef, mcBackGround); if (Math.abs(_local3.x - _local2.x) < (__mcRef1.HIT_SIDE + __mcRef2.HIT_SIDE)) { if ((_local3.y < _local2.y) && (Math.abs(_local3.y - _local2.y) < Math.abs(__mcRef1.HIT_DOWN + __mcRef2.HIT_UP))) { _local4 = true; } else if ((_local3.y >= _local2.y) && (Math.abs(_local3.y - _local2.y) < Math.abs(__mcRef2.HIT_DOWN + __mcRef1.HIT_UP))) { _local4 = true; } } return(_local4); } function AjustToGround(__mcRef, __heightAjust) { var _local2 = new Object(); _local2 = getBoundCoord(__mcRef.HIT, mcBackGround); if (aStage[Math.round(_local2.x / ARRAY_SIZE)][Math.round(_local2.y / ARRAY_SIZE) + __heightAjust] == "Ground") { while (aStage[Math.round(_local2.x / ARRAY_SIZE)][Math.round(_local2.y / ARRAY_SIZE)] != "Ground") { __mcRef.mcRef._y = __mcRef.mcRef._y + ARRAY_SIZE; _local2 = getBoundCoord(__mcRef.HIT, mcBackGround); __mcRef.nChute = 0; } return(true); } if (aBonusStage[Math.round(_local2.x / ARRAY_SIZE)][Math.round(_local2.y / ARRAY_SIZE) + __heightAjust] == "Ground") { while (aBonusStage[Math.round(_local2.x / ARRAY_SIZE)][Math.round(_local2.y / ARRAY_SIZE)] != "Ground") { __mcRef.mcRef._y = __mcRef.mcRef._y + ARRAY_SIZE; _local2 = getBoundCoord(__mcRef.HIT, mcBackGround); __mcRef.nChute = 0; } return(true); } return(false); } function addWall(__mcRef) { aWall.push(__mcRef); } function addGround(__mcRef) { aGround.push(__mcRef); } function InitStageArray(_bonus) { LoopObject.onEnterFrame = function () { _global.oCollide.nArrayLoop++; if (!_bonus) { if (_global.oCollide.nArrayLoop == 4) { _global.oCollide.InitBonusArray(); } else if (_global.oCollide.nArrayLoop == 6) { _global.oCollide.InitWall(); } else if (_global.oCollide.nArrayLoop == 8) { _global.oCollide.InitGround(false); } else if (_global.oCollide.nArrayLoop == 10) { _global.oCollide.clearLoopObject(false); } } else if (_global.oCollide.nArrayLoop == 15) { _global.oCollide.InitBonusArray(); } else if (_global.oCollide.nArrayLoop == 17) { _global.oCollide.InitGround(true); } else if (_global.oCollide.nArrayLoop == 19) { _global.oCollide.clearLoopObject(true); } }; } function InitGround(_bonus) { var _local7 = 0; var _local5 = 0; while (_local5 < aGround.length) { var _local2 = new Object(); _local2.mc = aGround[_local5]; _local2.Coord = getBoundCoord(_local2.mc, mcBackGround); _local2.xStart = Math.round((_local2.Coord.x - (_local2.mc._width / 2)) / ARRAY_SIZE); _local2.xEnd = Math.round((_local2.Coord.x + (_local2.mc._width / 2)) / ARRAY_SIZE); _local2.yStart = Math.round((_local2.Coord.y - _local2.mc._height) / ARRAY_SIZE); _local2.yEnd = Math.round(_local2.Coord.y / ARRAY_SIZE); var _local4 = _local2.xStart; while (_local4 <= _local2.xEnd) { var _local3 = _local2.yStart; while (_local3 <= _local2.yEnd) { if (!_bonus) { aStage[_local4][_local3] = "Ground"; } else { aBonusStage[_local4][_local3] = "Ground"; } _local3++; } _local4++; } aGround[_local5].swapDepths(120); removeMovieClip(aGround[_local5]); aGround.splice(0, 1); _local5--; _local7++; if (_local7 == 10) { _local5 = aGround.length; nArrayLoop--; } _local5++; } } function InitWall() { var _local6 = 0; var _local5 = 0; while (_local5 < aWall.length) { var _local2 = new Object(); _local2.mc = aWall[_local5]; _local2.Coord = getBoundCoord(_local2.mc, mcBackGround); _local2.xStart = Math.round((_local2.Coord.x - (_local2.mc._width / 2)) / ARRAY_SIZE); _local2.xEnd = Math.round((_local2.Coord.x + (_local2.mc._width / 2)) / ARRAY_SIZE); _local2.yStart = Math.round((_local2.Coord.y - _local2.mc._height) / ARRAY_SIZE); _local2.yEnd = Math.round(_local2.Coord.y / ARRAY_SIZE); var _local4 = _local2.xStart; while (_local4 <= _local2.xEnd) { var _local3 = _local2.yStart; while (_local3 <= _local2.yEnd) { if (_local2.mc._name == "BonusRight") { aStage[_local4][_local3] = "WallbRight"; } else if (_local2.mc._name == "BonusLeft") { aStage[_local4][_local3] = "WallbLeft"; } else { aStage[_local4][_local3] = "Wall"; } _local3++; } _local4++; } aWall[_local5].swapDepths(120); removeMovieClip(aWall[_local5]); aWall.splice(0, 1); _local5--; _local6++; if (_local6 == 3) { _local5 = aWall.length; nArrayLoop--; } _local5++; } } function clearLoopObject(_bonus) { delete LoopObject.onEnterFrame; nArrayLoop = 0; if (!_bonus) { _global.oPopup.setState("CollectBubble"); } } var ARRAY_SIZE = 3; }
Symbol 750 MovieClip [__Packages.oObstacle] Frame 0
class oObstacle extends State { var mcRef, pasteToDepth, nIndex, sLinkName, setState, sFirstEtat, bMiniGame, oInfo, oInitialInfo, mcRefX, mcRefY, pasteToMovie, mcRefFrame, bUpdatedCoord, mcRefRotate, sOldsState, sState; function oObstacle (__mcRef, __sLinkName, __sFirstEtat, __bMiniGame) { super(__mcRef); _global.C.fAddBroadcastObj(this); mcRef = __mcRef; pasteToDepth = _global.C.fReturnDepth(__sLinkName); nIndex = _global.C.nObjectIndex; _global.C.nObjectIndex++; mcRef.swapDepths(pasteToDepth); sLinkName = __sLinkName; setState("Init"); sFirstEtat = __sFirstEtat; if (__bMiniGame == true) { bMiniGame = true; _global.MiniGame.miniGameObject(this, __sLinkName); } else { bMiniGame = false; } } function doInit() { if (oInfo == undefined) { followPillar(); oInfo = _global.oCollide.getBoundCoord(mcRef, _global.S); oInitialInfo = _global.oCollide.getBoundCoord(mcRef, _global.S); var _local3 = _global.oCollide.getBoundCoord(mcRef, _global.C.mcRef.mcBackGround); mcRefX = _local3.x; mcRefY = _local3.y; pasteToMovie = _global.C.mcRef.mcBackGround; setState(sFirstEtat); mcRef.gotoAndStop(sFirstEtat); mcRefFrame = mcRef._currentframe; bUpdatedCoord = false; oInitialInfo.xStart = mcRef._x; oInitialInfo.yStart = mcRef._y; oInitialInfo.rotate = mcRef._rotation; oInitialInfo.frame = mcRef._currentframe; } } function doIdle() { checkToSleep(); } function doBreak() { checkToSleep(); } function doSleep() { checkToWake(); } function checkToWake() { if (_global.oCollide.checkInScreen(oInfo)) { wakeUp(); } } function checkToSleep() { if (!bUpdatedCoord) { bUpdatedCoord = true; addInfoToSave(); mcRefX = mcRef._x; mcRefY = mcRef._y; mcRefRotate = mcRef._rotation; mcRefFrame = mcRef._currentframe; oInfo = _global.oCollide.getBoundCoord(mcRef, _global.S); } if (!_global.oCollide.checkInScreen(oInfo)) { putToSleep(); } } function ajustInfo(__numX, __numY) { oInfo.x = oInfo.x - __numX; oInfo.y = oInfo.y - __numY; oInitialInfo.x = oInitialInfo.x - __numX; oInitialInfo.y = oInitialInfo.y - __numY; } function putToSleep() { sOldsState = sState; setState("Sleep"); _global.C.fRemoveInstance(mcRef); } function wakeUp() { reajustObject(); mcRef = pasteToMovie.attachMovie(sLinkName, "obj" + nIndex, pasteToDepth, {_x:mcRefX, _y:mcRefY}); mcRef._rotation = mcRefRotate; mcRef.gotoAndStop(mcRefFrame); pasteSavedInfo(); } function cleanObj() { putToSleep(); } function reajustObject() { setState(sOldsState); } function addInfoToSave() { } function pasteSavedInfo() { } function followPillar() { } function removeBonusElements() { if (bMiniGame) { _global.C.fRemoveInstance(mcRef); _global.C.fRemoveBroadcastObj(this); _global.C.fRemoveObject(this); } } }
Symbol 751 MovieClip [__Packages.oBobbleHead] Frame 0
class oBobbleHead extends oObstacle { var HIT, mcRef, REF_HEIGHT, REMOVE_AT, nLastPickUp, LEVEL_ART, checkToSleep, bUpdatedCoord, setState, bInitRotate, checkToWake; function oBobbleHead (__mcRef, __link, __InitSpeed, __InitChute, __InitEtat, __removeAt) { super(__mcRef, __link, __InitEtat); nChute = __InitChute * -1; nSpeed = __InitSpeed; HIT = mcRef.Hit; REF_HEIGHT = mcRef._width / 2; REMOVE_AT = __removeAt; nLastPickUp = 0; if (__InitEtat == "Idle") { _global.C.nBobbleNextLevel++; LEVEL_ART = true; } else { LEVEL_ART = false; } } function doIdle() { checkToSleep(); checkCollide(); } function doFly() { if (_global.Throw.addGravity(this)) { bUpdatedCoord = false; setState("Idle"); } if (bInitRotate) { checkCollide(); } } function doTake() { if (checkEndOfAnim()) { pick(); } } function doSleep() { if (nLastPickUp < _global.Perso.nStageLevel) { checkToWake(); } } function checkCollide() { if (_global.oCollide.hitElement(this, _global.Perso)) { var _local3 = "Bobble" + Number(random(2) + 1); _global.oSnd.playSnd(_local3, 70, 1); setState("Take"); } } function checkEndOfAnim() { var _local2 = false; if (mcRef.mcState._currentframe == mcRef.mcState._totalframes) { _local2 = true; } return(_local2); } function pick() { _global.Perso.nBobbleHead++; _global.oHUD.mcRef.sBobble++; _global.C.fRemoveInstance(mcRef); _global.GameTime.addTime(4); _global.P.nPlayerScore = _global.P.nPlayerScore + 500; _global.P.PositiveScoring(500); _global.P.PositiveTime(4); if (REMOVE_AT <= _global.Perso.nStageLevel) { if (LEVEL_ART) { _global.C.nBobbleNextLevel--; } if (LEVEL_ART) { _global.C.checkEndLevel(); } _global.C.fRemoveBroadcastObj(this); _global.C.fRemoveObject(this); } else { setState("Sleep"); if (LEVEL_ART) { _global.C.nBobblePresentLevel++; } nLastPickUp = _global.Perso.nStageLevel; if (LEVEL_ART) { _global.C.checkEndLevel(); } } } var nChute = 0; var nSpeed = 0; var HIT_SIDE = 10; var HIT_UP = 40; var HIT_DOWN = 0; var FALL_LIMIT = 1; var ACCELARATION = 0.97; var GRAVITY = 1.5; var REBOUNCE = 0.5; var BOUNCE_STOP = 3; var ACCEL_STOP = 1; var ROTATE = true; var ROTATE_UP = true; }
Symbol 752 MovieClip [__Packages.oSophie] Frame 0
