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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/60028106?noj=FRM60028106-21DC" width="1" height="1"></div>

MMWoX(v1.3).swf

This is the info page for
Flash #180487

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS3]
Section 1
//MainTimeline (MM5Flash_fla.MainTimeline) package MM5Flash_fla { import flash.events.*; import flash.display.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.media.*; import flash.net.*; import flash.system.*; import flash.text.*; import flash.ui.*; import flash.utils.*; public dynamic class MainTimeline extends MovieClip { public var Bt_Start:SimpleButton; public var Bt_LoadTrainer:SimpleButton; public var Bt_Load:SimpleButton; public var Bt_CredExit:SimpleButton; public var Bt_LoadTemple:SimpleButton; public var Bt_Exit:SimpleButton; public var Bt_LoadGuild:SimpleButton; public var Bt_LoadMain:SimpleButton; public var Bt_LoadBlack:SimpleButton; public var Bt_Dark:SimpleButton; public var Bt_LoadBank:SimpleButton; public var Bt_Credits:SimpleButton; public var Bt_LoadTavern:SimpleButton; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18); } public function ShowCred(_arg1:MouseEvent):void{ gotoAndPlay(3, "Scene 1"); } public function Load_Menu2(_arg1:MouseEvent):void{ nextFrame(); } public function Load_Guild5(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 5"); } public function Load_Guild6(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 5"); } public function Load_Guild7(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 5"); } public function Load_Guild8(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 5"); } public function Load_Menu8(_arg1:MouseEvent):void{ nextFrame(); } public function Load_Guild4(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 5"); } public function Load_Menu3(_arg1:MouseEvent):void{ nextFrame(); } public function Load_Menu4(_arg1:MouseEvent):void{ nextFrame(); } public function Load_Menu5(_arg1:MouseEvent):void{ nextFrame(); } public function Load_Menu6(_arg1:MouseEvent):void{ nextFrame(); } public function Load_Menu7(_arg1:MouseEvent):void{ nextFrame(); } public function Load_Guild3(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 5"); } public function Load_Guild2(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 5"); } function frame10(){ stop(); Bt_Exit.addEventListener(MouseEvent.CLICK, Exit2); Bt_LoadMain.addEventListener(MouseEvent.CLICK, Load_Main2); Bt_LoadBank.addEventListener(MouseEvent.CLICK, Load_Bank2); Bt_LoadBlack.addEventListener(MouseEvent.CLICK, Load_Black2); Bt_LoadGuild.addEventListener(MouseEvent.CLICK, Load_Guild2); Bt_LoadTavern.addEventListener(MouseEvent.CLICK, Load_Tavern2); Bt_LoadTemple.addEventListener(MouseEvent.CLICK, Load_Temple2); Bt_LoadTrainer.addEventListener(MouseEvent.CLICK, Load_Trainer2); } function frame14(){ stop(); Bt_Exit.addEventListener(MouseEvent.CLICK, Exit3); Bt_LoadMain.addEventListener(MouseEvent.CLICK, Load_Main3); Bt_LoadBank.addEventListener(MouseEvent.CLICK, Load_Bank3); Bt_LoadBlack.addEventListener(MouseEvent.CLICK, Load_Black3); Bt_LoadGuild.addEventListener(MouseEvent.CLICK, Load_Guild3); Bt_LoadTavern.addEventListener(MouseEvent.CLICK, Load_Tavern3); Bt_LoadTemple.addEventListener(MouseEvent.CLICK, Load_Temple3); Bt_LoadTrainer.addEventListener(MouseEvent.CLICK, Load_Trainer3); } function frame16(){ stop(); Bt_Exit.addEventListener(MouseEvent.CLICK, Exit6); Bt_LoadMain.addEventListener(MouseEvent.CLICK, Load_Main6); Bt_LoadBank.addEventListener(MouseEvent.CLICK, Load_Bank6); Bt_LoadBlack.addEventListener(MouseEvent.CLICK, Load_Black6); Bt_LoadGuild.addEventListener(MouseEvent.CLICK, Load_Guild6); Bt_LoadTavern.addEventListener(MouseEvent.CLICK, Load_Tavern6); Bt_LoadTemple.addEventListener(MouseEvent.CLICK, Load_Temple6); Bt_LoadTrainer.addEventListener(MouseEvent.CLICK, Load_Trainer6); } function frame15(){ stop(); Bt_Load.addEventListener(MouseEvent.CLICK, Load_Menu6); } function frame18(){ stop(); Bt_Exit.addEventListener(MouseEvent.CLICK, Exit4); Bt_LoadMain.addEventListener(MouseEvent.CLICK, Load_Main4); Bt_LoadBank.addEventListener(MouseEvent.CLICK, Load_Bank4); Bt_LoadBlack.addEventListener(MouseEvent.CLICK, Load_Black4); Bt_LoadGuild.addEventListener(MouseEvent.CLICK, Load_Guild4); Bt_LoadTavern.addEventListener(MouseEvent.CLICK, Load_Tavern4); Bt_LoadTemple.addEventListener(MouseEvent.CLICK, Load_Temple4); Bt_LoadTrainer.addEventListener(MouseEvent.CLICK, Load_Trainer4); } public function Load_Trainer(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 8"); } function frame12(){ stop(); Bt_Exit.addEventListener(MouseEvent.CLICK, Exit5); Bt_LoadMain.addEventListener(MouseEvent.CLICK, Load_Main5); Bt_LoadBank.addEventListener(MouseEvent.CLICK, Load_Bank5); Bt_LoadBlack.addEventListener(MouseEvent.CLICK, Load_Black5); Bt_LoadGuild.addEventListener(MouseEvent.CLICK, Load_Guild5); Bt_LoadTavern.addEventListener(MouseEvent.CLICK, Load_Tavern5); Bt_LoadTemple.addEventListener(MouseEvent.CLICK, Load_Temple5); Bt_LoadTrainer.addEventListener(MouseEvent.CLICK, Load_Trainer5); } function frame17(){ stop(); Bt_Load.addEventListener(MouseEvent.CLICK, Load_Menu4); } function frame3(){ stop(); Bt_CredExit.addEventListener(MouseEvent.CLICK, CredExit); } function frame4(){ stop(); } function frame5(){ stop(); Bt_Load.addEventListener(MouseEvent.CLICK, Load_Menu8); } function frame6(){ stop(); Bt_Exit.addEventListener(MouseEvent.CLICK, Exit8); Bt_LoadMain.addEventListener(MouseEvent.CLICK, Load_Main8); Bt_LoadBank.addEventListener(MouseEvent.CLICK, Load_Bank8); Bt_LoadBlack.addEventListener(MouseEvent.CLICK, Load_Black8); Bt_LoadGuild.addEventListener(MouseEvent.CLICK, Load_Guild8); Bt_LoadTavern.addEventListener(MouseEvent.CLICK, Load_Tavern8); Bt_LoadTemple.addEventListener(MouseEvent.CLICK, Load_Temple8); Bt_LoadTrainer.addEventListener(MouseEvent.CLICK, Load_Trainer8); } function frame1(){ Bt_Start.addEventListener(MouseEvent.CLICK, Load_Start); Bt_Load.addEventListener(MouseEvent.CLICK, Load_Menu); stop(); Bt_Credits.addEventListener(MouseEvent.CLICK, ShowCred); Bt_Dark.addEventListener(MouseEvent.CLICK, Load_Dark); } function frame11(){ stop(); Bt_Load.addEventListener(MouseEvent.CLICK, Load_Menu5); } function frame7(){ stop(); Bt_Load.addEventListener(MouseEvent.CLICK, Load_Menu7); } function frame9(){ stop(); Bt_Load.addEventListener(MouseEvent.CLICK, Load_Menu2); } function frame2(){ stop(); Bt_Exit.addEventListener(MouseEvent.CLICK, Exit); Bt_LoadMain.addEventListener(MouseEvent.CLICK, Load_Main); Bt_LoadBank.addEventListener(MouseEvent.CLICK, Load_Bank); Bt_LoadBlack.addEventListener(MouseEvent.CLICK, Load_Black); Bt_LoadGuild.addEventListener(MouseEvent.CLICK, Load_Guild); Bt_LoadTavern.addEventListener(MouseEvent.CLICK, Load_Tavern); Bt_LoadTemple.addEventListener(MouseEvent.CLICK, Load_Temple); Bt_LoadTrainer.addEventListener(MouseEvent.CLICK, Load_Trainer); } function frame13(){ stop(); Bt_Load.addEventListener(MouseEvent.CLICK, Load_Menu3); } function frame8(){ stop(); Bt_Exit.addEventListener(MouseEvent.CLICK, Exit7); Bt_LoadMain.addEventListener(MouseEvent.CLICK, Load_Main7); Bt_LoadBank.addEventListener(MouseEvent.CLICK, Load_Bank7); Bt_LoadBlack.addEventListener(MouseEvent.CLICK, Load_Black7); Bt_LoadGuild.addEventListener(MouseEvent.CLICK, Load_Guild7); Bt_LoadTavern.addEventListener(MouseEvent.CLICK, Load_Tavern7); Bt_LoadTemple.addEventListener(MouseEvent.CLICK, Load_Temple7); Bt_LoadTrainer.addEventListener(MouseEvent.CLICK, Load_Trainer7); } public function Load_Tavern(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 6"); } public function Exit3(_arg1:MouseEvent):void{ prevFrame(); } public function Exit5(_arg1:MouseEvent):void{ prevFrame(); } public function Exit6(_arg1:MouseEvent):void{ prevFrame(); } public function Exit7(_arg1:MouseEvent):void{ prevFrame(); } public function Exit8(_arg1:MouseEvent):void{ prevFrame(); } public function Exit2(_arg1:MouseEvent):void{ prevFrame(); } public function Exit4(_arg1:MouseEvent):void{ prevFrame(); } public function Load_Bank2(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 4"); } public function Load_Bank3(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 4"); } public function Load_Bank6(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 4"); } public function Load_Bank8(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 4"); } public function