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Futa Complex - Flash Comic by Kokoro (FutanariDickgirls FanIcchi).swf

This is the info page for
Flash #165925

(Click the ID number above for more basic data on this flash file.)


Text
Cargando...

<p align="center"><font face="_sans" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Powered by<font color="#007aff"> Simple Flash Comic Engine</font></font></p>

<p align="center"><font face="_sans" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Powered by<font color="#ff3700"> Simple Flash Comic Engine</font></font></p>

Place this on the first
frame of the stage timeline.

"CLICK"
And use the
arrow keys

8:45 pm
Icchi and Fanny´s place

thanks
for the ride
see you
tomorrow
at the
office

hey fanny!
sweety?
i´m home!

i got hot
gossip
for ya!

Icchi and Fanny
have been
FRIENDs SINCE
forever!

THEY´ve been LIVing
TOGETHER for ABOUT
two MONTHS

THERE´S something
new THEY gotta
get used to
tough

hey fanny!
guess who i
just ran into
outside!

our ex
pit?

yup
how did
you know?

being
futagirls!

©

x

The

Chapter 1
Missing messages

Pit was icchi´s
boyfriend before
Fanny´s. now he´s not
with Fanny either.

he called
he said he
missed me
and...

and! he wants to
screw you and leave
again!

I...
don´t know
what to do

you must
fucking
forget him
and...

WTF?
you are a one
horny bitch!

i miss
him

come on fanny!
what do you miss
about of
him?

you know
better than
anyone...

two
months without
a man! i can´t
stand this shit
no more!

i´m
so wet
right now

i´ll be
damned if you
text that
message!

jeez!
you make me
so hard fanny,
sweety!

what!?
wait!
what are
you doing?

come on
keep texting
i´m gonna show you
that we don´t
need him
anymore

we
are horny
and armed
with cunts
and cocks!
let´s use
them, then.

oh god!
feels so good!
keep going!

stop
texting

n...no
nope

don´t
make me
make you!

make me
text,
or bang?

whatever!
i´ll force you
into it
anyway!

how
many
times?

12 times
if you
count
this one!

drop
the phone!

no!

fanny !
you´re so wet!
you filthy whore!
my cock is sliding
in easy!

it´s not fair!
i swear it´s
way bigger
than the
last time!

drop
it!

you
like it?

Fuck
yesss!!

you are
bluffing!

let´s
make a deal:
drop the phone,
and i fuck you
just the way
he use to.

drop it
now bitch!

you
are
so mean!
I love it!

Aaahhh!!

shut up
and keep
fucking me!!

your cunt
is the best
i´ve ever
fucked

in fact
you are the
only cunt i´ve
ever fucked!

fuck me as
if you were
him!

squeeze
them like you
love them

talk
dirty
to me!

treat
me like the
dirty, filthy,
smutty whore
that i am!

fill me
Up! I wanna
feel it deep
inside!

you are the
must naughtiest
slut ever!

you want it
now take it

yes!!

yes!!

yes!!

yesss!
I´m comming

don´t stop
i can feel the
second comming
keep going!

shut up
bitch
it´s my turn
now

i´ll
make you feel
like the bitch
you are

doggy
style

aaahh!!
yeeeah
yeees!

harder
harder!

so,
what´s
a man
again?

who gives
a fuck?

As long
as you have
a cock, Pit can
go fuck
himself!

Shut up and
take my load
you bitch!

so,
having a cock
is cool
ain´t it?

Damn
right!

I don´t
know how i
got there,
but it´s the
real thing...

Even
better than
the real
thing!

Oh my god
it´s comming
I´m comming

me too
hold it, don´t
you dare comming
without me
again!

I need
a titfuck

need
what?

a
russian
titfuck

your
boobs!
god damn it
turn
around!

what?

i´m comming
i´m comming
open wide...
squeeze it
fiercely!

yeah. yeah
yeeehhh!!

it´s
commiiing!!

oh god!!!
Yeeeeesss!

rub it, rub it
Fuuuuck
Yeeessss!

Oh God!
what a mess!

i love
having a penis!

promise
you´ll never
call him
again!

yes!,
anything you say
as long as you keep
fucking me like you
did today.

i love you
icchi!

the
more so
because you have
that between those
muscular, ebony,
gorgeous
legs!

i love you
too fanny,
my sweety.

i need a bath,
you comming?

sure.
I love
your jizz...
makes my
skin softer

jezz!
you make
me so hard!
wanna go for
the 3rd
round?

ok,
but make it
a quickie. i gotta
leave early
tomorrow.

next morning
9:15 am

fanny.
i´m late, could you
pick up the laundry
this evening
after work?

