Frame 1
function checkLoad() {
mcClip = mcRoot;
var _local4 = mcClip.getBytesLoaded();
if (isNaN(_local4)) {
_local4 = 0;
}
var _local2 = mcClip.getBytesTotal();
if (isNaN(_local2)) {
_local2 = 0;
}
var _local3 = 0;
if (_local2 < 50) {
return(false);
}
if (_local2 != 0) {
_local3 = Math.round((_local4 * 100) / _local2);
}
mcPreloader.setPercentLoaded(_local3);
if (_local3 >= 100) {
mcClip.gotoAndPlay("loaded");
mcRoot.mcPreloader._visible = false;
this.removeMovieClip();
}
}
stop();
stop();
_global.mcRoot = this;
_global.nTopDepth = 1234;
mcLoader = this.createEmptyMovieClip("mcLoader", _global.nTopDepth);
_global.nTopDepth++;
mcLoader.onEnterFrame = checkLoad;
mcPreloader._visible = true;
mcPreloader.setPercentLoaded = function (nPct) {
mcRoot.mcPreloader.txtPercent.text = nPct + "%";
};
Frame 37
function setDefaultRollOver(mcBtn) {
mcRoot.setHitArea(mcBtn);
mcBtn.onRollOver = function () {
this.gotoAndPlay("over");
};
mcBtn.onRollOut = function () {
this.gotoAndPlay("out");
};
mcBtn.onPress = function () {
this.gotoAndPlay("down");
};
}
function setDefaultRollOver2(mcBtn) {
mcBtn.onRollOver = function () {
this.gotoAndPlay("over");
};
mcBtn.onRollOut = function () {
this.gotoAndPlay("out");
};
mcBtn.onPress = function () {
this.gotoAndPlay("down");
};
}
function setHitArea(mcClip) {
if (mcClip == null) {
mcClip = this;
}
mcClip.createEmptyMovieClip("mcHitArea", _global.nTopDepth);
_global.nTopDepth++;
var _local4 = mcClip.getBounds();
var _local6 = _local4.xMin;
var _local8 = _local4.xMax;
var _local5 = _local4.yMin;
var _local7 = _local4.yMax;
mcClip.mcHitArea.moveTo(_local6, _local5);
mcClip.mcHitArea.beginFill(0);
mcClip.mcHitArea.lineTo(_local8, _local5);
mcClip.mcHitArea.lineTo(_local8, _local7);
mcClip.mcHitArea.lineTo(_local6, _local7);
mcClip.mcHitArea.lineTo(_local6, _local5);
mcClip.mcHitArea.endFill();
mcClip.mcHitArea._visible = false;
mcClip.hitArea = mcClip.mcHitArea;
}
stop();
setDefaultRollOver(mcPlayBtn);
mcPlayBtn.onRelease = function () {
this._parent.play();
};
setDefaultRollOver2(mcSiteBtn);
mcSiteBtn.onRelease = function () {
getURL ("http://powertour.mariotennis.com/", "_blank");
};
Frame 59
function initializeVariables() {
trace("init");
mcReflex.disableButtons();
mcReflex.aHands = ["rock", "paper", "scissors"];
mcReflex.sComputerHand = "";
mcReflex.sClayHand = "";
mcReflex.bDisabled = false;
mcReflex.bComputerThrow = false;
mcReflex.mcComputerHand.gotoAndStop("none");
mcReflex.mcClayHand.gotoAndStop("none");
}
function enableButtons() {
trace("enable");
mcReflex.btnPaper.onRelease = function () {
if (mcReflex.bDisabled == false) {
mcReflex.throwClay("paper");
mcReflex.disableButtons();
}
};
mcReflex.btnRock.onRelease = function () {
if (mcReflex.bDisabled == false) {
mcReflex.throwClay("rock");
mcReflex.disableButtons();
}
};
mcReflex.btnScissors.onRelease = function () {
if (mcReflex.bDisabled == false) {
mcReflex.throwClay("scissors");
mcReflex.disableButtons();
}
};
}
function disableButtons() {
trace("disable");
delete mcReflex.btnRock.onRelease;
delete mcReflex.btnPaper.onRelease;
delete mcReflex.btnScissors.onRelease;
}
function startGame() {
mcReflex.nScore = 0;
