Frame 2
stop();
Frame 3
stop();
Instance of Symbol 48 MovieClip "Shin" in Frame 3
onClipEvent (load) {
speed = 10;
moveright = true;
moveleft = true;
}
onClipEvent (enterFrame) {
if (moveleft == true) {
if (key.isDown(37)) {
this._x = this._x - speed;
}
}
if (moveright == true) {
if (key.isDown(39)) {
this._x = this._x + speed;
}
}
if (this.hitTest(_root.left)) {
moveleft = false;
} else {
moveleft = true;
}
if (this.hitTest(_root.right)) {
moveright = false;
} else {
moveright = true;
}
}
Instance of Symbol 50 MovieClip in Frame 3
onClipEvent (load) {
this.attack = false;
this.pro = 0;
_root.score = 0;
}
onClipEvent (enterFrame) {
if (this.attack == false) {
this.pro = Math.round(Math.random() * 100);
if (this.pro > 98) {
this.attack = true;
this._x = Math.round(Math.random() * 10) * 55;
}
} else if (this.hitTest(_root.Shin)) {
_root.gotoAndPlay("gameover");
} else if (this.hitTest(_root.dodged)) {
this.attack = false;
this._y = -50;
_root.score = _root.score + 10;
} else if (this.attack == true) {
this._y = this._y + 10;
}
}
Instance of Symbol 50 MovieClip in Frame 3
onClipEvent (load) {
this.attack = false;
this.pro = 0;
_root.score = 0;
}
onClipEvent (enterFrame) {
if (this.attack == false) {
this.pro = Math.round(Math.random() * 100);
if (this.pro > 98) {
this.attack = true;
this._x = Math.round(Math.random() * 10) * 55;
}
} else if (this.hitTest(_root.Shin)) {
_root.gotoAndPlay("gameover");
} else if (this.hitTest(_root.dodged)) {
this.attack = false;
this._y = -50;
_root.score = _root.score + 10;
} else if (this.attack == true) {
this._y = this._y + 10;
}
}
Instance of Symbol 50 MovieClip in Frame 3
onClipEvent (load) {
this.attack = false;
this.pro = 0;
_root.score = 0;
}
onClipEvent (enterFrame) {
if (this.attack == false) {
this.pro = Math.round(Math.random() * 100);
if (this.pro > 98) {
this.attack = true;
this._x = Math.round(Math.random() * 10) * 55;
}
} else if (this.hitTest(_root.Shin)) {
_root.gotoAndPlay("gameover");
} else if (this.hitTest(_root.dodged)) {
this.attack = false;
this._y = -50;
_root.score = _root.score + 10;
} else if (this.attack == true) {
this._y = this._y + 10;
}
}
Instance of Symbol 50 MovieClip in Frame 3
onClipEvent (load) {
this.attack = false;
this.pro = 0;
_root.score = 0;
}
onClipEvent (enterFrame) {
if (this.attack == false) {
this.pro = Math.round(Math.random() * 100);
if (this.pro > 98) {
this.attack = true;
this._x = Math.round(Math.random() * 10) * 55;
}
} else if (this.hitTest(_root.Shin)) {
_root.gotoAndPlay("gameover");
} else if (this.hitTest(_root.dodged)) {
this.attack = false;
this._y = -50;
_root.score = _root.score + 10;
} else if (this.attack == true) {
this._y = this._y + 10;
}
}
Instance of Symbol 50 MovieClip in Frame 3
onClipEvent (load) {
this.attack = false;
this.pro = 0;
_root.score = 0;
}
onClipEvent (enterFrame) {
if (this.attack == false) {
this.pro = Math.round(Math.random() * 100);
if (this.pro > 98) {
this.attack = true;
this._x = Math.round(Math.random() * 10) * 55;
}
} else if (this.hitTest(_root.Shin)) {
_root.gotoAndPlay("gameover");
} else if (this.hitTest(_root.dodged)) {
this.attack = false;
this._y = -50;
_root.score = _root.score + 10;
} else if (this.attack == true) {
this._y = this._y + 10;
}
}
Instance of Symbol 50 MovieClip in Frame 3
onClipEvent (load) {
this.attack = false;
this.pro = 0;
_root.score = 0;
}
onClipEvent (enterFrame) {
if (this.attack == false) {
this.pro = Math.round(Math.random() * 100);
if (this.pro > 98) {
this.attack = true;
this._x = Math.round(Math.random() * 10) * 55;
}
} else if (this.hitTest(_root.Shin)) {
_root.gotoAndPlay("gameover");
} else if (this.hitTest(_root.dodged)) {
this.attack = false;
this._y = -50;
_root.score = _root.score + 10;
} else if (this.attack == true) {
this._y = this._y + 10;
}
}
Instance of Symbol 50 MovieClip in Frame 3
onClipEvent (load) {
this.attack = false;
this.pro = 0;
_root.score = 0;
}
onClipEvent (enterFrame) {
if (this.attack == false) {
