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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

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Breast physics experiment by Doom-the-wolf.swf

This is the info page for
Flash #167668

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Text
<p align="center"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">name</font></p>

<p align="left"><font face="Courier New" size="12" color="#000000" letterSpacing="0.000000" kerning="1">value</font></p>

<p align="center"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1">JUMP</font></p>

<p align="right"><font face="Arial" size="12" color="#000000" letterSpacing="0.000000" kerning="1">Elvira</font></p>

ActionScript [AS3]

Section 1
//Drawing (as3.Drawing) package as3 { import flash.display.*; import flash.geom.*; public class Drawing { public static function drawHeart(_arg1:Graphics, _arg2:Number, _arg3:Number){ var _local4:Number; var _local5:Number; var _local6:Object; var _local7:Object; var _local8:Object; var _local9:Object; var _local10:Object; var _local11:Object; var _local12:Object; var _local13:Object; var _local14:Object; var _local15:Object; _local4 = (_arg3 / 1.5); _local5 = (_arg2 / 1.5); _local6 = {x:0, y:1}; _local7 = {x:1, y:0}; _local8 = {x:0, y:-1}; _local9 = {x:1.2, y:-0.5}; _local10 = {x:1, y:-1}; _local11 = {x:0.5, y:-1.2}; _local12 = Geometry.intersectLines(_local7.x, _local7.y, (_local7.x + 1), (_local7.y - 1), _local9.x, _local9.y, _local9.x, (_local9.y + 1)); _local13 = Geometry.intersectLines(_local10.x, _local10.y, (_local10.x + 1), (_local10.y + 1), _local9.x, _local9.y, _local9.x, (_local9.y + 1)); _local14 = Geometry.intersectLines(_local10.x, _local10.y, (_local10.x + 1), (_local10.y + 1), _local11.x, _local11.y, (_local11.x + 1), _local11.y); _local15 = Geometry.intersectLines(_local8.x, _local8.y, (_local8.x + 1), (_local8.y - 1), _local11.x, _local11.y, (_local11.x + 1), _local11.y); _arg1.moveTo((_local5 * _local6.x), (_local4 * _local6.y)); _arg1.lineTo((_local5 * _local7.x), (_local4 * _local7.y)); _arg1.curveTo((_local5 * _local12.x), (_local4 * _local12.y), (_local5 * _local9.x), (_local4 * _local9.y)); _arg1.curveTo((_local5 * _local13.x), (_local4 * _local13.y), (_local5 * _local10.x), (_local4 * _local10.y)); _arg1.curveTo((_local5 * _local14.x), (_local4 * _local14.y), (_local5 * _local11.x), (_local4 * _local11.y)); _arg1.curveTo((_local5 * _local15.x), (_local4 * _local15.y), (_local5 * _local8.x), (_local4 * _local8.y)); _arg1.curveTo((-(_local5) * _local15.x), (_local4 * _local15.y), (-(_local5) * _local11.x), (_local4 * _local11.y)); _arg1.curveTo((-(_local5) * _local14.x), (_local4 * _local14.y), (-(_local5) * _local10.x), (_local4 * _local10.y)); _arg1.curveTo((-(_local5) * _local13.x), (_local4 * _local13.y), (-(_local5) * _local9.x), (_local4 * _local9.y)); _arg1.curveTo((-(_local5) * _local12.x), (_local4 * _local12.y), (-(_local5) * _local7.x), (_local4 * _local7.y)); _arg1.lineTo((-(_local5) * _local6.x), (_local4 * _local6.y)); } public static function drawSparkle(_arg1:Graphics, _arg2:Number, _arg3:int, _arg4:Number, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0){ var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; if (_arg3 < 1){ return; }; _local14 = ((Math.PI * 2) / _arg3); _arg1.moveTo(((Math.cos(_arg5) * _arg2) + _arg6), (_arg7 + (Math.sin(_arg5) * _arg2))); _local15 = 0; while (_local15 < _arg3) { _local8 = (Math.cos(((Number((_local15 + 1)) * _local14) + _arg5)) * _arg2); _local9 = (Math.sin(((Number((_local15 + 1)) * _local14) + _arg5)) * _arg2); _local10 = ((Math.cos(((Number((_local15 + 0.5)) * _local14) + _arg5)) * _arg2) * _arg4); _local11 = ((Math.sin(((Number((_local15 + 0.5)) * _local14) + _arg5)) * _arg2) * _arg4); _local12 = ((Math.cos(((Number((_local15 + 0.25)) * _local14) + _arg5)) * _arg2) * _arg4); _local13 = ((Math.sin(((Number((_local15 + 0.25)) * _local14) + _arg5)) * _arg2) * _arg4); _arg1.curveTo((_arg6 + _local12), (_arg7 + _local13), (_arg6 + _local10), (_arg7 + _local11)); _local12 = ((Math.cos(((Number((_local15 + 0.75)) * _local14) + _arg5)) * _arg2) * _arg4); _local13 = ((Math.sin(((Number((_local15 + 0.75)) * _local14) + _arg5)) * _arg2) * _arg4); _arg1.curveTo((_arg6 + _local12), (_arg7 + _local13), (_arg6 + _local8), (_arg7 + _local9)); _local15++; }; } public static function drawCurvyLine(_arg1:Graphics, _arg2:Object, _arg3:Array, _arg4:Object, _arg5:Number=0.25){ var _local6:int; var _local7:int; var _local8:int; var _local9:Object; var _local10:Object; _local7 = _arg3.length; _local8 = (_local7 - 1); if (_arg2 == null){ _arg2 = _arg3[0]; }; if (_arg4 == null){ _arg4 = _arg3[_local8]; }; _local6 = 1; while (_local6 < _local7) { if (_local6 < _local8){ _local9 = getLinePoint(_arg3[(_local6 - 1)], _arg3[_local6], _arg3[(_local6 + 1)]); } else { _local9 = _arg4; }; if (_local6 > 1){ _local10 = getLinePoint(_arg3[(_local6 - 2)], _arg3[(_local6 - 1)], _arg3[_local6]); } else { _local10 = _arg2; }; drawConnection(_arg1, _arg3[(_local6 - 1)], _arg3[_local6], _local10, _local9, _arg5); _local6++; }; } public static function getLinePoint(_arg1:Object, _arg2:Object, _arg3:Object):Object{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _local4 = (_arg2.x - _arg1.x); _local5 = (_arg2.y - _arg1.y); _local6 = Math.atan2(_local5, _local4); _local7 = (_arg3.x - _arg2.x); _local8 = (_arg3.y - _arg2.y); _local9 = Math.atan2(_local8, _local7); _local10 = Geometry.interpolateAngle(_local6, _local9, 0.5); return ({x:(_arg2.x + (Math.cos(_local10) * 2)), y:(_arg2.y + (Math.sin(_local10) * 2))}); } public static function drawStar(_arg1:Graphics, _arg2:Number, _arg3:uint, _arg4:Number, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0){ var _local8:int; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; _local8 = 0; if (!_arg3){ return; }; _local9 = (_arg2 * _arg4); _local10 = (Math.PI / _arg3); _local11 = ((-(Math.PI) * 0.5) + _arg5); _arg3 = (_arg3 << 1); _local8 = 0; while (_local8 <= _arg3) { if ((_local8 % 2)){ _local12 = (_arg6 + (Math.cos(_local11) * _local9)); _local13 = (_arg7 + (Math.sin(_local11) * _local9)); } else { _local12 = (_arg6 + (Math.cos(_local11) * _arg2)); _local13 = (_arg7 + (Math.sin(_local11) * _arg2)); }; if (!_local8){ _arg1.moveTo(_local12, _local13); } else { _arg1.lineTo(_local12, _local13); }; _local11 = (_local11 + _local10); _local8++; }; } public static function drawPoints(_arg1:Array, _arg2:Graphics){ var _local3:int; _local3 = 0; while (_local3 < _arg1.length) { _arg2.moveTo(_arg1[_local3].x, (_arg1[_local3].y - 0.5)); _arg2.lineTo(_arg1[_local3].x, (_arg1[_local3].y + 0.5)); _local3++; }; } public static function drawConnection(_arg1:Graphics, _arg2:Object, _arg3:Object, _arg4:Object, _arg5:Object, _arg6:Number){ var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Object; var _local22:Object; var _local23:Object; var _local24:Object; var _local25:Object; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Object; var _local31:Object; _local10 = (_arg4.x - _arg2.x); _local11 = (_arg4.y - _arg2.y); _local12 = (_arg5.x - _arg3.x); _local13 = (_arg5.y - _arg3.y); _local14 = Math.atan2(_local11, _local10); _local15 = Math.atan2(_local13, _local12); _local16 = Math.cos(_local14); _local17 = Math.sin(_local14); _local18 = Math.cos(_local15); _local19 = Math.sin(_local15); _local7 = (_arg3.x - _arg2.x); _local8 = (_arg3.y - _arg2.y); _local9 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local20 = (_arg6 * _local9); _local21 = {x:(_arg2.x + (_local16 * _local20)), y:(_arg2.y + (_local17 * _local20))}; _local22 = {x:(_arg2.x - (_local16 * _local20)), y:(_arg2.y - (_local17 * _local20))}; _local23 = {x:(_arg3.x + (_local18 * _local20)), y:(_arg3.y + (_local19 * _local20))}; _local24 = {x:(_arg3.x - (_local18 * _local20)), y:(_arg3.y - (_local19 * _local20))}; _local25 = {x:(0.5 * (_arg2.x + _arg3.x)), y:(0.5 * (_arg2.y + _arg3.y))}; _local7 = (_local21.x - _local25.x); _local8 = (_local21.y - _local25.y); _local26 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local22.x - _local25.x); _local8 = (_local22.y - _local25.y); _local27 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local23.x - _local25.x); _local8 = (_local23.y - _local25.y); _local28 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local24.x - _local25.x); _local8 = (_local24.y - _local25.y); _local29 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local30 = ((_local26)<_local27) ? _local21 : _local22; _local31 = ((_local28)<_local29) ? _local23 : _local24; _local25.x = ((_local30.x + _local31.x) * 0.5); _local25.y = ((_local30.y + _local31.y) * 0.5); _arg1.curveTo(_local30.x, _local30.y, _local25.x, _local25.y); _arg1.curveTo(_local31.x, _local31.y, _arg3.x, _arg3.y); } public static function controlPointIntersect(_arg1:Object, _arg2:Object, _arg3:Object, _arg4:Object):Object{ var _local5:Object; var _local6:Object; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; _local5 = Geometry.intersectLines(_arg1.x, _arg1.y, _arg2.x, _arg2.y, _arg3.x, _arg3.y, _arg4.x, _arg4.y); if (!_local5){ return (null); }; _local6 = {x:((_arg2.x + _arg3.x) * 0.5), y:((_arg2.y + _arg3.y) * 0.5)}; _local7 = (_arg3.x - _arg2.x); _local8 = (_arg3.y - _arg2.y); _local9 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local10 = (_local5.x - _local6.x); _local11 = (_local5.y - _local6.y); _local12 = Math.sqrt(((_local10 * _local10) + (_local11 * _local11))); if (_local12 > _local9){ return (null); }; return ({x:(_local6.x + ((_local5.x - _local6.x) * 0.5)), y:(_local6.y + ((_local5.y - _local6.y) * 0.5))}); } public static function drawPolygon(_arg1:Array, _arg2:Graphics){ var _local3:int; _arg2.moveTo(_arg1[0].x, _arg1[0].y); _local3 = 1; while (_local3 < _arg1.length) { _arg2.lineTo(_arg1[_local3].x, _arg1[_local3].y); _local3++; }; } public static function drawClosedCurve(_arg1:Array, _arg2:Graphics):Array{ var _local3:Point; var _local4:Point; var _local5:Point; var _local6:Point; var _local7:Array; var _local8:int; var _local9:Object; if (_arg1.length < 3){ return ([]); }; _local7 = new Array(); _arg2.moveTo(_arg1[0].x, _arg1[0].y); _local8 = 0; while (_local8 < _arg1.length) { _local3 = _arg1[_local8]; _local4 = _arg1[(int(((_arg1.length + _local8) - 1)) % _arg1.length)]; _local5 = _arg1[(int((_local8 + 1)) % _arg1.length)]; _local6 = _arg1[(int((_local8 + 2)) % _arg1.length)]; _local9 = controlPointIntersect(_local4, _local3, _local5, _local6); if (_local9 == null){ _arg2.lineTo(_local5.x, _local5.y); } else { _local7.push(_local9); _arg2.curveTo(_local9.x, _local9.y, _local5.x, _local5.y); }; _local8++; }; return (_local7); } } }//package as3