class oSophie extends State { var mcRef, setState, nSpeed, nChute, bRightPress, bLeftPress, bdepassLeft, bdepassRight, HIT, HIT_SIDE, HIT_UP, HIT_DOWN, nWaitTime, sState; function oSophie (__player) { super(__player); _global.C.fAddBroadcastObj(this); mcRef = __player; setCoordHit(); setState("Idle"); nSpeed = 0; nChute = 0; bRightPress = false; bLeftPress = false; bdepassLeft = false; bdepassRight = false; } function setCoordHit() { HIT = mcRef.Hit; HIT_SIDE = HIT._width / 2; HIT_UP = HIT._height; HIT_DOWN = 0; } function doIdle() { checkCollide(); checkDirection(); checkWalk(); adjustMove(); } function doRun() { checkCollide(); checkDirection(); checkWalk(); adjustMove(); } function doPoseSurpris() { if (checkEndAnim()) { setState("surpris"); } } function dosurpris() { checkDirection(); checkWalk(); adjustMove(); } function checkCollide() { if (_global.oCollide.hitElement(this, _global.Perso)) { var _local7 = "Sophie"; _global.oSnd.playSnd(_local7, 70, 1); setState("PoseSurpris"); var _local5 = new Object(); _local5 = _global.oCollide.getBoundCoord(HIT, _global.oCollide.mcBackGround); var _local4 = 0; while (_local4 < 2) { _global.C.nObjectIndex++; _global.C.mcRef.mcBackGround.attachMovie("_Bobble", "Obj" + _global.C.nObjectIndex, _global.C.fReturnDepth("_Bobble")); _global.C.mcRef.mcBackGround["Obj" + _global.C.nObjectIndex]._x = _local5.x; _global.C.mcRef.mcBackGround["Obj" + _global.C.nObjectIndex]._y = _local5.y; var _local3 = 1; if (nSpeed < 0) { _local3 = -1; } var _local6 = new oBobbleHead(_global.C.mcRef.mcBackGround["Obj" + _global.C.nObjectIndex], "_Bobble", _local3 * (random(15) + 5), random(10) + 8, "Fly", _global.Perso.nStageLevel); _local4++; } } } function checkEndAnim() { var _local2 = false; if (mcRef.mcState._currentframe == mcRef.mcState._totalframes) { _local2 = true; } return(_local2); } function checkDirection() { var _local4 = ""; var _local3; var _local5; if (_global.Perso.nStageX < ZONE_LEFT) { if (_global.Perso.nStageX < FORCE_LEFT) { _local3 = "ForceLeft"; } else { _local3 = "Left"; } _local5 = DISTANCE_SIDE; } else if (_global.Perso.nStageX > ZONE_RIGHT) { if (_global.Perso.nStageX > FORCE_RIGHT) { _local3 = "ForceRight"; } else { _local3 = "Right"; } _local5 = DISTANCE_SIDE; } else { _local3 = "Between"; _local5 = DISTANCE_BETWEEN; } if (_global.Perso.mcRef._x < mcRef._x) { if ((((_global.Perso.mcRef._x + _local5) > mcRef._x) && (_local3 != "ForceRight")) && (_global.Perso.mcRef._y > PLAYER_HEIGHT)) { _local4 = "R"; bdepassLeft = false; } else if ((((_global.Perso.mcRef._y < PLAYER_HEIGHT) && (_local3 != "ForceLeft")) && (_local3 != "Left")) && (!bdepassRight)) { _local4 = "L"; nWaitTime = 0; bdepassLeft = true; } else if (_local3 == "ForceRight") { _local4 = "L"; bdepassLeft = false; } else if (((_global.Perso.mcRef._x + DISTANCE_MAX) < mcRef._x) && (_local3 != "ForceLeft")) { _local4 = "L"; bdepassLeft = false; } else if ((_global.Perso.mcRef._x + _local5) > mcRef._x) { _local4 = "R"; bdepassLeft = false; } else { nWaitTime++; if (nWaitTime > WAIT_TO_RESPASS) { bdepassLeft = false; bdepassRight = false; } } } else if ((((_global.Perso.mcRef._x - _local5) < mcRef._x) && (_local3 != "ForceLeft")) && (_global.Perso.mcRef._y > PLAYER_HEIGHT)) { _local4 = "L"; bdepassRight = false; } else if ((((_global.Perso.mcRef._y < PLAYER_HEIGHT) && (_local3 != "ForceRight")) && (_local3 != "Right")) && (!bdepassLeft)) { _local4 = "R"; nWaitTime = 0; bdepassRight = true; } else if (_local3 == "ForceLeft") { _local4 = "R"; bdepassRight = false; } else if (((_global.Perso.mcRef._x - DISTANCE_MAX) > mcRef._x) && (_local3 != "ForceRight")) { _local4 = "R"; bdepassRight = false; } else if ((_global.Perso.mcRef._x - _local5) < mcRef._x) { _local4 = "L"; bdepassRight = false; } else { nWaitTime++; if (nWaitTime > WAIT_TO_RESPASS) { bdepassLeft = false; bdepassRight = false; } } if (sState == "surpris") { if ((_local3 == "Left") || (_local3 == "ForceLeft")) { _local4 = "R"; } else if ((_local3 == "Right") || (_local3 == "ForceRight")) { _local4 = "L"; } } if (_local4 == "R") { bRightPress = true; } else { bRightPress = false; } if (_local4 == "L") { bLeftPress = true; } else { bLeftPress = false; } } function checkWalk() { if (sState != "surpris") { var _local2 = RUN_VELOCITY; } else { var _local2 = SUR_VELOCITY; } if (bRightPress) { if (nSpeed < 0) { nSpeed = nSpeed + (4 * ACCELARATION); } if (nSpeed < _local2) { nSpeed = nSpeed + ACCELARATION; if (nSpeed > _local2) { nSpeed = _local2; } } if (sState == "Idle") { setState("Run"); } } else if (bLeftPress) { if (nSpeed > 0) { nSpeed = nSpeed - (4 * ACCELARATION); } if (nSpeed > (_local2 * -1)) { nSpeed = nSpeed - ACCELARATION; if (nSpeed < (_local2 * -1)) { nSpeed = _local2 * -1; } } if (sState == "Idle") { setState("Run"); } } } function adjustMove() { if (bRightPress) { mcRef._xscale = 100; } else if (bLeftPress) { mcRef._xscale = -100; } if ((!bRightPress) && (!bLeftPress)) { if (nSpeed > 0) { nSpeed = nSpeed - (4 * ACCELARATION); if (nSpeed <= 0) { setState("Idle"); nSpeed = 0; } } else if (nSpeed < 0) { nSpeed = nSpeed + (4 * ACCELARATION); if (nSpeed >= 0) { setState("Idle"); nSpeed = 0; } } } if (!_global.oCollide.hitWall(this)) { mcRef._x = mcRef._x + nSpeed; } } var SUR_VELOCITY = 16; var RUN_VELOCITY = 13; var ACCELARATION = 1; var ZONE_LEFT = 5200; var ZONE_RIGHT = 13400; var FORCE_LEFT = 4200; var FORCE_RIGHT = 14800; var DISTANCE_BETWEEN = 550; var DISTANCE_SIDE = 400; var PLAYER_HEIGHT = 230; var DISTANCE_MAX = 700; var WAIT_TO_RESPASS = 360; }
Symbol 753 MovieClip [__Packages.oCamPan] Frame 0
class oCamPan extends MovieClip { var mcRef, Cible, MapWidth, DistanceX; function oCamPan (__mcRef) { super(); mcRef = __mcRef; Cible = _global.Perso; MapWidth = mcRef._width - 30; } function changeCible(NewCible) { Cible = NewCible; } function getBoundCoord(__mcRef) { var _local3 = new Object(); var _local2 = new Object(); _local2 = __mcRef.getBounds(_global.S); _local3.x = (_local2.xMin + _local2.xMax) / 2; return(_local3); } function moveFrame() { var _local2 = new Object(); _local2 = getBoundCoord(Cible.mcRef.Hit); DistanceX = _local2.x - (STAGE_WIDTH / 2); if (Math.abs(DistanceX) > 3) { checkLimitX(Math.round(DistanceX / PAN_RATE)); } } function checkLimitX(deplaceNum) { if (deplaceNum < 0) { if ((mcRef._x - deplaceNum) > 0) { deplaceNum = mcRef._x; } } else if ((mcRef._x - deplaceNum) < ((MapWidth - STAGE_WIDTH) * -1)) { deplaceNum = mcRef._x - ((MapWidth - STAGE_WIDTH) * -1); } mcRef._x = mcRef._x - deplaceNum; Cible.mcRef._x = Cible.mcRef._x - deplaceNum; mcRef._parent.mcOverBackGround._x = mcRef._parent.mcOverBackGround._x - deplaceNum; mcRef._parent.Behind._x = mcRef._parent.Behind._x - (deplaceNum / 2); mcRef._parent.Over._x = mcRef._parent.Over._x - (deplaceNum * 1.4); mcRef._parent.mcSophie._x = mcRef._parent.mcSophie._x - deplaceNum; _global.C.doBroadcastMess("ajustInfo", deplaceNum, 0); } var STAGE_WIDTH = 550; var PAN_RATE = 5; }
Symbol 754 MovieClip [__Packages.oMiniGame] Frame 0
class oMiniGame extends State { var selectEvent, setState, EventNo, bOver, bBonusComplete, mcRef, sSide, nPillarbreak, nMoneyPick, nBreakabreak, mcBreaked, mcBreakSelect, aPillar; function oMiniGame (__mcRef) { super(__mcRef); selectEvent = ""; _global.C.fAddBroadcastObj(this); setState("Idle"); EventNo = 0; bOver = true; } function selectMiniGame() { bBonusComplete = false; checkProximity(); checkSelected(); setState("BonusEnter"); mcRef._parent.porteL._visible = false; mcRef._parent.porteR._visible = false; } function doIdle() { } function doBonusEnter() { if ((sSide == "l") && (_global.Perso.nStageX < (nLimitLeft - nZoneHelp))) { EnterLevel(); } if ((sSide == "r") && (_global.Perso.nStageX > (nLimitRight + nZoneHelp))) { EnterLevel(); } } function dolMoney() { moneyEvents(); } function dorMoney() { moneyEvents(); } function dolPillar() { pillarEvents(); } function dorPillar() { pillarEvents(); } function dolClimb() { climbEvents(); } function dorClimb() { climbEvents(); } function dolFind() { findEvents(); } function dorFind() { findEvents(); } function checkProximity() { var _local3 = _global.Perso.nStageX; if (Math.abs(nLimitLeft - _local3) < Math.abs(nLimitRight - _local3)) { sSide = "l"; _global.BonusArrow.setState("AppearLeft"); } else { sSide = "r"; _global.BonusArrow.setState("AppearRight"); } } function checkSelected() { selectEvent = aEvents[EventNo]; EventNo++; } function checkLeave() { if ((sSide == "l") && (_global.Perso.nStageX > (nLimitLeft + nZoneHelp))) { leaveLevel(); } if ((sSide == "r") && (_global.Perso.nStageX < (nLimitRight - nZoneHelp))) { leaveLevel(); } } function fPillar() { nPillarbreak++; } function fMoney() { nMoneyPick++; } function fBreakable(__Breaked) { nBreakabreak++; mcBreaked = __Breaked; } function moneyEvents() { checkLeave(); if (!bOver) { if (nMoneyPick == MONEY_ON_EVENT) { WinEvents(); } if (nBreakabreak > 0) { failEvents(); } } } function pillarEvents() { checkLeave(); if (!bOver) { if (nBreakabreak == PILLAR_STATUE) { WinEvents(); } if (nPillarbreak > 0) { failEvents(); } } } function climbEvents() { checkLeave(); if (!bOver) { if (nMoneyPick > 0) { WinEvents(); } } } function findEvents() { checkLeave(); if (mcBreakSelect == undefined) { ChangeBreakable(); } if (!bOver) { if (nBreakabreak > 0) { if (mcBreaked.sLinkName == "_Vase2") { WinEvents(); } else { failEvents(); } } } } function WinEvents() { _global.oPopup.setState("EventSucceed"); _global.BonusTimer.gotoAndStop("exit"); _global.GameTime.StartTime(); bOver = true; _global.P.nBonusScore = _global.P.nBonusScore + 5000; _global.GameTime.addTime(10); var _local3 = "success"; _global.oSnd.playSnd(_local3, 70, 1); if (sSide == "l") { _global.Perso.mcRef._x = (nLimitLeft + mcRef._parent._x) + nZoneHelp; } else { _global.Perso.mcRef._x = (nLimitRight + mcRef._parent._x) - nZoneHelp; } _global.Perso.mcRef._y = 320; } function failEvents() { if (bOver == false) { _global.oPopup.setState("EventFailed"); _global.BonusTimer.gotoAndStop("exit"); _global.GameTime.StartTime(); _global.C.doBroadcast("RemoveMoney"); bOver = true; var _local3 = "Fail"; _global.oSnd.playSnd(_local3, 70, 1); if (sSide == "l") { _global.Perso.mcRef._x = (nLimitLeft + mcRef._parent._x) + nZoneHelp; } else { _global.Perso.mcRef._x = (nLimitRight + mcRef._parent._x) - nZoneHelp; } _global.Perso.mcRef._y = 320; } } function EnterLevel() { _global.C.nBobblePresentLevel = 0; _global.BonusTime.SetTimer(60); _global.BonusTime.StopTime(); _global.BonusTimer.gotoAndStop("Comming"); aPillar = new Array(); setState(sSide + selectEvent); _global.oCollide.InitStageArray(true); _global.C.pause(); _global.oPopup.setState("bPopUpStart"); _global.Perso.nStageLevel++; _global.C.reInitBreakedObject(); bOver = false; nBreakabreak = 0; nMoneyPick = 0; nPillarbreak = 0; _global.BonusArrow.setState("Idle"); } function leaveLevel() { if (!bOver) { _global.oPopup.setState("EventFailed"); } if (!bOver) { _global.BonusTimer.gotoAndStop("exit"); } if (!bOver) { _global.GameTime.StartTime(); } if (!bOver) { var _local3 = "Fail"; } if (!bOver) { _global.oSnd.playSnd(_local3, 70, 1); } mcBreakSelect = undefined; mcBreaked = undefined; selectEvent = ""; sSide = undefined; aPillar = new Array(); if (EventNo == 4) { EventNo = 0; } setState("Idle"); _global.oCollide.aBonusStage = new Array(); mcRef._parent.porteL._visible = true; mcRef._parent.porteR._visible = true; } function fBreakMG(_obj) { aPillar.push(_obj); } function ChangeBreakable() { var _local2 = random(aPillar.length); mcBreakSelect = aPillar[_local2].mcRef; aPillar[_local2].sLinkName = "_Vase2"; } var MONEY_ON_EVENT = 6; var PILLAR_STATUE = 6; var SAME_KIND = 6; var nLimitLeft = 3470; var nLimitRight = 15720; var nZoneHelp = 300; var aEvents = ["Money", "Pillar", "Find", "Climb"]; }
