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Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27883617?noj=FRM27883617-22DC" width="1" height="1"></div>

Old Blu Game 2 by Plumpish.Delight (Vore Barbftr).swf

This is the info page for
Flash #181524

(Click the ID number above for more basic data on this flash file.)


Text
Loading... 0 Percent

<p align="left"></p>

GUI

Quality

Slow

Pause

volume

LEVEL NAME AND
LEVEL DESCRIPTION
5 FLOORS 48 ROOMS

SET HP

9

000000

000000

RE - HP

PlayerCURRENTSTATUS

Ter

Enemy CURRENTSTATUS

Enemy Name

New ENEMY

(Select Enemy)

BACK

GET LIST

EXTERNAL ENEMY URL LIST

LOAD LIST

<EXTERNAL URL>

LOADING

000000

000000

LEVEL NAME AND
LEVEL DESCRIPTION
5 FLOORS 48 ROOMS

Enemy CURRENTSTATUS

Enemy Name

Quality

GUI

Pause

Slow

New Enemy

9

volume

Ter

Enemy HP

Player HP

SCORE: 0

Disclaimer: Some monsters are unfinished, expect missing animations or bugs.

Status Color Key:
Heavily Unfinished
Partially Finished
Almost Finished
Completed Monster
"+" Extra content coming later.

Monsters & Completion Status:
Anthro Dragonfly Female [BlutheLizard]
Siraths [BlutheLizard/Broken D Co-op]
Vacuum Plant+ [BlutheLizard]
Alex & Trevor [BlutheLizard]

Latest Update: 07-02-2015
*Added  a very hungry and cocky gryph named Alex.
*posted new game plans.

Adult content is disabled by default.
To enable click the  #  button.

WARNING: LOTS of VORE and evocative stuff

Barbftr Player: 05-12-2015

Warning!
Sounds!

Movement: Arrow Keys
Attack: Space+Arrow Keys
Arrows to struggle
Attack+Arrows to Please
Rapidly Tap Down to change Mode
New Enemy button Changes Enemy
RE-HP Refills health

Blu's Barbftr

Blu's Barbftr

This game is discontinued. However you may mess around with the unfinished monsters. Click the X to
start.

MINE

Play

Secrets(?):
Maybe just don't be looking to hard yet.
=P

Secrets(?):
Maybe just don't be looking to hard yet.
=P

ActionScript [AS1/AS2]

