Section 1
//MainTimeline (MM5Flash_fla.MainTimeline)
package MM5Flash_fla {
import flash.events.*;
import flash.display.*;
import flash.accessibility.*;
import flash.errors.*;
import flash.filters.*;
import flash.geom.*;
import flash.media.*;
import flash.net.*;
import flash.system.*;
import flash.text.*;
import flash.ui.*;
import flash.utils.*;
public dynamic class MainTimeline extends MovieClip {
public var Bt_Start:SimpleButton;
public var Bt_LoadTrainer:SimpleButton;
public var Bt_Load:SimpleButton;
public var Bt_CredExit:SimpleButton;
public var Bt_LoadTemple:SimpleButton;
public var Bt_Exit:SimpleButton;
public var Bt_LoadGuild:SimpleButton;
public var Bt_LoadMain:SimpleButton;
public var Bt_LoadBlack:SimpleButton;
public var Bt_LoadBank:SimpleButton;
public var Bt_Credits:SimpleButton;
public var Bt_LoadTavern:SimpleButton;
public function MainTimeline(){
addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17);
}
public function ShowCred(_arg1:MouseEvent):void{
gotoAndPlay(3, "Scene 1");
}
public function Load_Menu2(_arg1:MouseEvent):void{
nextFrame();
}
public function Load_Guild5(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 5");
}
public function Load_Guild6(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 5");
}
public function Load_Guild7(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 5");
}
public function Load_Guild8(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 5");
}
public function Load_Menu8(_arg1:MouseEvent):void{
nextFrame();
}
public function Load_Guild4(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 5");
}
public function Load_Menu3(_arg1:MouseEvent):void{
nextFrame();
}
public function Load_Menu4(_arg1:MouseEvent):void{
nextFrame();
}
public function Load_Menu5(_arg1:MouseEvent):void{
nextFrame();
}
public function Load_Menu6(_arg1:MouseEvent):void{
nextFrame();
}
public function Load_Menu7(_arg1:MouseEvent):void{
nextFrame();
}
public function Load_Guild3(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 5");
}
public function Load_Guild2(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 5");
}
function frame10(){
stop();
Bt_Load.addEventListener(MouseEvent.CLICK, Load_Menu5);
}
function frame14(){
stop();
Bt_Load.addEventListener(MouseEvent.CLICK, Load_Menu6);
}
function frame16(){
stop();
Bt_Load.addEventListener(MouseEvent.CLICK, Load_Menu4);
}
function frame15(){
stop();
Bt_Exit.addEventListener(MouseEvent.CLICK, Exit6);
Bt_LoadMain.addEventListener(MouseEvent.CLICK, Load_Main6);
Bt_LoadBank.addEventListener(MouseEvent.CLICK, Load_Bank6);
Bt_LoadBlack.addEventListener(MouseEvent.CLICK, Load_Black6);
Bt_LoadGuild.addEventListener(MouseEvent.CLICK, Load_Guild6);
Bt_LoadTavern.addEventListener(MouseEvent.CLICK, Load_Tavern6);
Bt_LoadTemple.addEventListener(MouseEvent.CLICK, Load_Temple6);
Bt_LoadTrainer.addEventListener(MouseEvent.CLICK, Load_Trainer6);
}
public function Load_Trainer(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 8");
}
function frame12(){
stop();
Bt_Load.addEventListener(MouseEvent.CLICK, Load_Menu3);
}
function frame17(){
stop();
Bt_Exit.addEventListener(MouseEvent.CLICK, Exit4);
Bt_LoadMain.addEventListener(MouseEvent.CLICK, Load_Main4);
Bt_LoadBank.addEventListener(MouseEvent.CLICK, Load_Bank4);
Bt_LoadBlack.addEventListener(MouseEvent.CLICK, Load_Black4);
Bt_LoadGuild.addEventListener(MouseEvent.CLICK, Load_Guild4);
Bt_LoadTavern.addEventListener(MouseEvent.CLICK, Load_Tavern4);
Bt_LoadTemple.addEventListener(MouseEvent.CLICK, Load_Temple4);
Bt_LoadTrainer.addEventListener(MouseEvent.CLICK, Load_Trainer4);
}
function frame3(){
stop();
Bt_CredExit.addEventListener(MouseEvent.CLICK, CredExit);
}
function frame4(){
stop();
Bt_Load.addEventListener(MouseEvent.CLICK, Load_Menu8);
}
function frame5(){
stop();
Bt_Exit.addEventListener(MouseEvent.CLICK, Exit8);
Bt_LoadMain.addEventListener(MouseEvent.CLICK, Load_Main8);
Bt_LoadBank.addEventListener(MouseEvent.CLICK, Load_Bank8);
Bt_LoadBlack.addEventListener(MouseEvent.CLICK, Load_Black8);
Bt_LoadGuild.addEventListener(MouseEvent.CLICK, Load_Guild8);
