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KG10_240452.swf

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Flash #170571

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www.cunzi.com

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åÓ÷· build  20040819
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ActionScript [AS1/AS2]

Frame 2
gotoAndPlay (1); ifFrameLoaded (4) { gotoAndPlay (3); }
Frame 3
stop(); fscommand ("allowscale", "false");
Frame 4
stop(); fscommand ("showmenu", "false"); the_change_nm = 6; the_pass_nm = 1; the_test_nm = 0; the_good = 0; tmp_start = 0; tmp_end = 0; esc_bz = 0; function dongzuo(clickkey) { if ((startkey == 0) and (all192[clickkey] != 50)) { startkey = clickkey; } if ((((startkey != 0) and (startkey != clickkey)) and (all192[clickkey] != all192[startkey])) and (all192[clickkey] != 50)) { tellTarget ("g" + startkey) { gotoAndStop (1); }; startkey = clickkey; } if (((startkey != 0) and (startkey != clickkey)) and (all192[clickkey] == all192[startkey])) { tellTarget ("g" + startkey) { gotoAndStop (1); }; endkey = clickkey; tempstart = all192[startkey]; tempend = all192[endkey]; thestring = startkey; all192[startkey] = 50; all192[endkey] = 50; findlu(startkey, endkey); all192[startkey] = tempstart; all192[endkey] = tempend; startkey = 0; endkey = 0; if (thestring != startkey) { thelu = thestring.split(","); tellTarget ("cont") { gotoAndPlay (2); }; } } if (startkey != 0) { tellTarget ("g" + startkey) { gotoAndStop (2); }; } } function findlu(x, y) { thestartx = ((x - 1) % 16) + 1; thestarty = ((x - thestartx) / 16) + 1; theendx = ((y - 1) % 16) + 1; theendy = ((y - theendx) / 16) + 1; ii = thestartx; while (ii >= 1) { thenext = 88; k = ((thestarty - 1) * 16) + ii; x_lt(k, x); k1 = ((theendy - 1) * 16) + ii; x_lt(k1, y); y_lt(k, k1); if (thenext != 0) { tmps = x; i = 1; while (i < (math.abs(thestartx - ii) + 1)) { tmps = tmps - 1; thestring = (thestring + ",") + tmps; i++; } if (thestarty < theendy) { i = 1; while (i < ((theendy - thestarty) + 1)) { tmps = tmps + 16; thestring = (thestring + ",") + tmps; i++; } } else { i = 1; while (i < ((thestarty - theendy) + 1)) { tmps = tmps - 16; thestring = (thestring + ",") + tmps; i++; } } i = 1; while (i < (math.abs(theendx - ii) + 1)) { if (k1 < y) { tmps = tmps + 1; } else { tmps = tmps - 1; } thestring = (thestring + ",") + tmps; i++; } return(undefined); } ii--; } ii = thestartx + 1; while (16 >= ii) { thenext = 88; k = ((thestarty - 1) * 16) + ii; x_lt(k, x); k1 = ((theendy - 1) * 16) + ii; x_lt(k1, y); y_lt(k, k1); if (thenext != 0) { tmps = x; i = 1; while (i < (math.abs(thestartx - ii) + 1)) { tmps = tmps + 1; thestring = (thestring + ",") + tmps; i++; } if (thestarty < theendy) { i = 1; while (i < ((theendy - thestarty) + 1)) { tmps = tmps + 16; thestring = (thestring + ",") + tmps; i++; } } else { i = 1; while (i < ((thestarty - theendy) + 1)) { tmps = tmps - 16; thestring = (thestring + ",") + tmps; i++; } } i = 1; while (i < (math.abs(theendx - ii) + 1)) { if (k1 < y) { tmps = tmps + 1; } else { tmps = tmps - 1; } thestring = (thestring + ",") + tmps; i++; } return(undefined); } ii++; } ii = thestarty; while (ii >= 1) { thenext = 88; k = ((ii - 1) * 16) + thestartx; y_lt(k, x); k1 = ((ii - 1) * 16) + theendx; y_lt(k1, y); x_lt(k, k1); if (thenext != 0) { tmps = x; i = 1; while (i < (math.abs(thestarty - ii) + 1)) { tmps = tmps - 16; thestring = (thestring + ",") + tmps; i++; } if (thestartx < theendx) { i = 1; while (i < ((theendx - thestartx) + 1)) { tmps = tmps + 1; thestring = (thestring + ",") + tmps; i++; } } else { i = 1; while (i < ((thestartx - theendx) + 1)) { tmps = tmps - 1; thestring = (thestring + ",") + tmps; i++; } } i = 1; while (i < (math.abs(theendy - ii) + 1)) { if (k1 < y) { tmps = tmps + 16; } else { tmps = tmps - 16; } thestring = (thestring + ",") + tmps; i++; } return(undefined); } ii--; } ii = thestarty + 1; while (16 >= ii) { thenext = 88; k = ((ii - 1) * 16) + thestartx; y_lt(k, x); k1 = ((ii - 1) * 16) + theendx; y_lt(k1, y); x_lt(k, k1); if (thenext != 0) { tmps = x; i = 1; while (i < (math.abs(thestarty - ii) + 1)) { tmps = tmps + 16; thestring = (thestring + ",") + tmps; i++; } if (thestartx < theendx) { i = 1; while (i < ((theendx - thestartx) + 