Frame 1
System.security.allowDomain("*"); if (_root != this) { this.onEnterFrame = function () { stop(); if (getBytesLoaded() < getBytesTotal()) { } else { this.onEnterFrame = function () { _root.controller.syncInsidePlayer(this); }; gotoAndStop ("rootCache"); } }; stop(); } else { gotoAndPlay ("rootLoad"); }
Instance of Symbol 3 MovieClip in Frame 2
onClipEvent (enterFrame) { if (_root.getBytesLoaded() < _root.getBytesTotal()) { this._xscale = 4500 * (_root.getBytesLoaded() / _root.getBytesTotal()); } else { _root.play(); } _parent.loadtext = ("Loading... " + (Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 1000) / 10)) + " Percent"; }
Frame 4
function colorize(obje, passr, passg, passb, passa) { tempc = new Color(eval (obje)); tempc = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; tempc.rb = passr; tempc.gb = passg; tempc.bb = passb; tempc.ab = passa; eval (obje).Acolor = tempc; eval (obje).Ccolor = new Color(eval (obje)); eval (obje).Ccolor.setTransform(eval (obje).Acolor); } GLOBAL_PLAYERGRAPHIC = 1; GLOBAL_PLAYERSUBGRAPHIC = 1; GLOBAL_ASSISTANCE = 0; GLOBAL_SANDBOXTYPE = System.security.sandboxType; System.security.allowDomain("*");
Frame 5
flashTraceFilters = function (mc) { var _local2 = mc.filters; for (var _local4 in _local2) { var _local1 = _local2[_local4]; trace((("Filter: " + typeof(_local1)) + " ") + _local4); for (var _local3 in _local1) { trace((("\t" + _local3) + ": ") + _local1[_local3]); } if (_local1 instanceof flash.filters.GradientBevelFilter) { scode = ""; scode = scode + "new flash.filters.GradientBevelFilter( "; scode = scode + (_local1.distance + ", "); scode = scode + (_local1.angle + ", "); scode = scode + (("Array(" + _local1.colors) + "), "); scode = scode + (("Array(" + _local1.alphas) + "), "); scode = scode + (("Array(" + _local1.ratios) + "), "); scode = scode + (_local1.blurX + ", "); scode = scode + (_local1.blurY + ", "); scode = scode + (_local1.strength + ", "); scode = scode + (_local1.quality + ", "); scode = scode + (("\"" + _local1.type) + "\", "); scode = scode + _local1.knockout; scode = scode + " )"; trace(scode); } } }; flashApplyFilter = function (MC, filtobject) { var _local1 = []; _local1.push(filtobject); MC.filters = _local1; }; flashApplyFilters = function (MC, filtlist) { var _local2 = []; for (obj in filtlist) { _local2.push(filtlist[obj]); } MC.filters = _local2; }; flashColorize = function (obj, r, g, b, al) { var _local2 = new flash.geom.Transform(obj); if (al == undefined) { al = 1; } var _local1 = new flash.geom.ColorTransform(r, g, b, al, 0, 0, 0, 0); _local2.colorTransform = _local1; return(_local1); }; onEnterFrame = function () { gamescore = "Score: " + minigame.entertainor.gGameScore; }; stop();
Frame 7
stop();
Frame 9
var m_input_raw_mouse_x = _xmouse; var m_input_raw_mouse_y = _ymouse; var m_input_raw_mouse_dx = 0; var m_input_raw_mouse_dy = 0; var m_input_raw_mouse_down = 0; var m_input_raw_mouse_clicked = 0; var m_input_raw_mouse_wheel = 0; var m_input_keys_active = new Object(); var m_game_mouse_listener = new Object(); m_game_mouse_listener.onMouseMove = function () { var _local2 = _xmouse; var _local1 = _ymouse; m_input_raw_mouse_dx = _local2 - m_input_raw_mouse_x; m_input_raw_mouse_dy = _local1 - m_input_raw_mouse_y; m_input_raw_mouse_x = _local2; m_input_raw_mouse_y = _local1; }; m_game_mouse_listener.onMouseDown = function () { if (m_input_raw_mouse_down == 0) { m_input_raw_mouse_clicked = 1; } m_input_raw_mouse_down = m_input_raw_mouse_down + 1; }; m_game_mouse_listener.onMouseUp = function () { m_input_raw_mouse_down = 0; }; m_game_mouse_listener.onMouseWheel = function (vdelta) { m_input_raw_mouse_wheel = m_input_raw_mouse_wheel + vdelta; }; Mouse.addListener(m_game_mouse_listener); stop();
Instance of Symbol 69 MovieClip "controller" in Frame 9
onClipEvent (load) { function _loadSyncClipInto(uclipDST, path) { var mclListener = new Object(); mclListener.loaded = false; mclListener.onLoadInit = function (target_mc) { mclListener.loaded = true; }; mclListener.onLoadComplete = function (target_mc, httpStatus) { }; mclListener.onLoadProgress = function (target_mc, errorCode, httpStatus) { }; mclListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace((("onLoadError: " + errorCode) + " ") + httpStatus); }; var _local1 = new MovieClipLoader(); _local1.addListener(mclListener); _local1.loadClip(path, uclipDST); mclListener.loader = _local1; return(mclListener); } function syncInsidePlayer(fromwhere) { fromwhere._syncInsidePlayer = 1; } function _updateVictimSyncInternalClip(CO) { CO.toanim.gotoAndStop(CO.anim); CO.toanim.aniclip.gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC); var _local3 = CO.clip.transform; var _local4 = new flash.geom.Matrix(); CO.toanim.transform = _local3; CO.toanim.aniclip.mc.stop(); } function _updateVictimSyncInternalClipNextframe(CO) { var _local2 = CO.toanim.aniclip.mc._currentframe; CO.toanim.aniclip.mc.nextFrame(); var _local3 = CO.toanim.aniclip.mc._currentframe; if (_local3 == _local2) { CO.toanim.aniclip.mc.gotoAndStop(1); } } function updateVictimSync(from) { if (from.loaded != 1) { from.loaded = 0; if (from.mc == undefined) { from.createEmptyMovieClip("mc", 0); from.mapClips = new Object(); if (GLOBAL_LOCALSCOPE) { from._attachedLoader = _loadSyncClipInto(from.mc, GLOBAL_SWF_NAME); } else { from._attachedLoader = _loadSyncClipInto(from.mc, GLOBAL_SWF_URL); } } if (from._attachedLoader != undefined) { if (from._attachedLoader.loaded) { if (from.mc._syncInsidePlayer == 1) { from.loaded = 1; } } } from.mc._visible = false; from._visible = false; } if (from.loaded == 1) { from.mc._visible = true; from._visible = true; if (_root.controller.GLOBAL_SHOW_PLAYER_INSIDEPLUS) { if (from.mc.SPECIALPLAYER == undefined) { from.mc.attachMovie("mcPlayer", "SPECIALPLAYER", from.mc.getNextHighestDepth()); } else { _root.controller.GLOBALUPDATECOX[String(from.mc.SPECIALPLAYER)] = from.mc.SPECIALPLAYER; } } var _local3 = new Object(); for (var _local4 in from.mapClips) { if (from.mapClips[_local4].clip._visible == undefined) { _local3[_local4] = 1; } } for (var _local4 in _local3) { from.mapClips[_local4].toanim.removeMovieClip(); delete from.mapClips[_local4]; } for (var _local4 in from.mapClips) { _updateVictimSyncInternalClip(from.mapClips[_local4]); if (!isPaused()) { _updateVictimSyncInternalClipNextframe(from.mapClips[_local4]); } } } } function updateVictimSyncClip(from, anim) { var _local5 = getEnemyGSync(from); var _local2 = _local5.VICSYNC; if (_local2 != undefined) { var _local1 = String(from); var _local3; if (_local2.mapClips.hasOwnProperty(_local1)) { _local3 = _local2.mapClips[_local1].toanim; } else { _local2.mapClips[_local1] = new Object(); _local2.mapClips[_local1].clip = from; _local2.mapClips[_local1].anim = anim; _local2.mapClips[_local1].toanim = _local3; _local2.mapClips[_local1].key = _local1; } _local2.mapClips[_local1].clip = from; _local2.mapClips[_local1].anim = anim; _local2.mapClips[_local1].key = _local1; if (_local3 == undefined) { _local3 = _local2.mc.attachMovie("mcPlayer", _local1, _local2.mc.getNextHighestDepth()); } _local2.mapClips[_local1].toanim = _local3; _updateVictimSyncInternalClip(_local2.mapClips[_local1]); } else { trace((("updateVictimSyncClip: No VICSYNC " + anim) + " ") + from); } } function displayHelp() { _root.GLOBAL_ASSISTANCE = 1; GLOBAL_ASSISTANCE_TIMER = 0; Log("Use arrow keys and spacebar"); } function _extSetup(T, D) { var _local5; var _local2 = T._parent; if (T == T.G._parent.enemyshad.t.enemy) { trace((((T + " ") + T._parent) + " ") + T.G); trace("Ext setup was shadow!"); } else if (T == T.G._parent.enemyshad.t.enemy.enemy) { trace((((T + " ") + T._parent) + " ") + T.G); trace("Ext setup was shadow from correct external clip!"); } else { trace("Ext setup called: " + T); for (var _local4 in D) { _local2[_local4] = D[_local4]; } _local2.hp = _local2.maxhp; T.in_movex = 0; T.in_movey = 0; T.in_action = 0; if (D.in_movex != undefined) { T.in_movex = D.in_movex; } if (D.in_movey != undefined) { T.in_movey = D.in_movey; } if (D.in_action != undefined) { T.in_action = D.in_action; } T.s_atktype = 0; T.s_animbusy = 0; T.s_idle = 1; T.s_moving = 0; T.s_attacking = 0; T.s_hit = 0; T.s_vx = 0; _local2.ignore_hitweak = -1; _local2.ignore_hitanim = false; _local2.ignore_hitanimonly = false; _local2.hatk_original = _local2.hatk; _local2.matk_original = _local2.matk; _local2.latk_original = _local2.latk; _local2.hdef_original = _local2.hdef; _local2.mdef_original = _local2.mdef; _local2.ldef_original = _local2.ldef; _local2.hatk_original = _local2.hatk; T.is_external = true; T.is_external_loaded = 0; _local2._xscale = 100; _local2._yscale = 100; T._xscale = 100; T._yscale = 100; _local5 = "idle"; } if (D.m_scale == undefined) { _local2.m_scale = 100; } var _local6 = 100 * (100 / _local2.m_scale); T.onEnterFrame = function () { }; if (_local5 != undefined) { T.gotoAndPlay(_local5); } T._xscale = _local6; T._yscale = _local6; } function goPlay(target, animm) { var _local1; var _local2; if ((target != undefined) and (animm != undefined)) { _local1 = target; _local2 = animm; } else if (target != undefined) { trace((("Reassigned target to enemy: " + target) + " ") + animm); _local1 = getEnemyT(GLOBAL_ENEMY); _local2 = target; } else { trace(((" goPlay has bad arguments: " + target) + " ") + animm); } if (_local1.__animmap == undefined) { _local1.__animmap = new Object(); } if (_local1.__animnamemap == undefined) { _local1.__animnamemap = new Object(); } if (_local1.__aniprefix != undefined) { _local2 = _local1.__aniprefix + _local2; } if (!_local1.__animmap.hasOwnProperty(_local1._currentframe)) { _local1.__animmap[_local1._currentframe] = new Object(); } _local1.__animcurrent = _local2; _local1.gotoAndPlay(_local2); _local1.__animmap[_local1._currentframe][_local2] = 0; if (!_local1.__animnamemap.hasOwnProperty(_local2)) { _local1.__animnamemap[_local2] = new Object({fmin:_local1._currentframe, fmax:_local1._currentframe}); } var _local3 = _local1.__animnamemap[_local2]; if (_local1._currentframe > _local3.fmax) { _local3.fmax = _local1._currentframe; } if (_local1._currentframe < _local3.fmin) { _local3.fmin = _local1._currentframe; } } function enemyCurrAnim() { return(getEnemyT(GLOBAL_ENEMY).__animcurrent); } function playerCurrAnim() { return(GLOBAL_PLAYER.__animcurrent); } function enemyPlay(thisone) { goPlay(getEnemyT(GLOBAL_ENEMY), thisone); } function goPlayGetMinFrame(target, aname) { if (target.__animmap != undefined) { if (target.__animmap.hasOwnProperty(aname)) { return(target.__animnamemap[aname].fmin); } } return(undefined); } function goPlayGetMaxFrame(target, aname) { if (target.__animmap != undefined) { if (target.__animmap.hasOwnProperty(aname)) { return(target.__animnamemap[aname].fmax); } } return(undefined); } function fixURL(url) { if (GLOBAL_LOCALSCOPE) { } else if (GLOBAL_USEHTTPS) { if (url.indexOf("http:") == 0) { url = "https" + url.substring(4); } } else if (url.indexOf("https:") == 0) { url = "http" + url.substring(5); } return(url); } function _loadGui(targ, url, usermessage) { var tp = targ._parent; tp.controllerClip = _root.controller; tp.MovieClipLoaderURL = url; tp.MovieClipLoaderStatus = 0; tp.onLoadInit = function (target_mc) { target_mc._visible = false; target_mc.stop(); target_mc.G = _root.controller; tp.MovieClipLoaderStatus = 3; }; tp.onLoadComplete = function (target_mc, httpStatus) { tp.MovieClipLoaderStatus = 2; }; tp.onLoadProgress = function (target_mc, errorCode, httpStatus) { tp.MovieClipLoaderStatus = 1; }; tp.onLoadError = function (target_mc, errorCode, httpStatus) { trace("Could not load gui: " + tp.MovieClipLoaderURL); Log("Could not load gui: " + tp.MovieClipLoaderURL); tp.MovieClipLoaderStatus = -1; }; var _local2 = new MovieClipLoader(); _local2.addListener(tp); targ._visible = false; _local2.loadClip(url, targ); } function _loadMovie(targ, url, usermessage) { var tp = targ._parent; GLOBAL_ENEMY.is_external_loaded = 0; tp.controllerClip = _root.controller; tp.MovieClipLoaderURL = url; tp.onLoadInit = function (target_mc) { target_mc.stop(); }; tp.onLoadComplete = function (target_mc, httpStatus) { }; tp.onLoadProgress = function (target_mc, errorCode, httpStatus) { }; tp.onLoadError = function (target_mc, errorCode, httpStatus) { trace("Could not load: " + tp.MovieClipLoaderURL); Log("Could not load: " + tp.MovieClipLoaderURL); var _local2 = 0; while (_local2 < tp.controllerClip.GLOBAL_LOADEEMS.length) { if (tp.controllerClip.GLOBAL_LOADEEMS[_local2] == tp.MovieClipLoaderURL) { var _local3 = true; var _local1 = 0; while (_local1 < tp.controllerClip.GLOBAL_LOADEEMS_BROKEN.length) { if (tp.controllerClip.GLOBAL_LOADEEMS_BROKEN[_local1] == tp.MovieClipLoaderURL) { _local3 = false; break; } _local1++; } if (_local3) { tp.controllerClip.GLOBAL_LOADEEMS_BROKEN.push(tp.MovieClipLoaderURL); } } _local2++; } }; var _local5 = new MovieClipLoader(); _local5.addListener(tp); _local5.loadClip(url, targ); } function cameraComputeZoomScale(targetclip) { var _local6 = targetclip._x - _parent.camControl._x; var _local3 = targetclip._y - _parent.camControl._y; var _local5 = (120 + ((1 - GLOBAL_CAMERA_ZOOMPLAYER) * (GLOBAL_FLOOR - 120))) - _parent.camControl._y; var _local7 = -(targetclip._y - GLOBAL_FLOOR); var _local2 = _local7 / ((GLOBAL_CAMERA_ZOOMPLAYER * 240) / 2); if (_local2 > 1) { _local2 = 1; } if (_local2 < 0) { _local2 = 0; } _local3 = (_local2 * _local3) + ((1 - _local2) * _local5); _parent.camControl._x = _parent.camControl._x + _local6; _parent.camControl._y = _parent.camControl._y + _local3; _parent.camControl._xscale = _parent.camControl._xscale * GLOBAL_CAMERA_ZOOMPLAYER; _parent.camControl._yscale = _parent.camControl._yscale * GLOBAL_CAMERA_ZOOMPLAYER; } function isPaused() { if (GLOBAL_PAUSE or GLOBAL_TRUEPAUSE) { return(true); } return(false); } function mcPointToLocal(mc, px, py) { var _local5 = new flash.geom.Point(px, py); if (mc != undefined) { var _local6 = new Array(); var _local8 = this._parent; var _local2 = mc; while (_local2 != _local8) { _local6.unshift(_local2); _local2 = _local2._parent; } var _local4 = 0; var _local7 = _local6.length; while (_local4 != _local7) { _local2 = _local6[_local4]; var _local3 = _local2.transform.matrix.clone(); _local3.invert(); _local5 = _local3.transformPoint(_local5); _local4++; } } return(Object({_x:_local5.x, _y:_local5.y})); } function mcPointToGlobal(mc, px, py) { var _local4 = new flash.geom.Point(px, py); if (mc != undefined) { var _local5 = this._parent; var _local2 = mc; while (_local2 != _local5) { var _local3 = _local2.transform.matrix; _local4 = _local3.transformPoint(_local4); _local2 = _local2._parent; } } return(Object({_x:_local4.x, _y:_local4.y})); } function rand(nval, pval) { if (pval == undefined) { if (nval == undefined) { return(Math.random()); } if (nval > 0) { return(Math.floor(nval * Math.random())); } if (nval == 0) { } } return(0); } function chance(percent) { if (percent != undefined) { return((100 * Math.random()) < percent); } return((100 * Math.random()) < 50); } function smoothChanceDown(healthpercent) { var _local1 = 100 - healthpercent; if (_local1 > 0) { if (_local1 < 100) { return(chance(_local1)); } return(true); } return(false); } function smoothChanceUp(healthpercent) { var _local1 = healthpercent; if (_local1 > 0) { if (_local1 < 100) { return(chance(_local1)); } return(true); } return(false); } function chanceSmoothLess(percent, lowpercent) { if (percent <= lowpercent) { return(true); } if (lowpercent < 100) { (percent - lowpercent) / (100 - lowpercent); } else { return(true); } } function chanceCall(percent, functionptr, arg0, arg1, arg2, arg3, arg4, arg5, arg6) { if (chance(percent)) { functionptr(arg0, arg1, arg2, arg3, arg4, arg5, arg6); return(true); } return(false); } function histFromObject(A) { var _local4 = new Array(); var _local2 = new Array(); for (akey in A) { _local2.push(akey); } _local2.sort(); var _local1 = 0; while (_local1 < _local2.length) { _local4.push(A[_local2[_local1]]); _local1++; } return(_local4); } function histToUnityRange(A) { var _local3 = 0; var _local4 = 0; var _local5 = 0; for (akey in A) { var _local1 = A[akey]; if (_local1 < _local3) { _local3 = _local1; } if (_local1 > _local4) { _local4 = _local1; } _local5 = _local5 + _local1; } _local4 = _local4 / _local5; _local3 = _local3 / _local5; if (_local3 < _local4) { var _local6 = new Object(); var _local7 = _local4 - _local3; for (akey in A) { _local6[akey] = ((A[akey] / _local5) - _local3) / _local7; } return(histFromObject(_local6)); } return(histFromObject(A)); } function histSelect(distofanims) { var _local2 = new Array(); var _local9 = new Array(); var _local4 = 0; var _local8 = 0; for (akey in distofanims) { var _local1 = distofanims[akey]; _local2.push(_local1); _local9.push(akey); if (_local1 < _local4) { _local4 = _local1; } if (_local1 > _local8) { _local8 = _local1; } } if (_local4 < _local8) { var _local7 = 0; var _local3 = 0; while (_local3 < _local2.length) { var _local6 = _local2[_local3] - _local4; _local7 = _local7 + _local6; _local2[_local3] = _local7; _local3++; } var _local10 = Math.random() * _local7; _local3 = 0; while (_local3 < _local2.length) { if (_local2[_local3] > _local10) { return(_local9[_local3]); } _local3++; } } for (var _local11 in distofanims) { return(_local11); } return(undefined); } function histBlend(A, B, factor) { if (A.length == B.length) { var _local2 = histToUnityRange(A); var _local4 = histToUnityRange(B); var _local3 = new Array(_local2.length); var _local1 = 0; while (_local1 < _local2.length) { _local3[_local1] = _local2[_local1] + (factor * (_local4[_local1] - _local2[_local1])); _local1++; } return(histToUnityRange(_local3)); } return(histFromObject(A)); } function setPlayerName(uname) { GLOBAL_PLAYER.m_name = uname; } function setPlayerGraphic(sid, subid) { if (sid < 1) { sid = 1; } sid = sid % GLOBAL_MAX_PLAYERGRAPHIC; if (sid < 1) { sid = 1; } _root.GLOBAL_PLAYERGRAPHIC = sid; if (subid != undefined) { _root.GLOBAL_PLAYERSUBGRAPHIC = subid; } } function getPlayerGraphic() { return(_root.GLOBAL_PLAYERGRAPHIC); } function getPlayerSubGraphic() { return(_root.GLOBAL_PLAYERSUBGRAPHIC); } function getPlayerMode() { return(GLOBAL_PLAYER_MODE); } function isPlayerFacingEnemy() { var _local1 = GLOBAL_ENEMY._xscale > 0; var _local2 = GLOBAL_PLAYER._xscale > 0; return(_local1 != _local2); } function playerFacing() { if (GLOBAL_PLAYER._xscale >= 0) { return(1); } return(-1); } function enemyFacing() { if (GLOBAL_ENEMY._xscale >= 0) { return(1); } return(-1); } function enemyFacingRight() { return(GLOBAL_ENEMY._xscale >= 0); } function enemyFacingLeft() { return(GLOBAL_ENEMY._xscale < 0); } function playerInputX() { return(GLOBAL_PLAYER.in_movex); } function playerInputY() { return(GLOBAL_PLAYER.in_movey); } function playerInputA() { return(GLOBAL_PLAYER.in_action); } function playerTapReset() { GLOBAL_PLAYER_TAPS.L = 2; GLOBAL_PLAYER_TAPS.R = 2; GLOBAL_PLAYER_TAPS.U = 2; GLOBAL_PLAYER_TAPS.D = 2; GLOBAL_PLAYER_TAPS.B = 2; } function playerTapGet() { var _local1 = ""; for (var _local2 in GLOBAL_PLAYER_TAPS) { if (GLOBAL_PLAYER_TAPS[_local2] == 1) { _local1 = _local1 + _local2; } } return(_local1); } function getPlayerRelativeMovement(option) { if (option == undefined) { option = 0; } var _local2 = GLOBAL_PLAYER; var _local6 = GLOBAL_ENEMY; var _local4 = _local6._xscale > 0; var _local1 = ""; var _local3 = ""; if (_local2.in_action) { _local1 = "B"; _local3 = _local3 + "B"; } _local3 = _local1; if (_local2.in_movex < 0) { if (_local4) { _local1 = _local1 + "L"; } else { _local1 = _local1 + "R"; } _local3 = _local1; } else if (_local2.in_movex > 0) { if (_local4) { _local1 = _local1 + "R"; } else { _local1 = _local1 + "L"; } _local3 = _local1; } else if (_local2.in_movey < 0) { _local1 = _local1 + "D"; } else if (_local2.in_movey > 0) { _local1 = _local1 + "U"; } if (_local1 == "") { } if (option == 1) { if (_local2.in_movey < 0) { _local3 = _local3 + "D"; } else if (_local2.in_movey > 0) { _local3 = _local3 + "U"; } return(_local3); } return(_local1); } function getNextAnimation(AO, RM) { var _local2 = ""; if (AO != undefined) { if (RM == "B") { if (AO.b != undefined) { _local2 = AO.b; } } else if (RM == "L") { if (AO.l != undefined) { _local2 = AO.l; } } else if (RM == "R") { if (AO.r != undefined) { _local2 = AO.r; } } else if (RM == "U") { if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "D") { if (AO.d != undefined) { _local2 = AO.d; } } else if (RM == "BL") { if (AO.bl != undefined) { _local2 = AO.bl; } } else if (RM == "BR") { if (AO.br != undefined) { _local2 = AO.br; } } else if (RM == "BU") { if (AO.bu != undefined) { _local2 = AO.bu; } } else if (RM == "BD") { if (AO.bd != undefined) { _local2 = AO.bd; } } else if (RM == "LU") { if (AO.lu != undefined) { _local2 = AO.lu; } else if (AO.l != undefined) { _local2 = AO.l; } else if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "RU") { if (AO.ru != undefined) { _local2 = AO.ru; } else if (AO.r != undefined) { _local2 = AO.r; } else if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "LD") { if (AO.ld != undefined) { _local2 = AO.ld; } else if (AO.l != undefined) { _local2 = AO.l; } else if (AO.d != undefined) { _local2 = AO.d; } } else if (RM == "RD") { if (AO.rd != undefined) { _local2 = AO.rd; } else if (AO.r != undefined) { _local2 = AO.r; } else if (AO.d != undefined) { _local2 = AO.d; } } else if (RM == "BLU") { if (AO.blu != undefined) { _local2 = AO.blu; } else if (AO.bl != undefined) { _local2 = AO.bl; } else if (AO.bu != undefined) { _local2 = AO.bu; } else if (AO.b != undefined) { _local2 = AO.b; } else if (AO.l != undefined) { _local2 = AO.l; } else if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "BRU") { if (AO.bru != undefined) { _local2 = AO.bru; } else if (AO.br != undefined) { _local2 = AO.br; } else if (AO.bu != undefined) { _local2 = AO.bu; } else if (AO.b != undefined) { _local2 = AO.b; } else if (AO.r != undefined) { _local2 = AO.r; } else if (AO.u != undefined) { _local2 = AO.u; } } else if (RM == "BLD") { if (AO.bld != undefined) { _local2 = AO.bld; } else if (AO.bl != undefined) { _local2 = AO.bl; } else if (AO.bd != undefined) { _local2 = AO.bd; } else if (AO.b != undefined) { _local2 = AO.b; } else if (AO.l != undefined) { _local2 = AO.l; } else if (AO.d != undefined) { _local2 = AO.d; } } else if (RM == "BRD") { if (AO.brd != undefined) { _local2 = AO.brd; } else if (AO.br != undefined) { _local2 = AO.br; } else if (AO.bd != undefined) { _local2 = AO.bd; } else if (AO.b != undefined) { _local2 = AO.b; } else if (AO.r != undefined) { _local2 = AO.r; } else if (AO.d != undefined) { _local2 = AO.d; } } } return(_local2); } function initDigestion(target) { _traceF1("initDigestion"); target.digeststruct = new Object(); target.digeststruct.frames = 0; target.digeststruct.curr = 0; target.digeststruct.escapes = new Array(); } function startDigestion(target, onehpperframes) { _traceF2("startDigestion"); if (target.digeststruct == undefined) { initDigestion(target); } target.digeststruct.frames = onehpperframes; } function stopDigestion(target) { _traceF1("stopDigestion"); target.digeststruct.frames = 0; target.digeststruct.curr = 0; target.digeststruct.escapes = new Array(); target.digeststruct = undefined; } function endDigestion(target) { _traceF1("endDigestion"); target.digeststruct.frames = 0; target.digeststruct.curr = 0; target.digeststruct.escapes = new Array(); target.digeststruct = undefined; } function getDigestion(target) { if (target.digeststruct == undefined) { initDigestion(target); } return(target.digeststruct); } function enemyGetAnimStruct() { if (GLOBAL_ENEMY.enemy.animstruct == undefined) { if (GLOBAL_ENEMY.enemy.enemy.animstruct == undefined) { if (GLOBAL_ENEMY.enemy.enemy.enemy.animstruct == undefined) { // unexpected jump } return(GLOBAL_ENEMY.enemy.enemy.enemy.animstruct); } else { return(GLOBAL_ENEMY.enemy.enemy.animstruct); } } else { return(GLOBAL_ENEMY.enemy.animstruct); } return(undefined); } function enemyGetDigestionStruct() { if (GLOBAL_ENEMY.enemy.digeststruct == undefined) { if (GLOBAL_ENEMY.enemy.enemy.digeststruct == undefined) { if (GLOBAL_ENEMY.enemy.enemy.enemy.digeststruct == undefined) { // unexpected jump } return(GLOBAL_ENEMY.enemy.enemy.enemy.digeststruct); } else { return(GLOBAL_ENEMY.enemy.enemy.digeststruct); } } else { return(GLOBAL_ENEMY.enemy.digeststruct); } return(undefined); } function hurtPlayer(whodoes, amount) { if (amount >= 0) { if (GLOBAL_PLAYER.hp > amount) { GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp - amount; } else { GLOBAL_PLAYER.hp = 0; } } else { healPlayer(whodoes, -amount); } } function healPlayer(whodoes, amount) { if (amount >= 0) { GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp + amount; if (GLOBAL_PLAYER.hp > GLOBAL_PLAYER.maxhp) { GLOBAL_PLAYER.hp = GLOBAL_PLAYER.maxhp; } } else { hurtPlayer(whodoes, -amount); } } function healEnemy(amount, optiona) { if (optiona != undefined) { amount = optiona; } if (amount >= 0) { GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp + amount; if (GLOBAL_ENEMY.hp > GLOBAL_ENEMY.maxhp) { GLOBAL_ENEMY.hp = GLOBAL_ENEMY.maxhp; } } else { hurtEnemy(-amount); } } function hurtEnemy(amount, optiona) { if (optiona != undefined) { amount = optiona; } if (amount >= 0) { if (GLOBAL_ENEMY.hp > amount) { GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp - amount; } else { GLOBAL_ENEMY.hp = 0; } } else { healEnemy(-amount); } } function enemySetIgnoreHits(vals) { if (vals != 0) { GLOBAL_ENEMY.ignore_hitanim = 1; } else { GLOBAL_ENEMY.ignore_hitanim = 0; } } function enemySetIgnoreWeakHits(vals) { if (vals == undefined) { GLOBAL_ENEMY.ignore_hitweak = -1; } else { GLOBAL_ENEMY.ignore_hitweak = vals; } } function enemySetDontPlayHitAnimation(vals) { if (vals != 0) { GLOBAL_ENEMY.ignore_hitanimonly = 1; } else { GLOBAL_ENEMY.ignore_hitanimonly = 0; } } function enemySetAttackHistogram(vallow, valmedium, valhigh) { if (vallow == undefined) { vallow = 0; } if (valmedium == undefined) { valmedium = 0; } if (valhigh == undefined) { valhigh = 0; } if (valhigh < 0) { valhigh = 0; } if (valmedium < 0) { valmedium = 0; } if (vallow < 0) { vallow = 0; } if (((valhigh + valmedium) + vallow) <= 0) { vallow = 0.09; valmedium = 0.71; valhigh = 0.1; } var _local1 = new Array(valhigh, vallow, valmedium); var _local5 = (_local1[0] + _local1[1]) + _local1[2]; _local1[0] = _local1[0] / _local5; _local1[1] = _local1[1] / _local5; _local1[2] = _local1[2] / _local5; GLOBAL_ENEMY_ATKUSE = _local1; } function enemySetAllowPets(doit) { GLOBAL_ALLOW_PETS = doit; } function getNumEscapes(targ) { if (targ.digeststruct != undefined) { var _local1 = targ.digeststruct; if (_local1.escapes != undefined) { return(_local1.escapes.length); } } return(0); } function toggleOption(optname) { if (GLOBAL_OPTIONS[optname] > 0) { GLOBAL_OPTIONS[optname] = 0; } else { GLOBAL_OPTIONS[optname] = 1; } } function getOption(optname) { return(GLOBAL_OPTIONS[optname]); } function setAnims(targ, AO) { if (targ.animstruct == undefined) { targ.animstruct = new Object(); } targ.animstruct = AO; } function clearAnims(targ, AO) { targ.animstruct = undefined; } function replaceEscape(targ, nextanim, inputseq, count, options) { return(setEscape(targ, nextanim, inputseq, count, options, true)); } function setEscape(targ, nextanim, inputseq, count, options, specialkey) { if (targ.digeststruct != undefined) { var _local2 = targ.digeststruct; var _local7 = new Object(); _local7.inseq = inputseq; _local7.count = count; _local7.options = options; _local7.curr = 0; _local7.anim = nextanim; _local7.inputs = new Array(); var _local9 = inputseq.split(" "); var _local1 = 0; while (_local1 < _local9.length) { var _local5 = _local9[_local1].toUpperCase(); var _local6 = ""; var _local4 = 0; while (_local4 < _local5.length) { var _local3 = _local5.charCodeAt(_local4); if ((_local3 >= 65) && (_local3 <= 90)) { _local6 = _local6 + String.fromCharCode(_local3); } _local4++; } if (_local6.length > 0) { _local7.inputs.push(_local6); } _local1++; } if (_local2.escapes == undefined) { _local2.escapes = new Array(); _local2.escapes.push(_local7); } else { var _local8 = true; _local1 = 0; while (_local1 < _local2.escapes.length) { if (_local2.escapes[_local1].anim == nextanim) { if (specialkey == true) { if (_local8 == true) { _local2.escapes[_local1].inseq = _local7.inseq; _local2.escapes[_local1].inputs = _local7.inputs; _local2.escapes[_local1].options = _local7.options; _local2.escapes[_local1].count = count; _local8 = false; } else { _local2.escapes.splice(_local1, 1); _local1--; } } else if (_local2.escapes[_local1].inseq == inputseq) { if (_local2.escapes[_local1].options == options) { _local8 = false; } } } _local1++; } if (_local8) { _local2.escapes.push(_local7); } } } } function setBlockEscape(nframes) { var _local1 = getEnemyT(GLOBAL_ENEMY); if (_local1.digeststruct != undefined) { _local1.digeststruct.blockescapes = nframes; } } function updateOnlyDigestion(target) { if (target.digeststruct != undefined) { var _local2 = target.digeststruct; if (_local2.frames > 0) { _local2.curr = _local2.curr + 1; this.hurtPlayer(target, 1 / _local2.frames); } } } function updateDigestion(target, movedex) { var _local8 = ""; if (target.digeststruct != undefined) { var _local7 = target.digeststruct; updateOnlyDigestion(target); if (_local7.escapes != undefined) { if (movedex == "") { if (GLOBAL_PLAYER.hp < 1) { movedex = "E"; } else { movedex = "W"; } } var _local5 = 0; while (_local5 < _local7.escapes.length) { var _local1 = _local7.escapes[_local5]; var _local4 = false; var _local2 = 0; while (_local2 < _local1.inputs.length) { if (_local1.inputs[_local2] == "W") { _local4 = true; break; } _local2++; } if (_local4) { if (movedex != "W") { _local1.curr = 0; } } else { _local1.curr = _local1.curr - 0.0333333333333333; } if (_local1.curr < 0) { _local1.curr = 0; } if (movedex != undefined) { var _local6 = 0; _local2 = 0; while (_local2 < _local1.inputs.length) { if (_local1.inputs[_local2] == movedex) { _local6 = true; break; } _local2++; } if (_local6) { if (movedex == "W") { _local1.curr = _local1.curr + 0.0333333333333333; } else { _local1.curr = _local1.curr + 1; } if (_local1.curr > _local1.count) { if (_local8 == "") { _local8 = _local1.anim; _local1.curr = 0; } } } } _local5++; } } if (_local7.blockescapes != undefined) { _local7.blockescapes--; if (_local7.blockescapes < 1) { _local7.blockescapes = undefined; } } } return(_local8); } function upMapAOVars(AO) { if (AO != undefined) { if (AO.E != undefined) { if (AO.e == undefined) { AO.e = AO.E; } } if (AO.W != undefined) { if (AO.w == undefined) { AO.w = AO.W; } } if (AO.L != undefined) { if (AO.l == undefined) { AO.l = AO.L; } } if (AO.R != undefined) { if (AO.r == undefined) { AO.r = AO.R; } } if (AO.U != undefined) { if (AO.u == undefined) { AO.u = AO.U; } } if (AO.D != undefined) { if (AO.d == undefined) { AO.d = AO.D; } } if (AO.B != undefined) { if (AO.b == undefined) { AO.b = AO.B; } } if (AO.BL != undefined) { if (AO.bl == undefined) { AO.bl = AO.BL; } } if (AO.BR != undefined) { if (AO.br == undefined) { AO.br = AO.BR; } } if (AO.BU != undefined) { if (AO.bu == undefined) { AO.bu = AO.BU; } } if (AO.BD != undefined) { if (AO.bd == undefined) { AO.bd = AO.BD; } } if (AO.LU != undefined) { if (AO.lu == undefined) { AO.lu = AO.LU; } } if (AO.RU != undefined) { if (AO.ru == undefined) { AO.ru = AO.RU; } } if (AO.LD != undefined) { if (AO.ld == undefined) { AO.ld = AO.LD; } } if (AO.RD != undefined) { if (AO.rd == undefined) { AO.rd = AO.RD; } } if (AO.BLU != undefined) { if (AO.blu == undefined) { AO.blu = AO.BLU; } } if (AO.BRU != undefined) { if (AO.bru == undefined) { AO.bru = AO.BRU; } } if (AO.BLD != undefined) { if (AO.bld == undefined) { AO.bld = AO.BLD; } } if (AO.BRD != undefined) { if (AO.brd == undefined) { AO.brd = AO.BRD; } } } } function handleBasicStruggle(targ, AO) { if (targ.animstruct != undefined) { if (AO == undefined) { AO = targ.animstruct; } } upMapAOVars(AO); targ.animstruct = AO; if (AO != undefined) { if (GLOBAL_PLAYER.hp < 1) { if (AO.e != undefined) { goPlay(targ, AO.e); return(false); } } } var _local4 = getPlayerRelativeMovement(1); if (targ.digeststruct != undefined) { var _local5 = targ.digeststruct; if (_local5.blockescapes != undefined) { _local4 = ""; } } var _local2 = updateDigestion(targ, _local4); if (_local2 == "") { _local2 = getNextAnimation(AO, _local4); if (_local2 != "") { goPlay(targ, _local2); _traceF2((("Handle digest update, play this: " + _local2) + " from ") + targmoveindex); return(true); } _traceF2((("Handle digest update, play this digest: " + _local2) + " from ") + targmoveindex); } else { goPlay(targ, _local2); return(true); } return(false); } function actGet(target) { var _local1 = new Object(); _local1.idle = target.s_idle; _local1.attack = target.s_atktype; _local1.busy = target.s_animbusy; _local1.moving = target.s_moving; _local1.attacking = target.s_attacking; _local1.hit = target.s_hit; _local1.inputX = target.in_movex; _local1.inputY = target.in_movey; _local1.inputA = target.in_action; _local1.vx = target.s_vx; return(_local1); } function actIdle(target) { _traceF1("actIdle"); target.s_idle = 1; target.s_atktype = 0; target.s_animbusy = 0; target.s_moving = 0; target.s_attacking = 0; target.s_hit = 0; target.in_movex = 0; target.in_movey = 0; target.in_action = 0; target.s_vx = 0; } function actMove(target, uvx) { _traceF1("actMove"); target.s_idle = 0; if (uvx != undefined) { target.s_moving = uvx; } else { target.s_moving = 0; } target.s_attacking = 0; target.s_hit = 0; target.s_animbusy = 0; } function actSetMove(target, amt) { if (amt == undefined) { amt = 0; } target.s_moving = amt; } function actMoveAttack(target, uvx, attype) { _traceF1("actMoveAttack"); target.s_idle = 0; if (uvx != undefined) { target.s_moving = uvx; } else { target.s_moving = 0; } target.s_attacking = 0; target.s_hit = 0; target.s_animbusy = 0; target.s_attacking = 1; target.s_animbusy = 0; target.s_atktype = attype; } function actHurt(target, knockback) { _traceF1("actHurt"); target.s_idle = 0; target.s_moving = 0; target.s_attacking = 0; target.s_hit = 1; target.s_animbusy = 1; if (knockback != undefined) { target.s_vx = knockback; } else { target.s_vx = 0; } } function actAttack(target, type) { _traceF1("actAttack"); target.s_idle = 0; target.s_moving = 0; target.s_attacking = 1; target.s_hit = 0; target.s_animbusy = 1; target.s_atktype = type; } function actBusy(target, movex) { _traceF1("actBusy"); target.s_idle = 0; target.s_moving = 0; target.s_attacking = 0; target.s_hit = 1; target.s_animbusy = 1; if (movex != undefined) { target.s_vx = -movex; target.s_moving = -movex; } else { target.s_moving = 0; target.s_vx = 0; } } function actSetBusy(target, mv) { target.s_animbusy = mv; } function actUnbusy(target) { _traceF1("actUnbusy"); target.s_hit = 0; target.s_animbusy = 0; target.s_vx = 0; } function consumePlayer(target) { _traceF1("consumePlayer"); var _local1 = GLOBAL_PLAYER; _local1.s_consumed = 1; _local1._alpha = 0; _local1.s_animbusy = 1; _local1.s_hit = 1; _local1.s_vx = 0; _local1.in_movex = 0; _local1.in_movey = 0; _local1.in_action = 0; _local1.stop(); _local1.mc.stop(); GLOBAL_ENEMY.s_atktype = 8; } function isPlayerConsumed(target) { if (target == undefined) { target = GLOBAL_PLAYER; } if (target.s_consumed != undefined) { return(target.s_consumed > 0); } return(target._alpha < 50); } function suckPlayer(target, range, speed) { var _local3 = GLOBAL_PLAYER; var _local4 = mcPointToGlobal(target, 0, 0); var _local2 = _local4._x - _local3._x; if (Math.abs(_local2) < range) { var _local1 = 1 - Math.abs(_local2 / range); if (_local2 < 0) { _local1 = -_local1; } _local3._x = _local3._x + (speed * _local1); } } function instantKillPlayer(target) { _traceF1("instantKillPlayer"); var _local1 = GLOBAL_PLAYER; _local1.hp = 0; } function setPlayerStatus(msg) { GLOBAL_PLAYER.m_status = msg; } function setPlayerMode(newmode) { if (newmode == undefined) { GLOBAL_PLAYER_MODE++; if (GLOBAL_PLAYER_MODE > GLOBAL_PLAYER_MODE_MAX) { GLOBAL_PLAYER_MODE = 0; } } else if ((newmode >= 0) && (newmode <= GLOBAL_PLAYER_MODE_MAX)) { GLOBAL_PLAYER_MODE = newmode; } if (GLOBAL_PLAYER_MODE == 0) { setPlayerSparkAt(GLOBAL_PLAYER); setPlayerSparkPhysics("MoveUp,2"); GLOBAL_PLAYERSPARK.gotoAndPlay("number" + GLOBAL_PLAYER_MODE); } else if (GLOBAL_PLAYER_MODE == 1) { setPlayerSparkAt(GLOBAL_PLAYER); setPlayerSparkPhysics("MoveUp,2"); GLOBAL_PLAYERSPARK.gotoAndPlay("number" + GLOBAL_PLAYER_MODE); } } function pointsSetPerDamage(factor) { if (factor > 0) { GLOBAL_SCORE_ON_DAMAGE = factor; } else { GLOBAL_SCORE_ON_DAMAGE = 0; } } function pointsAdd(amount, dontuselog) { if (amount > 0) { GLOBAL_POINTS = GLOBAL_POINTS + amount; if (dontuselog == 1) { Log(((GLOBAL_PLAYER.m_name + " got ") + amount) + " points!"); } } } function pointsGet(amount) { return(GLOBAL_POINTS); } function pointsGetFightDelta(amount) { return(GLOBAL_POINTS - GLOBAL_POINTS_START); } function setHAtk(v) { GLOBAL_ENEMY.hatk = v; } function setMAtk(v) { GLOBAL_ENEMY.matk = v; } function setLAtk(v) { GLOBAL_ENEMY.latk = v; } function setHDef(v) { GLOBAL_ENEMY.hdef = v; } function setMDef(v) { GLOBAL_ENEMY.mdef = v; } function setLDef(v) { GLOBAL_ENEMY.ldef = v; } function setMaxHP(v) { GLOBAL_ENEMY.maxhp = v; } function setHP(v) { GLOBAL_ENEMY.hp = v; } function setHMLDef(vh, vm, vl) { GLOBAL_ENEMY.hdef = vh; GLOBAL_ENEMY.mdef = vm; GLOBAL_ENEMY.ldef = vl; } function setHMLAtk(vh, vm, vl) { GLOBAL_ENEMY.hatk = vh; GLOBAL_ENEMY.matk = vm; GLOBAL_ENEMY.latk = vl; } function setScaleValue(v) { GLOBAL_ENEMY.m_scale = v; GLOBAL_ENEMY.enemy.m_scale = v; getEnemyT(GLOBAL_ENEMY).m_scale = v; var _local2 = 100 * (100 / v); if (GLOBAL_ENEMY._xscale >= 0) { GLOBAL_ENEMY._xscale = 100; } else { GLOBAL_ENEMY._xscale = -100; } GLOBAL_ENEMY._yscale = 100; getEnemyT(GLOBAL_ENEMY)._xscale = _local2; getEnemyT(GLOBAL_ENEMY)._yscale = _local2; } function setName(v) { GLOBAL_ENEMY.m_name = v; } function setStatus(v) { GLOBAL_ENEMY.m_status = v; } function setCredit(v) { GLOBAL_ENEMY.m_credit = v; } function getHAtk() { return(GLOBAL_ENEMY.hatk); } function getMAtk() { return(GLOBAL_ENEMY.matk); } function getLAtk() { return(GLOBAL_ENEMY.latk); } function getHDef() { return(GLOBAL_ENEMY.hdef); } function getMDef() { return(GLOBAL_ENEMY.mdef); } function getLDef() { return(GLOBAL_ENEMY.ldef); } function getMaxHP() { return(GLOBAL_ENEMY.maxhp); } function getHP() { return(GLOBAL_ENEMY.hp); } function getScaleValue() { return(GLOBAL_ENEMY.m_scale); } function getName() { return(GLOBAL_ENEMY.m_name); } function getStatus() { return(GLOBAL_ENEMY.m_status); } function getCredit() { return(GLOBAL_ENEMY.m_credit); } function resetHAtk(v) { GLOBAL_ENEMY.hatk = GLOBAL_ENEMY.hatk_original; } function resetMAtk(v) { GLOBAL_ENEMY.matk = GLOBAL_ENEMY.matk_original; } function resetLAtk(v) { GLOBAL_ENEMY.latk = GLOBAL_ENEMY.latk_original; } function resetHDef(v) { GLOBAL_ENEMY.hdef = GLOBAL_ENEMY.hdef_original; } function resetMDef(v) { GLOBAL_ENEMY.mdef = GLOBAL_ENEMY.mdef_original; } function resetLDef(v) { GLOBAL_ENEMY.ldef = GLOBAL_ENEMY.ldef_original; } function resetMaxHP(v) { GLOBAL_ENEMY.maxhp = GLOBAL_ENEMY.maxhp_original; } function setEnemySolid(v) { if (v == 1) { GLOBAL_ENEMY.m_notsolid = undefined; } else { GLOBAL_ENEMY.m_notsolid = 1; } } function setEnemyFaceTarget(v) { if (v == 1) { GLOBAL_ENEMY.m_dontfacetarget = 0; } else { GLOBAL_ENEMY.m_dontfacetarget = 1; } } function setEnemyAIUseAttacks(v) { if (v == 1) { GLOBAL_ENEMY.m_dontattackauto = undefined; } else { GLOBAL_ENEMY.m_dontattackauto = 1; } } function setPlayerHP(v) { GLOBAL_PLAYER.hp = v; } function setPlayerAbove(ynq) { if (ynq == 1) { if (GLOBAL_PLAYER.getDepth() < GLOBAL_ENEMY.getDepth()) { GLOBAL_ENEMY.swapDepths(GLOBAL_PLAYER); } } else if (GLOBAL_PLAYER.getDepth() > GLOBAL_ENEMY.getDepth()) { GLOBAL_ENEMY.swapDepths(GLOBAL_PLAYER); } } function enemyReplaceWalk(newanim) { if (newanim == undefined) { newanim = "walk"; } GLOBAL_ENEMY.replaceAnimWalk = newanim; if (getEnemyT(GLOBAL_ENEMY).