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Bee Boxing.swf

This is the info page for
Flash #15183

(Click the ID number above for more basic data on this flash file.)


Text
Bee Boxing has been released as freeware, click here to add it to your site

Bee Boxing has been released as freeware, click here to add it to your site

Bee Boxing

Concept, graphics and programming
by Martijn Kunst, BubbleBox.com

Bee Boxing is based on Bee Commander, which can be played at Slingo.com
(also by BubbleBox)

Music is from the 1994 Sega Genesis 'Pebble Beach Golf Links' game.
Sequenced by Matze.

This game is free to add to your website.
Decompilation or modification of the source code is prohibited.

OK

OK

OK

Bee Boxing

Concept, graphics and programming
by Martijn Kunst, BubbleBox.com

Bee Boxing is based on Bee Commander, which can be played at Slingo.com
(also by BubbleBox)

Music is from the 1994 Sega Genesis 'Pebble Beach Golf Links' game.
Sequenced by Matze.

This game is free to add to your website.
Decompilation or modification of the source code is prohibited.

(www.bubblebox.com/freecontent.htm)

(www.bubblebox.com/freecontent.htm)

(www.bubblebox.com/freecontent.htm)

version 1.1

?

?

score: 33393

total score: 239393

score

score

* summary *

* summary *

Proceed

Proceed

Proceed

Fight Won!

Fight Won!

Fight Lost

Fight Lost

+

opponent losses:

bees alive:

time bonus:

nest damage:

opponent damage:

total:

difficulty factor:

Score:

Submit Score

Submit Score

Submit Score

Main Menu

Main Menu

Main Menu

Game Over

Game Over

Challenge Completed !

Challenge Completed !

please wait..

cancel

exit

submit score

Your Score:

xxx.xxx

submit

xxx.xxx

rf3r33dw
dw
d

xxx.xxx

your score:

error, your score has not been
saved :(

no connection could be established with the
BubbleBox server

left click to start the fight

left click to start the fight

Round

3

/

3

/

1

1

2

2

3

3

4

4

5

5

Round

12

12

Abandon Fight

Abandon Fight

Abandon Fight

12

12

?

?

?

Bring down your opponent's hive to
win the fight. Aim at it and hold
down the mouse button to attack.

Use your shield by holding down the mouse button while flying backwards.
Blocking your opponents with your shield will stop their attack, and may
knock them out permanently.

Your little recruits lose health when they fly
into the hive, or when they are blocked.
A combination of attack and defence will allow
them to heal from their wounds.

Bring down your opponent's hive to
win the fight. Aim at it and hold
down the mouse button to attack.

Use your shield by holding down the mouse button while flying backwards.
Blocking your opponents with your shield will stop their attack, and may
knock them out permanently.

Your little recruits lose health when they fly
into the hive, or when they are blocked.
A combination of attack and defence will allow
them to heal from their wounds.

Repair your hive

Power attack

Super shield

Powerups:

Repair your hive

Power attack

Super shield

Powerups:

new game

new game

new game

highscores

highscores

highscores

|

|

play more games

?

play more games

?

play more games

?

credits

credits

credits

|

|

instructions

instructions

instructions

back

back

back

start fight

start fight

start fight

|

|

difficulty

53

53

ActionScript [AS1/AS2]

