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Blu's Barbftr Full Game (testing) by BlutheLizard (Vore CollectorOfVoraciousMonstrositiesFlash).swf

This is the info page for
Flash #172450

(Click the ID number above for more basic data on this flash file.)


Text
Loading... 0 Percent

<p align="left"></p>

GUI

Quality

Slow

Pause

volume

LEVEL NAME AND
LEVEL DESCRIPTION
5 FLOORS 48 ROOMS

SET HP

9

000000

000000

RE - HP

PlayerCURRENTSTATUS

Ter

Enemy CURRENTSTATUS

Enemy Name

New ENEMY

(Select Enemy)

BACK

GET LIST

EXTERNAL ENEMY URL LIST

LOAD LIST

<EXTERNAL URL>

LOADING

000000

000000

LEVEL NAME AND
LEVEL DESCRIPTION
5 FLOORS 48 ROOMS

Enemy CURRENTSTATUS

Enemy Name

Quality

GUI

Pause

Slow

New Enemy

9

volume

Ter

Enemy HP

Player HP

SCORE: 0

WARNING Adult Content:
This game contains LOTS of VORE, evocative stuff, scat, gore,
digestion, cock vore, unbirth, anal vore, sexual themes, sexual
acts, and furry nudity.
If you wish to turn off some of the things listed above you can
in the game settings before you play.
This game also has sounds, you been warned.

The Collector of Voracious Monstrosities

MINE

The Collector of Voracious Monstrosities

Version 0.59 alpha test build

Blu's Barbftr

Blu's Barbftr

Continue

delete save for testing

Character Customization

Credits

Settings

Achievements

How to Play

Begin the Hunt

Gender:    Male   Female   Herm
Player Skin:
Hat:

Done

Character Customization

Basic Controls:
Movement: Arrow Keys
Attack: Space+Arrow Keys
Toggle Pendant Mode: Rapidly Tap Down
Eatten Controls:
Struggle : Arrow Keys
Please Pred: Attack+Arrows

Back

Yes

No

Enable or disable the player having nipples, vigina, and butt
hole shown on the player model. The male balls and shealth will
still show but will not be seen erec during normal gameplay.

Enable or disable the player being able to have sex with the
predator.

Can the predator consume the player with it's cock or cock
snake?

Can the predator consume the player with it's cunt or birth tube?

Can the predator consume the player with it's anus or tail hole?
Does not change if player can exit or get stuck in anus when
escaping.

Can the predator crush, rip appart, or gore the player? This
includes blood effects.

Can the predator release the player as digested waste?
This Does not change if player can exit or get stuck in anus
when escaping alive.

SHOW DIRTY BITS:
ALLOW MATING/SEX:
ALLOW COCK VORE:
ALLOW UNBIRTH:
ALLOW ANAL VORE:
ALLOW GORE:
ALLOW SCAT:

Blu's Barbftr The Collector of Voracious Monstrosities
Game engine created from ImaginaryZ's Barbftr
Game Coded and Modified By:               BlutheLizard
Game Code Mentor & Helper:                   ImaginaryZ
Game Art Design:                 BlutheLizard/ImaginaryZ
Main Character Design:                           BlutheLizard
Main Character Animation:                      BlutheLizard
Monsters:
Alex & Trevor
Owner - BlutheLizard
Owner FA page - http://www.furaffinity.net/user/bluthelizard/
Animations By - Alsnapz and BlutheLizard
Coding By - BlutheLizard
Snake WildLife
Owner - 2ndVenus
Owner FA page - http://www.furaffinity.net/user/2ndvenus/
Animations By - BlutheLizard
Coding By - BlutheLizard

Blu's Barbftr The Collector of Voracious Monstrosities
Game engine created from ImaginaryZ's Barbftr
Game Coded and Modified By:               BlutheLizard
Game Code Mentor & Helper:                   ImaginaryZ
Game Art Design:                 BlutheLizard/ImaginaryZ
Main Character Design:                           BlutheLizard
Main Character Animation:                      BlutheLizard
Monsters:
Alex & Trevor
Owner - BlutheLizard
Owner FA page - http://www.furaffinity.net/user/bluthelizard/
Animations By - Alsnapz and BlutheLizard
Coding By - BlutheLizard
Snake WildLife
Owner - 2ndVenus
Owner FA page - http://www.furaffinity.net/user/2ndvenus/
Animations By - BlutheLizard
Coding By - BlutheLizard

ActionScript [AS1/AS2]

