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renge quest.swf

This is the info page for
Flash #173417

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
frame 85 { stop(); } // unknown tag 88 length 68 button 10 { on (release) { stopAllSounds(); gotoAndStop(88); } } button 12 { on (release) { stopAllSounds(); gotoAndStop(86); } } button 22 { on (release) { gotoAndPlay(1); } } button 29 { on (release) { stopAllSounds(); gotoAndPlay(1); } } movieClip 41 { } movieClip 42 { instance of movieClip 41 { onClipEvent (load) { var frame = random(3) + 1; var vx = 0; var vy = 0; var speed = 0.2 + random(25) * 0.017; var timer = -80 + random(80); var patience = 25 + random(25); var angle = Math.random() * 2 * Math.PI; } onClipEvent (enterFrame) { var X = this._x + _root.map._x; var Y = this._y + _root.map._y; var dx = _root.renge._x - X; var dy = _root.renge._y - Y; var dSq = dx * dx + dy * dy; if (dSq < 9000) { timer = patience; } --timer; if (timer > 0) { angle = Math.atan2(dy, dx); vx += Math.cos(angle) * speed; vy += Math.sin(angle) * speed; this.gotoAndStop(frame * 2); } else { if (timer < -100) { vx += Math.cos(angle) * speed * 0.5; vy += Math.sin(angle) * speed * 0.5; if (timer < -140) { timer = -80 + random(80); angle = Math.random() * 2 * Math.PI; } } this.gotoAndStop(frame * 2 - 1); } vx *= 0.85; vy *= 0.85; X += vx; Y += vy; if (_root.map.walls.hitTest(X, Y - 15, true)) { Y += speed; vy = speed; } if (_root.map.walls.hitTest(X, Y + 15, true)) { Y -= speed; vy = -speed; } if (_root.map.walls.hitTest(X - 15, Y, true)) { X += speed; vx = speed; } if (_root.map.walls.hitTest(X + 15, Y, true)) { X -= speed; vx = -speed; } if (_root.dynamite.hitTest(X, Y, true)) { X = 100000; Y = 100000; } this._x = X - _root.map._x; this._y = Y - _root.map._y; } } instance of movieClip 41 { onClipEvent (load) { var frame = random(3) + 1; var vx = 0; var vy = 0; var speed = 0.2 + random(25) * 0.017; var timer = -80 + random(80); var patience = 25 + random(25); var angle = Math.random() * 2 * Math.PI; } onClipEvent (enterFrame) { var X = this._x + _root.map._x; var Y = this._y + _root.map._y; var dx = _root.renge._x - X; var dy = _root.renge._y - Y; var dSq = dx * dx + dy * dy; if (dSq < 9000) { timer = patience; } --timer; if (timer > 0) { angle = Math.atan2(dy, dx); vx += Math.cos(angle) * speed; vy += Math.sin(angle) * speed; this.gotoAndStop(frame * 2); } else { if (timer < -100) { vx += Math.cos(angle) * speed * 0.5; vy += Math.sin(angle) * speed * 0.5; if (timer < -140) { timer = -80 + random(80); angle = Math.random() * 2 * Math.PI; } } this.gotoAndStop(frame * 2 - 1); } vx *= 0.85; vy *= 0.85; X += vx; Y += vy; if (_root.map.walls.hitTest(X, Y - 15, true)) { Y += speed; vy = speed; } if (_root.map.walls.hitTest(X, Y + 15, true)) { Y -= speed; vy = -speed; } if (_root.map.walls.hitTest(X - 15, Y, true)) { X += speed; vx = speed; } if (_root.map.walls.hitTest(X + 15, Y, true)) { X -= speed; vx = -speed; } if (_root.dynamite.hitTest(X, Y, true)) { X = 100000; Y = 100000; } this._x = X - _root.map._x; this._y = Y - _root.map._y; } } instance of movieClip 41 { onClipEvent (load) { var frame = random(3) + 1; var vx = 0; var vy = 0; var speed = 0.2 + random(25) * 0.017; var timer = -80 + random(80); var patience = 25 + random(25); var angle = Math.random() * 2 * Math.PI; } onClipEvent (enterFrame) { var X = this._x + _root.map._x; var Y = this._y + _root.map._y; var dx = _root.renge._x - X; var dy = _root.renge._y - Y; var dSq = dx * dx + dy * dy; if (dSq < 9000) { timer = patience; } --timer; if (timer > 0) { angle = Math.atan2(dy, dx); vx += Math.cos(angle) * speed; vy += Math.sin(angle) * speed; this.gotoAndStop(frame * 2); } else { if (timer < -100) { vx += Math.cos(angle) * speed * 0.5; vy += Math.sin(angle) * speed * 0.5; if (timer < -140) { timer = -80 + random(80); angle = Math.random() * 2 * Math.PI; } } this.gotoAndStop(frame * 2 - 1); } vx *= 0.85; vy *= 0.85; X += vx; Y += vy; if (_root.map.walls.hitTest(X, Y - 15, true)) { Y += speed; vy = speed; } if (_root.map.walls.hitTest(X, Y + 15, true)) { Y -= speed; vy = -speed; } if (_root.map.walls.hitTest(X - 15, Y, true)) { X += speed; vx = speed; } if (_root.map.walls.hitTest(X + 15, Y, true)) { X -= speed; vx = -speed; } if (_root.dynamite.hitTest(X, Y, true)) { X = 100000; Y = 100000; } this._x = X - _root.map._x; this._y = Y - _root.map._y; } } instance of movieClip 41 { onClipEvent (load) { var frame = random(3) + 1; var vx = 0; var vy = 0; var speed = 0.2 + random(25) * 0.017; var timer = -80 + random(80); var patience = 25 + random(25); var angle = Math.random() * 2 * Math.PI; } onClipEvent (enterFrame) { var X = this._x + _root.map._x; var Y = this._y + _root.map._y; var dx = _root.renge._x - X; var dy = _root.renge._y - Y; var dSq = dx * dx + dy * dy; if (dSq < 9000) { timer = patience; } --timer; if (timer > 0) { angle = Math.atan2(dy, dx); vx += Math.cos(angle) * speed; vy += Math.sin(angle) * speed; this.gotoAndStop(frame * 2); } else { if (timer < -100) { vx += Math.cos(angle) * speed * 0.5; vy += Math.sin(angle) * speed * 0.5; if (timer < -140) { timer = -80 + random(80); angle = Math.random() * 2 * Math.PI; } } this.gotoAndStop(frame * 2 - 1); } vx *= 0.85; vy *= 0.85; X += vx; Y += vy; if (_root.map.walls.hitTest(X, Y - 15, true)) { Y += speed; vy = speed; } if (_root.map.walls.hitTest(X, Y + 15, true)) { Y -= speed; vy = -speed; } if (_root.map.walls.hitTest(X - 15, Y, true)) { X += speed; vx = speed; } if (_root.map.walls.hitTest(X + 15, Y, true)) { X -= speed; vx = -speed; } if (_root.dynamite.hitTest(X, Y, true)) { X = 100000; Y = 100000; } this._x = X - _root.map._x; this._y = Y - _root.map._y; } } instance of movieClip 41 { onClipEvent (load) { var frame = random(3) + 1; var vx = 0; var vy = 0; var speed = 0.2 + random(25) * 0.017; var timer = -80 + random(80); var patience = 25 + random(25); var angle = Math.random() * 2 * Math.PI; } onClipEvent (enterFrame) { var X = this._x + _root.map._x; var Y = this._y + _root.map._y; var dx = _root.renge._x - X; var dy = _root.renge._y - Y; var dSq = dx * dx + dy * dy; if (dSq < 9000) { timer = patience; } --timer; if (timer > 0) { angle = Math.atan2(dy, dx); vx += Math.cos(angle) * speed; vy += Math.sin(angle) * speed; this.gotoAndStop(frame * 2); } else { if (timer < -100) { vx += Math.cos(angle) * speed * 0.5; vy += Math.sin(angle) * speed * 0.5; if (timer < -140) { timer = -80 + random(80); angle = Math.random() * 2 * Math.PI; } } this.gotoAndStop(frame * 2 - 1); } vx *= 0.85; vy *= 0.85; X += vx; Y += vy; if (_root.map.walls.hitTest(X, Y - 15, true)) { Y += speed; vy = speed; } if (_root.map.walls.hitTest(X, Y + 15, true)) { Y -= speed; vy = -speed; } if (_root.map.walls.hitTest(X - 15, Y, true)) { X += speed; vx = speed; } if (_root.map.walls.hitTest(X + 15, Y, true)) { X -= speed; vx = -speed; } if (_root.dynamite.hitTest(X, Y, true)) { X = 100000; Y = 100000; } this._x = X - _root.map._x; this._y = Y - _root.map._y; } } instance of movieClip 41 { onClipEvent (load) { var frame = random(3) + 1; var vx = 0; var vy = 0; var speed = 0.2 + random(25) * 0.017; var timer = -80 + random(80); var patience = 25 + random(25); var angle = Math.random() * 2 * Math.PI; } onClipEvent (enterFrame) { var X = this._x + _root.map._x; var Y = this._y + _root.map._y; var dx = _root.renge._x - X; var dy = _root.renge._y - Y; var dSq = dx * dx + dy * dy; if (dSq < 9000) { timer = patience; } --timer; if (timer > 0) { angle = Math.atan2(dy, dx); vx += Math.cos(angle) * speed; vy += Math.sin(angle) * speed; this.gotoAndStop(frame * 2); } else { if (timer < -100) { vx += Math.cos(angle) * speed * 0.5; vy += Math.sin(angle) * speed * 0.5; if (timer < -140) { timer = -80 + random(80); angle = Math.random() * 2 * Math.PI; } } this.gotoAndStop(frame * 2 - 1); } vx *= 0.85; vy *= 0.85; X += vx; Y += vy; if (_root.map.walls.hitTest(X, Y - 15, true)) { Y += speed; vy = speed; } if (_root.map.walls.hitTest(X, Y + 15, true)) { Y -= speed; vy = -speed; } if (_root.map.walls.hitTest(X - 15, Y, true)) { X += speed; vx = speed; } if (_root.map.walls.hitTest(X + 15, Y, true)) { X -= speed; vx = -speed; } if (_root.dynamite.hitTest(X, Y, true)) { X = 100000; Y = 100000; } this._x = X - _root.map._x; this._y = Y - _root.map._y; } } instance of movieClip 41 { onClipEvent (load) { var frame = random(3) + 1; var vx = 0; var vy = 0; var speed = 0.2 + random(25) * 0.017; var timer = -80 + random(80); var patience = 25 + random(25); var angle = Math.random() * 2 * Math.PI; } onClipEvent (enterFrame) { var X = this._x + _root.map._x; var Y = this._y + _root.map._y; var dx = _root.renge._x - X; var dy = _root.renge._y - Y; var dSq = dx * dx + dy * dy; if (dSq < 9000) { timer = patience; } --timer; if (timer > 0) { angle = Math.atan2(dy, dx); vx += Math.cos(angle) * speed; vy += Math.sin(angle) * speed; this.gotoAndStop(frame * 2); } else { if (timer < -100) { vx += Math.cos(angle) * speed * 0.5; vy += Math.sin(angle) * speed * 0.5; if (timer < -140) { timer = -80 + random(80); angle = Math.random() * 2 * Math.PI; } } this.gotoAndStop(frame * 2 - 1); } vx *= 0.85; vy *= 0.85; X += vx; Y += vy; if (_root.map.walls.hitTest(X, Y - 15, true)) { Y += speed; vy = speed; } if (_root.map.walls.hitTest(X, Y + 15, true)) { Y -= speed; vy = -speed; } if (_root.map.walls.hitTest(X - 15, Y, true)) { X += speed; vx = speed; } if (_root.map.walls.hitTest(X + 15, Y, true)) { X -= speed; vx = -speed; } if (_root.dynamite.hitTest(X, Y, true)) { X = 100000; Y = 100000; } this._x = X - _root.map._x; this._y = Y - _root.map._y; } } instance of movieClip 41 { onClipEvent (load) { var frame = random(3) + 1; var vx = 0; var vy = 0; var speed = 0.2 + random(25) * 0.017; var timer = -80 + random(80); var patience = 25 + random(25); var angle = Math.random() * 2 * Math.PI; } onClipEvent (enterFrame) { var X = this._x + _root.map._x; var Y = this._y + _root.map._y; var dx = _root.renge._x - X; var dy = _root.renge._y - Y; var dSq = dx * dx + dy * dy; if (dSq < 9000) { timer = patience; } --timer; if (timer > 0) { angle = Math.atan2(dy, dx); vx += Math.cos(angle) * speed; vy += Math.sin(angle) * speed; this.gotoAndStop(frame * 2); } else { if (timer < -100) { vx += Math.cos(angle) * speed * 0.5; vy += Math.sin(angle) * speed * 0.5; if (timer < -140) { timer = -80 + random(80); angle = Math.random() * 2 * Math.PI; } } this.gotoAndStop(frame * 2 - 1); } vx *= 0.85; vy *= 0.85; X += vx; Y += vy; if (_root.map.walls.hitTest(X, Y - 15, true)) { Y += speed; vy = speed; } if (_root.map.walls.hitTest(X, Y + 15, true)) { Y -= speed; vy = -speed; } if (_root.map.walls.hitTest(X - 15, Y, true)) { X += speed; vx = speed; } if (_root.map.walls.hitTest(X + 15, Y, true)) { X -= speed; vx = -speed; } if (_root.dynamite.hitTest(X, Y, true)) { X = 100000; Y = 100000; } this._x = X - _root.map._x; this._y = Y - _root.map._y; } } instance of movieClip 41 { onClipEvent (load) { var frame = random(3) + 1; var vx = 0; var vy = 0; var speed = 0.2 + random(25) * 0.017; var timer = -80 + random(80); var patience = 25 + random(25); var angle = Math.random() * 2 * Math.PI; } onClipEvent (enterFrame) { var X = this._x + _root.map._x; var Y = this._y + _root.map._y; var dx = _root.renge._x - X; var dy = _root.renge._y - Y; var dSq = dx * dx + dy * dy; if (dSq < 9000) { timer = patience; } --timer; if (timer > 0) { angle = Math.atan2(dy, dx); vx += Math.cos(angle) * speed; vy += Math.sin(angle) * speed; this.gotoAndStop(frame * 2); } else { if (timer < -100) { vx += Math.cos(angle) * speed * 0.5; vy += Math.sin(angle) * speed * 0.5; if (timer < -140) { timer = -80 + random(80); angle = Math.random() * 2 * Math.PI; } } this.gotoAndStop(frame * 2 - 1); } vx *= 0.85; vy *= 0.85; X += vx; Y += vy; if (_root.map.walls.hitTest(X, Y - 15, true)) { Y += speed; vy = speed; } if (_root.map.walls.hitTest(X, Y + 15, true)) { Y -= speed; vy = -speed; } if (_root.map.walls.hitTest(X - 15, Y, true)) { X += speed; vx = speed; } if (_root.map.walls.hitTest(X + 15, Y, true)) { X -= speed; vx = -speed; } if (_root.dynamite.hitTest(X, Y, true)) { X = 100000; Y = 100000; } this._x = X - _root.map._x; this._y = Y - _root.map._y; } } instance of movieClip 41 { onClipEvent (load) { var frame = random(3) + 1; var vx = 0; var vy = 0; var speed = 0.2 + random(25) * 0.017; var timer = -80 + random(80); var patience = 25 + random(25); var angle = Math.random() * 2 * Math.PI; } onClipEvent (enterFrame) { var X = this._x + _root.map._x; var Y = this._y + _root.map._y; var dx = _root.renge._x - X; var dy = _root.renge._y - Y; var dSq = dx * dx + dy * dy; if (dSq < 9000) { timer = patience; } --timer; if (timer > 0) { angle = Math.atan2(dy, dx); vx += Math.cos(angle) * speed; vy += Math.sin(angle) * speed; this.gotoAndStop(frame * 2); } else { if (timer < -100) { vx += Math.cos(angle) * speed * 0.5; vy += Math.sin(angle) * speed * 0.5; if (timer < -140) { timer = -80 + random(80); angle = Math.random() * 2 * Math.PI; } } this.gotoAndStop(frame * 2 - 1); } vx *= 0.85; vy *= 0.85; X += vx; Y += vy; if (_root.map.walls.hitTest(X, Y - 15, true)) { Y += speed; vy = speed; } if (_root.map.walls.hitTest(X, Y + 15, true)) { Y -= speed; vy = -speed; } if (_root.map.walls.hitTest(X - 15, Y, true)) { X += speed; vx = speed; } if (_root.map.walls.hitTest(X + 15, Y, true)) { X -= speed; vx = -speed; } if (_root.dynamite.hitTest(X, Y, true)) { X = 100000; Y = 100000; } this._x = X - _root.map._x; this._y = Y - _root.map._y; } } instance of movieClip 41 { onClipEvent (load) { var frame = random(3) + 1; var vx = 0; var vy = 0; var speed = 0.2 + random(25) * 0.017; var timer = -80 + random(80); var patience = 25 + random(25); var angle = Math.random() * 2 * Math.PI; } onClipEvent (enterFrame) { var X = this._x + _root.map._x; var Y = this._y + _root.map._y; var dx = _root.renge._x - X; var dy = _root.renge._y - Y; var dSq = dx * dx + dy * dy; if (dSq < 9000) { timer = patience; } --timer; if (timer > 0) { angle = Math.atan2(dy, dx); vx += Math.cos(angle) * speed; vy += Math.sin(angle) * speed; this.gotoAndStop(frame * 2); } else { if (timer < -100) { vx += Math.cos(angle) * speed * 0.5; vy += Math.sin(angle) * speed * 0.5; if (timer < -140) { timer = -80 + random(80); angle = Math.random() * 2 * Math.PI; } } this.gotoAndStop(frame * 2 - 1); } vx *= 0.85; vy *= 0.85; X += vx; Y += vy; if (_root.map.walls.hitTest(X, Y - 15, true)) { Y += speed; vy = speed; } if (_root.map.walls.hitTest(X, Y + 15, true)) { Y -= speed; vy = -speed; } if (_root.map.walls.hitTest(X - 15, Y, true)) { X += speed; vx = speed; } if (_root.map.walls.hitTest(X + 15, Y, true)) { X -= speed; vx = -speed; } if (_root.dynamite.hitTest(X, Y, true)) { X = 100000; Y = 100000; } this._x = X - _root.map._x; this._y = Y - _root.map._y; } } instance of movieClip 41 { onClipEvent (load) { var frame = random(3) + 1; var vx = 0; var vy = 0; var speed = 0.2 + random(25) * 0.017; var timer = -80 + random(80); var patience = 25 + random(25); var angle = Math.random() * 2 * Math.PI; } onClipEvent (enterFrame) { var X = this._x + _root.map._x; var Y = this._y + _root.map._y; var dx = _root.renge._x - X; var dy = _root.renge._y - Y; var dSq = dx * dx + dy * dy; if (dSq < 9000) { timer = patience; } --timer; if (timer > 0) { angle = Math.atan2(dy, dx); vx += Math.cos(angle) * speed; vy += Math.sin(angle) * speed; this.gotoAndStop(frame * 2); } else { if (timer < -100) { vx += Math.cos(angle) * speed * 0.5; vy += Math.sin(angle) * speed * 0.5; if (timer < -140) { timer = -80 + random(80); angle = Math.random() * 2 * Math.PI; } } this.gotoAndStop(frame * 2 - 1); } vx *= 0.85; vy *= 0.85; X += vx; Y += vy; if (_root.map.walls.hitTest(X, Y - 15, true)) { Y += speed; vy = speed; } if (_root.map.walls.hitTest(X, Y + 15, true)) { Y -= speed; vy = -speed; } if (_root.map.walls.hitTest(X - 15, Y, true)) { X += speed; vx = speed; } if (_root.map.walls.hitTest(X + 15, Y, true)) { X -= speed; vx = -speed; } if (_root.dynamite.hitTest(X, Y, true)) { X = 100000; Y = 100000; } this._x = X - _root.map._x; this._y = Y - _root.map._y; } } instance of movieClip 41 { onClipEvent (load) { var frame = random(3) + 1; var vx = 0; var vy = 0; var speed = 0.2 + random(25) * 0.017; var timer = -80 + random(80); var patience = 25 + random(25); var angle = Math.random() * 2 * Math.PI; } onClipEvent (enterFrame) { var X = this._x + _root.map._x; var Y = this._y + _root.map._y; var dx = _root.renge._x - X; var dy = _root.renge._y - Y; var dSq = dx * dx + dy * dy; if (dSq < 9000) { timer = patience; } --timer; if (timer > 0) { angle = Math.atan2(dy, dx); vx += Math.cos(angle) * speed; vy += Math.sin(angle) * speed; this.gotoAndStop(frame * 2); } else { if (timer < -100) { vx += Math.cos(angle) * speed * 0.5; vy += Math.sin(angle) * speed * 0.5; if (timer < -140) { timer = -80 + random(80); angle = Math.random() * 2 * Math.PI; } } this.gotoAndStop(frame * 2 - 1); } vx *= 0.85; vy *= 0.85; X += vx; Y += vy; if (_root.map.walls.hitTest(X, Y - 15, true)) { Y += speed; vy = speed; } if (_root.map.walls.hitTest(X, Y + 15, true)) { Y -= speed; vy = -speed; } if (_root.map.walls.hitTest(X - 15, Y, true)) { X += speed; vx = speed; } if (_root.map.walls.hitTest(X + 15, Y, true)) { X -= speed; vx = -speed; } if (_root.dynamite.hitTest(X, Y, true)) { X = 100000; Y = 100000; } this._x = X - _root.map._x; this._y = Y - _root.map._y; } } instance of movieClip 41 { onClipEvent (load) { var frame = random(3) + 1; var vx = 0; var vy = 0; var speed = 0.2 + random(25) * 0.017; var timer = -80 + random(80); var patience = 25 + random(25); var angle = Math.random() * 2 * Math.PI; } onClipEvent (enterFrame) { var X = this._x + _root.map._x; var Y = this._y + _root.map._y; var dx = _root.renge._x - X; var dy = _root.renge._y - Y; var dSq = dx * dx + dy * dy; if (dSq < 9000) { timer = patience; } --timer; if (timer > 0) { angle = Math.atan2(dy, dx); vx += Math.cos(angle) * speed; vy += Math.sin(angle) * speed; this.gotoAndStop(frame * 2); } else { if (timer < -100) { vx += Math.cos(angle) * speed * 0.5; vy += Math.sin(angle) * speed * 0.5; if (timer < -140) { timer = -80 + random(80); angle = Math.random() * 2 * Math.PI; } } this.gotoAndStop(frame * 2 - 1); } vx *= 0.85; vy *= 0.85; X += vx; Y += vy; if (_root.map.walls.hitTest(X, Y - 15, true)) { Y += speed; vy = speed; } if (_root.map.walls.hitTest(X, Y + 15, true)) { Y -= speed; vy = -speed; } if (_root.map.walls.hitTest(X - 15, Y, true)) { X += speed; vx = speed; } if (_root.map.walls.hitTest(X + 15, Y, true)) { X -= speed; vx = -speed; } if (_root.dynamite.hitTest(X, Y, true)) { X = 100000; Y = 100000; } this._x = X - _root.map._x; this._y = Y - _root.map._y; } } } movieClip 49 { frame 1 { stop(); } } movieClip 52 { } movieClip 55 { frame 1 { stop(); } } movieClip 57 { frame 28 { gotoAndPlay(1); } } movieClip 60 { } movieClip 63 { } movieClip 64 { instance of movieClip 52 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { if (!_root.renge.dynamite and _root.dynamite._currentframe == 1) { _root.dynamite.play(); this._x += 100000; } } } } instance of movieClip 52 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { if (!_root.renge.dynamite and _root.dynamite._currentframe == 1) { _root.dynamite.play(); this._x += 100000; } } } } instance of movieClip 52 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { if (!_root.renge.dynamite and _root.dynamite._currentframe == 1) { _root.dynamite.play(); this._x += 100000; } } } } instance of movieClip 55 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { this._x += 10000; this.gotoAndStop(2); _root.renge.nyanpassu += 1; } } } instance of movieClip 55 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { this._x += 10000; this.gotoAndStop(2); _root.renge.nyanpassu += 1; } } } instance of movieClip 55 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { this._x += 10000; this.gotoAndStop(2); _root.renge.nyanpassu += 1; } } } instance of movieClip 55 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { this._x += 10000; this.gotoAndStop(2); _root.renge.nyanpassu += 1; } } } instance of movieClip 55 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { this._x += 10000; this.gotoAndStop(2); _root.renge.nyanpassu += 1; } } } instance of movieClip 55 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { this._x += 10000; this.gotoAndStop(2); _root.renge.nyanpassu += 1; } } } instance of movieClip 55 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { this._x += 10000; this.gotoAndStop(2); _root.renge.nyanpassu += 1; } } } instance of movieClip 52 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { if (!