Frame 1
var \x01 = 426; // swfAction0x03 // Unknown action
Frame 2
var \x01 = 68; // swfAction0x03 // Unknown action
Frame 3
var \x01 = 378; // swfAction0x03 // Unknown action
Frame 5
function order(a, b) { var _local2 = a.split(":")[0]; var _local1 = b.split(":")[0]; if (int(_local2) < int(_local1)) { return(1); } if (int(_local2) > int(_local1)) { return(-1); } return(0); } function maakDrager(mc, aimAwayMc, doelx, doely, speed, turnspeed, stopVoorbijRaat) { Missile_InitialAccuracy = 140; Missile = draagMcs.createEmptyMovieClip("drager", 0); Missile.carryMc = mc; Missile._x = commander2._x; Missile._y = commander2._y; if (speed <= 0) { speed = 0.5; } var _local6 = ((-Math.atan2(Missile._x - aimAwayMc._x, Missile._y - aimAwayMc._y)) * 180) / Math.PI; var _local3 = ((-Math.atan2(Missile._x - doelx, Missile._y - doely)) * 180) / Math.PI; var _local2 = Math.abs(_local6 - _local3); if (_local2 > 60) { _local2 = 60; } Missile._rotation = ((-Math.atan2(Missile._x - doelx, Missile._y - doely)) * 180) / Math.PI; var _local11; if (mc._y < (fieldTop + 80)) { mcYDeel = "top"; } else if (mc._y > (fieldBottom - 80)) { mcYDeel = "bottom"; } else { mcYDeel = "centre"; } if (mcYDeel == "bottom") { if (_local3 > 0) { pm = -1; } else { pm = 1; } } else if (mcYDeel == "top") { if (_local3 < 0) { pm = -1; } else { pm = 1; } } else { pm = 1; if (Math.random() < 0.5) { pm = -1; } } Missile._rotation = Missile._rotation + ((60 - _local2) * pm); var _local7 = diffLevel / 150; var _local8 = 1 + ((0.5 - Math.random()) * _local7); var remEerder = ((diffLevel / 3) - 10); if (remEerder < 0) { remEerder = 0; } Missile.remEerder = remEerder; doely = doely * _local8; Missile.onEnterFrame = function () { turnspeed = turnspeed * 1.08; var _local3 = this.carryMc; if (speed < 4) { speed = speed + 0.5; } else { speed = speed * 1.05; } if ((this.carryMc.absSpeed > 4) && (this.carryMc.raatApproachSpeed > 0)) { speed = speed + 0.5; if (this.carryMc.speedBoost < 2.5) { this.carryMc.speedBoost = this.carryMc.speedBoost + 0.2; } } this.TargetDirection = ((-Math.atan2(this._x - doelx, this._y - doely)) * 180) / Math.PI; if (this.TargetDirection < 0) { this.TargetDirection = this.TargetDirection + 360; } this.ActualAngle = this._rotation; if (this.ActualAngle < 0) { this.ActualAngle = this.ActualAngle + 360; } this.AngleDifference = Math.abs(this.ActualAngle - this.TargetDirection); if (this.AngleDifference < turnspeed) { this._rotation = this.TargetDirection; } else if (this.ActualAngle > this.TargetDirection) { if (this.AngleDifference < 180) { this._rotation = this._rotation - turnspeed; } else { this._rotation = this._rotation + turnspeed; } } else if (this.AngleDifference < 180) { this._rotation = this._rotation + turnspeed; } else { this._rotation = this._rotation - turnspeed; } this.Radians = (this._rotation * Math.PI) / 180; this._x = this._x + (Math.sin(this.Radians) * speed); this._y = this._y - (Math.cos(this.Radians) * speed); var _local2 = false; if (stopVoorbijRaat == true) { if (this._x < (_local3.raat._x + this.remEerder)) { _local2 = true; } } if (_local2 == true) { this.carryMc.moveWeight = 0; this.carryMc.wachtTijd = 45; this.carryMc.wachtNaDrager = 25; removeMovieClip(this); } if ((((this._x < fieldLeft) || (this._y < fieldTop)) || (this._x > fieldRight)) || (this._y > fieldBottom)) { this.carryMc.wachtTijd = 45; this.carryMc.moveWeight = 0; this.carryMc.wachtNaDrager = 25; removeMovieClip(this); } }; } registerPunten = function (mc) { var _local2 = mc.commanderNr; var _local3 = 12; var _local1 = maxRekruten; while (_local1 >= 0) { aXDoelen[_local2][_local1] = mc._x + (aXregister[_local2][_local1] * _local3); var _local6 = aYDoelen[_local2][_local1]; aYDoelen[_local2][_local1] = (mc._y + (aYregister[_local2][_local1] * _local3)) - (_local3 / 2); if (schuifRij == aXregister[_local2][_local1]) { aYDoelen[_local2][_local1] = aYDoelen[_local2][_local1] - (_local3 * aantSchuiven); } var _local4 = aYDoelen[_local2][_local1]; if (_local4 > surface) { var aantSchuiven = Math.ceil((_local4 - surface) / _local3); aYDoelen[_local2][_local1] = aYDoelen[_local2][_local1] - (_local3 * aantSchuiven); var schuifRij = aXregister[_local2][_local1]; } _local1--; } }; clearToetsMem = function (commander) { commander.memLeft = 0; commander.memRight = 0; commander.memUp = 0; commander.memDown = 0; }; vliegBij = function (mc) { var _local13 = false; switch (mc.dif) { case "bounce" : if (mc.bounce != true) { if (mc.schildBounce == true) { if (mc.opponent.powerUpNr == 2) { var _local10 = 2; } else { var _local10 = 1; } if (mc == commander1) { var _local16 = (-commander2.heroImpact) / 1; } else { var _local16 = commander2.heroImpact * _local10; } var _local15 = (((-mc.ySnelheid) * _local10) / 4) + (3 - random(6)); mc.schildBounce = false; mc.speedBoostNaSchildBounce = 40; } else { mc.immuun = 30; var _local16 = (-mc.xSnelheid) / 2; var _local15 = ((mc.raat.vy / 3) + ((-mc.ySnelheid) / 3)) + (2 - random(4)); } stuiterMc(mc, _local16, _local15); if (mc.control != true) { main.draagMcs.drager.removeMovieClip(); } } else { stuiterMc(mc); } var _local19 = false; if (mc == commander2) { if (mc.xSnelheid > 0) { _local19 = true; } } else if (mc.xSnelheid < 0) { _local19 = true; } if (_local19 == true) { mc._rotation = (-mc.xSnelheid) * 2; } break; case "vliegt" : if (mc.trilling == true) { tril(mc); } if (mc.ignoreSpeedBoost == true) { if (mc.speedBoost <= 0) { mc.ignoreSpeedBoost = false; } } if (mc == commander2) { if (mc.xSnelheid > 0) { _local19 = true; } } else if (mc.xSnelheid < 0) { _local19 = true; } if (_local19 == true) { mc._rotation = (-mc.xSnelheid) * 2; } if (mc.immuun > 0) { mc.immuun--; } if (mc.speedBoostNaSchildBounce > 0) { mc.speedBoostNaSchildBounce--; } mc.pic._x = mc.pic._x + ((mc.punt._x - mc.pic._x) / 10); mc.pic._y = mc.pic._y + ((mc.punt._y - mc.pic._y) / 10); if ((winnaar == null) && (beginSpel == true)) { if (mc.control == true) { if (Key.isDown(mc.kRi)) { toetsAkties("right", mc); } else if (mc.memRight > 0) { mc.memRight = mc.memRight - 1; } if (Key.isDown(mc.kLe)) { toetsAkties("left", mc); } else if (mc.memLeft > 0) { mc.memLeft = mc.memLeft - 1; } if (Key.isDown(mc.kUp)) { toetsAkties("up", mc); } else if (mc.memUp > 0) { mc.memUp = mc.memUp - 1; } if (Key.isDown(mc.kDown)) { toetsAkties("down", mc); } else if (mc.memDown > 0) { mc.memDown = mc.memDown - 1; } if (muisDown == true) { toetsAkties("space", mc); } else { if (mc.speedBoost > 0) { mc.speedBoost = mc.speedBoost - 0.2; } var _local12 = mc.pic._currentframe; if ((_local12 == 2) || (_local12 == 3)) { mc.pic.gotoAndStop(1); } mc.schild = false; } if (muisDown == true) { if (_root._xmouse > omslagPunt) { if (mc._x < (_root._xmouse - 10)) { var _local18 = (_root._ymouse - mc._y) / (_root._xmouse - mc._x); heroObj.targetX = mc._x + 500; heroObj.targetY = mc._y + (500 * _local18); } } else { heroObj.targetX = _root._xmouse; heroObj.targetY = _root._ymouse; } } else { heroObj.targetX = _root._xmouse; heroObj.targetY = _root._ymouse; } var _local6 = heroObj.targetX; if (muisDown != true) { if (_local6 > omslagPunt) { var _local20 = _local6 - omslagPunt; _local6 = omslagPunt + (_local20 / 6); } } _local6 = _local6 - mc._x; muisY = heroObj.targetY - mc._y; if (mc.speedBoost < 0) { mc.speedBoost = 0; } if (mc.ignoreSpeedBoost == true) { mc._x = mc._x + (_local6 / gameSpeed); mc._y = mc._y + (muisY / gameSpeed); } else { var _local9 = mc.speedBoost; if (_local9 > 0) { if (mc.absSpeed > 10) { _local13 = true; } } var _local11 = gameSpeed; var _local4 = _local6 / (_local11 - _local9); var _local3 = muisY / (_local11 - _local9); var _local5 = 28; if (mc.powerUpNr == 1) { _local5 = _local5 * 1.4; } var _local7 = _local4 / _local3; if (_local4 > _local5) { _local4 = _local5; _local3 = _local4 / _local7; } else if (_local4 < (-_local5)) { _local4 = -_local5; _local3 = _local4 / _local7; } if (_local3 > _local5) { _local3 = _local5; _local4 = _local3 * _local7; } else if (_local3 < (-_local5)) { _local3 = -_local5; _local4 = _local3 * _local7; } mc._x = mc._x + _local4; mc._y = mc._y + _local3; } } else if (beginSpel == true) { commanderAI(mc); } hittest(mc); } else { if (winnaar == null) { break; } if (winnaar == mc) { moveElasAI(mc, sW / 2, 160, 0.5, 0.02); } else { moveElasAI(mc, 1000, 120, 0.5, 0.02); } } } berekenSnelheid(mc); if (_local13 == true) { mc.pic.pic2.gotoAndStop(2); } else { mc.pic.pic2.gotoAndStop(1); } if (mc.powerUpNr == 2) { if (mc.pic._currentframe == 2) { mc.pic.gotoAndStop(3); } } else if (mc.pic._currentframe == 3) { mc.pic.gotoAndStop(2); } if (mc.powerUpNr == 3) { var _local8 = mc.opponent.raat; _local8.damage = _local8.damage - 1; if (_local8.damage < 0) { _local8.damage = 0; } damageRaat(); } if (webVersion != true) { if (mc.countPowerUp > 0) { var _local14 = hud["icoon" + mc.commanderNr]; gotonr = mc.powerUpNr + 1; _local14.gotoAndStop(gotonr); var _local17 = (mc.countPowerUp / maxCountPowerUp) * 100; _local14.bar._xscale = _local17; if (mc.powerUpNr == 3) { mc.countPowerUp = mc.countPowerUp - 4; } else if (mc.powerUpNr == 2) { mc.countPowerUp = mc.countPowerUp - 0.7; } else { mc.countPowerUp = mc.countPowerUp - 1.5; } if (mc.countPowerUp <= 0) { hud["icoon" + mc.commanderNr].gotoAndStop(1); stopPowerUp(mc); } } } }; miniHealth = function () { var _local2 = 1; while (_local2 < 3) { bijen["commander" + _local2].aantMinis = 0; bijen["commander" + _local2].minisAlive = 0; var _local3 = 0; while (_local3 < aRekruten[_local2].length) { var _local1 = aRekruten[_local2][_local3]; if (bijen[(("mini" + _local2) + "_") + _local3] != null) { bijen["commander" + _local2].minisAlive++; if (_local1.commander.control != true) { if (_local1.health < _local1.maxHealth) { _local1.health = _local1.health + 1.5; } } else if (_local1.health < _local1.maxHealth) { _local1.health = _local1.health + (1.5 + (diffLevel / 50)); } if (_local1.dif == "vliegt") { bijen["commander" + _local2].aantMinis++; } } _local3++; } _local2++; } refreshHud(); }; vliegMinis = function () { var _local19 = aRekruten[1][2]; var _local4 = 1; while (_local4 < 3) { var _local5 = 0; while (_local5 < aRekruten[_local4].length) { var _local1 = aRekruten[_local4][_local5]; if (_local1 != null) { var _local16 = _local1.commander._x; var _local15 = _local1.commander._y; switch (_local1.dif) { case "lose" : stuiterMc(_local1, _local1.xSnelheid + (3 - random(6)), _local1.ySnelheid + (2 - random(4))); _local1.gotoAndStop(1); break; case "bounce" : if (_local1.schildBounce == true) { if (_local1.opponent.powerUpNr == 2) { var _local6 = 1; } else { var _local6 = 1.8; } var _local13 = -((_local1.xSnelheid / _local6) + (2 - random(4))); var _local12 = ((-_local1.ySnelheid) / _local6) + (2 - random(4)); stuiterMc(_local1, _local13, _local12); _local1.gotoAndStop(1); _local1.wachtTijd = 30; _local1.schildBounce = false; } else if (_local1.bounce != true) { var _local13 = ((_local1.raat.vx / 4) - (_local1.xSnelheid / 2)) + (3 - random(6)); var _local12 = ((_local1.raat.vy / 4) + ((-_local1.ySnelheid) / 2)) + (3 - random(6)); stuiterMc(_local1, _local13, _local12); _local1.gotoAndStop(1); _local1.wachtTijd = 30; } else { stuiterMc(_local1); } break; case "vliegt" : if (_local1.wachtTijd > 0) { _local1.wachtTijd--; _local1.wachten = true; } else { _local1.wachten = false; } if ((_local1.xSnelheid * _local1.voor_en_achteruit) > 0) { _local1.vooruit = true; } else { _local1.vooruit = false; } if ((winnaar == null) && (_local1.vooruit == true)) { hittestMini(_local1); } var _local2 = _local1.commander; var _local9 = true; if (_local2.control == true) { if (_local2.nest_travelspeed > -2) { if (_local2.latestRaatBounce < (getTimer() - 3000)) { if (_local2.speedBoostNaSchildBounce <= 0) { _local9 = false; } } } } if (((((_local1.commander.speedBoost > 0.5) && (_local1.wachten != true)) && (_local1.vooruit == true)) && (_local9 == true)) && (winnaar == null)) { _local1.gotoAndStop("blur"); _local1.boost = true; } else { _local1.gotoAndStop(1); _local1.boost = false; } var _local11 = Math.abs(_local1._x - _local16); var _local17 = Math.abs(_local1._y - _local15); if (((_local11 > _local1.maxStruin) || (_local17 > _local1.maxStruin)) || (_local1.move == true)) { if (_local1.boost == true) { if (_local2.control == true) { manageSoundFx("mini_attack"); } if ((_local1.absSpeed > _local1.commander.absSpeed) || (_local1.commander.dif != "vliegt")) { var _local14 = true; } else { var _local14 = false; } var _local7 = _local1.commander.speedBoost / 1.3; if (_local2.powerUpNr == 1) { _local7 = _local7 * 2.2; } } else { var _local14 = false; var _local7 = 1; } if ((_local14 == true) && (winnaar == null)) { var _local10 = _local1.raat._x; var _local8 = _local1.raat._y; var _local18 = true; } else { var _local18 = false; var _local10 = aXDoelen[_local4][_local1.rekruutNr]; var _local8 = aYDoelen[_local4][_local1.rekruutNr]; } if (_local1.boost == true) { moveElas(_local1, _local10, _local8, 0.84, 0.015 * _local7, 2); } else { moveElas(_local1, _local10, _local8, 0.84, 0.015 * _local7, 1); } } _local1._x = _local1._x + _local1.speedX; _local1._y = _local1._y + _local1.speedY; if (Math.random() >= _local1.struin) { break; } var _local3 = _local1.maxSpeed; _local1.speedX = (Math.random() * _local3) - (_local3 / 2); _local1.speedY = (Math.random() * _local3) - (_local3 / 2); } berekenSnelheid(_local1); } _local5++; } _local4++; } }; fadeAudio = function () { }; attachHud = function () { hud = main.attachMovie("mcHud", "mcHud", main.getNextHighestDepth()); hud._x = sW / 2; hud._y = sH - 8; hud.mcSurrender.onRollOver = function () { this.gotoAndStop(2); }; hud.mcSurrender.onRollOut = function () { this.gotoAndStop(1); }; hud.mcSurrender.onReleaseOutside = function () { this.gotoAndStop(1); }; hud.mcSurrender.onRelease = function () { if ((_global.gameMode == "arcade") || (_global.gameMode == "two_player")) { gotoMainMenu(); } else { surrender(); } }; hud.help.onRelease = function () { if (main.mcInstr == null) { game.pauze = true; instructieTimer = getTimer(); showMouse(); var _local2 = root.attachMovie("mcInstr", "mcInstr", root.getNextHighestDepth()); main._x = 1000; _local2.ok.onRelease = function () { main._x = 0; attachMouseCursor(); game.pauze = false; var _local2 = getTimer() - instructieTimer; arcadeBeginTijd = arcadeBeginTijd - _local2; this._parent.removeMovieClip(); }; } }; }; surrender = function () { Mouse.show(); var _local2 = 100000 /* 0x0186A0 */; while (_local2--) { clearInterval(_local2); } _global.inGame = true; _global.aRecruitsAlive = []; _global.aRecruitsAlive[1] = 0; _global.aRecruitsAlive[2] = commander2.minisAlive; main.removeMovieClip(); root.gotoAndPlay("begin"); }; displayScore = function () { var _local10 = (getTimer() - arcadeBeginTijd) / 200; var _local2 = Math.round(1000 - _local10); if ((_local2 < 0) || (winnaar != commander1)) { _local2 = 0; } var _local5 = Math.round(commander1.minisAlive * 100); var _local4 = Math.round((m2 - commander2.minisAlive) * 100); var _local6 = Math.round(Math.round(aktie.raat2.damagePerc) * 10); var _local8 = Math.round((100 - Math.round(aktie.raat1.damagePerc)) * 10); var _local7 = (((_local2 + _local5) + _local4) + _local6) + _local8; var _local9 = 1.03 + ((300 - (_global.difficulty * 3)) / 100); var _local3 = Math.round(_local7 * _local9); totalScore = totalScore + _local3; teksten.mcEindeSpel.score = "Score: " + _local3; teksten.mcEindeSpel.scoreKort = _local3; teksten.mcEindeSpel.total = "Total Score: " + totalScore; teksten.mcEindeSpel.alive = _local5; teksten.mcEindeSpel.oppkia = _local4; teksten.mcEindeSpel.time = _local2; teksten.mcEindeSpel.nestdamage = _local6; teksten.mcEindeSpel.oppdamage = _local8; teksten.mcEindeSpel.opgeteld = _local7; teksten.mcEindeSpel.factor = "* " + _local9; }; eindeSpelSequence = function () { fadeLoop = true; if (_global.gameMode == "arcade") { _global.arcadeMinis = commander1.minisAlive; showMouse(); var _local3 = teksten.attachMovie("mcEindeArcade", "mcEindeSpel", teksten.getNextHighestDepth()); displayScore(); hud.mcSurrender._visible = false; hud.help._visible = false; } else if (_global.gameMode == "two_player") { var _local3 = teksten.attachMovie("mcEindeTwoPlayer", "mcEindeSpel", teksten.getNextHighestDepth()); hud.mcSurrender._visible = false; } else { var _local3 = teksten.attachMovie("mcEindeSpel", "mcEindeSpel", teksten.getNextHighestDepth()); } _local3.battleWonLost.gotoAndStop(winnaar.commanderNr); _local3._x = sW / 2; _local3._y = -1000; _local3.xElas = 0; _local3.yElas = 0; _local3.onEnterFrame = function () { moveElas(this, this._x, 32, 0.4, 0.2); }; if (_global.gameMode == "arcade") { _local3.proceed.onRelease = function () { eindeArcade(); }; } else if (_global.gameMode == "two_player") { _local3.proceed.onRelease = function () { eindeTwoPlayer(); }; var _local4 = _global.aScore; ((winnaar == commander1) ? (_local4[0]++) : (_local4[1]++)); _local3.score1.gotoAndStop(_local4[0]); _local3.score2.gotoAndStop(_local4[1]); } else { _local3.proceed.onRelease = function () { einde(); }; } }; listenToAnyKey = function () { LuisterToets = new Object(); LuisterToets.onKeyDown = function () { if (_global.gameMode == "arcade") { arcadeBeginTijd = getTimer(); } beginSpel = true; teksten.mcStartTekst.removeMovieClip(); Key.removeListener(LuisterToets); }; Key.addListener(LuisterToets); }; luisterNaarMuis = function () { if (muisDown == true) { if (_global.gameMode == "arcade") { arcadeBeginTijd = getTimer(); } beginSpel = true; teksten.mcStartTekst.removeMovieClip(); } }; gotoMainMenu = function () { Mouse.show(); var _local2 = 100000 /* 0x0186A0 */; while (_local2--) { clearInterval(_local2); } _global.inGame = false; _global.arcadeLevel = 1; _global.gameMode = null; _global.aRecruitsAlive = []; main.removeMovieClip(); root.gotoAndPlay("begin"); }; verstuurScore = function (score, naam) { var _local1 = main.createEmptyMovieClip("postMc", main.getNextHighestDepth()); _local1.score = score; _local1.naam = naam; _local1.code = "code"; getURL ("http://localhost/beeboxing/beeboxingscores.php", "_blank", "POST"); gotoMainMenu(); }; verstuurScorePHP = function (score, naam) { loadObj = new LoadVars(); sendObj = new LoadVars(); if ((naam == null) || (naam == "")) { naam = "anonymous"; } if ((score < 0) || (score == null)) { score = 0; } sendObj.score = score; sendObj.naam = naam; loadObj.onLoad = function (success) { if (success) { gotoMainMenu(); } }; sendObj.sendAndLoad("highscores.php", loadObj, "POST"); }; eindeArcade = function () { showMouse(); teksten.mcEindeSpel.removeMovieClip(); if ((winnaar != commander1) || (_global.arcadeLevel == 3)) { var e = teksten.attachMovie("mcGameOver", "mcGameOver", teksten.getNextHighestDepth()); if (winnaar != commander1) { e.gotoAndStop(1); } else { e.gotoAndStop(2); } e._x = sW / 2; e._y = 46; if ((totalScore < 0) || (totalScore > 1000000)) { totalScore = 0; } e.total = "Total Score: " + totalScore; e.back_to_main.onRelease = function () { gotoMainMenu(); }; e.submit_score.onRelease = function () { e.gotoAndStop(3); startHighscores(e.hs, totalScore); }; } else { var _local2 = 100000 /* 0x0186A0 */; while (_local2--) { clearInterval(_local2); } _global.arcadeLevel++; if (webVersion == true) { startWebVersion(); } else { start(); } } }; eindeTwoPlayer = function () { Mouse.show(); teksten.mcEindeSpel.removeMovieClip(); if (((_global.arcadeLevel == 3) || (_global.aScore[0] >= 3)) || (_global.aScore[1] >= 3)) { var _local3 = teksten.attachMovie("mcGameOver2Player", "mcGameOver2Player", teksten.getNextHighestDepth()); if (winnaar == commander1) { _local3.gotoAndStop(1); } else { _local3.gotoAndStop(2); } _local3._x = sW / 2; _local3._y = 46; _local3.back_to_main.onRelease = function () { gotoMainMenu(); }; } else { var _local2 = 100000 /* 0x0186A0 */; while (_local2--) { clearInterval(_local2); } _global.arcadeLevel++; if (webVersion == true) { startWebVersion(); } else { start(); } } }; einde = function () { Mouse.show(); var _local2 = 100000 /* 0x0186A0 */; while (_local2--) { clearInterval(_local2); } _global.inGame = true; _global.aRecruitsAlive = []; if (winnaar == commander1) { _global.aRecruitsAlive[1] = commander1.minisAlive; _global.aRecruitsAlive[2] = 0; } else { _global.aRecruitsAlive[1] = 0; _global.aRecruitsAlive[2] = commander2.minisAlive; } main.removeMovieClip(); root.gotoAndPlay("begin"); }; attachBeginTekst = function () { listenToAnyKey(); if (_global.gameMode == "arcade") { var _local3 = teksten.attachMovie("mcStartArcade", "mcStartTekst", teksten.getNextHighestDepth()); _local3.levelNr = _global.arcadeLevel; if (((_global.userData[_global.currentPlayer].ervaring < 3) && (_global.arcadeLevel < 2)) && (((((kLe == 37) && (kRi == 39)) && (kUp == 38)) && (kDown == 40)) && (kAttack == 32))) { _local3.mcKeyHelp._visible = true; } else { _local3.mcKeyHelp._visible = false; } } else if (_global.gameMode == "two_player") { var _local3 = teksten.attachMovie("mcStartArcade", "mcStartTekst", teksten.getNextHighestDepth()); _local3.levelNr = _global.arcadeLevel; _local3.mcKeyHelp._visible = false; } else { var _local3 = teksten.attachMovie("mcStartSpel", "mcStartTekst", teksten.getNextHighestDepth()); if ((_global.userData[_global.currentPlayer].ervaring < 3) && (((((kLe == 37) && (kRi == 39)) && (kUp == 38)) && (kDown == 40)) && (kAttack == 32))) { _local3.mcKeyHelp._visible = true; } else { _local3.mcKeyHelp._visible = false; } } _local3._x = sW / 2; _local3._y = -1000; _local3.xElas = 0; _local3.yElas = 0; _local3.onEnterFrame = function () { moveElas(this, this._x, 46, 0.4, 0.2); }; }; vliegWolk = function (mc) { mc._x = mc._x + 1; }; initWolken = function () { var _local4 = wolkContainer; aWolknrs = new Array(1, 2, 3); var _local1 = 0; while (_local1 < 2) { var _local3 = aWolknrs.splice(random(aWolknrs.length), 1); var _local2 = _local4.attachMovie("wolk" + _local3, "wolk" + _local3, _local1); _local2._x = (Math.random() * 260) + (_local1 * 260); _local2._y = Math.random() * 110; _local1++; } }; maakVeld = function () { var _local2 = veld.attachMovie("mcBg", "mcBg", 0); var _local1 = veld.attachMovie("mcBergen", "mcBergen", 1); wolkContainer = veld.createEmptyMovieClip("mcWolkContainer", 2); veld.attachMovie("mcVeld", "mcVeld", 3); _local1._y = 200; }; attachFieldWebVersion = function () { trace("attach WEB"); var _local5 = [1, 2, 1, 1]; var _local2 = [_local5]; wolkContainer = veld.createEmptyMovieClip("mcWolkContainer", 1); var _local3 = veld.attachMovie("mcVeldWebVersion", "mcVeld", 2); if ((_global.gameMode == "two_player") || (_global.gameMode == "arcade")) { var _local4 = random(2) + 1; } else { var _local4 = _local2[_global.campaignLevel - 1][_global.currentLevel - 1]; } night = false; var _local6 = veld.attachMovie("mcBg", "mcBg", 0); _local3.gotoAndStop(_local4); }; attachFieldFull = function () { var _local9 = [1, 4, 1, 1]; var _local8 = [3, 2, 1, 1, 3]; var _local7 = [4, 2, 1, 3, 3]; var _local6 = [1, 3, 3, 2, 1, 3]; var _local5 = [4, 4, 4, 4]; var _local3 = [_local9, _local8, _local7, _local6, _local5]; wolkContainer = veld.createEmptyMovieClip("mcWolkContainer", 1); var _local4 = veld.attachMovie("mcVeld", "mcVeld", 2); if ((_global.gameMode == "two_player") || (_global.gameMode == "arcade")) { var _local2 = random(4) + 1; } else { var _local2 = _local3[_global.campaignLevel - 1][_global.currentLevel - 1]; } if (Math.random() > 0.6) { night = true; var _local2 = _local2 + 4; var _local10 = veld.attachMovie("mcNightBg", "mcNightBg", 0); wolkContainer._alpha = 40; } else { night = false; var _local10 = veld.attachMovie("mcBg", "mcBg", 0); } _local4.gotoAndStop(_local2); }; attachVeld = function () { wolkContainer = veld.createEmptyMovieClip("mcWolkContainer", 1); var _local2 = veld.attachMovie("mcVeld", "mcVeld", 2); night = false; var _local1 = veld.attachMovie("mcBg", "mcBg", 0); }; attachFlits = function () { flits.attachMovie("mcFlits", "mcFlits", 0); }; initvars = function () { if (_global.gameMode == "arcade") { if (_global.difficulty != undefined) { diffLevel = _global.difficulty; } else { diffLevel = 50; } } else if (_global.gameMode == "two_player") { diffLevel = 50; } else { diffLevel = playerData.diffLevel; } diffFactorEasyKlein = 1 + ((50 - diffLevel) / 100); diffFactorEasyGroot = 1 + ((diffLevel - 50) / 100); gameSpeed = 14.5; aRekruten = []; aRekruten[1] = new Array(); aRekruten[2] = new Array(); maxRekruten = 12; surface = 338; aXregister = new Array(); aYregister = new Array(); aXregister[1] = [-1, -1, -2, -2, -2, -2, -3, -3, -3, -3, -3, -3]; aYregister[1] = [0, 1, 0, 1, -1, 2, 0, 1, -1, 2, -2, 3]; aXregister[2] = [1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3]; aYregister[2] = [0, 1, 0, 1, -1, 2, 0, 1, -1, 2, -2, 3]; aXDoelen = new Array(); aXDoelen[1] = new Array(); aXDoelen[2] = new Array(); aYDoelen = new Array(); aYDoelen[1] = new Array(); aYDoelen[2] = new Array(); ticks = 0; sW = 640; sH = 384; omslagPunt = sW * 0.6; fieldLeft = 0; fieldRight = 640; fieldTop = 0; fieldBottom = surface; shortRandom = Math.random() / 3; longRandom = 0.5; maxMinis = 12; winnaarBekend = false; beginSpel = false; winnaar = null; maxCountPowerUp = 250; fadeLoop = false; lastExplosionTime = getTimer(); }; initLevel = function () { if (_global.gameMode == "arcade") { oLevelInit = new Object(); var _local4 = (oLevelInit[1] = new Object()); var _local3 = (oLevelInit[2] = new Object()); if (_global.arcadeLevel == 1) { totalScore = 0; m1 = _global.arcadeMinis; m2 = 6; } else if (_global.arcadeLevel == 2) { m1 = _global.arcadeMinis; m2 = 8; } else if (_global.arcadeLevel == 3) { m1 = _global.arcadeMinis; m2 = 10; } _local4.minis = m1; _local3.minis = m2; } else if (_global.gameMode == "two_player") { oLevelInit = new Object(); var _local4 = (oLevelInit[1] = new Object()); var _local3 = (oLevelInit[2] = new Object()); if (_global.arcadeLevel == 1) { m1 = 10; m2 = 10; } else if (_global.arcadeLevel == 2) { m1 = 6; m2 = 6; } else if (_global.arcadeLevel == 3) { m1 = 12; m2 = 12; } _local4.minis = m1; _local3.minis = m2; } else { var _local2 = _global.userData; oLevelInit = new Object(); var _local4 = (oLevelInit[1] = new Object()); _local4.minis = _local2[_global.currentPlayer].aProgress[_global.currentLevel].aant1; var _local3 = (oLevelInit[2] = new Object()); _local3.minis = _local2[_global.currentPlayer].aProgress[_global.currentLevel].aant2; } }; initBij = function (mc) { mc.memLeft = (mc.memRight = (mc.memUp = (mc.memDown = 0))); mc.absSpeed = 0; mc.speedBoost = 0; mc._xscale = 100; mc._yscale = 100; mc.xElas = 0; mc.yElas = 0; mc.pic.xp = 0; mc.pic.yp = 0; mc.xGlijSpeed = 0; mc.yGlijSpeed = 0; mc.speedY = 0; mc.speedX = 0; mc.xSnelheid = 0; mc.ySnelheid = 0; mc.absSpeed = 0; mc.immuun = 0; mc.type = "commander"; mc.dif = "vliegt"; if (mc == commander1) { mc.control = true; mc.commanderNr = 1; mc.raat = aktie.raat1; mc.nest = aktie.raat2; mc._y = 154; mc.opponent = commander2; mc.aantMinis = 0; mc.latestRaatBounce = 0; mc.minisAlive = oLevelInit[1].minis; mc.kLe = kLe; mc.kRi = kRi; mc.kUp = kUp; mc.kDown = kDown; mc.kAttack = kAttack; mc.absSpeed = 0; mc.raatApproachSpeed = 0; mc.ignoreSpeedBoost = false; } else { if (_global.multiplayer == true) { mc.control = true; mc.latestRaatBounce = 0; mc.kLe = kLeP2; mc.kRi = kRiP2; mc.kUp = kUpP2; mc.kDown = kDownP2; mc.kAttack = kAttackP2; } else { mc.maxStraySpeed = 0.4; mc.stray = 0.05 + (Math.random() / 8); mc.strayX = 0; mc.strayY = 0; mem_hero_raat_afst = (mem_hero_nest_afst = (mem_raat_afst = (mem_nest_afst = 0))); mc.wachtTijd = 0; mc.moveWeight = 0; } mc.commanderNr = 2; mc.raat = aktie.raat2; mc.nest = aktie.raat1; mc.opponent = commander1; mc.aantMinis = 0; mc._x = 500; mc._y = 150; mc.minisAlive = oLevelInit[2].minis; } if (mc.control == true) { mc.speedBoostNaSchildBounce = 0; } mc.memXpos = mc._x; mc.memYpos = mc._y; mc.lieDown = 0; }; initMinis = function () { var _local2 = 1; while (_local2 < 3) { var _local6 = oLevelInit[_local2].minis; var _local4 = 0; while (_local4 < _local6) { var _local1 = bijen.attachMovie("mcMiniBee" + _local2, (("mini" + _local2) + "_") + _local4, bijen.getNextHighestDepth()); _local1._y = aktie["raat" + _local2]._y; _local1.speedX = Math.random() * maxSpeed; _local1.speedY = Math.random() * maxSpeed; _local1.maxSpeed = 1 + random(4); _local1.struin = 0.05 + (Math.random() / 5); _local1.maxStruin = random(120) + 40; _local1.xElas = 0; _local1.yElas = 0; _local1.maxRetreatSpeed = 6 + random(6); var _local5 = 50 / _local6; _local1.maxHealth = Math.round(40 + ((_local4 + 1) * _local5)); if (_local2 == 1) { _local1._x = aktie.raat2._x + 50; _local1.commander = commander1; _local1.opponent = commander2; _local1.voor_en_achteruit = 1; } else { _local1._x = aktie.raat1._x - 50; _local1.commander = commander2; _local1.opponent = commander1; _local1.voor_en_achteruit = -1; } _local1.absSpeed = 0; _local1.memXpos = _local1._x; _local1.memYpos = _local1._y; _local1.dif = "vliegt"; _local1.type = "mini"; mc.wachtTijd = 0; _local1.avgSpeed = 1; _local1.lieDown = 0; if (_local1.commander.control == true) { _local1.knockOutBlow = 6 + random(15); _local1.KOcount = 80 + random(300); _local1.health = 50; } else { _local1.knockOutBlow = (4 + random(12)) * ((1 + diffFactorEasyGroot) / 2); _local1.KOcount = 80 + (random(300) * diffFactorEasyGroot); _local1.health = 50; } _local1.raat = aktie["raat" + _local2]; var _local3 = 0; while (_local3 < maxRekruten) { if (aRekruten[_local2][_local3] == null) { aRekruten[_local2][_local3] = _local1; _local1.rekruutNr = _local3; break; } _local3++; } aXDoelen[_local2][_local1.rekruutNr] = _local1._x; aYDoelen[_local2][_local1.rekruutNr] = _local1._y; _local4++; } _local2++; } }; shakeMain = function () { if (Math.abs(shake) > 1) { veld.mcVeld._y = veld.mcVeld._y + shake; if (shake > 0) { shake = shake - 1; } else { shake = shake + 1; } shake = shake * -1; } else { shake = 0; veld.mcVeld._y = 0; } }; doExplosions = function () { var _local2 = 0; while (_local2 < game.explosionObjects.length) { var _local1 = game.explosionObjects[_local2]; if (_local1.inactive == true) { _local1.mc.removeMovieClip(); game.explosionObjects.splice(_local2, 1); } else { _local1.vy = _local1.vy + (2 * _local1.mass); _local1.vx = _local1.vx * 0.95; _local1.x = _local1.x + _local1.vx; _local1.y = _local1.y + _local1.vy; _local1.mc._x = _local1.x; _local1.mc._y = _local1.y; if (_local1.rotplus) { _local1.mc._rotation = _local1.mc._rotation + _local1.rotplus; } if (_local1.y > (game.sH - 30)) { _local1.inactive = true; } else if (_local1.mc.remove == true) { _local1.inactive = true; } } _local2++; } }; refreshHud = function () { hud.alive1 = commander1.minisAlive; hud.alive2 = commander2.minisAlive; }; createExplosion = function (mc, hitice) { var _local23 = lastExplosionTime; lastExplosionTime = getTimer(); if ((lastExplosionTime - _local23) > 200) { speelSimpelSFX("explosion"); shake = 10; var _local8 = mc._x; var _local7 = mc._y; var _local17 = 0; var _local15 = 0; var _local24 = 20; var _local6 = aktie.getNextHighestDepth(); var _local22 = aktie.attachMovie("mcExpCloud", "cloud" + _local6, _local6); var _local10 = {x:_local8, y:_local7 - 10, vx:0, vy:-3, mc:_local22, mass:0.01}; game.explosionObjects.push(_local10); var _local3 = 0; while (_local3 < 3) { var _local4 = (_local6 + 2) + _local3; var _local13 = random(2) + 1; var _local5 = aktie.attachMovie("mcExpFire" + _local13, "fire" + _local4, _local4); _local5._rotation = random(360); var _local12 = 5 - random(11); var _local11 = (Math.random() * -5) - 3; _local10 = {x:_local8, y:_local7 - 20, vx:_local12, vy:_local11, mc:_local5, mass:0.2}; game.explosionObjects.push(_local10); _local3++; } if (hitice == true) { _local3 = 0; while (_local3 < 4) { var _local4 = (_local6 + 5) + _local3; var _local1 = aktie.attachMovie("mcExpDebris", "debris" + _local4, _local4); _local1.gotoAndStop(random(2) + 1); _local1._rotation = random(360); var _local12 = 8 - random(17); var _local11 = (Math.random() * -14) - 5; var _local9 = 50 + random(50); _local1._xscale = (_local1._yscale = _local9); _local10 = {x:_local8, y:_local7 - 20, vx:_local12, vy:_local11, rotplus:_local12 * 2, mc:_local1, mass:0.6}; game.explosionObjects.push(_local10); _local3++; } var _local21 = 2; } else { var _local21 = 4; } _local3 = 0; while (_local3 < _local21) { var _local4 = (_local6 + 5) + _local3; var _local2 = aktie.attachMovie("mcExpSmoke", "smoke" + _local4, _local4); _local2._rotation = random(360); var _local12 = 5 - random(11); var _local11 = (Math.random() * -5) - 4; var _local9 = 40 + random(40); _local2._xscale = (_local2._yscale = _local9); _local10 = {x:_local8, y:_local7 - 20, vx:_local12, vy:_local11, mc:_local2, mass:0.04}; game.explosionObjects.push(_local10); _local3++; } } }; attachMouseCursor = function () { Mouse.hide(); var _local1 = main.mouseContainer.attachMovie("mcCursor", "mcCursor", 0); _local1._xscale = 40; _local1._yscale = 40; }; showMouse = function () { Mouse.show(); main.mouseContainer.mcCursor.removeMovieClip(); }; doMouseCursor = function () { var _local3 = _root._xmouse; var _local4 = _root._ymouse; main.mouseContainer.mcCursor._x = _local3; main.mouseContainer.mcCursor._y = _local4; var _local5 = getDistanceExt(_local3, _local4, game.memMouseX, game.memMouseY); if (_root._xmouse > omslagPunt) { main.mouseContainer.mcCursor.gotoAndStop(2); main.mouseContainer.mcCursor._alpha = 100; } else { main.mouseContainer.mcCursor.gotoAndStop(1); var _local2 = _local5 * 4; var _local6 = main.mouseContainer.mcCursor._alpha; if (_local2 >= main.mouseContainer.mcCursor._alpha) { main.mouseContainer.mcCursor._alpha = _local2; } else if ((_local6 - _local2) > 5) { main.mouseContainer.mcCursor._alpha = main.mouseContainer.mcCursor._alpha - 3; } else { main.mouseContainer.mcCursor._alpha = main.mouseContainer.mcCursor._alpha - 1; } } game.memMouseX = _local3; game.memMouseY = _local4; }; getDistanceExt = function (obj0x, obj0y, obj1x, obj1y) { var _local2 = obj0x - obj1x; var _local1 = obj0y - obj1y; return(Math.round(Math.sqrt((_local2 * _local2) + (_local1 * _local1)))); }; toetsAkties = function (toets, mc) { var _local3 = 30; switch (toets) { case "right" : if (mc.memRight < _local3) { mc.memRight = mc.memRight + 1; } break; case "left" : if (mc.memLeft < _local3) { mc.memLeft = mc.memLeft + 1; } break; case "up" : if (mc.memUp < _local3) { mc.memUp = mc.memUp + 1; } break; case "down" : if (mc.memDown < _local3) { mc.memDown = mc.memDown + 1; } break; case "space" : if ((((mc.absSpeed > 3) && (mc.raatApproachSpeed > 3)) && (mc.ignoreSpeedBoost != true)) && (_root._xmouse > omslagPunt)) { if (mc.pic._currentframe != 1) { mc.pic.gotoAndStop(1); } if (mc.speedBoost < 2.5) { mc.speedBoost = mc.speedBoost + (mc.absSpeed / 40); } mc.schild = false; } if (mc.raatApproachSpeed >= 5) { break; } if (mc.powerUpNr == 2) { var _local4 = 3; } else { var _local4 = 2; } mc.pic.gotoAndStop(_local4); mc.schild = true; if (mc.speedBoost <= 0) { break; } mc.speedBoost = mc.speedBoost - 0.2; } }; userPreferences = function () { var _local2 = _global.userData; var _local3 = _global.currentPlayer; playerData = _local2[_local3]; kLe = _local2[_local3].aKeys.left; kRi = _local2[_local3].aKeys.right; kUp = _local2[_local3].aKeys.up; kDown = _local2[_local3].aKeys.down; kAttack = _local2[_local3].aKeys.attack; kLeP2 = _local2[_local3].aP2Keys.left; kRiP2 = _local2[_local3].aP2Keys.right; kUpP2 = _local2[_local3].aP2Keys.up; kDownP2 = _local2[_local3].aP2Keys.down; kAttackP2 = _local2[_local3].aP2Keys.attack; }; regelMuis = function () { trace("REGEGEL"); muisLuister = new Object(); Mouse.addListener(muisLuister); muisLuister.onMouseDown = function () { muisDown = true; }; muisLuister.onMouseUp = function () { muisDown = false; }; }; stuiterMc = function (mc, dx, dy) { this=mc;//parameter overwritten if (this.bounce != true) { if (this.type == "mini") { if ((Math.abs(dx) + Math.abs(dy)) > this.knockOutBlow) { this.bewust = false; } else { this.bewust = true; } if (this.health <= 0) { this.bewust = false; this.kia = true; } } else { this.bewust = true; if (mc.control == true) { clearToetsMem(mc); } } mc.speedX = dx; mc.speedY = dy; } this.bounce = true; if (this.bewust == true) { var _local7; ((mc.absSpeed > 50) ? (_local7 = 50) : (_local7 = mc.absSpeed)); var _local6 = (50 - _local7) / 50; } else { var _local6 = 0; } this.speedY = this.speedY + (0.15 * (1 - (_local6 / 10))); this.speedX = this.speedX * 0.97; this.speedX = this.speedX * (1 - (_local6 / 10)); this._y = this._y + this.speedY; this._x = this._x + this.speedX; if (this._y > fieldBottom) { if (this.type == "commander") { this.speedBoost = 0; } this._y = fieldBottom; this.speedY = this.speedY * -0.24; } if (this._x > fieldRight) { this._x = fieldRight - (mc._width / 2); this.speedX = this.speedX * -0.64; } if (this._x < fieldLeft) { this._x = fieldLeft + (mc._width / 2); this.speedX = this.speedX * -0.64; } if (this.bewust == true) { var _local5; ((this.type == "mini") ? (_local5 = 3) : (_local5 = 5)); if (this.absSpeed < _local5) { this.bounce = false; this.moveWeight = 0; mc.dif = "vliegt"; if (this.control == true) { if (this.speedX < 0) { mc.memLeft = -(this.speedX * gameSpeed); mc.memRight = 0; } else { mc.memRight = this.speedX * gameSpeed; mc.memLeft = 0; } if (this.speedY < 0) { mc.memUp = -(this.speedY * gameSpeed); mc.memDown = 0; } else { mc.memDown = this.speedY * gameSpeed; mc.memUp = 0; } mc.ignoreSpeedBoost = true; } } } else if (this.absSpeed < 0.01) { if (this.kia == true) { this.lieDown++; if (this.lieDown >= 10) { var _local4 = aktie.getNextHighestDepth(); var _local3 = aktie.attachMovie("mcKruis", "kruis" + _local4, _local4); _local3._x = this._x; _local3._y = this._y; _local3.kruisnr = this.commander.commanderNr; if (this.commander.control == true) { if (winnaar == null) { speelSimpelSFX("man_lost"); } } this.removeMovieClip(); } } else { this.lieDown++; if (this.lieDown >= this.KOcount) { this.bounce = false; mc.dif = "vliegt"; this.lieDown = 0; mc.memRight = 0; mc.memLeft = 0; mc.memUp = 0; mc.memDown = 0; } } } }; moveElas = function (mc, doelx, doely, inertia, k, optieBeperk) { mc.move = true; var _local4 = doelx; var _local3 = doely; _local4 = (-mc._x) + _local4; _local3 = (-mc._y) + _local3; mc.xElas = (mc.xElas * inertia) + (_local4 * k); mc.yElas = (mc.yElas * inertia) + (_local3 * k); if (optieBeperk == 1) { var _local2 = mc.maxRetreatSpeed; if (mc.xElas > _local2) { mc.xElas = _local2; } else if (mc.xElas < (-_local2)) { mc.xElas = -_local2; } if (mc.yElas > _local2) { mc.yElas = _local2; } else if (mc.yElas < (-_local2)) { mc.yElas = -_local2; } } else if (optieBeperk == 2) { var _local2 = 34; if (mc.commander.powerUpNr == 1) { _local2 = _local2 * 1.5; trace("POWER"); } if (mc.xElas > _local2) { mc.xElas = _local2; } else if (mc.xElas < (-_local2)) { mc.xElas = -_local2; } if (mc.yElas > _local2) { mc.yElas = _local2; } else if (mc.yElas < (-_local2)) { mc.yElas = -_local2; } } mc._x = mc._x + mc.xElas; mc._y = mc._y + mc.yElas; if ((Math.abs(mc.xElas) < 0.1) && (Math.abs(mc.yElas) < 0.1)) { mc.move = false; } }; moveElasAI = function (mc, doelx, doely, inertia, k, optieRetreat) { var _local3 = doelx; var _local2 = doely; _local3 = (-mc._x) + _local3; _local2 = (-mc._y) + _local2; mc.xElas = (mc.xElas * inertia) + (_local3 * k); mc.yElas = (mc.yElas * inertia) + (_local2 * k); if (mc.xElas > 5) { mc.xElas = 5; } if (mc.xElas < -5) { mc.xElas = -5; } mc._x = mc._x + mc.xElas; mc._y = mc._y + mc.yElas; var _local4 = Math.abs(mc.xElas); if (((Math.abs(mc.xElas) < 0.1) && (Math.abs(mc.yElas) < 0.1)) || (mc.absSpeed < 0.5)) { mc.moveWeight = 0; } }; moveBij = function (mc, inertia, k) { var _local3 = _root._xmouse; var _local4 = _root._ymouse; if (mc.speedBoost > 1) { _local3 = 1000; } _local3 = (-mc._x) + _local3; _local4 = (-mc._y) + _local4; mc.xElas = (mc.xElas * inertia) + (_local3 * k); mc.yElas = (mc.yElas * inertia) + (_local4 * k); if (mc.xElas > 18) { mc.xElas = 18; } if (mc.xElas < -18) { mc.xElas = -18; } mc._x = mc._x + mc.xElas; mc._y = mc._y + mc.yElas; var _local5 = Math.abs(mc.xElas); }; elas = function (mc, punt, inertia, k) { var _local3 = punt._x; var _local2 = punt._y; mc.xp = (mc.xp * inertia) + (_local3 * k); mc.yp = (mc.yp * inertia) + (_local2 * k); mc._x = mc._x + mc.xp; mc._y = mc._y + mc.yp; }; berekenAfstand = function (mc1, mc2) { var _local2 = mc2._x - mc1._x; var _local1 = mc2._y - mc1._y; return(Math.round(Math.sqrt((_local2 * _local2) + (_local1 * _local1)))); }; berekenPuntAfstand = function (mc, puntx, punty) { var _local2 = puntx - mc._x; var _local1 = punty - mc._y; return(Math.round(Math.sqrt((_local2 * _local2) + (_local1 * _local1)))); }; berekenSnelheid = function (mc) { var _local3 = mc.memXpos - mc._x; var _local2 = mc.memYpos - mc._y; mc.absSpeed = Math.round(Math.sqrt((_local3 * _local3) + (_local2 * _local2))); mc.memXpos = mc._x; mc.memYpos = mc._y; mc.xSnelheid = -_local3; mc.ySnelheid = -_local2; if (mc.type == "commander") { var _local4 = berekenAfstand(mc.raat, mc); mc.raatApproachSpeed = mc.raatDistance - _local4; mc.raatDistance = _local4; } }; berekenAbsSnelheid = function (mc) { var _local3 = mc.memXpos - mc._x; var _local2 = mc.memYpos - mc._y; mc.absSpeed = Math.round(Math.sqrt((_local3 * _local3) + (_local2 * _local2))); mc.memXpos = mc._x; mc.memYpos = mc._y; }; attachBijen = function () { commander1 = main.bijen.attachMovie("mcBij", "commander1", 0); commander1._x = 100; commander1._y = 20; commander2 = main.bijen.attachMovie("mcBijEnemy", "commander2", 1); commander2._x = 400; commander2._y = 60; initBij(commander1); initBij(commander2); aCommanders = new Array(null, commander1, commander2); }; maakRegisterPunten = function (mc) { var _local2 = 13; var _local1 = 0; while (_local1 < _local2) { main.attachMovie("reg", "reg" + _local1, main.getNextHighestDepth()); _local1++; } }; resetMemToetsen = function () { var _local4 = Math.abs; var _local2 = commander1; if (_global.multiplayer == true) { aant = 3; } else { aant = 2; } var _local3 = 0; while (_local3 < aant) { _local2 = bijen["commander" + _local3]; if (_local4(_local2.memLeft < 1)) { _local2.memLeft = 0; } if (_local4(_local2.memRight < 1)) { _local2.memRight = 0; } if (_local4(_local2.memUp < 1)) { _local2.memUp = 0; } if (_local4(_local2.memDown < 1)) { _local2.memDown = 0; } _local3++; } }; setIntervals = function () { onceHalfSecInt = setInterval(onceHalfSec, 500); once2SecInt = setInterval(once2Sec, 2000); once4SecInt = setInterval(once4Sec, 4000); once30SecInt = setInterval(once30Sec, 30000); }; onceHalfSec = function () { sfxCounters(); miniHealth(); }; once2Sec = function () { shortRandom = Math.random(); fps = (ticks - memTicks) / 2; memTicks = ticks; randomSFX(); if (beginSpel == true) { if (Math.random() < 0.09) { attachGem(); } } }; stopPowerUp = function (commanderMc) { commanderMc.powerUpNr = null; }; startPowerup = function (commanderMc, powerUpNr) { commanderMc.powerUpNr = powerUpNr; commanderMc.countPowerUp = 250; }; attachGem = function () { var _local4 = aktie.getNextHighestDepth(); var _local5 = random(3) + 1; var _local3 = aktie.attachMovie("mcGem" + _local5, "mcGem" + _local4, _local4); _local3._x = Math.random() * sW; _local3.powerUpNr = _local5; _local3.speed = 0.8 + (Math.random() * 1.5); _local3.onEnterFrame = function () { this._y = this._y + this.speed; if (this.hitTest(commander1)) { speelSimpelSFX("powerup"); startPowerup(commander1, this.powerUpNr); this.removeMovieClip(); } else if (_global.gameMode == "two_player") { if (this.hitTest(commander2)) { speelSimpelSFX("powerup"); startPowerup(commander2, this.powerUpNr); this.removeMovieClip(); } } if (this._y > fieldBottom) { this._alpha = this._alpha - 5; if (this._alpha <= 0) { this.removeMovieClip(); } } }; }; once4Sec = function () { resetMemToetsen(); commander2.stray = commander2.offence + (Math.random() / 8); }; once30Sec = function () { longRandom = Math.random(); }; glijDoor = function (mc) { mc.xGlijSpeed = mc.xSnelheid; mc.yGlijSpeed = mc.ySnelheid; mc.xGlijSpeed = mc.xGlijSpeed * 0.92; mc.yGlijSpeed = mc.yGlijSpeed * 0.92; mc._x = mc._x + mc.xGlijSpeed; mc._y = mc._y + mc.yGlijSpeed; }; unsetDrager = function () { commander2.moveWeight = 0; removeMovieClip(main.draagMcs.drager); }; tril = function (mc) { mc.tril--; if (mc.trilstand == "min") { mc._y = mc._y + mc.tril; mc.trilstand = "plus"; } else { mc._y = mc._y - mc.tril; mc.trilstand = "min"; } if (mc.tril <= 0) { mc.trilling = false; } }; berekenMiniAvgYpos = function (optie) { var _local3 = 0; if (_local3 < aRekruten[2].length) { var _local4 = aRekruten[2][_local3]; var _local2 = 0; var _local1 = 0; if (bijen["mini2_" + _local3] != null) { if (_local4.dif == "vliegt") { _local2 = _local2 + _local4._y; _local1++; } } if (optie != "retreat") { if (_local1 == 0) { return(commander1._y); } return(_local2 / _local1); } if (_local1 == 0) { return(commander2.nest._y); } _local2 = _local2 + (commander1._y * _local1); _local1 = _local1 + _local1; return(_local2 / _local1); } }; _global.doElas = function (mc, doel, inertia, k) { mc.move = true; var _local2 = doel; _local2 = (-mc._xscale) + doel; mc.elas = (mc.elas * inertia) + (_local2 * k); mc._xscale = mc._xscale + mc.elas; mc._yscale = mc._yscale + mc.elas; }; raatBounce = function (mc) { this=mc;//parameter overwritten if ((Math.round(this.speedx) > 1) && (this._x < (mc.right - (this._width / 2)))) { this.speedy = this.speedy * 0.7; this.speedx = this.speedx * 0.7; this._y = this._y + this.speedy; this._x = this._x + this.speedx; } else { this.speedy = 0; this.speedx = 0; var _local5 = this._x - this.takX; var _local4 = this._y - this.takY; var _local3 = Math.atan2(_local4, _local5); var _local8 = Math.round((_local3 * 180) / Math.PI); this._rotation = (_local8 / 2) - 45; var _local7 = this.takX + (Math.cos(_local3) * mc.radius); var _local6 = this.takY + (Math.sin(_local3) * mc.radius); this.vx = this.vx + ((_local7 - this._x) * mc.k); this.vy = this.vy + ((_local6 - this._y) * mc.k); this.vy = this.vy + mc.grav; this.vx = this.vx * mc.damp; this.vy = this.vy * mc.damp; this._x = this._x + this.vx; this._y = this._y + this.vy; if (this._y > (mc.bottom - (this._height / 2))) { this._y = mc.bottom - (this._height / 2); this.vy = this.vy * -1; } else { this.vx = this._x - this.oldx; this.vy = this._y - this.oldy; this.oldx = this._x; this.oldy = this._y; } } berekenAbsSnelheid(this); tekenTouw(); }; losingMinisKIA = function (side) { var _local2 = 0; while (_local2 < aRekruten[side].length) { var _local1 = aRekruten[side][_local2]; _local1.dif = "lose"; _local1.knockOutBlow = 0; _local1.health = 0; _local1.bounce = false; _local2++; } }; stootRaat = function (bijMc, raat) { if (bijMc.absSpeed > 5) { if (bijMc.type == commander) { var _local7 = Math.abs(bijMc.xSnelheid) * 1.5; } else { var _local7 = Math.abs(bijMc.xSnelheid) / 3; } var _local10 = 0.7 + (diffFactorEasyGroot / 2); if (bijMc.opponent.control != true) { var _local8 = _local7 * _local10; } else { var _local8 = _local7; } if (bijMc.type == commander) { var _local8 = _local8 * 6; } if (bijMc == commander2) { var _local8 = _local8 * 2.8; } raat.damage = raat.damage + _local8; var _local11 = raat.nr; if (bijMc == commander1) { manageSoundFx("sfx_raathit", 1); } else if (bijMc == commander2) { manageSoundFx("sfx_raathit", 3); } else if (bijMc.commander == commander1) { manageSoundFx("sfx_raathit", 2); } else { manageSoundFx("sfx_raathit", 4); } if (bijMc.control == true) { bijMc.latestRaatBounce = getTimer(); } if (bijMc.type == "mini") { var _local9 = (_local7 * 1.4) + random(20); if (bijMc.commander.powerUpNr == 1) { _local9 = _local9 * 0.7; } bijMc.health = bijMc.health - _local9; } bijMc.dif = "bounce"; bijMc.schildBounce = false; if ((raat.damage > raat.maxRaatDamage) && (winnaar == null)) { if (bijMc.type == "commander") { winnaar = bijMc; } else { winnaar = bijMc.commander; } createExplosion(bijMc, false); speelSimpelSFX("raat_exp"); shake = 10; if ((_global.gameMode != "arcade") && (_global.gameMode != "two_player")) { losingMinisKIA(winnaar.opponent.commanderNr); } if (raat.geCrashed != true) { raat.vx = raat.vx + (bijMc.xSnelheid * raat.gewicht); raat.vy = raat.vy + (bijMc.ySnelheid * raat.gewicht); raat.dif = "ko"; aktie.clear(); stuiterRaat(raat); } } else { raat.vx = raat.vx + (bijMc.xSnelheid * raat.gewicht); raat.vy = raat.vy + (bijMc.ySnelheid * raat.gewicht); } var _local6 = aktie.getNextHighestDepth(); var _local2 = 0; while (_local2 < random(4)) { var _local5 = aktie.attachMovie("mcRaatSchillen", "schil" + (_local6 + _local2), _local6 + _local2); _local5._x = raat._x; _local5._y = raat._y; _local2++; } damageRaat(); } }; damageRaat = function () { var _local4 = 1; while (_local4 < 3) { var _local3 = aktie["raat" + _local4]; var _local2 = 100 - ((_local3.damage / _local3.maxRaatDamage) * 100); hud["healthbar" + _local4].mask._xscale = _local2; if (_local2 < 0) { _local2 = 0; } _local3.damagePerc = _local2; var _local1 = Math.floor((100 - _local2) / 16.66) + 1; if (_local1 > 6) { _local1 = 6; } if (_local1 < 1) { _local1 = 1; } _local3.gotoAndStop(_local1); _local4++; } }; gooiOp = function (mc, dx, dy) { if (dx != 0) { mc.speedx = dx; } if (dy != 0) { mc.speedy = dy; } mc.onEnterFrame = function () { this.speedy = this.speedy * 0.95; this.speedx = this.speedx * 0.95; this._y = this._y + this.speedy; this._x = this._x + this.speedx; if (this.speedy < 5) { } }; }; attachRaat = function () { var _local1 = 1; while (_local1 < 3) { if (night == true) { var _local2 = aktie.attachMovie("mcRaatNight", "raat" + _local1, aktie.getNextHighestDepth()); } else { var _local2 = aktie.attachMovie("mcRaat", "raat" + _local1, aktie.getNextHighestDepth()); } initRaat(_local2); _local1++; } betweenNests = Math.floor(aktie.raat1.takX - aktie.raat2.takX); }; raatExp = function (mc, optieSchil) { var _local4 = aktie.getNextHighestDepth(); var _local2 = 1; while (_local2 < 6) { if (optieSchil == true) { var _local3 = aktie.attachMovie("raatSchil" + _local2, "raatSchil" + _local2, _local4 + _local2); } else { var _local3 = aktie.attachMovie("raatBrok" + _local2, "raatBrok" + _local2, _local4 + _local2); } _local3._x = mc._x; _local3._y = mc._y; _local3.speedx = 10 - random(20); _local3.speedy = -5 - random(10); _local3.onEnterFrame = function () { this.speedy = this.speedy + 1; this.speedx = this.speedx * 0.95; this._y = this._y + this.speedy; this._x = this._x + this.speedx; if (this._y > fieldBottom) { delete mc.onEnterFrame; removeMovieClip(this); } }; _local2++; } }; initRaat = function (mc) { mc.grav = 5.5; mc.bottom = 380; mc.radius = 70; mc.k = 0.13; mc.damp = 0.86; mc.speedx = 0; mc.speedy = 0; mc.vx = 0; mc.vy = 0; mc.damage = 0; if (mc == aktie.raat2) { mc.takX = 98; mc.takY = 54; mc.radius = 94; var _local2 = 30 - random(60); mc.x = 98 + _local2; mc.y = 134; mc._x = 98 + _local2; mc._y = 134; mc.nr = 2; } else { mc.takX = 540; mc.takY = 68; mc.radius = 80; var _local2 = 30 - random(60); mc.x = 540 + _local2; mc.y = 148; mc._x = 540 + _local2; mc._y = 148; mc.nr = 1; } if (mc.nr == 1) { var _local6 = 2; } else { var _local6 = 1; } var _local5 = oLevelInit[_local6].minis; var _local7 = _local5 - (maxMinis / 2); var _local4 = 100 + (_local7 * 3); mc._xscale = _local4; mc._yscale = _local4; var _local3 = (maxMinis / 2) - _local5; mc.gewicht = (100 + (_local3 * 5)) / 100; mc.maxRaatDamage = 600 - (_local3 * 30); mc.absSpeed = 0; mc.memXpos = mc._x; mc.memYpos = mc._y; }; stuiterRaat = function (mc, dx, dy) { this=mc;//parameter overwritten this.onEnterFrame = function () { this.vy = this.vy + 1; this.vx = this.vx * 0.8; this._y = this._y + this.vy; this._x = this._x + this.vx; if (this._y > (fieldBottom - 20)) { this._y = fieldBottom - 20; this._rotation = 0; this.gotoAndStop("weg"); if (this.geCrashed != true) { eindeSpelSequence(); raatExp(this); delete this.onEnterFrame; } this.geCrashed = true; this.vy = this.vy * -0.24; } if ((this._x + (this._width / 2)) > fieldRight) { this._x = fieldRight - (mc._width / 2); this.vx = this.vx * -0.64; } if ((this._x - (this._width / 2)) < fieldLeft) { this._x = fieldLeft + (mc._width / 2); this.vx = this.vx * -0.64; } if (this.absSpeed < 0.01) { } }; }; tekenTouw = function () { aktie.clear(); aktie.lineStyle(2, 16763904, 100); var _local2 = 1; while (_local2 < 3) { var _local1 = aktie["raat" + _local2]; if (_local1.dif != "ko") { aktie.moveTo(_local1._x, _local1._y); aktie.lineTo(_local1.takX, _local1.takY); } _local2++; } }; testTravelTime = function (bee, nest, distance, incomingSpeed) { var _local1 = (-incomingSpeed) * 20; return(distance + _local1); }; calcAlgVars = function () { var _local2 = 1; while (_local2 < 3) { var _local1 = bijen["commander" + _local2]; _local1.nest_afst = berekenAfstand(_local1.nest, _local1); _local1.nest_travelspeed = _local1.mem_nest_afst - _local1.nest_afst; _local1.mem_nest_afst = _local1.nest_afst; _local1.vooruit_achteruit = -_local1.nest_travelspeed; _local2++; } commander2.hero_afst = berekenAfstand(commander2, commander1); commander2.heroImpact = mem_hero_afst - commander2.hero_afst; mem_hero_afst = commander2.hero_afst; }; commanderAI = function (mc) { var _local2 = mc.opponent; var _local3 = mc.nest; var _local4 = mc.raat; var _local14 = Math.max(_local2.aantMinis, mc.aantMinis); if (_local14 == 0) { _local14 = 1; } minis_perc = mc.aantMinis / _local14; hero_minis_perc = _local2.aantMinis / _local14; minis_perc_verschil = minis_perc - hero_minis_perc; mc.offence = 0.6 + (0.4 * minis_perc_verschil); mc.maxStraySpeed = 0.2 + (mc.offence / 2); var _local35 = 0; var _local36 = 0; var _local38 = mc.hero_afst; var _local12 = berekenPuntAfstand(mc, _local4.x, _local4.y); var _local19 = mc.nest_afst; var _local13 = berekenAfstand(_local3, _local2); var _local40 = _local2.nest_afst; var _local5 = (betweenNests - (_local3._x - _local2._x)) / betweenNests; _local5 = (_local5 + 0.5) / 1.5; if (_local5 < 0) { _local5 = 0; } if (_local5 > 1) { _local5 = 1; } var _local6 = (betweenNests - (mc._x - _local4._x)) / betweenNests; if (_local6 < 0) { _local6 = 