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Sinjid2.swf

This is the info page for
Flash #16330

(Click the ID number above for more basic data on this flash file.)


Text
<P ALIGN="LEFT"><FONT FACE="_sans" SIZE="12" COLOR="#000000"> </FONT></P>

loading

It was dark, as dark as night could be. Somewhere, nearby, the smell of burning timber and thatch gave the air a sort of pleasant stench, that and of course the smell of blood. The mighty warlord, Lord Baka, high above on a cliff, gazed down upon the tiny village. He had ordered his soldiers to leave no survivors. Should Lord Baka be a normal man, he would have already been consumed with his guilt. But yet, he felt no shame, no remorse, no pity. Many innocent lives have been ended by his order, why should it change? He turned around and walked back to his tent.

Below, a warrior fought his way to the exit of the little village. Upon reaching the gate, he was confronted by no less than six adversaries. They attempted to surround him, but this was what he was waiting for, and with one 360 degree horizontal slash, he hacked them aside with his sword. The warrior continued running into the bamboo forest. His name was Fujin. Soon he came to a clearing. Another man was standing there.

Hattori, the legendary guardian of the lands, was awaiting Fujin. After handing his young son to Fujin, and explaining the situation, he grabbed his sword and runs off towards to village, never to be seen by Fujin nor his son, Sinjid, ever again.

Introduction:

An RPG game by InfraRift

Krin, Joan, and Galiant

Copyright © 2004-2005 InfraRift

Play

infraRIFT
entertainment
presents...

SKIP

Sorry I'm late... I had to fight my way out of the town...

*Shh* The child's sleeping!

What? Why did you bring Sinjid here?

With a massive war behind us... He will surely die back there...

...come here and take him

Why? What's going on?

I need you to take him into
the mountains where he will be safe.

Teach him the ways of the shadow

He must survive in this world destined to die

As for me...I must go back to rejoin the battle

...what?

There is no hope left in the war...

You won't see your son ever again...

........

True...But if I can force the enemy away from the mountains...

Then so be it. You and Sinjid will be safe.

Until next time we meet...old friend

Shadow of the Warrior

Start Game

Load Game

Options

View Intro

Gameplay graphics:

Sound:


Fujin, though wounded emotionally by the loss of his friend, carefully ventures into the great mountains of Hejstu with Sinjid in his arms. Although there were many great and vile creatures lurking in the tall trees,  Hejstu was the safest place to be. No detectable settlement is safe from the Fallen Army, but they would not think of conquering the vast, empty mountains.

Fujin establishes a small house there, and trains Sinjid, to combat the Fallen Army.

After twenty years of solid training and meditation, Sinjid was ready to engage the Fallen, but he had not yet killed a person before, and so Fujin takes him to the great Shadow Temple, and instructs him to kill all the men in the Human Gateway that was there.

Sinjid accepts this task, and so sets off to complete the final phase of his training, while Fujin sets off into misty peaks of the highest mountain, for a reason unknown to all but himself.

Proceed

The Temple of Shadow

Choose your Character Class:

Balanced

A balanced character that is
balanced both physically and
magically.

Spell Caster

Spell Casters are very powerful with
magic and can cast destructive
spells on the enemy. However, weak
in physical attributes.

Warrior

A very physically powerful character,
able to inflict heavy physical damage
and withstand many attacks.
However, slow, and weak in magic.

Shadow Ninja

Stealthy assasin. Swift and very fast,
able to dodge many attacks with
such a high amount of speed, but
weak in strength.

Starting Skill:

Shurikens

Starting Skill:

Charge

Starting Skill:

Stab

Starting Skill:

Shadow Blend

Your stats will differ greatly depending on the class you select.

Inventory

0

0

1000

1000

LIFE

1000

1000

MANA

1000

1000

EXP

x

Player Name

0

Level

Skills

Life Potion

GOLD:

0

1000

1000

ENG

Player Name

Mana Potion

Level

000

SPEAKER

Text

Continue (Press Space)

Continue (Press Space)

Objectives





EXIT

Weapon

Head Gear

Armour

Shield

Equipment

Inventory

Equipment

Inventory

Item
Bin

Put unwanted items into the Item Bin.
Required items cannot be dumped.
Deleted Items cannot be recovered

Current Player Stats:

Physical Dmg:

Magical Dmg:

Physical Def:

Magical Def:

Strenght:

Speed:

Max Mana:

0

0

0

0

0

0

0

Put the mouse over any
item for explination

Max Life:

0

Item Name

Item Type

Stat Name1

Stat Name2

Stat Name3

Stat Name4

000

000

000

000

Strength Required to Carry:

0

Item explination, blah,blah

Weapon

Head Gear

Armour

Shield

Your Gold:

0

Sell
Item

Place unwanted items in
this box to sell them.

Accepted Items:
Weapons, Shields, Suit, Helmet

Current Strength:

000

30

60

90

15

40

10

100

Basic Items

Items

120

0

150

200

330

400

Clothing

170

350

Advanced Items

700

220

800

210

560

600

Shadow Items

1000

1500

Ultimate Items

1100

900

1600

980

Weapon

Head Gear

Armour

Shield

Your Gold:

0

Sell
Item

Place a bottle of
medicine into this box to
sell it.

Accepted Items:
Medicine

Want to make some quick money? I'm very
busy right now, but I need you to do a job for
me. Take some white leaves to the lady upstairs.
She will make a medicine for you. I'll buy that
medicine for 3 gold.

Take as many leaves as you want, and you can
always come back for more.

Item
Bin

Weapon

Head Gear

Armour

Shield

Blacksmith

50

0

Sell
Item

Sell unwanted items.
Required items cannot
be sold. Sold items
cannot be bought back.

Accepted Items:
Weapons, Shields, Suit, Helmet

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

Skill Points:

000

Level:

000

Put mouse over a Skill for
its explination

Stab

Requires 15 Mana

Attack the enemy with a
powerful stab that deals
extra damage.

Currently:

Extra Damage

Next Level:

Shurikens

Requires 20 Mana

Throws deadly shurikens at
the enemy. Stacks with
weapon magical damage.

Magical Damage

Double Strike

Strikes the enemy twice,
dealing a percentage
damage of original attack.

Speed Strike

A fast and accurate charge
that deals extra damage
based on speed.

Energy Shot

Requires 25 Mana

Fires a ball of energy at the
enemy. Stacks with weapon
magical damage.

Blast Fire

Fire shots of flame twice at
both enemies. Stacks with
weapon magical damage.

Magical Damage

Vertical Strike

A powerful slash that
damages the enemy based
on strength. However,
accuracy is decreased a
little.

Extra Strength Damage

Shadow Blend

Passive

Increases speed in battle.

Speed Increased

Energy Field

Increases the damage of
magical attacks in battle.

Damage Increased

Charge

Requires 0 Mana

Recovers Mana.

Mana Recovered

Inner Strength

Increases the damage of
physical attacks in battle.

Mana Bomb

Requires 1 Mana

A very powerful move that
discharges all remaining
mana against the enemy.

Heal

Recovers health.

Percentage of life healed

Avenger

A stab for revenge, that
damages the enemy
depending on how much life
has been lost.

Damage

Split

Slices the enemy, doing a
percentage damage of thier
remaining health.

Shadow Strike

Requires 40 Mana

A dark attack that cannot be
dodged. Stacks with weapon
magical damage.

Annihilate

Requires 60 Mana

A devestating move that
blasts the enemy 3 times.
Stacks with weapon magical
damage.

Execution

Requires 70 Mana

The ultimate physical attack
that hits the enemy four
times, dealing a percentage
of the initial damage.

Shadow Replicate

Requires 100 Mana

Makes a shadow copy of
yourself to fight alongside
you. Shadow damage, life,
and speed increases with
each level.

Shadow Life

Upgrading Skill...

Lvl. 5

Lvl. 10

Lvl. 15

1000

1000

1000

1000

GOLD:

0

1000

1000

Cost:

Energy:

Life:

Mana:

-

-

-

-

0

1000

1000

1000

1000

1000

1000

Save Game

Rests Remaining:

15

Rest

Saves the game.

Physical Dmg:

Magical Dmg:

Physical Def:

Magical Def:

Strength:

Speed:

Max Mana:

0

0

0

0

0

0

0

Max Life:

0

0

0

Player Name

0

Completely fills up mana, life, and
energy.

Player Name

Saving Game...

Game Saved

Fighting Guide

The Dark Rift

Mendo's Discovery

Shadow Wolves

Book Shelf

Book Shelf

Book

Book

Welcome to the temple. You are wise to come and read this guide. Those who ignore the power of knowledge will likely not last as long as the ones prepared.

There are many ways to combat an enemy. Bash them with pure strength, blast them with mystical energy, charge at them with considerable speed...  the list goes on.

First, you will need to know what each attribute does. Strength gives you more physical damage, and the power to carry stronger equipment. Speed will give you evasion and accuracy. The faster you are, the less chances you have of getting hit. If you are faster than the enemy, then you will get to attack first when a battle starts.

Some enemies have items that you cannot buy. Once you defeat them, you will have a chance to obtain these items, but only if you have at least one inventory slot open. So it is wise to spare some space in your inventory everytime you enter a fight,

The moves you should use also depends on the type of fighter you are. If you are a Warrior, then powerful physical attacks are the right choice. Spellcasters should use magic to vanquish their enemies. Shadow ninjas should utilize their great speed to a maximum extent. Balanced fighters have a freedom of choice, but since they are 'balanced,' it will be difficult to focus on a primary attribute, which will make them weaker in the long run than attribute-based heroes.

Most skills have interlocking links to other skills, and attributes. Leveling up the skills that support each other can make you very powerful. Once you work out the right combination, the path to victory lays clear.

Fighting Guide

The Dark Rift is the final and hardest portal in the temple. Enemies in there have special moves and attributes. Very few have managed to live through the battles, but those who returned told many things of what they had experienced while in there.

Some say they faced a physically very powerful enemy, who seemed to be made of liquid metal, and dealt great damage with a single strike.

Others came face to face with a strange spiritual being, which had a powerful, magical force field around it. Its attack is purely magic, and deals great damage.

The other three enemies in there remain unknown, since the ones who survived them never told the outside anything about the nightmares they faced.

The Dark Rift

Mendo Tansuki was a fisherman. He would go into the ocean to fish, but one particular day, when he was striding along the coastline, he found a small old ring washed up on the shore. He was poor, so he kept it.

As the days passed by, he tried several times to sell it, but it was such a priceless ring, nobody wanted to buy it. But one night, as he was strolling within his village in the bare moonlight, groups of raiders invaded the village. In fear, he began to flee, but then suddenly, he felt a strong spiritual energy surge in his body, which seemed to be channeled by the ring.

When the sun rose the next day, all the raiders had already fallen to Mendo's newly found strength. He became a well-respected man for a few years, but then his power started to fade. He tried what he can to bring it back, but the ring didn't seem to work anymore.

Angrily, he cast it back into the sea where it belongs.
Many have tried to figure out what triggered the power of the ring, but no one has yet succeeded.

A few years later, an anonymous  scroll was found. It seemed to be related to Mendo's ring. The writing on the scroll read:

"To unravel the secret of the ancient relic, look into the celestial body that alters the tides on a clear night."

Mendo's Discovery

Have you ever had the feeling that something is watching you when having to go outside to relieve yourself? Then you might want to know about shadow wolves, the rare and mysterious creatures that have been known as a sign or omen of an event. First of all, you might want to know what a shadow wolf is. A shadow wolf originates from the northern province of Obakeland, a sinister place for one to travel, for one rarely returns from such a evil place, and when one does, one is no longer alone. Though through one way or another, a shadow wolf may venture beyond the border of that blasted realm, many have been sighted, some near forest lakes and mountain glades and even some near major settlements.

Half ethereal and half animal, this species have mystical powers. Their powers include shifting in and out of reality and their surprisingly cunning minds; this makes them harder to catch than killing flies with a needle.

Though some do succeed in capturing one, they are known to be unable to be trained. Sighting one of these creatures is known to give knowledge about a future event. All except one man has been able to befriend and tame these ethereal creatures. One man, named Kajind Kazaka, the feral waker of the south.

Shadow  Wolves

0

1000

1000

1000

1000

0

Currently Have:

Buy LIFE POTION 25

Buy MANA POTION 15

0

heals 80 life points

heals 80 mana points

0

1000

1000

1000

1000

Life Heal

10

Mana Heal

5

Heal All

20

Restoration

30

Recovers 40 life

Recovers 40 mana

Recovers 60 life

Recovers 60 mana

Recovers 120 life

Recovers 120 mana

1000

1000

1000

1000

0

1000

1000

Training

Training

Basic Training

Energy Required: 2 per hit

EXP Recieved: 3 per Hit

Training

Energy Required: 3 per hit

EXP Recieved: 5 per hit

Advanced Training

Energy Required: 10 per hit

EXP Recieved: 20 per hit

EASY

MEDIUM

HARD

Choose one of the training
options. Each hit reduces
energy, but increases your
EXP.

You will fight an immobile
ward that is capable of
casting certain spells.

It get stronger depending on
the type of training you
choose.

Hitting the enemy when its
shield is down gains you
double the EXP rate.

GO

Suggested Level: 5 and up

Suggested Level: 10 and up

Restart Game || Toggle Quality

infrarift.net

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Skills

100

75

75

Shadow

Sinjid

Other thing

Wasp

Attack

Life P.

Mana P.

0

0

Mana

...Please Wait...

...Please Wait..

Restart Game || Toggle Quality

infrarift.net

1000

End Training

EXP earned:

0000

1000

0000

1000

0000

VICTORY

VICTORY

1000

1000

Experience Gained:

Gold Recieved:

Total Gold:

0

0

0

Continue

Continue

Continue

New item obtained!

Strength +2

Speed +2
+Bonus Skill Point

Level Up!

0

MaxLife +5

MaxMana +5

MaxEnergy +3

Choose attribute you wish to increase

Strength

Speed

Max Mana

0

0

0

Max Life

0

Lvl. 5

Lvl. 10

Lvl. 15

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

10

000

000

Load Game

Retry

Main Menu

DEFEAT

DEFEAT

Save the game?

Save Game

Proceed

Sinjid left the arena, tired, but proud that he had finally fullfilled his master's will.

But upon returning to his master's house, Fujin was gone. All that was left was a letter. It read:

Sinjid,
I have left the safe boundaries of the mountain to seek out an old friend, who lives far by the northern coastline. A Fallen Army, which was once driven away by our forces, has now regrouped and is starting to strike from the south. You are to defend the highlands. The tall trees here will provide excellent cover. At the misty peak of this mountain, I have arranged for the great one to meet with you. Seek him out.

-Fujin

Conclusion:

Proceed

Sinjid: Shadow of the Warrior

presented by InfraRift

Producer/Animation/Programmer/Music

Krin

Artwork

Joan

Story Board

Sucky Sausage

Galiant

...And so he  journeys towards the peak

The end.

Restart

Go to InfraRift.net:

-Hear news about our upcoming games

-Talk about stuff in the forums

What now?

-Learn Flash from our tutorials

-Play our exclusive minigames

...why? Because you can:

So what are you waiting for? Go.

Or you can try beat the other two portals if you haven't yet:

ActionScript [AS1/AS2]