I love you

yeah...zzz
sure...zzz
no problem...
zzzz...

I love you
to...zzz..

9:17 am

zzz...
zzzzz....
....!!

diiin
doooon

9:18 am

icchi !!
is that you?

Did
you forget
your keys again?

damn!
comming!

diiin
doooon

what did you
forget
this time?

it´s not
something
i forgot. it´s
something
i remember...

wake up
"fangirl"!

you never
call me
"Fan...!

what are
you doing
here?

you!?

don´t
remember?
you texted me!

continue...

Story and Art by El Kokoro

Vaunsiee Copyright 2014. The Futa Complexxx © 2014

Translated by Sam Sarracino

Traduit par Pierre Verne

によって翻訳Brenda Rojas

el_kokoro@hotmail.com

ActionScript [AS3]

Section 1
//_22Mc_6 (FCxxxDComicC_fla._22Mc_6) package FCxxxDComicC_fla { import flash.display.*; public dynamic class _22Mc_6 extends MovieClip { public function _22Mc_6(){ addFrameScript(49, frame50); } function frame50(){ stop(); } } }//package FCxxxDComicC_fla
Section 2
//ComicSystemLauncher_1 (FCxxxDComicC_fla.ComicSystemLauncher_1) package FCxxxDComicC_fla { import flash.display.*; public dynamic class ComicSystemLauncher_1 extends MovieClip { public var Comic:MovieClip; public var init:Boolean; public var i:int; public var CS:ComicSystem; public function ComicSystemLauncher_1(){ addFrameScript(0, frame1); } function frame1(){ Comic = (root as MovieClip); Comic.stop(); init = false; i = 0; while (i < Comic.numChildren) { if ((Comic.getChildAt(i) is ComicSystem)){ init = true; break; }; i++; }; if (!init){ CS = new ComicSystem(); Comic.addChild(CS); }; Comic.removeChild(this); } } }//package FCxxxDComicC_fla
Section 3
//PoweredByLink_13 (FCxxxDComicC_fla.PoweredByLink_13) package FCxxxDComicC_fla { import flash.events.*; import flash.display.*; import flash.net.*; public dynamic class PoweredByLink_13 extends MovieClip { public function PoweredByLink_13(){ addFrameScript(0, frame1); } public function MouseOver(_arg1:MouseEvent):void{ gotoAndStop(2); } public function MouseOut(_arg1:MouseEvent):void{ gotoAndStop(1); } public function MouseClick(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://sfce.boogatech.com/"), "_blank"); gotoAndStop(1); } function frame1(){ if (!buttonMode){ buttonMode = true; this.addEventListener(MouseEvent.MOUSE_OVER, MouseOver, false, 0, true); this.addEventListener(MouseEvent.MOUSE_OUT, MouseOut, false, 0, true); this.addEventListener(MouseEvent.CLICK, MouseClick, false, 0, true); }; stop(); } } }//package FCxxxDComicC_fla
Section 4
//ComicSystem (ComicSystem) package { import flash.events.*; import flash.display.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.media.*; import flash.net.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.text.*; import flash.ui.*; import flash.utils.*; import flash.xml.*; public dynamic class ComicSystem extends MovieClip { public var Comic:MovieClip; public var Init:Boolean; public var Preloader:PreloaderScreen; public var GUI_Holder:MovieClip; public var GUI_Base:MovieClip; public var GUI_NavPrev:MovieClip; public var GUI_NavNext:MovieClip; public var GUI_PageCount:MovieClip; public var KeyDown:Boolean; public function ComicSystem(){ addFrameScript(0, frame1); } public function Initialize():void{ stage.addEventListener(KeyboardEvent.KEY_DOWN, KeyPressed, false, 0, true); stage.addEventListener(KeyboardEvent.KEY_UP, KeyReleased, false, 0, true); stage.align = StageAlign.TOP_LEFT; stage.scaleMode = StageScaleMode.NO_SCALE; GUI_Holder.addChild(GUI_Base); GUI_Base.gotoAndStop(9); GUI_Holder.addChild(GUI_PageCount); GUI_PageCount.gotoAndStop(10); GUI_Holder.addChild(GUI_NavPrev); GUI_NavPrev.gotoAndStop(1); GUI_NavPrev.base = 1; GUI_NavPrev.buttonMode = true; GUI_Holder.addChild(GUI_NavNext); GUI_NavNext.gotoAndStop(5); GUI_NavNext.base = 5; GUI_NavNext.buttonMode = true; addChild(GUI_Holder); GUI_NavPrev.addEventListener(MouseEvent.MOUSE_OVER, MouseOver, false, 0, true); GUI_NavPrev.addEventListener(MouseEvent.MOUSE_OUT, MouseOut, false, 0, true); GUI_NavPrev.addEventListener(MouseEvent.MOUSE_DOWN, MouseDown, false, 0, true); GUI_NavPrev.addEventListener(MouseEvent.CLICK, ButtonPrev, false, 0, true); GUI_NavNext.addEventListener(MouseEvent.MOUSE_OVER, MouseOver, false, 0, true); GUI_NavNext.addEventListener(MouseEvent.MOUSE_OUT, MouseOut, false, 0, true); GUI_NavNext.addEventListener(MouseEvent.MOUSE_DOWN, MouseDown, false, 0, true); GUI_NavNext.addEventListener(MouseEvent.CLICK, ButtonNext, false, 0, true); Init = true; } public function Update(_arg1:Event):void{ var _local2:Rectangle; if (!Init){ if (KeyDown){ if ((Comic.loaderInfo.bytesLoaded / Comic.loaderInfo.bytesTotal) >= 1){ Initialize(); } else { Preloader = new PreloaderScreen(); Comic.addChild(Preloader); }; KeyDown = false; }; if ((Comic.loaderInfo.bytesLoaded / Comic.loaderInfo.bytesTotal) >= 1){ Initialize(); }; } else { GUI_Holder.y = stage.stageHeight; if (Comic.currentFrame == 1){ GUI_NavPrev.gotoAndStop(4); GUI_NavPrev.buttonMode = false; } else { if (!GUI_NavPrev.buttonMode){ GUI_NavPrev.gotoAndStop(1); GUI_NavPrev.buttonMode = true; }; }; if (Comic.currentFrame == Comic.totalFrames){ GUI_NavNext.gotoAndStop(8); GUI_NavNext.buttonMode = false; } else { if (!GUI_NavNext.buttonMode){ GUI_NavNext.gotoAndStop(5); GUI_NavNext.buttonMode = true; }; }; _local2 = GUI_Base.getBounds(GUI_Holder); GUI_Base.x = (GUI_Base.x - _local2.x); GUI_Base.y = (GUI_Base.y - (GUI_Base.height + _local2.y)); GUI_Base.width = stage.stageWidth; _local2 = GUI_PageCount.getBounds(GUI_Holder); GUI_PageCount.x = (((stage.stageWidth - GUI_PageCount.width) / 2) + (GUI_PageCount.x - _local2.x)); GUI_PageCount.y = (GUI_PageCount.y - (GUI_PageCount.height + _local2.y)); if (GUI_PageCount.height < GUI_Base.height){ GUI_PageCount.y = (GUI_PageCount.y - ((GUI_Base.height - GUI_PageCount.height) / 2)); }; _local2 = GUI_NavPrev.getBounds(GUI_Holder); GUI_NavPrev.x = (GUI_NavPrev.x - _local2.x); GUI_NavPrev.y = (GUI_NavPrev.y - (GUI_NavPrev.height + _local2.y)); if (GUI_NavPrev.height < GUI_Base.height){ GUI_NavPrev.y = (GUI_NavPrev.y - ((GUI_Base.height - GUI_NavPrev.height) / 2)); }; _local2 = GUI_NavNext.getBounds(GUI_Holder); GUI_NavNext.x = ((stage.stageWidth - GUI_NavNext.width) + (GUI_NavNext.x - _local2.x)); GUI_NavNext.y = (GUI_NavNext.y - (GUI_NavNext.height + _local2.y)); if (GUI_NavNext.height < GUI_Base.height){ GUI_NavNext.y = (GUI_NavNext.y - ((GUI_Base.height - GUI_NavNext.height) / 2)); }; Comic.stop(); }; } public function MouseScroll(_arg1:MouseEvent):void{ if (_arg1.delta < 0){ Comic.nextFrame(); } else { if (_arg1.delta > 0){ Comic.prevFrame(); }; }; UpdateGUI(); } public function MouseOver(_arg1:MouseEvent):void{ if (_arg1.target.buttonMode){ _arg1.target.gotoAndStop((_arg1.target.base + 1)); }; Update(_arg1); } public function MouseOut(_arg1:MouseEvent):void{ if (_arg1.target.buttonMode){ _arg1.target.gotoAndStop(_arg1.target.base); }; Update(_arg1); } public function MouseDown(_arg1:MouseEvent):void{ if (_arg1.target.buttonMode){ _arg1.target.gotoAndStop((_arg1.target.base + 2)); }; Update(_arg1); } public function ButtonNext(_arg1:MouseEvent):void{ _arg1.target.gotoAndStop((_arg1.target.base + 1)); Comic.nextFrame(); UpdateGUI(); } public function ButtonPrev(_arg1:MouseEvent):void{ _arg1.target.gotoAndStop((_arg1.target.base + 