Bt_LoadTavern.addEventListener(MouseEvent.CLICK, Load_Tavern8);
Bt_LoadTemple.addEventListener(MouseEvent.CLICK, Load_Temple8);
Bt_LoadTrainer.addEventListener(MouseEvent.CLICK, Load_Trainer8);
}
function frame6(){
stop();
Bt_Load.addEventListener(MouseEvent.CLICK, Load_Menu7);
}
function frame1(){
Bt_Start.addEventListener(MouseEvent.CLICK, Load_Start);
Bt_Load.addEventListener(MouseEvent.CLICK, Load_Menu);
stop();
Bt_Credits.addEventListener(MouseEvent.CLICK, ShowCred);
}
function frame11(){
stop();
Bt_Exit.addEventListener(MouseEvent.CLICK, Exit5);
Bt_LoadMain.addEventListener(MouseEvent.CLICK, Load_Main5);
Bt_LoadBank.addEventListener(MouseEvent.CLICK, Load_Bank5);
Bt_LoadBlack.addEventListener(MouseEvent.CLICK, Load_Black5);
Bt_LoadGuild.addEventListener(MouseEvent.CLICK, Load_Guild5);
Bt_LoadTavern.addEventListener(MouseEvent.CLICK, Load_Tavern5);
Bt_LoadTemple.addEventListener(MouseEvent.CLICK, Load_Temple5);
Bt_LoadTrainer.addEventListener(MouseEvent.CLICK, Load_Trainer5);
}
function frame7(){
stop();
Bt_Exit.addEventListener(MouseEvent.CLICK, Exit7);
Bt_LoadMain.addEventListener(MouseEvent.CLICK, Load_Main7);
Bt_LoadBank.addEventListener(MouseEvent.CLICK, Load_Bank7);
Bt_LoadBlack.addEventListener(MouseEvent.CLICK, Load_Black7);
Bt_LoadGuild.addEventListener(MouseEvent.CLICK, Load_Guild7);
Bt_LoadTavern.addEventListener(MouseEvent.CLICK, Load_Tavern7);
Bt_LoadTemple.addEventListener(MouseEvent.CLICK, Load_Temple7);
Bt_LoadTrainer.addEventListener(MouseEvent.CLICK, Load_Trainer7);
}
function frame9(){
stop();
Bt_Exit.addEventListener(MouseEvent.CLICK, Exit2);
Bt_LoadMain.addEventListener(MouseEvent.CLICK, Load_Main2);
Bt_LoadBank.addEventListener(MouseEvent.CLICK, Load_Bank2);
Bt_LoadBlack.addEventListener(MouseEvent.CLICK, Load_Black2);
Bt_LoadGuild.addEventListener(MouseEvent.CLICK, Load_Guild2);
Bt_LoadTavern.addEventListener(MouseEvent.CLICK, Load_Tavern2);
Bt_LoadTemple.addEventListener(MouseEvent.CLICK, Load_Temple2);
Bt_LoadTrainer.addEventListener(MouseEvent.CLICK, Load_Trainer2);
}
function frame2(){
stop();
Bt_Exit.addEventListener(MouseEvent.CLICK, Exit);
Bt_LoadMain.addEventListener(MouseEvent.CLICK, Load_Main);
Bt_LoadBank.addEventListener(MouseEvent.CLICK, Load_Bank);
Bt_LoadBlack.addEventListener(MouseEvent.CLICK, Load_Black);
Bt_LoadGuild.addEventListener(MouseEvent.CLICK, Load_Guild);
Bt_LoadTavern.addEventListener(MouseEvent.CLICK, Load_Tavern);
Bt_LoadTemple.addEventListener(MouseEvent.CLICK, Load_Temple);
Bt_LoadTrainer.addEventListener(MouseEvent.CLICK, Load_Trainer);
}
function frame13(){
stop();
Bt_Exit.addEventListener(MouseEvent.CLICK, Exit3);
Bt_LoadMain.addEventListener(MouseEvent.CLICK, Load_Main3);
Bt_LoadBank.addEventListener(MouseEvent.CLICK, Load_Bank3);
Bt_LoadBlack.addEventListener(MouseEvent.CLICK, Load_Black3);
Bt_LoadGuild.addEventListener(MouseEvent.CLICK, Load_Guild3);
Bt_LoadTavern.addEventListener(MouseEvent.CLICK, Load_Tavern3);
Bt_LoadTemple.addEventListener(MouseEvent.CLICK, Load_Temple3);
Bt_LoadTrainer.addEventListener(MouseEvent.CLICK, Load_Trainer3);
}
function frame8(){
stop();
Bt_Load.addEventListener(MouseEvent.CLICK, Load_Menu2);
}
public function Load_Tavern(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 6");
}
public function Exit3(_arg1:MouseEvent):void{
prevFrame();
}
public function Exit5(_arg1:MouseEvent):void{
prevFrame();
}
public function Exit6(_arg1:MouseEvent):void{
prevFrame();
}
public function Exit7(_arg1:MouseEvent):void{
prevFrame();
}
public function Exit8(_arg1:MouseEvent):void{
prevFrame();
}
public function Exit2(_arg1:MouseEvent):void{
prevFrame();
}
public function Exit4(_arg1:MouseEvent):void{
prevFrame();
}
public function Load_Bank2(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 4");
}
public function Load_Bank3(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 4");
}
public function Load_Bank6(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 4");
}
public function Load_Bank8(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 4");
}
public function Load_Bank4(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 4");
}
