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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/89244518?noj=FRM89244518-14DC" width="1" height="1"></div>

etherena-betaMjY.swf

This is the info page for
Flash #15950

(Click the ID number above for more basic data on this flash file.)


Text
BACK TO MENU

BACK TO MENU

SOUND:

ON

ON

MUSIC:

ON

ON

RESUME

RESUME

GAME OVER

PLAYER 1 WINS

SUBMIT HISCORE

SUBMIT HISCORE

your name

Submitting score...

VIEW HISCORES

VIEW HISCORES

SHIIRI

SHIIRI

MORAKU

MORAKU

LOADING COMPLETE.

LOADING COMPLETE.

LOADING COMPLETE.

LOADING COMPLETE.

LOADING COMPLETE.

click anywhere to skip intro.

Created BY Arayh

http://arayh.iwarp.com/

COPYRIGHT 2004  ARAYH

click anywhere to skip intro.

click anywhere to skip intro.

click anywhere to skip intro.

click anywhere to skip intro.

click anywhere to skip intro.

The new world..

Is beginning...

but it's not ready...

not yet...

click anywhere to skip intro.

click anywhere to skip intro.

click anywhere to skip intro.

v 1.1

OPTIONS

OPTIONS

VERSUS GAME

VERSUS GAME

CHALLENGE MODE

CHALLENGE MODE

Etherena BETA

CREDITS

CREDITS

INSTRUCTIONS

INSTRUCTIONS

MAY run slow on
low-end systems.
consider turning
off music/sound
under options.

OPEN IN 800 x 500

OPEN IN 800 x 500

If playing this on
newgrounds, click
below to play at
full size
resolution.

REPLAY INTRO

REPLAY INTRO

SECRETS

SECRETS

BACK

BACK

CONTROLS

CONTROLS

SOUND:

MUSIC:

ATTACK 2

ATTACK 1

SHIELD

JUMP

RIGHT

LEFT

ATTACK 3

ATTACK 4

ATTACK 6

PLAYER 1

PLAYER 2

MENU/PAUSE

ENTER

CLICK BELOW TO CHANGE CONTROLS.

ATTACK 5

DEFAULT

DEFAULT

ATTACK 2

ATTACK 1

SHIELD

JUMP

RIGHT

LEFT

ATTACK 3

ATTACK 4

ATTACK 6

PLAYER 1

PLAYER 2

MENU/PAUSE

ENTER

CONTROLS

CLICK BELOW TO CHANGE CONTROLS.

ATTACK 5

Press a key

_

CREDITS AND ACKNOWLEDGEMENTS

http://arayh.iwarp.com/

http://arayh.iwarp.com/

Click here to visit etherena chat

Click here to visit etherena chat

ART, CODE, menu music
created by arayh

SPECIAL THANKS TO
SILENT SILHOUETTE

AND THANKS TO
YOU FOR PLAYING.

Where you can give comments to me or leave words to other players

stage music:
treetop -perfect dark: multiplayer
pitfall -guilty gear: awe of she
city -guilty gear: suck a sage
snow -megaman x4: frost walrus

PLAYER:

START GAME

START GAME

HYPER MODE:

OFF

OFF

human

human

FALSE

ATTACK 2

ATTACK 1

SHIELD

JUMP

RIGHT

LEFT

ATTACK 3

ATTACK 4

ATTACK 5

Stage:

CHARACTER:

HP: 100%

HP: 100%

human

human

FALSE

HP: 100%

HP: 100%

Treetop

Treetop

VERSUS MODE

PLAYER 1 CONTROLS

PLAYER 2 CONTROLS

ATTACK 6

SECRET MODES

SECRET MODES

MENU/PAUSE

TIP #1
some attacks do
combos when used
MANY times FAST.

1..

2..

3..

4..

5..

6..

7..

1..

TIP #2
YOUR SHIELD does
no damage but it
REPELs FOES.

2..

TIP #3
the lower your hp,
the more damage
you inflict.

3..

TIP #4
when in air, press
jump to teleport.

4..

TIP #5
jump when you
take a hit for a
fast recovery.

5..

TIP #6
when against a
wall, press jump
to scale it.

6..

TIP #7
When YOUR SHIELD
DEPLETES ENERGY,
it will break.

7..

<- CLICK TO CHANGE PAGES

CHALLENGE MODE
Damage your opponent
as much as you can.
best scores are
listed on the website.

START
CHALLENGE 1

START
CHALLENGE 1

START
CHALLENGE 2

START
CHALLENGE 2

START
CHALLENGE X

START
CHALLENGE X

LEVEL 1: SUDDEN DEATH

START LEVEL

START LEVEL

ARENA RULES:
-ONE HIT KNOCKOUT.

SECRETS MODE
UNLOCK SECRETS BY
COMPLETING LEVELS.

ENTER PASSWORD

ENTER PASSWORD

NEXT LEVEL

NEXT LEVEL

LEVEL 2: STONESKIN

ARENA RULES:
-NO FLINCHING
WHEN DAMAGED.

UNLOCKED:
SUDDEN DEATH MODE.

PASSWORD:

ONECHANCE

PREVIOUS LEVEL

PREVIOUS LEVEL

LEVEL 3: ICE

ARENA RULES:
-ICY FLOOR.

UNLOCKED:
STONESKIN MODE.

LEVEL 4: DECAY

ARENA RULES:
-DIMINISHING LIFE.

UNLOCKED:
ICE MODE.

LEVEL 5: BOUNCE

ARENA RULES:
-BOUNCY.

UNLOCKED:
DECAY MODE.

LEVEL 6: NO FALLING

ARENA RULES:
-CAN'T FALL DOWN.
-HYPER MODE.

UNLOCKED:
BOUNCE MODE.

LEVEL 7: FALLING DEATH

ARENA RULES:
-FALLING IS LETHAL.
-MAKE CPU FALL
TO WIN.

UNLOCKED:
NOFALL MODE.

LEVEL 8: VIRUS

ARENA RULES:
-RANDOMLY LOSE
CONTROL.
-SHIELD PREVENTS
VIRUS EFFECT
WHEN ACTIVE.

UNLOCKED:
FALLDEATH MODE.

LEVEL 9: POWER SHIELD

ARENA RULES:
-SHIELD DOES
HEAVY DAMAGE.

UNLOCKED:
VIRUS MODE.

LEVEL 10: JINX

ARENA RULES:
-SHIELD MAKES
YOUR OPPONENT
REVERSE
FALL/JUMP.
-HYPER MODE.

UNLOCKED:
POWERSHIELD MODE.

LEVEL 11: POISON

ARENA RULES:
-EACH HIT DOES
POISON DAMAGE.

UNLOCKED:
JINX MODE.

LEVEL 12: INVISIBLE

ARENA RULES:
-STEALTH MODE.

UNLOCKED:
POISON MODE.

LEVEL 13: BLACKOUT

ARENA RULES:
-ARENA IS
COMPLETELY
SHROUDED IN
DARKNESS.

UNLOCKED:
INVISIBLE MODE.

LEVEL 14: JUGGLE

ARENA RULES:
-HITS THROW YOUR
OPPONENT IN AIR
SO YOU CAN CHAIN
SUCCESSIVE HITS.

UNLOCKED:
BLACKOUT MODE.

LEVEL 15: MIRROR

ARENA RULES:
-ARENA REVERSED
HORIZONTALLY.

UNLOCKED:
JUGGLE MODE.

LEVEL 16: UPSIDEDOWN

ARENA RULES:
-ARENA REVERSED
VERTICALLY.

UNLOCKED:
MIRROR MODE.

LEVEL 17: DARK FIGHTING

ARENA RULES:
-INVISIBLE MODE.
-BLACKOUT MODE.

UNLOCKED:
UPSIDEDOWN MODE.

LEVEL 18: ENDUrANCE

ARENA RULES:
-POWERSHIELD MODE.
-CPU HAS very
HiGH HP.

UNLOCKED:
MORPH MODE.

LEVEL 19: JUGGLE 2

ARENA RULES:
-JUGGLE MODE.
-BOUNCE MODE.
-HYPER MODE.
-decay mode.

UNLOCKED:
BANZAI MODE.

LEVEL X: FINAL TESTAMENT

ARENA RULES:
-BLACKOUT MODE.
-HEATSEEK MODE.
-DECAY MODE.
-CPU HAS HIGH HP.

UNLOCKED:
HEATSEEK MODE.

800 x 600

800 x 600

1024 x 768

1024 x 768

SECRETS MODE

CONGRATULATIONS!
YOU HAVE UNLOCKED
ALL SECRETS!

ULTIMATE PASSWORD:

STOPHACKING

UNLOCKED:
CHALLENGE X.

CLICK BELOW TO
DOWNLOAD WALLPAPER:

SUDDEN DEATH MODE:

LOCKED

LOCKED

STONESKIN MODE:

LOCKED

locked

ICE MODE:

LOCKED

locked

OFF

DECAY MODE:

LOCKED

locked

nofall MODE:

LOCKED

locked

FALLDEATH MODE:

LOCKED

locked

VIRUS MODE:

LOCKED

locked

POWERSHIELD MODE:

LOCKED

locked

JINX MODE:

LOCKED

locked

POISON MODE:

LOCKED

locked

INVISIBLE MODE:

LOCKED

locked

BLACKOUT MODE:

LOCKED

locked

JUGGLE MODE:

LOCKED

locked

MIRROR MODE:

LOCKED

locked

UPSIDEDOWN MODE:

LOCKED

locked

BANZAI MODE:

HEATSEEK MODE:

LOCKED

locked

LOCKED

locked

SECRET MODES
TO GAIN ACCESS TO
THESE MODES, CLEAR
THE SECRET LEVELS,
OR ENTER THE
SECRET PASSWORD.

BOUNCE MODE:

LOCKED

locked

TURN OFF ALL MODES

TURN OFF ALL MODES

MORPH MODE:

LOCKED

locked

READY

GAME START

MENU

MENU

0

score:

ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", "true"); fscommand ("fullscreen", "false"); fscommand ("trapallkeys", "true"); fscommand ("allowscale", "false"); _quality = "LOW"; stopAllSounds(); eval ("damage" + p0dmg).removeMovieClip(); eval ("damage" + p1dmg).removeMovieClip(); p0balldmg.removeMovieClip(); p1balldmg.removeMovieClip(); p1hpmug.removeMovieClip(); p0hpmug.removeMovieClip(); menu._visible = false; fg.removeMovieClip(); p0d._visible = false; p1d._visible = false; p0c._visible = false; p1c._visible = false; p0b._visible = false; p1b._visible = false; p0a._visible = false; p1a._visible = false; gamovr._visible = false; p0leap._visible = false; p1leap._visible = false; p0ground._visible = false; p1ground._visible = false; p0break._visible = false; p1break._visible = false; play();
Frame 2
if (run2._currentframe == run1._currentframe) { run2.gotoAndPlay((run1._currentframe + 10) % run1._totalframes); }
Instance of Symbol 4 MovieClip "bar" in Frame 2
onClipEvent (enterFrame) { this._width = 176 * (1 - (_root.getBytesLoaded() / _root.getBytesTotal())); }
Instance of Symbol 37 MovieClip in Frame 2
onClipEvent (enterFrame) { this._x = _root.bar._x - (_root.bar._width / 2); }
Frame 3
if (getBytesLoaded() != getBytesTotal()) { gotoAndPlay (2); } else { gotoAndPlay (5); }
Frame 765
function collision(x, y, w, h, b) { j = 1; alvls = "opaque.opaque"; s = eval (alvls + j); c = 0; while (s != null) { if ((x <= (s._x + s._width)) && ((x + w) >= s._x)) { if ((y <= (s._y + s._height)) && ((y + h) >= (s._y + yoffset))) { if (b == -1) { return(true); } if (b == 0) { if ((c == 0) || (c > ((s._y - h) + yoffset))) { c = (s._y - h) + yoffset; } } else if (b == 1) { if ((c == 0) || (c < (s._y + s._height))) { c = s._y + s._height; } } else if (b == 2) { if ((c == 0) || (c > (s._x + s._width))) { c = s._x + s._width; } } else if (b == 3) { if ((c == 0) || (c < s._x)) { c = s._x; } } } } j++; s = eval (alvls + j); } if (b == -1) { return(false); } return(c); } function dmgcollision(x, y, w, h, s1) { if ((x <= (s1._x + s1._width)) && ((x + w) >= s1._x)) { if ((y <= (s1._y + s1._height)) && ((y + h) >= s1._y)) { return(true); } } return(false); } function setShadow(a, b) { eval (("p" + a) + "b")._visible = b; eval (("p" + a) + "c")._visible = b; } function setState(a, b) { if (a == 0) { p0state = b; } else if (a == 1) { p1state = b; } } function setJump(a, b) { if (a == 0) { p0jump = b; } else if (a == 1) { p1jump = b; } } function setDmg(a, b, x, y) { if (a == 0) { p0dmg = b; p0dmgx = x; p0dmgy = y; } else if (a == 1) { p1dmg = b; p1dmgx = x; p1dmgy = y; } } function reposDmg(a, x, y) { if (a == 0) { eval ("damage" + p0dmg)._x = x + p0dmgx; eval ("damage" + p0dmg)._y = y + p0dmgy; } else if (a == 1) { eval ("damage" + p1dmg)._x = x + p1dmgx; eval ("damage" + p1dmg)._y = y + p1dmgy; } } function InVertRange(n) { return(Math.abs(p0a._y - p1a._y) < n); } function InHoriRange(n) { x0 = p0a._x; x1 = p1a._x; if (p0a._xscale < 0) { x0 = x0 - defwidth; } if (p1a._xscale < 0) { x1 = x1 - defwidth; } return(Math.abs(x0 - x1) < n); } function Ground(a, noplay) { if ((a == 0) && (p0jump == 0)) { p0ground._rotation = 0; if (p0a._xscale < 0) { p0ground._x = p0a._x - 17; } else { p0ground._x = p0a._x + 15; } p0ground._y = p0a._y + defheight; if ((!noplay) || (p0ground._currentframe == p0ground._totalframes)) { p0ground.gotoAndPlay(1); } p0ground._visible = true; } else if ((a == 1) && (p1jump == 0)) { p1ground._rotation = 0; if (p1a._xscale < 0) { p1ground._x = p1a._x - 17; } else { p1ground._x = p1a._x + 15; } p1ground._y = p1a._y + defheight; if ((!noplay) || (p1ground._currentframe == p1ground._totalframes)) { p1ground.gotoAndPlay(1); } p1ground._visible = true; } } function WallG(a, noplay) { if (a == 0) { p0ground._rotation = 90; if (p0a._xscale < 0) { p0ground._x = p0a._x - 7; } else { p0ground._x = p0a._x + 5; } p0ground._y = p0a._y + (defheight / 2); if ((!noplay) || (p0ground._currentframe == p0ground._totalframes)) { p0ground.gotoAndPlay(1); } p0ground._visible = true; } else if (a == 1) { p1ground._rotation = 90; if (p1a._xscale < 0) { p1ground._x = p1a._x - 7; } else { p1ground._x = p1a._x + 5; } p1ground._y = p1a._y + (defheight / 2); if ((!noplay) || (p1ground._currentframe == p1ground._totalframes)) { p1ground.gotoAndPlay(1); } p1ground._visible = true; } } function Leap(a) { if (a == 0) { if (p0a._xscale < 0) { p0leap._x = p0a._x - 17; } else { p0leap._x = p0a._x + 15; } p0leap._y = p0a._y + defheight; p0leap.gotoAndPlay(1); p0leap._visible = true; } else if (a == 1) { if (p1a._xscale < 0) { p1leap._x = p1a._x - 17; } else { p1leap._x = p1a._x + 15; } p1leap._y = p1a._y + defheight; p1leap.gotoAndPlay(1); p1leap._visible = true; } } function Break(a) { if (a == 0) { if (p0a._xscale < 0) { p0break._x = p0a._x - 17; } else { p0break._x = p0a._x + 15; } p0break._y = p0a._y + defheight; p0break.gotoAndPlay(1); p0break._visible = true; } else if (a == 1) { if (p1a._xscale < 0) { p1break._x = p1a._x - 17; } else { p1break._x = p1a._x + 15; } p1break._y = p1a._y + defheight; p1break.gotoAndPlay(1); p1break._visible = true; } } function KeyToString(key) { if (key == 8) { return("Backspace"); } if (key == 20) { return("Caps Lock"); } if (key == 17) { return("Control"); } if (key == 46) { return("Delete"); } if (key == 40) { return("Down Arrow"); } if (key == 35) { return("End"); } if (key == 13) { return("Enter"); } if (key == 27) { return("Escape"); } if (key == 36) { return("Home"); } if (key == 45) { return("Insert"); } if (key == 39) { return("Right Arrow"); } if (key == 34) { return("Page Down"); } if (key == 33) { return("Page Up"); } if (key == 39) { return("Right Arrow"); } if (key == 37) { return("Left Arrow"); } if (key == 16) { return("Shift"); } if (key == 32) { return("Spacebar"); } if (key == 9) { return("Tab"); } if (key == 38) { return("Up Arrow"); } if (key == 18) { return("Alt"); } if (key == 106) { return("Numpad *"); } if (key == 107) { return("Numpad +"); } if (key == 108) { return("Numpad Enter"); } if (key == 109) { return("Numpad -"); } if (key == 110) { return("Numpad ."); } if (key == 111) { return("Numpad /"); } if (key == 144) { return("NumLock"); } if (key == 186) { return(": or ;"); } if (key == 187) { return("= or +"); } if (key == 189) { return("- or _"); } if (key == 192) { return("` or ~"); } if (key == 219) { return("[ or {"); } if (key == 220) { return("\\or |"); } if (key == 221) { return("] or }"); } if (key == 222) { return("\" or '"); } if ((key > 95) && (key < 106)) { return("Numpad " + String(key - 96)); } if ((key > 111) && (key < 127)) { return("F" + String(key - 111)); } return(String.fromCharCode(key)); } function createSprites() { _root.attachMovie(("a" + lvl) + "opaque", "opaque", OPAQUE_Z); opaque._visible = debug; _root.attachMovie(p0chars, "p0a", P0A_Z); _root.attachMovie(p0chars, "p0b", P0B_Z); _root.attachMovie(p0chars, "p0c", P0C_Z); _root.attachMovie(p0chars, "p0d", P0D_Z); _root.attachMovie(p1chars, "p1a", P1A_Z); _root.attachMovie(p1chars, "p1b", P1B_Z); _root.attachMovie(p1chars, "p1c", P1C_Z); _root.attachMovie(p1chars, "p1d", P1D_Z); _root.attachMovie(("a" + lvl) + "fg", "fg", FG_Z); bg.gotoAndStop(lvl); bg._visible = !debug; if (p1chars == p0chars) { new Color("p0a").setTransform(p0trans); } new Color("p0b").setTransform(shadtrans); new Color("p0c").setTransform(shadtrans); new Color("p0d").setTransform(invtrans); new Color("p1b").setTransform(shadtrans); new Color("p1c").setTransform(shadtrans); new Color("p1d").setTransform(invtrans); p0b._alpha = 50; p0c._alpha = 25; p1b._alpha = 50; p1c._alpha = 25; p0b._visible = false; p0c._visible = false; p0d._visible = false; p1b._visible = false; p1c._visible = false; p1d._visible = false; } function turnOffSecrets() { lockSecrets(); unlock(secretmax); poisonmode = false; decaymode = false; stoneskinmode = false; suddenmode = false; invismode = false; blackoutmode = false; virusmode = false; icemode = false; falldeathmode = false; nofallmode = false; upsidedownmode = false; mirrormode = false; jinxmode = false; bouncemode = false; powershmode = false; jugglemode = false; morphmode = false; banzaimode = false; heatseekmode = false; } function p0death() { p0hp = 0; p0a.gotoAndPlay("death"); if (soundon) { p0snd.stop(); p0snd.attachSound("death"); p0snd.start(0.5, 1); } p0d._visible = false; p0state = DEATH; p0combo = 0; p1combo = 0; controlon = false; p0jump = p0jump * -1; p0invinc = invinclen; } function p1death() { p1hp = 0; p1state = DEATH; p0combo = 0; p1combo = 0; p1jump = p1jump * -1; p1invinc = invinclen; p1a.gotoAndPlay("death"); p1snd.stop(); p1snd.attachSound("death"); if (soundon) { p1snd.start(0.5, 1); } p1d._visible = false; controlon = false; } function unlock(lvl) { if ((lvl >= 2) && (suddens == "LOCKED")) { suddens = "OFF"; } if ((lvl >= 3) && (stoneskins == "LOCKED")) { stoneskins = "OFF"; } if ((lvl >= 4) && (ices == "LOCKED")) { ices = "OFF"; } if ((lvl >= 5) && (decays == "LOCKED")) { decays = "OFF"; } if ((lvl >= 6) && (bounces == "LOCKED")) { bounces = "OFF"; } if ((lvl >= 7) && (nofalls == "LOCKED")) { nofalls = "OFF"; } if ((lvl >= 8) && (falldeaths == "LOCKED")) { falldeaths = "OFF"; } if ((lvl >= 9) && (viruss == "LOCKED")) { viruss = "OFF"; } if ((lvl >= 10) && (powershs == "LOCKED")) { powershs = "OFF"; } if ((lvl >= 11) && (jinxs == "LOCKED")) { jinxs = "OFF"; } if ((lvl >= 12) && (poisons == "LOCKED")) { poisons = "OFF"; } if ((lvl >= 13) && (inviss == "LOCKED")) { inviss = "OFF"; } if ((lvl >= 14) && (blackouts == "LOCKED")) { blackouts = "OFF"; } if ((lvl >= 15) && (juggles == "LOCKED")) { juggles = "OFF"; } if ((lvl >= 16) && (mirrors == "LOCKED")) { mirrors = "OFF"; } if ((lvl >= 17) && (upsidedowns == "LOCKED")) { upsidedowns = "OFF"; } if ((lvl >= 18) && (banzais == "LOCKED")) { morphs = "OFF"; } if ((lvl >= 19) && (banzais == "LOCKED")) { banzais = "OFF"; } if ((lvl >= 20) && (heatseeks == "LOCKED")) { heatseeks = "OFF"; } if ((lvl >= 21) && (challengex == "LOCKED")) { challengex = "UNLOCKED"; } } function lockSecrets() { challengex = "LOCKED"; suddens = "LOCKED"; stoneskins = "LOCKED"; ices = "LOCKED"; decays = "LOCKED"; bounces = "LOCKED"; nofalls = "LOCKED"; falldeaths = "LOCKED"; viruss = "LOCKED"; powershs = "LOCKED"; jinxs = "LOCKED"; poisons = "LOCKED"; inviss = "LOCKED"; blackouts = "LOCKED"; juggles = "LOCKED"; mirrors = "LOCKED"; upsidedowns = "LOCKED"; banzais = "LOCKED"; heatseeks = "LOCKED"; } function setLvl(noplay) { uin = userin.toUpperCase(); i = secretmax + 1; while (i <= 21) { if (uin == getLvl(i)) { secretlvl = i; secretmax = Math.max(secretmax, secretlvl); if (noplay != true) { gotoSecret(i); } fadein.play(); unlock(i); return(true); } i++; } return(false); } function gotoSecret(lvl) { gotoAndStop(SECRETS_FRAME + (lvl * 2) +764); } function getLvl(lvl) { if (lvl == 1) { return(toStr(3029255069884)); } if (lvl == 2) { return(toStr(140894049845)); } if (lvl == 3) { return(toStr(2497221412)); } if (lvl == 4) { return(toStr(161195220)); } if (lvl == 5) { return(toStr(14370951207)); } if (lvl == 6) { return(toStr(106714521805038)); } if (lvl == 7) { return(toStr(4024170925439)); } if (lvl == 8) { return(toStr(78023550)); } if (lvl == 9) { return(toStr(301530468790)); } if (lvl == 10) { return(toStr(2881528538)); } if (lvl == 11) { return(toStr(2672347741802)); } if (lvl == 12) { return(toStr(285246277337740)); } if (lvl == 13) { return(toStr(301769230208)); } if (lvl == 14) { return(toStr(58768665758)); } if (lvl == 15) { return(toStr(208691560)); } if (lvl == 16) { return(toStr(1291103495097)); } if (lvl == 17) { return(toStr(6042189852)); } if (lvl == 18) { return(toStr(4571324751)); } if (lvl == 19) { return(toStr(2495321138)); } if (lvl == 20) { return(toStr(24302077414)); } if (lvl == 21) { return(toStr(3810354266)); } } function tostr(num) { str = ""; p = 1; while (num > 0) { dec = num % Math.pow(MISC_Z, p); val = dec / Math.pow(MISC_Z, p - 1); str = String.fromCharCode((val + 39) + MISC_Z) + str; num = num - dec; p++; } return(str); } function p0morph() { if (p0chars == "arayh1") { p0chars = "fawn1"; } else { p0chars = "arayh1"; } i = p0a._xscale; x = p0a._x; y = p0a._y; _root.attachMovie(p0chars, "p0a", P0A_Z); p0a._xscale = i; p0a._x = x; p0a._y = y; _root.attachMovie(p0chars, "p0b", P0B_Z); p0b._xscale = i; p0b._x = x; p0b._y = y; _root.attachMovie(p0chars, "p0c", P0C_Z); p0c._xscale = i; p0c._x = x; p0c._y = y; _root.attachMovie(p0chars, "p0d", P0D_Z); p0d._xscale = i; p0d._x = x; p0d._y = y; p0b._visible = false; p0c._visible = false; p0d._visible = false; p0b._alpha = 50; p0c._alpha = 25; new Color("p0b").setTransform(shadtrans); new Color("p0c").setTransform(shadtrans); new Color("p0d").setTransform(invtrans); } function p1morph() { if (p1chars == "arayh1") { p1chars = "fawn1"; } else { p1chars = "arayh1"; } i = p1a._xscale; x = p1a._x; y = p1a._y; _root.attachMovie(p1chars, "p1a", P1A_Z); p1a._xscale = i; p1a._x = x; p1a._y = y; _root.attachMovie(p1chars, "p1b", P1B_Z); p1b._xscale = i; p1b._x = x; p1b._y = y; _root.attachMovie(p1chars, "p1c", P1C_Z); p1c._xscale = i; p1c._x = x; p1c._y = y; _root.attachMovie(p1chars, "p1d", P1D_Z); p1d._xscale = i; p1d._x = x; p1d._y = y; p1b._visible = false; p1c._visible = false; p1d._visible = false; p1b._alpha = 50; p1c._alpha = 25; new Color("p1b").setTransform(shadtrans); new Color("p1c").setTransform(shadtrans); new Color("p1d").setTransform(invtrans); } debug = false; heatseekmode = false; banzaimode = false; morphmode = false; if (startonce == null) { secretlvl = 1; secretmax = 1; lockSecrets(); turnOffSecrets(); } suddenmode = false; stoneskinmode = false; icemode = false; decaymode = false; bouncemode = false; nofallmode = false; falldeathmode = false; virusmode = false; powershmode = false; jinxmode = false; poisonmode = false; invismode = false; blackoutmode = false; jugglemode = false; upsidedownmode = false; mirrormode = false; startonce = 2; p0chars = "arayh1"; p1chars = "arayh1"; normtrans = {RA:100, RB:0, GA:100, GB:0, BA:100, BB:0, AA:100, AB:0}; p0trans = {RA:100, RB:102, GA:100, GB:64, BA:100, BB:255, AA:100, AB:0}; invtrans = {RA:100, RB:255, GA:100, GB:255, BA:100, BB:255, AA:90, AB:0}; shadtrans = {RA:100, RB:100, GA:100, GB:60, BA:100, BB:255, AA:50, AB:0}; redtrans = {RA:100, RB:255, GA:100, GB:0, BA:100, BB:0, AA:100, AB:0}; virustrans = {RA:40, RB:0, GA:100, GB:80, BA:100, BB:40, AA:100, AB:0}; blacktrans = {RA:100, RB:-255, GA:100, GB:-255, BA:100, BB:-255, AA:100, AB:0}; darktrans = {RA:100, RB:-225, GA:100, GB:-225, BA:100, BB:-225, AA:100, AB:0}; p0ais = "human"; p1ais = "human"; p0ai = false; p1ai = false; lvls = "treetop"; lvl = 1; bg.gotoAndStop(1); p0elite = false; p1elite = false; p0hpx = 100; p1hpx = 100; dmgop._visible = false; diff = 0.2; hyper = false; soundon = true; musicon = true; HPMUG0_Z = 98; HPMUG1_Z = 99; p0BALL_Z = 100; p1BALL_Z = 101; P1C_Z = 104; P0C_Z = 105; P1B_Z = 106; P0B_Z = 107; P1A_Z = 108; P0A_Z = 109; P1D_Z = 110; P0D_Z = 111; FG_Z = 112; p0BALLDMG_Z = 113; p1BALLDMG_Z = 114; MENU_Z = 115; GAMEOVER_Z = 116; MISC_Z = 26; SND_P0_Z = 204; SND_P1_Z = 205; SND_P0S_Z = 206; SND_P1S_Z = 207; SND_MUSIC_Z = 208; SND_MENUOK_Z = 209; SND_MENUBACK_Z = 210; SND_MENUMUSIC_Z = 211; SND_LIGHTNING_Z = 212; OPAQUE_Z = 900; createEmptyMovieClip("s_music", SND_MUSIC_Z); createEmptyMovieClip("s_p0", SND_P0_Z); createEmptyMovieClip("s_p1", SND_P1_Z); createEmptyMovieClip("s_p0s", SND_P0S_Z); createEmptyMovieClip("s_p1s", SND_P1S_Z); createEmptyMovieClip("s_menu_music", SND_MENUMUSIC_Z); createEmptyMovieClip("s_menu_ok", SND_MENUOK_Z); createEmptyMovieClip("s_menu_back", SND_MENUBACK_Z); createEmptyMovieClip("s_lightning", SND_LIGHTNING_Z); snd_lightning = new Sound(s_lightning); snd_lightning.attachSound("lightning"); snd_menumusic = new Sound(s_menu_music); snd_menumusic.attachSound("dark"); snd_ok = new Sound(s_menu_ok); snd_ok.attachSound("ok"); snd_back = new Sound(s_menu_back); snd_back.attachSound("back"); p0snd_sword = new Sound(s_p0s); p0snd_sword.attachSound("sword"); p0snd_sword.setVolume(50); p1snd_sword = new Sound(s_p1s); p1snd_sword.attachSound("sword"); p1snd_sword.setVolume(50); music = new Sound(s_music); p0snd = new Sound(s_p0); p1snd = new Sound(s_p1); p0snd_exp = new Sound(s_p0s); p0snd_exp.attachSound("explosion"); p1snd_exp = new Sound(s_p1s); p1snd_exp.attachSound("explosion"); IDLE = 0; RUN_L = 1; RUN_R = 2; SWORD_L = 3; SWORD_R = 4; BLOCK = 5; WALL_L = 6; WALL_R = 7; SEISMIC_L = 8; SEISMIC_R = 9; BALL_L = 10; BALL_R = 11; DAMAGE = 12; DEATH = 13; ANCHOR = 14; WHIP = 15; ATK6 = 16; p0dmgpwr = 0; p1dmgpwr = 0; p0ballpwr = 38; p1ballpwr = 38; hpmax = 460; shmax = 106; shmin = 20; p0combo = 0; p1combo = 0; p0chain = 0; p1chain = 0; p0KEY_JUMP = 38; p0KEY_BLOCK = 40; p0KEY_LEFT = 37; p0KEY_RIGHT = 39; p0KEY_ATTACK1 = 100; p0KEY_ATTACK2 = 101; p0KEY_ATTACK3 = 102; p0KEY_ATTACK4 = 97; p0KEY_ATTACK5 = 98; p0KEY_ATTACK6 = 99; p1KEY_JUMP = 87; p1KEY_BLOCK = 83; p1KEY_LEFT = 65; p1KEY_RIGHT = 68; p1KEY_ATTACK1 = 70; p1KEY_ATTACK2 = 71; p1KEY_ATTACK3 = 72; p1KEY_ATTACK4 = 86; p1KEY_ATTACK5 = 66; p1KEY_ATTACK6 = 78; runspd = 8; jumpheight = 16; jumpspd = 30; initjump = 0; yoffset = 10; defheight = 35; defwidth = 25; wallheight = 15; ballheight = 40; ballwidth = 50; JUGGLE_FRAME = 218; SECRETS_FRAME = 50; FALL_FRAME = 70; ANCHDONE_FRAME = 297; BALLDONE_FRAME = 29; BALLEXP_FRAME = 16; BALLEND_FRAME = 203; BALLAIREND_FRAME = 192; WALLDONE_FRAME = 127; SWORD1_FRAME = 88; SWORD2_FRAME = 89; SWORD3_FRAME = 100; SWORD4_FRAME = 101; WHIP_FRAME = 343; SEISMIC1_FRAME = 140; SEISMIC2_FRAME = 144; MOVSLAST_FRAME = 141; DEATH_FRAME = 535; balldiaspd = 14; ballhorspd = 20; _root.attachMovie("ingamemenu", "menu", MENU_Z); menu._x = 250; menu._y = 150; menu._visible = false; _root.attachMovie("gameover", "gamovr", GAMEOVER_Z); gamovr._x = 250; gamovr._y = 150; gamovr._visible = false; cmd = "new"; p1aibk = false; p0aibk = false; if (musicon) { snd_menumusic.start(0, 9999); } returnto = ""; pwd = "1234";
