[Tools][Expand/Collapse All]Note that automatic extraction of ActionScript 3 is still pretty much unsupported by swfchan. AS1/AS2 works okay most of the time.Instance of Symbol 13 MovieClip in Frame 1 (65 B)
//component parameters
onClipEvent (initialize) {
mantan = 50;
}
Frame 6 (8 B)
stop();
Frame 510 (17 B)
gotoAndPlay (7);
Symbol 13 MovieClip Frame 1 (521 B)
function progress() {
moku_b = (_parent.getBytesTotal() * mantan) / 100;
progre = _parent.getBytesLoaded() / moku_b;
now = getTimer();
keika = now - start;
sokudo = _parent.getBytesLoaded() / keika;
sokudo2 = Math.ceil(sokudo * 10) / 10;
yosou = moku_b / sokudo;
nokori = (moku_b - _parent.getBytesLoaded()) / sokudo;
nokori2 = Math.ceil(nokori / 1000);
if (progre >= 1) {
_parent.gotoAndPlay("start");
}
}
_parent.stop();
_soundbuftime = 0;
engine._visible = false;
start = getTimer();
Instance of Symbol 4 MovieClip "engine" in Symbol 13 MovieClip Frame 1 (49 B)
onClipEvent (enterFrame) {
_parent.progress();
}
Symbol 65 Button (25 B)
on (release) {
play();
}