STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #173909 |
<p align="left"></p> |
<p align="left"><font face="Times New Roman" size="31" color="#000000" letterSpacing="0.000000" kerning="1">flash made by silly face poster, from esfores :^)</font></p> |
<p align="left"><font face="Times New Roman" size="31" color="#ff0000" letterSpacing="0.000000" kerning="1">Fucking weeaboos either get a life or kill yourself</font></p> |
<p align="left"><font face="Times New Roman" size="31" color="#ff0000" letterSpacing="0.000000" kerning="1">Fucking weeaboos either get a life or kill yourself</font></p> |
<p align="left"><font face="Times New Roman" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">get rekt kiddo</font></p> |
<p align="left"><font face="Times New Roman" size="13" color="#ffffff" letterSpacing="0.000000" kerning="1">~greetings from [s4s]</font></p> |
<p align="left"><font face="Times New Roman" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1">i had no idea how to make it louder tbh</font></p> |
ActionScript [AS1/AS2]
Frame 1bytes_loaded = Math.round(this.getBytesLoaded()); bytes_total = Math.round(this.getBytesTotal()); getPercent = bytes_loaded / bytes_total; this.loadBar._width = getPercent * 100; this.loadText = Math.round(getPercent * 100) + "%"; if (bytes_loaded == bytes_total) { this.gotoAndPlay(3); }Frame 2this.gotoAndPlay(1);Frame 357stop();
Library Items
Symbol 1 Bitmap | Used by:2 | |
Symbol 2 Graphic | Uses:1 | Used by:Timeline |
Symbol 3 Graphic | Used by:4 | |
Symbol 4 MovieClip | Uses:3 | Used by:Timeline |
Symbol 5 Graphic | Used by:Timeline | |
Symbol 6 Font | Used by:7 45 46 47 48 49 50 | |
Symbol 7 EditableText | Uses:6 | Used by:Timeline |
Symbol 8 Bitmap | Used by:9 | |
Symbol 9 Graphic | Uses:8 | Used by:Timeline |
Symbol 10 Bitmap | Used by:11 | |
Symbol 11 Graphic | Uses:10 | Used by:34 |
Symbol 12 Bitmap | Used by:13 | |
Symbol 13 Graphic | Uses:12 | Used by:34 |
Symbol 14 Bitmap | Used by:15 | |
Symbol 15 Graphic | Uses:14 | Used by:34 |
Symbol 16 Bitmap | Used by:17 | |
Symbol 17 Graphic | Uses:16 | Used by:34 |
Symbol 18 Bitmap | Used by:19 | |
Symbol 19 Graphic | Uses:18 | Used by:34 |
Symbol 20 Bitmap | Used by:21 | |
Symbol 21 Graphic | Uses:20 | Used by:34 |
Symbol 22 Bitmap | Used by:23 | |
Symbol 23 Graphic | Uses:22 | Used by:34 |
Symbol 24 Bitmap | Used by:25 | |
Symbol 25 Graphic | Uses:24 | Used by:34 |
Symbol 26 Bitmap | Used by:27 | |
Symbol 27 Graphic | Uses:26 | Used by:34 |
Symbol 28 Bitmap | Used by:29 | |
Symbol 29 Graphic | Uses:28 | Used by:34 |
Symbol 30 Bitmap | Used by:31 | |
Symbol 31 Graphic | Uses:30 | Used by:34 |
Symbol 32 Bitmap | Used by:33 | |
Symbol 33 Graphic | Uses:32 | Used by:34 |
Symbol 34 MovieClip | Uses:11 13 15 17 19 21 23 25 27 29 31 33 | Used by:Timeline |
Symbol 35 Graphic | Used by:37 | |
Symbol 36 Graphic | Used by:37 | |
Symbol 37 MovieClip | Uses:35 36 | Used by:Timeline |
Symbol 38 Bitmap | Used by:39 | |
Symbol 39 Graphic | Uses:38 | Used by:42 |
Symbol 40 Bitmap | Used by:41 | |
Symbol 41 Graphic | Uses:40 | Used by:42 |
Symbol 42 MovieClip | Uses:39 41 | Used by:Timeline |
Symbol 43 Bitmap | Used by:44 | |
Symbol 44 Graphic | Uses:43 | Used by:Timeline |
Symbol 45 EditableText | Uses:6 | Used by:Timeline |
Symbol 46 EditableText | Uses:6 | Used by:Timeline |
Symbol 47 EditableText | Uses:6 | Used by:Timeline |
Symbol 48 EditableText | Uses:6 | Used by:Timeline |
Symbol 49 EditableText | Uses:6 | Used by:Timeline |
Symbol 50 EditableText | Uses:6 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline |
Instance Names
"loadBar" | Frame 1 | Symbol 4 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Dynamic Text Variables
loadText | Symbol 7 EditableText | "<p align="left"></p>" |
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