Load_Bank4(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 4"); } public function Load_Bank5(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 4"); } public function Load_Bank7(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 4"); } public function Load_Main3(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 1"); } public function Load_Main5(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 1"); } public function Load_Main7(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 1"); } public function Load_Main8(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 1"); } public function Load_Main4(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 1"); } public function Load_Main6(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 1"); } public function Load_Main2(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 1"); } public function Load_Temple2(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 7"); } public function Load_Temple4(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 7"); } public function Load_Dark(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 9"); } public function Load_Menu(_arg1:MouseEvent):void{ nextFrame(); } public function Load_Temple7(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 7"); } public function Load_Temple8(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 7"); } public function Load_Temple5(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 7"); } public function Load_Temple3(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 7"); } public function Exit(_arg1:MouseEvent):void{ prevFrame(); } public function Load_Temple6(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 7"); } public function Load_Trainer3(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 8"); } public function Load_Trainer4(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 8"); } public function Load_Trainer7(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 8"); } public function Load_Trainer2(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 8"); } public function Load_Trainer8(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 8"); } public function Load_Guild(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 5"); } public function Load_Black(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 2"); } public function Load_Trainer5(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 8"); } public function Load_Main(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 1"); } public function Load_Trainer6(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 8"); } public function Load_Black4(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 2"); } public function Load_Black6(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 2"); } public function Load_Black7(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 2"); } public function Load_Black8(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 2"); } public function Load_Black2(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 2"); } public function Load_Black3(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 2"); } public function Load_Black5(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 2"); } public function CredExit(_arg1:MouseEvent):void{ gotoAndPlay(1, "Scene 1"); } public function Load_Tavern2(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 6"); } public function Load_Tavern3(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 6"); } public function Load_Tavern4(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 6"); } public function Load_Tavern6(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 6"); } public function Load_Start(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 3"); } public function Load_Temple(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 7"); } public function Load_Tavern8(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 6"); } public function Load_Tavern5(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 6"); } public function Load_Tavern7(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 6"); } public function Load_Bank(_arg1:MouseEvent):void{ stop(); SoundMixer.stopAll(); gotoAndPlay(1, "Scene 4"); } } }//package MM5Flash_fla