Frame 1
System.security.allowDomain("*"); if (_root != this) { this.onEnterFrame = function () { stop(); if (getBytesLoaded() < getBytesTotal()) { } else { this.onEnterFrame = function () { _root.controller.syncInsidePlayer(this); }; gotoAndStop ("rootCache"); } }; stop(); } else { gotoAndPlay ("rootLoad"); }
Instance of Symbol 4 MovieClip in Frame 2
onClipEvent (enterFrame) { if (_root.getBytesLoaded() < _root.getBytesTotal()) { this._xscale = 4500 * (_root.getBytesLoaded() / _root.getBytesTotal()); } else { _root.play(); } _parent.loadtext = ("Loading... " + (Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 1000) / 10)) + " Percent"; }
Frame 4
function colorize(obje, passr, passg, passb, passa) { tempc = new Color(eval (obje)); tempc = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; tempc.rb = passr; tempc.gb = passg; tempc.bb = passb; tempc.ab = passa; eval (obje).Acolor = tempc; eval (obje).Ccolor = new Color(eval (obje)); eval (obje).Ccolor.setTransform(eval (obje).Acolor); } GLOBAL_PLAYERGRAPHIC = 1; GLOBAL_PLAYERSUBGRAPHIC = 1; GLOBAL_ASSISTANCE = 0; GLOBAL_SANDBOXTYPE = System.security.sandboxType; System.security.allowDomain("*");
Frame 5
flashTraceFilters = function (mc) { var _local2 = mc.filters; for (var _local4 in _local2) { var _local1 = _local2[_local4]; trace((("Filter: " + typeof(_local1)) + " ") + _local4); for (var _local3 in _local1) { trace((("\t" + _local3) + ": ") + _local1[_local3]); } if (_local1 instanceof flash.filters.GradientBevelFilter) { scode = ""; scode = scode + "new flash.filters.GradientBevelFilter( "; scode = scode + (_local1.distance + ", "); scode = scode + (_local1.angle + ", "); scode = scode + (("Array(" + _local1.colors) + "), "); scode = scode + (("Array(" + _local1.alphas) + "), "); scode = scode + (("Array(" + _local1.ratios) + "), "); scode = scode + (_local1.blurX + ", "); scode = scode + (_local1.blurY + ", "); scode = scode + (_local1.strength + ", "); scode = scode + (_local1.quality + ", "); scode = scode + (("\"" + _local1.type) + "\", "); scode = scode + _local1.knockout; scode = scode + " )"; trace(scode); } } }; flashApplyFilter = function (MC, filtobject) { var _local1 = []; _local1.push(filtobject); MC.filters = _local1; }; flashApplyFilters = function (MC, filtlist) { var _local2 = []; for (obj in filtlist) { _local2.push(filtlist[obj]); } MC.filters = _local2; }; flashColorize = function (obj, r, g, b, al) { var _local2 = new flash.geom.Transform(obj); if (al == undefined) { al = 1; } var _local1 = new flash.geom.ColorTransform(r, g, b, al, 0, 0, 0, 0); _local2.colorTransform = _local1; return(_local1); }; onEnterFrame = function () { gamescore = "Score: " + minigame.entertainor.gGameScore; }; stop();
Frame 10
function check_savedata() { trace("Checking save data..."); _global.SaveDataCheck = "Good"; check_savedata$Player_ShowDirtyBits(); check_savedata$Player_Gender(); check_savedata$Player_Mating(); check_savedata$Option_CockVore(); check_savedata$Option_UnBirthVore(); check_savedata$Option_AnalVore(); check_savedata$Option_Gore(); check_savedata$Option_Scat(); check_savedata$Player_SKIN(); check_savedata$Player_HAT(); check_savedata$Player_SKIN_number(); check_savedata$Player_HAT_number(); trace("***Save file status: " + _global.SaveDataCheck); trace("End of save data check..."); check_done(); } function check_savedata$Player_ShowDirtyBits() { if (_global.Player_ShowDirtyBits == undefined) { trace("*Player Show dirty bits save data is not found."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Player_Gender() { if (_global.Player_Gender == undefined) { trace("*Player Gender save data is not found."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Player_Mating() { if (_global.Player_MatingSex == undefined) { trace("*Player mating option is not set."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Option_CockVore() { if (_global.Option_CockVore == undefined) { trace("*Cock vore option is not set."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Option_UnBirthVore() { if (_global.Option_UnBirthVore == undefined) { trace("*Unbirth vore option is not set."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Option_AnalVore() { if (_global.Option_AnalVore == undefined) { trace("*Anal vore option is not set."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Option_Gore() { if (_global.Option_Gore == undefined) { trace("*Gore option is not set."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Option_Scat() { if (_global.Option_Scat == undefined) { trace("*Scat vore option is not set."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Player_SKIN() { if (_global.Player_SKIN == undefined) { trace("*Player skin is not set."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Player_HAT() { if (_global.Player_HAT == undefined) { trace("*Player hat is not set."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Player_SKIN_number() { if (_global.Player_SKIN_number == undefined) { trace("*Player skin number is wrong."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_savedata$Player_HAT_number() { if (_global.Player_HAT_number == undefined) { trace("*Player hat number is wrong."); _global.SaveDataCheck = "Bad File/Missing Data"; } } function check_done() { if (_global.SaveDataCheck == "Good") { trace("===Saved Data Loaded==="); trace("Player Gender: " + gamedata.data.Player_Gender); _global.Player_Gender = gamedata.data.Player_Gender; trace("Player Show Dirty Bits: " + gamedata.data.Player_ShowDirtyBits); _global.Player_ShowDirtyBits = gamedata.data.Player_ShowDirtyBits; trace("Player Mating & Sex: " + gamedata.data.Player_MatingSex); _global.Player_MatingSex = gamedata.data.Player_MatingSex; trace("Option Cock Vore: " + gamedata.data.Option_CockVore); _global.Option_CockVore = gamedata.data.Option_CockVore; trace("Option Unbirth Vore: " + gamedata.data.Option_UnBirthVore); _global.Option_UnBirthVore = gamedata.data.Option_UnBirthVore; trace("Option Anal Vore: " + gamedata.data.Option_AnalVore); _global.Option_AnalVore = gamedata.data.Option_AnalVore; trace("Option Gore: " + gamedata.data.Option_Gore); _global.Option_Gore = gamedata.data.Option_Gore; trace("Option Scat: " + gamedata.data.Option_Scat); _global.Option_Scat = gamedata.data.Option_Scat; trace("Player Skin: " + gamedata.data.Player_SKIN); _global.Player_SKIN = gamedata.data.Player_SKIN; trace("Player Hat: " + gamedata.data.Player_HAT); _global.Player_HAT = gamedata.data.Player_HAT; trace("Player Skin #: " + gamedata.data.Player_SKIN_number); _global.Player_SKIN_number = gamedata.data.Player_SKIN_number; trace("Player Hat #: " + gamedata.data.Player_HAT_number); _global.Player_HAT_number = gamedata.data.Player_HAT_number; trace("===End of Save Data==="); } else { new_savedata(); } } function new_savedata() { gamedata.data.Player_ShowDirtyBits = "false"; gamedata.data.Player_Gender = "male"; gamedata.data.Player_MatingSex = "false"; gamedata.data.Option_CockVore = "false"; gamedata.data.Option_UnBirthVore = "false"; gamedata.data.Option_AnalVore = "true"; gamedata.data.Option_Gore = "false"; gamedata.data.Option_Scat = "false"; gamedata.data.Player_SKIN = "reptile1"; gamedata.data.Player_HAT = "none"; gamedata.data.Player_SKIN_number = "1"; gamedata.data.Player_HAT_number = "1"; _global.SaveDataCheck = "Good"; trace("new save file created..."); check_done(); } stop(); var gamedata = SharedObject.getLocal("19BlusBarbftrCVMflashgame91"); _global.Player_Gender = gamedata.data.Player_Gender; _global.Player_ShowDirtyBits = gamedata.data.Player_ShowDirtyBits; _global.Player_MatingSex = gamedata.data.Player_MatingSex; _global.Option_CockVore = gamedata.data.Option_CockVore; _global.Option_UnBirthVore = gamedata.data.Option_UnBirthVore; _global.Option_AnalVore = gamedata.data.Option_AnalVore; _global.Option_Gore = gamedata.data.Option_Gore; _global.Option_Scat = gamedata.data.Option_Scat; _global.Player_SKIN = gamedata.data.Player_SKIN; _global.Player_HAT = gamedata.data.Player_HAT; _global.Player_SKIN_number = gamedata.data.Player_SKIN_number; _global.Player_HAT_number = gamedata.data.Player_HAT_number; check_savedata();
Frame 11
stop();
Frame 12
function skinupdate() { if (_global.Player_SKIN_number == "1") { _global.Player_SKIN = "reptile1"; } if (_global.Player_SKIN_number == "2") { _global.Player_SKIN = "canine1"; } } function hatupdate() { if (_global.Player_HAT_number == "1") { _global.Player_HAT = "none"; } if (_global.Player_HAT_number == "2") { _global.Player_HAT = "fancy1"; } } stop();
Frame 13
stop();
Frame 14
stop();
Frame 15
stop();
Frame 16
stop();
Frame 20
var m_input_raw_mouse_x = _xmouse; var m_input_raw_mouse_y = _ymouse; var m_input_raw_mouse_dx = 0; var m_input_raw_mouse_dy = 0; var m_input_raw_mouse_down = 0; var m_input_raw_mouse_clicked = 0; var m_input_raw_mouse_wheel = 0; var m_input_keys_active = new Object(); var m_game_mouse_listener = new Object(); m_game_mouse_listener.onMouseMove = function () { var _local2 = _xmouse; var _local1 = _ymouse; m_input_raw_mouse_dx = _local2 - m_input_raw_mouse_x; m_input_raw_mouse_dy = _local1 - m_input_raw_mouse_y; m_input_raw_mouse_x = _local2; m_input_raw_mouse_y = _local1; }; m_game_mouse_listener.onMouseDown = function () { if (m_input_raw_mouse_down == 0) { m_input_raw_mouse_clicked = 1; } m_input_raw_mouse_down = m_input_raw_mouse_down + 1; }; m_game_mouse_listener.onMouseUp = function () { m_input_raw_mouse_down = 0; }; m_game_mouse_listener.onMouseWheel = function (vdelta) { m_input_raw_mouse_wheel = m_input_raw_mouse_wheel + vdelta; }; Mouse.addListener(m_game_mouse_listener); stop();
Instance of Symbol 70 MovieClip "controller" in Frame 20
onClipEvent (load) { function _loadSyncClipInto(uclipDST, path) { var mclListener = new Object(); mclListener.loaded = false; mclListener.onLoadInit = function (target_mc) { mclListener.loaded = true; }; mclListener.onLoadComplete = function (target_mc, httpStatus) { }; mclListener.onLoadProgress = function (target_mc, errorCode, httpStatus) { }; mclListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace((("onLoadError: " + errorCode) + " ") + httpStatus); }; var _local1 = new MovieClipLoader(); _local1.addListener(mclListener); _local1.loadClip(path, uclipDST); mclListener.loader = _local1; return(mclListener); } function syncInsidePlayer(fromwhere) { fromwhere._syncInsidePlayer = 1; } function _updateVictimSyncInternalClip(CO) { CO.toanim.gotoAndStop(CO.anim); CO.toanim.aniclip.gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC); var _local3 = CO.clip.transform; var _local4 = new flash.geom.Matrix(); CO.toanim.transform = _local3; CO.toanim.aniclip.mc.stop(); } function _updateVictimSyncInternalClipNextframe(CO) { var _local2 = CO.toanim.aniclip.mc._currentframe; CO.toanim.aniclip.mc.nextFrame(); var _local3 = CO.toanim.aniclip.mc._currentframe; if (_local3 == _local2) { CO.toanim.aniclip.mc.gotoAndStop(1); } } function updateVictimSync(from) { if (from.loaded != 1) { from.loaded = 0; if (from.mc == undefined) { from.createEmptyMovieClip("mc", 0); from.mapClips = new Object(); if (GLOBAL_LOCALSCOPE) { from._attachedLoader = _loadSyncClipInto(from.mc, GLOBAL_SWF_NAME); } else { from._attachedLoader = _loadSyncClipInto(from.mc, GLOBAL_SWF_URL); } } if (from._attachedLoader != undefined) { if (from._attachedLoader.loaded) { if (from.mc._syncInsidePlayer == 1) { from.loaded = 1; } } } from.mc._visible = false; from._visible = false; } if (from.loaded == 1) { from.mc._visible = true; from._visible = true; if (_root.controller.GLOBAL_SHOW_PLAYER_INSIDEPLUS) { if (from.mc.SPECIALPLAYER == undefined) { from.mc.attachMovie("mcPlayer", "SPECIALPLAYER", from.mc.getNextHighestDepth()); } else { _root.controller.GLOBALUPDATECOX[String(from.mc.SPECIALPLAYER)] = from.mc.SPECIALPLAYER; } } var _local3 = new Object(); for (var _local4 in from.mapClips) { if (from.mapClips[_local4].clip._visible == undefined) { _local3[_local4] = 1; } } for (var _local4 in _local3) { from.mapClips[_local4].toanim.removeMovieClip(); delete from.mapClips[_local4]; } for (var _local4 in from.mapClips) { _updateVictimSyncInternalClip(from.mapClips[_local4]); if (!isPaused()) { _updateVictimSyncInternalClipNextframe(from.mapClips[_local4]); } } } } function updateVictimSyncClip(from, anim) { var _local5 = getEnemyGSync(from); var _local2 = _local5.VICSYNC; if (_local2 != undefined) { var _local1 = String(from); var _local3; if (_local2.mapClips.hasOwnProperty(_local1)) { _local3 = _local2.mapClips[_local1].toanim; } else { _local2.mapClips[_local1] = new Object(); _local2.mapClips[_local1].clip = from; _local2.mapClips[_local1].anim = anim; _local2.mapClips[_local1].toanim = _local3; _local2.mapClips[_local1].key = _local1; } _local2.mapClips[_local1].clip = from; _local2.mapClips[_local1].anim = anim; _local2.mapClips[_local1].key = _local1; if (_local3 == undefined) { _local3 = _local2.mc.attachMovie("mcPlayer", _local1, _local2.mc.getNextHighestDepth()); } _local2.mapClips[_local1].toanim = _local3; _updateVictimSyncInternalClip(_local2.mapClips[_local1]); } else { trace((("updateVictimSyncClip: No VICSYNC " + anim) + " ") + from); } } function displayHelp() { _root.GLOBAL_ASSISTANCE = 1; GLOBAL_ASSISTANCE_TIMER = 0; Log("Use arrow keys and spacebar"); } function _extSetup(T, D) { var _local5; var _local2 = T._parent; if (T == T.G._parent.enemyshad.t.enemy) { trace((((T + " ") + T._parent) + " ") + T.G); trace("Ext setup was shadow!"); } else if (T == T.G._parent.enemyshad.t.enemy.enemy) { trace((((T + " ") + T._parent) + " ") + T.G); trace("Ext setup was shadow from correct external clip!"); } else { trace("Ext setup called: " + T); for (var _local4 in D) { _local2[_local4] = D[_local4]; } _local2.hp = _local2.maxhp; T.in_movex = 0; T.in_movey = 0; T.in_action = 0; if (D.in_movex != undefined) { T.in_movex = D.in_movex; } if (D.in_movey != undefined) { T.in_movey = D.in_movey; } if (D.in_action != undefined) { T.in_action = D.in_action; } T.s_atktype = 0; T.s_animbusy = 0; T.s_idle = 1; T.s_moving = 0; T.s_attacking = 0; T.s_hit = 0; T.s_vx = 0; _local2.ignore_hitweak = -1; _local2.ignore_hitanim = false; _local2.ignore_hitanimonly = false; _local2.hatk_original = _local2.hatk; _local2.matk_original = _local2.matk; _local2.latk_original = _local2.latk; _local2.hdef_original = _local2.hdef; _local2.mdef_original = _local2.mdef; _local2.ldef_original = _local2.ldef; _local2.hatk_original = _local2.hatk; T.is_external = true; T.is_external_loaded = 0; _local2._xscale = 100; _local2._yscale = 100; T._xscale = 100; T._yscale = 100; _local5 = "idle"; } if (D.m_scale == undefined) { _local2.m_scale = 100; } var _local6 = 100 * (100 / _local2.m_scale); T.onEnterFrame = function () { }; if (_local5 != undefined) { T.gotoAndPlay(_local5); } T._xscale = _local6; T._yscale = _local6; } function goPlay(target, animm) { var _local1; var _local2; if ((target != undefined) and (animm != undefined)) { _local1 = target; _local2 = animm; } else if (target != undefined) { trace((("Reassigned target to enemy: " + target) + " ") + animm); _local1 = getEnemyT(GLOBAL_ENEMY); _local2 = target; } else { trace(((" goPlay has bad arguments: " + target) + " ") + animm); } if (_local1.__animmap == undefined) { _local1.__animmap = new Object(); } if (_local1.__animnamemap == undefined) { _local1.__animnamemap = new Object(); } if (_local1.__aniprefix != undefined) { _local2 = _local1.__aniprefix + _local2; } if (!_local1.__animmap.hasOwnProperty(_local1._currentframe)) { _local1.__animmap[_local1._currentframe] = new Object(); } _local1.__animcurrent = _local2; _local1.gotoAndPlay(_local2); _local1.__animmap[_local1._currentframe][_local2] = 0; if (!_local1.__animnamemap.hasOwnProperty(_local2)) { _local1.__animnamemap[_local2] = new Object({fmin:_local1._currentframe, fmax:_local1._currentframe}); } var _local3 = _local1.__animnamemap[_local2]; if (_local1._currentframe > _local3.fmax) { _local3.fmax = _local1._currentframe; } if (_local1._currentframe < _local3.fmin) { _local3.fmin = _local1._currentframe; } } function enemyCurrAnim() { return(getEnemyT(GLOBAL_ENEMY).__animcurrent); } function playerCurrAnim() { return(GLOBAL_PLAYER.__animcurrent); } function enemyPlay(thisone) { goPlay(getEnemyT(GLOBAL_ENEMY), thisone); } function goPlayGetMinFrame(target, aname) { if (target.__animmap != undefined) { if (target.__animmap.hasOwnProperty(aname)) { return(target.__animnamemap[aname].fmin); } } return(undefined); } function goPlayGetMaxFrame(target, aname) { if (target.__animmap != undefined) { if (target.__animmap.hasOwnProperty(aname)) { return(target.__animnamemap[aname].fmax); } } return(undefined); } function fixURL(url) { if (GLOBAL_LOCALSCOPE) { } else if (GLOBAL_USEHTTPS) { if (url.indexOf("http:") == 0) { url = "https" + url.substring(4); } } else if (url.indexOf("https:") == 0) { url = "http" + url.substring(5); } return(url); } function _loadGui(targ, url, usermessage) { var tp = targ._parent; tp.controllerClip = _root.controller; tp.MovieClipLoaderURL = url; tp.MovieClipLoaderStatus = 0; tp.onLoadInit = function (target_mc) { target_mc._visible = false; target_mc.stop(); target_mc.G = _root.controller; tp.MovieClipLoaderStatus = 3; }; tp.onLoadComplete = function (target_mc, httpStatus) { tp.MovieClipLoaderStatus = 2; }; tp.onLoadProgress = function (target_mc, errorCode, httpStatus) { tp.MovieClipLoaderStatus = 1; }; tp.onLoadError = function (target_mc, errorCode, httpStatus) { trace("Could not load gui: " + tp.MovieClipLoaderURL); Log("Could not load gui: " + tp.MovieClipLoaderURL); tp.MovieClipLoaderStatus = -1; }; var _local2 = new MovieClipLoader(); _local2.addListener(tp); targ._visible = false; _local2.loadClip(url, targ); } function _loadMovie(targ, url, usermessage) { var tp = targ._parent; GLOBAL_ENEMY.is_external_loaded = 0; tp.controllerClip = _root.controller; tp.MovieClipLoaderURL = url; tp.onLoadInit = function (target_mc) { target_mc.stop(); }; tp.onLoadComplete = function (target_mc, httpStatus) { }; tp.onLoadProgress = function (target_mc, errorCode, httpStatus) { }; tp.onLoadError = function (target_mc, errorCode, httpStatus) { trace("Could not load: " + tp.MovieClipLoaderURL); Log("Could not load: " + tp.MovieClipLoaderURL); var _local2 = 0; while (_local2 < tp.controllerClip.GLOBAL_LOADEEMS.length) { if (tp.controllerClip.GLOBAL_LOADEEMS[_local2] == tp.MovieClipLoaderURL) { var _local3 = true; var _local1 = 0; while (_local1 < tp.controllerClip.GLOBAL_LOADEEMS_BROKEN.length) { if (tp.controllerClip.GLOBAL_LOADEEMS_BROKEN[_local1] == tp.MovieClipLoaderURL) { _local3 = false; break; } _local1++; } if (_local3) { tp.controllerClip.GLOBAL_LOADEEMS_BROKEN.push(tp.MovieClipLoaderURL); } } _local2++; } }; var _local5 = new MovieClipLoader(); _local5.addListener(tp); _local5.loadClip(url, targ); } function cameraComputeZoomScale(targetclip) { var _local6 = targetclip._x - _parent.camControl._x; var _local3 = targetclip._y - _parent.camControl._y; var _local5 = (120 + ((1 - GLOBAL_CAMERA_ZOOMPLAYER) * (GLOBAL_FLOOR - 120))) - _parent.camControl._y; var _local7 = -(targetclip._y - GLOBAL_FLOOR); var _local2 = _local7 / ((GLOBAL_CAMERA_ZOOMPLAYER * 240) / 2); if (_local2 > 1) { _local2 = 1; } if (_local2 < 0) { _local2 = 0; } _local3 = (_local2 * _local3) + ((1 - _local2) * _local5); _parent.camControl._x = _parent.camControl._x + _local6; _parent.camControl._y = _parent.camControl._y + _local3; _parent.camControl._xscale = _parent.camControl._xscale * GLOBAL_CAMERA_ZOOMPLAYER; _parent.camControl._yscale = _parent.camControl._yscale * GLOBAL_CAMERA_ZOOMPLAYER; } function isPaused() { if (GLOBAL_PAUSE or GLOBAL_TRUEPAUSE) { return(true); } return(false); } function mcPointToLocal(mc, px, py) { var _local5 = new flash.geom.Point(px, py); if (mc != undefined) { var _local6 = new Array(); var _local8 = this._parent; var _local2 = mc; while (_local2 != _local8) { _local6.unshift(_local2); _local2 = _local2._parent; } var _local4 = 0; var _local7 = _local6.length; while (_local4 != _local7) { _local2 = _local6[_local4]; var _local3 = _local2.transform.matrix.clone(); _local3.invert(); _local5 = _local3.transformPoint(_local5); _local4++; } } return(Object({_x:_local5.x, _y:_local5.y})); } function mcPointToGlobal(mc, px, py) { var _local4 = new flash.geom.Point(px, py); if (mc != undefined) { var _local5 = this._parent; var _local2 = mc; while (_local2 != _local5) { var _local3 = _local2.transform.matrix; _local4 = _local3.transformPoint(_local4); _local2 = _local2._parent; } } return(Object({_x:_local4.x, _y:_local4.y})); } function rand(nval, pval) { if (pval == undefined) { if (nval == undefined) { return(Math.random()); } if (nval > 0) { return(Math.floor(nval * Math.random())); } if (nval == 0) { } } return(0); } function chance(percent) { if (percent != undefined) { return((100 * Math.random()) < percent); } return((100 * Math.random()) < 50); } function smoothChanceDown(healthpercent) { var _local1 = 100 - healthpercent; if (_local1 > 0) { if (_local1 < 100) { return(chance(_local1)); } return(true); } return(false); } function smoothChanceUp(healthpercent) { var _local1 = healthpercent; if (_local1 > 0) { if (_local1 < 100) { return(chance(_local1)); } return(true); } return(false); } function chanceSmoothLess(percent, lowpercent) { if (percent <= lowpercent) { return(true); } if (lowpercent < 100) { (percent - lowpercent) / (100 - lowpercent); } else { return(true); } } function chanceCall(percent, functionptr, arg0, arg1, arg2, arg3, arg4, arg5, arg6) { if (chance(percent)) { functionptr(arg0, arg1, arg2, arg3, arg4, arg5, arg6); return(true); } return(false); } function histFromObject(A) { var _local4 = new Array(); var _local2 = new Array(); for (akey in A) { _local2.push(akey); } _local2.sort(); var _local1 = 0; while (_local1 < _local2.length) { _local4.push(A[_local2[_local1]]); _local1++; } return(_local4); } function histToUnityRange(A) { var _local3 = 0; var _local4 = 0; var _local5 = 0; for (akey in A) { var _local1 = A[akey]; if (_local1 < _local3) { _local3 = _local1; } if (_local1 > _local4) { _local4 = _local1; } _local5 = _local5 + _local1; } _local4 = _local4 / _local5; _local3 = _local3 / _local5; if (_local3 < _local4) { var _local6 = new Object(); var _local7 = _local4 - _local3; for (akey in A) { _local6[akey] = ((A[akey] / _local5) - _local3) / _local7; } return(histFromObject(_local6)); } return(histFromObject(A)); } function histSelect(distofanims) { var _local2 = new Array(); var _local9 = new Array(); var _local4 = 0; var _local8 = 0; for (akey in distofanims) { var _local1 = distofanims[akey]; _local2.push(_local1); _local9.push(akey); if (_local1 < _local4) { _local4 = _local1; } if (_local1 > _local8) { _local8 = _local1; } } if (_local4 < _local8) { var _local7 = 0; var _local3 = 0; while (_local3 < _local2.length) { var _local6 = _local2[_local3] - _local4; _local7 = _local7 + _local6; _local2[_local3] = _local7; _local3++; } var _local10 = Math.random() * _local7; _local3 = 0; while (_local3 < _local2.length) { if (_local2[_local3] > _local10) { return(_local9[_local3]); } _local3++; } } for (var _local11 in distofanims) { return(_local11); } return(undefined); } function histBlend(A, B, factor) { if (A.length == B.length) { var _local2 = histToUnityRange(A); var _local4 = histToUnityRange(B); var _local3 = new Array(_local2.length); var _local1 = 0; while (_local1 < _local2.length) { _local3[_local1] = _local2[_local1] + (factor * (_local4[_local1] - _local2[_local1])); _local1++; } return(histToUnityRange(_local3)); } return(histFromObject(A)); } function setPlayerName(uname) { GLOBAL_PLAYER.m_name = uname; } function setPlayerGraphic(sid, subid) { if (sid < 1) { sid = 1; } sid = sid % GLOBAL_MAX_PLAYERGRAPHIC; if (sid < 1) { sid = 1; } _root.GLOBAL_PLAYERGRAPHIC = sid; if (subid != undefined) { _root.GLOBAL_PLAYERSUBGRAPHIC = subid; } } function getPlayerGraphic() { return(_root.GLOBAL_PLAYERGRAPHIC); } function getPlayerSubGraphic() { return(_root.GLOBAL_PLAYERSUBGRAPHIC); } function getPlayerMode() { return(GLOBAL_PLAYER_MODE); } function isPlayerFacingEnemy() { var _local1 = GLOBAL_ENEMY._xscale > 0; var _local2 = GLOBAL_PLAYER._xscale > 0; return(_local1 != _local2); } function playerFacing() { if (GLOBAL_PLAYER._xscale >= 0) { return(1); } return(-1); } function enemyFacing() { if (GLOBAL_ENEMY._xscale >= 0) { return(1); } return(-1); } function enemyFacingRight() { return(GLOBAL_ENEMY._xscale >= 0); } function enemyFacingLeft() { return(GLOBAL_ENEMY._xscale < 0); } function playerInputX() { return(GLOBAL_PLAYER.in_movex); } function playerInputY() { return(GLOBAL_PLAYER.in_movey); } function playerInputA() { return(GLOBAL_PLAYER.in_action); } function playerTapReset() { GLOBAL_PLAYER_TAPS.L = 2; GLOBAL_PLAYER_TAPS.R = 2; GLOBAL_PLAYER_TAPS.U = 2; GLOBAL_PLAYER_TAPS.D = 2; GLOBAL_PLAYER_TAPS.B = 2; } function playerTapGet() { var _local1 = ""; for (var _local2 in GLOBAL_PLAYER_TAPS) { if (GLOBAL_PLAYER_TAPS[_local2] == 1) { _local1 = _local1 + _local2; } } return(_local1); } function getPlayerRelativeMovement(option) { if (option == undefined) { option = 0; } var _local2 = GLOBAL_PLAYER; var _local6 = GLOBAL_ENEMY; var _local4 = _local6._xscale > 0; var _local1 = ""; var _local3 = ""; if (_local2.in_action) { _local1 = "B"; _local3 = _local3 + "B"; } _local3 = _local1; if (_local2.in_movex < 0) { if (_local4) { _local1 = _local1 + "L"; } else { _local1 = _local1 + "R"; } _local3 = _local1; } else if (_local2.in_movex > 0) { if (_local4) { _local1 = _local1 + "R"; } else { _local1 = _local1 + "L"; } _local3 = _local1; } else if (_local2.in_movey < 0) { _local1 = _local1 + "D"; } else if (_local2.in_movey > 0) { _local1 = _local1 + "U"; } if (_local1 == "") { } if (option == 1) { if (_local2.in_movey < 0) { _local3 = _local3 + "D"; } else if (_local2.in_movey > 0) { _local3 = _local3 + "U"; } return(_local3); } return(_local1); } function getNextAnimation(AO, RM) { var _local2 = ""; if (AO != undefined) { if (RM == "B") { if (AO.b != undefined) { _local2 = AO.b; } } else if (RM == "L") { if (AO.l != undefined) { _local2 = AO.l; } } else if (RM == "R") { if (AO.r != undefined) { _local2 = AO.r; } } else if (RM == "U") { if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "D") { if (AO.d != undefined) { _local2 = AO.d; } } else if (RM == "BL") { if (AO.bl != undefined) { _local2 = AO.bl; } } else if (RM == "BR") { if (AO.br != undefined) { _local2 = AO.br; } } else if (RM == "BU") { if (AO.bu != undefined) { _local2 = AO.bu; } } else if (RM == "BD") { if (AO.bd != undefined) { _local2 = AO.bd; } } else if (RM == "LU") { if (AO.lu != undefined) { _local2 = AO.lu; } else if (AO.l != undefined) { _local2 = AO.l; } else if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "RU") { if (AO.ru != undefined) { _local2 = AO.ru; } else if (AO.r != undefined) { _local2 = AO.r; } else if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "LD") { if (AO.ld != undefined) { _local2 = AO.ld; } else if (AO.l != undefined) { _local2 = AO.l; } else if (AO.d != undefined) { _local2 = AO.d; } } else if (RM == "RD") { if (AO.rd != undefined) { _local2 = AO.rd; } else if (AO.r != undefined) { _local2 = AO.r; } else if (AO.d != undefined) { _local2 = AO.d; } } else if (RM == "BLU") { if (AO.blu != undefined) { _local2 = AO.blu; } else if (AO.bl != undefined) { _local2 = AO.bl; } else if (AO.bu != undefined) { _local2 = AO.bu; } else if (AO.b != undefined) { _local2 = AO.b; } else if (AO.l != undefined) { _local2 = AO.l; } else if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "BRU") { if (AO.bru != undefined) { _local2 = AO.bru; } else if (AO.br != undefined) { _local2 = AO.br; } else if (AO.bu != undefined) { _local2 = AO.bu; } else if (AO.b != undefined) { _local2 = AO.b; } else if (AO.r != undefined) { _local2 = AO.r; } else if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "BLD") { if (AO.bld != undefined) { _local2 = AO.bld; } else if (AO.bl != undefined) { _local2 = AO.bl; } else if (AO.bd != undefined) { _local2 = AO.bd; } else if (AO.b != undefined) { _local2 = AO.b; } else if (AO.l != undefined) { _local2 = AO.l; } else if (AO.d != undefined) { _local2 = AO.d; } } else if (RM == "BRD") { if (AO.brd != undefined) { _local2 = AO.brd; } else if (AO.br != undefined) { _local2 = AO.br; } else if (AO.bd != undefined) { _local2 = AO.bd; } else if (AO.b != undefined) { _local2 = AO.b; } else if (AO.r != undefined) { _local2 = AO.r; } else if (AO.d != undefined) { _local2 = AO.d; } } } return(_local2); } function initDigestion(target) { _traceF1("initDigestion"); target.digeststruct = new Object(); target.digeststruct.frames = 0; target.digeststruct.curr = 0; target.digeststruct.escapes = new Array(); } function startDigestion(target, onehpperframes) { _traceF2("startDigestion"); if (target.digeststruct == undefined) { initDigestion(target); } target.digeststruct.frames = onehpperframes; } function stopDigestion(target) { _traceF1("stopDigestion"); target.digeststruct.frames = 0; target.digeststruct.curr = 0; target.digeststruct.escapes = new Array(); target.digeststruct = undefined; } function endDigestion(target) { _traceF1("endDigestion"); target.digeststruct.frames = 0; target.digeststruct.curr = 0; target.digeststruct.escapes = new Array(); target.digeststruct = undefined; } function getDigestion(target) { if (target.digeststruct == undefined) { initDigestion(target); } return(target.digeststruct); } function enemyGetAnimStruct() { if (GLOBAL_ENEMY.enemy.animstruct == undefined) { if (GLOBAL_ENEMY.enemy.enemy.animstruct == undefined) { if (GLOBAL_ENEMY.enemy.enemy.enemy.animstruct == undefined) { // unexpected jump } return(GLOBAL_ENEMY.enemy.enemy.enemy.animstruct); } else { return(GLOBAL_ENEMY.enemy.enemy.animstruct); } } else { return(GLOBAL_ENEMY.enemy.animstruct); } return(undefined); } function enemyGetDigestionStruct() { if (GLOBAL_ENEMY.enemy.digeststruct == undefined) { if (GLOBAL_ENEMY.enemy.enemy.digeststruct == undefined) { if (GLOBAL_ENEMY.enemy.enemy.enemy.digeststruct == undefined) { // unexpected jump } return(GLOBAL_ENEMY.enemy.enemy.enemy.digeststruct); } else { return(GLOBAL_ENEMY.enemy.enemy.digeststruct); } } else { return(GLOBAL_ENEMY.enemy.digeststruct); } return(undefined); } function hurtPlayer(whodoes, amount) { if (amount >= 0) { if (GLOBAL_PLAYER.hp > amount) { GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp - amount; } else { GLOBAL_PLAYER.hp = 0; } } else { healPlayer(whodoes, -amount); } } function healPlayer(whodoes, amount) { if (amount >= 0) { GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp + amount; if (GLOBAL_PLAYER.hp > GLOBAL_PLAYER.maxhp) { GLOBAL_PLAYER.hp = GLOBAL_PLAYER.maxhp; } } else { hurtPlayer(whodoes, -amount); } } function healEnemy(amount, optiona) { if (optiona != undefined) { amount = optiona; } if (amount >= 0) { GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp + amount; if (GLOBAL_ENEMY.hp > GLOBAL_ENEMY.maxhp) { GLOBAL_ENEMY.hp = GLOBAL_ENEMY.maxhp; } } else { hurtEnemy(-amount); } } function hurtEnemy(amount, optiona) { if (optiona != undefined) { amount = optiona; } if (amount >= 0) { if (GLOBAL_ENEMY.hp > amount) { GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp - amount; } else { GLOBAL_ENEMY.hp = 0; } } else { healEnemy(-amount); } } function enemySetIgnoreHits(vals) { if (vals != 0) { GLOBAL_ENEMY.ignore_hitanim = 1; } else { GLOBAL_ENEMY.ignore_hitanim = 0; } } function enemySetIgnoreWeakHits(vals) { if (vals == undefined) { GLOBAL_ENEMY.ignore_hitweak = -1; } else { GLOBAL_ENEMY.ignore_hitweak = vals; } } function enemySetDontPlayHitAnimation(vals) { if (vals != 0) { GLOBAL_ENEMY.ignore_hitanimonly = 1; } else { GLOBAL_ENEMY.ignore_hitanimonly = 0; } } function enemySetAttackHistogram(vallow, valmedium, valhigh) { if (vallow == undefined) { vallow = 0; } if (valmedium == undefined) { valmedium = 0; } if (valhigh == undefined) { valhigh = 0; } if (valhigh < 0) { valhigh = 0; } if (valmedium < 0) { valmedium = 0; } if (vallow < 0) { vallow = 0; } if (((valhigh + valmedium) + vallow) <= 0) { vallow = 0.09; valmedium = 0.71; valhigh = 0.1; } var _local1 = new Array(valhigh, vallow, valmedium); var _local5 = (_local1[0] + _local1[1]) + _local1[2]; _local1[0] = _local1[0] / _local5; _local1[1] = _local1[1] / _local5; _local1[2] = _local1[2] / _local5; GLOBAL_ENEMY_ATKUSE = _local1; } function enemySetAllowPets(doit) { GLOBAL_ALLOW_PETS = doit; } function getNumEscapes(targ) { if (targ.digeststruct != undefined) { var _local1 = targ.digeststruct; if (_local1.escapes != undefined) { return(_local1.escapes.length); } } return(0); } function toggleOption(optname) { if (GLOBAL_OPTIONS[optname] > 0) { GLOBAL_OPTIONS[optname] = 0; } else { GLOBAL_OPTIONS[optname] = 1; } } function getOption(optname) { return(GLOBAL_OPTIONS[optname]); } function setAnims(targ, AO) { if (targ.animstruct == undefined) { targ.animstruct = new Object(); } targ.animstruct = AO; } function clearAnims(targ, AO) { targ.animstruct = undefined; } function replaceEscape(targ, nextanim, inputseq, count, options) { return(setEscape(targ, nextanim, inputseq, count, options, true)); } function setEscape(targ, nextanim, inputseq, count, options, specialkey) { if (targ.digeststruct != undefined) { var _local2 = targ.digeststruct; var _local7 = new Object(); _local7.inseq = inputseq; _local7.count = count; _local7.options = options; _local7.curr = 0; _local7.anim = nextanim; _local7.inputs = new Array(); var _local9 = inputseq.split(" "); var _local1 = 0; while (_local1 < _local9.length) { var _local5 = _local9[_local1].toUpperCase(); var _local6 = ""; var _local4 = 0; while (_local4 < _local5.length) { var _local3 = _local5.charCodeAt(_local4); if ((_local3 >= 65) && (_local3 <= 90)) { _local6 = _local6 + String.fromCharCode(_local3); } _local4++; } if (_local6.length > 0) { _local7.inputs.push(_local6); } _local1++; } if (_local2.escapes == undefined) { _local2.escapes = new Array(); _local2.escapes.push(_local7); } else { var _local8 = true; _local1 = 0; while (_local1 < _local2.escapes.length) { if (_local2.escapes[_local1].anim == nextanim) { if (specialkey == true) { if (_local8 == true) { _local2.escapes[_local1].inseq = _local7.inseq; _local2.escapes[_local1].inputs = _local7.inputs; _local2.escapes[_local1].options = _local7.options; _local2.escapes[_local1].count = count; _local8 = false; } else { _local2.escapes.splice(_local1, 1); _local1--; } } else if (_local2.escapes[_local1].inseq == inputseq) { if (_local2.escapes[_local1].options == options) { _local8 = false; } } } _local1++; } if (_local8) { _local2.escapes.push(_local7); } } } } function setBlockEscape(nframes) { var _local1 = getEnemyT(GLOBAL_ENEMY); if (_local1.digeststruct != undefined) { _local1.digeststruct.blockescapes = nframes; } } function updateOnlyDigestion(target) { if (target.digeststruct != undefined) { var _local2 = target.digeststruct; if (_local2.frames > 0) { _local2.curr = _local2.curr + 1; this.hurtPlayer(target, 1 / _local2.frames); } } } function updateDigestion(target, movedex) { var _local8 = ""; if (target.digeststruct != undefined) { var _local7 = target.digeststruct; updateOnlyDigestion(target); if (_local7.escapes != undefined) { if (movedex == "") { if (GLOBAL_PLAYER.hp < 1) { movedex = "E"; } else { movedex = "W"; } } var _local5 = 0; while (_local5 < _local7.escapes.length) { var _local1 = _local7.escapes[_local5]; var _local4 = false; var _local2 = 0; while (_local2 < _local1.inputs.length) { if (_local1.inputs[_local2] == "W") { _local4 = true; break; } _local2++; } if (_local4) { if (movedex != "W") { _local1.curr = 0; } } else { _local1.curr = _local1.curr - 0.0333333333333333; } if (_local1.curr < 0) { _local1.curr = 0; } if (movedex != undefined) { var _local6 = 0; _local2 = 0; while (_local2 < _local1.inputs.length) { if (_local1.inputs[_local2] == movedex) { _local6 = true; break; } _local2++; } if (_local6) { if (movedex == "W") { _local1.curr = _local1.curr + 0.0333333333333333; } else { _local1.curr = _local1.curr + 1; } if (_local1.curr > _local1.count) { if (_local8 == "") { _local8 = _local1.anim; _local1.curr = 0; } } } } _local5++; } } if (_local7.blockescapes != undefined) { _local7.blockescapes--; if (_local7.blockescapes < 1) { _local7.blockescapes = undefined; } } } return(_local8); } function upMapAOVars(AO) { if (AO != undefined) { if (AO.E != undefined) { if (AO.e == undefined) { AO.e = AO.E; } } if (AO.W != undefined) { if (AO.w == undefined) { AO.w = AO.W; } } if (AO.L != undefined) { if (AO.l == undefined) { AO.l = AO.L; } } if (AO.R != undefined) { if (AO.r == undefined) { AO.r = AO.R; } } if (AO.U != undefined) { if (AO.u == undefined) { AO.u = AO.U; } } if (AO.D != undefined) { if (AO.d == undefined) { AO.d = AO.D; } } if (AO.B != undefined) { if (AO.b == undefined) { AO.b = AO.B; } } if (AO.BL != undefined) { if (AO.bl == undefined) { AO.bl = AO.BL; } } if (AO.BR != undefined) { if (AO.br == undefined) { AO.br = AO.BR; } } if (AO.BU != undefined) { if (AO.bu == undefined) { AO.bu = AO.BU; } } if (AO.BD != undefined) { if (AO.bd == undefined) { AO.bd = AO.BD; } } if (AO.LU != undefined) { if (AO.lu == undefined) { AO.lu = AO.LU; } } if (AO.RU != undefined) { if (AO.ru == undefined) { AO.ru = AO.RU; } } if (AO.LD != undefined) { if (AO.ld == undefined) { AO.ld = AO.LD; } } if (AO.RD != undefined) { if (AO.rd == undefined) { AO.rd = AO.RD; } } if (AO.BLU != undefined) { if (AO.blu == undefined) { AO.blu = AO.BLU; } } if (AO.BRU != undefined) { if (AO.bru == undefined) { AO.bru = AO.BRU; } } if (AO.BLD != undefined) { if (AO.bld == undefined) { AO.bld = AO.BLD; } } if (AO.BRD != undefined) { if (AO.brd == undefined) { AO.brd = AO.BRD; } } } } function handleBasicStruggle(targ, AO) { if (targ.animstruct != undefined) { if (AO == undefined) { AO = targ.animstruct; } } upMapAOVars(AO); targ.animstruct = AO; if (AO != undefined) { if (GLOBAL_PLAYER.hp < 1) { if (AO.e != undefined) { goPlay(targ, AO.e); return(false); } } } var _local4 = getPlayerRelativeMovement(1); if (targ.digeststruct != undefined) { var _local5 = targ.digeststruct; if (_local5.blockescapes != undefined) { _local4 = ""; } } var _local2 = updateDigestion(targ, _local4); if (_local2 == "") { _local2 = getNextAnimation(AO, _local4); if (_local2 != "") { goPlay(targ, _local2); _traceF2((("Handle digest update, play this: " + _local2) + " from ") + targmoveindex); return(true); } _traceF2((("Handle digest update, play this digest: " + _local2) + " from ") + targmoveindex); } else { goPlay(targ, _local2); return(true); } return(false); } function actGet(target) { var _local1 = new Object(); _local1.idle = target.s_idle; _local1.attack = target.s_atktype; _local1.busy = target.s_animbusy; _local1.moving = target.s_moving; _local1.attacking = target.s_attacking; _local1.hit = target.s_hit; _local1.inputX = target.in_movex; _local1.inputY = target.in_movey; _local1.inputA = target.in_action; _local1.vx = target.s_vx; return(_local1); } function actIdle(target) { _traceF1("actIdle"); target.s_idle = 1; target.s_atktype = 0; target.s_animbusy = 0; target.s_moving = 0; target.s_attacking = 0; target.s_hit = 0; target.in_movex = 0; target.in_movey = 0; target.in_action = 0; target.s_vx = 0; } function actMove(target, uvx) { _traceF1("actMove"); target.s_idle = 0; if (uvx != undefined) { target.s_moving = uvx; } else { target.s_moving = 0; } target.s_attacking = 0; target.s_hit = 0; target.s_animbusy = 0; } function actSetMove(target, amt) { if (amt == undefined) { amt = 0; } target.s_moving = amt; } function actMoveAttack(target, uvx, attype) { _traceF1("actMoveAttack"); target.s_idle = 0; if (uvx != undefined) { target.s_moving = uvx; } else { target.s_moving = 0; } target.s_attacking = 0; target.s_hit = 0; target.s_animbusy = 0; target.s_attacking = 1; target.s_animbusy = 0; target.s_atktype = attype; } function actHurt(target, knockback) { _traceF1("actHurt"); target.s_idle = 0; target.s_moving = 0; target.s_attacking = 0; target.s_hit = 1; target.s_animbusy = 1; if (knockback != undefined) { target.s_vx = knockback; } else { target.s_vx = 0; } } function actAttack(target, type) { _traceF1("actAttack"); target.s_idle = 0; target.s_moving = 0; target.s_attacking = 1; target.s_hit = 0; target.s_animbusy = 1; target.s_atktype = type; } function actBusy(target, movex) { _traceF1("actBusy"); target.s_idle = 0; target.s_moving = 0; target.s_attacking = 0; target.s_hit = 1; target.s_animbusy = 1; if (movex != undefined) { target.s_vx = -movex; target.s_moving = -movex; } else { target.s_moving = 0; target.s_vx = 0; } } function actSetBusy(target, mv) { target.s_animbusy = mv; } function actUnbusy(target) { _traceF1("actUnbusy"); target.s_hit = 0; target.s_animbusy = 0; target.s_vx = 0; } function consumePlayer(target) { _traceF1("consumePlayer"); var _local1 = GLOBAL_PLAYER; _local1.s_consumed = 1; _local1._alpha = 0; _local1.s_animbusy = 1; _local1.s_hit = 1; _local1.s_vx = 0; _local1.in_movex = 0; _local1.in_movey = 0; _local1.in_action = 0; _local1.stop(); _local1.mc.stop(); GLOBAL_ENEMY.s_atktype = 8; } function isPlayerConsumed(target) { if (target == undefined) { target = GLOBAL_PLAYER; } if (target.s_consumed != undefined) { return(target.s_consumed > 0); } return(target._alpha < 50); } function suckPlayer(target, range, speed) { var _local3 = GLOBAL_PLAYER; var _local4 = mcPointToGlobal(target, 0, 0); var _local2 = _local4._x - _local3._x; if (Math.abs(_local2) < range) { var _local1 = 1 - Math.abs(_local2 / range); if (_local2 < 0) { _local1 = -_local1; } _local3._x = _local3._x + (speed * _local1); } } function instantKillPlayer(target) { _traceF1("instantKillPlayer"); var _local1 = GLOBAL_PLAYER; _local1.hp = 0; } function setPlayerStatus(msg) { GLOBAL_PLAYER.m_status = msg; } function setPlayerMode(newmode) { if (newmode == undefined) { GLOBAL_PLAYER_MODE++; if (GLOBAL_PLAYER_MODE > GLOBAL_PLAYER_MODE_MAX) { GLOBAL_PLAYER_MODE = 0; } } else if ((newmode >= 0) && (newmode <= GLOBAL_PLAYER_MODE_MAX)) { GLOBAL_PLAYER_MODE = newmode; } if (GLOBAL_PLAYER_MODE == 0) { setPlayerSparkAt(GLOBAL_PLAYER); setPlayerSparkPhysics("MoveUp,2"); GLOBAL_PLAYERSPARK.gotoAndPlay("number" + GLOBAL_PLAYER_MODE); } else if (GLOBAL_PLAYER_MODE == 1) { setPlayerSparkAt(GLOBAL_PLAYER); setPlayerSparkPhysics("MoveUp,2"); GLOBAL_PLAYERSPARK.gotoAndPlay("number" + GLOBAL_PLAYER_MODE); } } function pointsSetPerDamage(factor) { if (factor > 0) { GLOBAL_SCORE_ON_DAMAGE = factor; } else { GLOBAL_SCORE_ON_DAMAGE = 0; } } function pointsAdd(amount, dontuselog) { if (amount > 0) { GLOBAL_POINTS = GLOBAL_POINTS + amount; if (dontuselog == 1) { Log(((GLOBAL_PLAYER.m_name + " got ") + amount) + " points!"); } } } function pointsGet(amount) { return(GLOBAL_POINTS); } function pointsGetFightDelta(amount) { return(GLOBAL_POINTS - GLOBAL_POINTS_START); } function setHAtk(v) { GLOBAL_ENEMY.hatk = v; } function setMAtk(v) { GLOBAL_ENEMY.matk = v; } function setLAtk(v) { GLOBAL_ENEMY.latk = v; } function setHDef(v) { GLOBAL_ENEMY.hdef = v; } function setMDef(v) { GLOBAL_ENEMY.mdef = v; } function setLDef(v) { GLOBAL_ENEMY.ldef = v; } function setMaxHP(v) { GLOBAL_ENEMY.maxhp = v; } function setHP(v) { GLOBAL_ENEMY.hp = v; } function setHMLDef(vh, vm, vl) { GLOBAL_ENEMY.hdef = vh; GLOBAL_ENEMY.mdef = vm; GLOBAL_ENEMY.ldef = vl; } function setHMLAtk(vh, vm, vl) { GLOBAL_ENEMY.hatk = vh; GLOBAL_ENEMY.matk = vm; GLOBAL_ENEMY.latk = vl; } function setScaleValue(v) { GLOBAL_ENEMY.m_scale = v; GLOBAL_ENEMY.enemy.m_scale = v; getEnemyT(GLOBAL_ENEMY).m_scale = v; var _local2 = 100 * (100 / v); if (GLOBAL_ENEMY._xscale >= 0) { GLOBAL_ENEMY._xscale = 100; } else { GLOBAL_ENEMY._xscale = -100; } GLOBAL_ENEMY._yscale = 100; getEnemyT(GLOBAL_ENEMY)._xscale = _local2; getEnemyT(GLOBAL_ENEMY)._yscale = _local2; } function setName(v) { GLOBAL_ENEMY.m_name = v; } function setStatus(v) { GLOBAL_ENEMY.m_status = v; } function setCredit(v) { GLOBAL_ENEMY.m_credit = v; } function getHAtk() { return(GLOBAL_ENEMY.hatk); } function getMAtk() { return(GLOBAL_ENEMY.matk); } function getLAtk() { return(GLOBAL_ENEMY.latk); } function getHDef() { return(GLOBAL_ENEMY.hdef); } function getMDef() { return(GLOBAL_ENEMY.mdef); } function getLDef() { return(GLOBAL_ENEMY.ldef); } function getMaxHP() { return(GLOBAL_ENEMY.maxhp); } function getHP() { return(GLOBAL_ENEMY.hp); } function getScaleValue() { return(GLOBAL_ENEMY.m_scale); } function getName() { return(GLOBAL_ENEMY.m_name); } function getStatus() { return(GLOBAL_ENEMY.m_status); } function getCredit() { return(GLOBAL_ENEMY.m_credit); } function resetHAtk(v) { GLOBAL_ENEMY.hatk = GLOBAL_ENEMY.hatk_original; } function resetMAtk(v) { GLOBAL_ENEMY.matk = GLOBAL_ENEMY.matk_original; } function resetLAtk(v) { GLOBAL_ENEMY.latk = GLOBAL_ENEMY.latk_original; } function resetHDef(v) { GLOBAL_ENEMY.hdef = GLOBAL_ENEMY.hdef_original; } function resetMDef(v) { GLOBAL_ENEMY.mdef = GLOBAL_ENEMY.mdef_original; } function resetLDef(v) { GLOBAL_ENEMY.ldef = GLOBAL_ENEMY.ldef_original; } function resetMaxHP(v) { GLOBAL_ENEMY.maxhp = GLOBAL_ENEMY.maxhp_original; } function setEnemySolid(v) { if (v == 1) { GLOBAL_ENEMY.m_notsolid = undefined; } else { GLOBAL_ENEMY.m_notsolid = 1; } } function setEnemyFaceTarget(v) { if (v == 1) { GLOBAL_ENEMY.m_dontfacetarget = 0; } else { GLOBAL_ENEMY.m_dontfacetarget = 1; } } function setEnemyAIUseAttacks(v) { if (v == 1) { GLOBAL_ENEMY.m_dontattackauto = undefined; } else { GLOBAL_ENEMY.m_dontattackauto = 1; } } function setPlayerHP(v) { GLOBAL_PLAYER.hp = v; } function setPlayerAbove(ynq) { if (ynq == 1) { if (GLOBAL_PLAYER.getDepth() < GLOBAL_ENEMY.getDepth()) { GLOBAL_ENEMY.swapDepths(GLOBAL_PLAYER); } } else if (GLOBAL_PLAYER.getDepth() > GLOBAL_ENEMY.getDepth()) { GLOBAL_ENEMY.swapDepths(GLOBAL_PLAYER); } } function enemyReplaceWalk(newanim) { if (newanim == undefined) { newanim = "walk"; } GLOBAL_ENEMY.replaceAnimWalk = newanim; if (getEnemyT(GLOBAL_ENEMY).__animcurrent != newanim) { goPlay(getEnemyT(GLOBAL_ENEMY), newanim); } } function syncSubclip(owner, subclip, framename, funccall) { if (GLOBAL_SYNCMAP.hasOwnProperty(subclip)) { GLOBAL_SYNCMAP[subclip].framename = framename; GLOBAL_SYNCMAP[subclip].owner = owner; GLOBAL_SYNCMAP[subclip].target = subclip; GLOBAL_SYNCMAP[subclip].ownerstring = String(owner); GLOBAL_SYNCMAP[subclip].targetstring = String(subclip).substr(GLOBAL_SYNCMAP[subclip].ownerstring.length); GLOBAL_SYNCMAP[subclip].funccall = funccall; } else { var _local2 = new Object(); _local2.framename = framename; _local2.owner = owner; _local2.target = subclip; _local2.funccall = funccall; _local2.ownerstring = String(owner); _local2.targetstring = String(subclip).substr(_local2.ownerstring.length); _local2.fixedframemap = new Object(); GLOBAL_SYNCMAP[subclip] = _local2; } } function setPreSync(func) { GLOBAL_PRESYNC = func; } function setPostSync(func) { GLOBAL_POSTSYNC = func; } function isV(key) { return(GLOBAL_VALUES.hasOwnProperty(key)); } function setValue(key, val) { if (GLOBAL_VALUES[key] != val) { _traceF1(((("setValue( " + key) + ", ") + val) + ");"); } GLOBAL_VALUES[key] = val; } function getValue(key, usedefault) { if (GLOBAL_VALUES.hasOwnProperty(key)) { return(GLOBAL_VALUES[key]); } return(usedefault); } function hasValue(key) { return(GLOBAL_VALUES.hasOwnProperty(key)); } function addValue(key, addme) { if (GLOBAL_VALUES.hasOwnProperty(key)) { if (addme != val) { _traceF1(((("addValue( " + key) + ", ") + addme) + ");"); } GLOBAL_VALUES[key] = GLOBAL_VALUES[key] + addme; return(true); } trace(("Value: " + key) + " does not exist, adding as 0"); GLOBAL_VALUES[key] = addme; return(false); } function setF(key, func) { GLOBAL_FUNCS[key] = func; } function callF(key, arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7) { if (GLOBAL_FUNCS.hasOwnProperty(key)) { return(GLOBAL_FUNCS[key](arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7)); } trace(("callF: " + key) + " does not exist"); } function setAnimPrefix(target, v) { target.__aniprefix = v; } function unconsumePlayer(target, xposrel, playanim) { _traceF1("unconsumePlayer"); if (isPlayerConsumed(GLOBAL_PLAYER)) { var _local2 = GLOBAL_PLAYER; _local2.s_consumed = 0; _local2._alpha = 100; _local2.s_animbusy = 0; _local2.s_hit = 1; _local2.s_vx = 0; _local2.in_movex = 0; _local2.in_movey = 0; _local2.in_action = 0; if (playanim != undefined) { goPlay(_local2, playanim); } else { goPlay(_local2, "hitm"); } trace((((target + " ") + target._parent) + " ") + target._parent._parent); if (xposrel != undefined) { if (target._parent._parent == GLOBAL_ENEMY) { _local2._x = target._parent._parent._x + ((xposrel * (target._xscale / 100)) * (target._parent._parent._xscale / 100)); } else { _local2._x = target._parent._x + ((xposrel * (target._xscale / 100)) * (target._parent._xscale / 100)); } } else if (target._parent._parent == GLOBAL_ENEMY) { _local2._x = target._parent._parent._x + ((32 * (target._xscale / 100)) * (target._parent._parent._xscale / 100)); } else { _local2._x = target._parent._x + ((32 * (target._xscale / 100)) * (target._parent._xscale / 100)); } } } function enemySetViewBetween(doit) { if (doit == 0) { GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE = false; } else { GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE = true; } } function playerSignedDistance(target) { var _local3 = GLOBAL_ENEMY._x; var _local2 = GLOBAL_PLAYER._x; var _local4 = GLOBAL_ENEMY._xscale < 0; var _local6 = getCBox(GLOBAL_PLAYER); if (target == undefined) { target = getEnemyT(GLOBAL_ENEMY); } var _local5 = getCBox(GLOBAL_ENEMY.enemy); if ((_local6 != undefined) and (_local5 != undefined)) { A = _local6.getBounds(_root); B = _local5.getBounds(_root); if (!_local4) { _local3 = B.xMax; _local2 = A.xMin; } else { _local3 = B.xMin; _local2 = A.xMax; } } if (_local4) { return(_local3 - _local2); } return(_local2 - _local3); } function playerDistance(target) { var _local3 = getCBox(GLOBAL_PLAYER); if (target == undefined) { target = getEnemyT(GLOBAL_ENEMY); } var _local2 = getCBox(GLOBAL_ENEMY.enemy); if ((_local3 != undefined) and (_local2 != undefined)) { A = _local3.getBounds(_root); B = _local2.getBounds(_root); if ((A.xMin <= B.xMax) and (A.xMax >= B.xMin)) { if ((A.yMin <= B.yMax) and (A.yMax >= B.yMin)) { return(-Math.abs(0.5 * ((A.xMax + A.xMin) - (B.xMax + B.xMin)))); } } if (A.xMin >= B.xMax) { return(Math.abs(B.xMax - A.xMin)); } if (A.xMax <= B.xMin) { return(Math.abs(B.xMin - A.xMax)); } } return(Math.abs(GLOBAL_PLAYER._x - GLOBAL_ENEMY._x)); } function playerEnemyCenterDistance() { var _local1 = (GLOBAL_PLAYER._x - GLOBAL_ENEMY._x) * 1; if (GLOBAL_ENEMY._xscale < 0) { return(-_local1); } return(_local1); } function playerWithin(target, distance, fardistance) { if (fardistance != undefined) { var _local1 = playerDistance(target); return((_local1 >= distance) and (_local1 <= fardistance)); } return(playerDistance(target) < distance); } function playSound(soundkey, extravolume, exparam) { var _local5 = _parent.soundbank; if (extravolume != undefined) { var _local7 = new Sound(_local5); _local7.setVolume(extravolume); } else { var _local7 = new Sound(_local5); _local7.setVolume(100); } var _local4 = ""; var _local2 = 0; while (_local2 < soundkey.length) { if (soundkey.charCodeAt(_local2) == 46) { _local4 = _local4 + "_"; } else { _local4 = _local4 + soundkey.charAt(_local2); } _local2++; } var _local9 = _local5._currentframe; _local5.gotoAndPlay(1); _local5.gotoAndPlay(_local4); var _local6 = _local5._currentframe; if (_local6 == 1) { trace(((((((((((("Manual soundplay" + _local5) + ": ") + _local4) + " :") + extravolume) + " |") + exparam) + " [") + _local9) + " ") + _local6) + "]"); } } function _getCBox(bc) { if (bc.cbox != undefined) { return(bc.cbox); } if (bc.cBox != undefined) { return(bc.cBox); } if (bc.Cbox != undefined) { return(bc.Cbox); } if (bc.CBox != undefined) { return(bc.CBox); } if (bc.CBOX != undefined) { return(bc.CBOX); } return(undefined); } function _getABox(bc) { if (bc.abox != undefined) { return(bc.abox); } if (bc.aBox != undefined) { return(bc.aBox); } if (bc.Abox != undefined) { return(bc.Abox); } if (bc.ABox != undefined) { return(bc.ABox); } if (bc.ABOX != undefined) { return(bc.ABOX); } return(undefined); } function _getSBox(bc) { if (bc.sbox != undefined) { return(bc.sbox); } if (bc.sBox != undefined) { return(bc.sBox); } if (bc.Sbox != undefined) { return(bc.Sbox); } if (bc.SBox != undefined) { return(bc.SBox); } if (bc.SBOX != undefined) { return(bc.SBOX); } return(undefined); } function _getScopelessFunc(bc, usefunc) { var _local1 = usefunc(bc); if (_local1 != undefined) { return(_local1); } _local1 = usefunc(bc.aniclip.mc); if (_local1 != undefined) { return(_local1); } _local1 = usefunc(bc.aniclip.mc.mc); if (_local1 != undefined) { return(_local1); } _local1 = usefunc(bc.enemy); if (_local1 != undefined) { return(_local1); } return(undefined); } function getCBox(mc) { return(_getScopelessFunc(mc, _getCBox)); } function getABox(mc) { return(_getScopelessFunc(mc, _getABox)); } function getSBox(mc) { return(_getScopelessFunc(mc, _getSBox)); } function getEnemyT(GE) { if (GE.enemy.enemy != undefined) { return(GE.enemy.enemy); } return(GE.enemy); } function getEnemyGSync(GC) { var _local2 = GC; while (_local2.VICSYNC == undefined) { if (_local2.VICSYNC != undefined) { return(_local2); } if (_local2 == _root) { return(undefined); } _local2 = _local2._parent; } return(_local2); } function getEnemyURL(index) { if (index > GLOBAL_MAXENEMYNONEXTERNAL) { var _local1 = (index - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local1 < GLOBAL_LOADEEMS.length) { return(GLOBAL_LOADEEMS[_local1]); } } return(""); } function getEnemyURLIndex(index) { if (index > GLOBAL_MAXENEMYNONEXTERNAL) { var _local1 = (index - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local1 < GLOBAL_LOADEEMS.length) { return(_local1); } } return(-1); } function stringTrimR(s, char, flip) { if (flip == undefined) { flip = 0; } if (flip) { var _local4 = s.indexOf(char); var _local1 = _local4; while (_local4 > 0) { _local1 = _local4; _local4 = s.indexOf(char, _local1 + 1); } if (_local1 >= 0) { s = s.substr(_local1 + 1); } } else { var _local4 = s.indexOf(char); if (_local4 > 0) { s = s.substr(0, _local4); } } return(s); } function stringTrimL(s, char, flip) { if (flip == undefined) { flip = 0; } var _local1 = s.indexOf(char); var _local2 = _local1; while (_local1 > 0) { _local2 = _local1; _local1 = s.indexOf(char, _local2 + 1); } if (_local2 >= 0) { if (flip) { s = s.substr(0, _local2); } else { s = s.substr(_local2 + 1); } } return(s); } function getEnemyURLName(index) { var _local1 = ""; if (GLOBAL_ENEMY_DATA.hasOwnProperty(index)) { var _local5 = GLOBAL_ENEMY_DATA[index]; var _local4 = _local5.m_name; var _local3 = _local5.m_status; var _local2 = _local5.m_credit; if (_local4 == undefined) { _local4 = "?"; } if (_local3 == undefined) { _local3 = "?"; } if (_local2 == undefined) { _local2 = "?"; } _local1 = ((((_local4 + ", ") + _local3) + "[") + _local2) + "]"; } else { _local1 = getEnemyURL(index); _local1 = stringTrimL(_local1, "/"); _local1 = stringTrimL(_local1, ".", 1); _local1 = stringTrimL(_local1, "."); } return(_local1); } function _getScopeless(bc, targetname) { var _local1 = function (xc) { if (xc.hasOwnProperty(targetname)) { return(xc[targetname]); } return(undefined); }; return(_getScopelessFunc(bc, _local1)); } function reassignAllXClips(mc) { var _local3 = getCBox(mc); if (_local3 == mc) { _local3 = undefined; } if (_local3 != mc.cbox) { mc.cbox = _local3; } if (_local3 != mc.cBox) { mc.cBox = _local3; } if (_local3 != mc.CBox) { mc.CBox = _local3; } if (_local3 != mc.CBOX) { mc.CBOX = _local3; } var _local4 = getABox(mc); if (_local4 == mc) { _local4 = undefined; } if (_local4 != mc.abox) { mc.abox = _local4; } if (_local4 != mc.aBox) { mc.aBox = _local4; } if (_local4 != mc.ABox) { mc.ABox = _local4; } if (_local4 != mc.ABOX) { mc.ABOX = _local4; } var _local2 = getSBox(mc); if (_local2 == mc) { _local2 = undefined; } if (_local2 != mc.sbox) { mc.sbox = _local2; } if (_local2 != mc.sBox) { mc.sBox = _local2; } if (_local2 != mc.SBox) { mc.SBox = _local2; } if (_local2 != mc.SBOX) { mc.SBOX = _local2; } } function hitPlayerAttack(clip) { var _local1 = getABox(GLOBAL_PLAYER); return(_local1.hitTest(clip)); } function hitPlayerHeadCenter(clip) { return(clip.hitTest(_root.player.head.center)); } function hitPlayerHead(clip) { return(clip.hitTest(_root.player.head)); } function hitPlayerCenter(clip) { return(clip.hitTest(_root.player.centerbox)); } function hitPlayer(clip) { return(clip.hitTest(_root.player.cbox)); } function getPlayer() { return(_root.player); } function getPlayerHealthPercent() { return(100 * (_root.player.hp / 63)); } function getEnemyHealthPercent() { return(100 * (_root.enemy.hp / _root.enemy.maxhp)); } function getPlayerHP() { return(_root.player.hp); } function getEnemyHP() { return(_root.enemy.hp); } function getEnemy() { return(_root.enemy); } function getController() { return(_root.controller); } function enemyFacePlayer() { if (GLOBAL_ENEMY._x < GLOBAL_PLAYER._x) { GLOBAL_ENEMY._xscale = Math.abs(GLOBAL_ENEMY._xscale); } else { GLOBAL_ENEMY._xscale = -Math.abs(GLOBAL_ENEMY._xscale); } } function enemyGetXPosition() { return(GLOBAL_ENEMY._x); } function playerGetXPosition() { return(GLOBAL_PLAYER._x); } function enemyRecenter(atx) { if (atx == undefined) { atx = 0; } var _local2 = GLOBAL_PLAYER._x - GLOBAL_ENEMY._x; GLOBAL_ENEMY._x = atx; GLOBAL_PLAYER._x = atx + _local2; } function enemyPlaceFromPlayer(deltx, delty) { if (GLOBAL_PLAYER._xscale > 0) { GLOBAL_ENEMY._x = deltx + GLOBAL_PLAYER._x; } else { GLOBAL_ENEMY._x = (-deltx) + GLOBAL_PLAYER._x; } if (delty != undefined) { GLOBAL_ENEMY._y = delty; } } function setPlayerHasHead(v) { if (v) { _root.GLOBAL_PLAYERHEAD = 1; GLOBAL_PLAYERHASHEAD = true; } else { _root.GLOBAL_PLAYERHEAD = 0; GLOBAL_PLAYERHASHEAD = false; } } function enemyGetID() { return(GLOBAL_ENEMY._currentframe); } function enemyGetHashData(thisframe) { if (GLOBAL_ENEMY_HASHCODES.hasOwnProperty(thisframe)) { return(GLOBAL_ENEMY_HASHCODES[thisframe]); } var _local1 = new Object(); _local1.external = 0; _local1.url = ""; _local1.index = thisframe; if (thisframe > GLOBAL_MAXENEMYNONEXTERNAL) { var _local13 = (thisframe - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local13 < GLOBAL_LOADEEMS.length) { _local1.url = GLOBAL_LOADEEMS[_local13]; _local1.external = 1; } else { return(undefined); } } var _local12 = 2147483647 /* 0x7FFFFFFF */; var _local9 = 2147483647 /* 0x7FFFFFFF */; var _local3 = int(_local12); if (_local1.external) { _local3 = _local12; } else { _local3 = _local12 * _local1.index; } var _local5 = 0; while (_local5 < _local1.url.length) { var _local4 = _local1.url.charCodeAt(_local5); _local3 = _local3 ^ (((_local4 | (_local4 << 8)) | (_local4 << 16)) | (_local4 << 24)); _local3 = _local3 + _local9; _local5++; } _local1.hashcode = _local3; _local1.hashflip = ((((_local3 >> 24) & 255) ^ ((_local3 >> 16) & 255)) ^ ((_local3 >> 8) & 255)) ^ (_local3 & 255); _local1.red = 0; _local1.green = 0; _local1.blue = 0; var _local2 = 0; while (_local2 < 11) { var _local8 = (_local3 >> (0 + (_local2 * 3))) & 1; var _local7 = (_local3 >> (1 + (_local2 * 3))) & 1; var _local6 = (_local3 >> (2 + (_local2 * 3))) & 1; _local1.red = _local1.red << 1; _local1.green = _local1.green << 1; _local1.blue = _local1.blue << 1; _local1.red = _local1.red | _local8; _local1.green = _local1.green | _local7; _local1.blue = _local1.blue | _local6; _local2++; } _local1.red = _local1.red / 2048; _local1.green = _local1.green / 2048; _local1.blue = _local1.blue / 2048; var _local10 = Math.sqrt(((_local1.red * _local1.red) + (_local1.green * _local1.green)) + (_local1.blue * _local1.blue)); if (_local10 > 0) { _local1.red = _local1.red / _local10; _local1.green = _local1.green / _local10; _local1.blue = _local1.blue / _local10; } GLOBAL_ENEMY_HASHCODES[thisframe] = _local1; return(_local1); } function toggleQuality() { if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } else if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } else { _root._quality = "LOW"; } } function toggleSlowMode() { GLOBAL_PAUSEHFR++; GLOBAL_PAUSEHFR = GLOBAL_PAUSEHFR % 4; } function legacy4Struggle(target, aright, aleft, aup, adown) { return(legacy8StruggleDist(target, aright, aleft, aup, adown, aright, aleft, aup, adown)); } function legacy8Struggle(target, aright, aleft, aup, adown, bright, bleft, bup, bdown) { return(legacy8StruggleDist(target, aright, aleft, aup, adown, bright, bleft, bup, bdown)); } function legacyRandomStruggle(target, aright, aleft, aup, adown) { var _local1 = new Object(); if (adown != undefined) { _local1[adown] = 1; } if (aup != undefined) { _local1[aup] = 1; } if (aleft != undefined) { _local1[aleft] = 1; } if (aright != undefined) { _local1[aright] = 1; } return(legacy8StruggleDist(target, _local1, _local1, _local1, _local1, _local1, _local1, _local1, _local1)); } function legacySelectAndPlay(target, distofanims) { if (typeof(distofanims) == "string") { target.gotoAndPlay(distofanims); return(true); } var _local1 = histSelect(distofanims); if (_local1 != undefined) { target.gotoAndPlay(_local1); return(true); } return(false); } function legacy4StruggleDist(target, aright, aleft, aup, adown, bright, bleft, bup, bdown) { return(legacy8StruggleDist(target, aright, aleft, aup, adown, aright, aleft, aup, adown)); } function legacy8StruggleDist(target, aright, aleft, aup, adown, bright, bleft, bup, bdown) { var _local4 = playerInputX(); var _local3 = playerInputY(); var _local5 = playerInputA(); var _local2 = enemyFacingRight(); if (_local5 != 0) { if (_local4 < 0) { if (_local2) { return(legacySelectAndPlay(target, aleft)); } return(legacySelectAndPlay(target, aright)); } if (_local4 > 0) { if (_local2) { return(legacySelectAndPlay(target, aright)); } return(legacySelectAndPlay(target, aleft)); } if (_local3 > 0) { return(legacySelectAndPlay(target, aup)); } if (_local3 < 0) { return(legacySelectAndPlay(target, adown)); } } else { if (_local4 < 0) { if (_local2) { return(legacySelectAndPlay(target, bleft)); } return(legacySelectAndPlay(target, bright)); } if (_local4 > 0) { if (_local2) { return(legacySelectAndPlay(target, bright)); } return(legacySelectAndPlay(target, bleft)); } if (_local3 > 0) { return(legacySelectAndPlay(target, bup)); } if (_local3 < 0) { return(legacySelectAndPlay(target, bdown)); } } return(false); } function _stopExtSounds() { var _local2 = new Sound(GLOBAL_ENEMY); _local2.stop(); _local2.setVolume(0); var _local3 = new Sound(GLOBAL_ENEMY.enemy); _local3.stop(); _local3.setVolume(0); var _local4 = new Sound(GLOBAL_ENEMY.enemy.enemy); _local4.stop(); _local4.setVolume(0); var _local5 = new Sound(GLOBAL_ENEMY.enemy.enemy.enemy); _local5.stop(); _local5.setVolume(0); var _local1 = new Sound(getEnemyT(GLOBAL_ENEMY)); _local1.stop(); _local1.setVolume(0); } function _startExtSounds() { var _local2 = new Sound(GLOBAL_ENEMY); _local2.stop(); _local2.setVolume(100); var _local3 = new Sound(GLOBAL_ENEMY.enemy); _local3.stop(); _local3.setVolume(100); var _local4 = new Sound(GLOBAL_ENEMY.enemy.enemy); _local4.stop(); _local4.setVolume(100); var _local5 = new Sound(GLOBAL_ENEMY.enemy.enemy.enemy); _local5.stop(); _local5.setVolume(100); var _local1 = new Sound(getEnemyT(GLOBAL_ENEMY)); _local1.stop(); _local1.setVolume(100); } function easClear() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.s_moving = 0; _local1.s_movespeed = 0; _local1.s_atktype = 0; _local1.s_moving = 0; _local1.s_attacking = 0; _local1.s_hit = 0; _local1.s_vx = 0; } function eaiActionStay() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movex = 0; } function eaiActionMoveToward() { var _local1 = getEnemyT(GLOBAL_ENEMY); var _local2 = playerDistance(); if (_local2 < 0) { _local1.in_movex = -1; } else { _local1.in_movex = 1; } } function eaiActionMoveAway() { var _local1 = getEnemyT(GLOBAL_ENEMY); var _local2 = playerDistance(); if (_local2 < 0) { _local1.in_movex = 1; } else { _local1.in_movex = -1; } } function eaiActionMoveUp() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movey = 1; } function eaiActionMoveDown() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movey = -1; } function eaiActionAttack() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_action = 1; } function eaiActionAttackLow() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movex = 0; eaiActionMoveDown(); _local1.in_action = 1; } function eaiActionAttackMid() { var _local1 = getEnemyT(GLOBAL_ENEMY); eaiActionMoveToward(); _local1.in_movey = 0; _local1.in_action = 1; } function eaiActionAttackHigh() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movex = 0; eaiActionMoveUp(); _local1.in_action = 1; } function eaiAnimPlayIdle() { goPlay(getEnemyT(GLOBAL_ENEMY), "idle"); } function eaiAnimPlay(specific) { goPlay(getEnemyT(GLOBAL_ENEMY), specific); } function eaiActBusy() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movex = 0; _local1.in_movey = 0; _local1.in_action = 0; _local1.s_idle = 0; _local1.s_moving = 0; _local1.s_attacking = 0; _local1.s_hit = 1; _local1.s_animbusy = 1; } function _enemyAIDefault(G, enemy, player) { if (!G.isPlayerConsumed(player)) { if (((Math.abs(player._x - enemy._x) < (2 * player._width)) || (!player.s_attacking)) && ((G.getCBox(player).getBounds(_root).xMax + 16) < G.getCBox(enemy.enemy).getBounds(_root).xMin)) { G.getEnemyT(enemy).in_movex = -1 * enemy.ai; if ((Math.random() * 10) < 2) { enemy.ai = 1; } } else if (((Math.abs(player._x - enemy._x) < (2 * player._width)) || (!player.s_attacking)) && ((G.getCBox(player).getBounds(_root).xMin - 16) > G.getCBox(enemy.enemy).getBounds(_root).xMax)) { G.getEnemyT(enemy).in_movex = 1 * enemy.ai; if ((Math.random() * 10) < 2) { enemy.ai = 1; } } else { G.getEnemyT(enemy).in_movex = 0; if ((player.s_attacking && (!G.getEnemyT(enemy).s_attacking)) && (Math.abs(player._x - enemy._x) < (2 * player._width))) { enemy.ai = -1; } else if ((((G.getEnemyT(enemy).s_moving != 0) && (!G.getEnemyT(enemy).s_attacking)) && (!G.getEnemyT(enemy).s_hit)) && (!G.getEnemyT(enemy).s_animbusy)) { G.goPlay(G.getEnemyT(enemy), "idle"); } else { var _local6 = player._x < enemy._x; var _local7 = true; var _local5 = G.histSelect(G.GLOBAL_ENEMY_ATKUSE); if (enemy.m_dontattackauto != 1) { if (_local6) { if (_local5 == 0) { G.getEnemyT(enemy).in_movex = 0; G.getEnemyT(enemy).in_movey = 1; G.getEnemyT(enemy).in_action = 1; } else if (_local5 == 1) { G.getEnemyT(enemy).in_movex = 0; G.getEnemyT(enemy).in_movey = -1; G.getEnemyT(enemy).in_action = 1; } else { G.getEnemyT(enemy).in_movex = -1; G.getEnemyT(enemy).in_movey = 0; G.getEnemyT(enemy).in_action = 1; } } else if (_local5 == 0) { G.getEnemyT(enemy).in_movex = 0; G.getEnemyT(enemy).in_movey = 1; G.getEnemyT(enemy).in_action = 1; } else if (_local5 == 1) { G.getEnemyT(enemy).in_movex = 0; G.getEnemyT(enemy).in_movey = -1; G.getEnemyT(enemy).in_action = 1; } else { G.getEnemyT(enemy).in_movex = 1; G.getEnemyT(enemy).in_movey = 0; G.getEnemyT(enemy).in_action = 1; } } } } } } function manualReset(T) { if (T._manuallyReset == undefined) { GLOBAL_DELAY_STARTNOISE = 4; var _local3 = T.getBytesLoaded() >= T.getBytesTotal(); if (_local3) { T._manuallyReset = 0; var _local2 = T._parent; _local2.m_scale = 100; _local2.m_name = "NULL"; _local2.m_status = "NULL"; _local2.m_credit = "AUTO"; _local2.maxhp = 100; _local2.hp = _local2.maxhp; T.in_movex = 0; T.in_movey = 0; T.in_action = 0; _local2.hatk = 0; _local2.matk = 0; _local2.latk = 0; _local2.hdef = 0; _local2.mdef = 0; _local2.ldef = 0; T.s_atktype = 0; T.s_animbusy = 0; T.s_idle = 1; T.s_moving = 0; T.s_attacking = 0; T.s_hit = 0; T.s_vx = 0; _local2.m_cameraoffset = 0; return(true); } trace("Force Reframe..."); T.gotoAndPlay("idle"); } return(false); } function calcShadowPosition(ycoord) { var _local2 = Math.abs(GLOBAL_FLOOR - ycoord) / 10; var _local1 = 1; if (_local2 > 1) { _local1 = 1 / _local2; if (_local1 > 1) { _local1 = 1; } } return(GLOBAL_FLOOR); } function calcShadowScale(ycoord) { var _local2 = Math.abs(GLOBAL_FLOOR - ycoord) / 10; if (_local2 > 1) { var _local1 = 1 / _local2; if (_local1 > 1) { _local1 = 1; } return(Math.sqrt(_local1)); } return(1); } function enemyClearIcon(cellid) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmap != undefined) { GLOBAL_ENEMY_DATA[cellid].bitmap.dispose(); } } } function enemySetIconBitmap(cellid, srcbmp, srcrect) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmap != undefined) { GLOBAL_ENEMY_DATA[cellid].bitmap.dispose(); } var _local2 = new flash.display.BitmapData(srcrect.width, srcrect.height, true, 0); if (srcbmp != undefined) { _local2.copyPixels(srcbmp, srcrect, new flash.geom.Point(0, 0)); } GLOBAL_ENEMY_DATA[cellid].bitmap = _local2; trace("EnemyBitmap: created " + cellid); } return(true); } function enemyGetIconBitmap(cellid) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmap == undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmapstring != undefined) { if (enemyLoadIconString(cellid, GLOBAL_ENEMY_DATA[cellid].bitmapstring)) { return(GLOBAL_ENEMY_DATA[cellid].bitmap); } } // unexpected jump } return(GLOBAL_ENEMY_DATA[cellid].bitmap); } var _local2 = getEnemyURLIndex(cellid); if (GLOBAL_LOADEEMS_ICONS[_local2] != undefined) { trace("Premade icon for: " + cellid); GLOBAL_ENEMY_DATA[cellid] = new Object(); GLOBAL_ENEMY_DATA[cellid].bitmapstring = GLOBAL_LOADEEMS_ICONS[_local2]; if (enemyLoadIconString(cellid, GLOBAL_ENEMY_DATA[cellid].bitmapstring)) { return(GLOBAL_ENEMY_DATA[cellid].bitmap); } } return(undefined); } function enemySetIconString(cellid, x64lzssstring) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { GLOBAL_ENEMY_DATA[cellid].bitmapstring = x64lzssstring; return(true); } return(false); } function enemyLoadIconString(cellid, x64lzssstring) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { var _local14 = function (A, i) { var _local1 = A[i]; return(_local1); }; var _local15 = function (A, i) { return((((A[i] << 24) | (A[i + 1] << 16)) | (A[i + 2] << 8)) | A[i + 3]); }; var _local20 = TexDa.arrayFromA64(x64lzssstring); var _local10 = TexDa.lzssDecompress(_local20); var _local12 = new Array(); _local12.push(_local14(_local10, 0)); _local12.push(_local14(_local10, 1)); var _local5 = 2; while (_local5 < _local10.length) { _local12.push(_local14(_local10, _local5)); _local12.push(_local15(_local10, _local5 + 1)); _local5 = _local5 + 5; } var _local11 = _local12; var _local4 = 0; var _local16 = _local11.length; var _local8 = _local11[_local4]; _local4++; var _local18 = _local11[_local4]; _local4++; enemySetIconBitmap(cellid, undefined, new flash.geom.Rectangle(0, 0, _local8, _local18)); var _local13 = GLOBAL_ENEMY_DATA[cellid].bitmap; var _local3 = 0; while (_local4 < _local16) { var _local9 = _local11[_local4]; _local4++; var _local2 = _local11[_local4]; _local4++; var _local1 = 0; while (_local1 < _local9) { var _local7 = _local3 % _local8; var _local6 = Math.floor(_local3 / _local8); if ((_local2 & 16777216) != 0) { _local2 = _local2 | -16777216; } _local13.setPixel32(_local7 + 0, _local6 + 0, _local2); _local3++; _local1++; } } GLOBAL_ENEMY_DATA[cellid].bitmapstring = x64lzssstring; return(true); } return(false); } function enemySaveIconString(cellid) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmap != undefined) { var _local10 = GLOBAL_ENEMY_DATA[cellid].bitmap; var _local18 = new flash.geom.Rectangle(0, 0, _local10.width, _local10.height); var _local3 = new Array(); var _local20 = Math.floor(_local18.width); var _local19 = Math.floor(_local18.height); var _local11 = Math.floor(_local18.x); var _local14 = Math.floor(_local18.y); var _local12 = _local11 + _local20; var _local16 = _local14 + _local19; var _local5 = 0; var _local1 = 0; _local3.push(_local20); _local3.push(_local19); var _local8 = _local14; while (_local8 < _local16) { var _local4 = _local11; while (_local4 < _local12) { var _local2 = _local10.getPixel32(_local4, _local8); if ((_local2 >> 24) & true) { _local2 = _local2 & 16777215; _local2 = _local2 | 16777216; } else { _local2 = 0; } if (_local2 != _local5) { if (_local1 > 0) { _local3.push(_local1); _local3.push(_local5); } _local1 = 0; } _local1++; if (_local1 > 255) { _local3.push(_local1); _local3.push(_local5); _local1 = 0; _local1++; } _local5 = _local2; _local4++; } _local8++; } if (_local1 > 0) { if (_local5 != undefined) { _local3.push(_local1); _local3.push(_local5); } } var _local13 = function (v) { return(Math.floor(v) & 255); }; var _local15 = function (v) { v = Math.floor(v); var _local1 = new Array(); _local1.push((v >> 24) & 255); _local1.push((v >> 16) & 255); _local1.push((v >> 8) & 255); _local1.push(v & 255); return(_local1); }; var _local9 = new Array(); _local9.push(_local13(_local3[0])); _local9.push(_local13(_local3[1])); var _local7 = 2; while (_local7 < _local3.length) { _local9.push(_local13(_local3[_local7])); var _local6 = _local15(_local3[_local7 + 1]); _local9.push(_local6[0]); _local9.push(_local6[1]); _local9.push(_local6[2]); _local9.push(_local6[3]); _local7 = _local7 + 2; } var _local21 = TexDa.lzssCompress(_local9); var _local23 = TexDa.arrayToA64(_local21); return(_local23); } } return(""); } function _traceFx(msg) { trace((((("#GT [" + GLOBAL_ENEMY_FRAMES_RUN) + "](") + getEnemyT(GLOBAL_ENEMY)._currentframe) + ")\t") + msg); } function enableFullTrace(newlevel) { GLOBAL_FULL_TRACE = 0; _traceF0 = function (msg) { _traceFx(msg); }; _traceF1 = function (msg) { }; _traceF2 = function (msg) { }; _traceF3 = function (msg) { }; if (newlevel > 0) { _traceF1 = function (msg) { _traceFx(msg); }; GLOBAL_FULL_TRACE = 1; if (newlevel > 1) { _traceF2 = function (msg) { _traceFx(msg); }; GLOBAL_FULL_TRACE = 2; if (newlevel > 2) { _traceF3 = function (msg) { _traceFx(msg); }; GLOBAL_FULL_TRACE = 3; } } } } function disableFullTrace() { GLOBAL_FULL_TRACE = 0; } function Log(s) { LogScrollOffset = 0; GLOBAL_LOG.unshift(s + newline); if (GLOBAL_LOG.length > 4096) { GLOBAL_LOG.pop(); } } function parseString(s) { var _local5 = ""; var _local2 = 0; var _local8 = s.length; while (_local2 < _local8) { if (s.charCodeAt(_local2) == 37) { if ((_local2 + 1) < _local8) { if (s.charCodeAt(_local2 + 1) == 91) { var _local7 = _local2 + 2; var _local6 = _local7; var _local3 = _local2 + 1; while (_local3 < _local8) { if (s.charCodeAt(_local3) == 93) { _local6 = _local3; break; } _local3++; } var _local1 = s.substr(_local7, _local6 - _local7); if (GLOBAL_VALUES.hasOwnProperty(_local1)) { _local5 = _local5 + GLOBAL_VALUES[_local1]; } else { _local1 = _local1.toLowerCase(); hasmsg = _local1; if (_local1 == "enemyname") { hasmsg = GLOBAL_ENEMY.m_name; } else if (_local1 == "playername") { hasmsg = GLOBAL_PLAYER.m_name; } else if (_local1 == "enemydescr") { hasmsg = GLOBAL_ENEMY.m_status; } else if (_local1 == "playerdescr") { hasmsg = ""; } else if (_local1 == "enemyhp") { hasmsg = GLOBAL_ENEMY.hp; } else if (_local1 == "playerhp") { hasmsg = GLOBAL_PLAYER.hp; } else if (getValue(_local1, undefined) != undefined) { hasmsg = getValue(_local1); } _local5 = _local5 + hasmsg; } _local2 = _local6 + 1; } else { _local5 = _local5 + s.charAt(_local2); _local5 = _local5 + s.charAt(_local2 + 1); _local2 = _local2 + 2; } } else { _local5 = _local5 + s.charAt(_local2); _local2++; } } else { _local5 = _local5 + s.charAt(_local2); _local2++; } } return(_local5); } function LogParsed(s) { Log(parseString(s)); } function chatMessage(msg, flags) { _parent.camControl.chatbubble.addMessage(parseString(msg), flags); } function chatClear() { _parent.camControl.chatbubble.clearMessage(); } function chatTarget(mclip) { _parent.camControl.chatbubble.setTarget(mclip); } function chatType(framename) { if (framename != undefined) { _parent.camControl.chatbubble.bubbletype.gotoAndStop(framename); _parent.camControl.chatbubble.bubbletail.gotoAndStop(framename); } return(_parent.camControl.chatbubble.bubbletype); } function numclamp(v) { if (v < 0) { v = 0; } else { v = Math.ceil(v); } return(v); } function addcharactervariables(targ) { targ.hp = 63; targ.in_movex = 0; targ.in_movey = 0; targ.in_action = 0; targ.hatk = 32; targ.matk = 32; targ.latk = 32; targ.hdef = 0; targ.mdef = 0; targ.ldef = 0; targ.hdefon = 0; targ.mdefon = 0; targ.ldefon = 0; targ.s_atktype = 0; targ.s_animbusy = 0; targ.s_idle = 1; targ.s_moving = 0; targ.s_attacking = 0; targ.s_hit = 0; targ.s_vx = 0; targ.s_movespeed = 1; targ.m_name = "NULL"; targ.m_status = "NULL"; targ._y = GLOBAL_FLOOR; targ.s_vy = 0; } function pauseall() { GLOBAL_PAUSE = true; GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); GLOBAL_PLAYER.aniclip.mc.mc.stop(); getEnemyT(GLOBAL_ENEMY).stop(); _parent.playershad.t.stop(); _parent.playershad.t.head.stop(); _parent.playershad.t.aniclip.stop(); _parent.playershad.t.aniclip.mc.stop(); _parent.enemyshad.t.stop(); _parent.enemyshad.t.enemy.stop(); GLOBAL_ENEMYSPARK.stop(); GLOBAL_PLAYERSPARK.stop(); } function unpauseall() { GLOBAL_PAUSE = false; if ((GLOBAL_QTE_DATA.qliveevent <= 0) && (!GLOBAL_QTE_DATA.active)) { GLOBAL_PLAYER.play(GLOBAL_PLAYER._currentframe); if (GLOBAL_PLAYER.aniclip.mc.mc != undefined) { GLOBAL_PLAYER.aniclip.mc.mc.play(); } else { GLOBAL_PLAYER.aniclip.mc.play(); } getEnemyT(GLOBAL_ENEMY).play(GLOBAL_ENEMY._currentframe); GLOBAL_ENEMYSPARK.play(GLOBAL_ENEMYSPARK._currentframe); GLOBAL_PLAYERSPARK.stop(GLOBAL_PLAYERSPARK._currentframe); } } function moveCharacterGravity(sourcedata, char) { char.s_vy = char.s_vy + 0.533333333333333; sourcedata._y = sourcedata._y + char.s_vy; if (sourcedata._y >= GLOBAL_FLOOR) { sourcedata._y = GLOBAL_FLOOR; char.s_vy = 0; } } function movecharacter(obje, objdataclip, options) { var _local4 = Math.abs(obje._xscale); var _local3 = "null"; if (!isPlayerConsumed(objdataclip)) { if ((objdataclip.s_idle || (objdataclip.s_moving != 0)) && (((!objdataclip.s_attacking) && (!objdataclip.s_hit)) && (!objdataclip.s_animbusy))) { if (objdataclip.in_action) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if ((objdataclip.attackmode == undefined) || (objdataclip.attackmode == 0)) { if (objdataclip.in_movex > 0) { if (obje.m_dontfacetarget != 1) { obje._xscale = _local4; } _local3 = "atkm"; } else if (objdataclip.in_movex < 0) { if (obje.m_dontfacetarget != 1) { obje._xscale = -_local4; } _local3 = "atkm"; } if (objdataclip.in_movey > 0) { _local3 = "atkh"; } else if (objdataclip.in_movey < 0) { _local3 = "atkl"; } } else if (objdataclip.attackmode == 1) { if (objdataclip.in_movex > 0) { if (obje.m_dontfacetarget != 1) { obje._xscale = _local4; } _local3 = "atkp"; } else if (objdataclip.in_movex < 0) { if (obje.m_dontfacetarget != 1) { obje._xscale = -_local4; } _local3 = "atkp"; } if (objdataclip.in_movey > 0) { _local3 = "atkp"; } else if (objdataclip.in_movey < 0) { _local3 = "atkp"; } } } else if (objdataclip.in_movex > 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (obje.m_dontfacetarget != 1) { obje._xscale = _local4; } if (objdataclip.s_moving == 0) { _local3 = "walk"; } } else if (objdataclip.in_movex < 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (obje.m_dontfacetarget != 1) { obje._xscale = -_local4; } if (objdataclip.s_moving == 0) { _local3 = "walk"; } } else if (objdataclip.in_movex == 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (objdataclip.in_movey > 0) { obje.hdefon = 1; } else if (objdataclip.in_movey < 0) { obje.ldefon = 1; } else if (objdataclip.in_movey == 0) { obje.mdefon = 1; } } if (objdataclip.in_movex == 0) { if ((((objdataclip.s_moving != 0) && (!objdataclip.s_attacking)) && (!objdataclip.s_hit)) && (!objdataclip.s_animbusy)) { _local3 = "idle"; } } } else if (objdataclip.s_moving != 0) { } } objdataclip.def_h._visible = false; objdataclip.def_m._visible = false; objdataclip.def_l._visible = false; if (obje.hdefon != 0) { objdataclip.def_h._visible = true; } if (obje.mdefon != 0) { objdataclip.def_m._visible = true; } if (obje.ldefon != 0) { objdataclip.def_l._visible = true; } if (_local3 == "null") { if (((((objdataclip.s_idle == 0) && (objdataclip.s_moving == 0)) && (objdataclip.s_attacking == 0)) && (objdataclip.s_hit == 1)) && (objdataclip.s_animbusy == 1)) { _local3 = objdataclip.