Symbol 755 MovieClip [__Packages.oThrowing] Frame 0
class oThrowing { function oThrowing () { } function addGravity(__mcRef) { var _local4 = false; if ((__mcRef.nSpeed == 0) && (__mcRef.nChute == 0)) { if ((!_global.oCollide.hitGround(__mcRef)) && (!__mcRef.bInitRotate)) { adjustHeight(__mcRef); __mcRef.bInitRotate = false; } else if (__mcRef.ROTATE_UP) { if ((__mcRef.mcRef.mcState._rotation != 0) || (__mcRef.nMoveMax > -1)) { if (__mcRef.mcRef.mcState._rotation > 80) { __mcRef.mcRef.mcState._rotation = 80; } else if (__mcRef.mcRef.mcState._rotation < -80) { __mcRef.mcRef.mcState._rotation = -80; } else if (__mcRef.mcRef.mcState._rotation > 45) { __mcRef.mcRef.mcState._rotation = __mcRef.mcRef.mcState._rotation - 15; } else if (__mcRef.mcRef.mcState._rotation < -45) { __mcRef.mcRef.mcState._rotation = __mcRef.mcRef.mcState._rotation + 15; } else { if (!__mcRef.bInitRotate) { if (__mcRef.mcRef.mcState._rotation > 0) { __mcRef.nDir = 1; } if (__mcRef.mcRef.mcState._rotation < 0) { __mcRef.nDir = -1; } __mcRef.nMoveMax = random(5) + 5; __mcRef.nMove = 0; __mcRef.mcRef.mcState._rotation = 0; __mcRef.mcRef._rotation = 0; __mcRef.mcRefX = __mcRef.mcRef._x; __mcRef.mcRefY = __mcRef.mcRef._y; __mcRef.bInitRotate = true; __mcRef.oInfo = _global.oCollide.getBoundCoord(__mcRef.mcRef, _global.S); } rotateStats(__mcRef); } } else { __mcRef.nMoveMax = 0; _local4 = true; } } else { _local4 = true; } } else { adjustMove(__mcRef); adjustHeight(__mcRef); } return(_local4); } function adjustMove(__mcRef) { if (__mcRef.nSpeed > 0) { __mcRef.nSpeed = __mcRef.nSpeed * __mcRef.ACCELARATION; if (__mcRef.nSpeed < __mcRef.ACCEL_STOP) { __mcRef.nSpeed = 0; } } else if (__mcRef.nSpeed < 0) { __mcRef.nSpeed = __mcRef.nSpeed * __mcRef.ACCELARATION; if (__mcRef.nSpeed > (__mcRef.ACCEL_STOP * -1)) { __mcRef.nSpeed = 0; } } __mcRef.mcRef._x = __mcRef.mcRef._x + __mcRef.nSpeed; if (_global.oCollide.hitWall(__mcRef)) { __mcRef.nSpeed = __mcRef.nSpeed * -1; __mcRef.mcRef._x = __mcRef.mcRef._x + __mcRef.nSpeed; } } function adjustHeight(__mcRef) { if (__mcRef.ROTATE) { __mcRef.mcRef.mcState._rotation = __mcRef.mcRef.mcState._rotation + ((Math.abs(__mcRef.nSpeed) + 3) * 2); } if (__mcRef.nChute > 0) { if (!_global.oCollide.hitGround(__mcRef)) { __mcRef.nChute = __mcRef.nChute + __mcRef.GRAVITY; __mcRef.mcRef._y = __mcRef.mcRef._y + __mcRef.nChute; if (_global.oCollide.hitGround(__mcRef)) { __mcRef.nChute = Math.round(__mcRef.nChute * (-__mcRef.REBOUNCE)); if (__mcRef.nChute > (__mcRef.BOUNCE_STOP * -1)) { __mcRef.nChute = 0; __mcRef.nSpeed = 0; } __mcRef.mcRef._y = __mcRef.mcRef._y + __mcRef.nChute; } } else { __mcRef.nChute = 0; __mcRef.nSpeed = 0; } } else { __mcRef.nChute = __mcRef.nChute + __mcRef.GRAVITY; __mcRef.mcRef._y = __mcRef.mcRef._y + __mcRef.nChute; } } function rotateStats(__mcRef) { if (__mcRef.nDir > 0) { if (__mcRef.nMove < __mcRef.nMoveMax) { __mcRef.nMove++; } else { __mcRef.nDir = -1; __mcRef.nMoveMax--; } } else if (__mcRef.nMove > (__mcRef.nMoveMax * -1)) { __mcRef.nMove--; } else { __mcRef.nDir = 1; __mcRef.nMoveMax--; } if (__mcRef.nMoveMax < 0) { __mcRef.bInitRotate = false; __mcRef.mcRef._rotation = 0; __mcRef.mcRef.mcState._rotation = 0; } else { __mcRef.mcRef._rotation = __mcRef.mcRef._rotation + (Math.abs(__mcRef.nMoveMax - Math.abs(__mcRef.nMove)) * __mcRef.nDir); ajustXY(__mcRef); } } function ajustXY(__mcRef) { var _local2; if (__mcRef.mcRef._rotation > 0) { _local2 = 1; } else { _local2 = -1; } __mcRef.mcRef._x = __mcRef.mcRefX + (_local2 * ((__mcRef.REF_HEIGHT * Math.abs(__mcRef.mcRef._rotation)) / 90)); __mcRef.mcRef._y = __mcRef.mcRefY - ((__mcRef.REF_HEIGHT * Math.abs(__mcRef.mcRef._rotation)) / 90); } }
Symbol 756 MovieClip [__Packages.oPassage] Frame 0
class oPassage extends State { var oPassage1, oPassage2, oPassage3, bTested, bPass, setState, oPass1, oPass2, oPass3, timebPass, PassUse; function oPassage (_passage1, _passage2, _passage3) { super(); _global.C.fAddBroadcastObj(this); oPassage1 = new Object(); oPassage2 = new Object(); oPassage3 = new Object(); oPassage1.mcRef = _passage1; oPassage2.mcRef = _passage2; oPassage3.mcRef = _passage3; initPassage(); bTested = false; bPass = false; setState("Idle"); } function initPassage() { oPass1 = _global.oCollide.getBoundCoord(oPassage1.mcRef, _global.C.mcRef.mcBackGround); oPass2 = _global.oCollide.getBoundCoord(oPassage2.mcRef, _global.C.mcRef.mcBackGround); oPass3 = _global.oCollide.getBoundCoord(oPassage3.mcRef, _global.C.mcRef.mcBackGround); oPassage1.HIT = oPassage1.mcRef.Hit; oPassage1.HIT_SIDE = oPassage1.mcRef.Hit._width / 2; oPassage1.HIT_UP = oPassage1.mcRef.Hit._height; oPassage1.HIT_DOWN = oPassage1.mcRef.Hit._height; oPassage2.HIT = oPassage2.mcRef.Hit; oPassage2.HIT_SIDE = oPassage2.mcRef.Hit._width / 2; oPassage2.HIT_UP = oPassage2.mcRef.Hit._height; oPassage2.HIT_DOWN = oPassage2.mcRef.Hit._height; oPassage3.HIT = oPassage3.mcRef.Hit; oPassage3.HIT_SIDE = oPassage3.mcRef.Hit._width / 2; oPassage3.HIT_UP = oPassage3.mcRef.Hit._height; oPassage3.HIT_DOWN = oPassage3.mcRef.Hit._height; } function doIdle() { checkToWakeNSleep(); checkOntoDoor(); if (bPass) { timebPass++; if (timebPass > timeBetween) { bPass = false; } } } function checkToWakeNSleep() { if (_global.oCollide.checkInScreen(oPass1)) { if (!bTested) { wakeUp(oPassage1); } } else if (_global.oCollide.checkInScreen(oPass2)) { if (!bTested) { wakeUp(oPassage2); } } else if (_global.oCollide.checkInScreen(oPass3)) { if (!bTested) { wakeUp(oPassage3); } } else { bTested = false; Sleep(); } } function checkOntoDoor() { if ((PassUse.mcRef._currentframe == 2) && (!bPass)) { if (_global.oCollide.hitElement(PassUse, _global.Perso) && (Key.isDown(32))) { bPass = true; timebPass = 0; var _local3 = 0; while (_local3 < 2) { var _local4 = random(3) + 1; if (PassUse == this["oPassage" + _local4]) { _local3 = 0; } else { _local3 = 2; _global.Perso.mcRef._x = this["oPass" + _local4].x; } _local3++; } } } } function wakeUp(__PassUse) { bTested = true; PassUse = new Object(); PassUse = __PassUse; if ((random(100) < CHANCE_OPEN) || (bPass)) { oPassage1.mcRef.gotoAndStop(2); oPassage2.mcRef.gotoAndStop(2); oPassage3.mcRef.gotoAndStop(2); } } function Sleep() { if (oPassage1.mcRef._currentframe == 2) { oPassage1.mcRef.gotoAndStop(1); oPassage2.mcRef.gotoAndStop(1); oPassage3.mcRef.gotoAndStop(1); } } function ajustInfo(__numX) { oPass1.x = oPass1.x - __numX; oPass2.x = oPass2.x - __numX; oPass3.x = oPass3.x - __numX; } var CHANCE_OPEN = 40; var timeBetween = 40; }
Symbol 757 MovieClip [__Packages.Timer] Frame 0
class Timer { var bActive, mcRef, nPass, nTime; function Timer (P_mcRef) { bActive = false; mcRef = P_mcRef; mcRef.onEnterFrame = mx.utils.Delegate.create(this, EnterFrame); } function EnterFrame() { if (bActive) { nPass++; if (nPass == 30) { nPass = 0; if (nTime > 0) { nTime--; AjustTime(); if ((_global.GameTime.nTime < 10) && (_global.GameTime.bActive == true)) { var _local3 = "Timer"; _global.oSnd.playSnd(_local3, 70, 1); } } else { nTime = 0; AjustTime(); bActive = false; EndAction(); } } } } function SetTimer(P_Time) { nTime = P_Time; nPass = 0; AjustTime(); } function StopTime() { bActive = false; } function StartTime() { bActive = true; } function addTime(P_Time) { nTime = nTime + P_Time; AjustTime(); } function AjustTime() { var _local4 = Math.floor(nTime / 60); var _local2 = nTime % 60; if (_local2 < 10) { var _local3 = "0" + String(_local2); } else { var _local3 = String(_local2); } mcRef.mcState.Timer_mc.time_txt.text = (_local4 + ":") + _local3; } function EndAction() { } }
Symbol 758 MovieClip [__Packages.oPillar] Frame 0
class oPillar extends oObstacle { var nMoveMax, nMove, nDir, mcRefOlder, mcRef, REF_HEIGHT, APPEAR_AT, checkToSleep, checkToWake, oLinkVase, setState, mcRefY, bMiniGame, bUpdatedCoord, sOldsState, mcRefX, sState, oInitialInfo, oInfo, mcRefRotate, mcRefFrame; function oPillar (__mcRef, __link, __bMiniGame, __AppearAt) { super(__mcRef, __link, "Idle", __bMiniGame); nMoveMax = 0; nMove = 0; nDir = 1; mcRefOlder = mcRef.mcState.VaseOlder; REF_HEIGHT = mcRef._width / 2; APPEAR_AT = __AppearAt; } function doIdle() { checkToSleep(); checkCollide(); } function doShake() { RotateStats(); } function doFall() { FallStats(); } function doSleep() { if (APPEAR_AT <= _global.Perso.nStageLevel) { checkToWake(); } } function checkCollide() { if (_global.oCollide.hitElement(this, _global.Perso) && (Math.abs(_global.Perso.nSpeed) > (Math.abs(nMoveMax) * 2))) { var _local3 = "pillar"; _global.oSnd.playSnd(_local3, 70, 1); nMoveMax = Math.round(Math.abs(_global.Perso.nSpeed) / 2); if (_global.Perso.nSpeed > 0) { nDir = 1; if ((oLinkVase.sState == "Idle") || (oLinkVase.sState == "Shake")) { oLinkVase.nDir = -1; } } else { nDir = -1; if ((oLinkVase.sState == "Idle") || (oLinkVase.sState == "Shake")) { oLinkVase.nDir = 1; } } setState("Shake"); if ((oLinkVase.sState == "Idle") || (oLinkVase.sState == "Shake")) { oLinkVase.nMoveMax = Math.round(Math.abs(_global.Perso.nSpeed) / 1.7); } if ((oLinkVase.sState == "Idle") || (oLinkVase.sState == "Shake")) { oLinkVase.setState("Shake"); } } } function RotateStats() { if (nDir > 0) { if (nMove < nMoveMax) { nMove++; } else { nDir = -1; nMoveMax--; var _local3 = "pillar"; _global.oSnd.playSnd(_local3, 70, 1); } } else if (nMove > (nMoveMax * -1)) { nMove--; } else { nDir = 1; nMoveMax--; var _local3 = "pillar"; _global.oSnd.playSnd(_local3, 70, 1); } if (nMoveMax < 0) { mcRef._rotation = 0; mcRef._y = mcRefY; setState("Idle"); nMove = 0; } else { mcRef._rotation = mcRef._rotation + (Math.abs(nMoveMax - Math.abs(nMove)) * nDir); ajustXY(); if ((mcRef._rotation > FALL_LIMIT) || (mcRef._rotation < (-FALL_LIMIT))) { setState("Fall"); if (bMiniGame) { _global.MiniGame.fPillar(); } else if (_global.P.nPlayerScore >= 500) { _global.P.nPlayerScore = _global.P.nPlayerScore - 500; _global.P.NegativeScoring(500); } if (mcRef._rotation > 0) { oLinkVase.launch(-3, 6); } else { oLinkVase.launch(3, 6); } } else if ((mcRef._rotation > LAUNCH_LIMIT) || (mcRef._rotation < (-LAUNCH_LIMIT))) { if (mcRef._rotation > 0) { oLinkVase.launch(-3, 6); } else { oLinkVase.launch(3, 6); } } } } function FallStats() { nMoveMax++; nMove = 0; if (mcRef._rotation < -90) { var _local3 = "pillarFall"; _global.oSnd.playSnd(_local3, 70, 1); mcRef._rotation = -90; nMoveMax = nMoveMax * (-PILLAR_BOUNCE); if (Math.abs(nMoveMax) < 4) { mcRef.gotoAndStop("Break"); bUpdatedCoord = false; sOldsState = "Break"; setState("Break"); } } else if (mcRef._rotation > 90) { var _local3 = "pillarFall"; _global.oSnd.playSnd(_local3, 70, 1); mcRef._rotation = 90; nMoveMax = nMoveMax * (-PILLAR_BOUNCE); if (Math.abs(nMoveMax) < 4) { mcRef.gotoAndStop("Break"); bUpdatedCoord = false; sOldsState = "Break"; setState("Break"); } } else { mcRef._rotation = mcRef._rotation + (nMoveMax * nDir); ajustXY(); } } function ajustXY() { var _local2; if (mcRef._rotation > 0) { _local2 = 1; } else { _local2 = -1; } mcRef._x = mcRefX + (_local2 * ((REF_HEIGHT * Math.abs(mcRef._rotation)) / 90)); mcRef._y = mcRefY - ((REF_HEIGHT * Math.abs(mcRef._rotation)) / 180); } function pasteSavedInfo() { mcRefOlder = mcRef.VaseOlder; } function putBackPillar() { if (sState == "Sleep") { if ((sOldsState == "Break") && (!