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pizzaboy-s-secret-service.swf

This is the info page for
Flash #173361

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
movieClip 4 { } movieClip 35 { frame 15 { removeMovieClip(_parent); } } movieClip 36 bullet1 { frame 1 { stop(); normal = true; } frame 2 { stop(); normal = false; } } movieClip 39 smoke { } movieClip 46 { } movieClip 63 { } movieClip 68 { } movieClip 69 missilea { frame 1 { stop(); } frame 16 { removeMovieClip(this); } } movieClip 82 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } } movieClip 83 missile { frame 1 { stop(); dealtdamage = false; } instance of movieClip 82 { onClipEvent (enterFrame) { if (_root.missileLevel == 6) { this.gotoAndStop('6'); } if (_root.missileLevel == 5) { this.gotoAndStop('5'); } if (_root.missileLevel == 4) { this.gotoAndStop('4'); } if (_root.missileLevel == 3) { this.gotoAndStop('3'); } if (_root.missileLevel == 2) { this.gotoAndStop('2'); } if (_root.missileLevel == 1) { this.gotoAndStop('1'); } } } frame 2 { dealtdamage = true; } frame 16 { removeMovieClip(this); } } movieClip 85 maskall { } movieClip 89 cannonfire { } movieClip 90 bulletz { frame 1 { stop(); dealtdamage = false; } frame 2 { dealtdamage = true; } frame 16 { removeMovieClip(this); } } movieClip 93 bomb { frame 1 { stop(); detonate = false; } frame 2 { detonate = true; } frame 17 { removeMovieClip(this); } } movieClip 103 { } movieClip 110 cannonfire { } movieClip 111 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } } movieClip 112 bullet { instance of movieClip 111 { onClipEvent (enterFrame) { if (_root.machLevel == 6) { this.gotoAndStop('6'); } if (_root.machLevel == 5) { this.gotoAndStop('5'); } if (_root.machLevel == 4) { this.gotoAndStop('4'); } if (_root.machLevel == 3) { this.gotoAndStop('3'); } if (_root.machLevel == 2) { this.gotoAndStop('2'); } if (_root.machLevel == 1) { this.gotoAndStop('1'); } } } } movieClip 129 { } movieClip 130 flames { instance of movieClip 129 { onClipEvent (enterFrame) { if (this._parent.hitTest(_root.sbubble) && _root.shieldActive == true) { totalDamage = _root.boss1.enemyShieldDamage - _root.shieldLevel; if (totalDamage <= 0) { totalDamage = 0; } _root.bubbleCharge -= totalDamage; _root.bubbleCharge -= _root.boss1.enemyDamage; this.play(); } else { if (this._parent.hitTest(_root.hero) && _root.shieldActive == false && _root.hero.flinch == false) { _root.hero.gotoAndPlay('flinches'); _root.heroLife -= _root.boss1.enemyPureDamage; } } } } } movieClip 137 { } movieClip 142 eball { frame 1 { stop(); } frame 14 { removeMovieClip(this); } } frame 1 { stop(); var urlpic = 'http://dz.mysexgames.com/promo/game1.gif '; var urlpic1 = 'http://dz.mysexgames.com/promo/game2.gif '; linka.loadMovie(urlpic); linkb.loadMovie(urlpic1); hlink.onPress = function () { getURL('https://www.patreon.com/Hornblase?ty=h', '_blank'); }; } movieClip 146 { } // unknown tag 88 length 62 movieClip 151 { frame 1 { function timerHandler() { if (!loadingComplete) { var v4 = _root.getBytesLoaded() / _root.getBytesTotal(); bar._xscale = 100 * v4; if (v4 == 1) { loadingComplete = true; if (AUTO_PLAY) { startMovie(); } else { gotoAndStop('loaded'); } return undefined; } } dt = getTimer() - time; time += dt; frameAccum += dt; var v3 = 0; for (;;) { if (!(frameAccum >= FRAME_TIME && v3 < MAX_FRAME_SKIP)) break; advanceFrame(tankLogo, true, true); advanceFrame(loadingText, false, true); advanceFrame(barGfx, false, true); if (loadingComplete) { advanceFrame(this, false, false); } frameAccum -= FRAME_TIME; v3++; } updateAfterEvent(); } function advanceFrame(clip, recurse, loop) { if (!clip) { return undefined; } clip.stop(); if (clip._currentframe == clip._totalframes) { if (loop) { clip.gotoAndStop(1); } } else { clip.nextFrame(); } if (recurse) { for (childName in clip) { if (typeof clip[childName] == 'movieclip') { advanceFrame(clip[childName], recurse, loop); } } } } function startMovie() { clearInterval(intervalId); _root.play(); } _root.stop(); stop(); var FRAME_TIME = 33.33333333333334; var AUTO_PLAY = false; var MAX_FRAME_SKIP = 5; var loadingComplete; var intervalId; var time; var frameAccum; loadingComplete = false; intervalId = setInterval(this, 'timerHandler', FRAME_TIME / 2); frameAccum = 0; time = getTimer(); timerHandler(); } frame 37 { startMovie(); } } // unknown tag 88 length 62 button 160 { on (release) { getURL('http://dz.mysexgames.com/', '_blank'); } } movieClip 162 { } instance linka of movieClip 162 { onClipEvent (release) { getURL('http://dz.mysexgames.com/promo/game1/', '_blank'); } } movieClip 164 { } instance linkb of movieClip 164 { onClipEvent (release) { getURL('http://dz.mysexgames.com/promo/game1/', '_blank'); } } movieClip 167 { } frame 2 { stop(); var urlpic = 'http://dz.mysexgames.com/promo/game1.gif '; var urlpic1 = 'http://dz.mysexgames.com/promo/game2.gif '; linka.loadMovie(urlpic); linkb.loadMovie(urlpic1); hlink.onPress = function () { getURL('https://www.patreon.com/Hornblase?ty=h', '_blank'); }; } button 168 { on (release) { getURL('http://dz.mysexgames.com/', ''); } } instance linka of movieClip 162 { onClipEvent (release) { getURL('http://dz.mysexgames.com/promo/game1/', ''); } } instance linkb of movieClip 164 { onClipEvent (release) { getURL('http://dz.mysexgames.com/promo/game1/', ''); } } movieClip 172 { } instance of movieClip 172 { onClipEvent (enterFrame) { if (Key.isDown(32)) { _root.play(); } } } frame 3 { stop(); } frame 3 { function loadMask() { _level0.attachMovie('maskall', 'stageMask', 1048575, {'_x': 0, '_y': 0}); _level0.setMask(stageMask); } loadMask(); } movieClip 175 { frame 400 { _root.play(); } } movieClip 177 { } movieClip 178 { frame 10 { stop(); } } button 181 { on (release) { getURL('http://mysexgames.com/', '_blank'); } } frame 4 { play(); } movieClip 185 { } movieClip 187 { } movieClip 189 { } movieClip 191 { } movieClip 193 { } movieClip 195 { } movieClip 197 { } movieClip 199 { } movieClip 201 { } movieClip 203 { } movieClip 205 { } movieClip 207 { } movieClip 209 { } movieClip 211 { } movieClip 222 { } movieClip 225 { } movieClip 226 { } movieClip 228 { } movieClip 230 { } movieClip 232 { } movieClip 233 { frame 20 { gotoAndPlay(1); } } frame 5 { stop(); } movieClip 235 { } movieClip 237 { } movieClip 239 { } instance of movieClip 239 { onClipEvent (enterFrame) { if (Key.isDown(40)) { _root.gotoAndStop('islow'); } if (Key.isDown(39)) { _root.gotoAndStop('ifast'); } if (Key.isDown(38)) { _root.gotoAndStop('iturbo'); } if (Key.isDown(37)) { _root.gotoAndStop('icontinue'); } } } frame 6 { stop(); } movieClip 241 { } movieClip 243 { } movieClip 244 { frame 14 { gotoAndPlay(1); } } frame 7 { stop(); } movieClip 245 { frame 10 { gotoAndPlay(1); } } frame 8 { stop(); } movieClip 247 { frame 300 { _root.play(); } } frame 9 { stop(); } movieClip 249 { frame 300 { _root.play(); } } frame 10 { stop(); } movieClip 251 { frame 199 { _root.play(); } } frame 11 { stop(); hlink.onPress = function () { getURL('https://www.patreon.com/Hornblase?ty=h', '_blank'); }; msglink.onPress = function () { getURL('http://mysexgames.com/', '_blank'); }; } movieClip 254 { } instance of movieClip 254 { onClipEvent (enterFrame) { if (Key.isDown(32)) { _root.play(); } } } movieClip 256 { } movieClip 257 { } // unknown tag 88 length 62 movieClip 260 { } movieClip 262 { } frame 12 { function loadMask() { _level0.attachMovie('maskall', 'stageMask', 1048575, {'_x': 0, '_y': 0}); _level0.setMask(stageMask); } loadMask(); Stage.showMenu = false; } frame 12 { var speedLevel = 1; var durabilityLevel = 1; var machLevel = 0; var missileLevel = 0; var shieldLevel = 0; var bombLevel = 0; var bcd = 0; var cash = 30; fscommand('fullscreen', true); } frame 13 { stop(); bossfight = false; boss = false; cash = cash; earnings = 0; easyA = false; if (_root.easyAOK == true) { _root.easyAOK = true; } else { _root.easyAOK = false; } easyB = false; if (_root.easyBOK == true) { _root.easyBOK = true; } else { _root.easyBOK = false; } easyC = false; if (_root.easyCOK == true) { _root.easyCOK = true; } else { _root.easyCOK = false; } normalA = false; if (_root.normalAOK == true) { _root.normalAOK = true; } else { _root.normalAOK = false; } normalB = false; if (_root.normalBOK == true) { _root.normalBOK = true; } else { _root.normalBOK = false; } normalC = false; if (_root.normalCOK == true) { _root.normalCOK = true; } else { _root.normalCOK = false; } hardA = false; if (_root.hardAOK == true) { _root.hardAOK = true; } else { _root.hardAOK = false; } hardlB = false; if (_root.hardBOK == true) { _root.hardBOK = true; } else { _root.hardBOK = false; } hardC = false; if (_root.hardCOK == true) { _root.hardCOK = true; } else { _root.hardCOK = false; } var urlpic = 'http://dz.mysexgames.com/promo/game1.gif '; var urlpic1 = 'http://dz.mysexgames.com/promo/game2.gif '; linka.loadMovie(urlpic); linkb.loadMovie(urlpic1); hlink.onPress = function () { getURL('https://www.patreon.com/Hornblase?ty=h', '_blank'); }; } movieClip 271 { } movieClip 274 { } // unknown tag 88 length 69 // unknown tag 88 length 67 movieClip 279 { } movieClip 289 { frame 1 { stop(); busy = false; approve = false; back = false; chose = false; } frame 2 { stop(); busy = true; } frame 3 { stop(); chose = true; back = true; } frame 4 { stop(); approve = true; back = true; } frame 5 { stop(); approve = false; back = true; } frame 6 { stop(); approve = false; back = true; } } instance approval of movieClip 289 { onClipEvent (enterFrame) { if (Key.isDown(38)) { _root.gotoAndStop('map'); } if (Key.isDown(39)) { _root.gotoAndStop('buy'); } if (Key.isDown(49)) { getURL('http://mysexgames.com/', '_blank'); } if (Key.isDown(54)) { getURL('http://patreon.com/Hornblase?ty=h', '_blank'); } } } movieClip 291 { } movieClip 293 { } movieClip 302 { frame 1 { stop(); } } movieClip 312 { frame 1 { stop(); } } movieClip 315 { } movieClip 317 { } movieClip 319 { } movieClip 321 { } movieClip 322 { } instance linkb of movieClip 162 { onClipEvent (release) { getURL('http://dz.mysexgames.com/promo/game1/', '_blank'); } } movieClip 324 { } movieClip 331 { } movieClip 334 { } movieClip 335 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } } instance of movieClip 335 { onClipEvent (enterFrame) { if (_root.hardCOK) { this.gotoAndStop(2); } if (_root.approval.busy) { this.gotoAndStop(3); } if (_root.approval.secretline) { this.gotoAndStop(3); } } } movieClip 339 { } movieClip 341 { } movieClip 342 { frame 1 { stop(); } frame 2 { stop(); } } instance of movieClip 342 { onClipEvent (enterFrame) { if (!_root.approval.secretline && !_root.approval.busy) { this.gotoAndStop(1); } else { if (_root.approval.busy) { this.gotoAndStop(2); } else { if (_root.approval.secretline) { this.gotoAndStop(2); } } } } } // unknown tag 88 length 156 movieClip 357 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } } movieClip 372 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } } movieClip 373 { frame 1 { stop(); buy = true; } } instance store of movieClip 373 { onClipEvent (enterFrame) { if (_root.speedLevel == 1) { _root.store.speeds.gotoAndStop('a'); } else { if (_root.speedLevel == 2) { _root.store.speeds.gotoAndStop('b'); } else { if (_root.speedLevel == 3) { _root.store.speeds.gotoAndStop('c'); } else { if (_root.speedLevel == 4) { _root.store.speeds.gotoAndStop('d'); } else { if (_root.speedLevel == 5) { _root.store.speeds.gotoAndStop('e'); } else { if (_root.speedLevel == 6) { _root.store.speeds.gotoAndStop('f'); } } } } } } if (_root.durabilityLevel == 1) { _root.store.durability.gotoAndStop('a'); } else { if (_root.durabilityLevel == 2) { _root.store.durability.gotoAndStop('b'); } else { if (_root.durabilityLevel == 3) { _root.store.durability.gotoAndStop('c'); } else { if (_root.durabilityLevel == 4) { _root.store.durability.gotoAndStop('d'); } else { if (_root.durabilityLevel == 5) { _root.store.durability.gotoAndStop('e'); } else { if (_root.durabilityLevel == 6) { _root.store.durability.gotoAndStop('f'); } } } } } } if (_root.machLevel == 1) { _root.store.mach.gotoAndStop('a'); } else { if (_root.machLevel == 2) { _root.store.mach.gotoAndStop('b'); } else { if (_root.machLevel == 3) { _root.store.mach.gotoAndStop('c'); } else { if (_root.machLevel == 4) { _root.store.mach.gotoAndStop('d'); } else { if (_root.machLevel == 5) { _root.store.mach.gotoAndStop('e'); } else { if (_root.machLevel == 6) { _root.store.mach.gotoAndStop('f'); } } } } } } if (_root.missileLevel == 1) { _root.store.missile.gotoAndStop('a'); } else { if (_root.missileLevel == 2) { _root.store.missile.gotoAndStop('b'); } else { if (_root.missileLevel == 3) { _root.store.missile.gotoAndStop('c'); } else { if (_root.missileLevel == 4) { _root.store.missile.gotoAndStop('d'); } else { if (_root.missileLevel == 5) { _root.store.missile.gotoAndStop('e'); } else { if (_root.missileLevel == 6) { _root.store.missile.gotoAndStop('f'); } } } } } } if (_root.shieldLevel == 1) { _root.store.shield.gotoAndStop('a'); } else { if (_root.shieldLevel == 2) { _root.store.shield.gotoAndStop('b'); } else { if (_root.shieldLevel == 3) { _root.store.shield.gotoAndStop('c'); } else { if (_root.shieldLevel == 4) { _root.store.shield.gotoAndStop('d'); } else { if (_root.shieldLevel == 5) { _root.store.shield.gotoAndStop('e'); } else { if (_root.shieldLevel == 6) { _root.store.shield.gotoAndStop('f'); } } } } } } if (_root.bombLevel == 1) { _root.store.bomb.gotoAndStop('a'); } else { if (_root.bombLevel == 2) { _root.store.bomb.gotoAndStop('b'); } else { if (_root.bombLevel == 3) { _root.store.bomb.gotoAndStop('c'); } else { if (_root.bombLevel == 4) { _root.store.bomb.gotoAndStop('d'); } else { if (_root.bombLevel == 5) { _root.store.bomb.gotoAndStop('e'); } else { if (_root.bombLevel == 6) { _root.store.bomb.gotoAndStop('f'); } } } } } } } } movieClip 376 { } instance of movieClip 376 { onClipEvent (enterFrame) { if (_root.approval.upgradingBombs) { _root.approval.gotoAndStop('ask'); if (_root.approval.approve) { if (_root.bombLevel <= 0 && _root.bombLevel < 1) { if (_root.cash >= 30) { _root.store.bomb.gotoAndStop('a'); _root.cash -= 30; _root.bombLevel = 1; _root.approval.gotoAndStop('yes'); _root.approval.upgradingBombs = false; } else { if (_root.cash <= 29) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingBombs = false; } } } else { if (_root.bombLevel <= 1 && _root.bombLevel < 2) { if (_root.cash >= 100) { _root.store.bomb.gotoAndStop('b'); _root.cash -= 100; _root.bombLevel = 2; _root.approval.gotoAndStop('yes'); _root.approval.upgradingBombs = false; } else { if (_root.cash <= 99) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingBombs = false; } } } else { if (_root.bombLevel <= 2 && _root.bombLevel < 3) { if (_root.cash >= 300) { _root.store.bomb.gotoAndStop('c'); _root.cash -= 300; _root.bombLevel = 3; _root.approval.gotoAndStop('yes'); _root.approval.upgradingBombs = false; } else { if (_root.cash <= 299) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingBombs = false; } } } else { if (_root.bombLevel <= 3 && _root.bombLevel < 4) { if (_root.cash >= 600) { _root.store.bomb.gotoAndStop('d'); _root.cash -= 600; _root.bombLevel = 4; _root.approval.gotoAndStop('yes'); _root.approval.upgradingBombs = false; } else { if (_root.cash <= 599) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingBombs = false; } } } else { if (_root.bombLevel <= 4 && _root.bombLevel < 5) { if (_root.cash >= 900) { _root.store.bomb.gotoAndStop('e'); _root.cash -= 900; _root.bombLevel = 5; _root.approval.gotoAndStop('yes'); _root.approval.upgradingBombs = false; } else { if (_root.cash <= 899) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingBombs = false; } } } else { if (_root.bombLevel <= 5 && _root.bombLevel < 6) { if (_root.cash >= 1200) { _root.store.bomb.gotoAndStop('f'); _root.cash -= 1200; _root.bombLevel = 6; _root.approval.gotoAndStop('yes'); _root.approval.upgradingBombs = false; } else { if (_root.cash <= 1199) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingBombs = false; } } } else { if (_root.bombLevel <= 6) { _root.approval.gotoAndStop('max'); _root.approval.upgradingBombs = false; } } } } } } } } } } } instance of movieClip 376 { onClipEvent (enterFrame) { if (_root.approval.upgradingShields) { _root.approval.gotoAndStop('ask'); if (_root.approval.approve) { if (_root.shieldLevel <= 0 && _root.shieldLevel < 1) { if (_root.cash >= 30) { _root.store.shield.gotoAndStop('a'); _root.cash -= 30; _root.shieldLevel = 1; _root.approval.gotoAndStop('yes'); _root.approval.upgradingShields = false; } else { if (_root.cash <= 29) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingShields = false; } } } else { if (_root.shieldLevel <= 1 && _root.shieldLevel < 2) { if (_root.cash >= 100) { _root.store.shield.gotoAndStop('b'); _root.cash -= 100; _root.shieldLevel = 2; _root.approval.gotoAndStop('yes'); _root.approval.upgradingShields = false; } else { if (_root.cash <= 99) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingShields = false; } } } else { if (_root.shieldLevel <= 2 && _root.shieldLevel < 3) { if (_root.cash >= 300) { _root.store.shield.gotoAndStop('c'); _root.cash -= 300; _root.shieldLevel = 3; _root.approval.gotoAndStop('yes'); _root.approval.upgradingShields = false; } else { if (_root.cash <= 299) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingShields = false; } } } else { if (_root.shieldLevel <= 3 && _root.shieldLevel < 4) { if (_root.cash >= 600) { _root.store.shield.gotoAndStop('d'); _root.cash -= 600; _root.shieldLevel = 4; _root.approval.gotoAndStop('yes'); _root.approval.upgradingShields = false; } else { if (_root.cash <= 599) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingShields = false; } } } else { if (_root.shieldLevel <= 4 && _root.shieldLevel < 5) { if (_root.cash >= 900) { _root.store.shield.gotoAndStop('e'); _root.cash -= 900; _root.shieldLevel = 5; _root.approval.gotoAndStop('yes'); _root.approval.upgradingShields = false; } else { if (_root.cash <= 899) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingShields = false; } } } else { if (_root.shieldLevel <= 5 && _root.shieldLevel < 6) { if (_root.cash >= 1200) { _root.store.shield.gotoAndStop('f'); _root.cash -= 1200; _root.shieldLevel = 6; _root.approval.gotoAndStop('yes'); _root.approval.upgradingShields = false; } else { if (_root.cash <= 1199) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingShields = false; } } } else { if (_root.shieldLevel <= 6) { _root.approval.gotoAndStop('max'); _root.approval.upgradingShields = false; } } } } } } } } } } } instance of movieClip 376 { onClipEvent (enterFrame) { if (_root.approval.upgradingMissiles) { _root.approval.gotoAndStop('ask'); if (_root.approval.approve) { if (_root.missileLevel <= 0 && _root.missileLevel < 1) { if (_root.cash >= 30) { _root.store.missile.gotoAndStop('a'); _root.cash -= 30; _root.missileLevel = 1; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMissiles = false; } else { if (_root.cash <= 29) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMissiles = false; } } } else { if (_root.missileLevel <= 1 && _root.missileLevel < 2) { if (_root.cash >= 100) { _root.store.missile.gotoAndStop('b'); _root.cash -= 100; _root.missileLevel = 2; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMissiles = false; } else { if (_root.cash <= 99) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMissiles = false; } } } else { if (_root.missileLevel <= 2 && _root.missileLevel < 3) { if (_root.cash >= 300) { _root.store.missile.gotoAndStop('c'); _root.cash -= 300; _root.missileLevel = 3; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMissiles = false; } else { if (_root.cash <= 299) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMissiles = false; } } } else { if (_root.missileLevel <= 3 && _root.missileLevel < 4) { if (_root.cash >= 600) { _root.store.missile.gotoAndStop('d'); _root.cash -= 600; _root.missileLevel = 4; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMissiles = false; } else { if (_root.cash <= 599) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMissiles = false; } } } else { if (_root.missileLevel <= 4 && _root.missileLevel < 5) { if (_root.cash >= 900) { _root.store.missile.gotoAndStop('e'); _root.cash -= 900; _root.missileLevel = 5; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMissiles = false; } else { if (_root.cash <= 899) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMissiles = false; } } } else { if (_root.missileLevel <= 5 && _root.missileLevel < 6) { if (_root.cash >= 1200) { _root.store.missile.gotoAndStop('f'); _root.cash -= 1200; _root.missileLevel = 6; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMissiles = false; } else { if (_root.cash <= 1199) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMissiles = false; } } } else { if (_root.missileLevel <= 6) { _root.approval.gotoAndStop('max'); _root.approval.upgradingMissiles = false; } } } } } } } } } } } instance of movieClip 376 { onClipEvent (enterFrame) { if (_root.approval.upgradingMachguns) { _root.approval.gotoAndStop('ask'); if (_root.approval.approve) { if (_root.machLevel <= 0 && _root.machLevel < 1) { if (_root.cash >= 30) { _root.store.mach.gotoAndStop('a'); _root.cash -= 30; _root.machLevel = 1; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMachguns = false; } else { if (_root.cash <= 29) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMachguns = false; } } } else { if (_root.machLevel <= 1 && _root.machLevel < 2) { if (_root.cash >= 100) { _root.store.mach.gotoAndStop('b'); _root.cash -= 100; _root.machLevel = 2; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMachguns = false; } else { if (_root.cash <= 99) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMachguns = false; } } } else { if (_root.machLevel <= 2 && _root.machLevel < 3) { if (_root.cash >= 300) { _root.store.mach.gotoAndStop('c'); _root.cash -= 300; _root.machLevel = 3; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMachguns = false; } else { if (_root.cash <= 299) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMachguns = false; } } } else { if (_root.machLevel <= 3 && _root.machLevel < 4) { if (_root.cash >= 600) { _root.store.mach.gotoAndStop('d'); _root.cash -= 600; _root.machLevel = 4; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMachguns = false; } else { if (_root.cash <= 599) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMachguns = false; } } } else { if (_root.machLevel <= 4 && _root.machLevel < 5) { if (_root.cash >= 900) { _root.store.mach.gotoAndStop('e'); _root.cash -= 900; _root.machLevel = 5; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMachguns = false; } else { if (_root.cash <= 899) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMachguns = false; } } } else { if (_root.machLevel <= 5 && _root.machLevel < 6) { if (_root.cash >= 1200) { _root.store.mach.gotoAndStop('f'); _root.cash -= 1200; _root.machLevel = 6; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMachguns = false; } else { if (_root.cash <= 1199) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMachguns = false; } } } else { if (_root.machLevel <= 6) { _root.approval.gotoAndStop('max'); _root.approval.upgradingMachguns = false; } } } } } } } } } } } instance of movieClip 376 { onClipEvent (enterFrame) { if (_root.approval.upgradingChasis) { _root.approval.gotoAndStop('ask'); if (_root.approval.approve) { if (_root.durabilityLevel <= 1 && _root.durabilityLevel < 2) { if (_root.cash >= 100) { _root.store.durability.gotoAndStop('b'); _root.cash -= 100; _root.durabilityLevel = 2; _root.approval.gotoAndStop('yes'); _root.approval.upgradingChasis = false; } else { if (_root.cash <= 99) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingChasis = false; } } } else { if (_root.durabilityLevel <= 2 && _root.durabilityLevel < 3) { if (_root.cash >= 300) { _root.store.durability.gotoAndStop('c'); _root.cash -= 300; _root.durabilityLevel = 3; _root.approval.gotoAndStop('yes'); _root.approval.upgradingChasis = false; } else { if (_root.cash <= 299) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingChasis = false; } } } else { if (_root.durabilityLevel <= 3 && _root.durabilityLevel < 4) { if (_root.cash >= 600) { _root.store.durability.gotoAndStop('d'); _root.cash -= 600; _root.durabilityLevel = 4; _root.approval.gotoAndStop('yes'); _root.approval.upgradingChasis = false; } else { if (_root.cash <= 599) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingChasis = false; } } } else { if (_root.durabilityLevel <= 4 && _root.durabilityLevel < 5) { if (_root.cash >= 900) { _root.store.durability.gotoAndStop('e'); _root.cash -= 900; _root.durabilityLevel = 5; _root.approval.gotoAndStop('yes'); _root.approval.upgradingChasis = false; } else { if (_root.cash <= 899) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingChasis = false; } } } else { if (_root.durabilityLevel <= 5 && _root.durabilityLevel < 6) { if (_root.cash >= 1200) { _root.store.durability.gotoAndStop('f'); _root.cash -= 1200; _root.durabilityLevel = 6; _root.approval.gotoAndStop('yes'); _root.approval.upgradingChasis = false; } else { if (_root.cash <= 