this.pro = Math.round(Math.random() * 100);
if (this.pro > 98) {
this.attack = true;
this._x = Math.round(Math.random() * 10) * 55;
}
} else if (this.hitTest(_root.Shin)) {
_root.gotoAndPlay("gameover");
} else if (this.hitTest(_root.dodged)) {
this.attack = false;
this._y = -50;
_root.score = _root.score + 10;
} else if (this.attack == true) {
this._y = this._y + 10;
}
}
Instance of Symbol 50 MovieClip in Frame 3
onClipEvent (load) {
this.attack = false;
this.pro = 0;
_root.score = 0;
}
onClipEvent (enterFrame) {
if (this.attack == false) {
this.pro = Math.round(Math.random() * 100);
if (this.pro > 98) {
this.attack = true;
this._x = Math.round(Math.random() * 10) * 55;
}
} else if (this.hitTest(_root.Shin)) {
_root.gotoAndPlay("gameover");
} else if (this.hitTest(_root.dodged)) {
this.attack = false;
this._y = -50;
_root.score = _root.score + 10;
} else if (this.attack == true) {
this._y = this._y + 10;
}
}
Instance of Symbol 50 MovieClip in Frame 3
onClipEvent (load) {
this.attack = false;
this.pro = 0;
_root.score = 0;
}
onClipEvent (enterFrame) {
if (this.attack == false) {
this.pro = Math.round(Math.random() * 100);
if (this.pro > 98) {
this.attack = true;
this._x = Math.round(Math.random() * 10) * 55;
}
} else if (this.hitTest(_root.Shin)) {
_root.gotoAndPlay("gameover");
} else if (this.hitTest(_root.dodged)) {
this.attack = false;
this._y = -50;
_root.score = _root.score + 10;
} else if (this.attack == true) {
this._y = this._y + 10;
}
}
Instance of Symbol 50 MovieClip in Frame 3
onClipEvent (load) {
this.attack = false;
this.pro = 0;
_root.score = 0;
}
onClipEvent (enterFrame) {
if (this.attack == false) {
this.pro = Math.round(Math.random() * 100);
if (this.pro > 98) {
this.attack = true;
this._x = Math.round(Math.random() * 10) * 55;
}
} else if (this.hitTest(_root.Shin)) {
_root.gotoAndPlay("gameover");
} else if (this.hitTest(_root.dodged)) {
this.attack = false;
this._y = -50;
_root.score = _root.score + 10;
} else if (this.attack == true) {
this._y = this._y + 10;
}
}
Instance of Symbol 50 MovieClip in Frame 3
onClipEvent (load) {
this.attack = false;
this.pro = 0;
_root.score = 0;
}
onClipEvent (enterFrame) {
if (this.attack == false) {
this.pro = Math.round(Math.random() * 100);
if (this.pro > 98) {
this.attack = true;
this._x = Math.round(Math.random() * 10) * 55;
}
} else if (this.hitTest(_root.Shin)) {
_root.gotoAndPlay("gameover");
} else if (this.hitTest(_root.dodged)) {
this.attack = false;
this._y = -50;
_root.score = _root.score + 10;
} else if (this.attack == true) {
this._y = this._y + 10;
}
}
Instance of Symbol 50 MovieClip in Frame 3
onClipEvent (load) {
this.attack = false;
this.pro = 0;
_root.score = 0;
}
onClipEvent (enterFrame) {
if (this.attack == false) {
this.pro = Math.round(Math.random() * 100);
if (this.pro > 98) {
this.attack = true;
this._x = Math.round(Math.random() * 10) * 55;
}
} else if (this.hitTest(_root.Shin)) {
_root.gotoAndPlay("gameover");
} else if (this.hitTest(_root.dodged)) {
this.attack = false;
this._y = -50;
_root.score = _root.score + 10;
} else if (this.attack == true) {
this._y = this._y + 10;
}
}
Instance of Symbol 50 MovieClip in Frame 3
onClipEvent (load) {
this.attack = false;
this.pro = 0;
_root.score = 0;
}
onClipEvent (enterFrame) {
if (this.attack == false) {
this.pro = Math.round(Math.random() * 100);
if (this.pro > 98) {
this.attack = true;
this._x = Math.round(Math.random() * 10) * 55;
}
} else if (this.hitTest(_root.Shin)) {
_root.gotoAndPlay("gameover");
} else if (this.hitTest(_root.dodged)) {
this.attack = false;
this._y = -50;
_root.score = _root.score + 10;
} else if (this.attack == true) {
this._y = this._y + 10;
}
}
Instance of Symbol 50 MovieClip in Frame 3
onClipEvent (load) {
this.attack = false;
this.pro = 0;
_root.score = 0;
}
onClipEvent (enterFrame) {
if (this.attack == false) {
this.pro = Math.round(Math.random() * 100);
if (this.pro > 98) {
this.attack = true;
this._x = Math.round(Math.random() * 10) * 55;
}
} else if (this.hitTest(_root.Shin)) {