Frame 1
soundon = "On"; qualityset = 0; tilelock = true; qset2 = "HIGH"; soundset = 0; fscommand ("showmenu", "false"); _root._focusrect = false;
Instance of Symbol 104 MovieClip "Bar" in Frame 1
onClipEvent (enterFrame) { setProperty(_this, _width , 112.2 * (_root.getBytesLoaded() / _root.getBytesTotal())); }
Instance of Symbol 87 MovieClip [FScrollBarSymbol] in Frame 1
//component parameters onClipEvent (initialize) { _targetInstanceName = "story"; horizontal = false; }
Frame 2
if (_root.getBytesLoaded() == _root.getBytesTotal()) { play(); } else { gotoAndPlay (1); }
Frame 3
function playSound(name) { if (soundon == "On") { soundfx.gotoAndPlay(name); } } stop();
Frame 6
playSound("songstart1"); stop();
Frame 7
stop();
Frame 8
stop();
Frame 9
stop();
Frame 10
stop();
Frame 11
stop();
Frame 12
stop();
Frame 17
function Heal(healpoints, whotoheal, healtype) { _root[whotoheal + healtype] = _root[whotoheal + healtype] + healpoints; if (_root[whotoheal + healtype] > _root[(whotoheal + healtype) + "max"]) { _root[whotoheal + healtype] = _root[(whotoheal + healtype) + "max"]; } _root[whotoheal + "counter"].dmg = healpoints; _root[whotoheal + "counter"].gotoAndPlay(healtype); } function SearchNone() { i = 4; while (i < 12) { if ((_root.itemstats[[i]] == "None") && (_root.Searched != true)) { _root.Searched = true; } i++; } } function SearchItem(item, ask) { i = 0; while (i < 12) { if ((_root.itemstats[[i]] == item) && (_root.Searched != true)) { _root.Searched = true; if ((ask = true)) { _root.itemstats[[i]] = "None"; } } i++; } } function ItemRand(k0, k1, k2) { ia = new Array(); if (k0 != "") { ia.push(k0); } if (k1 != "") { ia.push(k1); } if (k2 != "") { ia.push(k2); } rand = random(ia.length); droppedstuff = ia[rand]; trace(droppedstuff); } function GetItemDrop(item) { didget = false; i = 4; while (i < 12) { if ((_root.itemstats[[i]] == "None") && (didget == false)) { itemsign._visible = true; _root.itemstats[[i]] = item; didget = true; } i++; } } function GetItem(item, cost) { if (_root.gold >= cost) { didget = false; i = 4; while (i < 12) { if ((_root.itemstats[[i]] == "None") && (didget == false)) { _root.itemstats[[i]] = item; _root.playSound("itemget"); _root.gold = _root.gold - cost; _root.got = true; didget = true; } else if (i == 11) { _root.playSound("no"); } i++; } } } function ExplainItem() { _root.itemarray = ["", "", "Physical Damage", "Magic/Elemental Damage", "Extra Shield Damage", "Physical Defence", "Magic/Elemental Defence", "Shield Phys. Defence", "Shield Magic/Elem. Defence", "Shield Hit Points", "Speed", "Bonus Life", "Bonus Mana", "Specail Skill"]; i = 0; while (i < 4) { _root.inventory.explainbox["statname" + i] = ""; _root.inventory.explainbox["stat" + i] = ""; i++; } if ((_root.itempick == "None") && (_root.itemstats[_root.slotnum] != "None")) { if ((_root.item[_root.itemstats[_root.slotnum]][1] == "Food") || (_root.item[_root.itemstats[_root.slotnum]][1] == "Drink")) { _root.itemarray[2] = "Energy Points"; _root.itemarray[3] = "Life Points"; _root.itemarray[4] = "Mana Points"; } _root.inventory.explainbox.name = _root.item[_root.itemstats[_root.slotnum]][0]; _root.inventory.explainbox.itemtype = _root.item[_root.itemstats[_root.slotnum]][1]; _root.inventory.explainbox.strneed = _root.item[_root.itemstats[_root.slotnum]][14]; _root.inventory.explainbox.explain = _root.item[_root.itemstats[_root.slotnum]][15]; itmnum = 0; i = 2; while (i < 14) { if ((_root.item[_root.itemstats[_root.slotnum]][i] != 0) && (itmnum < 4)) { _root.inventory.explainbox["statname" + itmnum] = _root.itemarray[i]; _root.inventory.explainbox["stat" + itmnum] = _root.item[_root.itemstats[_root.slotnum]][i]; itmnum++; } i++; } _root.inventory.explainbox._visible = true; } } function AddItem(name, itmtyp, itmpdmg, itmmdmg, itmsdmg, itmpdef, itmmdef, itmspdef, itmsmdef, itmspts, itmspd, itmlif, itmstr, itmskl, strneed, itmx) { _root.item[name] = new Array(); statsputin = [name, itmtyp, itmpdmg, itmmdmg, itmsdmg, itmpdef, itmmdef, itmspdef, itmsmdef, itmspts, itmspd, itmlif, itmstr, itmskl, strneed, itmx]; i = 0; while (i < 16) { _root.item[name][i] = statsputin[i]; i++; } } function order(a, b) { var name1 = a; var name2 = b; if (name1 < name2) { return(-1); } if (name1 > name2) { return(1); } } function speedorder() { _root.playermove = new Array(); _root.turnnum = 0; spdturn = new Array(); spdturn = [_root.hero1speed, _root.hero2speed, _root.enemy1speed, _root.enemy2speed]; spdturn.sort(_root.order); spdturn.reverse(); i = 0; while (i < 4) { j = 1; while (j < 3) { if ((((_root.spdturn[i] == _root[("enemy" + [j]) + "speed"]) && (_root.playermove[i - 1] != ("enemy" + [j]))) && (_root.playermove[i - 2] != ("enemy" + [j]))) && (_root.playermove[i - 3] != ("enemy" + [j]))) { _root.playermove[i] = "enemy" + [j]; } else if ((((_root.spdturn[i] == _root[("hero" + [j]) + "speed"]) && (_root.playermove[i - 1] != ("hero" + [j]))) && (_root.playermove[i - 2] != ("hero" + [j]))) && (_root.playermove[i - 3] != ("hero" + [j]))) { _root.playermove[i] = "hero" + [j]; } j++; } i++; } } function enemyDamage(magdmg, phydmg, nomiss, dmgtoshd, strdmg, atkspd, ran) { spdran1 = random(atkspd / 2) + (atkspd / 2); spdran2 = random(_root[_root.enemytarget + "speed"] / 2); if (nomiss == true) { spdran2 = -1; } if (spdran2 < spdran1) { if (_root[_root.enemytarget + "shdpts"] > 0) { shddmg = Math.round((((((phydmg - Math.ceil((phydmg / 100) * _root[_root.enemytarget + "shdphydef"])) + magdmg) - Math.ceil((magdmg / 100) * _root[_root.enemytarget + "shdmagdef"])) + strdmg) - Math.ceil((strdmg / 100) * _root[_root.enemytarget + "shdphydef"])) + dmgtoshd) + ran; _root[_root.enemytarget + "counter"].dmg = shddmg; _root[_root.enemytarget + "counter"].gotoAndPlay("blockdmg"); if ((_root[_root.enemytarget + "shdpts"] - shddmg) <= 0) { _root[_root.enemytarget].gotoAndStop("blockbreak"); _root[_root.enemytarget + "shdpts"] = 0; } else { _root[_root.enemytarget].gotoAndStop("block"); _root[_root.enemytarget + "shdpts"] = _root[_root.enemytarget + "shdpts"] - shddmg; } } else { totaldmg = Math.round(((((phydmg - Math.ceil((phydmg / 100) * _root[_root.enemytarget + "phydef"])) + magdmg) - Math.ceil((magdmg / 100) * _root[_root.enemytarget + "magdef"])) + strdmg) - Math.ceil((strdmg / 100) * _root[_root.enemytarget + "phydef"])) + ran; _root[_root.enemytarget + "counter"].dmg = totaldmg; _root[_root.enemytarget + "counter"].gotoAndPlay(2); _root[_root.enemytarget].gotoAndStop("hit"); _root[_root.enemytarget + "life"] = _root[_root.enemytarget + "life"] - totaldmg; if (_root[_root.enemytarget + "life"] <= 0) { _root[_root.enemytarget].gotoAndStop("die"); _root[_root.enemytarget + "life"] = 0; } } } else { _root[_root.enemytarget + "counter"].dmg = "miss"; _root[_root.enemytarget + "counter"].gotoAndPlay(2); _root[_root.enemytarget].gotoAndStop("miss"); } } function heroDamage(magdmg, phydmg, nomiss, dmgtoshd, strdmg, atkspd, ran) { spdran1 = random(atkspd / 2) + (atkspd / 2); spdran2 = random(_root[_root.herotarget + "speed"] / 2); if (nomiss == true) { spdran2 = -1; } if (spdran2 < spdran1) { if (_root[_root.herotarget + "shdpts"] > 0) { shddmg = Math.round((((((phydmg - Math.ceil((phydmg / 100) * _root[_root.herotarget + "shdphydef"])) + magdmg) - Math.ceil((magdmg / 100) * _root[_root.herotarget + "shdmagdef"])) + strdmg) - Math.ceil((strdmg / 100) * _root[_root.herotarget + "shdphydef"])) + dmgtoshd) + ran; _root[_root.herotarget + "counter"].dmg = shddmg; _root[_root.herotarget + "counter"].gotoAndPlay("blockdmg"); if ((_root[_root.herotarget + "shdpts"] - shddmg) <= 0) { _root[_root.herotarget].gotoAndStop("blockbreak"); _root[_root.herotarget + "shdpts"] = 0; } else { _root[_root.herotarget].gotoAndStop("block"); _root[_root.herotarget + "shdpts"] = _root[_root.herotarget + "shdpts"] - shddmg; } } else { totaldmg = Math.round(((((phydmg - Math.ceil((phydmg / 100) * _root[_root.herotarget + "phydef"])) + magdmg) - Math.ceil((magdmg / 100) * _root[_root.herotarget + "magdef"])) + strdmg) - Math.ceil((strdmg / 100) * _root[_root.herotarget + "phydef"])) + ran; _root[_root.herotarget + "counter"].dmg = totaldmg; _root[_root.herotarget + "counter"].gotoAndPlay(2); _root[_root.herotarget].gotoAndStop("hit"); _root[_root.herotarget + "life"] = _root[_root.herotarget + "life"] - totaldmg; if (_root[_root.herotarget + "life"] <= 0) { _root[_root.herotarget].gotoAndStop("die"); _root[_root.herotarget + "life"] = 0; } } } else { _root[_root.herotarget + "counter"].dmg = "miss"; _root[_root.herotarget + "counter"].gotoAndPlay(2); _root[_root.herotarget].gotoAndStop("miss"); } } function EnemyMeet() { _root.save_stage = _root.currentstage; _root.save_x = _root.grid.char._x; _root.save_y = _root.grid.char._y; _root.clearstage = true; _root.clearscene = true; } function RemoveItem(label, need) { _root[need] = "None"; _root.phydmgb = _root.phydmgb - _root.item[label][2]; _root.magdmgb = _root.magdmgb - _root.item[label][3]; _root.shddmgb = _root.shddmgb - _root.item[label][4]; _root.phydefb = _root.phydefb - _root.item[label][5]; _root.magdefb = _root.magdefb - _root.item[label][6]; _root.shdphydefb = _root.shdphydefb - _root.item[label][7]; _root.shdmagdefb = _root.shdmagdefb - _root.item[label][8]; _root.shdptsb = _root.shdptsb - _root.item[label][9]; _root.speedb = _root.speedb - _root.item[label][10]; _root.lifemaxb = _root.lifemaxb - _root.item[label][11]; _root.manamaxb = _root.manamaxb - _root.item[label][12]; _root.manab = _root.manab - _root.item[label][12]; if (_root.manab < 0) { _root.manab = 0; } _root.itemskill = "None"; } function EquipItem(label, need) { _root[need] = _root.item[label][0]; _root.phydmgb = _root.phydmgb + _root.item[label][2]; _root.magdmgb = _root.magdmgb + _root.item[label][3]; _root.shddmgb = _root.shddmgb + _root.item[label][4]; _root.phydefb = _root.phydefb + _root.item[label][5]; _root.magdefb = _root.magdefb + _root.item[label][6]; _root.shdphydefb = _root.shdphydefb + _root.item[label][7]; _root.shdmagdefb = _root.shdmagdefb + _root.item[label][8]; _root.shdptsb = _root.shdptsb + _root.item[label][9]; _root.speedb = _root.speedb + _root.item[label][10]; _root.lifemaxb = _root.lifemaxb + _root.item[label][11]; _root.manamaxb = _root.manamaxb + _root.item[label][12]; _root.manab = _root.manab + _root.item[label][12]; if (_root.manab > _root.manamaxb) { _root.manab = _root.manamaxb; } _root.itemskill = _root.item[label][13]; } function NewStage(chardir, charposx, charposy) { _root.grid.char.gotoAndStop(chardir); _root.grid.char._x = (charposx * 30) - 15; _root.grid.char._y = (charposy * 30) - 15; _root.game.char.x = (charposx * 30) - 15; _root.game.char.y = (charposy * 30) - 15; _root.charything = _root.grid.char._y; var j = 1; while (j <= game.rows) { var i = 1; while (i <= game.columns) { var name = ((("cell" + i) + "_") + j); game[name].type = 1; i++; } j++; } } function Fight(move) { _root[_root.playermove[_root.turnnum]].gotoAndStop(move); } _root.playSound("Dream"); _root.item = new Object(); AddItem("name", "itmtyp", "itmpdmg", "itmmdmg", "itmsdmg", "itmpdef", "itmmdef", "itmspdef", "itmsmdef", "itmspts", "itmspd", "itmlif", "itmman", "itmskl", "strneed", "itmx"); AddItem("None", "None", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, ""); AddItem("Iron Knife", "Weapon", 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, ""); AddItem("Energy Knife", "Weapon", 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, ""); AddItem("Silver Knife", "Weapon", 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, ""); AddItem("Long Sword", "Weapon", 12, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, ""); AddItem("Spiked Axe", "Weapon", 11, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, ""); AddItem("Heavy Blade", "Weapon", 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, ""); AddItem("Katana", "Weapon", 24, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, ""); AddItem("Shield Breaker", "Weapon", 17, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, ""); AddItem("Blaze Edge", "Weapon", 20, 13, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, ""); AddItem("Fusion Edge", "Weapon", 24, 18, 5, 0, 0, 0, 0, 0, 0, 0, 20, 0, 25, ""); AddItem("Spike Sword", "Weapon", 38, 12, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, ""); AddItem("Demon Sword", "Weapon", 19, 32, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, ""); AddItem("Blood Razor", "Weapon", 58, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, ""); AddItem("Raider Sword", "Weapon", 8, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, ""); AddItem("Guard Blade", "Weapon", 90, 0, 10, 15, 0, 0, 0, 0, 0, 0, -40, 0, 40, ""); AddItem("Golden Blade", "Weapon", 46, 24, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 28, ""); AddItem("Double Razor", "Weapon", 13, 8, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, ""); AddItem("Shadow Katana", "Weapon", 33, 32, 10, 0, 0, 0, 0, 0, 15, 0, 0, 0, 24, ""); AddItem("Shadow Spirit", "Weapon", 21, 44, 5, 0, 0, 0, 0, 0, 0, 0, 80, 0, 19, ""); AddItem("Fallen Blade", "Weapon", 75, 10, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 40, ""); AddItem("Wooden Rod", "Weapon", 5, 16, 0, 0, 0, 0, 0, 0, 0, 0, 30, 0, 15, ""); AddItem("Golden Rod", "Weapon", 7, 34, 0, 0, 0, 0, 0, 0, 0, 0, 60, 0, 15, ""); AddItem("Wooden Staff", "Weapon", 10, 30, 0, 0, 0, 0, 0, 0, 0, 0, 100, 0, 15, ""); AddItem("Ion Bo", "Weapon", 10, 60, 0, 0, 0, 0, 0, 0, 0, 0, 120, 0, 20, ""); AddItem("Rust Blade", "Weapon", 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, ""); AddItem("Leather Wrist", "Shield", 0, 0, 0, 0, 0, 10, 0, 25, 0, 0, 0, 0, 5, ""); AddItem("Metal Wrist", "Shield", 0, 0, 0, 0, 0, 20, 0, 40, 0, 0, 0, 0, 5, ""); AddItem("Wooden Guard", "Shield", 0, 0, 0, 0, 0, 15, 0, 50, 0, 0, 0, 0, 15, ""); AddItem("Hand Blade", "Shield", 0, 0, 0, 0, 0, 50, 0, 60, 0, 0, 0, 0, 17, ""); AddItem("Metal Guard", "Shield", 0, 0, 0, 0, 0, 35, 0, 80, 0, 0, 0, 0, 18, ""); AddItem("Double Blade", "Shield", 0, 0, 0, 0, 0, 80, 0, 75, 0, 0, 0, 0, 19, ""); AddItem("Wooden Shield", "Shield", 0, 0, 0, 0, 0, 20, 20, 80, 0, 0, 0, 0, 15, ""); AddItem("Metal Shield", "Shield", 0, 0, 0, 0, 0, 40, 40, 160, 0, 0, 0, 0, 21, ""); AddItem("Demon Shield", "Shield", 0, 0, 0, 0, 0, 30, 40, 200, 0, 0, 20, 0, 21, ""); AddItem("Spike Shield", "Shield", 20, 0, 0, 0, 0, 40, 40, 180, 0, 0, 0, 0, 21, ""); AddItem("Claw Blade", "Shield", 0, 0, 0, 0, 0, 85, 0, 100, 0, 0, 0, 0, 23, ""); AddItem("Shadow Wrist", "Shield", 0, 0, 0, 0, 0, 40, 60, 100, 5, 0, 0, 0, 16, ""); AddItem("Energy Wrist", "Shield", 0, 0, 0, 0, 0, 20, 80, 120, 0, 0, 30, 0, 18, ""); AddItem("The Guardian", "Shield", 0, 0, 0, 0, 0, 50, 50, 300, 0, 0, 0, 0, 25, ""); AddItem("Blade Shield", "Shield", 0, 0, 0, 0, 0, 70, 30, 170, 0, 0, 0, 0, 24, ""); AddItem("Fallen Shield", "Shield", 0, 0, 0, 0, 0, 70, 30, 250, 0, 0, 0, 0, 24, ""); AddItem("Voodoo Shield", "Shield", 0, 0, 0, 0, 0, 0, 92, 120, 0, 0, 40, 0, 18, ""); AddItem("Name", "Head Gear", itmpdmg, itmmdmg, 0, itmpdef, itmmdef, 0, 0, 0, itmspd, 0, itmman, 0, strneed, ""); AddItem("Bandana", "Head Gear", 0, 0, 0, 7, 5, 0, 0, 0, 0, 0, 0, 0, 1, ""); AddItem("Metal Band", "Head Gear", 0, 0, 0, 15, 3, 0, 0, 0, 0, 0, 0, 0, 10, ""); AddItem("Focus Band", "Head Gear", 0, 0, 0, 5, 12, 0, 0, 0, 0, 0, 30, 0, 10, ""); AddItem("Fire Band", "Head Gear", 0, 7, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 15, ""); AddItem("Power Band", "Head Gear", 13, 0, 0, 12, 3, 0, 0, 0, 0, 0, 0, 0, 17, ""); AddItem("Golden Band", "Head Gear", 0, 0, 0, 20, 15, 0, 0, 0, 0, 0, 0, 0, 18, ""); AddItem("Demon Skin", "Head Gear", 8, 12, 0, 15, 10, 0, 0, 0, 0, 0, 0, 0, 22, ""); AddItem("Shadow Band", "Head Gear", 0, 0, 0, 10, 10, 0, 0, 0, 5, 0, 20, 0, 19, ""); AddItem("Snake Band", "Head Gear", 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 10, 0, 15, ""); AddItem("Ki Band", "Head Gear", 0, 15, 0, 15, 5, 0, 0, 0, 0, 0, 50, 0, 15, ""); AddItem("Leather Armour", "Suit", 0, 0, 0, 20, 10, 0, 0, 0, 0, 0, 0, 0, 13, ""); AddItem("Metal Plates", "Suit", 0, 0, 0, 30, 15, 0, 0, 0, 0, 0, 0, 0, 19, ""); AddItem("Metal Armour", "Suit", 0, 0, 0, 40, 20, 0, 0, 0, 0, 0, 0, 0, 21, ""); AddItem("Golden Armour", "Suit", 0, 0, 0, 60, 60, 0, 0, 0, 0, 0, 0, 0, 20, ""); AddItem("Demon Rags", "Suit", 15, 0, 0, 50, 15, 0, 0, 0, 0, 0, 0, 0, 28, ""); AddItem("Focus Armour", "Suit", 0, 10, 0, 15, 30, 0, 0, 0, 0, 0, 100, 0, 17, ""); AddItem("Snake Skin", "Suit", 0, 6, 0, 10, 30, 0, 0, 0, 0, 0, 15, 0, 15, ""); AddItem("Shadow Armour", "Suit", 0, 0, 0, 35, 50, 0, 0, 0, 13, 0, 0, 0, 22, ""); AddItem("Medicine", "Drink", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "A medicine made from herbs. Sell it to a merchant to make money."); AddItem("Mendo's Ring", "Relic", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "An old ring which seems be be not of any value, but it emits a strong spiritual force."); AddItem("White Leaves", "Herb", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "Rare white leaves. Can be made into a medicine."); stop(); droppedstuff = "None"; Balanced = [10, 10, 2, 2, "Balanced"]; Warrior = [15, 5, 3, 1, "Warrior"]; Spellcaster = [10, 15, 1, 2, "Spell Caster"]; Shadow = [10, 10, 1, 3, "Shadow Ninja"]; prevsound = 0; _root.playername = "Sinjid"; user = SharedObject.getLocal("user_profile"); portal2 = new Array(); portal1 = new Array(); portal3 = new Array(); rests = 10; i = 1; while (i < 21) { portal1[i] = "HUMAN" + i; i++; } i = 1; while (i < 21) { portal2[i] = "MONSTER" + i; i++; } i = 1; while (i < 21) { portal3[i] = "DARK" + i; i++; } portalstages = ["Snow", "Coast", "Grass", "Desert"]; portallevel = new Array(); portallevel = [0, 0, 0]; i = 0; while (i < 3) { _root.portallevel[i] = 1; i++; } pause = false; itemlog = new Array(); i = 0; while (i < 30) { _root.itemlog[i] = false; i++; } _root.skill = new Array(); i = 0; while (i < 20) { _root.skill[i] = 0; i++; } BodyParts = new Array(); BodyParts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; _root.itemstats = new Array(); i = 0; while (i < 28) { _root.itemstats[i] = "None"; i++; } area = "Arena"; Helmet = "None"; Suit = "None"; Weapon = "Iron Knife"; level = 1; gold = 75; Shield = "None"; statpts = 0; lifepots = 5; manapots = 5; manamaxb = 75; manab = 75; speedb = 15; strb = 15; lifemaxb = 75; lifeb = 75; engmaxb = 50; engb = engmaxb; expmaxb = 50; expb = 0; phydmgb = 0; magdmgb = 0; phydefb = 0; magdefb = 0; shddmgb = 0; shdphydefb = 0; shdmagdefb = 0; shdptsb = 0; skillpts = 0; moon_q = false; _root.phydmgb = _root.phydmgb + _root.item["iron Knife"][2]; _root.itempick = "None"; _root.itemstats[0] = "Iron Knife";
Instance of Symbol 467 MovieClip "itemmouse" in Frame 17
onClipEvent (enterFrame) { startDrag (this, true); }
Instance of Symbol 482 MovieClip in Frame 17
onClipEvent (load) { this.swapDepths(190000); }
Instance of Symbol 483 MovieClip in Frame 17
onClipEvent (load) { this.gotoAndPlay("FadeIn"); }
Frame 18
stop();
Instance of Symbol 87 MovieClip [FScrollBarSymbol] in Frame 18
//component parameters onClipEvent (initialize) { _targetInstanceName = "story"; horizontal = false; }
Frame 19
stop();
Frame 20