1)); Comic.prevFrame(); UpdateGUI(); } public function KeyPressed(_arg1:KeyboardEvent):void{ var _local2:int; if (!KeyDown){ _local2 = _arg1.keyCode; if ((((((((((((((((_local2 == 32)) || ((_local2 == 13)))) || ((_local2 == 34)))) || ((_local2 == 39)))) || ((_local2 == 190)))) || ((_local2 == 187)))) || ((_local2 == 107)))) || ((_local2 == 68)))){ Comic.nextFrame(); } else { if ((((((((((((((((((_local2 == 8)) || ((_local2 == 46)))) || ((_local2 == 110)))) || ((_local2 == 33)))) || ((_local2 == 37)))) || ((_local2 == 188)))) || ((_local2 == 189)))) || ((_local2 == 109)))) || ((_local2 == 65)))){ Comic.prevFrame(); } else { if ((((_local2 == 27)) || ((_local2 == 82)))){ Comic.gotoAndStop(1); }; }; }; KeyDown = true; UpdateGUI(); }; } public function KeyReleased(_arg1:KeyboardEvent):void{ KeyDown = false; } public function UpdateGUI():void{ Comic.removeChild(this); Comic.addChild(this); } function frame1(){ Comic = (root as MovieClip); Init = false; GUI_Holder = new MovieClip(); GUI_Base = new GUIParts(); GUI_NavPrev = new GUIParts(); GUI_NavNext = new GUIParts(); GUI_PageCount = new GUIParts(); KeyDown = true; addEventListener(Event.ENTER_FRAME, Update, false, 0, true); } } }//package
Section 5
//GUIParts (GUIParts) package { import flash.display.*; public dynamic class GUIParts extends MovieClip { } }//package
Section 6
//PreloaderScreen (PreloaderScreen) package { import flash.events.*; import flash.display.*; public dynamic class PreloaderScreen extends MovieClip { public var Progress:MovieClip; public var Backdrop:MovieClip; public var Comic:MovieClip; public var FadeCounter; public function PreloaderScreen(){ addFrameScript(0, frame1); } public function Update(_arg1:Event):void{ var _local2:DisplayObject; this.x = (stage.stageWidth / 2); this.y = (stage.stageHeight / 2); _local2 = this.getChildByName("Backdrop"); if (_local2 != null){ _local2.width = stage.stageWidth; _local2.height = stage.stageHeight; _local2.x = (-(stage.stageWidth) / 2); _local2.y = (-(stage.stageHeight) / 2); }; if (Comic.currentFrame > 1){ Comic.gotoAndStop(1); }; var _local3:Number = ((Comic.loaderInfo.bytesLoaded / Comic.loaderInfo.bytesTotal) * 100); Progress.scaleX = (1 - (_local3 / 100)); if (_local3 >= 100){ FadeCounter++; alpha = ((30 - FadeCounter) / 30); if (FadeCounter >= 30){ removeEventListener(Event.ENTER_FRAME, Update); Comic.removeChild(this); }; }; } function frame1(){ Comic = (root as MovieClip); addEventListener(Event.ENTER_FRAME, Update); FadeCounter = 0; blendMode = BlendMode.LAYER; } } }//package

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Symbol 227 BitmapUsed by:228 236
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Symbol 273 TextUses:37Used by:Timeline
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Symbol 275 BitmapUsed by:276
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Symbol 277 GraphicUsed by:Timeline
Symbol 278 GraphicUsed by:Timeline
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Symbol 280 TextUses:37Used by:Timeline
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Symbol 293 TextUses:59Used by:Timeline
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Instance Names

"Backdrop"Symbol 15 MovieClip {PreloaderScreen} Frame 1Symbol 3 MovieClip
"Progress"Symbol 15 MovieClip {PreloaderScreen} Frame 1Symbol 10 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 11284 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <rdf:Description rdf:about="" xmln ..."




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Created: 18/10 -2018 22:54:23 Last modified: 18/10 -2018 22:54:23 Server time: 28/04 -2024 10:46:43