0; } if (_local6 > 1) { _local6 = 1; } var _local7 = 1 - ((betweenNests - (mc._x - _local2._x)) / betweenNests); if (_local7 < 0) { _local7 = 0; } else if (_local7 > 1) { _local7 = 1; } var _local34 = _local2.nest_travelspeed; var _local29 = mc.nest_travelspeed; var _local25 = mem_hero_nest_afst - _local13; mem_hero_nest_afst = _local13; var _local37 = mem_raat_afst - _local12; mem_raat_afst = _local12; var _local16 = estTravelTime(mc, _local4, _local12, _local37); if (_local16 < 0) { _local16 = 1; } var _local20 = estTravelTime(_local2, _local4, _local40, _local34); if (_local20 < 80) { _local20 = 0; } var _local9 = estTravelTime(mc, _local3, _local19, _local29); if (_local9 < 80) { _local9 = 0; } var _local17 = estTravelTime(_local2, _local3, _local13, _local25); if (_local17 < 0) { _local17 = 1; } var _local28 = 1 - (mc.offence / 4); _local16 = _local16 * _local28; _local9 = _local9 * _local28; _local35 = _local2._y; _local36 = 0; var _local26 = _local4._x; var _local21 = _local4._y; var _local41 = berekenPuntAfstand(_local2, _local26, _local21); var _local42 = berekenPuntAfstand(mc, _local26, _local21); var _local27 = Math.abs(_local21 - _local2._y) / 120; if (_local27 > 1) { _local27 = 1; } if (_local19 < 50) { var _local30 = true; } var _local10 = (mc._y - _local3._y) / 120; if (_local10 > 1) { _local10 = 1; } else if (_local10 < -1) { _local10 = -1; } var _local22 = Math.abs(_local2._y - mc._y) / 280; if (_local22 > 1) { _local22 = 1; } var _local24 = (diffLevel * -0.03) + 5; if (mc.wachtTijd > 0) { mc.wachtTijd--; if (mc.wachtTijd <= 0) { mc.speedBoost = 0; } } if (mc.wachtNaDrager > 0) { mc.wachtNaDrager--; var _local23 = true; } else { var _local23 = false; } if (mc.dif == "bounce") { mc.moveWeight = 0; } else { if (mc.moveWeight < 9) { if (mc.absSpeed < 5) { var _local8 = false; var _local39 = (_local5 * (_local22 * 3)) * mc.offence; _local39 = _local5 * mc.offence; if (_local39 > shortRandom) { _local8 = true; } else if (_local13 < 100) { if (_local25 < 2) { if (mc.offence > shortRandom) { _local8 = true; } } } else if (_local16 < _local20) { if (_local19 > 50) { if (_local9 < _local17) { if (mc.offence > shortRandom) { _local8 = true; } } else if (mc.offence > shortRandom) { _local8 = true; } } } if (_local8 == true) { if (_local12 > 220) { mc.moveWeight = 10; mc.movePuntX = _local4._x; mc.movePuntY = _local4._y; maakDrager(mc, _local2, _local4._x, _local4._y, mc.absSpeed, 1.5, true); } } else if (mc.speedBoost > 0) { mc.speedBoost = mc.speedBoost - 0.2; } } } if (mc.moveWeight <= 6) { if (mc.moveWeight == 6) { var _local33 = _local3.x - (25 + (20 * shortRandom)); var _local32 = berekenMiniAvgYpos("retreat"); moveElasAI(mc, _local33, _local32, 0.5, 0.02, true); } else { var _local33 = _local3.x - (25 + (20 * shortRandom)); if (((mc.absSpeed < _local24) && (mc.bounce != true)) && (_local23 != true)) { var _local18 = false; if (_local17 < _local9) { if (_local30 != true) { _local18 = true; } } else if (_local6 > (0.3 + (shortRandom / 3))) { if (_local30 != true) { _local18 = true; } } if (_local18 == true) { mc.dif = "vliegt"; mc.moveWeight = 6; moveElasAI(mc, _local33, _local3._y, 0.5, 0.02, true); } } } } if (mc.moveWeight <= 5) { if (mc.moveWeight == 5) { var _local33 = _local3.x - (30 + (20 * shortRandom)); if (_local2.speedBoost > 0.6) { var _local32 = berekenMiniAvgYpos(); } else { var _local32 = _local3._y + ((_local2._y - _local3._y) / 2); } moveElasAI(mc, _local33, _local32, 0.5, 0.02); } else if (((mc.absSpeed < _local24) && (mc.bounce != true)) && (_local23 != true)) { if (_local5 > (0.3 + (shortRandom / 3))) { mc.moveWeight = 5; if (_local2.speedBoost > 0.6) { var _local32 = berekenMiniAvgYpos(); } else { var _local32 = _local3._y + ((_local2._y - _local3._y) / 2); } var _local33 = _local3.x - (30 + (20 * shortRandom)); moveElasAI(mc, _local33, _local32, 0.5, 0.02); } else { mc.moveWeight = 0; } } } if (mc.moveWeight <= 4) { if ((_local2.speedBoost > 0.6) && (_local23 != true)) { mc.moveWeight = 4; var _local32 = berekenMiniAvgYpos(); var _local33 = _local3.x - (30 + (20 * shortRandom)); moveElasAI(mc, _local33, _local32, 0.75 + (shortRandom / 5), 0.02); } else { mc.moveWeight = 0; } } if ((((_local29 > -10) && (mc.heroImpact > -5)) && (_local38 < (80 + (mc.heroImpact * 6)))) || (_local2.speedBoost > 1)) { mc.pic.gotoAndStop(2); mc.schild = true; _local2.schildBounce = true; } else { mc.pic.gotoAndStop(1); mc.schild = false; } if (mc.moveWeight <= 1) { mc._x = mc._x - mc.strayX; mc._y = mc._y + mc.strayY; var _local15 = 1; var _local31 = 1; if (_local6 < 0.2) { _local15 = _local15 + ((0.2 - _local6) * 1.2); } _local15 = _local15 + (mc.offence / 8); if (_local7 < 0.5) { _local15 = _local15 - ((0.5 - _local7) / 1.3); } _local31 = _local31 + (-(_local10 / 1.6)); if (Math.random() < mc.stray) { var _local11 = mc.maxStraySpeed; mc.strayX = ((Math.random() * _local11) * _local15) - (_local11 / 2); mc.strayY = ((Math.random() * _local11) * _local31) - (_local11 / 2); } } if (main.draagMcs.drager != null) { mc._x = main.draagMcs.drager._x; mc._y = main.draagMcs.drager._y; } else if ((mc.moveWeight == 0) && (mc.bounce != true)) { glijDoor(mc); } } }; initMusic = function () { sound.createEmptyMovieClip("loop", 0); initSFX(); if (_global.saveConfig.music == true) { playLoop(); } }; playLoop = function () { music_loop = new Sound(sound.loop); music_loop.attachSound("loop"); music_loop.start(0, 0); music_loop.onSoundComplete = function () { this.start(0, 0); }; music_loop.setVolume(46); }; stopLoop = function () { music_loop.stop(); }; initSFX = function () { sound.createEmptyMovieClip("schild", 1); schild_commander = new Sound(sound.schild); schild_commander.attachSound("schildhit"); schild_powerup = new Sound(sound.schild); schild_powerup.attachSound("shield_powerup"); sound.createEmptyMovieClip("minis", 2); mini_aanval = new Sound(sound.minis); mini_aanval.counter = 0; aAanvalVoices = new Array("attack", "attack", "attack", "tomahawk", "for_the_queen", "for_justice"); mini_man_lost = new Sound(sound.minis); mini_man_lost.attachSound("man_lost"); mini_powerup = new Sound(sound.minis); mini_powerup.attachSound("powerup_voice"); sound.createEmptyMovieClip("omgeving", 3); omgeving_bird = new Sound(sound.omgeving); omgeving_bird.attachSound("bird"); power_up = new Sound(sound.omgeving); power_up.attachSound("powerup"); sound.createEmptyMovieClip("gameaktie", 4); sfx_raat_exp = new Sound(sound.gameaktie); sfx_raat_exp.attachSound("raat_exp"); sfx_raathit = new Sound(sound.gameaktie); sfx_raathit.attachSound("raathit"); sfx_raathit.timer = 0; sfx_raathit.counter2 = 0; sfx_raathit2 = new Sound(sound.gameaktie); sfx_raathit2.attachSound("raathit2"); aCounters = new Array(); var _local1 = 1; while (_local1 < 5) { aCounters["raat" + _local1] = 0; _local1++; } }; initSFXWebVersion = function () { if (_global.userData[_global.currentPlayer].music == 1) { sound.createEmptyMovieClip("loop", 0); music = new Sound(sound.loop); music.attachSound("loop0"); music.start(0, 0); music.onSoundComplete = function () { this.start(0, 0); }; loopVolume = 100; music.setVolume(loopVolume); _global.musicPlaying = 2; } sound.createEmptyMovieClip("schild", 1); schild_commander = new Sound(sound.schild); schild_commander.attachSound("schildhit"); sound.createEmptyMovieClip("minis", 2); mini_aanval = new Sound(sound.minis); mini_aanval.counter = 0; aAanvalVoices = new Array("attack", "attack", "attack", "tomahawk", "for_the_queen", "for_justice"); mini_man_lost = new Sound(sound.minis); mini_man_lost.attachSound("man_lost"); sound.createEmptyMovieClip("omgeving", 3); omgeving_bird = new Sound(sound.omgeving); omgeving_bird.attachSound("bird"); sound.createEmptyMovieClip("gameaktie", 4); sfx_raathit = new Sound(sound.gameaktie); sfx_raathit.attachSound("raathit"); sfx_raathit.timer = 0; sfx_raathit.counter2 = 0; sfx_raathit2 = new Sound(sound.gameaktie); sfx_raathit2.attachSound("raathit2"); aCounters = new Array(); var _local3 = 1; while (_local3 < 5) { aCounters["raat" + _local3] = 0; _local3++; } }; randomSFX = function () { if (shortRandom > 0.8) { omgeving_bird.start(); } }; menuSounds = function (mc, optiestop) { trace("call sounds"); if (optiestop != true) { mc.createEmptyMovieClip("loop", mc.getNextHighestDepth()); music = new Sound(mc.loop); trace("musin " + music); music.attachSound("menuloop"); music.setVolume(60); music.start(0, 0); music.onSoundComplete = function () { this.start(0, 0); }; } else { music.stop(); } }; speelSimpelSFX = function (naam) { switch (naam) { case "schild" : schild_commander.start(); break; case "schild_powerup" : schild_commander.start(); schild_powerup.start(); break; case "mini_attack" : mini_attack.start(); break; case "raat_exp" : sfx_raat_exp.start(); break; case "powerup" : power_up.start(); power_up.onSoundComplete = function () { speelSimpelSFX("powerup_voice"); }; break; case "man_lost" : mini_man_lost.start(); break; case "powerup_voice" : mini_powerup.start(); } }; sfxCounters = function () { mini_aanval.counter--; sfx_raathit.counter1--; sfx_raathit.counter2--; }; manageSoundFx = function (naam, difOptie) { switch (naam) { case "schild" : schild_commander.start(); break; case "mini_attack" : if (mini_aanval.counter <= 0) { mini_aanval.counter = 3; var _local1 = random(aAanvalVoices.length - 1); mini_aanval.attachSound(aAanvalVoices[_local1]); mini_aanval.start(); } break; case "sfx_raathit" : if (aCounters["raat" + difOptie] >= getTimer()) { break; } aCounters["raat" + difOptie] = getTimer() + 2000; sfx_raathit.start(); sfx_raathit2.start(); } }; stopSound = function () { _global.musicPlaying = 0; music.stop; delete music.onEnterFrame; delete music; stopAllSounds(); }; hittestMini = function (mc) { if (mc.raat.hitTest(mc._x, mc._y, true)) { stootRaat(mc, mc.raat); } var _local3 = mc.speedX * mc.voor_en_achteruit; if (mc.opponent.schild == true) { if ((mc.xSnelheid * mc.voor_en_achteruit) > 0) { if (mc.hitTest(mc.opponent)) { mc.dif = "bounce"; mc.schildBounce = true; mc.opponent.trilling = true; mc.opponent.tril = 8; var _local2 = Math.abs(mc.xSnelheid) / 3; if (mc.opponent.powerUpNr == 2) { speelSimpelSFX("schild_powerup"); _local2 = _local2 * 2; attachFlits(); } else { speelSimpelSFX("schild"); } if (mc.control != true) { _local2 = _local2 * diffFactorEasyKlein; } mc.health = mc.health - (_local2 + random(20)); } } } }; hittestCommander = function (mc) { if (mc.opponent.schild == true) { if (mc.vooruit_achteruit > 0) { if (mc.opponent.vooruit_achteruit < 0) { if (Math.abs(mc.opponent.vooruit_achteruit) >= Math.abs(mc.vooruit_achteruit)) { var _local5 = true; } } if (_local5 != true) { if (mc.hitTest(mc.opponent)) { var _local4 = aktie.getNextHighestDepth(); var _local2 = 0; while (_local2 < random(4)) { var _local3 = aktie.attachMovie("mcSter", "ster" + (_local4 + _local2), _local4 + _local2); _local3._x = mc._x; _local3._y = mc._y; _local2++; } mc.dif = "bounce"; mc.schildBounce = true; speelSimpelSFX("schild"); if (mc.opponent.powerUpNr == 2) { attachFlits(); } if (mc == commander2) { unsetDrager(); } mc.trilling = true; mc.tril = commander2.impact; } } } } if (mc.immuun <= 0) { if (mc.raat.hitTest(mc._x, mc._y, true)) { stootRaat(mc, mc.raat); } } if (mc._y < fieldTop) { mc._y = fieldTop; mc.memDown = mc.memUp / 2; mc.memUp = 0; } else if (mc._y > fieldBottom) { mc._y = fieldBottom; mc.memUp = mc.memDown / 2; mc.memDown = 0; } if (mc._x < fieldLeft) { mc._x = fieldLeft; mc.memRight = mc.memLeft / 2; mc.memLeft = 0; } else if (mc._x > fieldRight) { mc._x = fieldRight; mc.memLeft = mc.memRight / 2; mc.memRight = 0; } }; mainLoop = function () { if (game.pauze != true) { if (shake != 0) { shakeMain(); } vliegBij(commander1); vliegBij(commander2); vliegMinis(); doExplosions(); if (beginSpel != true) { luisterNaarMuis(); } if (winnaar == null) { hittestCommander(commander1); hittestCommander(commander2); } doMouseCursor(); registerPunten(commander1); registerPunten(commander2); if (aktie.raat2.dif != "ko") { raatBounce(aktie.raat2); } if (aktie.raat1.dif != "ko") { raatBounce(aktie.raat1); } calcAlgVars(); ticks++; if (fadeLoop == true) { fadeAudio(); } } }; start = function () { webVersion = false; main = this.createEmptyMovieClip("gameContainer", 0); root = this; var _local3 = main.attachMovie("mcKaderMask", "mainMask", 10); main.setMask(_local3); initLevel(); userPreferences(); initvars(); _global.userData[_global.currentPlayer].ervaring++; game = {sH:384, sW:640}; heroObj = new Object(); game.explosionObjects = new Array(); veld = main.createEmptyMovieClip("veld", 0); wc = main.createEmptyMovieClip("waveContainer", 1); aktie = main.createEmptyMovieClip("aktie", 2); bijen = main.createEmptyMovieClip("bijen", 3); teksten = main.createEmptyMovieClip("teksten", 6); draagMcs = main.createEmptyMovieClip("draagMcs", 4); flits = main.createEmptyMovieClip("flits", 8); main.createEmptyMovieClip("mouseContainer", 9); wc.tel = 0; seaContainer = wc.createEmptyMovieClip("seaContainer", 1); wc.seaTurn = 0; seaContainer._x = 0; seaContainer._y = 355; makeWave(seaContainer, 100, 4297421, 2.6, 0.12, 44, 640); wc.onEnterFrame = function () { this.tel++; if ((this.tel % 2) == 0) { simWaveTitle(this.seaContainer); } }; simWave(wc.seaContainer); initSFX(); attachVeld(); initWolken(); attachRaat(); attachBijen(); attachHud(); attachMouseCursor(); setIntervals(); attachBeginTekst(); initMinis(); regelMuis(); refreshHud(); main.onEnterFrame = mainLoop; }; initMenu = function (step) { if (step == 1) { root = this; var