stopAllSounds(); _root.playSound("Flute"); function gameClicked(mx, my) { if (tilelock == false) { var x = Math.ceil(mx / game.spacing); var y = Math.ceil(my / game.spacing); var cell = ((("cell" + x) + "_") + y); var ob = game[cell]; trace(("game." + ((cell = (("cell" + x) + "_") + y))) + ".type = 2"); if (ob.type < game.numberOfTypes) { ob.type++; } else { ob.type = 1; } ob.clip.tile.gotoAndStop(ob.type); } } function movechar(dir) { ob = game.char; if (dir == "right") { var tempx = ((ob.x + ob.radius) + game.speed); var tempy = ob.y; var cellx = Math.ceil(tempx / game.spacing); var celly = Math.ceil(tempy / game.spacing); var tempCell = game[(("cell" + cellx) + "_") + celly]; if (tempCell.type != 1) { return(undefined); } ob.x = ob.x + game.speed; ob.clip._x = ob.x; } else if (dir == "left") { var tempx = ((ob.x - ob.radius) - game.speed); var tempy = ob.y; var cellx = Math.ceil(tempx / game.spacing); var celly = Math.ceil(tempy / game.spacing); var tempCell = game[(("cell" + cellx) + "_") + celly]; if (tempCell.type != 1) { return(undefined); } ob.x = ob.x - game.speed; ob.clip._x = ob.x; } else if (dir == "up") { var tempx = ob.x; var tempy = ((ob.y - ob.radius) - game.speed); var cellx = Math.ceil(tempx / game.spacing); var celly = Math.ceil(tempy / game.spacing); var tempCell = game[(("cell" + cellx) + "_") + celly]; if (tempCell.type != 1) { return(undefined); } ob.y = ob.y - game.speed; ob.clip._y = ob.y; charything = ob.y; } else if (dir == "down") { var tempx = ob.x; var tempy = ((ob.y + ob.radius) + game.speed); var cellx = Math.ceil(tempx / game.spacing); var celly = Math.ceil(tempy / game.spacing); var tempCell = game[(("cell" + cellx) + "_") + celly]; if (tempCell.type != 1) { return(undefined); } ob.y = ob.y + game.speed; ob.clip._y = ob.y; charything = ob.y; } } function initializeChar(start_x, start_y) { game.speed = 5.25; game.path.char.swapDepths(10200); game.char = {startx:start_x, starty:start_y, clip:game.path.char}; var x = (((game.char.startx - 1) * game.spacing) + (game.spacing / 2)); var y = (((game.char.starty - 1) * game.spacing) + (game.spacing / 2)); game.char.clip._x = x; game.char.clip._y = y; game.char.x = x; game.char.y = y; game.char.radius = game.char.clip._width / 3; } function buildGrid() { var j = 1; while (j <= game.rows) { var i = 1; while (i <= game.columns) { var name = ((("cell" + i) + "_") + j); var x = ((i - 1) * game.spacing); var y = ((j - 1) * game.spacing); var type = 1; game.path.attachMovie("cell", name, ++game.depth); game.path[name]._x = x; game.path[name]._y = y; game[name] = {x:i, y:j, name:name, type:type, clip:game.path[name]}; i++; } j++; } } game = {}; game.columns = 20; game.rows = 11; game.spacing = 30; game.depth = 1020; game.path = _root.grid; game.numberOfTypes = 2; _root.onEnterFrame = function () { if (pause == false) { if (_root.engb > 0) { game.speed = 6; } else { game.speed = 4; } if (Key.isDown(39) || (Key.isDown(68))) { movechar("right"); } else if (Key.isDown(37) || (Key.isDown(65))) { movechar("left"); } if (Key.isDown(38) || (Key.isDown(87))) { movechar("up"); } else if (Key.isDown(40) || (Key.isDown(83))) { movechar("down"); } } }; _root.onMouseDown = function () { if (Key.isDown(16)) { var mx = _xmouse; var my = _ymouse; if (game.path.hitTest(mx, my)) { gameClicked(game.path._xmouse, game.path._ymouse); } } }; buildGrid(); initializeChar(10.5, 7); charything = game.char.clip._y;
Instance of Symbol 624 MovieClip in Frame 20
onClipEvent (enterFrame) { if (_root.pause == true) { this.stop(); } else { this.play(); } }
Instance of Symbol 911 MovieClip "grid" in Frame 20
onClipEvent (load) { this.swapDepths(100); if (_root.reload == true) { _root.reload = false; buildGrid(); initializeChar(_root.save_x, _root.save_y); _root.game.char.x = _root.save_x; _root.game.char.y = _root.save_y; _root.grid.char._x = _root.save_x; _root.grid.char._y = _root.save_y; _root.gotoAndStop(_root.save_stage); } } onClipEvent (enterFrame) { if (_root.cleargrid == true) { removeMovieClip(this); } }
Instance of Symbol 924 MovieClip "encounter" in Frame 20
onClipEvent (load) { this.swapDepths(230000); }
Instance of Symbol 925 MovieClip "blackout" in Frame 20
onClipEvent (load) { this.swapDepths(235467); }
Instance of Symbol 934 MovieClip "TalkBox" in Frame 20
onClipEvent (load) { this._visible = false; this.swapDepths(942600); }
Instance of Symbol 941 MovieClip "objectives" in Frame 20
onClipEvent (load) { this._visible = false; this.swapDepths(9999000); }
Instance of Symbol 1460 MovieClip "inventory" in Frame 20
onClipEvent (load) { this.gotoAndStop("blanki"); this.swapDepths(1000000); }
Frame 21
stop(); bgstage = "Arena2"; bg.gotoAndStop(bgstage); _root.clearstage = false; _root.currentstage = "Arena0"; _root.area = "Arena"; game.cell1_3.type = 2; game.cell2_3.type = 2; game.cell3_3.type = 2; game.cell4_3.type = 2; game.cell5_3.type = 2; game.cell6_3.type = 2; game.cell7_3.type = 2; game.cell8_3.type = 2; game.cell9_3.type = 2; game.cell10_3.type = 2; game.cell11_3.type = 2; game.cell12_3.type = 2; game.cell13_3.type = 2; game.cell14_3.type = 2; game.cell15_3.type = 2; game.cell16_3.type = 2; game.cell17_3.type = 2; game.cell18_3.type = 2; game.cell19_3.type = 2; game.cell20_3.type = 2; _root.meet = false; game.cell7_9.type = 2; game.cell4_6.type = 2; game.cell8_5.type = 2; game.cell18_5.type = 2; game.cell17_5.type = 2; game.cell13_5.type = 2; game.cell17_8.type = 2;
Instance of Symbol 1506 MovieClip in Frame 21
onClipEvent (load) { stagelabel = "Arena1"; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char.stepper)) { this.gotoAndPlay("yellow"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char.stepper) && (spacedown != true)) { if (Key.isDown(32)) { spacedown = true; _root.clearstage = true; _root.NewStage("up", 10.5, 9.5); this.gotoAndPlay("change"); } } } onClipEvent (keyUp) { if (!Key.isDown(32)) { spacedown = false; } }
Instance of Symbol 1544 MovieClip in Frame 21
onClipEvent (load) { persontype = "Elder"; inventorytype = "Save"; objectnum = 0; } onClipEvent (keyUp) { if (!Key.isDown(32)) { _root.hold = false; } } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) && (_root.meet == false)) && (_root.talking != true)) { _root.grid.char.movement.gotoAndStop(1); _root.inventory.gotoAndStop(inventorytype); _root.inventory._visible = true; _root.pause = true; _root.hold = true; } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1544 MovieClip in Frame 21
onClipEvent (load) { persontype = "Healer"; objectnum = 1; inventorytype = "Heal"; } onClipEvent (keyUp) { if (!Key.isDown(32)) { _root.hold = false; } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char)) { if (((((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) && (_root.meet == false)) && (_root.talking != true)) { _root.grid.char.movement.gotoAndStop(1); _root.inventory.gotoAndStop(inventorytype); _root.inventory._visible = true; _root.pause = true; _root.hold = true; } } } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1544 MovieClip in Frame 21
onClipEvent (load) { speak = "This is the arena entrance. If you are hurt, the man in the white robes will heal you for a cheap price. If you want to save, talk to the old man with the stick."; persontype = "Student"; objectnum = 2; } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { _root.TalkBox.SpeakerText = persontype; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1546 MovieClip in Frame 21
onClipEvent (load) { this.swapDepths(30000); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1546 MovieClip in Frame 21
onClipEvent (load) { this.swapDepths(30001); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1586 MovieClip in Frame 21
onClipEvent (load) { objectnum = 3; with (this) { gotoAndStop("Vase"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1586 MovieClip in Frame 21
onClipEvent (load) { objectnum = 4; with (this) { gotoAndStop("Vase"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1506 MovieClip in Frame 21
onClipEvent (load) { speak = "Once you have completed all 20 levels in the human gateway, come here to exit the arena. The other two portals are optional."; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char.stepper)) { this.gotoAndPlay("yellow"); } } onClipEvent (keyDown) { if ((((this.hitTest(_root.grid.char.stepper) && (Key.isDown(32))) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { if (_root.portallevel[0] > 20) { _root.clearstage = true; stopAllSounds(); _root.clearstage = true; _root.cleargrid = true; removeMovieClip("TalkBox"); removeMovieClip("inventory"); removeMovieClip("objectives"); removeMovieClip("blackout"); this.gotoAndPlay("change"); _root.gotoAndPlay("theend"); } else { _root.TalkBox.SpeakerText = "Information"; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } }
Instance of Symbol 1586 MovieClip in Frame 21
onClipEvent (load) { objectnum = 5; with (this) { gotoAndStop("Bamboo"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1586 MovieClip in Frame 21
onClipEvent (load) { objectnum = 6; with (this) { gotoAndStop("Bamboo2"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1586 MovieClip in Frame 21
onClipEvent (load) { objectnum = 7; with (this) { gotoAndStop("Rock2"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1588 MovieClip in Frame 21
onClipEvent (load) { this.swapDepths(239000); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 21
onClipEvent (load) { this.swapDepths(239001); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 21
onClipEvent (load) { this.swapDepths(239023); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Frame 22
stop(); bgstage = "Arena"; bg.gotoAndStop(bgstage); _root.clearstage = false; _root.currentstage = "Arena1"; _root.area = "Arena"; game.cell1_3.type = 2; game.cell2_3.type = 2; game.cell3_3.type = 2; game.cell4_3.type = 2; game.cell5_3.type = 2; game.cell6_3.type = 2; game.cell7_3.type = 2; game.cell8_3.type = 2; game.cell9_3.type = 2; game.cell10_3.type = 2; game.cell11_3.type = 2; game.cell12_3.type = 2; game.cell13_3.type = 2; game.cell14_3.type = 2; game.cell15_3.type = 2; game.cell16_3.type = 2; game.cell17_3.type = 2; game.cell18_3.type = 2; game.cell19_3.type = 2; game.cell20_3.type = 2; _root.meet = false; game.cell5_6.type = 2; game.cell6_6.type = 2; game.cell7_6.type = 2; game.cell8_6.type = 2; game.cell9_6.type = 2; game.cell9_5.type = 2; game.cell9_4.type = 2; game.cell12_4.type = 2; game.cell12_5.type = 2; game.cell12_6.type = 2; game.cell13_6.type = 2; game.cell14_6.type = 2; game.cell15_6.type = 2; game.cell3_5.type = 2; game.cell18_5.type = 2; game.cell16_6.type = 2; game.cell17_6.type = 2; game.cell17_5.type = 2; game.cell17_4.type = 2; game.cell4_6.type = 2; game.cell4_5.type = 2; game.cell4_4.type = 2; game.cell17_10.type = 2;
Instance of Symbol 1544 MovieClip in Frame 22
onClipEvent (load) { persontype = "Food Vendor"; }
Instance of Symbol 1544 MovieClip in Frame 22
onClipEvent (load) { persontype = "Potion Vendor"; }
Instance of Symbol 1601 MovieClip in Frame 22
onClipEvent (load) { item = "Meal_0"; objectnum = 0; inventorytype = item; } onClipEvent (keyUp) { if (!Key.isDown(32)) { _root.hold = false; } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char)) { if (((((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) && (_root.meet == false)) && (_root.talking != true)) { _root.grid.char.movement.gotoAndStop(1); _root.inventory.gotoAndStop(inventorytype); _root.inventory._visible = true; _root.pause = true; _root.hold = true; } } } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1601 MovieClip in Frame 22
onClipEvent (load) { item = "Pots"; objectnum = 1; inventorytype = item; } onClipEvent (keyUp) { if (!Key.isDown(32)) { _root.hold = false; } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char)) { if (((((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) && (_root.meet == false)) && (_root.talking != true)) { _root.grid.char.movement.gotoAndStop(1); _root.inventory.gotoAndStop(inventorytype); _root.inventory._visible = true; _root.pause = true; _root.hold = true; } } } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1506 MovieClip in Frame 22
onClipEvent (load) { stagelabel = "Arena0"; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char.stepper)) { this.gotoAndPlay("yellow"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char.stepper) && (spacedown != true)) { if (Key.isDown(32)) { spacedown = true; _root.clearstage = true; _root.NewStage("down", 10.5, 5.5); this.gotoAndPlay("change"); } } } onClipEvent (keyUp) { if (!Key.isDown(32)) { spacedown = false; } }
Instance of Symbol 1604 MovieClip in Frame 22
onClipEvent (load) { stagelabel = "Arena2"; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char)) { _root.grid.char.pointer.gotoAndPlay("left"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char)) { if (Key.isDown(32) && (_root.pause == false)) { _root.clearstage = true; _root.NewStage("left", 19, Math.ceil(_root.grid.char._y / 30)); this.gotoAndPlay("change"); } } }
Instance of Symbol 1604 MovieClip in Frame 22
onClipEvent (load) { stagelabel = "Arena3"; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char)) { _root.grid.char.pointer.gotoAndPlay("right"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char)) { if (Key.isDown(32) && (_root.pause == false)) { _root.clearstage = true; _root.NewStage("right", 2, Math.ceil(_root.grid.char._y / 30)); this.gotoAndPlay("change"); } } }
Instance of Symbol 1544 MovieClip in Frame 22
onClipEvent (load) { speak = "The first portal to the enemy is to the left, but if you want to buy equipment turn right. If your energy is low, you should eat something, otherwise your life and mana will start decreasing."; persontype = "Ninja"; objectnum = 2; } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { _root.TalkBox.SpeakerText = persontype; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1586 MovieClip in Frame 22
onClipEvent (load) { objectnum = 3; with (this) { gotoAndStop("lamp2"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1586 MovieClip in Frame 22
onClipEvent (load) { objectnum = 4; with (this) { gotoAndStop("lamp2"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1588 MovieClip in Frame 22
onClipEvent (load) { this.swapDepths(239005); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 22
onClipEvent (load) { this.swapDepths(239018); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 22
onClipEvent (load) { this.swapDepths(239036); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 22
onClipEvent (load) { this.swapDepths(239029); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Frame 23
stop(); bgstage = "Arena"; bg.gotoAndStop(bgstage); _root.clearstage = false; _root.currentstage = "Arena2"; _root.area = "Arena"; game.cell1_3.type = 2; game.cell2_3.type = 2; game.cell3_3.type = 2; game.cell4_3.type = 2; game.cell5_3.type = 2; game.cell6_3.type = 2; game.cell7_3.type = 2; game.cell8_3.type = 2; game.cell9_3.type = 2; game.cell10_3.type = 2; game.cell11_3.type = 2; game.cell12_3.type = 2; game.cell13_3.type = 2; game.cell14_3.type = 2; game.cell15_3.type = 2; game.cell16_3.type = 2; game.cell17_3.type = 2; game.cell18_3.type = 2; game.cell19_3.type = 2; game.cell20_3.type = 2; _root.meet = false; game.cell15_6.type = 2; game.cell5_9.type = 2; game.cell9_5.type = 2; game.cell10_5.type = 2; game.cell11_5.type = 2; game.cell12_5.type = 2; game.cell12_4.type = 2; game.cell13_4.type = 2; game.cell9_4.type = 2; game.cell8_4.type = 2; game.cell7_5.type = 2;
Instance of Symbol 1506 MovieClip in Frame 23
onClipEvent (load) { level = 0; _root.levelsave = level; speak = "You have completed all the levels in this portal."; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char.stepper)) { this.gotoAndPlay("yellow"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char.stepper)) { if (Key.isDown(32) && (_root.pause == false)) { if (_root.portallevel[level] <= 20) { _root.encounter.portaltype = "Human Gateway"; _root.encounter.level = [_root.portallevel[level]]; _root.encounter.label = _root.portal1[_root.portallevel[level]]; _root.bgstage = _root.portalstages[random(_root.portalstages.length)]; _root.encounter.play(); _root.portallevel[level]++; _root.meet = true; _root.pause = true; } else { _root.TalkBox.SpeakerText = "Information"; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } }
Instance of Symbol 1604 MovieClip in Frame 23
onClipEvent (load) { stagelabel = "Arena1"; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char)) { _root.grid.char.pointer.gotoAndPlay("right"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char)) { if (Key.isDown(32) && (_root.pause == false)) { _root.clearstage = true; _root.NewStage("right", 2, Math.ceil(_root.grid.char._y / 30)); this.gotoAndPlay("change"); } } }
Instance of Symbol 1544 MovieClip in Frame 23
onClipEvent (load) { speak = "Step into the portal to fight a human enemy. Make sure you are ready before each battle. Check your potions, equipment, and energy."; persontype = "Apprentice"; objectnum = 1; } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { _root.TalkBox.SpeakerText = persontype; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1544 MovieClip in Frame 23
onClipEvent (load) { speak = "If you find this portal too hard, go train in the training room upstairs."; persontype = "Guard"; objectnum = 0; } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { _root.TalkBox.SpeakerText = persontype; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1546 MovieClip in Frame 23
onClipEvent (load) { this.swapDepths(30000); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1586 MovieClip in Frame 23
onClipEvent (load) { objectnum = 10; with (this) { gotoAndStop("Vase"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1588 MovieClip in Frame 23
onClipEvent (load) { this.swapDepths(239000); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 23
onClipEvent (load) { this.swapDepths(239014); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Frame 24
stop(); bgstage = "Arena"; bg.gotoAndStop(bgstage); _root.clearstage = false; _root.currentstage = "Arena3"; _root.area = "Arena"; game.cell1_3.type = 2; game.cell2_3.type = 2; game.cell3_3.type = 2; game.cell4_3.type = 2; game.cell5_3.type = 2; game.cell6_3.type = 2; game.cell7_3.type = 2; game.cell8_3.type = 2; game.cell9_3.type = 2; game.cell10_3.type = 2; game.cell11_3.type = 2; game.cell12_3.type = 2; game.cell13_3.type = 2; game.cell14_3.type = 2; game.cell15_3.type = 2; game.cell16_3.type = 2; game.cell17_3.type = 2; game.cell18_3.type = 2; game.cell19_3.type = 2; game.cell20_3.type = 2; _root.meet = false; game.cell7_5.type = 2; game.cell8_5.type = 2; game.cell6_5.type = 2; game.cell4_4.type = 2; game.cell6_4.type = 2; game.cell8_4.type = 2; game.cell15_10.type = 2; game.cell16_10.type = 2; game.cell8_10.type = 2; game.cell17_10.type = 2; game.cell17_9.type = 2;
Instance of Symbol 1544 MovieClip in Frame 24
onClipEvent (load) { persontype = "Item Vendor"; inventorytype = "Items_0"; objectnum = 0; } onClipEvent (keyUp) { if (!Key.isDown(32)) { _root.hold = false; } } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) && (_root.meet == false)) && (_root.talking != true)) { _root.grid.char.movement.gotoAndStop(1); _root.inventory.gotoAndStop(inventorytype); _root.inventory._visible = true; _root.pause = true; _root.hold = true; } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } }
Instance of Symbol 1604 MovieClip in Frame 24
onClipEvent (load) { stagelabel = "Arena1"; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char)) { _root.grid.char.pointer.gotoAndPlay("left"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char)) { if (Key.isDown(32) && (_root.pause == false)) { _root.clearstage = true; _root.NewStage("left", 19, Math.ceil(_root.grid.char._y / 30)); this.gotoAndPlay("change"); } } }