Frame 767
controlon = true; p0ball.removeMovieClip(); p1ball.removeMovieClip(); p0c.gotoAndStop("idle"); p1c.gotoAndStop("idle"); p0d._visible = false; p1d._visible = false; p0a._visible = false; p1a._visible = false; p0a._xscale = 100; p1a._xscale = 100; p0oldframe = 1; p0oldframe2 = 1; p1b._xscale = -100; p1c._xscale = -100; p1d._xscale = -100; p1oldframe = 1; p1oldframe2 = 1; p0shbreak = false; p1shbreak = false; p0upTrig = 0; p1upTrig = 0; p0swdTrig = 0; p1swdTrig = 0; p0combo = 0; p1combo = 0; p0chain = 0; p1chain = 0; p0seismicTrig = 0; p1seismicTrig = 0; p0anchorTrig = 0; p1anchorTrig = 0; p0whipTrig = 0; p1whipTrig = 0; p0downTrig = 0; p1downTrig = 0; p0wallTrig = 0; p1wallTrig = 0; p0atk6Trig = 0; p1atk6Trig = 0; p0hp = hpmax; p1hp = hpmax; p0sh = shmax; p1sh = shmax; p0state = IDLE; p0jump = 0; p1state = IDLE; p1jump = 0; setShadow(0, false); setShadow(1, false); p0hpbar._width = 0; p1hpbar._width = 0; p0hpbar2._width = 0; p1hpbar2._width = 0; p0leap._visible = false; p1leap._visible = false; p0ground._visible = false; p1ground._visible = false; p0break._visible = false; p1break._visible = false; p0teleport = 0; p1teleport = 0; p0invinc = 0; p1invinc = 0; invinclen = 25; swdcost = 1; seismiccost = 1; ballcost = 1; dmgc = 0; dmgcmax = 6; p0dmg = -1; p1dmg = -1; lastTime = getTimer(); onelastTime = lastTime; p0oldframe = 1; p1oldframe = 1; pause = 0; music.setVolume(100); if (returnto == "versus") { gotoAndPlay (794); } else if (returnto == "challenge") { gotoAndPlay (807); turnOffSecrets(); } else if (returnto == "secrets") { gotoSecret(secretlvl); turnOffSecrets(); } _root.nxtlvl._visible = secretlvl != secretmax; _root._yscale = 100; _root._y = 0; _root._xscale = 100; _root._x = 0;
Frame 770
stop();
Frame 771
prevFrame();
Frame 776
stop();
Frame 777
prevFrame();
Frame 779
_root.getch = -1; p0KEY_JUMPs = KeyToString(p0KEY_JUMP); p0KEY_BLOCKs = KeyToString(p0KEY_BLOCK); p0KEY_LEFTs = KeyToString(p0KEY_LEFT); p0KEY_RIGHTs = KeyToString(p0KEY_RIGHT); p0KEY_ATTACK1s = KeyToString(p0KEY_ATTACK1); p0KEY_ATTACK2s = KeyToString(p0KEY_ATTACK2); p0KEY_ATTACK3s = KeyToString(p0KEY_ATTACK3); p0KEY_ATTACK4s = KeyToString(p0KEY_ATTACK4); p0KEY_ATTACK5s = KeyToString(p0KEY_ATTACK5); p0KEY_ATTACK6s = KeyToString(p0KEY_ATTACK6); p1KEY_JUMPs = KeyToString(p1KEY_JUMP); p1KEY_BLOCKs = KeyToString(p1KEY_BLOCK); p1KEY_LEFTs = KeyToString(p1KEY_LEFT); p1KEY_RIGHTs = KeyToString(p1KEY_RIGHT); p1KEY_ATTACK1s = KeyToString(p1KEY_ATTACK1); p1KEY_ATTACK2s = KeyToString(p1KEY_ATTACK2); p1KEY_ATTACK3s = KeyToString(p1KEY_ATTACK3); p1KEY_ATTACK4s = KeyToString(p1KEY_ATTACK4); p1KEY_ATTACK5s = KeyToString(p1KEY_ATTACK5); p1KEY_ATTACK6s = KeyToString(p1KEY_ATTACK6); stop();
Frame 780
prevFrame();
Frame 781
if (getch != -1) { if (getchkey == "PLAYER 1: LEFT") { p1KEY_LEFT = getch; } else if (getchkey == "PLAYER 2: LEFT") { p0KEY_LEFT = getch; } else if (getchkey == "PLAYER 1: RIGHT") { p1KEY_RIGHT = getch; } else if (getchkey == "PLAYER 2: RIGHT") { p0KEY_RIGHT = getch; } else if (getchkey == "PLAYER 1: JUMP") { p1KEY_JUMP = getch; } else if (getchkey == "PLAYER 2: JUMP") { p0KEY_JUMP = getch; } else if (getchkey == "PLAYER 1: SHIELD") { p1KEY_BLOCK = getch; } else if (getchkey == "PLAYER 2: SHIELD") { p0KEY_BLOCK = getch; } else if (getchkey == "PLAYER 1: ATTACK1") { p1KEY_ATTACK1 = getch; } else if (getchkey == "PLAYER 2: ATTACK1") { p0KEY_ATTACK1 = getch; } else if (getchkey == "PLAYER 1: ATTACK2") { p1KEY_ATTACK2 = getch; } else if (getchkey == "PLAYER 2: ATTACK2") { p0KEY_ATTACK2 = getch; } else if (getchkey == "PLAYER 1: ATTACK3") { p1KEY_ATTACK3 = getch; } else if (getchkey == "PLAYER 2: ATTACK3") { p0KEY_ATTACK3 = getch; } else if (getchkey == "PLAYER 1: ATTACK4") { p1KEY_ATTACK4 = getch; } else if (getchkey == "PLAYER 2: ATTACK4") { p0KEY_ATTACK4 = getch; } else if (getchkey == "PLAYER 1: ATTACK5") { p1KEY_ATTACK5 = getch; } else if (getchkey == "PLAYER 2: ATTACK5") { p0KEY_ATTACK5 = getch; } else if (getchkey == "PLAYER 1: ATTACK6") { p1KEY_ATTACK6 = getch; } else if (getchkey == "PLAYER 2: ATTACK6") { p0KEY_ATTACK6 = getch; } gotoAndPlay (779); }
Instance of Symbol 691 MovieClip in Frame 781
onClipEvent (keyUp) { _root.getch = Key.getCode(); }
Frame 782
gotoAndPlay (781);
Frame 792
stop();
Frame 793
prevFrame();
Frame 794
p0KEY_JUMPs = KeyToString(p0KEY_JUMP); p0KEY_BLOCKs = KeyToString(p0KEY_BLOCK); p0KEY_LEFTs = KeyToString(p0KEY_LEFT); p0KEY_RIGHTs = KeyToString(p0KEY_RIGHT); p0KEY_ATTACK1s = KeyToString(p0KEY_ATTACK1); p0KEY_ATTACK2s = KeyToString(p0KEY_ATTACK2); p0KEY_ATTACK3s = KeyToString(p0KEY_ATTACK3); p0KEY_ATTACK4s = KeyToString(p0KEY_ATTACK4); p0KEY_ATTACK5s = KeyToString(p0KEY_ATTACK5); p0KEY_ATTACK6s = KeyToString(p0KEY_ATTACK6); p1KEY_JUMPs = KeyToString(p1KEY_JUMP); p1KEY_BLOCKs = KeyToString(p1KEY_BLOCK); p1KEY_LEFTs = KeyToString(p1KEY_LEFT); p1KEY_RIGHTs = KeyToString(p1KEY_RIGHT); p1KEY_ATTACK1s = KeyToString(p1KEY_ATTACK1); p1KEY_ATTACK2s = KeyToString(p1KEY_ATTACK2); p1KEY_ATTACK3s = KeyToString(p1KEY_ATTACK3); p1KEY_ATTACK4s = KeyToString(p1KEY_ATTACK4); p1KEY_ATTACK5s = KeyToString(p1KEY_ATTACK5); p1KEY_ATTACK6s = KeyToString(p1KEY_ATTACK6);
Frame 799
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } if (p0chars == "arayh1") { p0chr.gotoAndStop(1); } if (p0chars == "fawn1") { p0chr.gotoAndStop(2); } if (p0chars == p1chars) { new Color("p0chr").setTransform(p0trans); } else { new Color("p0chr").setTransform(normtrans); } stop();
Frame 800
prevFrame();
Frame 805
stop();
Frame 806
prevFrame();
Frame 814
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } chx._visible = challengex == "UNLOCKED"; stop();
Frame 815
prevFrame();
Frame 816
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 817
prevFrame();
Frame 818
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 819
prevFrame();
Frame 820
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 821
prevFrame();
Frame 822
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 823
prevFrame();
Frame 824
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 825
prevFrame();
Frame 826
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 827
prevFrame();
Frame 828
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 829
prevFrame();
Frame 830
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 831
prevFrame();
Frame 832
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 833
prevFrame();
Frame 834
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 835
prevFrame();
Frame 836
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 837
prevFrame();
Frame 838
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 839
prevFrame();
Frame 840
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 841
prevFrame();
Frame 842
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 843
prevFrame();
Frame 844
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 845
prevFrame();
Frame 846
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 847
prevFrame();
Frame 848
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 849
prevFrame();
Frame 850
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 851
prevFrame();
Frame 852
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 853
prevFrame();
Frame 854
if (p1chars == "arayh1") { p1chr.gotoAndStop(1); } if (p1chars == "fawn1") { p1chr.gotoAndStop(2); } txtstr = getLvl(secretlvl); _root.nxtlvl._visible = secretlvl != secretmax; Selection.setFocus(inbox); stop();
Frame 855
prevFrame();
Frame 856
txtstr = getLvl(secretlvl); stop();
Frame 857
prevFrame();
Frame 861
Selection.setFocus(inbox); stop();
Frame 862
prevFrame();
Frame 863
score = 0; if (suddenmode) { p0hp = 0.1; p1hp = 0.1; } _root.attachMovie(p1chars + "mug", "p1hpmug", HPMUG1_Z); _root.attachMovie(p0chars + "mug", "p0hpmug", HPMUG0_Z); if (p0chars == p1chars) { new Color("p0hpmug").setTransform(p0trans); } p1hpmug.stop(); p0hpmug.stop(); p1hpmug._x = 500; p0hpmug._x = 650; p1hpmug._y = 0; p0hpmug._y = 0; if (p0hp <= hpmax) { p0hpbar._width = (hpmax - p0hp) * (184 / hpmax); p0hpbar2._width = 0; } else { p0hpbar2._width = Math.min(184, (p0hp - hpmax) * (184 / hpmax)); p0hpbar._width = 0; } if (p1hp <= hpmax) { p1hpbar._width = (hpmax - p1hp) * (184 / hpmax); p1hpbar2._width = 0; } else { p1hpbar2._width = Math.min(184, (p1hp - hpmax) * (184 / hpmax)); p1hpbar._width = 0; } p0shbar._width = shmax - p0sh; p1shbar._width = shmax - p1sh; gameover = 0; menu._visible = false; gamovr._visible = false; menu.musicons = musicons; menu.soundons = soundons; if (lvl == 1) { p0a._x = 760; p0a._y = 104; p1a._x = 65; p1a._y = 134; } else if (lvl == 2) { p0a._x = 740; p0a._y = 297; p1a._x = 65; p1a._y = 297; } else if (lvl == 3) { p0a._x = 740; p0a._y = 157; p1a._x = 65; p1a._y = 274; } else if (lvl == 4) { p0a._x = 740; p0a._y = 177; p1a._x = 65; p1a._y = 284; } p0startx = p0a._x; p1startx = p1a._x; p0starty = p0a._y; p1starty = p1a._y; p0ceil = 0; p1ceil = 0; p0flr = 0; p1flr = 0; p0wall = 0; p1wall = 0; p0b._x = p0a._x; p0c._x = p0a._x; p0d._x = p0a._x; p0b._y = p0a._y; p0c._y = p0a._y; p0d._y = p0a._y; p1b._x = p1a._x; p1c._x = p1a._x; p1d._x = p1a._x; p1b._y = p1a._y; p1c._y = p1a._y; p1d._y = p1a._y; p1b._xscale = p1a._xscale; p1c._xscale = p1a._xscale; p1d._xscale = p1a._xscale; if (p0chars == "arayh1") { p0ballpwr = 38; } if (p1chars == "arayh1") { p1ballpwr = 38; } if (p0chars == "fawn1") { p0ballpwr = 24; } if (p1chars == "fawn1") { p1ballpwr = 24; } if (soundon) { snd_lightning.start(0, 1); } scoredisp._visible = returnto == "challenge"; scoredisp2._visible = returnto == "challenge"; music.attachSound("music" + lvl); if (musicon) { music.start(0, 9999); } if (blackoutmode) { new Color("bg").setTransform(blacktrans); new Color("fg").setTransform(blacktrans); } else { new Color("bg").setTransform(normtrans); new Color("fg").setTransform(normtrans); } if (upsidedownmode) { _root._yscale = -100; _root._y = 500; } else { _root._yscale = 100; _root._y = 0; } if (mirrormode) { _root._xscale = -100; _root._x = 800; } else { _root._xscale = 100; _root._x = 0; } if (powershmode) { SH_PWR = 120; } else { SH_PWR = 0; } if (poisonmode) { p0poison = 0; p1poison = 0; } count = 0; b = null; bd = null; stop();
Instance of Symbol 1082 MovieClip "movs" in Frame 863
onClipEvent (enterFrame) { if ((_root.pause != 1) && (this._currentframe == this._totalframes)) { _root.gotoAndPlay("game"); } }
Frame 864
delay = getTimer() - lastTime; fps = Math.round(1000 / delay); fps = fps + (("/30 fps (" + Math.max(0, delay - 33)) + ")"); lastTime = getTimer(); p0justblock = false; p1justblock = false; if ((((p0c._currentframe >= DEATH_FRAME) || (p1c._currentframe >= DEATH_FRAME)) || ((p0c._currentframe >= DEATH_FRAME) && (p1c._currentframe >= DEATH_FRAME))) && (gameover == 0)) { p0oldframe = 1; p0oldframe2 = 1; p1oldframe = 1; p1oldframe2 = 1; p0ceil = 0; p1ceil = 0; p0flr = 0; p1flr = 0; p0wall = 0; p1wall = 0; p0d._visible = false; p1d._visible = false; setShadow(0, false); setShadow(1, false); gamovr._visible = true; new Color("bg").setTransform(normtrans); new Color("fg").setTransform(normtrans); _root._yscale = 100; _root._y = 0; _root._xscale = 100; _root._x = 0; gamovr.submitted._visible = false; gamovr.userbox._visible = returnto == "challenge"; gamovr.submithi._visible = returnto == "challenge"; gameover = 1; if (p0hp > 0) { p0jump = 0; p0a._xscale = 100; p0a._x = p0startx; p0a._y = p0starty; p0a.gotoAndPlay("win"); wins = "PLAYER 2 WINS"; setState(0, IDLE); } else if (p1hp > 0) { p1jump = 0; p1a._xscale = -100; p1a._x = p1startx; p1a._y = p1starty; p1a.gotoAndPlay("win"); wins = "PLAYER 1 WINS"; setState(1, IDLE); if (returnto == "secrets") { secretlvl++; unlock(secretlvl); secretmax = Math.max(secretmax, secretlvl); } } else { wins = " DRAW GAME"; } } if ((musicon && (gameover)) && (music.getVolume() > 10)) { music.setVolume(music.getVolume() - 1); } p0oldx = p0a._x; p0oldy = p0a._y; p1oldx = p1a._x; p1oldy = p1a._y; i = 0; pdmg = eval ("damage" + p0dmg); while ((i < 2) && (gameover == 0)) { if (i == 1) { pdmg = p0balldmg; } if ((((pdmg != null) && (p1state != DEATH)) && (((p0combo == 0) || (p0combo == 3)) || (((((p0a._currentframe == SWORD1_FRAME) || (p0a._currentframe == SWORD2_FRAME)) || (p0a._currentframe == SWORD3_FRAME)) || (p0a._currentframe == SWORD4_FRAME)) || ((p0a._currentframe >= WHIP_FRAME) && (p0state == WHIP))))) && ((p1invinc == 0) || (p1state == BLOCK))) { x = p1a._x; if (p1a._xscale < 0) { x = x - defwidth; } if (dmgcollision(x, p1a._y, defwidth, defheight, pdmg)) { if (p1state != BLOCK) { p1a._y = p1a._y - 20; if ((p0state != WHIP) || (i == 1)) { p1jump = p1jump * -1; } else { p1jump = -1; p0jump = 1; } p1state = DAMAGE; p1combo = 0; p1teleport = false; if ((p0state != WHIP) || (i == 1)) { p0chain = p0combo; } dmgpwr = p0dmgpwr; p0dmgpwr = Math.floor(p0dmgpwr * Math.max(1, 1 + ((hpmax - p0hp) / hpmax))); if ((p0combo != 1) || (i == 1)) { if (p0combo == 2) { p0dmgpwr = Math.floor(p0dmgpwr / 2); } p1invinc = invinclen; p1a.gotoAndPlay("damage"); if (((p0state == ANCHOR) && (p0chars == "arayh1")) && (i == 0)) { p0jump = Math.floor(jumpheight / 2); } if (jugglemode) { p1jump = 22; } } else { p1invinc = 3; if ((p0state != WHIP) || (i == 1)) { p0dmgpwr = Math.floor(p0dmgpwr / 4); } p1a.gotoAndPlay("smdmg"); if (jugglemode) { p1jump = 22; } if ((p0state != BLOCK) && ((p0state != WHIP) || (i == 1))) { pdmg._x = 800; pdmg._y = 800; p0dmg = -1; pdmg.removeMovieClip(); } } if (soundon) { p1snd.attachSound("damage"); p1snd.start(0, 1); } if ((i == 1) && (p0ball._currentframe < BALLEXP_FRAME)) { p0ball.gotoAndPlay("explode"); if (soundon) { p0snd_exp.start(0.25, 1); } } if (poisonmode && ((p0dmgpwr > 0) || (i == 1))) { p1poison++; } else if (i == 0) { p1hp = p1hp - p0dmgpwr; } else { p1hp = p1hp - eval (p + "ballpwr"); } p0dmgpwr = dmgpwr; } else { if (poisonmode) { } else if ((p1invinc == 0) && (i == 0)) { p1hp = p1hp - Math.floor(p0dmgpwr / 4); } else if ((p1invinc == 0) && (i == 1)) { p1hp = p1hp - Math.floor(eval (p + "ballpwr") / 4); } if (p1invinc != 10) { p1invinc = 11; } if (p0state != BLOCK) { pdmg._x = 800; pdmg._y = 800; p0dmg = -1; pdmg.removeMovieClip(); } if ((i == 1) && (p0ball._currentframe < BALLEXP_FRAME)) { p0ball.gotoAndPlay("explode"); if (soundon) { p0snd_exp.start(0.25, 1); } } } if (p1hp <= 0) { p1death(); } } } i++; } i = 0; pdmg = eval ("damage" + p1dmg); while ((i < 2) && (gameover == 0)) { if (i == 1) { pdmg = p1balldmg; } if ((((pdmg != null) && (p0state != DEATH)) && (((p1combo == 0) || (p1combo == 3)) || (((((p1a._currentframe == SWORD1_FRAME) || (p1a._currentframe == SWORD2_FRAME)) || (p1a._currentframe == SWORD3_FRAME)) || (p1a._currentframe == SWORD4_FRAME)) || ((p1a._currentframe >= WHIP_FRAME) && (p1state == WHIP))))) && ((p0invinc == 0) || (p0state == BLOCK))) { x = p0a._x; if (p0a._xscale < 0) { x = x - defwidth; } if (dmgcollision(x, p0a._y, defwidth, defheight, pdmg)) { if (p0state != BLOCK) { p0a._y = p0a._y - 20; if ((p1state != WHIP) || (i == 1)) { p0jump = p0jump * -1; } else { p1jump = 1; p0jump = -1; } p0state = DAMAGE; dmgpwr = p1dmgpwr; p1dmgpwr = Math.floor(p1dmgpwr * Math.max(1, 1 + ((hpmax - p1hp) / hpmax))); p0teleport = false; if ((p1state != WHIP) || (i == 1)) { p1chain = p1combo; } p0combo = 0; if ((p1combo != 1) || (i == 1)) { if (p1combo == 2) { p1dmgpwr = Math.floor(p1dmgpwr / 2); } p0invinc = invinclen; p0a.gotoAndPlay("damage"); if (((p1state == ANCHOR) && (p1chars == "arayh1")) && (i == 0)) { p1jump = Math.floor(jumpheight / 2); } if (jugglemode) { p0jump = 22; } } else { p0invinc = 3; if ((p1state != WHIP) || (i == 1)) { p1dmgpwr = Math.floor(p1dmgpwr / 4); } p0a.gotoAndPlay("smdmg"); if (jugglemode) { p0jump = 22; } if ((p1state != BLOCK) && ((p1state != WHIP) || (i == 1))) { pdmg._x = 800; pdmg._y = 800; p1dmg = -1; pdmg.removeMovieClip(); } } if (soundon) { p0snd.attachSound("damage"); p0snd.start(0, 1); } if ((i == 1) && (p1ball._currentframe < BALLEXP_FRAME)) { p1ball.gotoAndPlay("explode"); if (soundon) { p1snd_exp.start(0.25, 1); } } if (poisonmode && ((p1dmgpwr > 0) || (i == 1))) { p0poison++; } else if (i == 0) { p0hp = p0hp - p1dmgpwr; } else { p0hp = p0hp - eval (p + "ballpwr"); } p1dmgpwr = dmgpwr; } else { if (poisonmode) { } else if ((p0invinc == 0) && (i == 0)) { p0hp = p0hp - Math.floor(p1dmgpwr / 4); } else if ((p0invinc == 0) && (i == 1)) { p0hp = p0hp - Math.floor(eval (p + "ballpwr") / 4); } if (p0invinc != 10) { p0invinc = 11; } if (p1state != BLOCK) { pdmg._x = 800; pdmg._y = 800; p1dmg = -1; pdmg.removeMovieClip(); } if ((i == 1) && (p1ball._currentframe < BALLEXP_FRAME)) { p1ball.gotoAndPlay("explode"); if (soundon) { p1snd_exp.start(0.25, 1); } } } if (p0hp <= 0) { p0death(); } } } i++; } if ((((p0a._currentframe == JUGGLE_FRAME) && (jugglemode)) && (p0jump > -11)) && (p0jump != 0)) { p0a.gotoAndPlay("damage"); } if ((((p1a._currentframe == JUGGLE_FRAME) && (jugglemode)) && (p1jump > -11)) && (p1jump != 0)) { p1a.gotoAndPlay("damage"); } if ((p0state == DAMAGE) && (stoneskinmode)) { p0a.gotoAndPlay(1); } if ((p1state == DAMAGE) && (stoneskinmode)) { p1a.gotoAndPlay(1); } if ((((((p0state == DAMAGE) || (p0state == DEATH)) && (p0a._currentframe != 1)) && ((gameover == 