mcReflex.txtScore.text = "0";
mcReflex.mcCountdown.start(30000, mcReflex.timeOver);
mcReflex.throwHands();
mcReflex.bDisabled = false;
mcReflex.mcScore.gotoAndStop("none");
}
function timeOver() {
trace("TIME OVER");
mcReflex.disableButtons();
clearInterval(mcReflex.resultInterval2);
clearInterval(mcReflex.throwInterval);
clearInterval(mcReflex.resultInterval);
clearInterval(mcReflex.waitInterval);
mcReflex.mcComputerHand.gotoAndStop("none");
mcReflex.mcClayHand.gotoAndStop("none");
mcReflex.mcClayFeedback.gotoAndStop("none");
mcReflex.mcComputerFeedback.gotoAndStop("none");
mcReflex.mcBirds.gotoAndStop("none");
mcReflex.mcClay.gotoAndPlay("none");
mcReflex.mcScore.gotoAndPlay("open");
}
function throwHands() {
trace("throwHands");
clearInterval(mcReflex.resultInterval2);
mcReflex.mcClayFeedback.gotoAndStop("none");
mcReflex.mcComputerFeedback.gotoAndStop("none");
mcReflex.mcClayHand.gotoAndStop("none");
mcReflex.mcComputerHand.gotoAndPlay("none");
mcReflex.throwInterval = setInterval(pickHand, 300);
mcReflex.bComputerThrow = false;
}
function pickHand() {
trace("pickHand");
clearInterval(mcReflex.throwInterval);
var _local1 = Math.floor(Math.random() * mcReflex.aHands.length);
mcReflex.sComputerHand = mcReflex.aHands[_local1];
mcReflex.mcComputerHand.gotoAndStop(mcReflex.sComputerHand);
trace("Computer throws " + mcReflex.sComputerHand);
mcReflex.bComputerThrow = true;
mcReflex.enableButtons();
}
function throwClay(sThrow) {
trace("Clay throws " + sThrow);
mcReflex.sClayHand = sThrow;
mcReflex.mcClayHand.gotoAndStop(sThrow);
mcReflex.disableButtons();
mcReflex.resultInterval = setInterval(showResults, 300);
}
function showResults() {
clearInterval(mcReflex.resultInterval);
if (mcReflex.sComputerHand == mcReflex.sClayHand) {
mcReflex.throwHands();
} else if (mcReflex.sComputerHand == "rock") {
if (mcReflex.sClayHand == "paper") {
mcReflex.clayWins();
} else if (mcReflex.sClayHand == "scissors") {
mcReflex.computerWins();
}
} else if (mcReflex.sComputerHand == "paper") {
if (mcReflex.sClayHand == "scissors") {
mcReflex.clayWins();
} else if (mcReflex.sClayHand == "rock") {
mcReflex.computerWins();
}
} else if (mcReflex.sComputerHand == "scissors") {
if (mcReflex.sClayHand == "rock") {
mcReflex.clayWins();
} else if (mcReflex.sClayHand == "paper") {
mcReflex.computerWins();
}
}
if (mcReflex.sComputerHand != mcReflex.sClayHand) {
mcReflex.resultInterval2 = setInterval(mcReflex.throwHands, 800);
}
}
function clayWins() {
mcReflex.nScore++;
mcReflex.txtScore.text = mcReflex.nScore.toString();
mcReflex.mcClayFeedback.gotoAndStop("O");
mcReflex.mcComputerFeedback.gotoAndStop("X");
mcReflex.mcComputerDrop1.gotoAndPlay("drop");
mcReflex.mcClay.gotoAndPlay("correct");
}
function computerWins() {
mcReflex.mcClayFeedback.gotoAndStop("X");
mcReflex.mcComputerFeedback.gotoAndStop("O");
mcReflex.mcClayDrop2.gotoAndPlay("drop");
}
function hitCharacter(mcDrop) {
trace("hit " + mcDrop);
if (mcDrop._name.indexOf("Computer") != -1) {
mcReflex.mcExplosion.gotoAndPlay("on");
trace("computer at " + mcReflex.mcComputer._currentframe);
if (mcReflex.mcComputer._currentframe <= 75) {
mcReflex.mcComputer.gotoAndStop(mcReflex.nScore * 5);