Section 2
//Geometry (as3.Geometry) package as3 { import flash.display.*; import flash.geom.*; public class Geometry { public static const DEG_TO_RAD:Number = 0.0174532925199433; public static const RAD_TO_DEG:Number = 57.2957795130823; public static const TOLERANCE:Number = 1E-5; function regularPolygonArea(_arg1:Number, _arg2:int){ var _local3:Number; var _local4:Number; if (_arg2 < 3){ return (0); }; _local3 = ((Math.PI * 2) / _arg2); _local4 = (Math.sin(_local3) * _arg1); return ((((_local4 * _arg1) * 0.5) * _arg2)); } public static function intersectLines(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Boolean=false):Object{ var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Object; var _local19:Boolean; var _local20:Boolean; _local10 = (_arg1 - _arg3); _local11 = (_arg5 - _arg7); _local12 = (_arg2 - _arg4); _local13 = (_arg6 - _arg8); _local14 = ((_arg1 * _arg4) - (_arg2 * _arg3)); _local15 = ((_arg5 * _arg8) - (_arg6 * _arg7)); _local16 = ((_local10 * _local13) - (_local12 * _local11)); if (!_local16){ return (null); }; _local17 = (1 / _local16); _local18 = {x:(((_local14 * _local11) - (_local10 * _local15)) * _local17), y:(((_local14 * _local13) - (_local12 * _local15)) * _local17)}; if (_arg9){ _local19 = pointInsideRect(_local18.x, _local18.y, _arg1, _arg2, _arg3, _arg4); _local20 = pointInsideRect(_local18.x, _local18.y, _arg5, _arg6, _arg7, _arg8); if (((!(_local19)) || (!(_local20)))){ return (null); }; }; return (_local18); } public static function pointFromEllipse(_arg1:Object, _arg2:Object):Object{ var _local3:Point; var _local4:Object; _local3 = new Point(); _local3.x = (_arg1.x + ((_arg1.radius * Math.cos(_arg2.angle)) * _arg2.distance)); _local3.y = (_arg1.y + (((_arg1.radius * _arg1.excentricity) * Math.sin(_arg2.angle)) * _arg2.distance)); _local4 = rotate(_arg1.rotation, _local3.x, _local3.y, _arg1.x, _arg1.y); return (new Point(_local4.x, _local4.y)); } public static function polygonArea(_arg1:Array):Number{ var _local2:Point; var _local3:Point; var _local4:Number; if (_arg1.length < 3){ return (0); }; _local4 = 0; return (_local4); } public static function getEllipse(_arg1:DisplayObject):Object{ var obj:Object; var rect:Rectangle; var clip = _arg1; obj = {}; rect = clip.getRect(clip); obj.x = clip.x; obj.y = clip.y; obj.radius = (-(rect.x) * clip.scaleX); obj.rotation = ((clip.rotation * Math.PI) / 180); obj.excentricity = (clip.scaleY / clip.scaleX); obj.toString = function (){ return ((((((((((("[ x=" + this.x) + ", y=") + this.y) + ", radius=") + this.radius) + ", rotation=") + this.rotation) + ", excentricity=") + this.excentricity) + " ]")); }; return (obj); } public static function pointToEllipse(_arg1:Object, _arg2:Object):Object{ var obj:Object; var untranslated:Point; var unrotated:Object; var unexcentered:Point; var unscaled:Point; var point = _arg1; var ellipse = _arg2; obj = {}; untranslated = new Point((point.x - ellipse.x), (point.y - ellipse.y)); unrotated = rotate(-(ellipse.rotation), untranslated.x, untranslated.y); unexcentered = new Point(unrotated.x, (unrotated.y / ellipse.excentricity)); unscaled = new Point((unexcentered.x / ellipse.radius), (unexcentered.y / ellipse.radius)); obj.distance = Math.sqrt(((unscaled.x * unscaled.x) + (unscaled.y * unscaled.y))); obj.hDist = unscaled.x; obj.vDist = unscaled.y; obj.normal = (Math.atan2(unscaled.y, unscaled.x) + ellipse.rotation); obj.angle = Math.atan2(unscaled.y, unscaled.x); obj.rotation = ellipse.rotation; obj.toString = function (){ return ((((((((((((("[ distance=" + obj.distance) + ", normal=") + obj.normal) + ", angle=") + obj.angle) + ", hDist=") + obj.hDist) + ", vDist=") + obj.vDist) + ", rotation=") + obj.rotation) + " ]")); }; return (obj); } public static function getOuterPoints(_arg1:Array):Array{ var _local2:Array; var _local3:Point; var _local4:int; var _local5:Array; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Point; var _local11:int; var _local12:Number; var _local13:Point; var _local14:int; var _local15:Number; var _local16:Number; _local2 = _arg1.concat(); _local3 = _local2[0]; _local4 = 1; while (_local4 < _local2.length) { if (_local2[_local4].y < _local3.y){ _local3 = _local2[_local4]; }; _local4++; }; _local5 = [_local3]; _local6 = Infinity; _local8 = 0; _local9 = 0; _local10 = _local5[0]; _local11 = _local2.length; while (1) { _local12 = (Math.PI * 2); _local13 = null; _local4 = 0; while (_local4 < _local2.length) { _local7 = Math.atan2((_local2[_local4].y - _local5[(_local5.length - 1)].y), (_local2[_local4].x - _local5[(_local5.length - 1)].x)); _local16 = getLowestPositiveAngle((_local7 - _local8)); if ((((_local16 <= _local12)) && (!((_local2[_local4] == _local5[(_local5.length - 1)]))))){ _local13 = _local2[_local4]; _local12 = _local16; }; _local4++; }; if ((((_local13 == null)) || ((((_local13 == _local5[0])) && ((_local5.length > 1)))))){ break; }; _local15 = _local8; _local8 = getLowestPositiveAngle(Math.atan2((_local13.y - _local5[(_local5.length - 1)].y), (_local13.x - _local5[(_local5.length - 1)].x))); _local9 = (_local9 + getLowestPositiveAngle((_local8 - _local15))); if (_local9 >= (Math.PI * 2)){ break; }; _local5.push(_local13); --_local11; if (!_local11){ trace(("FAILURE: " + (_local9 - (Math.PI * 2))), "\n"); break; }; }; if ((((_local5.length > 2)) && ((_local5[(_local5.length - 1)] == _local5[1])))){ _local5.pop(); }; return (_local5); } public static function getSidePoints(_arg1:Array, _arg2:Number):Array{ var _local3:int; var _local4:Number; var _local5:Number; var _local6:Array; var _local7:Point; var _local8:Point; var _local9:Number; var _local10:Number; var _local11:Array; var _local12:Number; var _local13:Number; _local4 = Infinity; _local5 = -(Infinity); _local3 = 0; while (_local3 < _arg1.length) { if (_arg1[_local3].y < _local4){ _local4 = _arg1[_local3].y; }; if (_arg1[_local3].y > _local5){ _local5 = _arg1[_local3].y; }; _local3++; }; if (_arg2 < _local4){ _arg2 = _local4; } else { if (_arg2 > _local5){ _arg2 = _local5; }; }; _local6 = []; _local3 = 0; while (_local3 < _arg1.length) { _local7 = _arg1[_local3]; _local8 = _arg1[((_local3 + 1) % _arg1.length)]; if ((((((_arg2 <= _local7.y)) && ((_arg2 >= _local8.y)))) || ((((_arg2 >= _local7.y)) && ((_arg2 <= _local8.y)))))){ if (_local8.y == _local7.y){ _local6.push(new Point(_local7.x, _local7.y)); _local6.push(new Point(_local8.x, _local8.y)); } else { _local12 = ((_arg2 - _local7.y) / (_local8.y - _local7.y)); _local13 = (_local7.x + ((_local8.x - _local7.x) * _local12)); _local6.push(new Point(_local13, _arg2)); }; }; _local3++; }; _local9 = Infinity; _local10 = -(Infinity); _local3 = 0; while (_local3 < _local6.length) { _local7 = _local6[_local3]; if (_local7.x < _local9){ _local9 = _local7.x; }; if (_local7.x > _local10){ _local10 = _local7.x; }; _local3++; }; _local11 = []; _local3 = 0; while (_local3 < _local6.length) { if (_local6[_local3].x <= (_local9 + TOLERANCE)){ _local11[0] = _local6[_local3]; }; if (_local6[_local3].x >= (_local10 - TOLERANCE)){ _local11[1] = _local6[_local3]; }; _local3++; }; return (_local11); } public static function projectPointOnLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Object{ var _local7:Object; var _local8:Object; _local7 = getNormal(_arg3, _arg4, _arg5, _arg6); _local8 = intersectLines(_arg1, _arg2, (_arg1 + _local7.x), (_arg2 + _local7.y), _arg3, _arg4, _arg5, _arg6, false); if (_local8 == null){ throw ("Unexpected error in Geometry::closestPointToLine. Perpendicular lines aren't intersecting!\n"); }; return (_local8); } private static function getLowestPositiveAngle(_arg1:Number):Number{ var _local2:Number; _local2 = _arg1; while (_local2 < 0) { _local2 = (_local2 + (Math.PI * 2)); }; while (_local2 >= (Math.PI * 2)) { _local2 = (_local2 - (Math.PI * 2)); }; return (_local2); } public static function generateRegularPolygon(_arg1:Number, _arg2:Number):Array{ var _local3:Array; var _local4:Number; var _local5:int; _local3 = new Array(_arg1); _local4 = ((Math.PI * 2) / _arg1); _local5 = 0; while (_local5 < _arg1) { _local3[_local5] = new Point(); _local3[_local5].x = (_arg2 * Math.cos((_local5 * _local4))); _local3[_local5].y = (_arg2 * Math.sin((_local5 * _local4))); _local5++; }; return (_local3); } public static function triangleArea(_arg1:Point, _arg2:Point, _arg3:Point):Number{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local4 = (_arg2.x - _arg1.x); _local5 = (_arg3.x - _arg1.x); _local6 = (_arg2.y - _arg1.y); _local7 = (_arg3.y - _arg1.y); return ((0.5 * Math.abs(((_local4 * _local7) - (_local5 * _local6))))); } public static function pointInsideRect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number){ var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; if (_arg3 < _arg5){ _local7 = _arg3; _local9 = _arg5; } else { _local7 = _arg5; _local9 = _arg3; }; if (_arg4 < _arg6){ _local8 = _arg4; _local10 = _arg6; } else { _local8 = _arg6; _local10 = _arg4; }; _local11 = 0.0001; return (!((((((((_arg1 < (_local7 - _local11))) || ((_arg1 > (_local9 + _local11))))) || ((_arg2 < (_local8 - _local11))))) || ((_arg2 > (_local10 + _local11)))))); } public static function interpolateAngle(_arg1:Number, _arg2:Number, _arg3:Number):Number{ var _local4:Number; var _local5:Number; while (_arg1 < 0) { _arg1 = (_arg1 + (Math.PI * 2)); }; while (_arg2 < 0) { _arg2 = (_arg2 + (Math.PI * 2)); }; while (_arg1 >= (Math.PI * 2)) { _arg1 = (_arg1 - (Math.PI * 2)); }; while (_arg2 >= (Math.PI * 2)) { _arg2 = (_arg2 - (Math.PI * 2)); }; if (_arg1 > _arg2){ if ((_arg1 - _arg2) > Math.PI){ _arg1 = (_arg1 - (Math.PI * 2)); }; } else { if ((_arg2 - _arg1) > Math.PI){ _arg2 = (_arg2 - (Math.PI * 2)); }; }; _local5 = (_arg1 + (_arg3 * (_arg2 - _arg1))); while (_local5 > Math.PI) { _local5 = (_local5 - (Math.PI * 2)); }; while (_local5 < -(Math.PI)) { _local5 = (_local5 + (Math.PI * 2)); }; return (_local5); } public static function rotate(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=0, _arg5:Number=0):Object{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; _local6 = (_arg2 - _arg4); _local7 = (_arg3 - _arg5); _local8 = Math.cos(_arg1); _local9 = Math.sin(_arg1); return ({x:((_arg4 + (_local6 * _local8)) - (_local7 * _local9)), y:((_arg5 + (_local6 * _local9)) + (_local7 * _local8))}); } public static function getNormal(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Object{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Object; _local5 = (_arg1 - _arg3); _local6 = (_arg2 - _arg4); _local7 = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); if (!