0) || (p0jump != 0))) && (p0a._x > 0)) && (p0a._x < 800)) { if (p1state == WHIP) { } else if (jugglemode) { if (p0a._xscale > 0) { p0a._x++; } else { p0a._x--; } } else if (p0invinc == 0) { if (p0a._xscale > 0) { p0a._x = p0a._x + 5; } else { p0a._x = p0a._x - 5; } } else if (p0a._xscale > 0) { p0a._x = p0a._x + Math.max(5, Math.floor(p0invinc / 2)); } else { p0a._x = p0a._x - Math.max(5, Math.floor(p0invinc / 2)); } } if ((((((p1state == DAMAGE) || (p1state == DEATH)) && (p1a._currentframe != 1)) && ((gameover == 0) || (p1jump != 0))) && (p1a._x > 0)) && (p1a._x < 800)) { if (p0state == WHIP) { } else if (jugglemode) { if (p1a._xscale > 0) { p1a._x++; } else { p1a._x--; } } else if (p1invinc == 0) { if (p1a._xscale > 0) { p1a._x = p1a._x + 5; } else { p1a._x = p1a._x - 5; } } else if (p1a._xscale > 0) { p1a._x = p1a._x + Math.max(5, Math.floor(p1invinc / 2)); } else { p1a._x = p1a._x - Math.max(5, Math.floor(p1invinc / 2)); } } if ((((((p0state == RUN_L) || (p0state == RUN_R)) || (p0state == IDLE)) || (p0state == DAMAGE)) || (p0state == DEATH)) && (eval ("damage" + p0dmg) != null)) { eval ("damage" + p0dmg)._x = 800; eval ("damage" + p0dmg)._y = 800; p0dmg = -1; eval ("damage" + p0dmg).removeMovieClip(); } if ((((((p1state == RUN_L) || (p1state == RUN_R)) || (p1state == IDLE)) || (p1state == DAMAGE)) || (p1state == DEATH)) && (eval ("damage" + p1dmg) != null)) { eval ("damage" + p1dmg)._x = 800; eval ("damage" + p1dmg)._y = 800; p1dmg = -1; eval ("damage" + p1dmg).removeMovieClip(); } pp = 0; while (pp <= 1) { dirchg = false; p = "p" + pp; pa = eval (p + "a"); pai = eval (p + "ai"); pelite = eval (p + "elite"); po = "p" + ((pp + 1) % 2); poa = eval (po + "a"); if ((returnto == "challenge") && (pp == 1)) { hyper = false; } if ((returnto == "challenge") && (pp == 0)) { hyper = true; } vmL = virusmode && (Math.random() < 0.01); vmR = virusmode && (Math.random() < 0.01); vmJ = virusmode && (Math.random() < 0.01); vm1 = virusmode && (Math.random() < 0.01); vm2 = virusmode && (Math.random() < 0.01); vm3 = virusmode && (Math.random() < 0.01); vm4 = virusmode && (Math.random() < 0.01); vm5 = virusmode && (Math.random() < 0.01); vm6 = virusmode && (Math.random() < 0.01); if (virusmode && (count == 0)) { new Color(pa).setTransform(virustrans); } pchars = eval (p + "chars"); runspdbk = runspd; jumpheightbk = jumpheight; jumpspdbk = jumpspd; controlon = gameover == 0; if (pai && (pelite)) { runspd = runspd + 8; jumpheight = jumpheight + 8; jumpspd = jumpspd + 3; if (gameover == 0) { setShadow(pp, true); } } else if (hyper) { runspd = runspd + 6; jumpheight = jumpheight + 6; jumpspd = jumpspd + 3; if (gameover == 0) { setShadow(pp, true); } } eval (p + "c")._x = eval (p + "b")._x; eval (p + "c")._y = eval (p + "b")._y; eval (p + "c")._xscale = eval (p + "b")._xscale; eval (p + "c").gotoAndStop(eval (p + "oldframe2")); eval (p + "b")._x = eval (p + "oldx"); eval (p + "b")._y = eval (p + "oldy"); eval (p + "b")._xscale = pa._xscale; eval (p + "b").gotoAndStop(eval (p + "oldframe")); if (eval (p + "invinc") > 0) { if (pp == 0) { p0invinc--; } else if (pp == 1) { p1invinc--; } if ((eval (p + "invinc") % 2) == 0) { eval (p + "d")._visible = false; } else { eval (p + "d")._visible = eval (p + "hp") > 0; } } if (pa._currentframe == WHIP_FRAME) { if (dmgc == eval (po + "dmg")) { dmgc = (dmgc + 1) % dmgcmax; } dmgop.duplicateMovieClip("damage" + (dmgc + dmgOffset), dmgc); eval ("damage" + dmgc)._visible = debug; eval ("damage" + dmgc)._width = 150; eval ("damage" + dmgc)._height = 30; if (pa._xscale > 0) { setDmg(pp, dmgc, -180, 0); } else { setDmg(pp, dmgc, 30, 0); } reposDmg(pp, pa._x, pa._y); dmgc = (dmgc + 1) % dmgcmax; if (pp == 0) { p0combo = 1; } else if (pp == 1) { p1combo = 1; } } if ((pa._currentframe == SEISMIC1_FRAME) && (pchars != "fawn1")) { if (dmgc == eval (po + "dmg")) { dmgc = (dmgc + 1) % dmgcmax; } dmgop.duplicateMovieClip("damage" + dmgc, dmgc); eval ("damage" + dmgc)._visible = debug; eval ("damage" + dmgc)._width = 70; eval ("damage" + dmgc)._height = 95; if (pa._xscale > 0) { setDmg(pp, dmgc, -25, -100); } else { setDmg(pp, dmgc, -21 - defwidth, -100); } reposDmg(pp, pa._x, pa._y); dmgc = (dmgc + 1) % dmgcmax; } else if ((pa._currentframe == (SEISMIC1_FRAME - 5)) && (pchars == "fawn1")) { if (dmgc == eval (po + "dmg")) { dmgc = (dmgc + 1) % dmgcmax; } dmgop.duplicateMovieClip("damage" + dmgc, dmgc); eval ("damage" + dmgc)._visible = debug; setJump(pp, jumpheight); eval ("damage" + dmgc)._width = 50; eval ("damage" + dmgc)._height = 75; if (pa._xscale > 0) { setDmg(pp, dmgc, -15, -33); } else { setDmg(pp, dmgc, -6 - defwidth, -33); } reposDmg(pp, pa._x, pa._y); dmgc = (dmgc + 1) % dmgcmax; } else if ((pa._currentframe == SEISMIC2_FRAME) && (pchars == "arayh1")) { eval ("damage" + eval (p + "dmg")).removeMovieClip(); } else if ((pa._currentframe == (SEISMIC2_FRAME + 8)) && (pchars == "fawn1")) { eval ("damage" + eval (p + "dmg")).removeMovieClip(); setJump(pp, -4); } if (eval (p + "ball")._currentframe == BALLDONE_FRAME) { eval (p + "ball").removeMovieClip(); eval (p + "balldmg").removeMovieClip(); } if (((eval (p + "state") == WALL_L) || (eval (p + "state") == WALL_R)) && (pa._currentframe == WALLDONE_FRAME)) { if (eval (p + "state") == WALL_L) { pa._x = pa._x + (runspd * 3); } else if (eval (p + "state") == WALL_R) { pa._x = pa._x - (runspd * 3); } setState(pp, IDLE); pa.gotoAndPlay("jump"); if (pp == 0) { p0jump = jumpheight; } else if (pp == 1) { p1jump = jumpheight; } pa._y = pa._y - (initjump + jumpheight); if (pp == 0) { p0wallTrig = 0; } else if (pp == 1) { p1wallTrig = 0; } } aiblock = ((pai && (Math.random() < (0.3 * eval (p + "diff")))) && (((((pa._x + (2 * defwidth)) >= (eval (po + "ball")._x + eval (po + "ballx"))) && ((pa._x - defwidth) <= ((eval (po + "ball")._x + eval (po + "ballx")) + eval (po + "balldmg")._height))) && ((pa._y + (2 * defheight)) >= (eval (po + "ball")._y + eval (po + "bally")))) && ((pa._y - defheight) <= ((eval (po + "ball")._y + eval (po + "bally")) + eval (po + "balldmg")._width)))) || (((pai && (eval (po + "state") != BLOCK)) && (eval (p + "invinc") == 0)) && (((((((eval (po + "state") == SEISMIC_L) || (eval (po + "state") == SEISMIC_R)) && (InHoriRange(3 * defwidth))) && ((pa._y + defheight) <= poa._y)) && (Math.random() < 0.3)) || ((((eval (po + "state") == WHIP) && (InHoriRange(7 * defwidth))) && (InVertRange(3 * defheight))) && (Math.random() < 0.3))) || ((((eval (po + "state") == ANCHOR) && (InHoriRange(2 * defwidth))) && ((pa._y - defheight) >= poa._y)) && (Math.random() < 0.3)))); if (pai || (!Key.isDown(eval (p + "KEY_BLOCK")))) { if (pp == 0) { p0downTrig = 0; } else if (pp == 1) { p1downTrig = 0; } } if ((eval (p + "state") == BLOCK) && ((!controlon) || ((pai || (!Key.isDown(eval (p + "KEY_BLOCK")))) && ((!pai) || (((!aiblock) || (eval (po + "state") == BLOCK)) && (Math.random() < 0.5)))))) { if (eval (p + "jump") == 0) { pa.gotoAndPlay("idle"); } else if (eval (p + "jump") > 0) { pa.gotoAndPlay("jump"); } else if (eval (p + "jump") < 0) { pa.gotoAndPlay("fall"); } setState(pp, IDLE); eval ("damage" + eval (p + "dmg")).removeMovieClip(); } if ((eval (p + "state") == DAMAGE) && (pa._currentframe == 1)) { setState(pp, IDLE); if (eval (p + "jump") > 0) { pa.gotoAndPlay("jump"); } else if (eval (p + "jump") < 0) { pa.gotoAndPlay("fall"); } if (pp == 0) { p0wallTrig = 0; } else if (pp == 1) { p1wallTrig = 0; } setShadow(pp, false); } else if (eval (p + "state") == BLOCK) { Ground(pp, true); if (eval (p + "sh") <= 0) { if (pp == 0) { p0shbreak = true; new Color("p0shbar").setTransform(redtrans); } else if (pp == 1) { p1shbreak = true; new Color("p1shbar").setTransform(redtrans); } Break(pp); if (soundon) { eval (p + "snd").attachSound("damage"); eval (p + "snd").start(0, 1); } setState(pp, IDLE); if (eval (p + "jump") == 0) { pa.gotoAndPlay("idle"); } else { pa.gotoAndPlay("fall"); } } } else if ((eval (p + "state") == WHIP) && (pa._currentframe != 1)) { if ((eval (p + "jump") > 1) || (eval (p + "jump") < 0)) { setJump(pp, 1); } pa._y++; } else if ((eval (p + "state") == ATK6) && (pa._currentframe != 1)) { if ((eval (p + "jump") > 1) || (eval (p + "jump") < 0)) { setJump(pp, 1); } pa._y++; } if (((eval (p + "state") != BLOCK) && (eval (p + "state") != WALL_L)) && (eval (p + "state") != WALL_R)) { if (((eval (p + "state") == SWORD_L) || (eval (p + "state") == SWORD_R)) && ((pa._currentframe == 1) || ((((pai && (pelite)) && ((pa._y + (3 * defheight)) >= poa._y)) && (Math.random() < 0.4)) && (((poa._x > (pa._x + defwidth)) && (eval (p + "state") == SWORD_L)) || ((poa._x < (pa._x - defwidth)) && (eval (p + "state") == SWORD_R)))))) { setState(pp, IDLE); if (eval (p + "jump") != 0) { pa.gotoAndPlay("fall"); } eval ("damage" + eval (p + "dmg"))._x = 800; eval ("damage" + eval (p + "dmg"))._y = 800; if (pp == 0) { p0dmg = -1; } else if (pp == 1) { p1dmg = -1; } eval ("damage" + eval (p + "dmg")).removeMovieClip(); setShadow(pp, false); if (pp == 0) { p0combo = 0; } else if (pp == 1) { p1combo = 0; } } if ((eval (p + "state") == ANCHOR) && (pa._currentframe == ANCHDONE_FRAME)) { eval ("damage" + eval (p + "dmg"))._x = 800; eval ("damage" + eval (p + "dmg"))._y = 800; if (pp == 0) { p0dmg = -1; } else if (pp == 1) { p1dmg = -1; } eval ("damage" + eval (p + "dmg")).removeMovieClip(); } else if ((eval (p + "state") == ANCHOR) && (pa._currentframe == 1)) { setState(pp, IDLE); setShadow(pp, false); } else if ((eval (p + "state") == ATK6) && (pa._currentframe == 1)) { setState(pp, IDLE); setJump(pp, -1); setShadow(pp, false); eval ("damage" + eval (p + "dmg"))._x = 800; eval ("damage" + eval (p + "dmg"))._y = 800; eval ("damage" + eval (p + "dmg")).removeMovieClip(); } else if (((eval (p + "state") == SEISMIC_L) || (eval (p + "state") == SEISMIC_R)) && (pa._currentframe == 1)) { setState(pp, IDLE); pa.gotoAndPlay(2); setShadow(pp, false); } else if ((eval (p + "state") == WHIP) && (pa._currentframe == 1)) { setState(pp, IDLE); eval ("damage" + eval (p + "dmg"))._x = 800; eval ("damage" + eval (p + "dmg"))._y = 800; if (pp == 0) { p0dmg = -1; } else if (pp == 1) { p1dmg = -1; } eval ("damage" + eval (p + "dmg")).removeMovieClip(); setShadow(pp, false); if (pp == 0) { p0combo = 0; } else if (pp == 1) { p1combo = 0; } } else if (((eval (p + "state") == BALL_L) || (eval (p + "state") == BALL_R)) && ((pa._currentframe == 1) || (pa._currentframe == FALL_FRAME))) { setState(pp, IDLE); setShadow(pp, false); } else if (((eval (p + "state") == BALL_L) || (eval (p + "state") == BALL_R)) && ((pa._currentframe == BALLEND_FRAME) || (pa._currentframe == BALLAIREND_FRAME))) { if (pchars == "fawn1") { if (pp == 0) { _root.attachMovie("ball2", p + "ball", p0BALL_Z); } else if (pp == 1) { _root.attachMovie("ball2", p + "ball", p1BALL_Z); } } else if (pp == 0) { _root.attachMovie("ball", p + "ball", p0BALL_Z); } else if (pp == 1) { _root.attachMovie("ball", p + "ball", p1BALL_Z); } if (eval (p + "state") == BALL_L) { eval (p + "ball")._x = pa._x - 56; if (eval (p + "ballair")) { if (pchars == "fawn1") { eval (p + "ball")._x = pa._x - 40; } if (pp == 0) { p0ballx = -balldiaspd; } else if (pp == 1) { p1ballx = -balldiaspd; } } else { if (pchars == "fawn1") { eval (p + "ball")._x = pa._x - 95; } if (pp == 0) { p0ballx = -ballhorspd; } else if (pp == 1) { p1ballx = -ballhorspd; } } if ((pchars == "fawn1") && (pp == 0)) { p0ballx = -1; p0bally = 10; } else if ((pchars == "fawn1") && (pp == 1)) { p1ballx = -1; p1bally = 10; } } else if (eval (p + "state") == BALL_R) { eval (p + "ball")._x = pa._x + 8; if (eval (p + "ballair")) { if (pchars == "fawn1") { eval (p + "ball")._x = pa._x - 50; } if (pp == 0) { p0ballx = balldiaspd; } else if (pp == 1) { p1ballx = balldiaspd; } } else { if (pchars == "fawn1") { eval (p + "ball")._x = pa._x + 10; } if (pp == 0) { p0ballx = ballhorspd; } else if (pp == 1) { p1ballx = ballhorspd; } } if ((pchars == "fawn1") && (pp == 0)) { p0ballx = 1; p0bally = 10; } else if ((pchars == "fawn1") && (pp == 1)) { p1ballx = 1; p1bally = 10; } } if (eval (p + "ballair")) { if (pp == 0) { p0bally = balldiaspd; } else if (pp == 1) { p1bally = balldiaspd; } eval (p + "ball")._y = pa._y + 18; if ((pchars == "fawn1") && (pp == 0)) { p0ballx = 0; p0bally = 1; } else if ((pchars == "fawn1") && (pp == 1)) { p1ballx = 0; p1bally = 1; } } else { if (pp == 0) { p0bally = 0; } else if (pp == 1) { p1bally = 0; } eval (p + "ball")._y = pa._y - 12; if (pchars == "fawn1") { eval (p + "ball")._y = eval (p + "ball")._y - 20; } } if (pp == 0) { dmgop.duplicateMovieClip("p0balldmg", p0BALLDMG_Z); } else if (pp == 1) { dmgop.duplicateMovieClip("p1balldmg", p1BALLDMG_Z); } eval (p + "balldmg")._visible = debug; if (pchars == "arayh1") { eval (p + "balldmg")._width = ballwidth; eval (p + "balldmg")._height = ballheight; } else { eval (p + "balldmg")._width = 85; eval (p + "balldmg")._height = 85; } eval (p + "balldmg")._x = eval (p + "ball")._x; eval (p + "balldmg")._y = eval (p + "ball")._y; setShadow(pp, false); } goleft = ((pai && (pelite)) && ((((pa._y + (3 * defheight)) < poa._y) && (Math.random() < 0.3)) || (((pa._y + (3 * defheight)) >= poa._y) && ((poa._x <= (pa._x - (2 * defwidth))) || (pa._x > (800 - defwidth)))))) || ((pai && (!pelite)) && ((((eval (p + "state") == RUN_L) || ((pa._xscale > 0) && (Math.random() < 0.4))) || (Math.random() < 0.1)) && (((poa._x < pa._x) || (pa._x > (800 - defwidth))) || (((eval (p + "state") == RUN_L) && (pa._x >= defwidth)) && (Math.random() < 0.8))))); goright = ((pai && (pelite)) && ((((pa._y + (3 * defheight)) < poa._y) && (Math.random() < 0.3)) || (((pa._y + (3 * defheight)) >= poa._y) && ((poa._x >= (pa._x + (2 * defwidth))) || (pa._x < defwidth))))) || ((pai && (!pelite)) && ((((eval (p + "state") == RUN_R) || ((pa._xscale < 0) && (Math.random() < 0.4))) || (Math.random() < 0.1)) && (((poa._x >= (pa._x - (2 * defwidth))) || (pa._x < defwidth)) || ((eval (p + "state") == RUN_R) && (Math.random() < 0.8))))); if (((eval (p + "state") != RUN_L) && (eval (p + "state") != RUN_R)) && (eval (p + "state") != IDLE)) { } else if (controlon && (((((!pai) && (Key.isDown(eval (p + "KEY_LEFT")))) && (!Key.isDown(eval (p + "KEY_RIGHT")))) || (goleft)) || (vmL))) { if (eval (p + "state") != RUN_L) { if (eval (p + "jump") == 0) { if (hyper || (pai && (pelite))) { pa.gotoAndPlay("dash"); } else { pa.gotoAndPlay("forward"); } } setState(pp, RUN_L); } } else if (controlon && (((((!pai) && (Key.isDown(eval (p + "KEY_RIGHT")))) && (!Key.isDown(eval (p + "KEY_LEFT")))) || (goright)) || (vmR))) { if (eval (p + "state") != RUN_R) { if (eval (p + "jump") == 0) { if (hyper || (pai && (pelite))) { pa.gotoAndPlay("dash"); } else { pa.gotoAndPlay("forward"); } } setState(pp, RUN_R); } } else if (eval (p + "state") != IDLE) { if (eval (p + "jump") == 0) { pa.gotoAndPlay("idle"); } setState(pp, IDLE); } if (eval (p + "state") == RUN_L) { if (pa._xscale < 0) { pa._x = pa._x - defwidth; pa._xscale = pa._xscale * -1; dirchg = true; } else { pa._x = pa._x - runspd; } } else if (eval (p + "state") == RUN_R) { if (pa._xscale > 0) { pa._x = pa._x + defwidth; pa._xscale = pa._xscale * -1; dirchg = true; } else { pa._x = pa._x + runspd; } } if ((eval (p + "swdTrig") == 1) && (pai || (!Key.isDown(eval (p + "KEY_ATTACK1"))))) { if (pp == 0) { p0swdTrig = 0; } else if (pp == 1) { p1swdTrig = 0; } } if (((eval (p + "state") != RUN_L) && (eval (p + "state") != RUN_R)) && (eval (p + "state") != IDLE)) { } else if (((eval (p + "downTrig") != 1) && (!eval (p + "shbreak"))) && (controlon && (((!pai) && (Key.isDown(eval (p + "KEY_BLOCK")))) || (aiblock)))) { if (pp == 0) { p0justblock = true; } if (pp == 1) { p1justblock = true; } if (pp == 0) { p0downTrig = 1; p0dmgpwr = SH_PWR; } else if (pp == 1) { p1downTrig = 1; p1dmgpwr = SH_PWR; } if (eval (p + "jump") > 0) { setJump(pp, -1); } if (dmgc == eval (po + "dmg")) { dmgc = (dmgc + 1) % dmgcmax; } setState(pp, BLOCK); pa.gotoAndPlay("block"); dmgop.duplicateMovieClip("damage" + dmgc, dmgc); eval ("damage" + dmgc)._visible = debug; eval ("damage" + dmgc)._width = 67; eval ("damage" + dmgc)._height = 45; if (pa._xscale > 0) { setDmg(pp, dmgc, -18, -10); } else { setDmg(pp, dmgc, -24 - defwidth, -10); } reposDmg(pp, pa._x, pa._y); dmgc = (dmgc + 1) % dmgcmax; } if ((((eval (p + "swdTrig") != 1) && ((((((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) || (eval (p + "state") == IDLE)) || (eval (p + "state") == SWORD_L)) || (eval (p + "state") == SWORD_R)) && (eval (p + "combo") < 3))) && (controlon)) && (((((!pai) && (Key.isDown(eval (p + "KEY_ATTACK1")))) || (vm1)) || (((((pai && (pelite)) && (!