STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229456 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #16277 |
Play |
Play |
Developed by ARMOR GAMES |
COPYRIGHT 2008: ARMOR GAMES |
GAMING NEWS |
VISIT ARMOR GAMES |
VIEW THE HIGH SCORES TABLE |
START THE GAME, ALREADY! |
PAY YOUR DUES |
CREDITS DEVELOPED AND PUBLISHED BY ARMOR GAMES CONCEPT/Design/Programming ANTONY LAVELLE GRAPHICS CHRIS KIKO IGNATOV MUSIC DAN PALADIN ANTHONY KAKANSKAS ASSISTANT LEVEL DESIGN JOEL ATKINSON SPECIAL THANKS DAN MCNEELY JOHN COONEY LUCY KELLEHER VALVE SOFTWARE CLICK ANYWHERE TO RETURN TO TITLE SCREEN |
RUN! |
THE TIMER IS A LIE! |
Error: YOUR GAME TIMER DATA HAS BEEN LOST, YOU WILL NOT BE ABLE TO SUBMIT A HIGH SCORE. |
Ah I'M JUST KIDDING AGAIN, YOUR TIMER DATA IS PERFECTLY SAFE, HONEST. YOU'RE AT ABOUT 10 MINUTES OR SOMETHING, I THINK... |
YOUR CURRENT TIME IS: Seconds! |
YOUR CURRENT TIME IS: |
JUST KIDDING, YOUR TIME IS |
NOW YOU ARE THINKING WITH SHIFTING :p |
GRAB THE KEY TO ROTATE THE LOCK |
FALLING ON SPIKES IS SURE TO HINDER YOUR PROGRESS! |
Press SPACE TO JUMP! |
GREETINGS SUBJECT 32763 WELCOME TO SHIFT, YOUR NOT SO ORDINARY PUZZLE PLATFORMER. USE THE ARROW KEYS TO RUN RIGHT AND LEFT. |
TO VIEW THE MENU, PRESS P STAND IN FRONT OF THE DOOR TO PROCEED TO THE NEXT LEVEL. |
SOMETIMES THE ONLY THING LEFT TO TRY IS SHIFT! |
I'm Sorry, did I forget to tell you you're being timed on your performance? Better get a move on if you want to make that high scores list :D |
Whoops, Sorry about that, I Forgot to remove this trophy blocking hole. Please wait patiently while we send someone to get you out... |
CONGRATULATIONS SUBJECT 32763 YOU HAVE EARNED THIS TROPHY! |
YOU HAVE DONE EXTREMELY WELL IN REACHING THE FINAL LEVEL OF THIS GAME. I AM PROUD TO PRESENT YOU WITH THE TROPHY FOR YOUR ACHIEVEMENT IN THE NEXT ROOM. |
GAME PAUSED |
Press P to unpause |
Quit Game |
To quit your current game |
Click Here |
Quit |
Are you sure? |
Yes |
No |
Click here to turn music on/off |
MUSIC |
CONGRATULATIONS SUBJECT 32763 COMPLETED THE EXAM PROCESS IN WITH A MORE THAN SATISFACTROY GRADE OF "deceased" PLEASE ENTER SUBJECT 32763'S NAME INTO THE LOGBOOK FOR PLACEMENT ON THE HIGHSCORE BOARD. tHEN PLEASE BE SO KIND AS TO PREP SUBJECT 32764, WE'LL DO HIS EXAM THEN TAKE HALF AN HOUR FOR LUNCH. |
ANONYMOUS |
ActionScript [AS1/AS2]
Frame 1function go(target) { System.security.allowDomain("http://pagead2.googlesyndication.com/pagead"); Stage.scaleMode = "noScale"; Stage.align = "TL"; trace("LibraryTest::go"); var _local3 = target.createEmptyMovieClip("swfClip", target.getNextHighestDepth()); trace("loading Google ads swf..."); var _local1 = new Object(); _local1.onLoadStart = function () { trace("onLoadStart"); }; _local1.onLoadComplete = function () { trace("onLoadComplete"); }; _local1.onLoadInit = onLoadInit; _local1.onLoadError = function () { trace("onLoadError"); }; var _local2 = new MovieClipLoader(); _local2.addListener(_local1); _local2.loadClip("http://pagead2.googlesyndication.com/pagead/googleflashadslibrary.swf", _local3); } function onLoadInit(clip) { trace("onLoadInit"); trace("creating params object"); var _local1 = new Object(); _local1.productType = "2"; var _local2 = new Array(); _local1.publisherId = "ca-video-pub-2816128178367254"; _local1.channels = ["Shift_Puzzle_Preroll"]; trace("fetching an ad"); trace(_local1); clip.requestAds(_local1, onAdsRequestResult); } function onAdsRequestResult(callbackObj) { trace("and here"); trace("onAdsRequestResult, success =" + callbackObj.success); if (!callbackObj.success) { adDone = true; } if (callbackObj.success) { var _local3 = callbackObj.ads[0]; var _local1 = _local3.getAdPlayerMovieClip(); _local1.setSize(320, 240); _local1.onError = function () { trace("error occurred"); adDone = true; }; _local1.onStateChange = function (oldState, newState) { trace((("State change from " + oldState) + " to ") + newState); if (newState == "completed") { adDone = true; } }; _local1.onAdSkip = function () { trace("Ad skipped"); adDone = true; }; _local1.load(); _local1.play(); } } adDone = false; go(adLoc); stopAllSounds(); stopAllSounds(); Stage.scaleMode = "noScale"; Stage.showMenu = false; _quality = "high"; onEnterFrame = function () { _root.bytesLoaded = _root.getBytesLoaded(); _root.bytesTotal = _root.getBytesTotal(); _root.percentLoaded = Math.round(100 * (_root.bytesLoaded / _root.bytesTotal)); _root.percentLoadedText = _root.percentLoaded + "%"; _root.bar.gotoAndStop(percentLoaded); if ((_root.percentLoaded == 100) && (adDone)) { fgw._visible = true; } }; fgw._visible = false; stop(); urlStart = _url.indexOf("://") + 3; urlEnd = _url.indexOf("/", urlStart); domain = _url.substring(urlStart, urlEnd); LastDot = domain.lastIndexOf(".") - 1; domEnd = domain.lastIndexOf(".", LastDot) + 1; domain = domain.substring(domEnd, domain.length);Frame 2if (_root.percentLoaded == 100) { if ((domain != "armorgames.com") && (domain != "beta.armorgames.com")) { _root.gotoAndStop("armorBlock"); } else { gotoAndPlay (3); } } else { gotoAndPlay (1); }Frame 3stop();Instance of Symbol 37 MovieClip in Frame 3onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com", "_blank"); }; }Frame 4stop(); _alpha = 0;Instance of Symbol 62 MovieClip in Frame 4onClipEvent (enterFrame) { if (_root._alpha < 100) { _root._alpha = _root._alpha + 5; } }Instance of Symbol 66 MovieClip "credits" in Frame 4on (release) { _x = -1000; }Frame 5function newSound(file, vol, fixed, loop) { soundMCCount++; SOUND.createEmptyMovieClip("SMC" + soundMCCount, soundMCCount); SOUND["SMC" + soundMCCount].fixed = fixed; var _local1 = new Sound(SOUND["SMC" + soundMCCount]); _local1.attachSound(file); if (vol == undefined) { vol = 100; } if (SFX == false) { vol = 0; } _local1.setVolume(vol / 10); _local1.start(0, loop); if (SOUND["SMC" + (soundMCCount - 30)].fixed != true) { SOUND["SMC" + (soundMCCount - 30)].removeMovieClip(); } } levelNo = 1; timer = 0; _root.musicOn = true; musicBox.gotoAndStop(2); Color.prototype.setTint = function (r, g, b, amount) { var _local2 = new Object(); _local2.ra = (_local2.ga = (_local2.ba = 100 - amount)); var _local3 = amount / 100; _local2.rb = r * _local3; _local2.gb = g * _local3; _local2.bb = b * _local3; this.setTransform(_local2); }; createEmptyMovieClip("SOUND", 1); var soundMCCount = 0; var soundLimit = 0;Frame 6stop();Frame 7trace(levelNo); if (levelNo == 16) { stopAllSounds(); gotoAndStop ("ENDGAME"); } else { gotoAndStop ("GAME"); }Frame 8function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = par3; par227.c2NvcmUx = par4 + "Z"; par227.c2NvcmUx = par227.c2NvcmUx.split("0").join("U"); par227.c2NvcmUx = par227.c2NvcmUx.split("").join("A"); par227.c2NvcmUx = par227.c2NvcmUx.split("AU").join("Y"); par227.c2NvcmUx = par227.c2NvcmUx.split("A1").join("B"); par227.c2NvcmUx = par227.c2NvcmUx.split(".").join("N"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/as3_v0.php", par228, "POST"); } displayText = (Math.round((_root.timer * 10) / 25) / 10) + " SECONDS";Symbol 22 MovieClip Frame 1frame._alpha = 0;Symbol 27 Buttonon (release) { onEnterFrame = null; gotoAndStop (3); }Symbol 37 MovieClip Frame 126_root.nextFrame();Symbol 42 Buttonon (release) { getURL ("http://rankz.armorbot.com/SHIFT/", "_blank"); }Symbol 45 Buttonon (release) { credits._x = 0; }Symbol 48 Buttonon (release) { getURL ("http://www.armorblog.com", "_blank"); }Symbol 51 Buttonon (release) { getURL ("http://www.armorgames.com", "_blank"); }Symbol 61 Buttonon (release) { stopAllSounds(); _root.play(); }Symbol 69 MovieClip Frame 1stop();Symbol 69 MovieClip Frame 2gotoAndStop (1);Symbol 84 MovieClip Frame 14stop();Symbol 86 MovieClip Frame 1_visible = false;Symbol 89 MovieClip Frame 1function onEnterFrame() { if (((this.hitTest(_parent._parent.MAN.feet) && (_parent._parent.dead == false)) && (_parent._parent.flipSwitch == false)) && (_parent._parent.levelComplete == 0)) { _parent._parent.newSplatter(); } } _visible = false;Symbol 90 MovieClip Frame 1function onEnterFrame() { if ((_parent._parent.MAN.sprite._currentframe != 5) && (_parent._parent.gamePaused == false)) { this._x = this._x + 1.5; } if (((this.hitTest(_parent._parent.MAN.hit) && (_parent._parent.dead == false)) && (_parent._parent.flipSwitch == false)) && (_parent._parent.levelComplete == 0)) { _parent._parent.newSplatter(); } }Symbol 92 MovieClip Frame 1function onEnterFrame() { if ((this.hit.hitTest(_parent._parent.MAN.hit) && (_parent._parent.manHitFloor < 2)) && (_parent._parent.flipSwitch == false)) { touchTimer++; _parent._parent.xSpeed = 0; _parent._parent.ySpeed = 0; _parent._parent.MAN.sprite.gotoAndStop("win"); _parent._parent.coiner = false; } if (touchTimer == 20) { _parent._parent.levelComplete++; } } var touchTimer = 0;Symbol 95 MovieClip Frame 1function onEnterFrame() { _rotation = (_rotation + 5); if (this.hit.hitTest(_parent._parent.MAN.hit)) { this._visible = false; _parent._parent["doorSwitch" + _name] = true; } }Symbol 97 MovieClip Frame 1function onEnterFrame() { if ((this.hit.hitTest(_parent._parent.MAN.hit) && (_parent._parent.manHitFloor < 2)) && (_parent._parent.flipSwitch == false)) { touchTimer++; _parent._parent.xSpeed = 0; _parent._parent.ySpeed = 0; _parent._parent.MAN.sprite.gotoAndStop("win"); _parent._parent.coiner = false; } if (touchTimer == 20) { _parent._parent.levelComplete++; } } var touchTimer = 0;Instance of Symbol 38 MovieClip in Symbol 118 MovieClip Frame 15onClipEvent (enterFrame) { if (this.hitTest(_parent._parent.MAN.feet)) { trapReveal = true; } if (trapReveal == true) { _alpha = (_alpha - 20); } }Symbol 130 MovieClip Frame 4_visible = false;Symbol 137 MovieClip Frame 1function setTintObject(target, r, g, b, amount) { var _local1 = new Color(target); _local1.setTint(r, g, b, amount); } function onMouseDown() { } function onEnterFrame() { if (Key.isDown(80) && (pausePress == false)) { pausePress = true; if (gamePaused == true) { gamePaused = false; _root.pauseMenu._x = -500; } else { gamePaused = true; _root.pauseMenu._x = 250; } } else if (Key.isDown(80) == false) { pausePress = false; } if (gamePaused == false) { _root.timer++; timer = Math.round(_root.timer / 25); fakeTimer = Math.round(_root.timer / 25) + 600; updateBlood(); if (levelComplete < 1) { if (_root.fader._alpha > 0) { _root.fader._alpha = _root.fader._alpha - 10; } if (dead == false) { if ((doorSwitchGreen == true) && (DoorGreenRot < 180)) { WALL.Door_Green._rotation = WALL.Door_Green._rotation - 5; DoorGreenRot = DoorGreenRot + 5; } if ((doorSwitchYellow == true) && (DoorYellowRot < 180)) { WALL.Door_Yellow._rotation = WALL.Door_Yellow._rotation - 5; DoorYellowRot = DoorYellowRot + 5; } if ((doorSwitchRed == true) && (DoorRedRot < 180)) { WALL.Door_Red._rotation = WALL.Door_Red._rotation - 5; DoorRedRot = DoorRedRot + 5; } if ((doorSwitchBlue == true) && (DoorBlueRot < 180)) { WALL.Door_Blue._rotation = WALL.Door_Blue._rotation - 5; DoorBlueRot = DoorBlueRot + 5; } if (flipSwitch == false) { manJump(); manage_manSprite(); shiftManagement(); currentScale = MAN._yscale; if (Key.isDown(39)) { MAN._x = MAN._x + (xSpeed * Inversion); } else if (Key.isDown(37)) { MAN._x = MAN._x - (xSpeed * Inversion); } MAN._y = MAN._y + (ySpeed * Inversion); ySpeed++; rotatedXY(MAN._x, MAN._y - (40 * Inversion), _rotation); while ((GROUND.hitTest(rotatedXYLocX + _x, rotatedXYLocY + _y, true) == InversionCollisionArray[Inversion + 1]) || (WALL.hitTest(rotatedXYLocX + _x, rotatedXYLocY + _y, true) == true)) { MAN._y = MAN._y + (1 * Inversion); if (ySpeed < 1) { ySpeed = 1; } rotatedXY(MAN._x, MAN._y - (30 * Inversion), _rotation); } rotatedXY(MAN._x, MAN._y, _rotation); manHitFloor++; while ((GROUND.hitTest(rotatedXYLocX + _x, rotatedXYLocY + _y, true) == InversionCollisionArray[Inversion + 1]) || (WALL.hitTest(rotatedXYLocX + _x, rotatedXYLocY + _y, true) == true)) { MAN._y = MAN._y - (1 * Inversion); ySpeed = 0; manHitFloor = 0; rotatedXY(MAN._x, MAN._y, _rotation); } MAN._y = MAN._y + (1 * Inversion); rotatedXY(MAN._x - ((xSpeed * 2) * Inversion), MAN._y - (10 * Inversion), _rotation); if (GROUND.hitTest(rotatedXYLocX + _x, rotatedXYLocY + _y, true)) { MAN._x = MAN._x + xSpeed; rotatedXY(MAN._x - ((xSpeed * 2) * Inversion), MAN._y - (10 * Inversion), _rotation); } rotatedXY(MAN._x + ((xSpeed * 2) * Inversion), MAN._y - (10 * Inversion), _rotation); if (GROUND.hitTest(rotatedXYLocX + _x, rotatedXYLocY + _y, true)) { MAN._x = MAN._x - xSpeed; rotatedXY(MAN._x + ((xSpeed * 2) * Inversion), MAN._y - (10 * Inversion), _rotation); } rotatedXY(MAN._x + ((xSpeed * 2) * Inversion), MAN._y - (10 * Inversion), _rotation); if (WALL.hitTest(rotatedXYLocX + _x, rotatedXYLocY + _y, true) == InversionCollisionArray[Inversion + 1]) { MAN._x = MAN._x - xSpeed; rotatedXY(MAN._x + ((xSpeed * 2) * Inversion), MAN._y - (10 * Inversion), _rotation); } rotatedXY(MAN._x - ((xSpeed * 2) * Inversion), MAN._y - (10 * Inversion), _rotation); if (WALL.hitTest(rotatedXYLocX + _x, rotatedXYLocY + _y, true) == InversionCollisionArray[Inversion + 1]) { MAN._x = MAN._x + xSpeed; rotatedXY(MAN._x - ((xSpeed * 2) * Inversion), MAN._y - (10 * Inversion), _rotation); } } else { manage_flipSwitch(); } } else { MAN.sprite.gotoAndStop("DEAD"); if (_root.fader._alpha < 100) { _root.fader._alpha = _root.fader._alpha + 20; } else { if (_root.levelNo == 15) { _root.levelNo++; } _root.gotoAndStop("blank"); } } } else if (levelComplete < 20) { levelComplete = levelComplete + 2; } else if (_root.fader._alpha < 100) { _root.fader._alpha = _root.fader._alpha + 5; } else { _root.levelNo++; _root.gotoAndStop("blank"); } } } function manage_manSprite() { if (MAN.sprite._currentframe != 5) { if ((manHitFloor < 3) && (ySpeed > (jumpHeight + 3))) { if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { MAN.sprite.gotoAndStop("Stand"); } else { if (Key.isDown(39)) { MAN.sprite._xscale = manXScale * Inversion; } else if (Key.isDown(37)) { MAN.sprite._xscale = (-manXScale) * Inversion; } MAN.sprite.gotoAndStop("Run"); } } else { MAN.sprite.gotoAndStop("Jump"); } } } function manage_flipSwitch() { if (MAN._yscale != (-100 * Inversion)) { MAN._yscale = MAN._yscale - (20 * Inversion); if (MAN._yscale == -20) { setTintObject(MAN, 255, 255, 255, 100); } else if (MAN._yscale == 20) { setTintObject(MAN, 0, 0, 0, 100); } } else { _rotation = (_rotation + (18 * Inversion)); if ((_rotation == 0) || (_rotation == 180)) { MAN._yscale = -100 * Inversion; Inversion = Inversion * -1; flipSwitch = false; } } } function rotatedXY(xPos, yPos, rotate) { var _local1 = 0.0174444444444444 * rotate; var _local3 = Math.sin(_local1); var _local2 = Math.cos(_local1); var _local5 = (xPos * _local2) - (yPos * _local3); var _local4 = (xPos * _local3) + (yPos * _local2); rotatedXYLocX = _local5; rotatedXYLocY = _local4; } function manJump() { if ((Key.isDown(32) && (jumpKeySwitch == false)) && (manHitFloor < 4)) { jumpKeySwitch = true; if (ySpeed > -5) { ySpeed = jumpHeight; } } else if (Key.isDown(32) == false) { jumpKeySwitch = false; } } function shiftManagement() { if (Key.isDown(16) && (shiftKeySwitch == false)) { shiftKeySwitch = true; rotatedXY(MAN._x, MAN._y + (10 * Inversion), _rotation); if ((GROUND.hitTest(rotatedXYLocX + _x, rotatedXYLocY + _y, true) == InversionCollisionArray[Inversion + 1]) && (WALL.hitTest(rotatedXYLocX + _x, rotatedXYLocY + _y, true) == false)) { MAN.sprite.gotoAndStop("stand"); flipSwitch = true; } else { coiner = false; flipSwitch = false; } rotatedXY(MAN._x + 10, MAN._y + (10 * Inversion), _rotation); if ((GROUND.hitTest(rotatedXYLocX + _x, rotatedXYLocY + _y, true) == InversionCollisionArray[Inversion + 1]) && (WALL.hitTest(rotatedXYLocX + _x, rotatedXYLocY + _y, true) == false)) { MAN.sprite.gotoAndStop("stand"); flipSwitch = true; } else { coiner = false; flipSwitch = false; } rotatedXY(MAN._x - 10, MAN._y + (10 * Inversion), _rotation); if ((GROUND.hitTest(rotatedXYLocX + _x, rotatedXYLocY + _y, true) == InversionCollisionArray[Inversion + 1]) && (WALL.hitTest(rotatedXYLocX + _x, rotatedXYLocY + _y, true) == false)) { MAN.sprite.gotoAndStop("stand"); flipSwitch = true; } else { coiner = false; flipSwitch = false; } if (coiner == false) { flipSwitch = false; } coiner = true; } else if (Key.isDown(16) == false) { shiftKeySwitch = false; } } function newBlood(xPos, yPos) { var _local1 = bloodLayer.attachMovie("Blood", "B" + bloodDepth, bloodDepth++); _local1._x = xPos; _local1._y = yPos; _local1._rotation = random(360); _local1._xscale = random(100); _local1._yscale = _local1._xscale; bloodArray.push(_local1); bloodArrayXSpeed.push((random(200) / 10) - 10); bloodArrayYSpeed.push((random(100) / 10) * -1); } function updateBlood() { var _local1 = 0; while (_local1 < bloodArray.length) { bloodArray[_local1]._x = bloodArray[_local1]._x + (bloodArrayXSpeed[_local1] * Inversion); bloodArray[_local1]._y = bloodArray[_local1]._y + (bloodArrayYSpeed[_local1] * Inversion); bloodArrayYSpeed[_local1] = bloodArrayYSpeed[_local1] + 1; bloodArrayXSpeed[_local1] = bloodArrayXSpeed[_local1] / 1.1; _local1++; } } function newSplatter() { _root.fader._alpha = -800; dead = true; var _local2 = 0; while (_local2 < 50) { newBlood(MAN._x, MAN._y); _local2++; } } levelOrder = new Array(null, 10, 9, 8, 11, 12, 14, 5, 6, 7, 3, 4, 2, 1, 16, 15); level = levelOrder[_root.levelNo]; GROUND.gotoAndStop(level); PROPS.gotoAndStop(level); WALL.gotoAndStop(level); createEmptyMovieClip("bloodLayer", 1); MAN._x = PROPS.startPoint._x + PROPS._x; MAN._y = PROPS.startPoint._y + PROPS._y; var Inversion = 1; var ySpeed = 0; var flipSwitch = false; var xSpeed = 6; var ySpeed = 0; var doorSwitchYellow = false; var doorSwitchBlue = false; var doorSwitchRed = false; var doorSwitchGreen = false; var currentScale = MAN._yscale; var DoorYellowRot = 0; var DoorBlueRot = 0; var DoorRedRot = 0; var DoorGreenRot = 0; _root.fader._alpha = 100; var InversionCollisionArray = new Array(false, true, true); var gamePaused = false; var pausePress = false; var levelComplete = 0; var manXScale = MAN.sprite._xscale; var manHitFloor = 0; var jumpHeight = -10; var rotatedXYLocX; var rotatedXYLocY; var jumpKeySwitch = false; var shiftKeySwitch = false; var jumpBuffer = 0; var coiner = true; bloodDepth = 0; bloodArray = new Array(); bloodArrayXSpeed = new Array(); bloodArrayYSpeed = new Array(); var dead = false;Symbol 147 Buttonon (release) { gotoAndStop (2); }Symbol 150 Buttonon (release) { gotoAndStop (1); }Symbol 151 Buttonon (release) { stopAllSounds(); _root.gotoAndStop("TITLE"); }Symbol 154 MovieClip Frame 1stop();Symbol 155 Buttonon (release) { if (_root.musicOn == true) { _root.musicOn = false; stopAllSounds(); } else { _root.musicOn = true; _root.musicBox.gotoAndStop(2); } }Symbol 162 Buttonon (release) { bXlnYW1lX25hbWVfdmFyaWFibGU = userName.text; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = Math.round((_root.timer * 10) / 25) / 10; __rankz_send__("MjI3N2olZSVhJW4lcw==", "QUZVREZXVlg=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); stopAllSounds(); _root.gotoAndStop("TITLE"); }