__animcurrent; } } if (_local3 != "null") { if (_local3 == "walk") { if (objdataclip.replaceAnimWalk != undefined) { _local3 = objdataclip.replaceAnimWalk; } else { _local3 = "walk"; } } if ((options != undefined) and (options == 2)) { objdataclip.__animcurrent = _local3; objdataclip.gotoAndStop(_local3); } else if (objdataclip.__animcurrent != _local3) { goPlay(objdataclip, _local3); } } } function moveplayer() { GLOBAL_PLAYER.attackmode = GLOBAL_PLAYER_MODE; movecharacter(GLOBAL_PLAYER, GLOBAL_PLAYER, 2); if (!isPlayerConsumed(GLOBAL_PLAYER)) { if ((((GLOBAL_PLAYER.s_idle == 0) && (GLOBAL_PLAYER.s_moving != 0)) && (GLOBAL_PLAYER.s_vx == 0)) && (!GLOBAL_PLAYER.s_animbusy)) { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + ((GLOBAL_PLAYER._xscale / Math.abs(GLOBAL_PLAYER._xscale)) * GLOBAL_PLAYER.s_moving); } } if ((GLOBAL_PLAYER.s_vx != 0) && (!GLOBAL_PLAYER.s_animbusy)) { if (GLOBAL_PLAYER._x > GLOBAL_ENEMY._x) { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + GLOBAL_PLAYER.s_vx; } else { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x - GLOBAL_PLAYER.s_vx; } } moveCharacterGravity(GLOBAL_PLAYER, GLOBAL_PLAYER); if (GLOBAL_ENEMY.m_notsolid != 1) { var _local4 = getCBox(GLOBAL_ENEMY.enemy); var _local5 = getCBox(GLOBAL_PLAYER); if (((_local5 != undefined) && (_local4 != undefined)) && (_local5.hitTest(_local4))) { var _local2 = _local4.getBounds(_root); var _local3 = _local5.getBounds(_root); if (((_local2.xMin + _local2.xMax) / 2) > ((_local3.xMin + _local3.xMax) / 2)) { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + (_local2.xMin - _local3.xMax); } else { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + (_local2.xMax - _local3.xMin); } } } } function moveenemy(ENMC) { moveCharacterGravity(ENMC, getEnemyT(ENMC)); if (getEnemyT(ENMC)._run != undefined) { return(getEnemyT(ENMC)._run(this, ENMC)); } if (getEnemyT(ENMC) != undefined) { movecharacter(ENMC, getEnemyT(ENMC), undefined); } else { movecharacter(ENMC, ENMC, undefined); } if (ENMC.m_dontfacetarget != 1) { enemyFacePlayer(); } if (((getEnemyT(ENMC).s_idle == 0) && (getEnemyT(ENMC).s_moving != 0)) && (!getEnemyT(ENMC).s_animbusy)) { ENMC._x = ENMC._x + (((ENMC._xscale / Math.abs(ENMC._xscale)) * getEnemyT(ENMC).s_moving) * ENMC.s_movespeed); } if ((getEnemyT(ENMC).s_vx != 0) && (!getEnemyT(ENMC).s_animbusy)) { if (GLOBAL_PLAYER._x > ENMC._x) { ENMC._x = ENMC._x - getEnemyT(ENMC).s_vx; } else { ENMC._x = ENMC._x + getEnemyT(ENMC).s_vx; } } else if (((getEnemyT(ENMC).s_moving != 0) && (getEnemyT(ENMC).s_vx != 0)) && (getEnemyT(ENMC).s_animbusy)) { if (GLOBAL_PLAYER._x > ENMC._x) { ENMC._x = ENMC._x - getEnemyT(ENMC).s_vx; } else { ENMC._x = ENMC._x + getEnemyT(ENMC).s_vx; } } if (ENMC.m_notsolid != 1) { if (getCBox(ENMC.enemy).hitTest(getCBox(GLOBAL_PLAYER))) { var _local4 = getCBox(ENMC.enemy).getBounds(_root); var _local5 = getCBox(GLOBAL_PLAYER).getBounds(_root); if (((_local4.xMin + _local4.xMax) / 2) < ((_local5.xMin + _local5.xMax) / 2)) { ENMC._x = ENMC._x + (_local5.xMin - _local4.xMax); } else { ENMC._x = ENMC._x + (_local5.xMax - _local4.xMin); } } } } function setClipAt(mc, clip) { var _local2 = clip.getBounds(_root); mc._x = (_local2.xMax + _local2.xMin) * 0.5; mc._y = (_local2.xMax + _local2.xMin) * 0.5; } function setClipAtExact(mc, clip) { var _local2 = mcPointToGlobal(clip, 0, 0); var _local6 = mcPointToGlobal(clip, 1, 0); var _local4 = _local6._x - _local2._x; var _local3 = _local6._y - _local2._y; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); var _local7 = 57.2957795130823 * Math.atan2(_local3 / _local5, _local4 / _local5); mc._x = _local2._x; mc._y = _local2._y; mc._rotation = _local7; mc._xscale = (100 * _local5) / 1; mc._yscale = mc._xscale; } function _resetSparkSim(clip) { clip.xvel = 0; clip.yvel = 0; clip.rotvel = 0; clip.xacc = 0; clip.yacc = 0; clip.rotacc = 0; clip.shrinkto = 0; clip.shrinktime = 0; clip.shrinktimemax = 0; } function _updateSparkSim(mc, steps) { if (mc.xacc != 0) { mc.xvel = mc.xvel + (steps * mc.xacc); } if (mc.yacc != 0) { mc.yvel = mc.yvel + (steps * mc.yacc); } if (mc.rotacc != 0) { mc.rotvel = mc.rotvel + (steps * mc.rotacc); } if (mc.xvel != 0) { mc._x = mc._x + (steps * mc.xvel); } if (mc.yvel != 0) { mc._y = mc._y + (steps * mc.yvel); } if (mc.rotvel != 0) { mc._rotation = mc._rotation + (steps * mc.rotvel); } if (mc.shrinktimemax > 0) { if (mc.shrinktime == mc.shrinktimemax) { mc._originalscalex = mc._xscale; mc._originalscaley = mc._yscale; } mc.shrinktime = mc.shrinktime - steps; if (mc.shrinktime < 0) { mc.shrinktime = 0; } var _local3 = (1 - mc.shrinkto) * ((1 * mc.shrinktime) / (1 * mc.shrinktimemax)); mc._xscale = (mc.shrinkto + _local3) * mc._originalscalex; mc._yscale = (mc.shrinkto + _local3) * mc._originalscaley; } } function _setClipPhysics(clip, vx, vy, ax, ay, rv, ra, shrinkin, shrinkamount) { if (vx != undefined) { clip.xvel = vx; } else { clip.xvel = 0; } if (vy != undefined) { clip.yvel = vy; } else { clip.yvel = 0; } if (ax != undefined) { clip.xacc = ax; } else { clip.xacc = 0; } if (ay != undefined) { clip.yacc = ay; } else { clip.yacc = 0; } if (rv != undefined) { clip.rotvel = rv; } else { clip.rotvel = 0; } if (ra != undefined) { clip.rotacc = ra; } else { clip.rotacc = 0; } if (shrinkin != undefined) { clip.shrinkto = 0; clip.shrinktime = shrinkin; clip.shrinktimemax = shrinkin; if (shrinkamount != undefined) { clip.shrinkto = shrinkamount / 100; } } else { clip.shrinktimemax = 0; clip.shrinkto = 0; clip.shrinktime = 0; } } function _parseClipPhysicsAndSet(clip, lex) { var _local5; var _local4; var _local10; var _local9; var _local7; var _local11; var _local8; var _local6; var _local2 = lex.split(","); var _local3 = _local2.length; var _local1 = 0; while (_local1 < _local3) { if (_local2[_local1] == "MoveUp") { _local1++; if (_local1 < _local3) { _local4 = -Number(_local2[_local1]); } } else if (_local2[_local1] == "MoveRight") { _local1++; if (_local1 < _local3) { _local5 = Number(_local2[_local1]); } } else if (_local2[_local1] == "MoveLeft") { _local1++; if (_local1 < _local3) { _local5 = -Number(_local2[_local1]); } } else if (_local2[_local1] == "MoveDown") { _local1++; if (_local1 < _local3) { _local4 = Number(_local2[_local1]); } } else if (_local2[_local1] == "Spin") { _local1++; if (_local1 < _local3) { _local7 = Number(_local2[_local1]); } } else if (_local2[_local1] == "Shrink") { _local1++; if (_local1 < _local3) { _local8 = 60; _local6 = Number(_local2[_local1]); } } _local1++; } _setClipPhysics(clip, _local5, _local4, _local10, _local9, _local7, _local11, _local8, _local6); } function setEnemySparkPhysics(lex) { _parseClipPhysicsAndSet(GLOBAL_ENEMYSPARK, lex); } function setPlayerSparkPhysics(lex) { _parseClipPhysicsAndSet(GLOBAL_PLAYERSPARK, lex); } function setEnemySparkAnim(anim) { if (anim != undefined) { GLOBAL_PLAYERSPARK.gotoAndPlay(anim); } } function setPlayerSparkAt(clip, anim, offsetx, offsety) { setClipAt(GLOBAL_PLAYERSPARK, clip); _resetSparkSim(GLOBAL_PLAYERSPARK); if (GLOBAL_PLAYER._xscale < 0) { GLOBAL_PLAYERSPARK._xscale = -100; } else { GLOBAL_PLAYERSPARK._xscale = 100; } if (offsetx != undefined) { if (GLOBAL_PLAYERSPARK._xscale > 0) { GLOBAL_PLAYERSPARK._x = GLOBAL_PLAYERSPARK._x + offsetx; } else { GLOBAL_PLAYERSPARK._x = GLOBAL_PLAYERSPARK._x - offsetx; } } if (offsety != undefined) { GLOBAL_PLAYERSPARK._y = GLOBAL_PLAYERSPARK._y + offsety; } if (anim != undefined) { GLOBAL_PLAYERSPARK.gotoAndPlay(anim); } } function setEnemySparkAt(clip, anim, offsetx, offsety) { setClipAt(GLOBAL_ENEMYSPARK, clip); _resetSparkSim(GLOBAL_ENEMYSPARK); if (GLOBAL_ENEMY._xscale < 0) { GLOBAL_ENEMYSPARK._xscale = -100; } else { GLOBAL_ENEMYSPARK._xscale = 100; } if (offsetx != undefined) { if (GLOBAL_ENEMYSPARK._xscale > 0) { GLOBAL_ENEMYSPARK._x = GLOBAL_ENEMYSPARK._x + offsetx; } else { GLOBAL_ENEMYSPARK._x = GLOBAL_ENEMYSPARK._x - offsetx; } } if (offsety != undefined) { GLOBAL_ENEMYSPARK._y = GLOBAL_ENEMYSPARK._y + offsety; } if (anim != undefined) { GLOBAL_ENEMYSPARK.gotoAndPlay(anim); } } function setPlayerScale(val) { GLOBAL_PLAYER._xscale = val * (GLOBAL_PLAYER._xscale / Math.abs(GLOBAL_PLAYER._xscale)); GLOBAL_PLAYER._yscale = val * (GLOBAL_PLAYER._yscale / Math.abs(GLOBAL_PLAYER._yscale)); } function getPlayerScale() { return(Math.abs(GLOBAL_PLAYER._xscale)); } function setEnemySparkOnScreen(anim, screenfloatx, screenfloaty, screenscale) { _resetSparkSim(GLOBAL_ENEMYSPARK); GLOBAL_ENEMYSPARK._x = _parent.camControl._x; GLOBAL_ENEMYSPARK._y = _parent.camControl._y; var _local3 = 0; if (screenfloatx != undefined) { _local3 = (screenfloatx * _parent.camControl.fixX) * (_parent.camControl._xscale / 200); } var _local2 = 0; if (screenfloaty != undefined) { _local2 = ((-screenfloaty) * _parent.camControl.fixY) * (_parent.camControl._yscale / 200); } GLOBAL_ENEMYSPARK._x = GLOBAL_ENEMYSPARK._x + _local3; GLOBAL_ENEMYSPARK._y = GLOBAL_ENEMYSPARK._y + _local2; if (screenscale != undefined) { GLOBAL_ENEMYSPARK._xscale = screenscale * Math.abs(_parent.camControl._xscale / 100); GLOBAL_ENEMYSPARK._yscale = screenscale * Math.abs(_parent.camControl._yscale / 100); } if (anim != undefined) { GLOBAL_ENEMYSPARK.gotoAndPlay(anim); } } function setEnemySparkAtExact(clip, anim, param) { _resetSparkSim(GLOBAL_ENEMYSPARK); setClipAtExact(GLOBAL_ENEMYSPARK, clip); if (param != undefined) { for (var _local2 in param) { GLOBAL_ENEMYSPARK[_local2] = param[_local2]; } } if (anim != undefined) { GLOBAL_ENEMYSPARK.gotoAndPlay(anim); } } function unscaleEnemySpark(arg1) { if (arg1 != undefined) { GLOBAL_ENEMYSPARK._xscale = arg1; GLOBAL_ENEMYSPARK._yscale = arg1; } else { GLOBAL_ENEMYSPARK._xscale = 100; GLOBAL_ENEMYSPARK._yscale = 100; } } function getEnemySpark() { return(GLOBAL_ENEMYSPARK); } function damagecollisions() { var _local2 = null; var _local1 = null; var _local4 = getABox(GLOBAL_PLAYER); var _local6 = getCBox(GLOBAL_PLAYER); var _local3 = getABox(GLOBAL_ENEMY.enemy); var _local5 = getCBox(GLOBAL_ENEMY.enemy); if (getEnemyT(GLOBAL_ENEMY).s_attacking) { if (((_local3 != undefined) && (_local6 != undefined)) && (_local3.hitTest(_local6))) { if (getEnemyT(GLOBAL_ENEMY).s_atktype < 1) { var _local7 = GLOBAL_ENEMY.latk - GLOBAL_PLAYER.ldef; if (GLOBAL_PLAYER.ldefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setEnemySparkAt(getABox(GLOBAL_ENEMY.enemy)); if (GLOBAL_PLAYER.ldefon != 0) { GLOBAL_ENEMYSPARK.gotoAndPlay("cutblock"); } else { GLOBAL_ENEMYSPARK.gotoAndPlay("cutlow"); } GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp - _local7; _local2 = "hitl"; GLOBAL_PLAYER.s_hit = 1; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; Log(((((GLOBAL_ENEMY.m_name + " hit ") + GLOBAL_PLAYER.m_name) + " for ") + _local7) + "!"); } else if (getEnemyT(GLOBAL_ENEMY).s_atktype == 1) { var _local7 = GLOBAL_ENEMY.matk - GLOBAL_PLAYER.mdef; if (GLOBAL_PLAYER.mdefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setEnemySparkAt(getABox(GLOBAL_ENEMY.enemy)); if (GLOBAL_PLAYER.mdefon != 0) { GLOBAL_ENEMYSPARK.gotoAndPlay("cutblock"); } else { GLOBAL_ENEMYSPARK.gotoAndPlay("cutmid"); } GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp - _local7; _local2 = "hitm"; GLOBAL_PLAYER.s_hit = 1; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; Log(((((GLOBAL_ENEMY.m_name + " hit ") + GLOBAL_PLAYER.m_name) + " for ") + _local7) + "!"); } else if (getEnemyT(GLOBAL_ENEMY).s_atktype == 2) { var _local7 = GLOBAL_ENEMY.hatk - GLOBAL_PLAYER.hdef; if (GLOBAL_PLAYER.hdefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setEnemySparkAt(getABox(GLOBAL_ENEMY.enemy)); if (GLOBAL_PLAYER.hdefon != 0) { GLOBAL_ENEMYSPARK.gotoAndPlay("cutblock"); } else { GLOBAL_ENEMYSPARK.gotoAndPlay("cuthigh"); } GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp - _local7; _local2 = "hith"; GLOBAL_PLAYER.s_hit = 1; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; Log(((((GLOBAL_ENEMY.m_name + " hit ") + GLOBAL_PLAYER.m_name) + " for ") + _local7) + "!"); } numclamp(GLOBAL_PLAYER.hp); } } if (GLOBAL_PLAYER.s_attacking and (GLOBAL_ENEMY.hp >= 1)) { if (((_local5 != undefined) && (_local4 != undefined)) && (_local4.hitTest(_local5))) { if (GLOBAL_PLAYER.s_atktype < 1) { var _local7 = GLOBAL_PLAYER.latk - GLOBAL_ENEMY.ldef; if (GLOBAL_ENEMY.ldefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setPlayerSparkAt(getABox(GLOBAL_PLAYER)); if (GLOBAL_ENEMY.ldefon != 0) { GLOBAL_PLAYERSPARK.gotoAndPlay("hitblock"); } else { GLOBAL_PLAYERSPARK.gotoAndPlay("hitlow"); } GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp - _local7; if (!GLOBAL_ENEMY.ignore_hitanim) { if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { _local1 = "hitl"; } } if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { GLOBAL_ENEMY.s_hit = true; GLOBAL_ENEMY.ai = -1; } GLOBAL_PLAYER.s_attacking = 0; if ((GLOBAL_SCORE_ON_DAMAGE * _local7) > 0) { GLOBAL_POINTS = GLOBAL_POINTS + (GLOBAL_SCORE_ON_DAMAGE * _local7); Log(((((GLOBAL_PLAYER.m_name + " hit ") + GLOBAL_ENEMY.m_name) + " for ") + _local7) + "!"); } } else if (GLOBAL_PLAYER.s_atktype == 1) { var _local7 = GLOBAL_PLAYER.matk - GLOBAL_ENEMY.mdef; if (GLOBAL_ENEMY.lmdefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setPlayerSparkAt(getABox(GLOBAL_PLAYER)); if (GLOBAL_ENEMY.lmdefon != 0) { GLOBAL_PLAYERSPARK.gotoAndPlay("hitblock"); } else { GLOBAL_PLAYERSPARK.gotoAndPlay("hitmid"); } GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp - _local7; if (!GLOBAL_ENEMY.ignore_hitanim) { if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { _local1 = "hitm"; } } if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { GLOBAL_ENEMY.s_hit = true; GLOBAL_ENEMY.ai = -1; } GLOBAL_PLAYER.s_attacking = 0; if ((GLOBAL_SCORE_ON_DAMAGE * _local7) > 0) { GLOBAL_POINTS = GLOBAL_POINTS + (GLOBAL_SCORE_ON_DAMAGE * _local7); Log(((((GLOBAL_PLAYER.m_name + " hit ") + GLOBAL_ENEMY.m_name) + " for ") + _local7) + "!"); } } else if (GLOBAL_PLAYER.s_atktype == 2) { var _local7 = GLOBAL_PLAYER.hatk - GLOBAL_ENEMY.hdef; if (GLOBAL_ENEMY.hdefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setPlayerSparkAt(getABox(GLOBAL_PLAYER)); if (GLOBAL_ENEMY.hdefon != 0) { GLOBAL_PLAYERSPARK.gotoAndPlay("hitblock"); } else { GLOBAL_PLAYERSPARK.gotoAndPlay("hithigh"); } GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp - _local7; if (!GLOBAL_ENEMY.ignore_hitanim) { if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { _local1 = "hith"; } } if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { GLOBAL_ENEMY.s_hit = true; GLOBAL_ENEMY.ai = -1; } GLOBAL_PLAYER.s_attacking = 0; if ((GLOBAL_SCORE_ON_DAMAGE * _local7) > 0) { GLOBAL_POINTS = GLOBAL_POINTS + (GLOBAL_SCORE_ON_DAMAGE * _local7); Log(((((GLOBAL_PLAYER.m_name + " hit ") + GLOBAL_ENEMY.m_name) + " for ") + _local7) + "!"); } } else if (GLOBAL_PLAYER.s_atktype == 4) { var _local7 = 0; if (GLOBAL_ALLOW_PETS) { setPlayerSparkAt(getABox(GLOBAL_PLAYER)); GLOBAL_PLAYERSPARK.gotoAndPlay("heart"); _local1 = "hitp"; Log(((GLOBAL_PLAYER.m_name + " pet ") + GLOBAL_ENEMY.m_name) + "!"); } else { setPlayerSparkAt(getABox(GLOBAL_PLAYER)); GLOBAL_PLAYERSPARK.gotoAndPlay("heart"); } GLOBAL_PLAYER.s_attacking = 0; } numclamp(GLOBAL_ENEMY.hp); } } if (!isPlayerConsumed(GLOBAL_PLAYER)) { if (_local1 != null) { goPlay(getEnemyT(GLOBAL_ENEMY), _local1); } if (_local2 != null) { goPlay(GLOBAL_PLAYER, _local2); actHurt(GLOBAL_PLAYER, 1); } } } function _pickEnemyReset() { V = new Object(); GLOBAL_VALUES = V; GLOBAL_SYNCMAP = new Object(); GLOBAL_POSTSYNC = function (G, Obj, extra) { }; GLOBAL_PRESYNC = function (G, Obj, extra) { }; GLOBAL_ENEMY_AI_FUNC = _enemyAIDefault; GLOBAL_ENEMY.m_scale = undefined; GLOBAL_ENEMY.enemy.m_scale = undefined; getEnemyT(GLOBAL_ENEMY).m_scale = undefined; GLOBAL_ALLOW_PETS = 0; BLOCK_ENEMY_ONE_FRAME = true; GLOBAL_SHOW_CONSUMED_PLAYER = false; GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE = false; } function pickEnemy(userev) { GLOBAL_ENEMY_FRAMES_RUN = 0; GLOBAL_ENEMY_REQUEST_VICTORY = 0; GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = 0; var _local5 = userev; var _local7 = false; var _local4; if ((_local5 < 2) || (_local5 > GLOBAL_MAXENEMYFRAMES)) { if ((GLOBAL_ENEMY._currentframe + 1) > GLOBAL_MAXENEMYFRAMES) { _pickEnemyReset(); _local4 = 2; } else { _pickEnemyReset(); _local4 = GLOBAL_ENEMY._currentframe + 1; } } else if (GLOBAL_ENEMY._currentframe == int(_local5)) { _local7 = true; _local4 = int(_local5); } else { _pickEnemyReset(); _local4 = int(_local5); } if (_local4 != undefined) { GLOBAL_ENEMY.m_scale = 100; GLOBAL_ENEMY.maxhp = 1; GLOBAL_ENEMY.hp = GLOBAL_ENEMY.maxhp; GLOBAL_ENEMY.enemy.in_movex = 0; GLOBAL_ENEMY.enemy.in_movey = 0; GLOBAL_ENEMY.enemy.in_action = 0; getEnemyT(GLOBAL_ENEMY).in_movex = 0; getEnemyT(GLOBAL_ENEMY).in_movey = 0; getEnemyT(GLOBAL_ENEMY).in_action = 0; GLOBAL_ENEMY.hatk = 0; GLOBAL_ENEMY.matk = 0; GLOBAL_ENEMY.latk = 0; GLOBAL_ENEMY.hdef = 0; GLOBAL_ENEMY.mdef = 0; GLOBAL_ENEMY.ldef = 0; GLOBAL_ENEMY.enemy.s_atktype = 0; GLOBAL_ENEMY.enemy.s_animbusy = 0; GLOBAL_ENEMY.enemy.s_idle = 1; GLOBAL_ENEMY.enemy.s_moving = 0; GLOBAL_ENEMY.enemy.s_attacking = 0; GLOBAL_ENEMY.enemy.s_hit = 0; GLOBAL_ENEMY.enemy.s_vx = 0; getEnemyT(GLOBAL_ENEMY).s_atktype = 0; getEnemyT(GLOBAL_ENEMY).s_animbusy = 0; getEnemyT(GLOBAL_ENEMY).s_idle = 1; getEnemyT(GLOBAL_ENEMY).s_moving = 0; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; getEnemyT(GLOBAL_ENEMY).s_hit = 0; getEnemyT(GLOBAL_ENEMY).s_vx = 0; GLOBAL_ENEMY.m_cameraoffset = 0; GLOBAL_ENEMY.m_animPrefix = undefined; GLOBAL_ENEMY.m_background = undefined; GLOBAL_ENEMY.m_notsolid = undefined; GLOBAL_ENEMY.m_dontfacetarget = 0; GLOBAL_ENEMY.m_dontattackauto = undefined; GLOBAL_ENEMY.m_dontplayhurt = undefined; GLOBAL_ENEMY.m_dontplayhurtforweakattacks = -1; GLOBAL_ENEMY._manuallyReset = undefined; GLOBAL_ENEMY.is_external = undefined; GLOBAL_ENEMY.is_external_loaded = 0; GLOBAL_ENEMY.enemy.is_external_loaded = 0; GLOBAL_ENEMY.enemy.enemy.is_external_loaded = 0; GLOBAL_ENEMY.m_loadurl = undefined; GLOBAL_ENEMY_ATKUSE = new Array(0.1, 0.09, 0.71); GLOBAL_ENEMY.gotoAndStop(_local4); GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; GLOBAL_ENEMY.m_blatently_reset = 2; GLOBAL_ENEMY.m_blatently_resetenemy = _local4; } if (_local7) { GLOBAL_ENEMY._manuallyReset = undefined; getEnemyT(GLOBAL_ENEMY)._manuallyReset = undefined; getEnemyT(GLOBAL_ENEMY).gotoAndPlay("idle"); } if ((!_local7) && (_local4 != undefined)) { GLOBAL_ENEMY.m_name = "Default"; GLOBAL_ENEMY.m_status = "Default"; GLOBAL_ENEMY.m_credit = ""; if (_local4 > GLOBAL_MAXENEMYNONEXTERNAL) { GLOBAL_ENEMY.m_loadurl = fixURL(_root.externalURL); GLOBAL_ENEMY.is_external = fixURL(_root.externalURL); GLOBAL_ENEMY.m_name = "EXTERNAL"; GLOBAL_ENEMY.m_status = "SxS*NOTLOADED"; var _local6 = (_local4 - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local6 < GLOBAL_LOADEEMS.length) { GLOBAL_ENEMY.m_loadurl = fixURL(GLOBAL_LOADEEMS[_local6]); GLOBAL_ENEMY.is_external = fixURL(GLOBAL_LOADEEMS[_local6]); GLOBAL_ENEMY.bitmapiconstring = undefined; if (GLOBAL_LOADEEMS_ICONS[_local6] != undefined) { GLOBAL_ENEMY.bitmapiconstring = GLOBAL_LOADEEMS_ICONS[_local6]; } } BLOCK_ENEMY_ONE_FRAME = true; } musicStop(); } GLOBAL_ENEMY.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; GLOBAL_ENEMY.enemy.enemy.G = this; GLOBAL_ENEMY.ignore_hitweak = -1; GLOBAL_ENEMY.ignore_hitanim = false; GLOBAL_ENEMY.ignore_hitanimonly = false; GLOBAL_ENEMY.hatk_original = GLOBAL_ENEMY.hatk; GLOBAL_ENEMY.matk_original = GLOBAL_ENEMY.matk; GLOBAL_ENEMY.latk_original = GLOBAL_ENEMY.latk; GLOBAL_ENEMY.hdef_original = GLOBAL_ENEMY.hdef; GLOBAL_ENEMY.mdef_original = GLOBAL_ENEMY.mdef; GLOBAL_ENEMY.ldef_original = GLOBAL_ENEMY.ldef; GLOBAL_ENEMY.hatk_original = GLOBAL_ENEMY.hatk; _parent.camControl.emptygrid.drawnyet = undefined; GLOBAL_PLAYER.m_status = "Normal"; GLOBAL_SCORE_ON_DAMAGE = 1; GLOBAL_POINTS_START = GLOBAL_POINTS; fadeInBG(); _resetSparkSim(GLOBAL_ENEMYSPARK); _resetSparkSim(GLOBAL_PLAYERSPARK); BLOCK_ENEMY_ONE_FRAME = true; if (Math.random() < 0.5) { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x + 640; GLOBAL_ENEMY._xscale = -Math.abs(GLOBAL_ENEMY._xscale); } else { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x - 640; GLOBAL_ENEMY._xscale = Math.abs(GLOBAL_ENEMY._xscale); } GLOBAL_ENEMY_TIMEOUT = 0; } function victoryStatus() { if (GLOBAL_ENEMY.hp < 1) { return(-1); } return(GLOBAL_ENEMY_REQUEST_VICTORY); } function victoryRequest(nextenemy, endanim) { GLOBAL_ENEMY_REQUEST_VICTORY = 1; GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = 0; if (nextenemy != undefined) { if (typeof(nextenemy) == "number") { GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = nextenemy; } else if (typeof(nextenemy) == "string") { if (GLOBAL_ENEMIES_BY_NAME.hasOwnProperty(nextenemy)) { GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = GLOBAL_ENEMIES_BY_NAME[nextenemy]; } else { _traceF0(("requestVictory does not have monster: \"" + nextenemy) + "\""); } } } } function ObjHitsBody(obj) { return(getCBox(GLOBAL_PLAYER).hitTest(obj)); } function ObjHitsBodyCenter(obj) { return(GLOBAL_PLAYER.centerbox.hitTest(obj)); } function ObjHitsHead(obj) { return(GLOBAL_PLAYER.head.hitTest(obj)); } function ObjHitsHeadCenter(obj) { return(GLOBAL_PLAYER.head.center.hitTest(obj)); } function CanVoreHigh() { if (GLOBAL_PLAYER.hdefon == 0) { return(true); } return(false); } function CanVoreMid() { if (GLOBAL_PLAYER.mdefon == 0) { return(true); } return(false); } function CanVoreLow() { if (GLOBAL_PLAYER.ldefon == 0) { return(true); } return(false); } function CanVore() { if (((GLOBAL_PLAYER.ldefon == 0) && (GLOBAL_PLAYER.mdefon == 0)) && (GLOBAL_PLAYER.hdefon == 0)) { return(true); } return(false); } function shakeBegin(freq, amplitude, autodecay) { if (GLOBAL_CAMERA_SHAKE.use == 0) { GLOBAL_CAMERA_SHAKE.phase = 0; GLOBAL_CAMERA_SHAKE.decay = 0; GLOBAL_CAMERA_SHAKE.maxdecay = 10; } GLOBAL_CAMERA_SHAKE.use = 1; GLOBAL_CAMERA_SHAKE.amp = amplitude; GLOBAL_CAMERA_SHAKE.freq = freq * Math.PI; GLOBAL_CAMERA_SHAKE.autodecay = -1; if (autodecay != undefined) { if (autodecay > 0) { GLOBAL_CAMERA_SHAKE.autodecay = autodecay; } else { GLOBAL_CAMERA_SHAKE.autodecay = -1; } } } function shakeEnd(decay) { GLOBAL_CAMERA_SHAKE.autodecay = -1; GLOBAL_CAMERA_SHAKE.use = 0; if (decay != undefined) { if (decay > 0) { GLOBAL_CAMERA_SHAKE.maxdecay = decay; } else { GLOBAL_CAMERA_SHAKE.maxdecay = 0; } } } function _setClipColor(mc, color) { var _local2 = new flash.geom.Transform(mc); var _local6 = 1; var _local4 = (color & 255) / 255; var _local7 = ((color >> 8) & 255) / 255; var _local3 = ((color >> 16) & 255) / 255; var _local1 = new flash.geom.ColorTransform(_local4, _local7, _local3, _local6, 0, 0, 0, 0); _local2.colorTransform = _local1; return(_local1); } function fadeBG(nframes, optionalcolor) { GLOBAL_BG_FADE_COLOR = 0; if (optionalcolor != undefined) { GLOBAL_BG_FADE_COLOR = optionalcolor; } GLOBAL_BG_FADE = -1; GLOBAL_BG_FADE_TIME = -1; if ((nframes != undefined) and (nframes > 0)) { GLOBAL_BG_FADE = 0; GLOBAL_BG_FADE_TIME = nframes; } else { _setClipColor(GLOBAL_SCROLLBG, GLOBAL_BG_FADE_COLOR); GLOBAL_BG_FADE_PREV_COLOR = GLOBAL_BG_FADE_COLOR; } } function fadeInBG(nframes, optionalcolor) { GLOBAL_BG_FADE_COLOR = 16777215 /* 0xFFFFFF */; if (optionalcolor != undefined) { GLOBAL_BG_FADE_COLOR = optionalcolor; } GLOBAL_BG_FADE = -1; GLOBAL_BG_FADE_TIME = -1; if ((nframes != undefined) and (nframes > 0)) { GLOBAL_BG_FADE = 0; GLOBAL_BG_FADE_TIME = nframes; } else { _setClipColor(GLOBAL_SCROLLBG, GLOBAL_BG_FADE_COLOR); GLOBAL_BG_FADE_PREV_COLOR = GLOBAL_BG_FADE_COLOR; } } function showConsumedPlayer(how, freezy) { if (how != undefined) { GLOBAL_SHOW_CONSUMED_PLAYER = how; } else { GLOBAL_SHOW_CONSUMED_PLAYER = false; } if (freezy != undefined) { GLOBAL_SHOW_CONSUMED_PLAYER_FROZEN = freezy; } else { GLOBAL_SHOW_CONSUMED_PLAYER_FROZEN = false; } } function musicPlay(localname) { if (localname != GLOBAL_MUSIC_FILE) { GLOBAL_MUSIC_FILE = localname; } trace("MUSIC: " + GLOBAL_MUSIC_FILE); GLOBAL_MUSIC.loadSound(GLOBAL_MUSIC_FILE, true); GLOBAL_MUSIC.start(); GLOBAL_MUSIC.onSoundComplete = function () { GLOBAL_MUSIC.start(); }; GLOBAL_MUSIC.setVolume(0.5 * GLOBAL_SET_VOLUME); } function musicStop() { GLOBAL_MUSIC.setVolume(0); GLOBAL_MUSIC.stop(); } function musicUpdate() { } function resetPlayer() { GLOBAL_PLAYER.hp = 63; GLOBAL_PLAYER.s_atktype = 0; GLOBAL_PLAYER.s_animbusy = 0; GLOBAL_PLAYER.s_idle = 1; GLOBAL_PLAYER.s_moving = 0; GLOBAL_PLAYER.s_attacking = 0; GLOBAL_PLAYER.s_hit = 0; GLOBAL_PLAYER.s_vx = 0; GLOBAL_PLAYER.s_consumed = undefined; GLOBAL_PLAYER._alpha = 100; GLOBAL_PLAYER.head._alpha = 100; GLOBAL_PLAYER.head._visible = true; GLOBAL_PLAYER._visible = true; setPlayerScale(100); goPlay(GLOBAL_PLAYER, "idle"); setPlayerHasHead(true); G.enemyFacePlayer(); } function qteEvent(frames, typeobject) { if (typeobject == undefined) { typeobject = new Object({type:1}); } GLOBAL_QTE_DATA.qliveevent = 0; for (var _local2 in typeobject) { GLOBAL_QTE_DATA[_local2] = typeobject[_local2]; } if (frames == undefined) { frames = 20; } GLOBAL_QTE_DATA.result = 0; GLOBAL_QTE_DATA.active = true; GLOBAL_QTE_DATA.timeleft = frames; GLOBAL_QTE_DATA.qsetup = 0; if (GLOBAL_QTE_DATA.qliveevent > 0) { } else { GLOBAL_ENEMY.enemy.stop(); getEnemyT(GLOBAL_ENEMY).stop(); GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); GLOBAL_PLAYER.aniclip.mc.mc.stop(); if (GLOBAL_SHOW_CONSUMED_PLAYER) { GLOBAL_PLAYER._alpha = 100; } } } function qteAbort(setto) { if (setto != undefined) { GLOBAL_QTE_DATA.result = setto; } else { GLOBAL_QTE_DATA.result = 0; } GLOBAL_QTE_DATA.active = 0; } function qteCheck() { trace("Checking QTE result: " + GLOBAL_QTE_DATA.result); return(GLOBAL_QTE_DATA.result); } function loadURLList(textData) { var _local10 = new Array(); var _local4 = new Array(); var _local11 = 0; var _local2 = 0; while (_local2 < textData.length) { var _local8 = textData.charCodeAt(_local2); if ((_local8 == 13) || (_local8 == 0)) { if (_local11 < _local2) { var _local3 = textData.substring(_local11, _local2); if (String.fromCharCode(_local3.charCodeAt(0)) == "#") { } else if (String.fromCharCode(_local3.charCodeAt(0)) == "~") { if (_local4.length > 0) { _local4[_local4.length - 1] = _local3.substr(1); } } else { var _local7 = new Object(); _local7.text = _local3; _local10.push(_local7); _local4.push(undefined); loadicon = undefined; } } _local11 = _local2 + 1; } _local2++; } _local2 = 0; while (_local2 < _local10.length) { var _local12 = _local10[_local2]; var _local9 = _local4[_local2]; var _local6 = _local12.text; BLOCK_ENEMY_ONE_FRAME = true; var _local5 = true; var _local1 = 0; while (_local1 < GLOBAL_LOADEEMS.length) { if (GLOBAL_LOADEEMS[_local1] == _local6) { _local5 = false; break; } _local1++; } if (_local5) { GLOBAL_LOADEEMS.push(_local6); if (_local9 != undefined) { GLOBAL_LOADEEMS_ICONS[GLOBAL_LOADEEMS.length] = _local9; } GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYFRAMES + 1; } _local2++; } return(0); } function getURLList() { var _local2 = ""; var _local1 = 0; while (_local1 < GLOBAL_LOADEEMS.length) { _local2 = _local2 + GLOBAL_LOADEEMS[_local1]; _local2 = _local2 + newline; if (GLOBAL_LOADEEMS_ICONS[_local1] != undefined) { _local2 = _local2 + (("~" + GLOBAL_LOADEEMS_ICONS[_local1]) + newline); } _local1++; } return(_local2); } function enemySetAIFunction(fptr) { GLOBAL_ENEMY_AI_FUNC = fptr; } function setCustomGui(embedpath, embedframe) { var _local2 = 0; if (embedframe == undefined) { if (GLOBAL_GAME_GUI_TYPE_FRAME != GLOBAL_GAME_GUI_TYPE_FRAME_DEFAULT) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE_FRAME = GLOBAL_GAME_GUI_TYPE_FRAME_DEFAULT; } else { if (GLOBAL_GAME_GUI_TYPE_FRAME != embedframe) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE_FRAME = embedframe; } if (embedpath == 0) { if (GLOBAL_GAME_GUI_TYPE != GLOBAL_GAME_GUI_TYPE_DEFAULT) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE = GLOBAL_GAME_GUI_TYPE_DEFAULT; } else { if (GLOBAL_GAME_GUI_TYPE != "gamecustom") { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE = "gamecustom"; if (embedpath == undefined) { var _local3 = getEnemyURL(enemyGetID()); if (GLOBAL_GAME_GUI_TYPE_PATH != _local3) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE_PATH = _local3; } else { if (GLOBAL_GAME_GUI_TYPE_PATH != embedpath) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE_PATH = embedpath; } } if (_local2) { _parent.camControl.gotoAndStop(GLOBAL_GAME_GUI_TYPE); } } GLOBAL_LOADEEMS = new Array(); GLOBAL_LOADEEMS_ICONS = new Object(); GLOBAL_LOADEEMS_BROKEN = new Array(); var GLOBAL_LOCALSCOPE = (String(_root._url).indexOf("file") == 0); var GLOBAL_USEHTTPS = (String(_root._url).indexOf("https") == 0); trace((((_root._url + " ") + GLOBAL_LOCALSCOPE) + " ") + GLOBAL_USEHTTPS); var GLOBAL_SWF_NAME = ""; var GLOBAL_SWF_URL = unescape(String(_root._url)); swfName = String(_root._url); swfName = swfName.slice(swfName.lastIndexOf("/") + 1); GLOBAL_SWF_NAME = unescape(swfName); trace((GLOBAL_SWF_NAME + " ") + GLOBAL_SWF_URL); if (GLOBAL_LOCALSCOPE) { trace("no defaults"); } else { var URLPLACE = "http://d.facdn.net/art/"; GLOBAL_LOADEEMS.push(URLPLACE + "bluthelizard/1435822588/1435822108.bluthelizard_gryphtest.swf"); } GLOBAL_OPTIONS = new Object(); GLOBAL_OPTIONS.showDirty = 1; GLOBAL_OPTIONS.showNaughty = 1; GLOBAL_EXTERNAL_XML_FILEURL = "external.xml"; GLOBAL_MAX_PLAYERGRAPHIC = 7; GLOBAL_MAXENEMYFRAMES = GLOBAL_LOADEEMS.length; _root.GLOBAL_PLAYERGRAPHIC = 1; _root.GLOBAL_PLAYERSUBGRAPHIC = 1; _root.GLOBAL_PLAYERHEAD = 1; _root.GLOBAL_SKIN_CLASS = "Human"; _root.GLOBAL_SKIN_BODY_PART = "newBarb"; _root.GLOBAL_SKIN_ARM_PART = "newBarb"; _root.GLOBAL_SKIN_HAND_PART = "newBarb"; _root.GLOBAL_SKIN_LEG_PART = "newBarb"; _root.GLOBAL_SKIN_FOOT_PART = "newBarb"; _root.GLOBAL_SKIN_HEAD_PART = "newBarb"; _root.GLOBAL_SKIN_WEAPON_PARTL = "sword"; _root.GLOBAL_SKIN_WEAPON_PARTR = "none"; _root.GLOBAL_SKIN_TAIL_PART = "none"; _root.GLOBAL_SKIN_EAR_PART = "none"; _root.GLOBAL_SKIN_GENDER_PART = "none"; GLOBAL_SET_VOLUME = 50; _root.GLOBAL_WEAPON_TYPE = 2; GLOBAL_ENEMIES_BY_NAME_LOADING = 0; GLOBAL_CAMERA_ZOOMPLAYER = 1; GLOBAL_ALLOW_PETS = 0; GLOBAL_PLAYER_MODE = 0; GLOBAL_PLAYER_MODE_MAX = 1; GLOBAL_PLAYER_MODE_DETECT = 0; GLOBAL_ENEMY_REQUEST_VICTORY = 0; GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = 0; GLOBAL_GAME_GUI_TYPE_DEFAULT = "gameblu"; GLOBAL_GAME_GUI_TYPE = GLOBAL_GAME_GUI_TYPE_DEFAULT; GLOBAL_GAME_GUI_TYPE_PATH = 0; GLOBAL_GAME_GUI_TYPE_FRAME_DEFAULT = "customGui"; GLOBAL_GAME_GUI_TYPE_FRAME = 0; var GLOBALUPDATECOX = new Object(); GLOBAL_SHOW_PLAYER_INSIDEPLUS = true; GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE = false; GLOBAL_QTE_DATA = new Object({result:0}); ATTACK_MEDIUM = 1; ATTACK_HIGH = 2; ATTACK_LOW = 0; ATTACK_SPECIAL = 1; _parent.camControl.gotoAndStop(GLOBAL_GAME_GUI_TYPE); _parent.camControl.resetStage(); GLOBAL_SYNCMAP = new Object(); GLOBAL_PRESYNC = function (G, Obj, extra) { }; GLOBAL_POSTSYNC = function (G, Obj, extra) { }; V = new Object(); GLOBAL_VALUES = V; GLOBAL_FUNCS = new Object(); GLOBAL_ENEMY_HASHCODES = new Object(); var GLOBAL_ENEMY_AI_FUNC = _enemyAIDefault; _root.nvSetVolume = function (amt100) { var _local2 = new Sound(_parent); _local2.setVolume(amt100); GLOBAL_SET_VOLUME = amt100; GLOBAL_MUSIC.setVolume(0.5 * GLOBAL_SET_VOLUME); }; _root.nvSetVolume(GLOBAL_SET_VOLUME); GLOBAL_ENEMY_DATA = new Object(); GLOBAL_CURRENT_BACKGROUND = "default"; GLOBAL_FLOOR = 180; GLOBAL_LIVES = 6; GLOBAL_KILLS = 0; GLOBAL_POINTS = 0; GLOBAL_LOG = new Array(); GLOBAL_TRUEPAUSE = false; GLOBAL_PAUSE = false; GLOBAL_PAUSECTR = false; GLOBAL_PAUSEHFR = 0; GLOBAL_PAUSEHFRCTR = 0; GLOBAL_PLAYER = _parent.player; GLOBAL_PLAYERHASHEAD = true; GLOBAL_ENEMY = _parent.enemy; GLOBAL_ENEMY_TIMEOUT = 0; GLOBAL_BG = _parent.MBG; _parent.colorize(_parent.playershad, -100, -100, -100, -50); _parent.colorize(_parent.enemyshad, -100, -100, -100, -50); GLOBAL_CAMERA_SHAKE = new Object(); GLOBAL_CAMERA_SHAKE.use = false; GLOBAL_CAMERA_SHAKE.freq = 5; GLOBAL_CAMERA_SHAKE.amp = 1; GLOBAL_CAMERA_SHAKE.decay = 0; GLOBAL_CAMERA_SHAKE.maxdecay = 0; GLOBAL_ENEMYSPARK = _parent.enemyspark; GLOBAL_PLAYERSPARK = _parent.playerspark; GLOBAL_ENEMY_FRAMES_RUN = 0; GLOBAL_FULL_TRACE = 0; GLOBAL_ENEMY_ATKUSE = new Array(0.1, 0.09, 0.71); GLOBAL_PLAYER_TAPS = new Object(); GLOBAL_SCORE_ON_DAMAGE = 1; GLOBAL_POINTS_START = 0; GLOBAL_DELAY_STARTNOISE = 0; playerTapReset(); GLOBAL_SHOW_CONSUMED_PLAYER = false; GLOBAL_SHOW_CONSUMED_PLAYER_FROZEN = false; GLOBAL_MAXENEMYFRAMES = GLOBAL_ENEMY._totalframes; _traceF0 = _traceFx; _traceF1 = function (msg) { }; _traceF2 = function (msg) { }; _traceF3 = function (msg) { }; LogScrollOffset = 0; GLOBAL_BG_FADE = -1; GLOBAL_BG_FADE_TIME = -1; GLOBAL_BG_FADE_COLOR = 16777215 /* 0xFFFFFF */; GLOBAL_BG_FADE_PREV_COLOR = 16777215 /* 0xFFFFFF */; GLOBAL_SCROLLBG = _parent.scrollbg; GLOBAL_MUSIC = new Sound(this); GLOBAL_MUSIC_FILE = ""; addcharactervariables(GLOBAL_PLAYER); addcharactervariables(GLOBAL_ENEMY); GLOBAL_ENEMY.ai = 1; GLOBAL_PLAYER.m_name = "Barb"; GLOBAL_PLAYER.m_status = "Normal"; setPlayerHasHead(true); GLOBAL_ENEMIES_BY_NAME = new Object(); GLOBAL_ENEMIES_BY_NAME_SORTED = new Array(); BLOCK_ENEMY_ONE_FRAME = true; GLOBAL_MAXENEMYNONEXTERNAL = 1; LOADINGXML = false; LOADINGXMLCOMPLETED = false; REGISTER_FIRST_ENEMY_FRAME = 1; GLOBAL_ENEMY.gotoAndStop("external"); Log((GLOBAL_SWF_NAME + " ") + GLOBAL_SWF_URL); Log((((("Player: " + System.capabilities.playerType) + ", ") + GLOBAL_LOCALSCOPE) + ": ") + _root._url); } onClipEvent (enterFrame) { if (_root.GLOBAL_ASSISTANCE) { if (GLOBAL_ASSISTANCE_TIMER == undefined) { GLOBAL_ASSISTANCE_TIMER = 0; } GLOBAL_ASSISTANCE_TIMER++; if (GLOBAL_ASSISTANCE_TIMER > 30) { GLOBAL_ASSISTANCE_TIMER = 0; _root.GLOBAL_ASSISTANCE = 0; } } if (REGISTER_FIRST_ENEMY_FRAME) { GLOBAL_MAXENEMYNONEXTERNAL = GLOBAL_ENEMY._currentframe; GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYNONEXTERNAL; GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYFRAMES + GLOBAL_LOADEEMS.length; REGISTER_FIRST_ENEMY_FRAME = 0; BLOCK_ENEMY_ONE_FRAME = true; trace("Synced auto: " + GLOBAL_MAXENEMYNONEXTERNAL); var loadme = new XML(); loadme.ignoreWhite = true; loadme.onLoad = function (success) { var _local2 = loadme.firstChild.firstChild; while (_local2 != null) { var _local5 = _local2.attributes.path; var _local1 = _local2.attributes.local; var _local4 = _local2.attributes.icon; if (_local1 == undefined) { _local1 = 0; } _local1 = Number(_local1); var _local3 = false; if (GLOBAL_LOCALSCOPE) { _local3 = true; } else if (_local1 == 0) { _local3 = true; } if (_local3) { GLOBAL_LOADEEMS.push(_local5); if (_local4 != undefined) { GLOBAL_LOADEEMS_ICONS[GLOBAL_LOADEEMS.length - 1] = _local4; } GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYFRAMES + 1; } _local2 = _local2.nextSibling; } trace("loaded XML " + GLOBAL_LOADEEMS); LOADINGXML = false; }; LOADINGXML = true; if (GLOBAL_EXTERNAL_XML_FILEURL == undefined) { GLOBAL_EXTERNAL_XML_FILEURL = "external.xml"; } loadme.load(GLOBAL_EXTERNAL_XML_FILEURL); } if (LOADINGXML) { LOADINGXMLCOMPLETED = false; if (loadme.getBytesTotal() > 0) { } return(undefined); } if (!LOADINGXMLCOMPLETED) { _parent.camControl.emptygrid.drawnyet = undefined; _parent.camControl.emptygrid.selectnext = 1; LOADINGXMLCOMPLETED = true; Log("Loaded!"); pickEnemy(2); } if (GLOBAL_LOADEEMS_BROKEN.length > 0) { while (GLOBAL_LOADEEMS_BROKEN.length > 0) { var killme = GLOBAL_LOADEEMS_BROKEN.pop(); var i = 0; while (i < GLOBAL_LOADEEMS.length) { if (GLOBAL_LOADEEMS[i] == killme) { GLOBAL_LOADEEMS.splice(i, 1); if (GLOBAL_ENEMY_HASHCODES.hasOwnProperty(i)) { delete GLOBAL_ENEMY_HASHCODES[i]; } if (GLOBAL_ENEMY_DATA.hasOwnProperty(i)) { delete GLOBAL_ENEMY_DATA[i]; } GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYFRAMES - 1; trace("EXREMOVE: " + killme); Log("EXREMOVE: " + killme); break; } i++; } } pickEnemy(0); } GLOBAL_PLAYER.aniclip.mc.G = this; GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; var correctMyExternalEnemy = 0; if (GLOBAL_ENEMY.m_name == "EXTERNAL") { BLOCK_ENEMY_ONE_FRAME = true; if (GLOBAL_ENEMY.m_status == "SxS*NOTLOADED") { if (GLOBAL_ENEMIES_BY_NAME_LOADING > 0) { pickEnemy(2); GLOBAL_ENEMIES_BY_NAME_LOADING = 0; var nenemies = 0; var names = new Array(); for (var key in GLOBAL_ENEMIES_BY_NAME) { names.push(new Object({name:key, value:GLOBAL_ENEMIES_BY_NAME[key]})); } names.sortOn("name", Array.CASEINSENSITIVE); GLOBAL_ENEMIES_BY_NAME_SORTED = new Object(); var ia = 0; while (ia < names.length) { GLOBAL_ENEMIES_BY_NAME_SORTED[ia + 2] = names[ia].value; ia++; } trace(GLOBAL_ENEMIES_BY_NAME_SORTED); _parent.camControl.gotoAndStop(GLOBAL_GAME_GUI_TYPE); return(undefined); } _stopExtSounds(); if (GLOBAL_ENEMY.m_loadurl != undefined) { GLOBAL_ENEMY.is_external = fixURL(GLOBAL_ENEMY.m_loadurl); GLOBAL_ENEMY.is_external_loaded = 0; GLOBAL_ENEMY._manuallyReset = undefined; GLOBAL_ENEMY.enemy._xscale = 100; GLOBAL_ENEMY.enemy._yscale = 100; _loadMovie(_parent.enemyshad.t.enemy, GLOBAL_ENEMY.m_loadurl, ""); _loadMovie(GLOBAL_ENEMY.enemy, GLOBAL_ENEMY.m_loadurl, ""); } else { GLOBAL_ENEMY.is_external = fixURL(_root.externalURL); GLOBAL_ENEMY.is_external_loaded = 0; GLOBAL_ENEMY._manuallyReset = undefined; GLOBAL_ENEMY.enemy._xscale = 100; GLOBAL_ENEMY.enemy._yscale = 100; _loadMovie(_parent.enemyshad.t.enemy, _root.externalURL, ""); _loadMovie(GLOBAL_ENEMY.enemy, _root.externalURL, ""); } _parent.enemyshad.t.enemy.G = this; _parent.enemyshad.t.enemy.enemy.G = this; GLOBAL_ENEMY.m_status = ""; } } if (GLOBAL_ENEMY.is_external) { if (!GLOBAL_ENEMY.is_external_loaded) { var FMin = goPlayGetMinFrame(getEnemyT(GLOBAL_ENEMY), "idle"); if (FMin == undefined) { FMin = 1; } if (getEnemyT(GLOBAL_ENEMY)._currentframe != FMin) { correctMyExternalEnemy = 1; } } else if (GLOBAL_ENEMY.is_external_loaded == 1) { correctMyExternalEnemy = 1; GLOBAL_ENEMY.is_external_loaded = 2; } } if (GLOBAL_ENEMY.m_blatently_reset > 0) { GLOBAL_ENEMY.m_blatently_reset--; if (GLOBAL_ENEMY.m_blatently_reset < 1) { GLOBAL_CURRENT_BACKGROUND = GLOBAL_ENEMY.m_background; if (GLOBAL_CURRENT_BACKGROUND == undefined) { GLOBAL_CURRENT_BACKGROUND = "default"; } _parent.scrollbg.gotoAndStop(GLOBAL_CURRENT_BACKGROUND); } } var usethisenemy = GLOBAL_ENEMY._currentframe; var continueme = true; if (GLOBAL_ENEMY.is_external) { if (!GLOBAL_ENEMY.is_external_loaded) { continueme = false; } } if ((GLOBAL_ENEMY.m_name == "EXTERNAL") || (GLOBAL_ENEMY.m_status == "SxS*NOTLOADED")) { continueme = false; } if (GLOBAL_ENEMY_DATA.hasOwnProperty(usethisenemy)) { if (continueme) { var EDATA = GLOBAL_ENEMY_DATA[usethisenemy]; if (EDATA.m_scale == undefined) { EDATA.m_scale = GLOBAL_ENEMY.m_scale; } if (EDATA.m_name == undefined) { EDATA.m_name = GLOBAL_ENEMY.m_name; } if (EDATA.m_status == undefined) { EDATA.m_status = GLOBAL_ENEMY.m_status; } if (EDATA.m_credit == undefined) { EDATA.m_credit = GLOBAL_ENEMY.m_credit; } if (EDATA.maxhp == undefined) { EDATA.maxhp = GLOBAL_ENEMY.maxhp; } if (GLOBAL_ENEMIES_BY_NAME[EDATA.m_name] == undefined) { GLOBAL_ENEMIES_BY_NAME[EDATA.m_name] = GLOBAL_ENEMY._currentframe; } } } else if (continueme) { var EDATA = new Object(); EDATA.m_scale = GLOBAL_ENEMY.m_scale; EDATA.m_name = GLOBAL_ENEMY.m_name; EDATA.m_status = GLOBAL_ENEMY.m_status; EDATA.m_credit = GLOBAL_ENEMY.m_credit; EDATA.maxhp = GLOBAL_ENEMY.maxhp; GLOBAL_ENEMIES_BY_NAME[EDATA.m_name] = GLOBAL_ENEMY._currentframe; GLOBAL_ENEMY_DATA[usethisenemy] = EDATA; } if (GLOBAL_ENEMIES_BY_NAME_LOADING > 0) { pickEnemy(Math.floor(GLOBAL_ENEMIES_BY_NAME_LOADING) + 1); GLOBAL_ENEMIES_BY_NAME_LOADING = GLOBAL_ENEMIES_BY_NAME_LOADING + 0.5; _parent.camControl.gotoAndStop("loading"); _parent.scrollbg._visible = false; return(undefined); } _parent.scrollbg._visible = true; if (GLOBAL_GAME_GUI_TYPE == "gamecustom") { var ECAM = _parent.camControl; var EGUI = ECAM.embedgui; if (EGUI != undefined) { if (EGUI.mc == undefined) { EGUI.createEmptyMovieClip("mc", 0); } if (EGUI.mc != undefined) { var eGUI = EGUI.mc; if (EGUI.MovieClipLoaderURL != GLOBAL_GAME_GUI_TYPE_PATH) { _loadGui(eGUI, GLOBAL_GAME_GUI_TYPE_PATH); trace("TRUE load gui"); } else if (EGUI.MovieClipLoaderStatus == 3) { if (EGUI.MovieClipLoaderURL == GLOBAL_GAME_GUI_TYPE_PATH) { if (Key.isDown(8) || (Key.isDown(27))) { setCustomGui(0); } else { eGUI.gotoAndStop(GLOBAL_GAME_GUI_TYPE_FRAME); eGUI._visible = true; eGUI.update(); } } else { trace("not correctly loaded..."); setCustomGui(0); } } else if (EGUI.MovieClipLoaderStatus < 0) { trace((((("not loaded..." + EGUI.MovieClipLoaderStatus) + " ") + EGUI) + " ") + eGUI); Log("Could not load: " + GLOBAL_GAME_GUI_TYPE_PATH); setCustomGui(0); } else { trace((((((((((EGUI.MovieClipLoaderURL + " ") + GLOBAL_GAME_GUI_TYPE_PATH) + " ") + GLOBAL_GAME_GUI_TYPE) + " ") + EGUI.MovieClipLoaderStatus) + " ") + GLOBAL_GAME_GUI_TYPE_PATH) + " ") + GLOBAL_GAME_GUI_TYPE_FRAME); } } } } var inputKeyAction = (Key.isDown(101) || (Key.isDown(32))); var inputKeyLeft = (Key.isDown(100) || (Key.isDown(37))); var inputKeyRight = (Key.isDown(102) || (Key.isDown(39))); var inputKeyUp = (Key.isDown(104) || (Key.isDown(38))); var inputKeyDown = (Key.isDown(98) || (Key.isDown(40))); var inputMouseX = ((_parent.camControl.mouseX - -160) / 320); var inputMouseY = ((_parent.camControl.mouseY - -72) / 144); var inputMouseB = _parent.m_input_raw_mouse_down; var inputMouseValid = false; if ((inputMouseX >= 0) && (inputMouseX <= 1)) { if ((inputMouseY >= 0) && (inputMouseY <= 1)) { inputMouseValid = true; } } var inputB = (1 & (Key.isDown(101) || (Key.isDown(32)))); var inputL = (1 & (Key.isDown(100) || (Key.isDown(37)))); var inputR = (1 & (Key.isDown(102) || (Key.isDown(39)))); var inputU = (1 & (Key.isDown(104) || (Key.isDown(38)))); var inputD = (1 & (Key.isDown(98) || (Key.isDown(40)))); _parent.camControl.mousecursor.gotoAndStop("none"); if (inputMouseValid) { if (inputMouseB) { var useactioncode = false; if (inputMouseX < 0.5) { GLOBAL_PLAYER.in_action = false; } else { GLOBAL_PLAYER.in_action = true; useactioncode = true; } var dx = (inputMouseX / 0.5); var dy = (inputMouseY / 1); if (dx > 1) { dx = dx - 1; mcframe = mcframe + "A"; } GLOBAL_PLAYER.in_movex = 0; GLOBAL_PLAYER.in_movey = 0; if (useactioncode) { inputB = inputB | 1; if (dx < 0.333) { inputL = inputL | 1; GLOBAL_PLAYER.in_movex = -1; if (GLOBAL_PLAYER._xscale > 0) { GLOBAL_PLAYER._xscale = -Math.abs(GLOBAL_PLAYER._xscale); } } else if (dx > 0.666) { inputR = inputR | 1; GLOBAL_PLAYER.in_movex = 1; if (GLOBAL_PLAYER._xscale < 0) { GLOBAL_PLAYER._xscale = Math.abs(GLOBAL_PLAYER._xscale); } } if (dy < 0.333) { inputU = inputU | 1; GLOBAL_PLAYER.in_movey = 1; } else if (dy > 0.666) { inputD = inputD | 1; GLOBAL_PLAYER.in_movey = -1; } } else if (Math.abs(dx - 0.5) > Math.abs(dy - 0.5)) { if (dx < 0.333) { inputL = inputL | 1; GLOBAL_PLAYER.in_movex = -1; if (GLOBAL_PLAYER._xscale > 0) { GLOBAL_PLAYER._xscale = -Math.abs(GLOBAL_PLAYER._xscale); } } else if (dx > 0.666) { inputR = inputR | 1; GLOBAL_PLAYER.in_movex = 1; if (GLOBAL_PLAYER._xscale < 0) { GLOBAL_PLAYER._xscale = Math.abs(GLOBAL_PLAYER._xscale); } } } else if (dy < 0.333) { inputU = inputU | 1; GLOBAL_PLAYER.in_movey = 1; } else if (dy > 0.666) { inputD = inputD | 1; GLOBAL_PLAYER.in_movey = -1; } } var mcframe = "c"; var dx = (inputMouseX / 0.5); var dy = (inputMouseY / 1); if (dx > 1) { dx = dx - 1; mcframe = mcframe + "A"; if (dx < 0.333) { mcframe = mcframe + "L"; } else if (dx > 0.666) { mcframe = mcframe + "R"; } if (dy < 0.333) { mcframe = mcframe + "U"; } else if (dy > 0.666) { mcframe = mcframe + "D"; } } else if (Math.abs(dx - 0.5) > Math.abs(dy - 0.5)) { if (dx < 0.333) { mcframe = mcframe + "L"; } else if (dx > 0.666) { mcframe = mcframe + "R"; } } else if (dy < 0.333) { mcframe = mcframe + "U"; } else if (dy > 0.666) { mcframe = mcframe + "D"; } _parent.camControl.mousecursor.gotoAndStop(mcframe); } if (inputL) { GLOBAL_PLAYER_TAPS.L = GLOBAL_PLAYER_TAPS.L + 1; } else { GLOBAL_PLAYER_TAPS.L = 0; } if (inputR) { GLOBAL_PLAYER_TAPS.R = GLOBAL_PLAYER_TAPS.R + 1; } else { GLOBAL_PLAYER_TAPS.R = 0; } if (inputU) { GLOBAL_PLAYER_TAPS.U = GLOBAL_PLAYER_TAPS.U + 1; } else { GLOBAL_PLAYER_TAPS.U = 0; } if (inputD) { GLOBAL_PLAYER_TAPS.D = GLOBAL_PLAYER_TAPS.D + 1; } else { GLOBAL_PLAYER_TAPS.D = 0; } if (inputB) { GLOBAL_PLAYER_TAPS.B = GLOBAL_PLAYER_TAPS.B + 1; } else { GLOBAL_PLAYER_TAPS.B = 0; } GLOBAL_PRESYNC(this, getEnemyT(GLOBAL_ENEMY), undefined); GLOBAL_CAMERA_ZOOMPLAYER = getPlayerScale() / 100; var cancelthisframe = 0; if (GLOBAL_QTE_DATA.active) { if (GLOBAL_QTE_DATA.qliveevent > 0) { cancelthisframe = 0; } else { cancelthisframe = 1; } var QT = _parent.camControl.mcqte; GLOBAL_QTE_DATA.fadetime = 10; var deltaxm = 128; var deltaym = -40; if (enemyFacingRight()) { deltaxm = Math.abs(deltaxm); } else { deltaxm = -Math.abs(deltaxm); } QT._x = deltaxm; QT._y = deltaym; QT._visible = true; if (!GLOBAL_PAUSE) { GLOBAL_QTE_DATA.timeleft = GLOBAL_QTE_DATA.timeleft - 1; } if (GLOBAL_QTE_DATA.timeleft < 0) { GLOBAL_QTE_DATA.active = false; } if (GLOBAL_QTE_DATA.qliveevent > 0) { } else if (getEnemyT(GLOBAL_ENEMY).camera != undefined) { var offy = 0; var cbounds = getEnemyT(GLOBAL_ENEMY).camera.getBounds(_root); var useviewbox = false; if (cbounds.xMax != undefined) { if (((cbounds.xMax - cbounds.xMin) > 2) && ((cbounds.yMax - cbounds.yMin) > 2)) { useviewbox = true; } } if (useviewbox) { var xsize = (cbounds.xMax - cbounds.xMin); var ysize = (cbounds.yMax - cbounds.yMin); var ysp = ((ysize * 320) / 240); if (xsize >= ysp) { ysize = (xsize * 240) / 320; } else { xsize = (ysize * 320) / 240; } var newx = (0.5 * (cbounds.xMin + cbounds.xMax)); var newy = (0.5 * (cbounds.yMin + cbounds.yMax)); var newxscale = (xsize / 3.2); var newyscale = (ysize / 2.4); _parent.camControl._x = newx; _parent.camControl._y = newy; _parent.camControl._xscale = newxscale; _parent.camControl._yscale = newyscale; delmove = (160 - newx) * decayspeed; } else { _parent.camControl.resetStage(); var offx = (((GLOBAL_ENEMY._xscale / Math.abs(GLOBAL_ENEMY._xscale)) * (getEnemyT(GLOBAL_ENEMY)._xscale / Math.abs(getEnemyT(GLOBAL_ENEMY)._xscale))) * getEnemyT(GLOBAL_ENEMY).camera._x); delmove = ((160 - GLOBAL_ENEMY._x) - offx) * decayspeed; if (!isPlayerConsumed(GLOBAL_PLAYER)) { cameraComputeZoomScale(GLOBAL_PLAYER); } else { cameraComputeZoomScale(GLOBAL_ENEMY); } } } _parent.camControl.emenydir.gotoAndStop("qte"); _traceF1("QTE Active"); if (GLOBAL_QTE_DATA.type == 1) { if (GLOBAL_QTE_DATA.qsetup == 0) { playerTapReset(); var barray = new Array("L", "D", "U", "R"); GLOBAL_QTE_DATA.qbutton = barray[Math.floor(Math.random() * barray.length)]; GLOBAL_QTE_DATA.qsetup = 1; } QT.gotoAndStop(GLOBAL_QTE_DATA.qbutton); if (playerTapGet() == GLOBAL_QTE_DATA.qbutton) { GLOBAL_QTE_DATA.active = false; GLOBAL_QTE_DATA.result = 1; } } else if (GLOBAL_QTE_DATA.type == 2) { if (GLOBAL_QTE_DATA.qsetup == 0) { playerTapReset(); var barray = new Array("B", "L", "D", "U", "R"); GLOBAL_QTE_DATA.qbutton = barray[Math.floor(Math.random() * barray.length)]; GLOBAL_QTE_DATA.qsetup = 1; } QT.gotoAndStop(GLOBAL_QTE_DATA.qbutton); if (playerTapGet() == GLOBAL_QTE_DATA.qbutton) { GLOBAL_QTE_DATA.active = false; GLOBAL_QTE_DATA.result = 1; } } else if (GLOBAL_QTE_DATA.type == 3) { if (GLOBAL_QTE_DATA.qsetup == 0) { playerTapReset(); GLOBAL_QTE_DATA.qbuttons = new Array("L", "D", "U", "R"); GLOBAL_QTE_DATA.qframe = "MASHDIR"; GLOBAL_QTE_DATA.qsetup = 1; GLOBAL_QTE_DATA.qsmashcount = 0; GLOBAL_QTE_DATA.qdeltatime = 0; GLOBAL_QTE_DATA.qsmashmark = GLOBAL_QTE_DATA.timeleft / 7; if (GLOBAL_QTE_DATA.qsmashmark < 1) { GLOBAL_QTE_DATA.qsmashmark = 1; } } QT.gotoAndStop(GLOBAL_QTE_DATA.qframe); QT.progressSet(GLOBAL_QTE_DATA.qsmashcount / GLOBAL_QTE_DATA.qsmashmark); GLOBAL_QTE_DATA.qdeltatime = GLOBAL_QTE_DATA.qdeltatime + 1; var tappedit = 0; var i = 0; while (i < GLOBAL_QTE_DATA.qbuttons.length) { if (playerTapGet() == GLOBAL_QTE_DATA.qbuttons[i]) { tappedit = tappedit + 1; } i++; } if (tappedit == 1) { GLOBAL_QTE_DATA.qsmashcount++; } if (GLOBAL_QTE_DATA.qsmashcount > GLOBAL_QTE_DATA.qsmashmark) { GLOBAL_QTE_DATA.active = false; GLOBAL_QTE_DATA.result = 1; } } else { if (GLOBAL_QTE_DATA.qsetup == 0) { playerTapReset(); GLOBAL_QTE_DATA.qsetup = 1; } QT.gotoAndStop("ANY"); if (playerTapGet().length > 0) { GLOBAL_QTE_DATA.active = false; GLOBAL_QTE_DATA.result = 1; } } if (GLOBAL_QTE_DATA.qliveevent > 0) { } else { if (!GLOBAL_QTE_DATA.active) { trace(" Should QTE play "); if (!GLOBAL_PAUSE) { unpauseall(); } if (GLOBAL_QTE_DATA.result) { QT.gotoAndStop("OK"); } else { QT.gotoAndStop("FAIL"); } } else { GLOBAL_ENEMY.enemy.stop(); getEnemyT(GLOBAL_ENEMY).stop(); GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); GLOBAL_PLAYER.aniclip.mc.mc.stop(); } if (GLOBAL_SHOW_CONSUMED_PLAYER) { if (isPlayerConsumed(GLOBAL_PLAYER)) { GLOBAL_PLAYER._alpha = 100; } else { GLOBAL_PLAYER._alpha = 100; } } else if (isPlayerConsumed(GLOBAL_PLAYER)) { GLOBAL_PLAYER._alpha = 0; } else { GLOBAL_PLAYER._alpha = 100; } } } if (cancelthisframe) { } else if (!GLOBAL_PAUSE) { if (GLOBAL_QTE_DATA.fadetime > 0) { GLOBAL_QTE_DATA.fadetime = GLOBAL_QTE_DATA.fadetime - 1; } else { _parent.camControl.mcqte._visible = false; _parent.camControl.mcqte.gotoAndStop(1); } if (inputB) { GLOBAL_PLAYER.in_action = true; } else { GLOBAL_PLAYER.in_action = false; } if (inputL) { GLOBAL_PLAYER.in_movex = -1; } else if (inputR) { GLOBAL_PLAYER.in_movex = 1; } else { GLOBAL_PLAYER.in_movex = 0; } if (inputU) { GLOBAL_PLAYER.in_movey = 1; } else if (inputD) { GLOBAL_PLAYER.in_movey = -1; } else { GLOBAL_PLAYER.in_movey = 0; } if (GLOBAL_PLAYER_MODE_DETECT < 0) { GLOBAL_PLAYER_MODE_DETECT = 0; } else { GLOBAL_PLAYER_MODE_DETECT = GLOBAL_PLAYER_MODE_DETECT - 0.08; } if (GLOBAL_PLAYER_TAPS.D == 1) { GLOBAL_PLAYER_MODE_DETECT = GLOBAL_PLAYER_MODE_DETECT + 1; if (GLOBAL_PLAYER_MODE_DETECT > 3) { setPlayerMode(); GLOBAL_PLAYER_MODE_DETECT = 0; } } _parent.camControl.mousecursor._x = _parent.camControl.mouseX; _parent.camControl.mousecursor._y = _parent.camControl.mouseY; _updateSparkSim(GLOBAL_PLAYERSPARK, 1); _updateSparkSim(GLOBAL_ENEMYSPARK, 1); moveplayer(); GLOBAL_ENEMY_AI_FUNC(this, GLOBAL_ENEMY, GLOBAL_PLAYER); if (Key.isDown(87)) { getEnemyT(GLOBAL_ENEMY).in_movey = 1; } else if (Key.isDown(83)) { getEnemyT(GLOBAL_ENEMY).in_movey = -1; } if (Key.isDown(65)) { getEnemyT(GLOBAL_ENEMY).in_movex = 1; } else if (Key.isDown(68)) { getEnemyT(GLOBAL_ENEMY).in_movex = -1; } if (Key.isDown(70)) { getEnemyT(GLOBAL_ENEMY).in_action = 1; } if (GLOBAL_ENEMY_REQUEST_VICTORY) { if ((getEnemyT(GLOBAL_ENEMY).s_idle || (getEnemyT(GLOBAL_ENEMY).s_moving)) && (((!getEnemyT(GLOBAL_ENEMY).s_attacking) && (!getEnemyT(GLOBAL_ENEMY).s_hit)) && (!getEnemyT(GLOBAL_ENEMY).s_animbusy))) { var movehere = (GLOBAL_ENEMY._x - GLOBAL_PLAYER._x); if (movehere > 0) { GLOBAL_ENEMY._xscale = Math.abs(GLOBAL_ENEMY._xscale); getEnemyT(GLOBAL_ENEMY).in_movex = -1; } else { GLOBAL_ENEMY._xscale = -Math.abs(GLOBAL_ENEMY._xscale); getEnemyT(GLOBAL_ENEMY).in_movex = 1; } getEnemyT(GLOBAL_ENEMY).in_movey = 0; getEnemyT(GLOBAL_ENEMY).in_action = 0; setEnemyFaceTarget(0); } } if (GLOBAL_PLAYER.hp > 0) { GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; if (!BLOCK_ENEMY_ONE_FRAME) { moveenemy(GLOBAL_ENEMY); } } damagecollisions(); var delmove = 0; var decayspeed = 0.25; if (!isPlayerConsumed(GLOBAL_PLAYER)) { delmove = (160 - GLOBAL_PLAYER._x) * decayspeed; _parent.camControl.resetStage(); cameraComputeZoomScale(GLOBAL_PLAYER); } else if (getEnemyT(GLOBAL_ENEMY).camera != undefined) { var offy = 0; var cbounds = getEnemyT(GLOBAL_ENEMY).camera.getBounds(_root); var useviewbox = false; if (cbounds.xMax != undefined) { if (((cbounds.xMax - cbounds.xMin) > 2) && ((cbounds.yMax - cbounds.yMin) > 2)) { useviewbox = true; } } if (useviewbox) { var xsize = (cbounds.xMax - cbounds.xMin); var ysize = (cbounds.yMax - cbounds.yMin); var ysp = ((ysize * 320) / 240); if (xsize >= ysp) { ysize = (xsize * 240) / 320; } else { xsize = (ysize * 320) / 240; } var newx = (0.5 * (cbounds.xMin + cbounds.xMax)); var newy = (0.5 * (cbounds.yMin + cbounds.yMax)); var newxscale = (xsize / 3.2); var newyscale = (ysize / 2.4); _parent.camControl._x = newx; _parent.camControl._y = newy; _parent.camControl._xscale = newxscale; _parent.camControl._yscale = newyscale; delmove = (160 - newx) * decayspeed; } else { _parent.camControl.resetStage(); var offx = (((GLOBAL_ENEMY._xscale / Math.abs(GLOBAL_ENEMY._xscale)) * (getEnemyT(GLOBAL_ENEMY)._xscale / Math.abs(getEnemyT(GLOBAL_ENEMY)._xscale))) * getEnemyT(GLOBAL_ENEMY).camera._x); delmove = ((160 - GLOBAL_ENEMY._x) - offx) * decayspeed; if (!isPlayerConsumed(GLOBAL_PLAYER)) { cameraComputeZoomScale(GLOBAL_PLAYER); } else { cameraComputeZoomScale(GLOBAL_ENEMY); } } } else { _parent.camControl.resetStage(); if (GLOBAL_ENEMY.m_cameraoffset != undefined) { var offx = (((GLOBAL_ENEMY._xscale / Math.abs(GLOBAL_ENEMY._xscale)) * (getEnemyT(GLOBAL_ENEMY)._xscale / Math.abs(getEnemyT(GLOBAL_ENEMY)._xscale))) * GLOBAL_ENEMY.m_cameraoffset); delmove = ((160 - GLOBAL_ENEMY._x) - offx) * decayspeed; } if (!isPlayerConsumed(GLOBAL_PLAYER)) { cameraComputeZoomScale(GLOBAL_PLAYER); } else { cameraComputeZoomScale(GLOBAL_ENEMY); } } if (GLOBAL_CAMERA_SHAKE.use != 0) { _parent.camControl._y = _parent.camControl._y + (GLOBAL_CAMERA_SHAKE.amp * Math.cos(GLOBAL_CAMERA_SHAKE.phase)); GLOBAL_CAMERA_SHAKE.phase = GLOBAL_CAMERA_SHAKE.phase + GLOBAL_CAMERA_SHAKE.freq; GLOBAL_CAMERA_SHAKE.decay = 0; if (GLOBAL_CAMERA_SHAKE.autodecay > 0) { GLOBAL_CAMERA_SHAKE.autodecay--; if (GLOBAL_CAMERA_SHAKE.autodecay < 1) { GLOBAL_CAMERA_SHAKE.use = 0; } } } else if (GLOBAL_CAMERA_SHAKE.maxdecay > 0) { var decay = (1 - (GLOBAL_CAMERA_SHAKE.decay / GLOBAL_CAMERA_SHAKE.maxdecay)); if (decay < 0) { decay = 0; } else { _parent.camControl._y = _parent.camControl._y + ((decay * GLOBAL_CAMERA_SHAKE.amp) * Math.cos(GLOBAL_CAMERA_SHAKE.phase)); GLOBAL_CAMERA_SHAKE.decay = GLOBAL_CAMERA_SHAKE.decay + 1; } } if ((GLOBAL_BG_FADE_TIME >= 0) and (GLOBAL_BG_FADE >= 0)) { GLOBAL_BG_FADE++; if (GLOBAL_BG_FADE >= GLOBAL_BG_FADE_TIME) { GLOBAL_BG_FADE = GLOBAL_BG_FADE_TIME; } var fadef = ((1 * GLOBAL_BG_FADE) / (1 * GLOBAL_BG_FADE_TIME)); var fader = Math.floor(((GLOBAL_BG_FADE_PREV_COLOR & 255) * (1 - fadef)) + (fadef * (GLOBAL_BG_FADE_COLOR & 255))); var fadeg = Math.floor((((GLOBAL_BG_FADE_PREV_COLOR >> 8) & 255) * (1 - fadef)) + (fadef * ((GLOBAL_BG_FADE_COLOR >> 8) & 255))); var fadeb = Math.floor((((GLOBAL_BG_FADE_PREV_COLOR >> 16) & 255) * (1 - fadef)) + (fadef * ((GLOBAL_BG_FADE_COLOR >> 16) & 255))); var fadec = ((fader + (fadeg << 8)) + (fadeb << 16)); _setClipColor(_parent.scrollbg, fadec); if (GLOBAL_BG_FADE >= GLOBAL_BG_FADE_TIME) { GLOBAL_BG_FADE_PREV_COLOR = GLOBAL_BG_FADE_COLOR; GLOBAL_BG_FADE_TIME = -1; GLOBAL_BG_FADE = -1; } } if (delmove != 0) { _parent.scrollbg.gotoAndStop(GLOBAL_CURRENT_BACKGROUND); GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + delmove; GLOBAL_ENEMY._x = GLOBAL_ENEMY._x + delmove; _parent.scrollbg.mc._x = _parent.scrollbg.mc._x + delmove; var waxol = (_parent.scrollbg.mc._width / 3); if (_parent.scrollbg.mc._x < 0) { _parent.scrollbg.mc._x = _parent.scrollbg.mc._x + waxol; } else if (_parent.scrollbg.mc._x > waxol) { _parent.scrollbg.mc._x = _parent.scrollbg.mc._x - waxol; } } if (isPlayerConsumed(GLOBAL_PLAYER)) { _parent.camControl.emenydir.gotoAndStop("eaten"); } else if (GLOBAL_PLAYER.hp < 1) { _parent.camControl.emenydir.gotoAndStop("dead"); } else if (GLOBAL_ENEMY._x < (GLOBAL_PLAYER._x - 160)) { _parent.camControl.emenydir.gotoAndStop(3); } else if (GLOBAL_ENEMY._x > (GLOBAL_PLAYER._x + 160)) { _parent.camControl.emenydir.gotoAndStop(2); } else if (GLOBAL_ALLOW_PETS) { _parent.camControl.emenydir.gotoAndStop("allowpets"); } else { _parent.camControl.emenydir.gotoAndStop(1); } if (isPlayerConsumed(GLOBAL_PLAYER)) { _parent.camControl.playerModeClip._visible = true; _parent.camControl.playerModeClip.gotoAndStop("consumed"); var PV = _parent.camControl.playerModeClip; var sourcebutts = new Array("L", "R", "U", "D", "E", "B", "W", "BL", "BR", "BU", "BD"); var flipbutts = new Object(); var i = 0; while (i < sourcebutts.length) { flipbutts[sourcebutts[i]] = sourcebutts[i]; i++; } if (enemyFacing() < 0) { flipbutts.L = "R"; flipbutts.R = "L"; flipbutts.BL = "BR"; flipbutts.BR = "BL"; } var onlyanim = new Array(-140, -140, -140); var allcolors = new Array(); allcolors.push(new Array(128, -64, -64)); allcolors.push(new Array(128, 128, -64)); allcolors.push(new Array(-64, 128, -64)); allcolors.push(new Array(-64, 128, 128)); allcolors.push(new Array(-64, -64, 128)); allcolors.push(new Array(128, 64, -64)); allcolors.push(new Array(128, -64, 128)); allcolors.push(new Array(128, 128, 128)); var i = 0; while (i < sourcebutts.length) { var mc = PV[sourcebutts[i]]; mc._visible = false; i++; } var TAS = enemyGetAnimStruct(); if (TAS != undefined) { var i = 0; while (i < sourcebutts.length) { var mc = PV[flipbutts[sourcebutts[i]]]; var hasit = getNextAnimation(TAS, sourcebutts[i]); if (hasit != "") { mc._visible = true; _parent.colorize(mc, onlyanim[0], onlyanim[1], onlyanim[2], 0); } i++; } } var TDS = enemyGetDigestionStruct(); if (TDS != undefined) { var inuse = new Object(); var escapeid = 0; while (escapeid < TDS.escapes.length) { var D = TDS.escapes[escapeid]; var usecolor = allcolors[escapeid % allcolors.length]; var din = 0; while (din < D.inputs.length) { var dirmoved = D.inputs[din]; if (TDS.blockescapes != undefined) { if ((dirmoved == "E") || (dirmoved == "W")) { // unexpected jump } } else { var mc = PV[flipbutts[dirmoved]]; if (inuse[dirmoved] == undefined) { inuse[dirmoved] = new Array(); } mc._visible = true; inuse[dirmoved].push(D.anim); } din++; } escapeid++; } var uniquekeys = new Object(); var maxuniquekeys = 0; for (var k in inuse) { inuse[k].sort(); var sk = String(inuse[k]); if (uniquekeys.hasOwnProperty(sk)) { } else { maxuniquekeys++; uniquekeys[sk] = maxuniquekeys; } inuse[k] = uniquekeys[sk]; } for (var k in inuse) { var mc = PV[flipbutts[k]]; var usecolor = allcolors[inuse[k] % allcolors.length]; _parent.colorize(mc, usecolor[0], usecolor[1], usecolor[2], 0); } } PV.BV._visible = ((PV.BL._visible | PV.BR._visible) | PV.BU._visible) | PV.BD._visible; _parent.colorize(PV.BV, onlyanim[0], onlyanim[1], onlyanim[2], 0); } else { _parent.camControl.playerModeClip._visible = true; _parent.camControl.playerModeClip.gotoAndStop("mode" + GLOBAL_PLAYER_MODE); } if (GLOBAL_PLAYER.hp < 1) { if ((!GLOBAL_PLAYER.s_hit) && (!GLOBAL_PLAYER.s_animbusy)) { goPlay(GLOBAL_PLAYER, "death"); } } if (GLOBAL_ENEMY.hp < 1) { GLOBAL_ENEMY.hp = 0; if (!GLOBAL_ENEMY.ignore_hitanim) { if (GLOBAL_ENEMY_TIMEOUT == 1) { goPlay(getEnemyT(GLOBAL_ENEMY), "death"); GLOBAL_KILLS++; Log(("YOU KILLED THE " + GLOBAL_ENEMY.m_name) + "!"); } GLOBAL_ENEMY_TIMEOUT++; if (GLOBAL_ENEMY_TIMEOUT > 60) { pickEnemy(0); resetPlayer(); } } else { GLOBAL_ENEMY_TIMEOUT = 0; } } else if (GLOBAL_ENEMY_REQUEST_VICTORY) { if (GLOBAL_ENEMY_TIMEOUT == 1) { Log(("YOU DEFEATED THE " + GLOBAL_ENEMY.m_name) + "!"); } if (_parent.camControl.bounds.hitTest(GLOBAL_ENEMY)) { } else { trace("notvisible! "); GLOBAL_ENEMY_TIMEOUT = 150; } GLOBAL_ENEMY_TIMEOUT++; if (GLOBAL_ENEMY_TIMEOUT > 150) { pickEnemy(GLOBAL_ENEMY_REQUEST_VICTORY_NEXT); } } else { GLOBAL_ENEMY_TIMEOUT = 0; } if (GLOBAL_SHOW_CONSUMED_PLAYER) { if (isPlayerConsumed(GLOBAL_PLAYER)) { GLOBAL_PLAYER._alpha = 100; } else { GLOBAL_PLAYER._alpha = 100; } } else if (isPlayerConsumed(GLOBAL_PLAYER)) { GLOBAL_PLAYER._alpha = 0; } else { GLOBAL_PLAYER._alpha = 100; } GLOBAL_ENEMYSPARK.nextFrame(); GLOBAL_PLAYERSPARK.nextFrame(); _parent.camControl.gui_enemyhp.setbarvalue(GLOBAL_ENEMY.hp); _parent.camControl.gui_playerhp.setbarvalue(GLOBAL_PLAYER.hp); _parent.camControl.gui_playername = GLOBAL_PLAYER.m_name; _parent.camControl.gui_playerstatus = GLOBAL_PLAYER.m_status; _parent.camControl.gui_enemyname = GLOBAL_ENEMY.m_name; _parent.camControl.gui_enemystatus = ((GLOBAL_ENEMY.m_status + "[") + GLOBAL_ENEMY.m_credit) + "]"; _parent.camControl.gui_points = "Score: " + GLOBAL_POINTS; _parent.camControl.gui_kills = "Kills: " + GLOBAL_KILLS; _parent.playershad._y = calcShadowPosition(GLOBAL_PLAYER._y); _parent.playershad._x = GLOBAL_PLAYER._x; _parent.playershad._yscale = 10 * calcShadowScale(GLOBAL_PLAYER._y); _parent.playershad._xscale = GLOBAL_PLAYER._xscale * calcShadowScale(GLOBAL_PLAYER._y); _parent.playershad.t.gotoAndStop(GLOBAL_PLAYER._currentframe); _parent.playershad._alpha = GLOBAL_PLAYER._alpha; if (GLOBAL_SHOW_CONSUMED_PLAYER) { _parent.playershad._visible = true; } else if (isPlayerConsumed(GLOBAL_PLAYER)) { _parent.playershad._visible = false; } else { _parent.playershad._visible = true; } _parent.playershad.t.head._alpha = GLOBAL_PLAYER.head._alpha; _parent.playershad.t.head._x = GLOBAL_PLAYER.head._x; _parent.playershad.t.head._y = GLOBAL_PLAYER.head._y; _parent.enemyshad._y = calcShadowPosition(GLOBAL_ENEMY._y); _parent.enemyshad._x = GLOBAL_ENEMY._x; _parent.enemyshad._xscale = 100; _parent.enemyshad._yscale = 10; _parent.enemyshad.t._xscale = GLOBAL_ENEMY._xscale * calcShadowScale(GLOBAL_ENEMY._y); _parent.enemyshad.t._yscale = GLOBAL_ENEMY._yscale * calcShadowScale(GLOBAL_ENEMY._y); _parent.enemyshad.t.enemy._xscale = GLOBAL_ENEMY.enemy._xscale; _parent.enemyshad.t.enemy._yscale = GLOBAL_ENEMY.enemy._yscale; _parent.enemyshad.t.enemy.enemy._xscale = GLOBAL_ENEMY.enemy.enemy._xscale; _parent.enemyshad.t.enemy.enemy._yscale = GLOBAL_ENEMY.enemy.enemy._yscale; _parent.enemyshad.t.enemy.G = undefined; _parent.enemyshad.t.enemy.enemy.G = undefined; _parent.enemyshad.t.G = undefined; _parent.enemyshad.G = undefined; _parent.enemyshad.t.gotoAndStop(GLOBAL_ENEMY._currentframe); _parent.enemyshad.t.enemy.gotoAndStop(GLOBAL_ENEMY.enemy._currentframe); _parent.enemyshad.t.enemy.enemy.gotoAndStop(GLOBAL_ENEMY.enemy.enemy._currentframe); GLOBAL_ENEMY_FRAMES_RUN++; } else if (GLOBAL_TRUEPAUSE) { if (inputMouseValid) { if (inputMouseB) { if (inputMouseX < 0.333) { inputKeyLeft = 1; } else if (inputMouseX > 0.666) { inputKeyRight = 1; } if (inputMouseY < 0.333) { inputKeyUp = 1; } else if (inputMouseY > 0.666) { inputKeyDown = 1; } } } var delx = (inputKeyRight - inputKeyLeft); var dely = (inputKeyUp - inputKeyDown); if (inputKeyAction) { if (dely != 0) { var factorx = 1; if (dely > 0) { factorx = 1.125; } else if (dely < 0) { factorx = 0.8; } _parent.camControl._xscale = _parent.camControl._xscale * factorx; _parent.camControl._yscale = _parent.camControl._yscale * factorx; } if (delx != 0) { _parent.camControl._xscale = _parent.camControl._xscale + (0.1 * (100 - _parent.camControl._xscale)); _parent.camControl._yscale = _parent.camControl._yscale + (0.1 * (100 - _parent.camControl._yscale)); } if (_parent.camControl._xscale < 26.2144) { _parent.camControl._xscale = 26.2144; } else if (_parent.camControl._xscale > 100) { _parent.camControl._xscale = 100; } if (_parent.camControl._yscale < 26.2144) { _parent.camControl._yscale = 26.2144; } else if (_parent.camControl._yscale > 100) { _parent.camControl._yscale = 100; } } else { if (delx != 0) { _parent.camControl._x = _parent.camControl._x + (((8 * delx) * _parent.camControl._xscale) / 100); } if (dely != 0) { _parent.camControl._y = _parent.camControl._y - (((8 * dely) * _parent.camControl._yscale) / 100); } } } if (GLOBAL_ENEMY.is_external) { var lpercent = 0; if (GLOBAL_ENEMY.enemy != undefined) { if (GLOBAL_ENEMY.enemy.getBytesTotal() > 0) { lpercent = (100 * GLOBAL_ENEMY.enemy.getBytesLoaded()) / GLOBAL_ENEMY.enemy.getBytesTotal(); } } if (!GLOBAL_ENEMY.is_external_loaded) { if (lpercent < 100) { _parent.camControl.gui_enemystatus = Math.floor(lpercent) + "% "; _parent.camControl.gui_enemyname = GLOBAL_ENEMY.m_name; _parent.camControl.gui_enemystatus = _parent.camControl.gui_enemystatus + (((GLOBAL_ENEMY.m_status + "[") + GLOBAL_ENEMY.m_credit) + "]"); if (GLOBAL_ENEMY._x < GLOBAL_PLAYER._x) { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x - 640; } else { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x + 640; } } else { GLOBAL_ENEMY.is_external_loaded = 1; } } else if (lpercent < 100) { GLOBAL_ENEMY.is_external_loaded = 0; } } if (Key.isDown(45)) { if (!GLOBAL_PAUSECTR) { GLOBAL_TRUEPAUSE = !GLOBAL_TRUEPAUSE; var TM = getEnemyT(GLOBAL_ENEMY).__animmap; trace("ENEMY MAP: "); for (var fkey in TM) { trace("frame " + fkey); var ao = TM[fkey]; for (var akey in ao) { trace("\t" + akey); } } } GLOBAL_PAUSECTR = true; } else { GLOBAL_PAUSECTR = false; } if (Key.isDown(35)) { resetPlayer(); } if (Key.isDown(36)) { GLOBAL_PAUSEHFR++; GLOBAL_PAUSEHFR = GLOBAL_PAUSEHFR % 4; } if (Key.isDown(16)) { } if (GLOBAL_LOCALSCOPE) { if (Key.isDown(8)) { setPlayerScale((Math.floor(19 * Math.random()) * 10) + 10); chatMessage("%[mygoodname]: That feels great babe.", 1); chatType(Math.floor(Math.random() * 6) + 1); chatTarget(GLOBAL_PLAYER); } if (Key.isDown(16) && (Key.isDown(9))) { trace("WOW"); enemyClearIcon(enemyGetID()); } else if (Key.isDown(9)) { var eatme = enemySaveIconString(enemyGetID()); var didit = enemyLoadIconString(enemyGetID(), eatme); if (didit) { var EDATA = GLOBAL_ENEMY_DATA[enemyGetID()]; trace(((((((didit + " ") + EDATA.m_name) + ", ") + EDATA.m_status) + "[") + EDATA.m_credit) + "]"); trace(("\"" + eatme) + "\""); } } } if (!GLOBAL_TRUEPAUSE) { if (GLOBAL_PAUSEHFR != 0) { GLOBAL_PAUSEHFRCTR = GLOBAL_PAUSEHFRCTR + 1; if (GLOBAL_PAUSEHFRCTR > GLOBAL_PAUSEHFR) { unpauseall(); GLOBAL_PAUSEHFRCTR = 0; } else { pauseall(); } } else if ((!GLOBAL_TRUEPAUSE) and GLOBAL_PAUSE) { unpauseall(); } } else if (GLOBAL_TRUEPAUSE and (!GLOBAL_PAUSE)) { pauseall(); } var esounds = new Sound(_parent.enemyshad); esounds.setVolume(0); var psounds = new Sound(_parent.playershad); psounds.setVolume(0); _parent.flashColorize(_parent.playershad, -1, -1, -1, 0.4); _parent.flashColorize(_parent.enemyshad, -1, -1, -1, 0.4); GLOBAL_ENEMY.G = this; GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; GLOBAL_PLAYER.G = this; _root.G = this; GLOBAL_ENEMY.enemy.goPlay = function (animf) { _root.controller.goPlay(_root.controller.GLOBAL_ENEMY.enemy, animf); }; getEnemyT(GLOBAL_ENEMY).goPlay = function (animf) { _root.controller.goPlay(_root.controller.GLOBAL_ENEMY.enemy.enemy, animf); }; if (_parent.camControl.sld_sound.mousedown) { var sldtarg = _parent.camControl.sld_sound; var my = sldtarg.My; var checkyb = sldtarg.sldbak.getBounds(_parent.camControl.sld_sound); var sldcoord = my; var sldsize = (checkyb.yMax - checkyb.yMin); var val = (-100 * (sldcoord / sldsize)); if (val > 100) { val = 100; } if (val < 0) { val = 0; } sldtarg.sld._yscale = val; _root.nvSetVolume(val); } _parent.camControl.gui_playergfxid = _root.GLOBAL_PLAYERGRAPHIC; BLOCK_ENEMY_ONE_FRAME = false; if (_parent.camControl.exturl != undefined) { if (_parent.camControl.exturl != _root.externalURL) { trace("exturl exists? :" + _parent.camControl.exturl); _root.externalURL = _parent.camControl.exturl; } } reassignAllXClips(GLOBAL_ENEMY); reassignAllXClips(GLOBAL_ENEMY.enemy); reassignAllXClips(GLOBAL_ENEMY.enemy.enemy); reassignAllXClips(GLOBAL_PLAYER); if (GLOBAL_PLAYERHASHEAD) { setPlayerHasHead(true); } else { setPlayerHasHead(false); } if (guiTextScroll == 1) { var gmx = ((_parent.camControl.mouseX - -160) / 240); var gmy = ((_parent.camControl.mouseY - 72) / 48); if ((gmx > 0) and (gmx < 1)) { if ((gmy > 0) and (gmy < 1)) { if (gmx < 0.1) { LogScrollOffset = 0; } else if (gmx > 0.9) { LogScrollOffset = GLOBAL_LOG.length - 2; } else { LogScrollOffset = LogScrollOffset + ((gmy - 0.5) * 4); } if (LogScrollOffset > (GLOBAL_LOG.length - 2)) { LogScrollOffset = GLOBAL_LOG.length - 2; } if (LogScrollOffset < 0) { LogScrollOffset = 0; } } } } var offi = Math.floor(LogScrollOffset); _parent.camControl.gui_leveldesc = ""; if (offi < GLOBAL_LOG.length) { _parent.camControl.gui_leveldesc = _parent.camControl.gui_leveldesc + GLOBAL_LOG[offi + 0]; offi++; } if (offi < GLOBAL_LOG.length) { _parent.camControl.gui_leveldesc = _parent.camControl.gui_leveldesc + GLOBAL_LOG[offi + 0]; offi++; } if (offi < GLOBAL_LOG.length) { _parent.camControl.gui_leveldesc = _parent.camControl.gui_leveldesc + GLOBAL_LOG[offi + 0]; offi++; } if (offi < GLOBAL_LOG.length) { _parent.camControl.gui_leveldesc = _parent.camControl.gui_leveldesc + GLOBAL_LOG[offi + 0]; offi++; } if (getOption("showDirty")) { _parent.camControl.showDirty.gotoAndStop("on"); } else { _parent.camControl.showDirty.gotoAndStop("off"); } if (getOption("showNaughty")) { _parent.camControl.showNaughty.gotoAndStop("on"); } else { _parent.camControl.showNaughty.gotoAndStop("off"); } if ((!GLOBAL_PAUSE) && (!GLOBAL_TRUEPAUSE)) { _parent.camControl.chatbubble.update(); } if (GLOBAL_PLAYER.aniclip != undefined) { GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); var updateplayerclip = (!GLOBAL_PAUSE); if (GLOBAL_SHOW_CONSUMED_PLAYER) { if (GLOBAL_SHOW_CONSUMED_PLAYER_FROZEN) { if (isPlayerConsumed(GLOBAL_PLAYER)) { updateplayerclip = false; } } } if ((!GLOBAL_PAUSE) && (!GLOBAL_QTE_DATA.active)) { var cframe = GLOBAL_PLAYER.aniclip.mc._currentframe; var tframe = GLOBAL_PLAYER.aniclip.mc._totalframes; if (cframe == tframe) { var isnextanim = (cframe == tframe); var cura = playerCurrAnim().toLowerCase(); var nextanim = cura; if (cura == "idle") { nextanim = "idle"; } else if (cura == "walk") { nextanim = "walk"; } else if (cura == "atkl") { nextanim = "idle"; } else if (cura == "atkm") { nextanim = "idle"; } else if (cura == "atkh") { nextanim = "idle"; } else if (cura == "atkp") { nextanim = "idle"; } else if (cura == "hitl") { nextanim = "idle"; } else if (cura == "hitm") { nextanim = "idle"; } else if (cura == "hith") { nextanim = "idle"; } else if (cura == "death") { nextanim = "dead"; } else if (cura == "dead") { nextanim = "dead"; isnextanim = 0; } else if (cura == undefined) { nextanim = "idle"; } else { trace("Not in scope anim: " + cura); } if (GLOBAL_PLAYER.hp < 1) { if ((nextanim != "death") || (nextanim != "dead")) { nextanim = "death"; } } if (isnextanim) { goPlay(GLOBAL_PLAYER, nextanim); GLOBAL_PLAYER.aniclip.mc.gotoAndStop(1); } } else { GLOBAL_PLAYER.aniclip.mc.gotoAndStop(cframe + 1); } } else { GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); } } if (GLOBAL_SHOW_PLAYER_INSIDEPLUS) { var displaydistance = 150; for (var mckey in GLOBALUPDATECOX) { var COX = GLOBALUPDATECOX[mckey]; var pdist = playerEnemyCenterDistance(); if ((GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE && (pdist < displaydistance)) && (GLOBAL_PLAYER._visible)) { var flipx = ((GLOBAL_PLAYER._xscale > 0) == (GLOBAL_ENEMY._xscale > 0)); if (flipx == 0) { flipx = -1; } else { flipx = 1; } var scaleval = (GLOBAL_ENEMY.m_scale / 100); var delx = (((GLOBAL_ENEMY.m_scale / 100) * (GLOBAL_PLAYER._x - GLOBAL_ENEMY._x)) * (GLOBAL_ENEMY._xscale / 100)); var dely = (((GLOBAL_ENEMY.m_scale / 100) * (GLOBAL_PLAYER._y - GLOBAL_ENEMY._y)) * (GLOBAL_ENEMY._yscale / 100)); COX.gotoAndStop(GLOBAL_PLAYER._currentframe); COX.aniclip.gotoAndStop(GLOBAL_PLAYER.aniclip._currentframe); COX.aniclip.mc.gotoAndStop(GLOBAL_PLAYER.aniclip.mc._currentframe); COX._rotation = GLOBAL_PLAYER._rotation; COX._xscale = (scaleval * flipx) * Math.abs(GLOBAL_PLAYER._xscale); COX._yscale = scaleval * GLOBAL_PLAYER._yscale; COX._x = delx; COX._y = dely; COX._visible = true; COX._alpha = GLOBAL_PLAYER._alpha; } else { COX._x = 0; COX._y = 0; COX._xscale = 100; COX._yscale = 100; COX._rotation = 0; COX._alpha = 0; COX._visible = false; } } } GLOBALUPDATECOX = new Object(); if (GLOBAL_PLAYER.aniclip != undefined) { _parent.playershad.t.aniclip.gotoAndStop(GLOBAL_PLAYER.aniclip._currentframe); _parent.playershad.t.aniclip.mc.gotoAndStop(GLOBAL_PLAYER.aniclip.mc._currentframe); _parent.playershad.t.aniclip.mc.mc.gotoAndStop(GLOBAL_PLAYER.aniclip.mc.mc._currentframe); GLOBAL_PLAYER.aniclip.mc.head._visible = _root.GLOBAL_PLAYERHEAD; GLOBAL_PLAYER.aniclip.mc.head2._visible = _root.GLOBAL_PLAYERHEAD; GLOBAL_PLAYER.aniclip.mc.head3._visible = _root.GLOBAL_PLAYERHEAD; _parent.playershad.t.aniclip.mc.head._visible = _root.GLOBAL_PLAYERHEAD; _parent.playershad.t.aniclip.mc.head2._visible = _root.GLOBAL_PLAYERHEAD; _parent.playershad.t.aniclip.mc.head3._visible = _root.GLOBAL_PLAYERHEAD; } for (var skey in GLOBAL_SYNCMAP) { var S = GLOBAL_SYNCMAP[skey]; if (S.owner._visible) { if (S.target != undefined) { if (S.owner.__animcurrent == S.framename) { var anis = S.owner.__animnamemap[S.framename]; if (anis != undefined) { var delfram = (S.owner._currentframe - anis.fmin); if (!S.fixedframemap.hasOwnProperty(S.framename)) { S.target.gotoAndStop(S.framename); S.fixedframemap[S.framename] = S.target._currentframe; } S.target.gotoAndStop(S.fixedframemap[S.framename] + delfram); S.target._visible = true; if (S.target._alpha < 100) { S.target._alpha = S.target._alpha + 5; } if (S.target._alpha > 95) { S.target._alpha = 100; } } else { trace((("not mapped yet? " + anis) + " ") + S.framename); } } } } if (S.funccall != undefined) { S.funccall(this, S.owner, S.target); } } musicUpdate(); if (correctMyExternalEnemy) { GLOBAL_ENEMY._manuallyReset = undefined; goPlay(getEnemyT(GLOBAL_ENEMY), "idle"); getEnemyT(GLOBAL_ENEMY).gotoAndStop(getEnemyT(GLOBAL_ENEMY)._totalframes); getEnemyT(GLOBAL_ENEMY).gotoAndPlay("idle"); _parent.camControl.clearDrawingByIndex(GLOBAL_ENEMY._currentframe); } if (GLOBAL_ENEMY.is_external) { if (correctMyExternalEnemy || (GLOBAL_ENEMY.is_external_loaded == 0)) { _stopExtSounds(); } } GLOBAL_POSTSYNC(this, getEnemyT(GLOBAL_ENEMY), undefined); if (GLOBAL_DELAY_STARTNOISE > 0) { GLOBAL_DELAY_STARTNOISE--; if (GLOBAL_DELAY_STARTNOISE < 1) { _startExtSounds(); } } _root.stop(); }
