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Mass Attraction Beta 2 by blackkheart.swf

This is the info page for
Flash #168905

(Click the ID number above for more basic data on this flash file.)


Text
The following software is a work of parody.

Don't sue me

PLEASE

I barelly manage to feed 5 cats and buy noodles

I can't afford a Lawyer

OH BOY! I hate noodles! The sodium is killing me!

SKIP

This game contains lots and lots of muscular girls
and some naughty bits here and there.
So, you know, these things are meant for adults, not children, old people.
If you aren't one of these people, I trust you to close this
application and never execute it again.
Go play Mortal Kombat or GTA instead.
I am joking! You can't play these games! Go back to
your Call of Duty!
HA! I was joking again!
Just get out of here!

Created
By

STUDIO

STUDIO

RD

RD

With the support of
CAMEL

V 0.42

Click to start

Reddyheart Studio 2015

Resume Game

How to Play

EVENT

PART

EVENT

PART

FIELD

FIELD

SHEP TALK

FIELD

SCENE

PART

GIRL FACE

FIELD

PART

xxx

dsdwsdsdsdsdsds

Profile Settings

First Name

Last Name

Joe

Shepherd

START GAME

CLICK TO

Liara's chamber

Jack's hangout

tali

Samara's quarters

Miranda's Office

Kelly

HXXTS://WWW.AZARIGONEWILD.COM

funny cats vids

HOT ACTION!

NON STOP!

ALL GENDERS!

ALL SPECIES!

ALL LIFEFORMS!

NON-LIFEFORMS!

ULTRA WILD!

HOT ACTION!

NON STOP!

ALL GENDERS!

ALL SPECIES!

ALL LIFEFORMS!

NON-LIFEFORMS!

ULTRA WILD!

AZARI

GONE

WILD

AZARI

GONE

WILD

PREVIEW

JOIN NOW!

LIVE CAMS!

PREVIEW

JOIN NOW!

LIVE CAMS!

This is the text camp. Everything the characters speaks will show in this place.
This is the text camp. Everything the characters speaks will show in this place.
This is the text camp. Everything the characters speaks will show in this place.
.

This is the text camp. Everything the characters speaks will show in this place.
This is the text camp. Everything the characters speaks will show in this place.
This is the text camp. Everything the characters speaks will show in this place.
.

NEXT

NEXT

NEXT

NEXT

This is the text camp. Everything the characters speaks will show in this place.
.

This is the text camp. Everything the characters speaks will show in this place.
.

This is the text camp. Everything the characters speaks will show in this place.
.

This is the text camp. Everything the characters speaks will show in this place.
.

This is the text camp. Everything the characters speaks will show in this place.
.

This is the text camp. Everything the characters speaks will show in this place.
.

ACT TITTLE

ACT TITTLE

PLACE

PLACE

Pimp

Pimp

Wuss

Wuss

Daddy

Daddy

That's all For now
Folks!!

You can check the progress of the game in my BLOG on

WWW.REDDYPORTAL.COM

That's all For now
Folks!!

You can check the progress of the game in my BLOG on

WWW.REDDYPORTAL.COM

You take the role of Commander Joe Shepherd.
You are in deep space, on board of the spaceship NomanLand!
The female members of your crew are acting strange and you must find what
is hapenning before its too late!

Introduction

You take the role of Commander Joe Shepherd.
You are in deep space, on board of the spaceship NomanLand!
The female members of your crew are acting strange and you must find what
is hapenning before its too late!

Introduction

How To Play

How To Play

Commander Shepherd must interrogate his crew members and find the truth.
Shepherd can take 3 types of approach when talks with his crew:

Interacting with the others characters

Shepherd is sharp and straight as an arrow. The authority is on his hands and he uses it
for a greater good. It's a dangerous way to handle angry women.

He believes the entire spaceship is his kingdom, his harem. He is the top dog and he knows
it. He doesn't takes no as an answer. Better prepare the guns, the girls will no take
Shepherd easily as before.

The safest way to play. Shepherd is a survivor after all and he knows the game just got
unbalanced. He thinks he can move through the day unscathed if he doesn't bother anyone.

Daddy

Pimp

Wuss

Commander Shepherd must interrogate his crew members and find the truth.
Shepherd can take 3 types of approach when talks with his crew:

Interacting with the others characters

Shepherd is sharp and straight as an arrow. The authority is on his hands and he uses it
for a greater good. It's a dangerous way to handle angry women.

He believes the entire spaceship is his kingdom, his harem. He is the top dog and he knows
it. He doesn't takes no as an answer. Better prepare the guns, the girls will no take
Shepherd easily as before.

The safest way to play. Shepherd is a survivor after all and he knows the game just got
unbalanced. He thinks he can move through the day unscathed if he doesn't bother anyone.

After selecting an answer, the Status Gauge will be displayed and show the
type of the choice you picked. The gauge is modified following this method:

The Status Gauge

answers fills your status gauge.

answers lowers your status gauge.

answers doesn't affects your gauge.

After selecting an answer, the Status Gauge will be displayed and show the
type of the choice you picked. The gauge is modified following this method:

The Status Gauge

answers fills your status gauge.

answers lowers your status gauge.

answers doesn't affects your gauge.

These are the thereshold for each status type.

These are the thereshold for each status type.

The Status Gauge

END

END

END

END

ActionScript [AS1/AS2]