1)) { tmps = tmps + 1; thestring = (thestring + ",") + tmps; i++; } } else { i = 1; while (i < ((thestartx - theendx) + 1)) { tmps = tmps - 1; thestring = (thestring + ",") + tmps; i++; } } i = 1; while (i < (math.abs(theendy - ii) + 1)) { if (k1 < y) { tmps = tmps + 16; } else { tmps = tmps - 16; } thestring = (thestring + ",") + tmps; i++; } return(undefined); } ii++; } if (thenext == 0) { thestring = 0; } } function x_lt(xx, yy) { kk = 0; while (kk < (math.abs(yy - xx) + 1)) { thetest = math.min(xx, yy) + kk; if (all192[thetest] < 50) { thenext = 0; } kk++; } } function y_lt(xx, yy) { kk = 0; while (kk < ((math.abs(yy - xx) / 16) + 1)) { thetest = math.min(xx, yy) + (kk * 16); if (all192[thetest] < 50) { thenext = 0; } kk++; } } all144 = new Array(); all192 = new Array(); thelu = new Array(); thestring = 0; startkey = 0; endkey = 0; i = 1; while (i < 141) { if (i < 31) { all144[i] = i; } if ((30 < i) and (i < 71)) { x = random(30) + 1; all144[i] = x; } if (70 < i) { all144[i] = all144[i - 70]; } i++; } i = 0; while (i < 100) { x = random(140) + 1; y = random(140) + 1; z = all144[x]; all144[x] = all144[y]; all144[y] = z; i++; } i = 1; while (i < 141) { tellTarget ("a" + i) { gotoAndStop(_level0.all144[_level0.i]); }; i++; } j = 1; i = 1; while (i < 193) { x = ((i - 1) % 16) + 1; y = ((i - x) / 16) + 1; if ((((x == 1) or (x == 16)) or (y == 1)) or (y == 12)) { all192[i] = 50; } else { all192[i] = all144[j]; j = j + 1; } i++; }
Instance of Symbol 304 MovieClip in Frame 4
onClipEvent (keyDown) { if ((Key.getCode() == 116) and (0 < _level0.the_change_nm)) { if ((_level0.tmp_start != 0) and (_level0.all192[_level0.tmp_start] != 50)) { _level0.the_change_nm = _level0.the_change_nm - 1; tellTarget ("_level0.ch_nm") { gotoAndStop(_level0.the_change_nm + 1); }; tellTarget ("_level0.g" + _level0.tmp_start) { gotoAndStop (2); }; } if ((_level0.tmp_end != 0) and (_level0.all192[_level0.tmp_end] != 50)) { tellTarget ("_level0.g" + _level0.tmp_end) { gotoAndStop (2); }; } } if (Key.getCode() == 32) { if (_level0.esc_bz == 0) { _level0.esc_bz = 1; tellTarget ("_level0.mytimer") { stop(); }; tellTarget ("_level0.bk") { gotoAndStop (2); }; } else { _level0.esc_bz = 0; tellTarget ("_level0.mytimer") { gotoAndPlay (1); }; _level0.mytimer.mytimer = 0; tellTarget ("_level0.bk") { gotoAndStop (1); }; } } }
Frame 5
stop();
Symbol 16 Button
on (release) { gotoAndStop (4); }
Symbol 23 Button
on (release) { getURL ("http://www.cunzi.com"); }
Symbol 151 Button
on (press) { dongzuo(18); }
Symbol 152 Button
on (press) { dongzuo(19); }
Symbol 153 Button
on (press) { dongzuo(20); }
Symbol 154 Button
on (press) { dongzuo(21); }
Symbol 155 Button
on (press) { dongzuo(22); }
Symbol 156 Button
on (press) { dongzuo(23); }
Symbol 157 Button
on (press) { dongzuo(24); }
Symbol 158 Button
on (press) { dongzuo(25); }
Symbol 159 Button
on (press) { dongzuo(26); }
Symbol 160 Button
on (press) { dongzuo(27); }
Symbol 161 Button
on (press) { dongzuo(28); }
Symbol 162 Button
on (press) { dongzuo(29); }
Symbol 163 Button
on (press) { dongzuo(30); }
Symbol 164 Button
on (press) { dongzuo(31); }
Symbol 165 Button
on (press) { dongzuo(34); }
Symbol 166 Button
on (press) { dongzuo(35); }
Symbol 167 Button
on (press) { dongzuo(36); }
Symbol 168 Button
on (press) { dongzuo(37); }
Symbol 169 Button
on (press) { dongzuo(38); }
Symbol 170 Button
on (press) { dongzuo(39); }
Symbol 171 Button
on (press) { dongzuo(40); }
Symbol 172 Button
on (press) { dongzuo(41); }
Symbol 173 Button
on (press) { dongzuo(42); }
Symbol 174 Button
on (press) { dongzuo(43); }
Symbol 175 Button
on (press) { dongzuo(44); }
Symbol 176 Button
on (press) { dongzuo(45); }
Symbol 177 Button
on (press) { dongzuo(46); }
Symbol 178 Button
on (press) { dongzuo(47); }
Symbol 179 Button
on (press) { dongzuo(50); }
Symbol 180 Button
on (press) { dongzuo(51); }
Symbol 181 Button
on (press) { dongzuo(52); }
Symbol 182 Button
on (press) { dongzuo(53); }
Symbol 183 Button
on (press) { dongzuo(54); }
Symbol 184 Button
on (press) { dongzuo(55); }
Symbol 185 Button
on (press) { dongzuo(56); }
Symbol 186 Button
on (press) { dongzuo(57); }
Symbol 187 Button
on (press) { dongzuo(58); }
Symbol 188 Button
on (press) { dongzuo(59); }
Symbol 189 Button
on (press) { dongzuo(60); }
Symbol 190 Button