_local7){ return ({x:0, y:0}); }; _local8 = {x:(_local6 / _local7), y:(-(_local5) / _local7)}; return (_local8); } public static function intersectPolygons(_arg1:Array, _arg2:Array){ var _local3:int; var _local4:int; var _local5:Array; var _local6:Point; var _local7:Point; var _local8:Point; var _local9:Point; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Object; var _local15:int; var _local16:int; _local3 = (_arg1.length - 1); _local4 = (_arg2.length - 1); _local5 = []; if ((((_local3 < 2)) || ((_local4 < 2)))){ return; }; _local15 = 0; while (_local15 < _local3) { _local6 = _arg1[_local15]; _local7 = _arg1[(_local15 + 1)]; _local10 = _local6.x; _local11 = _local6.y; _local12 = _local7.x; _local13 = _local7.y; _local16 = 0; while (_local16 < _local4) { _local8 = _arg2[_local16]; _local9 = _arg2[(_local16 + 1)]; _local14 = intersectLines(_local10, _local11, _local12, _local13, _local8.x, _local8.y, _local9.x, _local9.y, true); if (_local14){ _local5[_local5.length] = new Point(_local14.x, _local14.y); }; _local16++; }; _local8 = _arg2[_local16]; _local9 = _arg2[0]; _local14 = intersectLines(_local10, _local11, _local12, _local13, _local8.x, _local8.y, _local9.x, _local9.y, true); if (_local14){ _local5[_local5.length] = new Point(_local14.x, _local14.y); }; _local15++; }; _local6 = _arg1[_local15]; _local7 = _arg1[0]; _local10 = _local6.x; _local11 = _local6.y; _local12 = _local7.x; _local13 = _local7.y; _local16 = 0; while (_local16 < _local4) { _local8 = _arg2[_local16]; _local9 = _arg2[(_local16 + 1)]; _local14 = intersectLines(_local10, _local11, _local12, _local13, _local8.x, _local8.y, _local9.x, _local9.y, true); if (_local14){ _local5[_local5.length] = new Point(_local14.x, _local14.y); }; _local16++; }; _local8 = _arg2[_local16]; _local9 = _arg2[0]; _local14 = intersectLines(_local10, _local11, _local12, _local13, _local8.x, _local8.y, _local9.x, _local9.y, true); if (_local14){ _local5[_local5.length] = new Point(_local14.x, _local14.y); }; return (_local5); } } }//package as3
Section 3
//Physics (as3.Physics) package as3 { import flash.display.*; import flash.geom.*; public class Physics { public static const ROTATION_PROP:String = "rotation"; public static const Y_PROP:String = "y"; public static const SKEWY_PROP:String = "skewY"; public static const SCALEX_PROP:String = "scaleX"; public static const X_PROP:String = "x"; public static const SCALEY_PROP:String = "scaleY"; public static const SKEWX_PROP:String = "skewX"; public static function attach(_arg1:Array, _arg2:DisplayObject, _arg3:MovieClip, _arg4:Array=null){ var _local5:Point; var _local6:Point; _local5 = _arg2.localToGlobal(new Point()); _local6 = _arg3.globalToLocal(_local5); if (_arg4 == null){ _arg4 = []; }; _arg1[_arg1.length] = {mc:_arg2, par:_arg3, point:_local6, props:_arg4}; } public static function updateSkewY(_arg1:Object, _arg2:Point, _arg3:Matrix, _arg4:Array, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number){ _arg4[0] = (_arg4[0] + ((-(_arg9) * (_arg2.y - _arg1.position.y)) / _arg1.hWeight)); balancePoint(_arg4, _arg5, _arg6, _arg7, _arg8); _arg3.b = _arg4[0]; } public static function updateElastic(_arg1:Array){ var _local2:int; var _local3:int; _local3 = _arg1.length; _local2 = 0; while (_local2 < _local3) { updateElasticClip(_arg1[_local2]); _local2++; }; } public static function updateAttached(_arg1:Array){ var _local2:int; var _local3:int; var _local4:Object; var _local5:Point; var _local6:Point; var _local7:int; var _local8:int; var _local9:Array; _local3 = _arg1.length; _local2 = 0; while (_local2 < _local3) { _local4 = _arg1[_local2]; if (_local4.mc.parent){ _local5 = _local4.par.localToGlobal(_local4.point); _local6 = _local4.mc.parent.globalToLocal(_local5); _local4.mc.x = _local6.x; _local4.mc.y = _local6.y; }; _local9 = _local4.props; _local8 = _local9.length; _local7 = 0; while (_local7 < _local8) { _local4.mc[_local9[_local7]] = _local4.par[_local9[_local7]]; _local7++; }; _local2++; }; } public static function setElastic(_arg1:Array, _arg2:DisplayObjectContainer, _arg3:MovieClip, _arg4:Array, _arg5:Array, _arg6:Array, _arg7:Array, _arg8:Array, _arg9:Array):Object{ var _local10:Array; var _local11:int; var _local12:int; var _local13:String; var _local14:Point; var _local15:Rectangle; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; if (!_arg3.parent){ return (null); }; _local10 = [ROTATION_PROP]; _local12 = _arg4.length; _local11 = 0; while (_local11 < _local12) { _local13 = _arg4[_local11]; _local10[_local11] = [_arg6[_local11], 0, 0]; _local11++; }; _local14 = _arg3.localToGlobal(new Point()); _local14 = _arg2.globalToLocal(_local14); _local15 = _arg3.getBounds(_arg3); _local16 = (_local15.right + _local15.left); _local17 = (_local15.bottom + _local15.top); _local18 = ((_local16)<0) ? _local15.left : _local15.right; _local19 = ((_local17)<0) ? _local15.top : _local15.bottom; _arg1[_arg1.length] = {clip:_arg3, props:_arg4, position:_local14, values:_local10, topLevel:_arg2, rect:_local15, hWeight:_local18, vWeight:_local19, frictions:_arg5, dests:_arg6, multipliers:_arg7, speeds:_arg8, scales:_arg9}; return (_arg1[(_arg1.length - 1)]); } public static function updateSkewX(_arg1:Object, _arg2:Point, _arg3:Matrix, _arg4:Array, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number){ _arg4[0] = (_arg4[0] + ((-(_arg9) * (_arg2.x - _arg1.position.x)) / _arg1.vWeight)); balancePoint(_arg4, _arg5, _arg6, _arg7, _arg8); _arg3.c = _arg4[0]; } public static function balancePoint(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:int=1){ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:int; _local6 = _arg1[0]; _local7 = _arg1[1]; _local8 = _arg1[2]; _local9 = 0; while (_local9 < _arg5) { _arg1[1] = ((_arg1[1] * _arg2) + _arg1[2]); _arg1[2] = ((_arg3 - _arg1[0]) * _arg4); _arg1[0] = (_arg1[0] + (_local7 * _arg2)); _local9++; }; } public static function editElastic(_arg1:Array, _arg2:MovieClip, _arg3:String, _arg4:Number){ var _local5:int; var _local6:int; _local6 = _arg1.length; _local5 = 0; while (_local5 < _local6) { if (_arg1[_local5].clip == _arg2){ _arg1[_local5].dests[_arg3] = _arg4; return; }; _local5++; }; } public static function updateScaleX(_arg1:Object, _arg2:Point, _arg3:Matrix, _arg4:Array, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number){ var _local10:Rectangle; var _local11:Number; _local10 = _arg1.clip.getBounds(_arg1.topLevel); _local11 = (_local10.right - _local10.left); _arg4[0] = (_arg4[0] + ((-(_arg9) * (_arg2.x - _arg1.position.x)) / _local11)); balancePoint(_arg4, _arg5, _arg6, _arg7, _arg8); _arg3.a = _arg4[0]; } public static function updateScaleY(_arg1:Object, _arg2:Point, _arg3:Matrix, _arg4:Array, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number){ var _local10:Rectangle; var _local11:Number; _local10 = _arg1.clip.getBounds(_arg1.topLevel); _local11 = (_local10.bottom - _local10.top); _arg4[0] = (_arg4[0] + ((-(_arg9) * (_arg2.y - _arg1.position.y)) / _local11)); balancePoint(_arg4, _arg5, _arg6, _arg7, _arg8); _arg3.d = _arg4[0]; } public static function updateElasticClip(_arg1:Object){ var _local2:int; var _local3:Array; var _local4:int; var _local5:Point; var _local6:String; var _local7:Matrix; _local3 = _arg1.props; _local4 = _local3.length; _local5 = _arg1.clip.localToGlobal(new Point()); _local5 = _arg1.topLevel.globalToLocal(_local5); _local7 = _arg1.clip.transform.matrix; _local2 = 0; while (_local2 < _local4) { _local6 = _local3[_local2]; switch (_local6){ case SKEWX_PROP: updateSkewX(_arg1, _local5, _local7, _arg1.values[_local2], _arg1.frictions[_local2], _arg1.dests[_local2], _arg1.multipliers[_local2], _arg1.speeds[_local2], _arg1.scales[_local2]); break; case SKEWY_PROP: updateSkewY(_arg1, _local5, _local7, _arg1.values[_local2], _arg1.frictions[_local2], _arg1.dests[_local2], _arg1.multipliers[_local2], _arg1.speeds[_local2], _arg1.scales[_local2]); break; case SCALEX_PROP: updateScaleX(_arg1, _local5, _local7, _arg1.values[_local2], _arg1.frictions[_local2], _arg1.dests[_local2], _arg1.multipliers[_local2], _arg1.speeds[_local2], _arg1.scales[_local2]); break; case SCALEY_PROP: updateScaleY(_arg1, _local5, _local7, _arg1.values[_local2], _arg1.frictions[_local2], _arg1.dests[_local2], _arg1.multipliers[_local2], _arg1.speeds[_local2], _arg1.scales[_local2]); break; }; _local2++; }; _arg1.clip.transform.matrix = _local7; _arg1.position = _local5; } } }//package as3
Section 4
//SoftBlob (as3.SoftBlob) package as3 { import flash.display.*; import flash.geom.*; import flash.events.*; public class SoftBlob extends Sprite { private var _points:Array; private var _darkAlpha:Number; private var _darkColor:uint; private var _light:Shape; private var _blobRadius:Number; private var _normalizedBasePoints:Array; private var _lineAlpha:Number; private var _lineColor:uint; private var _friction:Number; private var _lineCaps:String; private var _coverRotation:Number; private var _deformFactor:Number; private var _blobYRadius:Number; private var _dark:Shape; private var _blobPoints:Array; private var _lightFlatness:Number; private var _coverYRadius:Number; private var _blobEggFactor:Number; private var _baseYRadius:Number; private var _topLevel:DisplayObject; private var _coverY:Number; private var _coverX:Number; private var _basePoints:Array; private var _cover:Shape; private var _darkFlatness:Number; private var _lineScaleMode:String; private var _lineMiterLimit:Number; private var _averageDistance:Number; private var _destX:Number; private var _lightAngle:Number; private var _destY:Number; private var _gravityAngle:Number; private var _linePixelHinting:Boolean; private var _numBlobPoints:int; private var _lightDistance:Number; private var _numBasePoints:int; private var _lightSin:Number; private var _darkRadius:Number; private var _speed:int; private var _coverXRadius:Number; private var _baseXRadius:Number; private var _darkDistance:Number; private var _multiplier:Number; private var _blobXRadius:Number; private var _coverRadius:Number; private var _lightAlpha:Number; private var _lightRadius:Number; private var _baseAlpha:Number; private var _baseColor:uint; private var _lightColor:uint; private var _masked:Sprite; private var _base:Shape; private var _mask:Shape; private var _bounceFactor:Number; private var _lineJoints:String; private var _lineThickness:Number; private var _baseEggFactor:Number; private var _oldY:Number; private var _lightCos:Number; private var _x:Array; private var _y:Array; private var _oldX:Number; private static const RAD_TO_DEG:Number = 57.2957795130823; public function SoftBlob(_arg1:uint, _arg2:uint){ var _local3:int; var _local4:Number; var _local5:Number; super(); _cover = new Shape(); _base = new Shape(); _dark = new Shape(); _light = new Shape(); _mask = new Shape(); _masked = new Sprite(); _masked.addChild(_base); _masked.addChild(_light); _masked.mask = _mask; addChild(_dark); addChild(_cover); addChild(_masked); addChild(_mask); _x = [0, 0, 0]; _y = [0, 0, 0]; _numBasePoints = _arg1; _numBlobPoints = _arg2; _blobPoints = new Array(_numBlobPoints); _basePoints = new Array(_numBasePoints); _normalizedBasePoints = new Array(_numBasePoints); _local5 = ((Math.PI * 2) / _numBlobPoints); _local4 = 0; _local3 = 0; while (_local3 < _numBlobPoints) { _blobPoints[_local3] = new Point(); _local4 = (_local4 + _local5); _local3++; }; _local5 = ((Math.PI * 2) / _numBasePoints); _local4 = 0; _local3 = 0; while (_local3 < _numBasePoints) { _basePoints[_local3] = new Point(); _normalizedBasePoints[_local3] = new Point(Math.cos(_local4), Math.sin(_local4)); _local4 = (_local4 + _local5); _local3++; }; _points = _basePoints.concat(_blobPoints); _oldX = (_oldY = 0); _destX = (_destY = 0); _lightColor = 0xFFFFFF; _baseColor = 0xCCCCCC; _darkColor = 0x999999; _lightAlpha = (_baseAlpha = (_darkAlpha = 1)); _lineThickness = 1; _lineColor = 0; _lineAlpha = 1; _linePixelHinting = false; _lineScaleMode = LineScaleMode.NORMAL; _lineCaps = null; _lineJoints = null; _lineMiterLimit = 3; _lightAngle = (-(Math.PI) * 0.75); _lightRadius = 0; _lightDistance = 0; _lightFlatness = 1; _darkRadius = 0; _darkDistance = 0; _darkFlatness = 1; _lightCos = Math.cos(_lightAngle); _lightSin = Math.sin(_lightAngle); _baseXRadius = (_baseYRadius = 1); _baseEggFactor = 1; _blobRadius = (_blobXRadius = (_blobYRadius = 1)); _blobEggFactor = 1; _coverX = (_coverY = 0); _coverRadius = (_coverXRadius = (_coverYRadius = 0)); _coverRotation = 0; _topLevel = null; _friction = 0.5; _multiplier = 0.5; _speed = 1; _bounceFactor = 1; _deformFactor = 0.5; _gravityAngle = (Math.PI * 0.5); _averageDistance = 0; updateBasePoints(); updateBlobPoints(); lightColor = _lightColor; baseColor = _baseColor; darkColor = _darkColor; updateLight(); updateDark(); updateCover(); addEventListener(Event.ADDED_TO_STAGE, addedToStage, false, 0, true); addEventListener(Event.REMOVED_FROM_STAGE, removedFromStage, false, 0, true); } private function updateDark(){ _base.x = ((_x[0] + ((_x[1] * _deformFactor) * 0.5)) + (_lightCos * _darkDistance)); _base.y = ((_y[0] + ((_y[1] * _deformFactor) * 0.5)) + (_lightSin * _darkDistance)); _base.scaleX = (_darkFlatness * _darkRadius); _base.scaleY = _darkRadius; _base.rotation = (_lightAngle * RAD_TO_DEG); } public function set friction(_arg1:Number){ _friction = (isNaN(_arg1)) ? 0 : _arg1; } public function get destY():Number{ return (_destY); } public function set lineCaps(_arg1:String){ _lineCaps = _arg1; } public function set baseAlpha(_arg1:Number){ var _local2:Graphics; _baseAlpha = _arg1; _local2 = _base.graphics; _local2.clear(); _local2.beginFill(_baseColor, _baseAlpha); _local2.drawCircle(0, 0, 1); _local2.endFill(); } public function set bounceFactor(_arg1:Number){ _bounceFactor = ((_arg1)<0) ? 0 : _arg1; } public function get blobYRadius():Number{ return (_blobYRadius); } public function set baseColor(_arg1:uint){ var _local2:Graphics; _baseColor = _arg1; _local2 = _base.graphics; _local2.clear(); _local2.beginFill(_baseColor, _baseAlpha); _local2.drawCircle(0, 0, 1); _local2.endFill(); } public function set baseXRadius(_arg1:Number){ _baseXRadius = (isNaN(_arg1)) ? 0 : _arg1; updateBasePoints(); } public function set blobYRadius(_arg1:Number){ _blobYRadius = (isNaN(_arg1)) ? 0 : _arg1; _blobRadius = ((_blobXRadius + _blobYRadius) * 0.5); } public function hitTestBlob(_arg1:Number, _arg2:Number):Boolean{ var _local3:Point; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; _local3 = globalToLocal(new Point(_arg1, _arg2)); _local4 = (_destX - _x[0]); _local5 = (_destY - _y[0]); _local6 = _x[1]; _local7 = _y[1]; _local8 = Math.atan2(_local7, _local6); _local9 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); _local10 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); _local11 = ((_deformFactor * (_local10 - _local9)) / _blobRadius); if (_local11 > _deformFactor){ _local11 = _deformFactor; }; if (_local11 < -(_deformFactor)){ _local11 = -(_deformFactor); }; _local3.x = (_local3.x - _x[0]); _local3.y = (_local3.y - _y[0]); _local3.x = (_local3.x / _blobXRadius); _local3.y = (_local3.y / _blobYRadius); _local3.x = (_local3.x / (1 + ((1 - _blobEggFactor) * _local3.y))); return (pointWithinEllipse(_local3, 0, 0, (1 - _local11), (1 + _local11), _local8)); } public function get lineJoints():String{ return (_lineJoints); } private function addedToStage(_arg1:Event){ var _local2:Point; if (!_topLevel){ _topLevel = stage; }; _local2 = _topLevel.globalToLocal(localToGlobal(new Point())); _oldX = _local2.x; _oldY = _local2.y; } public function set coverRadius(_arg1:Number){ _coverRadius = (_coverXRadius = (_coverYRadius = (isNaN(_arg1)) ? 0 : _arg1)); updateCover(); } public function get speed():int{ return (_speed); } public function get baseYRadius():Number{ return (_baseYRadius); } public function set lightDistance(_arg1:Number){ _lightDistance = (isNaN(_arg1)) ? 0 : _arg1; updateLight(); } public function set averageDistance(_arg1:Number){ _averageDistance = (isNaN(_arg1)) ? 0 : _arg1; _destX = (Math.cos(_gravityAngle) * _averageDistance); _destY = (Math.sin(_gravityAngle) * _averageDistance); } private function updateCover(){ var _local1:Graphics; _local1 = _cover.graphics; _cover.x = _coverX; _cover.y = _coverY; _cover.rotation = _coverRotation; _cover.scaleX = _coverXRadius; _cover.scaleY = _coverYRadius; } public function stabilize(){ _x[0] = _destX; _x[1] = (_x[2] = 0); _y[0] = _destY; _y[1] = (_y[2] = 0); _oldX = x; _oldY = y; update(null); } public function get deformFactor():Number{ return (_deformFactor); } public function get coverRotation():Number{ return (_coverRotation); } public function get lineScaleMode():String{ return (_lineScaleMode); } public function set gravityAngle(_arg1:Number){ _gravityAngle = (isNaN(_arg1)) ? 0 : _arg1; _destX = (Math.cos(_gravityAngle) * _averageDistance); _destY = (Math.sin(_gravityAngle) * _averageDistance); } public function get lightFlatness():Number{ return (_lightFlatness); } public function get blobRadius():Number{ return (_blobRadius); } public function get blobEggFactor():Number{ return (_blobEggFactor); } public function set lightRadius(_arg1:Number){ _lightRadius = (isNaN(_arg1)) ? 0 : _arg1; updateLight(); } public function get linePixelHinting():Boolean{ return (_linePixelHinting); } private function updateBlobPoints(){ var _local1:int; var _local2:Point; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; _local3 = (_destX - _x[0]); _local4 = (_destY - _y[0]); _local5 = _x[1]; _local6 = _y[1]; _local7 = Math.atan2(_local6, _local5); _local8 = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); _local9 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); _local10 = ((_deformFactor * (_local9 - _local8)) / _blobRadius); if (_local10 > _deformFactor){ _local10 = _deformFactor; }; if (_local10 < -(_deformFactor)){ _local10 = -(_deformFactor); }; mapPointsToEllipse(_blobPoints, _numBlobPoints, 0, (Math.PI * 2), 0, 0, (1 - _local10), (1 + _local10), _local7); _local1 = 0; while (_local1 < _numBlobPoints) { _local2 = _blobPoints[_local1]; _local2.x = (_x[0] + ((_local2.x * _blobXRadius) * (1 + ((1 - _blobEggFactor) * _local2.y)))); _local2.y = (_y[0] + (_local2.y * _blobYRadius)); _local1++; }; } public function set speed(_arg1:int){ _speed = ((_arg1)<0) ? 0 : _arg1; } public function set lightAngle(_arg1:Number){ _lightAngle = (isNaN(_arg1)) ? 0 : _arg1; _lightCos = Math.cos(_lightAngle); _lightSin = Math.sin(_lightAngle); updateLight(); updateDark(); } private function updateBasePoints(){ var _local1:int; var _local2:Point; var _local3:Point; _local1 = 0; while (_local1 < _numBasePoints) { _local2 = _basePoints[_local1]; _local3 = _normalizedBasePoints[_local1]; _local2.x = ((_local3.x * _baseXRadius) * (1 + ((1 - _baseEggFactor) * _local3.y))); _local2.y = (_local3.y * _baseYRadius); _local1++; }; } public function set topLevel(_arg1:DisplayObject){ var _local2:Point; _topLevel = _arg1; _local2 = _topLevel.globalToLocal(localToGlobal(new Point())); _oldX = _local2.x; _oldY = _local2.y; } public function set coverRotation(_arg1:Number){ _coverRotation = (isNaN(_arg1)) ? 0 : _arg1; updateCover(); } public function get coverYRadius():Number{ return (_coverYRadius); } public function update(_arg1:Event=null){ var _local2:Point; _local2 = _topLevel.globalToLocal(localToGlobal(new Point())); _x[0] = (_x[0] - ((_local2.x - _oldX) * _bounceFactor)); _y[0] = (_y[0] - ((_local2.y - _oldY) * _bounceFactor)); _oldX = _local2.x; _oldY = _local2.y; Physics.balancePoint(_x, _friction, _destX, _multiplier, _speed); Physics.balancePoint(_y, _friction, _destY, _multiplier, _speed); updateBlobPoints(); } public function get lineMiterLimit():Number{ return (_lineMiterLimit); } public function set baseYRadius(_arg1:Number){ _baseYRadius = (isNaN(_arg1)) ? 0 : _arg1; updateBasePoints(); } public function get blobXRadius():Number{ return (_blobXRadius); } public function set lineJoints(_arg1:String){ _lineJoints = _arg1; } public function get darkFlatness():Number{ return (_darkFlatness); } public function set deformFactor(_arg1:Number){ _deformFactor = ((_arg1)<0) ? 0 : _arg1; } public function get points():Array{ return (_blobPoints); } public function set coverXRadius(_arg1:Number){ _coverXRadius = (isNaN(_arg1)) ? 0 : _arg1; _coverRadius = ((_coverXRadius + _coverYRadius) * 0.5); updateCover(); } public function get lineCaps():String{ return (_lineCaps); } public function set lineScaleMode(_arg1:String){ _lineScaleMode = _arg1; } public function get friction():Number{ return (_friction); } public function get yValues():Array{ return (_y); } public function get numBlobPoints():int{ return (_numBlobPoints); } public function set coverX(_arg1:Number){ _coverX = (isNaN(_arg1)) ? 