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First Patreon Game! Pizzaboy! by Hornblase (TeenageMutantNinjaTurtles).swf

This is the info page for
Flash #178032

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
movieClip 4 { } movieClip 35 { frame 15 { removeMovieClip(_parent); } } movieClip 36 bullet1 { frame 1 { stop(); normal = true; } frame 2 { stop(); normal = false; } } movieClip 39 smoke { } movieClip 46 { } movieClip 63 { } movieClip 68 { } movieClip 69 missilea { frame 1 { stop(); } frame 16 { removeMovieClip(this); } } movieClip 82 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } } movieClip 83 missile { frame 1 { stop(); dealtdamage = false; } instance of movieClip 82 { onClipEvent (enterFrame) { if (_root.missileLevel == 6) { this.gotoAndStop('6'); } if (_root.missileLevel == 5) { this.gotoAndStop('5'); } if (_root.missileLevel == 4) { this.gotoAndStop('4'); } if (_root.missileLevel == 3) { this.gotoAndStop('3'); } if (_root.missileLevel == 2) { this.gotoAndStop('2'); } if (_root.missileLevel == 1) { this.gotoAndStop('1'); } } } frame 2 { dealtdamage = true; } frame 16 { removeMovieClip(this); } } movieClip 85 maskall { } movieClip 89 cannonfire { } movieClip 90 bulletz { frame 1 { stop(); dealtdamage = false; } frame 2 { dealtdamage = true; } frame 16 { removeMovieClip(this); } } movieClip 93 bomb { frame 1 { stop(); detonate = false; } frame 2 { detonate = true; } frame 17 { removeMovieClip(this); } } movieClip 103 { } movieClip 110 cannonfire { } movieClip 111 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } } movieClip 112 bullet { instance of movieClip 111 { onClipEvent (enterFrame) { if (_root.machLevel == 6) { this.gotoAndStop('6'); } if (_root.machLevel == 5) { this.gotoAndStop('5'); } if (_root.machLevel == 4) { this.gotoAndStop('4'); } if (_root.machLevel == 3) { this.gotoAndStop('3'); } if (_root.machLevel == 2) { this.gotoAndStop('2'); } if (_root.machLevel == 1) { this.gotoAndStop('1'); } } } } movieClip 129 { } movieClip 130 flames { instance of movieClip 129 { onClipEvent (enterFrame) { if (this._parent.hitTest(_root.sbubble) && _root.shieldActive == true) { totalDamage = _root.boss1.enemyShieldDamage - _root.shieldLevel; if (totalDamage <= 0) { totalDamage = 0; } _root.bubbleCharge -= totalDamage; _root.bubbleCharge -= _root.boss1.enemyDamage; this.play(); } else { if (this._parent.hitTest(_root.hero) && _root.shieldActive == false && _root.hero.flinch == false) { _root.hero.gotoAndPlay('flinches'); _root.heroLife -= _root.boss1.enemyPureDamage; } } } } } movieClip 137 { } movieClip 142 eball { frame 1 { stop(); } frame 14 { removeMovieClip(this); } } frame 1 { stop(); var urlpic = 'http://dz.mysexgames.com/promo/game1.gif '; var urlpic1 = 'http://dz.mysexgames.com/promo/game2.gif '; linka.loadMovie(urlpic); linkb.loadMovie(urlpic1); hlink.onPress = function () { getURL('https://www.patreon.com/Hornblase?ty=h', '_blank'); }; } movieClip 146 { } // unknown tag 88 length 62 movieClip 151 { frame 1 { function timerHandler() { if (!loadingComplete) { var v4 = _root.getBytesLoaded() / _root.getBytesTotal(); bar._xscale = 100 * v4; if (v4 == 1) { loadingComplete = true; if (AUTO_PLAY) { startMovie(); } else { gotoAndStop('loaded'); } return undefined; } } dt = getTimer() - time; time += dt; frameAccum += dt; var v3 = 0; for (;;) { if (!(frameAccum >= FRAME_TIME && v3 < MAX_FRAME_SKIP)) break; advanceFrame(tankLogo, true, true); advanceFrame(loadingText, false, true); advanceFrame(barGfx, false, true); if (loadingComplete) { advanceFrame(this, false, false); } frameAccum -= FRAME_TIME; v3++; } updateAfterEvent(); } function advanceFrame(clip, recurse, loop) { if (!clip) { return undefined; } clip.stop(); if (clip._currentframe == clip._totalframes) { if (loop) { clip.gotoAndStop(1); } } else { clip.nextFrame(); } if (recurse) { for (childName in clip) { if (typeof clip[childName] == 'movieclip') { advanceFrame(clip[childName], recurse, loop); } } } } function startMovie() { clearInterval(intervalId); _root.play(); } _root.stop(); stop(); var FRAME_TIME = 33.33333333333334; var AUTO_PLAY = false; var MAX_FRAME_SKIP = 5; var loadingComplete; var intervalId; var time; var frameAccum; loadingComplete = false; intervalId = setInterval(this, 'timerHandler', FRAME_TIME / 2); frameAccum = 0; time = getTimer(); timerHandler(); } frame 37 { startMovie(); } } // unknown tag 88 length 62 button 160 { on (release) { getURL('http://dz.mysexgames.com/', '_blank'); } } movieClip 162 { } instance linka of movieClip 162 { onClipEvent (release) { getURL('http://dz.mysexgames.com/promo/game1/', '_blank'); } } movieClip 164 { } instance linkb of movieClip 164 { onClipEvent (release) { getURL('http://dz.mysexgames.com/promo/game1/', '_blank'); } } movieClip 167 { } // unknown tag 88 length 69 frame 2 { stop(); var urlpic = 'http://dz.mysexgames.com/promo/game1.gif '; var urlpic1 = 'http://dz.mysexgames.com/promo/game2.gif '; linka.loadMovie(urlpic); linkb.loadMovie(urlpic1); hlink.onPress = function () { getURL('https://www.patreon.com/Hornblase?ty=h', '_blank'); }; } button 170 { on (release) { getURL('http://dz.mysexgames.com/', ''); } } instance linka of movieClip 162 { onClipEvent (release) { getURL('http://dz.mysexgames.com/promo/game1/', ''); } } instance linkb of movieClip 164 { onClipEvent (release) { getURL('http://dz.mysexgames.com/promo/game1/', ''); } } movieClip 174 { } instance of movieClip 174 { onClipEvent (enterFrame) { if (Key.isDown(32)) { _root.play(); } } } frame 3 { stop(); } frame 3 { function loadMask() { _level0.attachMovie('maskall', 'stageMask', 1048575, {'_x': 0, '_y': 0}); _level0.setMask(stageMask); } loadMask(); } movieClip 177 { frame 400 { _root.play(); } } movieClip 179 { } movieClip 180 { frame 10 { stop(); } } button 183 { on (release) { getURL('http://mysexgames.com/', '_blank'); } } button 186 { on (release) { gotoAndPlay(12); } } frame 4 { play(); } movieClip 190 { } movieClip 192 { } movieClip 194 { } movieClip 196 { } movieClip 198 { } movieClip 200 { } movieClip 202 { } movieClip 204 { } movieClip 206 { } movieClip 208 { } movieClip 210 { } movieClip 212 { } movieClip 214 { } movieClip 216 { } movieClip 227 { } movieClip 230 { } movieClip 231 { } movieClip 233 { } movieClip 235 { } movieClip 237 { } movieClip 238 { frame 20 { gotoAndPlay(1); } } frame 5 { stop(); } movieClip 240 { } movieClip 242 { } movieClip 244 { } instance of movieClip 244 { onClipEvent (enterFrame) { if (Key.isDown(40)) { _root.gotoAndStop('islow'); } if (Key.isDown(39)) { _root.gotoAndStop('ifast'); } if (Key.isDown(38)) { _root.gotoAndStop('iturbo'); } if (Key.isDown(37)) { _root.gotoAndStop('icontinue'); } } } frame 6 { stop(); } movieClip 246 { } movieClip 248 { } movieClip 249 { frame 14 { gotoAndPlay(1); } } frame 7 { stop(); } movieClip 250 { frame 10 { gotoAndPlay(1); } } frame 8 { stop(); } movieClip 252 { frame 300 { _root.play(); } } frame 9 { stop(); } movieClip 254 { frame 300 { _root.play(); } } frame 10 { stop(); } movieClip 256 { frame 199 { _root.play(); } } frame 11 { stop(); hlink.onPress = function () { getURL('https://www.patreon.com/Hornblase?ty=h', '_blank'); }; msglink.onPress = function () { getURL('http://mysexgames.com/', '_blank'); }; } movieClip 259 { } instance of movieClip 259 { onClipEvent (enterFrame) { if (Key.isDown(32)) { _root.play(); } } } movieClip 261 { } movieClip 262 { } // unknown tag 88 length 62 movieClip 265 { } movieClip 267 { } frame 12 { function loadMask() { _level0.attachMovie('maskall', 'stageMask', 1048575, {'_x': 0, '_y': 0}); _level0.setMask(stageMask); } loadMask(); Stage.showMenu = false; } frame 12 { var speedLevel = 1; var durabilityLevel = 1; var machLevel = 0; var missileLevel = 0; var shieldLevel = 0; var bombLevel = 0; var bcd = 0; var cash = 30; } movieClip 270 { } instance of movieClip 270 { onClipEvent (load) { _root.sf = sharedobject.getLocal('storedfile'); if (_root.sf.data.cash == undefined) { _root.cash = 30; } else { _root.cash = _root.sf.data.cash; } if (_root.sf.data.speedLevel == undefined) { _root.speedLevel = 1; } else { _root.speedLevel = _root.sf.data.speedLevel; } if (_root.sf.data.durabilityLevel == undefined) { _root.durabilityLevel = 1; } else { _root.durabilityLevel = _root.sf.data.durabilityLevel; } if (_root.sf.data.machLevel == undefined) { machLevel = 0; } else { _root.machLevel = _root.sf.data.machLevel; } if (_root.sf.data.missileLevel == undefined) { missileLevel = 0; } else { _root.missileLevel = _root.sf.data.missileLevel; } if (_root.sf.data.shieldLevel == undefined) { missileLevel = 0; } else { _root.shieldLevel = _root.sf.data.shieldLevel; } if (_root.sf.data.bombLevel == undefined) { bombLevel = 0; } else { _root.bombLevel = _root.sf.data.bombLevel; } if (_root.sf.data.easyAOK == undefined) { _root.easyAOK = false; } else { _root.easyAOK = _root.sf.data.easyAOK; } if (_root.sf.data.easyBOK == undefined) { _root.easyBOK = false; } else { _root.easyBOK = _root.sf.data.easyBOK; } if (_root.sf.data.easyCOK == undefined) { _root.easyCOK = false; } else { _root.easyCOK = _root.sf.data.easyCOK; } if (_root.sf.data.normalAOK == undefined) { _root.normalAOK = false; } else { _root.normalAOK = _root.sf.data.normalAOK; } if (_root.sf.data.normalBOK == undefined) { _root.normalBOK = false; } else { _root.normalBOK = _root.sf.data.normalBOK; } if (_root.sf.data.normalCOK == undefined) { _root.normalCOK = false; } else { _root.normalCOK = _root.sf.data.normalCOK; } if (_root.sf.data.hardAOK == undefined) { _root.hardAOK = false; } else { _root.hardAOK = _root.sf.data.hardAOK; } if (_root.sf.data.hardBOK == undefined) { _root.hardBOK = false; } else { _root.hardBOK = _root.sf.data.hardBOK; } if (_root.sf.data.hardCOK == undefined) { _root.hardCOK = false; } else { _root.hardCOK = _root.sf.data.hardCOK; } } } frame 13 { stop(); bossfight = false; boss = false; cash = cash; earnings = 0; easyA = false; if (_root.easyAOK == true) { _root.easyAOK = true; } else { _root.easyAOK = false; } easyB = false; if (_root.easyBOK == true) { _root.easyBOK = true; } else { _root.easyBOK = false; } easyC = false; if (_root.easyCOK == true) { _root.easyCOK = true; } else { _root.easyCOK = false; } normalA = false; if (_root.normalAOK == true) { _root.normalAOK = true; } else { _root.normalAOK = false; } normalB = false; if (_root.normalBOK == true) { _root.normalBOK = true; } else { _root.normalBOK = false; } normalC = false; if (_root.normalCOK == true) { _root.normalCOK = true; } else { _root.normalCOK = false; } hardA = false; if (_root.hardAOK == true) { _root.hardAOK = true; } else { _root.hardAOK = false; } hardlB = false; if (_root.hardBOK == true) { _root.hardBOK = true; } else { _root.hardBOK = false; } hardC = false; if (_root.hardCOK == true) { _root.hardCOK = true; } else { _root.hardCOK = false; } var urlpic = 'http://dz.mysexgames.com/promo/game1.gif '; var urlpic1 = 'http://dz.mysexgames.com/promo/game2.gif '; linka.loadMovie(urlpic); linkb.loadMovie(urlpic1); hlink.onPress = function () { getURL('https://www.patreon.com/Hornblase?ty=h', '_blank'); }; } movieClip 278 { } movieClip 281 { } // unknown tag 88 length 69 // unknown tag 88 length 67 movieClip 286 { } movieClip 296 { frame 1 { stop(); busy = false; approve = false; back = false; chose = false; } frame 2 { stop(); busy = true; } frame 3 { stop(); chose = true; back = true; } frame 4 { stop(); approve = true; back = true; } frame 5 { stop(); approve = false; back = true; } frame 6 { stop(); approve = false; back = true; } } instance approval of movieClip 296 { onClipEvent (enterFrame) { if (Key.isDown(38)) { _root.gotoAndStop('map'); } if (Key.isDown(39)) { _root.gotoAndStop('buy'); } if (Key.isDown(49)) { getURL('http://mysexgames.com/', '_blank'); } if (Key.isDown(54)) { getURL('http://patreon.com/Hornblase?ty=h', '_blank'); } } } movieClip 298 { } movieClip 300 { } movieClip 309 { frame 1 { stop(); } } movieClip 319 { frame 1 { stop(); } } movieClip 322 { } movieClip 324 { } movieClip 326 { } movieClip 328 { } movieClip 329 { } instance linkb of movieClip 162 { onClipEvent (release) { getURL('http://dz.mysexgames.com/promo/game1/', '_blank'); } } movieClip 331 { } movieClip 338 { } movieClip 341 { } movieClip 342 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } } instance of movieClip 342 { onClipEvent (enterFrame) { if (_root.hardCOK) { this.gotoAndStop(2); } if (_root.approval.busy) { this.gotoAndStop(3); } if (_root.approval.secretline) { this.gotoAndStop(3); } } } movieClip 346 { } movieClip 348 { } movieClip 349 { frame 1 { stop(); } frame 2 { stop(); } } instance of movieClip 349 { onClipEvent (enterFrame) { if (!_root.approval.secretline && !