_global.oCollide.checkInScreen(oInitialInfo))) { sOldsState = "Idle"; oInfo.x = oInitialInfo.x; oInfo.y = oInitialInfo.y; oInfo.nWidth = oInitialInfo.nWidth; mcRefX = oInitialInfo.xStart; mcRefY = oInitialInfo.yStart; mcRefRotate = oInitialInfo.rotate; mcRefFrame = oInitialInfo.frame; } } } var FALL_LIMIT = 26; var LAUNCH_LIMIT = 14; var HIT_SIDE = 15; var HIT_UP = 180; var HIT_DOWN = 0; var PILLAR_BOUNCE = 0.3; }
Symbol 759 MovieClip [__Packages.oBreakable] Frame 0
class oBreakable extends oObstacle { var oParent, nMoveMax, nMove, nDir, REF_HEIGHT, mcRef, bMiniGame, APPEAR_AT, checkToSleep, setState, checkToWake, bUpdatedCoord, ObjectRebound, sState, HIT, oSaveInfo, sOldsState, oInitialInfo, oInfo, mcRefX, mcRefY, mcRefRotate, mcRefFrame; function oBreakable (__mcRef, __link, __oParent, __bMiniGame, __AppearAt) { super(__mcRef, __link, "Idle", __bMiniGame); oParent = __oParent; oParent.oLinkVase = this; nMoveMax = 0; nMove = 0; nDir = 1; REF_HEIGHT = mcRef._width / 2; if (bMiniGame) { _global.MiniGame.fBreakMG(this); } APPEAR_AT = __AppearAt; } function doIdle() { checkToSleep(); followPillar(); checkCollide(); } function doFly() { if (_global.Throw.addGravity(this)) { setState("HitFloor"); } checkCollide(); } function doSleep() { if (APPEAR_AT <= _global.Perso.nStageLevel) { checkToWake(); } } function doHitFloor() { if (bMiniGame) { _global.MiniGame.fBreakable(this); } else if (_global.P.nPlayerScore >= 500) { _global.P.nPlayerScore = _global.P.nPlayerScore - 500; _global.P.NegativeScoring(500); } var _local4 = "Buste"; _global.oSnd.playSnd(_local4, 70, 1); mcRef.mcState._rotation = 0; mcRef.gotoAndStop("Breaking"); bUpdatedCoord = false; setState("Breaking"); ObjectRebound = new Object(); var _local3 = 1; while (_local3 < (BREAKING_PEICE + 1)) { ObjectRebound["piece" + _local3] = new Object(); ObjectRebound["piece" + _local3].mcRef = mcRef.mcState["piece" + _local3]; ObjectRebound["piece" + _local3].ACCELARATION = 0.97; ObjectRebound["piece" + _local3].GRAVITY = 2; ObjectRebound["piece" + _local3].REBOUNCE = 0.4; ObjectRebound["piece" + _local3].BOUNCE_STOP = 4; ObjectRebound["piece" + _local3].ACCEL_STOP = 2; ObjectRebound["piece" + _local3].ROTATE = true; ObjectRebound["piece" + _local3].ROTATE_UP = false; ObjectRebound["piece" + _local3].HIT = mcRef.mcState["piece" + _local3]; ObjectRebound["piece" + _local3].nChute = Number(random(6) * -1) - 3; ObjectRebound["piece" + _local3].nSpeed = Number(12 - random(24)); _local3++; } } function doBreaking() { var _local4 = true; var _local3 = 1; while (_local3 < (BREAKING_PEICE + 1)) { if (!_global.Throw.addGravity(ObjectRebound["piece" + _local3])) { _local4 = false; } _local3++; } if (_local4) { setState("Break"); } } function doShake() { RotateStats(); followPillar(); checkCollide(); } function checkCollide() { if (_global.oCollide.hitElement(this, _global.Perso) && (sState != "Fly")) { var _local3 = _global.Perso.nSpeed; var _local4 = _global.Perso.nChute * -1; launch(_local3, _local4); } } function launch(__nSpeed, __nChute) { if ((sState == "Idle") || (sState == "Shake")) { nSpeed = __nSpeed; nChute = __nChute * -1; HIT = mcRef.mcState; setState("Fly"); } } function addInfoToSave() { oSaveInfo = new Object(); var _local2 = 1; while (_local2 < (BREAKING_PEICE + 1)) { oSaveInfo["piece" + _local2] = new Object(); oSaveInfo["piece" + _local2].mc = ObjectRebound["piece" + _local2].mcRef; oSaveInfo["piece" + _local2].x = ObjectRebound["piece" + _local2].mcRef._x; oSaveInfo["piece" + _local2].y = ObjectRebound["piece" + _local2].mcRef._y; oSaveInfo["piece" + _local2].rotate = ObjectRebound["piece" + _local2].mcRef.mcState._rotation; _local2++; } } function pasteSavedInfo() { var _local2 = 1; while (_local2 < (BREAKING_PEICE + 1)) { oSaveInfo["piece" + _local2].mc._x = oSaveInfo["piece" + _local2].x; oSaveInfo["piece" + _local2].mc._y = oSaveInfo["piece" + _local2].y; oSaveInfo["piece" + _local2].mc.mcState._rotation = oSaveInfo["piece" + _local2].rotate; _local2++; } } function followPillar() { mcRef._rotation = oParent.mcRef._rotation; var _local4 = new Object(); var _local3 = new Object(); _local4 = getBoundCoord(mcRef.Hit, _global.S); _local3 = getBoundCoord(oParent.mcRefOlder, _global.S); mcRef._x = mcRef._x + (_local3.x - _local4.x); mcRef._y = mcRef._y + (_local3.y - _local4.y); } function getBoundCoord(__mcRef, __mcToRef) { var _local1 = new Object(); var _local2 = new Object(); _local2 = __mcRef.getBounds(__mcToRef); _local1.x = (_local2.xMax + _local2.xMin) / 2; _local1.y = _local2.yMax; _local1.nWidth = __mcRef._width; _local1.nHeight = __mcRef._height; return(_local1); } function RotateStats() { if (nDir > 0) { if (nMove < nMoveMax) { nMove++; } else { nDir = -1; nMoveMax--; } } else if (nMove > (nMoveMax * -1)) { nMove--; } else { nDir = 1; nMoveMax--; } if (nMoveMax < 0) { mcRef.mcState._rotation = 0; setState("Idle"); nMove = 0; } else { mcRef.mcState._rotation = mcRef.mcState._rotation + (Math.abs(nMoveMax - Math.abs(nMove)) * nDir); } } function putBackBreakable() { if (sState == "Sleep") { if (((sOldsState == "Break") && (oParent.sOldsState == "Idle")) && (!_global.oCollide.checkInScreen(oInitialInfo))) { sOldsState = "Idle"; oInfo.x = oInitialInfo.x; oInfo.y = oInitialInfo.y; oInfo.nWidth = oInitialInfo.nWidth; mcRefX = oInitialInfo.xStart; mcRefY = oInitialInfo.yStart; mcRefRotate = oInitialInfo.rotate; mcRefFrame = oInitialInfo.frame; } } } var nChute = 0; var nSpeed = 0; var FALL_LIMIT = 1; var ACCELARATION = 0.97; var GRAVITY = 1.5; var REBOUNCE = 0; var BOUNCE_STOP = 2; var ACCEL_STOP = 1; var ROTATE = true; var ROTATE_UP = false; var BREAKING_PEICE = 8; var HIT_SIDE = 15; var HIT_UP = 45; var HIT_DOWN = 0; }
Symbol 760 MovieClip [__Packages.oDoggy] Frame 0
class oDoggy extends oObstacle { var bCanComeOut, nStartX, mcRef, nStartY, APPEAR_AT, checkToSleep, checkToWake, setState, nDistance, wakeUp, sOldsState; function oDoggy (__mcRef, __link, __bMiniGame, __AppearAt) { super(__mcRef, __link, "Out", __bMiniGame); bCanComeOut = true; nStartX = mcRef._x; nStartY = mcRef._y; APPEAR_AT = __AppearAt; } function doIdle() { checkToSleep(); checkCollide(); } function doSleep() { if (APPEAR_AT <= _global.Perso.nStageLevel) { checkToWake(); checkDistance(); } } function doComeOut() { if (checkEndOfAnim()) { setState("Idle"); } } function doOut() { checkToSleep(); checkDistance(); } function checkDistance() { var _local5; var _local3; nDistance = Math.abs(_global.Perso.nSpeed) * (OUT_FRAME + 2); _local3 = Math.abs(_global.Perso.nStageX - nStartX); if ((_local3 < nDistance) && (bCanComeOut == true)) { bCanComeOut = false; if ((Math.random() * 100) < APPEAR_RATE) { wakeUp(); var _local4 = _global.C.fReturnDepth("_DogOut"); mcRef.swapDepths(_local4); setState("ComeOut"); } } else if (_local3 > DISTANCE_RETRY) { if (!bCanComeOut) { bCanComeOut = true; } } } function checkEndOfAnim() { var _local2 = false; if (mcRef.mcState._currentframe == mcRef.mcState._totalframes) { _local2 = true; } return(_local2); } function checkCollide() { if (_global.oCollide.hitElement(this, _global.Perso)) { _global.Perso.Hurt(); } } function putToSleep() { sOldsState = "Out"; setState("Sleep"); _global.C.fRemoveInstance(mcRef); } var DISTANCE_RETRY = 350; var OUT_FRAME = 20; var APPEAR_RATE = 40; var HIT_SIDE = 20; var HIT_UP = 50; var HIT_DOWN = 0; }
Symbol 761 MovieClip [__Packages.oMoney] Frame 0
class oMoney extends oObstacle { var checkToSleep, setState, mcRef, bMiniGame; function oMoney (__mcRef, __link, __bMiniGame) { super(__mcRef, __link, "Idle", __bMiniGame); } function doIdle() { checkToSleep(); checkCollide(); } function doTake() { if (checkEndOfAnim()) { pick(); } } function checkCollide() { if (_global.oCollide.hitElement(this, _global.Perso)) { var _local3 = "Mooney" + Number(random(3) + 1); _global.oSnd.playSnd(_local3, 70, 1); setState("Take"); } } function checkEndOfAnim() { var _local2 = false; if (mcRef.mcState._currentframe == mcRef.mcState._totalframes) { _local2 = true; } return(_local2); } function pick() { if (bMiniGame) { _global.MiniGame.fMoney(); } else { _global.P.nPlayerScore = _global.P.nPlayerScore + 500; _global.P.PositiveScoring(500); } _global.C.fRemoveInstance(mcRef); _global.C.fRemoveBroadcastObj(this); _global.C.fRemoveObject(this); } function RemoveMoney() { if (bMiniGame) { _global.C.fRemoveInstance(mcRef); _global.C.fRemoveBroadcastObj(this); _global.C.fRemoveObject(this); } } var HIT_SIDE = 10; var HIT_UP = 10; var HIT_DOWN = 0; }
Symbol 41 MovieClip Frame 1
stop();
Symbol 41 MovieClip Frame 2
gotoAndStop (1);
Symbol 60 MovieClip Frame 1
stop(); var l_aSndArray = new Array("packMusic", "gameMusic", "Mooney1", "Mooney2", "Mooney3", "Jump1", "Jump2", "Stumble1", "Stumble2", "Bobble1", "Bobble2", "Buste", "Sophie", "pillarFall", "pillar", "Timer", "Rollover", "Click", "Fail", "TransOut", "success", "TransIn");
Symbol 79 Button