on (press) { dongzuo(61); }
Symbol 191 Button
on (press) { dongzuo(62); }
Symbol 192 Button
on (press) { dongzuo(63); }
Symbol 193 Button
on (press) { dongzuo(66); }
Symbol 194 Button
on (press) { dongzuo(67); }
Symbol 195 Button
on (press) { dongzuo(68); }
Symbol 196 Button
on (press) { dongzuo(69); }
Symbol 197 Button
on (press) { dongzuo(70); }
Symbol 198 Button
on (press) { dongzuo(71); }
Symbol 199 Button
on (press) { dongzuo(72); }
Symbol 200 Button
on (press) { dongzuo(73); }
Symbol 201 Button
on (press) { dongzuo(74); }
Symbol 202 Button
on (press) { dongzuo(75); }
Symbol 203 Button
on (press) { dongzuo(76); }
Symbol 204 Button
on (press) { dongzuo(77); }
Symbol 205 Button
on (press) { dongzuo(78); }
Symbol 206 Button
on (press) { dongzuo(79); }
Symbol 207 Button
on (press) { dongzuo(98); }
Symbol 208 Button
on (press) { dongzuo(99); }
Symbol 209 Button
on (press) { dongzuo(100); }
Symbol 210 Button
on (press) { dongzuo(101); }
Symbol 211 Button
on (press) { dongzuo(102); }
Symbol 212 Button
on (press) { dongzuo(103); }
Symbol 213 Button
on (press) { dongzuo(104); }
Symbol 214 Button
on (press) { dongzuo(105); }
Symbol 215 Button
on (press) { dongzuo(106); }
Symbol 216 Button
on (press) { dongzuo(107); }
Symbol 217 Button
on (press) { dongzuo(108); }
Symbol 218 Button
on (press) { dongzuo(109); }
Symbol 219 Button
on (press) { dongzuo(110); }
Symbol 220 Button
on (press) { dongzuo(111); }
Symbol 221 Button
on (press) { dongzuo(114); }
Symbol 222 Button
on (press) { dongzuo(115); }
Symbol 223 Button
on (press) { dongzuo(116); }
Symbol 224 Button
on (press) { dongzuo(117); }
Symbol 225 Button
on (press) { dongzuo(118); }
Symbol 226 Button
on (press) { dongzuo(119); }
Symbol 227 Button
on (press) { dongzuo(120); }
Symbol 228 Button
on (press) { dongzuo(121); }
Symbol 229 Button
on (press) { dongzuo(122); }
Symbol 230 Button
on (press) { dongzuo(123); }
Symbol 231 Button
on (press) { dongzuo(124); }
Symbol 232 Button
on (press) { dongzuo(125); }
Symbol 233 Button
on (press) { dongzuo(126); }
Symbol 234 Button
on (press) { dongzuo(127); }
Symbol 235 Button
on (press) { dongzuo(130); }
Symbol 236 Button
on (press) { dongzuo(131); }
Symbol 237 Button
on (press) { dongzuo(132); }
Symbol 238 Button
on (press) { dongzuo(133); }
Symbol 239 Button
on (press) { dongzuo(134); }
Symbol 240 Button
on (press) { dongzuo(135); }
Symbol 241 Button
on (press) { dongzuo(136); }
Symbol 242 Button
on (press) { dongzuo(137); }
Symbol 243 Button
on (press) { dongzuo(138); }
Symbol 244 Button
on (press) { dongzuo(139); }
Symbol 245 Button
on (press) { dongzuo(140); }
Symbol 246 Button
on (press) { dongzuo(141); }
Symbol 247 Button
on (press) { dongzuo(142); }
Symbol 248 Button
on (press) { dongzuo(143); }
Symbol 249 Button
on (press) { dongzuo(146); }
Symbol 250 Button
on (press) { dongzuo(147); }
Symbol 251 Button
on (press) { dongzuo(148); }
Symbol 252 Button
on (press) { dongzuo(149); }
Symbol 253 Button
on (press) { dongzuo(150); }
Symbol 254 Button
on (press) { dongzuo(151); }
Symbol 255 Button
on (press) { dongzuo(152); }
Symbol 256 Button
on (press) { dongzuo(153); }
Symbol 257 Button
on (press) { dongzuo(154); }
Symbol 258 Button
on (press) { dongzuo(155); }
Symbol 259 Button
on (press) { dongzuo(156); }
Symbol 260 Button
on (press) { dongzuo(157); }
Symbol 261 Button
on (press) { dongzuo(158); }
Symbol 262 Button
on (press) { dongzuo(159); }
Symbol 263 Button
on (press) { dongzuo(162); }
Symbol 264 Button
on (press) { dongzuo(163); }
Symbol 265 Button
on (press) { dongzuo(164); }
Symbol 266 Button
on (press) { dongzuo(165); }
Symbol 267 Button
on (press) { dongzuo(166); }
Symbol 268 Button
on (press) { dongzuo(167); }
Symbol 269 Button
on (press) { dongzuo(168); }
Symbol 270 Button
on (press) { dongzuo(169); }
Symbol 271 Button
on (press) { dongzuo(170); }
Symbol 272 Button
on (press) { dongzuo(171); }
Symbol 273 Button
on (press) { dongzuo(172); }
Symbol 274 Button
on (press) { dongzuo(173); }
Symbol 275 Button
on (press) { dongzuo(174); }
Symbol 276 Button
on (press) { dongzuo(175); }
Symbol 277 Button
on (press) { dongzuo(82); }
Symbol 278 Button
on (press) { dongzuo(83); }
Symbol 279 Button
on (press) { dongzuo(84); }
Symbol 280 Button
on (press) { dongzuo(85); }
Symbol 281 Button