Library Items

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Instance Names

"Bt_Credits"Frame 1Symbol 31 Button
"Bt_Dark"Frame 1Symbol 31 Button
"Bt_Load"Frame 1Symbol 31 Button
"Bt_Start"Frame 1Symbol 31 Button
"Bt_Exit"Frame 2Symbol 31 Button
"Bt_LoadMain"Frame 2Symbol 31 Button
"Bt_LoadBank"Frame 2Symbol 31 Button
"Bt_LoadBlack"Frame 2Symbol 31 Button
"Bt_LoadGuild"Frame 2Symbol 31 Button
"Bt_LoadTavern"Frame 2Symbol 31 Button
"Bt_LoadTemple"Frame 2Symbol 31 Button
"Bt_LoadTrainer"Frame 2Symbol 31 Button
"Bt_CredExit"Frame 3Symbol 31 Button
"Bt_Load"Frame 5Symbol 31 Button
"Bt_Exit"Frame 6Symbol 31 Button
"Bt_LoadMain"Frame 6Symbol 31 Button
"Bt_LoadBank"Frame 6Symbol 31 Button
"Bt_LoadBlack"Frame 6Symbol 31 Button
"Bt_LoadGuild"Frame 6Symbol 31 Button
"Bt_LoadTavern"Frame 6Symbol 31 Button
"Bt_LoadTemple"Frame 6Symbol 31 Button
"Bt_LoadTrainer"Frame 6Symbol 31 Button
"Bt_Load"Frame 7Symbol 31 Button
"Bt_Exit"Frame 8Symbol 31 Button
"Bt_LoadMain"Frame 8Symbol 31 Button
"Bt_LoadBank"Frame 8Symbol 31 Button
"Bt_LoadBlack"Frame 8Symbol 31 Button
"Bt_LoadGuild"Frame 8Symbol 31 Button
"Bt_LoadTavern"Frame 8Symbol 31 Button
"Bt_LoadTemple"Frame 8Symbol 31 Button
"Bt_LoadTrainer"Frame 8Symbol 31 Button
"Bt_Load"Frame 9Symbol 31 Button
"Bt_Exit"Frame 10Symbol 31 Button
"Bt_LoadMain"Frame 10Symbol 31 Button
"Bt_LoadBank"Frame 10Symbol 31 Button
"Bt_LoadBlack"Frame 10Symbol 31 Button
"Bt_LoadGuild"Frame 10Symbol 31 Button
"Bt_LoadTavern"Frame 10Symbol 31 Button
"Bt_LoadTemple"Frame 10Symbol 31 Button
"Bt_LoadTrainer"Frame 10Symbol 31 Button
"Bt_Load"Frame 11Symbol 31 Button
"Bt_Exit"Frame 12Symbol 31 Button
"Bt_LoadMain"Frame 12Symbol 31 Button
"Bt_LoadBank"Frame 12Symbol 31 Button
"Bt_LoadBlack"Frame 12Symbol 31 Button
"Bt_LoadGuild"Frame 12Symbol 31 Button
"Bt_LoadTavern"Frame 12Symbol 31 Button
"Bt_LoadTemple"Frame 12Symbol 31 Button
"Bt_LoadTrainer"Frame 12Symbol 31 Button
"Bt_Load"Frame 13Symbol 31 Button
"Bt_Exit"Frame 14Symbol 31 Button
"Bt_LoadMain"Frame 14Symbol 31 Button
"Bt_LoadBank"Frame 14Symbol 31 Button
"Bt_LoadBlack"Frame 14Symbol 31 Button
"Bt_LoadGuild"Frame 14Symbol 31 Button
"Bt_LoadTavern"Frame 14Symbol 31 Button
"Bt_LoadTemple"Frame 14Symbol 31 Button
"Bt_LoadTrainer"Frame 14Symbol 31 Button
"Bt_Load"Frame 15Symbol 31 Button
"Bt_Exit"Frame 16Symbol 31 Button
"Bt_LoadMain"Frame 16Symbol 31 Button
"Bt_LoadBank"Frame 16Symbol 31 Button
"Bt_LoadBlack"Frame 16Symbol 31 Button
"Bt_LoadGuild"Frame 16Symbol 31 Button
"Bt_LoadTavern"Frame 16Symbol 31 Button
"Bt_LoadTemple"Frame 16Symbol 31 Button
"Bt_LoadTrainer"Frame 16Symbol 31 Button
"Bt_Load"Frame 17Symbol 31 Button
"Bt_Exit"Frame 18Symbol 31 Button
"Bt_LoadMain"Frame 18Symbol 31 Button
"Bt_LoadBank"Frame 18Symbol 31 Button
"Bt_LoadBlack"Frame 18Symbol 31 Button
"Bt_LoadGuild"Frame 18Symbol 31 Button
"Bt_LoadTavern"Frame 18Symbol 31 Button
"Bt_LoadTemple"Frame 18Symbol 31 Button
"Bt_LoadTrainer"Frame 18Symbol 31 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"Bt_Start"Frame 1




http://swfchan.com/37/180487/info.shtml
Created: 16/10 -2018 15:44:35 Last modified: 16/10 -2018 15:44:35 Server time: 21/12 -2024 17:13:15