Frame 701
function texto(line) { _root.textBox = (_root.talker + ": ") + line; _root.countField = _root.textBox.length; _root.gameScript.mask.gotoAndPlay(2); _root.startTalking(); } function nextLine() { if (_root.newEvent != "") { _root.part = 1; _root.fade.gotoAndPlay(2); } else if (_root.map == "true") { _root.part = 1; _root.fade.gotoAndPlay(2); } else { _root.part++; _root.gameScript.gotoAndPlay("loop"); } _root.showButton = false; _root.showRadial = false; _root.choiceText1 = "vazio"; _root.choiceText2 = "vazio"; _root.choiceText3 = "vazio"; } function startTalking() { _root.startCounting = true; if (_root.talker == _root.player) { _root.shepTalk = true; } else if (_root.talker == "wait") { } else { _root.girlTalk = true; } } function stopTalking() { if (_root.talker == _root.player) { _root.shepTalk = false; } else { _root.girlTalk = false; } if (_root.talker == "wait") { _root.nextLine(); } else if (_root.choiceText1 != "vazio") { _root.showRadial = true; } else { _root.showButton = true; } } function wait(time) { _root.textBox = ""; if (time == "short") { _root.countField = 60; } if (time == "med") { _root.countField = 120; } if (time == "long") { _root.countField = 200; } if (time == "extra") { _root.countField = 300; } if (time == 100) { _root.countField = 200; } if (time == 200) { _root.countField = 400; } _root.talker = "wait"; _root.startTalking(); } function eventChange(part) { _root.newEvent = part; } function resetEventVar() { _root.event = _root.newEvent; _root.newEvent = ""; } function startGame() { if (_root.testGame == true) { _root.goToMap(); _root.event = 1; _root.fade.gotoAndPlay(2); _root.player = _root.shepLastName; _root.FirstEncounterLiara = "available"; _root.FirstEncounterJack = "available"; _root.FirstEncounterMiranda = "available"; _root.FirstEncounterSamara = "available"; _root.FirstEncounterTali = "available"; _root.FirstEncounterKelly = "available"; } else { _root.event = 1; _root.fade.gotoAndPlay(2); _root.player = _root.shepLastName; } } function goToMap() { _root.map = "true"; } function setGraphic(graphic, type, view) { _root.eventGraphic = graphic; _root.graphicType = type; _root.graphicView = view; } function paragonChange(mood) { _root.showParagon = true; _root.paragonStatus = mood; if (mood == 1) { _root.paragonPoints++; } if (mood == 3) { _root.paragonPoints--; } } function saveGame() { _root.pos = SharedObject.getLocal("massATGame"); _root.pos.data.shepFirstName = _root.shepFirstName; _root.pos.data.shepLastName = _root.shepLastName; _root.pos.data.player = _root.player; _root.pos.data.blueGirl = _root.blueGirl; _root.pos.data.quarianGirl = _root.quarianGirl; _root.pos.data.punkGirl = _root.punkGirl; _root.pos.data.bossyGirl = _root.bossyGirl; _root.pos.data.justicarGirl = _root.justicarGirl; _root.pos.data.officeGirl = _root.officeGirl; _root.pos.data.doctorGirl = _root.doctorGirl; _root.pos.data.act = _root.act; _root.pos.data.paragonPoints = (_root.paragonPoints = 30); _root.pos.data.FirstEncounterLiara = _root.FirstEncounterLiara; _root.pos.data.FirstEncounterJack = _root.FirstEncounterJack; _root.pos.data.FirstEncounterMiranda = _root.FirstEncounterMiranda; _root.pos.data.FirstEncounterSamara = _root.FirstEncounterSamara; _root.pos.data.FirstEncounterTali = _root.FirstEncounterTali; _root.pos.data.FirstEncounterKelly = _root.FirstEncounterKelly; _root.pos.data.myText = _root.myText; _root.pos.data.level = _root.level; } function showAct() { if (_root.act == 0) { _root.actTitle = "Prologue"; } if (_root.act == 1) { _root.actTitle = "The First Contact"; } _root.graphicAct = true; } function placeSet() { if (_root.FirstEncounterLiara == "available") { _root.place1 = _root.blueGirl + "'s Chambers"; } if (_root.FirstEncounterLiara == "locked") { _root.place1 = "?????"; } if (_root.FirstEncounterLiara == "complete") { _root.place1 = "Visited"; } if (_root.FirstEncounterJack == "available") { _root.place2 = _root.punkGirl + "'s Hangout"; } if (_root.FirstEncounterJack == "locked") { _root.place2 = "?????"; } if (_root.FirstEncounterJack == "complete") { _root.place2 = "Visited"; } if (_root.FirstEncounterMiranda == "available") { _root.place5 = _root.bossyGirl + "'s Office"; } if (_root.FirstEncounterMiranda == "locked") { _root.place5 = "?????"; } if (_root.FirstEncounterMiranda == "complete") { _root.place5 = "Visited"; } if (_root.FirstEncounterSamara == "available") { _root.place4 = _root.justicarGirl + "'s Quarters"; } if (_root.FirstEncounterSamara == "locked") { _root.place4 = "?????"; } if (_root.FirstEncounterSamara == "complete") { _root.place4 = "Visited"; } if (_root.FirstEncounterKelly == "available") { _root.place6 = "Bridge"; } if (_root.FirstEncounterKelly == "locked") { _root.place6 = "?????"; } if (_root.FirstEncounterKelly == "complete") { _root.place6 = "Visited"; } if (_root.FirstEncounterTali == "available") { _root.place3 = "Main Corridor"; } if (_root.FirstEncounterTali == "locked") { _root.place3 = "?????"; } if (_root.FirstEncounterTali == "complete") { _root.place3 = "Visited"; } } function endBeta() { if (_root.beta == true) { _root.gotoAndStop("gameOver"); } } stop(); _level1._y = 195; var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; _root.beta = true; _root.testGame = false; _root.debugTab._visible = false; _root.shepFirstName = "Joe"; _root.shepLastName = "Shepherd"; _root.player = _root.shepLastName; _root.blueGirl = "Lima"; _root.quarianGirl = "Bali"; _root.punkGirl = "Mack"; _root.bossyGirl = "Lavanda"; _root.justicarGirl = "Masara"; _root.officeGirl = "Penny"; _root.doctorGirl = "Chakalaka"; _root.place1 = "???"; _root.place2 = "???"; _root.place3 = "???"; _root.place4 = "???"; _root.place5 = "???"; _root.place6 = "???"; _root.actTitle = "?"; _root.act = 0; _root.graphicAct = false; _root.paragonPoints = 30; _root.paragonStatus = 0; _root.showParagon = false; _root.graphicType = "normal"; _root.shepLooking = "front"; _root.graphicView = "close"; _root.shepMood = "angry"; _root.shepTalk = false; _root.shepFacing = "front"; _root.girlEye = "nothing"; _root.girlMood = "normal"; _root.girlTalk = false; _root.girlFacing = "front"; _root.girlAction = "still"; _root.startCounting = false; _root.setBG = "nothing"; _root.map = "false"; _root.newEvent = ""; _root.talker = _root.player; _root.part = 1; _root.event = 1; _root.eventGraphic = ""; _root.scene = "one"; _root.countField = 1; _root.showButton = false; _root.showRadial = false; _root.choiceText1 = "vazio"; _root.choiceText2 = "vazio"; _root.choiceText3 = "vazio"; _root.FirstEncounterLiara = "locked"; _root.FirstEncounterJack = "locked"; _root.FirstEncounterMiranda = "locked"; _root.FirstEncounterSamara = "locked"; _root.FirstEncounterTali = "locked"; _root.FirstEncounterKelly = "locked";
Instance of Symbol 59 MovieClip "fade" in Frame 701
onClipEvent (load) { this.gotoAndStop(1); }
Frame 703
_root.blockButton = false; _root.placeSet();
Instance of Symbol 493 MovieClip in Frame 704
onClipEvent (load) { this.gotoAndStop(_root.eventGraphic); } onClipEvent (enterFrame) { this.gotoAndStop(_root.eventGraphic); }
Instance of Symbol 524 MovieClip "gameScript" in Frame 704
onClipEvent (load) { this.gotoAndStop(_root.event); }
Instance of Symbol 526 MovieClip "animationScript" in Frame 704
onClipEvent (load) { i = 1; j = 0; } onClipEvent (enterFrame) { if (_root.startCounting == true) { i++; } if (i >= (_root.countField * 0.5)) { _root.stopTalking(); _root.startCounting = false; i = 1; } }
Instance of Symbol 533 MovieClip in Frame 704
onClipEvent (load) { this.gotoAndStop("vazio"); } onClipEvent (enterFrame) { if (_root.graphicAct == true) { this.gotoAndPlay(1); _root.graphicAct = false; } }
Instance of Symbol 553 MovieClip in Frame 704
onClipEvent (load) { this.gotoAndStop("vazio"); } onClipEvent (enterFrame) { if (_root.showParagon == true) { _root.showParagon = false; this.play(); } }
Symbol 13 Button
on (release) { gotoAndPlay (701); }
Symbol 20 MovieClip Frame 100
stop();
Symbol 37 Button
on (press) { _root.gotoAndStop("details"); }
Symbol 42 Button
on (press) { _root.gotoAndStop("tutorial"); }
Symbol 59 MovieClip Frame 14
if (_root.newEvent != "") { _root.resetEventVar(); } else if (_root.map == "true") { _root.map = "false"; _root.part = 1; _root.scene = "one"; _root.gotoAndStop("map"); } else { _root.gotoAndStop("event"); }
Symbol 59 MovieClip Frame 18
_root.gameScript.gotoAndPlay("loop");
Symbol 59 MovieClip Frame 33
gotoAndStop (1);
Symbol 71 Button
on (press) { _root.startGame(); }
Symbol 79 Button
on (press) { if ((_root.FirstEncounterLiara == "available") && (_root.blockButton == false)) { _root.blockButton = true; _root.event = 3; _root.map = "false"; _root.fade.gotoAndPlay(2); _root.place = _root.place1; } }
Symbol 81 Button
on (press) { if ((_root.FirstEncounterJack == "available") && (_root.blockButton == false)) { _root.blockButton = true; _root.event = 4; _root.map = "false"; _root.fade.gotoAndPlay(2); _root.place = _root.place2; } }
Symbol 83 Button
on (press) { if ((_root.FirstEncounterTali == "available") && (_root.blockButton == false)) { _root.blockButton = true; _root.event = 5; _root.map = "false"; _root.fade.gotoAndPlay(2); _root.place = _root.place3; } }
Symbol 85 Button
on (press) { if ((_root.FirstEncounterSamara == "available") && (_root.blockButton == false)) { _root.blockButton = true; _root.event = 6; _root.map = "false"; _root.fade.gotoAndPlay(2); _root.place = _root.place4; } }
Symbol 87 Button
on (press) { if ((_root.FirstEncounterMiranda == "available") && (_root.blockButton == false)) { _root.blockButton = true; _root.event = 7; _root.map = "false"; _root.fade.gotoAndPlay(2); _root.place = _root.place5; } }
Symbol 89 Button
on (press) { if ((_root.FirstEncounterKelly == "available") && (_root.blockButton == false)) { _root.blockButton = true; _root.event = 8; _root.map = "false"; _root.fade.gotoAndPlay(2); _root.place = _root.place6; } }
Instance of Symbol 109 MovieClip in Symbol 110 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.setBG); } onClipEvent (enterFrame) { this.gotoAndStop(_root.setBG); }
Symbol 120 MovieClip Frame 1
stop();
Symbol 126 MovieClip Frame 53
gotoAndPlay (2);
Symbol 134 MovieClip Frame 238
gotoAndPlay (1);
Symbol 134 MovieClip Frame 341
gotoAndPlay (239);
Symbol 134 MovieClip Frame 440
gotoAndPlay (342);
Symbol 149 MovieClip Frame 1
stop();
Instance of Symbol 116 MovieClip in Symbol 149 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.shepTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Instance of Symbol 120 MovieClip in Symbol 149 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shepLooking); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shepLooking); }
Instance of Symbol 126 MovieClip in Symbol 149 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.shepTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Instance of Symbol 134 MovieClip in Symbol 149 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.shepLooking); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shepLooking); }
Instance of Symbol 136 MovieClip in Symbol 149 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.shepTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Instance of Symbol 138 MovieClip in Symbol 149 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(_root.shepLooking); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shepLooking); }
Instance of Symbol 140 MovieClip in Symbol 149 MovieClip Frame 4
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.shepTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Instance of Symbol 120 MovieClip in Symbol 149 MovieClip Frame 4
onClipEvent (load) { this.gotoAndStop(_root.shepLooking); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shepLooking); }
Symbol 176 MovieClip Frame 1
stop();
Instance of Symbol 159 MovieClip in Symbol 176 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.shepTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Instance of Symbol 167 MovieClip in Symbol 176 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.shepTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Instance of Symbol 159 MovieClip in Symbol 176 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.shepTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Instance of Symbol 149 MovieClip in Symbol 183 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shepMood); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shepMood); }
Instance of Symbol 176 MovieClip in Symbol 183 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(_root.shepMood); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shepMood); }
Symbol 247 MovieClip Frame 4
stop(); _root.scene = "four";
Instance of Symbol 257 MovieClip in Symbol 262 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.girlTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Symbol 266 MovieClip Frame 1
play();
Instance of Symbol 183 MovieClip in Symbol 266 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shepFacing); }
Symbol 266 MovieClip Frame 180
stop();
Instance of Symbol 272 MovieClip in Symbol 277 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.girlTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Symbol 290 MovieClip Frame 46
gotoAndPlay (7);
Symbol 290 MovieClip Frame 49
stop(); _root.graphicType = "normal";
Instance of Symbol 294 MovieClip in Symbol 299 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.girlTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Instance of Symbol 304 MovieClip in Symbol 309 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.girlTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Symbol 312 MovieClip Frame 13
stop();
Instance of Symbol 316 MovieClip in Symbol 321 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.girlTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Instance of Symbol 327 MovieClip in Symbol 334 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.girlTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Symbol 337 MovieClip Frame 5
stop();
Instance of Symbol 290 MovieClip in Symbol 338 MovieClip Frame 3
onClipEvent (load) { this.gotoAndPlay(_root.scene); _root.scene = ""; } onClipEvent (enterFrame) { if (_root.scene != "") { this.gotoAndPlay(_root.scene); _root.scene = ""; } }
Symbol 339 MovieClip Frame 1
view = "far";
Instance of Symbol 338 MovieClip in Symbol 339 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.graphicType); } onClipEvent (enterFrame) { this.gotoAndStop(_root.graphicType); }
Symbol 339 MovieClip Frame 17
view = "mid";
Symbol 339 MovieClip Frame 33
view = "close";
Symbol 342 MovieClip Frame 1
stop();
Instance of Symbol 350 MovieClip in Symbol 355 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.girlTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Instance of Symbol 364 MovieClip in Symbol 368 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.girlTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Instance of Symbol 380 MovieClip in Symbol 384 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.girlTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Instance of Symbol 393 MovieClip in Symbol 398 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.girlTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Instance of Symbol 403 MovieClip in Symbol 407 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.girlTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Instance of Symbol 414 MovieClip in Symbol 418 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.girlTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Symbol 428 MovieClip Frame 1
_root.shepLooking = "right"; _root.shepFacing = "front"; _root.shepMood = "angry"; stop();
Instance of Symbol 183 MovieClip in Symbol 428 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shepFacing); }
Symbol 428 MovieClip Frame 2
prevFrame();
Symbol 428 MovieClip Frame 8
stop();
Symbol 429 MovieClip Frame 100
stop();
Instance of Symbol 176 MovieClip in Symbol 442 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shepMood); } onClipEvent (enterFrame) { this.gotoAndStop(_root.shepMood); }
Symbol 443 MovieClip Frame 1
_root.shepLooking = "front"; _root.shepFacing = "front"; _root.shepMood = "angry";
Instance of Symbol 183 MovieClip in Symbol 443 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.shepFacing); }
Symbol 443 MovieClip Frame 101
_root.shepLooking = "right"; _root.shepFacing = "front"; _root.shepMood = "angry"; stop();
Symbol 443 MovieClip Frame 102
_root.shepMood = "angry";
Symbol 443 MovieClip Frame 200
stop();
Instance of Symbol 456 MovieClip in Symbol 461 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.girlTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Instance of Symbol 456 MovieClip in Symbol 488 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { if (_root.girlTalk == true) { this.play(); } else { this.gotoAndStop("still"); } }
Symbol 490 MovieClip Frame 2
prevFrame();
Symbol 490 MovieClip Frame 59
gotoAndPlay (3);
Symbol 490 MovieClip Frame 96
gotoAndPlay (60);
Instance of Symbol 461 MovieClip "face" in Symbol 490 MovieClip Frame 97
onClipEvent (load) { this.gotoAndStop("still"); } onClipEvent (enterFrame) { this.gotoAndStop("still"); }
Symbol 490 MovieClip Frame 149
gotoAndPlay (107);
Symbol 490 MovieClip Frame 151
prevFrame();
Symbol 490 MovieClip Frame 166
stop();
Instance of Symbol 428 MovieClip in Symbol 491 MovieClip Frame 7
onClipEvent (load) { this.gotoAndPlay(_root.scene); _root.scene = ""; } onClipEvent (enterFrame) { if (_root.scene != "") { this.gotoAndPlay(_root.scene); _root.scene = ""; } }
Instance of Symbol 443 MovieClip in Symbol 491 MovieClip Frame 11
onClipEvent (load) { this.gotoAndPlay(_root.scene); _root.scene = ""; } onClipEvent (enterFrame) { if (_root.scene != "") { this.gotoAndPlay(_root.scene); _root.scene = ""; } }
Instance of Symbol 490 MovieClip in Symbol 491 MovieClip Frame 12
onClipEvent (load) { this.gotoAndPlay(_root.scene); _root.scene = ""; } onClipEvent (enterFrame) { if (_root.scene != "") { this.gotoAndPlay(_root.scene); _root.scene = ""; } }
Symbol 492 MovieClip Frame 1
view = "far";
Instance of Symbol 491 MovieClip in Symbol 492 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.graphicType); } onClipEvent (enterFrame) { this.gotoAndStop(_root.graphicType); }
Symbol 492 MovieClip Frame 17
view = "mid";
Symbol 492 MovieClip Frame 33
view = "close";
Instance of Symbol 266 MovieClip in Symbol 493 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.scene); _root.scene = ""; } onClipEvent (enterFrame) { if (_root.scene != "") { this.gotoAndStop(_root.scene); _root.scene = ""; } }
Instance of Symbol 339 MovieClip in Symbol 493 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.graphicView); } onClipEvent (enterFrame) { if (_root.graphicView == "far") { if (this.view != "far") { this.prevFrame(); } } if (_root.graphicView == "mid") { if (this.view == "far") { this.nextFrame(); } if (this.view == "close") { this.prevFrame(); } } if (_root.graphicView == "close") { if (this.view != "close") { this.nextFrame(); } } if (_root.graphicView == "fixedClose") { this.gotoAndStop("close"); } if (_root.graphicView == "fixedFar") { this.gotoAndStop("far"); } if (_root.graphicView == "fixedMid") { this.gotoAndStop("mid"); } }
Instance of Symbol 492 MovieClip in Symbol 493 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(_root.graphicView); } onClipEvent (enterFrame) { if (_root.graphicView == "far") { if (this.view != "far") { this.prevFrame(); } } if (_root.graphicView == "mid") { if (this.view == "far") { this.nextFrame(); } if (this.view == "close") { this.prevFrame(); } } if (_root.graphicView == "close") { if (this.view != "close") { this.nextFrame(); } } if (_root.graphicView == "fixedClose") { this.gotoAndStop("close"); } if (_root.graphicView == "fixedFar") { this.gotoAndStop("far"); } if (_root.graphicView == "fixedMid") { this.gotoAndStop("mid"); } }
Symbol 498 MovieClip Frame 75
stop();
Symbol 505 Button
on (press, keyPress "<Space>") { _root.nextLine(); }
Symbol 518 Button
on (rollOver) { choice1.textColor = 16776960 /* 0xFFFF00 */; radial.gotoAndStop(1); } on (rollOut) { choice1.textColor = 16777215 /* 0xFFFFFF */; radial.gotoAndStop(4); } on (press, keyPress "1") { _root.part = (_root.part * 1000) + 100; _root.nextLine(); }
Symbol 519 Button
on (rollOver) { choice2.textColor = 16776960 /* 0xFFFF00 */; radial.gotoAndStop(2); } on (rollOut) { choice2.textColor = 16777215 /* 0xFFFFFF */; radial.gotoAndStop(4); } on (press, keyPress "2") { _root.part = (_root.part * 1000) + 200; _root.nextLine(); }
Symbol 520 Button
on (rollOver) { choice3.textColor = 16776960 /* 0xFFFF00 */; radial.gotoAndStop(3); } on (rollOut) { choice3.textColor = 16777215 /* 0xFFFFFF */; radial.gotoAndStop(4); } on (press, keyPress "3") { _root.part = (_root.part * 1000) + 300; _root.nextLine(); }
Instance of Symbol 510 MovieClip "radial" in Symbol 521 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(4); }
Symbol 524 MovieClip Frame 1
_root.setBG = "shepBedroom"; _root.act = 0; _root.place = _root.player + " Cabin"; if (_root.part == 1) { _root.setGraphic("prologue1", "nothing", "nothing"); _root.scene = "one"; _root.shepFacing = "front"; _root.shepMood = "lust"; _root.wait("med"); } if (_root.part == 2) { _root.showAct(); _root.talker = _root.player; _root.texto("Hmmm... Nice... wild... You're all mean Babe... "); } if (_root.part == 3) { _root.talker = _root.player; _root.texto("You have behaving bad, huh? Don't you know who I am?"); } if (_root.part == 4) { _root.scene = "two"; _root.wait("med"); } if (_root.part == 5) { _root.talker = _root.player; _root.texto("I hope I still have credit in my account! I didn't spend the money from the ads gig on Citadel yet. Let's see..."); } if (_root.part == 6) { _root.girlFacing = "front"; _root.scene = "three"; _root.talker = _root.officeGirl; _root.texto(("Commander " + _root.player) + "!!"); } if (_root.part == 7) { _root.talker = _root.player; _root.texto("WHAT THE FUCK!!"); } if (_root.part == 8) { _root.talker = _root.officeGirl; _root.texto("S-Sir...? Are you alright? Are you... drooling?"); } if (_root.part == 9) { _root.talker = _root.player; _root.texto(("Urgh... never mind that! Commander " + _root.player) + " speaking. Are the rippers attacking again? Collectors are kidnapping again?! It's better be good!"); } if (_root.part == 10) { _root.talker = _root.officeGirl; _root.texto(("This is officer " + _root.officeGirl) + " , commander. I need to talk to you at the bridge, sir. It's about the crew."); } if (_root.part == 11) { _root.talker = _root.player; _root.texto(("What about the crew. Tell me already! I am... kind of busy here! Did someone die? Did " + _root.punkGirl) + " killed someone again by mistake?"); } if (_root.part == 12) { _root.talker = _root.officeGirl; _root.texto("No Sir. It's a... concern mine. It's better we talk directly."); } if (_root.part == 13) { _root.talker = _root.player; _root.texto("Shit..."); } if (_root.part == 14) { _root.talker = _root.officeGirl; _root.texto("S-Sir?"); } if (_root.part == 15) { _root.talker = _root.player; _root.texto("I am on my way. Give me a couple minutes."); } if (_root.part == 16) { _root.talker = _root.officeGirl; _root.texto("As you say Commander."); } if (_root.part == 17) { _root.scene = "two"; _root.talker = _root.player; _root.texto("Sigh... I lost the mood. Again! I returned from the dead for this?!"); _root.eventChange(2); } if (_root.part == xxx) { _root.talker = _root.player; _root.texto("Now, Let's test the Choices. I am..."); _root.choiceText1 = ("...Comamander " + _root.player) + "."; _root.choiceText2 = "...BADASSS!!!"; _root.choiceText3 = "What? Who?"; }
Instance of Symbol 522 MovieClip in Symbol 524 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(3); } onClipEvent (enterFrame) { if (_root.showButton == true) { this.gotoAndStop(1); } else if (_root.showRadial == true) { this.gotoAndStop(2); } else { this.gotoAndStop(3); } }
Symbol 524 MovieClip Frame 2
_root.act = 1; _root.setBG = "bridge"; _root.place = "Bridge"; if (_root.part == 1) { _root.wait("med"); _root.setGraphic("kelly1", "normal", "far"); } if (_root.part == 2) { _root.showAct(); _root.talker = _root.player; _root.texto(("Here I am " + _root.officeGirl) + ". It's the Reavers? The Connectors? Zombies? Let's hear it."); } if (_root.part == 3) { _root.talker = _root.officeGirl; _root.texto(("Commander " + _root.player) + "! Thank you for coming."); _root.setGraphic("kelly1", "salute", "mid"); _root.scene = "salute"; } if (_root.part == 4) { _root.talker = _root.officeGirl; _root.texto("It's not that serious, I think. It just a concern mine Commander Sir."); } if (_root.part == 5) { _root.talker = _root.player; _root.texto(("Easy " + _root.officeGirl) + ". I am not in the military anymore. I guess I am employee of CEREBELUS like yourself. Cooldown a bit."); } if (_root.part == 6) { _root.setGraphic("kelly1", "salute", "mid"); _root.scene = "rest"; _root.talker = _root.officeGirl; _root.texto(("If you say so Commander. Can I call you " + _root.shepFirstName) + "?"); _root.choiceText1 = "It's fine."; _root.choiceText2 = "I changed my mind."; _root.choiceText3 = "You can call me anything."; } if (_root.part == 6101) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("I am fine with it. But keep mind our roles in here."); } if (_root.part == 6102) { _root.setGraphic("kelly1", "smile", "mid"); _root.talker = _root.officeGirl; _root.texto("Of course. I am just trying to break the ice, you're the boss."); _root.part = 6; } if (_root.part == 6201) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("Hmmm... I didn't liked the sound of that. Please get back to the usual. Sorry, force of habit."); } if (_root.part == 6202) { _root.setGraphic("kelly1", "normal", "mid"); _root.talker = _root.officeGirl; _root.texto("No worries, Commander. I prefer this way as well."); _root.part = 6; } if (_root.part == 6301) { _root.paragonChange(3); _root.talker = _root.player; _root.texto(("You know, you can call me by anything " + _root.officeGirl) + "... You earned that."); } if (_root.part == 6302) { _root.setGraphic("kelly1", "thinking", "mid"); _root.talker = _root.officeGirl; _root.texto("Don't to that Commander! My mouth can runs wildly if I let it!"); } if (_root.part == 6303) { _root.talker = _root.player; _root.texto("It's good to know that. I look forward to that."); } if (_root.part == 6304) { _root.setGraphic("kelly1", "shy", "mid"); _root.talker = _root.officeGirl; _root.texto("Stop it...!"); _root.part = 6; } if (_root.part == 7) { _root.setGraphic("kelly1", "normal", "mid"); _root.talker = _root.officeGirl; _root.texto("Commander, I am worried about some crew members. The members of your team."); } if (_root.part == 8) { _root.setGraphic("kelly1", "thinking", "mid"); _root.talker = _root.officeGirl; _root.texto("The female personnel to be exact."); } if (_root.part == 9) { _root.talker = _root.player; _root.texto("Are they having... girl problems? Sorry, I can't help you with that. Surely the infirmary..."); } if (_root.part == 10) { _root.setGraphic("kelly1", "angry", "mid"); _root.talker = _root.officeGirl; _root.texto("No commander. It's serious! They are behaving... weird. And they looks so... so..."); } if (_root.part == 11) { _root.setGraphic("kelly1", "thinking", "mid"); _root.talker = _root.officeGirl; _root.texto("Didn't you read my report I sent monday morning?"); _root.choiceText1 = "Too busy."; _root.choiceText2 = "I don't care."; _root.choiceText3 = "Report? Me?"; } if (_root.part == 11101) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("Forgive me, I was roo busy making plans to save the universe from certain destruction. Did you put a red tag on it?"); } if (_root.part == 11102) { _root.setGraphic("kelly1", "sad", "mid"); _root.talker = _root.officeGirl; _root.part = 11; _root.texto("I guess not. I think it's better this way."); } if (_root.part == 11201) { _root.paragonChange(3); _root.setGraphic("kelly1", "sad", "mid"); _root.talker = _root.player; _root.texto("I did see your report and I came with the conclusion I don\u2019t fucking care.\u201D"); } if (_root.part == 11202) { _root.talker = _root.officeGirl; _root.texto("But did you even read it... a little?\u201D"); } if (_root.part == 11203) { _root.talker = _root.player; _root.texto("Let me see... I was about to send a message to you about it... then something came in my mind.\u201D"); } if (_root.part == 11204) { _root.setGraphic("kelly1", "angry", "mid"); _root.talker = _root.officeGirl; _root.texto("Let me guess. You don't fucking care.\u201D"); } if (_root.part == 11205) { _root.talker = _root.player; _root.texto("Good. Now you know. Don't send me stuff to read. My mail account is just for photos."); } if (_root.part == 11206) { _root.talker = _root.officeGirl; _root.texto("Gotcha."); _root.part = 11; } if (_root.part == 11301) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("Do I have an e-mail account? Gee! I don't know how these computing things works. I barely use the one in my chambera. Really!"); _root.part = 11; } if (_root.part == 12) { _root.setGraphic("kelly1", "normal", "mid"); _root.talker = _root.officeGirl; _root.texto("Anyway commander, just listen. The crew are using a new tech wich I never received any requisition protocol or further documentation."); } if (_root.part == 13) { _root.talker = _root.player; _root.texto("And what is that tech? How can I know they are using it?"); } if (_root.part == 14) { _root.setGraphic("kelly1", "smile", "mid"); _root.talker = _root.officeGirl; _root.texto("You will know it. It's hard to miss. It's a body enhance..."); _root.choiceText1 = "Enquiry time!"; _root.choiceText2 = "Bitchslapping time!"; _root.choiceText3 = "Do I really need to do this?"; } if (_root.part == 14101) { _root.paragonChange(1); _root.setGraphic("kelly1", "thinking", "mid"); _root.talker = _root.player; _root.texto("I heard it enough! If they are hiding something, I must to know the reason!"); _root.part = 14; } if (_root.part == 14201) { _root.paragonChange(3); _root.setGraphic("kelly1", "sad", "mid"); _root.talker = _root.player; _root.texto("The nerve of those cunts! Pulling shit on my back! NOT TODAY!"); _root.part = 14; } if (_root.part == 14301) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("I get it, I get it. You wll come with me, right? "); } if (_root.part == 14302) { _root.setGraphic("kelly1", "shy", "mid"); _root.talker = _root.officeGirl; _root.texto("Me? I have stuff to do. You have my number if you need me!"); _root.part = 14; } if (_root.part == 15) { _root.talker = _root.player; _root.texto("Ok, I am going. Don't worry, I will be fair and respectfull with them."); } if (_root.part == 16) { _root.setGraphic("kelly1", "smile", "mid"); _root.talker = _root.officeGirl; _root.texto("I believe you Commander."); _root.FirstEncounterLiara = "available"; _root.goToMap(); }
Symbol 524 MovieClip Frame 3