((eval (po + "state") == SEISMIC) && ((pa._y + defheight) < poa._y)))) && (Math.random() < 0.3)) && (pa._x > defwidth)) && (pa._x < (800 - defwidth)))) || ((((pai && (!pelite)) && (((Math.random() < (0.2 * eval (p + "diff"))) && (eval (p + "jump") <= 0)) || ((Math.random() < (0.4 * eval (p + "diff"))) && (InVertRange(2 * defheight))))) && (((poa._x > pa._x) && (pa._xscale < 0)) || ((poa._x < pa._x) && (pa._xscale > 0)))) && (InHoriRange(3 * defwidth))))) { if (pai && (((Math.random() < (0.05 * eval (p + "diff"))) || (pa._x <= defwidth)) || (pa._x >= (800 - defwidth)))) { if (pp == 0) { p0combo = 1; } else if (pp == 1) { p1combo = 1; } } if ((pai && (pelite)) || (pai && (Math.random() < (0.05 * eval (p + "diff"))))) { if (pp == 0) { p0combo = 2; } else if (pp == 1) { p1combo = 2; } } if (eval (p + "combo") > 0) { eval ("damage" + eval (p + "dmg"))._x = 800; eval ("damage" + eval (p + "dmg"))._y = 800; if (pp == 0) { p0dmg = -1; } else if (pp == 1) { p1dmg = -1; } eval ("damage" + eval (p + "dmg")).removeMovieClip(); } if (pa._xscale > 0) { if (dmgc == eval (po + "dmg")) { dmgc = (dmgc + 1) % dmgcmax; } setState(pp, SWORD_L); dmgop.duplicateMovieClip("damage" + dmgc, dmgc); eval ("damage" + dmgc)._visible = debug; eval ("damage" + dmgc)._width = 80; eval ("damage" + dmgc)._height = 30; setDmg(pp, dmgc, -70, 0); reposDmg(pp, pa._x, pa._y); dmgc = (dmgc + 1) % dmgcmax; if (pp == 0) { p0dmgpwr = 38; } else if (pp == 1) { p1dmgpwr = 38; } } else { if (dmgc == eval (po + "dmg")) { dmgc = (dmgc + 1) % dmgcmax; } setState(pp, SWORD_R); dmgop.duplicateMovieClip("damage" + dmgc, dmgc); eval ("damage" + dmgc)._visible = debug; eval ("damage" + dmgc)._width = 80; eval ("damage" + dmgc)._height = 30; setDmg(pp, dmgc, -10, 0); reposDmg(pp, pa._x, pa._y); dmgc = (dmgc + 1) % dmgcmax; if (pp == 0) { p0dmgpwr = 38; } else if (pp == 1) { p1dmgpwr = 38; } } if (eval (p + "jump") == 0) { pa.gotoAndPlay("sword" + eval (p + "combo")); } else { pa.gotoAndPlay("sword" + eval (p + "combo")); } if (pp == 0) { p0combo++; } else if (pp == 1) { p1combo++; } if (soundon) { eval (p + "snd_sword").start(0, 1); } setShadow(pp, true); if (pp == 0) { p0swdTrig = 1; } else if (pp == 1) { p1swdTrig = 1; } } if ((eval (p + "seismicTrig") == 1) && (pai || (!Key.isDown(eval (p + "KEY_ATTACK2"))))) { if (pp == 0) { p0seismicTrig = 0; } else if (pp == 1) { p1seismicTrig = 0; } } else if ((((eval (p + "seismicTrig") != 1) && (((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) || (eval (p + "state") == IDLE))) && (controlon)) && ((((!pai) && (Key.isDown(eval (p + "KEY_ATTACK2")))) || (vm2)) || (((((pai && (!pelite)) && (eval (po + "invinc") <= 5)) && (Math.random() < (0.03 * eval (p + "diff")))) && (InHoriRange(3 * defwidth))) && (poa._y <= (pa._y - defheight))))) { if (pa._xscale > 0) { setState(pp, SEISMIC_L); } else { setState(pp, SEISMIC_R); } if (eval (p + "jump") == 0) { pa.gotoAndPlay("seismic"); } else { pa.gotoAndPlay("seismic"); } if (soundon) { eval (p + "snd").attachSound("seismic"); eval (p + "snd").start(0.5, 1); } setShadow(pp, true); if (pp == 0) { p0seismicTrig = 1; p0dmgpwr = 36; } else if (pp == 1) { p1seismicTrig = 1; p1dmgpwr = 36; } } if ((eval (p + "whipTrig") == 1) && (pai || (!Key.isDown(eval (p + "KEY_ATTACK5"))))) { if (pp == 0) { p0whipTrig = 0; } else if (pp == 1) { p1whipTrig = 0; } } else if ((((eval (p + "whipTrig") != 1) && (((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) || (eval (p + "state") == IDLE))) && (controlon)) && ((((!pai) && (Key.isDown(eval (p + "KEY_ATTACK5")))) || (vm5)) || ((((((((pai && (!pelite)) && (Math.random() < (0.01 * eval (p + "diff")))) && (eval (po + "invinc") <= 5)) && (((poa._x > pa._x) && (pa._xscale < 0)) || ((poa._x < pa._x) && (pa._xscale > 0)))) && (InHoriRange(8 * defwidth))) && (!InHoriRange(2 * defwidth))) && (InVertRange(defHeight))) && (eval (p + "jump") == 0)))) { setState(pp, WHIP); pa.gotoAndPlay("whip"); if (soundon) { eval (p + "snd_sword").start(0, 1); } setShadow(pp, true); if (pp == 0) { p0whipTrig = 1; p0dmgpwr = 9; } else if (pp == 1) { p1whipTrig = 1; p1dmgpwr = 9; } if (eval (p + "jump") > 0) { setJump(pp, -1); } } if ((eval (p + "anchorTrig") == 1) && (pai || (!Key.isDown(eval (p + "KEY_ATTACK4"))))) { if (pp == 0) { p0anchorTrig = 0; } else if (pp == 1) { p1anchorTrig = 0; } } else if ((((eval (p + "anchorTrig") != 1) && (((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) || (eval (p + "state") == IDLE))) && (controlon)) && ((((!pai) && (Key.isDown(eval (p + "KEY_ATTACK4")))) || (vm4)) || ((((((pai && (!pelite)) && (Math.random() < (0.1 * eval (p + "diff")))) && (eval (po + "invinc") <= 5)) && (((pchars == "arayh1") && (InHoriRange(defwidth - 2))) || ((pchars == "fawn1") && (InHoriRange(4 * defwidth))))) && ((pa._y + 5) < poa._y)) && (eval (p + "jump") != 0)))) { if (dmgc == eval (po + "dmg")) { dmgc = (dmgc + 1) % dmgcmax; } setState(pp, ANCHOR); pa.gotoAndPlay("anchor"); dmgop.duplicateMovieClip("damage" + dmgc, dmgc); eval ("damage" + dmgc)._visible = debug; eval ("damage" + dmgc)._width = 30; if (pchars == "fawn1") { eval ("damage" + dmgc)._height = 25; } else { eval ("damage" + dmgc)._height = 50; } if (pa._xscale > 0) { setDmg(pp, dmgc, -5, 20); } else { setDmg(pp, dmgc, -defwidth, 20); } reposDmg(pp, pa._x, pa._y); dmgc = (dmgc + 1) % dmgcmax; if (soundon) { eval (p + "snd_sword").start(0, 1); } setShadow(pp, true); if (pp == 0) { p0anchorTrig = 1; p0dmgpwr = 35; } else if (pp == 1) { p1anchorTrig = 1; p1dmgpwr = 35; } setJump(pp, -jumpheight); pa._y = pa._y + 5; } if ((eval (p + "atk6Trig") == 1) && (pai || (!Key.isDown(eval (p + "KEY_ATTACK6"))))) { if (pp == 0) { p0atk6Trig = 0; } else if (pp == 1) { p1atk6Trig = 0; } } else if ((((eval (p + "atk6Trig") != 1) && (((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) || (eval (p + "state") == IDLE))) && (controlon)) && ((((!pai) && (Key.isDown(eval (p + "KEY_ATTACK6")))) || (vm6)) || ((((((pai && (!pelite)) && (Math.random() < (0.1 * eval (p + "diff")))) && (eval (po + "invinc") <= 5)) && (InHoriRange(defwidth))) && (InVertRange(defheight))) && (eval (p + "jump") != 0)))) { if (dmgc == eval (po + "dmg")) { dmgc = (dmgc + 1) % dmgcmax; } setState(pp, ATK6); pa.gotoAndPlay("aerial"); dmgop.duplicateMovieClip("damage" + dmgc, dmgc); eval ("damage" + dmgc)._visible = debug; eval ("damage" + dmgc)._width = 50; if (pchars == "fawn1") { eval ("damage" + dmgc)._height = 50; } else { eval ("damage" + dmgc)._height = 50; } if (pa._xscale > 0) { setDmg(pp, dmgc, -15, -20); } else { setDmg(pp, dmgc, -15 - defwidth, -20); } reposDmg(pp, pa._x, pa._y); dmgc = (dmgc + 1) % dmgcmax; if (soundon) { eval (p + "snd_sword").start(0, 1); } setShadow(pp, true); if (pp == 0) { p0atk6Trig = 1; p0dmgpwr = 22; } else if (pp == 1) { p1atk6Trig = 1; p1dmgpwr = 22; } } if ((eval (p + "ballTrig") == 1) && (pai || (!Key.isDown(eval (p + "KEY_ATTACK3"))))) { if (pp == 0) { p0ballTrig = 0; } else if (pp == 1) { p1ballTrig = 0; } } else if (((((eval (p + "ballTrig") != 1) && (((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) || (eval (p + "state") == IDLE))) && (eval (p + "ball") == null)) && (controlon)) && ((((!pai) && (Key.isDown(eval (p + "KEY_ATTACK3")))) || (vm3)) || (((((((pai && (!pelite)) && (eval (po + "invinc") <= 5)) && (pa._y <= poa._y)) && (InHoriRange(16 * defwidth))) && ((!InHoriRange(8 * defwidth)) || (pchars == "fawn1"))) && (((poa._x > pa._x) && (pa._xscale < 0)) || ((poa._x < pa._x) && (pa._xscale > 0)))) && (Math.random() < (0.05 * eval (p + "diff")))))) { if (pa._xscale > 0) { setState(pp, BALL_L); } else { setState(pp, BALL_R); } if (eval (p + "jump") == 0) { pa.gotoAndPlay("ball"); if (pp == 0) { p0ballair = false; } else if (pp == 1) { p1ballair = false; } } else { pa.gotoAndPlay("ballair"); if (pp == 0) { p0ballair = true; } else if (pp == 1) { p1ballair = true; } } if (soundon) { eval (p + "snd").attachSound("fireball"); eval (p + "snd").start(0, 1); } setShadow(pp, true); if (pp == 0) { p0ballTrig = 1; } else if (pp == 1) { p1ballTrig = 1; } } if (((eval (p + "state") != RUN_L) && (eval (p + "state") != RUN_R)) && (eval (p + "state") != IDLE)) { } else if ((eval (p + "upTrig") == 1) && (((!controlon) || ((pai || (!Key.isDown(eval (p + "KEY_JUMP")))) && (!pai))) || (pai && (eval (p + "jump") <= 0)))) { if (pp == 0) { p0upTrig = 0; } else if (pp == 1) { p1upTrig = 0; } if (eval (p + "jump") > 0) { setJump(pp, -1); } } else if (((eval (p + "upTrig") != 1) && (controlon)) && (((((!pai) && (Key.isDown(eval (p + "KEY_JUMP")))) || (vmJ)) || ((pai && (pelite)) && (eval (po + "state") == SEISMIC))) || ((pai && (Math.random() < 0.2)) && ((pa._y > poa._y) || ((((pa._y + (5 * defheight)) >= poa._y) && (Math.random() < 0.3)) && (eval (po + "jump") == 0)))))) { if (eval (p + "jump") == 0) { Leap(pp); if (pp == 0) { p0upTrig = 1; } else if (pp == 1) { p1upTrig = 1; } pa.gotoAndPlay("jump"); setJump(pp, jumpheight); pa._y = pa._y - initjump; } } if (startonce > 0) { startonce--; } if (eval (p + "state") == SWORD_L) { pa._x = pa._x - (runspd * 2); } else if (eval (p + "state") == SWORD_R) { pa._x = pa._x + (runspd * 2); } if ((eval (p + "state") == ANCHOR) && (pchars == "fawn1")) { if (pa._xscale > 0) { pa._x = pa._x - (runspd * 2); } else { pa._x = pa._x + (runspd * 2); } } if (((eval (p + "state") == SEISMIC_L) || (eval (p + "state") == SEISMIC_R)) && (pchars == "fawn1")) { if (pa._currentframe >= (SEISMIC1_FRAME - 6)) { if (pa._xscale > 0) { pa._x = pa._x - 2; } else { pa._x = pa._x + 2; } if ((eval (p + "jump") < 0) && (pa._currentframe <= (SEISMIC2_FRAME + 5))) { setJump(pp, 0); } } else if (pa._xscale > 0) { pa._x = pa._x - 2; } else { pa._x = pa._x + 2; } } if (!dirchg) { if (eval (p + "state") == BALL_L) { if (pchars != "fawn1") { pa._x = pa._x + 6; } if ((eval (p + "jump") != 0) || (eval (p + "ballair"))) { if (eval (p + "ballair")) { pa._y = pa._y - 6; if (pchars == "fawn1") { pa._y = pa._y - 6; } } else { pa._y = pa._y - 1; } setJump(pp, 1); if (pa._currentframe >= BALLAIREND_FRAME) { pa._x = pa._x - 3; pa._y = pa._y + 3; } } else { if (pchars == "fawn1") { pa._x = pa._x + 12; } if (pa._currentframe >= BALLEND_FRAME) { pa._x = pa._x - 3; } } } else if (eval (p + "state") == BALL_R) { if (pchars != "fawn1") { pa._x = pa._x - 6; } if ((eval (p + "jump") != 0) || (eval (p + "ballair"))) { if (eval (p + "ballair")) { pa._y = pa._y - 6; if (pchars == "fawn1") { pa._y = pa._y - 6; } } else { pa._y = pa._y - 1; } setJump(pp, 1); if (pa._currentframe >= BALLAIREND_FRAME) { pa._x = pa._x + 3; pa._y = pa._y + 3; } } else { if (pchars == "fawn1") { pa._x = pa._x - 12; } if (pa._currentframe >= BALLEND_FRAME) { pa._x = pa._x + 3; } } } } } if ((icemode && (gameover == 0)) && (eval (p + "jump") == 0)) { if (eval (p + "hp") > 0) { if (pa._xscale < 0) { pa._x = pa._x + 8; } else { pa._x = pa._x - 8; } } else if (pa._xscale < 0) { pa._x = pa._x - 8; } else { pa._x = pa._x + 8; } } if ((eval (p + "jump") < 0) && (eval (p + "flr") != 0)) { if (eval (p + "state") == IDLE) { if (eval (p + "jump") == 0) { pa.gotoAndPlay("idle"); } else if (eval (p + "jump") > 0) { pa.gotoAndPlay("jump"); } else if (eval (p + "jump") < 0) { pa.gotoAndPlay("fall"); } } else if ((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) { if (hyper || (pai && (pelite))) { pa.gotoAndPlay("dash"); } else { pa.gotoAndPlay("forward"); } } if (pp == 0) { p0teleport = false; } else if (pp == 1) { p1teleport = false; } setJump(pp, 0); if (eval (p + "state") == IDLE) { pa.gotoAndPlay("idle"); } pa._y = eval (p + "flr") - 1; } else if ((eval (p + "jump") > 0) && (eval (p + "ceil") != 0)) { setJump(pp, -1); pa._y = eval (p + "ceil") + 1; } else if ((eval (p + "jump") < 0) && (eval (p + "jump") > (-jumpheight))) { if (((!pai) || (!pelite)) || (!hyper)) { setJump(pp, eval (p + "jump") - 1); } else { setJump(pp, eval (p + "jump") - 2); } if (eval (p + "jump") == 0) { setJump(pp, -1); } } else if (eval (p + "jump") > 0) { if (((!pai) || (!pelite)) || (!hyper)) { setJump(pp, eval (p + "jump") - 1); } else { setJump(pp, eval (p + "jump") - 2); } if (eval (p + "jump") == 0) { setJump(pp, -1); } } if (Math.abs(eval (p + "jump")) <= jumpspd) { pa._y = pa._y - eval (p + "jump"); } else if (eval (p + "jump") < 0) { pa._y = pa._y - (-jumpspd); } else if (eval (p + "jump") > 0) { pa._y = pa._y - jumpspd; } if (pp == 0) { p0lwall = 0; } else if (pp == 1) { p1lwall = 0; } x = pa._x; if (pa._xscale < 0) { x = x - defwidth; } if (eval (p + "oldx") > pa._x) { if (pp == 0) { p0lwall = collision(x, eval (p + "oldy"), defwidth, defheight, 2); } else if (pp == 1) { p1lwall = collision(x, eval (p + "oldy"), defwidth, defheight, 2); } if (((eval (p + "lwall") != 0) && (eval (p + "state") == DAMAGE)) && (pa._xscale < 0)) { pa._xscale = 100; pa._x = pa._x - defwidth; } } else if (eval (p + "oldx") < pa._x) { if (pp == 0) { p0rwall = collision(x, eval (p + "oldy"), defwidth, defheight, 3); } else if (pp == 1) { p1rwall = collision(x, eval (p + "oldy"), defwidth, defheight, 3); } if (((eval (p + "rwall") != 0) && (eval (p + "state") == DAMAGE)) && (pa._xscale > 0)) { pa._xscale = -100; pa._x = pa._x + defwidth; } } if ((((((((eval (p + "wallTrig") != 1) && (eval (p + "upTrig") != 1)) && (pa._x > defwidth)) && (pa._x < (800 - defwidth))) && (eval (p + "jump") != 0)) && (controlon)) && ((((!pai) && (Key.isDown(eval (p + "KEY_JUMP")))) || (vmJ)) || ((pai && (Math.random() < 0.8)) && (poa._y <= pa._y)))) && (pa._y > 0)) { if ((eval (p + "state") == RUN_L) && (eval (p + "lwall") != 0)) { if (pp == 0) { p0wallTrig = 1; } else if (pp == 1) { p1wallTrig = 1; } if (pp == 0) { p0upTrig = 1; } else if (pp == 1) { p1upTrig = 1; } pa._x = eval (p + "lwall") + 1; pa._y = Math.min(pa._y, collision(eval (p + "lwall"), eval (p + "oldy"), defwidth, defheight, 1) - wallheight); setState(pp, WALL_L); pa.gotoAndPlay("wall"); setJump(pp, 4); WallG(pp); } else if ((eval (p + "state") == RUN_R) && (eval (p + "rwall") != 0)) { if (pp == 0) { p0wallTrig = 1; } else if (pp == 1) { p1wallTrig = 1; } if (pp == 0) { p0upTrig = 1; } else if (pp == 1) { p1upTrig = 1; } pa._x = eval (p + "rwall") - 1; pa._y = Math.min(pa._y, collision(eval (p + "rwall"), eval (p + "oldy"), defwidth, defheight, 1) - wallheight); setState(pp, WALL_R); pa.gotoAndPlay("wall"); setJump(pp, 4); WallG(pp); } } if (((((((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) || (eval (p + "state") == IDLE)) || ((((eval (p + "state") == DAMAGE) && (pa._currentframe > JUGGLE_FRAME)) && (eval (po + "combo") != 1)) && (eval (po + "combo") != 2))) && (eval (p + "upTrig") != 1)) && (controlon)) && (((!pai) && (Key.isDown(eval (p + "KEY_JUMP")))) || ((((pai && (!pelite)) && (Math.random() < (0.2 * eval (p + "diff")))) && ((pa._y + (5 * defheight)) >= poa._y)) && ((eval (p + "diff") < 2) || (eval (p + "state") != DAMAGE))))) { if ((!eval (p + "teleport")) || (eval (p + "state") == DAMAGE)) { if (pp == 0) { p0teleport = true; } else if (pp == 1) { p1teleport = true; } if (pp == 0) { p0upTrig = 1; } else if (pp == 1) { p1upTrig = 1; } pa.gotoAndPlay("teleport"); setJump(pp, 10); if ((eval (p + "invinc") == 0) || (eval (p + "state") == DAMAGE)) { if (eval (p + "state") == DAMAGE) { setState(pp, IDLE); pa._y = pa._y + (jumpheight * 4); setShadow(pp, false); } if (pp == 0) { p0invinc = 5; } else if (pp == 1) { p1invinc = 5; } } pa._y = pa._y - (jumpheight * 6); if (pa._y < -100) { pa._y = -100; } } } if (eval (p + "oldx") > pa._x) { if (eval (p + "lwall") != 0) { pa._x = eval (p + "lwall") + 1; if (pa._xscale < 0) { pa._x = pa._x + defwidth; } } } else if (eval (p + "oldx") < pa._x) { if (eval (p + "rwall") != 0) { pa._x = eval (p + "rwall") - 1; if (pa._xscale > 0) { pa._x = pa._x - defwidth; } } } if (((pa._x < (-defwidth)) || (pa._x > (800 + defwidth))) || (pa._y < -500)) { pa._y = -50; pa._x = 400; trace("uh oh"); } if (pp == 0) { p0flr = 0; } else if (pp == 1) { p1flr = 0; } if (eval (p + "oldy") < pa._y) { x = pa._x; if (pa._xscale < 0) { x = x - defwidth; } if (pp == 0) { p0flr = collision(x, pa._y, defwidth, defheight, 0); } else if (pp == 1) { p1flr = collision(x, pa._y, defwidth, defheight, 0); } if (eval (p + "flr") != 0) { pa._y = eval (p + "flr") - 1; if (bouncemode && (gameover == 0)) { setJump(pp, (-eval (p + "jump")) - 1); } else { setJump(pp, 0); } Ground(pp); if ((((eval (p + "state") == SEISMIC_L) || (eval (p + "state") == SEISMIC_R)) && (pchars == "fawn1")) && (pa._currentframe > SEISMIC2_FRAME)) { pa.gotoAndStop("idle"); } if (pp == 0) { p0teleport = false; } else if (pp == 1) { p1teleport = false; } if (((bouncemode && (gameover == 0)) && (eval (p + "jump") > 0)) && (((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) || (eval (p + "state") == IDLE))) { pa.gotoAndPlay("jump"); } else if ((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) { if (hyper || (pai && (pelite))) { pa.gotoAndPlay("dash"); } else { pa.gotoAndPlay("forward"); } } else if (eval (p + "state") == IDLE) { pa.gotoAndPlay("idle"); } else if ((eval (p + "state") == SWORD_L) || (eval (p + "state") == SWORD_R)) { } else if ((eval (p + "state") == SEISMIC_L) || (eval (p + "state") == SEISMIC_R)) { } else if ((eval (p + "state") == BALL_L) || (eval (p + "state") == BALL_R)) { } else if (eval (p + "state") == BLOCK) { } else if (eval (p + "state") == DAMAGE) { } else if (eval (p + "state") == DEATH) { } } } if (pp == 0) { p0ceil = 0; } else if (pp == 1) { p1ceil = 0; } if (eval (p + "oldy") > pa._y) { x = pa._x; if (pa._xscale < 0) { x = x - defwidth; } if (pp == 0) { p0ceil = collision(x, pa._y, defwidth, defheight, 1); } else if (pp == 1) { p1ceil = collision(x, pa._y, defwidth, defheight, 1); } if (eval (p + "ceil") != 0) { pa._y = eval (p + "ceil") + 1; setJump(pp, -1); if (pp == 0) { p0ceil = 0; } else if (pp == 1) { p1ceil = 0; } } } x = pa._x; if (pa._xscale < 0) { x = x - defwidth; } x = pa._x; if (pa._xscale < 0) { x = x - defwidth; } d = collision(x, pa._y + 1, defwidth, defheight, 0); if ((eval (p + "jump") == 0) && (d == 0)) { setJump(pp, -1); } if ((eval (p + "jump") <= -1) && (((eval (p + "state") == RUN_L) || (eval (p + "state") == RUN_R)) || (eval (p + "state") == IDLE))) { pa.gotoAndPlay("fall"); } if (((pa._y > 530) && (gameover == 0)) && (eval (p + "hp") > 0)) { if (falldeathmode && (pp == 0)) { p0death(); } else if (falldeathmode && (pp == 1)) { p1death(); } else if (nofallmode) { setJump(pp, 22); if (pp == 0) { p0teleport = 0; } else { p1teleport = 0; } } else { pa._y = -30; } } if ((pa._y > 530) && (gameover == 1)) { pa._y = 531; } reposDmg(pp, pa._x, pa._y); if (eval (p + "ball") != null) { if (eval (p + "ball")._currentframe < BALLEXP_FRAME) { b = eval (p + "ball"); bd = eval (p + "balldmg"); b._x = b._x + eval (p + "ballx"); b._y = b._y + eval (p + "bally"); bd._x = bd._x + eval (p + "ballx"); bd._y = bd._y + eval (p + "bally"); if (((pchars == "arayh1") || (heatseekmode)) || (morphmode)) { if (((b._y > 600) || (collision(b._x, b._y, ballwidth, ballheight, -1))) || (((eval (po + "ball") != null) && ((b._x <= (eval (po + "ball")._x + eval (po + "ball")._width)) && ((b._x + ballwidth) >= eval (po + "ball")._x))) && ((b._y <= (eval (po + "ball")._y + eval (po + "ball")._height)) && ((b._y + ballheight) >= eval (po + "ball")._y)))) { b.gotoAndPlay("explode"); if (soundon) { eval (p + "snd_exp").start(0.25, 1); } } } } } runspd = runspdbk; jumpheight = jumpheightbk; jumpspd = jumpspdbk; pp++; } p0oldframe = p0a._currentframe; p0oldframe2 = p0b._currentframe; p1oldframe = p1a._currentframe; p1oldframe2 = p1b._currentframe; p0d.gotoAndStop(p0a._currentframe); p1d.gotoAndStop(p1a._currentframe); p0d._xscale = p0a._xscale; p1d._xscale = p1a._xscale; p0d._x = p0a._x; p1d._x = p1a._x; p0d._y = p0a._y; p1d._y = p1a._y; if (p0hp <= hpmax) { p0hpbar._width = (hpmax - p0hp) * (184 / hpmax); p0hpbar2._width = 0; } else { p0hpbar2._width = Math.min(184, (p0hp - hpmax) * (184 / hpmax)); p0hpbar._width = 0; } if (p1hp <= hpmax) { p1hpbar._width = (hpmax - p1hp) * (184 / hpmax); p1hpbar2._width = 0; } else { p1hpbar2._width = Math.min(184, (p1hp - hpmax) * (184 / hpmax)); p1hpbar._width = 0; } if (((p0state != BLOCK) && (p0sh < shmax)) && (p0sh > shmin)) { p0sh = p0sh + 0.5; } if (((p1state != BLOCK) && (p1sh < shmax)) && (p1sh > shmin)) { p1sh = p1sh + 0.5; } if (((p0state != BLOCK) && (p0sh < shmax)) && (p0sh <= shmin)) { p0sh = p0sh + 0.2; if (p0sh > shmin) { p0shbreak = false; new Color("p0shbar").setTransform(normtrans); } } if (((p1state != BLOCK) && (p1sh < shmax)) && (p1sh <= shmin)) { p1sh = p1sh + 0.2; if (p1sh > shmin) { p1shbreak = false; new Color("p1shbar").setTransform(normtrans); } } p0shbar._width = (shmax - p0sh) * 2; p1shbar._width = (shmax - p1sh) * 2; if (returnto == "challenge") { score = Math.floor((hpmax * 200) - p0hp); } if (invismode) { p0a._alpha = Math.abs(10 - count) * 2; p0b._alpha = Math.abs(10 - count) * 2; p0c._alpha = Math.abs(10 - count) * 2; p1a._alpha = Math.abs(10 - count) * 2; p1b._alpha = Math.abs(10 - count) * 2; p1c._alpha = Math.abs(10 - count) * 2; } if (virusmode) { p0a._rotation = -5 + Math.abs(10 - count); p1a._rotation = -5 + Math.abs(10 - count); if (count == 3) { new Color("p1a").setTransform(normtrans); } if ((count == 3) && (p0chars == p1chars)) { new Color("p0a").setTransform(p0trans); } else if (count == 3) { new Color("p0a").setTransform(normtrans); } } if ((poisonmode && (p0hp > 0)) && (p1hp > 0)) { p0hp = p0hp - (p0poison / 10); p1hp = p1hp - (p1poison / 10); if (p0hp <= 0) { p0death(); } if (p1hp <= 0) { p1death(); } } if ((decaymode && (p0hp > 0)) && (p1hp > 0)) { p0hp = p0hp - 0.2; p1hp = p1hp - 0.2; if (p0hp <= 0) { p0death(); } if (p1hp <= 0) { p1death(); } } if (heatseekmode && (gameover == 0)) { if (p0ball != null) { if ((p0ballx <= 9) && (p1a._x > (p0ball._x + p0ball._width))) { p0ballx = p0ballx + 2; } else if ((p0ballx >= -9) && (p1a._x < p0ball._x)) { p0ballx = p0ballx - 2; } if ((p0bally <= 9) && (p1a._y > (p0ball._y + p0ball._height))) { p0bally = p0bally + 2; } else if ((p0bally >= -9) && (p1a._y < p0ball._y)) { p0bally = p0bally - 2; } } if (p1ball != null) { if ((p1ballx <= 9) && (p0a._x > (p1ball._x + p1ball._width))) { p1ballx = p1ballx + 2; } else if ((p1ballx >= -9) && (p0a._x < p1ball._x)) { p1ballx = p1ballx - 2; } if ((p1bally <= 9) && (p0a._y > (p1ball._y + p1ball._height))) { p1bally = p1bally + 2; } else if ((p1bally >= -9) && (p0a._y < p1ball._y)) { p1bally = p1bally - 2; } } if (p0ballx < -10) { p0ballx = -10; } if (p0ballx > 10) { p0ballx = 10; } if (p0bally < -10) { p0bally = -10; } if (p0bally > 10) { p0bally = 10; } if (p1ballx < -10) { p1ballx = -10; } if (p1ballx > 10) { p1ballx = 10; } if (p1bally < -10) { p1bally = -10; } if (p1bally > 10) { p1bally = 10; } } if (banzaimode) { p0ball._width = p0ball._width + 4; p0ball._height = p0ball._height + 4; p0ball._x = p0ball._x - 2; p0ball._y = p0ball._y - 2; p0balldmg._width = p0balldmg._width + 4; p0balldmg._height = p0balldmg._height + 4; p0balldmg._x = p0balldmg._x - 2; p0balldmg._y = p0balldmg._y - 2; p1ball._width = p1ball._width + 4; p1ball._height = p1ball._height + 4; p1ball._x = p1ball._x - 2; p1ball._y = p1ball._y - 2; p1balldmg._width = p1balldmg._width + 4; p1balldmg._height = p1balldmg._height + 4; p1balldmg._x = p1balldmg._x - 2; p1balldmg._y = p1balldmg._y - 2; } if (p0justblock && (jinxmode)) { p1jump = p1jump * -1; p0sh = p0sh - 5; } if (p1justblock && (jinxmode)) { p0jump = p0jump * -1; p1sh = p1sh - 5; } if (morphmode && (p0justblock)) { p0morph(); p0a.gotoAndPlay("block"); } if (morphmode && (p1justblock)) { p1morph(); p1a.gotoAndPlay("block"); } if (powershmode && (p0state == BLOCK)) { p0sh = p0sh - 3; } else if (p0state == BLOCK) { p0sh--; } if (powershmode && (p1state == BLOCK)) { p1sh = p1sh - 3; } else if (p1state == BLOCK) { p1sh--; } if (p0sh < 0) { p0sh = 0; } if (p1sh < 0) { p1sh = 0; } if (((p0state == ANCHOR) && (p0chars == "arayh1")) && (p0jump == 0)) { p0jump = -1; } if (((p1state == ANCHOR) && (p1chars == "arayh1")) && (p1jump == 0)) { p1jump = -1; } new Color("p0ball").setTransform(new Color("p0a").getTransform()); new Color("p1ball").setTransform(new Color("p1a").getTransform()); count++; if (count > 20) { count = 0; }
Frame 865
gotoAndPlay (864);
Symbol 48 Button
on (release) { _parent.eval("damage" + p0dmg).removeMovieClip(); _parent.eval("damage" + p1dmg).removeMovieClip(); _parent.p0balldmg.removeMovieClip(); _parent.p1balldmg.removeMovieClip(); _parent.p1hpmug.removeMovieClip(); _parent.p0hpmug.removeMovieClip(); stopAllSounds(); if (_root.musicon) { _root.snd_menumusic.start(0, 9999); } this._visible = false; _root.fg.removeMovieClip(); _root.gotoAndPlay("menu"); }
Symbol 52 Button
on (release) { _root.soundon = !_root.soundon; if (_root.soundon) { _root.snd_ok.start(0, 1); } if (_root.soundon) { _root.soundons = "ON"; soundons = "ON"; _root.snd_ok.setVolume(100); _root.snd_back.setVolume(100); } else { _root.soundons = "OFF"; soundons = "OFF"; _root.snd_ok.setVolume(0); _root.snd_back.setVolume(0); } }
Symbol 56 Button
on (release) { _root.snd_ok.start(0, 1); _root.musicon = !_root.musicon; if (_root.musicon) { _root.musicons = "ON"; musicons = "ON"; _root.music.start(0, 9999); } else { _root.musicons = "OFF"; musicons = "OFF"; _root.music.stop(); } }
Symbol 59 Button
on (release) { this._visible = false; if (_parent.movs._currentframe == _parent.MOVSLAST_FRAME) { _parent.play(); _parent.p0ball.play(); _parent.p1ball.play(); menu._visible = false; if (_parent.p0ground._currentframe < _parent.p0ground._totalframes) { _parent.p0ground.play(); } if (_parent.p1ground._currentframe < _parent.p1ground._totalframes) { _parent.p1ground.play(); } if (_parent.p0leap._currentframe < _parent.p0leap._totalframes) { _parent.p0leap.play(); } if (_parent.p1leap._currentframe < _parent.p1leap._totalframes) { _parent.p1leap.play(); } } else { _parent.movs.play(); } _parent.fg.play(); _parent.p0a.play(); _parent.p1a.play(); _parent.pause = 0; }
Symbol 66 Button
on (release) { _root.getURL("http://arayh.netfirms.com/cgi-bin/hiscore.cgi", "_level1", "POST"); userbox._visible = false; submithi._visible = false; submitted._visible = true; submitted.gotoAndPlay(1); }
Symbol 73 Button
on (release) { getURL ("http://arayh.netfirms.com/cgi-bin/hiscore.cgi", "_blank"); }
Symbol 74 MovieClip Frame 161
stop();
Symbol 75 MovieClip [gameover] Frame 1
_root.Selection.setFocus(userbox);
Symbol 77 MovieClip [a1fg] Frame 1
stop();
Symbol 89 MovieClip [ball2] Frame 16
if (_root.soundon) { s_ballexp = new Sound(); s_ballexp.attachSound("explosion"); s_ballexp.start(0.5, 1); }
Symbol 89 MovieClip [ball2] Frame 29
stop();
Symbol 277 MovieClip [ball] Frame 15
gotoAndPlay (1);
Symbol 277 MovieClip [ball] Frame 16
if (_root.soundon) { s_ballexp = new Sound(); s_ballexp.attachSound("explosion"); s_ballexp.start(0.5, 1); }
Symbol 277 MovieClip [ball] Frame 29
stop();
Symbol 286 MovieClip [arayh1] Frame 25
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 55
gotoAndPlay (42);
Symbol 286 MovieClip [arayh1] Frame 69
gotoAndPlay (67);
Symbol 286 MovieClip [arayh1] Frame 72
gotoAndPlay (70);
Symbol 286 MovieClip [arayh1] Frame 86
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 97
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 109
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 128
gotoAndPlay (67);
Symbol 286 MovieClip [arayh1] Frame 162
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 184
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 195
gotoAndPlay (70);
Symbol 286 MovieClip [arayh1] Frame 206
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 216
gotoAndPlay (209);
Symbol 286 MovieClip [arayh1] Frame 237
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 240
gotoAndPlay (238);
Symbol 286 MovieClip [arayh1] Frame 305
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 331
gotoAndPlay (67);
Symbol 286 MovieClip [arayh1] Frame 361
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 375
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 420
gotoAndPlay (1);
Symbol 286 MovieClip [arayh1] Frame 451
gotoAndPlay (448);
Symbol 286 MovieClip [arayh1] Frame 591
stop();
Symbol 427 MovieClip [fawn1] Frame 25
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 55
gotoAndPlay (42);
Symbol 427 MovieClip [fawn1] Frame 69
gotoAndPlay (67);
Symbol 427 MovieClip [fawn1] Frame 72
gotoAndPlay (70);
Symbol 427 MovieClip [fawn1] Frame 86
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 97
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 109
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 128
gotoAndPlay (67);
Symbol 427 MovieClip [fawn1] Frame 165
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 195
gotoAndPlay (70);
Symbol 427 MovieClip [fawn1] Frame 206
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 216
gotoAndPlay (209);
Symbol 427 MovieClip [fawn1] Frame 237
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 240
gotoAndPlay (238);
Symbol 427 MovieClip [fawn1] Frame 305
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 331
gotoAndPlay (67);
Symbol 427 MovieClip [fawn1] Frame 358
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 375
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 419
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 444
gotoAndPlay (1);
Symbol 427 MovieClip [fawn1] Frame 466
gotoAndPlay (463);
Symbol 427 MovieClip [fawn1] Frame 591
stop();
Symbol 450 Button
on (release) { gotoAndPlay (734); }
Symbol 483 Button
on (release) { gotoAndPlay (734); }
Symbol 494 MovieClip Frame 3
gotoAndPlay (2);
Symbol 521 MovieClip Frame 1
stop();
Symbol 521 MovieClip Frame 2
stop();
Symbol 521 MovieClip Frame 3
stop();
Symbol 521 MovieClip Frame 4
stop();
Symbol 526 MovieClip Frame 10
stop();
Symbol 530 MovieClip Frame 4
stop();
Symbol 536 MovieClip Frame 6
stop();
Symbol 551 Button
on (release) { snd_ok.start(0, 1); gotoAndPlay (772); }
Symbol 554 Button
on (release) { snd_ok.start(0, 1); gotoAndPlay (794); }
Symbol 557 Button
on (release) { snd_ok.start(0, 1); gotoAndPlay (807); }
Symbol 561 Button
on (release) { snd_ok.start(0, 1); gotoAndPlay (783); }
Symbol 564 Button
on (release) { snd_ok.start(0, 1); gotoAndPlay (801); }
Symbol 568 Button
on (release) { getURL ("http://www.geocites.com/arayh_al/etherena-beta.html", _self); }
Symbol 572 Button
on (release) { stopAllSounds(); gotoAndPlay (55); }
Symbol 575 Button
on (release) { snd_ok.start(0, 1); gotoSecret(secretlvl); }
Symbol 582 Button
on (release) { snd_back.start(0, 1); gotoAndPlay (767); }
Symbol 585 Button
on (release) { snd_ok.start(0, 1); gotoAndPlay (779); }
Symbol 587 Button
on (release) { soundon = !soundon; if (soundon) { snd_ok.start(0, 1); } if (soundon) { soundons = "ON"; _root.snd_ok.setVolume(100); _root.snd_back.setVolume(100); } else { soundons = "OFF"; _root.snd_ok.setVolume(0); _root.snd_back.setVolume(0); } }
Symbol 589 Button
on (release) { snd_ok.start(0, 1); musicon = !musicon; if (musicon) { musicons = "ON"; snd_menumusic.start(0, 9999); } else { musicons = "OFF"; snd_menumusic.stop(); } }
Symbol 594 Button
on (release) { snd_back.start(0, 1); gotoAndPlay (772); }
Symbol 630 Button
on (release) { p1KEY_JUMP = 87; p1KEY_BLOCK = 83; p1KEY_LEFT = 65; p1KEY_RIGHT = 68; p1KEY_ATTACK1 = 70; p1KEY_ATTACK2 = 71; p1KEY_ATTACK3 = 72; p1KEY_ATTACK4 = 86; p1KEY_ATTACK5 = 66; p1KEY_ATTACK6 = 78; gotoAndPlay (779); }
Symbol 631 Button
on (release) { p0KEY_JUMP = 38; p0KEY_BLOCK = 40; p0KEY_LEFT = 37; p0KEY_RIGHT = 39; p0KEY_ATTACK1 = 100; p0KEY_ATTACK2 = 101; p0KEY_ATTACK3 = 102; p0KEY_ATTACK4 = 97; p0KEY_ATTACK5 = 98; p0KEY_ATTACK6 = 99; gotoAndPlay (779); }
Symbol 633 Button
on (release) { getchkey = "PLAYER 2: LEFT"; gotoAndPlay (781); }
Symbol 634 Button
on (release) { getchkey = "PLAYER 2: RIGHT"; gotoAndPlay (781); }
Symbol 635 Button
on (release) { getchkey = "PLAYER 2: JUMP"; gotoAndPlay (781); }
Symbol 636 Button
on (release) { getchkey = "PLAYER 2: SHIELD"; gotoAndPlay (781); }
Symbol 637 Button
on (release) { getchkey = "PLAYER 2: ATTACK1"; gotoAndPlay (781); }
Symbol 638 Button
on (release) { getchkey = "PLAYER 2: ATTACK2"; gotoAndPlay (781); }
Symbol 639 Button
on (release) { getchkey = "PLAYER 2: ATTACK3"; gotoAndPlay (781); }
Symbol 640 Button
on (release) { getchkey = "PLAYER 2: ATTACK4"; gotoAndPlay (781); }
Symbol 641 Button
on (release) { getchkey = "PLAYER 2: ATTACK5"; gotoAndPlay (781); }
Symbol 642 Button
on (release) { getchkey = "PLAYER 1: LEFT"; gotoAndPlay (781); }
Symbol 643 Button
on (release) { getchkey = "PLAYER 1: RIGHT"; gotoAndPlay (781); }
Symbol 644 Button
on (release) { getchkey = "PLAYER 1: JUMP"; gotoAndPlay (781); }
Symbol 645 Button
on (release) { getchkey = "PLAYER 1: SHIELD"; gotoAndPlay (781); }
Symbol 646 Button
on (release) { getchkey = "PLAYER 1: ATTACK1"; gotoAndPlay (781); }
Symbol 647 Button
on (release) { getchkey = "PLAYER 1: ATTACK2"; gotoAndPlay (781); }
Symbol 648 Button
on (release) { getchkey = "PLAYER 1: ATTACK3"; gotoAndPlay (781); }
Symbol 649 Button
on (release) { getchkey = "PLAYER 1: ATTACK4"; gotoAndPlay (781); }
Symbol 650 Button
on (release) { getchkey = "PLAYER 1: ATTACK5"; gotoAndPlay (781); }
Symbol 651 Button
on (release) { getchkey = "PLAYER 1: ATTACK6"; gotoAndPlay (781); }
Symbol 652 Button
on (release) { getchkey = "PLAYER 2: ATTACK6"; gotoAndPlay (781); }
Symbol 702 Button
on (release) { getURL ("http://arayh.iwarp.com/", "_blank"); }
Symbol 705 Button
on (release) { getURL ("http://arayh.netfirms.com/ethchat.html", "_blank"); }
Symbol 708 Button
on (release) { snd_back.start(0, 1); returnto = ""; gotoAndPlay (767); }
Symbol 721 Button
on (release) { snd_menumusic.stop(); createSprites(); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = (hpmax * p0hpx) / 100; p1hp = (hpmax * p1hpx) / 100; returnto = "versus"; gotoAndPlay (863); }
Symbol 725 Button
on (release) { snd_ok.start(0, 1); hyper = !hyper; if (hyper) { hypers = "ON"; } else { hypers = "OFF"; } }
Symbol 730 Button
on (release) { snd_ok.start(0, 1); if (p1ais == "human") { p1ais = "cpu easy"; p1ai = true; p1diff = 0.15; p1elite = false; } else if (p1ais == "cpu easy") { p1ais = "cpu normal"; p1diff = 0.5; } else if (p1ais == "cpu normal") { p1ais = "cpu hard"; p1diff = 2; } else if (p1ais == "cpu hard") { p1ais = "cpu elite"; p1diff = 3; p1elite = true; } else if (p1ais == "cpu elite") { p1ais = "human"; p1ai = false; } }
Symbol 744 Button
on (release) { snd_ok.start(0, 1); if (p0hps == "HP: 100%") { p0hps = "HP: 125%"; p0hpx = 125; } else if (p0hps == "HP: 125%") { p0hps = "HP: 150%"; p0hpx = 150; } else if (p0hps == "HP: 150%") { p0hps = "HP: 175%"; p0hpx = 175; } else if (p0hps == "HP: 175%") { p0hps = "HP: 200%"; p0hpx = 200; } else if (p0hps == "HP: 200%") { p0hps = "HP: INF"; p0hpx = 30000; } else if (p0hps == "HP: INF") { p0hps = "HP: 25%"; p0hpx = 25; } else if (p0hps == "HP: 25%") { p0hps = "HP: 50%"; p0hpx = 50; } else if (p0hps == "HP: 50%") { p0hps = "HP: 75%"; p0hpx = 75; } else if (p0hps == "HP: 75%") { p0hps = "HP: 100%"; p0hpx = 100; } }
Symbol 748 Button
on (release) { snd_ok.start(0, 1); if (p0ais == "human") { p0ais = "cpu easy"; p0ai = true; p0diff = 0.15; p0elite = false; } else if (p0ais == "cpu easy") { p0ais = "cpu normal"; p0diff = 0.5; } else if (p0ais == "cpu normal") { p0ais = "cpu hard"; p0diff = 2; } else if (p0ais == "cpu hard") { p0ais = "cpu elite"; p0diff = 3; p0elite = true; } else if (p0ais == "cpu elite") { p0ais = "human"; p0ai = false; } }
Symbol 751 Button
on (release) { snd_ok.start(0, 1); if (p1hps == "HP: 100%") { p1hps = "HP: 125%"; p1hpx = 125; } else if (p1hps == "HP: 125%") { p1hps = "HP: 150%"; p1hpx = 150; } else if (p1hps == "HP: 150%") { p1hps = "HP: 175%"; p1hpx = 175; } else if (p1hps == "HP: 175%") { p1hps = "HP: 200%"; p1hpx = 200; } else if (p1hps == "HP: 200%") { p1hps = "HP: INF"; p1hpx = 30000; } else if (p1hps == "HP: INF") { p1hps = "HP: 25%"; p1hpx = 25; } else if (p1hps == "HP: 25%") { p1hps = "HP: 50%"; p1hpx = 50; } else if (p1hps == "HP: 50%") { p1hps = "HP: 75%"; p1hpx = 75; } else if (p1hps == "HP: 75%") { p1hps = "HP: 100%"; p1hpx = 100; } }
Symbol 754 Button