0 : _arg1; updateCover(); } public function get baseAlpha():Number{ return (_baseAlpha); } public function set darkAlpha(_arg1:Number){ var _local2:Graphics; _darkAlpha = _arg1; _local2 = _cover.graphics; _local2.clear(); _local2.beginFill(_darkColor, _baseAlpha); _local2.drawCircle(0, 0, 1); _local2.endFill(); } public function set lightFlatness(_arg1:Number){ _lightFlatness = (isNaN(_arg1)) ? 0 : _arg1; updateLight(); } public function get baseColor():uint{ return (_baseColor); } public function set darkColor(_arg1:uint){ var _local2:Graphics; _darkColor = _arg1; _local2 = _cover.graphics; _local2.clear(); _local2.beginFill(_darkColor, _baseAlpha); _local2.drawCircle(0, 0, 1); _local2.endFill(); } public function set blobRadius(_arg1:Number){ _blobRadius = (_blobXRadius = (_blobYRadius = (isNaN(_arg1)) ? 0 : _arg1)); } public function get baseXRadius():Number{ return (_baseXRadius); } public function get gravityAngle():Number{ return (_gravityAngle); } public function get coverRadius():Number{ return (_coverRadius); } public function get lightDistance():Number{ return (_lightDistance); } public function set darkDistance(_arg1:Number){ _darkDistance = (isNaN(_arg1)) ? 0 : _arg1; updateDark(); } public function get topLevel():DisplayObject{ return (_topLevel); } public function set coverY(_arg1:Number){ _coverY = (isNaN(_arg1)) ? 0 : _arg1; updateCover(); } public function get averageDistance():Number{ return (_averageDistance); } public function set blobEggFactor(_arg1:Number){ _blobEggFactor = (isNaN(_arg1)) ? 0 : _arg1; } public function draw(_arg1:Event=null){ var _local2:Array; var _local3:Graphics; var _local4:Number; var _local5:Number; _local2 = Geometry.getOuterPoints(_points); _local2[_local2.length] = _local2[0]; _local4 = _local2[0].x; _local5 = _local2[0].y; _local3 = _dark.graphics; _local3.clear(); _local3.lineStyle(_lineThickness, _lineColor, _lineAlpha, _linePixelHinting, _lineScaleMode, _lineCaps, _lineJoints, _lineMiterLimit); _local3.beginFill(_darkColor, _darkAlpha); _local3.moveTo(_local4, _local5); Drawing.drawCurvyLine(_local3, _local2[(_local2.length - 1)], _local2, _local2[0]); _local3.endFill(); _local3 = _mask.graphics; _local3.clear(); _local3.beginFill(0, 1); _local3.moveTo(_local4, _local5); Drawing.drawCurvyLine(_local3, _local2[(_local2.length - 1)], _local2, _local2[0]); _local3.endFill(); updateLight(); updateDark(); } public function get numBasePoints():int{ return (_numBasePoints); } public function set darkRadius(_arg1:Number){ _darkRadius = (isNaN(_arg1)) ? 0 : _arg1; updateDark(); } public function get lightRadius():Number{ return (_lightRadius); } public function set linePixelHinting(_arg1:Boolean){ _linePixelHinting = _arg1; } public function get lightAngle():Number{ return (_lightAngle); } public function clone():SoftBlob{ var _local1:SoftBlob; _local1 = new SoftBlob(_numBasePoints, _numBlobPoints); _local1.lightColor = _lightColor; _local1.baseColor = _baseColor; _local1.darkColor = _darkColor; _local1.lightAlpha = _lightAlpha; _local1.baseAlpha = _baseAlpha; _local1.darkAlpha = _darkAlpha; _local1.lineThickness = _lineThickness; _local1.lineColor = _lineColor; _local1.lineAlpha = _lineAlpha; _local1.linePixelHinting = _linePixelHinting; _local1.lineScaleMode = _lineScaleMode; _local1.lineCaps = _lineCaps; _local1.lineJoints = _lineJoints; _local1.lineMiterLimit = _lineMiterLimit; _local1.lightAngle = _lightAngle; _local1.lightRadius = _lightRadius; _local1.lightDistance = _lightDistance; _local1.lightFlatness = _lightFlatness; _local1.darkRadius = _darkRadius; _local1.darkDistance = _darkDistance; _local1.darkFlatness = _darkFlatness; _local1.baseXRadius = _baseXRadius; _local1.baseYRadius = _baseYRadius; _local1.blobXRadius = _blobXRadius; _local1.blobYRadius = _blobYRadius; _local1.blobEggFactor = _blobEggFactor; _local1.coverX = _coverX; _local1.coverY = _coverY; _local1.coverXRadius = _coverXRadius; _local1.coverYRadius = _coverYRadius; _local1.coverRotation = _coverRotation; _local1.topLevel = _topLevel; _local1.friction = _friction; _local1.multiplier = _multiplier; _local1.speed = _speed; _local1.bounceFactor = _bounceFactor; _local1.deformFactor = _deformFactor; _local1.gravityAngle = _gravityAngle; _local1.averageDistance = _averageDistance; _local1.updateBasePoints(); _local1.updateBlobPoints(); return (_local1); } public function get coverXRadius():Number{ return (_coverXRadius); } public function set coverYRadius(_arg1:Number){ _coverYRadius = (isNaN(_arg1)) ? 0 : _arg1; _coverRadius = ((_coverXRadius + _coverYRadius) * 0.5); updateCover(); } private function removedFromStage(_arg1:Event){ } public function get coverX():Number{ return (_coverX); } public function get coverY():Number{ return (_coverY); } public function get darkDistance():Number{ return (_darkDistance); } public function get darkAlpha():Number{ return (_darkAlpha); } public function set multiplier(_arg1:Number){ _multiplier = (isNaN(_arg1)) ? 0 : _arg1; } public function set baseRadius(_arg1:Number){ _baseXRadius = (_baseYRadius = (isNaN(_arg1)) ? 0 : _arg1); updateBasePoints(); } public function get darkColor():uint{ return (_darkColor); } public function set lineColor(_arg1:uint){ _lineColor = _arg1; } public function set blobXRadius(_arg1:Number){ _blobXRadius = (isNaN(_arg1)) ? 0 : _arg1; _blobRadius = ((_blobXRadius + _blobYRadius) * 0.5); } public function get darkRadius():Number{ return (_darkRadius); } public function set lineAlpha(_arg1:Number){ _lineAlpha = ((((_arg1 < 0)) || (isNaN(_arg1)))) ? 0 : _arg1; } public function get cover():Shape{ return (_cover); } public function get xValues():Array{ return (_x); } public function set lineThickness(_arg1:Number){ _lineThickness = ((((_arg1 < 0)) || (isNaN(_arg1)))) ? 0 : _arg1; } public function get multiplier():Number{ return (_multiplier); } public function get lineAlpha():Number{ return (_lineAlpha); } public function set darkFlatness(_arg1:Number){ _darkFlatness = (isNaN(_arg1)) ? 0 : _arg1; updateDark(); } public function set lineMiterLimit(_arg1:Number){ _lineMiterLimit = ((((_arg1 < 0)) || (isNaN(_arg1)))) ? 0 : _arg1; } public function get lineColor():uint{ return (_lineColor); } public function set lightAlpha(_arg1:Number){ var _local2:Graphics; _lightAlpha = _arg1; _local2 = _light.graphics; _local2.clear(); _local2.beginFill(_lightColor, _lightAlpha); _local2.drawCircle(0, 0, 1); _local2.endFill(); } private function updateLight(){ _light.x = ((_x[0] + (_x[1] * _deformFactor)) + (_lightCos * _lightDistance)); _light.y = ((_y[0] + (_y[1] * _deformFactor)) + (_lightSin * _lightDistance)); _light.scaleX = (_lightFlatness * _lightRadius); _light.scaleY = _lightRadius; _light.rotation = (_lightAngle * RAD_TO_DEG); } public function set baseEggFactor(_arg1:Number){ _baseEggFactor = (isNaN(_arg1)) ? 0 : _arg1; updateBasePoints(); } public function set lightColor(_arg1:uint){ var _local2:Graphics; _lightColor = _arg1; _local2 = _light.graphics; _local2.clear(); _local2.beginFill(_lightColor, _lightAlpha); _local2.drawCircle(0, 0, 1); _local2.endFill(); } public function get baseEggFactor():Number{ return (_baseEggFactor); } public function get lightAlpha():Number{ return (_lightAlpha); } public function get lightColor():uint{ return (_lightColor); } public function get lineThickness():Number{ return (_lineThickness); } public function get destX():Number{ return (_destX); } public function get bounceFactor():Number{ return (_bounceFactor); } public static function getEllipsePointFromAngle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Point{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; _local5 = (_arg2 * _arg2); _local6 = (_arg3 * _arg3); _arg1 = (_arg1 - _arg4); _local7 = Math.tan(_arg1); _local8 = (Math.tan(_arg1) * _local7); _local9 = (_arg2 * _arg3); _local10 = (1 / Math.sqrt((_local6 + (_local5 * _local8)))); _local11 = (_local9 * _local10); _local12 = ((_local9 * _local7) * _local10); if (Math.cos(_arg1) >= 0){ return (new Point(_local11, _local12)); }; return (new Point(-(_local11), -(_local12))); } public static function pointWithinEllipse(_arg1:Point, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Boolean{ var _local7:Point; var _local8:Point; var _local9:Number; var _local10:Number; _local7 = new Point((_arg1.x - _arg2), (_arg1.y - _arg3)); _local8 = rotate(_arg6, _local7); _local9 = (_arg4 / _arg5); _local8.x = (_local8.x * _local9); _local10 = Math.sqrt(((_local8.x * _local8.x) + (_local8.y * _local8.y))); if (_local10 <= _arg4){ return (true); }; return (false); } public static function mapPointsToEllipse(_arg1:Array, _arg2:int, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8, _arg9:Number):Array{ var _local10:Number; var _local11:Number; var _local12:int; var _local13:Point; var _local14:Point; if (!_arg1){ _arg1 = []; }; _local10 = (_arg4 / _arg2); _local11 = _arg3; _local12 = 0; while (_local12 < _arg2) { _local14 = getEllipsePointFromAngle(_local11, _arg7, _arg8, _arg9); _local14 = rotate(_arg9, _local14); _local13 = _arg1[_local12]; if (_local13){ _local13.x = (_arg5 + _local14.x); _local13.y = (_arg6 + _local14.y); } else { _arg1[_local12] = new Point((_arg5 + _local14.x), (_arg6 + _local14.y)); }; _local11 = (_local11 + _local10); _local12++; }; return (_arg1); } public static function intersectEllipses(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:int=100):Array{ var _local12:Array; var _local13:Array; var _local14:Array; _local12 = mapPointsToEllipse(null, _arg11, 0, (Math.PI * 2), _arg1, _arg2, _arg3, _arg4, _arg5); _local13 = mapPointsToEllipse(null, _arg11, 0, (Math.PI * 2), _arg6, _arg7, _arg8, _arg9, _arg10); _local14 = Geometry.intersectPolygons(_local12, _local13); return (_local14); } public static function rotate(_arg1:Number, _arg2:Point, _arg3:Point=null){ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; if (!_arg3){ _arg3 = new Point(); }; _local4 = (_arg2.x - _arg3.x); _local5 = (_arg2.y - _arg3.y); _local6 = Math.cos(_arg1); _local7 = Math.sin(_arg1); return (new Point(((_arg3.x + (_local4 * _local6)) - (_local5 * _local7)), ((_arg3.y + (_local4 * _local7)) + (_local5 * _local6)))); } public static function joinEllipses(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:int, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number, _arg11:Number, _arg12:int):Array{ var _local13:Point; var _local14:Number; var _local15:Number; var _local16:Point; var _local17:Point; var _local18:Array; var _local19:Array; _local13 = Point.interpolate(new Point(_arg1, _arg2), new Point(_arg7, _arg8), 0.5); _local14 = ((((_arg3 + _arg9) + _arg4) + _arg10) * 0.25); _local15 = (Math.atan2((_arg8 - _arg2), (_arg7 - _arg1)) - (Math.PI * 0.5)); _local16 = new Point((_local13.x + (Math.cos(_local15) * _local14)), (_local13.y + (Math.sin(_local15) * _local14))); _local17 = new Point((_local13.x - (Math.cos(_local15) * _local14)), (_local13.y - (Math.sin(_local15) * _local14))); _local18 = mapPointsToEllipse(null, _arg6, (_local15 + Math.PI), Math.PI, _arg1, _arg2, _arg3, _arg4, _arg5); _local19 = mapPointsToEllipse(null, _arg12, _local15, Math.PI, _arg7, _arg8, _arg9, _arg10, _arg11); if (((((((pointWithinEllipse(_local16, _arg1, _arg2, _arg3, _arg4, _arg5)) || (pointWithinEllipse(_local17, _arg1, _arg2, _arg3, _arg4, _arg5)))) || (pointWithinEllipse(_local16, _arg7, _arg8, _arg9, _arg10, _arg11)))) || (pointWithinEllipse(_local17, _arg7, _arg8, _arg9, _arg10, _arg11)))){ return (Geometry.getOuterPoints(_local18.concat(_local19))); }; _local18[_local18.length] = _local16; _local19[_local19.length] = _local17; _local19[_local19.length] = _local18[0]; return (_local18.concat(_local19)); } } }//package as3