_root.setBG = "liaraPlace"; if (_root.part == 1) { _root.wait("short"); _root.setGraphic("liara1", "special1", "fixedFar"); _root.scene = "one"; _root.shepFacing = "front"; _root.shepMood = "angry"; } if (_root.part == 2) { _root.showAct(); _root.talker = _root.player; _root.texto(_root.blueGirl + "? Can I talk to you?"); } if (_root.part == 3) { _root.talker = _root.blueGirl; _root.setGraphic("liara1", "special1", "far"); _root.scene = "two"; _root.texto(("Of course Commander " + _root.player) + ". What can I do for you?"); } if (_root.part == 4) { _root.setGraphic("liara1", "special2", "fixedClose"); _root.scene = "two"; _root.talker = _root.player; _root.wait("extra"); } if (_root.part == 5) { _root.talker = _root.blueGirl; _root.texto("I think it's not polite to staring at people's body... but I can't say I am despleased about it."); } if (_root.part == 6) { _root.talker = _root.player; _root.texto("You look pretty... different."); } if (_root.part == 7) { _root.talker = _root.blueGirl; _root.setGraphic("liara1", "special3", "far"); _root.texto("It looks good, don't it? It feels good too. I think it was exagerated..."); } if (_root.part == 8) { _root.talker = _root.blueGirl; _root.setGraphic("liara1", "special3", "mid"); _root.texto("... but I think a little more of mass wouldn't hurt, don't you think?"); } if (_root.part == 9) { _root.talker = _root.player; _root.texto("I...I... wait. Easy doctor. I am lost here too. This tech. I still don't understand!"); } if (_root.part == 10) { _root.talker = _root.blueGirl; _root.setGraphic("liara1", "special3", "close"); _root.texto("This technology is marvelous! I feel so... overjoyed! I never worked on something so... thrilling! And rewarding!"); } if (_root.part == 11) { _root.setGraphic("liara1", "thinking", "mid"); _root.talker = _root.blueGirl; _root.texto("Did you came here because of this?"); _root.choiceText1 = "From where exactly this came?"; _root.choiceText2 = "You're acting on my back."; _root.choiceText3 = "Nope. But since I'm here..."; } if (_root.part == 11101) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("From where this tech came? It came from CEREBELUS? How did you got it?"); } if (_root.part == 11102) { _root.setGraphic("liara1", "sad", "close"); _root.talker = _root.blueGirl; _root.texto(("I... I... can't say it, commander. I think it's best you talk to " + _root.bossyGirl) + ". She can give you that kind of information."); } if (_root.part == 11103) { _root.talker = _root.player; _root.texto("Alright. It's okay. I know you had good intentions with it."); _root.part = 11; } if (_root.part == 11201) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("You are losing the focus here, Blueberry. You can't do shit on my back! I am the fucking boss here!"); } if (_root.part == 11202) { _root.setGraphic("liara1", "angry", "far"); _root.talker = _root.blueGirl; _root.texto(("I am sorry commander " + _root.player) + "! I easily forgot these military conventions. Don't take this ill."); } if (_root.part == 11203) { _root.talker = _root.blueGirl; _root.texto("Rest assured it everything was taken seriously and carefully planned."); } if (_root.part == 11204) { _root.talker = _root.player; _root.texto("Fine! I have my eye on you!"); _root.part = 11; } if (_root.part == 11301) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("I was just strolling around, no particular reason. But since we are here, can we tell me what is all this?"); } if (_root.part == 11302) { _root.talker = _root.blueGirl; _root.setGraphic("liara1", "smile", "mid"); _root.texto(("Well... I think you should talk with" + _root.bossyGirl) + ". She can fill you in."); } if (_root.part == 11303) { _root.talker = _root.player; _root.texto("Sure."); _root.part = 11; } if (_root.part == 12) { _root.talker = _root.player; _root.texto("But one thing I don't get it. What is your interest in this thing? You're a doctor/cientist/whatever for God sake."); } if (_root.part == 13) { _root.talker = _root.blueGirl; _root.setGraphic("liara1", "smile", "close"); _root.texto("We call it MIGHT. I know, its a tad silly. But moving on, I have professional interest on it! I found it's origin is very ancient, I have proof! I HAVE!"); } if (_root.part == 14) { _root.talker = _root.player; _root.texto("Easy. Go on."); } if (_root.part == 15) { _root.talker = _root.blueGirl; _root.setGraphic("liara1", "normal", "mid"); _root.texto("I believe it was mainly developed in the prothean era, or even before of it! I was working on it right now!"); } if (_root.part == 16) { _root.talker = _root.blueGirl; _root.texto("Do you want to read my current research?"); _root.choiceText1 = "I am interested in the present."; _root.choiceText2 = "Hell no."; _root.choiceText3 = "It have pictures?"; } if (_root.part == 16101) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("I am afraid I need more prattical knowledge about the current situation. We can cover the historical facts and theories later Doctor."); } if (_root.part == 16102) { _root.talker = _root.blueGirl; _root.setGraphic("liara1", "smile", "far"); _root.texto("What shame. Better for me, I will have more time to polish it! You will see, you will be proud!"); } if (_root.part == 16103) { _root.talker = _root.player; _root.texto("I... I can't wait to read it."); _root.part = 16; } if (_root.part == 16201) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("I didn't enroled on the army to read walls of text. I don't have to know from where something came to kill it. If it bleeds, it can die."); } if (_root.part == 16202) { _root.talker = _root.blueGirl; _root.setGraphic("liara1", "angry", "close"); _root.texto("Sigh! Is just killing other species what you humans just aim for? Is that it!"); } if (_root.part == 16203) { _root.talker = _root.player; _root.texto("Sometimes we stick our dick on it if looks wet enough. Then we kill it."); } if (_root.part == 16204) { _root.talker = _root.blueGirl; _root.setGraphic("liara1", "angry", "mid"); _root.texto("What? This is the more revolting, absurd..."); } if (_root.part == 16205) { _root.talker = _root.player; _root.texto(("It's a Joke " + _root.blueGirl) + ". Lighten up."); } if (_root.part == 16206) { _root.talker = _root.blueGirl; _root.texto("I really don't get your kind of humor!"); _root.part = 16; } if (_root.part == 16301) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("Sure! It have pictures?! I love those colorful pictures of people riding mammooths and fighting dinosaurs... I love dinosurs!"); } if (_root.part == 16302) { _root.setGraphic("liara1", "sad", "mid"); _root.talker = _root.blueGirl; _root.texto("Dinosaurs? No, it's... what are you...? I guess scientifical literature is not your forte."); _root.part = 16; } if (_root.part == 17) { _root.setGraphic("liara1", "shy", "far"); _root.talker = _root.blueGirl; _root.texto(("Anyway, commander " + _root.player) + ". MIGHT is very complex. But have a... how we can say, a minor flaw. Not so much for you."); } if (_root.part == 18) { _root.talker = _root.player; _root.texto("What? It turns your body blue? Makes you bald? Put mini-tentacles things in your head?"); } if (_root.part == 19) { _root.talker = _root.blueGirl; _root.texto("What... No! It's doesn't have the same effects on a male subject! We surely tried computer simulations and the results were a disaster!"); } if (_root.part == 20) { _root.setGraphic("liara1", "thinking", "mid"); _root.talker = _root.blueGirl; _root.texto("But I confess we didn't have enough data to mid the experiment. It might work in the end. Or no."); } if (_root.part == 21) { _root.talker = _root.blueGirl; _root.texto("Care to help us commander?"); _root.choiceText1 = "You wish."; _root.choiceText2 = "Kinda busy here."; _root.choiceText3 = "I am too important."; } if (_root.part == 21101) { _root.paragonChange(3); _root.talker = _root.player; _root.texto(("HA! Sure! Let's mess with little " + _root.player) + "! The hope of the universe! The one who can defeat the Flippers! Sure, no one will mind!"); } if (_root.part == 21102) { _root.talker = _root.blueGirl; _root.setGraphic("liara1", "smile", "close"); _root.texto(("I am joking! We wouldn't harm you in any way... my little " + _root.player) + "!"); _root.part = 21; } if (_root.part == 21201) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("I... Oh, yes! I was supposed to help Jarrus to calibrate the guns! That damn thing can't be calibrated enough! HAHAHAHA!"); } if (_root.part == 21202) { _root.talker = _root.blueGirl; _root.setGraphic("liara1", "angry", "far"); _root.texto("No problem, I know Jarrus's gun is your top priority."); } if (_root.part == 21203) { _root.talker = _root.player; _root.texto("Yeah... sure it does... wait a minute... are you implying something?"); _root.part = 21; } if (_root.part == 21301) { _root.paragonChange(1); _root.talker = _root.player; _root.texto(("I would love to help you in your research " + _root.blueGirl) + " but believe me, I can't risk my life until I wrap these Flippers's business up."); } if (_root.part == 21302) { _root.setGraphic("liara1", "shy", "close"); _root.talker = _root.blueGirl; _root.texto(("Oh " + _root.player) + "! You are so heroic! I was joking about it!"); } if (_root.part == 21303) { _root.talker = _root.player; _root.texto("Really? I couldn't tell. You know I am all yours, don't you?"); } if (_root.part == 21304) { _root.talker = _root.blueGirl; _root.texto("Oh commander, you are killing me here!"); _root.part = 21; } if (_root.part == 22) { _root.talker = _root.player; _root.texto("Ok, you said the tech is dangerous for male species, but how you did make sure it was fine for you? You are sure about it, right?"); } if (_root.part == 23) { _root.talker = _root.blueGirl; _root.setGraphic("liara1", "normal", "mid"); _root.texto("Of course I am! There was plenty of data in the use on female species. And we managed to get a stable working product for several species."); } if (_root.part == 24) { _root.setGraphic("liara1", "sad", "mid"); _root.talker = _root.blueGirl; _root.texto("But sadly most part of the data is missing, I had just some suspections but it proved right in the end. It all came from the Prothean era."); } if (_root.part == 25) { _root.talker = _root.blueGirl; _root.texto("I believe the original form of MIGHT was a biological artifact developed by an ancient civilisation!"); } if (_root.part == 26) { _root.talker = _root.blueGirl; _root.texto("That civilization may be a direct ancestor of us, azari. We only found records of female presence. Or there wasn't a male gender at all or..."); } if (_root.part == 27) { _root.talker = _root.player; _root.texto("Or..."); } if (_root.part == 28) { _root.setGraphic("liara1", "thinking", "close"); _root.talker = _root.blueGirl; _root.texto("They exterminated them and created another reproduction mechanism. Their culture is pretty similar to one from your planet, the amazons."); } if (_root.part == 29) { _root.talker = _root.player; _root.texto("Wow, that one was a pretty terrifying story, even for me. Angry women are more dangeorous than a rabid Krogan."); } if (_root.part == 30) { _root.talker = _root.player; _root.texto("Wait a minute! Did you say you make versions of it? Did you give this thing to others?"); } if (_root.part == 31) { _root.setGraphic("liara1", "smile", "mid"); _root.talker = _root.blueGirl; _root.texto(("Yes. But do not worry Commander. Dr. " + _root.doctorGirl) + " and me supervisioned all the procedures. Its completely safe."); } if (_root.part == 32) { _root.talker = _root.blueGirl; _root.texto("I don't understand your concern about this."); _root.choiceText1 = "No one tell me anything!"; _root.choiceText2 = "It will blow on my face."; _root.choiceText3 = "I am the authority here."; } if (_root.part == 32101) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("I am not that upset... but I kinda appreciated to get included in things like this. I am your commander, you know?"); } if (_root.part == 32102) { _root.setGraphic("liara1", "normal", "far"); _root.talker = _root.blueGirl; _root.texto("I understand it. I will keep that in mind for the next time."); } if (_root.part == 32103) { _root.talker = _root.player; _root.texto("Next time? What are you guys planning?!"); } if (_root.part == 32104) { _root.talker = _root.blueGirl; _root.texto("It's nothing commander. I am assure you."); } if (_root.part == 32105) { _root.talker = _root.player; _root.texto("O-Okay..."); _root.part = 32; } if (_root.part == 32201) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("Don't you understand my concern with this fuckup?!"); } if (_root.part == 32202) { _root.talker = _root.player; _root.texto("When this shit hit on the fan, believe me, it will hit, who do you think will have to clean that mess?!"); } if (_root.part == 32203) { _root.setGraphic("liara1", "thinking", "mid"); _root.talker = _root.blueGirl; _root.texto("Feces? Why do you throw feces into a fan? I don't comprehend you commander."); } if (_root.part == 32204) { _root.talker = _root.player; _root.texto("Look dammit! Wanting or not, you silly cunts, that's is my ship! NONE shits on my ship without me saying so!"); } if (_root.part == 32205) { _root.talker = _root.blueGirl; _root.texto("I-I see..."); } if (_root.part == 32206) { _root.talker = _root.blueGirl; _root.texto(("I think i can talk to " + _root.doctorGirl) + " about this feces fascination you have it. It's fascinating. Don't worry, you can keep all the... shit for now"); } if (_root.part == 32207) { _root.talker = _root.player; _root.texto("Argh! SHIT! Never mind!"); _root.part = 32; } if (_root.part == 32301) { _root.paragonChange(1); _root.talker = _root.player; _root.texto(("That's the issue " + _root.blueGirl) + ". These gaps of information may impact my efectiveness on the completion of my task."); } if (_root.part == 32302) { _root.talker = _root.player; _root.texto("I am dealing with lives here, mine, yours and of others. My decisions have to be made by a complete assertation of the surrounding conditions."); } if (_root.part == 32303) { _root.talker = _root.player; _root.texto("Neither you or me can say what kind of fact is important or now. I can't risk a false interpretation of a situation. Do you understand my point?"); } if (_root.part == 32304) { _root.setGraphic("liara1", "shy", "close"); _root.talker = _root.blueGirl; _root.texto(("I-I am sorry commander " + _root.player) + "! I didn't think this far in the matter. Please forgive me this overstep mine. I was selfish."); } if (_root.part == 32305) { _root.talker = _root.player; _root.texto(("Thats okay " + _root.blueGirl) + ". I know you didn't this to cause any harm. I will talk with the others."); _root.part = 32; } if (_root.part == 33) { _root.talker = _root.player; _root.texto("I really don't understand your motives entirely. I must have more answers before saying anything. Until there, refrain yours... impulses. Got it?"); } if (_root.part == 34) { _root.setGraphic("liara1", "smile", "far"); _root.talker = _root.blueGirl; _root.texto("As you say commander. I am sure you'll find this benefits worth enough to our cause. Believe me."); } if (_root.part == 35) { _root.talker = _root.player; _root.texto("Fine. I will leave you to your things. I will check with the others now. But I will come for you right after."); } if (_root.part == 36) { _root.talker = _root.blueGirl; _root.texto(("One moment " + _root.player) + ". Since you are here, I would like to hear an... profissional evaluation of my conditions. I am cientist after all, I need facts."); } if (_root.part == 37) { _root.talker = _root.player; _root.texto("Evaluation? You want me to test you? NOW?"); } if (_root.part == 38) { _root.setGraphic("liara1", "special4", "mid"); _root.talker = _root.blueGirl; _root.texto("As you can see, my muscle mass increased substantially. It's infortunally we haven't equpments to measure these improvements."); } if (_root.part == 39) { _root.talker = _root.blueGirl; _root.texto("But I am sure you have more... practical ways to attest my strength and stamina. I am eager to it!"); } if (_root.part == 40) { _root.talker = _root.blueGirl; _root.texto("Do you want to try me on?"); _root.choiceText1 = "Booty camp time!"; _root.choiceText2 = "I would love to couch you."; _root.choiceText3 = "I can talk to Grunt help you."; } if (_root.part == 40101) { _root.talker = _root.player; _root.paragonChange(3); _root.texto("Oh, Babe! I always have time to a booty camp with you... I can mount one right here and right now!"); } if (_root.part == 40102) { _root.setGraphic("liara1", "special4", "close"); _root.talker = _root.blueGirl; _root.texto("That would be awesome! Here I have gloves! And weights! I can't wait! You have good resistance to pain right? I read it in your medical records."); } if (_root.part == 40103) { _root.talker = _root.player; _root.texto("Huh? You read it wrong. I resist to pain better when I am the inflicting agent. Otherwise I just sucks."); } if (_root.part == 40104) { _root.talker = _root.player; _root.texto("Sorry anyway. I remember I have to somewhere else."); _root.part = 40; } if (_root.part == 40201) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("I would love to assist you in your research doctor, but I have pressing matters at the moment. We can set a time for this little project ours."); } if (_root.part == 40202) { _root.talker = _root.blueGirl; _root.texto("Don't worry about it commander. I will give a call later. At night."); _root.part = 40; } if (_root.part == 40301) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("I see! I got it! Let me call Grunt, I think he is tired enough of hammering his head on walls by himself."); } if (_root.part == 40302) { _root.setGraphic("liara1", "special4", "far"); _root.talker = _root.blueGirl; _root.texto("Ah... I was thinking you... Oh, well... Thank you commander."); _root.part = 40; } if (_root.part == 41) { _root.setGraphic("liara1", "special5", "far"); _root.scene = "one"; _root.talker = _root.player; _root.texto("Right! Back to my business then. Be a good girl and behave yourself now."); } if (_root.part == 42) { _root.talker = _root.blueGirl; _root.texto("You don't need to feel antagonized by my new self. I kinda expected this reaction of yours. So long commander"); } if (_root.part == 43) { _root.talker = _root.player; _root.texto("Huh? me? What are you talking about? Care to elaborate a little more?"); } if (_root.part == 44) { _root.talker = _root.blueGirl; _root.texto("You know, you are male. It's biological to feel theathrened by a superior female identity. You can't avoid it."); _root.setGraphic("liara1", "special5", "far"); _root.scene = "two"; } if (_root.part == 45) { _root.talker = _root.blueGirl; _root.texto("Please do not feel inadequate close to me."); _root.choiceText1 = "You are mistaken."; _root.choiceText2 = "We have a blue Nazi on board."; _root.choiceText3 = "Me? I-I... What?!"; } if (_root.part == 45101) { _root.shepMood = "normal"; _root.paragonChange(1); _root.talker = _root.player; _root.texto("You are mistaken, I already taken things twice times bigger by myself. I think you should recite that theory to others."); } if (_root.part == 45102) { _root.talker = _root.blueGirl; _root.texto("Forgive me commander. But just replying to that you affirmed my theory. Do not feel angry with me."); } if (_root.part == 45103) { _root.shepMood = "normal"; _root.talker = _root.player; _root.texto("I am not angry. I guess. Let's leave at that."); } if (_root.part == 45104) { _root.talker = _root.blueGirl; _root.texto("As you say commander."); _root.part = 45; } if (_root.part == 45201) { _root.shepMood = "angry"; _root.paragonChange(3); _root.talker = _root.player; _root.texto("OH REALLY?! Do you pumped some iron in these guns of yours and you are already knocking horns with the bull of the farm?!"); } if (_root.part == 45202) { _root.talker = _root.blueGirl; _root.texto("Gun? Farm? Horns? What do you mean? Who is the bull?"); } if (_root.part == 45203) { _root.talker = _root.player; _root.texto("ME!! The top dog! The alpha wolf! THE MAN! ME!"); } if (_root.part == 45204) { _root.talker = _root.blueGirl; _root.texto("AH, I see. You don't like a bull. Or a wolf either. Maybe a dog. The little ones."); } if (_root.part == 45205) { _root.talker = _root.player; _root.texto("WHAT?"); } if (_root.part == 45206) { _root.talker = _root.blueGirl; _root.texto("Forgive me Commander, I think I am failing to grasp this conversation. You humans are pretty complex to understand."); } if (_root.part == 45207) { _root.shepMood = "normal"; _root.talker = _root.player; _root.texto("Whatever! DAMMIT! I really can't tell if you are playng dumb or not!"); } if (_root.part == 45208) { _root.setGraphic("liara1", "shy", "mid"); _root.talker = _root.blueGirl; _root.texto("Tee-hee! S-sorry commander!"); _root.part = 45; } if (_root.part == 45301) { _root.shepMood = "sad"; _root.paragonChange(2); _root.talker = _root.player; _root.texto("What? You're funny! I-I am not feeling weak close to you... or smaller... Hahaha."); } if (_root.part == 45302) { _root.talker = _root.blueGirl; _root.texto("Do you feel weak and small close to me? Tell me more about it. You know you don't need to feel theathrned by me."); } if (_root.part == 45303) { _root.talker = _root.player; _root.texto("I don't! You got all wrong. I am not worried about you being stronger than me!"); } if (_root.part == 45304) { _root.talker = _root.blueGirl; _root.texto(("So you are worried about me being stronger than you. Why is that commander " + _root.player) + ". "); } if (_root.part == 45305) { _root.talker = _root.player; _root.texto("I-I not... GEE! Look the time! It's busy being a commander of a ship!"); } if (_root.part == 45306) { _root.talker = _root.blueGirl; _root.texto("Yes, it is. Come talk to me at night. I need to discuss things with you."); } if (_root.part == 45307) { _root.talker = _root.player; _root.texto("O-Ok. I mean... maybe. If i ain't too busy... of commandeering the ship."); _root.part = 45; } if (_root.part == 46) { _root.talker = _root.blueGirl; _root.texto("Wait commander. I need to show you... something."); } if (_root.part == 47) { _root.talker = _root.blueGirl; _root.texto("You surely will change your mind about the effectiveness of the tech."); } if (_root.part == 48) { _root.talker = _root.player; _root.texto("Go on."); } if (_root.part == 49) { _root.setGraphic("liara1", "fmg", "far"); _root.scene = "one"; _root.talker = _root.blueGirl; _root.texto("MIGHT contains small energy particles in his composition. It something... new. It's origin is unknown so far but i believe it is a evolved compound of..."); } if (_root.part == 50) { _root.talker = _root.player; _root.texto(_root.blueGirl + ". I am an army man. I barely know what a particle is."); } if (_root.part == 51) { _root.talker = _root.blueGirl; _root.texto("Alright. Look this, the modified cells needs just a little... push..."); } if (_root.part == 52) { _root.setGraphic("liara1", "fmg", "far"); _root.scene = "two"; _root.talker = _root.blueGirl; _root.texto("...Like this!"); } if (_root.part == 53) { _root.talker = _root.blueGirl; _root.texto("See? It's isn't just muscle stretch. All the cells of my bodies realocated energy to elevate my physical capacity."); } if (_root.part == 54) { _root.talker = _root.blueGirl; _root.setGraphic("liara1", "fmg", "far"); _root.scene = "three"; _root.texto("It's amazing... with just an small and insignifant effort my body almost increased one time and half. I wonder what it could happen if..."); } if (_root.part == 55) { _root.talker = _root.blueGirl; _root.texto(_root.player + "! You are drooling! Are you having a stroke?"); } if (_root.part == 56) { _root.talker = _root.player; _root.texto("I-I did got a cold. small thing. I am... fine."); } if (_root.part == 57) { _root.talker = _root.blueGirl; _root.texto("Then pay attention, more another push!"); } if (_root.part == 58) { _root.setGraphic("liara1", "fmg", "far"); _root.scene = "four"; _root.talker = _root.blueGirl; _root.texto("YEAH!!! That's it!"); } if (_root.part == 59) { _root.talker = _root.blueGirl; _root.texto("I didn't thought I am would get that bigger so early! Should I keep pushing it...?"); } if (_root.part == 60) { _root.talker = _root.blueGirl; _root.setGraphic("liara1", "fmg", "mid"); _root.scene = "five"; _root.texto("SO! Do I look tougher now?"); _root.choiceText1 = "I need to be thorough before agreeing."; _root.choiceText2 = "A little more than that I guess."; _root.choiceText3 = "Yes Ma'am!"; } if (_root.part == 60101) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("I don't know, I can't be reckless. I need to make a thorough inspection to assert these... improvements."); } if (_root.part == 60102) { _root.talker = _root.blueGirl; _root.texto(("It would my pleasure to participate in this... inspection, Commander " + _root.player) + "..."); _root.part = 60; } if (_root.part == 60201) { _root.paragonChange(1); _root.talker = _root.player; _root.texto(("Well, you look pretty... menacing " + _root.blueGirl) + "!! I would think twice before crossing your way!"); } if (_root.part == 60202) { _root.talker = _root.blueGirl; _root.texto(("Oh, thank you " + _root.player) + "! I mean, menacing isn't a pleasant thing to say to another person but I understand your intention!"); _root.part = 60; } if (_root.part == 60301) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("YES MA'AM!"); } if (_root.part == 60302) { _root.talker = _root.player; _root.texto("I-I mean... Yes, you look pretty tough. Hum. Yeah."); } if (_root.part == 60303) { _root.talker = _root.blueGirl; _root.texto(("Thank you " + _root.player) + ". I appreciate your sincerity."); _root.part = 60; } if (_root.part == 61) { _root.talker = _root.blueGirl; _root.texto("Thank you for your visit Commander. I did take much of your time already. I need to return to my duties myself."); } if (_root.part == 62) { _root.talker = _root.player; _root.texto(("Alright... but... " + _root.blueGirl) + "..."); } if (_root.part == 63) { _root.talker = _root.blueGirl; _root.texto("Yes commander?"); } if (_root.part == 64) { _root.talker = _root.player; _root.texto("It's nothing. Check you again later."); } if (_root.part == 65) { _root.talker = _root.blueGirl; _root.texto("As you wish Commander."); } if (_root.part == 66) { _root.setGraphic("liara1", "fmg", "far"); _root.scene = "six"; _root.wait("med"); } if (_root.part == 67) { _root.endBeta(); _root.talker = _root.player; _root.texto("What the fuck was that!? Space Jesus!"); _root.goToMap(); }
Symbol 524 MovieClip Frame 4
_root.setBG = "jackPlace"; if (_root.part == 1) { _root.wait("med"); _root.setGraphic("jack1", "special1", "far"); _root.scene = "one"; } if (_root.part == 2) { _root.showAct(); _root.wait("med"); _root.setGraphic("jack1", "special1", "far"); _root.scene = "two"; } if (_root.part == 3) { _root.talker = _root.player; _root.texto(_root.punkGirl + "? Come out. I need to talk to you."); } if (_root.part == 4) { _root.wait("extra"); _root.setGraphic("jack1", "special1", "far"); _root.scene = "three"; } if (_root.part == 5) { _root.wait("extra"); _root.setGraphic("jack1", "special2", "fixedClose"); _root.scene = "one"; } if (_root.part == 6) { _root.talker = _root.punkGirl; _root.texto("What the fuck you want! Are you spying on me?"); _root.choiceText1 = "No place is off my grounds."; _root.choiceText2 = "The fucking ship is mine!"; _root.choiceText3 = "I just came to see you!"; } if (_root.part == 6101) { _root.paragonChange(1); _root.talker = _root.player; _root.texto(("Careful with that " + _root.punkGirl) + ". I am here for some questions."); } if (_root.part == 6102) { _root.talker = _root.player; _root.texto("And besides that, I am the commander of this ship, your commander. No place here is off my grounds. You better to learn that."); } if (_root.part == 6103) { _root.talker = _root.punkGirl; _root.setGraphic("jack1", "thinking", "far"); _root.texto(("I don't remember enlisting on the fucking army... so! What you'll do, " + _root.player) + "! Want some fucking push-ups?"); } if (_root.part == 6104) { _root.talker = _root.player; _root.texto("Sigh... I agree with you, this is not the army. It's more like a kindergarden!"); } if (_root.part == 6105) { _root.setGraphic("jack1", "angry", "close"); _root.talker = _root.punkGirl; _root.texto("FUCK YOU."); _root.part = 6; } if (_root.part == 6201) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("I am sorry! I forgot I have to ask permission to walk on MY FUCKING SHIP! Next i will throw you off the hatch!"); } if (_root.part == 6202) { _root.setGraphic("jack1", "smile", "mid"); _root.talker = _root.punkGirl; _root.texto(("You can try " + _root.player) + ". But don't expect me to play easy on you."); } if (_root.part == 6203) { _root.talker = _root.player; _root.texto("Shut up. Psycho bitch."); } if (_root.part == 6204) { _root.talker = _root.punkGirl; _root.texto("Fag."); _root.part = 6; } if (_root.part == 6301) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("I am sorry! Isn't like there is a doorbell around here! This isn't even a proper quarter!"); } if (_root.part == 6302) { _root.setGraphic("jack1", "normal", "mid"); _root.talker = _root.punkGirl; _root.texto("So what? Just leave me alone, there is others corridor you can take!"); _root.part = 6; } if (_root.part == 7) { _root.setGraphic("jack1", "sad", "far"); _root.talker = _root.punkGirl; _root.texto("Tell me already why you came! Stop staring on me! I know..."); } if (_root.part == 8) { _root.setGraphic("jack1", "smile", "mid"); _root.talker = _root.punkGirl; _root.texto("...did the blue bitch give you a cold shoulder?"); _root.choiceText1 = "Of course not!"; _root.choiceText2 = "Show respect!"; _root.choiceText3 = "I don't dig bald chicks."; } if (_root.part == 8101) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("Of course not! She... oh... what do you mean about that? I don't know you are talking about!"); } if (_root.part == 8102) { _root.setGraphic("jack1", "shy", "mid"); _root.talker = _root.punkGirl; _root.texto(("Pleeeease! I know your kind " + _root.player) + "! Showing that badge around, the chosen one, you must think we are all getting wet around of you!"); } if (_root.part == 8103) { _root.talker = _root.player; _root.texto("Of course not! These things never crossed on my mind!"); } if (_root.part == 8104) { _root.talker = _root.punkGirl; _root.texto("..."); } if (_root.part == 8105) { _root.talker = _root.player; _root.texto("EVER!"); } if (_root.part == 8106) { _root.setGraphic("jack1", "smile", "far"); _root.talker = _root.punkGirl; _root.texto("Right. I believe it."); _root.part = 8; } if (_root.part == 8201) { _root.paragonChange(1); _root.talker = _root.player; _root.texto(("Show respect to doctor " + _root.blueGirl) + "! She is a valuable member of this team!"); } if (_root.part == 8202) { _root.setGraphic("jack1", "thinking", "mid"); _root.talker = _root.punkGirl; _root.texto("Of course she is! That smooth skin and fuckable body there is not a thing to do with it!"); } if (_root.part == 8203) { _root.talker = _root.player; _root.texto("Thats correct! I don't want you to speak more about this ever! DID YOU HEAR ME!"); } if (_root.part == 8204) { _root.talker = _root.player; _root.texto("She is still a bitch!"); _root.setGraphic("jack1", "thinking", "close"); } if (_root.part == 8205) { _root.talker = _root.player; _root.texto("Drop it!"); _root.part = 8; } if (_root.part == 8301) { _root.paragonChange(3); _root.talker = _root.player; _root.texto(_root.punkGirl + "... if, someday, I ever want a piece of that junkie and bald ass of yours..."); } if (_root.part == 8302) { _root.setGraphic("jack1", "normal", "mid"); _root.talker = _root.punkGirl; _root.texto("..."); } if (_root.part == 8303) { _root.talker = _root.player; _root.texto("Please, please shoot me in the head with the biggest gun you have! Twice! Do this for our friendship!"); } if (_root.part == 8304) { _root.talker = _root.punkGirl; _root.setGraphic("jack1", "angry", "close"); _root.texto("You fucking... fuck... FUCKER!"); } if (_root.part == 8305) { _root.talker = _root.player; _root.texto("That's a yes, right? I don't speak slutish!"); } if (_root.part == 8306) { _root.talker = _root.punkGirl; _root.texto("Sure! I will see you to have something big and thick shoved in your ass!"); } if (_root.part == 8307) { _root.talker = _root.player; _root.texto("That will do, anything is better than... urrghh... cuddle that bald head!"); } if (_root.part == 8308) { _root.talker = _root.punkGirl; _root.texto("Fuck you, you big faggot!"); _root.setGraphic("jack1", "sad", "mid"); _root.part = 8; } if (_root.part == 9) { _root.talker = _root.player; _root.texto("Ok, enough of pleasantries! I am here for the tech. The body enhancement tech."); } if (_root.part == 10) { _root.setGraphic("jack1", "flex", "far"); _root.talker = _root.punkGirl; _root.texto("Humm... you like it don't ya?! Too bad, big momma here sucked every drop of it!"); } if (_root.part == 11) { _root.talker = _root.player; _root.texto("Where did you obtained it? I need to know!"); } if (_root.part == 12) { _root.talker = _root.punkGirl; _root.texto("They call it by something idiot... MIGHT, I guess. I am sorry Mr. officer, but i am not a snitch. You better shake another tree."); } if (_root.part == 13) { _root.talker = _root.player; _root.texto("MIGHT... Fine. Why did you use it?"); } if (_root.part == 14) { _root.talker = _root.punkGirl; _root.texto("I can't believe you asking me that! I put weird stuff on my body since... forever!"); } if (_root.part == 15) { _root.setGraphic("jack1", "flex", "close"); _root.talker = _root.punkGirl; _root.texto("Don't will be now I will refuse to get a shot! And besides..."); } if (_root.part == 16) { _root.talker = _root.punkGirl; _root.texto("Doesn't this look badass? Oh yeah... I feel your ass tighting off from here. "); _root.choiceText1 = "It backfired with you."; _root.choiceText2 = "I agree!"; _root.choiceText3 = "That's not the point"; } if (_root.part == 16101) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("Yep, you looks big. But it backfired with you. You are not affecting my ass. You looks slutier than ever though."); } if (_root.part == 16102) { _root.setGraphic("jack1", "normal", "far"); _root.talker = _root.punkGirl; _root.texto("I don't care. If I am on top, fine with me."); } if (_root.part == 16103) { _root.talker = _root.player; _root.texto("I finally agree with you on something."); _root.part = 16; } if (_root.part == 16201) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("I agree! It's useful, you can finish fights before even start it!"); } if (_root.part == 16202) { _root.setGraphic("jack1", "angry", "close"); _root.talker = _root.punkGirl; _root.texto("Fuck that! I want to drive these puppies around, I can't wait until we get on Omega. I'll wreck those pubs! You'll join me?"); } if (_root.part == 16203) { _root.talker = _root.player; _root.texto("Hmmm... no, i can't. But I can send a droid to tape you. I mean, I will be there... in spirit."); } if (_root.part == 16204) { _root.setGraphic("jack1", "sad", "far"); _root.talker = _root.punkGirl; _root.texto("Shit... you are a spineless bastard."); _root.part = 16; } if (_root.part == 16301) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("That is not the point! Don't you occur that tech could be dangerous? You are too inconsequent!"); } if (_root.part == 16302) { _root.setGraphic("jack1", "shy", "far"); _root.talker = _root.punkGirl; _root.texto("Whatever grandpa. Everyone was in the party. I couldn't be the chicken shit."); } if (_root.part == 