Library Items
Symbol 1 Sound [GAMEOVER] | Used by:Timeline | |
Symbol 2 Graphic | Used by:3 | |
Symbol 3 MovieClip [Blood] | Uses:2 | |
Symbol 4 Graphic | Used by:19 69 84 Timeline | |
Symbol 5 Graphic | Used by:9 | |
Symbol 6 Graphic | Used by:7 | |
Symbol 7 MovieClip | Uses:6 | Used by:9 |
Symbol 8 Graphic | Used by:9 | |
Symbol 9 MovieClip | Uses:5 7 8 | Used by:19 |
Symbol 10 Graphic | Used by:19 | |
Symbol 11 ShapeTweening | Used by:19 | |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip | Uses:12 | Used by:19 |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 MovieClip | Uses:14 | Used by:19 |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 MovieClip | Uses:16 | Used by:19 |
Symbol 18 Graphic | Used by:19 38 | |
Symbol 19 MovieClip | Uses:4 9 10 11 13 15 17 18 | Used by:Timeline |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 MovieClip | Uses:20 | Used by:22 |
Symbol 22 MovieClip | Uses:21 | Used by:Timeline |
Symbol 23 Font | Used by:24 25 | |
Symbol 24 Text | Uses:23 | Used by:27 |
Symbol 25 Text | Uses:23 | Used by:27 |
Symbol 26 Graphic | Used by:27 | |
Symbol 27 Button | Uses:24 25 26 | Used by:Timeline |
Symbol 28 Font | Used by:29 | |
Symbol 29 Text | Uses:28 | Used by:Timeline |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 MovieClip | Uses:30 | Used by:37 |
Symbol 32 Graphic | Used by:37 | |
Symbol 33 Graphic | Used by:37 | |
Symbol 34 Graphic | Used by:37 | |
Symbol 35 Graphic | Used by:36 | |
Symbol 36 MovieClip | Uses:35 | Used by:37 |
Symbol 37 MovieClip | Uses:31 32 33 34 36 SS1 | Used by:Timeline |
Symbol 38 MovieClip | Uses:18 | Used by:118 Timeline |
Symbol 39 Graphic | Used by:Timeline | |
Symbol 40 Graphic | Used by:42 | |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 Button | Uses:40 41 | Used by:Timeline |
Symbol 43 Graphic | Used by:45 | |
Symbol 44 Graphic | Used by:45 | |
Symbol 45 Button | Uses:43 44 | Used by:Timeline |
Symbol 46 Graphic | Used by:48 | |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 Button | Uses:46 47 | Used by:Timeline |
Symbol 49 Graphic | Used by:51 | |
Symbol 50 Graphic | Used by:51 | |
Symbol 51 Button | Uses:49 50 | Used by:Timeline |
Symbol 52 Font | Used by:53 54 55 56 57 58 65 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 159 163 164 | |
Symbol 53 Text | Uses:52 | Used by:Timeline |
Symbol 54 Text | Uses:52 | Used by:Timeline |
Symbol 55 Text | Uses:52 | Used by:Timeline |
Symbol 56 Text | Uses:52 | Used by:Timeline |
Symbol 57 Text | Uses:52 | Used by:Timeline |
Symbol 58 Text | Uses:52 | Used by:Timeline |
Symbol 59 Graphic | Used by:61 | |
Symbol 60 Graphic | Used by:61 | |
Symbol 61 Button | Uses:59 60 | Used by:62 |
Symbol 62 MovieClip | Uses:61 | Used by:Timeline |
Symbol 63 Graphic | Used by:66 | |
Symbol 64 Font | Used by:65 93 112 | |
Symbol 65 Text | Uses:64 52 | Used by:66 |
Symbol 66 MovieClip | Uses:63 65 | Used by:Timeline |
Symbol 67 Sound | Used by:Timeline | |
Symbol 68 Sound | Used by:69 | |
Symbol 69 MovieClip | Uses:4 68 | Used by:Timeline |
Symbol 70 Graphic | Used by:84 | |
Symbol 71 Graphic | Used by:84 | |
Symbol 72 Graphic | Used by:84 | |
Symbol 73 Graphic | Used by:84 | |
Symbol 74 Graphic | Used by:84 | |
Symbol 75 Graphic | Used by:84 | |
Symbol 76 Graphic | Used by:84 | |
Symbol 77 Graphic | Used by:84 | |
Symbol 78 Graphic | Used by:84 | |
Symbol 79 Graphic | Used by:84 | |
Symbol 80 Graphic | Used by:84 | |
Symbol 81 Graphic | Used by:84 | |