_root.gotoAndPlay("gameover");
} else if (this.hitTest(_root.dodged)) {
this.attack = false;
this._y = -50;
_root.score = _root.score + 10;
} else if (this.attack == true) {
this._y = this._y + 10;
}
}
Instance of Symbol 50 MovieClip in Frame 3
onClipEvent (load) {
this.attack = false;
this.pro = 0;
_root.score = 0;
}
onClipEvent (enterFrame) {
if (this.attack == false) {
this.pro = Math.round(Math.random() * 100);
if (this.pro > 98) {
this.attack = true;
this._x = Math.round(Math.random() * 10) * 55;
}
} else if (this.hitTest(_root.Shin)) {
_root.gotoAndPlay("gameover");
} else if (this.hitTest(_root.dodged)) {
this.attack = false;
this._y = -50;
_root.score = _root.score + 10;
} else if (this.attack == true) {
this._y = this._y + 10;
}
}
Instance of Symbol 50 MovieClip in Frame 3
onClipEvent (load) {
this.attack = false;
this.pro = 0;
_root.score = 0;
}
onClipEvent (enterFrame) {
if (this.attack == false) {
this.pro = Math.round(Math.random() * 100);
if (this.pro > 98) {
this.attack = true;
this._x = Math.round(Math.random() * 10) * 55;
}
} else if (this.hitTest(_root.Shin)) {
_root.gotoAndPlay("gameover");
} else if (this.hitTest(_root.dodged)) {
this.attack = false;
this._y = -50;
_root.score = _root.score + 10;
} else if (this.attack == true) {
this._y = this._y + 10;
}
}
Instance of Symbol 50 MovieClip in Frame 3
onClipEvent (load) {
this.attack = false;
this.pro = 0;
_root.score = 0;
}
onClipEvent (enterFrame) {
if (this.attack == false) {
this.pro = Math.round(Math.random() * 100);
if (this.pro > 98) {
this.attack = true;
this._x = Math.round(Math.random() * 10) * 55;
}
} else if (this.hitTest(_root.Shin)) {
_root.gotoAndPlay("gameover");
} else if (this.hitTest(_root.dodged)) {
this.attack = false;
this._y = -50;
_root.score = _root.score + 10;
} else if (this.attack == true) {
this._y = this._y + 10;
}
}
Instance of Symbol 50 MovieClip in Frame 3
onClipEvent (load) {
this.attack = false;
this.pro = 0;
_root.score = 0;
}
onClipEvent (enterFrame) {
if (this.attack == false) {
this.pro = Math.round(Math.random() * 100);
if (this.pro > 98) {
this.attack = true;
this._x = Math.round(Math.random() * 10) * 55;
}
} else if (this.hitTest(_root.Shin)) {
_root.gotoAndPlay("gameover");
} else if (this.hitTest(_root.dodged)) {
this.attack = false;
this._y = -50;
_root.score = _root.score + 10;
} else if (this.attack == true) {
this._y = this._y + 10;
}
}
Instance of Symbol 50 MovieClip in Frame 3
onClipEvent (load) {
this.attack = false;
this.pro = 0;
_root.score = 0;
}
onClipEvent (enterFrame) {
if (this.attack == false) {
this.pro = Math.round(Math.random() * 100);
if (this.pro > 98) {
this.attack = true;
this._x = Math.round(Math.random() * 10) * 55;
}
} else if (this.hitTest(_root.Shin)) {
_root.gotoAndPlay("gameover");
} else if (this.hitTest(_root.dodged)) {
this.attack = false;
this._y = -50;
_root.score = _root.score + 10;
} else if (this.attack == true) {
this._y = this._y + 10;
}
}
Instance of Symbol 50 MovieClip in Frame 3
onClipEvent (load) {
this.attack = false;
this.pro = 0;
_root.score = 0;
}
onClipEvent (enterFrame) {
if (this.attack == false) {
this.pro = Math.round(Math.random() * 100);
if (this.pro > 98) {
this.attack = true;
this._x = Math.round(Math.random() * 10) * 55;
}
} else if (this.hitTest(_root.Shin)) {
_root.gotoAndPlay("gameover");
} else if (this.hitTest(_root.dodged)) {
this.attack = false;
this._y = -50;
_root.score = _root.score + 10;
} else if (this.attack == true) {
this._y = this._y + 10;
}
}
Frame 4
stop();
stopAllSounds();
Symbol 23 Button
on (release) {
_root.play();
}
Symbol 24 MovieClip Frame 1
_root.stop();
PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
if (PercentLoaded != 100) {
setProperty(bar, _xscale , PercentLoaded);
} else {
gotoAndStop (3);
}
Symbol 24 MovieClip Frame 2
gotoAndPlay (1);
Symbol 41 Button
on (release) {
play();
}
Symbol 55 Button
on (release) {
gotoAndPlay (1);
}
Symbol 63 Button
on (release) {
gotoAndPlay (3);
}