on (release) { snd_ok.start(0, 1); if (lvls == "treetop") { lvls = "pitfall"; lvl = 2; } else if (lvls == "pitfall") { lvls = "city"; lvl = 3; } else if (lvls == "city") { lvls = "snow"; lvl = 4; } else if (lvls == "snow") { lvls = "treetop"; lvl = 1; } bg.gotoAndStop(lvl); }
Symbol 776 Button
on (release) { snd_ok.start(0, 1); if (p0chars == "arayh1") { p0chars = "fawn1"; p0chr.gotoAndStop(2); } else if (p0chars == "fawn1") { p0chars = "arayh1"; p0chr.gotoAndStop(1); } if (p0chars == p1chars) { new Color("p0chr").setTransform(p0trans); } else { new Color("p0chr").setTransform(normtrans); } }
Symbol 777 Button
on (release) { snd_ok.start(0, 1); if (p1chars == "arayh1") { p1chars = "fawn1"; p1chr.gotoAndStop(2); } else if (p1chars == "fawn1") { p1chars = "arayh1"; p1chr.gotoAndStop(1); } if (p0chars == p1chars) { new Color("p0chr").setTransform(p0trans); } else { new Color("p0chr").setTransform(normtrans); } }
Symbol 778 MovieClip Frame 1
stop();
Symbol 778 MovieClip Frame 2
stop();
Symbol 784 Button
on (release) { snd_ok.start(0, 1); returnto = "versus"; gotoAndPlay (858); }
Symbol 790 MovieClip Frame 1
stop();
Symbol 792 MovieClip Frame 1
stop();
Symbol 794 MovieClip Frame 1
stop();
Symbol 796 MovieClip Frame 1
stop();
Symbol 806 Button
on (release) { _root.snd_ok.start(0, 1); gotoAndPlay (1); }
Symbol 807 Button
on (release) { _root.snd_ok.start(0, 1); gotoAndPlay (106); }
Symbol 808 Button
on (release) { _root.snd_ok.start(0, 1); gotoAndPlay (202); }
Symbol 809 Button
on (release) { _root.snd_ok.start(0, 1); gotoAndPlay (204); }
Symbol 810 Button
on (release) { _root.snd_ok.start(0, 1); gotoAndPlay (220); }
Symbol 811 Button
on (release) { _root.snd_ok.start(0, 1); gotoAndPlay (245); }
Symbol 812 Button
on (release) { _root.snd_ok.start(0, 1); gotoAndPlay (257); }
Symbol 815 MovieClip Frame 1
stop();
Symbol 820 MovieClip Frame 1
stop();
Symbol 855 MovieClip Frame 105
gotoAndPlay (1);
Symbol 855 MovieClip Frame 201
gotoAndPlay (106);
Symbol 855 MovieClip Frame 203
stop();
Symbol 855 MovieClip Frame 219
gotoAndPlay (204);
Symbol 855 MovieClip Frame 244
gotoAndPlay (220);
Symbol 855 MovieClip Frame 256
gotoAndPlay (245);
Symbol 855 MovieClip Frame 287
gotoAndPlay (257);
Symbol 865 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = true; hypers = "ON"; lvl = 1; lvls = "treetop"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 200%"; p1elite = false; p1hpx = 200; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 200%"; p0hpx = 200; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 200; p1hp = hpmax * 2; returnto = "challenge"; turnOffSecrets(); }
Symbol 866 Button
on (release) { snd_back.start(0, 1); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = false; p0ais = "human"; p0elite = false; p0hps = "HP: 100%"; p0hpx = 100; hyper = false; hypers = "OFF"; lvl = 1; lvls = "treetop"; bg.gotoAndStop(lvl); returnto = ""; gotoAndPlay (767); }
Symbol 869 Button
on (release) { snd_menumusic.stop(); p0chars = "arayh1"; p1ai = false; p1ais = "human"; p1hps = "HP: 200%"; p1elite = false; p1hpx = 200; p0ai = true; p0ais = "cpu elite"; p0diff = 3; p0elite = true; p0hps = "HP: 200%"; p0hpx = 200; hyper = false; hypers = "OFF"; lvl = 2; lvls = "pitfall"; bg.gotoAndStop(lvl); createSprites(); gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 200; p1hp = hpmax * 2; returnto = "challenge"; turnOffSecrets(); }
Symbol 870 Button
on (release) { snd_ok.start(0, 1); if (p1chars == "arayh1") { p1chars = "fawn1"; p1chr.gotoAndStop(2); } else if (p1chars == "fawn1") { p1chars = "arayh1"; p1chr.gotoAndStop(1); } }
Symbol 873 Button
on (release) { snd_menumusic.stop(); p0chars = "arayh1"; p1ai = false; p1ais = "human"; p1hps = "HP: 200%"; p1elite = false; p1hpx = 200; p0ai = true; p0ais = "cpu elite"; p0diff = 3; p0elite = true; p0hps = "HP: 200%"; p0hpx = 200; hyper = false; hypers = "OFF"; lvl = 1; lvls = "treetop"; bg.gotoAndStop(lvl); createSprites(); gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 200; p1hp = hpmax * 2; returnto = "challenge"; turnOffSecrets(); blackoutmode = true; heatseekmode = true; decaymode = true; }
Symbol 877 Button
on (release) { snd_menumusic.stop(); p0chars = "arayh1"; hyper = false; hypers = "OFF"; lvl = 3; lvls = "city"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 100%"; p0hpx = 100; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax; p1hp = hpmax; returnto = "secrets"; turnOffSecrets(); suddenmode = true; }
Symbol 880 Button
on (release) { snd_back.start(0, 1); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = false; p0ais = "human"; p0elite = false; p0hps = "HP: 100%"; p0hpx = 100; hyper = false; hypers = "OFF"; lvl = 1; lvls = "treetop"; bg.gotoAndStop(lvl); a2fg._visible = false; returnto = ""; gotoAndPlay (767); }
Symbol 883 Button
on (release, keyPress "<Enter>") { snd_ok.start(0, 1); setLvl(); if (secretlvl == secretmax) { _root.nxtlvl._visible = false; } }
Symbol 886 Button
on (release) { snd_ok.start(0, 1); if (secretlvl < secretmax) { secretlvl++; if (secretlvl == secretmax) { _root.nxtlvl._visible = false; } _root.gotoSecret(secretlvl); } }
Symbol 889 MovieClip Frame 1
stop();
Symbol 889 MovieClip Frame 2
play();
Symbol 891 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = false; hypers = "OFF"; lvl = 1; lvls = "treetop"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 125%"; p1elite = false; p1hpx = 125; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 100%"; p0hpx = 100; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax; p1hp = hpmax * 1.25; returnto = "secrets"; turnOffSecrets(); stoneskinmode = true; }
Symbol 899 Button
on (release) { snd_ok.start(0, 1); secretlvl--; _root.nxtlvl._visible = true; _root.gotoSecret(secretlvl); }
Symbol 901 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = false; hypers = "OFF"; lvl = 4; lvls = "snow"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 100%"; p0hpx = 100; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax; p1hp = hpmax; returnto = "secrets"; turnOffSecrets(); icemode = true; }
Symbol 905 Button
on (release) { snd_menumusic.stop(); p0chars = "arayh1"; hyper = false; hypers = "OFF"; lvl = 2; lvls = "pitfall"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 175%"; p1elite = false; p1hpx = 175; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 200%"; p0hpx = 200; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 2; p1hp = hpmax * 1.75; returnto = "secrets"; turnOffSecrets(); decaymode = true; }
Symbol 909 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = false; hypers = "OFF"; lvl = 1; lvls = "treetop"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 125%"; p0hpx = 125; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 1.25; p1hp = hpmax; returnto = "secrets"; turnOffSecrets(); bouncemode = true; }
Symbol 913 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = true; hypers = "ON"; lvl = 3; lvls = "city"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 125%"; p0hpx = 125; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 1.25; p1hp = hpmax; returnto = "secrets"; turnOffSecrets(); nofallmode = true; }
Symbol 917 Button
on (release) { snd_menumusic.stop(); p0chars = "arayh1"; hyper = false; hypers = "OFF"; lvl = 1; lvls = "treetop"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 25%"; p1elite = false; p1hpx = 25; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 200%"; p0hpx = 200; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 200; p1hp = hpmax * 0.25; returnto = "secrets"; turnOffSecrets(); falldeathmode = true; }
Symbol 921 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = false; hypers = "OFF"; lvl = 3; lvls = "city"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 125%"; p0hpx = 125; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 1.5; p1hp = hpmax; returnto = "secrets"; turnOffSecrets(); virusmode = true; }
Symbol 925 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = false; hypers = "OFF"; lvl = 1; lvls = "treetop"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 25%"; p1elite = false; p1hpx = 25; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 200%"; p0hpx = 200; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 2; p1hp = hpmax * 0.25; returnto = "secrets"; turnOffSecrets(); powershmode = true; }
Symbol 929 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = true; hypers = "ON"; lvl = 3; lvls = "city"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 175%"; p0hpx = 175; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 1.75; p1hp = hpmax; returnto = "secrets"; turnOffSecrets(); jinxmode = true; }
Symbol 933 Button
on (release) { snd_menumusic.stop(); p0chars = "arayh1"; hyper = false; hypers = "OFF"; lvl = 2; lvls = "pitfall"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 25%"; p1elite = false; p1hpx = 25; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 200%"; p0hpx = 200; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 2; p1hp = hpmax * 0.25; returnto = "secrets"; turnOffSecrets(); poisonmode = true; }
Symbol 937 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = false; hypers = "OFF"; lvl = 1; lvls = "snow"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 175%"; p0hpx = 175; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 1.75; p1hp = hpmax; returnto = "secrets"; turnOffSecrets(); invismode = true; }
Symbol 941 Button
on (release) { snd_menumusic.stop(); p0chars = "arayh1"; hyper = false; hypers = "OFF"; lvl = 3; lvls = "city"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 200%"; p0hpx = 200; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 2; p1hp = hpmax; returnto = "secrets"; turnOffSecrets(); blackoutmode = true; }
Symbol 945 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = false; hypers = "OFF"; lvl = 2; lvls = "pitfall"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 25%"; p1elite = false; p1hpx = 25; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 200%"; p0hpx = 200; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 2; p1hp = hpmax * 0.25; returnto = "secrets"; turnOffSecrets(); jugglemode = true; }
Symbol 949 Button
on (release) { snd_menumusic.stop(); p0chars = "arayh1"; hyper = false; hypers = "OFF"; lvl = 3; lvls = "city"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 150%"; p1elite = false; p1hpx = 150; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 100%"; p0hpx = 100; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax; p1hp = hpmax * 1.5; returnto = "secrets"; turnOffSecrets(); mirrormode = true; }
Symbol 953 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = false; hypers = "OFF"; lvl = 1; lvls = "treetop"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 200%"; p1elite = false; p1hpx = 200; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 175%"; p0hpx = 175; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 1.75; p1hp = hpmax * 2; returnto = "secrets"; turnOffSecrets(); upsidedownmode = true; }
Symbol 957 Button
on (release) { snd_menumusic.stop(); p0chars = "arayh1"; hyper = false; hypers = "OFF"; lvl = 4; lvls = "snow"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 100%"; p1elite = false; p1hpx = 100; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 200%"; p0hpx = 200; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 2; p1hp = hpmax; returnto = "secrets"; turnOffSecrets(); invismode = true; blackoutmode = true; }
Symbol 961 Button
on (release) { snd_menumusic.stop(); p0chars = "arayh1"; hyper = false; hypers = "OFF"; lvl = 3; lvls = "city"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 25%"; p1elite = false; p1hpx = 25; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 200%"; p0hpx = 200; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 10; p1hp = hpmax * 0.25; returnto = "secrets"; turnOffSecrets(); powershmode = true; }
Symbol 965 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = true; hypers = "ON"; lvl = 2; lvls = "pitfall"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 50%"; p1elite = false; p1hpx = 50; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 200%"; p0hpx = 200; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 2; p1hp = hpmax * 0.5; returnto = "secrets"; turnOffSecrets(); jugglemode = true; bouncemode = true; decaymode = true; }
Symbol 969 Button
on (release) { snd_menumusic.stop(); p0chars = "fawn1"; hyper = false; hypers = "OFF"; lvl = 1; lvls = "treetop"; bg.gotoAndStop(lvl); createSprites(); p1ai = false; p1ais = "human"; p1hps = "HP: 200%"; p1elite = false; p1hpx = 200; p0ai = true; p0ais = "cpu hard"; p0diff = 2; p0elite = false; p0hps = "HP: 300%"; p0hpx = 300; gotoAndPlay (863); p0a.gotoAndPlay("intro"); p1a.gotoAndPlay("intro"); p1a._xscale = p1a._xscale * -1; p0a._visible = true; p1a._visible = true; p0hp = hpmax * 3.25; p1hp = hpmax * 2; returnto = "secrets"; turnOffSecrets(); blackoutmode = true; heatseekmode = true; decaymode = true; }
Symbol 974 Button
on (release) { getURL ("http://arayh.netfirms.com/mf800x600.jpg", "_blank"); }
Symbol 977 Button
on (release) { getURL ("http://arayh.netfirms.com/mf1024x768.jpg", "_blank"); }
Symbol 989 Button
on (release) { snd_ok.start(0, 1); if (suddens != "LOCKED") { suddenmode = !suddenmode; if (suddenmode) { suddens = "ON"; } else { suddens = "OFF"; } } }
Symbol 993 Button
on (release) { snd_ok.start(0, 1); if (stoneskins != "LOCKED") { stoneskinmode = !stoneskinmode; if (stoneskinmode) { stoneskins = "ON"; } else { stoneskins = "OFF"; } } }
Symbol 998 Button
on (release) { snd_ok.start(0, 1); if (ices != "LOCKED") { icemode = !icemode; if (icemode) { ices = "ON"; } else { ices = "OFF"; } } }
Symbol 1002 Button
on (release) { snd_ok.start(0, 1); if (decays != "LOCKED") { decaymode = !decaymode; if (decaymode) { decays = "ON"; } else { decays = "OFF"; } } }
Symbol 1006 Button
on (release) { snd_ok.start(0, 1); if (nofalls != "LOCKED") { nofallmode = !nofallmode; if (nofallmode) { nofalls = "ON"; } else { nofalls = "OFF"; } } }
Symbol 1010 Button
on (release) { snd_ok.start(0, 1); if (falldeaths != "LOCKED") { falldeathmode = !falldeathmode; if (falldeathmode) { falldeaths = "ON"; } else { falldeaths = "OFF"; } } }
Symbol 1014 Button
on (release) { snd_ok.start(0, 1); if (viruss != "LOCKED") { virusmode = !virusmode; if (virusmode) { viruss = "ON"; } else { viruss = "OFF"; } } }
Symbol 1018 Button
on (release) { snd_ok.start(0, 1); if (powershs != "LOCKED") { powershmode = !powershmode; if (powershmode) { powershs = "ON"; } else { powershs = "OFF"; } } }
Symbol 1022 Button
on (release) { snd_ok.start(0, 1); if (jinxs != "LOCKED") { jinxmode = !jinxmode; if (jinxmode) { jinxs = "ON"; } else { jinxs = "OFF"; } } }
Symbol 1026 Button
on (release) { snd_ok.start(0, 1); if (poisons != "LOCKED") { poisonmode = !poisonmode; if (poisonmode) { poisons = "ON"; } else { poisons = "OFF"; } } }
Symbol 1030 Button
on (release) { snd_ok.start(0, 1); if (inviss != "LOCKED") { invismode = !invismode; if (invismode) { inviss = "ON"; } else { inviss = "OFF"; } } }
Symbol 1034 Button
on (release) { snd_ok.start(0, 1); if (blackouts != "LOCKED") { blackoutmode = !blackoutmode; if (blackoutmode) { blackouts = "ON"; } else { blackouts = "OFF"; } } }
Symbol 1038 Button
on (release) { snd_ok.start(0, 1); if (juggles != "LOCKED") { jugglemode = !jugglemode; if (jugglemode) { juggles = "ON"; } else { juggles = "OFF"; } } }
Symbol 1042 Button
on (release) { snd_ok.start(0, 1); if (mirrors != "LOCKED") { mirrormode = !mirrormode; if (mirrormode) { mirrors = "ON"; } else { mirrors = "OFF"; } } }
Symbol 1046 Button
on (release) { snd_ok.start(0, 1); if (upsidedowns != "LOCKED") { upsidedownmode = !upsidedownmode; if (upsidedownmode) { upsidedowns = "ON"; } else { upsidedowns = "OFF"; } } }
Symbol 1051 Button
on (release) { snd_ok.start(0, 1); if (heatseeks != "LOCKED") { heatseekmode = !heatseekmode; if (heatseekmode) { heatseeks = "ON"; } else { heatseeks = "OFF"; } } }
Symbol 1054 Button
on (release) { snd_ok.start(0, 1); if (banzais != "LOCKED") { banzaimode = !banzaimode; if (banzaimode) { banzais = "ON"; } else { banzais = "OFF"; } } }
Symbol 1055 Button
on (release) { snd_back.start(0, 1); returnto = "versus"; gotoAndPlay (767); }
Symbol 1060 Button
on (release) { snd_ok.start(0, 1); if (bounces != "LOCKED") { bouncemode = !bouncemode; if (bouncemode) { bounces = "ON"; } else { bounces = "OFF"; } } }
Symbol 1061 Button
on (release, keyPress "<Enter>") { snd_ok.start(0, 1); if (setLvl(true)) { _root.gotoAndPlay("secrets"); } }
Symbol 1065 Button
on (release, keyPress "<Enter>") { snd_ok.start(0, 1); turnOffSecrets(); }
Symbol 1069 Button
on (release) { snd_ok.start(0, 1); if (morphs != "LOCKED") { morphmode = !morphmode; if (morphmode) { morphs = "ON"; } else { morphs = "OFF"; } } }
Symbol 1082 MovieClip Frame 141
stop();
Symbol 1086 Button
on (release, keyPress "<Enter>") { if (((pause != 1) && (p0hp > 0)) && (p1hp > 0)) { menu._visible = true; if (movs._currentframe == MOVSLAST_FRAME) { stop(); p0a.stop(); p1a.stop(); p0ball.stop(); p1ball.stop(); p0ground.stop(); p1ground.stop(); p0leap.stop(); p1leap.stop(); } else { movs.stop(); } fg.stop(); p0a.stop(); p1a.stop(); pause = 1; } else if ((p0hp > 0) && (p1hp > 0)) { menu._visible = false; if (movs._currentframe == MOVSLAST_FRAME) { play(); p0a.play(); p1a.play(); p0ball.play(); p1ball.play(); if (p0ground._currentframe < p0ground._totalframes) { p0ground.play(); } if (p1ground._currentframe < p1ground._totalframes) { p1ground.play(); } if (p0leap._currentframe < p0leap._totalframes) { p0leap.play(); } if (p1leap._currentframe < p1leap._totalframes) { p1leap.play(); } } else { movs.play(); } fg.play(); p0a.play(); p1a.play(); pause = 0; } }