_root.approval.busy) { this.gotoAndStop(1); } else { if (_root.approval.busy) { this.gotoAndStop(2); } else { if (_root.approval.secretline) { this.gotoAndStop(2); } } } } } // unknown tag 88 length 156 movieClip 364 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } } movieClip 379 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } } movieClip 380 { frame 1 { stop(); buy = true; } } instance store of movieClip 380 { onClipEvent (enterFrame) { if (_root.speedLevel == 1) { _root.store.speeds.gotoAndStop('a'); } else { if (_root.speedLevel == 2) { _root.store.speeds.gotoAndStop('b'); } else { if (_root.speedLevel == 3) { _root.store.speeds.gotoAndStop('c'); } else { if (_root.speedLevel == 4) { _root.store.speeds.gotoAndStop('d'); } else { if (_root.speedLevel == 5) { _root.store.speeds.gotoAndStop('e'); } else { if (_root.speedLevel == 6) { _root.store.speeds.gotoAndStop('f'); } } } } } } if (_root.durabilityLevel == 1) { _root.store.durability.gotoAndStop('a'); } else { if (_root.durabilityLevel == 2) { _root.store.durability.gotoAndStop('b'); } else { if (_root.durabilityLevel == 3) { _root.store.durability.gotoAndStop('c'); } else { if (_root.durabilityLevel == 4) { _root.store.durability.gotoAndStop('d'); } else { if (_root.durabilityLevel == 5) { _root.store.durability.gotoAndStop('e'); } else { if (_root.durabilityLevel == 6) { _root.store.durability.gotoAndStop('f'); } } } } } } if (_root.machLevel == 1) { _root.store.mach.gotoAndStop('a'); } else { if (_root.machLevel == 2) { _root.store.mach.gotoAndStop('b'); } else { if (_root.machLevel == 3) { _root.store.mach.gotoAndStop('c'); } else { if (_root.machLevel == 4) { _root.store.mach.gotoAndStop('d'); } else { if (_root.machLevel == 5) { _root.store.mach.gotoAndStop('e'); } else { if (_root.machLevel == 6) { _root.store.mach.gotoAndStop('f'); } } } } } } if (_root.missileLevel == 1) { _root.store.missile.gotoAndStop('a'); } else { if (_root.missileLevel == 2) { _root.store.missile.gotoAndStop('b'); } else { if (_root.missileLevel == 3) { _root.store.missile.gotoAndStop('c'); } else { if (_root.missileLevel == 4) { _root.store.missile.gotoAndStop('d'); } else { if (_root.missileLevel == 5) { _root.store.missile.gotoAndStop('e'); } else { if (_root.missileLevel == 6) { _root.store.missile.gotoAndStop('f'); } } } } } } if (_root.shieldLevel == 1) { _root.store.shield.gotoAndStop('a'); } else { if (_root.shieldLevel == 2) { _root.store.shield.gotoAndStop('b'); } else { if (_root.shieldLevel == 3) { _root.store.shield.gotoAndStop('c'); } else { if (_root.shieldLevel == 4) { _root.store.shield.gotoAndStop('d'); } else { if (_root.shieldLevel == 5) { _root.store.shield.gotoAndStop('e'); } else { if (_root.shieldLevel == 6) { _root.store.shield.gotoAndStop('f'); } } } } } } if (_root.bombLevel == 1) { _root.store.bomb.gotoAndStop('a'); } else { if (_root.bombLevel == 2) { _root.store.bomb.gotoAndStop('b'); } else { if (_root.bombLevel == 3) { _root.store.bomb.gotoAndStop('c'); } else { if (_root.bombLevel == 4) { _root.store.bomb.gotoAndStop('d'); } else { if (_root.bombLevel == 5) { _root.store.bomb.gotoAndStop('e'); } else { if (_root.bombLevel == 6) { _root.store.bomb.gotoAndStop('f'); } } } } } } } } movieClip 383 { } instance of movieClip 383 { onClipEvent (enterFrame) { if (_root.approval.upgradingBombs) { _root.approval.gotoAndStop('ask'); if (_root.approval.approve) { if (_root.bombLevel <= 0 && _root.bombLevel < 1) { if (_root.cash >= 30) { _root.store.bomb.gotoAndStop('a'); _root.cash -= 30; _root.bombLevel = 1; _root.approval.gotoAndStop('yes'); _root.approval.upgradingBombs = false; } else { if (_root.cash <= 29) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingBombs = false; } } } else { if (_root.bombLevel <= 1 && _root.bombLevel < 2) { if (_root.cash >= 100) { _root.store.bomb.gotoAndStop('b'); _root.cash -= 100; _root.bombLevel = 2; _root.approval.gotoAndStop('yes'); _root.approval.upgradingBombs = false; } else { if (_root.cash <= 99) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingBombs = false; } } } else { if (_root.bombLevel <= 2 && _root.bombLevel < 3) { if (_root.cash >= 300) { _root.store.bomb.gotoAndStop('c'); _root.cash -= 300; _root.bombLevel = 3; _root.approval.gotoAndStop('yes'); _root.approval.upgradingBombs = false; } else { if (_root.cash <= 299) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingBombs = false; } } } else { if (_root.bombLevel <= 3 && _root.bombLevel < 4) { if (_root.cash >= 600) { _root.store.bomb.gotoAndStop('d'); _root.cash -= 600; _root.bombLevel = 4; _root.approval.gotoAndStop('yes'); _root.approval.upgradingBombs = false; } else { if (_root.cash <= 599) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingBombs = false; } } } else { if (_root.bombLevel <= 4 && _root.bombLevel < 5) { if (_root.cash >= 900) { _root.store.bomb.gotoAndStop('e'); _root.cash -= 900; _root.bombLevel = 5; _root.approval.gotoAndStop('yes'); _root.approval.upgradingBombs = false; } else { if (_root.cash <= 899) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingBombs = false; } } } else { if (_root.bombLevel <= 5 && _root.bombLevel < 6) { if (_root.cash >= 1200) { _root.store.bomb.gotoAndStop('f'); _root.cash -= 1200; _root.bombLevel = 6; _root.approval.gotoAndStop('yes'); _root.approval.upgradingBombs = false; } else { if (_root.cash <= 1199) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingBombs = false; } } } else { if (_root.bombLevel <= 6) { _root.approval.gotoAndStop('max'); _root.approval.upgradingBombs = false; } } } } } } } } } } } instance of movieClip 383 { onClipEvent (enterFrame) { if (_root.approval.upgradingShields) { _root.approval.gotoAndStop('ask'); if (_root.approval.approve) { if (_root.shieldLevel <= 0 && _root.shieldLevel < 1) { if (_root.cash >= 30) { _root.store.shield.gotoAndStop('a'); _root.cash -= 30; _root.shieldLevel = 1; _root.approval.gotoAndStop('yes'); _root.approval.upgradingShields = false; } else { if (_root.cash <= 29) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingShields = false; } } } else { if (_root.shieldLevel <= 1 && _root.shieldLevel < 2) { if (_root.cash >= 100) { _root.store.shield.gotoAndStop('b'); _root.cash -= 100; _root.shieldLevel = 2; _root.approval.gotoAndStop('yes'); _root.approval.upgradingShields = false; } else { if (_root.cash <= 99) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingShields = false; } } } else { if (_root.shieldLevel <= 2 && _root.shieldLevel < 3) { if (_root.cash >= 300) { _root.store.shield.gotoAndStop('c'); _root.cash -= 300; _root.shieldLevel = 3; _root.approval.gotoAndStop('yes'); _root.approval.upgradingShields = false; } else { if (_root.cash <= 299) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingShields = false; } } } else { if (_root.shieldLevel <= 3 && _root.shieldLevel < 4) { if (_root.cash >= 600) { _root.store.shield.gotoAndStop('d'); _root.cash -= 600; _root.shieldLevel = 4; _root.approval.gotoAndStop('yes'); _root.approval.upgradingShields = false; } else { if (_root.cash <= 599) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingShields = false; } } } else { if (_root.shieldLevel <= 4 && _root.shieldLevel < 5) { if (_root.cash >= 900) { _root.store.shield.gotoAndStop('e'); _root.cash -= 900; _root.shieldLevel = 5; _root.approval.gotoAndStop('yes'); _root.approval.upgradingShields = false; } else { if (_root.cash <= 899) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingShields = false; } } } else { if (_root.shieldLevel <= 5 && _root.shieldLevel < 6) { if (_root.cash >= 1200) { _root.store.shield.gotoAndStop('f'); _root.cash -= 1200; _root.shieldLevel = 6; _root.approval.gotoAndStop('yes'); _root.approval.upgradingShields = false; } else { if (_root.cash <= 1199) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingShields = false; } } } else { if (_root.shieldLevel <= 6) { _root.approval.gotoAndStop('max'); _root.approval.upgradingShields = false; } } } } } } } } } } } instance of movieClip 383 { onClipEvent (enterFrame) { if (_root.approval.upgradingMissiles) { _root.approval.gotoAndStop('ask'); if (_root.approval.approve) { if (_root.missileLevel <= 0 && _root.missileLevel < 1) { if (_root.cash >= 30) { _root.store.missile.gotoAndStop('a'); _root.cash -= 30; _root.missileLevel = 1; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMissiles = false; } else { if (_root.cash <= 29) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMissiles = false; } } } else { if (_root.missileLevel <= 1 && _root.missileLevel < 2) { if (_root.cash >= 100) { _root.store.missile.gotoAndStop('b'); _root.cash -= 100; _root.missileLevel = 2; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMissiles = false; } else { if (_root.cash <= 99) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMissiles = false; } } } else { if (_root.missileLevel <= 2 && _root.missileLevel < 3) { if (_root.cash >= 300) { _root.store.missile.gotoAndStop('c'); _root.cash -= 300; _root.missileLevel = 3; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMissiles = false; } else { if (_root.cash <= 299) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMissiles = false; } } } else { if (_root.missileLevel <= 3 && _root.missileLevel < 4) { if (_root.cash >= 600) { _root.store.missile.gotoAndStop('d'); _root.cash -= 600; _root.missileLevel = 4; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMissiles = false; } else { if (_root.cash <= 599) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMissiles = false; } } } else { if (_root.missileLevel <= 4 && _root.missileLevel < 5) { if (_root.cash >= 900) { _root.store.missile.gotoAndStop('e'); _root.cash -= 900; _root.missileLevel = 5; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMissiles = false; } else { if (_root.cash <= 899) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMissiles = false; } } } else { if (_root.missileLevel <= 5 && _root.missileLevel < 6) { if (_root.cash >= 1200) { _root.store.missile.gotoAndStop('f'); _root.cash -= 1200; _root.missileLevel = 6; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMissiles = false; } else { if (_root.cash <= 1199) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMissiles = false; } } } else { if (_root.missileLevel <= 6) { _root.approval.gotoAndStop('max'); _root.approval.upgradingMissiles = false; } } } } } } } } } } } instance of movieClip 383 { onClipEvent (enterFrame) { if (_root.approval.upgradingMachguns) { _root.approval.gotoAndStop('ask'); if (_root.approval.approve) { if (_root.machLevel <= 0 && _root.machLevel < 1) { if (_root.cash >= 30) { _root.store.mach.gotoAndStop('a'); _root.cash -= 30; _root.machLevel = 1; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMachguns = false; } else { if (_root.cash <= 29) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMachguns = false; } } } else { if (_root.machLevel <= 1 && _root.machLevel < 2) { if (_root.cash >= 100) { _root.store.mach.gotoAndStop('b'); _root.cash -= 100; _root.machLevel = 2; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMachguns = false; } else { if (_root.cash <= 99) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMachguns = false; } } } else { if (_root.machLevel <= 2 && _root.machLevel < 3) { if (_root.cash >= 300) { _root.store.mach.gotoAndStop('c'); _root.cash -= 300; _root.machLevel = 3; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMachguns = false; } else { if (_root.cash <= 299) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMachguns = false; } } } else { if (_root.machLevel <= 3 && _root.machLevel < 4) { if (_root.cash >= 600) { _root.store.mach.gotoAndStop('d'); _root.cash -= 600; _root.machLevel = 4; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMachguns = false; } else { if (_root.cash <= 599) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMachguns = false; } } } else { if (_root.machLevel <= 4 && _root.machLevel < 5) { if (_root.cash >= 900) { _root.store.mach.gotoAndStop('e'); _root.cash -= 900; _root.machLevel = 5; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMachguns = false; } else { if (_root.cash <= 899) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMachguns = false; } } } else { if (_root.machLevel <= 5 && _root.machLevel < 6) { if (_root.cash >= 1200) { _root.store.mach.gotoAndStop('f'); _root.cash -= 1200; _root.machLevel = 6; _root.approval.gotoAndStop('yes'); _root.approval.upgradingMachguns = false; } else { if (_root.cash <= 1199) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingMachguns = false; } } } else { if (_root.machLevel <= 6) { _root.approval.gotoAndStop('max'); _root.approval.upgradingMachguns = false; } } } } } } } } } } } instance of movieClip 383 { onClipEvent (enterFrame) { if (_root.approval.upgradingChasis) { _root.approval.gotoAndStop('ask'); if (_root.approval.approve) { if (_root.durabilityLevel <= 1 && _root.durabilityLevel < 2) { if (_root.cash >= 100) { _root.store.durability.gotoAndStop('b'); _root.cash -= 100; _root.durabilityLevel = 2; _root.approval.gotoAndStop('yes'); _root.approval.upgradingChasis = false; } else { if (_root.cash <= 99) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingChasis = false; } } } else { if (_root.durabilityLevel <= 2 && _root.durabilityLevel < 3) { if (_root.cash >= 300) { _root.store.durability.gotoAndStop('c'); _root.cash -= 300; _root.durabilityLevel = 3; _root.approval.gotoAndStop('yes'); _root.approval.upgradingChasis = false; } else { if (_root.cash <= 299) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingChasis = false; } } } else { if (_root.durabilityLevel <= 3 && _root.durabilityLevel < 4) { if (_root.cash >= 600) { _root.store.durability.gotoAndStop('d'); _root.cash -= 600; _root.durabilityLevel = 4; _root.approval.gotoAndStop('yes'); _root.approval.upgradingChasis = false; } else { if (_root.cash <= 599) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingChasis = false; } } } else { if (_root.durabilityLevel <= 4 && _root.durabilityLevel < 5) { if (_root.cash >= 900) { _root.store.durability.gotoAndStop('e'); _root.cash -= 900; _root.durabilityLevel = 5; _root.approval.gotoAndStop('yes'); _root.approval.upgradingChasis = false; } else { if (_root.cash <= 899) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingChasis = false; } } } else { if (_root.durabilityLevel <= 5 && _root.durabilityLevel < 6) { if (_root.cash >= 1200) { _root.store.durability.gotoAndStop('f'); _root.cash -= 1200; _root.durabilityLevel = 6; _root.approval.gotoAndStop('yes'); _root.approval.upgradingChasis = false; } else { if (_root.cash <= 1199) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingChasis = false; } } } else { if (_root.durabilityLevel <= 6) { _root.approval.gotoAndStop('max'); _root.approval.upgradingChasis = false; } } } } } } } } } } instance of movieClip 383 { onClipEvent (enterFrame) { if (_root.approval.upgradingEngine) { _root.approval.gotoAndStop('ask'); if (_root.approval.approve) { if (_root.speedLevel <= 1 && _root.speedLevel < 2) { if (_root.cash >= 100) { _root.store.speed.gotoAndStop('b'); _root.cash -= 100; _root.speedLevel = 2; _root.approval.gotoAndStop('yes'); _root.approval.upgradingEngine = false; } else { if (_root.cash <= 99) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingEngine = false; } } } else { if (_root.speedLevel <= 2 && _root.speedLevel < 3) { if (_root.cash >= 300) { _root.store.speed.gotoAndStop('c'); _root.cash -= 300; _root.speedLevel = 3; _root.approval.gotoAndStop('yes'); _root.approval.upgradingEngine = false; } else { if (_root.cash <= 299) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingEngine = false; } } } else { if (_root.speedLevel <= 3 && _root.speedLevel < 4) { if (_root.cash >= 600) { _root.store.speed.gotoAndStop('d'); _root.cash -= 600; _root.speedLevel = 4; _root.approval.gotoAndStop('yes'); _root.approval.upgradingEngine = false; } else { if (_root.cash <= 599) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingEngine = false; } } } else { if (_root.speedLevel <= 4 && _root.speedLevel < 5) { if (_root.cash >= 900) { _root.store.speed.gotoAndStop('e'); _root.cash -= 900; _root.speedLevel = 5; _root.approval.gotoAndStop('yes'); _root.approval.upgradingEngine = false; } else { if (_root.cash <= 899) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingEngine = false; } } } else { if (_root.speedLevel <= 5 && _root.speedLevel < 6) { if (_root.cash >= 1200) { _root.store.speed.gotoAndStop('f'); _root.cash -= 1200; _root.speedLevel = 6; _root.approval.gotoAndStop('yes'); _root.approval.upgradingEngine = false; } else { if (_root.cash <= 1199) { _root.approval.gotoAndStop('reject'); _root.approval.upgradingEngine = false; } } } else { if (_root.speedLevel <= 6) { _root.approval.gotoAndStop('max'); _root.approval.upgradingEngine = false; } } } } } } } } } } movieClip 387 { } movieClip 389 { } movieClip 391 { } movieClip 393 { } movieClip 401 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } } movieClip 409 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } } movieClip 417 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } } movieClip 425 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } } movieClip 433 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } } movieClip 441 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } } movieClip 453 { } movieClip 455 { } movieClip 462 { } movieClip 468 { } movieClip 470 { } movieClip 476 { } movieClip 477 { } movieClip 480 { } movieClip 484 { } movieClip 486 { } movieClip 488 { } movieClip 490 { } movieClip 492 { } movieClip 494 { } movieClip 496 { } movieClip 498 { } movieClip 500 { } movieClip 501 { } movieClip 503 { } movieClip 505 { } movieClip 506 { } movieClip 508 { } movieClip 509 { } movieClip 513 { } movieClip 515 { } movieClip 516 { } movieClip 517 { } movieClip 519 { } movieClip 520 { } movieClip 522 { } movieClip 523 { frame 21 { gotoAndPlay(7); } } movieClip 528 { } movieClip 530 { } movieClip 531 { frame 20 { gotoAndPlay(7); } } movieClip 533 { } movieClip 534 { frame 9 { gotoAndPlay(1); } } movieClip 535 { frame 60 { this._parent.gotoAndPlay('fuckdone'); } } movieClip 536 { frame 60 { gotoAndPlay(1); } } movieClip 541 { frame 1 { stop(); busy = false; approve = false; back = false; chose = false; secretline = false; fuckscene = false; choice1 = false; choice2 = false; choice3 = false; finish = false; done = false; } instance of movieClip 401 { onClipEvent (enterFrame) { if (_root.machLevel == 0) { this.gotoAndPlay('1'); } else { if (_root.machLevel == 1) { this.gotoAndPlay('2'); } else { if (_root.machLevel == 2) { this.gotoAndPlay('3'); } else { if (_root.machLevel == 3) { this.gotoAndPlay('4'); } else { if (_root.machLevel == 4) { this.gotoAndPlay('5'); } else { if (_root.machLevel == 5) { this.gotoAndPlay('6'); } else { if (_root.machLevel == 6) { this.gotoAndPlay('max'); } } } } } } } } } instance of movieClip 409 { onClipEvent (enterFrame) { if (_root.missileLevel == 0) { this.gotoAndPlay('1'); } else { if (_root.missileLevel == 1) { this.gotoAndPlay('2'); } else { if (_root.missileLevel == 2) { this.gotoAndPlay('3'); } else { if (_root.missileLevel == 3) { this.gotoAndPlay('4'); } else { if (_root.missileLevel == 4) { this.gotoAndPlay('5'); } else { if (_root.missileLevel == 5) { this.gotoAndPlay('6'); } else { if (_root.missileLevel == 6) { this.gotoAndPlay('max'); } } } } } } } } } instance of movieClip 417 { onClipEvent (enterFrame) { if (_root.speedLevel == 1) { this.gotoAndPlay('2'); } else { if (_root.speedLevel == 2) { this.gotoAndPlay('3'); } else { if (_root.speedLevel == 3) { this.gotoAndPlay('4'); } else { if (_root.speedLevel == 4) { this.gotoAndPlay('5'); } else { if (_root.speedLevel == 5) { this.gotoAndPlay('6'); } else { if (_root.speedLevel == 6) { this.gotoAndPlay('max'); } } } } } } } } instance of movieClip 425 { onClipEvent (enterFrame) { if (_root.durabilityLevel == 1) { this.gotoAndPlay('2'); } else { if (_root.durabilityLevel == 2) { this.gotoAndPlay('3'); } else { if (_root.durabilityLevel == 3) { this.gotoAndPlay('4'); } else { if (_root.durabilityLevel == 4) { this.gotoAndPlay('5'); } else { if (_root.durabilityLevel == 5) { this.gotoAndPlay('6'); } else { if (_root.durabilityLevel == 6) { this.gotoAndPlay('max'); } } } } } } } } instance of movieClip 433 { onClipEvent (enterFrame) { if (_root.shieldLevel == 0) { this.gotoAndPlay('1'); } else { if (_root.shieldLevel == 1) { this.gotoAndPlay('2'); } else { if (_root.shieldLevel == 2) { this.gotoAndPlay('3'); } else { if (_root.shieldLevel == 3) { this.gotoAndPlay('4'); } else { if (_root.shieldLevel == 4) { this.gotoAndPlay('5'); } else { if (_root.shieldLevel == 5) { this.gotoAndPlay('6'); } else { if (_root.shieldLevel == 6) { this.gotoAndPlay('max'); } } } } } } } } } instance of movieClip 441 { onClipEvent (enterFrame) { if (_root.bombLevel == 0) { this.gotoAndPlay('1'); } else { if (_root.bombLevel == 1) { this.gotoAndPlay('2'); } else { if (_root.bombLevel == 2) { this.gotoAndPlay('3'); } else { if (_root.bombLevel == 3) { this.gotoAndPlay('4'); } else { if (_root.bombLevel == 4) { this.gotoAndPlay('5'); } else { if (_root.bombLevel == 5) { this.gotoAndPlay('6'); } else { if (_root.bombLevel == 6) { this.gotoAndPlay('max'); } } } } } } } } } frame 2 { stop(); busy = true; } frame 3 { stop(); chose = true; back = true; } frame 4 { stop(); approve = true; back = true; } frame 5 { stop(); approve = false; back = true; } frame 6 { stop(); approve = false; back = true; } frame 7 { stop(); secretline = true; choice1 = true; choice2 = false; choice3 = false; } frame 8 { stop(); choice1 = false; choice2 = true; choice3 = false; } frame 9 { stop(); choice1 = false; choice2 = false; choice3 = true; } frame 10 { fuckscene = true; } frame 11 { stop(); } frame 12 { stop(); } frame 13 { stop(); } frame 14 { stop(); finish = true; } frame 15 { stop(); done = true; } } instance approval of movieClip 541 { onClipEvent (load) { upgradingMissiles = false; upgradingMachGuns = false; upgradingBombs = false; upgradingShields = false; upgradingEngine = false; upgradingChasis = false; } onClipEvent (enterFrame) { if (!this.secretline) { if (Key.isDown(49) && !this.chose) { upgradingEngine = true; } else { if (Key.isDown(50) && !this.chose) { upgradingChasis = true; } else { if (Key.isDown(51) && !this.chose) { upgradingMachGuns = true; } else { if (Key.isDown(52) && !this.chose) { upgradingMissiles = true; } else { if (Key.isDown(53) && !this.chose) { upgradingShields = true; } else { if (Key.isDown(54) && !this.chose) { upgradingBombs = true; } } } } } } if (Key.isDown(38) && _root.hardCOK && !this.busy) { this.gotoAndStop('bonustalk'); } if (this.busy) { if (Key.isDown(38)) { this.approve = true; } else { if (Key.isDown(40) && !this.approve) { this.gotoAndStop('no'); upgradingMissiles = false; upgradingMachGuns = false; upgradingBombs = false; upgradingShields = false; upgradingEngine = false; upgradingChasis = false; } } } if (this.back) { if (Key.isDown(37)) { this.gotoAndStop('blank'); } } if (!this.busy) { if (Key.isDown(32)) { _root.gotoAndStop('base'); } } } if (this.secretline) { if (!this.fuckscene) { if (choice1 && Key.isDown(49)) { this.nextFrame(); } if (choice2 && Key.isDown(50)) { this.nextFrame(); } if (choice3 && Key.isDown(51)) { this.gotoAndPlay('bonusfuck'); this.initiate.gotoAndPlay('fuck'); } } if (this.fuckscene) { if (!finish) { if (Key.isDown(39)) { this.gotoAndStop('fuckmedium'); } if (Key.isDown(38)) { this.gotoAndStop('fuckfast'); } if (Key.isDown(40)) { this.gotoAndStop('fuckslow'); } if (Key.isDown(37)) { this.gotoAndStop('fuckfinish'); } } if (finish) { if (Key.isDown(39)) { this.gotoAndStop('blank'); } if (Key.isDown(32)) { finish = false; this.gotoAndStop('fuckslow'); } } } } } } movieClip 543 { } instance of movieClip 543 { onClipEvent (enterFrame) { _root.sf = SharedObject.getLocal('storedfile'); _root.sf.data.cash = _root.cash; _root.sf.data.speedLevel = _root.speedLevel; _root.sf.data.durabilityLevel = _root.durabilityLevel; _root.sf.data.machLevel = _root.machLevel; _root.sf.data.missileLevel = _root.missileLevel; _root.sf.data.shieldLevel = _root.shieldLevel; _root.sf.data.bombLevel = _root.bombLevel; _root.sf.data.easyAOK = _root.easyAOK; _root.sf.data.easyBOK = _root.easyBOK; _root.sf.data.easyCOK = _root.easyCOK; _root.sf.data.normalAOK = _root.normalAOK; _root.sf.data.normalBOK = _root.normalBOK; _root.sf.data.normalCOK = _root.normalCOK; _root.sf.data.hardAOK = _root.hardAOK; _root.sf.data.hardBOK = _root.hardBOK; _root.sf.data.hardCOK = _root.hardCOK; } } frame 15 { difficulty = 0; time = 0; stop(); intermission = true; } movieClip 545 { } movieClip 548 { } movieClip 550 { } movieClip 552 { } movieClip 561 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } } instance of movieClip 561 { onClipEvent (enterFrame) { if (_root.hardBOK == true) { this.gotoAndStop('9'); } else { if (_root.hardAOK == true) { this.gotoAndStop('8'); } else { if (_root.normalCOK == true) { this.gotoAndStop('7'); } else { if (_root.normalBOK == true) { this.gotoAndStop('6'); } else { if (_root.normalAOK == true) { this.gotoAndStop('5'); } else { if (_root.easyCOK == true) { this.gotoAndStop('4'); } else { if (_root.easyBOK == true) { this.gotoAndStop('3'); } else { if (_root.easyAOK == true) { this.gotoAndStop('2'); } } } } } } } } } } instance of movieClip 242 { onClipEvent (enterFrame) { if (Key.isDown(49)) { _root.difficulty = 1; _root.time = 900; _root.earnings = 11; _root.easyA = true; _root.gotoAndStop('level'); } if (Key.isDown(50)) { if (_root.easyAOK == true) { _root.difficulty = 2; _root.time = 900; _root.earnings = 21; _root.easyB = true; _root.gotoAndStop('level'); } } if (Key.isDown(51)) { if (_root.easyBOK == true) { _root.difficulty = 3; _root.time = 900; _root.earnings = 31; _root.easyC = true; _root.boss = true; _root.gotoAndStop('level'); } } if (Key.isDown(52)) { if (_root.easyCOK == true) { _root.difficulty = 4; _root.time = 1800; _root.earnings = 41; _root.normalA = true; _root.gotoAndStop('level'); } } if (Key.isDown(53)) { if (_root.normalAOK == true) { _root.difficulty = 5; _root.time = 1800; _root.earnings = 51; _root.normalB = true; _root.gotoAndStop('level'); } } if (Key.isDown(54)) { if (_root.normalBOK == true) { _root.difficulty = 6; _root.time = 1800; _root.earnings = 61; _root.normalC = true; _root.boss = true; _root.gotoAndStop('level'); } } if (Key.isDown(55)) { if (_root.normalCOK == true) { _root.difficulty = 7; _root.time = 2700; _root.earnings = 71; _root.hardA = true; _root.gotoAndStop('level'); } } if (Key.isDown(56)) { if (_root.hardAOK == true) { _root.difficulty = 8; _root.time = 2700; _root.earnings = 81; _root.hardB = true; _root.gotoAndStop('level'); } } if (Key.isDown(57)) { if (_root.hardBOK == true) { _root.difficulty = 9; _root.time = 2700; _root.earnings = 91; _root.hardC = true; _root.boss = true; _root.gotoAndStop('level'); } } } } frame 16 { function toggleShield() { if (_root.bubbleCharge >= 1) { _root.sbubble.gotoAndStop('activate'); } if (bubbleCharge <= 0) { bubbleCharge = 0; } } function moveHero(speed) { if (Key.isDown(83)) { _root.hero._y += speed; _root.consoleb._y += speed; _root.console._rotation += speed; _root.hero.chasis.gotoAndStop(2); } if (Key.isDown(87)) { _root.hero._y -= speed; _root.consoleb._y -= speed; _root.console._rotation += speed; _root.hero.chasis.gotoAndStop(3); } if (Key.isDown(65)) { _root.hero._x -= speed; _root.consoleb._rotation += speed; _root.console._rotation += speed; } if (Key.isDown(68)) { _root.hero._x += speed; _root.consoleb._rotation -= speed; _root.console._rotation += speed; } if (machLevel >= 1) { if (Key.isDown(39) && _root.hero.machfire == false) { if (fire == false) { fireBullets(); } } } if (Key.isDown(40) && _root.hero.bombhatch.fire == false && _root.bombBank >= 1) { fireBombs(); _root.bombBank -= 1; } if (Key.isDown(38) && _root.hero.launcher.fire == false && _root.missileStock >= 1) { if (missileLevel >= 6) { fireMissiles(); } if (missileLevel >= 3) { fireMissilesA(); } if (missileLevel >= 1) { fireMissilesB(); } _root.missileStock -= 1; } if (shieldLevel >= 1) { toggleShield(); } } function fireBullets() { fire = true; _root.hero.gotoAndPlay(2); ++i; var v5 = 'bullet' + i; _root.attachMovie('bullet', v5, i * 100); _root[v5]._y = _root.hero._y - 28; _root[v5]._x = _root.hero._x + 49; _root[v5].onEnterFrame = function () { var v5 = _root.machLevel + 12; this._x += v5; if (this._x > 730) { this.removeMovieClip(); } var v4 = 1; while (v4 <= numEnemy) { if (this.hitTest(_root['enemy' + v4].hz)) { this.removeMovieClip(); _root['enemy' + v4].play(); _root['enemy' + v4].life -= _root.damageMach; } ++v4; } var v3 = 1; while (v3 <= numEnemy) { if (this.hitTest(_root['boss' + v3].eballcharge.cannoneb.hz)) { this.removeMovieClip(); _root['boss' + v3].eballcharge.cannoneb.play(); _root['boss' + v3].lifeEB -= _root.damageMach; } if (this.hitTest(_root['boss' + v3].cannon.machboss.hz)) { this.removeMovieClip(); _root['boss' + v3].cannon.machboss.play(); _root['boss' + v3].lifeBC -= _root.damageMach; } if (this.hitTest(_root['boss' + v3].hz)) { this.removeMovieClip(); _root['boss' + v3].hz.play(); _root['boss' + v3].lifeBB -= _root.damageMach; } if (this.hitTest(_root['boss' + v3].kcj.hz)) { this.removeMovieClip(); _root['boss' + v3].kcj.hz.play(); _root['boss' + v3].lifeKCJ -= _root.damageMach; } if (this.hitTest(_root['boss' + v3].ms.msmach.msmachhz)) { this.removeMovieClip(); _root['boss' + v3].ms.msmach.msmachhz.play(); _root['boss' + v3].lifeBBA -= _root.damageMach; } if (this.hitTest(_root['boss' + v3].ms.msmissile.msmissilehz)) { this.removeMovieClip(); _root['boss' + v3].ms.msmissile.msmissilehz.play(); _root['boss' + v3].lifeBBM -= _root.damageMach; } ++v3; } }; } function fireBombs() { firea = true; _root.hero.bombhatch.gotoAndPlay(2); ++i; var v5 = 'bomb' + i; _root.attachMovie('bomb', v5, i * 100); _root[v5]._y = _root.hero._y; _root[v5]._x = _root.hero._x; _root[v5].onEnterFrame = function () { var v5 = 7; this._y += v5; if (this._y > 444) { _root.nuke.play(); this.removeMovieClip(); } var v4 = 1; while (v4 <= numEnemy) { if (this.hitTest(_root['enemy' + v4].hz)) { this.removeMovieClip(); _root.nuke.play(); _root['enemy' + v4].play(); _root['enemy' + v4].life -= _root.damageBomb; } ++v4; } var v3 = 1; while (v3 <= numEnemy) { if (this.hitTest(_root['boss' + v3].eballcharge.cannoneb.hz)) { this.removeMovieClip(); _root.nuke.play(); _root['boss' + v3].eballcharge.cannoneb.play(); _root['boss' + v3].lifeEB -= _root.damageBomb; } if (this.hitTest(_root['boss' + v3].cannon.machboss.hz)) { this.removeMovieClip(); _root['boss' + v3].cannon.machboss.play(); _root['boss' + v3].lifeBC -= _root.damageBomb; } if (this.hitTest(_root['boss' + v3].hz)) { this.removeMovieClip(); _root['boss' + v3].hz.play(); _root['boss' + v3].lifeBB -= _root.damageBomb; } if (this.hitTest(_root['boss' + v3].kcj.hz)) { this.removeMovieClip(); _root['boss' + v3].kcj.hz.play(); _root['boss' + v3].lifeKCJ -= _root.damageBomb; } ++v3; } }; } function fireMissiles() { moveX = 16; moveY = 16; _root.hero.launcher.gotoAndPlay(2); ++i; var v5 = 'missile' + i; _root.attachMovie('missile', v5, i * 100); _root[v5]._y = _root.hero._y - 28; _root[v5]._x = _root.hero._x; _root[v5].missileLifeTimer = -80; _root[v5].onEnterFrame = function () { var v5 = _root.missileLevel + 6; var v6 = 30; if (this._currentframe == 1) { this.turnRate = 0.7; this.distanceX = _root.console._x - this._x; this.distanceY = _root.console._y - this._y; this.distanceTotal = Math.sqrt(this.distanceX * this.distanceX + this.distanceY * this.distanceY); this.moveDistanceX = this.turnRate * this.distanceX / this.distanceTotal; this.moveDistanceY = this.turnRate * this.distanceY / this.distanceTotal; this.moveX += this.moveDistanceX; this.moveY += this.moveDistanceY; this.totalmove = Math.sqrt(this.moveX * this.moveX + this.moveY * this.moveY); this.moveX = v5 * this.moveX / this.totalmove; this.moveY = v5 * this.moveY / this.totalmove; this._x += this.moveX; this._y += this.moveY; this._rotation = 180 * Math.atan2(this.moveY, this.moveX) / Math.PI; } if (this._x > 730) { this.play(); } var v4 = 1; while (v4 <= numEnemy) { if (this.hitTest(_root['enemy' + v4]) && _root['enemy' + v4].life >= 1) { if (!this.dealtdamage) { _root['enemy' + v4].life -= _root.damageMissile; } this.play(); _root['enemy' + v4].play(); } ++v4; } var v3 = 1; while (v3 <= numEnemy) { if (this.hitTest(_root['boss' + v3].eballcharge.cannoneb.hz)) { this.play(); _root['boss' + v3].eballcharge.cannoneb.play(); _root['boss' + v3].lifeEB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].cannon.machboss.hz)) { this.play(); _root['boss' + v3].cannon.machboss.play(); _root['boss' + v3].lifeBC -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].hz)) { this.play(); _root['boss' + v3].hz.play(); _root['boss' + v3].lifeBB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].kcj.hz)) { this.play(); _root['boss' + v3].kcj.hz.play(); _root['boss' + v3].lifeKCJ -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].ms.msmach.msmachhz)) { this.play(); _root['boss' + v3].ms.msmach.msmachhz.play(); _root['boss' + v3].lifeBBA -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].ms.msmissile.msmissilehz)) { this.play(); _root['boss' + v3].ms.msmissile.msmissilehz.play(); _root['boss' + v3].lifeBBM -= _root.damageMissile; } ++v3; } if (this.missileLifeTimer >= v6) { this.play(); } ++this.missileLifeTimer; }; } function fireMissilesA() { moveX = 16; moveY = 16; _root.hero.launcher.gotoAndPlay(2); ++i; var v5 = 'missile' + i; _root.attachMovie('missile', v5, i * 100); _root[v5]._y = _root.hero._y; _root[v5]._x = _root.hero._x; _root[v5].missileLifeTimer = -80; _root[v5].onEnterFrame = function () { var v5 = _root.missileLevel + 6; var v6 = 30; if (this._currentframe == 1) { this.turnRate = 0.7; this.distanceX = _root.consolea._x - this._x; this.distanceY = _root.consolea._y - this._y; this.distanceTotal = Math.sqrt(this.distanceX * this.distanceX + this.distanceY * this.distanceY); this.moveDistanceX = this.turnRate * this.distanceX / this.distanceTotal; this.moveDistanceY = this.turnRate * this.distanceY / this.distanceTotal; this.moveX += this.moveDistanceX; this.moveY += this.moveDistanceY; this.totalmove = Math.sqrt(this.moveX * this.moveX + this.moveY * this.moveY); this.moveX = v5 * this.moveX / this.totalmove; this.moveY = v5 * this.moveY / this.totalmove; this._x += this.moveX; this._y += this.moveY; this._rotation = 180 * Math.atan2(this.moveY, this.moveX) / Math.PI; } if (this._x > 730) { this.play(); } var v4 = 1; while (v4 <= numEnemy) { if (this.hitTest(_root['enemy' + v4]) && _root['enemy' + v4].life >= 1) { if (!this.dealtdamage) { _root['enemy' + v4].life -= _root.damageMissile; } this.play(); _root['enemy' + v4].play(); } ++v4; } var v3 = 1; while (v3 <= numEnemy) { if (this.hitTest(_root['boss' + v3].eballcharge.cannoneb.hz)) { this.play(); _root['boss' + v3].eballcharge.cannoneb.play(); _root['boss' + v3].lifeEB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].cannon.machboss.hz)) { this.play(); _root['boss' + v3].cannon.machboss.play(); _root['boss' + v3].lifeBC -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].hz)) { this.play(); _root['boss' + v3].hz.play(); _root['boss' + v3].lifeBB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].kcj.hz)) { this.play(); _root['boss' + v3].kcj.hz.play(); _root['boss' + v3].lifeKCJ -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].ms.msmach.msmachhz)) { this.play(); _root['boss' + v3].ms.msmach.msmachhz.play(); _root['boss' + v3].lifeBBA -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].ms.msmissile.msmissilehz)) { this.play(); _root['boss' + v3].ms.msmissile.msmissilehz.play(); _root['boss' + v3].lifeBBM -= _root.damageMissile; } ++v3; } if (this.missileLifeTimer >= v6) { this.play(); } ++this.missileLifeTimer; }; } function fireMissilesB() { moveX = 16; moveY = 16; _root.hero.launcher.gotoAndPlay(2); ++i; var v5 = 'missile' + i; _root.attachMovie('missile', v5, i * 100); _root[v5]._y = _root.hero._y; _root[v5]._x = _root.hero._x; _root[v5].missileLifeTimer = -80; _root[v5].onEnterFrame = function () { var v5 = _root.missileLevel + 6; var v6 = 30; if (this._currentframe == 1) { this.turnRate = 0.7; this.distanceX = _root.consoleb._x - this._x; this.distanceY = _root.consoleb._y - this._y; this.distanceTotal = Math.sqrt(this.distanceX * this.distanceX + this.distanceY * this.distanceY); this.moveDistanceX = this.turnRate * this.distanceX / this.distanceTotal; this.moveDistanceY = this.turnRate * this.distanceY / this.distanceTotal; this.moveX += this.moveDistanceX; this.moveY += this.moveDistanceY; this.totalmove = Math.sqrt(this.moveX * this.moveX + this.moveY * this.moveY); this.moveX = v5 * this.moveX / this.totalmove; this.moveY = v5 * this.moveY / this.totalmove; this._x += this.moveX; this._y += this.moveY; this._rotation = 180 * Math.atan2(this.moveY, this.moveX) / Math.PI; } if (this._x > 730) { this.play(); } var v4 = 1; while (v4 <= numEnemy) { if (this.hitTest(_root['enemy' + v4]) && _root['enemy' + v4].life >= 1) { if (!this.dealtdamage) { _root['enemy' + v4].life -= _root.damageMissile; } this.play(); _root['enemy' + v4].play(); } ++v4; } var v3 = 1; while (v3 <= numEnemy) { if (this.hitTest(_root['boss' + v3].eballcharge.cannoneb.hz)) { this.play(); _root['boss' + v3].eballcharge.cannoneb.play(); _root['boss' + v3].lifeEB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].cannon.machboss.hz)) { this.play(); _root['boss' + v3].cannon.machboss.play(); _root['boss' + v3].lifeBC -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].hz)) { this.play(); _root['boss' + v3].hz.play(); _root['boss' + v3].lifeBB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].kcj.hz)) { this.play(); _root['boss' + v3].kcj.hz.play(); _root['boss' + v3].lifeKCJ -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].ms.msmach.msmachhz)) { this.play(); _root['boss' + v3].ms.msmach.msmachhz.play(); _root['boss' + v3].lifeBBA -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].ms.msmissile.msmissilehz)) { this.play(); _root['boss' + v3].ms.msmissile.msmissilehz.play(); _root['boss' + v3].lifeBBM -= _root.damageMissile; } ++v3; } if (this.missileLifeTimer >= v6) { this.play(); } ++this.missileLifeTimer; }; } function fireMissilesC() { moveX = 16; moveY = 16; _root.hero.launcher.gotoAndPlay(2); ++i; var v5 = 'missile' + i; _root.attachMovie('missile', v5, i * 100); _root[v5]._y = _root.hero._y; _root[v5]._x = _root.hero._x; _root[v5].missileLifeTimer = -80; _root[v5].onEnterFrame = function () { var v5 = _root.missileLevel + 6; var v6 = 30; if (this._currentframe == 1) { this.turnRate = 0.7; this.distanceX = _root.consolec._x - this._x; this.distanceY = _root.consolec._y - this._y; this.distanceTotal = Math.sqrt(this.distanceX * this.distanceX + this.distanceY * this.distanceY); this.moveDistanceX = this.turnRate * this.distanceX / this.distanceTotal; this.moveDistanceY = this.turnRate * this.distanceY / this.distanceTotal; this.moveX += this.moveDistanceX; this.moveY += this.moveDistanceY; this.totalmove = Math.sqrt(this.moveX * this.moveX + this.moveY * this.moveY); this.moveX = v5 * this.moveX / this.totalmove; this.moveY = v5 * this.moveY / this.totalmove; this._x += this.moveX; this._y += this.moveY; this._rotation = 180 * Math.atan2(this.moveY, this.moveX) / Math.PI; } if (this._x > 730) { this.play(); } var v4 = 1; while (v4 <= numEnemy) { if (this.hitTest(_root['enemy' + v4].hz) && _root['enemy' + v4].flinch == false) { this.play(); _root['enemy' + v4].play(); _root['enemy' + v4].life -= _root.damageMissile; } ++v4; } var v3 = 1; while (v3 <= numEnemy) { if (this.hitTest(_root['boss' + v3].eballcharge.cannoneb.hz)) { this.play(); _root['boss' + v3].eballcharge.cannoneb.play(); _root['boss' + v3].lifeEB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].cannon.machboss.hz)) { this.play(); _root['boss' + v3].cannon.machboss.play(); _root['boss' + v3].lifeBC -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].hz)) { this.play(); _root['boss' + v3].hz.play(); _root['boss' + v3].lifeBB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].kcj.hz)) { this.play(); _root['boss' + v3].kcj.hz.play(); _root['boss' + v3].lifeKCJ -= _root.damageMissile; } ++v3; } if (this.missileLifeTimer >= v6) { this.play(); } ++this.missileLifeTimer; }; } function fireMissilesD() { moveX = 16; moveY = 16; _root.hero.launcher.gotoAndPlay(2); ++i; var v5 = 'missile' + i; _root.attachMovie('missile', v5, i * 100); _root[v5]._y = _root.hero._y; _root[v5]._x = _root.hero._x; _root[v5].missileLifeTimer = -80; _root[v5].onEnterFrame = function () { var v5 = _root.missileLevel + 6; var v6 = 30; if (this._currentframe == 1) { this.turnRate = 0.7; this.distanceX = _root.consoled._x - this._x; this.distanceY = _root.consoled._y - this._y; this.distanceTotal = Math.sqrt(this.distanceX * this.distanceX + this.distanceY * this.distanceY); this.moveDistanceX = this.turnRate * this.distanceX / this.distanceTotal; this.moveDistanceY = this.turnRate * this.distanceY / this.distanceTotal; this.moveX += this.moveDistanceX; this.moveY += this.moveDistanceY; this.totalmove = Math.sqrt(this.moveX * this.moveX + this.moveY * this.moveY); this.moveX = v5 * this.moveX / this.totalmove; this.moveY = v5 * this.moveY / this.totalmove; this._x += this.moveX; this._y += this.moveY; this._rotation = 180 * Math.atan2(this.moveY, this.moveX) / Math.PI; } if (this._x > 730) { this.play(); } var v4 = 1; while (v4 <= numEnemy) { if (this.hitTest(_root['enemy' + v4].hz) && _root['enemy' + v4].flinch == false) { this.play(); _root['enemy' + v4].play(); _root['enemy' + v4].life -= _root.damageMissile; } ++v4; } var v3 = 1; while (v3 <= numEnemy) { if (this.hitTest(_root['boss' + v3].eballcharge.cannoneb.hz)) { this.play(); _root['boss' + v3].eballcharge.cannoneb.play(); _root['boss' + v3].lifeEB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].cannon.machboss.hz)) { this.play(); _root['boss' + v3].cannon.machboss.play(); _root['boss' + v3].lifeBC -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].hz)) { this.play(); _root['boss' + v3].hz.play(); _root['boss' + v3].lifeBB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].kcj.hz)) { this.play(); _root['boss' + v3].kcj.hz.play(); _root['boss' + v3].lifeKCJ -= _root.damageMissile; } ++v3; } if (this.missileLifeTimer >= v6) { this.play(); } ++this.missileLifeTimer; }; } function fireMissilesE() { moveX = 16; moveY = 16; _root.hero.launcher.gotoAndPlay(2); ++i; var v5 = 'missile' + i; _root.attachMovie('missile', v5, i * 100); _root[v5]._y = _root.hero._y; _root[v5]._x = _root.hero._x; _root[v5].missileLifeTimer = -80; _root[v5].onEnterFrame = function () { var v5 = _root.missileLevel + 6; var v6 = 30; if (this._currentframe == 1) { this.turnRate = 0.7; this.distanceX = _root.consolee._x - this._x; this.distanceY = _root.consolee._y - this._y; this.distanceTotal = Math.sqrt(this.distanceX * this.distanceX + this.distanceY * this.distanceY); this.moveDistanceX = this.turnRate * this.distanceX / this.distanceTotal; this.moveDistanceY = this.turnRate * this.distanceY / this.distanceTotal; this.moveX += this.moveDistanceX; this.moveY += this.moveDistanceY; this.totalmove = Math.sqrt(this.moveX * this.moveX + this.moveY * this.moveY); this.moveX = v5 * this.moveX / this.totalmove; this.moveY = v5 * this.moveY / this.totalmove; this._x += this.moveX; this._y += this.moveY; this._rotation = 180 * Math.atan2(this.moveY, this.moveX) / Math.PI; } if (this._x > 730) { this.play(); } var v4 = 1; while (v4 <= numEnemy) { if (this.hitTest(_root['enemy' + v4].hz) && _root['enemy' + v4].flinch == false) { this.play(); _root['enemy' + v4].play(); _root['enemy' + v4].life -= _root.damageMissile; } ++v4; } var v3 = 1; while (v3 <= numEnemy) { if (this.hitTest(_root['boss' + v3].eballcharge.cannoneb.hz)) { this.play(); _root['boss' + v3].eballcharge.cannoneb.play(); _root['boss' + v3].lifeEB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].cannon.machboss.hz)) { this.play(); _root['boss' + v3].cannon.machboss.play(); _root['boss' + v3].lifeBC -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].hz)) { this.play(); _root['boss' + v3].hz.play(); _root['boss' + v3].lifeBB -= _root.damageMissile; } if (this.hitTest(_root['boss' + v3].kcj.hz)) { this.play(); _root['boss' + v3].kcj.hz.play(); _root['boss' + v3].lifeKCJ -= _root.damageMissile; } ++v3; } if (this.missileLifeTimer >= v6) { this.play(); } ++this.missileLifeTimer; }; } function Enemys() { h = 2; while (h <= numEnemy) { var v2 = 'enemy' + h; _root.enemy1.duplicateMovieClip(v2, h); ++h; } } traylink.onPress = function () { getURL('http://mysexgames.com/', '_blank'); }; _root.score = 10; stop(); intermission = false; var fire = false; var firea = false; var fireb = false; var heroSpeed = speedLevel + 6; var heroLife = durabilityLevel + 0; var maxHeroLife = 6; var missileStock = 0; var missileCharge = 36; var bubbleCharge = 100; var shieldActive = false; var bombBank = bombLevel; var damageMach = machLevel / 2 + 3; var damageMissile = missileLevel * 0.3; var damageBubble = shieldLevel + 12; var damageBomb = bombLevel * 3; _root.onEnterFrame = function () { if (_root.hero.flinch == false) { moveHero(heroSpeed); } if (heroLife >= maxHeroLife) { heroLife = maxHeroLife; } if (heroLife <= 0) { gotoAndStop('fail'); } if (bubbleCharge >= 100) { bubbleCharge = 100; } if (_root.hero.hitTest(_root.uppergrid)) { _root.hero._y += heroSpeed; } if (_root.hero.hitTest(_root.lowergrid)) { _root.hero._y -= heroSpeed; } if (_root.hero.hitTest(_root.leftgrid)) { _root.hero._x += heroSpeed; } if (_root.hero.hitTest(_root.rightgrid)) { _root.hero._x -= heroSpeed; } if (time >= 1) { --time; } if (speedLevel >= 3) { --time; } if (speedLevel >= 6) { --time; } if (time <= 0) { time = 0; } if (bcd >= 1) { --bcd; } else { if (bcd == 0) { bcd = 0; } } if (time == 0 && intermission == false && heroLife >= 1) { time = 0; if (boss == false) { gotoAndStop('win'); } if (boss == true) { gotoAndStop('bossarrives'); } } }; var i; var numEnemy = 2 * _root.difficulty; Enemys(); } movieClip 566 { } movieClip 568 { } movieClip 570 { } movieClip 572 { } movieClip 574 { } movieClip 577 { } movieClip 580 { } movieClip 581 { } movieClip 583 { } movieClip 585 { } movieClip 587 { } movieClip 589 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } } movieClip 590 { frame 180 { gotoAndPlay(1); } } instance level of movieClip 590 { onClipEvent (enterFrame) { if (_root.difficulty <= 3) { this.now.gotoAndPlay('suburbs'); } else { if (_root.difficulty <= 6 && _root.difficulty >= 4) { this.now.gotoAndPlay('downtown'); } else { if (_root.difficulty <= 9 && _root.difficulty >= 7) { this.now.gotoAndPlay('city'); } } } } } movieClip 593 { } movieClip 610 { frame 1 { ++_root.cash; } frame 46 { stop(); } } movieClip 611 { } movieClip 612 { frame 1 { stop(); } frame 10 { if (_root.bombLevel == 1) { this.gotoAndStop(1); } } frame 15 { if (_root.bombLevel == 2) { this.gotoAndStop(1); } } frame 20 { if (_root.bombLevel == 3) { this.gotoAndStop(1); } } frame 25 { if (_root.bombLevel == 4) { this.gotoAndStop(1); } } frame 30 { if (_root.bombLevel == 5) { this.gotoAndStop(1); } } frame 35 { if (_root.bombLevel == 6) { this.gotoAndStop(1); } } } movieClip 614 { frame 1 { stop(); fire = false; } frame 2 { fire = true; } } movieClip 618 { } movieClip 625 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } } movieClip 626 { } movieClip 630 { frame 1 { stop(); fire = false; } frame 2 { fire = true; } } movieClip 632 { } movieClip 633 { frame 1 { stop(); machfire = false; flinch = false; fire = false; firea = false; fireb = false; firec = false; } frame 2 { machfire = true; } frame 6 { if (_root.machLevel >= 6) { _root.fire = false; _root.firea = false; _root.fireb = false; gotoAndPlay(1); } } frame 9 { if (_root.machLevel >= 5) { _root.fire = false; _root.firea = false; _root.fireb = false; gotoAndPlay(1); } } frame 12 { if (_root.machLevel >= 4) { _root.fire = false; _root.firea = false; _root.fireb = false; gotoAndPlay(1); } } frame 15 { if (_root.machLevel >= 3) { _root.fire = false; _root.firea = false; _root.fireb = false; gotoAndPlay(1); } } frame 18 { if (_root.machLevel >= 2) { _root.fire = false; _root.firea = false; _root.fireb = false; gotoAndPlay(1); } } frame 21 { if (_root.machLevel == 1) { _root.fire = false; _root.firea = false; _root.fireb = false; gotoAndPlay(1); } } frame 22 { flinch = true; } frame 31 { gotoAndPlay(1); machfire = false; _root.fire = false; } } instance hero of movieClip 633 { onClipEvent (load) { machfire = false; } onClipEvent (keyUp) { this.chasis.gotoAndStop(1); } } // unknown tag 88 length 74 movieClip 636 { } movieClip 641 { } movieClip 642 { frame 1 { ++_root.bubbleCharge; } frame 10 { if (_root.shieldLevel == 6) { gotoAndPlay('base'); } } frame 20 { if (_root.shieldLevel == 5) { gotoAndPlay('base'); } } frame 30 { if (_root.shieldLevel == 4) { gotoAndPlay('base'); } } frame 40 { if (_root.shieldLevel == 3) { gotoAndPlay('base'); } } frame 50 { if (_root.shieldLevel == 2) { gotoAndPlay('base'); } } frame 60 { if (_root.shieldLevel == 1) { gotoAndPlay('base'); } } } movieClip 644 { frame 1 { stop(); _root.shieldActive = false; shieldActive = false; } frame 2 { stop(); _root.shieldActive = true; shieldActive = true; } } instance sbubble of movieClip 644 { onClipEvent (enterFrame) { if (this._x <= _root.hero._x - 1) { this._x += _root.heroSpeed; } if (this._x >= _root.hero._x + 1) { this._x -= _root.heroSpeed; } if (this._y <= _root.hero._y - 1) { this._y += _root.heroSpeed; } if (this._y >= _root.hero._y + 1) { this._y -= _root.heroSpeed; } } onClipEvent (enterFrame) { if (_root.shieldLevel >= 1) { if (_root.bubbleCharge >= 1 && this.shieldActive == false) { this.gotoAndStop('activate'); } if (_root.bubbleCharge == 0 && this.shieldActive == true) { this.gotoAndStop('deactivate'); } } } } movieClip 653 { frame 1 { stop(); if (_root.difficulty >= 4 && _root.difficulty <= 6) { this.gotoAndPlay('light'); } if (_root.difficulty >= 7) { this.gotoAndPlay('heavy'); } } frame 2 { stop(); } frame 3 { stop(); } } movieClip 654 { } movieClip 657 { } movieClip 664 { frame 1 { stop(); if (_root.difficulty >= 4 && _root.difficulty <= 6) { this.gotoAndPlay('light'); } if (_root.difficulty >= 7) { this.gotoAndPlay('heavy'); } } frame 2 { stop(); } frame 3 { stop(); } } movieClip 665 { frame 1 { projectile = false; } frame 2 { projectile = true; } } movieClip 670 { frame 1 { stop(); if (_root.difficulty >= 8) { this.gotoAndPlay('heavy'); } } frame 2 { stop(); } } movieClip 671 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } } movieClip 673 { frame 1 { stop(); flinch = false; done = false; } frame 2 { flinch = true; } frame 10 { if (this.life >= 1) { this.gotoAndPlay(1); } else { if (this.life <= 0) { this.gotoAndPlay('shotdown'); } } } frame 11 { done = true; if (_root.difficulty >= 1) { ++_root.cash; } if (_root.difficulty >= 2) { ++_root.cash; } if (_root.difficulty >= 3) { ++_root.cash; } if (_root.difficulty >= 4) { ++_root.cash; } if (_root.difficulty >= 5) { ++_root.cash; } if (_root.difficulty >= 6) { ++_root.cash; } if (_root.difficulty >= 7) { ++_root.cash; } if (_root.difficulty >= 8) { ++_root.cash; } if (_root.difficulty >= 9) { ++_root.cash; } } frame 26 { _root.score += 50; gotoAndStop(1); this.reset(); } } instance enemy1 of movieClip 673 { onClipEvent (load) { function efireBullets() { fire = true; ++i; var v3 = 'bulletz' + i; _root.attachMovie('bulletz', v3, i * 100); _root[v3]._y = this._y - 24; _root[v3]._x = this._x - 60; _root[v3].onEnterFrame = function () { var v3 = _root.difficulty / 2 + 9; if (!this.dealtdamage) { this._x -= v3; } if (this._x < -300) { this.play(); } if (this.hitTest(_root.sbubble) && _root.shieldActive == true) { totalDamage = enemyShieldDamage - _root.shieldLevel; if (totalDamage <= 0) { totalDamage = 0; } if (!this.dealtdamage) { _root.bubbleCharge -= totalDamage; } this.play(); this.life -= _root.damageBubble; } else { if (this.hitTest(_root.hero) && _root.shieldActive == false && _root.hero.flinch == false) { _root.hero.gotoAndPlay('flinches'); if (!this.dealtdamage) { _root.heroLife -= enemyPureDamage; } this.play(); } } }; } } onClipEvent (load) { function reset() { if (_root.difficulty <= 3) { this._x = life + 1000; } else { if (_root.difficulty >= 4 && _root.difficulty <= 6) { this._x = life + 1300; } else { if (_root.difficulty >= 5 && _root.difficulty <= 9) { this._x = life + 1600; } } } this._y = math.random() * 390; this.hz.gotoAndStop('turtlea'); enemySpeed = Math.random() * 6 * _root.difficulty / 3; if (enemySpeed <= 3) { enemySpeed = 3; } life = 1 + def * _root.difficulty; bombDelay = 0; enemyShieldDamage = 10; enemyPureDamage = 1; } reset(); } onClipEvent (enterFrame) { this._x -= enemySpeed; if (this.hitTest(_root.uppergrid)) { this._y += enemySpeed; } if (this.hitTest(_root.lowergrid)) { this._y -= enemySpeed; } if (enemySpeed <= 4) { def = 2; this.hz.gotoAndStop('turtlec'); if (this.hz.ef.projectile == false) { efireBullets(); var my_sound = new Sound(); my_sound.attachSound('logoff_id'); my_sound.start(); } } if (enemySpeed >= 5 && enemySpeed <= 8) { def = 2.6; if (this._x <= _root.hero._x) { this._x += 1; } if (this._x >= _root.hero._x) { this._x -= 1; } if (this._y <= _root.hero._y) { ++this._y; } if (this._y >= _root.hero._y) { --this._y; } } if (enemySpeed >= 9 && enemySpeed <= 14) { def = 3; this.hz.gotoAndStop('turtled'); if (this._x <= _root.hero._x) { this._x += 3; } if (this._x >= _root.hero._x) { this._x -= 3; } if (this._y <= _root.hero._y) { ++this._y; } if (this._y >= _root.hero._y) { --this._y; } } if (enemySpeed >= 14 && enemySpeed <= 18) { def = 4; this.hz.gotoAndStop('turtleb'); if (this._x <= _root.hero._x) { this._x += 1; } if (this._x >= _root.hero._x) { this._x -= 1; } } if (this._x < -10 && _root.intermission == false) { reset(); } if (_root.intermission == true) { removeMovieClip(this); } if (_root.bossfight == true) { removeMovieClip(this); } if (this.hitTest(_root.sbubble) && _root.shieldActive == true) { enemyShieldDamage -= _root.shieldLevel; totalDamage = enemyShieldDamage; if (totalDamage <= 0) { totalDamage = 0; } _root.bubbleCharge -= totalDamage; this.play(); this.life -= _root.damageBubble; } else { if (this.hz.hitTest(_root.hero) && _root.shieldActive == false && _root.hero.flinch == false) { _root.hero.gotoAndPlay('flinches'); _root.heroLife -= enemyPureDamage; } } if (this.hz.hitTest(_root.nuke.nukezone)) { this.play(); this.life -= _root.damageBomb; if (this.life <= 0) { this.life = 0; } } } } movieClip 675 { } movieClip 679 { } movieClip 680 { frame 1 { stop(); } frame 2 { stop(); } } instance consolea of movieClip 680 { onClipEvent (enterFrame) { if (this.hitTest(_root.centergrid)) { this._y += 6; } if (this.hitTest(_root.lowergrid)) { this._y -= 6; } if (this._y < _root.hero._y - 10) { this._y += 6; } else { if (this._y > _root.hero._y + 10) { this._y -= 6; } } if (_root.missileLevel >= 3) { this.gotoAndStop('active'); } } } instance console of movieClip 680 { onClipEvent (enterFrame) { if (this.hitTest(_root.centergrid)) { this._y -= 6; } if (this.hitTest(_root.uppergrid)) { this._y += 6; } if (this._y < _root.hero._y - 10) { this._y += 6; } else { if (this._y > _root.hero._y + 10) { this._y -= 6; } } if (_root.missileLevel >= 6) { this.gotoAndStop('active'); } } } instance consoleb of movieClip 680 { onClipEvent (enterFrame) { if (this.hitTest(_root.uppergrid)) { this._y += _root.heroSpeed; } if (this.hitTest(_root.lowergrid)) { this._y -= _root.heroSpeed; } if (_root.missileLevel >= 1) { this.gotoAndStop('active'); } } } movieClip 682 { } button 685 { on (release) { gotoAndStop('win'); } } button 686 { on (release) { gotoAndStop('fail'); } } movieClip 697 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } } movieClip 700 { } movieClip 702 { } movieClip 706 { } instance of movieClip 706 { onClipEvent (enterFrame) { if (_root.heroLife == 1) { this.chasis.gotoAndPlay('1'); } else { if (_root.heroLife == 2) { this.chasis.gotoAndPlay('2'); } else { if (_root.heroLife == 3) { this.chasis.gotoAndPlay('3'); } else { if (_root.heroLife == 4) { this.chasis.gotoAndPlay('4'); } else { if (_root.heroLife == 5) { this.chasis.gotoAndPlay('5'); } else { if (_root.heroLife == 6) { this.chasis.gotoAndPlay('6'); } } } } } } } } movieClip 708 { } movieClip 726 { } movieClip 727 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } } movieClip 732 { } movieClip 735 { } movieClip 738 { } movieClip 746 { frame 1 { stop(); } frame 5 { stop(); } frame 10 { stop(); } frame 15 { stop(); } frame 20 { stop(); } frame 25 { stop(); } frame 30 { stop(); } frame 36 { stop(); } } instance of movieClip 746 { onClipEvent (enterFrame) { if (_root.missileStock == 0) { this.gotoAndStop('empty'); } if (_root.missileStock == 1) { this.gotoAndStop('a'); } else { if (_root.missileStock == 2) { this.gotoAndStop('b'); } else { if (_root.missileStock == 3) { this.gotoAndStop('c'); } else { if (_root.missileStock == 4) { this.gotoAndStop('d'); } else { if (_root.missileStock == 5) { this.gotoAndStop('e'); } else { if (_root.missileStock == 6) { this.gotoAndStop('f'); } } } } } } } } movieClip 749 { } movieClip 751 { frame 1 { this.gotoAndPlay('addstock'); } frame 65 { if (_root.missileLevel == 6) { if (_root.missileStock <= 5) { _root.missileStock += 1; } else { _root.missileStock = 6; if (6) { _root.missileStock += 0; } } this.gotoAndPlay('f'); } else { if (_root.missileLevel == 5) { if (_root.missileStock <= 5) { _root.missileStock += 1; } else { _root.missileStock = 6; if (6) { _root.missileStock += 0; } } this.gotoAndPlay('e'); } else { if (_root.missileLevel == 4) { if (_root.missileStock <= 5) { _root.missileStock += 1; } else { _root.missileStock = 6; if (6) { _root.missileStock += 0; } } this.gotoAndPlay('d'); } else { if (_root.missileLevel == 3) { if (_root.missileStock <= 5) { _root.missileStock += 1; } else { _root.missileStock = 6; if (6) { _root.missileStock += 0; } } this.gotoAndPlay('c'); } else { if (_root.missileLevel == 2) { if (_root.missileStock <= 5) { _root.missileStock += 1; } else { _root.missileStock = 6; if (6) { _root.missileStock += 0; } } this.gotoAndPlay('b'); } else { if (_root.missileLevel == 1) { if (_root.missileStock <= 5) { _root.missileStock += 1; } else { _root.missileStock = 6; if (6) { _root.missileStock += 0; } } this.gotoAndPlay('a'); } else { if (_root.missileLevel == 0) { this.gotoAndPlay('empty'); } } } } } } } } frame 66 { stop(); } } movieClip 755 { } movieClip 758 { frame 1 { stop(); } frame 2 { stop(); } } instance of movieClip 758 { onClipEvent (enterFrame) { if (_root.missileLevel >= 1) { this.gotoAndStop(2); } } } movieClip 767 { } movieClip 769 { } movieClip 770 { } movieClip 772 { frame 1 { stop(); } frame 121 { this._parent.gotoAndStop('normal'); } } movieClip 774 { } movieClip 776 { frame 16 { stop(); } } movieClip 777 { frame 1 { stop(); active = true; } frame 16 { gotoAndPlay(1); } } movieClip 780 { } movieClip 783 { } movieClip 784 { frame 1 { stop(); } } movieClip 785 { frame 1 { stop(); bitch = false; if (this._parent.bitchActive == true) { gotoAndPlay('normal'); } } frame 14 { this._parent.bitchActive = true; } frame 15 { bitch = false; } frame 60 { bitch = true; gotoAndPlay('normal'); } frame 61 { this._parent.bitchActive = false; } } movieClip 787 { } movieClip 788 { frame 1 { stop(); active = true; } frame 6 { gotoAndPlay(1); } frame 7 { stop(); } } movieClip 789 { frame 1 { projectile = false; } frame 2 { projectile = true; } frame 20 { projectile = true; } } movieClip 791 { } movieClip 792 { frame 1 { stop(); active = true; } frame 6 { gotoAndPlay(1); } frame 7 { stop(); } } movieClip 795 { frame 1 { full = false; if (this._parent.lifeEB <= 0) { stop(); } } frame 180 { full = true; } frame 181 { full = false; } } movieClip 797 { } movieClip 814 { frame 40 { stop(); } } movieClip 815 { frame 1 { ++_root.cash; } frame 46 { _root.boss = false; } } movieClip 819 { } movieClip 821 { } movieClip 822 { frame 1 { stop(); active = true; } frame 6 { gotoAndPlay(1); } } movieClip 823 { frame 1 { stop(); projectile = false; } frame 2 { projectile = true; } frame 10 { if (this._parent.machCharge >= 1) { this._parent.machCharge -= 1; } if (this._parent.machCharge == 0 && this._parent.missileCharge >= 1) { this._parent.missileCharge -= 1; } } } movieClip 824 { frame 121 { this._parent.gotoAndStop('normala'); } } movieClip 826 { } movieClip 833 { } movieClip 834 { frame 121 { this._parent.gotoAndStop('mood1'); } } movieClip 836 { frame 1 { stop(); active = true; } frame 6 { gotoAndPlay(1); } frame 7 { stop(); } } movieClip 837 { frame 1 { stop(); projectile = false; } frame 2 { projectile = true; } frame 11 { projectile = true; } } movieClip 839 { } movieClip 840 { frame 1 { stop(); active = true; } frame 6 { gotoAndPlay(1); } } movieClip 842 { } movieClip 843 { frame 1 { stop(); } frame 9 { gotoAndPlay(2); } } movieClip 845 { } movieClip 847 { frame 1 { stop(); active = true; } frame 6 { gotoAndPlay(1); } frame 7 { stop(); } } movieClip 848 { frame 1 { projectile = false; } frame 2 { projectile = true; } frame 30 { projectile = true; } } movieClip 850 { } movieClip 852 { frame 1 { stop(); projectile = false; } frame 2 { projectile = true; } frame 10 { if (this._parent.machCharge >= 1) { this._parent.machCharge -= 1; } gotoAndPlay(1); } frame 11 { stop(); } instance nozzle of movieClip 850 { onClipEvent (load) { _root.boss1.ms.nozzle.attachMovie('flames', 'flamex' + bulletID, _root.getNextHighestDepth()); _root.boss1.ms.nozzle['flamex' + bulletID]._x = _root.boss1._parent.ms.nozzle._x; _root.boss1.ms.nozzle['flamex' + bulletID]._y = _root.boss1._parent.ms.nozzle._y; } } } movieClip 853 { frame 1 { stop(); vanBoss = false; } frame 2 { stop(); ram = false; goBack = false; returnTime = 90; vanBoss = true; } frame 3 { stop(); ram = true; } frame 4 { stop(); } frame 10 { stop(); } frame 11 { stop(); } frame 12 { stop(); } frame 13 { stop(); } frame 20 { stop(); } frame 21 { stop(); this.mood1 = true; this.mood2 = false; } frame 22 { stop(); this.mood1 = false; this.mood2 = true; } frame 23 { stop(); this.mood3 = true; } frame 24 { stop(); this.mood3 = false; } } instance boss1 of movieClip 853 { onClipEvent (load) { function fireEB() { moveX = 16; moveY = 16; fireb = true; ++i; var v3 = 'eball' + i; _root.attachMovie('eball', v3, i * 100); _root[v3]._y = this._y - 136; _root[v3]._x = this._x - 30; _root[v3].missileLifeTimer = -90; _root[v3].onEnterFrame = function () { var v3 = 8; var v4 = 30; this._x -= 6; this.turnRate = 0.7; this.distanceX = _root.hero._x - this._x; this.distanceY = _root.hero._y - this._y; this.distanceTotal = Math.sqrt(this.distanceX * this.distanceX + this.distanceY * this.distanceY); this.moveDistanceX = this.turnRate * this.distanceX / this.distanceTotal; this.moveDistanceY = this.turnRate * this.distanceY / this.distanceTotal; this.moveX += this.moveDistanceX; this.moveY += this.moveDistanceY; this.totalmove = Math.sqrt(this.moveX * this.moveX + this.moveY * this.moveY); this.moveX = v3 * this.moveX / this.totalmove; this.moveY = v3 * this.moveY / this.totalmove; this._x += this.moveX; this._y += this.moveY; this._rotation = 180 * Math.atan2(this.moveY, this.moveX) / Math.PI; if (this.hz.hitTest(_root.sbubble) && _root.shieldActive == true) { totalDamage = enemyShieldDamage - _root.shieldLevel; if (totalDamage <= 0) { totalDamage = 0; } _root.bubbleCharge -= totalDamage; _root.bubbleCharge -= this.enemyDamage; this.play(); } else { if (this.hz.hitTest(_root.hero) && _root.shieldActive == false && _root.hero.flinch == false) { _root.hero.gotoAndPlay('flinches'); _root.heroLife -= enemyPureDamage; this.play(); } } if (this.missileLifeTimer >= v4) { this.play(); } ++this.missileLifeTimer; }; } function fireME() { moveX = 16; moveY = 16; firec = true; ++i; var v3 = 'missilea' + i; _root.attachMovie('missilea', v3, i * 100); _root[v3]._y = this._y - 60; _root[v3]._x = this._x - 30; _root[v3].missileLifeTimer = -90; _root[v3].onEnterFrame = function () { var v3 = 8; var v4 = 30; this._x -= 6; this.turnRate = 0.7; this.distanceX = _root.hero._x - this._x; this.distanceY = _root.hero._y - this._y; this.distanceTotal = Math.sqrt(this.distanceX * this.distanceX + this.distanceY * this.distanceY); this.moveDistanceX = this.turnRate * this.distanceX / this.distanceTotal; this.moveDistanceY = this.turnRate * this.distanceY / this.distanceTotal; this.moveX += this.moveDistanceX; this.moveY += this.moveDistanceY; this.totalmove = Math.sqrt(this.moveX * this.moveX + this.moveY * this.moveY); this.moveX = v3 * this.moveX / this.totalmove; this.moveY = v3 * this.moveY / this.totalmove; this._x += this.moveX; this._y += this.moveY; this._rotation = 180 * Math.atan2(this.moveY, this.moveX) / Math.PI; if (this.hz.hitTest(_root.sbubble) && _root.shieldActive == true) { totalDamage = enemyShieldDamage - _root.shieldLevel; if (totalDamage <= 0) { totalDamage = 