on (press) { dongzuo(86); }
Symbol 282 Button
on (press) { dongzuo(87); }
Symbol 283 Button
on (press) { dongzuo(88); }
Symbol 284 Button
on (press) { dongzuo(89); }
Symbol 285 Button
on (press) { dongzuo(90); }
Symbol 286 Button
on (press) { dongzuo(91); }
Symbol 287 Button
on (press) { dongzuo(92); }
Symbol 288 Button
on (press) { dongzuo(93); }
Symbol 289 Button
on (press) { dongzuo(94); }
Symbol 290 Button
on (press) { dongzuo(95); }
Symbol 293 MovieClip Frame 1
stop();
Symbol 295 MovieClip Frame 1
stop();
Symbol 295 MovieClip Frame 3
function to_center() { mykey = 0; i = 1; while (i < 141) { x_i = ((i - 1) % 14) + 1; y_i = ((i - x_i) / 14) + 1; if (((_level0.all144[i] == 50) and (14 < i)) and (i < 127)) { if ((y_i < 6) and (_level0.all144[i - 14] < 50)) { _level0.all144[i] = _level0.all144[i - 14]; _level0.all144[i - 14] = 50; mykey = 1; } if ((5 < y_i) and (_level0.all144[i + 14] < 50)) { _level0.all144[i] = _level0.all144[i + 14]; _level0.all144[i + 14] = 50; mykey = 1; } } if (((_level0.all144[i] == 50) and (1 < x_i)) and (x_i < 14)) { if ((x_i < 8) and (_level0.all144[i - 1] < 50)) { _level0.all144[i] = _level0.all144[i - 1]; _level0.all144[i - 1] = 50; mykey = 1; } if ((7 < x_i) and (_level0.all144[i + 1] < 50)) { _level0.all144[i] = _level0.all144[i + 1]; _level0.all144[i + 1] = 50; mykey = 1; } } i++; } if (mykey == 1) { to_center(); } else { return(undefined); } } i = 0; while (i < _level0.thelu.length) { if (i == 0) { if ((_level0.thelu[i + 1] - _level0.thelu[i]) == -16) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (3); }; } if ((_level0.thelu[i + 1] - _level0.thelu[i]) == 16) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (4); }; } if ((_level0.thelu[i + 1] - _level0.thelu[i]) == -1) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (5); }; } if ((_level0.thelu[i + 1] - _level0.thelu[i]) == 1) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (6); }; } } if (i == (_level0.thelu.length - 1)) { if ((_level0.thelu[i - 1] - _level0.thelu[i]) == -16) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (3); }; } if ((_level0.thelu[i - 1] - _level0.thelu[i]) == 16) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (4); }; } if ((_level0.thelu[i - 1] - _level0.thelu[i]) == -1) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (5); }; } if ((_level0.thelu[i - 1] - _level0.thelu[i]) == 1) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (6); }; } } if ((i != 0) and (i != (_level0.thelu.length - 1))) { if ((math.abs(_level0.thelu[i + 1] - _level0.thelu[i]) == 16) and (math.abs(_level0.thelu[i - 1] - _level0.thelu[i]) == 16)) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (7); }; } if ((math.abs(_level0.thelu[i + 1] - _level0.thelu[i]) == 1) and (math.abs(_level0.thelu[i - 1] - _level0.thelu[i]) == 1)) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (8); }; } if (((_level0.thelu[i + 1] - _level0.thelu[i]) == -16) and ((_level0.thelu[i - 1] - _level0.thelu[i]) == -1)) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (9); }; } if (((_level0.thelu[i + 1] - _level0.thelu[i]) == -16) and ((_level0.thelu[i - 1] - _level0.thelu[i]) == 1)) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (10); }; } if (((_level0.thelu[i + 1] - _level0.thelu[i]) == 16) and ((_level0.thelu[i - 1] - _level0.thelu[i]) == -1)) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (11); }; } if (((_level0.thelu[i + 1] - _level0.thelu[i]) == 16) and ((_level0.thelu[i - 1] - _level0.thelu[i]) == 1)) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (12); }; } if (((_level0.thelu[i + 1] - _level0.thelu[i]) == -1) and ((_level0.thelu[i - 1] - _level0.thelu[i]) == -16)) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (9); }; } if (((_level0.thelu[i + 1] - _level0.thelu[i]) == 1) and ((_level0.thelu[i - 1] - _level0.thelu[i]) == -16)) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (10); }; } if (((_level0.thelu[i + 1] - _level0.thelu[i]) == -1) and ((_level0.thelu[i - 1] - _level0.thelu[i]) == 16)) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (11); }; } if (((_level0.thelu[i + 1] - _level0.thelu[i]) == 1) and ((_level0.thelu[i - 1] - _level0.thelu[i]) == 16)) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (12); }; } } i++; } k1 = _level0.thelu[0]; k2 = _level0.thelu[_level0.thelu.length - 1]; x = Math.min(_level0.thelu[0], _level0.thelu[_level0.thelu.length - 1]); y = Math.max(_level0.thelu[0], _level0.thelu[_level0.thelu.length - 1]); xx = ((x - 1) % 16) + 1; xy = ((x - xx) / 16) + 1; x = ((x - 16) - ((xy - 1) * 2)) + 1; yx = ((y - 1) % 16) + 1; yy = ((y - yx) / 16) + 1; y = ((y - 16) - ((yy - 1) * 2)) + 1; if ((_level0.the_pass_nm == 1) or (_level0.the_pass_nm == 2)) { _level0.all144[x] = 50; _level0.all144[y] = 50; } if (_level0.the_pass_nm == 3) { if (((xy - 1) < 6) and ((yy - 1) < 6)) { i = yy - 1; while (i < 5) { _level0.all144[(((14 * i) - 14) + yx) - 1] = _level0.all144[((14 * i) + yx) - 1]; i++; } _level0.all144[(56 + yx) - 1] = 50; i = xy - 1; while (i < 5) { _level0.all144[(((14 * i) - 14) + xx) - 1] = _level0.all144[((14 * i) + xx) - 1]; i++; } _level0.all144[(56 + xx) - 1] = 50; } if ((5 < (xy - 1)) and (5 < (yy - 1))) { i = xy - 1; while (6 < i) { _level0.all144[(((14 * i) - 14) + xx) - 1] = _level0.all144[(((14 * i) - 28) + xx) - 1]; i--; } _level0.all144[(70 + xx) - 1] = 50; i = yy - 1; while (6 < i) { _level0.all144[(((14 * i) - 14) + yx) - 1] = _level0.all144[(((14 * i) - 28) + yx) - 1]; i--; } _level0.all144[(70 + yx) - 1] = 50; } if (((5 < (xy - 1)) and ((yy - 1) < 6)) or (((xy - 1) < 6) and (5 < (yy - 1)))) { if ((yy - 1) < 6) { i = yy - 1; while (i < 5) { _level0.all144[(((14 * i) - 14) + yx) - 1] = _level0.all144[((14 * i) + yx) - 1]; i++; } _level0.all144[(56 + yx) - 1] = 50; } if ((xy - 1) < 6) { i = xy - 1; while (i < 5) { _level0.all144[(((14 * i) - 14) + xx) - 1] = _level0.all144[((14 * i) + xx) - 1]; i++; } _level0.all144[(56 + xx) - 1] = 50; } if (5 < (xy - 1)) { i = xy - 1; while (6 < i) { _level0.all144[(((14 * i) - 14) + xx) - 1] = _level0.all144[(((14 * i) - 28) + xx) - 1]; i--; } _level0.all144[(70 + xx) - 1] = 50; } if (5 < (yy - 1)) { i = yy - 1; while (6 < i) { _level0.all144[(((14 * i) - 14) + yx) - 1] = _level0.all144[(((14 * i) - 28) + yx) - 1]; i--; } _level0.all144[(70 + yx) - 1] = 50; } } } if (_level0.the_pass_nm == 4) { if (((xx - 1) < 8) and ((yx - 1) < 8)) { i = yx - 1; while (i < 7) { _level0.all144[((14 * yy) - 28) + i] = _level0.all144[(((14 * yy) - 28) + i) + 1]; i++; } _level0.all144[((14 * yy) - 28) + 7] = 50; i = xx - 1; while (i < 7) { _level0.all144[((14 * xy) - 28) + i] = _level0.all144[(((14 * xy) - 28) + i) + 1]; i++; } _level0.all144[((14 * xy) - 28) + 7] = 50; } if ((7 < (xx - 1)) and (7 < (yx - 1))) { i = xx - 1; while (8 < i) { _level0.all144[((14 * xy) - 28) + i] = _level0.all144[(((14 * xy) - 28) + i) - 1]; i--; } _level0.all144[((14 * xy) - 28) + 8] = 50; i = yx - 1; while (8 < i) { _level0.all144[((14 * yy) - 28) + i] = _level0.all144[(((14 * yy) - 28) + i) - 1]; i--; } _level0.all144[((14 * yy) - 28) + 8] = 50; } if ((((xx - 1) < 8) and (7 < (yx - 1))) or (((yx - 1) < 8) and (7 < (xx - 1)))) { if ((yx - 1) < 8) { i = yx - 1; while (i < 7) { _level0.all144[((14 * yy) - 28) + i] = _level0.all144[(((14 * yy) - 28) + i) + 1]; i++; } _level0.all144[((14 * yy) - 28) + 7] = 50; } if ((xx - 1) < 8) { i = xx - 1; while (i < 7) { _level0.all144[((14 * xy) - 28) + i] = _level0.all144[(((14 * xy) - 28) + i) + 1]; i++; } _level0.all144[((14 * xy) - 28) + 7] = 50; } if (7 < (xx - 1)) { i = xx - 1; while (8 < i) { _level0.all144[((14 * xy) - 28) + i] = _level0.all144[(((14 * xy) - 28) + i) - 1]; i--; } _level0.all144[((14 * xy) - 28) + 8] = 50; } if (7 < (yx - 1)) { i = yx - 1; while (8 < i) { _level0.all144[((14 * yy) - 28) + i] = _level0.all144[(((14 * yy) - 28) + i) - 1]; i--; } _level0.all144[((14 * yy) - 28) + 8] = 50; } } } if (_level0.the_pass_nm == 5) { i = yx - 1; while (i < 14) { _level0.all144[((14 * yy) - 28) + i] = _level0.all144[(((14 * yy) - 28) + i) + 1]; i++; } _level0.all144[((14 * yy) - 28) + 14] = 50; i = xx - 1; while (i < 14) { _level0.all144[((14 * xy) - 28) + i] = _level0.all144[(((14 * xy) - 28) + i) + 1]; i++; } _level0.all144[((14 * xy) - 28) + 14] = 50; } if (_level0.the_pass_nm == 6) { i = xy - 1; while (1 < i) { _level0.all144[(((14 * i) - 14) + xx) - 1] = _level0.all144[(((14 * i) - 28) + xx) - 1]; i--; } _level0.all144[xx - 1] = 50; i = yy - 1; while (1 < i) { _level0.all144[(((14 * i) - 14) + yx) - 1] = _level0.all144[(((14 * i) - 28) + yx) - 1]; i--; } _level0.all144[yx - 1] = 50; } if (_level0.the_pass_nm == 7) { i = yy - 1; while (i < 10) { _level0.all144[(((14 * i) - 14) + yx) - 1] = _level0.all144[((14 * i) + yx) - 1]; i++; } _level0.all144[(yx - 1) + 126] = 50; i = xy - 1; while (i < 10) { _level0.all144[(((14 * i) - 14) + xx) - 1] = _level0.all144[((14 * i) + xx) - 1]; i++; } _level0.all144[(xx - 1) + 126] = 50; } if (_level0.the_pass_nm == 8) { i = xx - 1; while (1 < i) { _level0.all144[((14 * xy) - 28) + i] = _level0.all144[(((14 * xy) - 28) + i) - 1]; i--; } _level0.all144[((14 * xy) - 28) + 1] = 50; i = yx - 1; while (1 < i) { _level0.all144[((14 * yy) - 28) + i] = _level0.all144[(((14 * yy) - 28) + i) - 1]; i--; } _level0.all144[((14 * yy) - 28) + 1] = 50; } if (_level0.the_pass_nm == 9) { _level0.all144[x] = 50; _level0.all144[y] = 50; to_center(x); } j = 1; i = 1; while (i < 193) { x = ((i - 1) % 16) + 1; y = ((i - x) / 16) + 1; if ((((x == 1) or (x == 16)) or (y == 1)) or (y == 12)) { _level0.all192[i] = 50; } else { _level0.all192[i] = _level0.all144[j]; j = j + 1; } i++; } _level0.the_good = _level0.the_good + 10; tellTarget ("_level0.thetimer") { gotoAndStop(_level0.thetimer._currentframe - 36); };
Symbol 295 MovieClip Frame 4
function findlian(x, y) { thestartx = ((x - 1) % 16) + 1; thestarty = ((x - thestartx) / 16) + 1; theendx = ((y - 1) % 16) + 1; theendy = ((y - theendx) / 16) + 1; ii = 16; while (ii >= 1) { thenext = 88; k = ((thestarty - 1) * 16) + ii; x_l(k, x); k1 = ((theendy - 1) * 16) + ii; x_l(k1, y); y_l(k, k1); if (thenext == 88) { the_over_bz = 0; return(undefined); } ii--; } ii = 16; while (ii >= 1) { thenext = 88; k = ((ii - 1) * 16) + thestartx; y_l(k, x); k1 = ((ii - 1) * 16) + theendx; y_l(k1, y); x_l(k, k1); if (thenext == 88) { the_over_bz = 0; return(undefined); } ii--; } } function x_l(xx, yy) { kk = 0; while (kk < (math.abs(yy - xx) + 1)) { thetest = math.min(xx, yy) + kk; if (_level0.all192[thetest] < 50) { _level0.cont.thenext = 0; return(undefined); } kk++; } } function y_l(xx, yy) { kk = 0; while (kk < ((math.abs(yy - xx) / 16) + 1)) { thetest = math.min(xx, yy) + (kk * 16); if (_level0.all192[thetest] < 50) { _level0.cont.thenext = 0; return(undefined); } kk++; } } stop(); the_over_bz = 1; _level0.the_test_nm = 0; thenext = 0; i = 18; while (i < 176) { if ((_level0.all192[i] != 50) and ((_level0.all192[i] == _level0.all192[i + 1]) or (_level0.all192[i] == _level0.all192[i + 16]))) { the_over_bz = 0; break; } if (((the_over_bz == 1) and (_level0.all192[i] != 50)) and ((((_level0.all192[i + 1] == 50) or (_level0.all192[i - 1] == 50)) or (_level0.all192[i + 16] == 50)) or (_level0.all192[i - 16] == 50))) { j = i + 1; while (j < 177) { if (the_over_bz == 0) { break; } if ((_level0.all192[i] == _level0.all192[j]) and ((((_level0.all192[j + 1] == 50) or (_level0.all192[j - 1] == 50)) or (_level0.all192[j + 16] == 50)) or (_level0.all192[j - 16] == 50))) { tempstart = _level0.all192[i]; tempend = _level0.all192[j]; _level0.all192[i] = 50; _level0.all192[j] = 50; findlian(i, j); _level0.all192[i] = tempstart; _level0.all192[j] = tempend; if (the_over_bz == 0) { _level0.tmp_start = i; _level0.tmp_end = j; } } j++; } } i++; } i = 0; while (i < _level0.thelu.length) { tellTarget ("_level0.g" + _level0.thelu[i]) { gotoAndStop (1); }; i++; } i = 1; while (i < 141) { tellTarget ("_level0.a" + i) { gotoAndStop(_level0.all144[_level0.cont.i]); }; i++; } if (the_over_bz == 1) { gotoAndStop (5); }
Symbol 295 MovieClip Frame 5
function biandong() { kong = new Array(); j = 0; i = 1; while (i < 141) { if (_level0.all144[i] != 50) { kong[j] = i; j = j + 1; } i++; } i = 1; while (i < 100) { k = random(kong.length); k1 = random(kong.length); x = _level0.all144[kong[k]]; _level0.all144[kong[k]] = _level0.all144[kong[k1]]; _level0.all144[kong[k1]] = x; i++; } i = 1; while (i < 141) { tellTarget ("_level0.a" + i) { gotoAndStop(_level0.all144[_level0.cont.i]); }; i++; } j = 1; i = 1; while (i < 193) { x = ((i - 1) % 16) + 1; y = ((i - x) / 16) + 1; if ((((x == 1) or (x == 16)) or (y == 1)) or (y == 12)) { _level0.all192[i] = 50; } else { _level0.all192[i] = _level0.all144[j]; j = j + 1; } i++; } } stop(); the_bd_bz = 1; i = 1; while (i < 141) { if (_level0.all144[i] != 50) { the_bd_bz = 0; break; } i++; } if (the_bd_bz == 0) { if (0 < _level0.the_change_nm) { tellTarget ("_level0.over") { gotoAndPlay (3); }; biandong(); _level0.the_change_nm = _level0.the_change_nm - 1; tellTarget ("_level0.ch_nm") { gotoAndStop(_level0.the_change_nm + 1); }; gotoAndStop (4); } else { tellTarget ("_level0.over") { gotoAndStop (2); }; tellTarget ("_level0") { gotoAndStop (5); }; } } if (the_bd_bz == 1) { tellTarget ("_level0.next") { gotoAndPlay (2); }; }