__animcurrent != newanim) { goPlay(getEnemyT(GLOBAL_ENEMY), newanim); } } function syncSubclip(owner, subclip, framename, funccall) { if (GLOBAL_SYNCMAP.hasOwnProperty(subclip)) { GLOBAL_SYNCMAP[subclip].framename = framename; GLOBAL_SYNCMAP[subclip].owner = owner; GLOBAL_SYNCMAP[subclip].target = subclip; GLOBAL_SYNCMAP[subclip].ownerstring = String(owner); GLOBAL_SYNCMAP[subclip].targetstring = String(subclip).substr(GLOBAL_SYNCMAP[subclip].ownerstring.length); GLOBAL_SYNCMAP[subclip].funccall = funccall; } else { var _local2 = new Object(); _local2.framename = framename; _local2.owner = owner; _local2.target = subclip; _local2.funccall = funccall; _local2.ownerstring = String(owner); _local2.targetstring = String(subclip).substr(_local2.ownerstring.length); _local2.fixedframemap = new Object(); GLOBAL_SYNCMAP[subclip] = _local2; } } function setPreSync(func) { GLOBAL_PRESYNC = func; } function setPostSync(func) { GLOBAL_POSTSYNC = func; } function isV(key) { return(GLOBAL_VALUES.hasOwnProperty(key)); } function setValue(key, val) { if (GLOBAL_VALUES[key] != val) { _traceF1(((("setValue( " + key) + ", ") + val) + ");"); } GLOBAL_VALUES[key] = val; } function getValue(key, usedefault) { if (GLOBAL_VALUES.hasOwnProperty(key)) { return(GLOBAL_VALUES[key]); } return(usedefault); } function hasValue(key) { return(GLOBAL_VALUES.hasOwnProperty(key)); } function addValue(key, addme) { if (GLOBAL_VALUES.hasOwnProperty(key)) { if (addme != val) { _traceF1(((("addValue( " + key) + ", ") + addme) + ");"); } GLOBAL_VALUES[key] = GLOBAL_VALUES[key] + addme; return(true); } trace(("Value: " + key) + " does not exist, adding as 0"); GLOBAL_VALUES[key] = addme; return(false); } function setF(key, func) { GLOBAL_FUNCS[key] = func; } function callF(key, arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7) { if (GLOBAL_FUNCS.hasOwnProperty(key)) { return(GLOBAL_FUNCS[key](arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7)); } trace(("callF: " + key) + " does not exist"); } function setAnimPrefix(target, v) { target.__aniprefix = v; } function unconsumePlayer(target, xposrel, playanim) { _traceF1("unconsumePlayer"); if (isPlayerConsumed(GLOBAL_PLAYER)) { var _local2 = GLOBAL_PLAYER; _local2.s_consumed = 0; _local2._alpha = 100; _local2.s_animbusy = 0; _local2.s_hit = 1; _local2.s_vx = 0; _local2.in_movex = 0; _local2.in_movey = 0; _local2.in_action = 0; if (playanim != undefined) { goPlay(_local2, playanim); } else { goPlay(_local2, "hitm"); } trace((((target + " ") + target._parent) + " ") + target._parent._parent); if (xposrel != undefined) { if (target._parent._parent == GLOBAL_ENEMY) { _local2._x = target._parent._parent._x + ((xposrel * (target._xscale / 100)) * (target._parent._parent._xscale / 100)); } else { _local2._x = target._parent._x + ((xposrel * (target._xscale / 100)) * (target._parent._xscale / 100)); } } else if (target._parent._parent == GLOBAL_ENEMY) { _local2._x = target._parent._parent._x + ((32 * (target._xscale / 100)) * (target._parent._parent._xscale / 100)); } else { _local2._x = target._parent._x + ((32 * (target._xscale / 100)) * (target._parent._xscale / 100)); } } } function enemySetViewBetween(doit) { if (doit == 0) { GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE = false; } else { GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE = true; } } function playerSignedDistance(target) { var _local3 = GLOBAL_ENEMY._x; var _local2 = GLOBAL_PLAYER._x; var _local4 = GLOBAL_ENEMY._xscale < 0; var _local6 = getCBox(GLOBAL_PLAYER); if (target == undefined) { target = getEnemyT(GLOBAL_ENEMY); } var _local5 = getCBox(GLOBAL_ENEMY.enemy); if ((_local6 != undefined) and (_local5 != undefined)) { A = _local6.getBounds(_root); B = _local5.getBounds(_root); if (!_local4) { _local3 = B.xMax; _local2 = A.xMin; } else { _local3 = B.xMin; _local2 = A.xMax; } } if (_local4) { return(_local3 - _local2); } return(_local2 - _local3); } function playerDistance(target) { var _local3 = getCBox(GLOBAL_PLAYER); if (target == undefined) { target = getEnemyT(GLOBAL_ENEMY); } var _local2 = getCBox(GLOBAL_ENEMY.enemy); if ((_local3 != undefined) and (_local2 != undefined)) { A = _local3.getBounds(_root); B = _local2.getBounds(_root); if ((A.xMin <= B.xMax) and (A.xMax >= B.xMin)) { if ((A.yMin <= B.yMax) and (A.yMax >= B.yMin)) { return(-Math.abs(0.5 * ((A.xMax + A.xMin) - (B.xMax + B.xMin)))); } } if (A.xMin >= B.xMax) { return(Math.abs(B.xMax - A.xMin)); } if (A.xMax <= B.xMin) { return(Math.abs(B.xMin - A.xMax)); } } return(Math.abs(GLOBAL_PLAYER._x - GLOBAL_ENEMY._x)); } function playerEnemyCenterDistance() { var _local1 = (GLOBAL_PLAYER._x - GLOBAL_ENEMY._x) * 1; if (GLOBAL_ENEMY._xscale < 0) { return(-_local1); } return(_local1); } function playerWithin(target, distance, fardistance) { if (fardistance != undefined) { var _local1 = playerDistance(target); return((_local1 >= distance) and (_local1 <= fardistance)); } return(playerDistance(target) < distance); } function playSound(soundkey, extravolume, exparam) { var _local5 = _parent.soundbank; if (extravolume != undefined) { var _local7 = new Sound(_local5); _local7.setVolume(extravolume); } else { var _local7 = new Sound(_local5); _local7.setVolume(100); } var _local4 = ""; var _local2 = 0; while (_local2 < soundkey.length) { if (soundkey.charCodeAt(_local2) == 46) { _local4 = _local4 + "_"; } else { _local4 = _local4 + soundkey.charAt(_local2); } _local2++; } var _local9 = _local5._currentframe; _local5.gotoAndPlay(1); _local5.gotoAndPlay(_local4); var _local6 = _local5._currentframe; if (_local6 == 1) { trace(((((((((((("Manual soundplay" + _local5) + ": ") + _local4) + " :") + extravolume) + " |") + exparam) + " [") + _local9) + " ") + _local6) + "]"); } } function _getCBox(bc) { if (bc.cbox != undefined) { return(bc.cbox); } if (bc.cBox != undefined) { return(bc.cBox); } if (bc.Cbox != undefined) { return(bc.Cbox); } if (bc.CBox != undefined) { return(bc.CBox); } if (bc.CBOX != undefined) { return(bc.CBOX); } return(undefined); } function _getABox(bc) { if (bc.abox != undefined) { return(bc.abox); } if (bc.aBox != undefined) { return(bc.aBox); } if (bc.Abox != undefined) { return(bc.Abox); } if (bc.ABox != undefined) { return(bc.ABox); } if (bc.ABOX != undefined) { return(bc.ABOX); } return(undefined); } function _getSBox(bc) { if (bc.sbox != undefined) { return(bc.sbox); } if (bc.sBox != undefined) { return(bc.sBox); } if (bc.Sbox != undefined) { return(bc.Sbox); } if (bc.SBox != undefined) { return(bc.SBox); } if (bc.SBOX != undefined) { return(bc.SBOX); } return(undefined); } function _getScopelessFunc(bc, usefunc) { var _local1 = usefunc(bc); if (_local1 != undefined) { return(_local1); } _local1 = usefunc(bc.aniclip.mc); if (_local1 != undefined) { return(_local1); } _local1 = usefunc(bc.aniclip.mc.mc); if (_local1 != undefined) { return(_local1); } _local1 = usefunc(bc.enemy); if (_local1 != undefined) { return(_local1); } return(undefined); } function getCBox(mc) { return(_getScopelessFunc(mc, _getCBox)); } function getABox(mc) { return(_getScopelessFunc(mc, _getABox)); } function getSBox(mc) { return(_getScopelessFunc(mc, _getSBox)); } function getEnemyT(GE) { if (GE.enemy.enemy != undefined) { return(GE.enemy.enemy); } return(GE.enemy); } function getEnemyGSync(GC) { var _local2 = GC; while (_local2.VICSYNC == undefined) { if (_local2.VICSYNC != undefined) { return(_local2); } if (_local2 == _root) { return(undefined); } _local2 = _local2._parent; } return(_local2); } function getEnemyURL(index) { if (index > GLOBAL_MAXENEMYNONEXTERNAL) { var _local1 = (index - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local1 < GLOBAL_LOADEEMS.length) { return(GLOBAL_LOADEEMS[_local1]); } } return(""); } function getEnemyURLIndex(index) { if (index > GLOBAL_MAXENEMYNONEXTERNAL) { var _local1 = (index - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local1 < GLOBAL_LOADEEMS.length) { return(_local1); } } return(-1); } function stringTrimR(s, char, flip) { if (flip == undefined) { flip = 0; } if (flip) { var _local4 = s.indexOf(char); var _local1 = _local4; while (_local4 > 0) { _local1 = _local4; _local4 = s.indexOf(char, _local1 + 1); } if (_local1 >= 0) { s = s.substr(_local1 + 1); } } else { var _local4 = s.indexOf(char); if (_local4 > 0) { s = s.substr(0, _local4); } } return(s); } function stringTrimL(s, char, flip) { if (flip == undefined) { flip = 0; } var _local1 = s.indexOf(char); var _local2 = _local1; while (_local1 > 0) { _local2 = _local1; _local1 = s.indexOf(char, _local2 + 1); } if (_local2 >= 0) { if (flip) { s = s.substr(0, _local2); } else { s = s.substr(_local2 + 1); } } return(s); } function getEnemyURLName(index) { var _local1 = ""; if (GLOBAL_ENEMY_DATA.hasOwnProperty(index)) { var _local5 = GLOBAL_ENEMY_DATA[index]; var _local4 = _local5.m_name; var _local3 = _local5.m_status; var _local2 = _local5.m_credit; if (_local4 == undefined) { _local4 = "?"; } if (_local3 == undefined) { _local3 = "?"; } if (_local2 == undefined) { _local2 = "?"; } _local1 = ((((_local4 + ", ") + _local3) + "[") + _local2) + "]"; } else { _local1 = getEnemyURL(index); _local1 = stringTrimL(_local1, "/"); _local1 = stringTrimL(_local1, ".", 1); _local1 = stringTrimL(_local1, "."); } return(_local1); } function _getScopeless(bc, targetname) { var _local1 = function (xc) { if (xc.hasOwnProperty(targetname)) { return(xc[targetname]); } return(undefined); }; return(_getScopelessFunc(bc, _local1)); } function reassignAllXClips(mc) { var _local3 = getCBox(mc); if (_local3 == mc) { _local3 = undefined; } if (_local3 != mc.cbox) { mc.cbox = _local3; } if (_local3 != mc.cBox) { mc.cBox = _local3; } if (_local3 != mc.CBox) { mc.CBox = _local3; } if (_local3 != mc.CBOX) { mc.CBOX = _local3; } var _local4 = getABox(mc); if (_local4 == mc) { _local4 = undefined; } if (_local4 != mc.abox) { mc.abox = _local4; } if (_local4 != mc.aBox) { mc.aBox = _local4; } if (_local4 != mc.ABox) { mc.ABox = _local4; } if (_local4 != mc.ABOX) { mc.ABOX = _local4; } var _local2 = getSBox(mc); if (_local2 == mc) { _local2 = undefined; } if (_local2 != mc.sbox) { mc.sbox = _local2; } if (_local2 != mc.sBox) { mc.sBox = _local2; } if (_local2 != mc.SBox) { mc.SBox = _local2; } if (_local2 != mc.SBOX) { mc.SBOX = _local2; } } function hitPlayerAttack(clip) { var _local1 = getABox(GLOBAL_PLAYER); return(_local1.hitTest(clip)); } function hitPlayerHeadCenter(clip) { return(clip.hitTest(_root.player.head.center)); } function hitPlayerHead(clip) { return(clip.hitTest(_root.player.head)); } function hitPlayerCenter(clip) { return(clip.hitTest(_root.player.centerbox)); } function hitPlayer(clip) { return(clip.hitTest(_root.player.cbox)); } function getPlayer() { return(_root.player); } function getPlayerHealthPercent() { return(100 * (_root.player.hp / 63)); } function getEnemyHealthPercent() { return(100 * (_root.enemy.hp / _root.enemy.maxhp)); } function getPlayerHP() { return(_root.player.hp); } function getEnemyHP() { return(_root.enemy.hp); } function getEnemy() { return(_root.enemy); } function getController() { return(_root.controller); } function enemyFacePlayer() { if (GLOBAL_ENEMY._x < GLOBAL_PLAYER._x) { GLOBAL_ENEMY._xscale = Math.abs(GLOBAL_ENEMY._xscale); } else { GLOBAL_ENEMY._xscale = -Math.abs(GLOBAL_ENEMY._xscale); } } function enemyGetXPosition() { return(GLOBAL_ENEMY._x); } function playerGetXPosition() { return(GLOBAL_PLAYER._x); } function enemyRecenter(atx) { if (atx == undefined) { atx = 0; } var _local2 = GLOBAL_PLAYER._x - GLOBAL_ENEMY._x; GLOBAL_ENEMY._x = atx; GLOBAL_PLAYER._x = atx + _local2; } function enemyPlaceFromPlayer(deltx, delty) { if (GLOBAL_PLAYER._xscale > 0) { GLOBAL_ENEMY._x = deltx + GLOBAL_PLAYER._x; } else { GLOBAL_ENEMY._x = (-deltx) + GLOBAL_PLAYER._x; } if (delty != undefined) { GLOBAL_ENEMY._y = delty; } } function setPlayerHasHead(v) { if (v) { _root.GLOBAL_PLAYERHEAD = 1; GLOBAL_PLAYERHASHEAD = true; } else { _root.GLOBAL_PLAYERHEAD = 0; GLOBAL_PLAYERHASHEAD = false; } } function enemyGetID() { return(GLOBAL_ENEMY._currentframe); } function enemyGetHashData(thisframe) { if (GLOBAL_ENEMY_HASHCODES.hasOwnProperty(thisframe)) { return(GLOBAL_ENEMY_HASHCODES[thisframe]); } var _local1 = new Object(); _local1.external = 0; _local1.url = ""; _local1.index = thisframe; if (thisframe > GLOBAL_MAXENEMYNONEXTERNAL) { var _local13 = (thisframe - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local13 < GLOBAL_LOADEEMS.length) { _local1.url = GLOBAL_LOADEEMS[_local13]; _local1.external = 1; } else { return(undefined); } } var _local12 = 2147483647 /* 0x7FFFFFFF */; var _local9 = 2147483647 /* 0x7FFFFFFF */; var _local3 = int(_local12); if (_local1.external) { _local3 = _local12; } else { _local3 = _local12 * _local1.index; } var _local5 = 0; while (_local5 < _local1.url.length) { var _local4 = _local1.url.charCodeAt(_local5); _local3 = _local3 ^ (((_local4 | (_local4 << 8)) | (_local4 << 16)) | (_local4 << 24)); _local3 = _local3 + _local9; _local5++; } _local1.hashcode = _local3; _local1.hashflip = ((((_local3 >> 24) & 255) ^ ((_local3 >> 16) & 255)) ^ ((_local3 >> 8) & 255)) ^ (_local3 & 255); _local1.red = 0; _local1.green = 0; _local1.blue = 0; var _local2 = 0; while (_local2 < 11) { var _local8 = (_local3 >> (0 + (_local2 * 3))) & 1; var _local7 = (_local3 >> (1 + (_local2 * 3))) & 1; var _local6 = (_local3 >> (2 + (_local2 * 3))) & 1; _local1.red = _local1.red << 1; _local1.green = _local1.green << 1; _local1.blue = _local1.blue << 1; _local1.red = _local1.red | _local8; _local1.green = _local1.green | _local7; _local1.blue = _local1.blue | _local6; _local2++; } _local1.red = _local1.red / 2048; _local1.green = _local1.green / 2048; _local1.blue = _local1.blue / 2048; var _local10 = Math.sqrt(((_local1.red * _local1.red) + (_local1.green * _local1.green)) + (_local1.blue * _local1.blue)); if (_local10 > 0) { _local1.red = _local1.red / _local10; _local1.green = _local1.green / _local10; _local1.blue = _local1.blue / _local10; } GLOBAL_ENEMY_HASHCODES[thisframe] = _local1; return(_local1); } function toggleQuality() { if (_root._quality == "LOW") { _root._quality = "MEDIUM"; } else if (_root._quality == "MEDIUM") { _root._quality = "HIGH"; } else { _root._quality = "LOW"; } } function toggleSlowMode() { GLOBAL_PAUSEHFR++; GLOBAL_PAUSEHFR = GLOBAL_PAUSEHFR % 4; } function legacy4Struggle(target, aright, aleft, aup, adown) { return(legacy8StruggleDist(target, aright, aleft, aup, adown, aright, aleft, aup, adown)); } function legacy8Struggle(target, aright, aleft, aup, adown, bright, bleft, bup, bdown) { return(legacy8StruggleDist(target, aright, aleft, aup, adown, bright, bleft, bup, bdown)); } function legacyRandomStruggle(target, aright, aleft, aup, adown) { var _local1 = new Object(); if (adown != undefined) { _local1[adown] = 1; } if (aup != undefined) { _local1[aup] = 1; } if (aleft != undefined) { _local1[aleft] = 1; } if (aright != undefined) { _local1[aright] = 1; } return(legacy8StruggleDist(target, _local1, _local1, _local1, _local1, _local1, _local1, _local1, _local1)); } function legacySelectAndPlay(target, distofanims) { if (typeof(distofanims) == "string") { target.gotoAndPlay(distofanims); return(true); } var _local1 = histSelect(distofanims); if (_local1 != undefined) { target.gotoAndPlay(_local1); return(true); } return(false); } function legacy4StruggleDist(target, aright, aleft, aup, adown, bright, bleft, bup, bdown) { return(legacy8StruggleDist(target, aright, aleft, aup, adown, aright, aleft, aup, adown)); } function legacy8StruggleDist(target, aright, aleft, aup, adown, bright, bleft, bup, bdown) { var _local4 = playerInputX(); var _local3 = playerInputY(); var _local5 = playerInputA(); var _local2 = enemyFacingRight(); if (_local5 != 0) { if (_local4 < 0) { if (_local2) { return(legacySelectAndPlay(target, aleft)); } return(legacySelectAndPlay(target, aright)); } if (_local4 > 0) { if (_local2) { return(legacySelectAndPlay(target, aright)); } return(legacySelectAndPlay(target, aleft)); } if (_local3 > 0) { return(legacySelectAndPlay(target, aup)); } if (_local3 < 0) { return(legacySelectAndPlay(target, adown)); } } else { if (_local4 < 0) { if (_local2) { return(legacySelectAndPlay(target, bleft)); } return(legacySelectAndPlay(target, bright)); } if (_local4 > 0) { if (_local2) { return(legacySelectAndPlay(target, bright)); } return(legacySelectAndPlay(target, bleft)); } if (_local3 > 0) { return(legacySelectAndPlay(target, bup)); } if (_local3 < 0) { return(legacySelectAndPlay(target, bdown)); } } return(false); } function _stopExtSounds() { var _local2 = new Sound(GLOBAL_ENEMY); _local2.stop(); _local2.setVolume(0); var _local3 = new Sound(GLOBAL_ENEMY.enemy); _local3.stop(); _local3.setVolume(0); var _local4 = new Sound(GLOBAL_ENEMY.enemy.enemy); _local4.stop(); _local4.setVolume(0); var _local5 = new Sound(GLOBAL_ENEMY.enemy.enemy.enemy); _local5.stop(); _local5.setVolume(0); var _local1 = new Sound(getEnemyT(GLOBAL_ENEMY)); _local1.stop(); _local1.setVolume(0); } function _startExtSounds() { var _local2 = new Sound(GLOBAL_ENEMY); _local2.stop(); _local2.setVolume(100); var _local3 = new Sound(GLOBAL_ENEMY.enemy); _local3.stop(); _local3.setVolume(100); var _local4 = new Sound(GLOBAL_ENEMY.enemy.enemy); _local4.stop(); _local4.setVolume(100); var _local5 = new Sound(GLOBAL_ENEMY.enemy.enemy.enemy); _local5.stop(); _local5.setVolume(100); var _local1 = new Sound(getEnemyT(GLOBAL_ENEMY)); _local1.stop(); _local1.setVolume(100); } function easClear() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.s_moving = 0; _local1.s_movespeed = 0; _local1.s_atktype = 0; _local1.s_moving = 0; _local1.s_attacking = 0; _local1.s_hit = 0; _local1.s_vx = 0; } function eaiActionStay() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movex = 0; } function eaiActionMoveToward() { var _local1 = getEnemyT(GLOBAL_ENEMY); var _local2 = playerDistance(); if (_local2 < 0) { _local1.in_movex = -1; } else { _local1.in_movex = 1; } } function eaiActionMoveAway() { var _local1 = getEnemyT(GLOBAL_ENEMY); var _local2 = playerDistance(); if (_local2 < 0) { _local1.in_movex = 1; } else { _local1.in_movex = -1; } } function eaiActionMoveUp() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movey = 1; } function eaiActionMoveDown() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movey = -1; } function eaiActionAttack() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_action = 1; } function eaiActionAttackLow() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movex = 0; eaiActionMoveDown(); _local1.in_action = 1; } function eaiActionAttackMid() { var _local1 = getEnemyT(GLOBAL_ENEMY); eaiActionMoveToward(); _local1.in_movey = 0; _local1.in_action = 1; } function eaiActionAttackHigh() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movex = 0; eaiActionMoveUp(); _local1.in_action = 1; } function eaiAnimPlayIdle() { goPlay(getEnemyT(GLOBAL_ENEMY), "idle"); } function eaiAnimPlay(specific) { goPlay(getEnemyT(GLOBAL_ENEMY), specific); } function eaiActBusy() { var _local1 = getEnemyT(GLOBAL_ENEMY); _local1.in_movex = 0; _local1.in_movey = 0; _local1.in_action = 0; _local1.s_idle = 0; _local1.s_moving = 0; _local1.s_attacking = 0; _local1.s_hit = 1; _local1.s_animbusy = 1; } function _enemyAIDefault(G, enemy, player) { if (!G.isPlayerConsumed(player)) { if (((Math.abs(player._x - enemy._x) < (2 * player._width)) || (!player.s_attacking)) && ((G.getCBox(player).getBounds(_root).xMax + 16) < G.getCBox(enemy.enemy).getBounds(_root).xMin)) { G.getEnemyT(enemy).in_movex = -1 * enemy.ai; if ((Math.random() * 10) < 2) { enemy.ai = 1; } } else if (((Math.abs(player._x - enemy._x) < (2 * player._width)) || (!player.s_attacking)) && ((G.getCBox(player).getBounds(_root).xMin - 16) > G.getCBox(enemy.enemy).getBounds(_root).xMax)) { G.getEnemyT(enemy).in_movex = 1 * enemy.ai; if ((Math.random() * 10) < 2) { enemy.ai = 1; } } else { G.getEnemyT(enemy).in_movex = 0; if ((player.s_attacking && (!G.getEnemyT(enemy).s_attacking)) && (Math.abs(player._x - enemy._x) < (2 * player._width))) { enemy.ai = -1; } else if ((((G.getEnemyT(enemy).s_moving != 0) && (!G.getEnemyT(enemy).s_attacking)) && (!G.getEnemyT(enemy).s_hit)) && (!G.getEnemyT(enemy).s_animbusy)) { G.goPlay(G.getEnemyT(enemy), "idle"); } else { var _local6 = player._x < enemy._x; var _local7 = true; var _local5 = G.histSelect(G.GLOBAL_ENEMY_ATKUSE); if (enemy.m_dontattackauto != 1) { if (_local6) { if (_local5 == 0) { G.getEnemyT(enemy).in_movex = 0; G.getEnemyT(enemy).in_movey = 1; G.getEnemyT(enemy).in_action = 1; } else if (_local5 == 1) { G.getEnemyT(enemy).in_movex = 0; G.getEnemyT(enemy).in_movey = -1; G.getEnemyT(enemy).in_action = 1; } else { G.getEnemyT(enemy).in_movex = -1; G.getEnemyT(enemy).in_movey = 0; G.getEnemyT(enemy).in_action = 1; } } else if (_local5 == 0) { G.getEnemyT(enemy).in_movex = 0; G.getEnemyT(enemy).in_movey = 1; G.getEnemyT(enemy).in_action = 1; } else if (_local5 == 1) { G.getEnemyT(enemy).in_movex = 0; G.getEnemyT(enemy).in_movey = -1; G.getEnemyT(enemy).in_action = 1; } else { G.getEnemyT(enemy).in_movex = 1; G.getEnemyT(enemy).in_movey = 0; G.getEnemyT(enemy).in_action = 1; } } } } } } function manualReset(T) { if (T._manuallyReset == undefined) { GLOBAL_DELAY_STARTNOISE = 4; var _local3 = T.getBytesLoaded() >= T.getBytesTotal(); if (_local3) { T._manuallyReset = 0; var _local2 = T._parent; _local2.m_scale = 100; _local2.m_name = "NULL"; _local2.m_status = "NULL"; _local2.m_credit = "AUTO"; _local2.maxhp = 100; _local2.hp = _local2.maxhp; T.in_movex = 0; T.in_movey = 0; T.in_action = 0; _local2.hatk = 0; _local2.matk = 0; _local2.latk = 0; _local2.hdef = 0; _local2.mdef = 0; _local2.ldef = 0; T.s_atktype = 0; T.s_animbusy = 0; T.s_idle = 1; T.s_moving = 0; T.s_attacking = 0; T.s_hit = 0; T.s_vx = 0; _local2.m_cameraoffset = 0; return(true); } trace("Force Reframe..."); T.gotoAndPlay("idle"); } return(false); } function calcShadowPosition(ycoord) { var _local2 = Math.abs(GLOBAL_FLOOR - ycoord) / 10; var _local1 = 1; if (_local2 > 1) { _local1 = 1 / _local2; if (_local1 > 1) { _local1 = 1; } } return(GLOBAL_FLOOR); } function calcShadowScale(ycoord) { var _local2 = Math.abs(GLOBAL_FLOOR - ycoord) / 10; if (_local2 > 1) { var _local1 = 1 / _local2; if (_local1 > 1) { _local1 = 1; } return(Math.sqrt(_local1)); } return(1); } function enemyClearIcon(cellid) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmap != undefined) { GLOBAL_ENEMY_DATA[cellid].bitmap.dispose(); } } } function enemySetIconBitmap(cellid, srcbmp, srcrect) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmap != undefined) { GLOBAL_ENEMY_DATA[cellid].bitmap.dispose(); } var _local2 = new flash.display.BitmapData(srcrect.width, srcrect.height, true, 0); if (srcbmp != undefined) { _local2.copyPixels(srcbmp, srcrect, new flash.geom.Point(0, 0)); } GLOBAL_ENEMY_DATA[cellid].bitmap = _local2; trace("EnemyBitmap: created " + cellid); } return(true); } function enemyGetIconBitmap(cellid) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmap == undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmapstring != undefined) { if (enemyLoadIconString(cellid, GLOBAL_ENEMY_DATA[cellid].bitmapstring)) { return(GLOBAL_ENEMY_DATA[cellid].bitmap); } } // unexpected jump } return(GLOBAL_ENEMY_DATA[cellid].bitmap); } var _local2 = getEnemyURLIndex(cellid); if (GLOBAL_LOADEEMS_ICONS[_local2] != undefined) { trace("Premade icon for: " + cellid); GLOBAL_ENEMY_DATA[cellid] = new Object(); GLOBAL_ENEMY_DATA[cellid].bitmapstring = GLOBAL_LOADEEMS_ICONS[_local2]; if (enemyLoadIconString(cellid, GLOBAL_ENEMY_DATA[cellid].bitmapstring)) { return(GLOBAL_ENEMY_DATA[cellid].bitmap); } } return(undefined); } function enemySetIconString(cellid, x64lzssstring) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { GLOBAL_ENEMY_DATA[cellid].bitmapstring = x64lzssstring; return(true); } return(false); } function enemyLoadIconString(cellid, x64lzssstring) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { var _local14 = function (A, i) { var _local1 = A[i]; return(_local1); }; var _local15 = function (A, i) { return((((A[i] << 24) | (A[i + 1] << 16)) | (A[i + 2] << 8)) | A[i + 3]); }; var _local20 = TexDa.arrayFromA64(x64lzssstring); var _local10 = TexDa.lzssDecompress(_local20); var _local12 = new Array(); _local12.push(_local14(_local10, 0)); _local12.push(_local14(_local10, 1)); var _local5 = 2; while (_local5 < _local10.length) { _local12.push(_local14(_local10, _local5)); _local12.push(_local15(_local10, _local5 + 1)); _local5 = _local5 + 5; } var _local11 = _local12; var _local4 = 0; var _local16 = _local11.length; var _local8 = _local11[_local4]; _local4++; var _local18 = _local11[_local4]; _local4++; enemySetIconBitmap(cellid, undefined, new flash.geom.Rectangle(0, 0, _local8, _local18)); var _local13 = GLOBAL_ENEMY_DATA[cellid].bitmap; var _local3 = 0; while (_local4 < _local16) { var _local9 = _local11[_local4]; _local4++; var _local2 = _local11[_local4]; _local4++; var _local1 = 0; while (_local1 < _local9) { var _local7 = _local3 % _local8; var _local6 = Math.floor(_local3 / _local8); if ((_local2 & 16777216) != 0) { _local2 = _local2 | -16777216; } _local13.setPixel32(_local7 + 0, _local6 + 0, _local2); _local3++; _local1++; } } GLOBAL_ENEMY_DATA[cellid].bitmapstring = x64lzssstring; return(true); } return(false); } function enemySaveIconString(cellid) { if (GLOBAL_ENEMY_DATA[cellid] != undefined) { if (GLOBAL_ENEMY_DATA[cellid].bitmap != undefined) { var _local10 = GLOBAL_ENEMY_DATA[cellid].bitmap; var _local18 = new flash.geom.Rectangle(0, 0, _local10.width, _local10.height); var _local3 = new Array(); var _local20 = Math.floor(_local18.width); var _local19 = Math.floor(_local18.height); var _local11 = Math.floor(_local18.x); var _local14 = Math.floor(_local18.y); var _local12 = _local11 + _local20; var _local16 = _local14 + _local19; var _local5 = 0; var _local1 = 0; _local3.push(_local20); _local3.push(_local19); var _local8 = _local14; while (_local8 < _local16) { var _local4 = _local11; while (_local4 < _local12) { var _local2 = _local10.getPixel32(_local4, _local8); if ((_local2 >> 24) & true) { _local2 = _local2 & 16777215; _local2 = _local2 | 16777216; } else { _local2 = 0; } if (_local2 != _local5) { if (_local1 > 0) { _local3.push(_local1); _local3.push(_local5); } _local1 = 0; } _local1++; if (_local1 > 255) { _local3.push(_local1); _local3.push(_local5); _local1 = 0; _local1++; } _local5 = _local2; _local4++; } _local8++; } if (_local1 > 0) { if (_local5 != undefined) { _local3.push(_local1); _local3.push(_local5); } } var _local13 = function (v) { return(Math.floor(v) & 255); }; var _local15 = function (v) { v = Math.floor(v); var _local1 = new Array(); _local1.push((v >> 24) & 255); _local1.push((v >> 16) & 255); _local1.push((v >> 8) & 255); _local1.push(v & 255); return(_local1); }; var _local9 = new Array(); _local9.push(_local13(_local3[0])); _local9.push(_local13(_local3[1])); var _local7 = 2; while (_local7 < _local3.length) { _local9.push(_local13(_local3[_local7])); var _local6 = _local15(_local3[_local7 + 1]); _local9.push(_local6[0]); _local9.push(_local6[1]); _local9.push(_local6[2]); _local9.push(_local6[3]); _local7 = _local7 + 2; } var _local21 = TexDa.lzssCompress(_local9); var _local23 = TexDa.arrayToA64(_local21); return(_local23); } } return(""); } function _traceFx(msg) { trace((((("#GT [" + GLOBAL_ENEMY_FRAMES_RUN) + "](") + getEnemyT(GLOBAL_ENEMY)._currentframe) + ")\t") + msg); } function enableFullTrace(newlevel) { GLOBAL_FULL_TRACE = 0; _traceF0 = function (msg) { _traceFx(msg); }; _traceF1 = function (msg) { }; _traceF2 = function (msg) { }; _traceF3 = function (msg) { }; if (newlevel > 0) { _traceF1 = function (msg) { _traceFx(msg); }; GLOBAL_FULL_TRACE = 1; if (newlevel > 1) { _traceF2 = function (msg) { _traceFx(msg); }; GLOBAL_FULL_TRACE = 2; if (newlevel > 2) { _traceF3 = function (msg) { _traceFx(msg); }; GLOBAL_FULL_TRACE = 3; } } } } function disableFullTrace() { GLOBAL_FULL_TRACE = 0; } function Log(s) { LogScrollOffset = 0; GLOBAL_LOG.unshift(s + newline); if (GLOBAL_LOG.length > 4096) { GLOBAL_LOG.pop(); } } function parseString(s) { var _local5 = ""; var _local2 = 0; var _local8 = s.length; while (_local2 < _local8) { if (s.charCodeAt(_local2) == 37) { if ((_local2 + 1) < _local8) { if (s.charCodeAt(_local2 + 1) == 91) { var _local7 = _local2 + 2; var _local6 = _local7; var _local3 = _local2 + 1; while (_local3 < _local8) { if (s.charCodeAt(_local3) == 93) { _local6 = _local3; break; } _local3++; } var _local1 = s.substr(_local7, _local6 - _local7); if (GLOBAL_VALUES.hasOwnProperty(_local1)) { _local5 = _local5 + GLOBAL_VALUES[_local1]; } else { _local1 = _local1.toLowerCase(); hasmsg = _local1; if (_local1 == "enemyname") { hasmsg = GLOBAL_ENEMY.m_name; } else if (_local1 == "playername") { hasmsg = GLOBAL_PLAYER.m_name; } else if (_local1 == "enemydescr") { hasmsg = GLOBAL_ENEMY.m_status; } else if (_local1 == "playerdescr") { hasmsg = ""; } else if (_local1 == "enemyhp") { hasmsg = GLOBAL_ENEMY.hp; } else if (_local1 == "playerhp") { hasmsg = GLOBAL_PLAYER.hp; } else if (getValue(_local1, undefined) != undefined) { hasmsg = getValue(_local1); } _local5 = _local5 + hasmsg; } _local2 = _local6 + 1; } else { _local5 = _local5 + s.charAt(_local2); _local5 = _local5 + s.charAt(_local2 + 1); _local2 = _local2 + 2; } } else { _local5 = _local5 + s.charAt(_local2); _local2++; } } else { _local5 = _local5 + s.charAt(_local2); _local2++; } } return(_local5); } function LogParsed(s) { Log(parseString(s)); } function chatMessage(msg, flags) { _parent.camControl.chatbubble.addMessage(parseString(msg), flags); } function chatClear() { _parent.camControl.chatbubble.clearMessage(); } function chatTarget(mclip) { _parent.camControl.chatbubble.setTarget(mclip); } function chatType(framename) { if (framename != undefined) { _parent.camControl.chatbubble.bubbletype.gotoAndStop(framename); _parent.camControl.chatbubble.bubbletail.gotoAndStop(framename); } return(_parent.camControl.chatbubble.bubbletype); } function numclamp(v) { if (v < 0) { v = 0; } else { v = Math.ceil(v); } return(v); } function addcharactervariables(targ) { targ.hp = 63; targ.in_movex = 0; targ.in_movey = 0; targ.in_action = 0; targ.hatk = 32; targ.matk = 32; targ.latk = 32; targ.hdef = 0; targ.mdef = 0; targ.ldef = 0; targ.hdefon = 0; targ.mdefon = 0; targ.ldefon = 0; targ.s_atktype = 0; targ.s_animbusy = 0; targ.s_idle = 1; targ.s_moving = 0; targ.s_attacking = 0; targ.s_hit = 0; targ.s_vx = 0; targ.s_movespeed = 1; targ.m_name = "NULL"; targ.m_status = "NULL"; targ._y = GLOBAL_FLOOR; targ.s_vy = 0; } function pauseall() { GLOBAL_PAUSE = true; GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); GLOBAL_PLAYER.aniclip.mc.mc.stop(); getEnemyT(GLOBAL_ENEMY).stop(); _parent.playershad.t.stop(); _parent.playershad.t.head.stop(); _parent.playershad.t.aniclip.stop(); _parent.playershad.t.aniclip.mc.stop(); _parent.enemyshad.t.stop(); _parent.enemyshad.t.enemy.stop(); GLOBAL_ENEMYSPARK.stop(); GLOBAL_PLAYERSPARK.stop(); } function unpauseall() { GLOBAL_PAUSE = false; if ((GLOBAL_QTE_DATA.qliveevent <= 0) && (!GLOBAL_QTE_DATA.active)) { GLOBAL_PLAYER.play(GLOBAL_PLAYER._currentframe); if (GLOBAL_PLAYER.aniclip.mc.mc != undefined) { GLOBAL_PLAYER.aniclip.mc.mc.play(); } else { GLOBAL_PLAYER.aniclip.mc.play(); } getEnemyT(GLOBAL_ENEMY).play(GLOBAL_ENEMY._currentframe); GLOBAL_ENEMYSPARK.play(GLOBAL_ENEMYSPARK._currentframe); GLOBAL_PLAYERSPARK.stop(GLOBAL_PLAYERSPARK._currentframe); } } function moveCharacterGravity(sourcedata, char) { char.s_vy = char.s_vy + 0.533333333333333; sourcedata._y = sourcedata._y + char.s_vy; if (sourcedata._y >= GLOBAL_FLOOR) { sourcedata._y = GLOBAL_FLOOR; char.s_vy = 0; } } function movecharacter(obje, objdataclip, options) { var _local4 = Math.abs(obje._xscale); var _local3 = "null"; if (!isPlayerConsumed(objdataclip)) { if ((objdataclip.s_idle || (objdataclip.s_moving != 0)) && (((!objdataclip.s_attacking) && (!objdataclip.s_hit)) && (!objdataclip.s_animbusy))) { if (objdataclip.in_action) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if ((objdataclip.attackmode == undefined) || (objdataclip.attackmode == 0)) { if (objdataclip.in_movex > 0) { if (obje.m_dontfacetarget != 1) { obje._xscale = _local4; } _local3 = "atkm"; } else if (objdataclip.in_movex < 0) { if (obje.m_dontfacetarget != 1) { obje._xscale = -_local4; } _local3 = "atkm"; } if (objdataclip.in_movey > 0) { _local3 = "atkh"; } else if (objdataclip.in_movey < 0) { _local3 = "atkl"; } } else if (objdataclip.attackmode == 1) { if (objdataclip.in_movex > 0) { if (obje.m_dontfacetarget != 1) { obje._xscale = _local4; } _local3 = "atkp"; } else if (objdataclip.in_movex < 0) { if (obje.m_dontfacetarget != 1) { obje._xscale = -_local4; } _local3 = "atkp"; } if (objdataclip.in_movey > 0) { _local3 = "atkp"; } else if (objdataclip.in_movey < 0) { _local3 = "atkp"; } } } else if (objdataclip.in_movex > 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (obje.m_dontfacetarget != 1) { obje._xscale = _local4; } if (objdataclip.s_moving == 0) { _local3 = "walk"; } } else if (objdataclip.in_movex < 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (obje.m_dontfacetarget != 1) { obje._xscale = -_local4; } if (objdataclip.s_moving == 0) { _local3 = "walk"; } } else if (objdataclip.in_movex == 0) { obje.hdefon = 0; obje.mdefon = 0; obje.ldefon = 0; if (objdataclip.in_movey > 0) { obje.hdefon = 1; } else if (objdataclip.in_movey < 0) { obje.ldefon = 1; } else if (objdataclip.in_movey == 0) { obje.mdefon = 1; } } if (objdataclip.in_movex == 0) { if ((((objdataclip.s_moving != 0) && (!objdataclip.s_attacking)) && (!objdataclip.s_hit)) && (!objdataclip.s_animbusy)) { _local3 = "idle"; } } } else if (objdataclip.s_moving != 0) { } } objdataclip.def_h._visible = false; objdataclip.def_m._visible = false; objdataclip.def_l._visible = false; if (obje.hdefon != 0) { objdataclip.def_h._visible = true; } if (obje.mdefon != 0) { objdataclip.def_m._visible = true; } if (obje.ldefon != 0) { objdataclip.def_l._visible = true; } if (_local3 == "null") { if (((((objdataclip.s_idle == 0) && (objdataclip.s_moving == 0)) && (objdataclip.s_attacking == 0)) && (objdataclip.s_hit == 1)) && (objdataclip.s_animbusy == 1)) { _local3 = objdataclip.__animcurrent; } } if (_local3 != "null") { if (_local3 == "walk") { if (objdataclip.replaceAnimWalk != undefined) { _local3 = objdataclip.replaceAnimWalk; } else { _local3 = "walk"; } } if ((options != undefined) and (options == 2)) { objdataclip.__animcurrent = _local3; objdataclip.gotoAndStop(_local3); } else if (objdataclip.