0; } _root.bubbleCharge -= totalDamage; _root.bubbleCharge -= this.enemyDamage; this.play(); } else { if (this.hz.hitTest(_root.hero) && _root.shieldActive == false && _root.hero.flinch == false) { _root.hero.gotoAndPlay('flinches'); _root.heroLife -= enemyPureDamage; this.play(); } } if (this.missileLifeTimer >= v4) { this.play(); } ++this.missileLifeTimer; }; } function efireBullets(pcy, pcx) { fire = true; ++i; var v3 = 'cannonfire' + i; _root.attachMovie('cannonfire', v3, i * 100); _root[v3]._y = this._y - pcy; _root[v3]._x = this._x - pcx; _root[v3].onEnterFrame = function () { var v3 = 9; this._x -= v3; if (this._x < -73) { this.removeMovieClip(); } if (this.hitTest(_root.sbubble) && _root.shieldActive == true) { totalDamage = enemyShieldDamage - _root.shieldLevel; if (totalDamage <= 0) { totalDamage = 0; } _root.bubbleCharge -= totalDamage; this.play(); this.life -= _root.damageBubble; this.removeMovieClip(); } else { if (this.hitTest(_root.hero) && _root.shieldActive == false && _root.hero.flinch == false) { _root.hero.gotoAndPlay('flinches'); _root.heroLife -= enemyPureDamage; this.removeMovieClip(); } } }; } function efireBulletsA(shotAngle) { fire = true; ++i; var v3 = 'bulletz' + i; _root.attachMovie('bulletz', v3, i * 100); _root[v3]._y = this._y - 16; _root[v3]._x = this._x - 100; _root[v3].onEnterFrame = function () { var v3 = 9; this._x -= v3 * 2; this._y -= shotAngle; if (this._x < -73) { this.removeMovieClip(); } if (this.hitTest(_root.sbubble) && _root.shieldActive == true) { totalDamage = enemyShieldDamage - _root.shieldLevel; if (totalDamage <= 0) { totalDamage = 0; } _root.bubbleCharge -= totalDamage; this.play(); this.life -= _root.damageBubble; this.removeMovieClip(); } else { if (this.hitTest(_root.hero) && _root.shieldActive == false && _root.hero.flinch == false) { _root.hero.gotoAndPlay('flinches'); _root.heroLife -= enemyPureDamage; this.removeMovieClip(); } } }; } enemyShieldDamage = 10; enemyPureDamage = 1; ram = false; goBack = false; returnTime = 90; normal = false; lifeEB = 20; lifeBC = 40; lifeBB = 300; lifeKCJ = 600; lifeBBA = 3000; lifeBBM = 3000; lifeBBB = 3000; lifeBBC = 600; bitchActive = false; machCharge = 4; missileCharge = 4; mood1 = false; mood2 = false; mood3 = false; mood1charge = 100; mood2charge = 100; mood3charge = 100; _root.bossfight = true; } onClipEvent (enterFrame) { if (_root.boss == true && _root.time == 0 && this._currentframe == 1) { if (_root.difficulty == 3) { this.intro.play(); } else { if (_root.difficulty == 6) { this.gotoAndStop('initializea'); } else { if (_root.difficulty == 9) { this.gotoAndStop('initializeb'); } } } } if (this.ms.msa.hitTest(_root.sbubble) && _root.shieldActive == true) { totalDamage = enemyShieldDamage - _root.shieldLevel; if (totalDamage <= 0) { totalDamage = 0; } _root.bubbleCharge -= totalDamage; _root.bubbleCharge -= this.enemyDamage; } else { if (this.ms.msa.hitTest(_root.hero) && _root.shieldActive == false && _root.hero.flinch == false) { _root.hero.gotoAndPlay('flinches'); _root.heroLife -= enemyPureDamage; } } if (this.eballcharge.cannoneb.hz.hitTest(_root.nuke.nukezone)) { this.eballcharge.cannoneb.play(); this.lifeEB -= _root.damageBomb; } if (lifeEB <= 0) { this.eballcharge.cannoneb.gotoAndPlay('shotdown'); } if (this.cannon.machboss.hz.hitTest(_root.nuke.nukezone)) { this.cannon.machboss.hz.play(); this.lifeBC -= _root.damageBomb; } if (lifeBC <= 0) { lifeBC = 0; this.cannon.machboss.gotoAndPlay('shotdown'); } if (this.hz.chasis.hitTest(_root.nuke.nukezone)) { this.hz.chasis.play(); this.lifeBB -= _root.damageBomb; } if (this.kcj.hz.hitTest(_root.nuke.nukezone)) { this.kcj.hz.play(); this.lifeKCJ -= _root.damageBomb; } if (this.ms.msmach.msmachhz.hitTest(_root.nuke.nukezone)) { this.ms.msmach.msmachhz.play(); this.lifeBBA -= _root.damageBomb; } if (this.ms.msmissile.msmissilehz.hitTest(_root.nuke.nukezone)) { this.ms.msmissile.msmissilehz.play(); this.lifeBBM -= _root.damageBomb; } if (lifeBB <= 0 && _root.boss == true) { lifeBB = 0; this.gotoAndStop('shotdown'); } else { if (lifeKCJ <= 0 && _root.boss == true) { lifeKCJ = 0; this.gotoAndStop('shotdowna'); } } if (lifeBBA <= 0) { lifeBBA = 0; this.ms.msmach.msmachhz.gotoAndPlay('shotdown'); } if (lifeBBM <= 0) { lifeBBM = 0; this.ms.msmissile.msmissilehz.gotoAndPlay('shotdown'); } if (vanBoss == true) { _root.hitcomputer.gotoAndStop('b1'); if (this.ramdetector.hitTest(_root.hero.hz) && this.hitTest(_root.uppergrid) && this.ram == false) { gotoAndStop('ram'); } if (this.ramdetector.hitTest(_root.hero.hz) && lifeEB <= 0 && lifeBC <= 0 && this.ram == false) { gotoAndStop('ram'); } if (this.ram == true) { if (goBack == false) { this._x -= 32; if (this.hz.hitTest(_root.sbubble) && _root.shieldActive == true) { totalDamage = enemyShieldDamage - _root.shieldLevel; if (totalDamage <= 0) { totalDamage = 0; } _root.bubbleCharge -= totalDamage; _root.bubbleCharge -= this.enemyDamage; } else { if (this.hz.hitTest(_root.hero) && _root.shieldActive == false && _root.hero.flinch == false) { _root.hero.gotoAndPlay('flinches'); _root.heroLife -= enemyPureDamage; this.removeMovieClip(); } } } if (this.hz.hitTest(_root.leftgrid)) { goBack = true; } if (goBack == true) { --returnTime; if (returnTime >= 1) { ++this._x; ++this._x; ++this._x; ++this._x; ++this._x; ++this._x; } if (returnTime <= 0) { goBack == false; gotoAndStop('normal'); } } } else { if (this.ram == false) { if (this.eballcharge.full == true && lifeEB >= 1) { fireEB(); } if (this.cannon.projectile == false && lifeBC >= 1) { efireBullets(16, 100); var my_sound = new Sound(); my_sound.attachSound('logoff_idmach'); my_sound.start(); } if (this.bazookabitch.bitch == true && lifeBB >= 1) { fireME(); var my_sound = new Sound(); my_sound.attachSound('logoff_idmissile'); my_sound.start(); } if (this.hitTest(_root.uppergrid)) { goDown = true; goUp = false; } else { if (this.hitTest(_root.lowergrid)) { goDown = false; goUp = true; } } if (goDown == true) { this._y += 3; } else { if (goUp == true) { this._y -= 3; } } if (lifeEB <= 0 && bitchActive == false) { lifeEB = 0; this.bazookabitch.gotoAndPlay('intro'); } if (lifeBC <= 0 && bitchActive == false) { lifeBC = 0; this.bazookabitch.gotoAndPlay('intro'); } } } } if (this._currentframe >= 11 && this._currentframe <= 19) { _root.hitcomputer.gotoAndStop('b2'); if (this.kcjb.hitTest(_root.sbubble) && _root.shieldActive == true) { totalDamage = enemyShieldDamage - _root.shieldLevel; if (totalDamage <= 0) { totalDamage = 0; } _root.bubbleCharge -= totalDamage; _root.bubbleCharge -= this.enemyDamage; } else { if (this.kcjb.hitTest(_root.hero) && _root.shieldActive == false && _root.hero.flinch == false) { _root.hero.gotoAndPlay('flinches'); _root.heroLife -= enemyPureDamage; } } if (this._y <= _root.hero._y) { this._y += 3; } if (this._y >= _root.hero._y) { this._y -= 3; } if (this.hitTest(_root.uppergrid)) { this._y += 3; } if (this.hitTest(_root.lowergrid)) { this._y -= 3; } if (machCharge >= 1 && this.kcj.projectile == false) { this.kcj.play(); efireBullets(18, 40); } if (machCharge == 0 && missileCharge >= 1 && this.kcj.projectile == false) { this.kcj.play(); efireBulletsA(12); efireBulletsA(-12); efireBulletsA(9); efireBulletsA(-9); efireBulletsA(3); efireBulletsA(-3); } if (missileCharge <= 0) { machCharge = 4; missileCharge = 4; } } if (this._currentframe >= 21) { if (lifeBBC >= 1) { if (!this.mood3) { _root.hitcomputer.gotoAndStop('b3a'); } if (this.hitTest(_root.uppergrid)) { this._y += 3; } if (this.hitTest(_root.lowergrid)) { this._y -= 3; } if (this.mood1 && this.lifeBBA >= 1) { if (this._y <= _root.hero._y) { this._y += 3; } if (this._y >= _root.hero._y) { this._y -= 3; } if (machCharge >= 1 && this.ms.msmach.projectile == false) { this.ms.msmach.play(); efireBulletsA(12); efireBulletsA(-12); efireBulletsA(3); efireBulletsA(-3); } if (machCharge <= 0) { machCharge = 4; } if (lifeBBM >= 1) { --mood1charge; if (mood1charge <= 0) { mood1charge = 0; this.gotoAndStop('mood2'); } ++mood2charge; if (mood2charge >= 100) { mood2charge = 100; } } } if (this.mood2 && this.lifeBBM >= 1) { if (this._y <= _root.hero._y) { this._y -= 3; } if (this._y >= _root.hero._y) { this._y += 3; } if (machCharge >= 1 && this.ms.msmissile.projectile == false) { this.ms.msmissile.play(); fireME(); efireBullets(18, 40); } if (machCharge <= 0) { machCharge = 4; } if (lifeBBA >= 1) { --mood2charge; if (mood2charge <= 0) { mood2charge = 0; this.gotoAndStop('mood1'); } ++mood1charge; if (mood1charge >= 100) { mood1charge = 100; } } } if (lifeBBA <= 0) { mood1charge = 0; this.gotoAndStop('mood2'); } if (lifeBBM <= 0) { mood2charge = 0; this.gotoAndStop('mood1'); } if (lifeBBM <= 0 && lifeBBA <= 0) { this.gotoAndStop('mood3'); } if (this.mood3) { if (lifeBBC >= 1) { _root.hitcomputer.gotoAndStop('b3b'); this.ms.msarmor.play(); this.ms.gotoAndStop('flames'); this._y -= 3; if (this._x <= _root.hero._x) { this._x += 3; } if (this._x >= _root.hero._x) { this._x -= 3; } --lifeBBC; } } if (lifeBBC <= 0) { this.gotoAndStop('shotdownb'); } } } } } frame 18 { stop(); intermission = true; heroLife = durabilityLevel; } movieClip 865 { } movieClip 877 { } movieClip 882 { frame 14 { gotoAndPlay(1); } } movieClip 884 { } instance of movieClip 884 { onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.gotoAndStop('base'); } } } instance of movieClip 242 { onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.gotoAndStop('base'); } } } frame 19 { stop(); intermission = true; _root.onEnterFrame = function () { if (earnings >= 1) { --earnings; } if (earnings >= 1) { ++cash; } else { if (earnings >= 0) { cash = cash; } } }; } instance of movieClip 242 { onClipEvent (enterFrame) { if (_root.earnings <= 0) { this.gotoAndStop('done'); if (Key.isDown(38)) { _root.gotoAndStop('fuck'); } if (Key.isDown(37)) { _root.gotoAndStop('base'); } } } } instance of movieClip 242 { onClipEvent (enterFrame) { if (Key.isDown(37)) { _root.gotoAndStop('base'); } } } frame 20 { stop(); _root.onEnterFrame = function () { if (earnings >= 1) { --earnings; } if (earnings >= 1) { ++cash; } else { if (earnings >= 0) { cash = cash; } } }; } movieClip 898 { } movieClip 900 { } movieClip 902 { } movieClip 905 { frame 1 { stop(); } } movieClip 908 { } movieClip 911 { frame 1 { stop(); } } movieClip 912 { } movieClip 913 { } movieClip 924 { } movieClip 925 { } movieClip 929 { } movieClip 934 { } movieClip 943 { } movieClip 948 { } movieClip 956 { } movieClip 960 { } movieClip 965 { } movieClip 974 { } movieClip 976 { } movieClip 977 { frame 220 { gotoAndPlay(1); } } movieClip 978 { } movieClip 979 { frame 20 { gotoAndPlay(8); } } movieClip 983 { } movieClip 985 { } movieClip 988 { } movieClip 989 { } movieClip 991 { } movieClip 993 { frame 15 { gotoAndPlay(6); } } movieClip 1002 { } movieClip 1006 { frame 16 { gotoAndPlay(6); } } movieClip 1007 { frame 70 { this._parent.gotoAndPlay('gohome'); } } movieClip 1008 { } movieClip 1013 { frame 1 { stop(); choice = false; chosen = false; greeted = false; fucking = false; fuckdone = false; cumming = false; } frame 2 { stop(); greeted = true; } frame 3 { stop(); choice = true; } frame 4 { stop(); choice = false; chosen = true; pass = true; } frame 5 { stop(); choice = false; chosen = true; pass = false; } frame 6 { stop(); choice = false; chosen = true; pass = false; } frame 7 { stop(); fucking = true; tocome = false; } frame 8 { stop(); fucking = true; tocome = false; } frame 9 { stop(); tocome = false; } frame 10 { stop(); tocome = true; } frame 11 { stop(); fucking = false; tocome = false; cumming = true; } frame 12 { stop(); fuckdone = true; } } movieClip 1016 { } movieClip 1018 { } movieClip 1021 { } movieClip 1023 { } movieClip 1025 { } movieClip 1026 { } movieClip 1053 { } movieClip 1056 { } movieClip 1059 { } movieClip 1061 { } movieClip 1066 { frame 20 { gotoAndPlay(1); } } movieClip 1069 { } movieClip 1071 { frame 15 { gotoAndPlay(1); } } movieClip 1076 { frame 10 { gotoAndPlay(1); } } movieClip 1109 { } movieClip 1111 { } movieClip 1118 { frame 69 { this._parent.gotoAndPlay('gohome'); } } movieClip 1122 { frame 30 { gotoAndPlay(1); } } movieClip 1125 { frame 1 { stop(); choice = false; chosen = false; greeted = false; fucking = false; fuckdone = false; cumming = false; } frame 2 { stop(); greeted = true; } frame 3 { stop(); choice = true; } frame 4 { stop(); choice = false; chosen = true; pass = false; } frame 5 { stop(); choice = false; chosen = true; pass = true; } frame 6 { stop(); choice = false; chosen = true; pass = true; } frame 7 { stop(); fucking = true; tocome = false; } frame 8 { stop(); fucking = true; tocome = false; } frame 9 { stop(); tocome = false; } frame 10 { stop(); tocome = true; } frame 11 { stop(); fucking = false; tocome = false; cumming = true; } frame 12 { stop(); fuckdone = true; } } movieClip 1130 { } movieClip 1132 { } movieClip 1136 { } movieClip 1140 { } movieClip 1141 { } movieClip 1148 { } // unknown tag 88 length 73 movieClip 1157 { } movieClip 1158 { } movieClip 