Instance of Symbol 1506 MovieClip in Frame 24
onClipEvent (load) { stagelabel = "Arena4"; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char.stepper)) { this.gotoAndPlay("yellow"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char.stepper) && (spacedown != true)) { if (Key.isDown(32)) { spacedown = true; _root.clearstage = true; _root.NewStage("up", 14, 9.5); this.gotoAndPlay("change"); } } } onClipEvent (keyUp) { if (!Key.isDown(32)) { spacedown = false; } }
Instance of Symbol 1546 MovieClip in Frame 24
onClipEvent (load) { this.swapDepths(30000); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1586 MovieClip in Frame 24
onClipEvent (load) { objectnum = 2; with (this) { gotoAndStop("Crate"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1586 MovieClip in Frame 24
onClipEvent (load) { objectnum = 1; with (this) { gotoAndStop("Crate"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1586 MovieClip in Frame 24
onClipEvent (load) { objectnum = 4; with (this) { gotoAndStop("Barrel"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1544 MovieClip in Frame 24
onClipEvent (load) { speak = "You can buy items here. There are more item vendors upstairs. If you run out of money, talk to the busy merchant at the crates."; persontype = "Apprentice"; objectnum = 11; } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { _root.TalkBox.SpeakerText = persontype; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1544 MovieClip in Frame 24
onClipEvent (load) { persontype = "Item Vendor2"; inventorytype = "Trade"; objectnum = 3; } onClipEvent (keyUp) { if (!Key.isDown(32)) { _root.hold = false; } } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) && (_root.meet == false)) && (_root.talking != true)) { _root.grid.char.movement.gotoAndStop(1); _root.inventory.gotoAndStop(inventorytype); _root.inventory._visible = true; _root.pause = true; _root.hold = true; } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1586 MovieClip in Frame 24
onClipEvent (load) { this.gotoAndStop("lamp1"); }
Instance of Symbol 1588 MovieClip in Frame 24
onClipEvent (load) { this.swapDepths(239005); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 24
onClipEvent (load) { this.swapDepths(239007); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 24
onClipEvent (load) { this.swapDepths(239036); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Frame 25
stop(); bgstage = "Arena3"; bg.gotoAndStop(bgstage); _root.clearstage = false; _root.currentstage = "Arena0"; _root.area = "Arena"; game.cell1_3.type = 2; game.cell2_3.type = 2; game.cell3_3.type = 2; game.cell4_3.type = 2; game.cell5_3.type = 2; game.cell6_3.type = 2; game.cell7_3.type = 2; game.cell8_3.type = 2; game.cell9_3.type = 2; game.cell10_3.type = 2; game.cell11_3.type = 2; game.cell12_3.type = 2; game.cell13_3.type = 2; game.cell14_3.type = 2; game.cell15_3.type = 2; game.cell16_3.type = 2; game.cell17_3.type = 2; game.cell18_3.type = 2; game.cell19_3.type = 2; game.cell20_3.type = 2; _root.meet = false; game.cell12_6.type = 2; game.cell13_6.type = 2; game.cell14_6.type = 2; game.cell15_6.type = 2; game.cell16_6.type = 2; game.cell9_10.type = 2; game.cell8_10.type = 2; game.cell7_10.type = 2; game.cell6_10.type = 2; game.cell5_10.type = 2; game.cell4_10.type = 2; game.cell10_10.type = 2; game.cell5_4.type = 2;
Instance of Symbol 1506 MovieClip in Frame 25
onClipEvent (load) { stagelabel = "Arena3"; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char.stepper)) { this.gotoAndPlay("yellow"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char.stepper) && (spacedown != true)) { if (Key.isDown(32)) { spacedown = true; _root.clearstage = true; _root.NewStage("down", 14, 5.5); this.gotoAndPlay("change"); } } } onClipEvent (keyUp) { if (!Key.isDown(32)) { spacedown = false; } }
Instance of Symbol 1604 MovieClip in Frame 25
onClipEvent (load) { stagelabel = "Arena5"; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char)) { _root.grid.char.pointer.gotoAndPlay("left"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char)) { if (Key.isDown(32) && (_root.pause == false)) { _root.clearstage = true; _root.NewStage("left", 19, Math.ceil(_root.grid.char._y / 30)); this.gotoAndPlay("change"); } } }
Instance of Symbol 1546 MovieClip in Frame 25
onClipEvent (load) { this.swapDepths(30001); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1586 MovieClip in Frame 25
onClipEvent (load) { objectnum = 4; with (this) { gotoAndStop("JapTable2"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1544 MovieClip in Frame 25
onClipEvent (load) { speak = "No.. no.. YOU shut up!"; persontype = "Drinker"; objectnum = 3; } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { _root.TalkBox.SpeakerText = "Axel-san"; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1544 MovieClip in Frame 25
onClipEvent (load) { speak = "Stop trying to take my bottle!"; persontype = "Drunkard"; objectnum = 5; } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { _root.TalkBox.SpeakerText = persontype; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1586 MovieClip in Frame 25
onClipEvent (load) { objectnum = 0; with (this) { gotoAndStop("JapTable"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1544 MovieClip in Frame 25
onClipEvent (load) { speak = "I love you. *hic*"; persontype = "Drinker"; objectnum = 1; } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { _root.TalkBox.SpeakerText = persontype; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1544 MovieClip in Frame 25
onClipEvent (load) { speak = "These people shouldn't be drinking. It disrupts the chi and derranges the positive ions formations of their bodies. Not to mention the disturbances within the feng chui."; persontype = "Ninja"; objectnum = 6; } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { _root.TalkBox.SpeakerText = persontype; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1588 MovieClip in Frame 25
onClipEvent (load) { this.swapDepths(239000); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 25
onClipEvent (load) { this.swapDepths(239032); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 25
onClipEvent (load) { this.swapDepths(239023); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Frame 26
stop(); bgstage = "Arena3"; bg.gotoAndStop(bgstage); _root.clearstage = false; _root.currentstage = "Arena0"; _root.area = "Arena"; game.cell1_3.type = 2; game.cell2_3.type = 2; game.cell3_3.type = 2; game.cell4_3.type = 2; game.cell5_3.type = 2; game.cell6_3.type = 2; game.cell7_3.type = 2; game.cell8_3.type = 2; game.cell9_3.type = 2; game.cell10_3.type = 2; game.cell11_3.type = 2; game.cell12_3.type = 2; game.cell13_3.type = 2; game.cell14_3.type = 2; game.cell15_3.type = 2; game.cell16_3.type = 2; game.cell17_3.type = 2; game.cell18_3.type = 2; game.cell19_3.type = 2; game.cell20_3.type = 2; _root.meet = false; game.cell15_5.type = 2; game.cell12_8.type = 2; game.cell8_5.type = 2; game.cell13_5.type = 2; game.cell8_10.type = 2; game.cell7_10.type = 2; game.cell6_10.type = 2; game.cell5_10.type = 2; game.cell4_10.type = 2;
Instance of Symbol 1604 MovieClip in Frame 26
onClipEvent (load) { stagelabel = "Arena6"; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char)) { _root.grid.char.pointer.gotoAndPlay("left"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char)) { if (Key.isDown(32) && (_root.pause == false)) { _root.clearstage = true; _root.NewStage("left", 19, Math.ceil(_root.grid.char._y / 30)); this.gotoAndPlay("change"); } } }
Instance of Symbol 1604 MovieClip in Frame 26
onClipEvent (load) { stagelabel = "Arena4"; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char)) { _root.grid.char.pointer.gotoAndPlay("right"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char)) { if (Key.isDown(32) && (_root.pause == false)) { _root.clearstage = true; _root.NewStage("right", 2, Math.ceil(_root.grid.char._y / 30)); this.gotoAndPlay("change"); } } }
Instance of Symbol 1506 MovieClip in Frame 26
onClipEvent (load) { stagelabel = "Arena7"; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char.stepper)) { this.gotoAndPlay("yellow"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char.stepper) && (spacedown != true)) { if (Key.isDown(32)) { spacedown = true; _root.clearstage = true; _root.NewStage("up", 10.5, 9.5); this.gotoAndPlay("change"); } } } onClipEvent (keyUp) { if (!Key.isDown(32)) { spacedown = false; } }
Instance of Symbol 1544 MovieClip in Frame 26
onClipEvent (load) { persontype = "Vendor2"; inventorytype = "Items_1"; objectnum = 0; } onClipEvent (keyUp) { if (!Key.isDown(32)) { _root.hold = false; } } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) && (_root.meet == false)) && (_root.talking != true)) { _root.grid.char.movement.gotoAndStop(1); _root.inventory.gotoAndStop(inventorytype); _root.inventory._visible = true; _root.pause = true; _root.hold = true; } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1544 MovieClip in Frame 26
onClipEvent (load) { speak = "Before you buy an item, make sure you are strong enough to carry it, otherwise it's a waste of money."; persontype = "Apprentice"; objectnum = 2; } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { _root.TalkBox.SpeakerText = persontype; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1586 MovieClip in Frame 26
onClipEvent (load) { objectnum = 4; with (this) { gotoAndStop("bon2"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1586 MovieClip in Frame 26
onClipEvent (load) { objectnum = 5; with (this) { gotoAndStop("bon1"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1697 MovieClip in Frame 26
onClipEvent (load) { objectnum = 1; } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1544 MovieClip in Frame 26
onClipEvent (load) { persontype = "Vendor"; inventorytype = "Items_2"; objectnum = 6; } onClipEvent (keyUp) { if (!Key.isDown(32)) { _root.hold = false; } } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) && (_root.meet == false)) && (_root.talking != true)) { _root.grid.char.movement.gotoAndStop(1); _root.inventory.gotoAndStop(inventorytype); _root.inventory._visible = true; _root.pause = true; _root.hold = true; } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1588 MovieClip in Frame 26
onClipEvent (load) { this.swapDepths(239005); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 26
onClipEvent (load) { this.swapDepths(239018); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 26
onClipEvent (load) { this.swapDepths(239007); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 26
onClipEvent (load) { this.swapDepths(239036); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Frame 27
stop(); bgstage = "Arena3"; bg.gotoAndStop(bgstage); _root.clearstage = false; _root.currentstage = "Arena0"; _root.area = "Arena"; game.cell1_3.type = 2; game.cell2_3.type = 2; game.cell3_3.type = 2; game.cell4_3.type = 2; game.cell5_3.type = 2; game.cell6_3.type = 2; game.cell7_3.type = 2; game.cell8_3.type = 2; game.cell9_3.type = 2; game.cell10_3.type = 2; game.cell11_3.type = 2; game.cell12_3.type = 2; game.cell13_3.type = 2; game.cell14_3.type = 2; game.cell15_3.type = 2; game.cell16_3.type = 2; game.cell17_3.type = 2; game.cell18_3.type = 2; game.cell19_3.type = 2; game.cell20_3.type = 2; _root.meet = false; game.cell5_5.type = 2; game.cell6_5.type = 2; game.cell7_5.type = 2; game.cell8_5.type = 2; game.cell9_5.type = 2; game.cell10_5.type = 2; game.cell11_5.type = 2; game.cell12_5.type = 2; game.cell13_5.type = 2; game.cell14_5.type = 2; game.cell15_5.type = 2; game.cell16_5.type = 2; game.cell16_4.type = 2; game.cell5_4.type = 2; game.cell8_9.type = 2; game.cell4_5.type = 2; game.cell3_5.type = 2; game.cell2_5.type = 2; game.cell16_9.type = 2; game.cell1_5.type = 2; game.cell18_5.type = 2; game.cell17_5.type = 2; game.cell17_4.type = 2; game.cell18_4.type = 2; game.cell3_6.type = 2;
Instance of Symbol 1604 MovieClip in Frame 27
onClipEvent (load) { stagelabel = "Arena5"; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char)) { _root.grid.char.pointer.gotoAndPlay("right"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char)) { if (Key.isDown(32) && (_root.pause == false)) { _root.clearstage = true; _root.NewStage("right", 2, Math.ceil(_root.grid.char._y / 30)); this.gotoAndPlay("change"); } } }
Instance of Symbol 1601 MovieClip in Frame 27
onClipEvent (load) { item = "Books"; inventorytype = "Books"; objectnum = 1; } onClipEvent (keyUp) { if (!Key.isDown(32)) { _root.hold = false; } } onClipEvent (keyDown) { if (this.itemthing.hitTest(_root.grid.char)) { if (((((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) && (_root.meet == false)) && (_root.talking != true)) { _root.grid.char.movement.gotoAndStop(1); _root.inventory.gotoAndStop(inventorytype); _root.inventory._visible = true; _root.pause = true; _root.hold = true; } } } onClipEvent (enterFrame) { if (this.itemthing.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1544 MovieClip in Frame 27
onClipEvent (load) { speak = "Welcome to the library! The books and scrolls here contains a lot of helpful information. Reading them might help you overcome the monster portal and the dark rift."; persontype = "Scribe"; } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { _root.TalkBox.SpeakerText = persontype; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } }
Instance of Symbol 1546 MovieClip in Frame 27
onClipEvent (load) { this.swapDepths(30000); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1544 MovieClip in Frame 27
onClipEvent (load) { speak1 = "I've been studying herbs here. If you bring me white leaves, I can make medicine out of it for you."; speak2 = "Ah! You found some white leaves! Here's your medicine."; persontype = "Lady"; objectnum = 7; } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { speak = speak1; i = 4; while (i < 12) { _root.SearchItem("White Leaves", true); if (_root.Searched == true) { _root.GetItem("Medicine", 0); _root.Searched = false; speak = speak2; } i++; } _root.TalkBox.SpeakerText = persontype; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1586 MovieClip in Frame 27
onClipEvent (load) { objectnum = 4; with (this) { gotoAndStop("bon1"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1586 MovieClip in Frame 27
onClipEvent (load) { objectnum = 5; with (this) { gotoAndStop("vase2"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1544 MovieClip in Frame 27
onClipEvent (load) { speak = "Most of the books here are very resourceful. I just finished reading the one about Shadow Wolves."; persontype = "Relaxing Ninja"; objectnum = 2; } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { _root.TalkBox.SpeakerText = persontype; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1588 MovieClip in Frame 27
onClipEvent (load) { this.swapDepths(239000); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 27
onClipEvent (load) { this.swapDepths(239014); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Frame 28
stop(); bgstage = "Arena"; bg.gotoAndStop(bgstage); _root.clearstage = false; _root.currentstage = "Arena0"; _root.area = "Arena"; game.cell1_3.type = 2; game.cell2_3.type = 2; game.cell3_3.type = 2; game.cell4_3.type = 2; game.cell5_3.type = 2; game.cell6_3.type = 2; game.cell7_3.type = 2; game.cell8_3.type = 2; game.cell9_3.type = 2; game.cell10_3.type = 2; game.cell11_3.type = 2; game.cell12_3.type = 2; game.cell13_3.type = 2; game.cell14_3.type = 2; game.cell15_3.type = 2; game.cell16_3.type = 2; game.cell17_3.type = 2; game.cell18_3.type = 2; game.cell19_3.type = 2; game.cell20_3.type = 2; _root.meet = false; game.cell6_6.type = 2; game.cell11_6.type = 2; game.cell10_6.type = 2; game.cell15_6.type = 2; game.cell12_6.type = 2; game.cell9_6.type = 2; game.cell10_7.type = 2; game.cell11_7.type = 2; game.cell3_5.type = 2; game.cell18_5.type = 2;
Instance of Symbol 1506 MovieClip in Frame 28
onClipEvent (load) { stagelabel = "Arena5"; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char.stepper)) { this.gotoAndPlay("yellow"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char.stepper) && (spacedown != true)) { if (Key.isDown(32)) { spacedown = true; _root.clearstage = true; _root.NewStage("down", 10.5, 5.5); this.gotoAndPlay("change"); } } } onClipEvent (keyUp) { if (!Key.isDown(32)) { spacedown = false; } }
Instance of Symbol 1544 MovieClip in Frame 28
onClipEvent (load) { persontype = "Statue"; objectnum = 0; } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1544 MovieClip in Frame 28
onClipEvent (load) { persontype = "Statue2"; objectnum = 1; } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1544 MovieClip in Frame 28
onClipEvent (load) { persontype = "Statue2"; objectnum = 2; } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1604 MovieClip in Frame 28
onClipEvent (load) { stagelabel = "Arena8"; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char)) { _root.grid.char.pointer.gotoAndPlay("right"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char)) { if (Key.isDown(32) && (_root.pause == false)) { _root.clearstage = true; _root.NewStage("right", 2, Math.ceil(_root.grid.char._y / 30)); this.gotoAndPlay("change"); } } }
Instance of Symbol 1586 MovieClip in Frame 28
onClipEvent (load) { objectnum = 3; with (this) { gotoAndStop("Urn"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1586 MovieClip in Frame 28
onClipEvent (load) { objectnum = 4; with (this) { gotoAndStop("Urn"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1586 MovieClip in Frame 28
onClipEvent (load) { objectnum = 5; with (this) { gotoAndStop("Bamboo"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1586 MovieClip in Frame 28
onClipEvent (load) { objectnum = 6; with (this) { gotoAndStop("Bamboo"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1604 MovieClip in Frame 28
onClipEvent (load) { stagelabel = "Arena9"; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char)) { _root.grid.char.pointer.gotoAndPlay("left"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char)) { if (Key.isDown(32) && (_root.pause == false)) { _root.clearstage = true; _root.NewStage("left", 19, Math.ceil(_root.grid.char._y / 30)); this.gotoAndPlay("change"); } } }
Instance of Symbol 1704 MovieClip in Frame 28
onClipEvent (load) { speak = "The power of the moon is imbued into your body. You gain an extra skill point!"; _root.Searched = false; } onClipEvent (keyDown) { if ((((this.hitTest(_root.grid.char.stepper) && (Key.isDown(32))) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { _root.SearchItem("Mendo's Ring", true); if (_root.Searched == true) { _root.skillpts++; _root.Searched = false; _root.TalkBox.SpeakerText = "Information"; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } }
Instance of Symbol 1588 MovieClip in Frame 28
onClipEvent (load) { this.swapDepths(239005); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 28
onClipEvent (load) { this.swapDepths(239018); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 28
onClipEvent (load) { this.swapDepths(239036); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 28
onClipEvent (load) { this.swapDepths(239029); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Frame 29