_root.renge.dynamite and _root.dynamite._currentframe == 1) { _root.dynamite.play(); this._x += 100000; } } } } instance of movieClip 57 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { this._x += 10000; this.gotoAndStop(29); _root.map.walls.nextFrame(); } } } instance of movieClip 57 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { this._x += 10000; this.gotoAndStop(29); _root.map.walls.nextFrame(); } } } instance of movieClip 57 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { this._x += 10000; this.gotoAndStop(29); _root.map.walls.nextFrame(); } } } instance of movieClip 60 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { _root.nextFrame(); } } } instance of movieClip 52 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { if (!_root.renge.dynamite and _root.dynamite._currentframe == 1) { _root.dynamite.play(); this._x += 100000; } } } } instance of movieClip 63 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { if (!_root.renge.dynamite and _root.dynamite._currentframe == 1) { _root.dynamite.gotoAndPlay(135); _root.renge.gotoAndStop(4); this._x += 100000; } } } } instance of movieClip 63 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { if (!_root.renge.dynamite and _root.dynamite._currentframe == 1) { _root.dynamite.gotoAndPlay(135); _root.renge.gotoAndStop(4); this._x += 100000; } } } } instance of movieClip 63 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { if (!_root.renge.dynamite and _root.dynamite._currentframe == 1) { _root.dynamite.gotoAndPlay(135); _root.renge.gotoAndStop(4); this._x += 100000; } } } } } instance map of movieClip 64 { onClipEvent (load) { var vx = 0; var vy = 0; var speed = 1.35; var weapon = 0; var spaceDown = false; var timer = 0; } onClipEvent (enterFrame) { if (timer > 0) { speed = 8; --timer; } else { speed = 1.35; } if (Key.isDown(87)) { vy += speed; } else { if (Key.isDown(83)) { vy -= speed; } } if (Key.isDown(65)) { vx += speed; } else { if (Key.isDown(68)) { vx -= speed; } } if (Key.isDown(32)) { if (!spaceDown) { spaceDown = true; if (_root.renge.dynamite == true) { _root.dynamite.play(); _root.renge.dynamite = false; } else { if (_root.dynamite._currentframe == 161) { _root.dynamite.gotoAndPlay(162); _root.renge.gotoAndStop(1); timer = 200; } } } } else { spaceDown = false; } if (timer > 0) { vx *= 0.5; vy *= 0.5; } else { vx *= 0.75; vy *= 0.75; } this._x += vx; this._y += vy; if (this.walls.hitTest(_root.renge._x, _root.renge._y + 15, true)) { this._y += speed; vy = speed; } if (this.walls.hitTest(_root.renge._x, _root.renge._y - 15, true)) { this._y -= speed; vy = -speed; } if (this.walls.hitTest(_root.renge._x + 15, _root.renge._y, true)) { this._x += speed; vx = speed; } if (this.walls.hitTest(_root.renge._x - 15, _root.renge._y, true)) { this._x -= speed; vx = -speed; } if (this.enemy.hitTest(_root.renge._x, _root.renge._y, true)) { _root.gotoAndStop(87); } } } movieClip 70 { frame 1 { stop(); } } instance renge of movieClip 70 { onClipEvent (load) { var nyanpassu = 0; var dynamite = false; var alternate = false; } } movieClip 109 { frame 1 { stop(); } frame 2 { _root.renge.gotoAndStop(2); } frame 56 { _root.renge.dynamite = true; stop(); } frame 57 { _root.renge.gotoAndStop(3); } frame 118 { _root.renge.gotoAndStop(1); } frame 134 { gotoAndStop(1); } frame 161 { stop(); } frame 162 { gotoAndStop(1); } } movieClip 114 { frame 1 { stop(); } } movieClip 117 { } movieClip 119 { } movieClip 122 { } movieClip 123 { } movieClip 126 { } movieClip 129 { frame 366 { gotoAndPlay(84); } } movieClip 130 { frame 1 { stop(); } frame 4 { _root.renge.alternate = true; _root.map.walls.nextFrame(); } } movieClip 131 { } movieClip 133 { } movieClip 134 { instance of movieClip 52 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { if (!