public function Load_Bank5(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 4");
}
public function Load_Bank7(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 4");
}
public function Load_Main3(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 1");
}
public function Load_Main5(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 1");
}
public function Load_Main7(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 1");
}
public function Load_Main8(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 1");
}
public function Load_Main4(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 1");
}
public function Load_Main6(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 1");
}
public function Load_Main2(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 1");
}
public function Load_Temple2(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 7");
}
public function Load_Temple4(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 7");
}
public function Load_Temple5(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 7");
}
public function Load_Menu(_arg1:MouseEvent):void{
nextFrame();
}
public function Load_Temple7(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 7");
}
public function Load_Temple8(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 7");
}
public function Load_Temple3(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 7");
}
public function Exit(_arg1:MouseEvent):void{
prevFrame();
}
public function Load_Temple6(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 7");
}
public function Load_Trainer3(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 8");
}
public function Load_Trainer4(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 8");
}
public function Load_Trainer7(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 8");
}
public function Load_Trainer2(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 8");
}
public function Load_Trainer8(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 8");
}
public function Load_Guild(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 5");
}
public function Load_Black(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 2");
}
public function Load_Trainer5(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 8");
}
public function Load_Main(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 1");
}
public function Load_Trainer6(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 8");
}
public function Load_Black4(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 2");
}
public function Load_Black6(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 2");
}
public function Load_Black7(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 2");
}
public function Load_Black8(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 2");
}
public function Load_Black2(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 2");
}
public function Load_Black3(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 2");
}
public function Load_Black5(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 2");
}
public function CredExit(_arg1:MouseEvent):void{
gotoAndPlay(1, "Scene 1");
}
public function Load_Tavern2(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 6");
}
public function Load_Tavern3(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 6");
}
public function Load_Tavern4(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 6");
}
public function Load_Tavern6(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 6");
}
public function Load_Start(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 3");
}
public function Load_Temple(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 7");
}
public function Load_Tavern8(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 6");
}
public function Load_Tavern5(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 6");
}
public function Load_Tavern7(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 6");
}
public function Load_Bank(_arg1:MouseEvent):void{
stop();
SoundMixer.stopAll();
gotoAndPlay(1, "Scene 4");
}
}
}//package MM5Flash_fla