__animcurrent != _local3) { goPlay(objdataclip, _local3); } } } function moveplayer() { GLOBAL_PLAYER.attackmode = GLOBAL_PLAYER_MODE; movecharacter(GLOBAL_PLAYER, GLOBAL_PLAYER, 2); if (!isPlayerConsumed(GLOBAL_PLAYER)) { if ((((GLOBAL_PLAYER.s_idle == 0) && (GLOBAL_PLAYER.s_moving != 0)) && (GLOBAL_PLAYER.s_vx == 0)) && (!GLOBAL_PLAYER.s_animbusy)) { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + ((GLOBAL_PLAYER._xscale / Math.abs(GLOBAL_PLAYER._xscale)) * GLOBAL_PLAYER.s_moving); } } if ((GLOBAL_PLAYER.s_vx != 0) && (!GLOBAL_PLAYER.s_animbusy)) { if (GLOBAL_PLAYER._x > GLOBAL_ENEMY._x) { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + GLOBAL_PLAYER.s_vx; } else { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x - GLOBAL_PLAYER.s_vx; } } moveCharacterGravity(GLOBAL_PLAYER, GLOBAL_PLAYER); if (GLOBAL_ENEMY.m_notsolid != 1) { var _local4 = getCBox(GLOBAL_ENEMY.enemy); var _local5 = getCBox(GLOBAL_PLAYER); if (((_local5 != undefined) && (_local4 != undefined)) && (_local5.hitTest(_local4))) { var _local2 = _local4.getBounds(_root); var _local3 = _local5.getBounds(_root); if (((_local2.xMin + _local2.xMax) / 2) > ((_local3.xMin + _local3.xMax) / 2)) { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + (_local2.xMin - _local3.xMax); } else { GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + (_local2.xMax - _local3.xMin); } } } } function moveenemy(ENMC) { moveCharacterGravity(ENMC, getEnemyT(ENMC)); if (getEnemyT(ENMC)._run != undefined) { return(getEnemyT(ENMC)._run(this, ENMC)); } if (getEnemyT(ENMC) != undefined) { movecharacter(ENMC, getEnemyT(ENMC), undefined); } else { movecharacter(ENMC, ENMC, undefined); } if (ENMC.m_dontfacetarget != 1) { enemyFacePlayer(); } if (((getEnemyT(ENMC).s_idle == 0) && (getEnemyT(ENMC).s_moving != 0)) && (!getEnemyT(ENMC).s_animbusy)) { ENMC._x = ENMC._x + (((ENMC._xscale / Math.abs(ENMC._xscale)) * getEnemyT(ENMC).s_moving) * ENMC.s_movespeed); } if ((getEnemyT(ENMC).s_vx != 0) && (!getEnemyT(ENMC).s_animbusy)) { if (GLOBAL_PLAYER._x > ENMC._x) { ENMC._x = ENMC._x - getEnemyT(ENMC).s_vx; } else { ENMC._x = ENMC._x + getEnemyT(ENMC).s_vx; } } else if (((getEnemyT(ENMC).s_moving != 0) && (getEnemyT(ENMC).s_vx != 0)) && (getEnemyT(ENMC).s_animbusy)) { if (GLOBAL_PLAYER._x > ENMC._x) { ENMC._x = ENMC._x - getEnemyT(ENMC).s_vx; } else { ENMC._x = ENMC._x + getEnemyT(ENMC).s_vx; } } if (ENMC.m_notsolid != 1) { if (getCBox(ENMC.enemy).hitTest(getCBox(GLOBAL_PLAYER))) { var _local4 = getCBox(ENMC.enemy).getBounds(_root); var _local5 = getCBox(GLOBAL_PLAYER).getBounds(_root); if (((_local4.xMin + _local4.xMax) / 2) < ((_local5.xMin + _local5.xMax) / 2)) { ENMC._x = ENMC._x + (_local5.xMin - _local4.xMax); } else { ENMC._x = ENMC._x + (_local5.xMax - _local4.xMin); } } } } function setClipAt(mc, clip) { var _local2 = clip.getBounds(_root); mc._x = (_local2.xMax + _local2.xMin) * 0.5; mc._y = (_local2.xMax + _local2.xMin) * 0.5; } function setClipAtExact(mc, clip) { var _local2 = mcPointToGlobal(clip, 0, 0); var _local6 = mcPointToGlobal(clip, 1, 0); var _local4 = _local6._x - _local2._x; var _local3 = _local6._y - _local2._y; var _local5 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); var _local7 = 57.2957795130823 * Math.atan2(_local3 / _local5, _local4 / _local5); mc._x = _local2._x; mc._y = _local2._y; mc._rotation = _local7; mc._xscale = (100 * _local5) / 1; mc._yscale = mc._xscale; } function _resetSparkSim(clip) { clip.xvel = 0; clip.yvel = 0; clip.rotvel = 0; clip.xacc = 0; clip.yacc = 0; clip.rotacc = 0; clip.shrinkto = 0; clip.shrinktime = 0; clip.shrinktimemax = 0; } function _updateSparkSim(mc, steps) { if (mc.xacc != 0) { mc.xvel = mc.xvel + (steps * mc.xacc); } if (mc.yacc != 0) { mc.yvel = mc.yvel + (steps * mc.yacc); } if (mc.rotacc != 0) { mc.rotvel = mc.rotvel + (steps * mc.rotacc); } if (mc.xvel != 0) { mc._x = mc._x + (steps * mc.xvel); } if (mc.yvel != 0) { mc._y = mc._y + (steps * mc.yvel); } if (mc.rotvel != 0) { mc._rotation = mc._rotation + (steps * mc.rotvel); } if (mc.shrinktimemax > 0) { if (mc.shrinktime == mc.shrinktimemax) { mc._originalscalex = mc._xscale; mc._originalscaley = mc._yscale; } mc.shrinktime = mc.shrinktime - steps; if (mc.shrinktime < 0) { mc.shrinktime = 0; } var _local3 = (1 - mc.shrinkto) * ((1 * mc.shrinktime) / (1 * mc.shrinktimemax)); mc._xscale = (mc.shrinkto + _local3) * mc._originalscalex; mc._yscale = (mc.shrinkto + _local3) * mc._originalscaley; } } function _setClipPhysics(clip, vx, vy, ax, ay, rv, ra, shrinkin, shrinkamount) { if (vx != undefined) { clip.xvel = vx; } else { clip.xvel = 0; } if (vy != undefined) { clip.yvel = vy; } else { clip.yvel = 0; } if (ax != undefined) { clip.xacc = ax; } else { clip.xacc = 0; } if (ay != undefined) { clip.yacc = ay; } else { clip.yacc = 0; } if (rv != undefined) { clip.rotvel = rv; } else { clip.rotvel = 0; } if (ra != undefined) { clip.rotacc = ra; } else { clip.rotacc = 0; } if (shrinkin != undefined) { clip.shrinkto = 0; clip.shrinktime = shrinkin; clip.shrinktimemax = shrinkin; if (shrinkamount != undefined) { clip.shrinkto = shrinkamount / 100; } } else { clip.shrinktimemax = 0; clip.shrinkto = 0; clip.shrinktime = 0; } } function _parseClipPhysicsAndSet(clip, lex) { var _local5; var _local4; var _local10; var _local9; var _local7; var _local11; var _local8; var _local6; var _local2 = lex.split(","); var _local3 = _local2.length; var _local1 = 0; while (_local1 < _local3) { if (_local2[_local1] == "MoveUp") { _local1++; if (_local1 < _local3) { _local4 = -Number(_local2[_local1]); } } else if (_local2[_local1] == "MoveRight") { _local1++; if (_local1 < _local3) { _local5 = Number(_local2[_local1]); } } else if (_local2[_local1] == "MoveLeft") { _local1++; if (_local1 < _local3) { _local5 = -Number(_local2[_local1]); } } else if (_local2[_local1] == "MoveDown") { _local1++; if (_local1 < _local3) { _local4 = Number(_local2[_local1]); } } else if (_local2[_local1] == "Spin") { _local1++; if (_local1 < _local3) { _local7 = Number(_local2[_local1]); } } else if (_local2[_local1] == "Shrink") { _local1++; if (_local1 < _local3) { _local8 = 60; _local6 = Number(_local2[_local1]); } } _local1++; } _setClipPhysics(clip, _local5, _local4, _local10, _local9, _local7, _local11, _local8, _local6); } function setEnemySparkPhysics(lex) { _parseClipPhysicsAndSet(GLOBAL_ENEMYSPARK, lex); } function setPlayerSparkPhysics(lex) { _parseClipPhysicsAndSet(GLOBAL_PLAYERSPARK, lex); } function setEnemySparkAnim(anim) { if (anim != undefined) { GLOBAL_PLAYERSPARK.gotoAndPlay(anim); } } function setPlayerSparkAt(clip, anim, offsetx, offsety) { setClipAt(GLOBAL_PLAYERSPARK, clip); _resetSparkSim(GLOBAL_PLAYERSPARK); if (GLOBAL_PLAYER._xscale < 0) { GLOBAL_PLAYERSPARK._xscale = -100; } else { GLOBAL_PLAYERSPARK._xscale = 100; } if (offsetx != undefined) { if (GLOBAL_PLAYERSPARK._xscale > 0) { GLOBAL_PLAYERSPARK._x = GLOBAL_PLAYERSPARK._x + offsetx; } else { GLOBAL_PLAYERSPARK._x = GLOBAL_PLAYERSPARK._x - offsetx; } } if (offsety != undefined) { GLOBAL_PLAYERSPARK._y = GLOBAL_PLAYERSPARK._y + offsety; } if (anim != undefined) { GLOBAL_PLAYERSPARK.gotoAndPlay(anim); } } function setEnemySparkAt(clip, anim, offsetx, offsety) { setClipAt(GLOBAL_ENEMYSPARK, clip); _resetSparkSim(GLOBAL_ENEMYSPARK); if (GLOBAL_ENEMY._xscale < 0) { GLOBAL_ENEMYSPARK._xscale = -100; } else { GLOBAL_ENEMYSPARK._xscale = 100; } if (offsetx != undefined) { if (GLOBAL_ENEMYSPARK._xscale > 0) { GLOBAL_ENEMYSPARK._x = GLOBAL_ENEMYSPARK._x + offsetx; } else { GLOBAL_ENEMYSPARK._x = GLOBAL_ENEMYSPARK._x - offsetx; } } if (offsety != undefined) { GLOBAL_ENEMYSPARK._y = GLOBAL_ENEMYSPARK._y + offsety; } if (anim != undefined) { GLOBAL_ENEMYSPARK.gotoAndPlay(anim); } } function setPlayerScale(val) { GLOBAL_PLAYER._xscale = val * (GLOBAL_PLAYER._xscale / Math.abs(GLOBAL_PLAYER._xscale)); GLOBAL_PLAYER._yscale = val * (GLOBAL_PLAYER._yscale / Math.abs(GLOBAL_PLAYER._yscale)); } function getPlayerScale() { return(Math.abs(GLOBAL_PLAYER._xscale)); } function setEnemySparkOnScreen(anim, screenfloatx, screenfloaty, screenscale) { _resetSparkSim(GLOBAL_ENEMYSPARK); GLOBAL_ENEMYSPARK._x = _parent.camControl._x; GLOBAL_ENEMYSPARK._y = _parent.camControl._y; var _local3 = 0; if (screenfloatx != undefined) { _local3 = (screenfloatx * _parent.camControl.fixX) * (_parent.camControl._xscale / 200); } var _local2 = 0; if (screenfloaty != undefined) { _local2 = ((-screenfloaty) * _parent.camControl.fixY) * (_parent.camControl._yscale / 200); } GLOBAL_ENEMYSPARK._x = GLOBAL_ENEMYSPARK._x + _local3; GLOBAL_ENEMYSPARK._y = GLOBAL_ENEMYSPARK._y + _local2; if (screenscale != undefined) { GLOBAL_ENEMYSPARK._xscale = screenscale * Math.abs(_parent.camControl._xscale / 100); GLOBAL_ENEMYSPARK._yscale = screenscale * Math.abs(_parent.camControl._yscale / 100); } if (anim != undefined) { GLOBAL_ENEMYSPARK.gotoAndPlay(anim); } } function setEnemySparkAtExact(clip, anim, param) { _resetSparkSim(GLOBAL_ENEMYSPARK); setClipAtExact(GLOBAL_ENEMYSPARK, clip); if (param != undefined) { for (var _local2 in param) { GLOBAL_ENEMYSPARK[_local2] = param[_local2]; } } if (anim != undefined) { GLOBAL_ENEMYSPARK.gotoAndPlay(anim); } } function unscaleEnemySpark(arg1) { if (arg1 != undefined) { GLOBAL_ENEMYSPARK._xscale = arg1; GLOBAL_ENEMYSPARK._yscale = arg1; } else { GLOBAL_ENEMYSPARK._xscale = 100; GLOBAL_ENEMYSPARK._yscale = 100; } } function getEnemySpark() { return(GLOBAL_ENEMYSPARK); } function damagecollisions() { var _local2 = null; var _local1 = null; var _local4 = getABox(GLOBAL_PLAYER); var _local6 = getCBox(GLOBAL_PLAYER); var _local3 = getABox(GLOBAL_ENEMY.enemy); var _local5 = getCBox(GLOBAL_ENEMY.enemy); if (getEnemyT(GLOBAL_ENEMY).s_attacking) { if (((_local3 != undefined) && (_local6 != undefined)) && (_local3.hitTest(_local6))) { if (getEnemyT(GLOBAL_ENEMY).s_atktype < 1) { var _local7 = GLOBAL_ENEMY.latk - GLOBAL_PLAYER.ldef; if (GLOBAL_PLAYER.ldefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setEnemySparkAt(getABox(GLOBAL_ENEMY.enemy)); if (GLOBAL_PLAYER.ldefon != 0) { GLOBAL_ENEMYSPARK.gotoAndPlay("cutblock"); } else { GLOBAL_ENEMYSPARK.gotoAndPlay("cutlow"); } GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp - _local7; _local2 = "hitl"; GLOBAL_PLAYER.s_hit = 1; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; Log(((((GLOBAL_ENEMY.m_name + " hit ") + GLOBAL_PLAYER.m_name) + " for ") + _local7) + "!"); } else if (getEnemyT(GLOBAL_ENEMY).s_atktype == 1) { var _local7 = GLOBAL_ENEMY.matk - GLOBAL_PLAYER.mdef; if (GLOBAL_PLAYER.mdefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setEnemySparkAt(getABox(GLOBAL_ENEMY.enemy)); if (GLOBAL_PLAYER.mdefon != 0) { GLOBAL_ENEMYSPARK.gotoAndPlay("cutblock"); } else { GLOBAL_ENEMYSPARK.gotoAndPlay("cutmid"); } GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp - _local7; _local2 = "hitm"; GLOBAL_PLAYER.s_hit = 1; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; Log(((((GLOBAL_ENEMY.m_name + " hit ") + GLOBAL_PLAYER.m_name) + " for ") + _local7) + "!"); } else if (getEnemyT(GLOBAL_ENEMY).s_atktype == 2) { var _local7 = GLOBAL_ENEMY.hatk - GLOBAL_PLAYER.hdef; if (GLOBAL_PLAYER.hdefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setEnemySparkAt(getABox(GLOBAL_ENEMY.enemy)); if (GLOBAL_PLAYER.hdefon != 0) { GLOBAL_ENEMYSPARK.gotoAndPlay("cutblock"); } else { GLOBAL_ENEMYSPARK.gotoAndPlay("cuthigh"); } GLOBAL_PLAYER.hp = GLOBAL_PLAYER.hp - _local7; _local2 = "hith"; GLOBAL_PLAYER.s_hit = 1; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; Log(((((GLOBAL_ENEMY.m_name + " hit ") + GLOBAL_PLAYER.m_name) + " for ") + _local7) + "!"); } numclamp(GLOBAL_PLAYER.hp); } } if (GLOBAL_PLAYER.s_attacking and (GLOBAL_ENEMY.hp >= 1)) { if (((_local5 != undefined) && (_local4 != undefined)) && (_local4.hitTest(_local5))) { if (GLOBAL_PLAYER.s_atktype < 1) { var _local7 = GLOBAL_PLAYER.latk - GLOBAL_ENEMY.ldef; if (GLOBAL_ENEMY.ldefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setPlayerSparkAt(getABox(GLOBAL_PLAYER)); if (GLOBAL_ENEMY.ldefon != 0) { GLOBAL_PLAYERSPARK.gotoAndPlay("hitblock"); } else { GLOBAL_PLAYERSPARK.gotoAndPlay("hitlow"); } GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp - _local7; if (!GLOBAL_ENEMY.ignore_hitanim) { if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { _local1 = "hitl"; } } if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { GLOBAL_ENEMY.s_hit = true; GLOBAL_ENEMY.ai = -1; } GLOBAL_PLAYER.s_attacking = 0; if ((GLOBAL_SCORE_ON_DAMAGE * _local7) > 0) { GLOBAL_POINTS = GLOBAL_POINTS + (GLOBAL_SCORE_ON_DAMAGE * _local7); Log(((((GLOBAL_PLAYER.m_name + " hit ") + GLOBAL_ENEMY.m_name) + " for ") + _local7) + "!"); } } else if (GLOBAL_PLAYER.s_atktype == 1) { var _local7 = GLOBAL_PLAYER.matk - GLOBAL_ENEMY.mdef; if (GLOBAL_ENEMY.lmdefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setPlayerSparkAt(getABox(GLOBAL_PLAYER)); if (GLOBAL_ENEMY.lmdefon != 0) { GLOBAL_PLAYERSPARK.gotoAndPlay("hitblock"); } else { GLOBAL_PLAYERSPARK.gotoAndPlay("hitmid"); } GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp - _local7; if (!GLOBAL_ENEMY.ignore_hitanim) { if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { _local1 = "hitm"; } } if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { GLOBAL_ENEMY.s_hit = true; GLOBAL_ENEMY.ai = -1; } GLOBAL_PLAYER.s_attacking = 0; if ((GLOBAL_SCORE_ON_DAMAGE * _local7) > 0) { GLOBAL_POINTS = GLOBAL_POINTS + (GLOBAL_SCORE_ON_DAMAGE * _local7); Log(((((GLOBAL_PLAYER.m_name + " hit ") + GLOBAL_ENEMY.m_name) + " for ") + _local7) + "!"); } } else if (GLOBAL_PLAYER.s_atktype == 2) { var _local7 = GLOBAL_PLAYER.hatk - GLOBAL_ENEMY.hdef; if (GLOBAL_ENEMY.hdefon != 0) { _local7 = _local7 / 2; } _local7 = numclamp(_local7); setPlayerSparkAt(getABox(GLOBAL_PLAYER)); if (GLOBAL_ENEMY.hdefon != 0) { GLOBAL_PLAYERSPARK.gotoAndPlay("hitblock"); } else { GLOBAL_PLAYERSPARK.gotoAndPlay("hithigh"); } GLOBAL_ENEMY.hp = GLOBAL_ENEMY.hp - _local7; if (!GLOBAL_ENEMY.ignore_hitanim) { if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { _local1 = "hith"; } } if ((_local7 > GLOBAL_ENEMY.ignore_hitweak) && (!GLOBAL_ENEMY.ignore_hitanimonly)) { GLOBAL_ENEMY.s_hit = true; GLOBAL_ENEMY.ai = -1; } GLOBAL_PLAYER.s_attacking = 0; if ((GLOBAL_SCORE_ON_DAMAGE * _local7) > 0) { GLOBAL_POINTS = GLOBAL_POINTS + (GLOBAL_SCORE_ON_DAMAGE * _local7); Log(((((GLOBAL_PLAYER.m_name + " hit ") + GLOBAL_ENEMY.m_name) + " for ") + _local7) + "!"); } } else if (GLOBAL_PLAYER.s_atktype == 4) { var _local7 = 0; if (GLOBAL_ALLOW_PETS) { setPlayerSparkAt(getABox(GLOBAL_PLAYER)); GLOBAL_PLAYERSPARK.gotoAndPlay("heart"); _local1 = "hitp"; Log(((GLOBAL_PLAYER.m_name + " pet ") + GLOBAL_ENEMY.m_name) + "!"); } else { setPlayerSparkAt(getABox(GLOBAL_PLAYER)); GLOBAL_PLAYERSPARK.gotoAndPlay("heart"); } GLOBAL_PLAYER.s_attacking = 0; } numclamp(GLOBAL_ENEMY.hp); } } if (!isPlayerConsumed(GLOBAL_PLAYER)) { if (_local1 != null) { goPlay(getEnemyT(GLOBAL_ENEMY), _local1); } if (_local2 != null) { goPlay(GLOBAL_PLAYER, _local2); actHurt(GLOBAL_PLAYER, 1); } } } function _pickEnemyReset() { V = new Object(); GLOBAL_VALUES = V; GLOBAL_SYNCMAP = new Object(); GLOBAL_POSTSYNC = function (G, Obj, extra) { }; GLOBAL_PRESYNC = function (G, Obj, extra) { }; GLOBAL_ENEMY_AI_FUNC = _enemyAIDefault; GLOBAL_ENEMY.m_scale = undefined; GLOBAL_ENEMY.enemy.m_scale = undefined; getEnemyT(GLOBAL_ENEMY).m_scale = undefined; GLOBAL_ALLOW_PETS = 0; BLOCK_ENEMY_ONE_FRAME = true; GLOBAL_SHOW_CONSUMED_PLAYER = false; GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE = false; } function pickEnemy(userev) { GLOBAL_ENEMY_FRAMES_RUN = 0; GLOBAL_ENEMY_REQUEST_VICTORY = 0; GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = 0; var _local5 = userev; var _local7 = false; var _local4; if ((_local5 < 2) || (_local5 > GLOBAL_MAXENEMYFRAMES)) { if ((GLOBAL_ENEMY._currentframe + 1) > GLOBAL_MAXENEMYFRAMES) { _pickEnemyReset(); _local4 = 2; } else { _pickEnemyReset(); _local4 = GLOBAL_ENEMY._currentframe + 1; } } else if (GLOBAL_ENEMY._currentframe == int(_local5)) { _local7 = true; _local4 = int(_local5); } else { _pickEnemyReset(); _local4 = int(_local5); } if (_local4 != undefined) { GLOBAL_ENEMY.m_scale = 100; GLOBAL_ENEMY.maxhp = 1; GLOBAL_ENEMY.hp = GLOBAL_ENEMY.maxhp; GLOBAL_ENEMY.enemy.in_movex = 0; GLOBAL_ENEMY.enemy.in_movey = 0; GLOBAL_ENEMY.enemy.in_action = 0; getEnemyT(GLOBAL_ENEMY).in_movex = 0; getEnemyT(GLOBAL_ENEMY).in_movey = 0; getEnemyT(GLOBAL_ENEMY).in_action = 0; GLOBAL_ENEMY.hatk = 0; GLOBAL_ENEMY.matk = 0; GLOBAL_ENEMY.latk = 0; GLOBAL_ENEMY.hdef = 0; GLOBAL_ENEMY.mdef = 0; GLOBAL_ENEMY.ldef = 0; GLOBAL_ENEMY.enemy.s_atktype = 0; GLOBAL_ENEMY.enemy.s_animbusy = 0; GLOBAL_ENEMY.enemy.s_idle = 1; GLOBAL_ENEMY.enemy.s_moving = 0; GLOBAL_ENEMY.enemy.s_attacking = 0; GLOBAL_ENEMY.enemy.s_hit = 0; GLOBAL_ENEMY.enemy.s_vx = 0; getEnemyT(GLOBAL_ENEMY).s_atktype = 0; getEnemyT(GLOBAL_ENEMY).s_animbusy = 0; getEnemyT(GLOBAL_ENEMY).s_idle = 1; getEnemyT(GLOBAL_ENEMY).s_moving = 0; getEnemyT(GLOBAL_ENEMY).s_attacking = 0; getEnemyT(GLOBAL_ENEMY).s_hit = 0; getEnemyT(GLOBAL_ENEMY).s_vx = 0; GLOBAL_ENEMY.m_cameraoffset = 0; GLOBAL_ENEMY.m_animPrefix = undefined; GLOBAL_ENEMY.m_background = undefined; GLOBAL_ENEMY.m_notsolid = undefined; GLOBAL_ENEMY.m_dontfacetarget = 0; GLOBAL_ENEMY.m_dontattackauto = undefined; GLOBAL_ENEMY.m_dontplayhurt = undefined; GLOBAL_ENEMY.m_dontplayhurtforweakattacks = -1; GLOBAL_ENEMY._manuallyReset = undefined; GLOBAL_ENEMY.is_external = undefined; GLOBAL_ENEMY.is_external_loaded = 0; GLOBAL_ENEMY.enemy.is_external_loaded = 0; GLOBAL_ENEMY.enemy.enemy.is_external_loaded = 0; GLOBAL_ENEMY.m_loadurl = undefined; GLOBAL_ENEMY_ATKUSE = new Array(0.1, 0.09, 0.71); GLOBAL_ENEMY.gotoAndStop(_local4); GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; GLOBAL_ENEMY.m_blatently_reset = 2; GLOBAL_ENEMY.m_blatently_resetenemy = _local4; } if (_local7) { GLOBAL_ENEMY._manuallyReset = undefined; getEnemyT(GLOBAL_ENEMY)._manuallyReset = undefined; getEnemyT(GLOBAL_ENEMY).gotoAndPlay("idle"); } if ((!_local7) && (_local4 != undefined)) { GLOBAL_ENEMY.m_name = "Default"; GLOBAL_ENEMY.m_status = "Default"; GLOBAL_ENEMY.m_credit = ""; if (_local4 > GLOBAL_MAXENEMYNONEXTERNAL) { GLOBAL_ENEMY.m_loadurl = fixURL(_root.externalURL); GLOBAL_ENEMY.is_external = fixURL(_root.externalURL); GLOBAL_ENEMY.m_name = "EXTERNAL"; GLOBAL_ENEMY.m_status = "SxS*NOTLOADED"; var _local6 = (_local4 - GLOBAL_MAXENEMYNONEXTERNAL) - 1; if (_local6 < GLOBAL_LOADEEMS.length) { GLOBAL_ENEMY.m_loadurl = fixURL(GLOBAL_LOADEEMS[_local6]); GLOBAL_ENEMY.is_external = fixURL(GLOBAL_LOADEEMS[_local6]); GLOBAL_ENEMY.bitmapiconstring = undefined; if (GLOBAL_LOADEEMS_ICONS[_local6] != undefined) { GLOBAL_ENEMY.bitmapiconstring = GLOBAL_LOADEEMS_ICONS[_local6]; } } BLOCK_ENEMY_ONE_FRAME = true; } musicStop(); } GLOBAL_ENEMY.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; GLOBAL_ENEMY.enemy.enemy.G = this; GLOBAL_ENEMY.ignore_hitweak = -1; GLOBAL_ENEMY.ignore_hitanim = false; GLOBAL_ENEMY.ignore_hitanimonly = false; GLOBAL_ENEMY.hatk_original = GLOBAL_ENEMY.hatk; GLOBAL_ENEMY.matk_original = GLOBAL_ENEMY.matk; GLOBAL_ENEMY.latk_original = GLOBAL_ENEMY.latk; GLOBAL_ENEMY.hdef_original = GLOBAL_ENEMY.hdef; GLOBAL_ENEMY.mdef_original = GLOBAL_ENEMY.mdef; GLOBAL_ENEMY.ldef_original = GLOBAL_ENEMY.ldef; GLOBAL_ENEMY.hatk_original = GLOBAL_ENEMY.hatk; _parent.camControl.emptygrid.drawnyet = undefined; GLOBAL_PLAYER.m_status = "Normal"; GLOBAL_SCORE_ON_DAMAGE = 1; GLOBAL_POINTS_START = GLOBAL_POINTS; fadeInBG(); _resetSparkSim(GLOBAL_ENEMYSPARK); _resetSparkSim(GLOBAL_PLAYERSPARK); BLOCK_ENEMY_ONE_FRAME = true; if (Math.random() < 0.5) { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x + 640; GLOBAL_ENEMY._xscale = -Math.abs(GLOBAL_ENEMY._xscale); } else { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x - 640; GLOBAL_ENEMY._xscale = Math.abs(GLOBAL_ENEMY._xscale); } GLOBAL_ENEMY_TIMEOUT = 0; } function victoryStatus() { if (GLOBAL_ENEMY.hp < 1) { return(-1); } return(GLOBAL_ENEMY_REQUEST_VICTORY); } function victoryRequest(nextenemy, endanim) { GLOBAL_ENEMY_REQUEST_VICTORY = 1; GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = 0; if (nextenemy != undefined) { if (typeof(nextenemy) == "number") { GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = nextenemy; } else if (typeof(nextenemy) == "string") { if (GLOBAL_ENEMIES_BY_NAME.hasOwnProperty(nextenemy)) { GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = GLOBAL_ENEMIES_BY_NAME[nextenemy]; } else { _traceF0(("requestVictory does not have monster: \"" + nextenemy) + "\""); } } } } function ObjHitsBody(obj) { return(getCBox(GLOBAL_PLAYER).hitTest(obj)); } function ObjHitsBodyCenter(obj) { return(GLOBAL_PLAYER.centerbox.hitTest(obj)); } function ObjHitsHead(obj) { return(GLOBAL_PLAYER.head.hitTest(obj)); } function ObjHitsHeadCenter(obj) { return(GLOBAL_PLAYER.head.center.hitTest(obj)); } function CanVoreHigh() { if (GLOBAL_PLAYER.hdefon == 0) { return(true); } return(false); } function CanVoreMid() { if (GLOBAL_PLAYER.mdefon == 0) { return(true); } return(false); } function CanVoreLow() { if (GLOBAL_PLAYER.ldefon == 0) { return(true); } return(false); } function CanVore() { if (((GLOBAL_PLAYER.ldefon == 0) && (GLOBAL_PLAYER.mdefon == 0)) && (GLOBAL_PLAYER.hdefon == 0)) { return(true); } return(false); } function shakeBegin(freq, amplitude, autodecay) { if (GLOBAL_CAMERA_SHAKE.use == 0) { GLOBAL_CAMERA_SHAKE.phase = 0; GLOBAL_CAMERA_SHAKE.decay = 0; GLOBAL_CAMERA_SHAKE.maxdecay = 10; } GLOBAL_CAMERA_SHAKE.use = 1; GLOBAL_CAMERA_SHAKE.amp = amplitude; GLOBAL_CAMERA_SHAKE.freq = freq * Math.PI; GLOBAL_CAMERA_SHAKE.autodecay = -1; if (autodecay != undefined) { if (autodecay > 0) { GLOBAL_CAMERA_SHAKE.autodecay = autodecay; } else { GLOBAL_CAMERA_SHAKE.autodecay = -1; } } } function shakeEnd(decay) { GLOBAL_CAMERA_SHAKE.autodecay = -1; GLOBAL_CAMERA_SHAKE.use = 0; if (decay != undefined) { if (decay > 0) { GLOBAL_CAMERA_SHAKE.maxdecay = decay; } else { GLOBAL_CAMERA_SHAKE.maxdecay = 0; } } } function _setClipColor(mc, color) { var _local2 = new flash.geom.Transform(mc); var _local6 = 1; var _local4 = (color & 255) / 255; var _local7 = ((color >> 8) & 255) / 255; var _local3 = ((color >> 16) & 255) / 255; var _local1 = new flash.geom.ColorTransform(_local4, _local7, _local3, _local6, 0, 0, 0, 0); _local2.colorTransform = _local1; return(_local1); } function fadeBG(nframes, optionalcolor) { GLOBAL_BG_FADE_COLOR = 0; if (optionalcolor != undefined) { GLOBAL_BG_FADE_COLOR = optionalcolor; } GLOBAL_BG_FADE = -1; GLOBAL_BG_FADE_TIME = -1; if ((nframes != undefined) and (nframes > 0)) { GLOBAL_BG_FADE = 0; GLOBAL_BG_FADE_TIME = nframes; } else { _setClipColor(GLOBAL_SCROLLBG, GLOBAL_BG_FADE_COLOR); GLOBAL_BG_FADE_PREV_COLOR = GLOBAL_BG_FADE_COLOR; } } function fadeInBG(nframes, optionalcolor) { GLOBAL_BG_FADE_COLOR = 16777215 /* 0xFFFFFF */; if (optionalcolor != undefined) { GLOBAL_BG_FADE_COLOR = optionalcolor; } GLOBAL_BG_FADE = -1; GLOBAL_BG_FADE_TIME = -1; if ((nframes != undefined) and (nframes > 0)) { GLOBAL_BG_FADE = 0; GLOBAL_BG_FADE_TIME = nframes; } else { _setClipColor(GLOBAL_SCROLLBG, GLOBAL_BG_FADE_COLOR); GLOBAL_BG_FADE_PREV_COLOR = GLOBAL_BG_FADE_COLOR; } } function showConsumedPlayer(how, freezy) { if (how != undefined) { GLOBAL_SHOW_CONSUMED_PLAYER = how; } else { GLOBAL_SHOW_CONSUMED_PLAYER = false; } if (freezy != undefined) { GLOBAL_SHOW_CONSUMED_PLAYER_FROZEN = freezy; } else { GLOBAL_SHOW_CONSUMED_PLAYER_FROZEN = false; } } function musicPlay(localname) { if (localname != GLOBAL_MUSIC_FILE) { GLOBAL_MUSIC_FILE = localname; } trace("MUSIC: " + GLOBAL_MUSIC_FILE); GLOBAL_MUSIC.loadSound(GLOBAL_MUSIC_FILE, true); GLOBAL_MUSIC.start(); GLOBAL_MUSIC.onSoundComplete = function () { GLOBAL_MUSIC.start(); }; GLOBAL_MUSIC.setVolume(0.5 * GLOBAL_SET_VOLUME); } function musicStop() { GLOBAL_MUSIC.setVolume(0); GLOBAL_MUSIC.stop(); } function musicUpdate() { } function resetPlayer() { GLOBAL_PLAYER.hp = 63; GLOBAL_PLAYER.s_atktype = 0; GLOBAL_PLAYER.s_animbusy = 0; GLOBAL_PLAYER.s_idle = 1; GLOBAL_PLAYER.s_moving = 0; GLOBAL_PLAYER.s_attacking = 0; GLOBAL_PLAYER.s_hit = 0; GLOBAL_PLAYER.s_vx = 0; GLOBAL_PLAYER.s_consumed = undefined; GLOBAL_PLAYER._alpha = 100; GLOBAL_PLAYER.head._alpha = 100; GLOBAL_PLAYER.head._visible = true; GLOBAL_PLAYER._visible = true; setPlayerScale(100); goPlay(GLOBAL_PLAYER, "idle"); setPlayerHasHead(true); G.enemyFacePlayer(); } function qteEvent(frames, typeobject) { if (typeobject == undefined) { typeobject = new Object({type:1}); } GLOBAL_QTE_DATA.qliveevent = 0; for (var _local2 in typeobject) { GLOBAL_QTE_DATA[_local2] = typeobject[_local2]; } if (frames == undefined) { frames = 20; } GLOBAL_QTE_DATA.result = 0; GLOBAL_QTE_DATA.active = true; GLOBAL_QTE_DATA.timeleft = frames; GLOBAL_QTE_DATA.qsetup = 0; if (GLOBAL_QTE_DATA.qliveevent > 0) { } else { GLOBAL_ENEMY.enemy.stop(); getEnemyT(GLOBAL_ENEMY).stop(); GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); GLOBAL_PLAYER.aniclip.mc.mc.stop(); if (GLOBAL_SHOW_CONSUMED_PLAYER) { GLOBAL_PLAYER._alpha = 100; } } } function qteAbort(setto) { if (setto != undefined) { GLOBAL_QTE_DATA.result = setto; } else { GLOBAL_QTE_DATA.result = 0; } GLOBAL_QTE_DATA.active = 0; } function qteCheck() { trace("Checking QTE result: " + GLOBAL_QTE_DATA.result); return(GLOBAL_QTE_DATA.result); } function loadURLList(textData) { var _local10 = new Array(); var _local4 = new Array(); var _local11 = 0; var _local2 = 0; while (_local2 < textData.length) { var _local8 = textData.charCodeAt(_local2); if ((_local8 == 13) || (_local8 == 0)) { if (_local11 < _local2) { var _local3 = textData.substring(_local11, _local2); if (String.fromCharCode(_local3.charCodeAt(0)) == "#") { } else if (String.fromCharCode(_local3.charCodeAt(0)) == "~") { if (_local4.length > 0) { _local4[_local4.length - 1] = _local3.substr(1); } } else { var _local7 = new Object(); _local7.text = _local3; _local10.push(_local7); _local4.push(undefined); loadicon = undefined; } } _local11 = _local2 + 1; } _local2++; } _local2 = 0; while (_local2 < _local10.length) { var _local12 = _local10[_local2]; var _local9 = _local4[_local2]; var _local6 = _local12.text; BLOCK_ENEMY_ONE_FRAME = true; var _local5 = true; var _local1 = 0; while (_local1 < GLOBAL_LOADEEMS.length) { if (GLOBAL_LOADEEMS[_local1] == _local6) { _local5 = false; break; } _local1++; } if (_local5) { GLOBAL_LOADEEMS.push(_local6); if (_local9 != undefined) { GLOBAL_LOADEEMS_ICONS[GLOBAL_LOADEEMS.length] = _local9; } GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYFRAMES + 1; } _local2++; } return(0); } function getURLList() { var _local2 = ""; var _local1 = 0; while (_local1 < GLOBAL_LOADEEMS.length) { _local2 = _local2 + GLOBAL_LOADEEMS[_local1]; _local2 = _local2 + newline; if (GLOBAL_LOADEEMS_ICONS[_local1] != undefined) { _local2 = _local2 + (("~" + GLOBAL_LOADEEMS_ICONS[_local1]) + newline); } _local1++; } return(_local2); } function enemySetAIFunction(fptr) { GLOBAL_ENEMY_AI_FUNC = fptr; } function setCustomGui(embedpath, embedframe) { var _local2 = 0; if (embedframe == undefined) { if (GLOBAL_GAME_GUI_TYPE_FRAME != GLOBAL_GAME_GUI_TYPE_FRAME_DEFAULT) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE_FRAME = GLOBAL_GAME_GUI_TYPE_FRAME_DEFAULT; } else { if (GLOBAL_GAME_GUI_TYPE_FRAME != embedframe) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE_FRAME = embedframe; } if (embedpath == 0) { if (GLOBAL_GAME_GUI_TYPE != GLOBAL_GAME_GUI_TYPE_DEFAULT) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE = GLOBAL_GAME_GUI_TYPE_DEFAULT; } else { if (GLOBAL_GAME_GUI_TYPE != "gamecustom") { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE = "gamecustom"; if (embedpath == undefined) { var _local3 = getEnemyURL(enemyGetID()); if (GLOBAL_GAME_GUI_TYPE_PATH != _local3) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE_PATH = _local3; } else { if (GLOBAL_GAME_GUI_TYPE_PATH != embedpath) { _local2 = _local2 + 1; } GLOBAL_GAME_GUI_TYPE_PATH = embedpath; } } if (_local2) { _parent.camControl.gotoAndStop(GLOBAL_GAME_GUI_TYPE); } } GLOBAL_LOADEEMS = new Array(); GLOBAL_LOADEEMS_ICONS = new Object(); GLOBAL_LOADEEMS_BROKEN = new Array(); var GLOBAL_LOCALSCOPE = (String(_root._url).indexOf("file") == 0); var GLOBAL_USEHTTPS = (String(_root._url).indexOf("https") == 0); trace((((_root._url + " ") + GLOBAL_LOCALSCOPE) + " ") + GLOBAL_USEHTTPS); var GLOBAL_SWF_NAME = ""; var GLOBAL_SWF_URL = unescape(String(_root._url)); swfName = String(_root._url); swfName = swfName.slice(swfName.lastIndexOf("/") + 1); GLOBAL_SWF_NAME = unescape(swfName); trace((GLOBAL_SWF_NAME + " ") + GLOBAL_SWF_URL); if (GLOBAL_LOCALSCOPE) { trace("no defaults"); } else { var URLPLACE = "http://d.facdn.net/art/"; GLOBAL_LOADEEMS.push(URLPLACE + "plumpish.delight/1446922161/1446922161.plumpish.delight_tubeplant.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "plumpish.delight/1446921971/1446921971.plumpish.delight_dragonfly.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "plumpish.delight/1446922042/1446922042.plumpish.delight_siraths.swf"); GLOBAL_LOADEEMS.push(URLPLACE + "plumpish.delight/1446921862/1446921862.plumpish.delight_cockygryph.swf"); } GLOBAL_OPTIONS = new Object(); GLOBAL_OPTIONS.showDirty = 1; GLOBAL_OPTIONS.showNaughty = 0; GLOBAL_EXTERNAL_XML_FILEURL = "external.xml"; GLOBAL_MAX_PLAYERGRAPHIC = 7; GLOBAL_MAXENEMYFRAMES = GLOBAL_LOADEEMS.length; _root.GLOBAL_PLAYERGRAPHIC = 1; _root.GLOBAL_PLAYERSUBGRAPHIC = 1; _root.GLOBAL_PLAYERHEAD = 1; _root.GLOBAL_SKIN_CLASS = "Human"; _root.GLOBAL_SKIN_BODY_PART = "newBarb"; _root.GLOBAL_SKIN_ARM_PART = "newBarb"; _root.GLOBAL_SKIN_HAND_PART = "newBarb"; _root.GLOBAL_SKIN_LEG_PART = "newBarb"; _root.GLOBAL_SKIN_FOOT_PART = "newBarb"; _root.GLOBAL_SKIN_HEAD_PART = "newBarb"; _root.GLOBAL_SKIN_WEAPON_PARTL = "sword"; _root.GLOBAL_SKIN_WEAPON_PARTR = "none"; _root.GLOBAL_SKIN_TAIL_PART = "none"; _root.GLOBAL_SKIN_EAR_PART = "none"; _root.GLOBAL_SKIN_GENDER_PART = "none"; GLOBAL_SET_VOLUME = 50; _root.GLOBAL_WEAPON_TYPE = 2; GLOBAL_ENEMIES_BY_NAME_LOADING = 0; GLOBAL_CAMERA_ZOOMPLAYER = 1; GLOBAL_ALLOW_PETS = 0; GLOBAL_PLAYER_MODE = 0; GLOBAL_PLAYER_MODE_MAX = 1; GLOBAL_PLAYER_MODE_DETECT = 0; GLOBAL_ENEMY_REQUEST_VICTORY = 0; GLOBAL_ENEMY_REQUEST_VICTORY_NEXT = 0; GLOBAL_GAME_GUI_TYPE_DEFAULT = "game"; GLOBAL_GAME_GUI_TYPE = GLOBAL_GAME_GUI_TYPE_DEFAULT; GLOBAL_GAME_GUI_TYPE_PATH = 0; GLOBAL_GAME_GUI_TYPE_FRAME_DEFAULT = "customGui"; GLOBAL_GAME_GUI_TYPE_FRAME = 0; var GLOBALUPDATECOX = new Object(); GLOBAL_SHOW_PLAYER_INSIDEPLUS = true; GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE = false; GLOBAL_QTE_DATA = new Object({result:0}); ATTACK_MEDIUM = 1; ATTACK_HIGH = 2; ATTACK_LOW = 0; ATTACK_SPECIAL = 1; _parent.camControl.gotoAndStop(GLOBAL_GAME_GUI_TYPE); _parent.camControl.resetStage(); GLOBAL_SYNCMAP = new Object(); GLOBAL_PRESYNC = function (G, Obj, extra) { }; GLOBAL_POSTSYNC = function (G, Obj, extra) { }; V = new Object(); GLOBAL_VALUES = V; GLOBAL_FUNCS = new Object(); GLOBAL_ENEMY_HASHCODES = new Object(); var GLOBAL_ENEMY_AI_FUNC = _enemyAIDefault; _root.nvSetVolume = function (amt100) { var _local2 = new Sound(_parent); _local2.setVolume(amt100); GLOBAL_SET_VOLUME = amt100; GLOBAL_MUSIC.setVolume(0.5 * GLOBAL_SET_VOLUME); }; _root.nvSetVolume(GLOBAL_SET_VOLUME); GLOBAL_ENEMY_DATA = new Object(); GLOBAL_CURRENT_BACKGROUND = "default"; GLOBAL_FLOOR = 180; GLOBAL_LIVES = 6; GLOBAL_KILLS = 0; GLOBAL_POINTS = 0; GLOBAL_LOG = new Array(); GLOBAL_TRUEPAUSE = false; GLOBAL_PAUSE = false; GLOBAL_PAUSECTR = false; GLOBAL_PAUSEHFR = 0; GLOBAL_PAUSEHFRCTR = 0; GLOBAL_PLAYER = _parent.player; GLOBAL_PLAYERHASHEAD = true; GLOBAL_ENEMY = _parent.enemy; GLOBAL_ENEMY_TIMEOUT = 0; GLOBAL_BG = _parent.MBG; _parent.colorize(_parent.playershad, -100, -100, -100, -50); _parent.colorize(_parent.enemyshad, -100, -100, -100, -50); GLOBAL_CAMERA_SHAKE = new Object(); GLOBAL_CAMERA_SHAKE.use = false; GLOBAL_CAMERA_SHAKE.freq = 5; GLOBAL_CAMERA_SHAKE.amp = 1; GLOBAL_CAMERA_SHAKE.decay = 0; GLOBAL_CAMERA_SHAKE.maxdecay = 0; GLOBAL_ENEMYSPARK = _parent.enemyspark; GLOBAL_PLAYERSPARK = _parent.playerspark; GLOBAL_ENEMY_FRAMES_RUN = 0; GLOBAL_FULL_TRACE = 0; GLOBAL_ENEMY_ATKUSE = new Array(0.1, 0.09, 0.71); GLOBAL_PLAYER_TAPS = new Object(); GLOBAL_SCORE_ON_DAMAGE = 1; GLOBAL_POINTS_START = 0; GLOBAL_DELAY_STARTNOISE = 0; playerTapReset(); GLOBAL_SHOW_CONSUMED_PLAYER = false; GLOBAL_SHOW_CONSUMED_PLAYER_FROZEN = false; GLOBAL_MAXENEMYFRAMES = GLOBAL_ENEMY._totalframes; _traceF0 = _traceFx; _traceF1 = function (msg) { }; _traceF2 = function (msg) { }; _traceF3 = function (msg) { }; LogScrollOffset = 0; GLOBAL_BG_FADE = -1; GLOBAL_BG_FADE_TIME = -1; GLOBAL_BG_FADE_COLOR = 16777215 /* 0xFFFFFF */; GLOBAL_BG_FADE_PREV_COLOR = 16777215 /* 0xFFFFFF */; GLOBAL_SCROLLBG = _parent.scrollbg; GLOBAL_MUSIC = new Sound(this); GLOBAL_MUSIC_FILE = ""; addcharactervariables(GLOBAL_PLAYER); addcharactervariables(GLOBAL_ENEMY); GLOBAL_ENEMY.ai = 1; GLOBAL_PLAYER.m_name = "Barb"; GLOBAL_PLAYER.m_status = "Normal"; setPlayerHasHead(true); GLOBAL_ENEMIES_BY_NAME = new Object(); GLOBAL_ENEMIES_BY_NAME_SORTED = new Array(); BLOCK_ENEMY_ONE_FRAME = true; GLOBAL_MAXENEMYNONEXTERNAL = 1; LOADINGXML = false; LOADINGXMLCOMPLETED = false; REGISTER_FIRST_ENEMY_FRAME = 1; GLOBAL_ENEMY.gotoAndStop("external"); Log((GLOBAL_SWF_NAME + " ") + GLOBAL_SWF_URL); Log((((("Player: " + System.capabilities.playerType) + ", ") + GLOBAL_LOCALSCOPE) + ": ") + _root._url); } onClipEvent (enterFrame) { if (_root.GLOBAL_ASSISTANCE) { if (GLOBAL_ASSISTANCE_TIMER == undefined) { GLOBAL_ASSISTANCE_TIMER = 0; } GLOBAL_ASSISTANCE_TIMER++; if (GLOBAL_ASSISTANCE_TIMER > 30) { GLOBAL_ASSISTANCE_TIMER = 0; _root.GLOBAL_ASSISTANCE = 0; } } if (REGISTER_FIRST_ENEMY_FRAME) { GLOBAL_MAXENEMYNONEXTERNAL = GLOBAL_ENEMY._currentframe; GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYNONEXTERNAL; GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYFRAMES + GLOBAL_LOADEEMS.length; REGISTER_FIRST_ENEMY_FRAME = 0; BLOCK_ENEMY_ONE_FRAME = true; trace("Synced auto: " + GLOBAL_MAXENEMYNONEXTERNAL); var loadme = new XML(); loadme.ignoreWhite = true; loadme.onLoad = function (success) { var _local2 = loadme.firstChild.firstChild; while (_local2 != null) { var _local5 = _local2.attributes.path; var _local1 = _local2.attributes.local; var _local4 = _local2.attributes.icon; if (_local1 == undefined) { _local1 = 0; } _local1 = Number(_local1); var _local3 = false; if (GLOBAL_LOCALSCOPE) { _local3 = true; } else if (_local1 == 0) { _local3 = true; } if (_local3) { GLOBAL_LOADEEMS.push(_local5); if (_local4 != undefined) { GLOBAL_LOADEEMS_ICONS[GLOBAL_LOADEEMS.length - 1] = _local4; } GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYFRAMES + 1; } _local2 = _local2.nextSibling; } trace("loaded XML " + GLOBAL_LOADEEMS); LOADINGXML = false; }; LOADINGXML = true; if (GLOBAL_EXTERNAL_XML_FILEURL == undefined) { GLOBAL_EXTERNAL_XML_FILEURL = "external.xml"; } loadme.load(GLOBAL_EXTERNAL_XML_FILEURL); } if (LOADINGXML) { LOADINGXMLCOMPLETED = false; if (loadme.getBytesTotal() > 0) { } return(undefined); } if (!LOADINGXMLCOMPLETED) { _parent.camControl.emptygrid.drawnyet = undefined; _parent.camControl.emptygrid.selectnext = 1; LOADINGXMLCOMPLETED = true; Log("Loaded!"); pickEnemy(2); } if (GLOBAL_LOADEEMS_BROKEN.length > 0) { while (GLOBAL_LOADEEMS_BROKEN.length > 0) { var killme = GLOBAL_LOADEEMS_BROKEN.pop(); var i = 0; while (i < GLOBAL_LOADEEMS.length) { if (GLOBAL_LOADEEMS[i] == killme) { GLOBAL_LOADEEMS.splice(i, 1); if (GLOBAL_ENEMY_HASHCODES.hasOwnProperty(i)) { delete GLOBAL_ENEMY_HASHCODES[i]; } if (GLOBAL_ENEMY_DATA.hasOwnProperty(i)) { delete GLOBAL_ENEMY_DATA[i]; } GLOBAL_MAXENEMYFRAMES = GLOBAL_MAXENEMYFRAMES - 1; trace("EXREMOVE: " + killme); Log("EXREMOVE: " + killme); break; } i++; } } pickEnemy(0); } GLOBAL_PLAYER.aniclip.mc.G = this; GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; var correctMyExternalEnemy = 0; if (GLOBAL_ENEMY.m_name == "EXTERNAL") { BLOCK_ENEMY_ONE_FRAME = true; if (GLOBAL_ENEMY.m_status == "SxS*NOTLOADED") { if (GLOBAL_ENEMIES_BY_NAME_LOADING > 0) { pickEnemy(2); GLOBAL_ENEMIES_BY_NAME_LOADING = 0; var nenemies = 0; var names = new Array(); for (var key in GLOBAL_ENEMIES_BY_NAME) { names.push(new Object({name:key, value:GLOBAL_ENEMIES_BY_NAME[key]})); } names.sortOn("name", Array.CASEINSENSITIVE); GLOBAL_ENEMIES_BY_NAME_SORTED = new Object(); var ia = 0; while (ia < names.length) { GLOBAL_ENEMIES_BY_NAME_SORTED[ia + 2] = names[ia].value; ia++; } trace(GLOBAL_ENEMIES_BY_NAME_SORTED); _parent.camControl.gotoAndStop(GLOBAL_GAME_GUI_TYPE); return(undefined); } _stopExtSounds(); if (GLOBAL_ENEMY.m_loadurl != undefined) { GLOBAL_ENEMY.is_external = fixURL(GLOBAL_ENEMY.m_loadurl); GLOBAL_ENEMY.is_external_loaded = 0; GLOBAL_ENEMY._manuallyReset = undefined; GLOBAL_ENEMY.enemy._xscale = 100; GLOBAL_ENEMY.enemy._yscale = 100; _loadMovie(_parent.enemyshad.t.enemy, GLOBAL_ENEMY.m_loadurl, ""); _loadMovie(GLOBAL_ENEMY.enemy, GLOBAL_ENEMY.m_loadurl, ""); } else { GLOBAL_ENEMY.is_external = fixURL(_root.externalURL); GLOBAL_ENEMY.is_external_loaded = 0; GLOBAL_ENEMY._manuallyReset = undefined; GLOBAL_ENEMY.enemy._xscale = 100; GLOBAL_ENEMY.enemy._yscale = 100; _loadMovie(_parent.enemyshad.t.enemy, _root.externalURL, ""); _loadMovie(GLOBAL_ENEMY.enemy, _root.externalURL, ""); } _parent.enemyshad.t.enemy.G = this; _parent.enemyshad.t.enemy.enemy.G = this; GLOBAL_ENEMY.m_status = ""; } } if (GLOBAL_ENEMY.is_external) { if (!GLOBAL_ENEMY.is_external_loaded) { var FMin = goPlayGetMinFrame(getEnemyT(GLOBAL_ENEMY), "idle"); if (FMin == undefined) { FMin = 1; } if (getEnemyT(GLOBAL_ENEMY)._currentframe != FMin) { correctMyExternalEnemy = 1; } } else if (GLOBAL_ENEMY.is_external_loaded == 1) { correctMyExternalEnemy = 1; GLOBAL_ENEMY.is_external_loaded = 2; } } if (GLOBAL_ENEMY.m_blatently_reset > 0) { GLOBAL_ENEMY.m_blatently_reset--; if (GLOBAL_ENEMY.m_blatently_reset < 1) { GLOBAL_CURRENT_BACKGROUND = GLOBAL_ENEMY.m_background; if (GLOBAL_CURRENT_BACKGROUND == undefined) { GLOBAL_CURRENT_BACKGROUND = "default"; } _parent.scrollbg.gotoAndStop(GLOBAL_CURRENT_BACKGROUND); } } var usethisenemy = GLOBAL_ENEMY._currentframe; var continueme = true; if (GLOBAL_ENEMY.is_external) { if (!GLOBAL_ENEMY.is_external_loaded) { continueme = false; } } if ((GLOBAL_ENEMY.m_name == "EXTERNAL") || (GLOBAL_ENEMY.m_status == "SxS*NOTLOADED")) { continueme = false; } if (GLOBAL_ENEMY_DATA.hasOwnProperty(usethisenemy)) { if (continueme) { var EDATA = GLOBAL_ENEMY_DATA[usethisenemy]; if (EDATA.m_scale == undefined) { EDATA.m_scale = GLOBAL_ENEMY.m_scale; } if (EDATA.m_name == undefined) { EDATA.m_name = GLOBAL_ENEMY.m_name; } if (EDATA.m_status == undefined) { EDATA.m_status = GLOBAL_ENEMY.m_status; } if (EDATA.m_credit == undefined) { EDATA.m_credit = GLOBAL_ENEMY.m_credit; } if (EDATA.maxhp == undefined) { EDATA.maxhp = GLOBAL_ENEMY.maxhp; } if (GLOBAL_ENEMIES_BY_NAME[EDATA.m_name] == undefined) { GLOBAL_ENEMIES_BY_NAME[EDATA.m_name] = GLOBAL_ENEMY._currentframe; } } } else if (continueme) { var EDATA = new Object(); EDATA.m_scale = GLOBAL_ENEMY.m_scale; EDATA.m_name = GLOBAL_ENEMY.m_name; EDATA.m_status = GLOBAL_ENEMY.m_status; EDATA.m_credit = GLOBAL_ENEMY.m_credit; EDATA.maxhp = GLOBAL_ENEMY.maxhp; GLOBAL_ENEMIES_BY_NAME[EDATA.m_name] = GLOBAL_ENEMY._currentframe; GLOBAL_ENEMY_DATA[usethisenemy] = EDATA; } if (GLOBAL_ENEMIES_BY_NAME_LOADING > 0) { pickEnemy(Math.floor(GLOBAL_ENEMIES_BY_NAME_LOADING) + 1); GLOBAL_ENEMIES_BY_NAME_LOADING = GLOBAL_ENEMIES_BY_NAME_LOADING + 0.5; _parent.camControl.gotoAndStop("loading"); _parent.scrollbg._visible = false; return(undefined); } _parent.scrollbg._visible = true; if (GLOBAL_GAME_GUI_TYPE == "gamecustom") { var ECAM = _parent.camControl; var EGUI = ECAM.embedgui; if (EGUI != undefined) { if (EGUI.mc == undefined) { EGUI.createEmptyMovieClip("mc", 0); } if (EGUI.mc != undefined) { var eGUI = EGUI.mc; if (EGUI.MovieClipLoaderURL != GLOBAL_GAME_GUI_TYPE_PATH) { _loadGui(eGUI, GLOBAL_GAME_GUI_TYPE_PATH); trace("TRUE load gui"); } else if (EGUI.MovieClipLoaderStatus == 3) { if (EGUI.MovieClipLoaderURL == GLOBAL_GAME_GUI_TYPE_PATH) { if (Key.isDown(8) || (Key.isDown(27))) { setCustomGui(0); } else { eGUI.gotoAndStop(GLOBAL_GAME_GUI_TYPE_FRAME); eGUI._visible = true; eGUI.update(); } } else { trace("not correctly loaded..."); setCustomGui(0); } } else if (EGUI.MovieClipLoaderStatus < 0) { trace((((("not loaded..." + EGUI.MovieClipLoaderStatus) + " ") + EGUI) + " ") + eGUI); Log("Could not load: " + GLOBAL_GAME_GUI_TYPE_PATH); setCustomGui(0); } else { trace((((((((((EGUI.MovieClipLoaderURL + " ") + GLOBAL_GAME_GUI_TYPE_PATH) + " ") + GLOBAL_GAME_GUI_TYPE) + " ") + EGUI.MovieClipLoaderStatus) + " ") + GLOBAL_GAME_GUI_TYPE_PATH) + " ") + GLOBAL_GAME_GUI_TYPE_FRAME); } } } } var inputKeyAction = (Key.isDown(101) || (Key.isDown(32))); var inputKeyLeft = (Key.isDown(100) || (Key.isDown(37))); var inputKeyRight = (Key.isDown(102) || (Key.isDown(39))); var inputKeyUp = (Key.isDown(104) || (Key.isDown(38))); var inputKeyDown = (Key.isDown(98) || (Key.isDown(40))); var inputMouseX = ((_parent.camControl.mouseX - -160) / 320); var inputMouseY = ((_parent.camControl.mouseY - -72) / 144); var inputMouseB = _parent.m_input_raw_mouse_down; var inputMouseValid = false; if ((inputMouseX >= 0) && (inputMouseX <= 1)) { if ((inputMouseY >= 0) && (inputMouseY <= 1)) { inputMouseValid = true; } } var inputB = (1 & (Key.isDown(101) || (Key.isDown(32)))); var inputL = (1 & (Key.isDown(100) || (Key.isDown(37)))); var inputR = (1 & (Key.isDown(102) || (Key.isDown(39)))); var inputU = (1 & (Key.isDown(104) || (Key.isDown(38)))); var inputD = (1 & (Key.isDown(98) || (Key.isDown(40)))); _parent.camControl.mousecursor.gotoAndStop("none"); if (inputMouseValid) { if (inputMouseB) { var useactioncode = false; if (inputMouseX < 0.5) { GLOBAL_PLAYER.in_action = false; } else { GLOBAL_PLAYER.in_action = true; useactioncode = true; } var dx = (inputMouseX / 0.5); var dy = (inputMouseY / 1); if (dx > 1) { dx = dx - 1; mcframe = mcframe + "A"; } GLOBAL_PLAYER.in_movex = 0; GLOBAL_PLAYER.in_movey = 0; if (useactioncode) { inputB = inputB | 1; if (dx < 0.333) { inputL = inputL | 1; GLOBAL_PLAYER.in_movex = -1; if (GLOBAL_PLAYER._xscale > 0) { GLOBAL_PLAYER._xscale = -Math.abs(GLOBAL_PLAYER._xscale); } } else if (dx > 0.666) { inputR = inputR | 1; GLOBAL_PLAYER.in_movex = 1; if (GLOBAL_PLAYER._xscale < 0) { GLOBAL_PLAYER._xscale = Math.abs(GLOBAL_PLAYER._xscale); } } if (dy < 0.333) { inputU = inputU | 1; GLOBAL_PLAYER.in_movey = 1; } else if (dy > 0.666) { inputD = inputD | 1; GLOBAL_PLAYER.in_movey = -1; } } else if (Math.abs(dx - 0.5) > Math.abs(dy - 0.5)) { if (dx < 0.333) { inputL = inputL | 1; GLOBAL_PLAYER.in_movex = -1; if (GLOBAL_PLAYER._xscale > 0) { GLOBAL_PLAYER._xscale = -Math.abs(GLOBAL_PLAYER._xscale); } } else if (dx > 0.666) { inputR = inputR | 1; GLOBAL_PLAYER.in_movex = 1; if (GLOBAL_PLAYER._xscale < 0) { GLOBAL_PLAYER._xscale = Math.abs(GLOBAL_PLAYER._xscale); } } } else if (dy < 0.333) { inputU = inputU | 1; GLOBAL_PLAYER.in_movey = 1; } else if (dy > 0.666) { inputD = inputD | 1; GLOBAL_PLAYER.in_movey = -1; } } var mcframe = "c"; var dx = (inputMouseX / 0.5); var dy = (inputMouseY / 1); if (dx > 1) { dx = dx - 1; mcframe = mcframe + "A"; if (dx < 0.333) { mcframe = mcframe + "L"; } else if (dx > 0.666) { mcframe = mcframe + "R"; } if (dy < 0.333) { mcframe = mcframe + "U"; } else if (dy > 0.666) { mcframe = mcframe + "D"; } } else if (Math.abs(dx - 0.5) > Math.abs(dy - 0.5)) { if (dx < 0.333) { mcframe = mcframe + "L"; } else if (dx > 0.666) { mcframe = mcframe + "R"; } } else if (dy < 0.333) { mcframe = mcframe + "U"; } else if (dy > 0.666) { mcframe = mcframe + "D"; } _parent.camControl.mousecursor.gotoAndStop(mcframe); } if (inputL) { GLOBAL_PLAYER_TAPS.L = GLOBAL_PLAYER_TAPS.L + 1; } else { GLOBAL_PLAYER_TAPS.L = 0; } if (inputR) { GLOBAL_PLAYER_TAPS.R = GLOBAL_PLAYER_TAPS.R + 1; } else { GLOBAL_PLAYER_TAPS.R = 0; } if (inputU) { GLOBAL_PLAYER_TAPS.U = GLOBAL_PLAYER_TAPS.U + 1; } else { GLOBAL_PLAYER_TAPS.U = 0; } if (inputD) { GLOBAL_PLAYER_TAPS.D = GLOBAL_PLAYER_TAPS.D + 1; } else { GLOBAL_PLAYER_TAPS.D = 0; } if (inputB) { GLOBAL_PLAYER_TAPS.B = GLOBAL_PLAYER_TAPS.B + 1; } else { GLOBAL_PLAYER_TAPS.B = 0; } GLOBAL_PRESYNC(this, getEnemyT(GLOBAL_ENEMY), undefined); GLOBAL_CAMERA_ZOOMPLAYER = getPlayerScale() / 100; var cancelthisframe = 0; if (GLOBAL_QTE_DATA.active) { if (GLOBAL_QTE_DATA.qliveevent > 0) { cancelthisframe = 0; } else { cancelthisframe = 1; } var QT = _parent.camControl.mcqte; GLOBAL_QTE_DATA.fadetime = 10; var deltaxm = 128; var deltaym = -40; if (enemyFacingRight()) { deltaxm = Math.abs(deltaxm); } else { deltaxm = -Math.abs(deltaxm); } QT._x = deltaxm; QT._y = deltaym; QT._visible = true; if (!GLOBAL_PAUSE) { GLOBAL_QTE_DATA.timeleft = GLOBAL_QTE_DATA.timeleft - 1; } if (GLOBAL_QTE_DATA.timeleft < 0) { GLOBAL_QTE_DATA.active = false; } if (GLOBAL_QTE_DATA.qliveevent > 0) { } else if (getEnemyT(GLOBAL_ENEMY).camera != undefined) { var offy = 0; var cbounds = getEnemyT(GLOBAL_ENEMY).camera.getBounds(_root); var useviewbox = false; if (cbounds.xMax != undefined) { if (((cbounds.xMax - cbounds.xMin) > 2) && ((cbounds.yMax - cbounds.yMin) > 2)) { useviewbox = true; } } if (useviewbox) { var xsize = (cbounds.xMax - cbounds.xMin); var ysize = (cbounds.yMax - cbounds.yMin); var ysp = ((ysize * 320) / 240); if (xsize >= ysp) { ysize = (xsize * 240) / 320; } else { xsize = (ysize * 320) / 240; } var newx = (0.5 * (cbounds.xMin + cbounds.xMax)); var newy = (0.5 * (cbounds.yMin + cbounds.yMax)); var newxscale = (xsize / 3.2); var newyscale = (ysize / 2.4); _parent.camControl._x = newx; _parent.camControl._y = newy; _parent.camControl._xscale = newxscale; _parent.camControl._yscale = newyscale; delmove = (160 - newx) * decayspeed; } else { _parent.camControl.resetStage(); var offx = (((GLOBAL_ENEMY._xscale / Math.abs(GLOBAL_ENEMY._xscale)) * (getEnemyT(GLOBAL_ENEMY)._xscale / Math.abs(getEnemyT(GLOBAL_ENEMY)._xscale))) * getEnemyT(GLOBAL_ENEMY).camera._x); delmove = ((160 - GLOBAL_ENEMY._x) - offx) * decayspeed; if (!isPlayerConsumed(GLOBAL_PLAYER)) { cameraComputeZoomScale(GLOBAL_PLAYER); } else { cameraComputeZoomScale(GLOBAL_ENEMY); } } } _parent.camControl.emenydir.gotoAndStop("qte"); _traceF1("QTE Active"); if (GLOBAL_QTE_DATA.type == 1) { if (GLOBAL_QTE_DATA.qsetup == 0) { playerTapReset(); var barray = new Array("L", "D", "U", "R"); GLOBAL_QTE_DATA.qbutton = barray[Math.floor(Math.random() * barray.length)]; GLOBAL_QTE_DATA.qsetup = 1; } QT.gotoAndStop(GLOBAL_QTE_DATA.qbutton); if (playerTapGet() == GLOBAL_QTE_DATA.qbutton) { GLOBAL_QTE_DATA.active = false; GLOBAL_QTE_DATA.result = 1; } } else if (GLOBAL_QTE_DATA.type == 2) { if (GLOBAL_QTE_DATA.qsetup == 0) { playerTapReset(); var barray = new Array("B", "L", "D", "U", "R"); GLOBAL_QTE_DATA.qbutton = barray[Math.floor(Math.random() * barray.length)]; GLOBAL_QTE_DATA.qsetup = 1; } QT.gotoAndStop(GLOBAL_QTE_DATA.qbutton); if (playerTapGet() == GLOBAL_QTE_DATA.qbutton) { GLOBAL_QTE_DATA.active = false; GLOBAL_QTE_DATA.result = 1; } } else if (GLOBAL_QTE_DATA.type == 3) { if (GLOBAL_QTE_DATA.qsetup == 0) { playerTapReset(); GLOBAL_QTE_DATA.qbuttons = new Array("L", "D", "U", "R"); GLOBAL_QTE_DATA.qframe = "MASHDIR"; GLOBAL_QTE_DATA.qsetup = 1; GLOBAL_QTE_DATA.qsmashcount = 0; GLOBAL_QTE_DATA.qdeltatime = 0; GLOBAL_QTE_DATA.qsmashmark = GLOBAL_QTE_DATA.timeleft / 7; if (GLOBAL_QTE_DATA.qsmashmark < 1) { GLOBAL_QTE_DATA.qsmashmark = 1; } } QT.gotoAndStop(GLOBAL_QTE_DATA.qframe); QT.progressSet(GLOBAL_QTE_DATA.qsmashcount / GLOBAL_QTE_DATA.qsmashmark); GLOBAL_QTE_DATA.qdeltatime = GLOBAL_QTE_DATA.qdeltatime + 1; var tappedit = 0; var i = 0; while (i < GLOBAL_QTE_DATA.qbuttons.length) { if (playerTapGet() == GLOBAL_QTE_DATA.qbuttons[i]) { tappedit = tappedit + 1; } i++; } if (tappedit == 1) { GLOBAL_QTE_DATA.qsmashcount++; } if (GLOBAL_QTE_DATA.qsmashcount > GLOBAL_QTE_DATA.qsmashmark) { GLOBAL_QTE_DATA.active = false; GLOBAL_QTE_DATA.result = 1; } } else { if (GLOBAL_QTE_DATA.qsetup == 0) { playerTapReset(); GLOBAL_QTE_DATA.qsetup = 1; } QT.gotoAndStop("ANY"); if (playerTapGet().length > 0) { GLOBAL_QTE_DATA.active = false; GLOBAL_QTE_DATA.result = 1; } } if (GLOBAL_QTE_DATA.qliveevent > 0) { } else { if (!GLOBAL_QTE_DATA.active) { trace(" Should QTE play "); if (!GLOBAL_PAUSE) { unpauseall(); } if (GLOBAL_QTE_DATA.result) { QT.gotoAndStop("OK"); } else { QT.gotoAndStop("FAIL"); } } else { GLOBAL_ENEMY.enemy.stop(); getEnemyT(GLOBAL_ENEMY).stop(); GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); GLOBAL_PLAYER.aniclip.mc.mc.stop(); } if (GLOBAL_SHOW_CONSUMED_PLAYER) { if (isPlayerConsumed(GLOBAL_PLAYER)) { GLOBAL_PLAYER._alpha = 100; } else { GLOBAL_PLAYER._alpha = 100; } } else if (isPlayerConsumed(GLOBAL_PLAYER)) { GLOBAL_PLAYER._alpha = 0; } else { GLOBAL_PLAYER._alpha = 100; } } } if (cancelthisframe) { } else if (!GLOBAL_PAUSE) { if (GLOBAL_QTE_DATA.fadetime > 0) { GLOBAL_QTE_DATA.fadetime = GLOBAL_QTE_DATA.fadetime - 1; } else { _parent.camControl.mcqte._visible = false; _parent.camControl.mcqte.gotoAndStop(1); } if (inputB) { GLOBAL_PLAYER.in_action = true; } else { GLOBAL_PLAYER.in_action = false; } if (inputL) { GLOBAL_PLAYER.in_movex = -1; } else if (inputR) { GLOBAL_PLAYER.in_movex = 1; } else { GLOBAL_PLAYER.in_movex = 0; } if (inputU) { GLOBAL_PLAYER.in_movey = 1; } else if (inputD) { GLOBAL_PLAYER.in_movey = -1; } else { GLOBAL_PLAYER.in_movey = 0; } if (GLOBAL_PLAYER_MODE_DETECT < 0) { GLOBAL_PLAYER_MODE_DETECT = 0; } else { GLOBAL_PLAYER_MODE_DETECT = GLOBAL_PLAYER_MODE_DETECT - 0.08; } if (GLOBAL_PLAYER_TAPS.D == 1) { GLOBAL_PLAYER_MODE_DETECT = GLOBAL_PLAYER_MODE_DETECT + 1; if (GLOBAL_PLAYER_MODE_DETECT > 3) { setPlayerMode(); GLOBAL_PLAYER_MODE_DETECT = 0; } } _parent.camControl.mousecursor._x = _parent.camControl.mouseX; _parent.camControl.mousecursor._y = _parent.camControl.mouseY; _updateSparkSim(GLOBAL_PLAYERSPARK, 1); _updateSparkSim(GLOBAL_ENEMYSPARK, 1); moveplayer(); GLOBAL_ENEMY_AI_FUNC(this, GLOBAL_ENEMY, GLOBAL_PLAYER); if (Key.isDown(87)) { getEnemyT(GLOBAL_ENEMY).in_movey = 1; } else if (Key.isDown(83)) { getEnemyT(GLOBAL_ENEMY).in_movey = -1; } if (Key.isDown(65)) { getEnemyT(GLOBAL_ENEMY).in_movex = 1; } else if (Key.isDown(68)) { getEnemyT(GLOBAL_ENEMY).in_movex = -1; } if (Key.isDown(70)) { getEnemyT(GLOBAL_ENEMY).in_action = 1; } if (GLOBAL_ENEMY_REQUEST_VICTORY) { if ((getEnemyT(GLOBAL_ENEMY).s_idle || (getEnemyT(GLOBAL_ENEMY).s_moving)) && (((!getEnemyT(GLOBAL_ENEMY).s_attacking) && (!getEnemyT(GLOBAL_ENEMY).s_hit)) && (!getEnemyT(GLOBAL_ENEMY).s_animbusy))) { var movehere = (GLOBAL_ENEMY._x - GLOBAL_PLAYER._x); if (movehere > 0) { GLOBAL_ENEMY._xscale = Math.abs(GLOBAL_ENEMY._xscale); getEnemyT(GLOBAL_ENEMY).in_movex = -1; } else { GLOBAL_ENEMY._xscale = -Math.abs(GLOBAL_ENEMY._xscale); getEnemyT(GLOBAL_ENEMY).in_movex = 1; } getEnemyT(GLOBAL_ENEMY).in_movey = 0; getEnemyT(GLOBAL_ENEMY).in_action = 0; setEnemyFaceTarget(0); } } if (GLOBAL_PLAYER.hp > 0) { GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; if (!BLOCK_ENEMY_ONE_FRAME) { moveenemy(GLOBAL_ENEMY); } } damagecollisions(); var delmove = 0; var decayspeed = 0.25; if (!isPlayerConsumed(GLOBAL_PLAYER)) { delmove = (160 - GLOBAL_PLAYER._x) * decayspeed; _parent.camControl.resetStage(); cameraComputeZoomScale(GLOBAL_PLAYER); } else if (getEnemyT(GLOBAL_ENEMY).camera != undefined) { var offy = 0; var cbounds = getEnemyT(GLOBAL_ENEMY).camera.getBounds(_root); var useviewbox = false; if (cbounds.xMax != undefined) { if (((cbounds.xMax - cbounds.xMin) > 2) && ((cbounds.yMax - cbounds.yMin) > 2)) { useviewbox = true; } } if (useviewbox) { var xsize = (cbounds.xMax - cbounds.xMin); var ysize = (cbounds.yMax - cbounds.yMin); var ysp = ((ysize * 320) / 240); if (xsize >= ysp) { ysize = (xsize * 240) / 320; } else { xsize = (ysize * 320) / 240; } var newx = (0.5 * (cbounds.xMin + cbounds.xMax)); var newy = (0.5 * (cbounds.yMin + cbounds.yMax)); var newxscale = (xsize / 3.2); var newyscale = (ysize / 2.4); _parent.camControl._x = newx; _parent.camControl._y = newy; _parent.camControl._xscale = newxscale; _parent.camControl._yscale = newyscale; delmove = (160 - newx) * decayspeed; } else { _parent.camControl.resetStage(); var offx = (((GLOBAL_ENEMY._xscale / Math.abs(GLOBAL_ENEMY._xscale)) * (getEnemyT(GLOBAL_ENEMY)._xscale / Math.abs(getEnemyT(GLOBAL_ENEMY)._xscale))) * getEnemyT(GLOBAL_ENEMY).camera._x); delmove = ((160 - GLOBAL_ENEMY._x) - offx) * decayspeed; if (!isPlayerConsumed(GLOBAL_PLAYER)) { cameraComputeZoomScale(GLOBAL_PLAYER); } else { cameraComputeZoomScale(GLOBAL_ENEMY); } } } else { _parent.camControl.resetStage(); if (GLOBAL_ENEMY.m_cameraoffset != undefined) { var offx = (((GLOBAL_ENEMY._xscale / Math.abs(GLOBAL_ENEMY._xscale)) * (getEnemyT(GLOBAL_ENEMY)._xscale / Math.abs(getEnemyT(GLOBAL_ENEMY)._xscale))) * GLOBAL_ENEMY.m_cameraoffset); delmove = ((160 - GLOBAL_ENEMY._x) - offx) * decayspeed; } if (!isPlayerConsumed(GLOBAL_PLAYER)) { cameraComputeZoomScale(GLOBAL_PLAYER); } else { cameraComputeZoomScale(GLOBAL_ENEMY); } } if (GLOBAL_CAMERA_SHAKE.use != 0) { _parent.camControl._y = _parent.camControl._y + (GLOBAL_CAMERA_SHAKE.amp * Math.cos(GLOBAL_CAMERA_SHAKE.phase)); GLOBAL_CAMERA_SHAKE.phase = GLOBAL_CAMERA_SHAKE.phase + GLOBAL_CAMERA_SHAKE.freq; GLOBAL_CAMERA_SHAKE.decay = 0; if (GLOBAL_CAMERA_SHAKE.autodecay > 0) { GLOBAL_CAMERA_SHAKE.autodecay--; if (GLOBAL_CAMERA_SHAKE.autodecay < 1) { GLOBAL_CAMERA_SHAKE.use = 0; } } } else if (GLOBAL_CAMERA_SHAKE.maxdecay > 0) { var decay = (1 - (GLOBAL_CAMERA_SHAKE.decay / GLOBAL_CAMERA_SHAKE.maxdecay)); if (decay < 0) { decay = 0; } else { _parent.camControl._y = _parent.camControl._y + ((decay * GLOBAL_CAMERA_SHAKE.amp) * Math.cos(GLOBAL_CAMERA_SHAKE.phase)); GLOBAL_CAMERA_SHAKE.decay = GLOBAL_CAMERA_SHAKE.decay + 1; } } if ((GLOBAL_BG_FADE_TIME >= 0) and (GLOBAL_BG_FADE >= 0)) { GLOBAL_BG_FADE++; if (GLOBAL_BG_FADE >= GLOBAL_BG_FADE_TIME) { GLOBAL_BG_FADE = GLOBAL_BG_FADE_TIME; } var fadef = ((1 * GLOBAL_BG_FADE) / (1 * GLOBAL_BG_FADE_TIME)); var fader = Math.floor(((GLOBAL_BG_FADE_PREV_COLOR & 255) * (1 - fadef)) + (fadef * (GLOBAL_BG_FADE_COLOR & 255))); var fadeg = Math.floor((((GLOBAL_BG_FADE_PREV_COLOR >> 8) & 255) * (1 - fadef)) + (fadef * ((GLOBAL_BG_FADE_COLOR >> 8) & 255))); var fadeb = Math.floor((((GLOBAL_BG_FADE_PREV_COLOR >> 16) & 255) * (1 - fadef)) + (fadef * ((GLOBAL_BG_FADE_COLOR >> 16) & 255))); var fadec = ((fader + (fadeg << 8)) + (fadeb << 16)); _setClipColor(_parent.scrollbg, fadec); if (GLOBAL_BG_FADE >= GLOBAL_BG_FADE_TIME) { GLOBAL_BG_FADE_PREV_COLOR = GLOBAL_BG_FADE_COLOR; GLOBAL_BG_FADE_TIME = -1; GLOBAL_BG_FADE = -1; } } if (delmove != 0) { _parent.scrollbg.gotoAndStop(GLOBAL_CURRENT_BACKGROUND); GLOBAL_PLAYER._x = GLOBAL_PLAYER._x + delmove; GLOBAL_ENEMY._x = GLOBAL_ENEMY._x + delmove; _parent.scrollbg.mc._x = _parent.scrollbg.mc._x + delmove; var waxol = (_parent.scrollbg.mc._width / 3); if (_parent.scrollbg.mc._x < 0) { _parent.scrollbg.mc._x = _parent.scrollbg.mc._x + waxol; } else if (_parent.scrollbg.mc._x > waxol) { _parent.scrollbg.mc._x = _parent.scrollbg.mc._x - waxol; } } if (isPlayerConsumed(GLOBAL_PLAYER)) { _parent.camControl.emenydir.gotoAndStop("eaten"); } else if (GLOBAL_PLAYER.hp < 1) { _parent.camControl.emenydir.gotoAndStop("dead"); } else if (GLOBAL_ENEMY._x < (GLOBAL_PLAYER._x - 160)) { _parent.camControl.emenydir.gotoAndStop(3); } else if (GLOBAL_ENEMY._x > (GLOBAL_PLAYER._x + 160)) { _parent.camControl.emenydir.gotoAndStop(2); } else if (GLOBAL_ALLOW_PETS) { _parent.camControl.emenydir.gotoAndStop("allowpets"); } else { _parent.camControl.emenydir.gotoAndStop(1); } if (isPlayerConsumed(GLOBAL_PLAYER)) { _parent.camControl.playerModeClip._visible = true; _parent.camControl.playerModeClip.gotoAndStop("consumed"); var PV = _parent.camControl.playerModeClip; var sourcebutts = new Array("L", "R", "U", "D", "E", "B", "W", "BL", "BR", "BU", "BD"); var flipbutts = new Object(); var i = 0; while (i < sourcebutts.length) { flipbutts[sourcebutts[i]] = sourcebutts[i]; i++; } if (enemyFacing() < 0) { flipbutts.L = "R"; flipbutts.R = "L"; flipbutts.BL = "BR"; flipbutts.BR = "BL"; } var onlyanim = new Array(-140, -140, -140); var allcolors = new Array(); allcolors.push(new Array(128, -64, -64)); allcolors.push(new Array(128, 128, -64)); allcolors.push(new Array(-64, 128, -64)); allcolors.push(new Array(-64, 128, 128)); allcolors.push(new Array(-64, -64, 128)); allcolors.push(new Array(128, 64, -64)); allcolors.push(new Array(128, -64, 128)); allcolors.push(new Array(128, 128, 128)); var i = 0; while (i < sourcebutts.length) { var mc = PV[sourcebutts[i]]; mc._visible = false; i++; } var TAS = enemyGetAnimStruct(); if (TAS != undefined) { var i = 0; while (i < sourcebutts.length) { var mc = PV[flipbutts[sourcebutts[i]]]; var hasit = getNextAnimation(TAS, sourcebutts[i]); if (hasit != "") { mc._visible = true; _parent.colorize(mc, onlyanim[0], onlyanim[1], onlyanim[2], 0); } i++; } } var TDS = enemyGetDigestionStruct(); if (TDS != undefined) { var inuse = new Object(); var escapeid = 0; while (escapeid < TDS.escapes.length) { var D = TDS.escapes[escapeid]; var usecolor = allcolors[escapeid % allcolors.length]; var din = 0; while (din < D.inputs.length) { var dirmoved = D.inputs[din]; if (TDS.blockescapes != undefined) { if ((dirmoved == "E") || (dirmoved == "W")) { // unexpected jump } } else { var mc = PV[flipbutts[dirmoved]]; if (inuse[dirmoved] == undefined) { inuse[dirmoved] = new Array(); } mc._visible = true; inuse[dirmoved].push(D.anim); } din++; } escapeid++; } var uniquekeys = new Object(); var maxuniquekeys = 0; for (var k in inuse) { inuse[k].sort(); var sk = String(inuse[k]); if (uniquekeys.hasOwnProperty(sk)) { } else { maxuniquekeys++; uniquekeys[sk] = maxuniquekeys; } inuse[k] = uniquekeys[sk]; } for (var k in inuse) { var mc = PV[flipbutts[k]]; var usecolor = allcolors[inuse[k] % allcolors.length]; _parent.colorize(mc, usecolor[0], usecolor[1], usecolor[2], 0); } } PV.BV._visible = ((PV.BL._visible | PV.BR._visible) | PV.BU._visible) | PV.BD._visible; _parent.colorize(PV.BV, onlyanim[0], onlyanim[1], onlyanim[2], 0); } else { _parent.camControl.playerModeClip._visible = true; _parent.camControl.playerModeClip.gotoAndStop("mode" + GLOBAL_PLAYER_MODE); } if (GLOBAL_PLAYER.hp < 1) { if ((!GLOBAL_PLAYER.s_hit) && (!GLOBAL_PLAYER.s_animbusy)) { goPlay(GLOBAL_PLAYER, "death"); } } if (GLOBAL_ENEMY.hp < 1) { GLOBAL_ENEMY.hp = 0; if (!GLOBAL_ENEMY.ignore_hitanim) { if (GLOBAL_ENEMY_TIMEOUT == 1) { goPlay(getEnemyT(GLOBAL_ENEMY), "death"); GLOBAL_KILLS++; Log(("YOU KILLED THE " + GLOBAL_ENEMY.m_name) + "!"); } GLOBAL_ENEMY_TIMEOUT++; if (GLOBAL_ENEMY_TIMEOUT > 60) { pickEnemy(0); resetPlayer(); } } else { GLOBAL_ENEMY_TIMEOUT = 0; } } else if (GLOBAL_ENEMY_REQUEST_VICTORY) { if (GLOBAL_ENEMY_TIMEOUT == 1) { Log(("YOU DEFEATED THE " + GLOBAL_ENEMY.m_name) + "!"); } if (_parent.camControl.bounds.hitTest(GLOBAL_ENEMY)) { } else { trace("notvisible! "); GLOBAL_ENEMY_TIMEOUT = 150; } GLOBAL_ENEMY_TIMEOUT++; if (GLOBAL_ENEMY_TIMEOUT > 150) { pickEnemy(GLOBAL_ENEMY_REQUEST_VICTORY_NEXT); } } else { GLOBAL_ENEMY_TIMEOUT = 0; } if (GLOBAL_SHOW_CONSUMED_PLAYER) { if (isPlayerConsumed(GLOBAL_PLAYER)) { GLOBAL_PLAYER._alpha = 100; } else { GLOBAL_PLAYER._alpha = 100; } } else if (isPlayerConsumed(GLOBAL_PLAYER)) { GLOBAL_PLAYER._alpha = 0; } else { GLOBAL_PLAYER._alpha = 100; } GLOBAL_ENEMYSPARK.nextFrame(); GLOBAL_PLAYERSPARK.nextFrame(); _parent.camControl.gui_enemyhp.setbarvalue(GLOBAL_ENEMY.hp); _parent.camControl.gui_playerhp.setbarvalue(GLOBAL_PLAYER.hp); _parent.camControl.gui_playername = GLOBAL_PLAYER.m_name; _parent.camControl.gui_playerstatus = GLOBAL_PLAYER.m_status; _parent.camControl.gui_enemyname = GLOBAL_ENEMY.m_name; _parent.camControl.gui_enemystatus = ((GLOBAL_ENEMY.m_status + "[") + GLOBAL_ENEMY.m_credit) + "]"; _parent.camControl.gui_points = "Score: " + GLOBAL_POINTS; _parent.camControl.gui_kills = "Kills: " + GLOBAL_KILLS; _parent.playershad._y = calcShadowPosition(GLOBAL_PLAYER._y); _parent.playershad._x = GLOBAL_PLAYER._x; _parent.playershad._yscale = 10 * calcShadowScale(GLOBAL_PLAYER._y); _parent.playershad._xscale = GLOBAL_PLAYER._xscale * calcShadowScale(GLOBAL_PLAYER._y); _parent.playershad.t.gotoAndStop(GLOBAL_PLAYER._currentframe); _parent.playershad._alpha = GLOBAL_PLAYER._alpha; if (GLOBAL_SHOW_CONSUMED_PLAYER) { _parent.playershad._visible = true; } else if (isPlayerConsumed(GLOBAL_PLAYER)) { _parent.playershad._visible = false; } else { _parent.playershad._visible = true; } _parent.playershad.t.head._alpha = GLOBAL_PLAYER.head._alpha; _parent.playershad.t.head._x = GLOBAL_PLAYER.head._x; _parent.playershad.t.head._y = GLOBAL_PLAYER.head._y; _parent.enemyshad._y = calcShadowPosition(GLOBAL_ENEMY._y); _parent.enemyshad._x = GLOBAL_ENEMY._x; _parent.enemyshad._xscale = 100; _parent.enemyshad._yscale = 10; _parent.enemyshad.t._xscale = GLOBAL_ENEMY._xscale * calcShadowScale(GLOBAL_ENEMY._y); _parent.enemyshad.t._yscale = GLOBAL_ENEMY._yscale * calcShadowScale(GLOBAL_ENEMY._y); _parent.enemyshad.t.enemy._xscale = GLOBAL_ENEMY.enemy._xscale; _parent.enemyshad.t.enemy._yscale = GLOBAL_ENEMY.enemy._yscale; _parent.enemyshad.t.enemy.enemy._xscale = GLOBAL_ENEMY.enemy.enemy._xscale; _parent.enemyshad.t.enemy.enemy._yscale = GLOBAL_ENEMY.enemy.enemy._yscale; _parent.enemyshad.t.enemy.G = undefined; _parent.enemyshad.t.enemy.enemy.G = undefined; _parent.enemyshad.t.G = undefined; _parent.enemyshad.G = undefined; _parent.enemyshad.t.gotoAndStop(GLOBAL_ENEMY._currentframe); _parent.enemyshad.t.enemy.gotoAndStop(GLOBAL_ENEMY.enemy._currentframe); _parent.enemyshad.t.enemy.enemy.gotoAndStop(GLOBAL_ENEMY.enemy.enemy._currentframe); GLOBAL_ENEMY_FRAMES_RUN++; } else if (GLOBAL_TRUEPAUSE) { if (inputMouseValid) { if (inputMouseB) { if (inputMouseX < 0.333) { inputKeyLeft = 1; } else if (inputMouseX > 0.666) { inputKeyRight = 1; } if (inputMouseY < 0.333) { inputKeyUp = 1; } else if (inputMouseY > 0.666) { inputKeyDown = 1; } } } var delx = (inputKeyRight - inputKeyLeft); var dely = (inputKeyUp - inputKeyDown); if (inputKeyAction) { if (dely != 0) { var factorx = 1; if (dely > 0) { factorx = 1.125; } else if (dely < 0) { factorx = 0.8; } _parent.camControl._xscale = _parent.camControl._xscale * factorx; _parent.camControl._yscale = _parent.camControl._yscale * factorx; } if (delx != 0) { _parent.camControl._xscale = _parent.camControl._xscale + (0.1 * (100 - _parent.camControl._xscale)); _parent.camControl._yscale = _parent.camControl._yscale + (0.1 * (100 - _parent.camControl._yscale)); } if (_parent.camControl._xscale < 26.2144) { _parent.camControl._xscale = 26.2144; } else if (_parent.camControl._xscale > 100) { _parent.camControl._xscale = 100; } if (_parent.camControl._yscale < 26.2144) { _parent.camControl._yscale = 26.2144; } else if (_parent.camControl._yscale > 100) { _parent.camControl._yscale = 100; } } else { if (delx != 0) { _parent.camControl._x = _parent.camControl._x + (((8 * delx) * _parent.camControl._xscale) / 100); } if (dely != 0) { _parent.camControl._y = _parent.camControl._y - (((8 * dely) * _parent.camControl._yscale) / 100); } } } if (GLOBAL_ENEMY.is_external) { var lpercent = 0; if (GLOBAL_ENEMY.enemy != undefined) { if (GLOBAL_ENEMY.enemy.getBytesTotal() > 0) { lpercent = (100 * GLOBAL_ENEMY.enemy.getBytesLoaded()) / GLOBAL_ENEMY.enemy.getBytesTotal(); } } if (!GLOBAL_ENEMY.is_external_loaded) { if (lpercent < 100) { _parent.camControl.gui_enemystatus = Math.floor(lpercent) + "% "; _parent.camControl.gui_enemyname = GLOBAL_ENEMY.m_name; _parent.camControl.gui_enemystatus = _parent.camControl.gui_enemystatus + (((GLOBAL_ENEMY.m_status + "[") + GLOBAL_ENEMY.m_credit) + "]"); if (GLOBAL_ENEMY._x < GLOBAL_PLAYER._x) { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x - 640; } else { GLOBAL_ENEMY._x = GLOBAL_PLAYER._x + 640; } } else { GLOBAL_ENEMY.is_external_loaded = 1; } } else if (lpercent < 100) { GLOBAL_ENEMY.is_external_loaded = 0; } } if (Key.isDown(45)) { if (!GLOBAL_PAUSECTR) { GLOBAL_TRUEPAUSE = !GLOBAL_TRUEPAUSE; var TM = getEnemyT(GLOBAL_ENEMY).__animmap; trace("ENEMY MAP: "); for (var fkey in TM) { trace("frame " + fkey); var ao = TM[fkey]; for (var akey in ao) { trace("\t" + akey); } } } GLOBAL_PAUSECTR = true; } else { GLOBAL_PAUSECTR = false; } if (Key.isDown(35)) { resetPlayer(); } if (Key.isDown(36)) { GLOBAL_PAUSEHFR++; GLOBAL_PAUSEHFR = GLOBAL_PAUSEHFR % 4; } if (Key.isDown(16)) { } if (GLOBAL_LOCALSCOPE) { if (Key.isDown(8)) { setPlayerScale((Math.floor(19 * Math.random()) * 10) + 10); chatMessage("%[mygoodname]: That feels great babe.", 1); chatType(Math.floor(Math.random() * 6) + 1); chatTarget(GLOBAL_PLAYER); } if (Key.isDown(16) && (Key.isDown(9))) { trace("WOW"); enemyClearIcon(enemyGetID()); } else if (Key.isDown(9)) { var eatme = enemySaveIconString(enemyGetID()); var didit = enemyLoadIconString(enemyGetID(), eatme); if (didit) { var EDATA = GLOBAL_ENEMY_DATA[enemyGetID()]; trace(((((((didit + " ") + EDATA.m_name) + ", ") + EDATA.m_status) + "[") + EDATA.m_credit) + "]"); trace(("\"" + eatme) + "\""); } } } if (!GLOBAL_TRUEPAUSE) { if (GLOBAL_PAUSEHFR != 0) { GLOBAL_PAUSEHFRCTR = GLOBAL_PAUSEHFRCTR + 1; if (GLOBAL_PAUSEHFRCTR > GLOBAL_PAUSEHFR) { unpauseall(); GLOBAL_PAUSEHFRCTR = 0; } else { pauseall(); } } else if ((!GLOBAL_TRUEPAUSE) and GLOBAL_PAUSE) { unpauseall(); } } else if (GLOBAL_TRUEPAUSE and (!GLOBAL_PAUSE)) { pauseall(); } var esounds = new Sound(_parent.enemyshad); esounds.setVolume(0); var psounds = new Sound(_parent.playershad); psounds.setVolume(0); _parent.flashColorize(_parent.playershad, -1, -1, -1, 0.4); _parent.flashColorize(_parent.enemyshad, -1, -1, -1, 0.4); GLOBAL_ENEMY.G = this; GLOBAL_ENEMY.enemy.G = this; GLOBAL_ENEMY.enemy.enemy.G = this; getEnemyT(GLOBAL_ENEMY).G = this; GLOBAL_PLAYER.G = this; _root.G = this; GLOBAL_ENEMY.enemy.goPlay = function (animf) { _root.controller.goPlay(_root.controller.GLOBAL_ENEMY.enemy, animf); }; getEnemyT(GLOBAL_ENEMY).goPlay = function (animf) { _root.controller.goPlay(_root.controller.GLOBAL_ENEMY.enemy.enemy, animf); }; if (_parent.camControl.sld_sound.mousedown) { var sldtarg = _parent.camControl.sld_sound; var my = sldtarg.My; var checkyb = sldtarg.sldbak.getBounds(_parent.camControl.sld_sound); var sldcoord = my; var sldsize = (checkyb.yMax - checkyb.yMin); var val = (-100 * (sldcoord / sldsize)); if (val > 100) { val = 100; } if (val < 0) { val = 0; } sldtarg.sld._yscale = val; _root.nvSetVolume(val); } _parent.camControl.gui_playergfxid = _root.GLOBAL_PLAYERGRAPHIC; BLOCK_ENEMY_ONE_FRAME = false; if (_parent.camControl.exturl != undefined) { if (_parent.camControl.exturl != _root.externalURL) { trace("exturl exists? :" + _parent.camControl.exturl); _root.externalURL = _parent.camControl.exturl; } } reassignAllXClips(GLOBAL_ENEMY); reassignAllXClips(GLOBAL_ENEMY.enemy); reassignAllXClips(GLOBAL_ENEMY.enemy.enemy); reassignAllXClips(GLOBAL_PLAYER); if (GLOBAL_PLAYERHASHEAD) { setPlayerHasHead(true); } else { setPlayerHasHead(false); } if (guiTextScroll == 1) { var gmx = ((_parent.camControl.mouseX - -160) / 240); var gmy = ((_parent.camControl.mouseY - 72) / 48); if ((gmx > 0) and (gmx < 1)) { if ((gmy > 0) and (gmy < 1)) { if (gmx < 0.1) { LogScrollOffset = 0; } else if (gmx > 0.9) { LogScrollOffset = GLOBAL_LOG.length - 2; } else { LogScrollOffset = LogScrollOffset + ((gmy - 0.5) * 4); } if (LogScrollOffset > (GLOBAL_LOG.length - 2)) { LogScrollOffset = GLOBAL_LOG.length - 2; } if (LogScrollOffset < 0) { LogScrollOffset = 0; } } } } var offi = Math.floor(LogScrollOffset); _parent.camControl.gui_leveldesc = ""; if (offi < GLOBAL_LOG.length) { _parent.camControl.gui_leveldesc = _parent.camControl.gui_leveldesc + GLOBAL_LOG[offi + 0]; offi++; } if (offi < GLOBAL_LOG.length) { _parent.camControl.gui_leveldesc = _parent.camControl.gui_leveldesc + GLOBAL_LOG[offi + 0]; offi++; } if (offi < GLOBAL_LOG.length) { _parent.camControl.gui_leveldesc = _parent.camControl.gui_leveldesc + GLOBAL_LOG[offi + 0]; offi++; } if (offi < GLOBAL_LOG.length) { _parent.camControl.gui_leveldesc = _parent.camControl.gui_leveldesc + GLOBAL_LOG[offi + 0]; offi++; } if (getOption("showDirty")) { _parent.camControl.showDirty.gotoAndStop("on"); } else { _parent.camControl.showDirty.gotoAndStop("off"); } if (getOption("showNaughty")) { _parent.camControl.showNaughty.gotoAndStop("on"); } else { _parent.camControl.showNaughty.gotoAndStop("off"); } if ((!GLOBAL_PAUSE) && (!GLOBAL_TRUEPAUSE)) { _parent.camControl.chatbubble.update(); } if (GLOBAL_PLAYER.aniclip != undefined) { GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); var updateplayerclip = (!GLOBAL_PAUSE); if (GLOBAL_SHOW_CONSUMED_PLAYER) { if (GLOBAL_SHOW_CONSUMED_PLAYER_FROZEN) { if (isPlayerConsumed(GLOBAL_PLAYER)) { updateplayerclip = false; } } } if ((!GLOBAL_PAUSE) && (!GLOBAL_QTE_DATA.active)) { var cframe = GLOBAL_PLAYER.aniclip.mc._currentframe; var tframe = GLOBAL_PLAYER.aniclip.mc._totalframes; if (cframe == tframe) { var isnextanim = (cframe == tframe); var cura = playerCurrAnim().toLowerCase(); var nextanim = cura; if (cura == "idle") { nextanim = "idle"; } else if (cura == "walk") { nextanim = "walk"; } else if (cura == "atkl") { nextanim = "idle"; } else if (cura == "atkm") { nextanim = "idle"; } else if (cura == "atkh") { nextanim = "idle"; } else if (cura == "atkp") { nextanim = "idle"; } else if (cura == "hitl") { nextanim = "idle"; } else if (cura == "hitm") { nextanim = "idle"; } else if (cura == "hith") { nextanim = "idle"; } else if (cura == "death") { nextanim = "dead"; } else if (cura == "dead") { nextanim = "dead"; isnextanim = 0; } else if (cura == undefined) { nextanim = "idle"; } else { trace("Not in scope anim: " + cura); } if (GLOBAL_PLAYER.hp < 1) { if ((nextanim != "death") || (nextanim != "dead")) { nextanim = "death"; } } if (isnextanim) { goPlay(GLOBAL_PLAYER, nextanim); GLOBAL_PLAYER.aniclip.mc.gotoAndStop(1); } } else { GLOBAL_PLAYER.aniclip.mc.gotoAndStop(cframe + 1); } } else { GLOBAL_PLAYER.stop(); GLOBAL_PLAYER.aniclip.stop(); GLOBAL_PLAYER.aniclip.mc.stop(); } } if (GLOBAL_SHOW_PLAYER_INSIDEPLUS) { var displaydistance = 150; for (var mckey in GLOBALUPDATECOX) { var COX = GLOBALUPDATECOX[mckey]; var pdist = playerEnemyCenterDistance(); if ((GLOBAL_SHOW_PLAYER_INSIDEPLUS_ENEMY_ENABLE && (pdist < displaydistance)) && (GLOBAL_PLAYER._visible)) { var flipx = ((GLOBAL_PLAYER._xscale > 0) == (GLOBAL_ENEMY._xscale > 0)); if (flipx == 0) { flipx = -1; } else { flipx = 1; } var scaleval = (GLOBAL_ENEMY.m_scale / 100); var delx = (((GLOBAL_ENEMY.m_scale / 100) * (GLOBAL_PLAYER._x - GLOBAL_ENEMY._x)) * (GLOBAL_ENEMY._xscale / 100)); var dely = (((GLOBAL_ENEMY.m_scale / 100) * (GLOBAL_PLAYER._y - GLOBAL_ENEMY._y)) * (GLOBAL_ENEMY._yscale / 100)); COX.gotoAndStop(GLOBAL_PLAYER._currentframe); COX.aniclip.gotoAndStop(GLOBAL_PLAYER.aniclip._currentframe); COX.aniclip.mc.gotoAndStop(GLOBAL_PLAYER.aniclip.mc._currentframe); COX._rotation = GLOBAL_PLAYER._rotation; COX._xscale = (scaleval * flipx) * Math.abs(GLOBAL_PLAYER._xscale); COX._yscale = scaleval * GLOBAL_PLAYER._yscale; COX._x = delx; COX._y = dely; COX._visible = true; COX._alpha = GLOBAL_PLAYER._alpha; } else { COX._x = 0; COX._y = 0; COX._xscale = 100; COX._yscale = 100; COX._rotation = 0; COX._alpha = 0; COX._visible = false; } } } GLOBALUPDATECOX = new Object(); if (GLOBAL_PLAYER.aniclip != undefined) { _parent.playershad.t.aniclip.gotoAndStop(GLOBAL_PLAYER.aniclip._currentframe); _parent.playershad.t.aniclip.mc.gotoAndStop(GLOBAL_PLAYER.aniclip.mc._currentframe); _parent.playershad.t.aniclip.mc.mc.gotoAndStop(GLOBAL_PLAYER.aniclip.mc.mc._currentframe); GLOBAL_PLAYER.aniclip.mc.head._visible = _root.GLOBAL_PLAYERHEAD; GLOBAL_PLAYER.aniclip.mc.head2._visible = _root.GLOBAL_PLAYERHEAD; GLOBAL_PLAYER.aniclip.mc.head3._visible = _root.GLOBAL_PLAYERHEAD; _parent.playershad.t.aniclip.mc.head._visible = _root.GLOBAL_PLAYERHEAD; _parent.playershad.t.aniclip.mc.head2._visible = _root.GLOBAL_PLAYERHEAD; _parent.playershad.t.aniclip.mc.head3._visible = _root.GLOBAL_PLAYERHEAD; } for (var skey in GLOBAL_SYNCMAP) { var S = GLOBAL_SYNCMAP[skey]; if (S.owner._visible) { if (S.target != undefined) { if (S.owner.__animcurrent == S.framename) { var anis = S.owner.__animnamemap[S.framename]; if (anis != undefined) { var delfram = (S.owner._currentframe - anis.fmin); if (!S.fixedframemap.hasOwnProperty(S.framename)) { S.target.gotoAndStop(S.framename); S.fixedframemap[S.framename] = S.target._currentframe; } S.target.gotoAndStop(S.fixedframemap[S.framename] + delfram); S.target._visible = true; if (S.target._alpha < 100) { S.target._alpha = S.target._alpha + 5; } if (S.target._alpha > 95) { S.target._alpha = 100; } } else { trace((("not mapped yet? " + anis) + " ") + S.framename); } } } } if (S.funccall != undefined) { S.funccall(this, S.owner, S.target); } } musicUpdate(); if (correctMyExternalEnemy) { GLOBAL_ENEMY._manuallyReset = undefined; goPlay(getEnemyT(GLOBAL_ENEMY), "idle"); getEnemyT(GLOBAL_ENEMY).gotoAndStop(getEnemyT(GLOBAL_ENEMY)._totalframes); getEnemyT(GLOBAL_ENEMY).gotoAndPlay("idle"); _parent.camControl.clearDrawingByIndex(GLOBAL_ENEMY._currentframe); } if (GLOBAL_ENEMY.is_external) { if (correctMyExternalEnemy || (GLOBAL_ENEMY.is_external_loaded == 0)) { _stopExtSounds(); } } GLOBAL_POSTSYNC(this, getEnemyT(GLOBAL_ENEMY), undefined); if (GLOBAL_DELAY_STARTNOISE > 0) { GLOBAL_DELAY_STARTNOISE--; if (GLOBAL_DELAY_STARTNOISE < 1) { _startExtSounds(); } } _root.stop(); }
Symbol 23 MovieClip Frame 1
var setBar = function (factor) { if (factor < 0) { factor = 0; } if (factor > 1) { factor = 1; } prog._xscale = factor * 100; };
Symbol 31 MovieClip Frame 1
stop();
Symbol 31 MovieClip Frame 55
var progressSet = function (factor) { progbar.setBar(factor); };
Symbol 45 MovieClip Frame 1
stop();
Symbol 55 MovieClip Frame 1
stop();
Symbol 62 MovieClip Frame 1
stop();
Symbol 64 MovieClip Frame 1
function addMessage(msg, flags) { if (flags != undefined) { if ((flags & 1) != 0) { if (msg.length < msgDisplay.length) { var _local2 = msgDisplay.substr((msgDisplay.length - msg.length) - 1, msg.length); if (_local2 == msg) { msgTimeout = 0; downDeltaTimeout = msg.length; return(undefined); } } } } msgDisplay = msgDisplay + (msg + newline); } function clearMessage() { msgDisplay = ""; msgTextText = ""; msgChar = 0; } function setMessageSpeed(cpf) { msgSpeed = cpf; } function setMessage(msg, speed) { clearMessage(); addMessage(msg); if (speed != undefined) { setMessageSpeed(speed); } } function setTarget(mclip) { followTarget = mclip; } function update() { shouldUpdate = true; } var msgDisplay = ""; var msgSpeed = 1; var msgChar = 0; var msgTimeout = 0; var originalPosition = _y; var deltaPosition = 48; var shouldUpdate = true; var followTarget = undefined; var downDeltaTimeout = 0; msgTextText = ""; this.onEnterFrame = function () { if ((((_xmouse > 0) && (_ymouse > 0)) && (_xmouse < 296)) && (_ymouse < 48)) { _alpha = 20; } else { _alpha = 100; } if (shouldUpdate) { shouldUpdate = false; var _local10 = msgText.scroll; var _local9 = msgText.maxscroll; var _local5 = 0; var _local4 = 0; if (msgDisplay.length > 0) { downDeltaTimeout = downDeltaTimeout - msgSpeed; if (msgSpeed == 0) { downDeltaTimeout = 0; } if (msgChar < msgDisplay.length) { if (msgSpeed > 0) { var _local6 = msgDisplay.charAt(msgChar); msgTextText = msgTextText + _local6; msgChar++; } else { msgTextText = msgDisplay; msgChar = msgDisplay.length; } _local5 = 1; msgTimeout = 0; } else { msgTimeout++; if (msgTimeout > 90) { _local4 = 1; downDeltaTimeout = 0; } } } else { _local4 = 1; } if (downDeltaTimeout > 0) { _local5 = 1; } else { downDeltaTimeout = 0; } var _local3 = originalPosition; if (_local4) { _local3 = originalPosition; } else { _local3 = originalPosition + deltaPosition; } if (_local3 < this._y) { this._y = this._y - 4; if (this._y < _local3) { this._y = _local3; } } else { this._y = this._y + 4; if (this._y > _local3) { this._y = _local3; } } if (this._y == originalPosition) { clearMessage(); _visible = false; } else { _visible = true; } var _local7 = msgText.scroll; var _local8 = msgText.maxscroll; msgTextText.scroll = msgTextText.maxscroll - 1; if (((!_local5) || (_local4)) || (followTarget == undefined)) { bubbletail._visible = false; } else { var _local2 = {x:0, y:0}; followTarget.localToGlobal(_local2); this.globalToLocal(_local2); if (_local2.x < 32) { _local2.x = 32; } else if (_local2.x > 264) { _local2.x = 264; } bubbletail._x = _local2.x; bubbletail._visible = true; } } };
Symbol 66 MovieClip Frame 10
stop();
Symbol 68 Button
on (release) { guiButtonRelease = 1; }
Symbol 75 MovieClip Frame 5
if (_root.GLOBAL_ASSISTANCE) { } else { gotoAndPlay ("off"); }
Symbol 76 Button
on (press) { gotoAndStop ("game"); }
Symbol 77 Button
on (release, releaseOutside) { _parent.controller.guiTextScroll = 0; } on (press) { _parent.controller.guiTextScroll = 1; }
Symbol 80 Button
on (press) { var parc = _parent.controller; parc.toggleQuality(); }
Symbol 81 Button
on (press) { var parc = _parent.controller; parc.toggleSlowMode(); }
Symbol 83 Button
on (press) { var parc = _parent.controller; parc.GLOBAL_TRUEPAUSE = !parc.GLOBAL_TRUEPAUSE; }
Symbol 85 Button
on (release, releaseOutside) { mousedown = 0; } on (press) { mousedown = 1; }
Instance of Symbol 88 MovieClip "sldbak" in Symbol 90 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.Mx = _xmouse; _parent.My = _ymouse; }
Symbol 92 Button
on (press) { _parent.controller.toggleOption("showDirty"); }
Symbol 93 Button
on (press) { _parent.controller.toggleOption("showNaughty"); }
Symbol 95 Button
on (press) { gotoAndStop ("debuggui"); }
Symbol 96 Button
on (press) { gotoAndStop ("nogui"); }
Symbol 118 Button
on (press) { _parent.controller.resetPlayer(); }
Symbol 121 Button
on (press) { var parc = _parent.controller; parc.setPlayerGraphic(parc.getPlayerGraphic() + 1); }
Symbol 124 Button
on (press) { selectorDown = 1; return(undefined); }
Symbol 126 Button
on (press) { emptygrid.drawnyet = undefined; emptygrid.selectnext = selectf; _parent.controller.pickEnemy(0); _parent.controller.resetPlayer(); }
Symbol 127 Button
on (press) { var xp = hpslider._xmouse; var yp = hpslider._ymouse; var xs = hpslider._width; var ys = hpslider._height; var factor = (Math.abs(yp) / xs); factor = (factor - 0.1) / 0.8; _parent.controller.setPlayerHP(factor * 63); }
Symbol 128 Button
on (press) { _parent.controller.setPlayerMode(); }
Symbol 163 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_WEAPON_TYPE); stop();
Symbol 163 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_WEAPON_TYPE); stop();
Symbol 163 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_WEAPON_TYPE); stop();
Symbol 163 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_WEAPON_TYPE); stop();
Symbol 179 MovieClip Frame 1
function setbarvalue(v) { if (v < 0) { v = 0; } colorv = int(v / 64); if (colorv == 0) { _root.colorize(bar, 0, 200, 0, 0); _root.colorize(nextcolor, 0, 0, 0, 0); } else if (colorv == 1) { _root.colorize(bar, 200, 200, 0, 0); _root.colorize(nextcolor, 0, 200, 0, 0); } else if (colorv == 2) { _root.colorize(bar, 255, 128, 0, 0); _root.colorize(nextcolor, 200, 200, 0, 0); } else if (colorv == 3) { _root.colorize(bar, 200, 0, 0, 0); _root.colorize(nextcolor, 255, 128, 0, 0); } else if (colorv == 4) { _root.colorize(bar, 200, 200, 200, 0); _root.colorize(nextcolor, 200, 0, 0, 0); } else { _root.colorize(bar, 200, 200, 200, 0); _root.colorize(nextcolor, 50, 50, 50, 0); } v = v % 64; bar._yscale = v / 0.64; }
Symbol 179 MovieClip Frame 2
stop();
Symbol 183 Button
on (press) { gotoAndStop(_root.controller.GLOBAL_GAME_GUI_TYPE); }
Symbol 185 Button
on (release) { exturllist = _parent.controller.getURLList(); }
Symbol 188 Button
on (release) { _parent.controller.loadURLList(exturllist); }
Symbol 194 Button
on (press) { emptygrid.drawnyet = undefined; emptygrid.selectnext = selectf; _parent.controller.pickEnemy(0); _parent.controller.resetPlayer(); }
Symbol 195 Button
on (press) { gotoAndStop ("gameold"); }
Instance of Symbol 88 MovieClip "sldbak" in Symbol 208 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.Mx = _xmouse; _parent.My = _ymouse; }
Symbol 213 MovieClip Frame 1
function updateCallback() { } function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / ((fixX * this._xscale) / 100); var _local3 = sY / ((fixY * this._yscale) / 100); _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; mouseX = _xmouse; mouseY = _ymouse; updateCallback(); } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; _xscale = 100; _yscale = 100; _x = (fixX / 2); _y = (fixY / 2); } parentColor.setTransform(camColor.getTransform()); this.stop(); var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; var fixX = 320; var fixY = 240; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 213 MovieClip Frame 11