stop(); bgstage = "Arena"; bg.gotoAndStop(bgstage); _root.clearstage = false; _root.currentstage = "Arena8"; _root.area = "Arena"; game.cell1_3.type = 2; game.cell2_3.type = 2; game.cell3_3.type = 2; game.cell4_3.type = 2; game.cell5_3.type = 2; game.cell6_3.type = 2; game.cell7_3.type = 2; game.cell8_3.type = 2; game.cell9_3.type = 2; game.cell10_3.type = 2; game.cell11_3.type = 2; game.cell12_3.type = 2; game.cell13_3.type = 2; game.cell14_3.type = 2; game.cell15_3.type = 2; game.cell16_3.type = 2; game.cell17_3.type = 2; game.cell18_3.type = 2; game.cell19_3.type = 2; game.cell20_3.type = 2; _root.meet = false; game.cell12_10.type = 2; game.cell14_4.type = 2; game.cell18_4.type = 2; game.cell14_5.type = 2; game.cell15_5.type = 2; game.cell16_5.type = 2; game.cell17_5.type = 2; game.cell18_5.type = 2; game.cell15_11.type = 2; game.cell17_11.type = 2; game.cell18_9.type = 2; game.cell10_4.type = 2; game.cell11_4.type = 2; game.cell12_4.type = 2; game.cell13_4.type = 2;
Instance of Symbol 1604 MovieClip in Frame 29
onClipEvent (load) { stagelabel = "Arena7"; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char)) { _root.grid.char.pointer.gotoAndPlay("left"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char)) { if (Key.isDown(32) && (_root.pause == false)) { _root.clearstage = true; _root.NewStage("left", 19, Math.ceil(_root.grid.char._y / 30)); this.gotoAndPlay("change"); } } }
Instance of Symbol 1546 MovieClip in Frame 29
onClipEvent (load) { this.swapDepths(30001); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1709 MovieClip in Frame 29
onClipEvent (load) { speak = "Training Room - Step inside and choose your type of training. Hit the target to gain EXP. When the target's shield breaks, you will gain an EXP bonus."; persontype = "Posted Note"; } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { _root.TalkBox.SpeakerText = persontype; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } }
Instance of Symbol 1506 MovieClip in Frame 29
onClipEvent (load) { level = 1; _root.levelsave = level; speak = "You have completed all the levels in this portal."; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char.stepper)) { this.gotoAndPlay("yellow"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char.stepper)) { if (Key.isDown(32) && (_root.pause == false)) { if (_root.portallevel[level] <= 10) { _root.encounter.portaltype = "Monster Portal"; _root.encounter.level = _root.portallevel[level]; _root.encounter.label = _root.portal2[_root.portallevel[level]]; _root.bgstage = _root.portalstages[random(_root.portalstages.length)]; _root.encounter.play(); _root.portallevel[level] = _root.portallevel[level] + 1; _root.meet = true; _root.pause = true; } else { _root.TalkBox.SpeakerText = "Information"; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } }
Instance of Symbol 1506 MovieClip in Frame 29
onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char.stepper)) { this.gotoAndPlay("yellow"); } } onClipEvent (keyUp) { if (!Key.isDown(32)) { _root.hold = false; } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char.stepper)) { if (((((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) && (_root.meet == false)) && (_root.talking != true)) { _root.levelsave = 9; _root.grid.char.movement.gotoAndStop(1); _root.inventory.gotoAndStop("Training"); _root.inventory._visible = true; _root.pause = true; _root.hold = true; } } }
Instance of Symbol 1544 MovieClip in Frame 29
onClipEvent (load) { persontype = "Vendor3"; inventorytype = "Items_3"; } onClipEvent (keyUp) { if (!Key.isDown(32)) { _root.hold = false; } } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) && (_root.meet == false)) && (_root.talking != true)) { _root.grid.char.movement.gotoAndStop(1); _root.inventory.gotoAndStop(inventorytype); _root.inventory._visible = true; _root.pause = true; _root.hold = true; } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } }
Instance of Symbol 1544 MovieClip in Frame 29
onClipEvent (load) { speak = "The training room can be dangerous, if you are not careful. End the training if your life or energy starts running low. You will still recieve the EXP you earned."; persontype = "Dark Ninja"; objectnum = 1; } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { _root.TalkBox.SpeakerText = persontype; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1544 MovieClip in Frame 29
onClipEvent (load) { speak = "The monsters in the blue portal are very strong. You should at least be around level 7 before entering."; persontype = "Guard"; objectnum = 0; } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { _root.TalkBox.SpeakerText = persontype; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1588 MovieClip in Frame 29
onClipEvent (load) { this.swapDepths(239000); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 29
onClipEvent (load) { this.swapDepths(239032); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Frame 30
stop(); bgstage = "Arena"; bg.gotoAndStop(bgstage); _root.clearstage = false; _root.currentstage = "Arena9"; _root.area = "Arena"; game.cell1_3.type = 2; game.cell2_3.type = 2; game.cell3_3.type = 2; game.cell4_3.type = 2; game.cell5_3.type = 2; game.cell6_3.type = 2; game.cell7_3.type = 2; game.cell8_3.type = 2; game.cell9_3.type = 2; game.cell10_3.type = 2; game.cell11_3.type = 2; game.cell12_3.type = 2; game.cell13_3.type = 2; game.cell14_3.type = 2; game.cell15_3.type = 2; game.cell16_3.type = 2; game.cell17_3.type = 2; game.cell18_3.type = 2; game.cell19_3.type = 2; game.cell20_3.type = 2; _root.meet = false; game.cell7_4.type = 2; game.cell14_4.type = 2; game.cell8_9.type = 2; game.cell9_9.type = 2; game.cell10_9.type = 2; game.cell9_7.type = 2; game.cell7_9.type = 2; game.cell5_7.type = 2;
Instance of Symbol 1546 MovieClip in Frame 30
onClipEvent (load) { this.swapDepths(30000); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1604 MovieClip in Frame 30
onClipEvent (load) { stagelabel = "Arena7"; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char)) { _root.grid.char.pointer.gotoAndPlay("right"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char)) { if (Key.isDown(32) && (_root.pause == false)) { _root.clearstage = true; _root.NewStage("right", 2, Math.ceil(_root.grid.char._y / 30)); this.gotoAndPlay("change"); } } }
Instance of Symbol 1586 MovieClip in Frame 30
onClipEvent (load) { with (this) { gotoAndStop("vase1"); } }
Instance of Symbol 1586 MovieClip in Frame 30
onClipEvent (load) { with (this) { gotoAndStop("vase3"); } }
Instance of Symbol 1544 MovieClip in Frame 30
onClipEvent (load) { speak = "The doorway there will take you to a chamber which only the greatest warriors are allowed to enter."; persontype = "Dark Ninja"; objectnum = 0; } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { _root.TalkBox.SpeakerText = persontype; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1506 MovieClip in Frame 30
onClipEvent (load) { speak = "You must have completed the Human Gateway to enter."; stagelabel = "Arena10"; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char.stepper)) { this.gotoAndPlay("yellow"); } } onClipEvent (keyDown) { if (((((this.hitTest(_root.grid.char.stepper) && (Key.isDown(32))) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) && (spacedown != true)) { if (_root.portallevel[0] > 20) { _root.clearstage = true; spacedown = true; _root.NewStage("up", 10.5, 10); this.gotoAndPlay("change"); } else { spacedown = true; _root.TalkBox.SpeakerText = "Information"; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (keyUp) { if (!Key.isDown(32)) { spacedown = false; } }
Instance of Symbol 1544 MovieClip in Frame 30
onClipEvent (load) { speak1 = "I was strolling down the beach yesterday, when I found this strange ring washed on the shore. I don't like it much, so you can have it... it may do you good."; speak2 = "Did you find a good use for the ring I gave you?"; speak3 = "I have something to give you, but you seem to be full. Come back to me when you can carry another item."; persontype = "Meditating Ninja"; objectnum = 1; } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { if (_root.moon_q == false) { _root.SearchNone(); if (_root.Searched == true) { _root.Searched == false; _root.GetItem("Mendo's Ring", 0); speak = speak1; _root.moon_q = true; } else { speak = speak3; } } else { speak = speak2; } _root.TalkBox.SpeakerText = persontype; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1586 MovieClip in Frame 30
onClipEvent (load) { objectnum = 2; this.gotoAndStop("JapTable"); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1588 MovieClip in Frame 30
onClipEvent (load) { this.swapDepths(239005); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 30
onClipEvent (load) { this.swapDepths(239018); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 30
onClipEvent (load) { this.swapDepths(239007); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Frame 31
stop(); bgstage = "Dark"; bg.gotoAndStop(bgstage); _root.clearstage = false; _root.currentstage = "Arena10"; _root.area = "Arena"; game.cell1_3.type = 2; game.cell2_3.type = 2; game.cell3_3.type = 2; game.cell4_3.type = 2; game.cell5_3.type = 2; game.cell6_3.type = 2; game.cell7_3.type = 2; game.cell8_3.type = 2; game.cell9_3.type = 2; game.cell10_3.type = 2; game.cell11_3.type = 2; game.cell12_3.type = 2; game.cell13_3.type = 2; game.cell14_3.type = 2; game.cell15_3.type = 2; game.cell16_3.type = 2; game.cell17_3.type = 2; game.cell18_3.type = 2; game.cell19_3.type = 2; game.cell20_3.type = 2; _root.meet = false; game.cell4_8.type = 2; game.cell14_6.type = 2; game.cell5_5.type = 2; game.cell6_5.type = 2; game.cell4_5.type = 2; game.cell18_8.type = 2; game.cell11_5.type = 2; game.cell10_5.type = 2; game.cell12_5.type = 2; game.cell9_4.type = 2; game.cell13_4.type = 2;
Instance of Symbol 1546 MovieClip in Frame 31
onClipEvent (load) { this.swapDepths(30020); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1546 MovieClip in Frame 31
onClipEvent (load) { this.swapDepths(30001); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1506 MovieClip "ar2" in Frame 31
onClipEvent (load) { level = 2; _root.levelsave = level; speak = "You have completed all the levels in this portal."; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char.stepper) && (_root.portallevel[level] <= 5)) { this.gotoAndPlay("yellow"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char.stepper) && (_root.clearstage == false)) { if (Key.isDown(32) && (_root.pause == false)) { if (_root.portallevel[level] > 5) { _root.TalkBox.SpeakerText = "Information"; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } else { _root.encounter.portaltype = "Dark Rift"; _root.encounter.level = _root.portallevel[level]; _root.encounter.label = _root.portal3[_root.portallevel[level]]; _root.bgstage = _root.portalstages[random(_root.portalstages.length)]; _root.encounter.play(); _root.portallevel[level] = _root.portallevel[level] + 1; _root.meet = true; _root.pause = true; } } } }
Instance of Symbol 1544 MovieClip in Frame 31
onClipEvent (load) { speak = "This is the final portal of the temple. There are only 5 levels in here, but each is extremely hard. You should go find some information about your enemies before you engage them."; persontype = "Guard"; objectnum = 0; } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { _root.TalkBox.SpeakerText = persontype; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1544 MovieClip in Frame 31
onClipEvent (load) { persontype = "Vendor4"; inventorytype = "Items_4"; objectnum = 2; } onClipEvent (keyUp) { if (!Key.isDown(32)) { _root.hold = false; } } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) && (_root.meet == false)) && (_root.talking != true)) { _root.grid.char.movement.gotoAndStop(1); _root.inventory.gotoAndStop(inventorytype); _root.inventory._visible = true; _root.pause = true; _root.hold = true; } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1544 MovieClip in Frame 31
onClipEvent (load) { persontype = "Shadow"; inventorytype = "Items_5"; objectnum = 1; } onClipEvent (keyUp) { if (!Key.isDown(32)) { _root.hold = false; } } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) && (_root.meet == false)) && (_root.talking != true)) { _root.grid.char.movement.gotoAndStop(1); _root.inventory.gotoAndStop(inventorytype); _root.inventory._visible = true; _root.pause = true; _root.hold = true; } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1506 MovieClip "ar1" in Frame 31
onClipEvent (load) { stagelabel = "Arena9"; } onClipEvent (enterFrame) { if (this.hitTest(_root.grid.char.stepper)) { this.gotoAndPlay("yellow"); } } onClipEvent (keyDown) { if (this.hitTest(_root.grid.char.stepper) && (spacedown != true)) { if (Key.isDown(32)) { spacedown = true; _root.clearstage = true; _root.NewStage("down", 10.5, 6); this.gotoAndPlay("change"); } } } onClipEvent (keyUp) { if (!Key.isDown(32)) { spacedown = false; } }
Instance of Symbol 1586 MovieClip in Frame 31
onClipEvent (load) { objectnum = 3; with (this) { gotoAndStop("Bamboo"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1586 MovieClip in Frame 31
onClipEvent (load) { objectnum = 4; with (this) { gotoAndStop("Rock2"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1544 MovieClip in Frame 31
onClipEvent (load) { speak = "I went into the dark rift, but I was defeated by the blood spirit. It has high magical attacks, but no physical damage at all. Its shield was unbreakable!"; persontype = "Wounded Warrior"; objectnum = 5; } onClipEvent (keyDown) { if (this.person.hitTest(_root.grid.char)) { if (((Key.isDown(32) && (_root.pause == false)) && (_root.talking != true)) && (_root.clearstage == false)) { _root.TalkBox.SpeakerText = persontype; _root.TalkBox.TalkText = speak; _root.TalkBox._visible = true; _root.pause = true; _root.talking = true; _root.TalkBox.gotoAndPlay(1); } } } onClipEvent (enterFrame) { if (this.person.hitTest(_root.grid.char)) { this.gotoAndPlay("yellow"); } if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1586 MovieClip in Frame 31
onClipEvent (load) { objectnum = 6; with (this) { gotoAndStop("Bamboo2"); } } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } if (this._y > _root.charything) { this.swapDepths(20000 + objectnum); } else { this.swapDepths(0 + objectnum); } }
Instance of Symbol 1588 MovieClip in Frame 31
onClipEvent (load) { this.swapDepths(239000); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 31
onClipEvent (load) { this.swapDepths(239023); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1588 MovieClip in Frame 33
onClipEvent (load) { this.swapDepths(239000); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 33
onClipEvent (load) { this.swapDepths(239014); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 33
onClipEvent (load) { this.swapDepths(239001); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 33
onClipEvent (load) { this.swapDepths(239032); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 33
onClipEvent (load) { this.swapDepths(239023); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1588 MovieClip in Frame 34
onClipEvent (load) { this.swapDepths(239005); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 34
onClipEvent (load) { this.swapDepths(239018); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 34
onClipEvent (load) { this.swapDepths(239007); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 34
onClipEvent (load) { this.swapDepths(239036); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Instance of Symbol 1590 MovieClip in Frame 34
onClipEvent (load) { this.swapDepths(239029); } onClipEvent (enterFrame) { if (_root.clearstage == true) { removeMovieClip(this); } }
Frame 35
stop(); expup = 60; goldup = 100; engcost = 20; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy2suit = "Thief"; enemy1suit = "Bandit"; enemy2av = enemy2suit; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); fightav2.gotoAndStop(enemy2av); enemy1helmet = enemy1suit; enemy1swordtype = "Iron Knife"; enemy1shieldtypeb = "Leather Wrist"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 15; enemy1lifemax = 100; enemy1life = enemy1lifemax; enemy1shddmg = 5; enemy1phydmg = 4; enemy1magdmg = 0; enemy1shdptsmax = 35; enemy1shdpts = enemy1shdptsmax; enemy1magdef = 10; enemy1phydef = 15; enemy1shdmagdef = 0; enemy1shdphydef = 20; enemy1str = 0; enemy2bodyparts = new Array(); enemy2bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy2helmet = enemy2suit; enemy2swordtype = "Iron Knife"; enemy2shieldtypeb = "Leather Wrist"; enemy2shieldtype = enemy2shieldtypeb; enemy2speed = 15; enemy2lifemax = 140; enemy2life = enemy2lifemax; enemy2shddmg = 5; enemy2phydmg = 7; enemy2magdmg = 0; enemy2shdptsmax = 35; enemy2shdpts = enemy2shdptsmax; enemy2magdef = 10; enemy2phydef = 15; enemy2shdmagdef = 0; enemy2shdphydef = 20; enemy2str = 0;
Instance of Symbol 1911 MovieClip "enemy2" in Frame 35
onClipEvent (load) { attacks = ["attack"]; numofmoves = 1; mcname2 = "enemy2"; subject2 = "enemy2"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy2")) { if (_root.enemy2life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Instance of Symbol 1911 MovieClip "enemy1" in Frame 35
onClipEvent (load) { attacks = ["attack", "Skille0"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Instance of Symbol 1911 MovieClip "hero2" in Frame 35
onClipEvent (load) { attacks = ["attack"]; numofmoves = 1; mcname2 = "hero2"; subject2 = "hero2"; dmgtype2 = "hero"; } onClipEvent (enterFrame) { if (_root.hero2life == 0) { this._visible = false; } else { this._visible = true; } if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero2")) { if (_root.hero2life > 0) { if ((_root.enemy1life + _root.enemy2life) > 0) { _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Instance of Symbol 1916 MovieClip "hero2counter" in Frame 35
onClipEvent (load) { thing = "hero2"; }
Instance of Symbol 1911 MovieClip "hero1" in Frame 35
onClipEvent (load) { mcname2 = "hero1"; subject2 = "hero1"; dmgtype2 = "hero"; }
Instance of Symbol 1916 MovieClip "hero1counter" in Frame 35
onClipEvent (load) { thing = "hero1"; }
Instance of Symbol 532 MovieClip "hero1manabar" in Frame 35
onClipEvent (load) { widthkeep = this._width; } onClipEvent (enterFrame) { this._width = (_root.hero1mana / _root.hero1manamax) * widthkeep; }
Instance of Symbol 528 MovieClip "enemy1bar" in Frame 35
onClipEvent (load) { widthkeep = this._width; }
Instance of Symbol 532 MovieClip "enemy1bar2" in Frame 35
onClipEvent (load) { widthkeep = this._width; }
Instance of Symbol 528 MovieClip "enemy2bar" in Frame 35
onClipEvent (load) { widthkeep = this._width; }
Instance of Symbol 532 MovieClip "enemy2bar2" in Frame 35
onClipEvent (load) { widthkeep = this._width; }
Instance of Symbol 528 MovieClip "hero1bar" in Frame 35
onClipEvent (load) { widthkeep = this._width; }
Instance of Symbol 532 MovieClip "hero1bar2" in Frame 35
onClipEvent (load) { widthkeep = this._width; }
Instance of Symbol 528 MovieClip "hero2bar" in Frame 35
onClipEvent (load) { widthkeep = this._width; }
Instance of Symbol 532 MovieClip "hero2bar2" in Frame 35
onClipEvent (load) { widthkeep = this._width; }
Instance of Symbol 1929 MovieClip in Frame 35
onClipEvent (load) { gotoAndStop (35); }
Instance of Symbol 620 MovieClip in Frame 35
onClipEvent (load) { this.gotoAndStop(_root.ninjaav); }
Instance of Symbol 620 MovieClip "fightav2" in Frame 35
onClipEvent (load) { stop(); }
Instance of Symbol 620 MovieClip "fightav1" in Frame 35
onClipEvent (load) { stop(); }
Instance of Symbol 1981 MovieClip "pointer1" in Frame 35
