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wip game test 2 by FurSat.swf

This is the info page for
Flash #182214

(Click the ID number above for more basic data on this flash file.)


Text
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[WIP] Game test
expect errors, bugs,
glitches, sloppy
animations and all
crap like that!

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
stop();
Instance of Symbol 185 MovieClip in Frame 2
on (press) { startDrag (this); } on (release) { stopDrag(); }
Frame 4
function hitTest(o1, circle1, o2, circle2) { if (circle1 && (circle2)) { if (gap < ((o1._width / 2) + (o2._width / 2))) { return(true); } return(false); } return(o1.hitTest(o2)); } function hitTest(o1, circle1, o2, circle2) { if (circle1 && (circle2)) { if (gap < ((o1._width / 2) + (o2._width / 2))) { return(true); } return(false); } return(o1.hitTest(o2)); } function hitTest(o1, circle1, o2, circle2) { if (circle1 && (circle2)) { if (gap < ((o1._width / 2) + (o2._width / 2))) { return(true); } return(false); } return(o1.hitTest(o2)); } function hitTest(o1, circle1, o2, circle2) { if (circle1 && (circle2)) { if (gap < ((o1._width / 2) + (o2._width / 2))) { return(true); } return(false); } return(o1.hitTest(o2)); } playerS = {stand:1, run:2, jump:3, falling:4, crouch:5, punch:6}; jumpKey = 38; LrunKey = 37; RrunKey = 39; crouchKey = 40; gravity = 1; speed = 20; jumpspeed = -30; defaultJumpspeedValue = jumpspeed; jumpRun = false; running = false; jumping = false; falling = false; crouching = false; facing = 1; section = 1; player_mc.onEnterFrame = function () { if ((((!crouching) && (!jumping)) && (!running)) && (!falling)) { section = 1; } this.gotoAndStop(section); if (((!crouching) && (!falling)) && (!jumping)) { if (Key.isDown(LrunKey)) { running = true; facing = -1; this._x = this._x + (facing * speed); this._xscale = facing * 100; section = 2; } else if (Key.isDown(RrunKey)) { running = true; facing = 1; this._x = this._x + (facing * speed); this._xscale = facing * 100; section = 2; } else { running = false; } } if ((Key.isDown(crouchKey) && (!jumping)) && (!falling)) { crouching = true; section = 5; } else if (!Key.isDown(crouchKey)) { crouching = false; } while (ground.hitTest(this._x - (this._width / 2), this._y - (this._height / 2), true)) { this._x++; } while (ground.hitTest(this._x + (this._width / 2), this._y - (this._height / 2), true)) { this._x--; } this._y = this._y + gravity; if (!ground.hitTest(this._x, this._y, true)) { gravity++; falling = true; section = 4; } while (ground.hitTest(this._x, this._y - 1, true)) { gravity = 0; falling = false; this._y--; } if (((Key.isDown(jumpKey) && (!falling)) && (!jumping)) && (!crouching)) { jumpRun = running; jumping = true; } if (jumping) { section = 3; this._y = this._y + jumpspeed; jumpspeed++; if (jumpRun) { this._x = this._x + (facing * speed); } if (jumpspeed > 0) { jumpspeed = defaultJumpspeedValue; jumping = false; } } }; rectangle.onEnterFrame = function () { if (hitTest(player_mc, false, rectangle, true)) { rectangle.gotoAndStop(2); } else { rectangle.gotoAndStop(1); } }; box2.onEnterFrame = function () { if (hitTest(player_mc, false, box2, true)) { box2.gotoAndStop(2); } else { box2.gotoAndStop(1); } }; box3.onEnterFrame = function () { if (hitTest(player_mc, false, box3, true)) { box3.gotoAndStop(2); } else { box3.gotoAndStop(1); } }; box5.onEnterFrame = function () { if (hitTest(player_mc, false, box5, true)) { box5.gotoAndStop(2); } else { box5.gotoAndStop(1); } }; stop();
Instance of Symbol 5 MovieClip in Symbol 7 MovieClip [eye1] Frame 1
onClipEvent (load) { function movePupil() { if (_parent._parent._xmouse <= _parent._x) { var _local4 = 1 - (_parent._parent._xmouse / _parent._x); this._x = (-((_parent.eyeBal._width / 2) - (this._width / 2))) * _local4; } else if (_parent._parent._xmouse > _parent._x) { var _local4 = (_parent._parent._xmouse - _parent._x) / (Stage.width - _parent._x); this._x = ((_parent.eyeBal._width / 2) - (this._width / 2)) * _local4; } if (_parent._parent._ymouse <= _parent._y) { var _local3 = 1 - (_parent._parent._ymouse / _parent._y); this._y = (-((_parent.eyeBal._height / 2) - (this._height / 2))) * _local3; } else if (_parent._parent._ymouse > _parent._y) { var _local3 = (_parent._parent._ymouse - _parent._y) / (Stage.height - _parent._y); this._y = ((_parent.eyeBal._height / 2) - (this._height / 2)) * _local3; } } movePupil(); mouseMoveListener = new Object(); mouseMoveListener.onMouseMove = function () { movePupil(); }; Mouse.addListener(mouseMoveListener); }
Symbol 16 MovieClip Frame 1
play();
Symbol 16 MovieClip Frame 68
gotoAndPlay (1);
Symbol 22 MovieClip Frame 1
stop(); gotoAndStop(_parent.tube);
Symbol 25 MovieClip [bubble] Frame 1
onEnterFrame = function () { _parent.bubbleMove(this); };
Symbol 28 MovieClip Frame 1
function afterLoad() { _root.play(2); } percent = 0; water._y = -500; water._xscale = 100; water._yscale = 100; water._x = 67; loaded = false; onEnterFrame = function () { if (loaded == false) { percent = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; water._y = ((-percent) * 2) + 100; water_mask._yscale = percent; if (percent == 100) { loaded = true; afterLoad(); } } };
Symbol 32 MovieClip Frame 1
stop();
Symbol 32 MovieClip Frame 105
stop();
Symbol 34 MovieClip Frame 1
stop(); onEnterFrame = function () { total = _root.getBytesTotal(); loaded = _root.getBytesLoaded(); if (loaded == total) { _root.play(); delete onEnterFrame; } else { mainMC.bloodFill.gotoAndStop(Math.floor((loaded / total) * 106)); reflection.replica.bloodFill.gotoAndStop(Math.floor((loaded / total) * 106)); mainMC.swirler.gotoAndStop(Math.floor((loaded / total) * 71)); } };
Symbol 41 MovieClip Frame 1
Symbol 41 MovieClip Frame 36
gotoAndPlay (1);
Instance of Symbol 28 MovieClip in Symbol 44 MovieClip Frame 1
onClipEvent (load) { tube = 1; bubbleMinSpeed = 0; bubbleMaxSpeed = 0; bubblesNumber = 0; bubblesMinSize = 0; bubblesMaxSize = 0; }
Symbol 106 MovieClip Frame 1
play();
Symbol 106 MovieClip Frame 51
gotoAndPlay (11);
Symbol 107 MovieClip Frame 1
play();
Symbol 107 MovieClip Frame 41
gotoAndPlay (1);
Symbol 166 MovieClip Frame 1
play();
Symbol 166 MovieClip Frame 56
gotoAndPlay (38);
Symbol 169 MovieClip Frame 1
play();
Symbol 169 MovieClip Frame 22
play();
Symbol 169 MovieClip Frame 23
gotoAndPlay (1);
Symbol 181 Button
on (release) { gotoAndPlay (4); }
Symbol 227 MovieClip Frame 1
stop();
Symbol 230 MovieClip Frame 1
stop();
Symbol 231 MovieClip Frame 1
stop();
Symbol 232 MovieClip Frame 1
stop();