function getCellCoords(idex, selectmax4, delx, dern, ncolumns) { if (dern == undefined) { dern = 1; } if (idex == undefined) { idex = 0; } if (idex < 0) { idex = 0; } if (idex > 1024) { idex = 0; } var _local3 = 0; while (idex >= selectmax4) { idex = idex - selectmax4; _local3++; } var _local4 = new Object(); _local4.xMin = (idex * delx) + dern; _local4.xMax = ((idex * delx) + delx) - dern; _local4.yMin = ((_local3 * 36) / ncolumns) + dern; _local4.yMax = (((_local3 * 36) / ncolumns) + (36 / ncolumns)) - dern; return(_local4); } function drawCell(M, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMax); M.lineTo(_local1.xMin, _local1.yMax); M.lineTo(_local1.xMin, _local1.yMin); M.endFill(); } function drawCellBits(M, bits, idex, selectmax4, delx, color, dern, ncolumns) { var _local2 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); var _local4 = (_local2.xMin + _local2.xMax) / 2; var _local3 = (_local2.yMin + _local2.yMax) / 2; if (bits & 1) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local2.xMin, _local2.yMin); M.lineTo(_local4, _local2.yMin); M.lineTo(_local4, _local3); M.lineTo(_local2.xMin, _local3); M.lineTo(_local2.xMin, _local2.yMin); M.endFill(); } if (bits & 2) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4, _local2.yMin); M.lineTo(_local2.xMax, _local2.yMin); M.lineTo(_local2.xMax, _local3); M.lineTo(_local4, _local3); M.lineTo(_local4, _local2.yMin); M.endFill(); } if (bits & 4) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local2.xMin, _local3); M.lineTo(_local4, _local3); M.lineTo(_local4, _local2.yMax); M.lineTo(_local2.xMin, _local2.yMax); M.lineTo(_local2.xMin, _local3); M.endFill(); } if (bits & 8) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4, _local3); M.lineTo(_local2.xMax, _local3); M.lineTo(_local2.xMax, _local2.yMax); M.lineTo(_local4, _local2.yMax); M.lineTo(_local4, _local3); M.endFill(); } if (bits & 16) { var _local6 = _local4 - (_local4 / 2); var _local5 = _local3 - (_local3 / 2); M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4 - _local6, _local3 - _local5); M.lineTo(_local4 + _local6, _local3 - _local5); M.lineTo(_local4 + _local6, _local3 + _local5); M.lineTo(_local4 - _local6, _local3 + _local5); M.lineTo(_local4 - _local6, _local3 - _local5); M.endFill(); } } function drawCellX(M, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0.5, color, 100); M.beginFill(0, 0); M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMax); M.moveTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMin, _local1.yMax); M.endFill(); } function drawCellChar(M, uchar, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0.5, color, 100); M.beginFill(0, 0); var _local5 = (_local1.xMin + _local1.xMax) / 2; var _local4 = (_local1.yMin + _local1.yMax) / 2; if (char8segmap.hasOwnProperty(uchar)) { var _local3 = char8segmap[uchar]; if (_local3 & 1) { M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMin); } if (_local3 & 2) { M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMin, _local4); } if (_local3 & 4) { M.moveTo(_local1.xMin, _local4); M.lineTo(_local1.xMax, _local4); } if (_local3 & 8) { M.moveTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMax, _local4); } if (_local3 & 16) { M.moveTo(_local1.xMin, _local4); M.lineTo(_local1.xMin, _local1.yMax); } if (_local3 & 32) { M.moveTo(_local1.xMin, _local1.yMax); M.lineTo(_local1.xMax, _local1.yMax); } if (_local3 & 64) { M.moveTo(_local1.xMax, _local4); M.lineTo(_local1.xMax, _local1.yMax); } } M.endFill(); } function gridSelectFrom(max, may) { } function clearDrawingByIndex(enemyid) { newGui.drawMap[enemyid] = 1; } function updateCallback() { if (newGui == undefined) { var _local14 = new Object(); _local14.activeEnemySelection = 0; _local14.enemySelectionFade = 0; _local14.bitmapChars = undefined; _local14.bitmapIconStored = undefined; _local14.bitmapScale = 3; _local14.cellSize = 100; _local14.maxCount = 0; _local14.drawMap = new Object(); newGui = _local14; } var _local12 = 296; var _local13 = 48; var _local32 = -148; var _local28 = -120; var _local52 = 48; var _local26 = new Object({xMin:_local32, xMax:_local32 + 148, yMin:_local28, yMax:_local28 + 36}); var _local57 = _local32; var _local45 = _local28 - _local52; var _local31 = false; var _local10 = selectdown.drawText; if (_local10.mytext == undefined) { var _local27 = new TextFormat(); _local27.font = "Arial"; _local27.size = 16; _local27.color = 0; _local10.createTextField("mytext", 0, 0, 0, selectdown._width, 24); _local10.mytext.multiline = false; _local10.mytext.wordWrap = false; _local10.mytext.text = ""; _local10.mytext.embedFonts = false; _local10.mytext.selectable = false; _local10.mytext.antiAliasType = "normal"; _local10.mytext.backgroundColor = 2155905152; _local10.mytext.textColor = 0; _local10.useformat = _local27; _local10.mytext.setNewTextFormat(_local10.useformat); } _local10.mytext.text = ""; _local10._x = 0; var _local24 = selectdown.drawinto; var _local4 = selectdown.drawSelector; if (newGui.bitmapChars == undefined) { newGui.bitmapChars = new flash.display.BitmapData(newGui.bitmapScale * _local12, newGui.bitmapScale * _local13, true, 0); _local24.attachBitmap(newGui.bitmapChars, 0, "auto", false); _local24._xscale = 100 / newGui.bitmapScale; _local24._yscale = 100 / newGui.bitmapScale; } var _local15 = _parent.controller.GLOBAL_MAXENEMYFRAMES; if (newGui.maxCount != _local15) { newGui.drawMap = new Object(); newGui.maxCount = _local15; var _local23 = new flash.geom.Rectangle(0, 0, newGui.bitmapScale * _local12, newGui.bitmapScale * _local13); newGui.bitmapChars.fillRect(_local23, 0); var _local5 = Math.min(_local13, _local12); while ((Math.floor(_local12 / _local5) * Math.floor(_local13 / _local5)) < _local15) { _local5--; } newGui.cellSize = _local5; _local15++; var _local8 = Math.floor(_local12 / _local5); var _local11 = Math.floor(_local13 / _local5); _local4.clear(); var _local20 = newGui.cellSize / 64; var _local7 = 0; while (_local7 < _local11) { var _local3 = 0; while (_local3 < _local8) { var _local6 = (_local3 + (_local7 * _local8)) + 1; var _local25 = _parent.controller.enemyGetHashData(_local6); if (_local25 != undefined) { var _local22 = 0; _local22 = _local22 | -16777216; _local22 = _local22 | ((int(_local25.red * 255) & 255) << 16); _local22 = _local22 | ((int(_local25.green * 255) & 255) << 8); _local22 = _local22 | (int(_local25.blue * 255) & 255); _local23 = new flash.geom.Rectangle((newGui.bitmapScale * newGui.cellSize) * _local3, (newGui.bitmapScale * newGui.cellSize) * _local7, (newGui.bitmapScale * 64) * _local20, (newGui.bitmapScale * 64) * _local20); var _local37 = new flash.geom.Rectangle(((newGui.bitmapScale * newGui.cellSize) * _local3) + 1, ((newGui.bitmapScale * newGui.cellSize) * _local7) + 1, ((newGui.bitmapScale * 64) * _local20) - 2, ((newGui.bitmapScale * 64) * _local20) - 2); newGui.bitmapChars.fillRect(_local37, _local22); var _local38 = _parent.controller.enemyGetIconBitmap(_local6); if (_local38 != undefined) { trace((("Enemy [" + _local6) + "] has icon: ") + _local38); var _local36 = new flash.geom.Matrix(); _local36.translate(_local23.x, _local23.y); newGui.bitmapChars.draw(_local38, _local36, undefined, "normal", _local23, false); } } _local3 = _local3 + 1; } _local7 = _local7 + 1; } _local4._x = 0; _local4._y = 0; _local4._xscale = 100; _local4._yscale = 100; _local4.clear(); _local4.lineStyle(0, 8421504, 255); var _local9 = 0; while (_local9 <= _local8) { _local4.moveTo(_local9 * _local5, 0); _local4.lineTo(_local9 * _local5, _local11 * _local5); _local9 = _local9 + 1; } _local9 = 0; while (_local9 <= _local11) { _local4.moveTo(0, _local9 * _local5); _local4.lineTo(_local8 * _local5, _local9 * _local5); _local9 = _local9 + 1; } _local4.lineStyle(0, 8421504, 255); _local4.moveTo(0, 0); _local4.lineTo(_local5, _local5); _local4.moveTo(_local5, 0); _local4.lineTo(0, _local5); var _local17 = _local4.transform.matrix.clone(); var _local44 = _local24.transform.matrix.clone(); _local44.invert(); _local17.concat(_local44); var _local48; var _local49; _local23 = undefined; var _local64 = false; newGui.bitmapChars.draw(_local4, _local17, _local48, _local49, _local23, true); _local4.clear(); _local4.beginFill(16777215, 25); _local4.lineStyle(1, 16711808, 255); _local4.moveTo(0, 0); _local4.lineTo(100, 0); _local4.lineTo(100, 100); _local4.lineTo(0, 100); _local4.lineTo(0, 0); _local4.endFill(16777215, 25); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; } else { var _local46 = _parent.controller.enemyGetID() - 1; if (!newGui.drawMap.hasOwnProperty(_local46)) { newGui.drawMap[_local46] = 1; } if (newGui.drawMap[_local46] != 3) { newGui.drawMap[_local46] = newGui.drawMap[_local46] + 1; } else { newGui.drawMap[_local46] = newGui.drawMap[_local46] + 1; var _local43 = Math.floor(_local12 / newGui.cellSize); var _local62 = Math.floor(_local13 / newGui.cellSize); var _local58 = Math.floor(_local46 % _local43); var _local56 = Math.floor(_local46 / _local43); var _local35 = _local58 * newGui.cellSize; var _local34 = _local56 * newGui.cellSize; var _local20 = newGui.cellSize / 64; var _local18 = _parent.controller.GLOBAL_ENEMY; var _local33 = _local18; if (_local18.enemy.enemy.head != undefined) { _local33 = _local18.enemy.enemy.head; } else if (_local18.enemy.head != undefined) { _local33 = _local18.enemy.head; } var _local17 = _local18.transform.matrix.clone(); var _local19 = 1; var _local21 = _local33.getBounds(_root); var _local40 = _local21.xMax - _local21.xMin; var _local41 = _local21.yMax - _local21.yMin; var _local53 = _local18._x - _local21.xMin; var _local54 = _local18._y - _local21.yMin; if (_local40 > 0) { _local19 = 64 / _local40; } if (_local41 > 0) { var _local39 = 64 / _local41; if (_local39 < _local19) { _local19 = _local39; } } _local17.scale(_local19, _local19); _local17.translate((-_local17.tx) + (_local19 * _local53), (-_local17.ty) + (_local19 * _local54)); _local17.scale(_local20, _local20); _local17.translate(_local35, _local34); var _local44 = _local24.transform.matrix.clone(); _local44.invert(); _local17.concat(_local44); var _local23 = new flash.geom.Rectangle(newGui.bitmapScale * _local35, newGui.bitmapScale * _local34, (newGui.bitmapScale * 64) * _local20, (newGui.bitmapScale * 64) * _local20); var _local37 = new flash.geom.Rectangle((newGui.bitmapScale * _local35) + 1, (newGui.bitmapScale * _local34) + 1, ((newGui.bitmapScale * 64) * _local20) - 2, ((newGui.bitmapScale * 64) * _local20) - 2); var _local25 = _parent.controller.enemyGetHashData(_parent.controller.enemyGetID()); if (_local25 != undefined) { var _local22 = 0; _local22 = _local22 | -16777216; _local22 = _local22 | ((int(_local25.red * 255) & 255) << 16); _local22 = _local22 | ((int(_local25.green * 255) & 255) << 8); _local22 = _local22 | (int(_local25.blue * 255) & 255); newGui.bitmapChars.fillRect(_local37, _local22); } else { newGui.bitmapChars.fillRect(_local37, 0); } var _local38 = _parent.controller.enemyGetIconBitmap(_parent.controller.enemyGetID()); if (_local38 == undefined) { var _local55 = _parent.controller.GLOBAL_ENEMY._quality; _parent.controller.GLOBAL_ENEMY._quality = "LOW"; newGui.bitmapChars.draw(_parent.controller.GLOBAL_ENEMY, _local17, undefined, undefined, _local23, false); _parent.controller.GLOBAL_ENEMY._quality = _local55; _parent.controller.enemySetIconBitmap(_parent.controller.enemyGetID(), newGui.bitmapChars, _local23); } else { var _local36 = new flash.geom.Matrix(); _local36.translate(_local23.x, _local23.y); newGui.bitmapChars.draw(_local38, _local36, undefined, "normal", _local23, true); } } } if (newGui.activeEnemySelection) { _local31 = 1; var _local43 = Math.floor(_local12 / newGui.cellSize); var _local62 = Math.floor(_local13 / newGui.cellSize); var _local30 = Math.floor((selectdown._xmouse - 0) / newGui.cellSize); var _local29 = Math.floor((selectdown._ymouse - 0) / newGui.cellSize); var _local16 = _local30 + (_local29 * _local43); if ((_local16 > 0) && (_local16 < newGui.maxCount)) { } else { _local16 = 0; } _local4._visible = false; if ((_local30 >= 0) && (_local30 < _local43)) { if ((_local29 >= 0) && (_local29 < _local62)) { if ((_local16 > 0) && (_local16 < newGui.maxCount)) { _local4._x = 0 + (_local30 * newGui.cellSize); _local4._y = 0 + (_local29 * newGui.cellSize); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; _local4._visible = true; } } } if (!_local4._visible) { var _local46 = _parent.controller.enemyGetID() - 1; _local43 = Math.floor(_local12 / newGui.cellSize); _local62 = Math.floor(_local13 / newGui.cellSize); var _local58 = Math.floor(_local46 % _local43); var _local56 = Math.floor(_local46 / _local43); _local4._x = 0 + (_local58 * newGui.cellSize); _local4._y = 0 + (_local56 * newGui.cellSize); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; _local4._visible = true; var _local47 = new flash.geom.ColorTransform(); _local47.blueMultiplier = 0.5; _local47.greenMultiplier = 0.5; _local47.redMultiplier = 0.5; var _local51 = new flash.geom.Transform(_local4); _local51.colorTransform = _local47; } else { var _local47 = new flash.geom.ColorTransform(); var _local51 = new flash.geom.Transform(_local4); _local51.colorTransform = _local47; var _local50 = _parent.controller.getEnemyURLName(_local16 + 1); _local10.mytext.text = _local50; _local10._y = 0; if (selectdown._ymouse < 24) { _local10._y = 24; } } if (selectdown.guiButtonRelease) { newGui.activeEnemySelection = 0; if (_local16 > 0) { _parent.controller.pickEnemy(_local16 + 1); _parent.controller.resetPlayer(); } } else { _local45 = _local28; } } else { _local31 = 0; var _local42 = false; if ((_xmouse < _local26.xMax) && (_xmouse > _local26.xMin)) { if ((_ymouse < _local26.yMax) && (_ymouse > _local26.yMin)) { if (selectorDown) { _local42 = true; } } } if (_local42) { newGui.activeEnemySelection = 1; } } selectdown._x = _local57; selectdown._y = _local45; selectdown._visible = _local31; selectdown.guiButtonRelease = 0; selectorDown = 0; } var blockX = 16; var blockY = 0; var blockWidth = 128; var blockHeight = 36; var blockColumns = 5; char8segmap = new Object(); char8segmap["0"] = 91; char8segmap["1"] = 72; char8segmap["2"] = 61; char8segmap["3"] = 109; char8segmap["4"] = 78; char8segmap["5"] = 103; char8segmap["6"] = 119; char8segmap["7"] = 73; char8segmap["8"] = 127; char8segmap["9"] = 79; char8segmap.A = 95; char8segmap.B = 118; char8segmap.C = 52; char8segmap.D = 124; char8segmap.E = 55; char8segmap.F = 23; char8segmap.G = 115; char8segmap.H = 94; char8segmap.I = 64; char8segmap.J = 120; char8segmap.K = 30; char8segmap.L = 50; char8segmap.M = 92; char8segmap.N = 84; char8segmap.O = 116; char8segmap.P = 31; char8segmap.Q = 27; char8segmap.R = 20; char8segmap.S = 103; char8segmap.T = 19; char8segmap.U = 122; char8segmap.V = 112; char8segmap.W = 14; char8segmap.X = 94; char8segmap.Y = 78; char8segmap.Z = 28; var newGui = undefined;
Symbol 213 MovieClip Frame 18
stop();
Symbol 213 MovieClip Frame 27
function updateCallback() { }
Symbol 213 MovieClip Frame 33
function updateCallback() { } exturl = _root.externalURL;
Symbol 213 MovieClip Frame 57
function getCellCoords(idex, selectmax4, delx, dern, ncolumns) { if (dern == undefined) { dern = 1; } if (idex == undefined) { idex = 0; } if (idex < 0) { idex = 0; } if (idex > 1024) { idex = 0; } var _local3 = 0; while (idex >= selectmax4) { idex = idex - selectmax4; _local3++; } var _local4 = new Object(); _local4.xMin = (idex * delx) + dern; _local4.xMax = ((idex * delx) + delx) - dern; _local4.yMin = ((_local3 * 36) / ncolumns) + dern; _local4.yMax = (((_local3 * 36) / ncolumns) + (36 / ncolumns)) - dern; return(_local4); } function drawCell(M, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMax); M.lineTo(_local1.xMin, _local1.yMax); M.lineTo(_local1.xMin, _local1.yMin); M.endFill(); } function drawCellBits(M, bits, idex, selectmax4, delx, color, dern, ncolumns) { var _local2 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); var _local4 = (_local2.xMin + _local2.xMax) / 2; var _local3 = (_local2.yMin + _local2.yMax) / 2; if (bits & 1) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local2.xMin, _local2.yMin); M.lineTo(_local4, _local2.yMin); M.lineTo(_local4, _local3); M.lineTo(_local2.xMin, _local3); M.lineTo(_local2.xMin, _local2.yMin); M.endFill(); } if (bits & 2) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4, _local2.yMin); M.lineTo(_local2.xMax, _local2.yMin); M.lineTo(_local2.xMax, _local3); M.lineTo(_local4, _local3); M.lineTo(_local4, _local2.yMin); M.endFill(); } if (bits & 4) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local2.xMin, _local3); M.lineTo(_local4, _local3); M.lineTo(_local4, _local2.yMax); M.lineTo(_local2.xMin, _local2.yMax); M.lineTo(_local2.xMin, _local3); M.endFill(); } if (bits & 8) { M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4, _local3); M.lineTo(_local2.xMax, _local3); M.lineTo(_local2.xMax, _local2.yMax); M.lineTo(_local4, _local2.yMax); M.lineTo(_local4, _local3); M.endFill(); } if (bits & 16) { var _local6 = _local4 - (_local4 / 2); var _local5 = _local3 - (_local3 / 2); M.lineStyle(0, 0); M.beginFill(color, 100); M.moveTo(_local4 - _local6, _local3 - _local5); M.lineTo(_local4 + _local6, _local3 - _local5); M.lineTo(_local4 + _local6, _local3 + _local5); M.lineTo(_local4 - _local6, _local3 + _local5); M.lineTo(_local4 - _local6, _local3 - _local5); M.endFill(); } } function drawCellX(M, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0.5, color, 100); M.beginFill(0, 0); M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMax); M.moveTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMin, _local1.yMax); M.endFill(); } function drawCellChar(M, uchar, idex, selectmax4, delx, color, dern, ncolumns) { var _local1 = getCellCoords(idex, selectmax4, delx, dern, ncolumns); M.lineStyle(0.5, color, 100); M.beginFill(0, 0); var _local5 = (_local1.xMin + _local1.xMax) / 2; var _local4 = (_local1.yMin + _local1.yMax) / 2; if (char8segmap.hasOwnProperty(uchar)) { var _local3 = char8segmap[uchar]; if (_local3 & 1) { M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMax, _local1.yMin); } if (_local3 & 2) { M.moveTo(_local1.xMin, _local1.yMin); M.lineTo(_local1.xMin, _local4); } if (_local3 & 4) { M.moveTo(_local1.xMin, _local4); M.lineTo(_local1.xMax, _local4); } if (_local3 & 8) { M.moveTo(_local1.xMax, _local1.yMin); M.lineTo(_local1.xMax, _local4); } if (_local3 & 16) { M.moveTo(_local1.xMin, _local4); M.lineTo(_local1.xMin, _local1.yMax); } if (_local3 & 32) { M.moveTo(_local1.xMin, _local1.yMax); M.lineTo(_local1.xMax, _local1.yMax); } if (_local3 & 64) { M.moveTo(_local1.xMax, _local4); M.lineTo(_local1.xMax, _local1.yMax); } } M.endFill(); } function gridSelectFrom(max, may) { } function clearDrawingByIndex(enemyid) { newGui.drawMap[enemyid] = 1; } function updateCallback() { if (newGui == undefined) { var _local14 = new Object(); _local14.activeEnemySelection = 0; _local14.enemySelectionFade = 0; _local14.bitmapChars = undefined; _local14.bitmapIconStored = undefined; _local14.bitmapScale = 3; _local14.cellSize = 100; _local14.maxCount = 0; _local14.drawMap = new Object(); newGui = _local14; } var _local12 = 296; var _local13 = 48; var _local32 = -148; var _local28 = -120; var _local52 = 48; var _local26 = new Object({xMin:_local32, xMax:_local32 + 148, yMin:_local28, yMax:_local28 + 36}); var _local57 = _local32; var _local45 = _local28 - _local52; var _local31 = false; var _local10 = selectdown.drawText; if (_local10.mytext == undefined) { var _local27 = new TextFormat(); _local27.font = "Arial"; _local27.size = 16; _local27.color = 0; _local10.createTextField("mytext", 0, 0, 0, selectdown._width, 24); _local10.mytext.multiline = false; _local10.mytext.wordWrap = false; _local10.mytext.text = ""; _local10.mytext.embedFonts = false; _local10.mytext.selectable = false; _local10.mytext.antiAliasType = "normal"; _local10.mytext.backgroundColor = 2155905152; _local10.mytext.textColor = 0; _local10.useformat = _local27; _local10.mytext.setNewTextFormat(_local10.useformat); } _local10.mytext.text = ""; _local10._x = 0; var _local24 = selectdown.drawinto; var _local4 = selectdown.drawSelector; if (newGui.bitmapChars == undefined) { newGui.bitmapChars = new flash.display.BitmapData(newGui.bitmapScale * _local12, newGui.bitmapScale * _local13, true, 0); _local24.attachBitmap(newGui.bitmapChars, 0, "auto", false); _local24._xscale = 100 / newGui.bitmapScale; _local24._yscale = 100 / newGui.bitmapScale; } var _local15 = _parent.controller.GLOBAL_MAXENEMYFRAMES; if (newGui.maxCount != _local15) { newGui.drawMap = new Object(); newGui.maxCount = _local15; var _local23 = new flash.geom.Rectangle(0, 0, newGui.bitmapScale * _local12, newGui.bitmapScale * _local13); newGui.bitmapChars.fillRect(_local23, 0); var _local5 = Math.min(_local13, _local12); while ((Math.floor(_local12 / _local5) * Math.floor(_local13 / _local5)) < _local15) { _local5--; } newGui.cellSize = _local5; _local15++; var _local8 = Math.floor(_local12 / _local5); var _local11 = Math.floor(_local13 / _local5); _local4.clear(); var _local20 = newGui.cellSize / 64; var _local7 = 0; while (_local7 < _local11) { var _local3 = 0; while (_local3 < _local8) { var _local6 = (_local3 + (_local7 * _local8)) + 1; var _local25 = _parent.controller.enemyGetHashData(_local6); if (_local25 != undefined) { var _local22 = 0; _local22 = _local22 | -16777216; _local22 = _local22 | ((int(_local25.red * 255) & 255) << 16); _local22 = _local22 | ((int(_local25.green * 255) & 255) << 8); _local22 = _local22 | (int(_local25.blue * 255) & 255); _local23 = new flash.geom.Rectangle((newGui.bitmapScale * newGui.cellSize) * _local3, (newGui.bitmapScale * newGui.cellSize) * _local7, (newGui.bitmapScale * 64) * _local20, (newGui.bitmapScale * 64) * _local20); var _local37 = new flash.geom.Rectangle(((newGui.bitmapScale * newGui.cellSize) * _local3) + 1, ((newGui.bitmapScale * newGui.cellSize) * _local7) + 1, ((newGui.bitmapScale * 64) * _local20) - 2, ((newGui.bitmapScale * 64) * _local20) - 2); newGui.bitmapChars.fillRect(_local37, _local22); var _local38 = _parent.controller.enemyGetIconBitmap(_local6); if (_local38 != undefined) { trace((("Enemy [" + _local6) + "] has icon: ") + _local38); var _local36 = new flash.geom.Matrix(); _local36.translate(_local23.x, _local23.y); newGui.bitmapChars.draw(_local38, _local36, undefined, "normal", _local23, false); } } _local3 = _local3 + 1; } _local7 = _local7 + 1; } _local4._x = 0; _local4._y = 0; _local4._xscale = 100; _local4._yscale = 100; _local4.clear(); _local4.lineStyle(0, 8421504, 255); var _local9 = 0; while (_local9 <= _local8) { _local4.moveTo(_local9 * _local5, 0); _local4.lineTo(_local9 * _local5, _local11 * _local5); _local9 = _local9 + 1; } _local9 = 0; while (_local9 <= _local11) { _local4.moveTo(0, _local9 * _local5); _local4.lineTo(_local8 * _local5, _local9 * _local5); _local9 = _local9 + 1; } _local4.lineStyle(0, 8421504, 255); _local4.moveTo(0, 0); _local4.lineTo(_local5, _local5); _local4.moveTo(_local5, 0); _local4.lineTo(0, _local5); var _local17 = _local4.transform.matrix.clone(); var _local44 = _local24.transform.matrix.clone(); _local44.invert(); _local17.concat(_local44); var _local48; var _local49; _local23 = undefined; var _local64 = false; newGui.bitmapChars.draw(_local4, _local17, _local48, _local49, _local23, true); _local4.clear(); _local4.beginFill(16777215, 25); _local4.lineStyle(1, 16711808, 255); _local4.moveTo(0, 0); _local4.lineTo(100, 0); _local4.lineTo(100, 100); _local4.lineTo(0, 100); _local4.lineTo(0, 0); _local4.endFill(16777215, 25); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; } else { var _local46 = _parent.controller.enemyGetID() - 1; if (!newGui.drawMap.hasOwnProperty(_local46)) { newGui.drawMap[_local46] = 1; } if (newGui.drawMap[_local46] != 3) { newGui.drawMap[_local46] = newGui.drawMap[_local46] + 1; } else { newGui.drawMap[_local46] = newGui.drawMap[_local46] + 1; var _local43 = Math.floor(_local12 / newGui.cellSize); var _local62 = Math.floor(_local13 / newGui.cellSize); var _local58 = Math.floor(_local46 % _local43); var _local56 = Math.floor(_local46 / _local43); var _local35 = _local58 * newGui.cellSize; var _local34 = _local56 * newGui.cellSize; var _local20 = newGui.cellSize / 64; var _local18 = _parent.controller.GLOBAL_ENEMY; var _local33 = _local18; if (_local18.enemy.enemy.head != undefined) { _local33 = _local18.enemy.enemy.head; } else if (_local18.enemy.head != undefined) { _local33 = _local18.enemy.head; } var _local17 = _local18.transform.matrix.clone(); var _local19 = 1; var _local21 = _local33.getBounds(_root); var _local40 = _local21.xMax - _local21.xMin; var _local41 = _local21.yMax - _local21.yMin; var _local53 = _local18._x - _local21.xMin; var _local54 = _local18._y - _local21.yMin; if (_local40 > 0) { _local19 = 64 / _local40; } if (_local41 > 0) { var _local39 = 64 / _local41; if (_local39 < _local19) { _local19 = _local39; } } _local17.scale(_local19, _local19); _local17.translate((-_local17.tx) + (_local19 * _local53), (-_local17.ty) + (_local19 * _local54)); _local17.scale(_local20, _local20); _local17.translate(_local35, _local34); var _local44 = _local24.transform.matrix.clone(); _local44.invert(); _local17.concat(_local44); var _local23 = new flash.geom.Rectangle(newGui.bitmapScale * _local35, newGui.bitmapScale * _local34, (newGui.bitmapScale * 64) * _local20, (newGui.bitmapScale * 64) * _local20); var _local37 = new flash.geom.Rectangle((newGui.bitmapScale * _local35) + 1, (newGui.bitmapScale * _local34) + 1, ((newGui.bitmapScale * 64) * _local20) - 2, ((newGui.bitmapScale * 64) * _local20) - 2); var _local25 = _parent.controller.enemyGetHashData(_parent.controller.enemyGetID()); if (_local25 != undefined) { var _local22 = 0; _local22 = _local22 | -16777216; _local22 = _local22 | ((int(_local25.red * 255) & 255) << 16); _local22 = _local22 | ((int(_local25.green * 255) & 255) << 8); _local22 = _local22 | (int(_local25.blue * 255) & 255); newGui.bitmapChars.fillRect(_local37, _local22); } else { newGui.bitmapChars.fillRect(_local37, 0); } var _local38 = _parent.controller.enemyGetIconBitmap(_parent.controller.enemyGetID()); if (_local38 == undefined) { var _local55 = _parent.controller.GLOBAL_ENEMY._quality; _parent.controller.GLOBAL_ENEMY._quality = "LOW"; newGui.bitmapChars.draw(_parent.controller.GLOBAL_ENEMY, _local17, undefined, undefined, _local23, false); _parent.controller.GLOBAL_ENEMY._quality = _local55; _parent.controller.enemySetIconBitmap(_parent.controller.enemyGetID(), newGui.bitmapChars, _local23); } else { var _local36 = new flash.geom.Matrix(); _local36.translate(_local23.x, _local23.y); newGui.bitmapChars.draw(_local38, _local36, undefined, "normal", _local23, true); } } } if (newGui.activeEnemySelection) { _local31 = 1; var _local43 = Math.floor(_local12 / newGui.cellSize); var _local62 = Math.floor(_local13 / newGui.cellSize); var _local30 = Math.floor((selectdown._xmouse - 0) / newGui.cellSize); var _local29 = Math.floor((selectdown._ymouse - 0) / newGui.cellSize); var _local16 = _local30 + (_local29 * _local43); if ((_local16 > 0) && (_local16 < newGui.maxCount)) { } else { _local16 = 0; } _local4._visible = false; if ((_local30 >= 0) && (_local30 < _local43)) { if ((_local29 >= 0) && (_local29 < _local62)) { if ((_local16 > 0) && (_local16 < newGui.maxCount)) { _local4._x = 0 + (_local30 * newGui.cellSize); _local4._y = 0 + (_local29 * newGui.cellSize); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; _local4._visible = true; } } } if (!_local4._visible) { var _local46 = _parent.controller.enemyGetID() - 1; _local43 = Math.floor(_local12 / newGui.cellSize); _local62 = Math.floor(_local13 / newGui.cellSize); var _local58 = Math.floor(_local46 % _local43); var _local56 = Math.floor(_local46 / _local43); _local4._x = 0 + (_local58 * newGui.cellSize); _local4._y = 0 + (_local56 * newGui.cellSize); _local4._xscale = newGui.cellSize; _local4._yscale = newGui.cellSize; _local4._visible = true; var _local47 = new flash.geom.ColorTransform(); _local47.blueMultiplier = 0.5; _local47.greenMultiplier = 0.5; _local47.redMultiplier = 0.5; var _local51 = new flash.geom.Transform(_local4); _local51.colorTransform = _local47; } else { var _local47 = new flash.geom.ColorTransform(); var _local51 = new flash.geom.Transform(_local4); _local51.colorTransform = _local47; var _local50 = _parent.controller.getEnemyURLName(_local16 + 1); _local10.mytext.text = _local50; _local10._y = 0; if (selectdown._ymouse < 24) { _local10._y = 24; } } if (selectdown.guiButtonRelease) { newGui.activeEnemySelection = 0; if (_local16 > 0) { _parent.controller.pickEnemy(_local16 + 1); _parent.controller.resetPlayer(); } } else { _local45 = _local28; } } else { _local31 = 0; var _local42 = false; if ((_xmouse < _local26.xMax) && (_xmouse > _local26.xMin)) { if ((_ymouse < _local26.yMax) && (_ymouse > _local26.yMin)) { if (selectorDown) { _local42 = true; } } } if (_local42) { newGui.activeEnemySelection = 1; } } selectdown._x = _local57; selectdown._y = _local45; selectdown._visible = _local31; selectdown.guiButtonRelease = 0; selectorDown = 0; } var blockX = 16; var blockY = 0; var blockWidth = 128; var blockHeight = 36; var blockColumns = 5; char8segmap = new Object(); char8segmap["0"] = 91; char8segmap["1"] = 72; char8segmap["2"] = 61; char8segmap["3"] = 109; char8segmap["4"] = 78; char8segmap["5"] = 103; char8segmap["6"] = 119; char8segmap["7"] = 73; char8segmap["8"] = 127; char8segmap["9"] = 79; char8segmap.A = 95; char8segmap.B = 118; char8segmap.C = 52; char8segmap.D = 124; char8segmap.E = 55; char8segmap.F = 23; char8segmap.G = 115; char8segmap.H = 94; char8segmap.I = 64; char8segmap.J = 120; char8segmap.K = 30; char8segmap.L = 50; char8segmap.M = 92; char8segmap.N = 84; char8segmap.O = 116; char8segmap.P = 31; char8segmap.Q = 27; char8segmap.R = 20; char8segmap.S = 103; char8segmap.T = 19; char8segmap.U = 122; char8segmap.V = 112; char8segmap.W = 14; char8segmap.X = 94; char8segmap.Y = 78; char8segmap.Z = 28; var newGui = undefined;
Symbol 214 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 2
stop();
Symbol 223 MovieClip Frame 1
stop();
Symbol 223 MovieClip Frame 8
removeMovieClip(this); _parent.removeMovieClip(this);
Instance of Symbol 224 MovieClip "entertainor" in Symbol 225 MovieClip Frame 1
onClipEvent (load) { function FireOrange(x, y) { if (gActiveOranges < 16) { var newname = ("ong_" + gGarbageClipCurr); gGarbageClip.duplicateMovieClip(newname, gGarbageClipCurr + 1024); var clip = eval ("_parent." + newname); clip._x = x; clip._y = y; clip._xvel = (Math.random() * 32) - 16; clip._yvel = (Math.random() * 32) - 16; clip._xscale = 12 + (Math.random() * 12); clip._yscale = clip._xscale; delmc._rotation = 0; clip.destroy = false; clip.gotoAndStop(1); gGarbageClipCurr++; if (gGarbageClipCurr > 256) { gGarbageClipCurr = 0; } gGarbageClips.push(clip); gActiveOranges++; } } var gGarbageClip = _parent.dup_orange; var gGarbageClipCurr = 0; var gGarbageClips = []; var gMouseState = 0; var gMouseXPrev = 0; var gMouseYPrev = 0; var gTimer = 5; var gFieldWidth = 1000; var gFieldHeight = 700; var gActiveOranges = 0; var gGameScore = 0; } onClipEvent (enterFrame) { gTimer = gTimer + 1; if (gTimer > 5) { FireOrange(Math.random() * gFieldWidth, Math.random() * gFieldHeight); gTimer = 0; } var remarray = []; var hitany = 0; var clickany = 0; var i = 0; var imax = gGarbageClips.length; while (i < imax) { var mc = gGarbageClips[i]; if (gMouseState) { var dx = (_parent._xmouse - mc._x); var dy = (_parent._ymouse - mc._y); var dm = ((dx * dx) + (dy * dy)); if (dm < (mc._xscale * mc._xscale)) { remarray.push(i); hitany = hitany + 1; } clickany = clickany + 1; } mc._yvel = mc._yvel + 0.327; mc._y = mc._y + mc._yvel; mc._x = mc._x + mc._xvel; if (mc._x < 0) { mc._x = -mc._x; mc._xvel = -mc._xvel; } else if (mc._x > gFieldWidth) { mc._x = gFieldWidth + (gFieldWidth - mc._x); mc._xvel = -mc._xvel; } if (mc._y < 0) { mc._y = -mc._y; mc._yvel = -mc._yvel; } else if (mc._y > gFieldHeight) { mc._y = gFieldHeight + (gFieldHeight - mc._y); mc._yvel = -mc._yvel; } i++; } if (clickany) { if (hitany == 0) { gGameScore = gGameScore - 1; if (gGameScore < 0) { gGameScore = 0; } } } var r = 0; var rcount = 0; var rmax = remarray.length; while (r < rmax) { var delmc = gGarbageClips[remarray[r] - rcount]; gGameScore = gGameScore + (Math.floor(delmc._xscale) - 11); delmc.play(); delmc._rotation = Math.random() * 360; gGarbageClips.splice(remarray[r] - rcount, 1); gActiveOranges--; rcount++; r++; } gMouseXPrev = _parent._xmouse; gMouseYPrev = _parent._ymouse; } onClipEvent (mouseDown) { gMouseState = gMouseState + 1; } onClipEvent (mouseUp) { gMouseState = 0; }
Symbol 1017 MovieClip [__Packages.TexDa] Frame 0
class TexDa { function TexDa () { } static function lzssDecompress(input) { var _local14 = 11; var _local13 = 4; var _local16 = 1; var _local4 = 1 << _local14; var _local15 = (1 << _local13) + _local16; var _local7 = new Object(); _local7.currreadbyte = 0; _local7.currreadbuf = 0; _local7.currreadmask = 0; var _local8 = function (D, n, S) { var _local2; var _local3; _local3 = 0; _local2 = 0; while (_local2 < n) { if (S.currreadmask == 0) { if (S.currreadbyte < D.length) { S.currreadbuf = D[S.currreadbyte]; S.currreadbyte++; } else { return(-1); } S.currreadmask = 128; } _local3 = _local3 << 1; if (S.currreadbuf & S.currreadmask) { _local3++; } S.currreadmask = S.currreadmask >> 1; _local2++; } return(_local3); }; var _local2 = 0; var _local9 = 0; var _local3 = 0; var _local5 = 0; var _local1 = 0; var _local6 = new Array(2 * _local4); _local2 = 0; while (_local2 < (_local4 - _local15)) { _local6[_local2] = 32; _local2++; } _local5 = _local4 - _local15; var _local11 = new Array(); _local1 = _local8(input, 1, _local7); while (_local1 >= 0) { if (_local1) { _local1 = _local8(input, 8, _local7); if (_local1 < 0) { break; } _local11.push(_local1); _local6[_local5++] = _local1; _local5 = _local5 & (_local4 - 1); } else { _local2 = _local8(input, _local14, _local7); if (_local2 < 0) { break; } _local9 = _local8(input, _local13, _local7); if (_local9 < 0) { break; } _local3 = 0; while (_local3 <= (_local9 + 1)) { _local1 = _local6[(_local2 + _local3) & (_local4 - 1)]; _local11.push(_local1); _local6[_local5++] = _local1; _local5 = _local5 & (_local4 - 1); _local3++; } } _local1 = _local8(input, 1, _local7); } return(_local11); } static function lzssCompress(input) { var _local24 = 11; var _local22 = 4; var _local19 = 1; var _local4 = 1 << _local24; var _local11 = (1 << _local22) + _local19; var _local25 = function (output, S) { S.bit_buffer = S.bit_buffer | S.bit_mask; if (((S.bit_mask = S.bit_mask >> 1)) == 0) { output.push(S.bit_buffer); S.bit_buffer = 0; S.bit_mask = 128; S.codecount++; } }; var _local26 = function (output, S) { if (((S.bit_mask = S.bit_mask >> 1)) == 0) { output.push(S.bit_buffer); S.bit_buffer = 0; S.bit_mask = 128; S.codecount++; } }; var _local23 = function (output, S) { if (S.bit_mask != 128) { output.push(S.bit_buffer); S.codecount++; } }; var _local21 = function (output, c, S) { var _local2 = 0; S.putbit1(output, S); _local2 = 256; while (_local2 = _local2 >> 1 , _local2) { if (c & _local2) { S.putbit1(output, S); } else { S.putbit0(output, S); } } }; var _local20 = function (output, x, y, S) { var _local2 = 0; S.putbit0(output, S); _local2 = S.N; while (_local2 = _local2 >> 1 , _local2) { if (x & _local2) { S.putbit1(output, S); } else { S.putbit0(output, S); } } _local2 = 1 << S.EJ; while (_local2 = _local2 >> 1 , _local2) { if (y & _local2) { S.putbit1(output, S); } else { S.putbit0(output, S); } } }; var _local14 = new Object(); _local14.bit_buffer = 0; _local14.bit_mask = 128; _local14.codecount = 0; _local14.N = _local4; _local14.EJ = _local22; _local14.putbit1 = _local25; _local14.putbit0 = _local26; _local14.flush_bit_buffer = _local23; _local14.output1 = _local21; _local14.output2 = _local20; trace(_local14); var _local17 = 0; var _local3 = new Array(_local4 * 2); var _local18 = new Array(); var _local7 = 0; var _local27 = 0; var _local28 = 0; var _local1 = 0; var _local2 = 0; var _local15 = 0; var _local16 = 0; var _local8 = 0; var _local5 = 0; var _local13 = 0; var _local9 = 0; var _local6 = 0; _local1 = 0; while (_local1 < (_local4 - _local11)) { _local3[_local1] = 32; _local1++; } _local1 = _local4 - _local11; while (_local1 < (_local4 * 2)) { if (_local7 >= input.length) { break; } _local6 = input[_local7]; _local7++; _local3[_local1] = _local6; _local17++; _local1++; } _local9 = _local1; _local5 = _local4 - _local11; _local13 = 0; while (_local5 < _local9) { _local15 = ((_local11 <= (_local9 - _local5)) ? (_local11) : (_local9 - _local5)); _local16 = 0; _local8 = 1; _local6 = _local3[_local5]; _local1 = _local5 - 1; while (_local1 >= _local13) { if (_local3[_local1] == _local6) { _local2 = 1; while (_local2 < _local15) { if (_local3[_local1 + _local2] != _local3[_local5 + _local2]) { break; } _local2++; } if (_local2 > _local8) { _local16 = _local1; _local8 = _local2; } } _local1--; } if (_local8 <= _local19) { _local21(_local18, _local6, _local14); } else { _local20(_local18, _local16 & (_local4 - 1), _local8 - 2, _local14); } _local5 = _local5 + _local8; _local13 = _local13 + _local8; if (_local5 >= ((_local4 * 2) - _local11)) { _local1 = 0; while (_local1 < _local4) { _local3[_local1] = _local3[_local1 + _local4]; _local1++; } _local9 = _local9 - _local4; _local5 = _local5 - _local4; _local13 = _local13 - _local4; while (_local9 < (_local4 * 2)) { if (_local7 >= input.length) { break; } _local6 = input[_local7]; _local7++; _local3[_local9++] = _local6; _local17++; } } } _local23(_local18, _local14); return(_local18); } static function lzssRegressionTest() { var _local3 = new Array(); var _local5 = 1000; var _local1 = 0; while (_local1 < _local5) { var _local4 = Math.floor(Math.random() * 255); _local3.push(_local4); if ((_local1 + 1) >= _local5) { break; } var _local7 = Math.floor(Math.random() * 5); var _local2 = 0; while (_local2 < _local7) { _local3.push(_local4); _local1++; if (_local1 >= _local5) { break; } _local2++; } _local1++; } var _local8 = lzssCompress(_local3); var _local6 = lzssDecompress(_local8); if (_local6.length == _local3.length) { var _local9 = _local3.length; _local1 = 0; while (_local1 < _local9) { if (_local3[_local1] != _local6[_local1]) { trace((((("LZSS FAILED @ " + _local1) + " ") + _local3[_local1]) + " ") + _local6[_local1]); trace("C: " + _local8); trace("D: " + _local6); trace("S: " + _local3); return(false); } _local1++; } trace("LZSS PASSED!"); trace("C: " + _local8.length); trace((("D: " + _local6.length) + " %") + (100 * (_local8.length / _local6.length))); trace("S: " + _local3.length); return(true); } trace((("LZSS FAILED " + _local6.length) + " ==? ") + _local3.length); trace("C: " + _local8); trace("D: " + _local6); trace("S: " + _local3); return(false); } static function matchAny(v, a) { var _local2 = a.length; var _local1 = 0; while (_local1 < _local2) { if (a[_local1] == v) { return(true); } _local1++; } return(false); } static function stringSanitizeAS(V) { return(V); } static function objectToASRecursive(V) { var _local5 = typeof(V); var _local1 = ""; if (_local5 == "string") { _local1 = _local1 + (("\"" + V) + "\""); } else if (_local5 == "number") { _local1 = _local1 + String(V); } else if (_local5 == "boolean") { _local1 = _local1 + String(V); } else if (_local5 == "object") { _local1 = _local1 + "new Object("; var _local4 = 0; for (var _local6 in V) { _local4 = 1; break; } if (_local4) { _local1 = _local1 + " {"; var _local3 = 0; for (var _local6 in V) { _local1 = _local1 + (((" " + stringSanitizeAS(String(_local6))) + ":") + objectToASRecursive(V[_local6])); _local1 = _local1 + ","; _local3 = 1; } if (_local3 != 0) { _local1 = _local1.substr(0, _local1.length - 1); } _local1 = _local1 + " } "; } _local1 = _local1 + ")"; } else { _local1 = ("undefined /*" + _local1) + "*/"; } return(_local1); } static function objectToAS(AO) { return(objectToASRecursive(AO)); } static function objectFromAS(AS) { var retval = undefined; eval (("retval = \"" + AS) + "\";"); return(retval); } static function objectFromLDF(AS, endchar) { if (endchar == undefined) { endchar = "`"; } var _local13 = AS.split(endchar); var _local3 = new Array(); var _local12 = new Object(); var _local1 = _local12; var _local14 = _local13.length; var _local9 = 0; while (_local9 < _local14) { var _local2 = _local13[_local9]; if (_local2.length > 0) { switch (_local2.charAt(0)) { case "(" : var _local8 = _local2.substr(1); _local3.push(_local8); _local1[_local8] = new Object(); _local1 = _local1[_local8]; break; case ")" : if (_local3.length > 0) { _local3.pop(); _local1 = _local12; var _local4 = 0; while (_local4 < _local3.length) { _local1 = _local1[_local3[_local4]]; _local4++; } } else { trace("objectFromLDF Badly formatted Object: "); } break; case "[" : var _local10 = _local2.substr(1); _local3.push(_local10); _local1[_local10] = new Array(); _local1 = _local1[_local10]; break; case "]" : if (_local3.length > 0) { _local3.pop(); _local1 = _local12; var _local4 = 0; while (_local4 < _local3.length) { _local1 = _local1[_local3[_local4]]; _local4++; } } else { trace("objectFromLDF Badly formatted Array: "); } break; default : var _local6 = _local2.indexOf(":"); var _local5 = _local2.indexOf("\""); var _local7 = _local2.lastIndexOf("\""); if (_local6 >= 0) { var _local11 = _local2.substr(0, _local6); if (_local5 >= 0) { if (_local5 == (_local6 + 1)) { _local1[_local11] = _local2.substr(_local5 + 1, (_local7 - _local5) - 1); } else { trace("objectFromLDF Invalid object string data."); } } else { _local1[_local11] = Number(_local2.substr(_local6 + 1)); } } else if (_local5 >= 0) { if ((_local5 == 0) && (_local7 == (_local2.length - 1))) { _local1.push(_local2.substr(_local5 + 1, (_local7 - _local5) - 1)); } else { trace("objectFromLDF Invalid string data."); } } else { _local1.push(Number(_local2)); } } } _local9++; } if (_local3.length > 0) { trace("#ERROR Object data is malformed; missing closure statements!"); return(null); } return(_local12); } static function objectToLDFRecursive(V, objname, endchar) { var _local12 = typeof(V); var _local4 = ""; if (_local12 == "string") { if (objname.length > 0) { _local4 = _local4 + objname; _local4 = _local4 + ":"; } var _local3 = V; var _local8 = _local3.length; var _local1 = 0; while (_local1 < _local8) { if (_local3.charAt(_local1) == "\"") { } else if (_local3.charAt(_local1) == endchar) { trace("#ERROR input string contains endchar; this is NOT allowed. We removed it."); _local3 = _local3.substr(0, _local1) + _local3.substr(_local1 + 1); _local8--; _local1--; } _local1++; } _local4 = _local4 + (("\"" + _local3) + "\""); } else if (_local12 == "number") { if (objname.length > 0) { _local4 = _local4 + objname; _local4 = _local4 + ":"; } _local4 = _local4 + String(V); } else if (_local12 == "boolean") { if (objname.length > 0) { _local4 = _local4 + objname; _local4 = _local4 + ":"; } _local4 = _local4 + String(V); } else if (_local12 == "object") { var _local7 = 0; while (V.hasOwnProperty(String(_local7))) { _local7++; } var _local9 = 1; var _local11 = 0; for (var _local13 in V) { var _local5 = Number(_local13); if ((_local5 < _local7) && (_local5 >= 0)) { } else { _local9 = 0; break; } _local11++; } if (_local11 != _local7) { _local9 = 0; } if (_local9) { _local4 = _local4 + "["; _local4 = _local4 + objname; _local4 = _local4 + endchar; _local7 = 0; while (V.hasOwnProperty(String(_local7))) { _local4 = _local4 + objectToLDFRecursive(V[_local7], "", endchar); _local7++; } _local4 = _local4 + "]"; } else { if (objname.length < 1) { trace("Invalid object name! A name is required!"); } _local4 = _local4 + "("; _local4 = _local4 + objname; _local4 = _local4 + endchar; for (var _local13 in V) { _local4 = _local4 + objectToLDFRecursive(V[_local13], _local13, endchar); } _local4 = _local4 + ")"; } } else { trace((("objectToLDFRecursive Invalid data type:" + objname) + ":") + _local4); } _local4 = _local4 + endchar; return(_local4); } static function objectToLDF(AO, endchar) { if (endchar == undefined) { endchar = "`"; } var _local2 = ""; for (var _local4 in AO) { _local2 = _local2 + objectToLDFRecursive(AO[_local4], _local4, endchar); } return(_local2); } static function stringToArray(S) { var _local3 = new Array(S.length); var _local1 = 0; while (_local1 < S.length) { _local3[_local1] = 255 & S.charCodeAt(_local1); _local1++; } return(_local3); } static function stringFromArray(A) { var _local3 = ""; var _local1 = 0; while (_local1 < A.length) { _local3 = _local3 + String.fromCharCode(255 & A[_local1]); _local1++; } return(_local3); } static function arrayToA64(A, X) { if (X == undefined) { X = _ascii64Table; } var _local4 = ""; var _local2 = 0; var _local1 = 0; var _local3 = 0; while (_local3 < A.length) { _local2 = _local2 | ((255 & A[_local3]) << _local1); _local1 = _local1 + 8; while (_local1 >= 6) { _local4 = _local4 + X.charAt(_local2 & 63); _local1 = _local1 - 6; _local2 = _local2 >> 6; } _local3++; } while (_local1 > 0) { _local4 = _local4 + X.charAt(_local2 & 63); _local1 = _local1 - 6; _local2 = _local2 >> 6; } return(_local4); } static function arrayFromA64(S, X) { if (X == undefined) { X = _ascii64Table; } var _local5 = new Array(255); var _local3 = 0; while (_local3 < 255) { _local5[_local3] = 0; _local3++; } _local3 = 0; while (_local3 < 64) { _local5[X.charCodeAt(_local3)] = _local3; _local3++; } var _local4 = new Array(); var _local2 = 0; var _local1 = 0; _local3 = 0; while (_local3 < S.length) { _local2 = _local2 | ((_local5[255 & S.charCodeAt(_local3)] & 63) << _local1); _local1 = _local1 + 6; while (_local1 >= 8) { _local4.push(_local2 & 255); _local1 = _local1 - 8; _local2 = _local2 >> 8; } _local3++; } while (_local1 >= 8) { _local4.push(_local2 & 255); _local1 = _local1 - 8; _local2 = _local2 >> 8; } return(_local4); } static function arrayCipher(A, C) { var _local6 = new Array(); var _local4 = 0; var _local2 = new String(); if (C == undefined) { C = "FSFK"; } _local2 = C; var _local3 = 0; while (_local3 < A.length) { _local6[_local3] = 255 & (A[_local3] ^ (255 & _local2.charCodeAt(_local4))); _local4++; if (_local4 >= _local2.length) { _local4 = _local4 - _local2.length; var _local1 = 0; while (_local1 < _local2.length) { _local2[_local1] = _local2[_local1] ^ 324905761; _local1++; } } _local3++; } return(_local6); } static function arrayDecipher(A, C) { var _local7 = new Array(); var _local4 = 0; var _local2 = new String(); if (C == undefined) { C = "FSFK"; } _local2 = C; var _local3 = 0; while (_local3 < A.length) { _local7[_local3] = 255 & (A[_local3] ^ (255 & C.charCodeAt(_local4))); _local4++; if (_local4 >= _local2.length) { _local4 = _local4 - _local2.length; var _local1 = 0; while (_local1 < _local2.length) { _local2[_local1] = _local2[_local1] ^ 324905761; _local1++; } } _local3++; } return(_local7); } static function arrayCompress(A) { return(lzssCompress(A)); } static function arrayDecompress(A) { return(lzssDecompress(A)); } static function arrayRandom(N) { var _local2 = new Array(Math.floor(N)); var _local1 = 0; while (_local1 < N) { _local2[_local1] = Math.floor(Math.random() * 255) & 255; _local1++; } return(_local2); } static function stringRandom(N) { var _local3 = new String(); var _local1 = 0; while (_local1 < N) { var _local2 = Math.floor(Math.random() * _asciiTable.length); _local3 = _local3 + _asciiTable.charAt(_local2); _local1++; } return(_local3); } static function _objCmpRecur(A, B) { var _local4 = typeof(A); var _local7 = typeof(B); if (stringCmp(_local4, _local7) == 0) { if (_local4 == "object") { for (var _local3 in A) { if (B.hasOwnProperty(_local3)) { var _local5 = _objCmpRecur(A[_local3], B[_local3]); if (_local5 != 0) { return(_local5); } continue; } trace(("_objCmpRecur: Different properties! " + _local3) + " "); return(-3); } return(0); } if (_local4 == "string") { var _local5 = stringCmp(A, B); if (_local5 != 0) { return(_local5); } return(0); } if (A != B) { if (_local4 == "number") { var _local6 = Math.abs(A - B); if (_local6 < 1E-6) { return(0); } } return(-1); } return(0); } return(-2); } static function objCmp(A, B) { return(_objCmpRecur(A, B)); } static function arrayCmp(A, B) { if (A.length == B.length) { var _local1 = 0; while (_local1 < A.length) { if (A[_local1] != B[_local1]) { return(A[_local1] - B[_local1]); } _local1++; } return(0); } return(A.length - B.length); } static function stringCmp(A, B) { if (A.length == B.length) { var _local1 = 0; while (_local1 < A.length) { if (A.charAt(_local1) != B.charAt(_local1)) { return(A.charCodeAt(_local1) - B.charCodeAt(_local1)); } _local1++; } return(0); } return(A.length - B.length); } static function stringComputeChecksum(S, ignorelast) { if (S.length > 7) { var _local3 = 0; var _local6 = S.length - ignorelast; var _local2 = 5381; while (_local3 < _local6) { var _local4 = 255 & S.charCodeAt(_local3); _local2 = _local4 + ((_local2 << 5) + _local2); _local3++; } var _local1 = _local2.toString(16); if (_local1.charAt(0) == "-") { _local1 = _local1.substring(1); } while (_local1.length < 8) { _local1 = "0" + _local1; } return(_local1); } return(""); } static function stringCheckChecksum(S) { var _local3 = stringComputeChecksum(S, 8); var _local2 = S.substring(S.length - 8, S.length); if (_local3 == _local2) { return(0); } return(-1); } static function stringTrimChecksum(S) { return(S.substring(0, S.length - 8)); } static function stringCompressA64(S, C) { if (C == undefined) { C = "SA)($*#)*gjk"; } var _local5 = stringToArray(S); var _local2 = arrayCompress(_local5); var _local3; if (C.length > 0) { _local3 = arrayCipher(_local2, C); } else { _local3 = _local2; } S = arrayToA64(_local3, _ascii64Table); return(S); } static function stringDecompressA64(S, C) { if (C == undefined) { C = "SA)($*#)*gjk"; } var _local2 = arrayFromA64(S, _ascii64Table); var _local3; if (C.length > 0) { _local3 = arrayDecipher(_local2, C); } else { _local3 = _local2; } var _local5 = arrayDecompress(_local3); S = stringFromArray(_local5); return(S); } static function objectToLDFCompA64(inobj, cipherkey, usedelimiter) { if (usedelimiter == undefined) { usedelimiter = "`"; } if (cipherkey == undefined) { cipherkey = ""; } var _local1 = objectToLDF(inobj, usedelimiter); _local1 = _local1 + stringComputeChecksum(_local1, 0); var _local4 = stringCompressA64(_local1, cipherkey); return(_local4); } static function objectFromLDFCompA64(instr, cipherkey, usedelimiter) { if (usedelimiter == undefined) { usedelimiter = "`"; } if (cipherkey == undefined) { cipherkey = ""; } var _local1 = stringDecompressA64(instr, cipherkey); if (stringCheckChecksum(_local1) == 0) { var _local2 = objectFromLDF(stringTrimChecksum(_local1), usedelimiter); return(_local2); } var _local2 = new Object(); _local2._error = "INVALID CHECKSUM! DATA WAS TAMPERED WITH! "; return(_local2); } static function regressionTestLDF() { trace("Testing stringToArray / stringFromArray:"); var _local14 = stringRandom(5 + (Math.random() * 100)); var _local26 = stringToArray(_local14); var _local24 = stringFromArray(_local26); if (stringCmp(_local14, _local24) == 0) { trace("\tPassed!"); } else { trace("\tFAILED: "); trace("Array: " + _local26); trace(_local14); trace(_local24); } trace(""); trace("Testing arrayCipher / arrayDecipher:"); var _local15 = arrayRandom(5 + (Math.random() * 100)); var _local30 = arrayCipher(_local15); var _local28 = arrayDecipher(_local30); if (arrayCmp(_local15, _local28) == 0) { trace("\tPassed!"); } else { trace("\tFAILED: "); trace("Ciphered: " + _local30); trace(_local15); trace(_local28); } trace(""); trace("Testing arrayCompress / arrayDecompress:"); var _local10 = arrayRandom(5 + (Math.random() * 100)); _local30 = arrayCompress(_local10); var _local19 = arrayDecompress(_local30); if (arrayCmp(_local10, _local19) == 0) { trace("\tPassed!"); } else { trace("\tFAILED: "); trace("Compa: " + _local30); trace(_local10); trace(_local19); } trace(""); trace("Testing arrayToA64 / arrayFromA64:"); var _local7 = arrayRandom(5 + (Math.random() * 100)); var _local11 = arrayToA64(_local7, _ascii64Table); var _local12 = arrayFromA64(_local11, _ascii64Table); var _local27 = arrayToA64(_local12, _ascii64Table); if ((stringCmp(_local11, _local27) == 0) && (arrayCmp(_local7, _local12) == 0)) { trace("\tPassed!"); } else { trace("\tFAILED: "); trace("Source:" + _local7); trace("x64a: " + _local11); trace("x64b: " + _local27); trace("Ai: " + _local7); trace("Ao: " + _local12); } trace(""); trace("Testing stringCompressA64 / stringDecompressA64:"); var _local2 = stringRandom(1000); var _local8 = stringCompressA64(_local2, "BitchPlease!"); var _local25 = stringDecompressA64(_local8, "BitchPlease!"); if (stringCmp(_local2, _local25) == 0) { trace((("\tPassed! " + _local8.length) + " / ") + _local2.length); } else { trace("\tFAILED: "); trace("A64: " + _local8); trace("Input: " + _local2); trace("Result: " + _local25); trace((_local8.length + " / ") + _local2.length); } trace(""); trace("Testing LDF conversion formats; Note NONE of the input has a ` character, since that is used as a delimeter"); var _local1 = new Object(); _local1.isnum = 100; _local1.isstr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789!@#$%^&*()_+-=\\|/~{}|[]\\:<>?,./;'\""; _local1.isnumn = -42368; _local1.isfloat = 4306.34352; _local1.isfloatn = -1204.4612346; _local1.isstr2 = "<xml>Fuckit!</xml>"; _local1.prase = " I'll have some \"tea\" with %[n] fucking crumpets. Ya'll Better \"move along\" now."; _local1.array1 = new Array(10, 3246, 37, 237, 327, 3275); _local1.array2 = new Array(10.68, 3246.64, 37.266, 237.26, 327.526, 3275.3466); _local1.array3 = new Array(10.68, "Mixitup", 37.266, 237.26, "Ass", 3275.3466); _local1.subob = new Object(); _local1.subob.isnum = 1031; _local1.subob.isstr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789!@#$%^&*()_+-=\\|/~{}|[]\\:<>?,./;'\""; _local1.subob.isnumn = -423468; _local1.subob.isfloat = 43406.343542; _local1.subob.isfloatn = -12044.4612346; _local1.subob.isstr2 = "<xml>Fuckit!</xml>"; _local1.subob.array1 = new Array(10, 32446, 37, 237, 4327, 32475); _local1.subob.array2 = new Array(10.68, 3246.64, 337.2666, 237.26, 32437.526, 32765.3466); _local1.subob.array3 = new Array(10.68, "Mixadatup", 37.266, 2637.26, "Assihk", 36275.3466); _local1.subob.subob = new Object(); _local1.subob.subob.probs = "Yeah no."; _local1.subob2.subob = new Object(); _local1.subob2.probs = "Subbish."; _local1.subob3.subob = new Object(); _local1.subob3.probs = "Subbish2."; trace(""); var _local3 = objectToLDF(_local1, "`"); var _local16 = objectFromLDF(_local3, "`"); var _local6 = objectToLDF(_local16, "`"); var _local29 = objectFromLDF(_local6, "`"); var _local23 = objCmp(_local16, _local1); var _local22 = objCmp(_local16, _local29); var _local21 = objCmp(_local1, _local29); var _local20 = stringCmp(_local3, _local6); trace((((((("FC: " + _local23) + " ") + _local22) + " ") + _local21) + " ") + _local20); if (((_local23 == 0) && (_local22 == 0)) && (_local21 == 0)) { if (_local20 != 0) { trace("\tPassed, data objects are identical, but strings are not (reordered or trimmed):"); trace(_local3); trace(""); trace(_local6); } else { trace("\tPassed! "); } } else { trace("\tFAILED: "); trace(_local3); trace(""); trace(_local6); } trace(""); trace("Testing LDF + A64 conversion formats: "); var _local4 = objectToLDFCompA64(_local1); var _local5 = objectFromLDFCompA64(_local4); var _local9 = objectToLDFCompA64(_local5); var _local13 = objectFromLDFCompA64(_local9); var _local31 = objCmp(_local1, _local5); var _local17 = objCmp(_local5, _local13); var _local18 = objCmp(_local1, _local13); if (((_local31 == 0) && (_local17 == 0)) && (_local18 == 0)) { if (stringCmp(_local4, _local9) == 0) { trace("\tPassed! "); } else { trace("\tPassed, data objects are identical, but strings are not (reordered or trimmed):"); trace(_local4); trace(""); trace(_local9); } } else { trace("\tFAILED: "); trace(_local31); trace(_local17); trace(_local18); trace("S1: " + _local4); trace("S2: " + _local9); trace("O1: " + _local5); trace("O2: " + _local13); } trace(""); } static function hashSSM(S, MRounds) { var _local12 = (S.length / 4) + MRounds; var _local6 = "X"; var _local7 = "0123"; var _local2 = _local7 + S; while (_local12 > 0) { _local12 = _local12 - 1; var _local5 = 229; var _local4 = 75; var _local3 = 123; var _local13 = 0; var _local1 = _local2.length; while (_local1 != 0) { _local1 = _local1 - 1; _local5 = _local5 + (_local2.charCodeAt(_local1) & 255); if (_local1 != 0) { _local1 = _local1 - 1; _local4 = _local4 + (_local2.charCodeAt(_local1) & 255); if (_local1 != 0) { _local1 = _local1 - 1; _local3 = _local3 + (_local2.charCodeAt(_local1) & 255); } } } var _local11 = _local5 & 63; var _local10 = ((_local5 >> 6) & 3) | (_local4 & 15); var _local9 = ((_local4 >> 4) & 15) | (_local3 & 3); var _local8 = (_local3 >> 2) & 63; _local7 = ((String.fromCharCode(48 + _local11) + String.fromCharCode(49 + _local10)) + String.fromCharCode(50 + _local9)) + String.fromCharCode(51 + _local8); _local2 = _local2 + _local7; _local6 = _local6 + _local7; if (_local6.length > 32) { _local6 = _local6.slice(32 - _local6.length); } _local2 = _local2.slice(4); } return(_local6); } static function randomString(slen) { var _local2 = ""; var _local1 = 0; while (_local1 < slen) { _local2 = _local2 + String.fromCharCode(32 + Math.floor(Math.random() * 95)); _local1++; } return(_local2); } static var _asciiVNameTable = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz_"; static var _ascii64Table = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz-+"; static var _ascii64TableReverse = undefined; static var _asciiTable = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz-+!@#$%^&*()_=~`<>?:{}|[]\\',./+-\""; }
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Symbol 405 MovieClip Frame 265
gotoAndPlay ("Idle2");
Symbol 405 MovieClip Frame 266
G.setValue("eatten", "0");
Symbol 405 MovieClip Frame 271
if ((Math.random() * 3) < 1) { RS.gotoAndPlay("S1"); } else if ((Math.random() * 3) < 1) { RS.gotoAndPlay("S2"); } else if ((Math.random() * 3) < 1) { RS.gotoAndPlay("S3"); } else { RS.gotoAndPlay("S4"); }
Symbol 405 MovieClip Frame 294
gotoAndPlay ("Idle2");
Symbol 450 MovieClip Frame 1
stop();
Symbol 450 MovieClip Frame 2
gotoAndStop (1);
Symbol 450 MovieClip Frame 3
gotoAndStop (1);
Symbol 450 MovieClip Frame 12
gotoAndStop (1);
Symbol 450 MovieClip Frame 23
gotoAndStop (1);
Symbol 450 MovieClip Frame 42
gotoAndStop (1);
Symbol 450 MovieClip Frame 51
gotoAndStop (1);
Symbol 450 MovieClip Frame 58
gotoAndStop (1);
Symbol 450 MovieClip Frame 65
gotoAndStop (1);
Symbol 450 MovieClip Frame 95
gotoAndStop (1);
Symbol 450 MovieClip Frame 102
gotoAndStop (1);
Symbol 450 MovieClip Frame 109
gotoAndStop (1);
Symbol 450 MovieClip Frame 120
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 450 MovieClip Frame 150
gotoAndStop (1);
Symbol 450 MovieClip Frame 151
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 450 MovieClip Frame 179
gotoAndStop (1);
Symbol 450 MovieClip Frame 180
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 450 MovieClip Frame 210
gotoAndStop (1);
Symbol 450 MovieClip Frame 211
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 450 MovieClip Frame 239
gotoAndStop (1);
Symbol 450 MovieClip Frame 240
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 450 MovieClip Frame 270
gotoAndStop (1);
Symbol 450 MovieClip Frame 271
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 450 MovieClip Frame 300
gotoAndStop (1);
Symbol 450 MovieClip Frame 302
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 450 MovieClip Frame 307
gotoAndStop (1);
Symbol 450 MovieClip Frame 310
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 450 MovieClip Frame 315
gotoAndStop (1);
Symbol 450 MovieClip Frame 318
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 450 MovieClip Frame 321
gotoAndStop (1);
Symbol 450 MovieClip Frame 327
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 450 MovieClip Frame 330
gotoAndStop (1);
Symbol 450 MovieClip Frame 337
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 450 MovieClip Frame 340
gotoAndStop (1);
Symbol 450 MovieClip Frame 348
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 450 MovieClip Frame 351
gotoAndStop (1);
Symbol 450 MovieClip Frame 358
_xscale = Math.abs(_xscale); _yscale = Math.abs(_xscale); _rotation = 0;
Symbol 450 MovieClip Frame 361
gotoAndStop (1);
Symbol 450 MovieClip Frame 371
gotoAndStop (1);
Symbol 450 MovieClip Frame 381
gotoAndStop (1);
Symbol 450 MovieClip Frame 391
gotoAndStop (1);
Symbol 451 MovieClip Frame 1
stop();
Symbol 451 MovieClip Frame 3
gotoAndStop (1);
Symbol 452 MovieClip Frame 1
stop();
Symbol 452 MovieClip Frame 2
this.m_scale = 100; this.m_name = "EXTERNAL"; this.m_status = "SxS*NOTLOADED"; this.m_credit = ""; this.maxhp = 100; this.hp = this.maxhp; this.enemy.in_movex = 0; this.enemy.in_movey = 0; this.enemy.in_action = 0; this.hatk = 0; this.matk = 0; this.latk = 0; this.hdef = 0; this.mdef = 0; this.ldef = 0; enemy.s_atktype = 0; enemy.s_animbusy = 0; enemy.s_idle = 1; enemy.s_moving = 0; enemy.s_attacking = 0; enemy.s_hit = 0; enemy.s_vx = 0; m_cameraoffset = 0; stop();
Symbol 457 MovieClip Frame 1
stop();
Symbol 463 MovieClip Frame 1
stop();
Symbol 467 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 467 MovieClip Frame 9
Symbol 482 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Instance of Symbol 473 MovieClip "head" in Symbol 482 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Instance of Symbol 475 MovieClip "head2" in Symbol 482 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Symbol 495 MovieClip Frame 1
stop();
Symbol 507 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 530 MovieClip Frame 1
stop();
Symbol 572 MovieClip Frame 15
Symbol 580 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_SKIN_HAND_PART);
Symbol 584 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_WEAPON_PARTR);
Symbol 584 MovieClip Frame 11
gotoAndStop(_root.GLOBAL_SKIN_WEAPON_PARTR);
Symbol 590 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_SKIN_ARM_PART);
Symbol 596 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_SKIN_ARM_PART);
Symbol 600 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_SKIN_EAR_PART);
Symbol 605 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_SKIN_LEG_PART);
Symbol 610 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_SKIN_LEG_PART);
Symbol 615 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_SKIN_FOOT_PART);
Symbol 622 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_SKIN_HEAD_PART);
Symbol 629 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_SKIN_BODY_PART);
Symbol 635 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_SKIN_BODY_PART);
Symbol 638 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_SKIN_TAIL_PART);
Symbol 641 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_SKIN_TAIL_PART);
Symbol 644 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_SKIN_TAIL_PART);
Symbol 647 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_SKIN_TAIL_PART);
Symbol 651 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_SKIN_EAR_PART);
Symbol 657 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_SKIN_LEG_PART);
Symbol 663 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_SKIN_LEG_PART);
Symbol 669 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_SKIN_FOOT_PART);
Symbol 675 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_SKIN_ARM_PART);
Symbol 680 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_SKIN_ARM_PART);
Symbol 682 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_WEAPON_PARTL);
Symbol 682 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_SKIN_WEAPON_PARTL);
Symbol 687 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_SKIN_HAND_PART);
Symbol 689 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 690 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 690 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 690 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 690 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 690 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 690 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 690 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 690 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 690 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 690 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 697 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 697 MovieClip Frame 12
Symbol 702 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Instance of Symbol 473 MovieClip "head" in Symbol 702 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Instance of Symbol 475 MovieClip "head2" in Symbol 702 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Symbol 712 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 736 MovieClip Frame 25
Symbol 740 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_SKIN_LEG_PART);
Symbol 745 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_SKIN_LEG_PART);
Symbol 749 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_SKIN_FOOT_PART);
Symbol 751 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 752 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 752 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 752 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 752 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 752 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 752 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 752 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 752 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 752 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 752 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 759 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 759 MovieClip Frame 13
Symbol 760 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Instance of Symbol 473 MovieClip "head" in Symbol 760 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Instance of Symbol 475 MovieClip "head2" in Symbol 760 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Symbol 760 MovieClip Frame 13
Symbol 769 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 787 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { } };
Symbol 790 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 791 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 791 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 791 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 791 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 791 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 791 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 791 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 791 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 791 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 791 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 796 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 796 MovieClip Frame 14
Symbol 801 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Instance of Symbol 473 MovieClip "head" in Symbol 801 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Instance of Symbol 475 MovieClip "head2" in Symbol 801 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Symbol 801 MovieClip Frame 14
Symbol 806 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 820 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 821 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 821 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 821 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 821 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 821 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 821 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 821 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 821 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 821 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 821 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 828 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 828 MovieClip Frame 13
Symbol 829 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Instance of Symbol 473 MovieClip "head" in Symbol 829 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Instance of Symbol 475 MovieClip "head2" in Symbol 829 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Symbol 829 MovieClip Frame 13
Symbol 838 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 857 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 858 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 858 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 858 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 858 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 858 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 858 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 858 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 858 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 858 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 858 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 861 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 861 MovieClip Frame 15
Symbol 862 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Instance of Symbol 473 MovieClip "head" in Symbol 862 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Instance of Symbol 475 MovieClip "head2" in Symbol 862 MovieClip Frame 1
onClipEvent (load) { if (!_root.GLOBAL_PLAYERHEAD) { _visible = false; } }
Symbol 862 MovieClip Frame 15
Symbol 869 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 887 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 888 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 888 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 888 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 888 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 888 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 888 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 888 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 888 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 888 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 888 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 902 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 902 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 902 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 902 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 904 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 904 MovieClip Frame 5
Symbol 906 MovieClip Frame 1
stop();
Symbol 907 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Symbol 909 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 916 MovieClip Frame 5
Symbol 918 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 919 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 919 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 919 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 919 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 919 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 919 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 919 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 919 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 919 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 919 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 920 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 920 MovieClip Frame 20
stop();
Symbol 921 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; head2._visible = false; } };
Symbol 921 MovieClip Frame 14
stop();
Symbol 927 MovieClip Frame 1
onEnterFrame = function () { if (!_root.GLOBAL_PLAYERHEAD) { head._visible = false; } };
Symbol 927 MovieClip Frame 15
stop();
Symbol 928 MovieClip Frame 13
stop();
Symbol 929 MovieClip Frame 10
stop();
Symbol 931 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_SKIN_CLASS);
Symbol 932 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 932 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 932 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 932 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 932 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 932 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 932 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 932 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 932 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 932 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 965 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 965 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 965 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 965 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 965 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 965 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 965 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 965 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 965 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 965 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 968 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 968 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 968 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 968 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 968 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 968 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 968 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 968 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 968 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 968 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 971 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 971 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 971 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 971 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 971 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 971 MovieClip Frame 6
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 971 MovieClip Frame 7
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 971 MovieClip Frame 8
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 971 MovieClip Frame 9
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 971 MovieClip Frame 10
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 975 MovieClip Frame 1
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 975 MovieClip Frame 2
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 975 MovieClip Frame 3
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 975 MovieClip Frame 4
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 975 MovieClip Frame 5
gotoAndStop(_root.GLOBAL_PLAYERGRAPHIC);
Symbol 976 MovieClip [mcPlayer] Frame 1
stop(); nextFrame();
Symbol 976 MovieClip [mcPlayer] Frame 2
s_idle = 1; s_moving = 0; s_attacking = 0; s_hit = 0; s_animbusy = 0; s_vx = 0; s_decidedanim = "idle";
Symbol 976 MovieClip [mcPlayer] Frame 8
gotoAndStop ("idle");
Symbol 976 MovieClip [mcPlayer] Frame 9
s_idle = 0; s_moving = 4; s_attacking = 0; s_hit = 0; s_animbusy = 0; s_decidedanim = "walk";
Symbol 976 MovieClip [mcPlayer] Frame 16
gotoAndStop ("idle");
Symbol 976 MovieClip [mcPlayer] Frame 17
s_idle = 0; s_moving = 8; s_attacking = 0; s_hit = 0; s_animbusy = 0; s_decidedanim = "run";
Symbol 976 MovieClip [mcPlayer] Frame 23
gotoAndStop ("idle");
Symbol 976 MovieClip [mcPlayer] Frame 24
s_animbusy = 1; s_decidedanim = "turn";
Symbol 976 MovieClip [mcPlayer] Frame 30
gotoAndStop ("idle");
Symbol 976 MovieClip [mcPlayer] Frame 31
s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 2; s_decidedanim = "atkh";
Symbol 976 MovieClip [mcPlayer] Frame 38
gotoAndStop ("idle");
Symbol 976 MovieClip [mcPlayer] Frame 39
s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 1; s_decidedanim = "atkm";
Symbol 976 MovieClip [mcPlayer] Frame 46
gotoAndStop ("idle");
Symbol 976 MovieClip [mcPlayer] Frame 47
s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 0; s_decidedanim = "atkl";
Symbol 976 MovieClip [mcPlayer] Frame 53
gotoAndStop ("idle");
Symbol 976 MovieClip [mcPlayer] Frame 55
s_idle = 0; s_moving = 0; s_attacking = 1; s_hit = 0; s_animbusy = 1; s_atktype = 4; s_decidedanim = "atkp";
Symbol 976 MovieClip [mcPlayer] Frame 61
gotoAndStop ("idle");
Symbol 976 MovieClip [mcPlayer] Frame 62
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; s_vx = 6; s_decidedanim = "hith";
Symbol 976 MovieClip [mcPlayer] Frame 68
gotoAndStop ("idle");
Symbol 976 MovieClip [mcPlayer] Frame 69
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; s_vx = 4; s_decidedanim = "hitm";
Symbol 976 MovieClip [mcPlayer] Frame 75
gotoAndStop ("idle");
Symbol 976 MovieClip [mcPlayer] Frame 76
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; s_vx = 2; s_decidedanim = "hitl";
Symbol 976 MovieClip [mcPlayer] Frame 82
gotoAndStop ("idle");
Symbol 976 MovieClip [mcPlayer] Frame 83
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; s_vx = 0; s_decidedanim = "death";
Symbol 976 MovieClip [mcPlayer] Frame 96
s_idle = 0; s_moving = 0; s_attacking = 0; s_hit = 1; s_animbusy = 1; hp = 0; s_decidedanim = "dead";
Symbol 976 MovieClip [mcPlayer] Frame 101
stop();
Symbol 976 MovieClip [mcPlayer] Frame 103
s_decidedanim = "blank";
Symbol 976 MovieClip [mcPlayer] Frame 107
gotoAndStop ("blank");
Symbol 982 Button
on (release) { _root.externalURL = exturl; play(); }
Symbol 988 MovieClip Frame 5
stop();
Symbol 992 Button
on (press) { gotoAndPlay ("Eat"); }
Symbol 998 Button
on (press) { gotoAndPlay ("Burp"); }
Symbol 1003 MovieClip Frame 1
G.setValue("eatten", "0");
Symbol 1003 MovieClip Frame 59
gotoAndPlay ("Idle");
Symbol 1003 MovieClip Frame 60
G.setValue("eatten", "1");
Symbol 1003 MovieClip Frame 207
G.setValue("eatten", "2");
Symbol 1003 MovieClip Frame 265
gotoAndPlay ("Idle2");
Symbol 1003 MovieClip Frame 266
G.setValue("eatten", "0");
Symbol 1003 MovieClip Frame 271
if ((Math.random() * 3) < 1) { RS.gotoAndPlay("S1"); } else if ((Math.random() * 3) < 1) { RS.gotoAndPlay("S2"); } else if ((Math.random() * 3) < 1) { RS.gotoAndPlay("S3"); } else { RS.gotoAndPlay("S4"); }
Symbol 1003 MovieClip Frame 294
gotoAndPlay ("Idle2");