16303) { _root.talker = _root.player; _root.texto("Party? Who was there? TELL ME!"); } if (_root.part == 16304) { _root.talker = _root.punkGirl; _root.texto("Nah."); } if (_root.part == 16305) { _root.talker = _root.player; _root.texto("Grow up!"); } if (_root.part == 16306) { _root.talker = _root.punkGirl; _root.texto("Fuck you."); _root.part = 16; } if (_root.part == 17) { _root.talker = _root.player; _root.texto("Alright, alright. Just gimme a name. A name. You know this is the right thing to to. The truth wants to come out. Just let it out."); } if (_root.part == 18) { _root.setGraphic("jack1", "thinking", "far"); _root.talker = _root.punkGirl; _root.texto("... Hmmmmmmmmmmmmmm.... Oh... ahhhhh..."); } if (_root.part == 19) { _root.talker = _root.punkGirl; _root.texto("BURP!"); } if (_root.part == 20) { _root.setGraphic("jack1", "normal", "mid"); _root.talker = _root.punkGirl; _root.texto("Oh wait, it's not the truth who came out. It was gases."); _root.choiceText1 = "I will cut your rations!"; _root.choiceText2 = "I killed people for less."; _root.choiceText3 = "Childish."; } if (_root.part == 20101) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("Fine! I'll... I will cut your rations... IN HALF! And no jelly for an ENTIRE WEEK! I can be ruthless!"); } if (_root.part == 20102) { _root.setGraphic("jack1", "sad", "close"); _root.talker = _root.punkGirl; _root.texto(("Oh no " + _root.player) + "! You will starve me to death. Oh no. I can't take this."); } if (_root.part == 20103) { _root.talker = _root.player; _root.texto("This will serve you right! If you learn your lesson, I may let you have the jelly back."); } if (_root.part == 20104) { _root.talker = _root.punkGirl; _root.texto("Really? If I kill you right now, you promess I will not have to eat that stinky green jelly anymore?"); } if (_root.part == 20105) { _root.talker = _root.player; _root.texto(("Nonsense! The green... the LEMON flavored jelly is delicious! You are a strange person " + _root.punkGirl) + "!"); _root.part = 20; } if (_root.part == 20201) { _root.paragonChange(3); _root.talker = _root.player; _root.texto(_root.punkGirl + "... my bald and dirty companion... I killed lots of lots of people and aliens for less. Consider you luck."); } if (_root.part == 20202) { _root.setGraphic("jack1", "normal", "mid"); _root.talker = _root.punkGirl; _root.texto("Lucky me. This was supposed to freight me. Try harder."); } if (_root.part == 20203) { _root.talker = _root.player; _root.texto("I don't want to scare you. It's too much work, i prefer to shoot you. But sadly, you are useful to me. So far."); } if (_root.part == 20204) { _root.setGraphic("jack1", "thinking", "close"); _root.talker = _root.punkGirl; _root.texto("I will be in danger if i stop being useful?"); } if (_root.part == 20205) { _root.talker = _root.player; _root.texto("No, no. You'll be dead before that. Probably. The universe is dangerous. I am dangerous. It pays to have friends here and there."); } if (_root.part == 20206) { _root.talker = _root.punkGirl; _root.setGraphic("jack1", "thinking", "far"); _root.texto("..."); _root.part = 20; } if (_root.part == 20301) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("Really? GOD! How far I fell! Did I came back to life for this?"); } if (_root.part == 20302) { _root.setGraphic("jack1", "shy", "mid"); _root.talker = _root.punkGirl; _root.texto(("Gee, " + _root.player) + "! Look! That drunky old lady told me about it. She made sure of all the safe procedures and shit."); } if (_root.part == 20303) { _root.talker = _root.player; _root.texto(("I cant believe " + _root.doctorGirl) + " is involved on this! I can't!"); } if (_root.part == 20304) { _root.talker = _root.punkGirl; _root.texto("Well, that is up to you. I don't care."); _root.part = 20; } if (_root.part == 21) { _root.setGraphic("jack1", "sad", "far"); _root.talker = _root.punkGirl; _root.texto("SHIT! I got it! You are the boss! Why do you keep me bugging out!?"); } if (_root.part == 22) { _root.talker = _root.punkGirl; _root.setGraphic("jack1", "shy", "mid"); _root.texto("You want me to say I AM SORRY DADDY or a fucking blowjob?!"); _root.choiceText1 = "..."; _root.choiceText2 = "You are my responsability."; _root.choiceText3 = "Hmm... Can you do both?"; } if (_root.part == 22101) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("..."); } if (_root.part == 22102) { _root.setGraphic("jack1", "angry", "mid"); _root.talker = _root.punkGirl; _root.texto("FUCK YOU! What are you thinking about?! It was a rethorical question!"); } if (_root.part == 22103) { _root.talker = _root.player; _root.texto("I knew that... I just..."); } if (_root.part == 22104) { _root.talker = _root.player; _root.texto("..."); } if (_root.part == 22105) { _root.talker = _root.punkGirl; _root.setGraphic("jack1", "angry", "close"); _root.texto("You are a PIG! A FUCKING PIG!"); _root.part = 22; } if (_root.part == 22201) { _root.paragonChange(1); _root.talker = _root.player; _root.texto(_root.punkGirl + ", wanting you or not, you are my responsability. It's my choice."); } if (_root.part == 22202) { _root.setGraphic("jack1", "angry", "mid"); _root.talker = _root.punkGirl; _root.texto("Fuck you! I didn't ask for anything. Do you remember our deal? That's it. I am not one of you people."); } if (_root.part == 22203) { _root.talker = _root.player; _root.texto("Too late. You are in my team. You can't be in the border. You are in. Get used to it."); } if (_root.part == 22204) { _root.setGraphic("jack1", "sad", "mid"); _root.talker = _root.punkGirl; _root.texto("Gosh! You don't who are you dealing with it. Even I don't trust myself!"); } if (_root.part == 22205) { _root.talker = _root.player; _root.texto(("You are more important than you think " + _root.punkGirl) + ". You wouldn't be here if I was lying."); } if (_root.part == 22206) { _root.talker = _root.player; _root.texto("Just don't be an ass because I care about you."); } if (_root.part == 22207) { _root.talker = _root.punkGirl; _root.setGraphic("jack1", "shy", "far"); _root.texto("... Whatever. Gee."); _root.part = 22; } if (_root.part == 22301) { _root.paragonChange(3); _root.talker = _root.player; _root.texto(("Damn " + _root.punkGirl) + "... can you do both? That's HOT! I can't wait!"); } if (_root.part == 22302) { _root.setGraphic("jack1", "shy", "close"); _root.talker = _root.punkGirl; _root.texto("WHAT? You wish..."); } if (_root.part == 22303) { _root.talker = _root.player; _root.texto("Hey! You can't blow my mind and then walk way! That's cruel! Just a handjob cuts it."); } if (_root.part == 22304) { _root.setGraphic("jack1", "angry", "mid"); _root.talker = _root.punkGirl; _root.texto("FUCK YOU!"); _root.part = 22; } if (_root.part == 23) { _root.setGraphic("jack1", "fmg", "far"); _root.scene = "one"; _root.talker = _root.punkGirl; _root.texto("DONE? I am busy. I need my personal time."); } if (_root.part == 24) { _root.talker = _root.player; _root.texto("Not even close. You answered half of my questions. And mostly of that was untelligible groanings."); } if (_root.part == 25) { _root.setGraphic("jack1", "fmg", "far"); _root.scene = "two"; _root.talker = _root.punkGirl; _root.texto("Grrrrrrrrrr....!!"); } if (_root.part == 26) { _root.talker = _root.player; _root.texto("Do you think ugly faces scares me?"); } if (_root.part == 27) { _root.setGraphic("jack1", "fmg", "mid"); _root.scene = "three"; _root.talker = _root.punkGirl; _root.texto("GGGGGGRRRRRR!!!"); } if (_root.part == 28) { _root.setGraphic("jack1", "fmg", "far"); _root.scene = "four"; _root.talker = _root.punkGirl; _root.texto("HHHHHAAAAAAAAAAAAA!!!"); } if (_root.part == 29) { _root.setGraphic("jack1", "fmg", "close"); _root.scene = "five"; _root.talker = _root.punkGirl; _root.texto("Want to be the next?"); _root.choiceText1 = "You have a bad temper."; _root.choiceText2 = "You'll will pay for it."; _root.choiceText3 = "Check you later!"; } if (_root.part == 29101) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("You should handle you temper better. We'll continue this later."); } if (_root.part == 29102) { _root.talker = _root.punkGirl; _root.texto("Fuck you."); } if (_root.part == 29103) { _root.talker = _root.player; _root.texto("Got it. You too."); _root.part = 29; } if (_root.part == 29201) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("Oookay... you hates tools, i get it. But this will cost you, you know?"); } if (_root.part == 29202) { _root.talker = _root.player; _root.texto("Do you know how hard is to get new tools on deep space?! I'll make easy to you get it, it's a lots of cock to suck!"); } if (_root.part == 29203) { _root.talker = _root.punkGirl; _root.texto("Fuck you."); } if (_root.part == 29204) { _root.talker = _root.player; _root.texto("Not now. Can we wait? I have a job to do!"); } if (_root.part == 29205) { _root.talker = _root.punkGirl; _root.texto("FUCK YOU!"); } if (_root.part == 29206) { _root.talker = _root.player; _root.texto("Damn girl! I will get a dictionary for ya. Its becoming dull speaking to you! LATER!"); _root.part = 29; } if (_root.part == 29301) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("I will leave to your... business. Can I come later?"); } if (_root.part == 29302) { _root.talker = _root.punkGirl; _root.texto("No. I will hurt you next time."); } if (_root.part == 29303) { _root.talker = _root.player; _root.texto("Got it. Well. See you. Or not. Bye."); _root.part = 29; } if (_root.part == 30) { _root.setGraphic("jack1", "fmg", "far"); _root.scene = "six"; _root.talker = _root.punkGirl; _root.texto("..."); } if (_root.part == 31) { _root.talker = _root.player; _root.texto("Great! Just great! A psychotic murderer on steroids! Can it getter better?!"); _root.FirstEncounterJack = "complete"; _root.FirstEncounterTali = "available"; _root.FirstEncounterLiara = "locked"; _root.goToMap(); }
Symbol 524 MovieClip Frame 5
_root.setBG = "TaliPlace"; if (_root.part == 1) { _root.wait("med"); _root.setGraphic("tali1", "special1", "fixedFar"); _root.scene = "one"; } if (_root.part == 2) { _root.showAct(); _root.talker = _root.quarianGirl; _root.texto(("Commander! Commander " + _root.player) + "!"); } if (_root.part == 3) { _root.setGraphic("tali1", "special2", "fixedClose"); _root.scene = "one"; _root.wait("long"); } if (_root.part == 4) { _root.talker = _root.quarianGirl; _root.texto(("Commander " + _root.player) + "! I need your assistance!"); _root.choiceText1 = "Let me hear."; _root.choiceText2 = "For fuck sake!"; _root.choiceText3 = "Even you? I can't believe it!"; } if (_root.part == 4101) { _root.paragonChange(1); _root.talker = _root.player; _root.texto(("Tell me at once " + _root.quarianGirl) + ". I was looking for you also but I guess you have more pressing issues."); } if (_root.part == 4102) { _root.setGraphic("tali1", "shy", "close"); _root.talker = _root.quarianGirl; _root.texto(("T-Thank you commander " + _root.player) + "! I don't deserve your consideration!"); _root.part = 4; } if (_root.part == 4201) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("HA! Let the games begin! I knew it! You silly cunts does yours fuckups and then come to me looking for help!"); } if (_root.part == 4202) { _root.setGraphic("tali1", "sad", "far"); _root.talker = _root.quarianGirl; _root.texto("I-I am sorry commander! I don't deserve to be in this ship!"); } if (_root.part == 4203) { _root.talker = _root.player; _root.texto("You are fucking right on that sister!"); _root.part = 4; } if (_root.part == 4301) { _root.paragonChange(2); _root.talker = _root.player; _root.texto(_root.quarianGirl + "? I don't believe it! Even you? My heart is on shambles! WHHHHYY?!"); } if (_root.part == 4302) { _root.setGraphic("tali1", "sad", "mid"); _root.talker = _root.quarianGirl; _root.texto(("Forgive me commander " + _root.player) + "! Forgive me! I don't deserve to breath the same air you breaths!"); } if (_root.part == 4303) { _root.talker = _root.player; _root.texto(("Gee. Take easy " + _root.quarianGirl) + ". Lighten up a bit, will you?"); _root.part = 4; } if (_root.part == 5) { _root.setGraphic("tali1", "sad", "close"); _root.talker = _root.quarianGirl; _root.texto("I knew I shouldn't use this tech, the MIGHT!! I deserve to burst in flames for that!"); } if (_root.part == 6) { _root.talker = _root.player; _root.texto(("Take a grip " + _root.quarianGirl) + ". Just tell me what is happening."); } if (_root.part == 7) { _root.setGraphic("tali1", "normal", "mid"); _root.talker = _root.quarianGirl; _root.texto("I didn't think that body enhancement tech would have that kind of effect on Quarians! Look!"); } if (_root.part == 8) { _root.talker = _root.player; _root.texto("Yes, it looks a bit tighter than the usual. Don't you girls like that way?"); } if (_root.part == 9) { _root.talker = _root.quarianGirl; _root.setGraphic("tali1", "shy", "close"); _root.texto("Of course not! My suit is about to burst! I FEEL IT! I am hearing the tension of my suit against my body!!"); } if (_root.part == 10) { _root.talker = _root.player; _root.texto("So... do you need duct tapes? Nails?"); } if (_root.part == 11) { _root.talker = _root.quarianGirl; _root.setGraphic("tali1", "thinking", "mid"); _root.texto("I need to upgrade my suit commander, better materials. My life depends on it!"); _root.choiceText1 = "You aren't radioactive, aren't you?"; _root.choiceText2 = "No use crying over spilled milk."; _root.choiceText3 = ("Aw... you need uncle " + _root.player) + " help."; } if (_root.part == 11101) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("Wait! Are you telling me you're gonna explode?! You aren't radioactive, arent you?"); } if (_root.part == 11102) { _root.setGraphic("tali1", "angry", "far"); _root.talker = _root.quarianGirl; _root.texto("Of course not! Its the completely opposite, i need my suit to protect me from this filthy enviroment!"); } if (_root.part == 11103) { _root.talker = _root.player; _root.texto("Filthy? I travelled in spaceships much more dirty than this. Hell, this thing is spotless!"); } if (_root.part == 11104) { _root.talker = _root.quarianGirl; _root.texto("I speak of germs Commander, Quarians can't live in this kind of place, well, in our home planet..."); } if (_root.part == 11105) { _root.talker = _root.player; _root.texto("I got it. You need the suit or you will die."); } if (_root.part == 11106) { _root.setGraphic("tali1", "sad", "mid"); _root.talker = _root.quarianGirl; _root.texto("Sigh... yes."); _root.part = 11; } if (_root.part == 11201) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("We can't undo the past, we have to deal with this promptly. Give me the list of the materials you need. I will personally handle that."); } if (_root.part == 11202) { _root.setGraphic("tali1", "shy", "close"); _root.talker = _root.quarianGirl; _root.texto("Will you? Thank you commander! I don't know what to say."); } if (_root.part == 11203) { _root.talker = _root.player; _root.texto("Thank you for not letting me die works."); _root.part = 11; } if (_root.part == 11301) { _root.paragonChange(3); _root.talker = _root.player; _root.texto(("Awww... GEE! You need help from uncle " + _root.player) + ", don't you silly walking fish bowl?"); } if (_root.part == 11302) { _root.setGraphic("tali1", "angry", "close"); _root.talker = _root.quarianGirl; _root.texto("..."); } if (_root.part == 11303) { _root.talker = _root.player; _root.texto("Sure thing! I think I squeeze it in my TODO list: Do not let the stupid and weird alien girl die."); _root.part = 11; } if (_root.part == 11) { _root.setGraphic("tali1", "normal", "mid"); _root.talker = _root.quarianGirl; _root.texto("I appreciate your help, Commander. I already put several patches on my suit but it will not suffice."); } if (_root.part == 12) { _root.talker = _root.player; _root.texto("Why did you do it? What is there so important on it to risk your life?"); } if (_root.part == 13) { _root.setGraphic("tali1", "smile", "mid"); _root.talker = _root.quarianGirl; _root.texto("Oh... There was much to gain... I could be free... I could..."); } if (_root.part == 14) { _root.talker = _root.player; _root.texto("Free from what?"); } if (_root.part == 15) { _root.talker = _root.quarianGirl; _root.texto(("I can't say it Commander! It may be a lost cause. I feel so silly! Doctor " + _root.doctorGirl) + " told me it would be okay."); } if (_root.part == 16) { _root.talker = _root.player; _root.texto(("Doctor " + _root.doctorGirl) + " gave the MIGHT to you?"); } if (_root.part == 17) { _root.setGraphic("tali1", "shy", "far"); _root.talker = _root.quarianGirl; _root.texto("Hmmm... I... Are you angry with me?"); _root.choiceText1 = "I smell a conspiracy!"; _root.choiceText2 = "Did her force you to do it?"; _root.choiceText3 = "Of course not!"; } if (_root.part == 17101) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("For fuck sake! Everyone is getting beefy, less me! Something is terribly wrong here! I smell a conspiracy!"); _root.part = 17; } if (_root.part == 17201) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("Tell me! Did someone forced you to do it? TELL ME NOW!!"); } if (_root.part == 17202) { _root.setGraphic("tali1", "sad", "mid"); _root.talker = _root.quarianGirl; _root.texto("No, i gave my permission. I am the only one to blame."); _root.part = 17; } if (_root.part == 17301) { _root.paragonChange(2); _root.talker = _root.player; _root.texto(("Of course I ain't " + _root.quarianGirl) + "! How could I be angry with the nicest gal of the universe!?"); } if (_root.part == 17302) { _root.setGraphic("tali1", "shy", "far"); _root.talker = _root.quarianGirl; _root.texto("Commander... You are so good to me! I feel so bad now."); _root.part = 17; } if (_root.part == 18) { _root.setGraphic("tali1", "thinking", "mid"); _root.talker = _root.quarianGirl; _root.texto("I need to tell you my reasons. My others reasons at least."); } if (_root.part == 19) { _root.talker = _root.player; _root.texto("I am all ears."); } if (_root.part == 20) { _root.talker = _root.quarianGirl; _root.texto(((("I wanted to be a more active member of the team. I know I am no soldier or a specialist like " + _root.blueGirl) + " or ") + _root.bossyGirl) + "."); } if (_root.part == 21) { _root.talker = _root.quarianGirl; _root.setGraphic("tali1", "shy", "mid"); _root.texto("I feel I could be more resourceful for the mission. For you."); _root.choiceText1 = "I'll put you in the front row now."; _root.choiceText2 = "I trusted you. But, after this..."; _root.choiceText3 = "I understand you."; } if (_root.part == 21101) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("Don't fret about it. I will put you big girls all in the front row from now on!"); } if (_root.part == 21102) { _root.setGraphic("tali1", "smile", "close"); _root.talker = _root.quarianGirl; _root.texto("Yes! I will happy to aid you Commander. What will be the strategy?"); } if (_root.part == 21103) { _root.talker = _root.player; _root.texto("Strategy? I use only one, priorize my body integrity above everything else. It failed one time though. I regret it dearly."); } if (_root.part == 21104) { _root.talker = _root.quarianGirl; _root.setGraphic("tali1", "smile", "mid"); _root.texto("Sounds a good battle plan! I can't wait to try this!"); _root.part = 21; } if (_root.part == 21201) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("I asked you to join the mission because I knew what you were capable of. But now, after this, I don't know."); } if (_root.part == 21202) { _root.setGraphic("tali1", "sad", "far"); _root.talker = _root.quarianGirl; _root.texto("C-Commander! I know I was selfish but I only did this because we need more strength! Don't think ill off me!"); } if (_root.part == 21203) { _root.talker = _root.player; _root.texto(("I trust you will help me to undestand all of this, " + _root.quarianGirl) + "."); } if (_root.part == 21204) { _root.setGraphic("tali1", "shy", "close"); _root.talker = _root.quarianGirl; _root.texto(("I will Commander " + _root.player) + "! You will see, I only did this for US... I mean, the mission!"); _root.part = 21; } if (_root.part == 21301) { _root.paragonChange(2); _root.talker = _root.player; _root.texto(("I kinda undestand you " + _root.quarianGirl) + ". Sometimes I feel I may be not good enough to lead this operation."); } if (_root.part == 21302) { _root.setGraphic("tali1", "thinking", "mid"); _root.talker = _root.quarianGirl; _root.texto("You must have be very stressed with all this pressure."); } if (_root.part == 21303) { _root.talker = _root.player; _root.texto("Yeah... sometimes I think in jumping in one of these pods and fly to a very distant galaxy and spend all my life raising kitten cats, watching porn, playing games..."); } if (_root.part == 21304) { _root.setGraphic("tali1", "thinking", "far"); _root.talker = _root.quarianGirl; _root.texto("..."); } if (_root.part == 21305) { _root.talker = _root.player; _root.texto("Wha... I WAS JOKING! HA! I got you! HA ha ha... Stop looking me like that!"); _root.part = 21; } if (_root.part == 22) { _root.setGraphic("tali1", "angry", "mid"); _root.talker = _root.quarianGirl; _root.texto("You don't understand Commander! You need soldiers, not mechanics or technicians! You deserve the best!"); } if (_root.part == 23) { _root.talker = _root.player; _root.texto("Well, we need all the help we can get. But you are mistaken if you believe it only soldiers will win this war."); } if (_root.part == 24) { _root.talker = _root.quarianGirl; _root.texto("I believe I am much more capable now!"); _root.choiceText1 = "You look... wider."; _root.choiceText2 = "So you are bulletproof now?"; _root.choiceText3 = "Be careful."; } if (_root.part == 24101) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("I can say you really look... wider. Speaking the truth you are bigger in every direction!"); } if (_root.part == 24102) { _root.talker = _root.quarianGirl; _root.texto("Yes, that is good right?"); } if (_root.part == 24103) { _root.talker = _root.player; _root.texto("I think yes. Easier to get hit at least."); _root.part = 24; } if (_root.part == 24201) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("Really? Let me grab my trusty Stingray and let's test that superiority of yours!"); } if (_root.part == 24202) { _root.setGraphic("tali1", "thinking", "far"); _root.talker = _root.quarianGirl; _root.texto("Wait! I didn't mean that. I just said... you know, I can do more stuff now."); _root.part = 24; } if (_root.part == 24301) { _root.paragonChange(1); _root.talker = _root.player; _root.texto(("Be careful " + _root.quarianGirl) + ". Don't bring these thoughts on battlefield. It's worst place to prove things."); } if (_root.part == 24302) { _root.setGraphic("tali1", "smile", "close"); _root.talker = _root.quarianGirl; _root.texto(("You are wise " + _root.player) + ". I am feeling so... invencible! It's better to be cautious."); _root.part = 24; } if (_root.part == 25) { _root.setGraphic("tali1", "smile", "mid"); _root.talker = _root.quarianGirl; _root.texto("What I wouldn't give to tear all this suit apart...!"); _root.setGraphic("tali1", "flex1", "far"); } if (_root.part == 26) { _root.talker = _root.player; _root.texto("Uh...?"); } if (_root.part == 27) { _root.talker = _root.quarianGirl; _root.texto("I mean... my muscle mass improved a lot since yesterday but I can't... feel them, check them yet. I am itching!"); } if (_root.part == 28) { _root.talker = _root.player; _root.texto("I see. Do you feel stronger? It's working, right?"); } if (_root.part == 29) { _root.setGraphic("tali1", "flex2", "far"); _root.talker = _root.quarianGirl; _root.texto("Of course! I tested myself this morning! With not much intensity, a simple bicep flex almost ripped my suit!"); } if (_root.part == 30) { _root.talker = _root.quarianGirl; _root.texto("I think I can show you! Come here!"); } if (_root.part == 31) { _root.setGraphic("tali1", "fmg", "far"); _root.scene = "one"; _root.talker = _root.player; _root.texto(("What are you doing to the door " + _root.quarianGirl) + "?"); } if (_root.part == 32) { _root.talker = _root.quarianGirl; _root.texto("I am deactivating the safet measures sensors. Done! Tee-hee!"); } if (_root.part == 33) { _root.setGraphic("tali1", "fmg", "far"); _root.scene = "two"; _root.talker = _root.quarianGirl; _root.texto(("What about a friendly challenge " + _root.player) + "? Who manages to hold this door open for more time!"); } if (_root.part == 34) { _root.talker = _root.quarianGirl; _root.texto("I'll go first!"); _root.choiceText1 = "Sure, go ahead."; _root.choiceText2 = "I took a laser on the knee..."; _root.choiceText3 = "It's pointless."; } if (_root.part == 34101) { _root.paragonChange(2); _root.talker = _root.player; _root.texto(("Sure, go ahead! By the way, Dr. " + _root.dorctorGirl) + " knows how to treat your kind, right? I can't ask her, just to be safe."); _root.part = 34; } if (_root.part == 34201) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("Nonsense! Let me... OH! I can't do these things anymore. Last week... urgh... I took a laser beam on my knee..."); _root.part = 34; } if (_root.part == 34301) { _root.paragonChange(1); _root.talker = _root.player; _root.texto(_root.quarianGirl + ", I fail to see what that would prove. And it's dangerous, I can't take a chance of we being hurt in something so silly!"); _root.part = 34; } if (_root.part == 35) { _root.talker = _root.quarianGirl; _root.texto(("Don't worry that much " + _root.player) + "! I know how much tons of pressure these doors gives. Its safe!"); } if (_root.part == 36) { _root.talker = _root.player; _root.texto("Tons? That just don't sound good. Sounds crazy."); } if (_root.part == 37) { _root.setGraphic("tali1", "fmg", "far"); _root.scene = "three"; _root.talker = _root.quarianGirl; _root.texto("Its alright. Just click the button."); } if (_root.part == 38) { _root.talker = _root.player; _root.texto("Fine. This is silly, i tell you."); } if (_root.part == 39) { _root.talker = _root.quarianGirl; _root.texto("You worry too much. Trust me!"); } if (_root.part == 40) { _root.talker = _root.player; _root.texto("There goes."); } if (_root.part == 41) { _root.setGraphic("tali1", "fmg", "far"); _root.scene = "four"; _root.talker = _root.quarianGirl; _root.texto("It's fine so far..."); } if (_root.part == 42) { _root.talker = _root.quarianGirl; _root.texto("Ungh..."); } if (_root.part == 43) { _root.talker = _root.player; _root.texto("Hmm? Did you grunt?"); } if (_root.part == 44) { _root.setGraphic("tali1", "fmg", "far"); _root.scene = "five"; _root.talker = _root.quarianGirl; _root.texto("NO! I am just getting used... to... hum..."); } if (_root.part == 45) { _root.talker = _root.player; _root.texto("SHIT! The button isn't working! Just drop the door and jump it out!"); } if (_root.part == 46) { _root.setGraphic("tali1", "fmg", "far"); _root.scene = "six"; _root.talker = _root.quarianGirl; _root.texto("NOOOOOOOOOOOOOOOOOO!!!"); } if (_root.part == 47) { _root.talker = _root.quarianGirl; _root.texto("I CAN DO IT!!"); } if (_root.part == 48) { _root.setGraphic("tali1", "fmg", "far"); _root.scene = "seven"; _root.talker = _root.quarianGirl; _root.texto("GGGYAAAAAAAARRRGHHHHH!!!!"); } if (_root.part == 49) { _root.talker = _root.player; _root.texto("Oh... oh... wow! That was intense!"); } if (_root.part == 50) { _root.talker = _root.player; _root.texto("Are you hearing this noise? Are you whistling?"); } if (_root.part == 51) { _root.setGraphic("tali1", "fmg", "far"); _root.scene = "eight"; _root.talker = _root.quarianGirl; _root.texto("It's my suit! It's breached!"); _root.choiceText1 = "Go patch your suit."; _root.choiceText2 = "A-HA! I told ya!"; _root.choiceText3 = "I could help you, but..."; } if (_root.part == 51101) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("Go patch your suit. Don't forget to send me the list of the materials you need."); _root.part = 51; } if (_root.part == 51201) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("HA! Told ya! And look, you dummy! You even broke the damn door! You will pay for that! LOSER!"); _root.part = 51; } if (_root.part == 51301) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("I could help you with the repais of your suit but I don't want to catch an alien rash or something."); _root.part = 51; } if (_root.part == 52) { _root.setGraphic("tali1", "fmg", "close"); _root.scene = "eight"; _root.talker = _root.quarianGirl; _root.texto(_root.player + "! I need to repair it right now! I see you soon! Don't worry about the door, I'll fix it!"); } if (_root.part == 53) { _root.talker = _root.player; _root.texto("Just worry about you. See you later. And please, mind your... strength."); } if (_root.part == 54) { _root.setGraphic("tali1", "fmg", "far"); _root.scene = "nine"; _root.talker = _root.quarianGirl; _root.texto("I am so sorry Commander!"); } if (_root.part == 55) { _root.talker = _root.player; _root.texto("..."); } if (_root.part == 56) { _root.talker = _root.player; _root.texto("That was kinda funny... and frightening!"); _root.FirstEncounterTali = "complete"; _root.FirstEncounterKelly = "available"; _root.FirstEncounterSamara = "locked"; _root.goToMap(); }
Symbol 524 MovieClip Frame 6
