STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229459 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #179052 |
<p align="left"></p> |
<p align="left"><font face="Sitka Small" size="25" color="#000000" letterSpacing="0.000000" kerning="1">Song: Receptor - Summer ends</font></p> |
<p align="left"><font face="Sitka Small" size="25" color="#000000" letterSpacing="0.000000" kerning="1">made by s.f.p.</font></p> |
<p align="left"><font face="Sitka Small" size="25" color="#000000" letterSpacing="0.000000" kerning="1">Sept. 21st 2015</font></p> |
<p align="left"><font face="Sitka Small" size="25" color="#000000" letterSpacing="0.000000" kerning="1">Song: Receptor - Summer ends</font></p> |
<p align="left"><font face="Sitka Small" size="25" color="#000000" letterSpacing="0.000000" kerning="1">made by s.f.p.</font></p> |
<p align="left"><font face="Sitka Small" size="25" color="#000000" letterSpacing="0.000000" kerning="1">Sept. 21st 2015</font></p> |
ActionScript [AS1/AS2]
Frame 1bytes_loaded = Math.round(this.getBytesLoaded()); bytes_total = Math.round(this.getBytesTotal()); getPercent = bytes_loaded / bytes_total; this.loadBar._width = getPercent * 100; this.loadText = Math.round(getPercent * 100) + "%"; if (bytes_loaded == bytes_total) { this.gotoAndPlay(3); }Frame 2this.gotoAndPlay(1);Frame 3stop();
Library Items
Symbol 1 Bitmap | Used by:2 | |
Symbol 2 Graphic | Uses:1 | Used by:3 |
Symbol 3 MovieClip | Uses:2 | Used by:4 Timeline |
Symbol 4 MovieClip | Uses:3 | Used by:Timeline |
Symbol 5 Graphic | Used by:6 | |
Symbol 6 MovieClip | Uses:5 | Used by:Timeline |
Symbol 7 Graphic | Used by:Timeline | |
Symbol 8 Font | Used by:9 | |
Symbol 9 EditableText | Uses:8 | Used by:Timeline |
Symbol 10 Font | Used by:11 12 13 14 15 16 | |
Symbol 11 EditableText | Uses:10 | Used by:Timeline |
Symbol 12 EditableText | Uses:10 | Used by:Timeline |
Symbol 13 EditableText | Uses:10 | Used by:Timeline |
Symbol 14 EditableText | Uses:10 | Used by:Timeline |
Symbol 15 EditableText | Uses:10 | Used by:Timeline |
Symbol 16 EditableText | Uses:10 | Used by:Timeline |
Symbol 17 Graphic | Used by:18 | |
Symbol 18 MovieClip | Uses:17 | Used by:19 |
Symbol 19 MovieClip | Uses:18 | Used by:Timeline |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 MovieClip | Uses:20 | Used by:22 |
Symbol 22 MovieClip | Uses:21 | Used by:Timeline |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:23 | Used by:25 |
Symbol 25 MovieClip | Uses:24 | Used by:Timeline |
Symbol 26 Sound | Used by:Timeline |
Instance Names
"loadBar" | Frame 1 | Symbol 6 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Dynamic Text Variables
loadText | Symbol 9 EditableText | "<p align="left"></p>" |
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