1199) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingChasis = false; } } } else { if (_root.durabilityLevel <= 6) { _root.approval.gotoAndStop('max'); _root.approval.upgradingChasis = false; } } } } } } } } } } instance of movieClip 376 { onClipEvent (enterFrame) { if (_root.approval.upgradingEngine) { _root.approval.gotoAndStop('ask'); if (_root.approval.approve) { if (_root.speedLevel <= 1 && _root.speedLevel < 2) { if (_root.cash >= 100) { _root.store.speed.gotoAndStop('b'); _root.cash -= 100; _root.speedLevel = 2; _root.approval.gotoAndStop('yes'); _root.approval.upgradingEngine = false; } else { if (_root.cash <= 99) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingEngine = false; } } } else { if (_root.speedLevel <= 2 && _root.speedLevel < 3) { if (_root.cash >= 300) { _root.store.speed.gotoAndStop('c'); _root.cash -= 300; _root.speedLevel = 3; _root.approval.gotoAndStop('yes'); _root.approval.upgradingEngine = false; } else { if (_root.cash <= 299) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingEngine = false; } } } else { if (_root.speedLevel <= 3 && _root.speedLevel < 4) { if (_root.cash >= 600) { _root.store.speed.gotoAndStop('d'); _root.cash -= 600; _root.speedLevel = 4; _root.approval.gotoAndStop('yes'); _root.approval.upgradingEngine = false; } else { if (_root.cash <= 599) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingEngine = false; } } } else { if (_root.speedLevel <= 4 && _root.speedLevel < 5) { if (_root.cash >= 900) { _root.store.speed.gotoAndStop('e'); _root.cash -= 900; _root.speedLevel = 5; _root.approval.gotoAndStop('yes'); _root.approval.upgradingEngine = false; } else { if (_root.cash <= 899) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingEngine = false; } } } else { if (_root.speedLevel <= 5 && _root.speedLevel < 6) { if (_root.cash >= 1200) { _root.store.speed.gotoAndStop('f'); _root.cash -= 1200; _root.speedLevel = 6; _root.approval.gotoAndStop('yes'); _root.approval.upgradingEngine = false; } else { if (_root.cash <= 1199) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingEngine = false; } } } else { if (_root.speedLevel <= 6) { _root.approval.gotoAndStop('max'); _root.approval.upgradingEngine = false; } } } } } } } } } } movieClip 380 { } movieClip 382 { } movieClip 384 { } movieClip 386 { } movieClip 394 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } } movieClip 402 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } } movieClip 410 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } } movieClip 418 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } } movieClip 426 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } } movieClip 434 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } } movieClip 446 { } movieClip 448 { } movieClip 455 { } movieClip 461 { } movieClip 463 { } movieClip 469 { } movieClip 470 { } movieClip 473 { } movieClip 477 { } movieClip 479 { } movieClip 481 { } movieClip 483 { } movieClip 485 { } movieClip 487 { } movieClip 489 { } movieClip 491 { } movieClip 493 { } movieClip 494 { } movieClip 496 { } movieClip 498 { } movieClip 499 { } movieClip 501 { } movieClip 502 { } movieClip 506 { } movieClip 508 { } movieClip 509 { } movieClip 510 { } movieClip 512 { } movieClip 513 { } movieClip 515 { } movieClip 516 { frame 21 { gotoAndPlay(7); } } movieClip 521 { } movieClip 523 { } movieClip 524 { frame 20 { gotoAndPlay(7); } } movieClip 526 { } movieClip 527 { frame 9 { gotoAndPlay(1); } } movieClip 528 { frame 60 { this._parent.gotoAndPlay('fuckdone'); } } movieClip 529 { frame 60 { gotoAndPlay(1); } } movieClip 534 { frame 1 { stop(); busy = false; approve = false; back = false; chose = false; secretline = false; fuckscene = false; choice1 = false; choice2 = false; choice3 = false; finish = false; done = false; } instance of movieClip 394 { onClipEvent (enterFrame) { if (_root.machLevel == 0) { this.gotoAndPlay('1'); } else { if (_root.machLevel == 1) { this.gotoAndPlay('2'); } else { if (_root.machLevel == 2) { this.gotoAndPlay('3'); } else { if (_root.machLevel == 3) { this.gotoAndPlay('4'); } else { if (_root.machLevel == 4) { this.gotoAndPlay('5'); } else { if (_root.machLevel == 5) { this.gotoAndPlay('6'); } else { if (_root.machLevel == 6) { this.gotoAndPlay('max'); } } } } } } } } } instance of movieClip 402 { onClipEvent (enterFrame) { if (_root.missileLevel == 0) { this.gotoAndPlay('1'); } else { if (_root.missileLevel == 1) { this.gotoAndPlay('2'); } else { if (_root.missileLevel == 2) { this.gotoAndPlay('3'); } else { if (_root.missileLevel == 3) { this.gotoAndPlay('4'); } else { if (_root.missileLevel == 4) { this.gotoAndPlay('5'); } else { if (_root.missileLevel == 5) { this.gotoAndPlay('6'); } else { if (_root.missileLevel == 6) { this.gotoAndPlay('max'); } } } } } } } } } instance of movieClip 410 { onClipEvent (enterFrame) { if (_root.speedLevel == 1) { this.gotoAndPlay('2'); } else { if (_root.speedLevel == 2) { this.gotoAndPlay('3'); } else { if (_root.speedLevel == 3) { this.gotoAndPlay('4'); } else { if (_root.speedLevel == 4) { this.gotoAndPlay('5'); } else { if (_root.speedLevel == 5) { this.gotoAndPlay('6'); } else { if (_root.speedLevel == 6) { this.gotoAndPlay('max'); } } } } } } } } instance of movieClip 418 { onClipEvent (enterFrame) { if (_root.durabilityLevel == 1) { this.gotoAndPlay('2'); } else { if (_root.durabilityLevel == 2) { this.gotoAndPlay('3'); } else { if (_root.durabilityLevel == 3) { this.gotoAndPlay('4'); } else { if (_root.durabilityLevel == 4) { this.gotoAndPlay('5'); } else { if (_root.durabilityLevel == 5) { this.gotoAndPlay('6'); } else { if (_root.durabilityLevel == 6) { this.gotoAndPlay('max'); } } } } } } } } instance of movieClip 426 { onClipEvent (enterFrame) { if (_root.shieldLevel == 0) { this.gotoAndPlay('1'); } else { if (_root.shieldLevel == 1) { this.gotoAndPlay('2'); } else { if (_root.shieldLevel == 2) { this.gotoAndPlay('3'); } else { if (_root.shieldLevel == 3) { this.gotoAndPlay('4'); } else { if (_root.shieldLevel == 4) { this.gotoAndPlay('5'); } else { if (_root.shieldLevel == 5) { this.gotoAndPlay('6'); } else { if (_root.shieldLevel == 6) { this.gotoAndPlay('max'); } } } } } } } } } instance of movieClip 434 { onClipEvent (enterFrame) { if (_root.bombLevel == 0) { this.gotoAndPlay('1'); } else { if (_root.bombLevel == 1) { this.gotoAndPlay('2'); } else { if (_root.bombLevel == 2) { this.gotoAndPlay('3'); } else { if (_root.bombLevel == 3) { this.gotoAndPlay('4'); } else { if (_root.bombLevel == 4) { this.gotoAndPlay('5'); } else { if (_root.bombLevel == 5) { this.gotoAndPlay('6'); } else { if (_root.bombLevel == 6) { this.gotoAndPlay('max'); } } } } } } } } } frame 2 { stop(); busy = true; } frame 3 { stop(); chose = true; back = true; } frame 4 { stop(); approve = true; back = true; } frame 5 { stop(); approve = false; back = true; } frame 6 { stop(); approve = false; back = true; } frame 7 { stop(); secretline = true; choice1 = true; choice2 = false; choice3 = false; } frame 8 { stop(); choice1 = false; choice2 = true; choice3 = false; } frame 9 { stop(); choice1 = false; choice2 = false; choice3 = true; } frame 10 { fuckscene = true; } frame 11 { stop(); } frame 12 { stop(); } frame 13 { stop(); } frame 14 { stop(); finish = true; } frame 15 { stop(); done = true; } } instance approval of movieClip 534 { onClipEvent (load) { upgradingMissiles = false; upgradingMachGuns = false; upgradingBombs = false; upgradingShields = false; upgradingEngine = false; upgradingChasis = false; } onClipEvent (enterFrame) { if (!this.secretline) { if (Key.isDown(49) && !this.chose) { upgradingEngine = true; } else { if (Key.isDown(50) && !this.chose) { upgradingChasis = true; } else { if (Key.isDown(51) && !this.chose) { upgradingMachGuns = true; } else { if (Key.isDown(52) && !this.chose) { upgradingMissiles = true; } else { if (Key.isDown(53) && !this.chose) { upgradingShields = true; } else { if (Key.isDown(54) && !this.chose) { upgradingBombs = true; } } } } } } if (Key.isDown(38) && _root.hardCOK && !this.busy) { this.gotoAndStop('bonustalk'); } if (this.busy) { if (Key.isDown(38)) { this.approve = true; } else { if (Key.isDown(40) && !this.approve) { this.gotoAndStop('no'); upgradingMissiles = false; upgradingMachGuns = false; upgradingBombs = false; upgradingShields = false; upgradingEngine = false; upgradingChasis = false; } } } if (this.back) { if (Key.isDown(37)) { this.gotoAndStop('blank'); } } if (!this.busy) { if (Key.isDown(32)) { _root.gotoAndStop('base'); } } } if (this.secretline) { if (!this.fuckscene) { if (choice1 && Key.isDown(49)) { this.nextFrame(); } if (choice2 && Key.isDown(50)) { this.nextFrame(); } if (choice3 && Key.isDown(51)) { this.gotoAndPlay('bonusfuck'); this.initiate.gotoAndPlay('fuck'); } } if (this.fuckscene) { if (!finish) { if (Key.isDown(39)) { this.gotoAndStop('fuckmedium'); } if (Key.isDown(38)) { this.gotoAndStop('fuckfast'); } if (Key.isDown(40)) { this.gotoAndStop('fuckslow'); } if (Key.isDown(37)) { this.gotoAndStop('fuckfinish'); } } if (finish) { if (Key.isDown(39)) { this.gotoAndStop('blank'); } if (Key.isDown(32)) { finish = false; this.gotoAndStop('fuckslow'); } } } } } } frame 15 { difficulty = 0; time = 0; stop(); intermission = true; } movieClip 536 { } movieClip 539 { } movieClip 541 { } movieClip 543 { } movieClip 552 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } } instance of movieClip 552 { onClipEvent (enterFrame) { if (_root.hardBOK == true) { this.gotoAndStop('9'); } else { if (_root.hardAOK == true) { this.gotoAndStop('8'); } else { if (_root.normalCOK == true) { this.gotoAndStop('7'); } else { if (_root.normalBOK == true) { this.gotoAndStop('6'); } else { if (_root.normalAOK == true) { this.gotoAndStop('5'); } else { if (_root.easyCOK == true) { this.gotoAndStop('4'); } else { if (_root.easyBOK == true) { this.gotoAndStop('3'); } else { if (_root.easyAOK == true) { this.gotoAndStop('2'); } } } } } } } } } } instance of movieClip 237 { onClipEvent (enterFrame) { if (Key.isDown(49)) { _root.difficulty = 1; _root.time = 900; _root.earnings = 11; _root.easyA = true; _root.gotoAndStop('level'); } if (Key.isDown(50)) { if (_root.easyAOK == true) { _root.difficulty = 2; _root.time = 900; _root.earnings = 21; _root.easyB = true; _root.gotoAndStop('level'); } } if (Key.isDown(51)) { if (_root.easyBOK == true) { _root.difficulty = 3; _root.time = 900; _root.earnings = 31; _root.easyC = true; _root.boss = true; _root.gotoAndStop('level'); } } if (Key.isDown(52)) { if (_root.easyCOK == true) { _root.difficulty = 4; _root.time = 1800; _root.earnings = 41; _root.normalA = true; _root.gotoAndStop('level'); } } if (Key.isDown(53)) { if (_root.normalAOK == true) { _root.difficulty = 5; _root.time = 1800; _root.earnings = 51; _root.normalB = true; _root.gotoAndStop('level'); } } if (Key.isDown(54)) { if (_root.normalBOK == true) { _root.difficulty = 6; _root.time = 1800; _root.earnings = 61; _root.normalC = true; _root.boss = true; _root.gotoAndStop('level'); } } if (Key.isDown(55)) { if (_root.normalCOK == true) { _root.difficulty = 7; _root.time = 2700; _root.earnings = 71; _root.hardA = true; _root.gotoAndStop('level'); } } if (Key.isDown(56)) { if (_root.hardAOK == true) { _root.difficulty = 8; _root.time = 2700; _root.earnings = 81; _root.hardB = true; _root.gotoAndStop('level'); } } if (Key.isDown(57)) { if (_root.hardBOK == true) { _root.difficulty = 9; _root.time = 2700; _root.earnings = 91; _root.hardC = true; _root.boss = true; _root.gotoAndStop('level'); } } } } frame 16 { function toggleShield() { if (_root.bubbleCharge >= 1) { _root.sbubble.gotoAndStop('activate'); } if (bubbleCharge <= 0) { bubbleCharge = 0; } } function moveHero(speed) { if (Key.isDown(83)) { _root.hero._y += speed; _root.consoleb._y += speed; _root.console._rotation += speed; _root.hero.chasis.gotoAndStop(2); } if (Key.isDown(87)) { _root.hero._y -= speed; _root.consoleb._y -= speed; _root.console._rotation += speed; _root.hero.chasis.gotoAndStop(3); } if (Key.isDown(65)) { _root.hero._x -= speed; _root.consoleb._rotation += speed; _root.console._rotation += speed; } if (Key.isDown(68)) { _root.hero._x += speed; _root.consoleb._rotation -= speed; _root.console._rotation += speed; } if (machLevel >= 1) { if (Key.isDown(39) && _root.hero.machfire == false) { if (fire == false) { fireBullets(); } } } if (Key.isDown(40) && _root.hero.bombhatch.fire == false && _root.bombBank >= 1) { fireBombs(); _root.bombBank -= 1; } if (Key.isDown(38) && _root.hero.launcher.fire == false && _root.missileStock >= 1) { if (missileLevel >= 6) { fireMissiles(); } if (missileLevel >= 3) { fireMissilesA(); } if (missileLevel >= 1) { fireMissilesB(); } _root.missileStock -= 1; } if (shieldLevel >= 1) { toggleShield(); } } function fireBullets() { fire = true; _root.hero.gotoAndPlay(2); ++i; var v5 = 'bullet' + i; _root.attachMovie('bullet', v5, i * 100); _root[v5]._y = _root.hero._y - 28; _root[v5]._x = _root.hero._x + 49; _root[v5].onEnterFrame = function () { var v5 = _root.machLevel + 12; this._x += v5; if (this._x > 730) { this.removeMovieClip(); } var v4 = 1; while (v4 <= numEnemy) { if (this.hitTest(_root['enemy' + v4].hz)) { this.removeMovieClip(); _root['enemy' + v4].play(); _root['enemy' + v4].life -= _root.damageMach; } ++v4; } var v3 = 1; while (v3 <= numEnemy) { if (this.hitTest(_root['boss' + v3].eballcharge.cannoneb.hz)) { this.removeMovieClip(); _root['boss' + v3].eballcharge.cannoneb.play(); _root['boss' + v3].lifeEB -= _root.damageMach; } if (this.hitTest(_root['boss' + v3].cannon.machboss.hz)) { this.removeMovieClip(); _root['boss' + v3].cannon.machboss.play(); _root['boss' + v3].lifeBC -= _root.damageMach; } if (this.hitTest(_root['boss' + v3].hz)) { this.removeMovieClip(); _root['boss' + v3].hz.play(); _root['boss' + v3].lifeBB -= _root.damageMach; } if (this.hitTest(_root['boss' + v3].kcj.hz)) { this.removeMovieClip(); _root['boss' + v3].kcj.hz.play(); _root['boss' + v3].lifeKCJ -= _root.damageMach; } if (this.hitTest(_root['boss' + v3].ms.msmach.msmachhz)) { this.removeMovieClip(); _root['boss' + v3].ms.msmach.msmachhz.play(); _root['boss' + v3].lifeBBA -= _root.damageMach; } if (this.hitTest(_root['boss' + v3].ms.msmissile.msmissilehz)) { this.removeMovieClip(); _root['boss' + v3].ms.msmissile.msmissilehz.play(); _root['boss' + v3].lifeBBM -= _root.damageMach; } ++v3; } }; } function fireBombs() { firea = true; _root.hero.bombhatch.gotoAndPlay(2); ++i; var v5 = 'bomb' + i; _root.attachMovie('bomb', v5, i * 100); _root[v5]._y = _root.hero._y; _root[v5]._x = _root.hero._x; _root[v5].onEnterFrame = function () { var v5 = 7; this._y += v5; if (this._y > 444) { _root.nuke.play(); this.removeMovieClip(); } var v4 = 1; while (v4 <= numEnemy) { if (this.hitTest(_root['enemy' + v4].hz)) { this.removeMovieClip(); _root.nuke.play(); _root['enemy' + v4].play(); _root['enemy' + v4].life -= _root.damageBomb; } ++v4; } var v3 = 1; while (v3 <= numEnemy) { if (this.hitTest(_root['boss' + v3].eballcharge.cannoneb.hz)) { this.removeMovieClip(); _root.nuke.play(); _root['boss' + v3].eballcharge.cannoneb.play(); _root['boss' + v3].lifeEB -= _root.damageBomb; } if (this.hitTest(_root['boss' + v3].cannon.machboss.hz)) { this.removeMovieClip(); _root['boss' + v3].cannon.machboss.play(); _root['boss' + v3].lifeBC -= _root.damageBomb; } if (this.hitTest(_root['boss' + v3].hz)) { this.removeMovieClip(); _root['boss' + v3].hz.play(); _root['boss' + v3].lifeBB -= _root.damageBomb; } if (this.hitTest(_root['boss' + v3].kcj.hz)) { this.removeMovieClip(); _root['boss' + v3].kcj.hz.play(); _root['boss' + v3].lifeKCJ -= _root.damageBomb; } ++v3; } }; } function fireMissiles() { moveX = 16; moveY = 16; _root.hero.launcher.gotoAndPlay(2); ++i; var v5 = 'missile' + i; _root.attachMovie('missile', v5, i * 100); _root[v5]._y = _root.hero._y - 28; _root[v5]._x = _root.hero._x; _root[v5].missileLifeTimer = -80; _root[v5].onEnterFrame = function () { var v5 = _root.missileLevel + 6; var v6 = 30; if (this._currentframe == 1) { this.turnRate = 0.7; this.distanceX = _root.console._x - this._x; this.distanceY = _root.console._y - this._y; this.distanceTotal = Math.sqrt(this.distanceX * this.distanceX + this.distanceY * this.distanceY); this.moveDistanceX = this.turnRate * this.distanceX / this.distanceTotal; this.moveDistanceY = this.turnRate * this.distanceY / this.distanceTotal; this.moveX += this.moveDistanceX; this.moveY += this.moveDistanceY; this.totalmove = Math.sqrt(this.moveX * this.moveX + this.moveY * this.moveY); this.moveX = v5 * this.moveX / this.totalmove; this.moveY = v5 * this.moveY / this.totalmove; this._x += this.moveX; this._y += this.moveY; this._rotation = 180 * Math.atan2(this.moveY, this.moveX) / Math.PI; } if (this._x > 730) { this.play(); } var v4 = 1; while (v4 <= numEnemy) { if (this.hitTest(_root['enemy' + v4]) && _root['enemy' + v4].life >= 1) { if (!this.dealtdamage) { _root['enemy' + v4].life -= _root.damageMissile; } this.play(); _root['enemy' + v4].play(); } ++v4; } var v3 = 1; while (v3 <= numEnemy) { if (this.hitTest(_root['boss' + v3].eballcharge.cannoneb.hz)) { this.play(); _root['boss' + v3].eballcharge.cannoneb.play(); _root['boss' + v3].lifeEB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].cannon.machboss.hz)) { this.play(); _root['boss' + v3].cannon.machboss.play(); _root['boss' + v3].lifeBC -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].hz)) { this.play(); _root['boss' + v3].hz.play(); _root['boss' + v3].lifeBB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].kcj.hz)) { this.play(); _root['boss' + v3].kcj.hz.play(); _root['boss' + v3].lifeKCJ -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].ms.msmach.msmachhz)) { this.play(); _root['boss' + v3].ms.msmach.msmachhz.play(); _root['boss' + v3].lifeBBA -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].ms.msmissile.msmissilehz)) { this.play(); _root['boss' + v3].ms.msmissile.msmissilehz.play(); _root['boss' + v3].lifeBBM -= _root.damageMissile; } ++v3; } if (this.missileLifeTimer >= v6) { this.play(); } ++this.missileLifeTimer; }; } function fireMissilesA() { moveX = 16; moveY = 16; _root.hero.launcher.gotoAndPlay(2); ++i; var v5 = 'missile' + i; _root.attachMovie('missile', v5, i * 100); _root[v5]._y = _root.hero._y; _root[v5]._x = _root.hero._x; _root[v5].missileLifeTimer = -80; _root[v5].onEnterFrame = function () { var v5 = _root.missileLevel + 6; var v6 = 30; if (this._currentframe == 1) { this.turnRate = 0.7; this.distanceX = _root.consolea._x - this._x; this.distanceY = _root.consolea._y - this._y; this.distanceTotal = Math.sqrt(this.distanceX * this.distanceX + this.distanceY * this.distanceY); this.moveDistanceX = this.turnRate * this.distanceX / this.distanceTotal; this.moveDistanceY = this.turnRate * this.distanceY / this.distanceTotal; this.moveX += this.moveDistanceX; this.moveY += this.moveDistanceY; this.totalmove = Math.sqrt(this.moveX * this.moveX + this.moveY * this.moveY); this.moveX = v5 * this.moveX / this.totalmove; this.moveY = v5 * this.moveY / this.totalmove; this._x += this.moveX; this._y += this.moveY; this._rotation = 180 * Math.atan2(this.moveY, this.moveX) / Math.PI; } if (this._x > 730) { this.play(); } var v4 = 1; while (v4 <= numEnemy) { if (this.hitTest(_root['enemy' + v4]) && _root['enemy' + v4].life >= 1) { if (!this.dealtdamage) { _root['enemy' + v4].life -= _root.damageMissile; } this.play(); _root['enemy' + v4].play(); } ++v4; } var v3 = 1; while (v3 <= numEnemy) { if (this.hitTest(_root['boss' + v3].eballcharge.cannoneb.hz)) { this.play(); _root['boss' + v3].eballcharge.cannoneb.play(); _root['boss' + v3].lifeEB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].cannon.machboss.hz)) { this.play(); _root['boss' + v3].cannon.machboss.play(); _root['boss' + v3].lifeBC -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].hz)) { this.play(); _root['boss' + v3].hz.play(); _root['boss' + v3].lifeBB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].kcj.hz)) { this.play(); _root['boss' + v3].kcj.hz.play(); _root['boss' + v3].lifeKCJ -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].ms.msmach.msmachhz)) { this.play(); _root['boss' + v3].ms.msmach.msmachhz.play(); _root['boss' + v3].lifeBBA -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].ms.msmissile.msmissilehz)) { this.play(); _root['boss' + v3].ms.msmissile.msmissilehz.play(); _root['boss' + v3].lifeBBM -= _root.damageMissile; } ++v3; } if (this.missileLifeTimer >= v6) { this.play(); } ++this.missileLifeTimer; }; } function fireMissilesB() { moveX = 16; moveY = 16; _root.hero.launcher.gotoAndPlay(2); ++i; var v5 = 'missile' + i; _root.attachMovie('missile', v5, i * 100); _root[v5]._y = _root.hero._y; _root[v5]._x = _root.hero._x; _root[v5].missileLifeTimer = -80; _root[v5].onEnterFrame = function () { var v5 = _root.missileLevel + 6; var v6 = 30; if (this._currentframe == 1) { this.turnRate = 0.7; this.distanceX = _root.consoleb._x - this._x; this.distanceY = _root.consoleb._y - this._y; this.distanceTotal = Math.sqrt(this.distanceX * this.distanceX + this.distanceY * this.distanceY); this.moveDistanceX = this.turnRate * this.distanceX / this.distanceTotal; this.moveDistanceY = this.turnRate * this.distanceY / this.distanceTotal; this.moveX += this.moveDistanceX; this.moveY += this.moveDistanceY; this.totalmove = Math.sqrt(this.moveX * this.moveX + this.moveY * this.moveY); this.moveX = v5 * this.moveX / this.totalmove; this.moveY = v5 * this.moveY / this.totalmove; this._x += this.moveX; this._y += this.moveY; this._rotation = 180 * Math.atan2(this.moveY, this.moveX) / Math.PI; } if (this._x > 730) { this.play(); } var v4 = 1; while (v4 <= numEnemy) { if (this.hitTest(_root['enemy' + v4]) && _root['enemy' + v4].life >= 1) { if (!this.dealtdamage) { _root['enemy' + v4].life -= _root.damageMissile; } this.play(); _root['enemy' + v4].play(); } ++v4; } var v3 = 1; while (v3 <= numEnemy) { if (this.hitTest(_root['boss' + v3].eballcharge.cannoneb.hz)) { this.play(); _root['boss' + v3].eballcharge.cannoneb.play(); _root['boss' + v3].lifeEB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].cannon.machboss.hz)) { this.play(); _root['boss' + v3].cannon.machboss.play(); _root['boss' + v3].lifeBC -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].hz)) { this.play(); _root['boss' + v3].hz.play(); _root['boss' + v3].lifeBB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].kcj.hz)) { this.play(); _root['boss' + v3].kcj.hz.play(); _root['boss' + v3].lifeKCJ -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].ms.msmach.msmachhz)) { this.play(); _root['boss' + v3].ms.msmach.msmachhz.play(); _root['boss' + v3].lifeBBA -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].ms.msmissile.msmissilehz)) { this.play(); _root['boss' + v3].ms.msmissile.msmissilehz.play(); _root['boss' + v3].lifeBBM -= _root.damageMissile; } ++v3; } if (this.missileLifeTimer >= v6) { this.play(); } ++this.missileLifeTimer; }; } function fireMissilesC() { moveX = 16; moveY = 16; _root.hero.launcher.gotoAndPlay(2); ++i; var v5 = 'missile' + i; _root.attachMovie('missile', v5, i * 100); _root[v5]._y = _root.hero._y; _root[v5]._x = _root.hero._x; _root[v5].missileLifeTimer = -80; _root[v5].onEnterFrame = function () { var v5 = _root.missileLevel + 6; var v6 = 30; if (this._currentframe == 1) { this.turnRate = 0.7; this.distanceX = _root.consolec._x - this._x; this.distanceY = _root.consolec._y - this._y; this.distanceTotal = Math.sqrt(this.distanceX * this.distanceX + this.distanceY * this.distanceY); this.moveDistanceX = this.turnRate * this.distanceX / this.distanceTotal; this.moveDistanceY = this.turnRate * this.distanceY / this.distanceTotal; this.moveX += this.moveDistanceX; this.moveY += this.moveDistanceY; this.totalmove = Math.sqrt(this.moveX * this.moveX + this.moveY * this.moveY); this.moveX = v5 * this.moveX / this.totalmove; this.moveY = v5 * this.moveY / this.totalmove; this._x += this.moveX; this._y += this.moveY; this._rotation = 180 * Math.atan2(this.moveY, this.moveX) / Math.PI; } if (this._x > 730) { this.play(); } var v4 = 1; while (v4 <= numEnemy) { if (this.hitTest(_root['enemy' + v4].hz) && _root['enemy' + v4].flinch == false) { this.play(); _root['enemy' + v4].play(); _root['enemy' + v4].life -= _root.damageMissile; } ++v4; } var v3 = 1; while (v3 <= numEnemy) { if (this.hitTest(_root['boss' + v3].eballcharge.cannoneb.hz)) { this.play(); _root['boss' + v3].eballcharge.cannoneb.play(); _root['boss' + v3].lifeEB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].cannon.machboss.hz)) { this.play(); _root['boss' + v3].cannon.machboss.play(); _root['boss' + v3].lifeBC -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].hz)) { this.play(); _root['boss' + v3].hz.play(); _root['boss' + v3].lifeBB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].kcj.hz)) { this.play(); _root['boss' + v3].kcj.hz.play(); _root['boss' + v3].lifeKCJ -= _root.damageMissile; } ++v3; } if (this.missileLifeTimer >= v6) { this.play(); } ++this.missileLifeTimer; }; } function fireMissilesD() { moveX = 16; moveY = 16; _root.hero.launcher.gotoAndPlay(2); ++i; var v5 = 'missile' + i; _root.attachMovie('missile', v5, i * 100); _root[v5]._y = _root.hero._y; _root[v5]._x = _root.hero._x; _root[v5].missileLifeTimer = -80; _root[v5].onEnterFrame = function () { var v5 = _root.missileLevel + 6; var v6 = 30; if (this._currentframe == 1) { this.turnRate = 0.7; this.distanceX = _root.consoled._x - this._x; this.distanceY = _root.consoled._y - this._y; this.distanceTotal = Math.sqrt(this.distanceX * this.distanceX + this.distanceY * this.distanceY); this.moveDistanceX = this.turnRate * this.distanceX / this.distanceTotal; this.moveDistanceY = this.turnRate * this.distanceY / this.distanceTotal; this.moveX += this.moveDistanceX; this.moveY += this.moveDistanceY; this.totalmove = Math.sqrt(this.moveX * this.moveX + this.moveY * this.moveY); this.moveX = v5 * this.moveX / this.totalmove; this.moveY = v5 * this.moveY / this.totalmove; this._x += this.moveX; this._y += this.moveY; this._rotation = 180 * Math.atan2(this.moveY, this.moveX) / Math.PI; } if (this._x > 730) { this.play(); } var v4 = 1; while (v4 <= numEnemy) { if (this.hitTest(_root['enemy' + v4].hz) && _root['enemy' + v4].flinch == false) { this.play(); _root['enemy' + v4].play(); _root['enemy' + v4].life -= _root.damageMissile; } ++v4; } var v3 = 1; while (v3 <= numEnemy) { if (this.hitTest(_root['boss' + v3].eballcharge.cannoneb.hz)) { this.play(); _root['boss' + v3].eballcharge.cannoneb.play(); _root['boss' + v3].lifeEB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].cannon.machboss.hz)) { this.play(); _root['boss' + v3].cannon.machboss.play(); _root['boss' + v3].lifeBC -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].hz)) { this.play(); _root['boss' + v3].hz.play(); _root['boss' + v3].lifeBB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].kcj.hz)) { this.play(); _root['boss' + v3].kcj.hz.play(); _root['boss' + v3].lifeKCJ -= _root.damageMissile; } ++v3; } if (this.missileLifeTimer >= v6) { this.play(); } ++this.missileLifeTimer; }; } function fireMissilesE() { moveX = 16; moveY = 16; _root.hero.launcher.gotoAndPlay(2); ++i; var v5 = 'missile' + i; _root.attachMovie('missile', v5, i * 100); _root[v5]._y = _root.hero._y; _root[v5]._x = _root.hero._x; _root[v5].missileLifeTimer = -80; _root[v5].onEnterFrame = function () { var v5 = _root.missileLevel + 6; var v6 = 30; if (this._currentframe == 1) { this.turnRate = 0.7; this.distanceX = _root.consolee._x - this._x; this.distanceY = _root.consolee._y - this._y; this.distanceTotal = Math.sqrt(this.distanceX * this.distanceX + this.distanceY * this.distanceY); this.moveDistanceX = this.turnRate * this.distanceX / this.distanceTotal; this.moveDistanceY = this.turnRate * this.distanceY / this.distanceTotal; this.moveX += this.moveDistanceX; this.moveY += this.moveDistanceY; this.totalmove = Math.sqrt(this.moveX * this.moveX + this.moveY * this.moveY); this.moveX = v5 * this.moveX / this.totalmove; this.moveY = v5 * this.moveY / this.totalmove; this._x += this.moveX; this._y += this.moveY; this._rotation = 180 * Math.atan2(this.moveY, this.moveX) / Math.PI; } if (this._x > 730) { this.play(); } var v4 = 1; while (v4 <= numEnemy) { if (this.hitTest(_root['enemy' + v4].hz) && _root['enemy' + v4].flinch == false) { this.play(); _root['enemy' + v4].play(); _root['enemy' + v4].life -= _root.damageMissile; } ++v4; } var v3 = 1; while (v3 <= numEnemy) { if (this.hitTest(_root['boss' + v3].eballcharge.cannoneb.hz)) { this.play(); _root['boss' + v3].eballcharge.cannoneb.play(); _root['boss' + v3].lifeEB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].cannon.machboss.hz)) { this.play(); _root['boss' + v3].cannon.machboss.play(); _root['boss' + v3].lifeBC -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].hz)) { this.play(); _root['boss' + v3].hz.play(); _root['boss' + v3].lifeBB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].kcj.hz)) { this.play(); _root['boss' + v3].kcj.hz.play(); _root['boss' + v3].lifeKCJ -= _root.damageMissile; } ++v3; } if (this.missileLifeTimer >= v6) { this.play(); } ++this.missileLifeTimer; }; } function Enemys() { h = 2; while (h <= numEnemy) { var v2 = 'enemy' + h; _root.enemy1.duplicateMovieClip(v2, h); ++h; } } traylink.onPress = function () { getURL('http://mysexgames.com/', '_blank'); }; _root.score = 10; stop(); intermission = false; var fire = false; var firea = false; var fireb = false; var heroSpeed = speedLevel + 6; var heroLife = durabilityLevel + 0; var maxHeroLife = 6; var missileStock = 0; var missileCharge = 36; var bubbleCharge = 100; var shieldActive = false; var bombBank = bombLevel; var damageMach = machLevel / 2 + 3; var damageMissile = missileLevel * 0.3; var damageBubble = shieldLevel + 12; var damageBomb = bombLevel * 3; _root.onEnterFrame = function () { if (_root.hero.flinch == false) { moveHero(heroSpeed); } if (heroLife >= maxHeroLife) { heroLife = maxHeroLife; } if (heroLife <= 0) { gotoAndStop('fail'); } if (bubbleCharge >= 100) { bubbleCharge = 100; } if (_root.hero.hitTest(_root.uppergrid)) { _root.hero._y += heroSpeed; } if (_root.hero.hitTest(_root.lowergrid)) { _root.hero._y -= heroSpeed; } if (_root.hero.hitTest(_root.leftgrid)) { _root.hero._x += heroSpeed; } if (_root.hero.hitTest(_root.rightgrid)) { _root.hero._x -= heroSpeed; } if (time >= 1) { --time; } if (speedLevel >= 3) { --time; } if (speedLevel >= 6) { --time; } if (time <= 0) { time = 0; } if (bcd >= 1) { --bcd; } else { if (bcd == 0) { bcd = 0; } } if (time == 0 && intermission == false && heroLife >= 1) { time = 0; if (boss == false) { gotoAndStop('win'); } if (boss == true) { gotoAndStop('bossarrives'); } } }; var i; var numEnemy = 2 * _root.difficulty; Enemys(); } movieClip 557 { } movieClip 559 { } movieClip 561 { } movieClip 563 { } movieClip 565 { } movieClip 568 { } movieClip 571 { } movieClip 572 { } movieClip 574 { } movieClip 576 { } movieClip 578 { } movieClip 580 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } } movieClip 581 { frame 180 { gotoAndPlay(1); } } instance level of movieClip 581 { onClipEvent (enterFrame) { if (_root.difficulty <= 3) { this.now.gotoAndPlay('suburbs'); } else { if (_root.difficulty <= 6 && _root.difficulty >= 4) { this.now.gotoAndPlay('downtown'); } else { if (_root.difficulty <= 9 && _root.difficulty >= 7) { this.now.gotoAndPlay('city'); } } } } } movieClip 584 { } movieClip 601 { frame 1 { ++_root.cash; } frame 46 { stop(); } } movieClip 602 { } movieClip 603 { frame 1 { stop(); } frame 10 { if (_root.bombLevel == 1) { this.gotoAndStop(1); } } frame 15 { if (_root.bombLevel == 2) { this.gotoAndStop(1); } } frame 20 { if (_root.bombLevel == 3) { this.gotoAndStop(1); } } frame 25 { if (_root.bombLevel == 4) { this.gotoAndStop(1); } } frame 30 { if (_root.bombLevel == 5) { this.gotoAndStop(1); } } frame 35 { if (_root.bombLevel == 6) { this.gotoAndStop(1); } } } movieClip 605 { frame 1 { stop(); fire = false; } frame 2 { fire = true; } } movieClip 609 { } movieClip 616 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } } movieClip 617 { } movieClip 621 { frame 1 { stop(); fire = false; } frame 2 { fire = true; } } movieClip 623 { } movieClip 624 { frame 1 { stop(); machfire = false; flinch = false; fire = false; firea = false; fireb = false; firec = false; } frame 2 { machfire = true; } frame 6 { if (_root.machLevel >= 6) { _root.fire = false; _root.firea = false; _root.fireb = false; gotoAndPlay(1); } } frame 9 { if (_root.machLevel >= 5) { _root.fire = false; _root.firea = false; _root.fireb = false; gotoAndPlay(1); } } frame 12 { if (_root.machLevel >= 4) { _root.fire = false; _root.firea = false; _root.fireb = false; gotoAndPlay(1); } } frame 15 { if (_root.machLevel >= 3) { _root.fire = false; _root.firea = false; _root.fireb = false; gotoAndPlay(1); } } frame 18 { if (_root.machLevel >= 2) { _root.fire = false; _root.firea = false; _root.fireb = false; gotoAndPlay(1); } } frame 21 { if (_root.machLevel == 1) { _root.fire = false; _root.firea = false; _root.fireb = false; gotoAndPlay(1); } } frame 22 { flinch = true; } frame 31 { gotoAndPlay(1); machfire = false; _root.fire = false; } } instance hero of movieClip 624 { onClipEvent (load) { machfire = false; } onClipEvent (keyUp) { this.chasis.gotoAndStop(1); } } // unknown tag 88 length 74 movieClip 627 { } movieClip 632 { } movieClip 633 { frame 1 { ++_root.bubbleCharge; } frame 10 { if (_root.shieldLevel == 6) { gotoAndPlay('base'); } } frame 20 { if (_root.shieldLevel == 5) { gotoAndPlay('base'); } } frame 30 { if (_root.shieldLevel == 4) { gotoAndPlay('base'); } } frame 40 { if (_root.shieldLevel == 3) { gotoAndPlay('base'); } } frame 50 { if (_root.shieldLevel == 2) { gotoAndPlay('base'); } } frame 60 { if (_root.shieldLevel == 1) { gotoAndPlay('base'); } } } movieClip 635 { frame 1 { stop(); _root.shieldActive = false; shieldActive = false; } frame 2 { stop(); _root.shieldActive = true; shieldActive = true; } } instance sbubble of movieClip 635 { onClipEvent (enterFrame) { if (this._x <= _root.hero._x - 1) { this._x += _root.heroSpeed; } if (this._x >= _root.hero._x + 1) { this._x -= _root.heroSpeed; } if (this._y <= _root.hero._y - 1) { this._y += _root.heroSpeed; } if (this._y >= _root.hero._y + 1) { this._y -= _root.heroSpeed; } } onClipEvent (enterFrame) { if (_root.shieldLevel >= 1) { if (_root.bubbleCharge >= 1 && this.shieldActive == false) { this.gotoAndStop('activate'); } if (_root.bubbleCharge == 0 && this.shieldActive == true) { this.gotoAndStop('deactivate'); } } } } movieClip 644 { frame 1 { stop(); if (_root.difficulty >= 4 && _root.difficulty <= 6) { this.gotoAndPlay('light'); } if (_root.difficulty >= 7) { this.gotoAndPlay('heavy'); } } frame 2 { stop(); } frame 3 { stop(); } } movieClip 645 { } movieClip 648 { } movieClip 655 { frame 1 { stop(); if (_root.difficulty >= 4 && _root.difficulty <= 6) { this.gotoAndPlay('light'); } if (_root.difficulty >= 7) { this.gotoAndPlay('heavy'); } } frame 2 { stop(); } frame 3 { stop(); } } movieClip 656 { frame 1 { projectile = false; } frame 2 { projectile = true; } } movieClip 661 { frame 1 { stop(); if (_root.difficulty >= 8) { this.gotoAndPlay('heavy'); } } frame 2 { stop(); } } movieClip 662 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } } movieClip 664 { frame 1 { stop(); flinch = false; done = false; } frame 2 { flinch = true; } frame 10 { if (this.life >= 1) { this.gotoAndPlay(1); } else { if (this.life <= 0) { this.gotoAndPlay('shotdown'); } } } frame 11 { done = true; if (_root.difficulty >= 1) { ++_root.cash; } if (_root.difficulty >= 2) { ++_root.cash; } if (_root.difficulty >= 3) { ++_root.cash; } if (_root.difficulty >= 4) { ++_root.cash; } if (_root.difficulty >= 5) { ++_root.cash; } if (_root.difficulty >= 6) { ++_root.cash; } if (_root.difficulty >= 7) { ++_root.cash; } if (_root.difficulty >= 8) { ++_root.cash; } if (_root.difficulty >= 9) { ++_root.cash; } } frame 26 { _root.score += 50; gotoAndStop(1); this.reset(); } } instance enemy1 of movieClip 664 { onClipEvent (load) { function efireBullets() { fire = true; ++i; var v3 = 'bulletz' + i; _root.attachMovie('bulletz', v3, i * 100); _root[v3]._y = this._y - 24; _root[v3]._x = this._x - 60; _root[v3].onEnterFrame = function () { var v3 = _root.difficulty / 2 + 9; if (!this.dealtdamage) { this._x -= v3; } if (this._x < -300) { this.play(); } if (this.hitTest(_root.sbubble) && _root.shieldActive == true) { totalDamage = enemyShieldDamage - _root.shieldLevel; if (totalDamage <= 0) { totalDamage = 0; } if (!this.dealtdamage) { _root.bubbleCharge -= totalDamage; } this.play(); this.life -= _root.damageBubble; } else { if (this.hitTest(_root.hero) && _root.shieldActive == false && _root.hero.flinch == false) { _root.hero.gotoAndPlay('flinches'); if (!this.dealtdamage) { _root.heroLife -= enemyPureDamage; } this.play(); } } }; } } onClipEvent (load) { function reset() { if (_root.difficulty <= 3) { this._x = life + 1000; } else { if (_root.difficulty >= 4 && _root.difficulty <= 6) { this._x = life + 1300; } else { if (_root.difficulty >= 5 && _root.difficulty <= 9) { this._x = life + 1600; } } } this._y = math.random() * 390; this.hz.gotoAndStop('turtlea'); enemySpeed = Math.random() * 6 * _root.difficulty / 3; if (enemySpeed <= 3) { enemySpeed = 3; } life = 1 + def * _root.difficulty; bombDelay = 0; enemyShieldDamage = 10; enemyPureDamage = 1; } reset(); } onClipEvent (enterFrame) { this._x -= enemySpeed; if (this.hitTest(_root.uppergrid)) { this._y += enemySpeed; } if (this.hitTest(_root.lowergrid)) { this._y -= enemySpeed; } if (enemySpeed <= 4) { def = 2; this.hz.gotoAndStop('turtlec'); if (this.hz.ef.projectile == false) { efireBullets(); var