Library Items

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Symbol 2 GraphicUsed by:3 76 77 80 81 83 92 93 95 96 118 121 124 126 127 128 183 185 188 194 195 213  Timeline
Symbol 3 MovieClipUses:2Used by:213 976  Timeline
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Symbol 11 GraphicUsed by:12 27 450
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Symbol 981 GraphicUsed by:982
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Symbol 1016 GraphicUsed by:Timeline
Streaming Sound 1Used by:Symbol 1000 MovieClip
Streaming Sound 2Used by:Symbol 1003 MovieClip

Instance Names

"camControl"Frame 4Symbol 213 MovieClip
"minigame"Frame 5Symbol 225 MovieClip
"BLUEASTEREGG"Frame 7Symbol 405 MovieClip
"playerspark"Frame 7Symbol 450 MovieClip
"enemyspark"Frame 7Symbol 450 MovieClip
"soundbank"Frame 7Symbol 451 MovieClip
"enemy"Frame 7Symbol 452 MovieClip
"player"Frame 7Symbol 976 MovieClip [mcPlayer]
"enemyshad"Frame 7Symbol 977 MovieClip
"playershad"Frame 7Symbol 978 MovieClip
"BLUEASTEREGG"Frame 8Symbol 1003 MovieClip
"controller"Frame 9Symbol 69 MovieClip
"scrollbg"Frame 9Symbol 1015 MovieClip
"prog"Symbol 23 MovieClip Frame 1Symbol 22 MovieClip
"progbar"Symbol 31 MovieClip Frame 55Symbol 23 MovieClip
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"off"Symbol 172 MovieClip Frame 1
"on"Symbol 172 MovieClip Frame 7
"off"Symbol 174 MovieClip Frame 1
"on"Symbol 174 MovieClip Frame 7
"legacy"Symbol 213 MovieClip Frame 5
"gameold"Symbol 213 MovieClip Frame 11
"gamecustom"Symbol 213 MovieClip Frame 18
"nogui"Symbol 213 MovieClip Frame 27
"debuggui"Symbol 213 MovieClip Frame 33
"loading"Symbol 213 MovieClip Frame 48
"game"Symbol 213 MovieClip Frame 57
"Blue"Symbol 265 MovieClip Frame 1
"DarkBlue"Symbol 265 MovieClip Frame 11
"Red"Symbol 265 MovieClip Frame 21
"Orange"Symbol 265 MovieClip Frame 31
"Yellow"Symbol 265 MovieClip Frame 41
"Green"Symbol 265 MovieClip Frame 51
"Purple"Symbol 265 MovieClip Frame 61
"Pink"Symbol 265 MovieClip Frame 71
"Grey"Symbol 265 MovieClip Frame 81
"Blue"Symbol 277 MovieClip Frame 1
"DarkBlue"Symbol 277 MovieClip Frame 11
"Red"Symbol 277 MovieClip Frame 21
"Orange"Symbol 277 MovieClip Frame 31
"Yellow"Symbol 277 MovieClip Frame 41
"Green"Symbol 277 MovieClip Frame 51
"Purple"Symbol 277 MovieClip Frame 61
"Pink"Symbol 277 MovieClip Frame 71
"Grey"Symbol 277 MovieClip Frame 81
"Blue"Symbol 289 MovieClip Frame 1
"DarkBlue"Symbol 289 MovieClip Frame 11
"Red"Symbol 289 MovieClip Frame 21
"Orange"Symbol 289 MovieClip Frame 31
"Yellow"Symbol 289 MovieClip Frame 41
"Green"Symbol 289 MovieClip Frame 51
"Purple"Symbol 289 MovieClip Frame 61
"Pink"Symbol 289 MovieClip Frame 71
"Grey"Symbol 289 MovieClip Frame 81
"Fly"Symbol 296 MovieClip Frame 1
"Blue"Symbol 306 MovieClip Frame 1
"DarkBlue"Symbol 306 MovieClip Frame 11
"Red"Symbol 306 MovieClip Frame 21
"Orange"Symbol 306 MovieClip Frame 31
"Yellow"Symbol 306 MovieClip Frame 41
"Green"Symbol 306 MovieClip Frame 51
"Purple"Symbol 306 MovieClip Frame 61
"Pink"Symbol 306 MovieClip Frame 71
"Grey"Symbol 306 MovieClip Frame 81
"None"Symbol 319 MovieClip Frame 1
"Heart"Symbol 319 MovieClip Frame 11
"Default"Symbol 319 MovieClip Frame 21
"WhiteSkull"Symbol 319 MovieClip Frame 31
"Bio"Symbol 319 MovieClip Frame 41
"ArrowDown"Symbol 319 MovieClip Frame 51
"ArrowUp"Symbol 319 MovieClip Frame 61
"Female"Symbol 319 MovieClip Frame 71
"Mine"Symbol 319 MovieClip Frame 81
"Blue"Symbol 330 MovieClip Frame 1
"DarkBlue"Symbol 330 MovieClip Frame 11
"Red"Symbol 330 MovieClip Frame 21
"Orange"Symbol 330 MovieClip Frame 31
"Yellow"Symbol 330 MovieClip Frame 41
"Green"Symbol 330 MovieClip Frame 51
"Purple"Symbol 330 MovieClip Frame 61
"Pink"Symbol 330 MovieClip Frame 71
"Grey"Symbol 330 MovieClip Frame 81
"Blue"Symbol 344 MovieClip Frame 1
"DarkBlue"Symbol 344 MovieClip Frame 11
"Red"Symbol 344 MovieClip Frame 21
"Orange"Symbol 344 MovieClip Frame 31
"Yellow"Symbol 344 MovieClip Frame 41
"Green"Symbol 344 MovieClip Frame 51
"Purple"Symbol 344 MovieClip Frame 61
"Pink"Symbol 344 MovieClip Frame 71
"Grey"Symbol 344 MovieClip Frame 81
"Blue"Symbol 354 MovieClip Frame 1
"DarkBlue"Symbol 354 MovieClip Frame 11
"Red"Symbol 354 MovieClip Frame 21
"Orange"Symbol 354 MovieClip Frame 31
"Yellow"Symbol 354 MovieClip Frame 41
"Green"Symbol 354 MovieClip Frame 51
"Purple"Symbol 354 MovieClip Frame 61
"Pink"Symbol 354 MovieClip Frame 71
"Grey"Symbol 354 MovieClip Frame 81
"Blue"Symbol 377 MovieClip Frame 1
"DarkBlue"Symbol 377 MovieClip Frame 11
"Red"Symbol 377 MovieClip Frame 21
"Orange"Symbol 377 MovieClip Frame 31
"Yellow"Symbol 377 MovieClip Frame 41
"Green"Symbol 377 MovieClip Frame 51
"Purple"Symbol 377 MovieClip Frame 61
"Pink"Symbol 377 MovieClip Frame 71
"Grey"Symbol 377 MovieClip Frame 81
"Blue"Symbol 387 MovieClip Frame 1
"DarkBlue"Symbol 387 MovieClip Frame 11
"Red"Symbol 387 MovieClip Frame 21
"Orange"Symbol 387 MovieClip Frame 31
"Yellow"Symbol 387 MovieClip Frame 41
"Green"Symbol 387 MovieClip Frame 51
"Purple"Symbol 387 MovieClip Frame 61
"Pink"Symbol 387 MovieClip Frame 71
"Grey"Symbol 387 MovieClip Frame 81
"Idle"Symbol 405 MovieClip Frame 1
"Eat"Symbol 405 MovieClip Frame 60
"Idle2"Symbol 405 MovieClip Frame 207
"Burp"Symbol 405 MovieClip Frame 266
"heart"Symbol 450 MovieClip Frame 4
"dust"Symbol 450 MovieClip Frame 14
"wave"Symbol 450 MovieClip Frame 26
"cutmid"Symbol 450 MovieClip Frame 46
"cuthigh"Symbol 450 MovieClip Frame 53
"cutlow"Symbol 450 MovieClip Frame 60
"cutblock"Symbol 450 MovieClip Frame 67
"hitblock"Symbol 450 MovieClip Frame 78
"hitmid"Symbol 450 MovieClip Frame 90
"hithigh"Symbol 450 MovieClip Frame 97
"hitlow"Symbol 450 MovieClip Frame 104
"number5"Symbol 450 MovieClip Frame 120
"number4"Symbol 450 MovieClip Frame 151
"number3"Symbol 450 MovieClip Frame 180
"number2"Symbol 450 MovieClip Frame 211
"number1"Symbol 450 MovieClip Frame 240
"number0"Symbol 450 MovieClip Frame 271
"OK"Symbol 450 MovieClip Frame 302
"FAIL"Symbol 450 MovieClip Frame 310
"L"Symbol 450 MovieClip Frame 318
"R"Symbol 450 MovieClip Frame 327
"U"Symbol 450 MovieClip Frame 337
"D"Symbol 450 MovieClip Frame 348
"B"Symbol 450 MovieClip Frame 358
"LR"Symbol 450 MovieClip Frame 368
"UD"Symbol 450 MovieClip Frame 378
"LRUD"Symbol 450 MovieClip Frame 388
"external"Symbol 452 MovieClip Frame 2
"NONE"Symbol 457 MovieClip Frame 1
"vicWholeMid"Symbol 457 MovieClip Frame 6
"vicWholeBot"Symbol 457 MovieClip Frame 16
"vicWholeTop"Symbol 457 MovieClip Frame 26
"vicWholeBotLegKick"Symbol 457 MovieClip Frame 36
"vicWholeBotALL"Symbol 457 MovieClip Frame 51
"vicWholeBotKNEE"Symbol 457 MovieClip Frame 63
"vicWholeTopCHEST"Symbol 457 MovieClip Frame 76
"vicWholeTopHEAD"Symbol 457 MovieClip Frame 90
"normal"Symbol 495 MovieClip Frame 1
"angry"Symbol 495 MovieClip Frame 4
"happy"Symbol 495 MovieClip Frame 9
"half"Symbol 495 MovieClip Frame 15
"sleep"Symbol 495 MovieClip Frame 19
"joy"Symbol 495 MovieClip Frame 24
"annoy"Symbol 495 MovieClip Frame 28
"pain"Symbol 495 MovieClip Frame 33
"normal"Symbol 530 MovieClip Frame 1
"stand"Symbol 530 MovieClip Frame 8
"angry"Symbol 530 MovieClip Frame 14
"angry2"Symbol 530 MovieClip Frame 20
"half"Symbol 530 MovieClip Frame 23
"hurt"Symbol 530 MovieClip Frame 29
"lookat"Symbol 530 MovieClip Frame 35
"digest"Symbol 530 MovieClip Frame 40
"block"Symbol 530 MovieClip Frame 49
"blockshine"Symbol 530 MovieClip Frame 54
"hug1"Symbol 530 MovieClip Frame 60
"hug2"Symbol 530 MovieClip Frame 71
"digest1"Symbol 530 MovieClip Frame 77
"digeststand1"Symbol 530 MovieClip Frame 83
"innose"Symbol 530 MovieClip Frame 88
"tailend"Symbol 530 MovieClip Frame 93
"chase"Symbol 530 MovieClip Frame 99
"newBarb"Symbol 580 MovieClip Frame 1
"none"Symbol 580 MovieClip Frame 6
"smackT"Symbol 580 MovieClip Frame 14
"none"Symbol 584 MovieClip Frame 1
"sword"Symbol 584 MovieClip Frame 11
"newBarb"Symbol 590 MovieClip Frame 1
"none"Symbol 590 MovieClip Frame 8
"smackT"Symbol 590 MovieClip Frame 16
"newBarb"Symbol 596 MovieClip Frame 1
"none"Symbol 596 MovieClip Frame 8
"smackT"Symbol 596 MovieClip Frame 16
"newBarb"Symbol 600 MovieClip Frame 1
"none"Symbol 600 MovieClip Frame 8
"smackT"Symbol 600 MovieClip Frame 16
"newBarb"Symbol 605 MovieClip Frame 1
"none"Symbol 605 MovieClip Frame 7
"smackT"Symbol 605 MovieClip Frame 15
"newBarb"Symbol 610 MovieClip Frame 1
"none"Symbol 610 MovieClip Frame 7
"smackT"Symbol 610 MovieClip Frame 15
"newBarb"Symbol 615 MovieClip Frame 1
"none"Symbol 615 MovieClip Frame 9
"smackT"Symbol 615 MovieClip Frame 17
"newBarb"Symbol 622 MovieClip Frame 1
"none"Symbol 622 MovieClip Frame 8
"smackT"Symbol 622 MovieClip Frame 16
"newBarb"Symbol 629 MovieClip Frame 1
"none"Symbol 629 MovieClip Frame 7
"smackT"Symbol 629 MovieClip Frame 15
"newBarb"Symbol 635 MovieClip Frame 1
"none"Symbol 635 MovieClip Frame 7
"smackT"Symbol 635 MovieClip Frame 15
"newBarb"Symbol 638 MovieClip Frame 1
"none"Symbol 638 MovieClip Frame 7
"smackT"Symbol 638 MovieClip Frame 15
"newBarb"Symbol 641 MovieClip Frame 1
"none"Symbol 641 MovieClip Frame 8
"smackT"Symbol 641 MovieClip Frame 16
"newBarb"Symbol 644 MovieClip Frame 1
"none"Symbol 644 MovieClip Frame 8
"smackT"Symbol 644 MovieClip Frame 16
"newBarb"Symbol 647 MovieClip Frame 1
"none"Symbol 647 MovieClip Frame 7
"smackT"Symbol 647 MovieClip Frame 15
"newBarb"Symbol 651 MovieClip Frame 1
"none"Symbol 651 MovieClip Frame 8
"smackT"Symbol 651 MovieClip Frame 16
"newBarb"Symbol 657 MovieClip Frame 1
"none"Symbol 657 MovieClip Frame 7
"smackT"Symbol 657 MovieClip Frame 15
"newBarb"Symbol 663 MovieClip Frame 1
"none"Symbol 663 MovieClip Frame 8
"smackT"Symbol 663 MovieClip Frame 16
"newBarb"Symbol 669 MovieClip Frame 1
"none"Symbol 669 MovieClip Frame 7
"smackT"Symbol 669 MovieClip Frame 15
"newBarb"Symbol 675 MovieClip Frame 1
"none"Symbol 675 MovieClip Frame 9
"smackT"Symbol 675 MovieClip Frame 18
"newBarb"Symbol 680 MovieClip Frame 1
"none"Symbol 680 MovieClip Frame 9
"smackT"Symbol 680 MovieClip Frame 17
"none"Symbol 682 MovieClip Frame 1
"sword"Symbol 682 MovieClip Frame 10
"newBarb"Symbol 687 MovieClip Frame 1
"none"Symbol 687 MovieClip Frame 8
"smackT"Symbol 687 MovieClip Frame 17
"Human"Symbol 689 MovieClip Frame 1
"newBarb"Symbol 740 MovieClip Frame 1
"none"Symbol 740 MovieClip Frame 8
"smackT"Symbol 740 MovieClip Frame 16
"newBarb"Symbol 745 MovieClip Frame 1
"none"Symbol 745 MovieClip Frame 8
"smackT"Symbol 745 MovieClip Frame 16
"newBarb"Symbol 749 MovieClip Frame 1
"none"Symbol 749 MovieClip Frame 8
"smackT"Symbol 749 MovieClip Frame 16
"Human"Symbol 751 MovieClip Frame 1
"Human"Symbol 790 MovieClip Frame 1
"Human"Symbol 820 MovieClip Frame 1
"Human"Symbol 857 MovieClip Frame 1
"Human"Symbol 887 MovieClip Frame 1
"Human"Symbol 918 MovieClip Frame 1
"Human"Symbol 931 MovieClip Frame 1
"idle"Symbol 976 MovieClip [mcPlayer] Frame 2
"walk"Symbol 976 MovieClip [mcPlayer] Frame 9
"run"Symbol 976 MovieClip [mcPlayer] Frame 17
"turn"Symbol 976 MovieClip [mcPlayer] Frame 24
"atkh"Symbol 976 MovieClip [mcPlayer] Frame 31
"atkm"Symbol 976 MovieClip [mcPlayer] Frame 39
"atkl"Symbol 976 MovieClip [mcPlayer] Frame 47
"atkp"Symbol 976 MovieClip [mcPlayer] Frame 55
"hith"Symbol 976 MovieClip [mcPlayer] Frame 62
"hitm"Symbol 976 MovieClip [mcPlayer] Frame 69
"hitl"Symbol 976 MovieClip [mcPlayer] Frame 76
"death"Symbol 976 MovieClip [mcPlayer] Frame 83
"dead"Symbol 976 MovieClip [mcPlayer] Frame 96
"blank"Symbol 976 MovieClip [mcPlayer] Frame 103
"vicWholeMid"Symbol 976 MovieClip [mcPlayer] Frame 109
"vicWholeBot"Symbol 976 MovieClip [mcPlayer] Frame 119
"vicWholeTop"Symbol 976 MovieClip [mcPlayer] Frame 129
"vicWholeBotLegKick"Symbol 976 MovieClip [mcPlayer] Frame 139
"none"Symbol 976 MovieClip [mcPlayer] Frame 178
"S1"Symbol 1000 MovieClip Frame 1
"S2"Symbol 1000 MovieClip Frame 41
"S3"Symbol 1000 MovieClip Frame 81
"S4"Symbol 1000 MovieClip Frame 122
"Idle"Symbol 1003 MovieClip Frame 1
"Eat"Symbol 1003 MovieClip Frame 60
"Idle2"Symbol 1003 MovieClip Frame 207
"Burp"Symbol 1003 MovieClip Frame 266
"idle"Symbol 1004 MovieClip [mcPlayerNew] Frame 1
"default"Symbol 1015 MovieClip Frame 1
"desert"Symbol 1015 MovieClip Frame 7
"ztorirocks"Symbol 1015 MovieClip Frame 13

Dynamic Text Variables

loadtextSymbol 5 EditableText"Loading... 0 Percent"
msgTextTextSymbol 48 EditableText"<p align="left"></p>"
gui_leveldescSymbol 91 EditableText"LEVEL NAME AND LEVEL DESCRIPTION 5 FLOORS 48 ROOMS"
gui_playergfxidSymbol 97 EditableText"9"
gui_killsSymbol 115 EditableText"000000"
gui_pointsSymbol 116 EditableText"000000"
gui_playerstatusSymbol 119 EditableText"PlayerCURRENTSTATUS"
gui_playernameSymbol 120 EditableText"Ter"
gui_enemystatusSymbol 122 EditableText"Enemy CURRENTSTATUS"
gui_enemynameSymbol 123 EditableText"Enemy Name"
exturllistSymbol 189 EditableText""
exturlSymbol 190 EditableText"<EXTERNAL URL>"
gui_loadtextSymbol 192 EditableText""
gui_killsSymbol 196 EditableText"000000"
gui_pointsSymbol 197 EditableText"000000"
gui_leveldescSymbol 198 EditableText"LEVEL NAME AND LEVEL DESCRIPTION 5 FLOORS 48 ROOMS"
gui_enemystatusSymbol 199 EditableText"Enemy CURRENTSTATUS"
gui_enemynameSymbol 200 EditableText"Enemy Name"
gui_playergfxidSymbol 206 EditableText"9"
gui_playernameSymbol 209 EditableText"Ter"
gamescoreSymbol 226 EditableText"SCORE: 0"




http://swfchan.com/37/181524/info.shtml
Created: 16/10 -2018 10:47:38 Last modified: 16/10 -2018 10:47:38 Server time: 22/12 -2024 08:13:07