Section 5
//SoftBlobContainer (as3.SoftBlobContainer) package as3 { import flash.geom.*; import flash.utils.*; public class SoftBlobContainer { private var _interactions:Dictionary; public function SoftBlobContainer(){ _interactions = new Dictionary(); } public function setFlattenFactors(_arg1:SoftBlob, _arg2:SoftBlob, _arg3:Number, _arg4:Number){ var _local5:Dictionary; var _local6:Object; _local5 = _interactions[_arg1]; if (_local5){ _local6 = _local5[_arg2]; if (_local6){ _local6.flattenFactor1 = _arg3; _local6.flattenFactor2 = _arg4; }; } else { _local5 = _interactions[_arg2]; if (_local5){ _local6 = _local5[_arg1]; if (_local6){ _local6.flattenFactor1 = _arg4; _local6.flattenFactor2 = _arg3; }; }; }; } public function setPushFactors(_arg1:SoftBlob, _arg2:SoftBlob, _arg3:Number, _arg4:Number){ var _local5:Dictionary; var _local6:Object; _local5 = _interactions[_arg1]; if (_local5){ _local6 = _local5[_arg2]; if (_local6){ _local6.pushFactor1 = _arg3; _local6.pushFactor2 = _arg4; }; } else { _local5 = _interactions[_arg2]; if (_local5){ _local6 = _local5[_arg1]; if (_local6){ _local6.pushFactor1 = _arg4; _local6.pushFactor2 = _arg3; }; }; }; } public function update(){ var _local1:Dictionary; var _local2:Object; var _local3:Object; var _local4:Object; var _local5:int; var _local6:int; var _local7:int; var _local8:SoftBlob; var _local9:SoftBlob; var _local10:Matrix; var _local11:Matrix; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Array; var _local17:Array; var _local18:Array; var _local19:Object; var _local20:Point; var _local21:Point; var _local22:Point; var _local23:Point; var _local24:Point; var _local25:Point; var _local26:Point; var _local27:Point; var _local28:Point; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Array; var _local42:Array; var _local43:Array; var _local44:Array; var _local45:Array; var _local46:Array; var _local47:Number; var _local48:Number; var _local49:Number; var _local50:Number; var _local51:Number; var _local52:Number; _local16 = []; _local17 = []; for (_local3 in _interactions) { _local8 = (_local3 as SoftBlob); if (!_local8){ throw (("Expected SoftBlob, found " + _local3.constructor)); }; _local41 = _local8.xValues; _local43 = _local8.yValues; _local25 = _local8.localToGlobal(new Point(_local41[0], _local43[0])); _local45 = _local8.points; _local10 = _local8.transform.matrix; _local1 = _interactions[_local3]; for (_local4 in _local1) { _local9 = (_local4 as SoftBlob); if (!_local9){ throw (("Expected SoftBlob, found " + _local3.constructor)); }; _local42 = _local9.xValues; _local44 = _local9.yValues; _local26 = _local9.localToGlobal(new Point(_local42[0], _local44[0])); _local46 = _local9.points; _local11 = _local9.transform.matrix; _local2 = _local1[_local4]; _local13 = _local2.pushFactor1; _local15 = _local2.pushFactor2; _local12 = _local2.flattenFactor1; _local14 = _local2.flattenFactor2; _local16.length = (_local17.length = 0); _local7 = _local8.numBlobPoints; _local5 = 0; while (_local5 < _local7) { _local16[_local5] = _local8.localToGlobal(_local45[_local5]); _local5++; }; _local7 = _local9.numBlobPoints; _local5 = 0; while (_local5 < _local7) { _local17[_local5] = _local9.localToGlobal(_local46[_local5]); _local5++; }; _local18 = Geometry.intersectPolygons(_local16, _local17); _local7 = _local18.length; if (_local18.length < 2){ } else { _local21 = null; _local20 = _local21; _local30 = -1; _local29 = _local30; _local32 = (_local26.x - _local25.x); _local33 = (_local26.y - _local25.y); _local34 = Math.atan2(_local33, _local32); _local35 = Math.sqrt(((_local32 * _local32) + (_local33 * _local33))); _local38 = (_local25.x + _local35); _local47 = ((((_local8.blobRadius * (_local10.a + _local10.d)) * 0.5) + ((_local9.blobRadius * (_local11.a + _local11.d)) * 0.5)) - _local35); _local36 = (Math.sin(_local34) * _local47); _local37 = (Math.cos(_local34) * _local47); if (_local13){ _local41[1] = (_local41[1] - (_local37 * _local13)); _local43[1] = (_local43[1] - (_local36 * _local13)); }; if (_local15){ _local42[1] = (_local42[1] + (_local37 * _local15)); _local44[1] = (_local44[1] + (_local36 * _local15)); }; _local5 = 0; while (_local5 < _local7) { _local27 = SoftBlob.rotate(-(_local34), _local18[_local5], _local25); _local31 = Math.abs((_local27.x - _local38)); if ((((_local31 < _local29)) || (!(_local20)))){ _local30 = _local29; _local21 = _local20; _local29 = _local31; _local20 = _local18[_local5]; } else { if ((((_local31 < _local30)) || (!(_local21)))){ _local30 = _local31; _local21 = _local18[_local5]; }; }; _local5++; }; _local23 = _local8.globalToLocal(_local20); _local24 = _local8.globalToLocal(_local21); _local7 = _local8.numBlobPoints; _local39 = (_local23.x - _local24.x); _local40 = (_local23.y - _local24.y); if (Math.abs(_local39) > Math.abs(_local40)){ _local48 = (_local40 / _local39); _local49 = -1; _local50 = (_local23.y - (_local48 * _local23.x)); } else { _local48 = -1; _local49 = (_local39 / _local40); _local50 = (_local23.x - (_local49 * _local23.y)); }; _local52 = (((_local48 * _local41[0]) + (_local49 * _local43[0])) + _local50); _local5 = 0; while (_local5 < _local7) { _local22 = _local45[_local5]; _local19 = Geometry.projectPointOnLine(_local22.x, _local22.y, _local23.x, _local23.y, _local24.x, _local24.y); _local27 = new Point(_local19.x, _local19.y); _local51 = (((_local48 * _local22.x) + (_local49 * _local22.y)) + _local50); if ((_local51 * _local52) < 0){ _local28 = Point.interpolate(_local22, _local27, (1 - _local12)); _local22.x = _local28.x; _local22.y = _local28.y; }; _local5++; }; _local23 = _local9.globalToLocal(_local20); _local24 = _local9.globalToLocal(_local21); _local7 = _local9.numBlobPoints; _local39 = (_local23.x - _local24.x); _local40 = (_local23.y - _local24.y); if (Math.abs(_local39) > Math.abs(_local40)){ _local48 = (_local40 / _local39); _local49 = -1; _local50 = (_local23.y - (_local48 * _local23.x)); } else { _local48 = -1; _local49 = (_local39 / _local40); _local50 = (_local23.x - (_local49 * _local23.y)); }; _local52 = (((_local48 * _local42[0]) + (_local49 * _local44[0])) + _local50); _local5 = 0; while (_local5 < _local7) { _local22 = _local46[_local5]; _local19 = Geometry.projectPointOnLine(_local22.x, _local22.y, _local23.x, _local23.y, _local24.x, _local24.y); _local27 = new Point(_local19.x, _local19.y); _local51 = (((_local48 * _local22.x) + (_local49 * _local22.y)) + _local50); if ((_local51 * _local52) < 0){ _local28 = Point.interpolate(_local22, _local27, (1 - _local14)); _local22.x = _local28.x; _local22.y = _local28.y; }; _local5++; }; }; }; }; } public function setPushFactor(_arg1:SoftBlob, _arg2:SoftBlob, _arg3:Number){ var _local4:Dictionary; var _local5:Object; _local4 = _interactions[_arg1]; if (_local4){ _local5 = _local4[_arg2]; if (_local5){ _local5.pushFactor1 = _arg3; }; } else { _local4 = _interactions[_arg2]; if (_local4){ _local5 = _local4[_arg1]; if (_local5){ _local5.pushFactor2 = _arg3; }; }; }; } public function removeBlobInteraction(_arg1:SoftBlob, _arg2:SoftBlob){ var _local3:Object; var _local4:Object; var _local5:Dictionary; var _local6:Object; var _local7:Boolean; _local7 = true; _local5 = _interactions[_arg1]; if (_local5){ delete _local5[_arg2]; for (_local3 in _local5) { _local7 = false; break; }; if (_local7){ delete _interactions[_arg1]; }; } else { _local5 = _interactions[_arg2]; if (_local5){ delete _local5[_arg1]; for (_local3 in _local5) { _local7 = false; break; }; if (_local7){ delete _interactions[_arg2]; }; }; }; } public function addBlobInteraction(_arg1:SoftBlob, _arg2:Number, _arg3:Number, _arg4:SoftBlob, _arg5:Number, _arg6:Number){ var _local7:Dictionary; var _local8:Object; var _local9:SoftBlob; if (_arg1 == _arg4){ return; }; _local7 = _interactions[_arg1]; if (!_local7){ _local7 = _interactions[_arg4]; if (!_local7){ _local7 = (_interactions[_arg1] = new Dictionary()); _local9 = _arg4; } else { _local7 = _interactions[_arg4]; _local9 = _arg1; }; } else { _local7 = _interactions[_arg1]; _local9 = _arg4; }; if (!_local7[_local9]){ _local8 = new Object(); _local7[_local9] = _local8; }; if (_local9 == _arg4){ _local8["flattenFactor1"] = _arg2; _local8["flattenFactor2"] = _arg5; _local8["pushFactor1"] = _arg3; _local8["pushFactor2"] = _arg6; } else { _local8["flattenFactor1"] = _arg5; _local8["flattenFactor2"] = _arg2; _local8["pushFactor1"] = _arg6; _local8["pushFactor2"] = _arg3; }; } public function getFlattenFactors(_arg1:SoftBlob, _arg2:SoftBlob):Array{ var _local3:Dictionary; var _local4:Object; _local3 = _interactions[_arg1]; if (_local3){ _local4 = _local3[_arg2]; if (_local4){ return ([_local4.flattenFactor1, _local4.flattenFactor2]); }; } else { _local3 = _interactions[_arg2]; if (_local3){ _local4 = _local3[_arg1]; if (_local4){ return ([_local4.flattenFactor2, _local4.flattenFactor1]); }; }; }; return ([]); } public function setFlattenFactor(_arg1:SoftBlob, _arg2:SoftBlob, _arg3:Number){ var _local4:Dictionary; var _local5:Object; _local4 = _interactions[_arg1]; if (_local4){ _local5 = _local4[_arg2]; if (_local5){ _local5.flattenFactor1 = _arg3; }; } else { _local4 = _interactions[_arg2]; if (_local4){ _local5 = _local4[_arg1]; if (_local5){ _local5.flattenFactor2 = _arg3; }; }; }; } public function get setBlobInteraction():Function{ return (addBlobInteraction); } public function getPushFactors(_arg1:SoftBlob, _arg2:SoftBlob):Array{ var _local3:Dictionary; var _local4:Object; _local3 = _interactions[_arg1]; if (_local3){ _local4 = _local3[_arg2]; if (_local4){ return ([_local4.pushFactor1, _local4.pushFactor2]); }; } else { _local3 = _interactions[_arg2]; if (_local3){ _local4 = _local3[_arg1]; if (_local4){ return ([_local4.pushFactor2, _local4.pushFactor1]); }; }; }; return ([]); } public function getFlattenFactor(_arg1:SoftBlob, _arg2:SoftBlob):Number{ var _local3:Dictionary; var _local4:Object; _local3 = _interactions[_arg1]; if (_local3){ _local4 = _local3[_arg2]; if (_local4){ return (_local4.flattenFactor1); }; } else { _local3 = _interactions[_arg2]; if (_local3){ _local4 = _local3[_arg1]; if (_local4){ return (_local4.flattenFactor2); }; }; }; return (NaN); } public function getPushFactor(_arg1:SoftBlob, _arg2:SoftBlob):Number{ var _local3:Dictionary; var _local4:Object; _local3 = _interactions[_arg1]; if (_local3){ _local4 = _local3[_arg2]; if (_local4){ return (_local4.pushFactor1); }; } else { _local3 = _interactions[_arg2]; if (_local3){ _local4 = _local3[_arg1]; if (_local4){ return (_local4.pushFactor2); }; }; }; return (NaN); } } }//package as3