my_sound = new Sound(); my_sound.attachSound('logoff_id'); my_sound.start(); } } if (enemySpeed >= 5 && enemySpeed <= 8) { def = 2.6; if (this._x <= _root.hero._x) { this._x += 1; } if (this._x >= _root.hero._x) { this._x -= 1; } if (this._y <= _root.hero._y) { ++this._y; } if (this._y >= _root.hero._y) { --this._y; } } if (enemySpeed >= 9 && enemySpeed <= 14) { def = 3; this.hz.gotoAndStop('turtled'); if (this._x <= _root.hero._x) { this._x += 3; } if (this._x >= _root.hero._x) { this._x -= 3; } if (this._y <= _root.hero._y) { ++this._y; } if (this._y >= _root.hero._y) { --this._y; } } if (enemySpeed >= 14 && enemySpeed <= 18) { def = 4; this.hz.gotoAndStop('turtleb'); if (this._x <= _root.hero._x) { this._x += 1; } if (this._x >= _root.hero._x) { this._x -= 1; } } if (this._x < -10 && _root.intermission == false) { reset(); } if (_root.intermission == true) { removeMovieClip(this); } if (_root.bossfight == true) { removeMovieClip(this); } if (this.hitTest(_root.sbubble) && _root.shieldActive == true) { enemyShieldDamage -= _root.shieldLevel; totalDamage = enemyShieldDamage; if (totalDamage <= 0) { totalDamage = 0; } _root.bubbleCharge -= totalDamage; this.play(); this.life -= _root.damageBubble; } else { if (this.hz.hitTest(_root.hero) && _root.shieldActive == false && _root.hero.flinch == false) { _root.hero.gotoAndPlay('flinches'); _root.heroLife -= enemyPureDamage; } } if (this.hz.hitTest(_root.nuke.nukezone)) { this.play(); this.life -= _root.damageBomb; if (this.life <= 0) { this.life = 0; } } } } movieClip 666 { } movieClip 670 { } movieClip 671 { frame 1 { stop(); } frame 2 { stop(); } } instance consolea of movieClip 671 { onClipEvent (enterFrame) { if (this.hitTest(_root.centergrid)) { this._y += 6; } if (this.hitTest(_root.lowergrid)) { this._y -= 6; } if (this._y < _root.hero._y - 10) { this._y += 6; } else { if (this._y > _root.hero._y + 10) { this._y -= 6; } } if (_root.missileLevel >= 3) { this.gotoAndStop('active'); } } } instance console of movieClip 671 { onClipEvent (enterFrame) { if (this.hitTest(_root.centergrid)) { this._y -= 6; } if (this.hitTest(_root.uppergrid)) { this._y += 6; } if (this._y < _root.hero._y - 10) { this._y += 6; } else { if (this._y > _root.hero._y + 10) { this._y -= 6; } } if (_root.missileLevel >= 6) { this.gotoAndStop('active'); } } } instance consoleb of movieClip 671 { onClipEvent (enterFrame) { if (this.hitTest(_root.uppergrid)) { this._y += _root.heroSpeed; } if (this.hitTest(_root.lowergrid)) { this._y -= _root.heroSpeed; } if (_root.missileLevel >= 1) { this.gotoAndStop('active'); } } } movieClip 673 { } button 676 { on (release) { gotoAndStop('win'); } } button 677 { on (release) { gotoAndStop('fail'); } } movieClip 688 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } } movieClip 691 { } movieClip 693 { } movieClip 697 { } instance of movieClip 697 { onClipEvent (enterFrame) { if (_root.heroLife == 1) { this.chasis.gotoAndPlay('1'); } else { if (_root.heroLife == 2) { this.chasis.gotoAndPlay('2'); } else { if (_root.heroLife == 3) { this.chasis.gotoAndPlay('3'); } else { if (_root.heroLife == 4) { this.chasis.gotoAndPlay('4'); } else { if (_root.heroLife == 5) { this.chasis.gotoAndPlay('5'); } else { if (_root.heroLife == 6) { this.chasis.gotoAndPlay('6'); } } } } } } } } movieClip 699 { } movieClip 717 { } movieClip 718 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } } movieClip 723 { } movieClip 726 { } movieClip 729 { } movieClip 737 { frame 1 { stop(); } frame 5 { stop(); } frame 10 { stop(); } frame 15 { stop(); } frame 20 { stop(); } frame 25 { stop(); } frame 30 { stop(); } frame 36 { stop(); } } instance of movieClip 737 { onClipEvent (enterFrame) { if (_root.missileStock == 0) { this.gotoAndStop('empty'); } if (_root.missileStock == 1) { this.gotoAndStop('a'); } else { if (_root.missileStock == 2) { this.gotoAndStop('b'); } else { if (_root.missileStock == 3) { this.gotoAndStop('c'); } else { if (_root.missileStock == 4) { this.gotoAndStop('d'); } else { if (_root.missileStock == 5) { this.gotoAndStop('e'); } else { if (_root.missileStock == 6) { this.gotoAndStop('f'); } } } } } } } } movieClip 740 { } movieClip 742 { frame 1 { this.gotoAndPlay('addstock'); } frame 65 { if (_root.missileLevel == 6) { if (_root.missileStock <= 5) { _root.missileStock += 1; } else { _root.missileStock = 6; if (6) { _root.missileStock += 0; } } this.gotoAndPlay('f'); } else { if (_root.missileLevel == 5) { if (_root.missileStock <= 5) { _root.missileStock += 1; } else { _root.missileStock = 6; if (6) { _root.missileStock += 0; } } this.gotoAndPlay('e'); } else { if (_root.missileLevel == 4) { if (_root.missileStock <= 5) { _root.missileStock += 1; } else { _root.missileStock = 6; if (6) { _root.missileStock += 0; } } this.gotoAndPlay('d'); } else { if (_root.missileLevel == 3) { if (_root.missileStock <= 5) { _root.missileStock += 1; } else { _root.missileStock = 6; if (6) { _root.missileStock += 0; } } this.gotoAndPlay('c'); } else { if (_root.missileLevel == 2) { if (_root.missileStock <= 5) { _root.missileStock += 1; } else { _root.missileStock = 6; if (6) { _root.missileStock += 0; } } this.gotoAndPlay('b'); } else { if (_root.missileLevel == 1) { if (_root.missileStock <= 5) { _root.missileStock += 1; } else { _root.missileStock = 6; if (6) { _root.missileStock += 0; } } this.gotoAndPlay('a'); } else { if (_root.missileLevel == 0) { this.gotoAndPlay('empty'); } } } } } } } } frame 66 { stop(); } } movieClip 746 { } movieClip 749 { frame 1 { stop(); } frame 2 { stop(); } } instance of movieClip 749 { onClipEvent (enterFrame) { if (_root.missileLevel >= 1) { this.gotoAndStop(2); } } } movieClip 758 { } movieClip 760 { } movieClip 761 { } movieClip 763 { frame 1 { stop(); } frame 121 { this._parent.gotoAndStop('normal'); } } movieClip 765 { } movieClip 767 { frame 16 { stop(); } } movieClip 768 { frame 1 { stop(); active = true; } frame 16 { gotoAndPlay(1); } } movieClip 771 { } movieClip 774 { } movieClip 775 { frame 1 { stop(); } } movieClip 776 { frame 1 { stop(); bitch = false; if (this._parent.bitchActive == true) { gotoAndPlay('normal'); } } frame 14 { this._parent.bitchActive = true; } frame 15 { bitch = false; } frame 60 { bitch = true; gotoAndPlay('normal'); } frame 61 { this._parent.bitchActive = false; } } movieClip 778 { } movieClip 779 { frame 1 { stop(); active = true; } frame 6 { gotoAndPlay(1); } frame 7 { stop(); } } movieClip 780 { frame 1 { projectile = false; } frame 2 { projectile = true; } frame 20 { projectile = true; } } movieClip 782 { } movieClip 783 { frame 1 { stop(); active = true; } frame 6 { gotoAndPlay(1); } frame 7 { stop(); } } movieClip 786 { frame 1 { full = false; if (this._parent.lifeEB <= 0) { stop(); } } frame 180 { full = true; } frame 181 { full = false; } } movieClip 788 { } movieClip 805 { frame 40 { stop(); } } movieClip 806 { frame 1 { ++_root.cash; } frame 46 { _root.boss = false; } } movieClip 810 { } movieClip 812 { } movieClip 813 { frame 1 { stop(); active = true; } frame 6 { gotoAndPlay(1); } } movieClip 814 { frame 1 { stop(); projectile = false; } frame 2 { projectile = true; } frame 10 { if (this._parent.machCharge >= 1) { this._parent.machCharge -= 1; } if (this._parent.machCharge == 0 && this._parent.missileCharge >= 1) { this._parent.missileCharge -= 1; } } } movieClip 815 { frame 121 { this._parent.gotoAndStop('normala'); } } movieClip 817 { } movieClip 824 { } movieClip 825 { frame 121 { this._parent.gotoAndStop('mood1'); } } movieClip 827 { frame 1 { stop(); active = true; } frame 6 { gotoAndPlay(1); } frame 7 { stop(); } } movieClip 828 { frame 1 { stop(); projectile = false; } frame 2 { projectile = true; } frame 11 { projectile = true; } } movieClip 830 { } movieClip 831 { frame 1 { stop(); active = true; } frame 6 { gotoAndPlay(1); } } movieClip 833 { } movieClip 834 { frame 1 { stop(); } frame 9 { gotoAndPlay(2); } } movieClip 836 { } movieClip 838 { frame 1 { stop(); active = true; } frame 6 { gotoAndPlay(1); } frame 7 { stop(); } } movieClip 839 { frame 1 { projectile = false; } frame 2 { projectile = true; } frame 30 { projectile = true; } } movieClip 841 { } movieClip 843 { frame 1 { stop(); projectile = false; } frame 2 { projectile = true; } frame 10 { if (this._parent.machCharge >= 1) { this._parent.machCharge -= 1; } gotoAndPlay(1); } frame 11 { stop(); } instance nozzle of movieClip 841 { onClipEvent (load) { _root.boss1.ms.nozzle.attachMovie('flames', 'flamex' + bulletID, _root.getNextHighestDepth()); _root.boss1.ms.nozzle['flamex' + bulletID]._x = _root.boss1._parent.ms.nozzle._x; _root.boss1.ms.nozzle['flamex' + bulletID]._y = _root.boss1._parent.ms.nozzle._y; } } } movieClip 844 { frame 1 { stop(); vanBoss = false; } frame 2 { stop(); ram = false; goBack = false; returnTime = 90; vanBoss = true; } frame 3 { stop(); ram = true; } frame 4 { stop(); } frame 10 { stop(); } frame 11 { stop(); } frame 12 { stop(); } frame 13 { stop(); } frame 20 { stop(); } frame 21 { stop(); this.mood1 = true; this.mood2 = false; } frame 22 { stop(); this.mood1 = false; this.mood2 = true; } frame 23 { stop(); this.mood3 = true; } frame 24 { stop(); this.mood3 = false; } } instance boss1 of movieClip 844 { onClipEvent (load) { function fireEB() { moveX = 16; moveY = 16; fireb = true; ++i; var v3 = 'eball' + i; _root.attachMovie('eball', v3, i * 100); _root[v3]._y = this._y - 136; _root[v3]._x = this._x - 30; _root[v3].missileLifeTimer = -90; _root[v3].onEnterFrame = function () { var v3 = 8; var v4 = 30; this._x -= 6; this.turnRate = 0.7; this.distanceX = _root.hero._x - this._x; this.distanceY = _root.hero._y - this._y; this.distanceTotal = Math.sqrt(this.distanceX * this.distanceX + this.distanceY * this.distanceY); this.moveDistanceX = this.turnRate * this.distanceX / this.distanceTotal; this.moveDistanceY = this.turnRate * this.distanceY / this.distanceTotal; this.moveX += this.moveDistanceX; this.moveY += this.moveDistanceY; this.totalmove = Math.sqrt(this.moveX * this.moveX + this.moveY * this.moveY); this.moveX = v3 * this.moveX / this.totalmove; this.moveY = v3 * this.moveY / this.totalmove; this._x += this.moveX; this._y += this.moveY; this._rotation = 180 * Math.atan2(this.moveY, this.moveX) / Math.PI; if (this.hz.hitTest(_root.sbubble) && _root.shieldActive == true) { totalDamage = enemyShieldDamage - _root.shieldLevel; if (totalDamage <= 0) { totalDamage = 0; } _root.bubbleCharge -= totalDamage; _root.bubbleCharge -= this.enemyDamage; this.play(); } else { if (this.hz.hitTest(_root.hero) && _root.shieldActive == false && _root.hero.flinch == false) { _root.hero.gotoAndPlay('flinches'); _root.heroLife -= enemyPureDamage; this.play(); } } if (this.missileLifeTimer >= v4) { this.play(); } ++this.missileLifeTimer; }; } function fireME() { moveX = 16; moveY = 16; firec = true; ++i; var v3 = 'missilea' + i; _root.attachMovie('missilea', v3, i * 100); _root[v3]._y = this._y - 60; _root[v3]._x = this._x - 30; _root[v3].missileLifeTimer = -90; _root[v3].onEnterFrame = function () { var v3 = 8; var v4 = 30; this._x -= 6; this.turnRate = 0.7; this.distanceX = _root.hero._x - this._x; this.distanceY = _root.hero._y - this._y; this.distanceTotal = Math.sqrt(this.distanceX * this.distanceX + this.distanceY * this.distanceY); this.moveDistanceX = this.turnRate * this.distanceX / this.distanceTotal; this.moveDistanceY = this.turnRate * this.distanceY / this.distanceTotal; this.moveX += this.moveDistanceX; this.moveY += this.moveDistanceY; this.totalmove = Math.sqrt(this.moveX * this.moveX + this.moveY * this.moveY); this.moveX = v3 * this.moveX / this.totalmove; this.moveY = v3 * this.moveY / this.totalmove; this._x += this.moveX; this._y += this.moveY; this._rotation = 180 * Math.atan2(this.moveY, this.moveX) / Math.PI; if (this.hz.hitTest(_root.sbubble) && _root.shieldActive == true) { totalDamage = enemyShieldDamage - _root.shieldLevel; if (totalDamage <= 0) { totalDamage = 0; } _root.bubbleCharge -= totalDamage; _root.bubbleCharge -= this.enemyDamage; this.play(); } else { if (this.hz.hitTest(_root.hero) && _root.shieldActive == false && _root.hero.flinch == false) { _root.hero.gotoAndPlay('flinches'); _root.heroLife -= enemyPureDamage; this.play(); } } if (this.missileLifeTimer >= v4) { this.play(); } ++this.missileLifeTimer; }; } function efireBullets(pcy, pcx) { fire = true; ++i; var v3 = 'cannonfire' + i; _root.attachMovie('cannonfire', v3, i * 100); _root[v3]._y = this._y - pcy; _root[v3]._x = this._x - pcx; _root[v3].onEnterFrame = function () { var v3 = 9; this._x -= v3; if (this._x < -73) { this.removeMovieClip(); } if (this.hitTest(_root.sbubble) && _root.shieldActive == true) { totalDamage = enemyShieldDamage - _root.shieldLevel; if (totalDamage <= 0) { totalDamage = 0; } _root.bubbleCharge -= totalDamage; this.play(); this.life -= _root.damageBubble; this.removeMovieClip(); } else { if (this.hitTest(_root.hero) && _root.shieldActive == false && _root.hero.flinch == false) { _root.hero.gotoAndPlay('flinches'); _root.heroLife -= enemyPureDamage; this.removeMovieClip(); } } }; } function efireBulletsA(shotAngle) { fire = true; ++i; var v3 = 'bulletz' + i; _root.attachMovie('bulletz', v3, i * 100); _root[v3]._y = this._y - 16; _root[v3]._x = this._x - 100; _root[v3].onEnterFrame = function () { var v3 = 9; this._x -= v3 * 2; this._y -= shotAngle; if (this._x < -73) { this.removeMovieClip(); } if (this.hitTest(_root.sbubble) && _root.shieldActive == true) { totalDamage = enemyShieldDamage - _root.shieldLevel; if (totalDamage <= 0) { totalDamage = 0; } _root.bubbleCharge -= totalDamage; this.play(); this.life -= _root.damageBubble; this.removeMovieClip(); } else { if (this.hitTest(_root.hero) && _root.shieldActive == false && _root.hero.flinch == false) { _root.hero.gotoAndPlay('flinches'); _root.heroLife -= enemyPureDamage; this.removeMovieClip(); } } }; } enemyShieldDamage = 10; enemyPureDamage = 1; ram = false; goBack = false; returnTime = 90; normal = false; lifeEB = 20; lifeBC = 40; lifeBB = 300; lifeKCJ = 600; lifeBBA = 3000; lifeBBM = 3000; lifeBBB = 3000; lifeBBC = 600; bitchActive = false; machCharge = 4; missileCharge = 4; mood1 = false; mood2 = false; mood3 = false; mood1charge = 100; mood2charge = 100; mood3charge = 100; _root.bossfight = true; } onClipEvent (enterFrame) { if (_root.boss == true && _root.time == 0 && this._currentframe == 1) { if (_root.difficulty == 3) { this.intro.play(); } else { if (_root.difficulty == 6) { this.gotoAndStop('initializea'); } else { if (_root.difficulty == 9) { this.gotoAndStop('initializeb'); } } } } if (this.ms.msa.hitTest(_root.sbubble) && _root.shieldActive == true) { totalDamage = enemyShieldDamage - _root.shieldLevel; if (totalDamage <= 0) { totalDamage = 0; } _root.bubbleCharge -= totalDamage; _root.bubbleCharge -= this.enemyDamage; } else { if (this.ms.msa.hitTest(_root.hero) && _root.shieldActive == false && _root.hero.flinch == false) { _root.hero.gotoAndPlay('flinches'); _root.heroLife -= enemyPureDamage; } } if (this.eballcharge.cannoneb.hz.hitTest(_root.nuke.nukezone)) { this.eballcharge.cannoneb.play(); this.lifeEB -= _root.damageBomb; } if (lifeEB <= 0) { this.eballcharge.cannoneb.gotoAndPlay('shotdown'); } if (this.cannon.machboss.hz.hitTest(_root.nuke.nukezone)) { this.cannon.machboss.hz.play(); this.lifeBC -= _root.damageBomb; } if (lifeBC <= 0) { lifeBC = 0; this.cannon.machboss.gotoAndPlay('shotdown'); } if (this.hz.chasis.hitTest(_root.nuke.nukezone)) { this.hz.chasis.play(); this.lifeBB -= _root.damageBomb; } if (this.kcj.hz.hitTest(_root.nuke.nukezone)) { this.kcj.hz.play(); this.lifeKCJ -= _root.damageBomb; } if (this.ms.msmach.msmachhz.hitTest(_root.nuke.nukezone)) { this.ms.msmach.msmachhz.play(); this.lifeBBA -= _root.damageBomb; } if (this.ms.msmissile.msmissilehz.hitTest(_root.nuke.nukezone)) { this.ms.msmissile.msmissilehz.play(); this.lifeBBM -= _root.damageBomb; } if (lifeBB <= 0 && _root.boss == true) { lifeBB = 0; this.gotoAndStop('shotdown'); } else { if (lifeKCJ <= 0 && _root.boss == true) { lifeKCJ = 0; this.gotoAndStop('shotdowna'); } } if (lifeBBA <= 0) { lifeBBA = 0; this.ms.msmach.msmachhz.gotoAndPlay('shotdown'); } if (lifeBBM <= 0) { lifeBBM = 0; this.ms.msmissile.msmissilehz.gotoAndPlay('shotdown'); } if (vanBoss == true) { _root.hitcomputer.gotoAndStop('b1'); if (this.ramdetector.hitTest(_root.hero.hz) && this.hitTest(_root.uppergrid) && this.ram == false) { gotoAndStop('ram'); } if (this.ramdetector.hitTest(_root.hero.hz) && lifeEB <= 0 && lifeBC <= 0 && this.ram == false) { gotoAndStop('ram'); } if (this.ram == true) { if (goBack == false) { this._x -= 32; if (this.hz.hitTest(_root.sbubble) && _root.shieldActive == true) { totalDamage = enemyShieldDamage - _root.shieldLevel; if (totalDamage <= 0) { totalDamage = 0; } _root.bubbleCharge -= totalDamage; _root.bubbleCharge -= this.enemyDamage; } else { if (this.hz.hitTest(_root.hero) && _root.shieldActive == false && _root.hero.flinch == false) { _root.hero.gotoAndPlay('flinches'); _root.heroLife -= enemyPureDamage; this.removeMovieClip(); } } } if (this.hz.hitTest(_root.leftgrid)) { goBack = true; } if (goBack == true) { --returnTime; if (returnTime >= 1) { ++this._x; ++this._x; ++this._x; ++this._x; ++this._x; ++this._x; } if (returnTime <= 0) { goBack == false; gotoAndStop('normal'); } } } else { if (this.ram == false) { if (this.eballcharge.full == true && lifeEB >= 1) { fireEB(); } if (this.cannon.projectile == false && lifeBC >= 1) { efireBullets(16, 100); var my_sound = new Sound(); my_sound.attachSound('logoff_idmach'); my_sound.start(); } if (this.bazookabitch.bitch == true && lifeBB >= 1) { fireME(); var my_sound = new Sound(); my_sound.attachSound('logoff_idmissile'); my_sound.start(); } if (this.hitTest(_root.uppergrid)) { goDown = true; goUp = false; } else { if (this.hitTest(_root.lowergrid)) { goDown = false; goUp = true; } } if (goDown == true) { this._y += 3; } else { if (goUp == true) { this._y -= 3; } } if (lifeEB <= 0 && bitchActive == false) { lifeEB = 0; this.bazookabitch.gotoAndPlay('intro'); } if (lifeBC <= 0 && bitchActive == false) { lifeBC = 0; this.bazookabitch.gotoAndPlay('intro'); } } } } if (this._currentframe >= 11 && this._currentframe <= 19) { _root.hitcomputer.gotoAndStop('b2'); if (this.kcjb.hitTest(_root.sbubble) && _root.shieldActive == true) { totalDamage = enemyShieldDamage - _root.shieldLevel; if (totalDamage <= 0) { totalDamage = 0; } _root.bubbleCharge -= totalDamage; _root.bubbleCharge -= this.enemyDamage; } else { if (this.kcjb.hitTest(_root.hero) && _root.shieldActive == false && _root.hero.flinch == false) { _root.hero.gotoAndPlay('flinches'); _root.heroLife -= enemyPureDamage; } } if (this._y <= _root.hero._y) { this._y += 3; } if (this._y >= _root.hero._y) { this._y -= 3; } if (this.hitTest(_root.uppergrid)) { this._y += 3; } if (this.hitTest(_root.lowergrid)) { this._y -= 3; } if (machCharge >= 1 && this.kcj.projectile == false) { this.kcj.play(); efireBullets(18, 40); } if (machCharge == 0 && missileCharge >= 1 && this.kcj.projectile == false) { this.kcj.play(); efireBulletsA(12); efireBulletsA(-12); efireBulletsA(9); efireBulletsA(-9); efireBulletsA(3); efireBulletsA(-3); } if (missileCharge <= 0) { machCharge = 4; missileCharge = 4; } } if (this._currentframe >= 21) { if (lifeBBC >= 1) { if (!this.mood3) { _root.hitcomputer.gotoAndStop('b3a'); } if (this.hitTest(_root.uppergrid)) { this._y += 3; } if (this.hitTest(_root.lowergrid)) { this._y -= 3; } if (this.mood1 && this.lifeBBA >= 1) { if (this._y <= _root.hero._y) { this._y += 3; } if (this._y >= _root.hero._y) { this._y -= 3; } if (machCharge >= 1 && this.ms.msmach.projectile == false) { this.ms.msmach.play(); efireBulletsA(12); efireBulletsA(-12); efireBulletsA(3); efireBulletsA(-3); } if (machCharge <= 0) { machCharge = 4; } if (lifeBBM >= 1) { --mood1charge; if (mood1charge <= 0) { mood1charge = 0; this.gotoAndStop('mood2'); } ++mood2charge; if (mood2charge >= 100) { mood2charge = 100; } } } if (this.mood2 && this.lifeBBM >= 1) { if (this._y <= _root.hero._y) { this._y -= 3; } if (this._y >= _root.hero._y) { this._y += 3; } if (machCharge >= 1 && this.ms.msmissile.projectile == false) { this.ms.msmissile.play(); fireME(); efireBullets(18, 40); } if (machCharge <= 0) { machCharge = 4; } if (lifeBBA >= 1) { --mood2charge; if (mood2charge <= 0) { mood2charge = 0; this.gotoAndStop('mood1'); } ++mood1charge; if (mood1charge >= 100) { mood1charge = 100; } } } if (lifeBBA <= 0) { mood1charge = 0; this.gotoAndStop('mood2'); } if (lifeBBM <= 0) { mood2charge = 0; this.gotoAndStop('mood1'); } if (lifeBBM <= 0 && lifeBBA <= 0) { this.gotoAndStop('mood3'); } if (this.mood3) { if (lifeBBC >= 1) { _root.hitcomputer.gotoAndStop('b3b'); this.ms.msarmor.play(); this.ms.gotoAndStop('flames'); this._y -= 3; if (this._x <= _root.hero._x) { this._x += 3; } if (this._x >= _root.hero._x) { this._x -= 3; } --lifeBBC; } } if (lifeBBC <= 0) { this.gotoAndStop('shotdownb'); } } } } } frame 18 { stop(); intermission = true; heroLife = durabilityLevel; } movieClip 856 { } movieClip 868 { } movieClip 873 { frame 14 { gotoAndPlay(1); } } movieClip 875 { } instance of movieClip 875 { onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.gotoAndStop('base'); } } } instance of movieClip 237 { onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.gotoAndStop('base'); } } } frame 19 { stop(); intermission = true; _root.onEnterFrame = function () { if (earnings >= 1) { --earnings; } if (earnings >= 1) { ++cash; } else { if (earnings >= 0) { cash = cash; } } }; } instance of movieClip 237 { onClipEvent (enterFrame) { if (_root.earnings <= 0) { this.gotoAndStop('done'); if (Key.isDown(38)) { _root.gotoAndStop('fuck'); } if (Key.isDown(37)) { _root.gotoAndStop('base'); } } } } instance of movieClip 237 { onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.gotoAndStop('base'); } } } frame 20 { stop(); _root.onEnterFrame = function () { if (earnings >= 1) { --earnings; } if (earnings >= 1) { ++cash; } else { if (earnings >= 0) { cash = cash; } } }; } movieClip 889 { } movieClip 891 { } movieClip 893 { } movieClip 896 { frame 1 { stop(); } } movieClip 899 { } movieClip 902 { frame 1 { stop(); } } movieClip 903 { } movieClip 904 { } movieClip 915 { } movieClip 916 { } movieClip 920 { } movieClip 925 { } movieClip 934 { } movieClip 939 { } movieClip 947 { } movieClip 951 { } movieClip 956 { } movieClip 965 { } movieClip 967 { } movieClip 968 { frame 220 { gotoAndPlay(1); } } movieClip 969 { } movieClip 970 { frame 20 { gotoAndPlay(8); } } movieClip 974 { } movieClip 976 { } movieClip 979 { } movieClip 980 { } movieClip 982 { } movieClip 984 { frame 15 { gotoAndPlay(6); } } movieClip 993 { } movieClip 997 { frame 16 { gotoAndPlay(6); } } movieClip 998 { frame 70 { this._parent.gotoAndPlay('gohome'); } } movieClip 999 { } movieClip 1004 { frame 1 { stop(); choice = false; chosen = false; greeted = false; fucking = false; fuckdone = false; cumming = false; } frame 2 { stop(); greeted = true; } frame 3 { stop(); choice = true; } frame 4 { stop(); choice = false; chosen = true; pass = true; } frame 5 { stop(); choice = false; chosen = true; pass = false; } frame 6 { stop(); choice = false; chosen = true; pass = false; } frame 7 { stop(); fucking = true; tocome = false; } frame 8 { stop(); fucking = true; tocome = false; } frame 9 { stop(); tocome = false; } frame 10 { stop(); tocome = true; } frame 11 { stop(); fucking = false; tocome = false; cumming = true; } frame 12 { stop(); fuckdone = true; } } movieClip 1007 { } movieClip 1009 { } movieClip 1012 { } movieClip 1014 { } movieClip 1016 { } movieClip 1017 { } movieClip 1044 { } movieClip 1047 { } movieClip 1050 { } movieClip 1052 { } movieClip 1057 { frame 20 { gotoAndPlay(1); } } movieClip 1060 { } movieClip 1062 { frame 15 { gotoAndPlay(1); } } movieClip 1067 { frame 10 { gotoAndPlay(1); } } movieClip 1100 { } movieClip 1102 { } movieClip 1109 { frame 69 { this._parent.gotoAndPlay('gohome'); } } movieClip 1113 { frame 30 { gotoAndPlay(1); } } movieClip 1116 { frame 1 { stop(); choice = false; chosen = false; greeted = false; fucking = false; fuckdone = false; cumming = false; } frame 2 { stop(); greeted = true; } frame 3 { stop(); choice = true; } frame 4 { stop(); choice = false; chosen = true; pass = false; } frame 5 { stop(); choice = false; chosen = true; pass = true; } frame 6 { stop(); choice = false; chosen = true; pass = true; } frame 7 { stop(); fucking = true; tocome = false; } frame 8 { stop(); fucking = true; tocome = false; } frame 9 { stop(); tocome = false; } frame 10 { stop(); tocome = true; } frame 11 { stop(); fucking = false; tocome = false; cumming = true; } frame 12 { stop(); fuckdone = true; } } movieClip 1121 { } movieClip 1123 { } movieClip 1127 { } movieClip 1131 { } movieClip 1132 { } movieClip 1139 { } // unknown tag 88 length 73 movieClip 1148 { } movieClip 1149 { } movieClip 1159 { } movieClip 1166 { } movieClip 1168 { } movieClip 1175 { } movieClip 1178 { } movieClip 1179 { } movieClip 1180 { frame 20 { gotoAndPlay(1); } } movieClip 1185 { } movieClip 1186 { } movieClip 1188 { frame 13 { gotoAndPlay(1); } } movieClip 1205 { } movieClip 1207 { } movieClip 1208 { } movieClip 1210 { } movieClip 1211 { frame 10 { gotoAndPlay(1); } } movieClip 1212 { } movieClip 1213 { } movieClip 1230 { } movieClip 1231 { } movieClip 1232 { frame 40 { this._parent.gotoAndPlay('gohome'); } } movieClip 1234 { } movieClip 1235 { frame 30 { gotoAndPlay(1); } } movieClip 1238 { frame 1 { stop(); choice = false; chosen = false; greeted = false; fucking = false; fuckdone = false; cumming = false; } frame 2 { stop(); greeted = true; } frame 3 { stop(); choice = true; } frame 4 { stop(); choice = false; chosen = true; pass = true; } frame 5 { stop(); choice = false; chosen = true; pass = true; } frame 6 { stop(); choice = false; chosen = true; pass = false; } frame 7 { stop(); fucking = true; tocome = false; } frame 8 { stop(); fucking = true; tocome = false; } frame 9 { stop(); tocome = false; } frame 10 { stop(); tocome = true; } frame 11 { stop(); fucking = false; tocome = false; cumming = true; } frame 12 { stop(); fuckdone = true; } } movieClip 1243 { } movieClip 1251 { } movieClip 1255 { } movieClip 1260 { } movieClip 1270 { } movieClip 1278 { } movieClip 1279 { } movieClip 1281 { } movieClip 1282 { } movieClip 1283 { } movieClip 1287 { frame 20 { gotoAndPlay(1); } } movieClip 1291 { } movieClip 1292 { } movieClip 1293 { frame 14 { gotoAndPlay(1); } } movieClip 1295 { } movieClip 1296 { } movieClip 1297 { frame 10 { gotoAndPlay(1); } } movieClip 1299 { frame 40 { this._parent.gotoAndPlay('gohome'); } } movieClip 1300 { frame 30 { gotoAndPlay(1); } } movieClip 1303 { frame 1 { stop(); choice = false; chosen = false; greeted = false; fucking = false; fuckdone = false; cumming = false; } frame 2 { stop(); greeted = true; } frame 3 { stop(); choice = true; } frame 4 { stop(); choice = false; chosen = true; pass = false; } frame 5 { stop(); choice = false; chosen = true; pass = true; } frame 6 { stop(); choice = false; chosen = true; pass = false; } frame 7 { stop(); fucking = true; tocome = false; } frame 8 { stop(); fucking = true; tocome = false; } frame 9 { stop(); tocome = false; } frame 10 { stop(); tocome = true; } frame 11 { stop(); fucking = false; tocome = false; cumming = true; } frame 12 { stop(); fuckdone = true; } } movieClip 1309 { } movieClip 1310 { } movieClip 1313 { } movieClip 1316 { } movieClip 1332 { } movieClip 1347 { } movieClip 1349 { } movieClip 1350 { } movieClip 1367 { } movieClip 1368 { } movieClip 1371 { } movieClip 1372 { frame 20 { gotoAndPlay(1); } } movieClip 1376 { } movieClip 1387 { } movieClip 1388 { } movieClip 1389 { frame 14 { gotoAndPlay(1); } } movieClip 1392 { } movieClip 1394 { } movieClip 1396 { } movieClip 1397 { frame 10 { gotoAndPlay(1); } } movieClip 1399 { } movieClip 1424 { } movieClip 1425 { frame 60 { this._parent.gotoAndStop('gohome'); } } movieClip 1426 { frame 30 { gotoAndPlay(1); } } movieClip 1429 { frame 1 { stop(); choice = false; chosen = false; greeted = false; fucking = false; fuckdone = false; cumming = false; } frame 2 { stop(); greeted = true; } frame 3 { stop(); choice = true; } frame 4 { stop(); choice = false; chosen = true; pass = true; } frame 5 { stop(); choice = false; chosen = true; pass = false; } frame 6 { stop(); choice = false; chosen = true; pass = true; } frame 7 { stop(); fucking = true; tocome = false; } frame 8 { stop(); fucking = true; tocome = false; } frame 9 { stop(); tocome = false; } frame 10 { stop(); tocome = true; } frame 11 { stop(); fucking = false; tocome = false; cumming = true; } frame 12 { stop(); fuckdone = true; } } movieClip 1432 { frame 1 { stop(); } } movieClip 1436 { } movieClip 1438 { } movieClip 1444 { frame 1 { stop(); } } movieClip 1447 { } movieClip 1449 { } movieClip 1453 { } movieClip 1454 { } movieClip 1471 { } movieClip 1473 { } movieClip 1477 { } movieClip 1479 { } movieClip 1482 { } movieClip 1500 { } movieClip 1502 { } movieClip 1508 { frame 20 { gotoAndPlay(1); } } movieClip 1512 { } movieClip 1514 { } movieClip 1516 { } movieClip 1518 { } movieClip 1520 { } movieClip 1522 { } movieClip 1524 { } movieClip 1526 { } movieClip 1528 { } movieClip 1530 { } movieClip 1532 { } movieClip 1534 { } movieClip 1536 { } movieClip 1538 { } movieClip 1543 { } movieClip 1544 { } movieClip 1546 { } movieClip 1547 { frame 12 { gotoAndPlay(1); } } movieClip 1553 { } movieClip 1555 { } movieClip 1557 { } movieClip 1559 { } movieClip 1561 { } movieClip 1563 { } movieClip 1566 { } movieClip 1568 { } movieClip 1570 { } movieClip 1572 { } movieClip 1590 { } movieClip 1592 { } movieClip 1593 { } movieClip 1594 { } movieClip 1596 { } movieClip 1598 { frame 9 { gotoAndPlay(1); } } movieClip 1599 { frame 60 { this._parent.gotoAndStop('gohome'); } } movieClip 1601 { } movieClip 1602 { frame 30 { gotoAndPlay(1); } } movieClip 1605 { frame 1 { stop(); choice = false; chosen = false; greeted = false; fucking = false; fuckdone = false; cumming = false; } frame 2 { stop(); greeted = true; } frame 3 { stop(); choice = true; } frame 4 { stop(); choice = false; chosen = true; pass = true; } frame 5 { stop(); choice = false; chosen = true; pass = true; } frame 6 { stop(); choice = false; chosen = true; pass = true; } frame 7 { stop(); fucking = true; tocome = false; } frame 8 { stop(); fucking = true; tocome = false; } frame 9 { stop(); tocome = false; } frame 10 { stop(); tocome = true; } frame 11 { stop(); fucking = false; tocome = false; cumming = true; } frame 12 { stop(); fuckdone = true; } } movieClip 1607 { } movieClip 1609 { } movieClip 1612 { } movieClip 1623 { } movieClip 1625 { } movieClip 1627 { } movieClip 1628 { } movieClip 1632 { } movieClip 1633 { } movieClip 1662 { } movieClip 1689 { } movieClip 1690 { } movieClip 1692 { } movieClip 1693 { } movieClip 1696 { frame 30 { gotoAndPlay(1); } } movieClip 1698 { } movieClip 1699 { } movieClip 1700 { } movieClip 1701 { } movieClip 1702 { } movieClip 1703 { } movieClip 1704 { } movieClip 1705 { } movieClip 1706 { } movieClip 1707 { } movieClip 1709 { } movieClip 1710 { } movieClip 1711 { } movieClip 1712 { } movieClip 1713 { } movieClip 1714 { } movieClip 1715 { } movieClip 1716 { } movieClip 1717 { } movieClip 1718 { } movieClip 1719 { } movieClip 1720 { } movieClip 1721 { frame 18 { gotoAndPlay(1); } } movieClip 1736 { } movieClip 1737 { frame 13 { gotoAndPlay(1); } } movieClip 1758 { frame 60 { this._parent.gotoAndStop('gohome'); } } movieClip 1760 { } movieClip 1762 { frame 30 { this._parent.gotoAndStop('gohome'); } } movieClip 1765 { frame 1 { stop(); choice = false; chosen = false; greeted = false; fucking = false; fuckdone = false; cumming = false; } frame 2 { stop(); greeted = true; } frame 3 { stop(); choice = true; } frame 4 { stop(); choice = false; chosen = true; pass = true; } frame 5 { stop(); choice = false; chosen = true; pass = true; } frame 6 { stop(); choice = false; chosen = true; pass = true; } frame 7 { stop(); fucking = true; tocome = false; } frame 8 { stop(); fucking = true; tocome = false; } frame 9 { stop(); tocome = false; } frame 10 { stop(); tocome = true; } frame 11 { stop(); fucking = false; tocome = false; cumming = true; } frame 12 { stop(); fuckdone = true; } } movieClip 1769 { } movieClip 1775 { } movieClip 1802 { } movieClip 1810 { } movieClip 1813 { } movieClip 1824 { } movieClip 1826 { frame 20 { gotoAndPlay(1); } } movieClip 1830 { } movieClip 1831 { frame 14 { gotoAndPlay(1); } } movieClip 1834 { } movieClip 1836 { frame 10 { gotoAndPlay(1); } } movieClip 1868 { frame 60 { this._parent.gotoAndStop('gohome'); } } movieClip 1869 { frame 30 { gotoAndPlay(1); } } movieClip 1872 { frame 1 { stop(); choice = false; chosen = false; greeted = false; fucking = false; fuckdone = false; cumming = false; } frame 2 { stop(); greeted = true; } frame 3 { stop(); choice = true; } frame 4 { stop(); choice = false; chosen = true; pass = false; } frame 5 { stop(); choice = false; chosen = true; pass = true; } frame 6 { stop(); choice = false; chosen = true; pass = false; } frame 7 { stop(); fucking = true; tocome = false; } frame 8 { stop(); fucking = true; tocome = false; } frame 9 { stop(); tocome = false; } frame 10 { stop(); tocome = true; } frame 11 { stop(); fucking = false; tocome = false; cumming = true; } frame 12 { stop(); fuckdone = true; } } movieClip 1891 { } movieClip 1894 { } movieClip 1898 { } movieClip 1908 { } movieClip 1910 { } movieClip 1912 { } movieClip 1916 { } movieClip 1929 { } movieClip 1930 { } movieClip 1931 { } movieClip 1934 { frame 20 { gotoAndPlay(1); } } movieClip 1936 { } movieClip 1940 { } movieClip 1941 { } movieClip 1942 { frame 14 { gotoAndPlay(1); } } movieClip 1943 { } movieClip 1944 { } movieClip 1945 { frame 10 { gotoAndPlay(1); } } movieClip 1946 { } movieClip 1969 { frame 60 { this._parent.gotoAndStop('gohome'); } } movieClip 1970 { } movieClip 1971 { frame 30 { gotoAndPlay(1); } } movieClip 1974 { frame 1 { stop(); choice = false; chosen = false; greeted = false; fucking = false; fuckdone = false; cumming = false; } frame 2 { stop(); greeted = true; } frame 3 { stop(); choice = true; } frame 4 { stop(); choice = false; chosen = true; pass = true; } frame 5 { stop(); choice = false; chosen = true; pass = false; } frame 6 { stop(); choice = false; chosen = true; pass = true; } frame 7 { stop(); fucking = true; tocome = false; } frame 8 { stop(); fucking = true; tocome = false; } frame 9 { stop(); tocome = false; } frame 10 { stop(); tocome = true; } frame 11 { stop(); fucking = false; tocome = false; cumming = true; } frame 12 { stop(); fuckdone = true; } } movieClip 1975 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } } instance milfscene of movieClip 1975 { onClipEvent (enterFrame) { if (_root.difficulty == 1) { this.gotoAndStop('s1'); } if (_root.difficulty == 2) { this.gotoAndStop('s2'); } if (_root.difficulty == 3) { this.gotoAndStop('s3'); } if (_root.difficulty == 4) { this.gotoAndStop('d1'); } if (_root.difficulty == 5) { this.gotoAndStop('d2'); } if (_root.difficulty == 6) { this.gotoAndStop('d3'); } if (_root.difficulty == 7) { this.gotoAndStop('c1'); } if (_root.difficulty == 8) { this.gotoAndStop('c2'); } if (_root.difficulty == 9) { this.gotoAndStop('c3'); } if (!this.cutscene.fucking && !this.cutscene.fuckdone && !this.cutscene.cumming) { if (!this.cutscene.choice) { if (Key.isDown(32)) { this.cutscene.gotoAndStop('greeting'); } } if (this.cutscene.greeted && !this.cutscene.chosen) { if (Key.isDown(40)) { this.cutscene.gotoAndStop('choice'); } } if (this.cutscene.choice && !this.cutscene.chosen) { if (Key.isDown(37)) { this.cutscene.gotoAndStop('agressive'); } if (Key.isDown(38)) { this.cutscene.gotoAndStop('neutral'); } if (Key.isDown(39)) { this.cutscene.gotoAndStop('passive'); } } if (this.cutscene.chosen) { if (Key.isDown(32) && this.cutscene.pass) { this.cutscene.gotoAndStop('fadetofuck'); if (_root.difficulty == 1) { _root.earnings += 200; } if (_root.difficulty == 2) { _root.earnings += 200; } if (_root.difficulty == 3) { _root.earnings += 200; } if (_root.difficulty == 4) { _root.earnings += 200; } if (_root.difficulty == 5) { _root.earnings += 200; } if (_root.difficulty == 6) { _root.earnings += 200; } if (_root.difficulty == 7) { _root.earnings += 200; } if (_root.difficulty == 8) { _root.earnings += 200; } if (_root.difficulty == 9) { _root.earnings += 200; } if (_root.easyA == true) { _root.easyAOK = true; } if (_root.easyB == true) { _root.easyBOK = true; } if (_root.easyC == true) { _root.easyCOK = true; } if (_root.normalA == true) { _root.normalAOK = true; } if (_root.normalB == true) { _root.normalBOK = true; } if (_root.normalC == true) { _root.normalCOK = true; } if (_root.hardA == true) { _root.hardAOK = true; } if (_root.hardB == true) { _root.hardBOK = true; } if (_root.hardC == true) { _root.hardCOK = true; } } else { if (Key.isDown(32) && !this.cutscene.pass) { _root.gotoAndStop('base'); } } } } else { if (this.cutscene.fucking && !this.cutscene.fuckdone) { if (Key.isDown(40)) { this.cutscene.gotoAndStop('fuck01'); } if (Key.isDown(39)) { this.cutscene.gotoAndStop('fuck02'); } if (Key.isDown(38)) { this.cutscene.gotoAndStop('fuck03'); } if (Key.isDown(37) && this.cutscene.tocome) { this.cutscene.gotoAndStop('fuckfinish'); } } else { if (this.cutscene.fuckdone) { if (Key.isDown(32)) { _root.gotoAndStop('base'); } else { if (Key.isDown(38)) { this.cutscene.fucking = true; this.cutscene.cumming = false; this.cutscene.fuckdone = false; this.cutscene.gotoAndStop('fuck03'); } } } } } } }




http://swfchan.com/35/173361/info.shtml
Created: 17/10 -2018 11:13:24 Last modified: 17/10 -2018 11:13:24 Server time: 22/12 -2024 06:35:42