on (release) { _global.oSnd.playSnd("sFx_btnDown", 100, 1); _global.oPopup.returnToGame(); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 83 Button
on (release) { _global.oPopup.nextPage(this); _global.oSnd.playSnd("sFx_btnDown", 100, 1); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 93 Button
on (release) { _global.oPopup.prevPage(this); _global.oSnd.playSnd("sFx_btnDown", 100, 1); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 189 MovieClip Frame 1
stop();
Symbol 195 Button
on (release) { _global.oPopup.closeMenu(); _global.oSnd.playSnd("sFx_btnDown", 100, 1); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 199 Button
on (release) { _global.Muted = true; gotoAndStop (2); }
Symbol 202 Button
on (release) { _global.Muted = false; gotoAndStop (1); }
Symbol 203 MovieClip Frame 1
stop();
Symbol 206 Button
on (release) { _global.oSnd.ToMute(); gotoAndStop (2); }
Symbol 208 Button
on (release) { _global.oSnd.UnMute(); gotoAndStop (1); }
Symbol 209 MovieClip Frame 1
stop();
Symbol 212 Button
on (release) { _global.oPopup.quitGame(); _global.oSnd.playSnd("sFx_btnDown", 100, 1); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 215 Button
on (release) { _global.P.getHelp(); _global.oSnd.playSnd("sFx_btnDown", 100, 1); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Instance of Symbol 203 MovieClip in Symbol 216 MovieClip Frame 1
onClipEvent (load) { if (_global.Muted) { gotoAndStop (2); } else { stop(); } }
Instance of Symbol 209 MovieClip in Symbol 216 MovieClip Frame 1
onClipEvent (load) { if (_global.MuseMuted) { gotoAndStop (2); } else { stop(); } }
Symbol 222 Button
on (release) { _global.P.quitGame(); _global.oSnd.playSnd("sFx_btnDown", 100, 1); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 227 Button
on (release) { _global.oPopup.returnToGame(); _global.oSnd.playSnd("sFx_btnDown", 100, 1); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 256 MovieClip Frame 1
stop();
Symbol 256 MovieClip Frame 10
Instance of Symbol 191 MovieClip "mcState" in Symbol 256 MovieClip Frame 80
onClipEvent (load) { timer = 0; waitTo = 20; } onClipEvent (enterFrame) { timer++; } onClipEvent (keyDown) { if (timer > 20) { _global.oPopup.returnToBonus(); } }
Symbol 295 Button
on (release) { _global.P.getHelp(); _global.oSnd.playSnd("sFx_btnDown", 100, 1); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 296 Button
on (release) { _global.oTransition.setTransition("Game"); _global.oSnd.playSnd("sFx_btnDown", 100, 1); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 308 MovieClip Frame 1
this._visible = false;
Symbol 321 MovieClip [_Vase] Frame 1
stop();
Symbol 333 MovieClip [_Bobble] Frame 1
stop();
Symbol 335 MovieClip [_Dog] Frame 1
stop();
Symbol 342 MovieClip [_Vase2] Frame 1
stop();
Symbol 349 MovieClip Frame 41
delete _parent.oControl; removeMovieClip(_parent);
Symbol 350 MovieClip [_MoinsMoney] Frame 1
var oControl = new dynamicObj(this);
Symbol 355 MovieClip Frame 41
delete _parent.oControl; removeMovieClip(_parent);
Symbol 356 MovieClip [_PlusMoney] Frame 1
var oControl = new dynamicObj(this);
Symbol 361 MovieClip Frame 41
delete _parent.oControl; removeMovieClip(_parent);
Symbol 362 MovieClip [_PlusTime] Frame 1
var oControl = new dynamicObj(this);
Symbol 363 MovieClip Frame 1
_global.C.fRemoveInstance(this);
Instance of Symbol 304 MovieClip [_TableB] in Symbol 363 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 309 MovieClip [_Pillar] in Symbol 363 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 321 MovieClip [_Vase] in Symbol 363 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 342 MovieClip [_Vase2] in Symbol 363 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 367 MovieClip Frame 3
_global.oCollide.addGround(this); stop();
Symbol 368 MovieClip Frame 1
var Table = new oObstacle(this, "_TableS", "Idle");
Symbol 372 MovieClip Frame 1
var Pillar = new oPillar(this, "_Pillar", false, appearAt); NumberShown.removeMovieClip();
Instance of Symbol 309 MovieClip [_Pillar] "mcState" in Symbol 372 MovieClip Frame 1
/* no clip actions */
Symbol 412 MovieClip Frame 1
stop();
Symbol 413 MovieClip Frame 1
var Bobble = new oBobbleHead(this, "_Bobble", 0, 0, "Idle", RemoveAt);
Symbol 414 MovieClip Frame 1
var Table = new oObstacle(this, "_TableB", "Idle");
Symbol 415 MovieClip Frame 1
var Pillar = new oPillar(this, "_Pillar", false, appearAt); _parent.attachMovie("_Vase", "obj" + this._name, _parent.getNextHighestDepth()); var Vase = new oBreakable(_parent["obj" + this._name], "_Vase", Pillar, false, appearAt); VaseShown.removeMovieClip(); NumberShown.removeMovieClip();
Instance of Symbol 309 MovieClip [_Pillar] "mcState" in Symbol 415 MovieClip Frame 1
/* no clip actions */
Symbol 420 MovieClip Frame 1
var Doggy = new oDoggy(this, "_Dog", false, appearAt);
Instance of Symbol 419 MovieClip in Symbol 420 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 421 MovieClip Frame 1
var Table = new oObstacle(this, "_TableM2", "Idle");
Symbol 422 MovieClip Frame 1
var Table = new oObstacle(this, "_TableVS", "Idle");
Symbol 423 MovieClip Frame 1
var Money = new oMoney(this, "_money", false); mcMoney.swapDepths(_global.C.fReturnDepth("Remove")); mcMoney.removeMovieClip();
Symbol 429 MovieClip Frame 1
stop();
Symbol 451 MovieClip Frame 1
stop();
Symbol 452 MovieClip Frame 3
_global.oCollide.addWall(this); stop();
Symbol 456 MovieClip Frame 1
var Pillar = new oPillar(this, "_Pillar", true, 1); _parent.attachMovie("_Vase", "obj" + this._name, _parent.getNextHighestDepth()); var Vase = new oBreakable(_parent["obj" + this._name], "_Vase", Pillar, true, 1); VaseShown.removeMovieClip(); NumberShown.removeMovieClip();
Instance of Symbol 309 MovieClip [_Pillar] "mcState" in Symbol 456 MovieClip Frame 1
/* no clip actions */
Symbol 457 MovieClip Frame 1
var Table = new oObstacle(this, "_TableM", "Idle", true);
Symbol 458 MovieClip Frame 1
var Table = new oObstacle(this, "_TableS", "Idle", true);
Symbol 460 MovieClip Frame 1
var Money = new oMoney(this, "_money", true, 1); mcMoney.swapDepths(_global.C.fReturnDepth("Remove")); mcMoney.removeMovieClip();
Symbol 461 MovieClip Frame 1
var Table = new oObstacle(this, "_TableB", "Idle", true);
Instance of Symbol 372 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 1; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 1200; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 9; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 2; }
Instance of Symbol 415 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 4; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 10; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 7; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 6; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 5; }
Instance of Symbol 415 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 1; }
Instance of Symbol 415 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 1; }
Instance of Symbol 415 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 1; }
Instance of Symbol 415 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 2; }
Instance of Symbol 415 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 3; }
Instance of Symbol 415 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 4; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 9; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 4; }
Instance of Symbol 420 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 1; }
Instance of Symbol 420 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 1; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 14; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 3; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 9; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 10; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 11; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 2; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 3; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 2; }
Instance of Symbol 415 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 4; }
Instance of Symbol 415 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 4; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 10; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 3; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 6; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 14; }
Instance of Symbol 415 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 2; }
Instance of Symbol 415 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 1; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 2; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 7; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 10; }
Instance of Symbol 415 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 3; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 5; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 14; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 3; }
Instance of Symbol 415 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 1; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 5; }
Instance of Symbol 413 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { RemoveAt = 3; }
Instance of Symbol 420 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 3; }
Instance of Symbol 420 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 1; }
Instance of Symbol 420 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 1; }
Instance of Symbol 420 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 1; }
Instance of Symbol 415 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 6; }
Instance of Symbol 415 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 6; }
Instance of Symbol 415 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 6; }
Instance of Symbol 415 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 7; }
Instance of Symbol 415 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 11; }
Instance of Symbol 415 MovieClip in Symbol 463 MovieClip Frame 1
onClipEvent (load) { appearAt = 6; }
Symbol 478 MovieClip Frame 4
stop();
Symbol 507 MovieClip Frame 39
stop();
Symbol 530 MovieClip Frame 22
stop();
Instance of Symbol 463 MovieClip "mcBackGround" in Symbol 619 MovieClip Frame 1
/* no clip actions */
Symbol 629 MovieClip Frame 15
_parent.gotoAndStop("in");
Symbol 630 MovieClip Frame 15