m = root.attachMovie("mcControlCenter", "mcControlCenter", 0); initToggleMusic(); m.new_game.onRelease = function () { this._parent.gotoAndStop(2); initMenu(2); }; m.instructions.onRelease = function () { this._parent._x = 1000; var _local2 = m.attachMovie("mcInstr", "mcInstr", 0); _local2._x = -1000; _local2.ok.onRelease = function () { this._parent._parent._x = 0; this._parent.removeMovieClip(); }; }; m.credits.onRelease = function () { this._parent._x = 1000; var _local2 = m.attachMovie("mcCredits", "mcCredits", 0); _local2._x = -1000; _local2.ok.onRelease = function () { this._parent._parent._x = 0; this._parent.removeMovieClip(); }; }; m.play_more_games.onRelease = function () { getURL ("http://www.bubblebox.com", "_blank"); }; m.highscores.onRelease = function () { var _local2 = (("http://www.bubblebox.com/showscores.php?game_id=" + _global.game_id) + "&cache=") + random(100); getURL (_local2, "_blank"); }; } if (step == 2) { root.mcControlCenter.start_fight.onRelease = function () { _global.gameMode = "arcade"; _global.minisP1 = 8; _global.minisP2 = 8; _global.arcadeLevel = 1; _global.arcadeMinis = 10; _global.multiplayer = false; root.gotoAndStop("start"); }; root.mcControlCenter.back.onRelease = function () { this._parent.gotoAndStop(1); initMenu(1); }; } }; initToggleMusic = function () { var _local3 = root.mcControlCenter; if (_global.saveConfig.music == true) { _local3.music.desc = "music on"; _local3.music.red._visible = false; } else { _local3.music.desc = "music off"; _local3.music.red._visible = true; } _local3.music.onRelease = function () { if (this.red._visible == true) { this.desc = "music on"; this.red._visible = false; _global.saveConfig.music = true; playLoop(); } else { this.desc = "music off"; this.red._visible = true; _global.saveConfig.music = false; stopLoop(); } }; }; makeWave = function (mc, deep, clr, jit, turbProb, points, seawidth) { mc.pts = []; mc.springs = []; mc.clr = clr; mc.jit = jit; mc.turbProb = turbProb; mc.deep = deep; mc.stiffK = 0.3; mc.kDamp = 0.85; var _local3 = (seawidth + 100) / points; var _local1 = 0; while (_local1 < points) { mc.pts[_local1] = {x:-50 + (_local1 * _local3), y:0, fx:0, fy:0, vx:0, vy:0, restLen:0.5 * _local3, jy:0}; _local1++; } }; simWave = function (mc) { mc = seaContainer; var _local11; lastLine = null; firstLine = null; _local11 = 0; while (_local11 < (mc.pts.length - 1)) { var _local2 = mc.pts[_local11]; _local2.draw = false; if (lastLine == null) { if (_local2.x >= (scrollPos - (maxScroll * 4))) { if (firstLine == null) { firstLine = _local11; mc.moveTo(_local2.x, _local2.y); } if (_local2.x >= ((scrollPos + game.sW) + (maxScroll * 4))) { if (lastLine == null) { lastLine = _local11; } } else { _local2.draw = true; mc.pts[_local11].fx = 0; if (Math.random() < mc.turbProb) { mc.pts[_local11].fy = (Math.random() * mc.jit) - (mc.jit / 2); } else { mc.pts[_local11].fy = 0; } } } } _local11++; } _local11 = 0; while (_local11 < (mc.pts.length - 1)) { var _local3 = mc.pts[_local11]; var _local4 = mc.pts[_local11 + 1]; var _local6 = _local4.x - _local3.x; var _local5 = _local4.y - _local3.y; var _local7 = Math.sqrt((_local6 * _local6) + (_local5 * _local5)); var _local9 = mc.stiffK * (_local7 - _local3.restLen); var _local10 = (_local9 * _local6) / _local7; var _local8 = (_local9 * _local5) / _local7; if (_local11 != 0) { _local3.fx = _local3.fx + _local10; _local3.fy = _local3.fy + _local8; } if (_local11 != (mc.pts.length - 2)) { _local4.fx = _local4.fx - _local10; _local4.fy = _local4.fy - _local8; } _local11++; } mc.clear(); mc.beginFill(mc.clr, 100); _local11 = 1; while (_local11 < (mc.pts.length - 1)) { var _local2 = mc.pts[_local11]; if (_local2.draw == true) { _local2.vx = _local2.vx * mc.kDamp; _local2.vy = _local2.vy * mc.kDamp; _local2.vx = _local2.vx + _local2.fx; _local2.vy = _local2.vy + _local2.fy; _local2.x = _local2.x + _local2.vx; _local2.y = _local2.y + _local2.vy; mc.lineTo(_local2.x, _local2.y); } _local11++; } if (lastLine == null) { lastLine = mc.pts.length - 1; } _local11 = lastLine; mc.lineTo(mc.pts[_local11].x, mc.pts[_local11].y); mc.lineTo(mc.pts[_local11].x, mc.deep); mc.lineTo(mc.pts[firstLine].x, mc.deep); mc.lineTo(mc.pts[firstLine].x, mc.pts[firstLine].y); mc.endFill(); }; simWaveTitle = function (mc) { var _local11; lastLine = null; firstLine = null; _local11 = 0; while (_local11 < (mc.pts.length - 1)) { var _local2 = mc.pts[_local11]; mc.pts[_local11].fx = 0; if (Math.random() < mc.turbProb) { mc.pts[_local11].fy = (Math.random() * mc.jit) - (mc.jit / 2); } else { mc.pts[_local11].fy = 0; } _local11++; } _local11 = 0; while (_local11 < (mc.pts.length - 1)) { var _local3 = mc.pts[_local11]; var _local4 = mc.pts[_local11 + 1]; var _local6 = _local4.x - _local3.x; var _local5 = _local4.y - _local3.y; var _local7 = Math.sqrt((_local6 * _local6) + (_local5 * _local5)); var _local9 = mc.stiffK * (_local7 - _local3.restLen); var _local10 = (_local9 * _local6) / _local7; var _local8 = (_local9 * _local5) / _local7; if (_local11 != 0) { _local3.fx = _local3.fx + _local10; _local3.fy = _local3.fy + _local8; } if (_local11 != (mc.pts.length - 2)) { _local4.fx = _local4.fx - _local10; _local4.fy = _local4.fy - _local8; } _local11++; } mc.clear(); mc.beginFill(mc.clr, 100); mc.moveTo(mc.pts[0].x, mc.pts[0].y); _local11 = 1; while (_local11 < (mc.pts.length - 1)) { var _local2 = mc.pts[_local11]; _local2.vx = _local2.vx * mc.kDamp; _local2.vy = _local2.vy * mc.kDamp; _local2.vx = _local2.vx + _local2.fx; _local2.vy = _local2.vy + _local2.fy; _local2.x = _local2.x + _local2.vx; _local2.y = _local2.y + _local2.vy; mc.lineTo(_local2.x, _local2.y); _local11++; } lastLine = mc.pts.length - 1; _local11 = lastLine; mc.lineTo(mc.pts[_local11].x, mc.pts[_local11].y); mc.lineTo(mc.pts[_local11].x, mc.deep); mc.lineTo(mc.pts[firstLine].x, mc.deep); mc.lineTo(mc.pts[firstLine].x, mc.pts[firstLine].y); mc.endFill(); };
Frame 6
var \x01 = 106; // swfAction0x03 // Unknown action
Frame 7
var \x01 = 323; // swfAction0x03 // Unknown action
Frame 8
!!!ERROR
Frame 9
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Symbol 15 MovieClip Frame 1
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Symbol 15 MovieClip Frame 53
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Symbol 20 MovieClip Frame 1
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Symbol 25 MovieClip Frame 1
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Symbol 32 MovieClip Frame 1
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Symbol 32 MovieClip Frame 5
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Symbol 38 MovieClip [mcMiniBee1] Frame 1
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Symbol 43 MovieClip [mcMiniBee2] Frame 1
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Symbol 56 MovieClip Frame 1
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Symbol 61 MovieClip Frame 1
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Symbol 70 MovieClip Frame 1
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Symbol 72 MovieClip Frame 1
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Symbol 73 MovieClip [mcBij] Frame 1
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Symbol 79 MovieClip Frame 1
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Symbol 95 MovieClip Frame 1
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Symbol 105 MovieClip Frame 1
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Symbol 124 MovieClip Frame 1
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Symbol 128 MovieClip Frame 1
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Symbol 133 MovieClip Frame 1
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Symbol 157 MovieClip [mcEindeArcade] Frame 1
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Symbol 161 MovieClip Frame 1
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Symbol 165 MovieClip Frame 1
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Symbol 178 MovieClip Frame 1
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Symbol 180 MovieClip Frame 1
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Symbol 184 MovieClip Frame 1
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Symbol 191 MovieClip Frame 1
!!!ERROR
Symbol 201 MovieClip Frame 1
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Symbol 589 TextUses:85Used by:592
Symbol 590 TextUses:85Used by:592
Symbol 591 TextUses:85Used by:592
Symbol 592 MovieClipUses:91 589 590 591Used by:632
Symbol 593 BitmapUsed by:594
Symbol 594 GraphicUses:593Used by:595
Symbol 595 MovieClipUses:594Used by:598
Symbol 596 GraphicUsed by:597
Symbol 597 MovieClipUses:596Used by:598
Symbol 598 MovieClipUses:595 597Used by:632
Symbol 599 BitmapUsed by:600
Symbol 600 GraphicUses:599Used by:607
Symbol 601 GraphicUsed by:602
Symbol 602 MovieClipUses:601Used by:607
Symbol 603 BitmapUsed by:604
Symbol 604 GraphicUses:603Used by:607
Symbol 605 FontUsed by:606
Symbol 606 EditableTextUses:605Used by:607
Symbol 607 MovieClip [mcStopLoop]Uses:600 602 604 606Used by:632 710
Symbol 608 TextUses:85Used by:611
Symbol 609 TextUses:85Used by:611
Symbol 610 TextUses:85Used by:611
Symbol 611 MovieClipUses:91 608 609 610Used by:632
Symbol 612 TextUses:85Used by:615
Symbol 613 TextUses:85Used by:615
Symbol 614 TextUses:85Used by:615
Symbol 615 MovieClipUses:91 612 613 614Used by:632
Symbol 616 TextUses:85Used by:618
Symbol 617 TextUses:85Used by:618
Symbol 618 MovieClipUses:616 617Used by:632
Symbol 619 BitmapUsed by:620
Symbol 620 GraphicUses:619Used by:624
Symbol 621 TextUses:85Used by:624
Symbol 622 BitmapUsed by:623
Symbol 623 GraphicUses:622Used by:624
Symbol 624 MovieClipUses:620 621 623Used by:632
Symbol 625 BitmapUsed by:626
Symbol 626 GraphicUses:625Used by:632
Symbol 627 EditableTextUses:85Used by:632
Symbol 628 EditableTextUses:85Used by:632
Symbol 629 GraphicUsed by:630
Symbol 630 MovieClipUses:629Used by:631
Symbol 631 MovieClipUses:630Used by:632
Symbol 632 MovieClip [mcControlCenter]Uses:2 555 563 567 571 574 581 585 588 592 598 607 611 615 618 624 626 627 628 631Used by:710
Symbol 633 GraphicUsed by:641
Symbol 634 GraphicUsed by:641
Symbol 635 GraphicUsed by:641
Symbol 636 GraphicUsed by:641
Symbol 637 GraphicUsed by:641
Symbol 638 GraphicUsed by:641
Symbol 639 BitmapUsed by:640
Symbol 640 GraphicUses:639Used by:641
Symbol 641 MovieClip [mcRaat]Uses:633 634 635 636 637 638 640Used by:710
Symbol 642 BitmapUsed by:643
Symbol 643 GraphicUses:642Used by:648
Symbol 644 BitmapUsed by:645
Symbol 645 GraphicUses:644Used by:648
Symbol 646 BitmapUsed by:647
Symbol 647 GraphicUses:646Used by:648 661
Symbol 648 MovieClip [mcRaatSchillen]Uses:643 645 647Used by:710
Symbol 649 BitmapUsed by:650
Symbol 650 GraphicUses:649Used by:651
Symbol 651 MovieClip [raatBrok1]Uses:650Used by:710
Symbol 652 BitmapUsed by:653
Symbol 653 GraphicUses:652Used by:654
Symbol 654 MovieClip [raatBrok2]Uses:653Used by:710
Symbol 655 BitmapUsed by:656
Symbol 656 GraphicUses:655Used by:657
Symbol 657 MovieClip [raatBrok3]Uses:656Used by:710
Symbol 658 BitmapUsed by:659
Symbol 659 GraphicUses:658Used by:660
Symbol 660 MovieClip [raatBrok4]Uses:659Used by:710
Symbol 661 MovieClip [raatBrok6]Uses:647Used by:710
Symbol 662 Sound [attack]Used by:710
Symbol 663 Sound [bird]Used by:710
Symbol 664 Sound [for_justice]Used by:710
Symbol 665 Sound [for_the_queen]Used by:710
Symbol 666 Sound [man_lost]Used by:710
Symbol 667 Sound [man_down]Used by:710
Symbol 668 Sound [powerup]Used by:710
Symbol 669 Sound [powerup_voice]Used by:710
Symbol 670 Sound [raat_exp]Used by:710
Symbol 671 Sound [raathit]Used by:710
Symbol 672 Sound [raathit2]Used by:710
Symbol 673 Sound [schildhit]Used by:710
Symbol 674 Sound [shield_powerup]Used by:710
Symbol 675 Sound [soldhit]Used by:710
Symbol 676 BitmapUsed by:677 678 679 680 681
Symbol 677 GraphicUses:676Used by:682 702
Symbol 678 GraphicUses:676Used by:682 702
Symbol 679 GraphicUses:676Used by:682 702
Symbol 680 GraphicUses:676Used by:682 702
Symbol 681 GraphicUses:676Used by:682 702
Symbol 682 MovieClip [mcExpCloud]Uses:677 678 679 680 681Used by:710
Symbol 683 BitmapUsed by:684
Symbol 684 GraphicUses:683Used by:687
Symbol 685 BitmapUsed by:686
Symbol 686 GraphicUses:685Used by:687
Symbol 687 MovieClip [mcExpDebris]Uses:684 686Used by:710
Symbol 688 BitmapUsed by:689 690 691 692 693
Symbol 689 GraphicUses:688Used by:694
Symbol 690 GraphicUses:688Used by:694
Symbol 691 GraphicUses:688Used by:694
Symbol 692 GraphicUses:688Used by:694
Symbol 693 GraphicUses:688Used by:694
Symbol 694 MovieClip [mcExpFire1]Uses:689 690 691 692 693Used by:710
Symbol 695 BitmapUsed by:696 697 698 699 700
Symbol 696 GraphicUses:695Used by:701
Symbol 697 GraphicUses:695Used by:701
Symbol 698 GraphicUses:695Used by:701
Symbol 699 GraphicUses:695Used by:701
Symbol 700 GraphicUses:695Used by:701
Symbol 701 MovieClip [mcExpFire2]Uses:696 697 698 699 700Used by:710
Symbol 702 MovieClip [mcExpSmoke]Uses:677 678 679 680 681Used by:710
Symbol 703 BitmapUsed by:704 705
Symbol 704 GraphicUses:703Used by:708
Symbol 705 GraphicUses:703Used by:708
Symbol 706 BitmapUsed by:707
Symbol 707 GraphicUses:706Used by:708
Symbol 708 MovieClip [mcSmoke]Uses:704 705 707Used by:710
Symbol 709 Sound [tomahawk]Used by:710
Symbol 710 MovieClipUses:38 43 73 80 82 115 157 202 223 262 522 523 525 529 531 520 440 360 533 538 540 541 544 547 550 553 2 632 607 641 648 651 654 657 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 682 687 694 701 702 708 709Used by:Timeline
Symbol 711 GraphicUsed by:Timeline