_root.setBG = "SamaraPlace"; if (_root.part == 1) { _root.setGraphic("samara1", "special1", "fixedFar"); _root.scene = "one"; _root.wait(200); } if (_root.part == 2) { _root.setGraphic("samara1", "special2", "fixedClose"); _root.scene = "one"; _root.wait(100); } if (_root.part == 3) { _root.talker = _root.justicarGirl; _root.texto(("Is there anything I can do for you Commander" + _root.player) + "?"); _root.choiceText1 = "I thought you died."; _root.choiceText2 = "Did you finish... your thing?"; _root.choiceText3 = "Yes."; } if (_root.part == 3101) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("Thank God! I did think you died! I mean, you are an old gal... doesn't look that old with those muscles anymore though."); } if (_root.part == 3102) { _root.talker = _root.justicarGirl; _root.texto("Did you wanted to anger me?"); } if (_root.part == 3103) { _root.talker = _root.player; _root.texto("I don't know. Are you angry?"); } if (_root.part == 3104) { _root.talker = _root.justicarGirl; _root.texto("No. But I am used to hurt people who angers me."); } if (_root.part == 3105) { _root.talker = _root.player; _root.texto("Ok! Good to know. You look great by the way. Is that Yoga?"); _root.part = 3; } if (_root.part == 3201) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("Well, yes. But you looked so busy. I didn't want you to wake up."); } if (_root.part == 3202) { _root.talker = _root.justicarGirl; _root.texto("I wasn't sleeping. I was in peace. Until now."); } if (_root.part == 3203) { _root.talker = _root.player; _root.texto("Sorry!"); _root.part = 3; } if (_root.part == 3301) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("Yes. Are you done?"); } if (_root.part == 3302) { _root.talker = _root.justicarGirl; _root.texto("I am now."); _root.part = 3; } if (_root.part == 4) { _root.talker = _root.justicarGirl; _root.texto("Before you say anything, i know the cause what brings you here."); } if (_root.part == 5) { _root.talker = _root.player; _root.texto("Okay."); } if (_root.part == 6) { _root.talker = _root.justicarGirl; _root.texto(((("At first I was reticent about that technology, but after hearing Dr " + _root.blueGirl) + " and ") + _root.doctorGirl) + " concerns about it..."); } if (_root.part == 7) { _root.setGraphic("samara1", "flex1", "mid"); _root.talker = _root.justicarGirl; _root.texto("It looks fine, don't it?"); _root.choiceText1 = "Yes."; _root.choiceText2 = "NO!"; _root.choiceText3 = "Hmmm..."; } if (_root.part == 7101) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("You look fine indeed, but that is not the point!"); _root.part = 7; } if (_root.part == 7201) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("NO! Do you know how I feel? It make me a little less awesome! I can't walk around shirtless anymore!"); _root.part = 7; } if (_root.part == 7301) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("Yep... they look fine indeed! So big... and... round... and juic..."); } if (_root.part == 7302) { _root.talker = _root.justicarGirl; _root.texto("What are you taling about?"); } if (_root.part == 7303) { _root.talker = _root.player; _root.texto("Your arms! I was talking about your arms!"); _root.part = 7; } if (_root.part == 8) { _root.setGraphic("samara1", "normal", "far"); _root.talker = _root.justicarGirl; _root.texto("Anyway, I can only lament this upgrade can't be handle by male organisms. As a human like yourself, any enhancement is welcome."); } if (_root.part == 9) { _root.talker = _root.justicarGirl; _root.texto("Don't you agree?"); _root.choiceText1 = "I am used to depend on big sticks."; _root.choiceText2 = "At least you are on our side!"; _root.choiceText3 = "HEY! I am the bully here!"; } if (_root.part == 9101) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("I am fine with the way I am. As a human, I am used to depend on big and heavy sticks since... forever. "); } if (_root.part == 9102) { _root.setGraphic("samara1", "smile", "close"); _root.talker = _root.justicarGirl; _root.texto("I appreciate your fighting spirit Commander! The will to fight and struggle of the humans is so passionate!"); } if (_root.part == 9103) { _root.talker = _root.player; _root.texto("I need to correct you: To fight and win."); } if (_root.part == 9104) { _root.talker = _root.justicarGirl; _root.texto("Of course."); _root.part = 9; } if (_root.part == 9201) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("Yes, I am so envy! At least you are on our side!"); } if (_root.part == 9202) { _root.setGraphic("samara1", "sad", "mid"); _root.talker = _root.justicarGirl; _root.texto(("You shouldn't depend on me to win your battles " + _root.player) + ". We may share a mission, but not goals."); } if (_root.part == 9203) { _root.talker = _root.player; _root.texto("Okay... I confess I didn't get that."); } if (_root.part == 9204) { _root.talker = _root.justicarGirl; _root.texto("Don't overstep the boundaries of your humble intelect. Just accept your limitation."); } if (_root.part == 9205) { _root.talker = _root.player; _root.texto("Okay. I think I am angry. I can't say anything clever now. Consider yourself lucky."); _root.part = 9; } if (_root.part == 9301) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("Hey! I know that game! I am the bully here! You withered blueberry!"); } if (_root.part == 9302) { _root.setGraphic("samara1", "thinking", "mid"); _root.talker = _root.justicarGirl; _root.texto("You talk as my longevity should be something shameful for me."); } if (_root.part == 9303) { _root.talker = _root.player; _root.texto("You are right. Sorry for that. I can blame your bland personality. There is no much working material to me. You are just old... and blue."); } if (_root.part == 9304) { _root.setGraphic("samara1", "normal", "close"); _root.talker = _root.justicarGirl; _root.texto("..."); } if (_root.part == 9305) { _root.talker = _root.player; _root.texto("Ah... I hit a soft spot huh? Good to know. I'll work on there later."); _root.part = 9; } if (_root.part == 10) { _root.setGraphic("samara1", "shy", "far"); _root.talker = _root.justicarGirl; _root.texto("Looking from another angle, I reckon the use of the MIGHT without your approval would like an act of insubordination."); } if (_root.part == 11) { _root.talker = _root.player; _root.texto("Finally! Someone sensate!"); } if (_root.part == 12) { _root.setGraphic("samara1", "thinking", "mid"); _root.talker = _root.justicarGirl; _root.texto("But the boundaries of my body can only be asserted by me. I feel my coleagues thinks the same."); } if (_root.part == 13) { _root.talker = _root.justicarGirl; _root.texto("You are displeased of my actions, aren't you?"); _root.choiceText1 = "You can fucking bet on that!"; _root.choiceText2 = "I can't lie."; _root.choiceText3 = "I have feelings too!"; } if (_root.part == 13101) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("You can fucking bet I am pissed about this! If that thing were a... zombie making virus or something?"); } if (_root.part == 13102) { _root.talker = _root.player; _root.texto("Zombified muscular girls running around in the ship! I cannot deal with that right now!"); } if (_root.part == 13103) { _root.setGraphic("samara1", "angry", "mid"); _root.talker = _root.justicarGirl; _root.texto("Really? Are you worried about undeads? What are you, a child?"); } if (_root.part == 13104) { _root.talker = _root.player; _root.texto("Being a child or not doesn't matter to the undeads! They just munch people!"); } if (_root.part == 13015) { _root.setGraphic("samara1", "shy", "sad"); _root.talker = _root.justicarGirl; _root.texto("Sigh."); _root.part = 13; } if (_root.part == 13201) { _root.paragonChange(1); _root.talker = _root.player; _root.texto(("I can't lie, I am not happy with this line of events. You may be a volunteer " + _root.justicarGirl) + ", but you are part of my team."); } if (_root.part == 13202) { _root.talker = _root.player; _root.texto("You must respect my authority!"); } if (_root.part == 13203) { _root.setGraphic("samara1", "sad", "close"); _root.talker = _root.justicarGirl; _root.texto(("You are correct Commander" + _root.player) + ". I will keep that in mind, until we achieve our common objective. After that, I will express my opinions about you."); } if (_root.part == 13204) { _root.talker = _root.player; _root.texto("Fair enough. Until there, just follow my lead and stay in the line!"); } if (_root.part == 13205) { _root.talker = _root.justicarGirl; _root.texto("Affirmative Commander."); _root.part = 13; } if (_root.part == 13301) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("Of course I am! Didn't you think I would be upset to be left in a corner? I was supposed to be the boss here!"); } if (_root.part == 13302) { _root.talker = _root.justicarGirl; _root.texto("Yes."); } if (_root.part == 13303) { _root.talker = _root.player; _root.texto("How I can face you girls now? There is no respect! You must be thinking I am just a fool!"); } if (_root.part == 13304) { _root.setGraphic("samara1", "normal", "close"); _root.talker = _root.justicarGirl; _root.texto("Calm down Commander. Having a nervous breakdown isn't something compatible for a... man. A commander I mean!"); } if (_root.part == 13305) { _root.talker = _root.player; _root.texto("I am not having that! I am just upset! Incredibly UPSET! Don't you feel I am not right to express this?"); } if (_root.part == 13306) { _root.setGraphic("samara1", "normal", "far"); _root.talker = _root.justicarGirl; _root.texto("Yes, you are. But don't do that close to me. Never again."); _root.part = 13; } if (_root.part == 14) { _root.talker = _root.justicarGirl; _root.texto(_root.player + "... thanks to your remarks, I see I commited a mistake, an action against the order. I deserve a punishment."); } if (_root.part == 15) { _root.setGraphic("samara1", "shy", "mid"); _root.talker = _root.justicarGirl; _root.texto("Use your belt, punish me as you see fit. Strike me, inflict me pain, correct me."); _root.choiceText1 = "I have a worse punishment!"; _root.choiceText2 = "You are doing it wrong!"; _root.choiceText3 = "I am better than that."; } if (_root.part == 15101) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("I have a better... I mean, a worse punishment for you! It's called the Shame stare."); } if (_root.part == 15102) { _root.setGraphic("samara1", "thinking", "mid"); _root.talker = _root.justicarGirl; _root.texto("I confess I didn't heard that. It's a commom human practice?"); } if (_root.part == 15103) { _root.talker = _root.player; _root.texto("Oh yes! But first we need privacy, my cabin will be the perfect place! I promise, you will feel humiliated and dishonored!"); _root.part = 15; } if (_root.part == 15201) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("Hummm... You are doing it wrong! Come to my cabin tonight and I will show how we do it."); } if (_root.part == 15202) { _root.talker = _root.player; _root.texto("I have a whip, do you have high heels? Corsets? I have gags! Candles! Do you have candles?"); } if (_root.part == 15203) { _root.setGraphic("samara1", "sad", "far"); _root.talker = _root.justicarGirl; _root.texto("I-I have some. But I think we haven't thinking on the same thing. Let's return to this later."); _root.part = 15; } if (_root.part == 15301) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("We don't do that anymore, at least the best of us. I will think in a reasonable measure later. If necessary."); _root.part = 15; } if (_root.part == 16) { _root.setGraphic("samara1", "normal", "far"); _root.talker = _root.justicarGirl; _root.texto("I will do as you say Commander. I am suprised about your reprisal about this. There is a lot in stake."); } if (_root.part == 17) { _root.talker = _root.justicarGirl; _root.setGraphic("samara1", "thinking", "mid"); _root.texto("Wouldn't you do anything to yourself to achieve victory?"); _root.choiceText1 = "There is paws for that. Duh."; _root.choiceText2 = "We must fight the good fight."; _root.choiceText3 = "There is always a easier path."; } if (_root.part == 17101) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("Of course not. There is paws for that! War is like a chess game. You must use the others pieces instead moving your own ass."); } if (_root.part == 17102) { _root.talker = _root.justicarGirl; _root.texto("But there is a time a King must make a move in the board Commander. What you'll do?"); } if (_root.part == 17103) { _root.talker = _root.player; _root.texto("Oh, well. No one is obligated to play until the ending. You know what I mean, right?"); } if (_root.part == 17104) { _root.setGraphic("samara1", "sad", "far"); _root.talker = _root.justicarGirl; _root.texto("Sadly I do."); _root.part = 17; } if (_root.part == 17201) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("I understand your motives, but we need to fight the good fight. Only in that way the victory and all the sacrifices will mean something in the end."); } if (_root.part == 17202) { _root.setGraphic("samara1", "smile", "close"); _root.talker = _root.justicarGirl; _root.texto(("This is so high of you " + _root.player) + ". I am speechless."); } if (_root.part == 17203) { _root.talker = _root.player; _root.texto("I don't blame you if you see me just as any warmonger. I am needed to fuffil this role."); } if (_root.part == 17204) { _root.talker = _root.justicarGirl; _root.texto("I know. I feel better you are leading us. I believe you take the best choice even in a bleak situation."); _root.part = 17; } if (_root.part == 17301) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("Not really. I believe there is always an easier and safer path for every situation. We just need to look, no need for rash decisions."); } if (_root.part == 17302) { _root.setGraphic("samara1", "angry", "close"); _root.talker = _root.justicarGirl; _root.texto("Unbelievable! How did you got chosen for this?"); } if (_root.part == 17303) { _root.talker = _root.player; _root.texto("Right? I ask this question myself everytime!"); } if (_root.part == 17304) { _root.setGraphic("samara1", "sad", "far"); _root.talker = _root.justicarGirl; _root.texto("By the Creator... We are DOOMED!"); _root.part = 17; } if (_root.part == 18) { _root.setGraphic("samara1", "thinking", "mid"); _root.talker = _root.player; _root.texto("Anyway, i think i got a bigger picture now. Can I ask you who was the people who presented you this thing? The MIGHT I mean."); } if (_root.part == 19) { _root.talker = _root.justicarGirl; _root.texto(("Of course. " + _root.bossyGirl) + " asked my presence for a meeting. Everyone was there, the female members of the team I say."); } if (_root.part == 20) { _root.talker = _root.player; _root.texto(("I see, " + _root.bossyGirl) + " organized the meeting. What was about it?"); } if (_root.part == 21) { _root.setGraphic("samara1", "normal", "far"); _root.talker = _root.justicarGirl; _root.texto(((_root.dorctorGirl + " and ") + _root.blueGirl) + " took the front. They presented the tech. The advantages of it. It was quite persuasive."); } if (_root.part == 22) { _root.talker = _root.justicarGirl; _root.texto("And then she administred the substance on us."); _root.choiceText1 = "Fucking BITCHS!"; _root.choiceText2 = "This doesn't look right."; _root.choiceText3 = "I feel rejected...sigh."; } if (_root.part == 22101) { _root.paragonChange(3); _root.talker = _root.player; _root.texto(((("I knew it! That drunk old rag " + _root.dorctorGirl) + " and that smart ass of ") + _root.blueGirl) + "!! Those cunts!"); } if (_root.part == 22102) { _root.setGraphic("samara1", "thinking", "mid"); _root.talker = _root.justicarGirl; _root.texto("..."); } if (_root.part == 22103) { _root.talker = _root.player; _root.texto(("If " + _root.bossyGirl) + " wasn't that hot I would have her throw off this ship weeks ago! I love that ass!"); } if (_root.part == 22104) { _root.talker = _root.justicarGirl; _root.texto("This is becoming a very insightful conversation."); _root.part = 22; } if (_root.part == 22201) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("But why hiding all this thing from me? Is there a reason for me to impede the use of the MIGHT? This doesn't smell right."); } if (_root.part == 22202) { _root.setGraphic("samara1", "smile", "mid"); _root.talker = _root.justicarGirl; _root.texto("You are completely right Commander. But as you can see, there is no reason to alarm. As you human say, it was just a girls party."); _root.part = 22; } if (_root.part == 22301) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("I know that stuff doesnt work on guys and etc. But you could included me on the meeting! I feel neglected... like I wasn't good enough for you!"); } if (_root.part == 22302) { _root.setGraphic("samara1", "sad", "far"); _root.talker = _root.justicarGirl; _root.texto("Rest assure that doesn't have anything to do with this. It was just a particuar decision. Your presence would be just pointless."); } if (_root.part == 22303) { _root.talker = _root.player; _root.texto("POINTLESS? Now I am a pointless person! How low i fell! I doesn't matter to you anymore! SOb!"); } if (_root.part == 22304) { _root.setGraphic("samara1", "angry", "mid"); _root.talker = _root.justicarGirl; _root.texto("Commander, get a grip on yourself! Behave like a man!"); } if (_root.part == 22305) { _root.talker = _root.player; _root.texto("It's easy for you to say that!"); } if (_root.part == 22306) { _root.setGraphic("samara1", "angry", "close"); _root.talker = _root.justicarGirl; _root.texto("What is that supposed to mean...?"); _root.part = 22; } if (_root.part == 23) { _root.setGraphic("samara1", "shy", "far"); _root.talker = _root.justicarGirl; _root.texto("Anyway. I know why you are so reticent about the MIGHT. You don't know the true means of its blessing!"); } if (_root.part == 24) { _root.talker = _root.player; _root.texto("Blessing? Aren't you giving too much credit for that thing?"); } if (_root.part == 25) { _root.setGraphic("samara1", "flex2", "mid"); _root.talker = _root.justicarGirl; _root.texto(("These aren't just big muscles " + _root.player) + ". I felt all my body being reconfigured, being optimized, adjusted for dominance!"); } if (_root.part == 26) { _root.talker = _root.player; _root.texto("Right... are you sure that feeling is just a thought on your head?"); } if (_root.part == 27) { _root.talker = _root.justicarGirl; _root.texto("Hu hu hu! I am completely sure Commander. This thing I feel isn't a illusion. I know because I know its affecting you too!"); } if (_root.part == 28) { _root.talker = _root.player; _root.texto("Affecting me? What you are talking about?"); } if (_root.part == 29) { _root.setGraphic("samara1", "flex2", "close"); _root.talker = _root.justicarGirl; _root.texto("I can smell your fear, your reluctance in facing me! How it does it fell to be close to a much more powerful and evolved being like myself?"); } if (_root.part == 30) { _root.talker = _root.player; _root.texto(("Okay. I think " + _root.officeGirl) + " can help you with that. Just take easy these days, and stay away from the weapons!"); } if (_root.part == 31) { _root.setGraphic("samara1", "fmg", "far"); _root.scene = "one"; _root.talker = _root.justicarGirl; _root.texto("I don't need weapons! I am a weapon! Doesn't feel it! These arms can break, twist you, rip your apart easily!"); } if (_root.part == 32) { _root.talker = _root.player; _root.texto("I-I don't have any doubt about that but..."); } if (_root.part == 33) { _root.talker = _root.justicarGirl; _root.texto("Look how much flows power from them... ah...!"); } if (_root.part == 34) { _root.setGraphic("samara1", "fmg", "far"); _root.scene = "two"; _root.talker = _root.justicarGirl; _root.texto("HAAAA!!"); } if (_root.part == 35) { _root.talker = _root.justicarGirl; _root.texto(("Give me all you got " + _root.player) + "! Hit me with all your might! STRIKE ME!!"); } if (_root.part == 36) { _root.talker = _root.player; _root.texto("WHOA! WHOA! TAKE EASY!!"); } if (_root.part == 37) { _root.setGraphic("samara1", "fmg", "mid"); _root.scene = "three"; _root.talker = _root.justicarGirl; _root.texto("HuHuhUu!! You sorry excuse of a man! BEHOLD MY POWER!! BEHOLD!!!"); } if (_root.part == 38) { _root.setGraphic("samara1", "fmg", "mid"); _root.scene = "four"; _root.talker = _root.justicarGirl; _root.texto("AAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!"); } if (_root.part == 39) { _root.talker = _root.player; _root.texto("Damn..."); } if (_root.part == 40) { _root.talker = _root.justicarGirl; _root.texto("AH!!"); } if (_root.part == 41) { _root.talker = _root.justicarGirl; _root.texto("Hum?!"); } if (_root.part == 42) { _root.setGraphic("samara1", "fmg", "mid"); _root.scene = "five"; _root.talker = _root.justicarGirl; _root.texto(("F-Forgive me Commander " + _root.player) + "! I don't know what took of me! SHAME!!"); } if (_root.part == 43) { _root.talker = _root.justicarGirl; _root.texto("I lost myself in this... lust!"); _root.choiceText1 = "It's my fault!"; _root.choiceText2 = "You got lucky!"; _root.choiceText3 = "You need help."; } if (_root.part == 43101) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("It's okay! Its my fault! I did upset you! No need for crushing heads and twisting spines!!"); } if (_root.part == 43102) { _root.talker = _root.justicarGirl; _root.texto("No!! The blame is on me! I was weak! Let me repair this!"); } if (_root.part == 43103) { _root.talker = _root.player; _root.texto("Nonono! It's okay, I am the weak one, I know that, please don't get angry on me!"); _root.part = 43; } if (_root.part == 43201) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("Y-You got lucky! If I had my blaster..."); } if (_root.part == 43202) { _root.talker = _root.justicarGirl; _root.texto("You are carrying a blaster."); } if (_root.part == 43203) { _root.talker = _root.player; _root.texto("D-Don't push your luck, Lady!"); _root.part = 43; } if (_root.part == 43301) { _root.paragonChange(1); _root.talker = _root.player; _root.texto(_root.justicarGirl + " , You need help. Your lost your shit just now. What the hell was that!"); } if (_root.part == 43302) { _root.talker = _root.justicarGirl; _root.texto("I-I know! I couldn't avoid it. It just came up! I felt it good... but not anymore. The shame! You must be thinking I am mad!"); } if (_root.part == 43303) { _root.talker = _root.player; _root.texto("Don't worry about me. Just deal with it!"); _root.part = 43; } if (_root.part == 44) { _root.talker = _root.justicarGirl; _root.texto(("I ask you to leave me Commander " + _root.player) + ". I have to sort something out."); } if (_root.part == 45) { _root.talker = _root.player; _root.texto("You will be okay? I can..."); } if (_root.part == 46) { _root.talker = _root.justicarGirl; _root.texto("It's kind of you, but I need to handle this by myself. I MUST!"); } if (_root.part == 47) { _root.talker = _root.player; _root.texto("Got it. Check you later."); } if (_root.part == 48) { _root.setGraphic("samara1", "fmg", "mid"); _root.scene = "six"; _root.talker = _root.justicarGirl; _root.texto("..."); } if (_root.part == 49) { _root.talker = _root.player; _root.texto("Looks like this will be one of those days..."); _root.FirstEncounterSamara = "complete"; _root.FirstEncounterKelly = "available"; _root.FirstEncounterMiranda = "available"; _root.FirstEncounterTali = "locked"; _root.goToMap(); }
Symbol 524 MovieClip Frame 7
_root.setBG = "MirandaPlace"; if (_root.part == 1) { _root.setGraphic("miranda1", "special1", "fixedFar"); _root.scene = "one"; _root.wait(100); } if (_root.part == 2) { _root.showAct(); _root.talker = _root.player; _root.texto(_root.bossyGirl + "! I need to have a serious talk with you RIGHT NOW!"); } if (_root.part == 3) { _root.talker = _root.player; _root.texto("I don't know you what you and your boss are doing but I will take stand NOW!"); } if (_root.part == 4) { _root.talker = _root.bossyGirl; _root.texto("..."); } if (_root.part == 5) { _root.talker = _root.player; _root.texto("..."); } if (_root.part == 6) { _root.talker = _root.bossyGirl; _root.texto(("Good morning Commander" + _root.player) + ". I am fine, thank you for asking."); } if (_root.part == 7) { _root.talker = _root.bossyGirl; _root.texto("What bring you here? I am BUSY."); _root.choiceText1 = "No time for pleasentries!"; _root.choiceText2 = "Sorry to bother."; _root.choiceText3 = "Cut the crap!"; } if (_root.part == 7101) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("No time for pleasentries Miss. I need to get to bottom of this!"); } if (_root.part == 7102) { _root.talker = _root.bossyGirl; _root.texto("Fine."); _root.part = 7; } if (_root.part == 7201) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("G-good morning! Sorry to barging in your office like this. I am kinda stressed."); } if (_root.part == 7202) { _root.talker = _root.bossyGirl; _root.texto("Of course you are. That's why I am here. To help you."); } if (_root.part == 7203) { _root.talker = _root.player; _root.texto("Thank... you?"); _root.part = 7; } if (_root.part == 7301) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("GOOD MORNING?! We are in the FUCKING SPACE you silly cunt! Its 24/7 complete darkness! Cut the crap!"); } if (_root.part == 7302) { _root.talker = _root.bossyGirl; _root.texto("You are a sweet as always, Commander."); _root.part = 7; } if (_root.part == 8) { _root.talker = _root.bossyGirl; _root.texto("Anyway. It would be nice if you explained your request a little more. You know, not the entire universe circles around you."); } if (_root.part == 9) { _root.talker = _root.player; _root.texto("All my girls... I mean, my soldiers, are making use of a non-authorized tech. A body enhancement tech called MIGHT."); } if (_root.part == 10) { _root.setGraphic("miranda1", "special1", "fixedFar"); _root.scene = "two"; _root.talker = _root.bossyGirl; _root.texto("I see. Don't worry about it. I am taking care of it. By the way, I copyrighted the name, do not have silly ideas with it, okay?"); } if (_root.part == 11) { _root.talker = _root.player; _root.texto("Nonsense! I demand..."); } if (_root.part == 12) { _root.talker = _root.bossyGirl; _root.texto("Sit down commander."); } if (_root.part == 13) { _root.talker = _root.player; _root.texto("I want to know..."); } if (_root.part == 14) { _root.setGraphic("miranda1", "special1", "fixedFar"); _root.scene = "three"; _root.talker = _root.bossyGirl; _root.texto("SIT YOUR ASS RIGHT NOW!"); } if (_root.part == 15) { _root.talker = _root.player; _root.texto("G-Got it!"); } if (_root.part == 16) { _root.setGraphic("miranda1", "special2", "fixedClose"); _root.scene = "one"; _root.wait(100); } if (_root.part == 17) { _root.talker = _root.bossyGirl; _root.texto("This is a private matter. I don't want anyone to bother us. And just for you know, I don't mind you keep staring at me."); } if (_root.part == 18) { _root.talker = _root.bossyGirl; _root.texto("Anyway! How did you learned about it? It was that nerd azari, am I right? Doesn't matter, you would notice it sooner or later."); } if (_root.part == 19) { _root.talker = _root.bossyGirl; _root.texto("Tell me what is bugging you."); _root.choiceText1 = "...Can I talk now?"; _root.choiceText2 = "You are acting behing my back."; _root.choiceText3 = "I wasn't envited to the party!"; } if (_root.part == 19101) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("... C-Can I talk now?"); } if (_root.part == 19102) { _root.talker = _root.bossyGirl; _root.setGraphic("miranda1", "angry", "mid"); _root.texto("YES!"); } if (_root.part == 19103) { _root.talker = _root.player; _root.texto("You girls did should to let me know all of this. I guess. It would be good. Don't you think?"); _root.part = 19; } if (_root.part == 19201) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("You are acting behind curtains. I can't allow this kind of behavior in my command. Who brought this tech to the ship?"); _root.part = 19; } if (_root.part == 19301) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("Everyone is getting buff and butt-tighted and little me having a hard time on the weights. CUT ME IN DAMMIT!"); _root.part = 19; } if (_root.part == 20) { _root.setGraphic("miranda1", "sad", "far"); _root.talker = _root.bossyGirl; _root.texto("Sigh. "); } if (_root.part == 21) { _root.talker = _root.bossyGirl; _root.texto(("This is not a military operation " + _root.player) + ". Not everything needs to be disclosed to you."); } if (_root.part == 22) { _root.talker = _root.bossyGirl; _root.texto("Your job is to pull the trigger. Everything else is up to me."); } if (_root.part == 23) { _root.setGraphic("miranda1", "thinking", "mid"); _root.talker = _root.bossyGirl; _root.texto("If you are bored, just go clean your guns."); _root.choiceText1 = "You are just a secretary."; _root.choiceText2 = "BUT but BUT...!"; _root.choiceText3 = "We can't have two bosses."; } if (_root.part == 23101) { _root.paragonChange(3); _root.talker = _root.player; _root.texto(_root.officeGirl + " dear... you are only a... glorified secretary. Stop kidding yourself."); } if (_root.part == 23102) { _root.talker = _root.player; _root.texto("I didn't throw you by the hatch so far because I fucking love staring at your ass."); } if (_root.part == 23103) { _root.setGraphic("miranda1", "angry", "close"); _root.talker = _root.bossyGirl; _root.texto("You bastard...!"); } if (_root.part == 23104) { _root.setGraphic("miranda1", "smile", "mid"); _root.talker = _root.bossyGirl; _root.texto("Sigh... but you know, I like my ass getting checked up..."); _root.part = 23; } if (_root.part == 23201) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("That's not fair! I didn't sign for this! Call the Exclusive man, now!"); } if (_root.part == 23202) { _root.setGraphic("miranda1", "thinking", "mid"); _root.talker = _root.bossyGirl; _root.texto("He is busy."); } if (_root.part == 23203) { _root.talker = _root.player; _root.texto("H-How do you know? Just messenger him, I don't know, send an e-mail..."); } if (_root.part == 23204) { _root.talker = _root.bossyGirl; _root.texto("I just know. I will let him know you want to speak with him."); } if (_root.part == 23205) { _root.talker = _root.player; _root.texto("Fine! Just tell him I am displeased! VERY!"); _root.part = 23; } if (_root.part == 23301) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("This is WAR! We can't have two bosses here lady. I AM the commander in chief here!"); } if (_root.part == 23302) { _root.talker = _root.player; _root.texto("If you want this ship to still have one, is better to patch me to the exclusive man RIGHT NOW!"); _root.part = 23; } if (_root.part == 24) { _root.setGraphic("miranda1", "smile", "mid"); _root.talker = _root.bossyGirl; _root.texto(("You are something " + _root.player) + "! We just rebuilt you from ashes and you keep stomping us around!"); } if (_root.part == 25) { _root.setGraphic("miranda1", "angry", "close"); _root.talker = _root.bossyGirl; _root.texto("CEREBELUS OWNS YOUR ASS!! I OWN YOU!"); } if (_root.part == 26) { _root.talker = _root.player; _root.texto(("I didn't asked for it. You can't have a part of me. No, you get 100% ol' " + _root.player) + ". No more, no less."); } if (_root.part == 27) { _root.setGraphic("miranda1", "angry", "mid"); _root.talker = _root.bossyGirl; _root.texto("Fine! Godammit! If we continue this I might end up kliing you!"); } if (_root.part == 28) { _root.talker = _root.bossyGirl; _root.texto("Cerebelus doesn't have anything to with this. They are too busy in managing this crisis to research this kind of technology."); } if (_root.part == 29) { _root.talker = _root.player; _root.texto("Ok. How did you put your hands on it? Black market?"); } if (_root.part == 30) { _root.setGraphic("miranda1", "normal", "far"); _root.talker = _root.bossyGirl; _root.texto("Negative. I took it from a Cerebelus lab when I was working in you. It was getting dust in some cryo storage."); } if (_root.part == 31) { _root.talker = _root.player; _root.texto("That's no good. You stole stuff from the meanest bastards in the universe. Did you put some coins in its place?"); } if (_root.part == 32) { _root.setGraphic("miranda1", "angry", "mid"); _root.talker = _root.bossyGirl; _root.texto("I saw an oportunity and I took it. I will use any means to achieve success! Who are you to say what I can do or not?"); } if (_root.part == 33) { _root.talker = _root.bossyGirl; _root.texto("I didn't got here by sucking cocks!"); _root.choiceText1 = "What is wrong with Blowjobs?"; _root.choiceText2 = "This was reckless of you."; _root.choiceText3 = "Please tell this not blow on me."; } if (_root.part == 33101) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("Blasphemy! Don't undermine the power of a good blowjob! There is nothing in this world you can't achieve with a good and thorough blowjob!"); } if (_root.part == 33102) { _root.setGraphic("miranda1", "sad", "mid"); _root.talker = _root.bossyGirl; _root.texto("I am not a feminist but I am tempted to bury your face in with my own hands!"); } if (_root.part == 33103) { _root.talker = _root.player; _root.texto("That's okay, I am liberal guy. I find beautiful two girl kissing eachother... while I am banging one of them! GIMME FIVE!"); } if (_root.part == 33104) { _root.setGraphic("miranda1", "shy", "far"); _root.talker = _root.bossyGirl; _root.texto("Unbelievible... your ego is unstoppable!"); _root.part = 33; } if (_root.part == 33201) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("I understand it. But I can't approve it. There is so many points this could have a sour outcome. Why the thing was locked away?"); } if (_root.part == 33202) { _root.setGraphic("miranda1", "thinking", "close"); _root.talker = _root.bossyGirl; _root.texto(("Knowledge is power " + _root.player) + ". They may not have any use with it but there is still gain, by the simple fact of making that informatioon hidden from others."); } if (_root.part == 33203) { _root.talker = _root.player; _root.texto("I don't understand."); } if (_root.part == 33204) { _root.setGraphic("miranda1", "smile", "mid"); _root.talker = _root.bossyGirl; _root.texto("That's why you are in the point of the spear instead holding it."); } if (_root.part == 33205) { _root.talker = _root.player; _root.texto("Er... I... I... Let's return to that later."); _root.part = 33; } if (_root.part == 33301) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("Ok, I just need to know more one thing. This can be traced back to here?"); } if (_root.part == 33302) { _root.setGraphic("miranda1", "smile", "mid"); _root.talker = _root.bossyGirl; _root.texto("Of course not! Isn't like I stole from them. I just did forget to place some acquisitions forms."); } if (_root.part == 33303) { _root.talker = _root.player; _root.texto("I am relieved! It's not like they would kill someone just by forgetting to make reports, right?"); } if (_root.part == 33304) { _root.setGraphic("miranda1", "thinking", "far"); _root.talker = _root.bossyGirl; _root.texto("Well, I might have killed some four or five employees for that. We may clandestine but we have standards!"); } if (_root.part == 33305) { _root.talker = _root.player; _root.texto("Hahahaha! That is a good joke! HA!"); } if (_root.part == 33306) { _root.talker = _root.player; _root.texto("It's a joke right?"); } if (_root.part == 33307) { _root.setGraphic("miranda1", "smile", "close"); _root.talker = _root.bossyGirl; _root.texto("Of course it is. Just do not delay your reports and we'll be a great and happy family."); _root.part = 33; } if (_root.part == 34) { _root.talker = _root.player; _root.texto("Proceeding. We are half the way now. One thing is bugging me out."); } if (_root.part == 35) { _root.talker = _root.player; _root.texto("I already saw psycho drugs, pain removing meds, super anabolyzants but I never saw anything like that! I mean, look to you!"); } if (_root.part == 36) { _root.talker = _root.player; _root.texto("You are taller! And I saw you yesterday! Looks like you aren't the same person anymore!"); } if (_root.part == 37) { _root.setGraphic("miranda1", "flex1", "mid"); _root.talker = _root.bossyGirl; _root.texto("See? I know you would understand it the value of this technology! You know, this isn't just muscles, this is POWER!"); } if (_root.part == 38) { _root.talker = _root.player; _root.texto("I know you want a piece of this. If you behave I can let you touch me a bit... and who knows... hehehe..."); } if (_root.part == 39) { _root.talker = _root.player; _root.texto("BUT my point is: Why the Cerebelus didn't use this early? I mean, why not? Why they didn't make profit with it?"); } if (_root.part == 40) { _root.setGraphic("miranda1", "sad", "far"); _root.talker = _root.bossyGirl; _root.texto("Oh Well. The thing is... sigh. What mood destroyer you are!"); } if (_root.part == 41) { _root.talker = _root.bossyGirl; _root.texto("I don't know why they didn't resume the researches on it. I didn't find much, I did to work from the first step."); } if (_root.part == 42) { _root.talker = _root.player; _root.texto("At least tell me the little you know. Where they found it? How it works?"); } if (_root.part == 43) { _root.setGraphic("miranda1", "thinking", "mid"); _root.talker = _root.bossyGirl; _root.texto("The previous research team recovered artfacts in a remote planet. They say it belongs to the protean era."); } if (_root.part == 44) { _root.talker = _root.player; _root.texto("Who was that