_parent.gotoAndStop("Idle");
Symbol 631 MovieClip Frame 1
stop();
Symbol 638 Button
on (release) { _global.P.getMenu(); _global.oSnd.playSnd("sFx_btnDown", 100, 1); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Instance of Symbol 631 MovieClip "mcBonusTimer" in Symbol 648 MovieClip Frame 1
onClipEvent (load) { var oControl = new dynamicObj(this); }
Instance of Symbol 644 MovieClip in Symbol 648 MovieClip Frame 1
onClipEvent (load) { var oControl = new dynamicObj(this); }
Symbol 665 MovieClip Frame 1
stop();
Symbol 672 MovieClip Frame 68
_parent.oControl.setState("Idle");
Symbol 678 Button
on (release) { _global.P.playAgain(); _global.oSnd.playSnd("sFx_btnDown", 100, 1); } on (rollOver) { _global.oSnd.playSnd("sFx_btnOver", 100, 1); }
Symbol 704 MovieClip Frame 20
stop();
Symbol 705 Button
on (release) { accept = _global.P.AddTimeBonus(15, 80000); if (accept) { gotoAndStop (2); } }
Symbol 708 MovieClip Frame 1
stop();
Symbol 714 MovieClip Frame 20
stop();
Symbol 715 Button
on (release) { accept = _global.P.AddTimeBonus(30, 200000); if (accept) { gotoAndStop (2); _parent.chrono1mc.gotoAndStop(2); } }
Symbol 716 MovieClip Frame 1
stop();
Symbol 722 MovieClip Frame 20
stop();
Symbol 723 Button
on (release) { accept = _global.P.AddTimeBonus(45, 500000); if (accept) { gotoAndStop (2); _parent.chrono1mc.gotoAndStop(2); _parent.chrono2mc.gotoAndStop(2); } }
Symbol 724 MovieClip Frame 1
stop();
Symbol 731 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [Stumble2]Used by:60
Symbol 2 Sound [Stumble1]Used by:60
Symbol 3 Sound [Jump2]Used by:60
Symbol 4 Sound [Bobble2]
Symbol 5 FontUsed by:6 7 8 32 36 84 85 88 94 95 96 97 98 99 133 134 135 141 151 153 155 156 157 158 192 196 197 200 204 210 213 214 219 220 223 224 229 232 233 234 235 236 237 238 240 242 245 246 250 254 255 347 353 357 359 622 623 624 626 639 640 645 646 647 667 668 669 670 679 681 682 683 684 685 686 687 688 689 690 691 701 702 711 712 719 720 727 730 737
Symbol 6 TextUses:5Used by:9
Symbol 7 TextUses:5Used by:9 348
Symbol 8 EditableTextUses:5 351Used by:9
Symbol 9 MovieClipUses:6 7 8Used by:10
Symbol 10 MovieClipUses:9Used by:11
Symbol 11 MovieClip [_MoinsTime]Uses:10Used by:363
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:14
Symbol 14 MovieClipUses:13Used by:15 16 304 340
Symbol 15 MovieClip [_TableVS]Uses:14Used by:363 422
Symbol 16 MovieClip [_TableM]Uses:14Used by:363 421 457
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:Timeline
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:Timeline
Symbol 21 BitmapUsed by:22 29 65 89 139 291 736
Symbol 22 GraphicUses:21Used by:37
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:25
Symbol 25 MovieClipUses:24Used by:26
Symbol 26 MovieClipUses:25Used by:37 189 302 731 738
Symbol 27 BitmapUsed by:29 65 68 72 89 92 143 150 292
Symbol 28 BitmapUsed by:29 65 89 139 150 291 292 736
Symbol 29 GraphicUses:27 28 21Used by:37
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:37
Symbol 32 TextUses:5Used by:37
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:37 302
Symbol 36 EditableTextUses:5Used by:37
Symbol 37 MovieClipUses:22 26 29 31 32 35 36Used by:Timeline
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:Timeline
Symbol 739 MovieClip [__Packages.State]
Symbol 740 MovieClip [__Packages.dynamicObj]
Symbol 741 MovieClip [__Packages.MainCTRL]
Symbol 742 MovieClip [__Packages.Transition]
Symbol 743 MovieClip [__Packages.mx.utils.Delegate]
Symbol 744 MovieClip [__Packages.Popup]
Symbol 745 MovieClip [__Packages.HUD]
Symbol 746 MovieClip [__Packages.GameCTRL]
Symbol 747 MovieClip [__Packages.oPlayer]
Symbol 748 MovieClip [__Packages.oKeyDetect]
Symbol 749 MovieClip [__Packages.oCollider]
Symbol 750 MovieClip [__Packages.oObstacle]
Symbol 751 MovieClip [__Packages.oBobbleHead]
Symbol 752 MovieClip [__Packages.oSophie]
Symbol 753 MovieClip [__Packages.oCamPan]
Symbol 754 MovieClip [__Packages.oMiniGame]
Symbol 755 MovieClip [__Packages.oThrowing]
Symbol 756 MovieClip [__Packages.oPassage]
Symbol 757 MovieClip [__Packages.Timer]
Symbol 758 MovieClip [__Packages.oPillar]
Symbol 759 MovieClip [__Packages.oBreakable]
Symbol 760 MovieClip [__Packages.oDoggy]
Symbol 761 MovieClip [__Packages.oMoney]
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:Timeline
Symbol 42 Sound [packMusic]Used by:60
Symbol 43 Sound [gameMusic]Used by:60
Symbol 44 Sound [Mooney1]Used by:60
Symbol 45 Sound [Mooney2]Used by:60
Symbol 46 Sound [Mooney3]Used by:60
Symbol 47 Sound [Jump1]Used by:60
Symbol 48 Sound [Bobble1]Used by:60
Symbol 49 Sound [Buste]Used by:60
Symbol 50 Sound [Sophie]Used by:60
Symbol 51 Sound [pillarFall]Used by:60
Symbol 52 Sound [pillar]Used by:60
Symbol 53 Sound [Timer]Used by:60
Symbol 54 Sound [sFx_btnOver]Used by:60
Symbol 55 Sound [sFx_btnDown]Used by:60
Symbol 56 Sound [Fail]Used by:60
Symbol 57 Sound [TransOut]Used by:60
Symbol 58 Sound [success]Used by:60
Symbol 59 Sound [TransIn]Used by:60
Symbol 60 MovieClipUses:42 43 44 45 46 47 3 2 1 48 49 50 51 52 53 54 55 56 57 58 59Used by:Timeline
Symbol 61 GraphicUsed by:256
Symbol 62 GraphicUsed by:63
Symbol 63 ButtonUses:62Used by:256 288
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64 28 27 21Used by:189
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:189 302
Symbol 68 GraphicUses:27Used by:189
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:189 302 731
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:27 71Used by:189
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:79 295 296 638 678
Symbol 75 FontUsed by:76 293 676
Symbol 76 TextUses:75Used by:77
Symbol 77 MovieClipUses:76Used by:79 296
Symbol 78 GraphicUsed by:79 295 296 638 678
Symbol 79 ButtonUses:74 77 78Used by:189
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:83 93
Symbol 82 GraphicUsed by:83 93
Symbol 83 ButtonUses:81 82Used by:189
Symbol 84 TextUses:5Used by:189
Symbol 85 TextUses:5Used by:189
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:189
Symbol 88 TextUses:5Used by:189
Symbol 89 GraphicUses:28 27 21Used by:189
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:189
Symbol 92 GraphicUses:27Used by:189
Symbol 93 ButtonUses:81 82Used by:189
Symbol 94 TextUses:5Used by:189
Symbol 95 TextUses:5Used by:189
Symbol 96 TextUses:5Used by:189
Symbol 97 TextUses:5Used by:189
Symbol 98 TextUses:5Used by:189
Symbol 99 TextUses:5Used by:189
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:105 322 324 671
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:104
Symbol 104 MovieClipUses:103Used by:105 323 324 671
Symbol 105 MovieClipUses:101 104Used by:106 413 644
Symbol 106 MovieClipUses:105Used by:189
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:128 334
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:128 334
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:128 334
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:128 334
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:128 334
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:128 334
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:128 334
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:128 334
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:128 334
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:127
Symbol 127 MovieClipUses:126Used by:128 334
Symbol 128 MovieClipUses:108 110 112 114 116 118 120 122 124 127Used by:129 335
Symbol 129 MovieClipUses:128Used by:189
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:132 310
Symbol 132 MovieClipUses:131Used by:189
Symbol 133 TextUses:5Used by:189
Symbol 134 TextUses:5Used by:189
Symbol 135 TextUses:5Used by:189
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:138 348 354 731
Symbol 138 MovieClipUses:137Used by:189 339 423
Symbol 139 GraphicUses:28 21Used by:189
Symbol 140 GraphicUsed by:142
Symbol 141 TextUses:5Used by:142
Symbol 142 MovieClipUses:140 141Used by:189
Symbol 143 GraphicUses:27Used by:189
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:189
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:189
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:189
Symbol 150 GraphicUses:27 28Used by:189
Symbol 151 TextUses:5Used by:189
Symbol 152 GraphicUsed by:154
Symbol 153 TextUses:5Used by:154
Symbol 154 MovieClipUses:152 153Used by:189
Symbol 155 TextUses:5Used by:189
Symbol 156 TextUses:5Used by:189
Symbol 157 TextUses:5Used by:189
Symbol 158 TextUses:5Used by:189
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:188 507
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:188 466 473 478 481 486 487 488 507 522 530
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:188 466 473 478 481 486 487 488 507 522 530
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:165Used by:188 466 473 478 481 486 487 488 507 522 530
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:188 466 473 478 481 486 487 488 507 522 530
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:169Used by:188 466 473 478 481 486 487 488 507 522 530
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171Used by:188 466 473 481 487 488 507 522 530
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:188 466 478 487 507 522 530
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:188 478 481 487 488
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:177Used by:188 466 473 486 487 488 507 522 530
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:188 466 473 478 481 486 487 488 507 522 530
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:188 466 473 478 481 487 488 507 522 530
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:185
Symbol 185 MovieClipUses:184Used by:188 276 466 473 478 481 486 487 488 507 522 530
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:188 466 473 486 487 488 507 522 530
Symbol 188 MovieClipUses:160 162 164 166 168 170 172 174 176 178 180 182 185 187Used by:189
Symbol 189 MovieClipUses:26 65 67 68 70 72 79 83 84 85 87 88 89 91 92 93 94 95 96 97 98 99 106 129 132 133 134 135 138 139 142 143 145 147 149 150 151 154 155 156 157 158 188Used by:256
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190Used by:216 243 247 251 256
Symbol 192 TextUses:5Used by:193
Symbol 193 MovieClipUses:192Used by:195
Symbol 194 GraphicUsed by:195 202 206 208 212 215 222 705 715 723
Symbol 195 ButtonUses:193 194Used by:216