Instance Names

"presents"Symbol 20 MovieClip Frame 1Symbol 16 MovieClip
"loadBar"Symbol 31 MovieClip Frame 1Symbol 29 MovieClip
"fadeMc"Symbol 32 MovieClip Frame 1Symbol 20 MovieClip
"fadeMc"Symbol 32 MovieClip Frame 5Symbol 31 MovieClip
"pic2"Symbol 70 MovieClip Frame 1Symbol 61 MovieClip
"pic"Symbol 73 MovieClip [mcBij] Frame 1Symbol 70 MovieClip
"punt"Symbol 73 MovieClip [mcBij] Frame 1Symbol 72 MovieClip
"pic"Symbol 80 MovieClip [mcBijEnemy] Frame 1Symbol 79 MovieClip
"punt"Symbol 80 MovieClip [mcBijEnemy] Frame 1Symbol 72 MovieClip
"ok"Symbol 115 MovieClip [mcCredits] Frame 1Symbol 95 MovieClip
"summary"Symbol 157 MovieClip [mcEindeArcade] Frame 1Symbol 124 MovieClip
"proceed"Symbol 157 MovieClip [mcEindeArcade] Frame 1Symbol 128 MovieClip
"battleWonLost"Symbol 157 MovieClip [mcEindeArcade] Frame 1Symbol 133 MovieClip
"text"Symbol 180 MovieClip Frame 1Symbol 178 MovieClip
"mcExit"Symbol 201 MovieClip Frame 2Symbol 180 MovieClip
"submit"Symbol 201 MovieClip Frame 2Symbol 184 MovieClip
"made_it"Symbol 201 MovieClip Frame 2Symbol 185 EditableText
"score"Symbol 201 MovieClip Frame 2Symbol 187 EditableText
"submit"Symbol 201 MovieClip Frame 3Symbol 191 MovieClip
"name"Symbol 201 MovieClip Frame 3Symbol 192 EditableText
"message"Symbol 201 MovieClip Frame 3Symbol 193 EditableText
"score"Symbol 201 MovieClip Frame 3Symbol 194 EditableText
"mcExit"Symbol 201 MovieClip Frame 4Symbol 180 MovieClip
"message"Symbol 201 MovieClip Frame 4Symbol 195 EditableText
"score"Symbol 201 MovieClip Frame 4Symbol 196 EditableText
"submit_score"Symbol 202 MovieClip [mcGameOver] Frame 1Symbol 161 MovieClip
"back_to_main"Symbol 202 MovieClip [mcGameOver] Frame 1Symbol 165 MovieClip
"hs"Symbol 202 MovieClip [mcGameOver] Frame 3Symbol 201 MovieClip
"proceed"Symbol 223 MovieClip [mcStartArcade] Frame 1Symbol 205 MovieClip
"nr"Symbol 223 MovieClip [mcStartArcade] Frame 1Symbol 221 MovieClip
"mask"Symbol 241 MovieClip Frame 1Symbol 237 MovieClip
"mask"Symbol 243 MovieClip Frame 1Symbol 242 MovieClip
"bar"Symbol 254 MovieClip Frame 2Symbol 247 MovieClip
"bar"Symbol 257 MovieClip Frame 2Symbol 247 MovieClip
"mcSurrender"Symbol 262 MovieClip [mcHud] Frame 1Symbol 230 MovieClip
"healthbar2"Symbol 262 MovieClip [mcHud] Frame 1Symbol 241 MovieClip
"healthbar1"Symbol 262 MovieClip [mcHud] Frame 1Symbol 243 MovieClip
"icoon1"Symbol 262 MovieClip [mcHud] Frame 1Symbol 254 MovieClip
"icoon2"Symbol 262 MovieClip [mcHud] Frame 1Symbol 257 MovieClip
"help"Symbol 262 MovieClip [mcHud] Frame 1Symbol 261 MovieClip
"ok"Symbol 522 MovieClip [mcInstr] Frame 1Symbol 95 MovieClip
"red"Symbol 607 MovieClip [mcStopLoop] Frame 1Symbol 602 MovieClip
"drag"Symbol 631 MovieClip Frame 1Symbol 630 MovieClip
"new_game"Symbol 632 MovieClip [mcControlCenter] Frame 1Symbol 567 MovieClip
"highscores"Symbol 632 MovieClip [mcControlCenter] Frame 1Symbol 571 MovieClip
"play_more_games"Symbol 632 MovieClip [mcControlCenter] Frame 1Symbol 581 MovieClip
"credits"Symbol 632 MovieClip [mcControlCenter] Frame 1Symbol 585 MovieClip
"instructions"Symbol 632 MovieClip [mcControlCenter] Frame 1Symbol 592 MovieClip
"music"Symbol 632 MovieClip [mcControlCenter] Frame 1Symbol 607 MovieClip [mcStopLoop]
"back"Symbol 632 MovieClip [mcControlCenter] Frame 2Symbol 611 MovieClip
"start_fight"Symbol 632 MovieClip [mcControlCenter] Frame 2Symbol 615 MovieClip
"wijzer"Symbol 632 MovieClip [mcControlCenter] Frame 2Symbol 631 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 2 as "mcKaderMask"
ExportAssets (56)Timeline Frame 2Symbol 2 as "mcKaderMask"
ExportAssets (56)Timeline Frame 2Symbol 2 as "mcKaderMask"
ExportAssets (56)Timeline Frame 2Symbol 2 as "mcKaderMask"
ExportAssets (56)Timeline Frame 2Symbol 2 as "mcKaderMask"
ExportAssets (56)Timeline Frame 2Symbol 2 as "mcKaderMask"
ExportAssets (56)Timeline Frame 2Symbol 2 as "mcKaderMask"
ExportAssets (56)Timeline Frame 3Symbol 2 as "mcKaderMask"
ExportAssets (56)Timeline Frame 3Symbol 2 as "mcKaderMask"
ExportAssets (56)Timeline Frame 4Symbol 38 as "mcMiniBee1"
ExportAssets (56)Timeline Frame 4Symbol 43 as "mcMiniBee2"
ExportAssets (56)Timeline Frame 4Symbol 73 as "mcBij"
ExportAssets (56)Timeline Frame 4Symbol 80 as "mcBijEnemy"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 2 as "mcKaderMask"
ExportAssets (56)Timeline Frame 4Symbol 2 as "mcKaderMask"
ExportAssets (56)Timeline Frame 4Symbol 115 as "mcCredits"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 157 as "mcEindeArcade"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 202 as "mcGameOver"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 223 as "mcStartArcade"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 262 as "mcHud"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 2 as "mcKaderMask"
ExportAssets (56)Timeline Frame 4Symbol 360 as "mcGem1"
ExportAssets (56)Timeline Frame 4Symbol 440 as "mcGem3"
ExportAssets (56)Timeline Frame 4Symbol 520 as "mcGem2"
ExportAssets (56)Timeline Frame 4Symbol 2 as "mcKaderMask"
ExportAssets (56)Timeline Frame 4Symbol 522 as "mcInstr"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 523 as "loop"
ExportAssets (56)Timeline Frame 4Symbol 525 as "mcBg"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 529 as "mcCursor"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 531 as "mcFlits"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 520 as "mcGem2"
ExportAssets (56)Timeline Frame 4Symbol 440 as "mcGem3"
ExportAssets (56)Timeline Frame 4Symbol 360 as "mcGem1"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 533 as "mcKader"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 538 as "mcKruis"
ExportAssets (56)Timeline Frame 4Symbol 540 as "tak"
ExportAssets (56)Timeline Frame 4Symbol 541 as "mcSter"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 544 as "mcVeld"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 547 as "wolk1"
ExportAssets (56)Timeline Frame 4Symbol 550 as "wolk2"
ExportAssets (56)Timeline Frame 4Symbol 553 as "wolk3"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 2 as "mcKaderMask"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 2 as "mcKaderMask"
ExportAssets (56)Timeline Frame 4Symbol 607 as "mcStopLoop"
ExportAssets (56)Timeline Frame 4Symbol 2 as "mcKaderMask"
ExportAssets (56)Timeline Frame 4Symbol 2 as "mcKaderMask"
ExportAssets (56)Timeline Frame 4Symbol 607 as "mcStopLoop"
ExportAssets (56)Timeline Frame 4Symbol 632 as "mcControlCenter"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 632 as "mcControlCenter"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 607 as "mcStopLoop"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 641 as "mcRaat"
ExportAssets (56)Timeline Frame 4Symbol 648 as "mcRaatSchillen"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 651 as "raatBrok1"
ExportAssets (56)Timeline Frame 4Symbol 654 as "raatBrok2"
ExportAssets (56)Timeline Frame 4Symbol 657 as "raatBrok3"
ExportAssets (56)Timeline Frame 4Symbol 660 as "raatBrok4"
ExportAssets (56)Timeline Frame 4Symbol 661 as "raatBrok6"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 662 as "attack"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 663 as "bird"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 664 as "for_justice"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 665 as "for_the_queen"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 666 as "man_lost"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 667 as "man_down"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 668 as "powerup"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 669 as "powerup_voice"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 670 as "raat_exp"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 671 as "raathit"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 672 as "raathit2"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 673 as "schildhit"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 674 as "shield_powerup"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 675 as "soldhit"
ExportAssets (56)Timeline Frame 4Symbol 682 as "mcExpCloud"
ExportAssets (56)Timeline Frame 4Symbol 687 as "mcExpDebris"
ExportAssets (56)Timeline Frame 4Symbol 694 as "mcExpFire1"
ExportAssets (56)Timeline Frame 4Symbol 701 as "mcExpFire2"
ExportAssets (56)Timeline Frame 4Symbol 702 as "mcExpSmoke"
ExportAssets (56)Timeline Frame 4Symbol 708 as "mcSmoke"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 709 as "tomahawk"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
ExportAssets (56)Timeline Frame 4Symbol 82 as "mcCirkelMask"
Tag 0x0FF (255)Timeline Frame 11 bytes "."
Tag 0x0FD (253)Timeline Frame 1
Tag 0x0FD (253)Timeline Frame 2
Tag 0x0FD (253)Timeline Frame 3
Tag 0x0FD (253)Timeline Frame 6
Tag 0x0FD (253)Timeline Frame 7
Tag 0x0FD (253)Timeline Frame 8
Tag 0x0FD (253)Timeline Frame 9427 bytes "Ț...c.this.getNextHighestDepth.cirkelMask.mcCirkelMask.attachMovie.mcControlCenter.setMask._x._y.on ..."
Tag 0x0FD (253)Symbol 15 MovieClip Frame 1
Tag 0x0FD (253)Symbol 15 MovieClip Frame 53
Tag 0x0FD (253)Symbol 20 MovieClip Frame 1
Tag 0x0FD (253)Symbol 25 MovieClip Frame 1
Tag 0x0FD (253)Symbol 32 MovieClip Frame 1
Tag 0x0FD (253)Symbol 32 MovieClip Frame 5696 bytes "ȧ...this.tel.fadeMc._alpha.barwidth.loadBar._width._parent.stop.onEnterFrame.bytes_loaded.getBytesL ..."
Tag 0x0FD (253)Symbol 38 MovieClip [mcMiniBee1] Frame 1
Tag 0x0FD (253)Symbol 43 MovieClip [mcMiniBee2] Frame 1
Tag 0x0FD (253)Symbol 56 MovieClip Frame 1
Tag 0x0FD (253)Symbol 61 MovieClip Frame 1
Tag 0x0FD (253)Symbol 70 MovieClip Frame 1
Tag 0x0FD (253)Symbol 72 MovieClip Frame 1
Tag 0x0FD (253)Symbol 73 MovieClip [mcBij] Frame 1
Tag 0x0FD (253)Symbol 79 MovieClip Frame 1
Tag 0x0FD (253)Symbol 95 MovieClip Frame 1
Tag 0x0FD (253)Symbol 105 MovieClip Frame 1
Tag 0x0FD (253)Symbol 124 MovieClip Frame 1
Tag 0x0FD (253)Symbol 128 MovieClip Frame 1
Tag 0x0FD (253)Symbol 133 MovieClip Frame 1
Tag 0x0FD (253)Symbol 157 MovieClip [mcEindeArcade] Frame 1
Tag 0x0FD (253)Symbol 161 MovieClip Frame 1
Tag 0x0FD (253)Symbol 165 MovieClip Frame 1
Tag 0x0FD (253)Symbol 178 MovieClip Frame 1
Tag 0x0FD (253)Symbol 180 MovieClip Frame 1
Tag 0x0FD (253)Symbol 184 MovieClip Frame 1
Tag 0x0FD (253)Symbol 191 MovieClip Frame 1
Tag 0x0FD (253)Symbol 201 MovieClip Frame 1
Tag 0x0FD (253)Symbol 201 MovieClip Frame 2
Tag 0x0FD (253)Symbol 201 MovieClip Frame 3
Tag 0x0FD (253)Symbol 201 MovieClip Frame 4
Tag 0x0FD (253)Symbol 201 MovieClip Frame 5
Tag 0x0FD (253)Symbol 202 MovieClip [mcGameOver] Frame 1434 bytes "ȃ...this.proceed._alpha.dit.proc.proceedInt.clearInterval.onEnterFrame.onRollOver.gotoAndStop.onRol ..."
Tag 0x0FD (253)Symbol 202 MovieClip [mcGameOver] Frame 3
Tag 0x0FD (253)Symbol 221 MovieClip Frame 1
Tag 0x0FD (253)Symbol 223 MovieClip [mcStartArcade] Frame 1
Tag 0x0FD (253)Symbol 230 MovieClip Frame 1
Tag 0x0FD (253)Symbol 254 MovieClip Frame 1
Tag 0x0FD (253)Symbol 257 MovieClip Frame 1
Tag 0x0FD (253)Symbol 261 MovieClip Frame 1
Tag 0x0FD (253)Symbol 528 MovieClip Frame 1
Tag 0x0FD (253)Symbol 531 MovieClip [mcFlits] Frame 1
Tag 0x0FD (253)Symbol 538 MovieClip [mcKruis] Frame 1
Tag 0x0FD (253)Symbol 541 MovieClip [mcSter] Frame 1
Tag 0x0FD (253)Symbol 567 MovieClip Frame 1
Tag 0x0FD (253)Symbol 571 MovieClip Frame 1
Tag 0x0FD (253)Symbol 581 MovieClip Frame 1
Tag 0x0FD (253)Symbol 585 MovieClip Frame 1
Tag 0x0FD (253)Symbol 592 MovieClip Frame 1
Tag 0x0FD (253)Symbol 595 MovieClip Frame 1
Tag 0x0FD (253)Symbol 597 MovieClip Frame 1
Tag 0x0FD (253)Symbol 607 MovieClip [mcStopLoop] Frame 1
Tag 0x0FD (253)Symbol 611 MovieClip Frame 1
Tag 0x0FD (253)Symbol 615 MovieClip Frame 1
Tag 0x0FD (253)Symbol 630 MovieClip Frame 11068 bytes "ȩ..._global.difficulty.this._parent._rotation.memRotation.berekenDifficulty.w_x._x.w_y._y._xmouse._ ..."
Tag 0x0FD (253)Symbol 632 MovieClip [mcControlCenter] Frame 1
Tag 0x0FD (253)Symbol 641 MovieClip [mcRaat] Frame 1
Tag 0x0FD (253)Symbol 641 MovieClip [mcRaat] Frame 1
Tag 0x0FD (253)Symbol 648 MovieClip [mcRaatSchillen] Frame 1
Tag 0x0FD (253)Symbol 682 MovieClip [mcExpCloud] Frame 33
Tag 0x0FD (253)Symbol 694 MovieClip [mcExpFire1] Frame 62
Tag 0x0FD (253)Symbol 701 MovieClip [mcExpFire2] Frame 66
Tag 0x0FD (253)Symbol 702 MovieClip [mcExpSmoke] Frame 49
Tag 0x0FD (253)Symbol 708 MovieClip [mcSmoke] Frame 9
Tag 0x0FD (253)Symbol 710 MovieClip Frame 1
Tag 0x0FD (253)Symbol 710 MovieClip Frame 45

Labels

"begin"Frame 8
"start"Frame 9
"blur"Symbol 38 MovieClip [mcMiniBee1] Frame 2
"blur"Symbol 43 MovieClip [mcMiniBee2] Frame 2
"schild"Symbol 73 MovieClip [mcBij] Frame 1
"weg"Symbol 641 MovieClip [mcRaat] Frame 7

Dynamic Text Variables

scoreSymbol 117 EditableText"score: 33393 "
totalSymbol 118 EditableText"total score: 239393"
scoreSymbol 119 EditableText"score"
totalSymbol 120 EditableText"score"
aliveSymbol 142 EditableText""
oppkiaSymbol 143 EditableText""
timeSymbol 144 EditableText""
nestdamageSymbol 146 EditableText""
oppdamageSymbol 148 EditableText""
opgeteldSymbol 150 EditableText""
factorSymbol 152 EditableText""
scoreKortSymbol 156 EditableText""
totalSymbol 166 EditableText""
totalSymbol 167 EditableText""
totalSymbol 170 EditableText""
alive1Symbol 224 EditableText"12"
alive2Symbol 225 EditableText"12"
alive1Symbol 231 EditableText"12"
alive2Symbol 232 EditableText"12"
descSymbol 606 EditableText""
difficultySymbol 627 EditableText"53"
difficultySymbol 628 EditableText"53"




http://swfchan.com/4/15183/info.shtml
Created: 2/6 -2019 22:42:19 Last modified: 2/6 -2019 22:42:19 Server time: 14/11 -2024 06:27:08