Library Items

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Symbol 167 GraphicUses:46Used by:Timeline
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Symbol 169 MovieClipUses:50 168Used by:Timeline
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Symbol 171 MovieClipUsed by:Timeline
Symbol 172 TextUses:53Used by:173
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Symbol 222 GraphicUses:221Used by:223
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Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:226
Symbol 226 MovieClipUses:225Used by:227
Symbol 227 MovieClipUses:204 215 220 223 226Used by:Timeline
Symbol 228 GraphicUsed by:230 231 232
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Symbol 252 GraphicUses:251Used by:253
Symbol 253 MovieClipUses:238 240 242 244 246 248 250 252Used by:254
Symbol 254 MovieClipUses:236 253Used by:Timeline
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:Timeline
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClipUses:257Used by:Timeline

Instance Names

"player_mc"Frame 4Symbol 227 MovieClip
"box2"Frame 4Symbol 230 MovieClip
"box3"Frame 4Symbol 231 MovieClip
"rectangle"Frame 4Symbol 230 MovieClip
"box5"Frame 4Symbol 232 MovieClip
"ground"Frame 4Symbol 258 MovieClip
"eyeBal"Symbol 7 MovieClip [eye1] Frame 1Symbol 3 MovieClip
"water"Symbol 28 MovieClip Frame 1Symbol 27 MovieClip
"bloodFill"Symbol 33 MovieClip Frame 1Symbol 32 MovieClip
"mainMC"Symbol 34 MovieClip Frame 1Symbol 33 MovieClip
"Bill"Symbol 44 MovieClip Frame 1Symbol 34 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 7 as "eye1"
ExportAssets (56)Timeline Frame 1Symbol 25 as "bubble"




http://swfchan.com/37/182214/info.shtml
Created: 7/8 -2019 15:15:22 Last modified: 7/8 -2019 15:15:22 Server time: 22/12 -2024 22:29:45