Symbol 302 Button
on (press) { gotoAndStop (6); _level0.mytimer.mytimer = 0; tellTarget (_level0.thetimer) { gotoAndStop (1); }; }
Symbol 303 MovieClip Frame 1
stop();
Symbol 303 MovieClip Frame 2
_level0.the_good = _level0.the_good + Math.round((1800 - _level0.thetimer._currentframe) / 3); tellTarget ("_level0.mytimer") { stop(); };
Symbol 303 MovieClip Frame 5
stop();
Symbol 303 MovieClip Frame 6
stop(); _level0.the_pass_nm = _level0.the_pass_nm + 1; _level0.the_change_nm = _level0.the_change_nm + 1; if (4 < _level0.the_pass_nm) { _level0.the_change_nm = _level0.the_change_nm + 1; } tellTarget ("_level0.ch_nm") { gotoAndStop(_level0.the_change_nm + 1); }; if (_level0.the_pass_nm < 10) { tellTarget ("_level0.pass_nm") { gotoAndStop(_level0.pass_nm._currentframe + 1); }; tellTarget ("_level0.mytimer") { gotoAndPlay (1); }; if (_level0.the_pass_nm == 2) { i = 1; while (i < 141) { if (i < 36) { _level0.all144[i] = i; } if ((35 < i) and (i < 71)) { x = random(35) + 1; _level0.all144[i] = x; } if (70 < i) { _level0.all144[i] = _level0.all144[i - 70]; } i++; } } if (2 < _level0.the_pass_nm) { i = 1; while (i < 141) { if (i < 41) { _level0.all144[i] = i; } if ((40 < i) and (i < 71)) { x = random(40) + 1; _level0.all144[i] = x; } if (70 < i) { _level0.all144[i] = _level0.all144[i - 70]; } i++; } } i = 0; while (i < 100) { x = random(140) + 1; y = random(140) + 1; z = _level0.all144[x]; _level0.all144[x] = _level0.all144[y]; _level0.all144[y] = z; i++; } i = 1; while (i < 141) { tellTarget ("_level0.a" + i) { gotoAndStop(_level0.all144[_level0.next.i]); }; i++; } j = 1; i = 1; while (i < 193) { x = ((i - 1) % 16) + 1; y = ((i - x) / 16) + 1; if ((((x == 1) or (x == 16)) or (y == 1)) or (y == 12)) { _level0.all192[i] = 50; } else { _level0.all192[i] = _level0.all144[j]; j = j + 1; } i++; } } else { tellTarget ("_level0.over") { gotoAndStop (22); }; tellTarget ("_level0") { gotoAndStop (5); }; }
Symbol 306 Button
on (release) { if (0 < _level0.the_change_nm) { if ((_level0.tmp_start != 0) and (_level0.all192[_level0.tmp_start] != 50)) { _level0.the_change_nm = _level0.the_change_nm - 1; tellTarget ("_level0.ch_nm") { gotoAndStop(_level0.the_change_nm + 1); }; tellTarget ("_level0.g" + _level0.tmp_start) { gotoAndStop (2); }; } if ((_level0.tmp_end != 0) and (_level0.all192[_level0.tmp_end] != 50)) { tellTarget ("_level0.g" + _level0.tmp_end) { gotoAndStop (2); }; } } }
Symbol 307 Button
on (release) { if (_level0.esc_bz == 0) { _level0.esc_bz = 1; tellTarget ("_level0.mytimer") { stop(); }; tellTarget ("_level0.bk") { gotoAndStop (2); }; } else { _level0.esc_bz = 0; tellTarget ("_level0.mytimer") { gotoAndPlay (1); }; _level0.mytimer.mytimer = 0; tellTarget ("_level0.bk") { gotoAndStop (1); }; } }
Symbol 313 Button
on (release) { the_good = _level0.the_good; new_name = put_name; loadVariablesNum ("http://www.cunzi.com/games/gm_lian_win.asp", 0, "POST"); tellTarget ("ccc") { gotoAndStop (2); }; }
Symbol 319 Button
on (release) { getURL ("http://www.cunzi.com/games/gm_lian_list.asp", "_blank"); }
Symbol 320 MovieClip Frame 1
stop();
Symbol 320 MovieClip Frame 2
stop();
Symbol 322 Button
on (release) { getURL ("http://www.cunzi.com", "_blank"); }
Symbol 328 MovieClip Frame 1
stop();
Symbol 328 MovieClip Frame 2
stop(); tellTarget ("_level0.thetimer") { stop(); }; tellTarget ("_level0") { gotoAndStop (5); };
Symbol 328 MovieClip Frame 21
stop();
Symbol 328 MovieClip Frame 22
stop(); tellTarget ("_level0.thetimer") { stop(); }; tellTarget ("_level0") { gotoAndStop (5); };
Symbol 332 MovieClip Frame 1
stop();
Symbol 332 MovieClip Frame 2400
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2401
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2402
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2403
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2404