1168 { } movieClip 1175 { } movieClip 1177 { } movieClip 1184 { } movieClip 1187 { } movieClip 1188 { } movieClip 1189 { frame 20 { gotoAndPlay(1); } } movieClip 1194 { } movieClip 1195 { } movieClip 1197 { frame 13 { gotoAndPlay(1); } } movieClip 1214 { } movieClip 1216 { } movieClip 1217 { } movieClip 1219 { } movieClip 1220 { frame 10 { gotoAndPlay(1); } } movieClip 1221 { } movieClip 1222 { } movieClip 1239 { } movieClip 1240 { } movieClip 1241 { frame 40 { this._parent.gotoAndPlay('gohome'); } } movieClip 1243 { } movieClip 1244 { frame 30 { gotoAndPlay(1); } } movieClip 1247 { frame 1 { stop(); choice = false; chosen = false; greeted = false; fucking = false; fuckdone = false; cumming = false; } frame 2 { stop(); greeted = true; } frame 3 { stop(); choice = true; } frame 4 { stop(); choice = false; chosen = true; pass = true; } frame 5 { stop(); choice = false; chosen = true; pass = true; } frame 6 { stop(); choice = false; chosen = true; pass = false; } frame 7 { stop(); fucking = true; tocome = false; } frame 8 { stop(); fucking = true; tocome = false; } frame 9 { stop(); tocome = false; } frame 10 { stop(); tocome = true; } frame 11 { stop(); fucking = false; tocome = false; cumming = true; } frame 12 { stop(); fuckdone = true; } } movieClip 1252 { } movieClip 1260 { } movieClip 1264 { } movieClip 1269 { } movieClip 1279 { } movieClip 1287 { } movieClip 1288 { } movieClip 1290 { } movieClip 1291 { } movieClip 1292 { } movieClip 1296 { frame 20 { gotoAndPlay(1); } } movieClip 1300 { } movieClip 1301 { } movieClip 1302 { frame 14 { gotoAndPlay(1); } } movieClip 1304 { } movieClip 1305 { } movieClip 1306 { frame 10 { gotoAndPlay(1); } } movieClip 1308 { frame 40 { this._parent.gotoAndPlay('gohome'); } } movieClip 1309 { frame 30 { gotoAndPlay(1); } } movieClip 1312 { frame 1 { stop(); choice = false; chosen = false; greeted = false; fucking = false; fuckdone = false; cumming = false; } frame 2 { stop(); greeted = true; } frame 3 { stop(); choice = true; } frame 4 { stop(); choice = false; chosen = true; pass = false; } frame 5 { stop(); choice = false; chosen = true; pass = true; } frame 6 { stop(); choice = false; chosen = true; pass = false; } frame 7 { stop(); fucking = true; tocome = false; } frame 8 { stop(); fucking = true; tocome = false; } frame 9 { stop(); tocome = false; } frame 10 { stop(); tocome = true; } frame 11 { stop(); fucking = false; tocome = false; cumming = true; } frame 12 { stop(); fuckdone = true; } } movieClip 1318 { } movieClip 1319 { } movieClip 1322 { } movieClip 1325 { } movieClip 1341 { } movieClip 1356 { } movieClip 1358 { } movieClip 1359 { } movieClip 1376 { } movieClip 1377 { } movieClip 1380 { } movieClip 1381 { frame 20 { gotoAndPlay(1); } } movieClip 1385 { } movieClip 1396 { } movieClip 1397 { } movieClip 1398 { frame 14 { gotoAndPlay(1); } } movieClip 1401 { } movieClip 1403 { } movieClip 1405 { } movieClip 1406 { frame 10 { gotoAndPlay(1); } } movieClip 1408 { } movieClip 1433 { } movieClip 1434 { frame 60 { this._parent.gotoAndStop('gohome'); } } movieClip 1435 { frame 30 { gotoAndPlay(1); } } movieClip 1438 { frame 1 { stop(); choice = false; chosen = false; greeted = false; fucking = false; fuckdone = false; cumming = false; } frame 2 { stop(); greeted = true; } frame 3 { stop(); choice = true; } frame 4 { stop(); choice = false; chosen = true; pass = true; } frame 5 { stop(); choice = false; chosen = true; pass = false; } frame 6 { stop(); choice = false; chosen = true; pass = true; } frame 7 { stop(); fucking = true; tocome = false; } frame 8 { stop(); fucking = true; tocome = false; } frame 9 { stop(); tocome = false; } frame 10 { stop(); tocome = true; } frame 11 { stop(); fucking = false; tocome = false; cumming = true; } frame 12 { stop(); fuckdone = true; } } movieClip 1441 { frame 1 { stop(); } } movieClip 1445 { } movieClip 1447 { } movieClip 1453 { frame 1 { stop(); } } movieClip 1456 { } movieClip 1458 { } movieClip 1462 { } movieClip 1463 { } movieClip 1480 { } movieClip 1482 { } movieClip 1486 { } movieClip 1488 { } movieClip 1491 { } movieClip 1509 { } movieClip 1511 { } movieClip 1517 { frame 20 { gotoAndPlay(1); } } movieClip 1521 { } movieClip 1523 { } movieClip 1525 { } movieClip 1527 { } movieClip 1529 { } movieClip 1531 { } movieClip 1533 { } movieClip 1535 { } movieClip 1537 { } movieClip 1539 { } movieClip 1541 { } movieClip 1543 { } movieClip 1545 { } movieClip 1547 { } movieClip 1552 { } movieClip 1553 { } movieClip 1555 { } movieClip 1556 { frame 12 { gotoAndPlay(1); } } movieClip 1562 { } movieClip 1564 { } movieClip 1566 { } movieClip 1568 { } movieClip 1570 { } movieClip 1572 { } movieClip 1575 { } movieClip 1577 { } movieClip 1579 { } movieClip 1581 { } movieClip 1599 { } movieClip 1601 { } movieClip 1602 { } movieClip 1603 { } movieClip 1605 { } movieClip 1607 { frame 9 { gotoAndPlay(1); } } movieClip 1608 { frame 60 { this._parent.gotoAndStop('gohome'); } } movieClip 1610 { } movieClip 1611 { frame 30 { gotoAndPlay(1); } } movieClip 1614 { frame 1 { stop(); choice = false; chosen = false; greeted = false; fucking = false; fuckdone = false; cumming = false; } frame 2 { stop(); greeted = true; } frame 3 { stop(); choice = true; } frame 4 { stop(); choice = false; chosen = true; pass = true; } frame 5 { stop(); choice = false; chosen = true; pass = true; } frame 6 { stop(); choice = false; chosen = true; pass = true; } frame 7 { stop(); fucking = true; tocome = false; } frame 8 { stop(); fucking = true; tocome = false; } frame 9 { stop(); tocome = false; } frame 10 { stop(); tocome = true; } frame 11 { stop(); fucking = false; tocome = false; cumming = true; } frame 12 { stop(); fuckdone = true; } } movieClip 1616 { } movieClip 1618 { } movieClip 1621 { } movieClip 1632 { } movieClip 1634 { } movieClip 1636 { } movieClip 1637 { } movieClip 1641 { } movieClip 1642 { } movieClip 1671 { } movieClip 1698 { } movieClip 1699 { } movieClip 1701 { } movieClip 1702 { } movieClip 1705 { frame 30 { gotoAndPlay(1); } } movieClip 1707 { } movieClip 1708 { } movieClip 1709 { } movieClip 1710 { } movieClip 1711 { } movieClip 1712 { } movieClip 1713 { } movieClip 1714 { } movieClip 1715 { } movieClip 1716 { } movieClip 1718 { } movieClip 1719 { } movieClip 1720 { } movieClip 1721 { } movieClip 1722 { } movieClip 1723 { } movieClip 1724 { } movieClip 1725 { } movieClip 1726 { } movieClip 1727 { } movieClip 1728 { } movieClip 1729 { } movieClip 1730 { frame 18 { gotoAndPlay(1); } } movieClip 1745 { } movieClip 1746 { frame 13 { gotoAndPlay(1); } } movieClip 1767 { frame 60 { this._parent.gotoAndStop('gohome'); } } movieClip 1769 { } movieClip 1771 { frame 30 { this._parent.gotoAndStop('gohome'); } } movieClip 1774 { frame 1 { stop(); choice = false; chosen = false; greeted = false; fucking = false; fuckdone = false; cumming = false; } frame 2 { stop(); greeted = true; } frame 3 { stop(); choice = true; } frame 4 { stop(); choice = false; chosen = true; pass = true; } frame 5 { stop(); choice = false; chosen = true; pass = true; } frame 6 { stop(); choice = false; chosen = true; pass = true; } frame 7 { stop(); fucking = true; tocome = false; } frame 8 { stop(); fucking = true; tocome = false; } frame 9 { stop(); tocome = false; } frame 10 { stop(); tocome = true; } frame 11 { stop(); fucking = false; tocome = false; cumming = true; } frame 12 { stop(); fuckdone = true; } } movieClip 1778 { } movieClip 1784 { } movieClip 1811 { } movieClip 1819 { } movieClip 1822 { } movieClip 1833 { } movieClip 1835 { frame 20 { gotoAndPlay(1); } } movieClip 1839 { } movieClip 1840 { frame 14 { gotoAndPlay(1); } } movieClip 1843 { } movieClip 1845 { frame 10 { gotoAndPlay(1); } } movieClip 1877 { frame 60 { this._parent.gotoAndStop('gohome'); } } movieClip 1878 { frame 30 { gotoAndPlay(1); } } movieClip 1881 { frame 1 { stop(); choice = false; chosen = false; greeted = false; fucking = false; fuckdone = false; cumming = false; } frame 2 { stop(); greeted = true; } frame 3 { stop(); choice = true; } frame 4 { stop(); choice = false; chosen = true; pass = false; } frame 5 { stop(); choice = false; chosen = true; pass = true; } frame 6 { stop(); choice = false; chosen = true; pass = false; } frame 7 { stop(); fucking = true; tocome = false; } frame 8 { stop(); fucking = true; tocome = false; } frame 9 { stop(); tocome = false; } frame 10 { stop(); tocome = true; } frame 11 { stop(); fucking = false; tocome = false; cumming = true; } frame 12 { stop(); fuckdone = true; } } movieClip 1900 { } movieClip 1903 { } movieClip 1907 { } movieClip 1917 { } movieClip 1919 { } movieClip 1921 { } movieClip 1925 { } movieClip 1938 { } movieClip 1939 { } movieClip 1940 { } movieClip 1943 { frame 20 { gotoAndPlay(1); } } movieClip 1945 { } movieClip 1949 { } movieClip 1950 { } movieClip 1951 { frame 14 { gotoAndPlay(1); } } movieClip 1952 { } movieClip 1953 { } movieClip 1954 { frame 10 { gotoAndPlay(1); } } movieClip 1955 { } movieClip 1978 { frame 60 { this._parent.gotoAndStop('gohome'); } } movieClip 1979 { } movieClip 1980 { frame 30 { gotoAndPlay(1); } } movieClip 1983 { frame 1 { stop(); choice = false; chosen = false; greeted = false; fucking = false; fuckdone = false; cumming = false; } frame 2 { stop(); greeted = true; } frame 3 { stop(); choice = true; } frame 4 { stop(); choice = false; chosen = true; pass = true; } frame 5 { stop(); choice = false; chosen = true; pass = false; } frame 6 { stop(); choice = false; chosen = true; pass = true; } frame 7 { stop(); fucking = true; tocome = false; } frame 8 { stop(); fucking = true; tocome = false; } frame 9 { stop(); tocome = false; } frame 10 { stop(); tocome = true; } frame 11 { stop(); fucking = false; tocome = false; cumming = true; } frame 12 { stop(); fuckdone = true; } } movieClip 1984 { frame 1 { stop(); } frame 2 { stop(); } frame 3 { stop(); } frame 4 { stop(); } frame 5 { stop(); } frame 6 { stop(); } frame 7 { stop(); } frame 8 { stop(); } frame 9 { stop(); } } instance milfscene of movieClip 1984 { onClipEvent (enterFrame) { if (_root.difficulty == 1) { this.gotoAndStop('s1'); } if (_root.difficulty == 2) { this.gotoAndStop('s2'); } if (_root.difficulty == 3) { this.gotoAndStop('s3'); } if (_root.difficulty == 4) { this.gotoAndStop('d1'); } if (_root.difficulty == 5) { this.gotoAndStop('d2'); } if (_root.difficulty == 6) { this.gotoAndStop('d3'); } if (_root.difficulty == 7) { this.gotoAndStop('c1'); } if (_root.difficulty == 8) { this.gotoAndStop('c2'); } if (_root.difficulty == 9) { this.gotoAndStop('c3'); } if (!this.cutscene.fucking && !this.cutscene.fuckdone && !this.cutscene.cumming) { if (!this.cutscene.choice) { if (Key.isDown(32)) { this.cutscene.gotoAndStop('greeting'); } } if (this.cutscene.greeted && !this.cutscene.chosen) { if (Key.isDown(40)) { this.cutscene.gotoAndStop('choice'); } } if (this.cutscene.choice && !this.cutscene.chosen) { if (Key.isDown(37)) { this.cutscene.gotoAndStop('agressive'); } if (Key.isDown(38)) { this.cutscene.gotoAndStop('neutral'); } if (Key.isDown(39)) { this.cutscene.gotoAndStop('passive'); } } if (this.cutscene.chosen) { if (Key.isDown(32) && this.cutscene.pass) { this.cutscene.gotoAndStop('fadetofuck'); if (_root.difficulty == 1) { _root.earnings += 200; } if (_root.difficulty == 2) { _root.earnings += 200; } if (_root.difficulty == 3) { _root.earnings += 200; } if (_root.difficulty == 4) { _root.earnings += 200; } if (_root.difficulty == 5) { _root.earnings += 200; } if (_root.difficulty == 6) { _root.earnings += 200; } if (_root.difficulty == 7) { _root.earnings += 200; } if (_root.difficulty == 8) { _root.earnings += 200; } if (_root.difficulty == 9) { _root.earnings += 200; } if (_root.easyA == true) { _root.easyAOK = true; } if (_root.easyB == true) { _root.easyBOK = true; } if (_root.easyC == true) { _root.easyCOK = true; } if (_root.normalA == true) { _root.normalAOK = true; } if (_root.normalB == true) { _root.normalBOK = true; } if (_root.normalC == true) { _root.normalCOK = true; } if (_root.hardA == true) { _root.hardAOK = true; } if (_root.hardB == true) { _root.hardBOK = true; } if (_root.hardC == true) { _root.hardCOK = true; } } else { if (Key.isDown(32) && !this.cutscene.pass) { _root.gotoAndStop('base'); } } } } else { if (this.cutscene.fucking && !this.cutscene.fuckdone) { if (Key.isDown(40)) { this.cutscene.gotoAndStop('fuck01'); } if (Key.isDown(39)) { this.cutscene.gotoAndStop('fuck02'); } if (Key.isDown(38)) { this.cutscene.gotoAndStop('fuck03'); } if (Key.isDown(37) && this.cutscene.tocome) { this.cutscene.gotoAndStop('fuckfinish'); } } else { if (this.cutscene.fuckdone) { if (Key.isDown(32)) { _root.gotoAndStop('base'); } else { if (Key.isDown(38)) { this.cutscene.fucking = true; this.cutscene.cumming = false; this.cutscene.fuckdone = false; this.cutscene.gotoAndStop('fuck03'); } } } } } } }




http://swfchan.com/36/178032/info.shtml
Created: 8/8 -2019 09:26:14 Last modified: 8/8 -2019 09:26:14 Server time: 22/12 -2024 05:09:43