} else {
mcReflex.mcComputer.gotoAndStop(60 + mcReflex.nScore);
}
trace("now computer at " + mcReflex.mcComputer._currentframe);
} else {
mcReflex.bDisabled = true;
mcReflex.mcBirds.gotoAndPlay("on");
mcReflex.mcClay.gotoAndPlay("KO");
mcReflex.waitInterval = setInterval(mcReflex.waitOver, 2800);
}
}
function waitOver() {
trace("waitOver");
clearInterval(mcReflex.waitInterval);
mcReflex.bDisabled = false;
mcReflex.mcBirds.gotoAndStop("none");
mcReflex.mcClay.gotoAndPlay("none");
}
function initScoreWindow(mcScore) {
mcScore.txtScore.text = mcReflex.nScore.toString();
mcScore.mcYesNo.mcYesBtn.onRollOver = function () {
this.swapDepths(_global.nTopDepth);
_global.nTopDepth++;
this.gotoAndPlay("over");
mcScore.mcYesNo.mcText.gotoAndPlay("yes");
};
mcScore.mcYesNo.mcYesBtn.onRollOut = function () {
this.gotoAndPlay("up");
mcScore.mcYesNo.mcText.gotoAndPlay("none");
};
mcScore.mcYesNo.mcYesBtn.onRelease = function () {
mcReflex.startGame();
};
mcScore.mcYesNo.mcNoBtn.onRollOver = function () {
this.swapDepths(_global.nTopDepth);
_global.nTopDepth++;
this.gotoAndPlay("over");
mcScore.mcYesNo.mcText.gotoAndPlay("no");
};
mcScore.mcYesNo.mcNoBtn.onRollOut = function () {
this.gotoAndPlay("out");
mcScore.mcYesNo.mcText.gotoAndPlay("none");
};
mcScore.mcYesNo.mcNoBtn.onRelease = function () {
mcRoot.closeReflexGame();
this.enabled = false;
};
}
function initScoreWindow2(mcScore) {
mcScore.txtScore.text = mcReflex.nScore.toString();
mcScore.mcYesNo.mcYesBtn.onRollOver = function () {
this.swapDepths(_global.nTopDepth);
_global.nTopDepth++;
this.gotoAndPlay("over");
mcScore.mcYesNo.mcText.gotoAndPlay("yes");
};
mcScore.mcYesNo.mcYesBtn.onRollOut = function () {
this.gotoAndPlay("up");
mcScore.mcYesNo.mcText.gotoAndPlay("none");
};
mcScore.mcYesNo.mcYesBtn.onRelease = function () {
mcReflex.startGame();
};
mcScore.mcYesNo.mcNoBtn.onRollOver = function () {
this.swapDepths(_global.nTopDepth);
_global.nTopDepth++;
this.gotoAndPlay("over");
mcScore.mcYesNo.mcText.gotoAndPlay("no");
};
mcScore.mcYesNo.mcNoBtn.onRollOut = function () {
this.gotoAndPlay("out");
mcScore.mcYesNo.mcText.gotoAndPlay("none");
};
mcScore.mcYesNo.mcNoBtn.onRelease = function () {
mcRoot.gotoAndPlay("loaded");
this.enabled = false;
};
}
stop();
_global.mcReflex = this;
mcReflex.initializeVariables();
Symbol 149 MovieClip [__Packages.utilities.Countdown] Frame 0
class utilities.Countdown
{
var dtTarget, fnTimeOver, mcClock, txtCountdown;
function Countdown () {
}
function start(nMilliseconds, fnTimeOver) {
dtTarget = new Date();
dtTarget.setMilliseconds(dtTarget.getMilliseconds() + nMilliseconds);
this.fnTimeOver = fnTimeOver;
_global.idCountdown = setInterval(mx.utils.Delegate.create(this, refreshDisplay), 100);
trace("mcClock: " + mcClock);
}
function refreshDisplay() {
var _local4 = new Date();
var _local2 = getSeconds(_local4);
if (_local2 <= 0) {
timeOver();
} else {
mcClock.play();
}
var _local3 = _local2.toString();
if (_local2 < 10) {
_local3 = "0" + _local3;
}
txtCountdown.text = _local3;
}
function timeOver() {
mcClock.stop();
clearInterval(_global.idCountdown);
txtCountdown.text = "0";
fnTimeOver();
}
function getDays(dtNow) {