_root.renge.dynamite and _root.dynamite._currentframe == 1) { _root.dynamite.play(); this._x += 100000; } } } } instance of movieClip 52 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { if (!_root.renge.dynamite and _root.dynamite._currentframe == 1) { _root.dynamite.play(); this._x += 100000; } } } } instance of movieClip 52 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { if (!_root.renge.dynamite and _root.dynamite._currentframe == 1) { _root.dynamite.play(); this._x += 100000; } } } } instance of movieClip 133 { onClipEvent (enterFrame) { if (_root.dynamite.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { _root.map.enemy.boss.nextFrame(); this._x += 10000; } } } instance of movieClip 133 { onClipEvent (enterFrame) { if (_root.dynamite.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { _root.map.enemy.boss.nextFrame(); this._x += 10000; } } } instance of movieClip 133 { onClipEvent (enterFrame) { if (_root.dynamite.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { _root.map.enemy.boss.nextFrame(); this._x += 10000; } } } instance of movieClip 52 { onClipEvent (enterFrame) { if (_root.renge.hitTest(_root.map._x + this._x, _root.map._y + this._y, true)) { if (!_root.renge.dynamite and _root.dynamite._currentframe == 1) { _root.dynamite.play(); this._x += 100000; } } } } } instance map of movieClip 134 { onClipEvent (load) { var vx = 0; var vy = 0; var speed = 1.35; var weapon = 0; var spaceDown = false; var timer = 0; } onClipEvent (enterFrame) { if (timer > 0) { speed = 8; --timer; } else { speed = 1.35; } if (Key.isDown(87)) { vy += speed; } else { if (Key.isDown(83)) { vy -= speed; } } if (Key.isDown(65)) { vx += speed; } else { if (Key.isDown(68)) { vx -= speed; } } if (Key.isDown(32)) { if (!spaceDown) { spaceDown = true; if (_root.renge.dynamite == true) { _root.dynamite.play(); _root.renge.dynamite = false; } else { if (_root.dynamite._currentframe == 161) { _root.dynamite.gotoAndPlay(162); _root.renge.gotoAndStop(1); timer = 200; } } } } else { spaceDown = false; } if (timer > 0) { vx *= 0.5; vy *= 0.5; } else { vx *= 0.75; vy *= 0.75; } this._x += vx; this._y += vy; if (this.walls.hitTest(_root.renge._x, _root.renge._y + 15, true)) { this._y += speed; vy = speed; } if (this.walls.hitTest(_root.renge._x, _root.renge._y - 15, true)) { this._y -= speed; vy = -speed; } if (this.walls.hitTest(_root.renge._x + 15, _root.renge._y, true)) { this._x += speed; vx = speed; } if (this.walls.hitTest(_root.renge._x - 15, _root.renge._y, true)) { this._x -= speed; vx = -speed; } if (this.enemy.hitTest(_root.renge._x, _root.renge._y, true)) { if (_root.renge.alternate) { _root.gotoAndPlay(90); } else { _root.gotoAndStop(87); } } } } movieClip 138 { } // unknown tag 88 length 63




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Created: 17/10 -2018 10:55:47 Last modified: 17/10 -2018 10:55:47 Server time: 22/12 -2024 03:20:42