Section 6
//_btn_20 (elvira_fla._btn_20) package elvira_fla { import flash.display.*; import flash.text.*; public dynamic class _btn_20 extends MovieClip { public var _txt:TextField; } }//package elvira_fla
Section 7
//eye1_10 (elvira_fla.eye1_10) package elvira_fla { import flash.display.*; public dynamic class eye1_10 extends MovieClip { public var pupil:MovieClip; public function eye1_10(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package elvira_fla
Section 8
//eye2_7 (elvira_fla.eye2_7) package elvira_fla { import flash.display.*; public dynamic class eye2_7 extends MovieClip { public var pupil:MovieClip; public function eye2_7(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package elvira_fla
Section 9
//head_6 (elvira_fla.head_6) package elvira_fla { import flash.display.*; public dynamic class head_6 extends MovieClip { public function head_6(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package elvira_fla
Section 10
//MainTimeline (elvira_fla.MainTimeline) package elvira_fla { import as3.*; import flash.display.*; import flash.geom.*; import flash.events.*; import flash.utils.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.media.*; import flash.net.*; import flash.printing.*; import flash.system.*; import flash.ui.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public const STAGE_WIDTH:int = 600; public const STAGE_HEIGHT:int = 500; public var oldMX:int; public var oldMY:int; public var b1E:Object; public var eye1:MovieClip; public var eye2:MovieClip; public var __IMPORTANT:String; public var bodyGravity:Number; public var ATTACH_LIST:Array; public var BODY_VX:Number; public var BODY_VY:Number; public var hair1:MovieClip; public var hair2:MovieClip; public var hair3:MovieClip; public var container:SoftBlobContainer; public var h1E:Object; public var p1X:Number; public var p1Y:Number; public var h2E:Object; public var oldBX:Number; public var mouth:MovieClip; public var oldBY:Number; public var p2X:Number; public var p2Y:Number; public var h3E:Object; public var bodyX:Number; public var bodyY:Number; public var jumping:Boolean; public var oldY:Number; public var oldX:Number; public var jump_mc:MovieClip; public var dragging:Boolean; public var arm1:MovieClip; public var arm2:MovieClip; public var info_txt:TextField; public var softness_slider:MovieClip; public var stageCover:MovieClip; public var top1:MovieClip; public var top2:MovieClip; public var breast1:MovieClip; public var breast2:MovieClip; public var breastB:SoftBlob; public var breastA:SoftBlob; public var body:MovieClip; public var deform_slider:MovieClip; public var currentSlider:MovieClip; public var bounciness_slider:MovieClip; public var nose:MovieClip; public var belly:SoftBlob; public var head:MovieClip; public var bodyVX:Number; public var bodyVY:Number; public var tightness_slider:MovieClip; public var ELASTIC_LIST:Array; public function MainTimeline(){ addFrameScript(0, frame1); } public function eFrame(_arg1:Event){ if (jumping){ body.y = (body.y + bodyVY); body.x = (body.x + bodyVX); bodyVY = (bodyVY + bodyGravity); if (body.y > bodyY){ body.y = bodyY; jumping = false; eye1.gotoAndStop("medium"); eye2.gotoAndStop("medium"); eye1.pupil.y = p1Y; eye2.pupil.y = p2Y; eye1.pupil.x = p1X; eye2.pupil.x = p2X; mouth.gotoAndStop("closed"); head.gotoAndStop("closed"); bodyVY = 0; bodyVX = 0; }; }; Physics.updateAttached(ATTACH_LIST); Physics.updateElastic(ELASTIC_LIST); breastA.update(); breastB.update(); container.update(); breastA.draw(); breastB.draw(); } public function bDown(_arg1){ oldMX = stage.mouseX; oldMY = stage.mouseY; oldBX = breastB.x; oldBY = breastB.y; stage.addEventListener("enterFrame", bFrame); stage.addEventListener("mouseUp", bUp); } public function bFrame(_arg1){ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; if (breastA.hitTestBlob(stage.mouseX, stage.mouseY)){ _local2 = (breastA.mouseX - breastA.xValues[0]); _local3 = (breastA.mouseY - breastA.yValues[0]); _local4 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); _local5 = Math.atan2(_local3, _local2); breastA.xValues[2] = (breastA.xValues[2] + ((-(Math.cos(_local5)) * _local4) * 10)); breastA.yValues[2] = (breastA.yValues[2] + ((-(Math.sin(_local5)) * _local4) * 10)); }; if (breastB.hitTestBlob(stage.mouseX, stage.mouseY)){ _local2 = (breastB.mouseX - breastB.xValues[0]); _local3 = (breastB.mouseY - breastB.yValues[0]); _local4 = Math.sqrt(((_local2 * _local2) + (_local3 * _local3))); _local5 = Math.atan2(_local3, _local2); breastB.xValues[2] = (breastB.xValues[2] + ((-(Math.cos(_local5)) * _local4) * 10)); breastB.yValues[2] = (breastB.yValues[2] + ((-(Math.sin(_local5)) * _local4) * 10)); }; } public function updateFlattenFactor(){ container.setFlattenFactors(breastA, breastB, currentSlider.curValue, currentSlider.curValue); } public function startJumping(_arg1:Event){ if (jumping){ return; }; jumping = true; bodyVY = -(BODY_VY); bodyVX = ((body.x)>bodyX) ? -(BODY_VX) : BODY_VX; } public function sliderMove(_arg1:MouseEvent){ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = currentSlider.mouseX; _local3 = currentSlider.bar.width; _local4 = 0; currentSlider.marker.x = Math.min(Math.max(_local2, _local4), _local3); currentSlider.curValue = (currentSlider.min + ((currentSlider.marker.x / currentSlider.bar.width) * (currentSlider.max - currentSlider.min))); currentSlider.value_txt.text = currentSlider.curValue.toFixed(currentSlider.prec); if (currentSlider.move_fn){ currentSlider.move_fn(); }; } function frame1(){ stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; __IMPORTANT = "This is an experiment, don't download it. I disabled its use outside of Deviantart. \nIf you want to download this and post it all over the internet, please wait! You'll get your chance. \nJust wait until I make a proper breast physics animation and it won't have restrictions on it!"; if (new LocalConnection().domain.toLowerCase().indexOf("deviantart") < 0){ info_txt.text = "Elvira the raccoon.\nDrawn by Doom the wolf."; info_txt.height = (info_txt.textHeight + 5); info_txt.y = ((STAGE_HEIGHT - 5) - info_txt.height); stage.addEventListener(Event.RESIZE, resize, false, 0, true); stageCover = new MovieClip(); stage.addChild(stageCover); stage.dispatchEvent(new Event(Event.RESIZE)); eye1.stop(); eye2.stop(); mouth.stop(); head.stop(); deform_slider.visible = (bounciness_slider.visible = (softness_slider.visible = (tightness_slider.visible = (jump_mc.visible = false)))); return; }; info_txt.text = "Interactive breast physics experiment (incomplete).\nClick and drag on the breasts to rub.\nDrawn and programmed by by Doom the wolf.\nhttp://doom-the-wolf.deviantart.com"; breastA = new SoftBlob(30, 30); container = new SoftBlobContainer(); breastA.x = (body.x - 20); breastA.y = (body.y - 31.5); breastA.blobRadius = 80; breastA.blobYRadius = 85; breastA.baseRadius = 50; breastA.baseYRadius = 50; breastA.averageDistance = 70; breastA.gravityAngle = (Math.PI * 0.51); breastA.multiplier = 0.8; breastA.friction = 0.2; breastA.speed = 4; breastA.deformFactor = 0.5; breastA.coverRadius = (breastA.baseYRadius + 4); breastA.coverXRadius = (breastA.baseXRadius + 1); breastA.lightAngle = (-(Math.PI) * 0.6); breastA.lightRadius = 50; breastA.lightDistance = 40; breastA.lightFlatness = 0.6; breastA.lightColor = 0xCCCCCC; breastA.darkRadius = 75; breastA.darkDistance = 20; breastA.darkFlatness = 0.9; breastA.darkColor = 0xBBBBBB; breastA.baseColor = 0xC4C4C4; breast1.parent.addChildAt(breastA, breast1.parent.getChildIndex(breast1)); breastB = breastA.clone(); breastB.x = (body.x + 75); breastB.y = breastA.y; breastB.coverYRadius = (breastB.baseYRadius + 4); breastB.coverXRadius = (breastB.baseXRadius + 1); breastB.gravityAngle = (Math.PI * 0.4); breast2.parent.addChildAt(breastB, (breast2.parent.getChildIndex(breast2) + 1)); breastA.name = "breastA"; breastB.name = "breastB"; container.addBlobInteraction(breastA, 0.25, 0.5, breastB, 0.25, 0.5); breastA.stabilize(); breastB.stabilize(); stage.addEventListener("mouseDown", bDown); bodyVY = 0; bodyVX = 0; dragging = false; bodyY = body.y; bodyX = body.x; bodyGravity = 14; jumping = false; p1X = eye1.pupil.x; p2X = eye2.pupil.x; p1Y = eye1.pupil.y; p2Y = eye2.pupil.y; ATTACH_LIST = []; ELASTIC_LIST = []; mouth.gotoAndStop("closed"); head.gotoAndStop("closed"); Physics.attach(ATTACH_LIST, top2, body); Physics.attach(ATTACH_LIST, breast1, body); Physics.attach(ATTACH_LIST, breast2, body); Physics.attach(ATTACH_LIST, head, body); Physics.attach(ATTACH_LIST, arm1, body); Physics.attach(ATTACH_LIST, arm2, body); Physics.attach(ATTACH_LIST, eye1, head, [Physics.ROTATION_PROP]); Physics.attach(ATTACH_LIST, eye2, head, [Physics.ROTATION_PROP]); Physics.attach(ATTACH_LIST, nose, head, [Physics.ROTATION_PROP]); Physics.attach(ATTACH_LIST, mouth, head, [Physics.ROTATION_PROP]); Physics.attach(ATTACH_LIST, hair1, head); Physics.attach(ATTACH_LIST, hair2, head); Physics.attach(ATTACH_LIST, hair3, head); Physics.attach(ATTACH_LIST, top1, breast1); Physics.attach(ATTACH_LIST, breastA, body); Physics.attach(ATTACH_LIST, breastB, body); b1E = [{type:Physics.SKEWX_PROP, friction:0.1, dest:0, mul:2, speed:2, scale:1}, {type:Physics.SCALEY_PROP, friction:0.2, dest:1, mul:0.8, speed:4, scale:1}]; h3E = [{type:Physics.SKEWX_PROP, friction:0.3, dest:0, mul:0.2, speed:8, scale:0.4}, {type:Physics.SCALEY_PROP, friction:0.1, dest:1, mul:0.3, speed:24, scale:0.4}]; h2E = [{type:Physics.SKEWX_PROP, friction:0.3, dest:0, mul:0.2, speed:8, scale:1}, {type:Physics.SKEWY_PROP, friction:0.3, dest:0, mul:0.1, speed:16, scale:1}]; h1E = [{type:Physics.SKEWX_PROP, friction:0.3, dest:0, mul:0.2, speed:8, scale:1}, {type:Physics.SKEWY_PROP, friction:0.3, dest:0, mul:0.1, speed:16, scale:1}]; Physics.setElastic(ELASTIC_LIST, stage, breast1, [b1E[0].type, b1E[1].type], [b1E[0].friction, b1E[1].friction], [b1E[0].dest, b1E[1].dest], [b1E[0].mul, b1E[1].mul], [b1E[0].speed, b1E[1].speed], [b1E[0].scale, b1E[1].scale]); Physics.setElastic(ELASTIC_LIST, stage, breast2, [b1E[0].type, b1E[1].type], [b1E[0].friction, b1E[1].friction], [b1E[0].dest, b1E[1].dest], [b1E[0].mul, b1E[1].mul], [b1E[0].speed, b1E[1].speed], [b1E[0].scale, b1E[1].scale]); Physics.setElastic(ELASTIC_LIST, stage, hair3, [h3E[0].type, h3E[1].type], [h3E[0].friction, h3E[1].friction], [h3E[0].dest, h3E[1].dest], [h3E[0].mul, h3E[1].mul], [h3E[0].speed, h3E[1].speed], [h3E[0].scale, h3E[1].scale]); Physics.setElastic(ELASTIC_LIST, stage, hair2, [h2E[0].type, h2E[1].type], [h2E[0].friction, h2E[1].friction], [h2E[0].dest, h2E[1].dest], [h2E[0].mul, h2E[1].mul], [h2E[0].speed, h2E[1].speed], [h2E[0].scale, h2E[1].scale]); Physics.setElastic(ELASTIC_LIST, stage, hair1, [h2E[0].type, h2E[1].type], [h2E[0].friction, h2E[1].friction], [h2E[0].dest, h2E[1].dest], [h2E[0].mul, h2E[1].mul], [h2E[0].speed, h2E[1].speed], [h2E[0].scale, h2E[1].scale]); top1.visible = false; top2.visible = false; breast1.visible = false; breast2.visible = false; stage.addEventListener(Event.RESIZE, resize, false, 0, true); stageCover = new MovieClip(); stage.addChild(stageCover); stage.dispatchEvent(new Event(Event.RESIZE)); stage.addEventListener(Event.ENTER_FRAME, eFrame, false, -50, true); body.addEventListener(MouseEvent.MOUSE_DOWN, mDown); currentSlider = null; makeSlider(deform_slider, "Jiggle", 0, 1, 2, updateDeformFactor, breastA.deformFactor); makeSlider(bounciness_slider, "Bounciness", 0, 1, 2, updateBounceScale, breastA.bounceFactor); makeSlider(tightness_slider, "Tightness", 0, 1, 2, updatePushFactor, container.getPushFactor(breastA, breastB)); makeSlider(softness_slider, "Softness", 0, 1, 2, updateFlattenFactor, container.getFlattenFactor(breastA, breastB)); jump_mc.addEventListener(MouseEvent.MOUSE_DOWN, startJumping); jump_mc._txt.text = "Jump!"; BODY_VY = 42; BODY_VX = (BODY_VY * 0.25); } public function makeSlider(_arg1:MovieClip, _arg2:String, _arg3:Number, _arg4:Number, _arg5:int, _arg6:Function, _arg7:Number=NaN){ _arg1.min = _arg3; _arg1.max = _arg4; _arg1.curValue = _arg1.min; if (!isNaN(_arg7)){ _arg1.curValue = _arg7; }; _arg1.prec = _arg5; _arg1.move_fn = _arg6; _arg1.marker.x = (_arg1.marker.y = 0); _arg1.marker.x = ((_arg1.bar.width * (_arg1.curValue - _arg1.min)) / (_arg1.max - _arg1.min)); if (_arg1.marker.x < 0){ _arg1.marker.x = 0; }; if (_arg1.marker.x > _arg1.bar.width){ _arg1.marker.x = _arg1.bar.width; }; _arg1.bar.x = (_arg1.bar.y = 0); _arg1.name_txt.text = _arg2; _arg1.value_txt.text = _arg1.curValue.toFixed(_arg5); _arg1.marker.addEventListener(MouseEvent.MOUSE_DOWN, sliderDown); } public function bUp(_arg1){ stage.removeEventListener("enterFrame", bFrame); stage.removeEventListener("mouseMove", bMove); stage.removeEventListener("mouseUp", bUp); } public function mDown(_arg1:Event){ dragging = true; oldMX = stage.mouseX; oldMY = stage.mouseY; oldX = body.x; oldY = body.y; stage.addEventListener(MouseEvent.MOUSE_MOVE, mMove); stage.addEventListener(MouseEvent.MOUSE_UP, mUp); } public function updatePushFactor(){ container.setPushFactors(breastA, breastB, currentSlider.curValue, currentSlider.curValue); } public function resize(_arg1:Event){ stageCover.graphics.clear(); stageCover.graphics.beginFill(0); stageCover.graphics.drawRect(STAGE_WIDTH, 0, (stage.stageWidth - STAGE_WIDTH), stage.stageHeight); stageCover.graphics.endFill(); stageCover.graphics.beginFill(0); stageCover.graphics.drawRect(0, STAGE_HEIGHT, STAGE_WIDTH, (stage.stageHeight - STAGE_HEIGHT)); stageCover.graphics.endFill(); } public function sliderDown(_arg1:MouseEvent){ var _local2:DisplayObject; _local2 = (_arg1.currentTarget as DisplayObject); currentSlider = (_local2.parent as MovieClip); stage.addEventListener(MouseEvent.MOUSE_MOVE, sliderMove, false, 0, true); stage.addEventListener(MouseEvent.MOUSE_UP, sliderUp, false, 0, true); } public function updateBounceScale(){ breastA.bounceFactor = currentSlider.curValue; breastB.bounceFactor = currentSlider.curValue; } public function bMove(_arg1){ breastB.x = ((oldBX + stage.mouseX) - oldMX); breastB.y = ((oldBY + stage.mouseY) - oldMY); } public function sliderUp(_arg1:MouseEvent){ currentSlider = null; stage.removeEventListener(MouseEvent.MOUSE_MOVE, sliderMove); stage.removeEventListener(MouseEvent.MOUSE_UP, sliderUp); } public function mMove(_arg1:Event){ body.x = ((oldX + stage.mouseX) - oldMX); body.y = ((oldY + stage.mouseY) - oldMY); if (body.y < (bodyY - 100)){ body.y = (bodyY - 100); }; if ((stage.mouseX - oldMX) < 0){ breastB.xValues[2] = (breastB.xValues[2] + 1); breastA.xValues[2] = (breastA.xValues[2] - 1); } else { if ((stage.mouseX - oldMX) > 0){ breastA.xValues[2] = (breastA.xValues[2] - 1); breastB.xValues[2] = (breastB.xValues[2] + 1); }; }; } public function mUp(_arg1:Event){ if (body.y < bodyY){ jumping = true; }; dragging = false; stage.removeEventListener(MouseEvent.MOUSE_MOVE, mMove); stage.removeEventListener(MouseEvent.MOUSE_UP, mUp); } public function updateDeformFactor(){ breastA.deformFactor = currentSlider.curValue; breastB.deformFactor = currentSlider.curValue; } } }//package elvira_fla
Section 11
//mouth_11 (elvira_fla.mouth_11) package elvira_fla { import flash.display.*; public dynamic class mouth_11 extends MovieClip { public function mouth_11(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package elvira_fla
Section 12
//Slider_17 (elvira_fla.Slider_17) package elvira_fla { import flash.display.*; import flash.text.*; public dynamic class Slider_17 extends MovieClip { public var bar:MovieClip; public var marker:MovieClip; public var value_txt:TextField; public var name_txt:TextField; } }//package elvira_fla

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:Timeline
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:Timeline
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:Timeline
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:Timeline
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:Timeline
Symbol 11 GraphicUsed by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip {elvira_fla.head_6}Uses:11 12Used by:Timeline
Symbol 14 GraphicUsed by:20
Symbol 15 GraphicUsed by:20
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:20 27
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClip {elvira_fla.eye2_7}Uses:14 15 17 18 19Used by:Timeline
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:Timeline
Symbol 23 GraphicUsed by:27
Symbol 24 GraphicUsed by:27
Symbol 25 GraphicUsed by:27
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClip {elvira_fla.eye1_10}Uses:23 24 17 25 26Used by:Timeline
Symbol 28 GraphicUsed by:31
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip {elvira_fla.mouth_11}Uses:28 29 30Used by:Timeline
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:Timeline
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:Timeline
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:Timeline
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:Timeline
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:Timeline
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:50
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:50
Symbol 46 FontUsed by:47 52 54
Symbol 47 EditableTextUses:46Used by:50
Symbol 48 FontUsed by:49
Symbol 49 EditableTextUses:48Used by:50
Symbol 50 MovieClip {elvira_fla.Slider_17}Uses:43 45 47 49Used by:Timeline
Symbol 51 GraphicUsed by:53
Symbol 52 EditableTextUses:46Used by:53
Symbol 53 MovieClip {elvira_fla._btn_20}Uses:51 52Used by:Timeline
Symbol 54 EditableTextUses:46Used by:Timeline

Instance Names

"hair3"Frame 1Symbol 2 MovieClip
"arm2"Frame 1Symbol 4 MovieClip
"body"Frame 1Symbol 6 MovieClip
"top2"Frame 1Symbol 8 MovieClip
"arm1"Frame 1Symbol 10 MovieClip
"head"Frame 1Symbol 13 MovieClip {elvira_fla.head_6}
"eye2"Frame 1Symbol 20 MovieClip {elvira_fla.eye2_7}
"nose"Frame 1Symbol 22 MovieClip
"eye1"Frame 1Symbol 27 MovieClip {elvira_fla.eye1_10}
"mouth"Frame 1Symbol 31 MovieClip {elvira_fla.mouth_11}
"hair2"Frame 1Symbol 33 MovieClip
"hair1"Frame 1Symbol 35 MovieClip
"breast2"Frame 1Symbol 37 MovieClip
"breast1"Frame 1Symbol 39 MovieClip
"top1"Frame 1Symbol 41 MovieClip
"deform_slider"Frame 1Symbol 50 MovieClip {elvira_fla.Slider_17}
"bounciness_slider"Frame 1Symbol 50 MovieClip {elvira_fla.Slider_17}
"tightness_slider"Frame 1Symbol 50 MovieClip {elvira_fla.Slider_17}
"softness_slider"Frame 1Symbol 50 MovieClip {elvira_fla.Slider_17}
"jump_mc"Frame 1Symbol 53 MovieClip {elvira_fla._btn_20}
"info_txt"Frame 1Symbol 54 EditableText
"pupil"Symbol 20 MovieClip {elvira_fla.eye2_7} Frame 1Symbol 17 MovieClip
"pupil"Symbol 27 MovieClip {elvira_fla.eye1_10} Frame 1Symbol 17 MovieClip
"bar"Symbol 50 MovieClip {elvira_fla.Slider_17} Frame 1Symbol 43 MovieClip
"marker"Symbol 50 MovieClip {elvira_fla.Slider_17} Frame 1Symbol 45 MovieClip
"name_txt"Symbol 50 MovieClip {elvira_fla.Slider_17} Frame 1Symbol 47 EditableText
"value_txt"Symbol 50 MovieClip {elvira_fla.Slider_17} Frame 1Symbol 49 EditableText
"_txt"Symbol 53 MovieClip {elvira_fla._btn_20} Frame 1Symbol 52 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"closed"Symbol 13 MovieClip {elvira_fla.head_6} Frame 1
"smile"Symbol 13 MovieClip {elvira_fla.head_6} Frame 5
"open"Symbol 13 MovieClip {elvira_fla.head_6} Frame 10
"medium"Symbol 20 MovieClip {elvira_fla.eye2_7} Frame 1
"open"Symbol 20 MovieClip {elvira_fla.eye2_7} Frame 5
"medium"Symbol 27 MovieClip {elvira_fla.eye1_10} Frame 1
"open"Symbol 27 MovieClip {elvira_fla.eye1_10} Frame 5
"closed"Symbol 31 MovieClip {elvira_fla.mouth_11} Frame 1
"smile"Symbol 31 MovieClip {elvira_fla.mouth_11} Frame 5
"open"Symbol 31 MovieClip {elvira_fla.mouth_11} Frame 10




http://swfchan.com/34/167668/info.shtml
Created: 18/10 -2018 11:00:37 Last modified: 18/10 -2018 11:00:37 Server time: 21/12 -2024 18:25:13