Symbol 196 TextUses:5Used by:198 199 201
Symbol 197 TextUses:5Used by:198 199 205
Symbol 198 MovieClipUses:196 197Used by:199
Symbol 199 ButtonUses:198 196 197Used by:203
Symbol 200 TextUses:5Used by:201 207
Symbol 201 MovieClipUses:196 200Used by:202
Symbol 202 ButtonUses:201 194Used by:203
Symbol 203 MovieClipUses:199 202Used by:216
Symbol 204 TextUses:5Used by:205 207
Symbol 205 MovieClipUses:204 197Used by:206
Symbol 206 ButtonUses:205 194Used by:209
Symbol 207 MovieClipUses:204 200Used by:208
Symbol 208 ButtonUses:207 194Used by:209
Symbol 209 MovieClipUses:206 208Used by:216
Symbol 210 TextUses:5Used by:211
Symbol 211 MovieClipUses:210Used by:212
Symbol 212 ButtonUses:211 194Used by:216
Symbol 213 TextUses:5Used by:215
Symbol 214 TextUses:5Used by:215
Symbol 215 ButtonUses:213 214 194Used by:216
Symbol 216 MovieClipUses:191 195 203 209 212 215Used by:256
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:217Used by:228
Symbol 219 TextUses:5Used by:228
Symbol 220 TextUses:5Used by:221
Symbol 221 MovieClipUses:220Used by:222
Symbol 222 ButtonUses:221 194Used by:228
Symbol 223 TextUses:5Used by:228
Symbol 224 TextUses:5Used by:225
Symbol 225 MovieClipUses:224Used by:227
Symbol 226 GraphicUsed by:227
Symbol 227 ButtonUses:225 226Used by:228
Symbol 228 MovieClipUses:218 219 222 223 227Used by:256
Symbol 229 TextUses:5Used by:239
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:239 243 247 251 703 713 721
Symbol 232 TextUses:5Used by:239
Symbol 233 TextUses:5Used by:239
Symbol 234 TextUses:5Used by:239
Symbol 235 TextUses:5Used by:239
Symbol 236 TextUses:5Used by:239
Symbol 237 TextUses:5Used by:239
Symbol 238 TextUses:5Used by:239
Symbol 239 MovieClipUses:229 231 232 233 234 235 236 237 238Used by:256
Symbol 240 TextUses:5Used by:241
Symbol 241 MovieClipUses:240Used by:256
Symbol 242 TextUses:5Used by:243
Symbol 243 MovieClipUses:191 242 231Used by:244
Symbol 244 MovieClipUses:243Used by:249
Symbol 245 TextUses:5Used by:247
Symbol 246 EditableTextUses:5 351Used by:247
Symbol 247 MovieClipUses:191 245 231 246Used by:248
Symbol 248 MovieClipUses:247Used by:249 253
Symbol 249 MovieClipUses:244 248Used by:256
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Symbol 251 MovieClipUses:191 231 250Used by:252
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Instance Names

"mcLoadingScreen"Frame 1Symbol 18 MovieClip
"mcState"Frame 2Symbol 37 MovieClip
"mcLoading"Frame 2Symbol 39 MovieClip
"mcSound"Frame 9Symbol 41 MovieClip
"mcPopup"Frame 10Symbol 256 MovieClip
"theDoge"Frame 10Symbol 258 MovieClip
"mcTransition"Frame 10Symbol 288 MovieClip
"mcState"Frame 20Symbol 302 MovieClip
"mcState"Frame 30Symbol 619 MovieClip
"mcHUD"Frame 30Symbol 648 MovieClip
"BonusShow"Frame 30Symbol 665 MovieClip
"mcState"Frame 50Symbol 731 MovieClip
"mcState"Frame 60Symbol 738 MovieClip
"txt"Symbol 9 MovieClip Frame 1Symbol 8 EditableText
"amount"Symbol 10 MovieClip Frame 1Symbol 9 MovieClip
"mcState"Symbol 11 MovieClip [_MoinsTime] Frame 1Symbol 10 MovieClip
"mcState"Symbol 15 MovieClip [_TableVS] Frame 1Symbol 14 MovieClip
"mcState"Symbol 16 MovieClip [_TableM] Frame 1Symbol 14 MovieClip
"mcState"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"mcBlocker"Symbol 256 MovieClip Frame 10Symbol 63 Button
"mcState"Symbol 256 MovieClip Frame 10Symbol 189 MovieClip
"mcState"Symbol 256 MovieClip Frame 20Symbol 191 MovieClip
"mcState"Symbol 256 MovieClip Frame 40Symbol 191 MovieClip
"mcState"Symbol 256 MovieClip Frame 50Symbol 191 MovieClip
"mcState"Symbol 256 MovieClip Frame 70Symbol 191 MovieClip
"mcState"Symbol 256 MovieClip Frame 80Symbol 191 MovieClip
"mcMessage"Symbol 256 MovieClip Frame 80Symbol 239 MovieClip
"mcState"Symbol 256 MovieClip Frame 90Symbol 191 MovieClip
"mcState"Symbol 256 MovieClip Frame 101Symbol 249 MovieClip
"mcState"Symbol 256 MovieClip Frame 111Symbol 253 MovieClip
"mcState"Symbol 256 MovieClip Frame 121Symbol 191 MovieClip
"LockBtn"Symbol 288 MovieClip Frame 10Symbol 63 Button
"mcState"Symbol 288 MovieClip Frame 10Symbol 286 MovieClip
"mcState"Symbol 288 MovieClip Frame 20Symbol 287 MovieClip
"mcState"Symbol 304 MovieClip [_TableB] Frame 1Symbol 14 MovieClip
"VaseOlder"Symbol 309 MovieClip [_Pillar] Frame 1Symbol 308 MovieClip
"mcState"Symbol 313 MovieClip Frame 1Symbol 312 MovieClip
"mcState"Symbol 316 MovieClip Frame 1Symbol 315 MovieClip
"mcState"Symbol 319 MovieClip Frame 1Symbol 318 MovieClip
"piece1"Symbol 320 MovieClip Frame 1Symbol 313 MovieClip
"piece2"Symbol 320 MovieClip Frame 1Symbol 316 MovieClip
"piece5"Symbol 320 MovieClip Frame 1Symbol 319 MovieClip
"piece8"Symbol 320 MovieClip Frame 1Symbol 316 MovieClip
"piece6"Symbol 320 MovieClip Frame 1Symbol 316 MovieClip
"piece3"Symbol 320 MovieClip Frame 1Symbol 319 MovieClip
"piece7"Symbol 320 MovieClip Frame 1Symbol 319 MovieClip
"piece4"Symbol 320 MovieClip Frame 1Symbol 313 MovieClip
"mcState"Symbol 321 MovieClip [_Vase] Frame 1Symbol 310 MovieClip
"Hit"Symbol 321 MovieClip [_Vase] Frame 1Symbol 308 MovieClip
"mcState"Symbol 321 MovieClip [_Vase] Frame 10Symbol 320 MovieClip
"mcState"Symbol 333 MovieClip [_Bobble] Frame 1Symbol 323 MovieClip
"Hit"Symbol 333 MovieClip [_Bobble] Frame 1Symbol 308 MovieClip
"mcState"Symbol 333 MovieClip [_Bobble] Frame 10Symbol 332 MovieClip
"mcState"Symbol 335 MovieClip [_Dog] Frame 1Symbol 128 MovieClip
"mcState"Symbol 335 MovieClip [_Dog] Frame 10Symbol 334 MovieClip
"mcState"Symbol 335 MovieClip [_Dog] Frame 20Symbol 128 MovieClip
"mcState"Symbol 339 MovieClip [_money] Frame 1Symbol 138 MovieClip
"mcState"Symbol 339 MovieClip [_money] Frame 11Symbol 338 MovieClip
"mcState"Symbol 340 MovieClip [_TableS] Frame 1Symbol 14 MovieClip
"mcState"Symbol 342 MovieClip [_Vase2] Frame 1Symbol 310 MovieClip
"Hit"Symbol 342 MovieClip [_Vase2] Frame 1Symbol 308 MovieClip
"mcState"Symbol 342 MovieClip [_Vase2] Frame 10Symbol 320 MovieClip
"mcState"Symbol 346 MovieClip [_TableM2] Frame 1Symbol 345 MovieClip
"txt"Symbol 348 MovieClip Frame 1Symbol 347 EditableText
"amount"Symbol 349 MovieClip Frame 1Symbol 348 MovieClip
"mcState"Symbol 350 MovieClip [_MoinsMoney] Frame 1Symbol 349 MovieClip
"txt"Symbol 354 MovieClip Frame 1Symbol 353 EditableText
"amount"Symbol 355 MovieClip Frame 1Symbol 354 MovieClip
"mcState"Symbol 356 MovieClip [_PlusMoney] Frame 1Symbol 355 MovieClip
"txt"Symbol 360 MovieClip Frame 1Symbol 359 EditableText
"amount"Symbol 361 MovieClip Frame 1Symbol 360 MovieClip
"mcState"Symbol 362 MovieClip [_PlusTime] Frame 1Symbol 361 MovieClip
"Hit"Symbol 367 MovieClip Frame 1Symbol 308 MovieClip
"point1"Symbol 367 MovieClip Frame 1Symbol 308 MovieClip
"point2"Symbol 367 MovieClip Frame 1Symbol 308 MovieClip
"Ground1"Symbol 368 MovieClip Frame 1Symbol 367 MovieClip
"mcState"Symbol 368 MovieClip Frame 1Symbol 340 MovieClip [_TableS]
"mcState"Symbol 372 MovieClip Frame 1Symbol 309 MovieClip [_Pillar]
"NumberShown"Symbol 372 MovieClip Frame 1Symbol 371 MovieClip
"Hit"Symbol 412 MovieClip Frame 1Symbol 308 MovieClip
"Hit"Symbol 413 MovieClip Frame 1Symbol 308 MovieClip
"mcState"Symbol 413 MovieClip Frame 1Symbol 105 MovieClip
"Ground1"Symbol 414 MovieClip Frame 1Symbol 367 MovieClip
"mcState"Symbol 414 MovieClip Frame 1Symbol 304 MovieClip [_TableB]
"mcState"Symbol 415 MovieClip Frame 1Symbol 309 MovieClip [_Pillar]
"VaseShown"Symbol 415 MovieClip Frame 1Symbol 310 MovieClip
"NumberShown"Symbol 415 MovieClip Frame 1Symbol 371 MovieClip
"Ground1"Symbol 421 MovieClip Frame 1Symbol 367 MovieClip
"mcState"Symbol 421 MovieClip Frame 1Symbol 16 MovieClip [_TableM]
"Ground1"Symbol 422 MovieClip Frame 1Symbol 367 MovieClip
"mcState"Symbol 422 MovieClip Frame 1Symbol 15 MovieClip [_TableVS]
"mcState"Symbol 423 MovieClip Frame 1Symbol 138 MovieClip
"mcState"Symbol 423 MovieClip Frame 11Symbol 338 MovieClip
"porteL"Symbol 426 MovieClip Frame 1Symbol 425 MovieClip
"Hit"Symbol 429 MovieClip Frame 1Symbol 308 MovieClip
"Hit"Symbol 451 MovieClip Frame 1Symbol 308 MovieClip
"Hit"Symbol 452 MovieClip Frame 1Symbol 308 MovieClip
"mcState"Symbol 456 MovieClip Frame 1Symbol 309 MovieClip [_Pillar]
"VaseShown"Symbol 456 MovieClip Frame 1Symbol 310 MovieClip
"NumberShown"Symbol 456 MovieClip Frame 1Symbol 371 MovieClip
"Ground1"Symbol 457 MovieClip Frame 1Symbol 367 MovieClip
"mcState"Symbol 457 MovieClip Frame 1Symbol 16 MovieClip [_TableM]
"Ground1"Symbol 458 MovieClip Frame 1Symbol 367 MovieClip
"mcState"Symbol 458 MovieClip Frame 1Symbol 340 MovieClip [_TableS]
"Ground1"Symbol 461 MovieClip Frame 1Symbol 367 MovieClip
"mcState"Symbol 461 MovieClip Frame 1Symbol 304 MovieClip [_TableB]
"Passage1"Symbol 463 MovieClip Frame 1Symbol 412 MovieClip
"Ground1"Symbol 463 MovieClip Frame 1Symbol 367 MovieClip
"porteL"Symbol 463 MovieClip Frame 1Symbol 426 MovieClip
"porteR"Symbol 463 MovieClip Frame 1Symbol 426 MovieClip
"Passage2"Symbol 463 MovieClip Frame 1Symbol 429 MovieClip
"Passage3"Symbol 463 MovieClip Frame 1Symbol 451 MovieClip
"BonusLeft"Symbol 463 MovieClip Frame 1Symbol 452 MovieClip
"BonusRight"Symbol 463 MovieClip Frame 1Symbol 452 MovieClip
"Mini_mc"Symbol 463 MovieClip Frame 1Symbol 462 MovieClip
"Hit"Symbol 531 MovieClip Frame 1Symbol 308 MovieClip
"mcState"Symbol 531 MovieClip Frame 1Symbol 466 MovieClip
"mcState"Symbol 531 MovieClip Frame 10Symbol 473 MovieClip
"mcState"Symbol 531 MovieClip Frame 30Symbol 478 MovieClip
"mcState"Symbol 531 MovieClip Frame 40Symbol 481 MovieClip
"mcState"Symbol 531 MovieClip Frame 50Symbol 486 MovieClip
"mcState"Symbol 531 MovieClip Frame 60Symbol 487 MovieClip
"mcState"Symbol 531 MovieClip Frame 70Symbol 488 MovieClip
"mcState"Symbol 531 MovieClip Frame 81Symbol 507 MovieClip
"mcState"Symbol 531 MovieClip Frame 91Symbol 522 MovieClip
"mcState"Symbol 531 MovieClip Frame 101Symbol 530 MovieClip
"Hit"Symbol 611 MovieClip Frame 1Symbol 308 MovieClip
"mcState"Symbol 611 MovieClip Frame 1Symbol 566 MovieClip
"mcState"Symbol 611 MovieClip Frame 10Symbol 597 MovieClip
"mcState"Symbol 611 MovieClip Frame 20Symbol 605 MovieClip
"mcState"Symbol 611 MovieClip Frame 30Symbol 610 MovieClip
"Behind"Symbol 619 MovieClip Frame 1Symbol 366 MovieClip
"mcBackGround"Symbol 619 MovieClip Frame 1Symbol 463 MovieClip
"mcPlayer"Symbol 619 MovieClip Frame 1Symbol 531 MovieClip
"mcSophie"Symbol 619 MovieClip Frame 1Symbol 611 MovieClip
"Over"Symbol 619 MovieClip Frame 1Symbol 617 MovieClip