Symbol 82 Graphic | Used by:84 | |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:70 71 72 73 74 75 76 77 78 4 79 80 81 82 83 | Used by:137 |
Symbol 85 Graphic | Used by:86 89 | |
Symbol 86 MovieClip | Uses:85 | Used by:92 95 97 118 131 |
Symbol 87 Graphic | Used by:88 | |
Symbol 88 MovieClip | Uses:87 | Used by:90 136 |
Symbol 89 MovieClip | Uses:85 | Used by:90 136 |
Symbol 90 MovieClip | Uses:88 89 | Used by:118 |
Symbol 91 Graphic | Used by:92 | |
Symbol 92 MovieClip | Uses:91 86 | Used by:118 |
Symbol 93 Text | Uses:64 | Used by:118 |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip | Uses:94 86 | Used by:118 |
Symbol 96 Graphic | Used by:97 | |
Symbol 97 MovieClip | Uses:96 86 | Used by:118 |
Symbol 98 Font | Used by:99 | |
Symbol 99 Text | Uses:98 | Used by:118 |
Symbol 100 Text | Uses:52 | Used by:118 |
Symbol 101 Text | Uses:52 | Used by:118 |
Symbol 102 Text | Uses:52 | Used by:118 |
Symbol 103 EditableText | Uses:52 | Used by:118 |
Symbol 104 Text | Uses:52 | Used by:118 |
Symbol 105 EditableText | Uses:52 | Used by:118 |
Symbol 106 Text | Uses:52 | Used by:118 |
Symbol 107 Text | Uses:52 | Used by:118 |
Symbol 108 Text | Uses:52 | Used by:118 |
Symbol 109 Text | Uses:52 | Used by:118 |
Symbol 110 Text | Uses:52 | Used by:118 |
Symbol 111 Text | Uses:52 | Used by:118 |
Symbol 112 Text | Uses:52 64 | Used by:118 |
Symbol 113 Text | Uses:52 | Used by:118 |
Symbol 114 EditableText | Uses:52 | Used by:118 |
Symbol 115 Text | Uses:52 | Used by:118 |
Symbol 116 Text | Uses:52 | Used by:118 |
Symbol 117 Text | Uses:52 | Used by:118 |
Symbol 118 MovieClip | Uses:86 90 92 93 95 97 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 38 115 116 117 | Used by:137 |
Symbol 119 Graphic | Used by:130 | |
Symbol 120 Graphic | Used by:126 | |
Symbol 121 Graphic | Used by:126 | |
Symbol 122 Graphic | Used by:126 | |
Symbol 123 Graphic | Used by:126 | |
Symbol 124 Graphic | Used by:126 | |
Symbol 125 Graphic | Used by:126 | |
Symbol 126 MovieClip | Uses:120 121 122 123 124 125 | Used by:130 |
Symbol 127 Graphic | Used by:130 | |
Symbol 128 Graphic | Used by:130 | |
Symbol 129 Graphic | Used by:130 | |
Symbol 130 MovieClip | Uses:119 126 127 128 129 | Used by:131 |
Symbol 131 MovieClip | Uses:130 86 | Used by:137 |
Symbol 132 Graphic | Used by:136 | |
Symbol 133 Graphic | Used by:134 | |
Symbol 134 MovieClip | Uses:133 | Used by:136 |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip | Uses:132 134 88 89 135 | Used by:137 |
Symbol 137 MovieClip | Uses:84 118 131 136 | Used by:Timeline |
Symbol 138 Graphic | Used by:158 | |
Symbol 139 Font | Used by:140 141 143 144 145 148 149 152 153 156 157 | |
Symbol 140 Text | Uses:139 | Used by:158 |
Symbol 141 Text | Uses:139 | Used by:158 |
Symbol 142 Graphic | Used by:154 | |
Symbol 143 Text | Uses:139 | Used by:154 |
Symbol 144 Text | Uses:139 | Used by:154 |
Symbol 145 Text | Uses:139 | Used by:154 |
Symbol 146 Graphic | Used by:147 150 151 155 | |
Symbol 147 Button | Uses:146 | Used by:154 |
Symbol 148 Text | Uses:139 | Used by:154 |
Symbol 149 Text | Uses:139 | Used by:154 |
Symbol 150 Button | Uses:146 | Used by:154 |
Symbol 151 Button | Uses:146 | Used by:154 |
Symbol 152 Text | Uses:139 | Used by:154 |
Symbol 153 Text | Uses:139 | Used by:154 |
Symbol 154 MovieClip | Uses:142 143 144 145 147 148 149 150 151 152 153 | Used by:158 |
Symbol 155 Button | Uses:146 | Used by:158 |
Symbol 156 Text | Uses:139 | Used by:158 |
Symbol 157 Text | Uses:139 | Used by:158 |
Symbol 158 MovieClip | Uses:138 140 141 154 155 156 157 | Used by:Timeline |
Symbol 159 Text | Uses:52 | Used by:Timeline |
Symbol 160 Graphic | Used by:162 | |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 Button | Uses:160 161 | Used by:Timeline |