var _local2 = dtNow.getTime();
var _local5 = dtTarget.getTime();
var _local4 = _local2 / nMillisecondsToDays;
var _local6 = _local5 / nMillisecondsToDays;
var _local3 = Math.floor(_local6 - _local4);
return(_local3);
}
function getHours(dtNow) {
var _local2 = dtNow.getTime();
var _local5 = dtTarget.getTime();
var _local3 = _local2 / nMillisecondsToHours;
var _local4 = _local5 / nMillisecondsToHours;
var _local6 = Math.floor(_local4 - _local3);
return(_local6);
}
function getMinutes(dtNow) {
var _local2 = dtNow.getTime();
var _local6 = dtTarget.getTime();
var _local5 = _local2 / nMillisecondsToMinutes;
var _local4 = _local6 / nMillisecondsToMinutes;
var _local3 = Math.floor(_local4 - _local5);
return(_local3);
}
function getSeconds(dtNow) {
var _local2 = dtNow.getTime();
var _local6 = dtTarget.getTime();
var _local4 = _local2 / nMillisecondsToSeconds;
var _local5 = _local6 / nMillisecondsToSeconds;
var _local3 = Math.floor(_local5 - _local4);
return(_local3);
}
function getClock(dtNow) {
var _local8 = getDays(dtNow);
dtNow.setDate(dtNow.getDate() + _local8);
var _local5 = getHours(dtNow);
dtNow.setHours(dtNow.getHours() + _local5);
var _local3 = getMinutes(dtNow);
dtNow.setMinutes(dtNow.getMinutes() + _local3);
var _local9 = getSeconds(dtNow);
var _local4 = _local5.toString();
if (_local5 < 10) {
_local4 = "0" + _local4;
}
var _local7 = _local3.toString();
if (_local3 < 10) {
_local7 = "0" + _local7;
}
var _local6 = _local9.toString();
if (_local9 < 10) {
_local6 = "0" + _local6;
}
var _local10 = (((((_local8 + " Days ") + _local4) + ":") + _local7) + ":") + _local6;
return(_local10);
}
static var nMillisecondsToDays = 86400000;
static var nMillisecondsToHours = 3600000;
static var nMillisecondsToMinutes = 60000;
static var nMillisecondsToSeconds = 1000;
}
Symbol 150 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object
{
var func;
function Delegate (f) {
super();
func = f;
}
static function create(obj, func) {
var _local2 = function () {
var _local2 = arguments.callee.target;
var _local3 = arguments.callee.func;
return(_local3.apply(_local2, arguments));
};
_local2.target = obj;
_local2.func = func;
return(_local2);
}
function createDelegate(obj) {
return(create(obj, func));
}
}
Symbol 26 MovieClip Frame 1
stop();
Symbol 26 MovieClip Frame 23
stop();
Symbol 33 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 23
stop();
Symbol 40 MovieClip Frame 1
stop();
Symbol 40 MovieClip Frame 22
stop();
Symbol 43 MovieClip Frame 1
stop();
Symbol 43 MovieClip Frame 22
stop();
Symbol 46 MovieClip Frame 1
stop();
Symbol 46 MovieClip Frame 23
stop();
Symbol 49 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 23
stop();
Symbol 62 MovieClip Frame 11
stop();
Symbol 70 MovieClip Frame 6
stop();
Symbol 70 MovieClip Frame 14
stop();
Symbol 70 MovieClip Frame 21
stop();
Symbol 79 MovieClip Frame 4
stop();
Symbol 79 MovieClip Frame 10
stop();
Symbol 79 MovieClip Frame 15
stop();
Symbol 100 MovieClip Frame 9
gotoAndPlay ("on");
Symbol 102 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 12
stop();
Symbol 102 MovieClip Frame 25
stop();
Symbol 111 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 160
gotoAndPlay ("loop");