Symbol 24 MovieClip Frame 1
var setBar = function (factor) { if (factor < 0) { factor = 0; } if (factor > 1) { factor = 1; } prog._xscale = factor * 100; };
Symbol 32 MovieClip Frame 1
stop();
Symbol 32 MovieClip Frame 55
var progressSet = function (factor) { progbar.setBar(factor); };
Symbol 46 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 1
stop();
Symbol 63 MovieClip Frame 1
stop();
Symbol 65 MovieClip Frame 1
function addMessage(msg, flags) { if (flags != undefined) { if ((flags & 1) != 0) { if (msg.length < msgDisplay.length) { var _local2 = msgDisplay.substr((msgDisplay.length - msg.length) - 1, msg.length); if (_local2 == msg) { msgTimeout = 0; downDeltaTimeout = msg.length; return(undefined); } } } } msgDisplay = msgDisplay + (msg + newline); } function clearMessage() { msgDisplay = ""; msgTextText = ""; msgChar = 0; } function setMessageSpeed(cpf) { msgSpeed = cpf; } function setMessage(msg, speed) { clearMessage(); addMessage(msg); if (speed != undefined) { setMessageSpeed(speed); } } function setTarget(mclip) { followTarget = mclip; } function update() { shouldUpdate = true; } var msgDisplay = ""; var msgSpeed = 1; var msgChar = 0; var msgTimeout = 0; var originalPosition = _y; var deltaPosition = 48; var shouldUpdate = true; var followTarget = undefined; var downDeltaTimeout = 0; msgTextText = ""; this.onEnterFrame = function () { if ((((_xmouse > 0) && (_ymouse > 0)) && (_xmouse < 296)) && (_ymouse < 48)) { _alpha = 20; } else { _alpha = 100; } if (shouldUpdate) { shouldUpdate = false; var _local10 = msgText.scroll; var _local9 = msgText.maxscroll; var _local5 = 0; var _local4 = 0; if (msgDisplay.length > 0) { downDeltaTimeout = downDeltaTimeout - msgSpeed; if (msgSpeed == 0) { downDeltaTimeout = 0; } if (msgChar < msgDisplay.length) { if (msgSpeed > 0) { var _local6 = msgDisplay.charAt(msgChar); msgTextText = msgTextText + _local6; msgChar++; } else { msgTextText = msgDisplay; msgChar = msgDisplay.length; } _local5 = 1; msgTimeout = 0; } else { msgTimeout++; if (msgTimeout > 90) { _local4 = 1; downDeltaTimeout = 0; } } } else { _local4 = 1; } if (downDeltaTimeout > 0) { _local5 = 1; } else { downDeltaTimeout = 0; } var _local3 = originalPosition; if (_local4) { _local3 = originalPosition; } else { _local3 = originalPosition + deltaPosition; } if (_local3 < this._y) { this._y = this._y - 4; if (this._y < _local3) { this._y = _local3; } } else { this._y = this._y + 4; if (this._y > _local3) { this._y = _local3; } } if (this._y == originalPosition) { clearMessage(); _visible = false; } else { _visible = true; } var _local7 = msgText.scroll; var _local8 = msgText.maxscroll; msgTextText.scroll = msgTextText.maxscroll - 1; if (((!_local5) || (_local4)) || (followTarget == undefined)) { bubbletail._visible = false; } else { var _local2 = {x:0, y:0}; followTarget.localToGlobal(_local2); this.globalToLocal(_local2); if (_local2.x < 32) { _local2.x = 32; } else if (_local2.x > 264) { _local2.x = 264; } bubbletail._x = _local2.x; bubbletail._visible = true; } } };
Symbol 67 MovieClip Frame 10
stop();
Symbol 69 Button
on (release) { guiButtonRelease = 1; }
Symbol 75 MovieClip Frame 5
if (_root.GLOBAL_ASSISTANCE) { } else { gotoAndPlay ("off"); }
Symbol 77 Button
on (press) { gotoAndStop ("gameBlu"); }
Symbol 78 Button
on (release, releaseOutside) { _parent.controller.guiTextScroll = 0; } on (press) { _parent.controller.guiTextScroll = 1; }
Symbol 81 Button
on (press) { var parc = _parent.controller; parc.toggleQuality(); }
Symbol 82 Button
on (press) { var parc = _parent.controller; parc.toggleSlowMode(); }
Symbol 84 Button
on (press) { var parc = _parent.controller; parc.GLOBAL_TRUEPAUSE = !parc.GLOBAL_TRUEPAUSE; }
Symbol 86 Button
on (release, releaseOutside) { mousedown = 0; } on (press) { mousedown = 1; }
Instance of Symbol 89 MovieClip "sldbak" in Symbol 91 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.Mx = _xmouse; _parent.My = _ymouse; }
Symbol 93 Button
on (press) { _parent.controller.toggleOption("showDirty"); }
Symbol 94 Button
on (press) { _parent.controller.toggleOption("showNaughty"); }
Symbol 96 Button
on (press) { gotoAndStop ("debuggui"); }
Symbol 97 Button
on (press) { gotoAndStop ("nogui"); }
Symbol 119 Button
on (press) { _parent.controller.resetPlayer(); }
Symbol 122 Button
on (press) { var parc = _parent.controller; parc.setPlayerGraphic(parc.getPlayerGraphic() + 1); }
Symbol 125 Button
on (press) { selectorDown = 1; return(undefined); }
Symbol 127 Button
on (press) { emptygrid.drawnyet = undefined; emptygrid.selectnext = selectf; _parent.controller.pickEnemy(0); _parent.controller.resetPlayer(); }
Symbol 128 Button
on (press) { var xp = hpslider._xmouse; var yp = hpslider._ymouse; var xs = hpslider._width; var ys = hpslider._height; var factor = (Math.abs(yp) / xs); factor = (factor - 0.1) / 0.8; _parent.controller.setPlayerHP(factor * 63); }
Symbol 129 Button
on (press) { _parent.controller.setPlayerMode(); }
Symbol 134 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_WEAPON_TYPE); stop();
Symbol 134 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_WEAPON_TYPE); stop();
Symbol 134 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_WEAPON_TYPE); stop();
Symbol 134 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_WEAPON_TYPE); stop();
Symbol 150 MovieClip Frame 1
function setbarvalue(v) { if (v < 0) { v = 0; } colorv = int(v / 64); if (colorv == 0) { _root.colorize(bar, 0, 200, 0, 0); _root.colorize(nextcolor, 0, 0, 0, 0); } else if (colorv == 1) { _root.colorize(bar, 200, 200, 0, 0); _root.colorize(nextcolor, 0, 200, 0, 0); } else if (colorv == 2) { _root.colorize(bar, 255, 128, 0, 0); _root.colorize(nextcolor, 200, 200, 0, 0); } else if (colorv == 3) { _root.colorize(bar, 200, 0, 0, 0); _root.colorize(nextcolor, 255, 128, 0, 0); } else if (colorv == 4) { _root.colorize(bar, 200, 200, 200, 0); _root.colorize(nextcolor, 200, 0, 0, 0); } else { _root.colorize(bar, 200, 200, 200, 0); _root.colorize(nextcolor, 50, 50, 50, 0); } v = v % 64; bar._yscale = v / 0.64; }
Symbol 150 MovieClip Frame 2
stop();
Symbol 154 Button
on (press) { gotoAndStop(_root.controller.GLOBAL_GAME_GUI_TYPE); }
Symbol 156 Button
on (release) { exturllist = _parent.controller.getURLList(); }
Symbol 159 Button
on (release) { _parent.controller.loadURLList(exturllist); }
Symbol 165 Button
on (press) { gotoAndStop ("game"); }
Instance of Symbol 89 MovieClip "sldbak" in Symbol 179 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.Mx = _xmouse; _parent.My = _ymouse; }
Symbol 184 MovieClip Frame 1
function updateCallback() { } function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / ((fixX * this._xscale) / 100); var _local3 = sY / ((fixY * this._yscale) / 100); _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; mouseX = _xmouse; mouseY = _ymouse; updateCallback(); } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; _xscale = 100; _yscale = 100; _x = (fixX / 2); _y = (fixY / 2); } parentColor.setTransform(camColor.getTransform()); this.stop(); var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; var fixX = 320; var fixY = 240; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 184 MovieClip Frame 11
function getCellCoords(idex, selectmax4, delx, dern, ncolumns) { if (dern == undefined) { dern = 1; } if (idex == undefined) { idex = 0; } if (idex < 0) { idex = 0; } if (idex > 1024) { idex = 0; } var _local3 = 0; while (idex >= selectmax4) { idex = idex - selectmax4; _local3++; } var _local4 = new Object(); _local4.xMin = (idex * delx) + dern; _local4.xMax = ((idex * delx) + delx) - dern; _local4.yMin = ((_local3 * 36) / ncolumns) + dern; _local4.yMax = (((_local3 * 36) / ncolumns) + (36 / ncolumns)) - dern; return(_local4); } function drawCell(M, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMax); M.lineTo(_local1.xMin, _local1.yMax); M.lineTo(_local1.xMin, _local1.yMin); M.endFill(); } function drawCellBits(M, bits, idex, selectmax4, delx, color, dern, ncolumns) { var _local2 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); var _local4 = (_local2.xMin + _local2.xMax) / 2; var _local3 = (_local2.yMin + _local2.yMax) / 2; if (bits & 1) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local2.xMin, _local2.yMin); M.lineTo(_local4, _local2.yMin); M.lineTo(_local4, _local3); M.lineTo(_local2.xMin, _local3); M.lineTo(_local2.xMin, _local2.yMin); M.endFill(); } if (bits & 2) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4, _local2.yMin); M.lineTo(_local2.xMax, _local2.yMin); M.lineTo(_local2.xMax, _local3); M.lineTo(_local4, _local3); M.lineTo(_local4, _local2.yMin); M.endFill(); } if (bits & 4) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local2.xMin, _local3); M.lineTo(_local4, _local3); M.lineTo(_local4, _local2.yMax); M.lineTo(_local2.xMin, _local2.yMax); M.lineTo(_local2.xMin, _local3); M.endFill(); } if (bits & 8) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4, _local3); M.lineTo(_local2.xMax, _local3); M.lineTo(_local2.xMax, _local2.yMax); M.lineTo(_local4, _local2.yMax); M.lineTo(_local4, _local3); M.endFill(); } if (bits & 16) { var _local6 = _local4 - (_local4 / 2); var _local5 = _local3 - (_local3 / 2); M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4 - _local6, _local3 - _local5); M.lineTo(_local4 + _local6, _local3 - _local5); M.lineTo(_local4 + _local6, _local3 + _local5); M.lineTo(_local4 - _local6, _local3 + _local5); M.lineTo(_local4 - _local6, _local3 - _local5); M.endFill(); } } function drawCellX(M, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0.5, color, 100); M.beginFill(0, 0); M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMax); M.moveTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMin, _local1.yMax); M.endFill(); } function drawCellChar(M, uchar, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0.5, color, 100); M.beginFill(0, 0); var _local5 = (_local1.xMin + _local1.xMax) / 2; var _local4 = (_local1.yMin + _local1.yMax) / 2; if (char8segmap.hasOwnProperty(uchar)) { var _local3 = char8segmap[uchar]; if (_local3 & 1) { M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMin); } if (_local3 & 2) { M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMin, _local4); } if (_local3 & 4) { M.moveTo(_local1.xMin, _local4); M.lineTo(_local1.xMax, _local4); } if (_local3 & 8) { M.moveTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMax, _local4); } if (_local3 & 16) { M.moveTo(_local1.xMin, _local4); M.lineTo(_local1.xMin, _local1.yMax); } if (_local3 & 32) { M.moveTo(_local1.xMin, _local1.yMax); M.lineTo(_local1.xMax, _local1.yMax); } if (_local3 & 64) { M.moveTo(_local1.xMax, _local4); M.lineTo(_local1.xMax, _local1.yMax); } } M.endFill(); } function gridSelectFrom(max, may) { } function clearDrawingByIndex(enemyid) { newGui.drawMap[enemyid] = 1; } function updateCallback() { if (newGui == undefined) { var _local14 = new Object(); _local14.activeEnemySelection = 0; _local14.enemySelectionFade = 0; _local14.bitmapChars = undefined; _local14.bitmapIconStored = undefined; _local14.bitmapScale = 3; _local14.cellSize = 100; _local14.maxCount = 0; _local14.drawMap = new Object(); newGui = _local14; } var _local12 = 296; var _local13 = 48; var _local32 = -148; var _local28 = -120; var _local52 = 48; var _local26 = new Object({xMin:_local32, xMax:_local32 + 148, yMin:_local28, yMax:_local28 + 36}); var _local57 = _local32; var _local45 = _local28 - _local52; var _local31 = false; var _local10 = selectdown.drawText; if (_local10.mytext == undefined) { var _local27 = new TextFormat(); _local27.font = "Arial"; _local27.size = 16; _local27.color = 0; _local10.createTextField("mytext", 0, 0, 0, selectdown._width, 24); _local10.mytext.multiline = false; _local10.mytext.wordWrap = false; _local10.mytext.text = ""; _local10.mytext.embedFonts = false; _local10.mytext.selectable = false; _local10.mytext.antiAliasType = "normal"; _local10.mytext.backgroundColor = 2155905152; _local10.mytext.textColor = 0; _local10.useformat = _local27; _local10.mytext.setNewTextFormat(_local10.useformat); } _local10.mytext.text = ""; _local10._x = 0; var _local24 = selectdown.drawinto; var _local4 = selectdown.drawSelector; if (newGui.bitmapChars == undefined) { newGui.bitmapChars = new flash.display.BitmapData(newGui.bitmapScale * _local12, newGui.bitmapScale * _local13, true, 0); _local24.attachBitmap(newGui.bitmapChars, 0, "auto", false); _local24._xscale = 100 / newGui.bitmapScale; _local24._yscale = 100 / newGui.bitmapScale; } var _local15 = _parent.controller.GLOBAL_MAXENEMYFRAMES; if (newGui.maxCount != _local15) { newGui.drawMap = new Object(); newGui.maxCount = _local15; var _local23 = new flash.geom.Rectangle(0, 0, newGui.bitmapScale * _local12, newGui.bitmapScale * _local13); newGui.bitmapChars.fillRect(_local23, 0); var _local5 = Math.min(_local13, _local12); while ((Math.floor(_local12 / _local5) * Math.floor(_local13 / _local5)) < _local15) { _local5--; } newGui.cellSize = _local5; _local15++; var _local8 = Math.floor(_local12 / _local5); var _local11 = Math.floor(_local13 / _local5); _local4.clear(); var _local20 = newGui.cellSize / 64; var _local7 = 0; while (_local7 < _local11) { var _local3 = 0; while (_local3 < _local8) { var _local6 = (_local3 + (_local7 * _local8)) + 1; var _local25 = _parent.controller.enemyGetHashData(_local6); if (_local25 != undefined) { var _local22 = 0; _local22 = _local22 | -16777216; _local22 = _local22 | ((int(_local25.red * 255) & 255) << 16); _local22 = _local22 | ((int(_local25.green * 255) & 255) << 8); _local22 = _local22 | (int(_local25.blue * 255) & 255); _local23 = new flash.geom.Rectangle((newGui.bitmapScale * newGui.cellSize) * _local3, (newGui.bitmapScale * newGui.cellSize) * _local7, (newGui.bitmapScale * 64) * _local20, (newGui.bitmapScale * 64) * _local20); var _local37 = new flash.geom.Rectangle(((newGui.bitmapScale * newGui.cellSize) * _local3) + 1, ((newGui.bitmapScale * newGui.cellSize) * _local7) + 1, ((newGui.bitmapScale * 64) * _local20) - 2, ((newGui.bitmapScale * 64) * _local20) - 2); newGui.bitmapChars.fillRect(_local37, _local22); var _local38 = _parent.controller.enemyGetIconBitmap(_local6); if (_local38 != undefined) { trace((("Enemy [" + _local6) + "] has icon: ") + _local38); var _local36 = new flash.geom.Matrix(); _local36.translate(_local23.x, _local23.y); newGui.bitmapChars.draw(_local38, _local36, undefined, "normal", _local23, false); } } _local3 = _local3 + 1; } _local7 = _local7 + 1; } _local4._x = 0; _local4._y = 0; _local4._xscale = 100; _local4._yscale = 100; _local4.clear(); _local4.lineStyle(0, 8421504, 255); var _local9 = 0; while (_local9 <= _local8) { _local4.moveTo(_local9 * _local5, 0); _local4.lineTo(_local9 * _local5, _local11 * _local5); _local9 = _local9 + 1; } _local9 = 0; while (_local9 <= _local11) { _local4.moveTo(0, _local9 * _local5); _local4.lineTo(_local8 * _local5, _local9 * _local5); _local9 = _local9 + 1; } _local4.lineStyle(0, 8421504, 255); _local4.moveTo(0, 0); _local4.lineTo(_local5, _local5); _local4.moveTo(_local5, 0); _local4.lineTo(0, _local5); var _local17 = _local4.transform.matrix.clone(); var _local44 = _local24.transform.matrix.clone(); _local44.invert(); _local17.concat(_local44); var _local48; var _local49; _local23 = undefined; var _local64 = false; newGui.bitmapChars.draw(_local4, _local17, _local48, _local49, _local23, true); _local4.clear(); _local4.beginFill(16777215, 25); _local4.lineStyle(1, 16711808, 255); _local4.moveTo(0, 0); _local4.lineTo(100, 0); _local4.lineTo(100, 100); _local4.lineTo(0, 100); _local4.lineTo(0, 0); _local4.endFill(16777215, 25); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; } else { var _local46 = _parent.controller.enemyGetID() - 1; if (!newGui.drawMap.hasOwnProperty(_local46)) { newGui.drawMap[_local46] = 1; } if (newGui.drawMap[_local46] != 3) { newGui.drawMap[_local46] = newGui.drawMap[_local46] + 1; } else { newGui.drawMap[_local46] = newGui.drawMap[_local46] + 1; var _local43 = Math.floor(_local12 / newGui.cellSize); var _local62 = Math.floor(_local13 / newGui.cellSize); var _local58 = Math.floor(_local46 % _local43); var _local56 = Math.floor(_local46 / _local43); var _local35 = _local58 * newGui.cellSize; var _local34 = _local56 * newGui.cellSize; var _local20 = newGui.cellSize / 64; var _local18 = _parent.controller.GLOBAL_ENEMY; var _local33 = _local18; if (_local18.enemy.enemy.head != undefined) { _local33 = _local18.enemy.enemy.head; } else if (_local18.enemy.head != undefined) { _local33 = _local18.enemy.head; } var _local17 = _local18.transform.matrix.clone(); var _local19 = 1; var _local21 = _local33.getBounds(_root); var _local40 = _local21.xMax - _local21.xMin; var _local41 = _local21.yMax - _local21.yMin; var _local53 = _local18._x - _local21.xMin; var _local54 = _local18._y - _local21.yMin; if (_local40 > 0) { _local19 = 64 / _local40; } if (_local41 > 0) { var _local39 = 64 / _local41; if (_local39 < _local19) { _local19 = _local39; } } _local17.scale(_local19, _local19); _local17.translate((-_local17.tx) + (_local19 * _local53), (-_local17.ty) + (_local19 * _local54)); _local17.scale(_local20, _local20); _local17.translate(_local35, _local34); var _local44 = _local24.transform.matrix.clone(); _local44.invert(); _local17.concat(_local44); var _local23 = new flash.geom.Rectangle(newGui.bitmapScale * _local35, newGui.bitmapScale * _local34, (newGui.bitmapScale * 64) * _local20, (newGui.bitmapScale * 64) * _local20); var _local37 = new flash.geom.Rectangle((newGui.bitmapScale * _local35) + 1, (newGui.bitmapScale * _local34) + 1, ((newGui.bitmapScale * 64) * _local20) - 2, ((newGui.bitmapScale * 64) * _local20) - 2); var _local25 = _parent.controller.enemyGetHashData(_parent.controller.enemyGetID()); if (_local25 != undefined) { var _local22 = 0; _local22 = _local22 | -16777216; _local22 = _local22 | ((int(_local25.red * 255) & 255) << 16); _local22 = _local22 | ((int(_local25.green * 255) & 255) << 8); _local22 = _local22 | (int(_local25.blue * 255) & 255); newGui.bitmapChars.fillRect(_local37, _local22); } else { newGui.bitmapChars.fillRect(_local37, 0); } var _local38 = _parent.controller.enemyGetIconBitmap(_parent.controller.enemyGetID()); if (_local38 == undefined) { var _local55 = _parent.controller.GLOBAL_ENEMY._quality; _parent.controller.GLOBAL_ENEMY._quality = "LOW"; newGui.bitmapChars.draw(_parent.controller.GLOBAL_ENEMY, _local17, undefined, undefined, _local23, false); _parent.controller.GLOBAL_ENEMY._quality = _local55; _parent.controller.enemySetIconBitmap(_parent.controller.enemyGetID(), newGui.bitmapChars, _local23); } else { var _local36 = new flash.geom.Matrix(); _local36.translate(_local23.x, _local23.y); newGui.bitmapChars.draw(_local38, _local36, undefined, "normal", _local23, true); } } } if (newGui.activeEnemySelection) { _local31 = 1; var _local43 = Math.floor(_local12 / newGui.cellSize); var _local62 = Math.floor(_local13 / newGui.cellSize); var _local30 = Math.floor((selectdown._xmouse - 0) / newGui.cellSize); var _local29 = Math.floor((selectdown._ymouse - 0) / newGui.cellSize); var _local16 = _local30 + (_local29 * _local43); if ((_local16 > 0) && (_local16 < newGui.maxCount)) { } else { _local16 = 0; } _local4._visible = false; if ((_local30 >= 0) && (_local30 < _local43)) { if ((_local29 >= 0) && (_local29 < _local62)) { if ((_local16 > 0) && (_local16 < newGui.maxCount)) { _local4._x = 0 + (_local30 * newGui.cellSize); _local4._y = 0 + (_local29 * newGui.cellSize); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; _local4._visible = true; } } } if (!_local4._visible) { var _local46 = _parent.controller.enemyGetID() - 1; _local43 = Math.floor(_local12 / newGui.cellSize); _local62 = Math.floor(_local13 / newGui.cellSize); var _local58 = Math.floor(_local46 % _local43); var _local56 = Math.floor(_local46 / _local43); _local4._x = 0 + (_local58 * newGui.cellSize); _local4._y = 0 + (_local56 * newGui.cellSize); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; _local4._visible = true; var _local47 = new flash.geom.ColorTransform(); _local47.blueMultiplier = 0.5; _local47.greenMultiplier = 0.5; _local47.redMultiplier = 0.5; var _local51 = new flash.geom.Transform(_local4); _local51.colorTransform = _local47; } else { var _local47 = new flash.geom.ColorTransform(); var _local51 = new flash.geom.Transform(_local4); _local51.colorTransform = _local47; var _local50 = _parent.controller.getEnemyURLName(_local16 + 1); _local10.mytext.text = _local50; _local10._y = 0; if (selectdown._ymouse < 24) { _local10._y = 24; } } if (selectdown.guiButtonRelease) { newGui.activeEnemySelection = 0; if (_local16 > 0) { _parent.controller.pickEnemy(_local16 + 1); _parent.controller.resetPlayer(); } } else { _local45 = _local28; } } else { _local31 = 0; var _local42 = false; if ((_xmouse < _local26.xMax) && (_xmouse > _local26.xMin)) { if ((_ymouse < _local26.yMax) && (_ymouse > _local26.yMin)) { if (selectorDown) { _local42 = true; } } } if (_local42) { newGui.activeEnemySelection = 1; } } selectdown._x = _local57; selectdown._y = _local45; selectdown._visible = _local31; selectdown.guiButtonRelease = 0; selectorDown = 0; } var blockX = 16; var blockY = 0; var blockWidth = 128; var blockHeight = 36; var blockColumns = 5; char8segmap = new Object(); char8segmap["0"] = 91; char8segmap["1"] = 72; char8segmap["2"] = 61; char8segmap["3"] = 109; char8segmap["4"] = 78; char8segmap["5"] = 103; char8segmap["6"] = 119; char8segmap["7"] = 73; char8segmap["8"] = 127; char8segmap["9"] = 79; char8segmap.A = 95; char8segmap.B = 118; char8segmap.C = 52; char8segmap.D = 124; char8segmap.E = 55; char8segmap.F = 23; char8segmap.G = 115; char8segmap.H = 94; char8segmap.I = 64; char8segmap.J = 120; char8segmap.K = 30; char8segmap.L = 50; char8segmap.M = 92; char8segmap.N = 84; char8segmap.O = 116; char8segmap.P = 31; char8segmap.Q = 27; char8segmap.R = 20; char8segmap.S = 103; char8segmap.T = 19; char8segmap.U = 122; char8segmap.V = 112; char8segmap.W = 14; char8segmap.X = 94; char8segmap.Y = 78; char8segmap.Z = 28; var newGui = undefined;
Symbol 184 MovieClip Frame 18
stop();
Symbol 184 MovieClip Frame 27
function updateCallback() { }
Symbol 184 MovieClip Frame 33
function updateCallback() { } exturl = _root.externalURL;
Symbol 184 MovieClip Frame 57
function getCellCoords(idex, selectmax4, delx, dern, ncolumns) { if (dern == undefined) { dern = 1; } if (idex == undefined) { idex = 0; } if (idex < 0) { idex = 0; } if (idex > 1024) { idex = 0; } var _local3 = 0; while (idex >= selectmax4) { idex = idex - selectmax4; _local3++; } var _local4 = new Object(); _local4.xMin = (idex * delx) + dern; _local4.xMax = ((idex * delx) + delx) - dern; _local4.yMin = ((_local3 * 36) / ncolumns) + dern; _local4.yMax = (((_local3 * 36) / ncolumns) + (36 / ncolumns)) - dern; return(_local4); } function drawCell(M, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMax); M.lineTo(_local1.xMin, _local1.yMax); M.lineTo(_local1.xMin, _local1.yMin); M.endFill(); } function drawCellBits(M, bits, idex, selectmax4, delx, color, dern, ncolumns) { var _local2 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); var _local4 = (_local2.xMin + _local2.xMax) / 2; var _local3 = (_local2.yMin + _local2.yMax) / 2; if (bits & 1) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local2.xMin, _local2.yMin); M.lineTo(_local4, _local2.yMin); M.lineTo(_local4, _local3); M.lineTo(_local2.xMin, _local3); M.lineTo(_local2.xMin, _local2.yMin); M.endFill(); } if (bits & 2) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4, _local2.yMin); M.lineTo(_local2.xMax, _local2.yMin); M.lineTo(_local2.xMax, _local3); M.lineTo(_local4, _local3); M.lineTo(_local4, _local2.yMin); M.endFill(); } if (bits & 4) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local2.xMin, _local3); M.lineTo(_local4, _local3); M.lineTo(_local4, _local2.yMax); M.lineTo(_local2.xMin, _local2.yMax); M.lineTo(_local2.xMin, _local3); M.endFill(); } if (bits & 8) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4, _local3); M.lineTo(_local2.xMax, _local3); M.lineTo(_local2.xMax, _local2.yMax); M.lineTo(_local4, _local2.yMax); M.lineTo(_local4, _local3); M.endFill(); } if (bits & 16) { var _local6 = _local4 - (_local4 / 2); var _local5 = _local3 - (_local3 / 2); M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4 - _local6, _local3 - _local5); M.lineTo(_local4 + _local6, _local3 - _local5); M.lineTo(_local4 + _local6, _local3 + _local5); M.lineTo(_local4 - _local6, _local3 + _local5); M.lineTo(_local4 - _local6, _local3 - _local5); M.endFill(); } } function drawCellX(M, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0.5, color, 100); M.beginFill(0, 0); M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMax); M.moveTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMin, _local1.yMax); M.endFill(); } function drawCellChar(M, uchar, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0.5, color, 100); M.beginFill(0, 0); var _local5 = (_local1.xMin + _local1.xMax) / 2; var _local4 = (_local1.yMin + _local1.yMax) / 2; if (char8segmap.hasOwnProperty(uchar)) { var _local3 = char8segmap[uchar]; if (_local3 & 1) { M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMin); } if (_local3 & 2) { M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMin, _local4); } if (_local3 & 4) { M.moveTo(_local1.xMin, _local4); M.lineTo(_local1.xMax, _local4); } if (_local3 & 8) { M.moveTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMax, _local4); } if (_local3 & 16) { M.moveTo(_local1.xMin, _local4); M.lineTo(_local1.xMin, _local1.yMax); } if (_local3 & 32) { M.moveTo(_local1.xMin, _local1.yMax); M.lineTo(_local1.xMax, _local1.yMax); } if (_local3 & 64) { M.moveTo(_local1.xMax, _local4); M.lineTo(_local1.xMax, _local1.yMax); } } M.endFill(); } function gridSelectFrom(max, may) { } function clearDrawingByIndex(enemyid) { newGui.drawMap[enemyid] = 1; } function updateCallback() { if (newGui == undefined) { var _local14 = new Object(); _local14.activeEnemySelection = 0; _local14.enemySelectionFade = 0; _local14.bitmapChars = undefined; _local14.bitmapIconStored = undefined; _local14.bitmapScale = 3; _local14.cellSize = 100; _local14.maxCount = 0; _local14.drawMap = new Object(); newGui = _local14; } var _local12 = 296; var _local13 = 48; var _local32 = -148; var _local28 = -120; var _local52 = 48; var _local26 = new Object({xMin:_local32, xMax:_local32 + 148, yMin:_local28, yMax:_local28 + 36}); var _local57 = _local32; var _local45 = _local28 - _local52; var _local31 = false; var _local10 = selectdown.drawText; if (_local10.mytext == undefined) { var _local27 = new TextFormat(); _local27.font = "Arial"; _local27.size = 16; _local27.color = 0; _local10.createTextField("mytext", 0, 0, 0, selectdown._width, 24); _local10.mytext.multiline = false; _local10.mytext.wordWrap = false; _local10.mytext.text = ""; _local10.mytext.embedFonts = false; _local10.mytext.selectable = false; _local10.mytext.antiAliasType = "normal"; _local10.mytext.backgroundColor = 2155905152; _local10.mytext.textColor = 0; _local10.useformat = _local27; _local10.mytext.setNewTextFormat(_local10.useformat); } _local10.mytext.text = ""; _local10._x = 0; var _local24 = selectdown.drawinto; var _local4 = selectdown.drawSelector; if (newGui.bitmapChars == undefined) { newGui.bitmapChars = new flash.display.BitmapData(newGui.bitmapScale * _local12, newGui.bitmapScale * _local13, true, 0); _local24.attachBitmap(newGui.bitmapChars, 0, "auto", false); _local24._xscale = 100 / newGui.bitmapScale; _local24._yscale = 100 / newGui.bitmapScale; } var _local15 = _parent.controller.GLOBAL_MAXENEMYFRAMES; if (newGui.maxCount != _local15) { newGui.drawMap = new Object(); newGui.maxCount = _local15; var _local23 = new flash.geom.Rectangle(0, 0, newGui.bitmapScale * _local12, newGui.bitmapScale * _local13); newGui.bitmapChars.fillRect(_local23, 0); var _local5 = Math.min(_local13, _local12); while ((Math.floor(_local12 / _local5) * Math.floor(_local13 / _local5)) < _local15) { _local5--; } newGui.cellSize = _local5; _local15++; var _local8 = Math.floor(_local12 / _local5); var _local11 = Math.floor(_local13 / _local5); _local4.clear(); var _local20 = newGui.cellSize / 64; var _local7 = 0; while (_local7 < _local11) { var _local3 = 0; while (_local3 < _local8) { var _local6 = (_local3 + (_local7 * _local8)) + 1; var _local25 = _parent.controller.enemyGetHashData(_local6); if (_local25 != undefined) { var _local22 = 0; _local22 = _local22 | -16777216; _local22 = _local22 | ((int(_local25.red * 255) & 255) << 16); _local22 = _local22 | ((int(_local25.green * 255) & 255) << 8); _local22 = _local22 | (int(_local25.blue * 255) & 255); _local23 = new flash.geom.Rectangle((newGui.bitmapScale * newGui.cellSize) * _local3, (newGui.bitmapScale * newGui.cellSize) * _local7, (newGui.bitmapScale * 64) * _local20, (newGui.bitmapScale * 64) * _local20); var _local37 = new flash.geom.Rectangle(((newGui.bitmapScale * newGui.cellSize) * _local3) + 1, ((newGui.bitmapScale * newGui.cellSize) * _local7) + 1, ((newGui.bitmapScale * 64) * _local20) - 2, ((newGui.bitmapScale * 64) * _local20) - 2); newGui.bitmapChars.fillRect(_local37, _local22); var _local38 = _parent.controller.enemyGetIconBitmap(_local6); if (_local38 != undefined) { trace((("Enemy [" + _local6) + "] has icon: ") + _local38); var _local36 = new flash.geom.Matrix(); _local36.translate(_local23.x, _local23.y); newGui.bitmapChars.draw(_local38, _local36, undefined, "normal", _local23, false); } } _local3 = _local3 + 1; } _local7 = _local7 + 1; } _local4._x = 0; _local4._y = 0; _local4._xscale = 100; _local4._yscale = 100; _local4.clear(); _local4.lineStyle(0, 8421504, 255); var _local9 = 0; while (_local9 <= _local8) { _local4.moveTo(_local9 * _local5, 0); _local4.lineTo(_local9 * _local5, _local11 * _local5); _local9 = _local9 + 1; } _local9 = 0; while (_local9 <= _local11) { _local4.moveTo(0, _local9 * _local5); _local4.lineTo(_local8 * _local5, _local9 * _local5); _local9 = _local9 + 1; } _local4.lineStyle(0, 8421504, 255); _local4.moveTo(0, 0); _local4.lineTo(_local5, _local5); _local4.moveTo(_local5, 0); _local4.lineTo(0, _local5); var _local17 = _local4.transform.matrix.clone(); var _local44 = _local24.transform.matrix.clone(); _local44.invert(); _local17.concat(_local44); var _local48; var _local49; _local23 = undefined; var _local64 = false; newGui.bitmapChars.draw(_local4, _local17, _local48, _local49, _local23, true); _local4.clear(); _local4.beginFill(16777215, 25); _local4.lineStyle(1, 16711808, 255); _local4.moveTo(0, 0); _local4.lineTo(100, 0); _local4.lineTo(100, 100); _local4.lineTo(0, 100); _local4.lineTo(0, 0); _local4.endFill(16777215, 25); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; } else { var _local46 = _parent.controller.enemyGetID() - 1; if (!newGui.drawMap.hasOwnProperty(_local46)) { newGui.drawMap[_local46] = 1; } if (newGui.drawMap[_local46] != 3) { newGui.drawMap[_local46] = newGui.drawMap[_local46] + 1; } else { newGui.drawMap[_local46] = newGui.drawMap[_local46] + 1; var _local43 = Math.floor(_local12 / newGui.cellSize); var _local62 = Math.floor(_local13 / newGui.cellSize); var _local58 = Math.floor(_local46 % _local43); var _local56 = Math.floor(_local46 / _local43); var _local35 = _local58 * newGui.cellSize; var _local34 = _local56 * newGui.cellSize; var _local20 = newGui.cellSize / 64; var _local18 = _parent.controller.GLOBAL_ENEMY; var _local33 = _local18; if (_local18.enemy.enemy.head != undefined) { _local33 = _local18.enemy.enemy.head; } else if (_local18.enemy.head != undefined) { _local33 = _local18.enemy.head; } var _local17 = _local18.transform.matrix.clone(); var _local19 = 1; var _local21 = _local33.getBounds(_root); var _local40 = _local21.xMax - _local21.xMin; var _local41 = _local21.yMax - _local21.yMin; var _local53 = _local18._x - _local21.xMin; var _local54 = _local18._y - _local21.yMin; if (_local40 > 0) { _local19 = 64 / _local40; } if (_local41 > 0) { var _local39 = 64 / _local41; if (_local39 < _local19) { _local19 = _local39; } } _local17.scale(_local19, _local19); _local17.translate((-_local17.tx) + (_local19 * _local53), (-_local17.ty) + (_local19 * _local54)); _local17.scale(_local20, _local20); _local17.translate(_local35, _local34); var _local44 = _local24.transform.matrix.clone(); _local44.invert(); _local17.concat(_local44); var _local23 = new flash.geom.Rectangle(newGui.bitmapScale * _local35, newGui.bitmapScale * _local34, (newGui.bitmapScale * 64) * _local20, (newGui.bitmapScale * 64) * _local20); var _local37 = new flash.geom.Rectangle((newGui.bitmapScale * _local35) + 1, (newGui.bitmapScale * _local34) + 1, ((newGui.bitmapScale * 64) * _local20) - 2, ((newGui.bitmapScale * 64) * _local20) - 2); var _local25 = _parent.controller.enemyGetHashData(_parent.controller.enemyGetID()); if (_local25 != undefined) { var _local22 = 0; _local22 = _local22 | -16777216; _local22 = _local22 | ((int(_local25.red * 255) & 255) << 16); _local22 = _local22 | ((int(_local25.green * 255) & 255) << 8); _local22 = _local22 | (int(_local25.blue * 255) & 255); newGui.bitmapChars.fillRect(_local37, _local22); } else { newGui.bitmapChars.fillRect(_local37, 0); } var _local38 = _parent.controller.enemyGetIconBitmap(_parent.controller.enemyGetID()); if (_local38 == undefined) { var _local55 = _parent.controller.GLOBAL_ENEMY._quality; _parent.controller.GLOBAL_ENEMY._quality = "LOW"; newGui.bitmapChars.draw(_parent.controller.GLOBAL_ENEMY, _local17, undefined, undefined, _local23, false); _parent.controller.GLOBAL_ENEMY._quality = _local55; _parent.controller.enemySetIconBitmap(_parent.controller.enemyGetID(), newGui.bitmapChars, _local23); } else { var _local36 = new flash.geom.Matrix(); _local36.translate(_local23.x, _local23.y); newGui.bitmapChars.draw(_local38, _local36, undefined, "normal", _local23, true); } } } if (newGui.activeEnemySelection) { _local31 = 1; var _local43 = Math.floor(_local12 / newGui.cellSize); var _local62 = Math.floor(_local13 / newGui.cellSize); var _local30 = Math.floor((selectdown._xmouse - 0) / newGui.cellSize); var _local29 = Math.floor((selectdown._ymouse - 0) / newGui.cellSize); var _local16 = _local30 + (_local29 * _local43); if ((_local16 > 0) && (_local16 < newGui.maxCount)) { } else { _local16 = 0; } _local4._visible = false; if ((_local30 >= 0) && (_local30 < _local43)) { if ((_local29 >= 0) && (_local29 < _local62)) { if ((_local16 > 0) && (_local16 < newGui.maxCount)) { _local4._x = 0 + (_local30 * newGui.cellSize); _local4._y = 0 + (_local29 * newGui.cellSize); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; _local4._visible = true; } } } if (!_local4._visible) { var _local46 = _parent.controller.enemyGetID() - 1; _local43 = Math.floor(_local12 / newGui.cellSize); _local62 = Math.floor(_local13 / newGui.cellSize); var _local58 = Math.floor(_local46 % _local43); var _local56 = Math.floor(_local46 / _local43); _local4._x = 0 + (_local58 * newGui.cellSize); _local4._y = 0 + (_local56 * newGui.cellSize); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; _local4._visible = true; var _local47 = new flash.geom.ColorTransform(); _local47.blueMultiplier = 0.5; _local47.greenMultiplier = 0.5; _local47.redMultiplier = 0.5; var _local51 = new flash.geom.Transform(_local4); _local51.colorTransform = _local47; } else { var _local47 = new flash.geom.ColorTransform(); var _local51 = new flash.geom.Transform(_local4); _local51.colorTransform = _local47; var _local50 = _parent.controller.getEnemyURLName(_local16 + 1); _local10.mytext.text = _local50; _local10._y = 0; if (selectdown._ymouse < 24) { _local10._y = 24; } } if (selectdown.guiButtonRelease) { newGui.activeEnemySelection = 0; if (_local16 > 0) { _parent.controller.pickEnemy(_local16 + 1); _parent.controller.resetPlayer(); } } else { _local45 = _local28; } } else { _local31 = 0; var _local42 = false; if ((_xmouse < _local26.xMax) && (_xmouse > _local26.xMin)) { if ((_ymouse < _local26.yMax) && (_ymouse > _local26.yMin)) { if (selectorDown) { _local42 = true; } } } if (_local42) { newGui.activeEnemySelection = 1; } } selectdown._x = _local57; selectdown._y = _local45; selectdown._visible = _local31; selectdown.guiButtonRelease = 0; selectorDown = 0; } var blockX = 16; var blockY = 0; var blockWidth = 128; var blockHeight = 36; var blockColumns = 5; char8segmap = new Object(); char8segmap["0"] = 91; char8segmap["1"] = 72; char8segmap["2"] = 61; char8segmap["3"] = 109; char8segmap["4"] = 78; char8segmap["5"] = 103; char8segmap["6"] = 119; char8segmap["7"] = 73; char8segmap["8"] = 127; char8segmap["9"] = 79; char8segmap.A = 95; char8segmap.B = 118; char8segmap.C = 52; char8segmap.D = 124; char8segmap.E = 55; char8segmap.F = 23; char8segmap.G = 115; char8segmap.H = 94; char8segmap.I = 64; char8segmap.J = 120; char8segmap.K = 30; char8segmap.L = 50; char8segmap.M = 92; char8segmap.N = 84; char8segmap.O = 116; char8segmap.P = 31; char8segmap.Q = 27; char8segmap.R = 20; char8segmap.S = 103; char8segmap.T = 19; char8segmap.U = 122; char8segmap.V = 112; char8segmap.W = 14; char8segmap.X = 94; char8segmap.Y = 78; char8segmap.Z = 28; var newGui = undefined;
