Text (63 B)ActionScript [AS1/AS2] (729 B)
[Tools][Expand/Collapse All]Note that automatic extraction of ActionScript 3 is still pretty much unsupported by swfchan. AS1/AS2 works okay most of the time.Frame 1 (226 B)
LOADED = getBytesLoaded();
TOTAL = getBytesTotal();
PERCENT = LOADED / TOTAL;
percentLoaded = ("Loading " + Math.round(PERCENT * 100)) + "%";
loaderBar._width = PERCENT * 200;
if (LOADED == TOTAL) {
gotoAndPlay (3);
}
Frame 2 (17 B)
gotoAndPlay (1);
Library Items (1.3 KiB)
Symbol 1 Graphic | Used by:2 |
Symbol 2 MovieClip | Uses:1 | Used by:Timeline |
Symbol 3 Graphic | Used by:Timeline |
Symbol 4 Font | Used by:5 |
Symbol 5 EditableText | Uses:4 | Used by:Timeline |
Symbol 7 Bitmap |
Symbol 9 Bitmap |
Symbol 11 Bitmap | Used by:10 |
Symbol 13 Bitmap | Used by:12 |
Symbol 15 Bitmap | Used by:14 |
Symbol 17 Bitmap | Used by:16 |
Symbol 19 Bitmap | Used by:18 |
Symbol 21 Bitmap | Used by:20 |
Symbol 23 Bitmap | Used by:22 |
Symbol 10 Graphic | Uses:11 | Used by:Timeline |
Symbol 12 Graphic | Uses:13 | Used by:Timeline |
Symbol 14 Graphic | Uses:15 | Used by:Timeline |
Symbol 16 Graphic | Uses:17 | Used by:Timeline |
Symbol 18 Graphic | Uses:19 | Used by:Timeline |
Symbol 20 Graphic | Uses:21 | Used by:Timeline |
Symbol 22 Graphic | Uses:23 | Used by:Timeline |
Instance Names (118 B)
"loaderBar" | Frame 1 | Symbol 2 MovieClip |
Special Tags (121 B)
Protect (24) | Timeline Frame 3 | 0 bytes ""
|
Dynamic Text Variables (129 B)
percentLoaded | Symbol 5 EditableText | "Loading 0 %" |