Symbol 114 MovieClip [mcTimer] Frame 1
#initclip 3
Object.registerClass("mcTimer", utilities.Countdown);
#endinitclip
Symbol 115 MovieClip Frame 91
mcBiceps.startGame();
Symbol 115 MovieClip Frame 98
stop();
mcBiceps.newBalloon();
Symbol 131 MovieClip Frame 2
stop();
Symbol 131 MovieClip Frame 8
stop();
Symbol 131 MovieClip Frame 14
stop();
Symbol 137 MovieClip Frame 8
stop();
Symbol 137 MovieClip Frame 16
stop();
Symbol 137 MovieClip Frame 23
stop();
Symbol 142 MovieClip Frame 8
stop();
Symbol 142 MovieClip Frame 15
stop();
Symbol 142 MovieClip Frame 22
stop();
Symbol 144 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 5
stop();
Symbol 144 MovieClip Frame 18
stop();
mcBiceps.initScoreWindow2(this);
Symbol 144 MovieClip Frame 33
mcBiceps.scoreWindowClosed(this);
Symbol 145 MovieClip Frame 1
function initializeVariables() {
mcBiceps.nGravity = 1;
mcBiceps.nTerminal = 8;
mcSpikes.yMove = mcBiceps.nGravity;
mcBiceps.nFloor = 210;
mcBiceps.nCeiling = 30;
mcBiceps.nBalloonDepth = 1000;
mcBiceps.aBalloons = [{sClip:"mcBalloonYellow", nPoints:1}, {sClip:"mcBalloonRed", nPoints:2}, {sClip:"mcBalloonBlue", nPoints:3}];
}
function startGame() {
mcBiceps.nScore = 0;
mcBiceps.txtScore.text = "0";
mcBiceps.mcCountdown.start(30000, mcBiceps.timeOver);
mcBiceps.idBalloons1 = setInterval(mcBiceps.newBalloon, 3469);
mcBiceps.idBalloons2 = setInterval(mcBiceps.newBalloon, 1867);
mcBiceps.newBalloon();
mcBiceps.bStartPump = false;
mcBiceps.bPlaying = true;
mcBiceps.enableMouse();
mcBiceps.mcScore.gotoAndStop("none");
}
function timeOver() {
trace("TIME OVER");
mcBiceps.bPlaying = false;
mcBiceps.disableMouse();
clearInterval(mcBiceps.idBalloons1);
clearInterval(mcBiceps.idBalloons2);
mcBiceps.mcScore.swapDepths(mcBiceps.nBalloonDepth);
mcBiceps.nBalloonDepth++;
mcBiceps.mcScore.gotoAndPlay("open");
}
function enableMouse() {
mcBiceps.onMouseDown = mcBiceps.moveSpikesUp;
mcBiceps.mcSpikes.onEnterFrame = mcBiceps.moveSpikes;
clearInterval(mcBiceps.idKnockout);
mcBiceps.mcClay.gotoAndStop(1);
}
function disableMouse() {
delete mcBiceps.onMouseDown;
}
function moveSpikes() {
var _local2 = this;
_local2.yMove = _local2.yMove + mcBiceps.nGravity;
if (_local2.yMove > mcBiceps.nTerminal) {
_local2.yMove = _local2.yMove * 0.9;
} else if (_local2.yMove < (mcBiceps.nTerminal * -1.5)) {
_local2.yMove = _local2.yMove * 0.9;
}
_local2._y = _local2._y + _local2.yMove;
if (_local2._y > mcBiceps.nFloor) {
_local2._y = mcBiceps.nFloor;
_local2.yMove = 0;
if (mcBiceps.bStartPump && (mcBiceps.bPlaying)) {
mcBiceps.mcClay.gotoAndPlay("knockout");
mcBiceps.disableMouse();
mcBiceps.bStartPump = false;
mcBiceps.idKnockout = setInterval(mcBiceps.enableMouse, 1500);
}
} else if (_local2._y < mcBiceps.nCeiling) {
_local2._y = mcBiceps.nCeiling;
_local2.yMove = _local2.yMove * -1.5;
} else if (_local2._y < (mcBiceps.nFloor - 10)) {
mcBiceps.bStartPump = true;
}
}
function moveSpikesUp() {
var _local1 = mcBiceps.mcSpikes;
_local1.yMove = _local1.yMove - 7;
mcBiceps.mcClay.gotoAndPlay("pump");
}
function newBalloon() {
var _local3 = Math.floor(Math.random() * mcBiceps.aBalloons.length);
trace("nIndex: " + _local3);