Symbol 163 EditableText | Uses:52 | Used by:Timeline |
Symbol 164 EditableText | Uses:52 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 37 MovieClip |
Instance Names
"bar" | Frame 1 | Symbol 19 MovieClip |
"adLoc" | Frame 1 | Symbol 22 MovieClip |
"fgw" | Frame 1 | Symbol 27 Button |
"credits" | Frame 4 | Symbol 66 MovieClip |
"musicBox" | Frame 5 | Symbol 69 MovieClip |
"pauseMenu" | Frame 6 | Symbol 158 MovieClip |
"fader" | Frame 6 | Symbol 38 MovieClip |
"userName" | Frame 8 | Symbol 163 EditableText |
"frame" | Symbol 22 MovieClip Frame 1 | Symbol 21 MovieClip |
"hit" | Symbol 92 MovieClip Frame 1 | Symbol 86 MovieClip |
"hit" | Symbol 95 MovieClip Frame 1 | Symbol 86 MovieClip |
"hit" | Symbol 97 MovieClip Frame 1 | Symbol 86 MovieClip |
"startPoint" | Symbol 118 MovieClip Frame 1 | Symbol 86 MovieClip |
"Blue" | Symbol 118 MovieClip Frame 2 | Symbol 95 MovieClip |
"Yellow" | Symbol 118 MovieClip Frame 2 | Symbol 95 MovieClip |
"Red" | Symbol 118 MovieClip Frame 2 | Symbol 95 MovieClip |
"Red" | Symbol 118 MovieClip Frame 3 | Symbol 95 MovieClip |
"Yellow" | Symbol 118 MovieClip Frame 3 | Symbol 95 MovieClip |
"Red" | Symbol 118 MovieClip Frame 5 | Symbol 95 MovieClip |
"Yellow" | Symbol 118 MovieClip Frame 6 | Symbol 95 MovieClip |
"Blue" | Symbol 118 MovieClip Frame 6 | Symbol 95 MovieClip |
"Green" | Symbol 118 MovieClip Frame 6 | Symbol 95 MovieClip |
"Yellow" | Symbol 118 MovieClip Frame 12 | Symbol 95 MovieClip |
"startPoint" | Symbol 118 MovieClip Frame 13 | Symbol 86 MovieClip |
"Blue" | Symbol 118 MovieClip Frame 13 | Symbol 95 MovieClip |
"Red" | Symbol 118 MovieClip Frame 13 | Symbol 95 MovieClip |
"sprite" | Symbol 131 MovieClip Frame 1 | Symbol 130 MovieClip |
"hit" | Symbol 131 MovieClip Frame 1 | Symbol 86 MovieClip |
"feet" | Symbol 131 MovieClip Frame 1 | Symbol 86 MovieClip |
"Door_Red" | Symbol 136 MovieClip Frame 2 | Symbol 134 MovieClip |
"Door_Blue" | Symbol 136 MovieClip Frame 2 | Symbol 134 MovieClip |
"Door_Yellow" | Symbol 136 MovieClip Frame 2 | Symbol 134 MovieClip |
"Door_Yellow" | Symbol 136 MovieClip Frame 3 | Symbol 134 MovieClip |
"Door_Red" | Symbol 136 MovieClip Frame 5 | Symbol 134 MovieClip |
"Door_Blue" | Symbol 136 MovieClip Frame 6 | Symbol 134 MovieClip |
"Door_Red" | Symbol 136 MovieClip Frame 6 | Symbol 134 MovieClip |
"Door_Green" | Symbol 136 MovieClip Frame 6 | Symbol 134 MovieClip |
"Door_Yellow" | Symbol 136 MovieClip Frame 7 | Symbol 134 MovieClip |
"Door_Red" | Symbol 136 MovieClip Frame 7 | Symbol 134 MovieClip |
"Door_Yellow" | Symbol 136 MovieClip Frame 12 | Symbol 134 MovieClip |
"Door_Red" | Symbol 136 MovieClip Frame 14 | Symbol 134 MovieClip |
"Door_Blue" | Symbol 136 MovieClip Frame 14 | Symbol 134 MovieClip |
"GROUND" | Symbol 137 MovieClip Frame 1 | Symbol 84 MovieClip |
"PROPS" | Symbol 137 MovieClip Frame 1 | Symbol 118 MovieClip |
"MAN" | Symbol 137 MovieClip Frame 1 | Symbol 131 MovieClip |
"WALL" | Symbol 137 MovieClip Frame 1 | Symbol 136 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "GAMEOVER" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "Blood" |
Labels
"TITLE" | Frame 4 |
"GAME" | Frame 6 |
"blank" | Frame 7 |
"ENDGAME" | Frame 8 |
"playMusic" | Symbol 69 MovieClip Frame 2 |
"stand" | Symbol 130 MovieClip Frame 1 |
"run" | Symbol 130 MovieClip Frame 2 |
"jump" | Symbol 130 MovieClip Frame 3 |
"DEAD" | Symbol 130 MovieClip Frame 4 |
"win" | Symbol 130 MovieClip Frame 5 |
Dynamic Text Variables
_parent.fakeTimer | Symbol 103 EditableText | "YOUR CURRENT TIME IS:" |
_parent.timer | Symbol 105 EditableText | "" |
_parent.timer | Symbol 114 EditableText | "" |
displayText | Symbol 164 EditableText | "" |
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