Symbol 185 MovieClip Frame 1
stop();
Symbol 185 MovieClip Frame 2
stop();
Symbol 194 MovieClip Frame 1
stop();
Symbol 194 MovieClip Frame 8
removeMovieClip(this); _parent.removeMovieClip(this);
Instance of Symbol 195 MovieClip "entertainor" in Symbol 196 MovieClip Frame 1
onClipEvent (load) { function FireOrange(x, y) { if (gActiveOranges < 16) { var newname = ("ong_" + gGarbageClipCurr); gGarbageClip.duplicateMovieClip(newname, gGarbageClipCurr + 1024); var clip = eval ("_parent." + newname); clip._x = x; clip._y = y; clip._xvel = (Math.random() * 32) - 16; clip._yvel = (Math.random() * 32) - 16; clip._xscale = 12 + (Math.random() * 12); clip._yscale = clip._xscale; delmc._rotation = 0; clip.destroy = false; clip.gotoAndStop(1); gGarbageClipCurr++; if (gGarbageClipCurr > 256) { gGarbageClipCurr = 0; } gGarbageClips.push(clip); gActiveOranges++; } } var gGarbageClip = _parent.dup_orange; var gGarbageClipCurr = 0; var gGarbageClips = []; var gMouseState = 0; var gMouseXPrev = 0; var gMouseYPrev = 0; var gTimer = 5; var gFieldWidth = 1000; var gFieldHeight = 700; var gActiveOranges = 0; var gGameScore = 0; } onClipEvent (enterFrame) { gTimer = gTimer + 1; if (gTimer > 5) { FireOrange(Math.random() * gFieldWidth, Math.random() * gFieldHeight); gTimer = 0; } var remarray = []; var hitany = 0; var clickany = 0; var i = 0; var imax = gGarbageClips.length; while (i < imax) { var mc = gGarbageClips[i]; if (gMouseState) { var dx = (_parent._xmouse - mc._x); var dy = (_parent._ymouse - mc._y); var dm = ((dx * dx) + (dy * dy)); if (dm < (mc._xscale * mc._xscale)) { remarray.push(i); hitany = hitany + 1; } clickany = clickany + 1; } mc._yvel = mc._yvel + 0.327; mc._y = mc._y + mc._yvel; mc._x = mc._x + mc._xvel; if (mc._x < 0) { mc._x = -mc._x; mc._xvel = -mc._xvel; } else if (mc._x > gFieldWidth) { mc._x = gFieldWidth + (gFieldWidth - mc._x); mc._xvel = -mc._xvel; } if (mc._y < 0) { mc._y = -mc._y; mc._yvel = -mc._yvel; } else if (mc._y > gFieldHeight) { mc._y = gFieldHeight + (gFieldHeight - mc._y); mc._yvel = -mc._yvel; } i++; } if (clickany) { if (hitany == 0) { gGameScore = gGameScore - 1; if (gGameScore < 0) { gGameScore = 0; } } } var r = 0; var rcount = 0; var rmax = remarray.length; while (r < rmax) { var delmc = gGarbageClips[remarray[r] - rcount]; gGameScore = gGameScore + (Math.floor(delmc._xscale) - 11); delmc.play(); delmc._rotation = Math.random() * 360; gGarbageClips.splice(remarray[r] - rcount, 1); gActiveOranges--; rcount++; r++; } gMouseXPrev = _parent._xmouse; gMouseYPrev = _parent._ymouse; } onClipEvent (mouseDown) { gMouseState = gMouseState + 1; } onClipEvent (mouseUp) { gMouseState = 0; }
Symbol 202 Button
on (press) { gotoAndPlay ("Eat"); }
Symbol 224 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 11
stop();
Symbol 224 MovieClip Frame 21
stop();
Symbol 224 MovieClip Frame 31
stop();
Symbol 224 MovieClip Frame 41
stop();
Symbol 224 MovieClip Frame 51
stop();
Symbol 224 MovieClip Frame 61
stop();
Symbol 224 MovieClip Frame 71
stop();
Symbol 224 MovieClip Frame 81
stop();
Symbol 236 MovieClip Frame 1
stop();
Symbol 236 MovieClip Frame 11
stop();
Symbol 236 MovieClip Frame 21
stop();
Symbol 236 MovieClip Frame 31
stop();
Symbol 236 MovieClip Frame 41
stop();
Symbol 236 MovieClip Frame 51
stop();
Symbol 236 MovieClip Frame 61
stop();
Symbol 236 MovieClip Frame 71
stop();
Symbol 236 MovieClip Frame 81
stop();
Symbol 248 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 11
stop();
Symbol 248 MovieClip Frame 21
stop();
Symbol 248 MovieClip Frame 31
stop();
Symbol 248 MovieClip Frame 41
stop();
Symbol 248 MovieClip Frame 51
stop();
Symbol 248 MovieClip Frame 61
stop();
Symbol 248 MovieClip Frame 71
stop();
Symbol 248 MovieClip Frame 81
stop();
Symbol 265 MovieClip Frame 1
stop();
Symbol 265 MovieClip Frame 11
stop();
Symbol 265 MovieClip Frame 21
stop();
Symbol 265 MovieClip Frame 31
stop();
Symbol 265 MovieClip Frame 41
stop();
Symbol 265 MovieClip Frame 51
stop();
Symbol 265 MovieClip Frame 61
stop();
Symbol 265 MovieClip Frame 71
stop();
Symbol 265 MovieClip Frame 81
stop();
Symbol 279 MovieClip Frame 1
stop();
Symbol 279 MovieClip Frame 11
stop();
Symbol 279 MovieClip Frame 21
stop();
Symbol 279 MovieClip Frame 31
stop();
Symbol 279 MovieClip Frame 41
stop();
Symbol 279 MovieClip Frame 51
stop();
Symbol 279 MovieClip Frame 61
stop();
Symbol 279 MovieClip Frame 71
stop();
Symbol 279 MovieClip Frame 81
stop();
Symbol 290 MovieClip Frame 1
stop();
Symbol 290 MovieClip Frame 11
stop();
Symbol 290 MovieClip Frame 21
stop();
Symbol 290 MovieClip Frame 31
stop();
Symbol 290 MovieClip Frame 41
stop();
Symbol 290 MovieClip Frame 51
stop();
Symbol 290 MovieClip Frame 61
stop();
Symbol 290 MovieClip Frame 71
stop();
Symbol 290 MovieClip Frame 81
stop();
Symbol 304 MovieClip Frame 1
stop(); gotoAndStop(_parent.G.getValue("color"));
Symbol 304 MovieClip Frame 11
stop();
Symbol 304 MovieClip Frame 21
stop();
Symbol 304 MovieClip Frame 31
stop();
Symbol 304 MovieClip Frame 41
stop();
Symbol 304 MovieClip Frame 51
stop();
Symbol 304 MovieClip Frame 61
stop();
Symbol 304 MovieClip Frame 71
stop();
Symbol 304 MovieClip Frame 81
stop();
Symbol 314 MovieClip Frame 1
stop();
Symbol 314 MovieClip Frame 11
stop();
Symbol 314 MovieClip Frame 21
stop();
Symbol 314 MovieClip Frame 31
stop();
Symbol 314 MovieClip Frame 41
stop();
Symbol 314 MovieClip Frame 51
stop();
Symbol 314 MovieClip Frame 61
stop();
Symbol 314 MovieClip Frame 71
stop();
Symbol 314 MovieClip Frame 81
stop();
Symbol 337 MovieClip Frame 1
stop();
Symbol 337 MovieClip Frame 11
stop();
Symbol 337 MovieClip Frame 21
stop();
Symbol 337 MovieClip Frame 31
stop();
Symbol 337 MovieClip Frame 41
stop();
Symbol 337 MovieClip Frame 51
stop();
Symbol 337 MovieClip Frame 61
stop();
Symbol 337 MovieClip Frame 71
stop();
Symbol 337 MovieClip Frame 81
stop();
Symbol 347 MovieClip Frame 1
stop();
Symbol 347 MovieClip Frame 11
stop();
Symbol 347 MovieClip Frame 21
stop();
Symbol 347 MovieClip Frame 31
stop();
Symbol 347 MovieClip Frame 41
stop();
Symbol 347 MovieClip Frame 51
stop();
Symbol 347 MovieClip Frame 61
stop();
Symbol 347 MovieClip Frame 71
stop();
Symbol 347 MovieClip Frame 81
stop();
Symbol 361 Button
on (press) { gotoAndPlay ("Burp"); }
Symbol 367 MovieClip Frame 1
G.setValue("eatten", "0");
Symbol 367 MovieClip Frame 59
gotoAndPlay ("Idle");
Symbol 367 MovieClip Frame 60
G.setValue("eatten", "1");
Symbol 367 MovieClip Frame 207
G.setValue("eatten", "2");
Symbol 367 MovieClip Frame 265
gotoAndPlay ("Idle2");
Symbol 367 MovieClip Frame 266
G.setValue("eatten", "0");
Symbol 367 MovieClip Frame 271
if ((Math.random() * 3) < 1) { RS.gotoAndPlay("S1"); } else if ((Math.random() * 3) < 1) { RS.gotoAndPlay("S2"); } else if ((Math.random() * 3) < 1) { RS.gotoAndPlay("S3"); } else { RS.gotoAndPlay("S4"); }
Symbol 367 MovieClip Frame 294
gotoAndPlay ("Idle2");
Symbol 370 MovieClip Frame 1
if ((_global.Player_Gender == "female") || (_global.Player_Gender == "herm")) { _parent.mc.FemalePart._visible = true; } else { _parent.mc.FemalePart._visible = false; } if ((_global.Player_Gender == "male") || (_global.Player_Gender == "herm")) { _parent.mc.MalePart._visible = true; } else { _parent.mc.MalePart._visible = false; } if (_global.Player_ShowDirtyBits == "true") { _parent.mc.FemalePart.nippleR._visible = true; _parent.mc.FemalePart.nippleL._visible = true; _parent.mc.Body.anus._visible = true; } else { _parent.mc.FemalePart.nippleR._visible = false; _parent.mc.FemalePart.nippleL._visible = false; _parent.mc.Body.anus._visible = false; } if (_global.Player_Gender == "male") { _parent.mc.Body.cunt._visible = false; } else if (_global.Player_ShowDirtyBits == "true") { _parent.mc.Body.cunt._visible = true; } else { _parent.mc.Body.cunt._visible = false; } if (_global.Player_Gender == "female") { _parent.mc.Body.cunt.gotoAndPlay("female"); } if (_global.Player_Gender == "herm") { _parent.mc.Body.cunt.gotoAndPlay("herm"); } _parent.mc.Head.gotoAndPlay(_global.Player_SKIN); _parent.mc.Body.gotoAndPlay(_global.Player_SKIN); _parent.mc.Tail.gotoAndPlay(_global.Player_SKIN); _parent.mc.FemalePart.gotoAndPlay(_global.Player_SKIN); _parent.mc.FemalePart.nippleR.gotoAndPlay(_global.Player_SKIN); _parent.mc.FemalePart.nippleL.gotoAndPlay(_global.Player_SKIN); _parent.mc.EarR.gotoAndPlay(_global.Player_SKIN); _parent.mc.EarL.gotoAndPlay(_global.Player_SKIN); _parent.mc.UpperArmR.gotoAndPlay(_global.Player_SKIN); _parent.mc.UpperArmL.gotoAndPlay(_global.Player_SKIN); _parent.mc.LowerArmR.gotoAndPlay(_global.Player_SKIN); _parent.mc.LowerArmL.gotoAndPlay(_global.Player_SKIN); _parent.mc.PawR.gotoAndPlay(_global.Player_SKIN); _parent.mc.PawL.gotoAndPlay(_global.Player_SKIN); _parent.mc.LegR.gotoAndPlay(_global.Player_SKIN); _parent.mc.LegL.gotoAndPlay(_global.Player_SKIN); _parent.mc.FootR.gotoAndPlay(_global.Player_SKIN); _parent.mc.FootL.gotoAndPlay(_global.Player_SKIN); _parent.mc.TailFluff.gotoAndPlay(_global.Player_SKIN); _parent.mc.MalePart.gotoAndPlay(_global.Player_SKIN); _parent.mc.Body.anus.gotoAndPlay(_global.Player_SKIN); _parent.mc.Head.Head_Clothes.gotoAndPlay(_global.Player_HAT);
Symbol 373 MovieClip Frame 1
stop();
Symbol 373 MovieClip Frame 11
stop();
Symbol 376 MovieClip Frame 1
stop();
Symbol 376 MovieClip Frame 11
stop();
Symbol 379 MovieClip Frame 1
stop();
Symbol 379 MovieClip Frame 11
stop();
Symbol 382 MovieClip Frame 1
stop();
Symbol 382 MovieClip Frame 11
stop();
Symbol 384 MovieClip Frame 1
stop();
Symbol 384 MovieClip Frame 11
stop();
Symbol 387 MovieClip Frame 1
stop();
Symbol 387 MovieClip Frame 11
stop();
Symbol 392 MovieClip Frame 1
stop();
Symbol 392 MovieClip Frame 11
stop();
Symbol 395 MovieClip Frame 1
stop();
Symbol 395 MovieClip Frame 11
stop();
Symbol 398 MovieClip Frame 1
stop();
Symbol 398 MovieClip Frame 11
stop();
Symbol 401 MovieClip Frame 1
stop();
Symbol 401 MovieClip Frame 11
stop();
Symbol 409 MovieClip Frame 6
stop();
Symbol 409 MovieClip Frame 31
stop();
Symbol 416 MovieClip Frame 6
stop();
Symbol 416 MovieClip Frame 31
stop();
Symbol 417 MovieClip Frame 1
stop();
Symbol 417 MovieClip Frame 11
stop();
Symbol 420 MovieClip Frame 1
stop();
Symbol 420 MovieClip Frame 11
stop();
Symbol 420 MovieClip Frame 21
stop();
Symbol 425 MovieClip Frame 1
stop();
Symbol 425 MovieClip Frame 11
stop();
Symbol 429 MovieClip Frame 1
stop();
Symbol 429 MovieClip Frame 11
stop();
Symbol 431 MovieClip Frame 1
stop();
Symbol 431 MovieClip Frame 11
stop();
Symbol 434 MovieClip Frame 1
stop();
Symbol 434 MovieClip Frame 11
stop();
Symbol 436 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 451 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Instance of Symbol 442 MovieClip "head" in Symbol 451 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Instance of Symbol 444 MovieClip "head2" in Symbol 451 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Symbol 464 MovieClip Frame 1
stop();
Symbol 476 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 501 MovieClip Frame 1
stop();
Symbol 543 MovieClip Frame 15
Symbol 546 MovieClip Frame 1
stop();
Symbol 550 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 550 MovieClip Frame 9
Symbol 551 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 551 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 551 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 551 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 551 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 551 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 551 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 551 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 551 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 551 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 561 Button
on (press) { gotoAndPlay ("mainmenu"); }
Symbol 603 MovieClip Frame 1
stop();
Symbol 603 MovieClip Frame 2
gotoAndStop (1);
Symbol 603 MovieClip Frame 3
gotoAndStop (1);
Symbol 603 MovieClip Frame 12
gotoAndStop (1);
Symbol 603 MovieClip Frame 23
gotoAndStop (1);
Symbol 603 MovieClip Frame 42
gotoAndStop (1);
Symbol 603 MovieClip Frame 51
gotoAndStop (1);
Symbol 603 MovieClip Frame 58
gotoAndStop (1);
Symbol 603 MovieClip Frame 65
gotoAndStop (1);
Symbol 603 MovieClip Frame 95
gotoAndStop (1);
Symbol 603 MovieClip Frame 102
gotoAndStop (1);
Symbol 603 MovieClip Frame 109
gotoAndStop (1);
Symbol 603 MovieClip Frame 120
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 603 MovieClip Frame 150
gotoAndStop (1);
Symbol 603 MovieClip Frame 151
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 603 MovieClip Frame 179
gotoAndStop (1);
Symbol 603 MovieClip Frame 180
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 603 MovieClip Frame 210
gotoAndStop (1);
Symbol 603 MovieClip Frame 211
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 603 MovieClip Frame 239
gotoAndStop (1);
Symbol 603 MovieClip Frame 240
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 603 MovieClip Frame 270
gotoAndStop (1);
Symbol 603 MovieClip Frame 271
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 603 MovieClip Frame 300
gotoAndStop (1);
Symbol 603 MovieClip Frame 302
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 603 MovieClip Frame 307
gotoAndStop (1);
Symbol 603 MovieClip Frame 310
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 603 MovieClip Frame 315
gotoAndStop (1);
Symbol 603 MovieClip Frame 318
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 603 MovieClip Frame 321
gotoAndStop (1);
Symbol 603 MovieClip Frame 327
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 603 MovieClip Frame 330
gotoAndStop (1);
Symbol 603 MovieClip Frame 337
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 603 MovieClip Frame 340
gotoAndStop (1);
Symbol 603 MovieClip Frame 348
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 603 MovieClip Frame 351
gotoAndStop (1);
Symbol 603 MovieClip Frame 358
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 603 MovieClip Frame 361
gotoAndStop (1);
Symbol 603 MovieClip Frame 371
gotoAndStop (1);
Symbol 603 MovieClip Frame 381
gotoAndStop (1);
Symbol 603 MovieClip Frame 391
gotoAndStop (1);
Symbol 604 MovieClip Frame 1
stop();
Symbol 604 MovieClip Frame 3
gotoAndStop (1);
Symbol 605 MovieClip Frame 1
stop();
Symbol 605 MovieClip Frame 2
this.m_scale = 100; this.m_name = "EXTERNAL"; this.m_status = "SxS*NOTLOADED"; this.m_credit = ""; this.maxhp = 100; this.hp = this.maxhp; this.enemy.in_movex = 0; this.enemy.in_movey = 0; this.enemy.in_action = 0; this.hatk = 0; this.matk = 0; this.latk = 0; this.hdef = 0; this.mdef = 0; this.ldef = 0; enemy.s_atktype = 0; enemy.s_animbusy = 0; enemy.s_idle = 1; enemy.s_moving = 0; enemy.s_attacking = 0; enemy.s_hit = 0; enemy.s_vx = 0; m_cameraoffset = 0; stop();
Symbol 610 MovieClip Frame 1
stop();
Symbol 613 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 618 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Instance of Symbol 442 MovieClip "head" in Symbol 618 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Instance of Symbol 444 MovieClip "head2" in Symbol 618 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Symbol 628 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 652 MovieClip Frame 25
Symbol 659 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 659 MovieClip Frame 12
Symbol 660 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 660 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 660 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 660 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 660 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 660 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 660 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 660 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 660 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 660 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 664 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 666 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Instance of Symbol 442 MovieClip "head" in Symbol 666 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Instance of Symbol 444 MovieClip "head2" in Symbol 666 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Symbol 666 MovieClip Frame 13
Symbol 675 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 693 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { } };
Symbol 699 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 699 MovieClip Frame 13
Symbol 700 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 700 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 700 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 700 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 700 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 700 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 700 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 700 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 700 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 700 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 702 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 707 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Instance of Symbol 442 MovieClip "head" in Symbol 707 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Instance of Symbol 444 MovieClip "head2" in Symbol 707 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Symbol 707 MovieClip Frame 14
Symbol 712 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 729 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 729 MovieClip Frame 14
Symbol 730 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 730 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 730 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 730 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 730 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 730 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 730 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 730 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 730 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 730 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 732 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 733 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Instance of Symbol 442 MovieClip "head" in Symbol 733 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Instance of Symbol 444 MovieClip "head2" in Symbol 733 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Symbol 733 MovieClip Frame 13
Symbol 742 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 766 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 766 MovieClip Frame 13
Symbol 767 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 767 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 767 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 767 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 767 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 767 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 767 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 767 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 767 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 767 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 769 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 770 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Instance of Symbol 442 MovieClip "head" in Symbol 770 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Instance of Symbol 444 MovieClip "head2" in Symbol 770 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Symbol 770 MovieClip Frame 15
Symbol 777 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 797 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 797 MovieClip Frame 15
Symbol 798 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 798 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 798 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 798 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 798 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 798 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 798 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 798 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 798 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 798 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 800 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 802 MovieClip Frame 1
stop();
Symbol 803 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Symbol 805 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 812 MovieClip Frame 5
Symbol 826 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 826 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 826 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 826 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 828 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 828 MovieClip Frame 5
Symbol 829 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 829 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 829 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 829 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 829 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 829 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 829 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 829 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 829 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 829 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 830 MovieClip Frame 63
this.gotoAndPlay("loop");
Symbol 831 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 832 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Symbol 832 MovieClip Frame 14
stop();
Symbol 838 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 838 MovieClip Frame 15
stop();
Symbol 839 MovieClip Frame 13
stop();
Symbol 840 MovieClip Frame 10
stop();
Symbol 841 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 841 MovieClip Frame 20
stop();
Symbol 842 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 842 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 842 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 842 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 842 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 842 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 842 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 842 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 842 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 842 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 875 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 875 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 875 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 875 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 875 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 875 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 875 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 875 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 875 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 875 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 878 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 878 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 878 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 878 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 878 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 878 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 878 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 878 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 878 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 878 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 881 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 881 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 881 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 881 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 881 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 881 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 881 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 881 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 881 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 881 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 885 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 885 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 885 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 885 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 885 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 886 MovieClip [mcPlayer] Frame 1
stop(); nextFrame();
Symbol 886 MovieClip [mcPlayer] Frame 2
s_idle = 1; s_moving = 0; s_attacking = 0; s_hit = 0; s_animbusy = 0; s_vx = 0; s_decidedanim = "idle";
Symbol 886 MovieClip [mcPlayer] Frame 8
gotoAndStop ("idle");
Symbol 886 MovieClip [mcPlayer] Frame 9
s_idle = 0; s_moving = 4; s_attacking = 0; s_hit = 0; s_animbusy = 0; s_decidedanim = "walk";
Symbol 886 MovieClip [mcPlayer] Frame 16
gotoAndStop ("idle");
Symbol 886 MovieClip [mcPlayer] Frame 17
s_idle = 0; s_moving = 8; s_attacking = 0; s_hit = 0; s_animbusy = 0; s_decidedanim = "run";
Symbol 886 MovieClip [mcPlayer] Frame 23
gotoAndStop ("idle");
Symbol 886 MovieClip [mcPlayer] Frame 24
s_animbusy = 1; s_decidedanim = "turn";
Symbol 886 MovieClip [mcPlayer] Frame 30
gotoAndStop ("idle");
Symbol 886 MovieClip [mcPlayer] Frame 31
s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 2; s_decidedanim = "atkh";
Symbol 886 MovieClip [mcPlayer] Frame 38
gotoAndStop ("idle");
Symbol 886 MovieClip [mcPlayer] Frame 39
s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 1; s_decidedanim = "atkm";
Symbol 886 MovieClip [mcPlayer] Frame 46
gotoAndStop ("idle");
Symbol 886 MovieClip [mcPlayer] Frame 47
s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 0; s_decidedanim = "atkl";
Symbol 886 MovieClip [mcPlayer] Frame 53
gotoAndStop ("idle");
Symbol 886 MovieClip [mcPlayer] Frame 55
s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 4; s_decidedanim = "atkp";
Symbol 886 MovieClip [mcPlayer] Frame 61
gotoAndStop ("idle");
Symbol 886 MovieClip [mcPlayer] Frame 62
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; s_vx = 6; s_decidedanim = "hith";
Symbol 886 MovieClip [mcPlayer] Frame 68
gotoAndStop ("idle");
Symbol 886 MovieClip [mcPlayer] Frame 69
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; s_vx = 4; s_decidedanim = "hitm";
Symbol 886 MovieClip [mcPlayer] Frame 75
gotoAndStop ("idle");
Symbol 886 MovieClip [mcPlayer] Frame 76
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; s_vx = 2; s_decidedanim = "hitl";
Symbol 886 MovieClip [mcPlayer] Frame 82
gotoAndStop ("idle");
Symbol 886 MovieClip [mcPlayer] Frame 83
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; s_vx = 0; s_decidedanim = "death";
Symbol 886 MovieClip [mcPlayer] Frame 96
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; hp = 0; s_decidedanim = "dead";
Symbol 886 MovieClip [mcPlayer] Frame 101
stop();
Symbol 886 MovieClip [mcPlayer] Frame 103
s_decidedanim = "blank";
Symbol 886 MovieClip [mcPlayer] Frame 107
gotoAndStop ("blank");
Symbol 890 Button
on (press) { gamedata.data.Player_ShowDirtyBits = null; gamedata.data.Player_Gender = null; gamedata.data.Player_MatingSex = null; gamedata.data.Option_CockVore = null; gamedata.data.Option_UnBirthVore = null; gamedata.data.Option_AnalVore = null; gamedata.data.Option_Gore = null; gamedata.data.Option_Scat = null; gamedata.data.Player_SKIN = null; gamedata.data.Player_HAT = null; gamedata.data.Player_SKIN_number = null; gamedata.data.Player_HAT_number = null; }
Symbol 897 Button
on (release) { gotoAndPlay ("credits"); }
Symbol 898 Button
on (release) { gotoAndPlay ("settings"); }
Symbol 899 Button
on (release) { gotoAndPlay ("achievements"); }
Symbol 900 Button
on (press) { gotoAndPlay ("howtoplay"); }
Symbol 901 Button
on (release) { gotoAndPlay ("default"); }
Symbol 902 Button
on (press) { gotoAndPlay ("customize"); }
Symbol 906 Button
on (press) { if (_global.Player_SKIN_number <= "1") { _global.Player_SKIN_number = Number(_global.Player_SKIN_number) + Number(1); } skinupdate(); }
Symbol 907 Button
on (press) { if (_global.Player_SKIN_number >= "2") { _global.Player_SKIN_number = Number(_global.Player_SKIN_number) - Number(1); } skinupdate(); }
Symbol 910 Button
on (press) { gotoAndPlay ("mainmenu"); skinupdate(); hatupdate(); gamedata.data.Player_Gender = _global.Player_Gender; gamedata.data.Player_SKIN = _global.Player_SKIN; gamedata.data.Player_HAT = _global.Player_HAT; gamedata.data.Player_SKIN_number = _global.Player_SKIN_number; gamedata.data.Player_HAT_number = _global.Player_HAT_number; trace("===Saved Updated==="); trace("PlayerGender: " + gamedata.data.Player_Gender); trace("PlayerSkin: " + gamedata.data.Player_SKIN); trace("PlayerHat: " + gamedata.data.Player_HAT); trace("===End of Changes==="); }
Symbol 911 Button
on (press) { _global.Player_Gender = "herm"; }
Symbol 912 Button
on (press) { _global.Player_Gender = "male"; }
Symbol 913 Button
on (press) { _global.Player_Gender = "female"; }
Symbol 915 Button
on (press) { if (_global.Player_HAT_number <= "1") { _global.Player_HAT_number = Number(_global.Player_HAT_number) + Number(1); } hatupdate(); }
Symbol 916 Button
on (press) { if (_global.Player_HAT_number >= "2") { _global.Player_HAT_number = Number(_global.Player_HAT_number) - Number(1); } hatupdate(); }
Symbol 924 MovieClip Frame 1
stop();
Symbol 924 MovieClip Frame 11
stop();
Symbol 932 MovieClip Frame 1
stop();
Symbol 932 MovieClip Frame 11
stop();
Symbol 932 MovieClip Frame 21
stop();
Symbol 932 MovieClip Frame 31
stop();
Symbol 932 MovieClip Frame 41
stop();
Symbol 932 MovieClip Frame 51
stop();
Symbol 932 MovieClip Frame 61
stop();
Symbol 932 MovieClip Frame 71
stop();
Symbol 934 MovieClip Frame 1
if (_global.Player_ShowDirtyBits == "true") { _parent.option_1.gotoAndPlay("yes"); } else { _parent.option_1.gotoAndPlay("no"); } if (_global.Player_MatingSex == "true") { _parent.option_2.gotoAndPlay("yes"); } else { _parent.option_2.gotoAndPlay("no"); } if (_global.Option_CockVore == "true") { _parent.option_3.gotoAndPlay("yes"); } else { _parent.option_3.gotoAndPlay("no"); } if (_global.Option_UnBirthVore == "true") { _parent.option_4.gotoAndPlay("yes"); } else { _parent.option_4.gotoAndPlay("no"); } if (_global.Option_AnalVore == "true") { _parent.option_5.gotoAndPlay("yes"); } else { _parent.option_5.gotoAndPlay("no"); } if (_global.Option_Gore == "true") { _parent.option_6.gotoAndPlay("yes"); } else { _parent.option_6.gotoAndPlay("no"); } if (_global.Option_Scat == "true") { _parent.option_7.gotoAndPlay("yes"); } else { _parent.option_7.gotoAndPlay("no"); }
Symbol 935 Button
on (press) { if (_global.Option_Scat == "true") { _global.Option_Scat = "false"; } else { _global.Option_Scat = "true"; } } on (rollOver) { option_text.gotoAndPlay("option_7"); } on (rollOut) { option_text.gotoAndPlay("noinfo"); }
Symbol 936 Button
on (press) { if (_global.Option_Gore == "true") { _global.Option_Gore = "false"; } else { _global.Option_Gore = "true"; } } on (rollOver) { option_text.gotoAndPlay("option_6"); } on (rollOut) { option_text.gotoAndPlay("noinfo"); }
Symbol 937 Button
on (press) { if (_global.Option_AnalVore == "true") { _global.Option_AnalVore = "false"; } else { _global.Option_AnalVore = "true"; } } on (rollOver) { option_text.gotoAndPlay("option_5"); } on (rollOut) { option_text.gotoAndPlay("noinfo"); }
Symbol 938 Button
on (press) { if (_global.Option_UnBirthVore == "true") { _global.Option_UnBirthVore = "false"; } else { _global.Option_UnBirthVore = "true"; } } on (rollOver) { option_text.gotoAndPlay("option_4"); } on (rollOut) { option_text.gotoAndPlay("noinfo"); }
Symbol 939 Button
on (press) { if (_global.Option_CockVore == "true") { _global.Option_CockVore = "false"; } else { _global.Option_CockVore = "true"; } } on (rollOver) { option_text.gotoAndPlay("option_3"); } on (rollOut) { option_text.gotoAndPlay("noinfo"); }
Symbol 940 Button
on (press) { if (_global.Player_MatingSex == "true") { _global.Player_MatingSex = "false"; } else { _global.Player_MatingSex = "true"; } } on (rollOver) { option_text.gotoAndPlay("option_2"); } on (rollOut) { option_text.gotoAndPlay("noinfo"); }
Symbol 942 Button
on (press) { if (_global.Player_ShowDirtyBits == "true") { _global.Player_ShowDirtyBits = "false"; } else { _global.Player_ShowDirtyBits = "true"; } } on (rollOver) { option_text.gotoAndPlay("option_1"); } on (rollOut) { option_text.gotoAndPlay("noinfo"); }
Symbol 943 Button
on (press) { gotoAndPlay ("mainmenu"); gamedata.data.Player_ShowDirtyBits = _global.Player_ShowDirtyBits; gamedata.data.Player_MatingSex = _global.Player_MatingSex; gamedata.data.Option_CockVore = _global.Option_CockVore; gamedata.data.Option_UnBirthVore = _global.Option_UnBirthVore; gamedata.data.Option_AnalVore = _global.Option_AnalVore; gamedata.data.Option_Gore = _global.Option_Gore; gamedata.data.Option_Scat = _global.Option_Scat; trace("===Saved Updated==="); trace("PlayerShowDirtyBits: " + gamedata.data.Player_ShowDirtyBits); trace("Player Mating & Sex: " + gamedata.data.Player_MatingSex); trace("Option Cock Vore: " + gamedata.data.Option_CockVore); trace("Option Unbirth Vore: " + gamedata.data.Option_UnBirthVore); trace("Option Anal Vore: " + gamedata.data.Option_AnalVore); trace("Option Gore: " + gamedata.data.Option_Gore); trace("Option Scat: " + gamedata.data.Option_Scat); trace("===End of Changes==="); }