"mcOverBackGround"Symbol 619 MovieClip Frame 1Symbol 618 MovieClip
"time_txt"Symbol 627 MovieClip Frame 1Symbol 625 EditableText
"Timer_mc"Symbol 628 MovieClip Frame 1Symbol 627 MovieClip
"Timer_mc"Symbol 629 MovieClip Frame 1Symbol 627 MovieClip
"Timer_mc"Symbol 630 MovieClip Frame 1Symbol 627 MovieClip
"mcState"Symbol 631 MovieClip Frame 1Symbol 628 MovieClip
"mcState"Symbol 631 MovieClip Frame 10Symbol 629 MovieClip
"mcState"Symbol 631 MovieClip Frame 20Symbol 628 MovieClip
"mcState"Symbol 631 MovieClip Frame 30Symbol 630 MovieClip
"time_txt"Symbol 641 MovieClip Frame 1Symbol 640 EditableText
"Timer_mc"Symbol 642 MovieClip Frame 1Symbol 641 MovieClip
"mcState"Symbol 643 MovieClip Frame 1Symbol 642 MovieClip
"mcState"Symbol 644 MovieClip Frame 1Symbol 105 MovieClip
"bobble_txt"Symbol 648 MovieClip Frame 1Symbol 623 EditableText
"Score_txt"Symbol 648 MovieClip Frame 1Symbol 624 EditableText
"mcBonusTimer"Symbol 648 MovieClip Frame 1Symbol 631 MovieClip
"mcTimer"Symbol 648 MovieClip Frame 1Symbol 643 MovieClip
"TScore_txt"Symbol 648 MovieClip Frame 1Symbol 645 EditableText
"mcState"Symbol 665 MovieClip Frame 10Symbol 659 MovieClip
"mcState"Symbol 665 MovieClip Frame 20Symbol 661 MovieClip
"mcState"Symbol 665 MovieClip Frame 30Symbol 664 MovieClip
"mcState"Symbol 665 MovieClip Frame 40Symbol 661 MovieClip
"txt"Symbol 671 MovieClip Frame 1Symbol 668 EditableText
"amount"Symbol 672 MovieClip Frame 1Symbol 671 MovieClip
"mcState"Symbol 673 MovieClip [_MoreBobble] Frame 10Symbol 672 MovieClip
"btn_Bronze"Symbol 708 MovieClip Frame 1Symbol 705 Button
"btn_Silver"Symbol 716 MovieClip Frame 1Symbol 715 Button
"btn_Gold"Symbol 724 MovieClip Frame 1Symbol 723 Button
"chrono1mc"Symbol 731 MovieClip Frame 1Symbol 708 MovieClip
"chrono2mc"Symbol 731 MovieClip Frame 1Symbol 716 MovieClip
"chrono3mc"Symbol 731 MovieClip Frame 1Symbol 724 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "Stumble2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Stumble1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Jump2"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Bobble2"
ExportAssets (56)Timeline Frame 1Symbol 11 as "_MoinsTime"
ExportAssets (56)Timeline Frame 1Symbol 15 as "_TableVS"
ExportAssets (56)Timeline Frame 1Symbol 16 as "_TableM"
ExportAssets (56)Timeline Frame 3Symbol 739 as "__Packages.State"
ExportAssets (56)Timeline Frame 3Symbol 740 as "__Packages.dynamicObj"
ExportAssets (56)Timeline Frame 3Symbol 741 as "__Packages.MainCTRL"
ExportAssets (56)Timeline Frame 3Symbol 742 as "__Packages.Transition"
ExportAssets (56)Timeline Frame 3Symbol 743 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 3Symbol 744 as "__Packages.Popup"
ExportAssets (56)Timeline Frame 3Symbol 745 as "__Packages.HUD"
ExportAssets (56)Timeline Frame 3Symbol 746 as "__Packages.GameCTRL"
ExportAssets (56)Timeline Frame 3Symbol 747 as "__Packages.oPlayer"
ExportAssets (56)Timeline Frame 3Symbol 748 as "__Packages.oKeyDetect"
ExportAssets (56)Timeline Frame 3Symbol 749 as "__Packages.oCollider"
ExportAssets (56)Timeline Frame 3Symbol 750 as "__Packages.oObstacle"
ExportAssets (56)Timeline Frame 3Symbol 751 as "__Packages.oBobbleHead"
ExportAssets (56)Timeline Frame 3Symbol 752 as "__Packages.oSophie"
ExportAssets (56)Timeline Frame 3Symbol 753 as "__Packages.oCamPan"
ExportAssets (56)Timeline Frame 3Symbol 754 as "__Packages.oMiniGame"
ExportAssets (56)Timeline Frame 3Symbol 755 as "__Packages.oThrowing"
ExportAssets (56)Timeline Frame 3Symbol 756 as "__Packages.oPassage"
ExportAssets (56)Timeline Frame 3Symbol 757 as "__Packages.Timer"
ExportAssets (56)Timeline Frame 3Symbol 758 as "__Packages.oPillar"
ExportAssets (56)Timeline Frame 3Symbol 759 as "__Packages.oBreakable"
ExportAssets (56)Timeline Frame 3Symbol 760 as "__Packages.oDoggy"
ExportAssets (56)Timeline Frame 3Symbol 761 as "__Packages.oMoney"
ExportAssets (56)Timeline Frame 10Symbol 42 as "packMusic"
ExportAssets (56)Timeline Frame 10Symbol 43 as "gameMusic"
ExportAssets (56)Timeline Frame 10Symbol 44 as "Mooney1"
ExportAssets (56)Timeline Frame 10Symbol 45 as "Mooney2"
ExportAssets (56)Timeline Frame 10Symbol 46 as "Mooney3"
ExportAssets (56)Timeline Frame 10Symbol 47 as "Jump1"
ExportAssets (56)Timeline Frame 10Symbol 48 as "Bobble1"
ExportAssets (56)Timeline Frame 10Symbol 49 as "Buste"
ExportAssets (56)Timeline Frame 10Symbol 50 as "Sophie"
ExportAssets (56)Timeline Frame 10Symbol 51 as "pillarFall"
ExportAssets (56)Timeline Frame 10Symbol 52 as "pillar"
ExportAssets (56)Timeline Frame 10Symbol 53 as "Timer"
ExportAssets (56)Timeline Frame 10Symbol 54 as "sFx_btnOver"
ExportAssets (56)Timeline Frame 10Symbol 55 as "sFx_btnDown"
ExportAssets (56)Timeline Frame 10Symbol 56 as "Fail"
ExportAssets (56)Timeline Frame 10Symbol 57 as "TransOut"
ExportAssets (56)Timeline Frame 10Symbol 58 as "success"
ExportAssets (56)Timeline Frame 10Symbol 59 as "TransIn"
ExportAssets (56)Timeline Frame 30Symbol 304 as "_TableB"
ExportAssets (56)Timeline Frame 30Symbol 309 as "_Pillar"
ExportAssets (56)Timeline Frame 30Symbol 321 as "_Vase"
ExportAssets (56)Timeline Frame 30Symbol 333 as "_Bobble"
ExportAssets (56)Timeline Frame 30Symbol 335 as "_Dog"
ExportAssets (56)Timeline Frame 30Symbol 339 as "_money"
ExportAssets (56)Timeline Frame 30Symbol 340 as "_TableS"
ExportAssets (56)Timeline Frame 30Symbol 342 as "_Vase2"
ExportAssets (56)Timeline Frame 30Symbol 346 as "_TableM2"
ExportAssets (56)Timeline Frame 30Symbol 350 as "_MoinsMoney"
ExportAssets (56)Timeline Frame 30Symbol 356 as "_PlusMoney"
ExportAssets (56)Timeline Frame 30Symbol 362 as "_PlusTime"
ExportAssets (56)Timeline Frame 30Symbol 673 as "_MoreBobble"

Labels

"Loading"Frame 1
"Loaded"Frame 10
"Title"Frame 20
"Game"Frame 30
"UnloadGame"Frame 40
"EndScreen"Frame 50
"HighScore"Frame 60
"ResetMain"Frame 70
"controller"Symbol 41 MovieClip Frame 1
"soundLoad"Symbol 41 MovieClip Frame 2
"Idle"Symbol 106 MovieClip Frame 1
"Idle"Symbol 129 MovieClip Frame 1
"Idle"Symbol 132 MovieClip Frame 1
"SoundOn"Symbol 203 MovieClip Frame 1
"SoundOff"Symbol 203 MovieClip Frame 2
"MusicOn"Symbol 209 MovieClip Frame 1
"MusicOff"Symbol 209 MovieClip Frame 2
"Idle"Symbol 256 MovieClip Frame 1
"Help"Symbol 256 MovieClip Frame 10
"StartMenu"Symbol 256 MovieClip Frame 20
"MenuOpen"Symbol 256 MovieClip Frame 30
"QuitOpen"Symbol 256 MovieClip Frame 40
"EndMenu"Symbol 256 MovieClip Frame 50
"Blocker"Symbol 256 MovieClip Frame 60
"bPopUpStart"Symbol 256 MovieClip Frame 70
"bPopUp"Symbol 256 MovieClip Frame 80
"bPopUpEnd"Symbol 256 MovieClip Frame 90
"EventFailed"Symbol 256 MovieClip Frame 101
"EventSucceed"Symbol 256 MovieClip Frame 111
"CollectBubble"Symbol 256 MovieClip Frame 121
"TimeUp"Symbol 256 MovieClip Frame 131
"Idle"Symbol 288 MovieClip Frame 1
"StartTransition"Symbol 288 MovieClip Frame 10
"EndTransition"Symbol 288 MovieClip Frame 20
"Idle"Symbol 321 MovieClip [_Vase] Frame 1
"Breaking"Symbol 321 MovieClip [_Vase] Frame 10
"Break"Symbol 321 MovieClip [_Vase] Frame 20
"Idle"Symbol 333 MovieClip [_Bobble] Frame 1
"Take"Symbol 333 MovieClip [_Bobble] Frame 10
"Out"Symbol 335 MovieClip [_Dog] Frame 1
"ComeOut"Symbol 335 MovieClip [_Dog] Frame 10
"Idle"Symbol 335 MovieClip [_Dog] Frame 20
"Idle"Symbol 339 MovieClip [_money] Frame 1
"Take"Symbol 339 MovieClip [_money] Frame 11
"Idle"Symbol 342 MovieClip [_Vase2] Frame 1
"Breaking"Symbol 342 MovieClip [_Vase2] Frame 10
"Break"Symbol 342 MovieClip [_Vase2] Frame 20
"Idle"Symbol 413 MovieClip Frame 1
"Idle"Symbol 423 MovieClip Frame 1
"Take"Symbol 423 MovieClip Frame 11
"Idle"Symbol 462 MovieClip Frame 1
"lMoney"Symbol 462 MovieClip Frame 10
"lPillar"Symbol 462 MovieClip Frame 20
"lClimb"Symbol 462 MovieClip Frame 31
"lFind"Symbol 462 MovieClip Frame 40
"rMoney"Symbol 462 MovieClip Frame 51
"rPillar"Symbol 462 MovieClip Frame 61
"rClimb"Symbol 462 MovieClip Frame 72
"rFind"Symbol 462 MovieClip Frame 81
"Idle"Symbol 531 MovieClip Frame 1
"StartJump"Symbol 531 MovieClip Frame 10
"Jump"Symbol 531 MovieClip Frame 20
"StartFall"Symbol 531 MovieClip Frame 30
"Fall"Symbol 531 MovieClip Frame 40
"EndJump"Symbol 531 MovieClip Frame 50
"Walk"Symbol 531 MovieClip Frame 60
"Run"Symbol 531 MovieClip Frame 70
"Stumble"Symbol 531 MovieClip Frame 81
"Win"Symbol 531 MovieClip Frame 91
"Lose"Symbol 531 MovieClip Frame 101
"Idle"Symbol 611 MovieClip Frame 1
"Run"Symbol 611 MovieClip Frame 10
"PoseSurpris"Symbol 611 MovieClip Frame 20
"surpris"Symbol 611 MovieClip Frame 30
"Idle"Symbol 631 MovieClip Frame 1
"Comming"Symbol 631 MovieClip Frame 10
"in"Symbol 631 MovieClip Frame 20
"exit"Symbol 631 MovieClip Frame 30
"Idle"Symbol 665 MovieClip Frame 1
"AppearLeft"Symbol 665 MovieClip Frame 10
"PointLeft"Symbol 665 MovieClip Frame 20
"AppearRight"Symbol 665 MovieClip Frame 30
"PointRight"Symbol 665 MovieClip Frame 40
"Idle"Symbol 673 MovieClip [_MoreBobble] Frame 1
"collect"Symbol 673 MovieClip [_MoreBobble] Frame 10

Dynamic Text Variables

sPercentSymbol 36 EditableText"100%"
_global.Perso.nStageLevelSymbol 246 EditableText"<p align="left"><font face="Wide Latin" size="32" color="#8a0f1c" letterSpacing="0.000000" kerning="1">0</font></p>"
sBobbleSymbol 623 EditableText"<p align="left"><font face="Wide Latin" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
sScoreSymbol 624 EditableText"<p align="left"><font face="Wide Latin" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
sTScoreSymbol 645 EditableText"<p align="left"><font face="Wide Latin" size="8" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
nScoreSymbol 681 EditableText"<p align="right"><font face="Wide Latin" size="12" color="#000000" letterSpacing="0.000000" kerning="1">000 000 000</font></p>"
nBonusSymbol 682 EditableText"<p align="right"><font face="Wide Latin" size="12" color="#000000" letterSpacing="0.000000" kerning="1">000 000 000</font></p>"
nTotalSymbol 683 EditableText"<p align="right"><font face="Wide Latin" size="12" color="#000000" letterSpacing="0.000000" kerning="1">000 000 000</font></p>"
nMoneySymbol 688 EditableText"<p align="right"><font face="Wide Latin" size="12" color="#000000" letterSpacing="0.000000" kerning="1">000 000 000</font></p>"




http://swfchan.com/34/165746/info.shtml
Created: 18/10 -2018 23:52:18 Last modified: 18/10 -2018 23:52:18 Server time: 22/12 -2024 22:17:23