var _local2 = mcBiceps.aBalloons[_local3].sClip;
trace("sClip: " + _local2);
var _local4 = 420;
var _local1;
var _local5 = Math.round(Math.random() * 1000);
trace("random is " + _local5);
if ((_local5 % 2) == 1) {
nDirection = -1;
_local4 = 420;
_local1 = mcBiceps.attachMovie(_local2 + "2", _local2 + mcBiceps.nBalloonDepth, mcBiceps.nBalloonDepth);
mcBiceps.nBalloonDepth++;
} else {
_local4 = -40;
var nDirection = 1;
_local1 = mcBiceps.attachMovie(_local2, _local2 + mcBiceps.nBalloonDepth, mcBiceps.nBalloonDepth);
mcBiceps.nBalloonDepth++;
}
_local1.nPoints = mcBiceps.aBalloons[_local3].nPoints;
_local1._y = (Math.random() * 100) + 50;
_local1._x = _local4;
_local1.nDirection = nDirection;
_local1.nSpeed = (Math.random() * 2.5) + 1.25;
_local1.onEnterFrame = moveBalloon;
}
function moveBalloon() {
this._x = this._x + (this.nSpeed * this.nDirection);
if (this._x < -100) {
delete this.onEnterFrame;
this.removeMovieClip();
} else if (this._x > 500) {
delete this.onEnterFrame;
this.removeMovieClip();
}
if (this.mcBalloon.mcHitArea.hitTest(mcBiceps.mcSpikes) && (this.bExploded != true)) {
this.mcBalloon.gotoAndPlay("explode");
this.bExploded = true;
mcBiceps.nScore = mcBiceps.nScore + this.nPoints;
mcBiceps.txtScore.text = mcBiceps.nScore.toString();
}
}
function initScoreWindow(mcScore) {
mcScore.txtScore.text = mcBiceps.nScore.toString();
mcScore.mcYesNo.mcYesBtn.onRollOver = function () {
this.swapDepths(_global.nTopDepth);
_global.nTopDepth++;
this.gotoAndPlay("over");
mcScore.mcYesNo.mcText.gotoAndPlay("yes");
};
mcScore.mcYesNo.mcYesBtn.onRollOut = function () {
this.gotoAndPlay("up");
mcScore.mcYesNo.mcText.gotoAndPlay("none");
};
mcScore.mcYesNo.mcYesBtn.onRelease = function () {
mcBiceps.startGame();
};
mcScore.mcYesNo.mcNoBtn.onRollOver = function () {
trace("no over");
this.swapDepths(_global.nTopDepth);
_global.nTopDepth++;
this.gotoAndPlay("over");
mcScore.mcYesNo.mcText.gotoAndPlay("no");
};
mcScore.mcYesNo.mcNoBtn.onRollOut = function () {
trace("no out");
this.gotoAndPlay("out");
mcScore.mcYesNo.mcText.gotoAndPlay("none");
};
mcScore.mcYesNo.mcNoBtn.onRelease = function () {
trace("no release");
mcRoot.closeBicepGame();
this.enabled = false;
};
}
function initScoreWindow2(mcScore) {
mcScore.txtScore.text = mcBiceps.nScore.toString();
mcScore.mcYesNo.mcYesBtn.onRollOver = function () {
this.swapDepths(_global.nTopDepth);
_global.nTopDepth++;
this.gotoAndPlay("over");
mcScore.mcYesNo.mcText.gotoAndPlay("yes");
};
mcScore.mcYesNo.mcYesBtn.onRollOut = function () {
this.gotoAndPlay("up");
mcScore.mcYesNo.mcText.gotoAndPlay("none");
};
mcScore.mcYesNo.mcYesBtn.onRelease = function () {
mcBiceps.startGame();
};
mcScore.mcYesNo.mcNoBtn.onRollOver = function () {
trace("no over");
this.swapDepths(_global.nTopDepth);
_global.nTopDepth++;
this.gotoAndPlay("over");
mcScore.mcYesNo.mcText.gotoAndPlay("no");
};
mcScore.mcYesNo.mcNoBtn.onRollOut = function () {
trace("no out");
this.gotoAndPlay("out");
mcScore.mcYesNo.mcText.gotoAndPlay("none");
};
mcScore.mcYesNo.mcNoBtn.onRelease = function () {
trace("no release");
mcRoot.gotoAndPlay("loaded");
this.enabled = false;
};
}
_global.mcBiceps = this;
mcBiceps.initializeVariables();