onClipEvent (load) { gotoAndStop (35); target = "enemy1"; typeoftarget = "herotarget"; otherpointer = "pointer2"; }
Instance of Symbol 1916 MovieClip "enemy1counter" in Frame 35
onClipEvent (load) { thing = "enemy1"; }
Instance of Symbol 1981 MovieClip "pointer2" in Frame 35
onClipEvent (enterFrame) { target = "enemy2"; typeoftarget = "herotarget"; otherpointer = "pointer1"; }
Instance of Symbol 1916 MovieClip "enemy2counter" in Frame 35
onClipEvent (load) { thing = "enemy2"; }
Instance of Symbol 1985 MovieClip in Frame 35
onClipEvent (load) { if (_root.Skill[0] > 0) { this._visible = false; } }
Instance of Symbol 1985 MovieClip in Frame 35
onClipEvent (load) { if (_root.Skill[11] > 0) { this._visible = false; } }
Instance of Symbol 1985 MovieClip in Frame 35
onClipEvent (load) { if (_root.Skill[1] > 0) { this._visible = false; } }
Instance of Symbol 1985 MovieClip in Frame 35
onClipEvent (load) { if (_root.Skill[12] > 0) { this._visible = false; } }
Instance of Symbol 1985 MovieClip in Frame 35
onClipEvent (load) { if (_root.Skill[2] > 0) { this._visible = false; } }
Instance of Symbol 1985 MovieClip in Frame 35
onClipEvent (load) { if (_root.Skill[13] > 0) { this._visible = false; } }
Instance of Symbol 1985 MovieClip in Frame 35
onClipEvent (load) { if (_root.Skill[3] > 0) { this._visible = false; } }
Instance of Symbol 1985 MovieClip in Frame 35
onClipEvent (load) { if (_root.Skill[14] > 0) { this._visible = false; } }
Instance of Symbol 1985 MovieClip in Frame 35
onClipEvent (load) { if (_root.Skill[4] > 0) { this._visible = false; } }
Instance of Symbol 1985 MovieClip in Frame 35
onClipEvent (load) { if (_root.Skill[15] > 0) { this._visible = false; } }
Instance of Symbol 1985 MovieClip in Frame 35
onClipEvent (load) { if (_root.Skill[5] > 0) { this._visible = false; } }
Instance of Symbol 1985 MovieClip in Frame 35
onClipEvent (load) { if (_root.Skill[16] > 0) { this._visible = false; } }
Instance of Symbol 1985 MovieClip in Frame 35
onClipEvent (load) { if (_root.Skill[6] > 0) { this._visible = false; } }
Instance of Symbol 1985 MovieClip in Frame 35
onClipEvent (load) { if (_root.Skill[17] > 0) { this._visible = false; } }
Instance of Symbol 1985 MovieClip in Frame 35
onClipEvent (load) { if (_root.Skill[9] > 0) { this._visible = false; } }
Instance of Symbol 1985 MovieClip in Frame 35
onClipEvent (load) { if (_root.Skill[18] > 0) { this._visible = false; } }
Instance of Symbol 1988 MovieClip in Frame 35
onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) { if (_root.enemy1life > 0) { _root.pointer1._visible = true; } if (_root.enemy2life > 0) { _root.pointer2._visible = true; } this._visible = false; } else { this._visible = true; _root.pointer2._visible = false; _root.pointer1._visible = false; } }
Instance of Symbol 1990 MovieClip in Frame 35
onClipEvent (enterFrame) { if (_root.hero2life == 0) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1992 MovieClip in Frame 35
onClipEvent (enterFrame) { if (_root.enemy2life == 0) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1994 MovieClip in Frame 35
onClipEvent (enterFrame) { if (_root.enemy1life == 0) { this._visible = true; } else { this._visible = false; } }
Frame 36
stop(); expup = 80; goldup = 130; engcost = 30; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy2suit = "Warrior"; enemy1suit = "Raider"; enemy2av = enemy2suit; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); fightav2.gotoAndStop(enemy2av); enemy1helmet = enemy1suit; enemy1swordtype = "Raider Sword"; enemy1shieldtypeb = "Metal Wrist"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 15; enemy1lifemax = 200; enemy1life = enemy1lifemax; enemy1shddmg = 10; enemy1phydmg = 5; enemy1magdmg = 0; enemy1shdptsmax = 70; enemy1shdpts = enemy1shdptsmax; enemy1magdef = 10; enemy1phydef = 15; enemy1shdmagdef = 0; enemy1shdphydef = 20; enemy1str = 0; enemy2bodyparts = new Array(); enemy2bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy2helmet = enemy2suit; enemy2swordtype = "Long Sword"; enemy2shieldtypeb = "Wooden Shield"; enemy2shieldtype = enemy2shieldtypeb; enemy2speed = 15; enemy2lifemax = 230; enemy2life = enemy2lifemax; enemy2shddmg = 5; enemy2phydmg = 3; enemy2magdmg = 0; enemy2shdptsmax = 140; enemy2shdpts = enemy2shdptsmax; enemy2magdef = 10; enemy2phydef = 15; enemy2shdmagdef = 0; enemy2shdphydef = 20; enemy2str = 0;
Instance of Symbol 1911 MovieClip "enemy2" in Frame 36
onClipEvent (load) { attacks = ["attack", "Skille0", "Skille2"]; numofmoves = attacks.length; mcname2 = "enemy2"; subject2 = "enemy2"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy2")) { if (_root.enemy2life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Instance of Symbol 1911 MovieClip "enemy1" in Frame 36
onClipEvent (load) { attacks = ["attack", "Skille2"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 37
stop(); expup = 100; goldup = 220; engcost = 30; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Seer"; enemy2suit = "Warrior"; enemy2av = enemy2suit; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); fightav2.gotoAndStop(enemy2av); enemy1helmet = enemy1suit; enemy1swordtype = "Wooden Rod"; enemy1shieldtypeb = "Metal Guard"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 17; enemy1lifemax = 260; enemy1life = enemy1lifemax; enemy1shddmg = 10; enemy1phydmg = 3; enemy1magdmg = 7; enemy1shdptsmax = 100; enemy1shdpts = enemy1shdptsmax; enemy1magdef = 40; enemy1phydef = 10; enemy1shdmagdef = 30; enemy1shdphydef = 0; enemy1str = 0; enemy2bodyparts = new Array(); enemy2bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy2helmet = enemy2suit; enemy2swordtype = "Long Sword"; enemy2shieldtypeb = "Metal Shield"; enemy2shieldtype = enemy2shieldtypeb; enemy2speed = 14; enemy2lifemax = 280; enemy2life = enemy2lifemax; enemy2shddmg = 10; enemy2phydmg = 6; enemy2magdmg = 0; enemy2shdptsmax = 320; enemy2shdpts = enemy2shdptsmax; enemy2magdef = 10; enemy2phydef = 30; enemy2shdmagdef = 0; enemy2shdphydef = 30; enemy2str = 0;
Instance of Symbol 1911 MovieClip "enemy1" in Frame 37
onClipEvent (load) { attacks = ["attack", "Skille1", "heallife"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 38
stop(); ItemRand("Double Razor", "", "", ""); expup = 150; goldup = 260; engcost = 30; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Mecenary"; enemy2suit = "Assailant"; enemy2av = enemy2suit; enemy1av = "Mercenary"; fightav1.gotoAndStop(enemy1av); fightav2.gotoAndStop(enemy2av); enemy1helmet = enemy1suit; enemy1swordtype = "Double Razor"; enemy1shieldtypeb = "Metal Guard"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 10; enemy1lifemax = 420; enemy1life = enemy1lifemax; enemy1shddmg = 15; enemy1phydmg = 10; enemy1magdmg = 0; enemy1shdptsmax = 170; enemy1shdpts = enemy1shdptsmax; enemy1magdef = 0; enemy1phydef = 30; enemy1shdmagdef = 0; enemy1shdphydef = 30; enemy1str = 0; enemy2bodyparts = new Array(); enemy2bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy2helmet = enemy2suit; enemy2swordtype = "Katana"; enemy2shieldtypeb = "Metal Guard"; enemy2shieldtype = enemy2shieldtypeb; enemy2speed = 50; enemy2lifemax = 110; enemy2life = enemy2lifemax; enemy2shddmg = 15; enemy2phydmg = 13; enemy2magdmg = 0; enemy2shdptsmax = 80; enemy2shdpts = enemy2shdptsmax; enemy2magdef = 10; enemy2phydef = 25; enemy2shdmagdef = 10; enemy2shdphydef = 25; enemy2str = 0;
Instance of Symbol 1911 MovieClip "enemy2" in Frame 38
onClipEvent (load) { attacks = ["attack", "Skille2"]; numofmoves = attacks.length; mcname2 = "enemy2"; subject2 = "enemy2"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy2")) { if (_root.enemy2life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Instance of Symbol 1911 MovieClip "enemy1" in Frame 38
onClipEvent (load) { attacks = ["attack", "Skille0", "Skille1", "Skille2", "heallife"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 39
stop(); expup = 500; goldup = 320; engcost = 35; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Ronin"; enemy2suit = "Shaman"; enemy2av = enemy2suit; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); fightav2.gotoAndStop(enemy2av); enemy1helmet = enemy1suit; enemy1swordtype = "Katana"; enemy1shieldtypeb = "None"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 20; enemy1lifemax = 1000; enemy1life = enemy1lifemax; enemy1shddmg = 10; enemy1phydmg = 10; enemy1magdmg = 11; enemy1shdptsmax = 1; enemy1shdpts = 0; enemy1magdef = 40; enemy1phydef = 40; enemy1shdmagdef = 0; enemy1shdphydef = 0; enemy1str = 0; enemy2bodyparts = new Array(); enemy2bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy2helmet = enemy2suit; enemy2swordtype = "Wooden Rod"; enemy2shieldtypeb = "None"; enemy2shieldtype = enemy2shieldtypeb; enemy2speed = 20; enemy2lifemax = 1000; enemy2life = enemy2lifemax; enemy2shddmg = 8; enemy2phydmg = 9; enemy2magdmg = 8; enemy2shdptsmax = 1; enemy2shdpts = 0; enemy2magdef = 50; enemy2phydef = 20; enemy2shdmagdef = 0; enemy2shdphydef = 0; enemy2str = 0;
Instance of Symbol 1911 MovieClip "enemy2" in Frame 39
onClipEvent (load) { attacks = ["attack", "Skille1", "Skille3", "heallife"]; numofmoves = attacks.length; mcname2 = "enemy2"; subject2 = "enemy2"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy2")) { if (_root.enemy2life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Instance of Symbol 1911 MovieClip "enemy1" in Frame 39
onClipEvent (load) { attacks = ["attack", "Skille0", "Skille2", "Skille4", "Skille5", "heallife"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 40
stop(); expup = 550; goldup = 750; engcost = 35; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Samurai"; enemy2suit = "Samurai"; enemy2av = enemy2suit; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); fightav2.gotoAndStop(enemy2av); enemy1helmet = enemy1suit; enemy1swordtype = "Katana"; enemy1shieldtypeb = "Metal Guard"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 17; enemy1lifemax = 1350; enemy1life = enemy1lifemax; enemy1shddmg = 10; enemy1phydmg = 14; enemy1magdmg = 10; enemy1shdpts = 150; enemy1shdptsmax = enemy1shdpts; enemy1magdef = 30; enemy1phydef = 40; enemy1shdmagdef = 30; enemy1shdphydef = 40; enemy1str = 0; enemy2bodyparts = new Array(); enemy2bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy2helmet = enemy2suit; enemy2swordtype = "Long Sword"; enemy2shieldtypeb = "Double Blade"; enemy2shieldtype = enemy2shieldtypeb; enemy2speed = 17; enemy2lifemax = 1350; enemy2life = enemy2lifemax; enemy2shddmg = 10; enemy2phydmg = 10; enemy2magdmg = 14; enemy2shdptsmax = 150; enemy2shdpts = enemy2shdptsmax; enemy2magdef = 30; enemy2phydef = 40; enemy2shdmagdef = 30; enemy2shdphydef = 40; enemy2str = 0;
Instance of Symbol 1911 MovieClip "enemy2" in Frame 40
onClipEvent (load) { attacks = ["attack", "Skille0", "Skille2", "Skille4"]; numofmoves = attacks.length; mcname2 = "enemy2"; subject2 = "enemy2"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy2")) { if (_root.enemy2life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Instance of Symbol 1911 MovieClip "enemy1" in Frame 40
onClipEvent (load) { attacks = ["attack", "Skille0", "Skille2", "Skille4"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 41
stop(); expup = 300; goldup = 450; engcost = 45; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Skeleton"; enemy2suit = "Zombie"; enemy2av = "Undead"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); fightav2.gotoAndStop(enemy2av); enemy1helmet = enemy1suit; enemy1swordtype = "Big Axe"; enemy1shieldtypeb = "Metal Shield"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 25; enemy1lifemax = 400; enemy1life = enemy1lifemax; enemy1shddmg = 10; enemy1phydmg = 14; enemy1magdmg = 10; enemy1shdpts = 300; enemy1shdptsmax = enemy1shdpts; enemy1magdef = 10; enemy1phydef = 10; enemy1shdmagdef = 10; enemy1shdphydef = 10; enemy1str = 0; enemy2bodyparts = new Array(); enemy2bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy2helmet = enemy2suit; enemy2swordtype = "Hammer"; enemy2shieldtypeb = "None"; enemy2shieldtype = enemy2shieldtypeb; enemy2speed = 17; enemy2lifemax = 1500; enemy2life = enemy2lifemax; enemy2shddmg = 10; enemy2phydmg = 30; enemy2magdmg = 0; enemy2shdptsmax = 1; enemy2shdpts = 0; enemy2magdef = 20; enemy2phydef = 60; enemy2shdmagdef = 20; enemy2shdphydef = 40; enemy2str = 0;
Frame 42
stop(); expup = 350; goldup = 450; engcost = 50; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Skeleton Mage"; enemy2suit = "Skeleton"; enemy2av = enemy2suit; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); fightav2.gotoAndStop(enemy2av); enemy1shieldtypeb = "Robe"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 27; enemy1lifemax = 500; enemy1life = enemy1lifemax; enemy1shddmg = 10; enemy1phydmg = 5; enemy1magdmg = 28; enemy1shdpts = 1200; enemy1shdptsmax = enemy1shdpts; enemy1magdef = 50; enemy1phydef = 10; enemy1shdmagdef = 50; enemy1shdphydef = 30; enemy1str = 0; enemy2bodyparts = new Array(); enemy2bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy2helmet = enemy2suit; enemy2swordtype = "Raider Sword"; enemy2shieldtypeb = "Metal Shield"; enemy2shieldtype = enemy2shieldtypeb; enemy2speed = 27; enemy2lifemax = 450; enemy2life = enemy2lifemax; enemy2shddmg = 10; enemy2phydmg = 17; enemy2magdmg = 5; enemy2shdptsmax = 350; enemy2shdpts = enemy2shdptsmax; enemy2magdef = 20; enemy2phydef = 20; enemy2shdmagdef = 20; enemy2shdphydef = 20; enemy2str = 0;
Instance of Symbol 2012 MovieClip "enemy1" in Frame 42
onClipEvent (load) { attacks = ["attack1", "attack2", "heal"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } else { _root.enemytarget = "hero1"; _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 43
stop(); expup = 350; goldup = 460; engcost = 35; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy2suit = "Mountain Naga"; enemy1suit = "Golem"; enemy2av = enemy2suit; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); fightav2.gotoAndStop(enemy2av); enemy1helmet = enemy1suit; enemy1swordtype = "Club"; enemy1shieldtypeb = "Rock Shield"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 27; enemy1lifemax = 1000; enemy1life = enemy1lifemax; enemy1shddmg = 20; enemy1phydmg = 25; enemy1magdmg = 0; enemy1shdpts = 300; enemy1shdptsmax = enemy1shdpts; enemy1magdef = 30; enemy1phydef = 50; enemy1shdmagdef = 80; enemy1shdphydef = 80; enemy1str = 0; enemy2bodyparts = new Array(); enemy2bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy2helmet = enemy2suit; enemy2shieldtypeb = "Metal Shield"; enemy2shieldtype = enemy2shieldtypeb; enemy2speed = 27; enemy2lifemax = 1150; enemy2life = enemy2lifemax; enemy2shddmg = 0; enemy2phydmg = 17; enemy2magdmg = 10; enemy2shdptsmax = 450; enemy2shdpts = enemy2shdptsmax; enemy2magdef = 30; enemy2phydef = 30; enemy2shdmagdef = 30; enemy2shdphydef = 30; enemy2str = 0;
Instance of Symbol 2043 MovieClip "enemy2" in Frame 43
onClipEvent (load) { attacks = ["attack2", "attack"]; numofmoves = attacks.length; mcname2 = "enemy2"; subject2 = "enemy2"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy2")) { if (_root.enemy2life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } else { _root.enemytarget = "hero1"; _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Instance of Symbol 1911 MovieClip "enemy1" in Frame 43
onClipEvent (load) { attacks = ["attack", "Skille0", "Skille2", "Skille4"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 49
enemy1speed = 15; stop(); expup = 30; goldup = 30; engcost = 10; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Thief"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Iron Knife"; enemy1shieldtypeb = "Leather Wrist"; enemy1shieldtype = enemy1shieldtypeb; enemy1phydmg = 5; enemy1magdmg = 0; enemy1shddmg = 5; enemy1lifemax = 60; enemy1shdptsmax = 20; enemy1magdef = 10; enemy1phydef = 15; enemy1shdmagdef = 0; enemy1shdphydef = 20; enemy1str = 0; enemy1life = enemy1lifemax; enemy1shdpts = enemy1shdptsmax; enemy2lifemax = 0; enemy2life = enemy2lifemax;
Instance of Symbol 2063 MovieClip "enemy2" in Frame 49
onClipEvent (load) { attacks = ["attack"]; numofmoves = 1; mcname2 = "enemy2"; subject2 = "enemy2"; dmgtype2 = "enemy"; this._visible = false; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy2")) { if (_root.enemy2life > 0) { _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Instance of Symbol 1911 MovieClip "enemy1" in Frame 49
onClipEvent (load) { attacks = ["attack"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 50
stop(); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 30; goldup = 40; engcost = 10; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Bandit"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Iron Knife"; enemy1shieldtypeb = "Metal Wrist"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 15; enemy1lifemax = 40; enemy1life = enemy1lifemax; enemy1shddmg = 5; enemy1phydmg = 7; enemy1magdmg = 0; enemy1shdptsmax = 60; enemy1shdpts = enemy1shdptsmax; enemy1magdef = 10; enemy1phydef = 15; enemy1shdmagdef = 0; enemy1shdphydef = 20; enemy1str = 0;
Instance of Symbol 1911 MovieClip "enemy1" in Frame 50
onClipEvent (load) { attacks = ["attack", "Skille0"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 51
stop(); ItemRand("Raider Sword", "", "", ""); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 40; goldup = 50; engcost = 10; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Raider"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Raider Sword"; enemy1shieldtypeb = "Metal Wrist"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 15; enemy1lifemax = 120; enemy1life = enemy1lifemax; enemy1shddmg = 5; enemy1phydmg = 9; enemy1magdmg = 0; enemy1shdptsmax = 15; enemy1shdpts = enemy1shdptsmax; enemy1magdef = 10; enemy1phydef = 15; enemy1shdmagdef = 0; enemy1shdphydef = 20; enemy1str = 0;
Instance of Symbol 1911 MovieClip "enemy1" in Frame 51
onClipEvent (load) { attacks = ["attack", "Skille2"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 52
stop(); ItemRand("Wooden Shield", "Long Sword", "", ""); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 40; goldup = 60; engcost = 15; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Warrior"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Long Sword"; enemy1shieldtypeb = "Wooden Shield"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 15; enemy1lifemax = 180; enemy1life = enemy1lifemax; enemy1shddmg = 10; enemy1phydmg = 8; enemy1magdmg = 0; enemy1shdptsmax = 200; enemy1shdpts = enemy1shdptsmax; enemy1magdef = 10; enemy1phydef = 15; enemy1shdmagdef = 0; enemy1shdphydef = 20; enemy1str = 0;
Instance of Symbol 1911 MovieClip "enemy1" in Frame 52
onClipEvent (load) { attacks = ["attack", "Skille0", "Skille2"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 53
stop(); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 40; goldup = 70; engcost = 15; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Seer"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Wooden Rod"; enemy1shieldtypeb = "Wooden Guard"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 17; enemy1lifemax = 200; enemy1life = enemy1lifemax; enemy1shddmg = 10; enemy1phydmg = 2; enemy1magdmg = 8; enemy1shdptsmax = 170; enemy1shdpts = enemy1shdptsmax; enemy1magdef = 30; enemy1phydef = 10; enemy1shdmagdef = 60; enemy1shdphydef = 15; enemy1str = 0;
Instance of Symbol 1911 MovieClip "enemy1" in Frame 53
onClipEvent (load) { attacks = ["attack", "Skille1", "heallife"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 54