Library Items

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Symbol 2 GraphicUsed by:Timeline
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:Timeline
Symbol 5 GraphicUsed by:12
Symbol 6 ShapeTweeningUsed by:12
Symbol 7 ShapeTweeningUsed by:12
Symbol 8 GraphicUsed by:12
Symbol 9 ShapeTweeningUsed by:12
Symbol 10 ShapeTweeningUsed by:12
Symbol 11 GraphicUsed by:12
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Symbol 13 GraphicUsed by:Timeline
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Symbol 22 GraphicUsed by:32 286
Symbol 23 GraphicUsed by:32 286
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Symbol 30 GraphicUsed by:32 286
Symbol 31 GraphicUsed by:32 286
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Symbol 34 GraphicUsed by:Timeline
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:35 36Used by:452  Timeline
Symbol 38 GraphicUsed by:39 702 974 977
Symbol 39 MovieClipUses:38Used by:40 41 90 99  Timeline
Symbol 40 MovieClip [a1opaque]Uses:39Used by:Timeline
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Symbol 71 TextUses:43Used by:73
Symbol 72 TextUses:43Used by:73
Symbol 73 ButtonUses:71 72 65Used by:74  Timeline
Symbol 74 MovieClipUses:70 73Used by:75
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Symbol 76 GraphicUsed by:77
Symbol 77 MovieClip [a1fg]Uses:76Used by:Timeline
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:80
Symbol 80 MovieClip [a2fg]Uses:79Used by:Timeline
Symbol 81 GraphicUsed by:89
Symbol 82 GraphicUsed by:89
Symbol 83 GraphicUsed by:89
Symbol 84 GraphicUsed by:89
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Symbol 86 GraphicUsed by:89
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Symbol 88 GraphicUsed by:89
Symbol 89 MovieClip [ball2]Uses:81 82 83 84 85 86 87 88Used by:Timeline
Symbol 90 MovieClip [a3opaque]Uses:39Used by:Timeline
Symbol 91 TextUses:43Used by:94
Symbol 92 TextUses:43Used by:94
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClip [fawn1mug]Uses:91 92 93Used by:778  Timeline
Symbol 95 TextUses:43Used by:98
Symbol 96 TextUses:43Used by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClip [arayh1mug]Uses:95 96 97Used by:778  Timeline
Symbol 99 MovieClip [a4opaque]Uses:39Used by:Timeline
Symbol 100 ShapeTweeningUsed by:111
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Symbol 103 GraphicUsed by:111
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Symbol 115 MovieClip [a3fg]Uses:114Used by:Timeline
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Symbol 1066 TextUses:43Used by:Timeline
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Symbol 1068 EditableTextUses:43Used by:1069
Symbol 1069 ButtonUses:1067 1068 47Used by:Timeline
Symbol 1070 GraphicUsed by:1071
Symbol 1071 MovieClipUses:1070Used by:Timeline
Symbol 1072 GraphicUsed by:1073
Symbol 1073 MovieClipUses:1072Used by:Timeline
Symbol 1074 GraphicUsed by:1075
Symbol 1075 MovieClipUses:1074Used by:Timeline
Symbol 1076 GraphicUsed by:1077
Symbol 1077 MovieClipUses:1076Used by:Timeline
Symbol 1078 EditableTextUses:43Used by:Timeline
Symbol 1079 GraphicUsed by:1082
Symbol 1080 TextUses:43Used by:1082
Symbol 1081 TextUses:43Used by:1082
Symbol 1082 MovieClipUses:1079 1080 1081Used by:Timeline
Symbol 1083 GraphicUsed by:1086
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Symbol 1085 TextUses:45Used by:1086
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Symbol 1088 TextUses:43Used by:1089
Symbol 1089 MovieClipUses:1088Used by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"bar"Frame 2Symbol 4 MovieClip
"run2"Frame 2Symbol 33 MovieClip
"run1"Frame 2Symbol 33 MovieClip
"trigger1"Frame 765Symbol 39 MovieClip
"dmgop"Frame 765Symbol 39 MovieClip
"bg"Frame 765Symbol 521 MovieClip
"p1ground"Frame 765Symbol 526 MovieClip
"p1leap"Frame 765Symbol 530 MovieClip
"p0ground"Frame 765Symbol 526 MovieClip
"p0leap"Frame 765Symbol 530 MovieClip
"p1break"Frame 765Symbol 536 MovieClip
"p0break"Frame 765Symbol 536 MovieClip
"p1chr"Frame 798Symbol 778 MovieClip
"p0chr"Frame 798Symbol 778 MovieClip
"p1chr"Frame 813Symbol 778 MovieClip
"chx"Frame 813Symbol 873 Button
"p1chr"Frame 816Symbol 778 MovieClip
"nxtlvl"Frame 816Symbol 886 Button
"inbox"Frame 816Symbol 887 EditableText
"fadein"Frame 816Symbol 889 MovieClip
"inbox"Frame 818Symbol 894 EditableText
"nxtlvl"Frame 818Symbol 886 Button
"inbox"Frame 860Symbol 1062 EditableText
"p1hpbar"Frame 863Symbol 1075 MovieClip
"p0hpbar"Frame 863Symbol 1075 MovieClip
"p1shbar"Frame 863Symbol 1075 MovieClip
"p0shbar"Frame 863Symbol 1075 MovieClip
"p0hpbar2"Frame 863Symbol 1077 MovieClip
"p1hpbar2"Frame 863Symbol 1077 MovieClip
"movs"Frame 863Symbol 1082 MovieClip
"scoredisp"Frame 863Symbol 1087 EditableText
"scoredisp2"Frame 863Symbol 1089 MovieClip
"opaque1"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque2"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque3"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque4"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque5"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque6"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque7"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque8"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque11"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque12"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque9"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque10"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque13"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque14"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque15"Symbol 40 MovieClip [a1opaque] Frame 1Symbol 39 MovieClip
"opaque1"Symbol 41 MovieClip [a2opaque] Frame 1Symbol 39 MovieClip
"opaque2"Symbol 41 MovieClip [a2opaque] Frame 1Symbol 39 MovieClip
"opaque3"Symbol 41 MovieClip [a2opaque] Frame 1Symbol 39 MovieClip
"opaque8"Symbol 41 MovieClip [a2opaque] Frame 1Symbol 39 MovieClip
"opaque7"Symbol 41 MovieClip [a2opaque] Frame 1Symbol 39 MovieClip
"opaque4"Symbol 41 MovieClip [a2opaque] Frame 1Symbol 39 MovieClip
"opaque5"Symbol 41 MovieClip [a2opaque] Frame 1Symbol 39 MovieClip
"opaque6"Symbol 41 MovieClip [a2opaque] Frame 1Symbol 39 MovieClip
"opaque15"Symbol 41 MovieClip [a2opaque] Frame 1Symbol 39 MovieClip
"submithi"Symbol 75 MovieClip [gameover] Frame 1Symbol 66 Button
"userbox"Symbol 75 MovieClip [gameover] Frame 1Symbol 68 EditableText
"submitted"Symbol 75 MovieClip [gameover] Frame 1Symbol 74 MovieClip
"opaque1"Symbol 90 MovieClip [a3opaque] Frame 1Symbol 39 MovieClip
"opaque5"Symbol 90 MovieClip [a3opaque] Frame 1Symbol 39 MovieClip
"opaque3"Symbol 90 MovieClip [a3opaque] Frame 1Symbol 39 MovieClip
"opaque2"Symbol 90 MovieClip [a3opaque] Frame 1Symbol 39 MovieClip
"opaque4"Symbol 90 MovieClip [a3opaque] Frame 1Symbol 39 MovieClip
"opaque1"Symbol 99 MovieClip [a4opaque] Frame 1Symbol 39 MovieClip
"opaque7"Symbol 99 MovieClip [a4opaque] Frame 1Symbol 39 MovieClip
"opaque6"Symbol 99 MovieClip [a4opaque] Frame 1Symbol 39 MovieClip
"opaque2"Symbol 99 MovieClip [a4opaque] Frame 1Symbol 39 MovieClip
"opaque8"Symbol 99 MovieClip [a4opaque] Frame 1Symbol 39 MovieClip
"opaque3"Symbol 99 MovieClip [a4opaque] Frame 1Symbol 39 MovieClip
"opaque5"Symbol 99 MovieClip [a4opaque] Frame 1Symbol 39 MovieClip
"opaque4"Symbol 99 MovieClip [a4opaque] Frame 1Symbol 39 MovieClip
"ai1"Symbol 855 MovieClip Frame 1Symbol 286 MovieClip [arayh1]
"ai1"Symbol 855 MovieClip Frame 70Symbol 817 Button [arayh1]
"ai1"Symbol 855 MovieClip Frame 71Symbol 286 MovieClip [arayh1]
"ai1"Symbol 855 MovieClip Frame 186Symbol 286 MovieClip [arayh1]
"ai1"Symbol 855 MovieClip Frame 262Symbol 286 MovieClip [arayh1]

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$/j$GgWVQxB/j7..ROm.b2H.0.."
ExportAssets (56)Timeline Frame 4Symbol 40 as "a1opaque"
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ExportAssets (56)Timeline Frame 4Symbol 75 as "gameover"
ExportAssets (56)Timeline Frame 4Symbol 77 as "a1fg"
ExportAssets (56)Timeline Frame 4Symbol 80 as "a2fg"
ExportAssets (56)Timeline Frame 4Symbol 89 as "ball2"
ExportAssets (56)Timeline Frame 4Symbol 90 as "a3opaque"
ExportAssets (56)Timeline Frame 4Symbol 94 as "fawn1mug"
ExportAssets (56)Timeline Frame 4Symbol 98 as "arayh1mug"
ExportAssets (56)Timeline Frame 4Symbol 99 as "a4opaque"
ExportAssets (56)Timeline Frame 4Symbol 111 as "a4fg"
ExportAssets (56)Timeline Frame 4Symbol 115 as "a3fg"
ExportAssets (56)Timeline Frame 4Symbol 277 as "ball"
ExportAssets (56)Timeline Frame 4Symbol 277 as "ball"
ExportAssets (56)Timeline Frame 4Symbol 277 as "ball"
ExportAssets (56)Timeline Frame 4Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 4Symbol 277 as "ball"
ExportAssets (56)Timeline Frame 4Symbol 277 as "ball"
ExportAssets (56)Timeline Frame 4Symbol 277 as "ball"
ExportAssets (56)Timeline Frame 4Symbol 427 as "fawn1"
ExportAssets (56)Timeline Frame 4Symbol 428 as "music2"
ExportAssets (56)Timeline Frame 4Symbol 429 as "music3"
ExportAssets (56)Timeline Frame 4Symbol 430 as "music4"
ExportAssets (56)Timeline Frame 4Symbol 431 as "lightning"
ExportAssets (56)Timeline Frame 4Symbol 432 as "dark"
ExportAssets (56)Timeline Frame 4Symbol 433 as "ok"
ExportAssets (56)Timeline Frame 4Symbol 434 as "back"
ExportAssets (56)Timeline Frame 4Symbol 435 as "music1"
ExportAssets (56)Timeline Frame 4Symbol 436 as "death"
ExportAssets (56)Timeline Frame 4Symbol 437 as "explosion"
ExportAssets (56)Timeline Frame 4Symbol 438 as "fireball"
ExportAssets (56)Timeline Frame 4Symbol 439 as "seismic"
ExportAssets (56)Timeline Frame 4Symbol 440 as "sword"
ExportAssets (56)Timeline Frame 4Symbol 441 as "damage"
ExportAssets (56)Timeline Frame 798Symbol 98 as "arayh1mug"
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ExportAssets (56)Timeline Frame 805Symbol 817 as "arayh1"
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ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"
ExportAssets (56)Timeline Frame 805Symbol 286 as "arayh1"

Labels

"skipint"Frame 224
"skipcin"Frame 734
"menu"Frame 767
"options"Frame 772
"ctrlcfg"Frame 779
"getch"Frame 781
"credits"Frame 783
"versus"Frame 794
"instruct"Frame 801
"challenge"Frame 807
"secrets"Frame 858
"ready"Frame 863
"game"Frame 864
"explode"Symbol 89 MovieClip [ball2] Frame 16
"explode"Symbol 277 MovieClip [ball] Frame 16
"idle"Symbol 286 MovieClip [arayh1] Frame 1
"forward"Symbol 286 MovieClip [arayh1] Frame 40
"frep"Symbol 286 MovieClip [arayh1] Frame 42
"jump"Symbol 286 MovieClip [arayh1] Frame 67
"fall"Symbol 286 MovieClip [arayh1] Frame 70
"sword2"Symbol 286 MovieClip [arayh1] Frame 73
"sword0"Symbol 286 MovieClip [arayh1] Frame 87
"sword1"Symbol 286 MovieClip [arayh1] Frame 100
"wall"Symbol 286 MovieClip [arayh1] Frame 123
"seismic"Symbol 286 MovieClip [arayh1] Frame 129
"aerial"Symbol 286 MovieClip [arayh1] Frame 163
"ballair"Symbol 286 MovieClip [arayh1] Frame 185
"ball"Symbol 286 MovieClip [arayh1] Frame 196
"dash"Symbol 286 MovieClip [arayh1] Frame 207
"dashrep"Symbol 286 MovieClip [arayh1] Frame 209
"damage"Symbol 286 MovieClip [arayh1] Frame 217
"block"Symbol 286 MovieClip [arayh1] Frame 238
"anchor"Symbol 286 MovieClip [arayh1] Frame 281
"teleport"Symbol 286 MovieClip [arayh1] Frame 323
"whip"Symbol 286 MovieClip [arayh1] Frame 332
"smdmg"Symbol 286 MovieClip [arayh1] Frame 369
"intro"Symbol 286 MovieClip [arayh1] Frame 376
"win"Symbol 286 MovieClip [arayh1] Frame 435
"winrpt"Symbol 286 MovieClip [arayh1] Frame 448
"death"Symbol 286 MovieClip [arayh1] Frame 500
"idle"Symbol 427 MovieClip [fawn1] Frame 1
"forward"Symbol 427 MovieClip [fawn1] Frame 40
"frep"Symbol 427 MovieClip [fawn1] Frame 42
"jump"Symbol 427 MovieClip [fawn1] Frame 67
"fall"Symbol 427 MovieClip [fawn1] Frame 70
"sword2"Symbol 427 MovieClip [fawn1] Frame 73
"sword0"Symbol 427 MovieClip [fawn1] Frame 87
"sword1"Symbol 427 MovieClip [fawn1] Frame 100
"wall"Symbol 427 MovieClip [fawn1] Frame 123
"seismic"Symbol 427 MovieClip [fawn1] Frame 129
"ballair"Symbol 427 MovieClip [fawn1] Frame 185
"ball"Symbol 427 MovieClip [fawn1] Frame 196
"dash"Symbol 427 MovieClip [fawn1] Frame 207
"dashrep"Symbol 427 MovieClip [fawn1] Frame 209
"damage"Symbol 427 MovieClip [fawn1] Frame 217
"block"Symbol 427 MovieClip [fawn1] Frame 238
"anchor"Symbol 427 MovieClip [fawn1] Frame 281
"teleport"Symbol 427 MovieClip [fawn1] Frame 323
"whip"Symbol 427 MovieClip [fawn1] Frame 332
"smdmg"Symbol 427 MovieClip [fawn1] Frame 369
"intro"Symbol 427 MovieClip [fawn1] Frame 376
"aerial"Symbol 427 MovieClip [fawn1] Frame 423
"win"Symbol 427 MovieClip [fawn1] Frame 450
"winrpt"Symbol 427 MovieClip [fawn1] Frame 463
"death"Symbol 427 MovieClip [fawn1] Frame 500
"rpt"Symbol 494 MovieClip Frame 2
"i1"Symbol 855 MovieClip Frame 1
"i2"Symbol 855 MovieClip Frame 106
"i3"Symbol 855 MovieClip Frame 202
"i4"Symbol 855 MovieClip Frame 204
"i5"Symbol 855 MovieClip Frame 220
"i6"Symbol 855 MovieClip Frame 245
"i7"Symbol 855 MovieClip Frame 257

Dynamic Text Variables

soundonsSymbol 50 EditableText"ON"
soundonsSymbol 51 EditableText"ON"
musiconsSymbol 54 EditableText"ON"
musiconsSymbol 55 EditableText"ON"
_root.winsSymbol 62 EditableText"PLAYER 1 WINS"
_root.userSymbol 68 EditableText"your name"
p1KEY_LEFTsSymbol 602 EditableText""
p1KEY_RIGHTsSymbol 603 EditableText""
p1KEY_JUMPsSymbol 604 EditableText""
p1KEY_BLOCKsSymbol 605 EditableText""
p1KEY_ATTACK1sSymbol 606 EditableText""
p1KEY_ATTACK2sSymbol 607 EditableText""
p1KEY_ATTACK3sSymbol 608 EditableText""
p1KEY_ATTACK4sSymbol 609 EditableText""
p1KEY_ATTACK6sSymbol 610 EditableText""
p0KEY_LEFTsSymbol 611 EditableText""
p0KEY_RIGHTsSymbol 612 EditableText""
p0KEY_JUMPsSymbol 613 EditableText""
p0KEY_BLOCKsSymbol 614 EditableText""
p0KEY_ATTACK1sSymbol 615 EditableText""
p0KEY_ATTACK2sSymbol 616 EditableText""
p0KEY_ATTACK3sSymbol 617 EditableText""
p0KEY_ATTACK4sSymbol 618 EditableText""
p0KEY_ATTACK6sSymbol 619 EditableText""
p1KEY_ATTACK5sSymbol 626 EditableText""
p0KEY_ATTACK5sSymbol 627 EditableText""
p1KEY_LEFTsSymbol 663 EditableText""
p1KEY_RIGHTsSymbol 664 EditableText""
p1KEY_JUMPsSymbol 665 EditableText""
p1KEY_BLOCKsSymbol 666 EditableText""
p1KEY_ATTACK1sSymbol 667 EditableText""
p1KEY_ATTACK2sSymbol 668 EditableText""
p1KEY_ATTACK3sSymbol 669 EditableText""
p1KEY_ATTACK4sSymbol 670 EditableText""
p1KEY_ATTACK6sSymbol 671 EditableText""
p0KEY_LEFTsSymbol 672 EditableText""
p0KEY_RIGHTsSymbol 673 EditableText""
p0KEY_JUMPsSymbol 674 EditableText""
p0KEY_BLOCKsSymbol 675 EditableText""
p0KEY_ATTACK1sSymbol 676 EditableText""
p0KEY_ATTACK2sSymbol 677 EditableText""
p0KEY_ATTACK3sSymbol 678 EditableText""
p0KEY_ATTACK4sSymbol 679 EditableText""
p0KEY_ATTACK6sSymbol 680 EditableText""
p1KEY_ATTACK5sSymbol 688 EditableText""
p0KEY_ATTACK5sSymbol 689 EditableText""
getchkeySymbol 692 EditableText"_"
hypersSymbol 723 EditableText"OFF"
hypersSymbol 724 EditableText"OFF"
p1aisSymbol 726 EditableText"human"
p1aisSymbol 727 EditableText"human"
nightmareSymbol 729 EditableText"FALSE"
p0hpsSymbol 742 EditableText"HP: 100%"
p0hpsSymbol 743 EditableText"HP: 100%"
p0aisSymbol 745 EditableText"human"
p0aisSymbol 746 EditableText"human"
nightmareSymbol 747 EditableText"FALSE"
p1hpsSymbol 749 EditableText"HP: 100%"
p1hpsSymbol 750 EditableText"HP: 100%"
lvlsSymbol 752 EditableText"Treetop"
lvlsSymbol 753 EditableText"Treetop"
p1KEY_LEFTsSymbol 758 EditableText""
p1KEY_RIGHTsSymbol 759 EditableText""
p1KEY_JUMPsSymbol 760 EditableText""
p1KEY_BLOCKsSymbol 761 EditableText""
p1KEY_ATTACK1sSymbol 762 EditableText""
p1KEY_ATTACK2sSymbol 763 EditableText""
p1KEY_ATTACK3sSymbol 764 EditableText""
p1KEY_ATTACK4sSymbol 765 EditableText""
p1KEY_ATTACK5sSymbol 766 EditableText""
p0KEY_LEFTsSymbol 767 EditableText""
p0KEY_RIGHTsSymbol 768 EditableText""
p0KEY_JUMPsSymbol 769 EditableText""
p0KEY_BLOCKsSymbol 770 EditableText""
p0KEY_ATTACK1sSymbol 771 EditableText""
p0KEY_ATTACK2sSymbol 772 EditableText""
p0KEY_ATTACK3sSymbol 773 EditableText""
p0KEY_ATTACK4sSymbol 774 EditableText""
p0KEY_ATTACK5sSymbol 775 EditableText""
p1KEY_ATTACK6sSymbol 780 EditableText""
p0KEY_ATTACK6sSymbol 781 EditableText""
userinSymbol 887 EditableText""
userinSymbol 894 EditableText""
txtstrSymbol 896 EditableText"ONECHANCE"
txtstrSymbol 981 EditableText"STOPHACKING"
suddensSymbol 987 EditableText"LOCKED"
suddensSymbol 988 EditableText"LOCKED"
stoneskinsSymbol 991 EditableText"LOCKED"
stoneskinsSymbol 992 EditableText"locked"
icesSymbol 995 EditableText"LOCKED"
icesSymbol 996 EditableText"locked"
suddensSymbol 997 EditableText"OFF"
decaysSymbol 1000 EditableText"LOCKED"
decaysSymbol 1001 EditableText"locked"
nofallsSymbol 1004 EditableText"LOCKED"
nofallsSymbol 1005 EditableText"locked"
falldeathsSymbol 1008 EditableText"LOCKED"
falldeathsSymbol 1009 EditableText"locked"
virussSymbol 1012 EditableText"LOCKED"
virussSymbol 1013 EditableText"locked"
powershsSymbol 1016 EditableText"LOCKED"
powershsSymbol 1017 EditableText"locked"
jinxsSymbol 1020 EditableText"LOCKED"
jinxsSymbol 1021 EditableText"locked"
poisonsSymbol 1024 EditableText"LOCKED"
poisonsSymbol 1025 EditableText"locked"
invissSymbol 1028 EditableText"LOCKED"
invissSymbol 1029 EditableText"locked"
blackoutsSymbol 1032 EditableText"LOCKED"
blackoutsSymbol 1033 EditableText"locked"
jugglesSymbol 1036 EditableText"LOCKED"
jugglesSymbol 1037 EditableText"locked"
mirrorsSymbol 1040 EditableText"LOCKED"
mirrorsSymbol 1041 EditableText"locked"
upsidedownsSymbol 1044 EditableText"LOCKED"
upsidedownsSymbol 1045 EditableText"locked"
heatseeksSymbol 1049 EditableText"LOCKED"
heatseeksSymbol 1050 EditableText"locked"
banzaisSymbol 1052 EditableText"LOCKED"
banzaisSymbol 1053 EditableText"locked"
bouncesSymbol 1058 EditableText"LOCKED"
bouncesSymbol 1059 EditableText"locked"
userinSymbol 1062 EditableText""
morphsSymbol 1067 EditableText"LOCKED"
morphsSymbol 1068 EditableText"locked"
fpsSymbol 1078 EditableText""
scoreSymbol 1087 EditableText"0"




http://swfchan.com/4/15950/info.shtml
Created: 2/6 -2019 07:01:52 Last modified: 2/6 -2019 07:01:52 Server time: 14/11 -2024 17:31:23