people? Did they have a clue about it."); } if (_root.part == 45) { _root.talker = _root.bossyGirl; _root.texto(("Just story and myths, they don't have any utility for me. It's about an ancient tribe of warriors. You could ask " + _root.justicarGirl) + " about it."); } if (_root.part == 46) { _root.talker = _root.player; _root.texto("Great! Then why they didn't developed a proper product? Did they leave some schedule, report, something behind?"); } if (_root.part == 47) { _root.setGraphic("miranda1", "shy", "far"); _root.talker = _root.bossyGirl; _root.texto("Well about that... I just found an early version of the tech. The original lab team... er..."); } if (_root.part == 48) { _root.talker = _root.player; _root.texto("Come on, shoot it. I am used to bad news."); } if (_root.part == 48) { _root.talker = _root.bossyGirl; _root.texto("Most of them are dead. The rest is missing. That's it."); _root.choiceText1 = "That's it?"; _root.choiceText2 = "It's a good signal."; _root.choiceText3 = "It's dangerous to work with you."; } if (_root.part == 48101) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("That's it? THAT'S IT? How did they die? An accident? A heist? Spoiled food?"); } if (_root.part == 48102) { _root.setGraphic("miranda1", "normal", "close"); _root.talker = _root.bossyGirl; _root.texto("Oh, I traced the death reports. Most of them was mangled and ripped apart. Definitevly not an accident! So, dry your panties already!"); } if (_root.part == 48103) { _root.talker = _root.player; _root.texto("It can't be that simple, IT CAN'T!!"); _root.part = 48; } if (_root.part == 48201) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("Everybody is dead? That's a good signal huh? You don't have to give credits to them right?"); } if (_root.part == 48202) { _root.setGraphic("miranda1", "smile", "mid"); _root.talker = _root.bossyGirl; _root.texto("Tee-hee! Well, you are damn right about that!"); } if (_root.part == 48203) { _root.talker = _root.player; _root.texto("Damn, I was joking... You creepies me out! I LIKE THAT!!"); _root.part = 48; } if (_root.part == 48301) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("That's why you guys have so much unfinished researches. You guys should treat your employees better! I can't wait to get away from you people!"); } if (_root.part == 48302) { _root.setGraphic("miranda1", "normal", "close"); _root.talker = _root.bossyGirl; _root.texto("Is that a formal complaint, Commander? I can pass it through."); } if (_root.part == 48303) { _root.talker = _root.player; _root.texto("No need, just keep in mind for the next meeting."); _root.part = 48; } if (_root.part == 49) { _root.setGraphic("miranda1", "thinking", "mid"); _root.talker = _root.bossyGirl; _root.texto("About my investigation, I found something interesting. About the researchers. Their remains."); } if (_root.part == 50) { _root.talker = _root.player; _root.texto("Any burn injury? Explosion maybe?"); } if (_root.part == 51) { _root.setGraphic("miranda1", "sad", "close"); _root.talker = _root.bossyGirl; _root.texto("No, they were torn apart. All the male staff. In peaces. But no signal of the female employee, they just vanished."); } if (_root.part == 52) { _root.talker = _root.bossyGirl; _root.texto("And you know, MIGHT is only effective on female organism. But the effects on a male body aren't that... violent at all."); } if (_root.part == 53) { _root.talker = _root.player; _root.texto("I see... so... another... THING killed those researchers. Hmm... do you came with some conclusion?"); } if (_root.part == 54) { _root.talker = _root.bossyGirl; _root.texto("Not yet. I am still analysing the evidences. Whatever killed these workers, oh boy, it was strong. And mean!"); } if (_root.part == 55) { _root.setGraphic("miranda1", "shy", "far"); _root.talker = _root.bossyGirl; _root.texto(("What is it " + _root.player) + "? You are sweating!"); _root.choiceText1 = "SMILE(remain still)"; _root.choiceText2 = "SMILE(try to laugh)"; _root.choiceText3 = "SMILE(reach to your gun)"; } if (_root.part == 55101) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("It's nothing. Your office is a bit... stuffy. Pump the refrigeration a bit could you?"); } if (_root.part == 55102) { _root.setGraphic("miranda1", "smile", "close"); _root.talker = _root.bossyGirl; _root.texto("Nah. I like it hot. I could take this jacket of yours..."); } if (_root.part == 55103) { _root.talker = _root.player; _root.texto("Sure. Wait. No. I am fine."); _root.part = 55; } if (_root.part == 55201) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("Ho ho ho! No, I am fine. I am just dizzy! I mean, I am okay. Ha Ha Ha!"); } if (_root.part == 55202) { _root.setGraphic("miranda1", "smile", "close"); _root.talker = _root.bossyGirl; _root.texto("Are you sure, we could laid on my couch... let me help you."); } if (_root.part == 55203) { _root.talker = _root.player; _root.texto("No need! Your arms are too big... I mean, no I just need to... get out!"); _root.part = 55; } if (_root.part == 55301) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("I am fine... ha ha! SO... are you... doing much stuff these days?"); } if (_root.part == 55302) { _root.setGraphic("miranda1", "smile", "far"); _root.talker = _root.bossyGirl; _root.texto("I guess. Are you leaving already? I thought you wanted to get to the bottom of this?"); } if (_root.part == 55303) { _root.talker = _root.player; _root.texto("I am filled babe! No need to walk me to the door. Just keep these big arms yours there."); _root.part = 55; } if (_root.part == 56) { _root.setGraphic("miranda1", "smile", "far"); _root.talker = _root.bossyGirl; _root.texto(("OH my! I never thought I would see the amazing commander " + _root.player) + " shit on his pants!"); } if (_root.part == 57) { _root.talker = _root.player; _root.texto("Wha? NO! Oh, you? You got me there! I knew you were joking about that."); } if (_root.part == 58) { _root.setGraphic("miranda1", "smile", "mid"); _root.talker = _root.bossyGirl; _root.texto("I didnt' joke about it. The researchers are dead. Probally they were killed by the female workers. I pretty sure of that."); } if (_root.part == 59) { _root.talker = _root.player; _root.texto("..."); } if (_root.part == 60) { _root.talker = _root.bossyGirl; _root.texto("But don't worry about it. We removed a particular elemnent of the tech which alters the mental stability of the subject."); } if (_root.part == 61) { _root.talker = _root.player; _root.texto("What? That thing turns you... crazy?"); } if (_root.part == 62) { _root.talker = _root.bossyGirl; _root.texto("Not crazy, it's an state of euphory, rage, a bit of lust... it's complicated. The good doctor handled that part."); } if (_root.part == 63) { _root.setGraphic("miranda1", "flex2", "mid"); _root.talker = _root.bossyGirl; _root.texto("As you can see, we are alright. Just more... perfect!"); } if (_root.part == 64) { _root.talker = _root.player; _root.texto("Are you sure? I think you girls are a bit on the edge... no angry feeling towards us guys?"); } if (_root.part == 65) { _root.setGraphic("miranda1", "flex2", "close"); _root.talker = _root.bossyGirl; _root.texto("Just the usual you know, the urge to rip your penis off with our hands and stomp you testicles... the usual."); } if (_root.part == 66) { _root.talker = _root.player; _root.texto("Ha. I better get going."); } if (_root.part == 67) { _root.setGraphic("miranda1", "smile", "mid"); _root.talker = _root.bossyGirl; _root.texto(("Not yet my little " + _root.player) + "! Your barge into my office and stick your finger in my face!"); } if (_root.part == 68) { _root.talker = _root.player; _root.texto("Sorry about that. That's my job."); } if (_root.part == 69) { _root.setGraphic("miranda1", "angry", "close"); _root.talker = _root.bossyGirl; _root.texto("Don't you know who I am? I am BETTER than you! I know that because I stitched you back! You are a just ordinary peace of sutured meat!"); } if (_root.part == 70) { _root.talker = _root.player; _root.texto("I have no time for this. Get back to work."); } if (_root.part == 71) { _root.talker = _root.bossyGirl; _root.texto("I think you need to have a piece of what are you going to handle for now on."); } if (_root.part == 72) { _root.talker = _root.player; _root.texto("Hm?"); } if (_root.part == 73) { _root.setGraphic("miranda1", "fmg", "far"); _root.scene = "one"; _root.talker = _root.bossyGirl; _root.texto("Look this!"); } if (_root.part == 74) { _root.setGraphic("miranda1", "fmg", "far"); _root.scene = "two"; _root.talker = _root.bossyGirl; _root.texto("Grrrrr!"); } if (_root.part == 75) { _root.talker = _root.player; _root.texto("Gulp!"); } if (_root.part == 77) { _root.setGraphic("miranda1", "fmg", "mid"); _root.scene = "three"; _root.talker = _root.bossyGirl; _root.texto("AAAAAAARRRRGGHHH!!!!"); } if (_root.part == 78) { _root.setGraphic("miranda1", "fmg", "mid"); _root.scene = "four"; _root.talker = _root.player; _root.texto("YESSS!!!"); } if (_root.part == 79) { _root.setGraphic("miranda1", "fmg", "far"); _root.scene = "five"; _root.talker = _root.bossyGirl; _root.texto(("Well, well, " + _root.player) + "... Do you still think this is just some plaything?"); } if (_root.part == 80) { _root.talker = _root.bossyGirl; _root.texto("What? Cat got your tongue... or the balls?"); _root.choiceText1 = "I love black lingerie!"; _root.choiceText2 = "Guh...?"; _root.choiceText3 = "I was waiting for the rest."; } if (_root.part == 80101) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("How did you know?! I fucking love black lingerie! Oh, so SEXY!"); } if (_root.part == 80102) { _root.setGraphic("miranda1", "fmg", "close"); _root.scene = "five"; _root.talker = _root.bossyGirl; _root.texto("You are something, don't you? I am about to squash your head between my hands and do you drools over my bra?"); } if (_root.part == 80103) { _root.talker = _root.player; _root.texto("I need to have priorities! This can be the last time I see a bra, but my head getting squashed, that can happen anytime! I have to see the complete set!"); } if (_root.part == 80104) { _root.talker = _root.bossyGirl; _root.texto("Fucking Pervert... But I like it!"); _root.part = 80; } if (_root.part == 80201) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("Guh? I-I mean... oh... what did you ask again?"); } if (_root.part == 80202) { _root.talker = _root.bossyGirl; _root.texto("I am already into your games, Commander! With all the tremblings of yours, I thought you would just piss yourself!"); } if (_root.part == 80203) { _root.talker = _root.player; _root.texto("Nonsense! Is that AC of yours! Its just freezing!"); } if (_root.part == 80204) { _root.setGraphic("miranda1", "fmg", "close"); _root.scene = "five"; _root.talker = _root.bossyGirl; _root.texto("Come here, lets try a friendly arm wrestling. What do you say?"); } if (_root.part == 80205) { _root.talker = _root.player; _root.texto("What? I... I.. I-I can't! I am not prepared! And the air is too cold, my muscles are just... not good."); } if (_root.part == 80206) { _root.talker = _root.bossyGirl; _root.texto("I understand. The cold."); _root.part = 80; } if (_root.part == 80301) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("Is that it? I was waiting something else. I am not afraid of muscles."); } if (_root.part == 80302) { _root.setGraphic("miranda1", "fmg", "close"); _root.scene = "five"; _root.talker = _root.bossyGirl; _root.texto(("This is not just muscles " + _root.player) + ". This is power, raw power. In the end of the day this is what defines who is above who."); } if (_root.part == 80303) { _root.talker = _root.bossyGirl; _root.texto("Come here, just try to push me. I promise I will not hurt you."); } if (_root.part == 80304) { _root.talker = _root.player; _root.texto("What that will prove?"); } if (_root.part == 80305) { _root.talker = _root.bossyGirl; _root.texto("Just humor me. Or I can do it. I let you throw some punches if you need it."); } if (_root.part == 80306) { _root.talker = _root.player; _root.texto("That's silly? One of us could get hurt! Lets drop that conversation."); } if (_root.part == 80307) { _root.talker = _root.bossyGirl; _root.texto("One of us? Tee-hee! Well played Commander. Let's drop this."); _root.part = 80; } if (_root.part == 81) { _root.talker = _root.player; _root.texto("I think I got enough... information! I need to think about it. I will have my decision tomorrow."); } if (_root.part == 82) { _root.setGraphic("miranda1", "fmg", "far"); _root.scene = "five"; _root.talker = _root.bossyGirl; _root.texto("Alright. I don't know why it would matter your opinion on this, but, what hell, I will be happy to hear it!"); } if (_root.part == 84) { _root.setGraphic("miranda1", "fmg", "far"); _root.scene = "six"; _root.talker = _root.bossyGirl; _root.texto("So long Commander! I hope you dream with us!"); } if (_root.part == 85) { _root.talker = _root.bossyGirl; _root.texto("..."); } if (_root.part == 86) { _root.talker = _root.player; _root.texto("Goddamit! Why this is happening?! This is a sick joke!"); _root.FirstEncounterMiranda = "complete"; _root.FirstEncounterKelly = "locked"; _root.eventChange(9); }
Symbol 524 MovieClip Frame 8
_root.setBG = "bridge"; if (_root.part == 1) { _root.setGraphic("kelly2", "special1", "fixedFar"); _root.scene = "one"; _root.wait(100); } if (_root.part == 2) { _root.showAct(); _root.talker = _root.player; _root.texto(_root.officeGirl + "? Where is that girl?"); } if (_root.part == 3) { _root.talker = _root.officeGirl; _root.texto("I am here Commander!"); } if (_root.part == 4) { _root.setGraphic("kelly2", "special2", "fixedClose"); _root.scene = "salute"; _root.wait(100); } if (_root.part == 5) { _root.talker = _root.officeGirl; _root.texto("I was adjusting my clothes. It was a tad tight in the arms."); _root.choiceText1 = "I can't have a break, can I?"; _root.choiceText2 = "OMG! Muscles... EVERYWHERE!"; _root.choiceText3 = "I see you aren't worried anymore."; } if (_root.part == 5101) { _root.paragonChange(3); _root.talker = _root.player; _root.texto(("Really? Even you " + _root.officeGirl) + "! I can't have a break, can I? What now? Now even the canteen lady have bigger guns than me?"); } if (_root.part == 5102) { _root.talker = _root.officeGirl; _root.texto("Don't be like that Commander! Ok, I was worried about this. But after seeing this closer... I couldn't say no!"); _root.part = 5; } if (_root.part == 5201) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("O M G!! I see muscles... EVERYWHERE! I think I am getting crazy!"); } if (_root.part == 5202) { _root.talker = _root.officeGirl; _root.texto("No, you aren't Commander! These muscles are pretty real! Tee-hee!"); _root.part = 5; } if (_root.part == 5301) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("Great. I see your concerns about that tech are gone now."); } if (_root.part == 5302) { _root.talker = _root.officeGirl; _root.texto("Well, I know this should look incoherent to you Commander. What can I say, it's not a bad thing at all."); _root.part = 5; } if (_root.part == 6) { _root.scene = "rest"; _root.talker = _root.officeGirl; _root.texto("But tell me about your investigation Commander. Did you got all of yours questions about the MIGHT?"); } if (_root.part == 7) { _root.talker = _root.player; _root.texto("Yes, most of it. I guess."); } if (_root.part == 8) { _root.talker = _root.officeGirl; _root.texto("So, what conclusion do you reached?"); _root.choiceText1 = "It's a mess."; _root.choiceText2 = "Your girls needs a serious spank!"; _root.choiceText3 = "It's alright."; } if (_root.part == 8101) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("It's a mess. Simple as that."); } if (_root.part == 8102) { _root.talker = _root.officeGirl; _root.texto("The tech isn't dangerous Commander. It just like a... vitamin."); } if (_root.part == 8103) { _root.talker = _root.player; _root.texto("A vitamin doesn't grant you that kind of... power one to another. There is a price to pay. Always."); _root.part = 8; } if (_root.part == 8201) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("You girls needs a serious spank in the ass! I am the boss here! I am the King! No one makes shit on my back!"); } if (_root.part == 8202) { _root.talker = _root.officeGirl; _root.texto("Really? Do I deserve a spanking too Commander? I know I am a bad girl these days... Nya!"); } if (_root.part == 8203) { _root.talker = _root.player; _root.texto(("Drop it " + _root.officeGirl) + ", you are doing it wrong."); } if (_root.part == 8204) { _root.talker = _root.officeGirl; _root.texto("Oh... I will get it right someday."); _root.part = 8; } if (_root.part == 8301) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("Oh, well. Hmmm... I think it's alright. No reason to overthink any of this..."); } if (_root.part == 8302) { _root.talker = _root.officeGirl; _root.texto("I knew! I knew you would understand it!"); } if (_root.part == 8303) { _root.talker = _root.player; _root.texto("... so far. There is no danger in a spaceship filled with muscular girls armed with guns, right?"); _root.part = 8; } if (_root.part == 9) { _root.talker = _root.officeGirl; _root.texto(("Don't be prahmatic like that Commander " + _root.player) + ". Not everything will bite your ass down on the road."); } if (_root.part == 10) { _root.talker = _root.player; _root.texto("You should know so far this is how this series roll. Do you remember the first game? Every consequence is carried on!"); } if (_root.part == 11) { _root.talker = _root.officeGirl; _root.texto("What are you talking about?"); } if (_root.part == 12) { _root.talker = _root.player; _root.texto("Sorry, I am just stressed. I didn't want to break the fourth wall. At least the guys aren't appearing in this. This could get even messier."); } if (_root.part == 13) { _root.talker = _root.officeGirl; _root.texto(("Well, they could appear in the next expansion... Also, I would like a female " + _root.player) + "..."); } if (_root.part == 14) { _root.talker = _root.player; _root.texto("Enough! The things are bad already as it is! Don't give him more ideas!"); } if (_root.part == 15) { _root.talker = _root.officeGirl; _root.texto("Fine. By the way, I thinking in something... and I think it would be a great idea!"); } if (_root.part == 16) { _root.talker = _root.officeGirl; _root.texto("Put me your team! I want to kick ass too!"); _root.choiceText1 = "Great! Another one for the front row!"; _root.choiceText2 = "I can fix the papers."; _root.choiceText3 = "Negative."; } if (_root.part == 16101) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("Fine by me! You will be a great cover for bullets! I mean, a great addition for the team. YAY!"); } if (_root.part == 16102) { _root.talker = _root.officeGirl; _root.texto("YAY! I can't wait for this! Can I have rocket launches?! Please?"); } if (_root.part == 16103) { _root.talker = _root.player; _root.texto("Sure. Do you know how to fire one?"); } if (_root.part == 16104) { _root.talker = _root.officeGirl; _root.texto("...Of course. Turn the firing hole to the enemy and pull the trigger! Did I got it right."); } if (_root.part == 16105) { _root.talker = _root.player; _root.texto("Hmmm...I will give you a pea shooter. I mean, a super hand cannon. It's nice, you will like it."); _root.part = 16; } if (_root.part == 16201) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("Sure! I can fix the papers for you. You passed by a boot camp right?"); } if (_root.part == 16202) { _root.talker = _root.officeGirl; _root.texto("Isn't that place where you are weighted and fill that form with blodd type and stuff?"); } if (_root.part == 16203) { _root.talker = _root.player; _root.texto("Well, I don't know. I forged my paperwork..."); } if (_root.part == 16204) { _root.talker = _root.officeGirl; _root.texto("WHAT?"); } if (_root.part == 16205) { _root.talker = _root.player; _root.texto("What? It's a Joke! I wouldn't never do that! Haha! You will be fine, believe me!"); _root.part = 16; } if (_root.part == 16301) { _root.paragonChange(1); _root.talker = _root.player; _root.texto(("I can't allow that " + _root.officeGirl) + ". You don't know how a battlefield is!"); } if (_root.part == 16302) { _root.talker = _root.officeGirl; _root.texto("Of course I know! And how hard can this be? I have a degree in psychology!"); } if (_root.part == 16303) { _root.talker = _root.player; _root.texto("It's not... ok you got me. But you don't know what are you asking! Its horrible out there!"); _root.part = 16; } if (_root.part == 17) { _root.setGraphic("kelly2", "flex1", "mid"); _root.talker = _root.officeGirl; _root.texto(((("I know what your problem is! You can't separate the old " + _root.officeGirl) + " from the new ") + _root.officeGirl) + "!"); } if (_root.part == 18) { _root.talker = _root.player; _root.texto(("You used the MIGHT a couple of minutes ago. There is no new " + _root.officeGirl) + "!"); } if (_root.part == 19) { _root.setGraphic("kelly2", "flex2", "mid"); _root.talker = _root.officeGirl; _root.texto("I will show ya! Come on! Do you want wrestle me on? Don't want you to feels these arms areound your neck?!"); } if (_root.part == 20) { _root.talker = _root.player; _root.texto("WHOA! Stand Down! What is happening with you girls. That drug is turning is making you all a bit violent!"); } if (_root.part == 21) { _root.talker = _root.officeGirl; _root.texto("Of course not!! I... I... "); } if (_root.part == 22) { _root.setGraphic("kelly2", "thinking", "far"); _root.talker = _root.officeGirl; _root.texto("I confess I got a little angrier than the usual. Strange? Should be there a correlation with the MIGHT?"); } if (_root.part == 23) { _root.talker = _root.player; _root.texto("Of course it is! Are you sure that things isn't affecting your mind?"); } if (_root.part == 24) { _root.talker = _root.officeGirl; _root.texto("I am fine Commander."); } if (_root.part == 25) { _root.talker = _root.player; _root.texto("Are you REALLY SURE?"); } if (_root.part == 26) { _root.talker = _root.officeGirl; _root.texto(("GODDAMIT!! I told you I am fine! Why the problem is always with me?! You aren't that perfect " + _root.player) + "!"); } if (_root.part == 27) { _root.talker = _root.player; _root.texto("..."); } if (_root.part == 28) { _root.talker = _root.officeGirl; _root.texto("I-I am sorry Commander! I don't know what took of me! I guess you right, I may be a bit on the edge. It must be my new carb diet."); } if (_root.part == 29) { _root.talker = _root.player; _root.texto("Sure its is. Eh, I should leave. I have to plan some stuff."); } if (_root.part == 30) { _root.talker = _root.officeGirl; _root.texto(("I think I did upset you " + _root.player) + ". I did this to show you I am like all the others members of your team. I know I may sound a bit weird sometimes."); } if (_root.part == 31) { _root.talker = _root.officeGirl; _root.texto("What can I do to show you how better I am now?"); _root.choiceText1 = "You should wear skirts. The small kind."; _root.choiceText2 = "Stop being so pushy!"; _root.choiceText3 = "You don't have to please me."; } if (_root.part == 31101) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("Well you could wear those skirts. The small and tight type, you know. And You could wear those tiny hats and neck thingy. And heels! Oh man, its been a long time I don't see heels."); } if (_root.part == 31102) { _root.talker = _root.officeGirl; _root.texto("You want me to wear like a flight attendant?"); } if (_root.part == 31103) { _root.talker = _root.player; _root.texto("Yes! How did you know what a flight attendant is?"); } if (_root.part == 31104) { _root.talker = _root.officeGirl; _root.texto(("I am psychologist " + _root.player) + ". Do you know what is a sexual obessession disorder?"); } if (_root.part == 31105) { _root.talker = _root.player; _root.texto("You make it sounds like a bad thing. I thought you would be an open minded person!"); } if (_root.part == 31106) { _root.talker = _root.officeGirl; _root.texto("But I am! I would love to hear all your secret passions and obssessions! Gimme a chance!"); } if (_root.part == 31107) { _root.talker = _root.player; _root.texto("You try too hard. You are weird."); } if (_root.part == 31108) { _root.talker = _root.player; _root.texto("I know..."); _root.part = 31; } if (_root.part == 31201) { _root.paragonChange(2); _root.talker = _root.player; _root.texto(((("Well, you could stop being so pushy! " + _root.player) + " do this! ") + _root.player) + " do that! I can't breath around you!"); } if (_root.part == 31202) { _root.talker = _root.officeGirl; _root.texto("But that's my job! Isn't like I am ordering you around! If you read my messages I wouldn't have to ask anything to you! Why don't you read my reports! WHY?!"); } if (_root.part == 31203) { _root.talker = _root.player; _root.texto("You are doing it again! I can't take this pressure!"); } if (_root.part == 31205) { _root.talker = _root.officeGirl; _root.texto("FINE! Fine! I will try to not make my job. Happy?"); _root.part = 31; } if (_root.part == 31301) { _root.paragonChange(1); _root.talker = _root.player; _root.texto(("But you don't need to please me " + _root.officeGirl) + ". Just do your job. You does it very well by the way."); } if (_root.part == 31302) { _root.talker = _root.officeGirl; _root.texto("R-Really? You never say anything about it."); } if (_root.part == 31303) { _root.talker = _root.player; _root.texto("But there is nothing to say!"); } if (_root.part == 31304) { _root.talker = _root.officeGirl; _root.texto("I am that meaningless to you! I knew it!"); } if (_root.part == 31305) { _root.talker = _root.player; _root.texto("I didn't say that! You said that! I am saying your job is good, I don't have anything to complaint!"); } if (_root.part == 31306) { _root.talker = _root.officeGirl; _root.texto("But not good enough to receive some praise. Your words hurts. But it may be the truth..."); _root.part = 31; } if (_root.part == 32) { _root.talker = _root.officeGirl; _root.texto("I guess I should change my behavior to deserve your attention, am I not right? Like those Sinful Sluts from Corderia website?"); } if (_root.part == 33) { _root.talker = _root.player; _root.texto("Urgh...? I don't know what you are talking about..."); } if (_root.part == 34) { _root.talker = _root.officeGirl; _root.texto("I think you may not know, but all your net activity passes through my desk. Don't worry, I remove these... personal information from my reports. No one should know that."); } if (_root.part == 35) { _root.talker = _root.player; _root.texto("Thanks! I mean... that must be Garrus doing. He always ask to use my personal computer. And my credit card! You can't trust no one in these days!"); } if (_root.part == 36) { _root.talker = _root.officeGirl; _root.texto("You don't have to hid it from me. I am your closest friend you know? I could be much more! I know what is to have a..."); } if (_root.part == 37) { _root.talker = _root.officeGirl; _root.texto("...a hidden persona."); _root.choiceText1 = "We all have secrets."; _root.choiceText2 = "Not me. I am all badass."; _root.choiceText3 = "I wanted to be a chef!"; } if (_root.part == 37101) { _root.paragonChange(1); _root.talker = _root.player; _root.texto("We all have secrets. But luckly they mean little for anyone, they are just mine. Only me can decides if I reveal it or not."); } if (_root.part == 37102) { _root.talker = _root.officeGirl; _root.texto(("Hmmm... Now I am more curious than before! We could exchange intimacies... I can tell you " + _root.bossyGirl) + " weak spots..."); } if (_root.part == 37103) { _root.talker = _root.player; _root.texto("You mean... what are you talking about... weak spots?"); } if (_root.part == 37104) { _root.talker = _root.officeGirl; _root.texto("Tee-hee! Don't be a prude! Weak spots! She really crawls the walls when I do it. You know, she may says no, but her body just begs for it!"); } if (_root.part == 37105) { _root.talker = _root.player; _root.texto("I-I see! Just send me a detailed report about it. I-I'll think in something nice to exchange for it."); } if (_root.part == 37106) { _root.talker = _root.officeGirl; _root.texto("No deal! You deliver the goods first!"); _root.part = 37; } if (_root.part == 37201) { _root.paragonChange(3); _root.talker = _root.player; _root.texto("This psycho-sissy bullshit doesn't work with me girl. I am a fulltime BADASS. Even sleeping, taking a crappy, I kick ass. Stick with me and you'll see. Ass kicking 24/7!"); } if (_root.part == 37202) { _root.talker = _root.officeGirl; _root.texto("Sure. You are awesome Commander. I believe no one is better than you in the entire universe."); } if (_root.part == 37203) { _root.talker = _root.player; _root.texto("You know it."); } if (_root.part == 37204) { _root.talker = _root.officeGirl; _root.texto("I know."); } if (_root.part == 37205) { _root.talker = _root.player; _root.texto("Yeah."); _root.part = 37; } if (_root.part == 37301) { _root.paragonChange(2); _root.talker = _root.player; _root.texto("I always wanted to say it... I can hold this in my chest anymore! I always wanted to be a CHEF!"); } if (_root.part == 37302) { _root.talker = _root.officeGirl; _root.texto("Chief? You want to be a Master Chief? I am sorry Commander but that is a completely different franchise..."); } if (_root.part == 37303) { _root.talker = _root.player; _root.texto("A CHEF! A cuisine chef! I always wanted to cook! I discovered this passion when I was in the academy! My life changed in that rainy night..."); } if (_root.part == 37304) { _root.talker = _root.officeGirl; _root.texto("Wait a moment Commander. I think we should stop this right now."); } if (_root.part == 37305) { _root.talker = _root.player; _root.texto(("Why? Didn't you wanted to see what is inside of the little tiny box called " + _root.player) + "?"); } if (_root.part == 37306) { _root.talker = _root.officeGirl; _root.texto("Yeah, but I'm scared now. Let's just focus in saving the universe, shall we?"); _root.part = 37; } if (_root.part == 38) { _root.talker = _root.player; _root.texto("Ok! Good talk! Today was pretty tiresome, I would prefer facing hundreds of Rippers than these girls. Tidy your desk a bit. I am OUT."); } if (_root.part == 39) { _root.talker = _root.officeGirl; _root.texto("GrrrRRRR!!!"); } if (_root.part == 40) { _root.talker = _root.player; _root.texto("Huh?"); } if (_root.part == 41) { _root.talker = _root.officeGirl; _root.texto(("You know what is your problem " + _root.player) + "?!"); } if (_root.part == 42) { _root.talker = _root.player; _root.texto("I can't s..."); } if (_root.part == 43) { _root.talker = _root.officeGirl; _root.texto("SHUT THE HELL UP YOU DUMB FUCK!"); } if (_root.part == 44) { _root.talker = _root.officeGirl; _root.texto("I will not let you look down on me anymore! I am smarter than you, I can kick your ass!"); } if (_root.part == 45) { _root.talker = _root.player; _root.texto("Whoa! Hey... WHOA! Wait a minute!"); } if (_root.part == 46) { _root.talker = _root.officeGirl; _root.texto("Come on! Get a piece of me, BOY!"); } if (_root.part == 47) { _root.talker = _root.officeGirl; _root.texto("I will shove this down of your throath!"); } if (_root.part == 48) { _root.talker = _root.player; _root.texto(((_root.officeGirl + "! Stop that! ") + _root.officeGirl) + "!"); } if (_root.part == 49) { _root.talker = _root.officeGirl; _root.texto("GAAAHHHH!!!!"); } if (_root.part == 50) { _root.talker = _root.player; _root.texto("..."); } if (_root.part == 51) { _root.talker = _root.officeGirl; _root.texto("Puff... unf...! Gee!"); } if (_root.part == 52) { _root.talker = _root.officeGirl; _root.texto("Forgive me for... all of this Commander. I don't know what took it of me! I never felt so much... RAGE!!"); } if (_root.part == 53) { _root.talker = _root.player; _root.texto("I-It's okay. It wasn't the first time today. I guess this was a tiresome day for you too. Take the rest of the day off."); } if (_root.part == 54) { _root.talker = _root.officeGirl; _root.texto("Alright. Thank you, I don't know what to say. Forgive me. Should I report this?"); } if (_root.part == 55) { _root.talker = _root.player; _root.texto("About you trying to clobber me? No, it's okay. I got it. Good rest."); } if (_root.part == 56) { _root.talker = _root.officeGirl; _root.texto("Commander."); } if (_root.part == 57) { _root.talker = _root.officeGirl; _root.texto("..."); } if (_root.part == 58) { _root.talker = _root.player; _root.texto("No side effects my ASS! These chicks wants me dead and buried! FUCK!"); }
Symbol 524 MovieClip Frame 9
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Symbol 533 MovieClip Frame 120
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onClipEvent (load) { this.gotoAndStop(_root.paragonPoints); } onClipEvent (enterFrame) { this.gotoAndStop(_root.paragonPoints); }
Instance of Symbol 552 MovieClip in Symbol 553 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.paragonStatus); }
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on (press) { _root.gotoAndStop("start"); }
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stop();
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Symbol 612 MovieClip Frame 4
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Instance Names