stop(); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 60; goldup = 80; engcost = 15; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Mecenary"; enemy1av = "Mercenary"; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Long Sword"; enemy1shieldtypeb = "Metal Guard"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 14; enemy1lifemax = 400; enemy1life = enemy1lifemax; enemy1shddmg = 10; enemy1phydmg = 12; enemy1magdmg = 0; enemy1shdptsmax = 150; enemy1shdpts = enemy1shdptsmax; enemy1magdef = 20; enemy1phydef = 20; enemy1shdmagdef = 70; enemy1shdphydef = 70; enemy1str = 0;
Instance of Symbol 1911 MovieClip "enemy1" in Frame 54
onClipEvent (load) { attacks = ["attack", "Skille0", "Skille1", "Skille2", "heallife"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 55
stop(); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 60; goldup = 90; engcost = 15; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Assailant"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Katana"; enemy1shieldtypeb = "Hand Blade"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 50; enemy1lifemax = 100; enemy1life = enemy1lifemax; enemy1shddmg = 10; enemy1phydmg = 14; enemy1magdmg = 0; enemy1shdptsmax = 40; enemy1shdpts = enemy1shdptsmax; enemy1magdef = 5; enemy1phydef = 30; enemy1shdmagdef = 15; enemy1shdphydef = 15; enemy1str = 0;
Instance of Symbol 1911 MovieClip "enemy1" in Frame 55
onClipEvent (load) { attacks = ["attack", "Skille2"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 56
stop(); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 150; goldup = 160; engcost = 20; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Agent"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Katana"; enemy1shieldtypeb = "Metal Wrist"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 19; enemy1lifemax = 550; enemy1life = enemy1lifemax; enemy1shddmg = 15; enemy1phydmg = 17; enemy1magdmg = 0; enemy1shdptsmax = 250; enemy1shdpts = enemy1shdptsmax; enemy1magdef = -15; enemy1phydef = 40; enemy1shdmagdef = 25; enemy1shdphydef = 50; enemy1str = 0;
Instance of Symbol 1911 MovieClip "enemy1" in Frame 56
onClipEvent (load) { attacks = ["attack", "Skille0", "Skille1", "Skille2", "Skille3", "Skille4", "heallife"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 57
stop(); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 150; goldup = 120; engcost = 20; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Seer"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Golden Rod"; enemy1shieldtypeb = "Metal Guard"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 19; enemy1lifemax = 600; enemy1life = enemy1lifemax; enemy1shddmg = 15; enemy1phydmg = 4; enemy1magdmg = 15; enemy1shdptsmax = 250; enemy1shdpts = enemy1shdptsmax; enemy1magdef = 60; enemy1phydef = 15; enemy1shdmagdef = 60; enemy1shdphydef = 30; enemy1str = 0;
Instance of Symbol 1911 MovieClip "enemy1" in Frame 57
onClipEvent (load) { attacks = ["attack", "Skille0", "Skille1", "heallife"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 58
stop(); enemy2lifemax = 0; ItemRand("Wooden Staff", "", "", ""); enemy2life = enemy2lifemax; expup = 200; goldup = 70; engcost = 20; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Shaman"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Wooden Staff"; enemy1shieldtypeb = "None"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 19; enemy1phydmg = 7; enemy1magdmg = 14; enemy1shddmg = 7; enemy1lifemax = 700; enemy1shdpts = 0; enemy1shdptsmax = 1; enemy1life = enemy1lifemax; enemy1magdef = 40; enemy1phydef = 40; enemy1shdmagdef = 0; enemy1shdphydef = 0; enemy1str = 0;
Instance of Symbol 1911 MovieClip "enemy1" in Frame 58
onClipEvent (load) { attacks = ["attack", "Skille1", "Skille2", "heallife"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 59
stop(); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 120; goldup = 120; engcost = 25; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Assailant"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Katana"; enemy1shieldtypeb = "Double Blade"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 60; enemy1phydmg = 23; enemy1magdmg = 0; enemy1shddmg = 20; enemy1lifemax = 180; enemy1shdpts = 70; enemy1shdptsmax = enemy1shdpts; enemy1life = enemy1lifemax; enemy1magdef = 15; enemy1phydef = 40; enemy1shdmagdef = 15; enemy1shdphydef = 40; enemy1str = 0;
Instance of Symbol 1911 MovieClip "enemy1" in Frame 59
onClipEvent (load) { attacks = ["attack", "Skille2"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 60
stop(); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 120; goldup = 120; engcost = 25; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Ronin"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Katana"; enemy1shieldtypeb = "None"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 19; enemy1phydmg = 10; enemy1magdmg = 13; enemy1shddmg = 20; enemy1lifemax = 900; enemy1shdpts = 0; enemy1shdptsmax = 1; enemy1life = enemy1lifemax; enemy1magdef = 40; enemy1phydef = 40; enemy1shdmagdef = 0; enemy1shdphydef = 0; enemy1str = 0;
Instance of Symbol 1911 MovieClip "enemy1" in Frame 60
onClipEvent (load) { attacks = ["attack", "Skille0", "Skille2", "Skille4", "Skille5", "heallife"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 61
stop(); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 120; goldup = 140; engcost = 25; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Agent"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Silver Knife"; enemy1shieldtypeb = "Double Blade"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 21; enemy1phydmg = 19; enemy1magdmg = 0; enemy1shddmg = 10; enemy1lifemax = 1000; enemy1shdpts = 120; enemy1shdptsmax = enemy1shdpts; enemy1life = enemy1lifemax; enemy1magdef = -10; enemy1phydef = 40; enemy1shdmagdef = 90; enemy1shdphydef = 90; enemy1str = 0;
Instance of Symbol 1911 MovieClip "enemy1" in Frame 61
onClipEvent (load) { attacks = ["attack", "Skille0", "Skille1", "Skille2", "Skille3", "Skille4", "Skille5", "heallife"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 62
stop(); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 160; goldup = 230; engcost = 25; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Samurai"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Katana"; enemy1shieldtypeb = "Metal Guard"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 18; enemy1phydmg = 18; enemy1magdmg = 0; enemy1shddmg = 10; enemy1lifemax = 1100; enemy1shdpts = 150; enemy1shdptsmax = enemy1shdpts; enemy1life = enemy1lifemax; enemy1magdef = 30; enemy1phydef = 40; enemy1shdmagdef = 30; enemy1shdphydef = 40; enemy1str = 0;
Instance of Symbol 1911 MovieClip "enemy1" in Frame 62
onClipEvent (load) { attacks = ["attack", "Skille0", "Skille2", "Skille4", "Skille5", "heallife"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 64
enemy1speed = 35; stop(); expup = 170; goldup = 250; engcost = 30; enemy1av = "Poison Wasp"; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1phydmg = 16; enemy1magdmg = 0; enemy1shddmg = 5; enemy1lifemax = 550; enemy1shdptsmax = 1; enemy1magdef = 10; enemy1phydef = 15; enemy1shdmagdef = 10; enemy1shdphydef = 10; enemy1str = 0; enemy1life = enemy1lifemax; enemy1shdpts = 0; enemy2lifemax = 0; enemy2life = enemy2lifemax;
Instance of Symbol 2063 MovieClip "enemy1" in Frame 64
onClipEvent (load) { attacks = ["attack", "attack2"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 65
stop(); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 180; goldup = 225; engcost = 30; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Zombie"; enemy1av = "Undead"; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Hammer"; enemy1shieldtype = "None"; enemy1speed = 15; enemy1lifemax = 1200; enemy1life = enemy1lifemax; enemy1shddmg = 7; enemy1phydmg = 28; enemy1magdmg = 0; enemy1shdptsmax = 1; enemy1shdpts = 0; enemy1magdef = 10; enemy1phydef = 40; enemy1shdmagdef = 20; enemy1shdphydef = 20; enemy1str = 0;
Instance of Symbol 1911 MovieClip "enemy1" in Frame 65
onClipEvent (load) { attacks = ["attack", "Skille2"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 66
stop(); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 200; goldup = 260; engcost = 30; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1av = "Skeleton Mage"; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1shieldtypeb = "Robe"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 22; enemy1lifemax = 400; enemy1life = enemy1lifemax; enemy1shddmg = 0; enemy1phydmg = 0; enemy1magdmg = 32; enemy1shdptsmax = 800; enemy1shdpts = enemy1shdptsmax; enemy1magdef = 30; enemy1phydef = 10; enemy1shdmagdef = 60; enemy1shdphydef = 20; enemy1str = 0;
Instance of Symbol 2012 MovieClip "enemy1" in Frame 66
onClipEvent (load) { attacks = ["attack1", "attack2", "heal"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 67
stop(); ItemRand("Metal Shield", "", "", ""); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 200; goldup = 265; engcost = 30; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Mountain Naga"; enemy1av = "Mountain Naga"; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1shieldtypeb = "Metal Shield"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 22; enemy1lifemax = 1100; enemy1life = enemy1lifemax; enemy1shddmg = 30; enemy1phydmg = 25; enemy1magdmg = 4; enemy1shdptsmax = 400; enemy1shdpts = enemy1shdptsmax; enemy1magdef = 40; enemy1phydef = 40; enemy1shdmagdef = 20; enemy1shdphydef = 20; enemy1str = 0;
Instance of Symbol 2043 MovieClip "enemy1" in Frame 67
onClipEvent (load) { attacks = ["attack2", "attack"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } else { _root.enemytarget = "hero1"; _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 68
stop(); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 200; goldup = 270; engcost = 35; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Golem"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Club"; enemy1shieldtypeb = "Rock Shield"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 20; enemy1lifemax = 700; enemy1life = enemy1lifemax; enemy1shddmg = 10; enemy1phydmg = 28; enemy1magdmg = 3; enemy1shdptsmax = 200; enemy1shdpts = enemy1shdptsmax; enemy1magdef = 40; enemy1phydef = 60; enemy1shdmagdef = 80; enemy1shdphydef = 80; enemy1str = 0;
Instance of Symbol 1911 MovieClip "enemy1" in Frame 68
onClipEvent (load) { attacks = ["attack", "Skille0", "Skille2"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 69
stop(); ItemRand("Demon Sword", "Demon Shield", "", ""); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 300; goldup = 300; engcost = 40; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Semi Demon"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Demon Sword"; enemy1shieldtypeb = "Demon Shield"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 25; enemy1lifemax = 2300; enemy1life = enemy1lifemax; enemy1shddmg = 10; enemy1phydmg = 25; enemy1magdmg = 10; enemy1shdptsmax = 200; enemy1shdpts = enemy1shdptsmax; enemy1magdef = 10; enemy1phydef = 50; enemy1shdmagdef = 30; enemy1shdphydef = 30; enemy1str = 0;
Instance of Symbol 1911 MovieClip "enemy1" in Frame 69
onClipEvent (load) { attacks = ["attack", "Skille0", "Skille2", "Skille3", "Skille4", "Skille5"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 70
stop(); ItemRand("Spike Sword", "Spike Shield", "", ""); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 500; goldup = 500; engcost = 40; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Flesh Fiend"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Spike Sword"; enemy1shieldtypeb = "Spike Shield"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 30; enemy1lifemax = 2350; enemy1life = enemy1lifemax; enemy1shddmg = 10; enemy1phydmg = 30; enemy1magdmg = 10; enemy1shdptsmax = 350; enemy1shdpts = enemy1shdptsmax; enemy1magdef = 40; enemy1phydef = 40; enemy1shdmagdef = 60; enemy1shdphydef = 60; enemy1str = 0;
Frame 72
stop(); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 300; goldup = 300; engcost = 50; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Liquid Metal"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Guard Blade"; enemy1shieldtypeb = "Metal Shield"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 27; enemy1lifemax = 3000; enemy1life = enemy1lifemax; enemy1shddmg = 10; enemy1phydmg = 60; enemy1magdmg = 0; enemy1shdptsmax = 350; enemy1shdpts = enemy1shdptsmax; enemy1magdef = 20; enemy1phydef = 70; enemy1shdmagdef = 30; enemy1shdphydef = 30; enemy1str = 0;
Instance of Symbol 1911 MovieClip "enemy1" in Frame 72
onClipEvent (load) { attacks = ["attack", "Skille0", "Skille4", "Skille2"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 73
stop(); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 400; goldup = 300; engcost = 55; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Blood Spirit"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1speed = 35; enemy1lifemax = 1800; enemy1life = enemy1lifemax; enemy1shddmg = 0; enemy1phydmg = 0; enemy1magdmg = 65; enemy1shdptsmax = 4000; enemy1shdpts = enemy1shdptsmax; enemy1magdef = 65; enemy1phydef = 0; enemy1shdmagdef = 50; enemy1shdphydef = 20; enemy1str = 0;
Instance of Symbol 2101 MovieClip "enemy1" in Frame 73
onClipEvent (load) { attacks = ["attack", "ice", "fire"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 74
stop(); ItemRand("Fallen Blade", "Fallen Shield", "", ""); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 500; goldup = 400; engcost = 70; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Fallen Guardian"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Fallen Blade"; enemy1shieldtypeb = "Fallen Shield"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 38; enemy1lifemax = 4000; enemy1life = enemy1lifemax; enemy1shddmg = 10; enemy1phydmg = 50; enemy1magdmg = 20; enemy1shdptsmax = 2300; enemy1shdpts = enemy1shdptsmax; enemy1magdef = 40; enemy1phydef = 40; enemy1shdmagdef = 20; enemy1shdphydef = 20; enemy1str = 0;
Instance of Symbol 1911 MovieClip "enemy1" in Frame 74
onClipEvent (load) { attacks = ["attack", "Skille0", "Skille4", "Skille2"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 75
stop(); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 600; goldup = 500; engcost = 80; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Fallen Ninja"; enemy1av = "Anti Ninja"; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Shadow Katana"; enemy1shieldtypeb = "None"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 80; enemy1lifemax = 4000; enemy1life = enemy1lifemax; enemy1shddmg = 5; enemy1phydmg = 65; enemy1magdmg = 15; enemy1shdptsmax = 1; enemy1shdpts = 0; enemy1magdef = 0; enemy1phydef = 0; enemy1shdmagdef = 20; enemy1shdphydef = 20; enemy1str = 0;
Frame 76
stop(); enemy2lifemax = 0; enemy2life = enemy2lifemax; expup = 700; goldup = 600; engcost = 80; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1suit = "Shadow Reaper"; enemy1av = enemy1suit; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1swordtype = "Scythe"; enemy1shieldtypeb = "None"; enemy1shieldtype = enemy1shieldtypeb; enemy1speed = 60; enemy1lifemax = 1000; enemy1life = enemy1lifemax; enemy1shddmg = 5; enemy1phydmg = 65; enemy1magdmg = 15; enemy1shdptsmax = 1; enemy1shdpts = 0; enemy1magdef = 85; enemy1phydef = 85; enemy1shdmagdef = 20; enemy1shdphydef = 20; enemy1str = 0;
Instance of Symbol 1911 MovieClip "enemy1" in Frame 76
onClipEvent (load) { attacks = ["Skille6", "Skille7"]; numofmoves = attacks.length; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 79
enemy1speed = 40; _root.endtrain = false; enemy1suit = "Training Ward"; enemy1av = enemy1suit; stop(); expup = 0; goldup = 0; engcost = 0; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1shieldtypeb = "Invisi"; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1phydmg = 12; enemy1magdmg = 12; enemy1shddmg = 100; enemy1lifemax = 300; enemy1shdptsmax = 700; enemy1magdef = 50; enemy1phydef = 0; enemy1shdmagdef = 0; enemy1shdphydef = 50; enemy1str = 0; enemy1life = enemy1lifemax; enemy1shdpts = enemy1shdptsmax; enemy2lifemax = 0; enemy2life = enemy2lifemax;
Instance of Symbol 2125 MovieClip "enemy1" in Frame 79
onClipEvent (load) { attacks = ["attack", "none", "heal", "ice", "fire"]; numofmoves = 5; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Instance of Symbol 528 MovieClip "engbar" in Frame 79
onClipEvent (load) { widthkeep = this._width; this._width = (_root.engb / _root.engmaxb) * widthkeep; }
Frame 80
enemy1speed = 30; _root.endtrain = false; enemy1suit = "Training Ward"; enemy1av = enemy1suit; stop(); expup = 0; goldup = 0; engcost = 0; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1shieldtypeb = "Invisi"; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1phydmg = 8; enemy1magdmg = 8; enemy1shddmg = 100; enemy1lifemax = 180; enemy1shdptsmax = 500; enemy1magdef = 50; enemy1phydef = 0; enemy1shdmagdef = 0; enemy1shdphydef = 50; enemy1str = 0; enemy1life = enemy1lifemax; enemy1shdpts = enemy1shdptsmax; enemy2lifemax = 0; enemy2life = enemy2lifemax;
Instance of Symbol 2125 MovieClip "enemy1" in Frame 80
onClipEvent (load) { attacks = ["attack", "none", "heal", "ice"]; numofmoves = 4; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 81
enemy1speed = 15; _root.endtrain = false; enemy1suit = "Training Ward"; enemy1av = enemy1suit; stop(); expup = 0; goldup = 0; engcost = 0; enemy1bodyparts = new Array(); enemy1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; enemy1shieldtypeb = "Invisi"; fightav1.gotoAndStop(enemy1av); enemy1helmet = enemy1suit; enemy1phydmg = 5; enemy1magdmg = 5; enemy1shddmg = 100; enemy1lifemax = 80; enemy1shdptsmax = 300; enemy1magdef = 50; enemy1phydef = 0; enemy1shdmagdef = 0; enemy1shdphydef = 50; enemy1str = 0; enemy1life = enemy1lifemax; enemy1shdpts = enemy1shdptsmax; enemy2lifemax = 0; enemy2life = enemy2lifemax;
Instance of Symbol 2125 MovieClip "enemy1" in Frame 81
onClipEvent (load) { attacks = ["attack", "none", "heal"]; numofmoves = 3; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { if (_root.hero2life > 0) { randtarg = random(2) + 1; _root.enemytarget = "hero" + randtarg; } else { _root.enemytarget = "hero1"; } _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Frame 82
enemy2lifemax = 0; enemy2life = enemy2lifemax; stop(); expup = 30; engcost = 10; goldup = 15; enemy1speed = 15; enemy1str = 0; enemy1lifemax = 50; enemy1life = enemy1lifemax; enemy1shddmg = 3; enemy1phydmg = 8; enemy1magdmg = 0; enemy1shdpts = 0; enemy1shdptsmax = 1; enemy1magdef = 0; enemy1phydef = 30; enemy1shdmagdef = 0; enemy1shdphydef = 0;
Instance of Symbol 2063 MovieClip "enemy1" in Frame 82
onClipEvent (load) { attacks = ["attack"]; numofmoves = 1; mcname2 = "enemy1"; subject2 = "enemy1"; dmgtype2 = "enemy"; } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy1")) { if (_root.enemy1life > 0) { _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Instance of Symbol 1981 MovieClip "pointer1" in Frame 82
onClipEvent (load) { if (_root.enemy1life == 0) { this._visible = false; } gotoAndStop (35); target = "enemy1"; typeoftarget = "herotarget"; otherpointer = "pointer2"; }
Frame 83