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Streaming Sound 1Used by:Symbol 363 MovieClip
Streaming Sound 2Used by:Symbol 367 MovieClip

Instance Names

"camControl"Frame 4Symbol 184 MovieClip
"minigame"Frame 5Symbol 196 MovieClip
"BLUEASTEREGG"Frame 6Symbol 367 MovieClip
"playerspark"Frame 10Symbol 603 MovieClip
"enemyspark"Frame 10Symbol 603 MovieClip
"soundbank"Frame 10Symbol 604 MovieClip
"enemy"Frame 10Symbol 605 MovieClip
"player"Frame 10Symbol 886 MovieClip [mcPlayer]
"enemyshad"Frame 10Symbol 887 MovieClip
"playershad"Frame 10Symbol 888 MovieClip
"option_7"Frame 15Symbol 924 MovieClip
"option_text"Frame 15Symbol 932 MovieClip
"option_6"Frame 15Symbol 924 MovieClip
"option_5"Frame 15Symbol 924 MovieClip
"option_4"Frame 15Symbol 924 MovieClip
"option_3"Frame 15Symbol 924 MovieClip
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"aniclip"Symbol 886 MovieClip [mcPlayer] Frame 31Symbol 700 MovieClip
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"t"Symbol 888 MovieClip Frame 1Symbol 886 MovieClip [mcPlayer]
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"mc"Symbol 959 MovieClip Frame 13Symbol 958 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "mcEmpty"
ExportAssets (56)Timeline Frame 10Symbol 886 as "mcPlayer"
ExportAssets (56)Timeline Frame 14Symbol 921 as "mcPlayerNew"

Labels

"rootLoad"Frame 2
"loading game"Frame 5
"warning"Frame 6
"LoadWarn"Frame 10
"mainmenu"Frame 11
"customize"Frame 12
"howtoplay"Frame 13
"achievements"Frame 14
"settings"Frame 15
"credits"Frame 16
"default"Frame 20
"rootCache"Frame 27
"OK"Symbol 32 MovieClip Frame 10
"FAIL"Symbol 32 MovieClip Frame 16
"L"Symbol 32 MovieClip Frame 22
"R"Symbol 32 MovieClip Frame 26
"U"Symbol 32 MovieClip Frame 32
"D"Symbol 32 MovieClip Frame 38
"B"Symbol 32 MovieClip Frame 43
"ANY"Symbol 32 MovieClip Frame 48
"MASHDIR"Symbol 32 MovieClip Frame 55
"none"Symbol 46 MovieClip Frame 1
"c"Symbol 46 MovieClip Frame 10
"cL"Symbol 46 MovieClip Frame 15
"cR"Symbol 46 MovieClip Frame 20
"cU"Symbol 46 MovieClip Frame 25
"cD"Symbol 46 MovieClip Frame 30
"cLU"Symbol 46 MovieClip Frame 35
"cLD"Symbol 46 MovieClip Frame 40
"cRU"Symbol 46 MovieClip Frame 45
"cRD"Symbol 46 MovieClip Frame 50
"cA"Symbol 46 MovieClip Frame 56
"cAL"Symbol 46 MovieClip Frame 62
"cAR"Symbol 46 MovieClip Frame 67
"cAU"Symbol 46 MovieClip Frame 72
"cAD"Symbol 46 MovieClip Frame 77
"cALU"Symbol 46 MovieClip Frame 82
"cALD"Symbol 46 MovieClip Frame 87
"cARU"Symbol 46 MovieClip Frame 92
"cARD"Symbol 46 MovieClip Frame 97
"off"Symbol 75 MovieClip Frame 1
"on"Symbol 75 MovieClip Frame 6
"dead"Symbol 115 MovieClip Frame 10
"eaten"Symbol 115 MovieClip Frame 20
"qte"Symbol 115 MovieClip Frame 27
"allowpets"Symbol 115 MovieClip Frame 32
"dead"Symbol 140 MovieClip Frame 1
"mode0"Symbol 141 MovieClip Frame 1
"mode1"Symbol 141 MovieClip Frame 7
"consumed"Symbol 141 MovieClip Frame 13
"off"Symbol 143 MovieClip Frame 1
"on"Symbol 143 MovieClip Frame 7
"off"Symbol 145 MovieClip Frame 1
"on"Symbol 145 MovieClip Frame 7
"legacy"Symbol 184 MovieClip Frame 5
"game"Symbol 184 MovieClip Frame 11
"gamecustom"Symbol 184 MovieClip Frame 18
"nogui"Symbol 184 MovieClip Frame 27
"debuggui"Symbol 184 MovieClip Frame 33
"loading"Symbol 184 MovieClip Frame 48
"gameBlu"Symbol 184 MovieClip Frame 57
"Blue"Symbol 224 MovieClip Frame 1
"DarkBlue"Symbol 224 MovieClip Frame 11
"Red"Symbol 224 MovieClip Frame 21
"Orange"Symbol 224 MovieClip Frame 31
"Yellow"Symbol 224 MovieClip Frame 41
"Green"Symbol 224 MovieClip Frame 51
"Purple"Symbol 224 MovieClip Frame 61
"Pink"Symbol 224 MovieClip Frame 71
"Grey"Symbol 224 MovieClip Frame 81
"Blue"Symbol 236 MovieClip Frame 1
"DarkBlue"Symbol 236 MovieClip Frame 11
"Red"Symbol 236 MovieClip Frame 21
"Orange"Symbol 236 MovieClip Frame 31
"Yellow"Symbol 236 MovieClip Frame 41
"Green"Symbol 236 MovieClip Frame 51
"Purple"Symbol 236 MovieClip Frame 61
"Pink"Symbol 236 MovieClip Frame 71
"Grey"Symbol 236 MovieClip Frame 81
"Blue"Symbol 248 MovieClip Frame 1
"DarkBlue"Symbol 248 MovieClip Frame 11
"Red"Symbol 248 MovieClip Frame 21
"Orange"Symbol 248 MovieClip Frame 31
"Yellow"Symbol 248 MovieClip Frame 41
"Green"Symbol 248 MovieClip Frame 51
"Purple"Symbol 248 MovieClip Frame 61
"Pink"Symbol 248 MovieClip Frame 71
"Grey"Symbol 248 MovieClip Frame 81
"Fly"Symbol 255 MovieClip Frame 1
"Blue"Symbol 265 MovieClip Frame 1
"DarkBlue"Symbol 265 MovieClip Frame 11
"Red"Symbol 265 MovieClip Frame 21
"Orange"Symbol 265 MovieClip Frame 31
"Yellow"Symbol 265 MovieClip Frame 41
"Green"Symbol 265 MovieClip Frame 51
"Purple"Symbol 265 MovieClip Frame 61
"Pink"Symbol 265 MovieClip Frame 71
"Grey"Symbol 265 MovieClip Frame 81
"None"Symbol 279 MovieClip Frame 1
"Heart"Symbol 279 MovieClip Frame 11
"Default"Symbol 279 MovieClip Frame 21
"WhiteSkull"Symbol 279 MovieClip Frame 31
"Bio"Symbol 279 MovieClip Frame 41
"ArrowDown"Symbol 279 MovieClip Frame 51
"ArrowUp"Symbol 279 MovieClip Frame 61
"Female"Symbol 279 MovieClip Frame 71
"Mine"Symbol 279 MovieClip Frame 81
"Blue"Symbol 290 MovieClip Frame 1
"DarkBlue"Symbol 290 MovieClip Frame 11
"Red"Symbol 290 MovieClip Frame 21
"Orange"Symbol 290 MovieClip Frame 31
"Yellow"Symbol 290 MovieClip Frame 41
"Green"Symbol 290 MovieClip Frame 51
"Purple"Symbol 290 MovieClip Frame 61
"Pink"Symbol 290 MovieClip Frame 71
"Grey"Symbol 290 MovieClip Frame 81
"Blue"Symbol 304 MovieClip Frame 1
"DarkBlue"Symbol 304 MovieClip Frame 11
"Red"Symbol 304 MovieClip Frame 21
"Orange"Symbol 304 MovieClip Frame 31
"Yellow"Symbol 304 MovieClip Frame 41
"Green"Symbol 304 MovieClip Frame 51
"Purple"Symbol 304 MovieClip Frame 61
"Pink"Symbol 304 MovieClip Frame 71
"Grey"Symbol 304 MovieClip Frame 81
"Blue"Symbol 314 MovieClip Frame 1
"DarkBlue"Symbol 314 MovieClip Frame 11
"Red"Symbol 314 MovieClip Frame 21
"Orange"Symbol 314 MovieClip Frame 31
"Yellow"Symbol 314 MovieClip Frame 41
"Green"Symbol 314 MovieClip Frame 51
"Purple"Symbol 314 MovieClip Frame 61
"Pink"Symbol 314 MovieClip Frame 71
"Grey"Symbol 314 MovieClip Frame 81
"Blue"Symbol 337 MovieClip Frame 1
"DarkBlue"Symbol 337 MovieClip Frame 11
"Red"Symbol 337 MovieClip Frame 21
"Orange"Symbol 337 MovieClip Frame 31
"Yellow"Symbol 337 MovieClip Frame 41
"Green"Symbol 337 MovieClip Frame 51
"Purple"Symbol 337 MovieClip Frame 61
"Pink"Symbol 337 MovieClip Frame 71
"Grey"Symbol 337 MovieClip Frame 81
"Blue"Symbol 347 MovieClip Frame 1
"DarkBlue"Symbol 347 MovieClip Frame 11
"Red"Symbol 347 MovieClip Frame 21
"Orange"Symbol 347 MovieClip Frame 31
"Yellow"Symbol 347 MovieClip Frame 41
"Green"Symbol 347 MovieClip Frame 51
"Purple"Symbol 347 MovieClip Frame 61
"Pink"Symbol 347 MovieClip Frame 71
"Grey"Symbol 347 MovieClip Frame 81
"S1"Symbol 363 MovieClip Frame 1
"S2"Symbol 363 MovieClip Frame 41
"S3"Symbol 363 MovieClip Frame 81
"S4"Symbol 363 MovieClip Frame 122
"Idle"Symbol 367 MovieClip Frame 1
"Eat"Symbol 367 MovieClip Frame 60
"Idle2"Symbol 367 MovieClip Frame 207
"Burp"Symbol 367 MovieClip Frame 266
"reptile1"Symbol 373 MovieClip Frame 1
"canine1"Symbol 373 MovieClip Frame 11
"reptile1"Symbol 376 MovieClip Frame 1
"canine1"Symbol 376 MovieClip Frame 11
"reptile1"Symbol 379 MovieClip Frame 1
"canine1"Symbol 379 MovieClip Frame 11
"reptile1"Symbol 382 MovieClip Frame 1
"canine1"Symbol 382 MovieClip Frame 11
"none"Symbol 384 MovieClip Frame 1
"fancy1"Symbol 384 MovieClip Frame 11
"reptile1"Symbol 387 MovieClip Frame 1
"canine1"Symbol 387 MovieClip Frame 11
"reptile1"Symbol 392 MovieClip Frame 1
"canine1"Symbol 392 MovieClip Frame 11
"reptile1"Symbol 395 MovieClip Frame 1
"canine1"Symbol 395 MovieClip Frame 11
"reptile1"Symbol 398 MovieClip Frame 1
"canine1"Symbol 398 MovieClip Frame 11
"reptile1"Symbol 401 MovieClip Frame 1
"canine1"Symbol 401 MovieClip Frame 11
"closed"Symbol 409 MovieClip Frame 1
"get hard"Symbol 409 MovieClip Frame 7
"open"Symbol 409 MovieClip Frame 26
"closed"Symbol 416 MovieClip Frame 1
"get hard"Symbol 416 MovieClip Frame 7
"open"Symbol 416 MovieClip Frame 26
"reptile1"Symbol 417 MovieClip Frame 1
"canine1"Symbol 417 MovieClip Frame 11
"female"Symbol 420 MovieClip Frame 1
"herm"Symbol 420 MovieClip Frame 11
"male"Symbol 420 MovieClip Frame 21
"reptile1"Symbol 425 MovieClip Frame 1
"canine1"Symbol 425 MovieClip Frame 11
"reptile1"Symbol 429 MovieClip Frame 1
"canine1"Symbol 429 MovieClip Frame 11
"reptile1"Symbol 431 MovieClip Frame 1
"canine1"Symbol 431 MovieClip Frame 11
"reptile1"Symbol 434 MovieClip Frame 1
"canine1"Symbol 434 MovieClip Frame 11
"Human"Symbol 436 MovieClip Frame 1
"normal"Symbol 464 MovieClip Frame 1
"angry"Symbol 464 MovieClip Frame 4
"happy"Symbol 464 MovieClip Frame 9
"half"Symbol 464 MovieClip Frame 15
"sleep"Symbol 464 MovieClip Frame 19
"joy"Symbol 464 MovieClip Frame 24
"annoy"Symbol 464 MovieClip Frame 28
"pain"Symbol 464 MovieClip Frame 33
"normal"Symbol 501 MovieClip Frame 1
"stand"Symbol 501 MovieClip Frame 8
"angry"Symbol 501 MovieClip Frame 14
"angry2"Symbol 501 MovieClip Frame 20
"half"Symbol 501 MovieClip Frame 23
"hurt"Symbol 501 MovieClip Frame 29
"lookat"Symbol 501 MovieClip Frame 35
"digest"Symbol 501 MovieClip Frame 40
"block"Symbol 501 MovieClip Frame 49
"blockshine"Symbol 501 MovieClip Frame 54
"hug1"Symbol 501 MovieClip Frame 60
"hug2"Symbol 501 MovieClip Frame 71
"digest1"Symbol 501 MovieClip Frame 77
"digeststand1"Symbol 501 MovieClip Frame 83
"innose"Symbol 501 MovieClip Frame 88
"tailend"Symbol 501 MovieClip Frame 93
"chase"Symbol 501 MovieClip Frame 99
"heart"Symbol 603 MovieClip Frame 4
"dust"Symbol 603 MovieClip Frame 14
"wave"Symbol 603 MovieClip Frame 26
"cutmid"Symbol 603 MovieClip Frame 46
"cuthigh"Symbol 603 MovieClip Frame 53
"cutlow"Symbol 603 MovieClip Frame 60
"cutblock"Symbol 603 MovieClip Frame 67
"hitblock"Symbol 603 MovieClip Frame 78
"hitmid"Symbol 603 MovieClip Frame 90
"hithigh"Symbol 603 MovieClip Frame 97
"hitlow"Symbol 603 MovieClip Frame 104
"number5"Symbol 603 MovieClip Frame 120
"number4"Symbol 603 MovieClip Frame 151
"number3"Symbol 603 MovieClip Frame 180
"number2"Symbol 603 MovieClip Frame 211
"number1"Symbol 603 MovieClip Frame 240
"number0"Symbol 603 MovieClip Frame 271
"OK"Symbol 603 MovieClip Frame 302
"FAIL"Symbol 603 MovieClip Frame 310
"L"Symbol 603 MovieClip Frame 318
"R"Symbol 603 MovieClip Frame 327
"U"Symbol 603 MovieClip Frame 337
"D"Symbol 603 MovieClip Frame 348
"B"Symbol 603 MovieClip Frame 358
"LR"Symbol 603 MovieClip Frame 368
"UD"Symbol 603 MovieClip Frame 378
"LRUD"Symbol 603 MovieClip Frame 388
"external"Symbol 605 MovieClip Frame 2
"NONE"Symbol 610 MovieClip Frame 1
"vicWholeMid"Symbol 610 MovieClip Frame 6
"vicWholeBot"Symbol 610 MovieClip Frame 16
"vicWholeTop"Symbol 610 MovieClip Frame 26
"vicWholeBotLegKick"Symbol 610 MovieClip Frame 36
"vicWholeBotALL"Symbol 610 MovieClip Frame 51
"vicWholeBotKNEE"Symbol 610 MovieClip Frame 63
"vicWholeTopCHEST"Symbol 610 MovieClip Frame 76
"vicWholeTopHEAD"Symbol 610 MovieClip Frame 90
"Human"Symbol 613 MovieClip Frame 1
"Human"Symbol 664 MovieClip Frame 1
"Human"Symbol 702 MovieClip Frame 1
"Human"Symbol 732 MovieClip Frame 1
"Human"Symbol 769 MovieClip Frame 1
"Human"Symbol 800 MovieClip Frame 1
"loop"Symbol 830 MovieClip Frame 35
"Human"Symbol 831 MovieClip Frame 1
"idle"Symbol 886 MovieClip [mcPlayer] Frame 2
"walk"Symbol 886 MovieClip [mcPlayer] Frame 9
"run"Symbol 886 MovieClip [mcPlayer] Frame 17
"turn"Symbol 886 MovieClip [mcPlayer] Frame 24
"atkh"Symbol 886 MovieClip [mcPlayer] Frame 31
"atkm"Symbol 886 MovieClip [mcPlayer] Frame 39
"atkl"Symbol 886 MovieClip [mcPlayer] Frame 47
"atkp"Symbol 886 MovieClip [mcPlayer] Frame 55
"hith"Symbol 886 MovieClip [mcPlayer] Frame 62
"hitm"Symbol 886 MovieClip [mcPlayer] Frame 69
"hitl"Symbol 886 MovieClip [mcPlayer] Frame 76
"death"Symbol 886 MovieClip [mcPlayer] Frame 83
"dead"Symbol 886 MovieClip [mcPlayer] Frame 96
"blank"Symbol 886 MovieClip [mcPlayer] Frame 103
"vicWholeMid"Symbol 886 MovieClip [mcPlayer] Frame 109
"vicWholeBot"Symbol 886 MovieClip [mcPlayer] Frame 119
"vicWholeTop"Symbol 886 MovieClip [mcPlayer] Frame 129
"vicWholeBotLegKick"Symbol 886 MovieClip [mcPlayer] Frame 139
"none"Symbol 886 MovieClip [mcPlayer] Frame 178
"idle"Symbol 921 MovieClip [mcPlayerNew] Frame 1
"yes"Symbol 924 MovieClip Frame 1
"no"Symbol 924 MovieClip Frame 11
"noinfo"Symbol 932 MovieClip Frame 1
"option_1"Symbol 932 MovieClip Frame 11
"option_2"Symbol 932 MovieClip Frame 21
"option_3"Symbol 932 MovieClip Frame 31
"option_4"Symbol 932 MovieClip Frame 41
"option_5"Symbol 932 MovieClip Frame 51
"option_6"Symbol 932 MovieClip Frame 61
"option_7"Symbol 932 MovieClip Frame 71
"default"Symbol 959 MovieClip Frame 1
"desert"Symbol 959 MovieClip Frame 7
"ztorirocks"Symbol 959 MovieClip Frame 13

Dynamic Text Variables

loadtextSymbol 6 EditableText"Loading... 0 Percent"
msgTextTextSymbol 49 EditableText"<p align="left"></p>"
gui_leveldescSymbol 92 EditableText"LEVEL NAME AND LEVEL DESCRIPTION 5 FLOORS 48 ROOMS"
gui_playergfxidSymbol 98 EditableText"9"
gui_killsSymbol 116 EditableText"000000"
gui_pointsSymbol 117 EditableText"000000"
gui_playerstatusSymbol 120 EditableText"PlayerCURRENTSTATUS"
gui_playernameSymbol 121 EditableText"Ter"
gui_enemystatusSymbol 123 EditableText"Enemy CURRENTSTATUS"
gui_enemynameSymbol 124 EditableText"Enemy Name"
exturllistSymbol 160 EditableText""
exturlSymbol 161 EditableText"<EXTERNAL URL>"
gui_loadtextSymbol 163 EditableText""
gui_killsSymbol 167 EditableText"000000"
gui_pointsSymbol 168 EditableText"000000"
gui_leveldescSymbol 169 EditableText"LEVEL NAME AND LEVEL DESCRIPTION 5 FLOORS 48 ROOMS"
gui_enemystatusSymbol 170 EditableText"Enemy CURRENTSTATUS"
gui_enemynameSymbol 171 EditableText"Enemy Name"
gui_playergfxidSymbol 177 EditableText"9"
gui_playernameSymbol 180 EditableText"Ter"
gamescoreSymbol 197 EditableText"SCORE: 0"




http://swfchan.com/35/172450/info.shtml
Created: 8/8 -2019 12:56:01 Last modified: 8/8 -2019 12:56:01 Server time: 22/12 -2024 06:43:08