"debugTab"Frame 701Symbol 58 MovieClip
"fade"Frame 701Symbol 59 MovieClip
"gameScript"Frame 704Symbol 524 MovieClip
"animationScript"Frame 704Symbol 526 MovieClip
"BGEvents"Symbol 266 MovieClip Frame 1Symbol 110 MovieClip
"BGEvents"Symbol 266 MovieClip Frame 183Symbol 110 MovieClip
"BGEvents"Symbol 339 MovieClip Frame 1Symbol 110 MovieClip
"face"Symbol 490 MovieClip Frame 97Symbol 461 MovieClip
"BGEvents"Symbol 492 MovieClip Frame 1Symbol 110 MovieClip
"radial"Symbol 521 MovieClip Frame 1Symbol 510 MovieClip
"choice1"Symbol 521 MovieClip Frame 1Symbol 513 EditableText
"choice2"Symbol 521 MovieClip Frame 1Symbol 515 EditableText
"choice3"Symbol 521 MovieClip Frame 1Symbol 517 EditableText
"mask"Symbol 524 MovieClip Frame 1Symbol 498 MovieClip
"textWall"Symbol 524 MovieClip Frame 1Symbol 499 EditableText
"textWall"Symbol 524 MovieClip Frame 1Symbol 500 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS1/AS2.
SWFMetaData (77)Timeline Frame 1194 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"><rdf:Description rdf:about="" xmlns ..."
Protect (24)Timeline Frame 10 bytes ""

