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Nintendogs Challenge.swf

This is the info page for
Flash #189532

(Click the ID number above for more basic data on this flash file.)


Text
Loading 100%

Take the Nintendogs
challenge and see
how well you know
your pups!

Cavalier King Charles spaniel ?

Which of these puppies is a

10 of 10

Incorrect

Correct

Game Over

10/10

You got        Correct!

You must be a feline lover

ActionScript [AS1/AS2]

Frame 1
link_kennelclub = "http://forums.nintendokennelclub.com/"; dogs = 17; totalQuestions = 10; d1 = "German shepherd"; d2 = "golden retriever"; d3 = "toy poodle"; d4 = "Pembroke Welsh corgi"; d5 = "shiba inu"; d6 = "Yorkshire terrier"; d7 = "shih tzu"; d8 = "miniature schnauzer"; d9 = "Chihuahua"; d10 = "Shetland sheepdog"; d11 = "pug"; d12 = "miniature pinscher"; d13 = "boxer"; d14 = "cavalier King Charles spaniel"; d15 = "Labrador retriever"; d16 = "dachshund"; d17 = "beagle"; response0 = "What a doggone shame! Try again."; response1 = "Nice try, but you must be a feline fan!"; response2 = "Nice try, but you must be a feline fan!"; response3 = "Nice try, but you must be a feline fan!"; response4 = "Nice try, but you must be a feline fan!"; response5 = "Nice job! You're showing some puppy love!"; response6 = "Nice job! You're showing some puppy love!"; response7 = "Nice job! You're showing some puppy love!"; response8 = "Nice job! You're showing some puppy love!"; response9 = "Great! You must have lots of four-legged friends!"; response10 = "Great job! You're a bone-a-fide genius!";
Frame 7
loaded = Math.round(getBytesLoaded()); total = Math.round(getBytesTotal()); percent = loaded / total; status.txt = ("Loading " add Math.round(percent * 100)) + "%"; if (loaded == total) { gotoAndPlay ("start"); } else { gotoAndPlay(_currentframe - 1); }
Frame 15
stop();
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stop();
Frame 32
stop();
Symbol 19 MovieClip Frame 1
stop();
Symbol 19 MovieClip Frame 9
stop();
Symbol 19 MovieClip Frame 18
gotoAndStop (1);
Symbol 23 Button
on (press) { _parent._parent.gotoAndPlay("main"); }
Symbol 25 MovieClip Frame 25
stop();
Symbol 41 MovieClip Frame 1
stop();
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stop();
Symbol 42 Button
on (press) { _parent.answer.gotoAndPlay(_parent.answers); gotoAndStop (2); } on (rollOver) { _parent.dog.gotoAndStop(2); } on (rollOut) { _parent.dog.gotoAndStop(1); }
Symbol 43 MovieClip Frame 1
stop();
Symbol 43 MovieClip Frame 2
stop();
Symbol 47 MovieClip Frame 1
stop();
Symbol 47 MovieClip Frame 15
_parent._parent.rounds.push("incorrect"); _parent._parent.current++; _parent._parent.gotoAndPlay("start"); stop();
Symbol 47 MovieClip Frame 30
_parent._parent.rounds.push("correct"); _parent._parent.current++; _parent._parent.gotoAndPlay("start"); stop();
Symbol 53 MovieClip Frame 1
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 145 MovieClip Frame 1
function generateFillers() { filler = new Array(); filler[0] = fillerArrays(0); filler[1] = fillerArrays(4); filler[2] = fillerArrays(8); filler[3] = fillerArrays(12); filler[4] = fillerArrays(16); filler[5] = fillerArrays2(0); filler[6] = fillerArrays2(4); filler[7] = fillerArrays2(8); filler[8] = fillerArrays2(12); filler[9] = fillerArrays2(16); return(filler); } function fillerArrays(num) { j = 1; while (j <= 4) { c = num; fillers = new Array(); fillers.push(rand_arr[num]); if (rand_arr[num + 1] != null) { fillers.push(rand_arr[num + 1]); } else { fillers.push(rand_arr[0]); } if (rand_arr[num + 2] != null) { fillers.push(rand_arr[num + 2]); } else { fillers.push(rand_arr[1]); } if (rand_arr[num + 3] != null) { fillers.push(rand_arr[num + 3]); } else { fillers.push(rand_arr[2]); } j++; } return(fillers); } function fillerArrays2(num) { j = 1; while (j <= 4) { c = num; fillers2 = []; fillers2.push(rand_arr2[num]); if (rand_arr2[num + 1] != null) { fillers2.push(rand_arr2[num + 1]); } else { fillers2.push(rand_arr2[0]); } if (rand_arr2[num + 2] != null) { fillers2.push(rand_arr2[num + 2]); } else { fillers2.push(rand_arr2[1]); } if (rand_arr2[num + 3] != null) { fillers2.push(rand_arr2[num + 3]); } else { fillers2.push(rand_arr2[2]); } j++; } return(fillers2); } function generateHints() { hints = []; k = 0; while (k <= total) { rand2 = randomNumber(); hints[k] = filler[k][rand2]; k++; } return(hints); } function numCount() { if (number == 3) { number = 0; } else { number++; } return(number); } function buildAnswers() { i = 1; while (i <= _parent.totalQuestions) { string_arr = dogs_arr.splice(random(dogs_arr.length), 1); answers.push(string_arr); i++; } return(answers); } function buildQuestions() { question = new Array(); j = 0; while (j < _parent.totalQuestions) { question[j] = buildArrays2(answers[j]); findMatches(question[j], answers[j]); j++; } } function setMax(b) { maxVal = _parent.dogs - b; return(maxVal); } function buildArrays2(a) { questions_arr = new Array(); questions_arr2 = new Array(); position = randomNumber(); i = 0; while (i < filler.length) { if (searchArray(filler[i], a) != null) { pos = i; pos2 = searchArray(filler[i], a); } i++; } questions_arr = filler[pos]; questions_arr.splice(pos2, 1, a); questions_arr2 = questions_arr.shuffle(); return(questions_arr2); } function searchArray(whichArray, searchElement) { g = 0; while (g < whichArray.length) { if (searchElement eq whichArray[g]) { return(g); } g++; } return(null); } function checkRand(num1, num2) { if (num1 == num2) { return(true); } return(false); } function randomNumber() { randNum = Math.floor(random(4)); return(randNum); } function randomValue(minVal, maxVal) { val = Math.floor(Math.random() * Number(_parent.dogs)); return(val); } function findMatches(testVar, answer) { var _local3 = 0; var _local4 = 0; var _local6 = 0; keepChecking = true; while (keepChecking) { _local3 = 0; compare = new Array(); i = 0; while (i < testVar.length) { match = testVar[i]; if ((match != answer) and (match == testVar[i - 1])) { testVar[i - 1] = randomValue(1, Number(_parent.dogs)); } y = 0; while (y < testVar.length) { if ((i != y) and (match == testVar[y])) { _local3 = _local3 + 1; if (_local3 > 1) { compare.push(match); } } _local4++; y++; } _local4 = 0; i++; } _local3 = 0; k = 0; while (k < testVar.length) { if ((compare[0] != answer) and (compare[0] == testVar[k])) { testVar[k] = randomValue(1, Number(_parent.dogs)); } k++; } _local6++; _local6 = 10; if (_local6) { keepChecking = false; } else { keepChecking = true; } } } current = 0; total = _parent.totalQuestions - 1; string_arr = new Array(); group_arr = new Array(); dogs_arr = new Array(); rounds = new Array(); answers = new Array(); rand_arr = new Array(); rand_arr2 = new Array(); i = 1; while (i <= _parent.dogs) { dogs_arr.push(i); i++; } Array.prototype.shuffle = function () { var _local2 = 0; arrayOut = []; while (_local2 < this.length) { index = random(this.length); while (arrayOut[index] != undefined) { ((index == (this.length - 1)) ? ((index = 0)) : (index++)); } arrayOut[index] = this[_local2]; _local2++; } return(arrayOut); }; rand_arr = dogs_arr.shuffle(); rand_arr2 = dogs_arr.shuffle(); generateFillers(); number = 0; generateHints(); buildAnswers(); buildQuestions();
Symbol 145 MovieClip Frame 13
breed.txt = eval ("_parent.d" add answers[current]) add " ?"; count.txt = (current + 1) add " of 10";
Symbol 145 MovieClip Frame 20
breed.txt = eval ("_parent.d" add answers[current]) add " ?"; count.txt = (current + 1) add " of 10"; if (current < _parent.totalQuestions) { play(); } else { _parent.rounds = rounds; _parent.gotoAndPlay("end"); }
Symbol 145 MovieClip Frame 21
dog1.gotoAndStop("d" add question[current][0]); if (answers[current] == question[current][0]) { dog1.answers = "correct"; } else { dog1.answers = "incorrect"; }
Symbol 145 MovieClip Frame 23
dog2.gotoAndStop("d" add question[current][1]); if (answers[current] == question[current][1]) { dog2.answers = "correct"; } else { dog2.answers = "incorrect"; }
Symbol 145 MovieClip Frame 25
dog3.gotoAndStop("d" add question[current][2]); if (answers[current] == question[current][2]) { dog3.answers = "correct"; } else { dog3.answers = "incorrect"; }
Symbol 145 MovieClip Frame 27
dog4.gotoAndStop("d" add question[current][3]); if (answers[current] == question[current][3]) { dog4.answers = "correct"; } else { dog4.answers = "incorrect"; }
Symbol 145 MovieClip Frame 35
stop();
Symbol 159 Button
on (release) { getURL ("http://www.nintendogs.com", "_blank"); }
Symbol 161 MovieClip Frame 1
correct = 0; incorrect = 0; i = 0; while (i <= _parent.rounds.length) { if (_parent.rounds[i] == "correct") { correct++; } else if (_parent.rounds[i] == "correct") { incorrect++; } i++; }
Symbol 161 MovieClip Frame 10
score.txt = (correct add "/") add _parent.totalQuestions;
Symbol 161 MovieClip Frame 11
comment.txt = eval ("_parent.response" add correct);
Symbol 161 MovieClip Frame 20
stop();

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Dynamic Text Variables

txtSymbol 7 EditableText"Loading 100%"
txtSymbol 30 EditableText"Cavalier King Charles spaniel ?"
txtSymbol 34 EditableText"10 of 10"
txtSymbol 148 EditableText"10/10"
txtSymbol 155 EditableText"You must be a feline lover"




http://swfchan.com/38/189532/info.shtml
Created: 15/10 -2018 15:12:23 Last modified: 15/10 -2018 15:12:23 Server time: 26/12 -2024 11:47:11