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2405
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2406
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2407
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2408
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2409
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2410
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2411
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2412
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2413
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2414
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2415
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2416
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2417
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2418
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2419
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2420
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2421
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2422
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2423
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2424
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2425
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2426
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2427
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2428
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2429
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2430
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2431
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2432
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2433
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2434
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2435
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2436
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2437
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2438
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2439
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2440
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2441
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2442
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2443
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2444
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2445
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2446
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 332 MovieClip Frame 2447
stop(); tellTarget ("_level0.over") { gotoAndStop (2); }; i = 1; while (i < 193) { _level0.all192[i] = 50; i++; }
Symbol 351 MovieClip Frame 1
stop();
Symbol 374 MovieClip Frame 7
stop();
Symbol 381 MovieClip Frame 1
stop();
Symbol 382 Button
on (press) { i = 1; while (i < 141) { _level0.all144[i] = 50; i++; } i = 18; while (i < 176) { _level0.all192[i] = 50; i++; } tellTarget (_level0.cont) { gotoAndPlay (2); }; }
Symbol 383 MovieClip Frame 1
timedate = new Date(); mytimerold = 0;
Symbol 383 MovieClip Frame 2
mytimerold = mytimer; mytimer = int(String(timedate.gettime()).substr(0, 10)); sss = mytimer - mytimerold; sss = int(sss); if (int(mytimerold) == 0) { sss = 0; } _level0.ssss = 12 * sss; tellTarget (_level0.thetimer) { gotoAndStop(_level0.thetimer._currentframe + _level0.ssss); };
Symbol 386 Button
on (press) { tellTarget ("_level0.over") { gotoAndStop (2); }; }
Symbol 387 MovieClip Frame 1
stop();
Symbol 387 MovieClip Frame 2
stop(); i = 1; while (i < 193) { _level0.all192[i] = 50; i++; } i = 1; while (i < 141) { tellTarget ("_level0.a" + i) { gotoAndStop (65536); }; i++; }
Symbol 390 Button
on (release) { if (_level0.esc_bz == 0) { _level0.esc_bz = 1; tellTarget ("_level0.thetimer") { stop(); }; tellTarget ("_level0.bk") { gotoAndStop (2); }; } else { _level0.esc_bz = 0; tellTarget ("_level0.thetimer") { play(); }; tellTarget ("_level0.bk") { gotoAndStop (1); }; } }
Symbol 396 Button
on (release) { tellTarget ("over") { gotoAndStop (1); }; gotoAndPlay (1); }

Library Items

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Instance Names

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http://swfchan.com/35/170571/info.shtml
Created: 8/8 -2019 16:34:05 Last modified: 8/8 -2019 16:34:05 Server time: 22/12 -2024 05:38:50