Labels

"start"Frame 701
"details"Frame 702
"map"Frame 703
"event"Frame 704
"gameOver"Frame 705
"graphics"Frame 706
"tutorial"Frame 707
"shepBedroom"Symbol 109 MovieClip Frame 1
"bridge"Symbol 109 MovieClip Frame 2
"liaraPlace"Symbol 109 MovieClip Frame 3
"jackPlace"Symbol 109 MovieClip Frame 4
"taliPlace"Symbol 109 MovieClip Frame 5
"samaraPlace"Symbol 109 MovieClip Frame 6
"MirandaPlace"Symbol 109 MovieClip Frame 7
"front"Symbol 120 MovieClip Frame 1
"left"Symbol 120 MovieClip Frame 2
"right"Symbol 120 MovieClip Frame 3
"down"Symbol 120 MovieClip Frame 4
"still"Symbol 126 MovieClip Frame 1
"left"Symbol 134 MovieClip Frame 239
"right"Symbol 134 MovieClip Frame 342
"normal"Symbol 149 MovieClip Frame 1
"angry"Symbol 149 MovieClip Frame 2
"sad"Symbol 149 MovieClip Frame 3
"smile"Symbol 149 MovieClip Frame 4
"lust"Symbol 149 MovieClip Frame 5
"still"Symbol 159 MovieClip Frame 1
"still"Symbol 167 MovieClip Frame 1
"normal"Symbol 176 MovieClip Frame 1
"angry"Symbol 176 MovieClip Frame 2
"sad"Symbol 176 MovieClip Frame 3
"front"Symbol 183 MovieClip Frame 1
"front34"Symbol 183 MovieClip Frame 2
"frontSideRight"Symbol 183 MovieClip Frame 3
"frontSideLeft"Symbol 183 MovieClip Frame 4
"side"Symbol 183 MovieClip Frame 5
"backSide"Symbol 183 MovieClip Frame 6
"back"Symbol 183 MovieClip Frame 7
"still"Symbol 257 MovieClip Frame 1
"one"Symbol 266 MovieClip Frame 1
"two"Symbol 266 MovieClip Frame 181
"three"Symbol 266 MovieClip Frame 182
"four"Symbol 266 MovieClip Frame 183
"still"Symbol 272 MovieClip Frame 1
"salute"Symbol 290 MovieClip Frame 1
"rest"Symbol 290 MovieClip Frame 47
"still"Symbol 294 MovieClip Frame 1
"still"Symbol 304 MovieClip Frame 1
"still"Symbol 316 MovieClip Frame 1
"still"Symbol 327 MovieClip Frame 1
"normal"Symbol 338 MovieClip Frame 1
"thinking"Symbol 338 MovieClip Frame 2
"salute"Symbol 338 MovieClip Frame 3
"smile"Symbol 338 MovieClip Frame 4
"shy"Symbol 338 MovieClip Frame 5
"sad"Symbol 338 MovieClip Frame 6
"angry"Symbol 338 MovieClip Frame 7
"far"Symbol 339 MovieClip Frame 1
"mid"Symbol 339 MovieClip Frame 17
"close"Symbol 339 MovieClip Frame 33
"still"Symbol 350 MovieClip Frame 1
"still"Symbol 364 MovieClip Frame 1
"still"Symbol 380 MovieClip Frame 1
"still"Symbol 393 MovieClip Frame 1
"still"Symbol 403 MovieClip Frame 1
"still"Symbol 414 MovieClip Frame 1
"one"Symbol 428 MovieClip Frame 1
"two"Symbol 428 MovieClip Frame 3
"one"Symbol 443 MovieClip Frame 1
"two"Symbol 443 MovieClip Frame 102
"still"Symbol 456 MovieClip Frame 1
"still"Symbol 461 MovieClip Frame 109
"one"Symbol 490 MovieClip Frame 1
"two"Symbol 490 MovieClip Frame 3
"three"Symbol 490 MovieClip Frame 60
"four"Symbol 490 MovieClip Frame 97
"five"Symbol 490 MovieClip Frame 150
"six"Symbol 490 MovieClip Frame 152
"normal"Symbol 491 MovieClip Frame 1
"sad"Symbol 491 MovieClip Frame 2
"angry"Symbol 491 MovieClip Frame 3
"thinking"Symbol 491 MovieClip Frame 4
"smile"Symbol 491 MovieClip Frame 5
"shy"Symbol 491 MovieClip Frame 6
"special1"Symbol 491 MovieClip Frame 7
"special2"Symbol 491 MovieClip Frame 8
"special3"Symbol 491 MovieClip Frame 9
"special4"Symbol 491 MovieClip Frame 10
"special5"Symbol 491 MovieClip Frame 11
"fmg"Symbol 491 MovieClip Frame 12
"far"Symbol 492 MovieClip Frame 1
"mid"Symbol 492 MovieClip Frame 17
"close"Symbol 492 MovieClip Frame 33
"prologue1"Symbol 493 MovieClip Frame 1
"kelly1"Symbol 493 MovieClip Frame 2
"liara1"Symbol 493 MovieClip Frame 3
"loop"Symbol 524 MovieClip Frame 104
"vazio"Symbol 533 MovieClip Frame 120
"vazio"Symbol 553 MovieClip Frame 80

Dynamic Text Variables

_root.eventSymbol 45 EditableText"EVENT"
_root.partSymbol 46 EditableText"PART"
_root.countFieldSymbol 48 EditableText"FIELD"
_root.shepTalkSymbol 50 EditableText"FIELD"
_root.sceneSymbol 52 EditableText"PART"
_root.girlTalkSymbol 54 EditableText"FIELD"
_root.partSymbol 56 EditableText"xxx"
_root.shepFirstNameSymbol 57 EditableText"dsdwsdsdsdsdsds"
_root.shepFirstNameSymbol 66 EditableText"Joe"
_root.shepLastNameSymbol 67 EditableText"Shepherd"
_root.place1Symbol 80 EditableText"Liara's chamber"
_root.place2Symbol 82 EditableText"Jack's hangout"
_root.place3Symbol 84 EditableText"tali"
_root.place4Symbol 86 EditableText"Samara's quarters"
_root.place5Symbol 88 EditableText"Miranda's Office"
_root.place6Symbol 90 EditableText"Kelly"
_root.textBoxSymbol 499 EditableText"This is the text camp. Everything the characters speaks will show in this place. This is the text camp. Everything the characters speaks will show in this place. This is the text camp. Everything the characters speaks will show in this place. ."
_root.textBoxSymbol 500 EditableText"This is the text camp. Everything the characters speaks will show in this place. This is the text camp. Everything the characters speaks will show in this place. This is the text camp. Everything the characters speaks will show in this place. ."
_root.choiceText1Symbol 512 EditableText"This is the text camp. Everything the characters speaks will show in this place. ."
_root.choiceText1Symbol 513 EditableText"This is the text camp. Everything the characters speaks will show in this place. ."
_root.choiceText2Symbol 514 EditableText"This is the text camp. Everything the characters speaks will show in this place. ."
_root.choiceText2Symbol 515 EditableText"This is the text camp. Everything the characters speaks will show in this place. ."
_root.choiceText3Symbol 516 EditableText"This is the text camp. Everything the characters speaks will show in this place. ."
_root.choiceText3Symbol 517 EditableText"This is the text camp. Everything the characters speaks will show in this place. ."
_root.actTitleSymbol 528 EditableText"ACT TITTLE"
_root.actTitleSymbol 529 EditableText"ACT TITTLE"
_root.placeSymbol 530 EditableText"PLACE"
_root.placeSymbol 531 EditableText"PLACE"




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Created: 8/8 -2019 20:27:56 Last modified: 8/8 -2019 20:27:56 Server time: 22/12 -2024 07:00:17