enemy2life = 45; enemy2lifemax = enemy2life; stop(); expup = 75; engcost = 15; goldup = 40; enemy1speed = 15; enemy1str = 0; enemy1life = 75; enemy1lifemax = enemy1life; enemy1shddmg = 5; enemy1phydmg = 6; enemy1magdmg = 0; enemy1shdptsmax = 1; enemy1shdpts = 0; enemy1magdef = 0; enemy1phydef = 30; enemy1shdmagdef = 0; enemy1shdphydef = 0; enemy2speed = 15; enemy2str = 0; enemy2life = 40; enemy2lifemax = enemy2life; enemy2shddmg = 1; enemy2phydmg = 9; enemy2magdmg = 0; enemy2shdpts = 0; enemy2shdptsmax = 1; enemy2magdef = 0; enemy2phydef = 30; enemy2shdmagdef = 0; enemy2shdphydef = 0;
Instance of Symbol 1981 MovieClip "pointer2" in Frame 83
onClipEvent (load) { target = "enemy2"; typeoftarget = "herotarget"; otherpointer = "pointer1"; } onClipEvent (enterFrame) { if (_root.enemy2life == 0) { this._visible = false; } }
Instance of Symbol 2063 MovieClip "enemy2" in Frame 83
onClipEvent (load) { attacks = ["attack"]; numofmoves = 1; mcname2 = "enemy2"; subject2 = "enemy2"; dmgtype2 = "enemy"; if (_root.enemy2life == 0) { this._visible = false; } } onClipEvent (enterFrame) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "enemy2")) { if (_root.enemy2life > 0) { _root.Fight(attacks[random(numofmoves)]); _root.midfight = true; } _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Instance of Symbol 1981 MovieClip "pointer1" in Frame 83
onClipEvent (load) { gotoAndStop (35); target = "enemy1"; typeoftarget = "herotarget"; otherpointer = "pointer2"; } onClipEvent (enterFrame) { if (_root.enemy1life == 0) { this._visible = false; } }
Frame 85
itemsign._visible = false; if (droppedstuff != "None") { GetItemDrop(droppedstuff); droppedstuff = "None"; } _root.conbut._visible = false; stopAllSounds(); _root.playSound("Orc");
Instance of Symbol 528 MovieClip in Frame 85
onClipEvent (load) { widthkeep = this._width; this._width = (_root.expb / _root.expmaxb) * widthkeep; } onClipEvent (enterFrame) { this._width = (_root.expb / _root.expmaxb) * widthkeep; }
Instance of Symbol 2166 MovieClip in Frame 85
onClipEvent (load) { function goldUP() { if (_root.goldup > 0) { _root.goldup--; _root.gold++; } } function expUP() { if (_root.expup > 0) { _root.expup--; _root.expb++; if (_root.expb == _root.expmaxb) { _root.statpts++; _root.skillpts++; _root.lifemaxb = _root.lifemaxb + 5; _root.manamaxb = _root.manamaxb + 5; _root.engmaxb = _root.engmaxb + 3; _root.level++; i = 1; while (i < 20) { if ((_root.level / 5) == i) { _root.strb = _root.strb + 2; _root.speedb = _root.speedb + 2; _root.skillpts++; _root.bonusplus._visible = true; } i++; } _root.expb = 0; _root.expmaxb = 50 * _root.level; _root.expb = _root.expb + _root.expup; if (_root.expb >= _root.expmaxb) { _root.expb = _root.expmaxb - 1; } _root.gotoAndStop("levelup"); } } } } onClipEvent (enterFrame) { if (_root.goldup > 0) { goldUP(); goldUP(); goldUP(); goldUP(); goldUP(); goldUP(); goldUP(); goldUP(); } else if (_root.expup > 0) { expUP(); expUP(); expUP(); expUP(); expUP(); expUP(); expUP(); } else { _root.conbut._visible = true; } }
Instance of Symbol 2177 MovieClip "bonusplus" in Frame 85
onClipEvent (load) { this._visible = false; }
Frame 87
_root.conbut._visible = false;
Frame 88
for (i in _root.skill) { _root["skillx" + i] = _root.skill[i]; } _root.skillx19 = _root.skill[19];
Instance of Symbol 1288 MovieClip in Frame 88
onClipEvent (load) { if (_root.skill[2] > 0) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Frame 88
onClipEvent (load) { if (_root.skill[3] > 0) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Frame 88
onClipEvent (load) { if (_root.skill[4] > 0) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Frame 88
onClipEvent (load) { if (_root.skill[4] > 0) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Frame 88
onClipEvent (load) { if ((_root.level >= 5) && (_root.skill[6] > 0)) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Frame 88
onClipEvent (load) { if ((_root.level >= 5) && (_root.skill[8] > 0)) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Frame 88
onClipEvent (load) { if ((_root.level >= 5) && (_root.skill[9] > 0)) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Frame 88
onClipEvent (load) { if ((_root.level >= 10) && (_root.skill[10] > 0)) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Frame 88
onClipEvent (load) { if ((_root.level >= 10) && (_root.skill[10] > 0)) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Frame 88
onClipEvent (load) { if (((_root.level >= 10) && (_root.skill[7] > 0)) && (_root.skill[11] > 0)) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Frame 88
onClipEvent (load) { if (((_root.level >= 10) && (_root.skill[12] > 0)) && (_root.skill[5] > 0)) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Frame 88
onClipEvent (load) { if (((_root.level >= 15) && (_root.skill[13] > 0)) && (_root.skill[14] > 0)) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Frame 88
onClipEvent (load) { if ((_root.level >= 15) && (_root.skill[15] > 0)) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Frame 88
onClipEvent (load) { if (_root.skill[0] > 0) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Frame 88
onClipEvent (load) { if (_root.skill[0] > 0) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Frame 88
onClipEvent (load) { if (_root.skill[1] > 0) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Frame 88
onClipEvent (load) { if (_root.skill[1] > 0) { this._visible = false; } }
Frame 89
prevFrame();
Frame 90
user = SharedObject.getLocal("user_profile"); _root.conbut._visible = false; stopAllSounds(); _root.playSound("Over");
Frame 91
stop();
Frame 101
playSound("Dream"); stop();
Instance of Symbol 87 MovieClip [FScrollBarSymbol] in Frame 101
//component parameters onClipEvent (initialize) { _targetInstanceName = "story"; horizontal = false; }
Frame 102
stopAllSounds(); playSound("Over2"); stop();
Frame 103
stop();
Frame 104
stop();
Frame 105
stop();
Frame 106
stopAllSounds(); playSound("Violin");
Frame 323
stop();
Instance of Symbol 483 MovieClip in Frame 323
onClipEvent (load) { this.gotoAndPlay("FadeIn"); }
Symbol 3 MovieClip [FLabelSymbol] Frame 1
#initclip 3 _global.FLabelClass = function () { if (this.hostComponent == undefined) { this.hostComponent = ((this._parent.controller == undefined) ? (this._parent) : (this._parent.controller)); } if (this.customTextStyle == undefined) { if (this.hostComponent.textStyle == undefined) { this.hostComponent.textStyle = new TextFormat(); } this.textStyle = this.hostComponent.textStyle; this.enable = true; } }; FLabelClass.prototype = new MovieClip(); Object.registerClass("FLabelSymbol", FLabelClass); FLabelClass.prototype.setLabel = function (label) { var val = this.hostComponent.styleTable.embedFonts.value; if (val != undefined) { this.labelField.embedFonts = val; } this.labelField.setNewTextFormat(this.textStyle); this.labelField.text = label; this.labelField._height = this.labelField.textHeight + 2; }; FLabelClass.prototype.setSize = function (width) { this.labelField._width = width; }; FLabelClass.prototype.setEnabled = function (enable) { this.enable = enable; var tmpColor = this.hostComponent.styleTable[(enable ? "textColor" : "textDisabled")].value; if (tmpColor == undefined) { tmpColor = (enable ? 0 : 8947848); } this.setColor(tmpColor); }; FLabelClass.prototype.getLabel = function () { return(this.labelField.text); }; FLabelClass.prototype.setColor = function (col) { this.labelField.textColor = col; }; #endinitclip
Symbol 6 MovieClip [FHighlightSymbol] Frame 1
var component = _parent.controller; component.registerSkinElement(highlight_mc, "selection"); stop();
Symbol 6 MovieClip [FHighlightSymbol] Frame 2
component.registerSkinElement(highlight_mc2, "selectionDisabled"); stop();
Symbol 6 MovieClip [FHighlightSymbol] Frame 3
component.registerSkinElement(highlight_mc3, "selectionUnfocused"); stop();
Symbol 7 MovieClip [FUIComponentSymbol] Frame 1
#initclip 1 function FUIComponentClass() { this.init(); } FUIComponentClass.prototype = new MovieClip(); FUIComponentClass.prototype.init = function () { this.enable = true; this.focused = false; this.useHandCursor = false; this._accImpl = new Object(); this._accImpl.stub = true; this.styleTable = new Array(); if (_global.globalStyleFormat == undefined) { _global.globalStyleFormat = new FStyleFormat(); globalStyleFormat.isGlobal = true; _global._focusControl = new Object(); _global._focusControl.onSetFocus = function (oldFocus, newFocus) { oldFocus.myOnKillFocus(); newFocus.myOnSetFocus(); }; Selection.addListener(_global._focusControl); } if (this._name != undefined) { this._focusrect = false; this.tabEnabled = true; this.focusEnabled = true; this.tabChildren = false; this.tabFocused = true; if (this.hostStyle == undefined) { globalStyleFormat.addListener(this); } else { this.styleTable = this.hostStyle; } this.deadPreview._visible = false; this.deadPreview._width = (this.deadPreview._height = 1); this.methodTable = new Object(); this.keyListener = new Object(); this.keyListener.controller = this; this.keyListener.onKeyDown = function () { this.controller.myOnKeyDown(); }; this.keyListener.onKeyUp = function () { this.controller.myOnKeyUp(); }; for (var i in this.styleFormat_prm) { this.setStyleProperty(i, this.styleFormat_prm[i]); } } }; FUIComponentClass.prototype.setEnabled = function (enabledFlag) { this.enable = ((arguments.length > 0) ? (enabledFlag) : true); this.tabEnabled = (this.focusEnabled = enabledFlag); if ((!this.enable) && (this.focused)) { Selection.setFocus(undefined); } }; FUIComponentClass.prototype.getEnabled = function () { return(this.enable); }; FUIComponentClass.prototype.setSize = function (w, h) { this.width = w; this.height = h; this.focusRect.removeMovieClip(); }; FUIComponentClass.prototype.setChangeHandler = function (chng, obj) { this.handlerObj = ((obj == undefined) ? (this._parent) : (obj)); this.changeHandler = chng; }; FUIComponentClass.prototype.invalidate = function (methodName) { this.methodTable[methodName] = true; this.onEnterFrame = this.cleanUI; }; FUIComponentClass.prototype.cleanUI = function () { if (this.methodTable.setSize) { this.setSize(this.width, this.height); } else { this.cleanUINotSize(); } this.methodTable = new Object(); delete this.onEnterFrame; }; FUIComponentClass.prototype.cleanUINotSize = function () { for (var funct in this.methodTable) { this[funct](); } }; FUIComponentClass.prototype.drawRect = function (x, y, w, h) { var inner = this.styleTable.focusRectInner.value; var outer = this.styleTable.focusRectOuter.value; if (inner == undefined) { inner = 16777215 /* 0xFFFFFF */; } if (outer == undefined) { outer = 0; } this.createEmptyMovieClip("focusRect", 1000); this.focusRect.controller = this; this.focusRect.lineStyle(1, outer); this.focusRect.moveTo(x, y); this.focusRect.lineTo(x + w, y); this.focusRect.lineTo(x + w, y + h); this.focusRect.lineTo(x, y + h); this.focusRect.lineTo(x, y); this.focusRect.lineStyle(1, inner); this.focusRect.moveTo(x + 1, y + 1); this.focusRect.lineTo((x + w) - 1, y + 1); this.focusRect.lineTo((x + w) - 1, (y + h) - 1); this.focusRect.lineTo(x + 1, (y + h) - 1); this.focusRect.lineTo(x + 1, y + 1); }; FUIComponentClass.prototype.pressFocus = function () { this.tabFocused = false; this.focusRect.removeMovieClip(); Selection.setFocus(this); }; FUIComponentClass.prototype.drawFocusRect = function () { this.drawRect(-2, -2, this.width + 4, this.height + 4); }; FUIComponentClass.prototype.myOnSetFocus = function () { this.focused = true; Key.addListener(this.keyListener); if (this.tabFocused) { this.drawFocusRect(); } }; FUIComponentClass.prototype.myOnKillFocus = function () { this.tabFocused = true; this.focused = false; this.focusRect.removeMovieClip(); Key.removeListener(this.keyListener); }; FUIComponentClass.prototype.executeCallBack = function () { this.handlerObj[this.changeHandler](this); }; FUIComponentClass.prototype.updateStyleProperty = function (styleFormat, propName) { this.setStyleProperty(propName, styleFormat[propName], styleFormat.isGlobal); }; FUIComponentClass.prototype.setStyleProperty = function (propName, value, isGlobal) { if (value == "") { return(undefined); } var tmpValue = parseInt(value); if (!isNaN(tmpValue)) { value = tmpValue; } var global = ((arguments.length > 2) ? (isGlobal) : false); if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].useGlobal || (!global)) { this.styleTable[propName].value = value; if (this.setCustomStyleProperty(propName, value)) { } else if (propName == "embedFonts") { this.invalidate("setSize"); } else if (propName.subString(0, 4) == "text") { if (this.textStyle == undefined) { this.textStyle = new TextFormat(); } var textProp = propName.subString(4, propName.length); this.textStyle[textProp] = value; this.invalidate("setSize"); } else { for (var j in this.styleTable[propName].coloredMCs) { var myColor = new Color(this.styleTable[propName].coloredMCs[j]); if (this.styleTable[propName].value == undefined) { var myTObj = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; myColor.setTransform(myTObj); } else { myColor.setRGB(value); } } } this.styleTable[propName].useGlobal = global; } }; FUIComponentClass.prototype.registerSkinElement = function (skinMCRef, propName) { if (this.styleTable[propName] == undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].coloredMCs == undefined) { this.styleTable[propName].coloredMCs = new Object(); } this.styleTable[propName].coloredMCs[skinMCRef] = skinMCRef; if (this.styleTable[propName].value != undefined) { var myColor = new Color(skinMCRef); myColor.setRGB(this.styleTable[propName].value); } }; _global.FStyleFormat = function () { this.nonStyles = {listeners:true, isGlobal:true, isAStyle:true, addListener:true, removeListener:true, nonStyles:true, applyChanges:true}; this.listeners = new Object(); this.isGlobal = false; if (arguments.length > 0) { for (var i in arguments[0]) { this[i] = arguments[0][i]; } } }; _global.FStyleFormat.prototype = new Object(); FStyleFormat.prototype.addListener = function () { var arg = 0; while (arg < arguments.length) { var mcRef = arguments[arg]; this.listeners[arguments[arg]] = mcRef; for (var i in this) { if (this.isAStyle(i)) { mcRef.updateStyleProperty(this, i.toString()); } } arg++; } }; FStyleFormat.prototype.removeListener = function (component) { this.listeners[component] = undefined; for (var prop in this) { if (this.isAStyle(prop)) { if (component.styleTable[prop].useGlobal == this.isGlobal) { component.styleTable[prop].useGlobal = true; var value = (this.isGlobal ? undefined : (globalStyleFormat[prop])); component.setStyleProperty(prop, value, true); } } } }; FStyleFormat.prototype.applyChanges = function () { var count = 0; for (var i in this.listeners) { var component = this.listeners[i]; if (arguments.length > 0) { var j = 0; while (j < arguments.length) { if (this.isAStyle(arguments[j])) { component.updateStyleProperty(this, arguments[j]); } j++; } } else { for (var j in this) { if (this.isAStyle(j)) { component.updateStyleProperty(this, j.toString()); } } } } }; FStyleFormat.prototype.isAStyle = function (name) { return((this.nonStyles[name] ? false : true)); }; #endinitclip
Symbol 20 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 29 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 38 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 39 MovieClip [UpArrow] Frame 1
stop();
Symbol 39 MovieClip [UpArrow] Frame 2
stop();
Symbol 39 MovieClip [UpArrow] Frame 3
stop();
Symbol 46 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 53 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 58 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(highlight3D_mc, "highlight3D"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight");
Symbol 59 MovieClip [ScrollThumb] Frame 1
stop();
Symbol 67 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 75 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 83 MovieClip Frame 1
var component = _parent._parent; component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");
Symbol 84 MovieClip [DownArrow] Frame 1
stop();
Symbol 84 MovieClip [DownArrow] Frame 2
stop();
Symbol 84 MovieClip [DownArrow] Frame 3
stop();
Symbol 86 MovieClip Frame 1
var component = _parent; component.registerSkinElement(track_mc, "scrollTrack");
Symbol 87 MovieClip [FScrollBarSymbol] Frame 1
#initclip 5 FScrollBarClass = function () { if (this._height == 4) { return(undefined); } this.init(); this.minPos = (this.maxPos = (this.pageSize = (this.largeScroll = 0))); this.smallScroll = 1; this.width = (this.horizontal ? (this._width) : (this._height)); this._xscale = (this._yscale = 100); this.setScrollPosition(0); this.tabEnabled = false; if (this._targetInstanceName.length > 0) { this.setScrollTarget(this._parent[this._targetInstanceName]); } this.tabChildren = false; this.setSize(this.width); }; FScrollBarClass.prototype = new FUIComponentClass(); FScrollBarClass.prototype.setHorizontal = function (flag) { if (this.horizontal && (!flag)) { this._xscale = 100; this._rotation = 0; } else if (flag && (!this.horizontal)) { this._xscale = -100; this._rotation = -90; } this.horizontal = flag; }; FScrollBarClass.prototype.setScrollProperties = function (pSize, mnPos, mxPos) { if (!this.enable) { return(undefined); } this.pageSize = pSize; this.minPos = Math.max(mnPos, 0); this.maxPos = Math.max(mxPos, 0); this.scrollPosition = Math.max(this.minPos, this.scrollPosition); this.scrollPosition = Math.min(this.maxPos, this.scrollPosition); if ((this.maxPos - this.minPos) <= 0) { this.scrollThumb_mc.removeMovieClip(); this.upArrow_mc.gotoAndStop(3); this.downArrow_mc.gotoAndStop(3); this.downArrow_mc.onPress = (this.downArrow_mc.onRelease = (this.downArrow_mc.onDragOut = null)); this.upArrow_mc.onPress = (this.upArrow_mc.onRelease = (this.upArrow_mc.onDragOut = null)); this.scrollTrack_mc.onPress = (this.scrollTrack_mc.onRelease = null); this.scrollTrack_mc.onDragOut = (this.scrollTrack_mc.onRollOut = null); this.scrollTrack_mc.useHandCursor = false; } else { var tmp = this.getScrollPosition(); this.upArrow_mc.gotoAndStop(1); this.downArrow_mc.gotoAndStop(1); this.upArrow_mc.onPress = (this.upArrow_mc.onDragOver = this.startUpScroller); this.upArrow_mc.onRelease = (this.upArrow_mc.onDragOut = this.stopScrolling); this.downArrow_mc.onPress = (this.downArrow_mc.onDragOver = this.startDownScroller); this.downArrow_mc.onRelease = (this.downArrow_mc.onDragOut = this.stopScrolling); this.scrollTrack_mc.onPress = (this.scrollTrack_mc.onDragOver = this.startTrackScroller); this.scrollTrack_mc.onRelease = this.stopScrolling; this.scrollTrack_mc.onDragOut = this.stopScrolling; this.scrollTrack_mc.onRollOut = this.stopScrolling; this.scrollTrack_mc.useHandCursor = false; this.attachMovie("ScrollThumb", "scrollThumb_mc", 3); this.scrollThumb_mc._x = 0; this.scrollThumb_mc._y = this.upArrow_mc._height; this.scrollThumb_mc.onPress = this.startDragThumb; this.scrollThumb_mc.controller = this; this.scrollThumb_mc.onRelease = (this.scrollThumb_mc.onReleaseOutside = this.stopDragThumb); this.scrollThumb_mc.useHandCursor = false; this.thumbHeight = (this.pageSize / ((this.maxPos - this.minPos) + this.pageSize)) * this.trackSize; this.thumbMid_mc = this.scrollThumb_mc.mc_sliderMid; this.thumbTop_mc = this.scrollThumb_mc.mc_sliderTop; this.thumbBot_mc = this.scrollThumb_mc.mc_sliderBot; this.thumbHeight = Math.max(this.thumbHeight, 6); this.midHeight = (this.thumbHeight - this.thumbTop_mc._height) - this.thumbBot_mc._height; this.thumbMid_mc._yScale = (this.midHeight * 100) / this.thumbMid_mc._height; this.thumbMid_mc._y = this.thumbTop_mc._height; this.thumbBot_mc._y = this.thumbTop_mc._height + this.midHeight; this.scrollTop = this.scrollThumb_mc._y; this.trackHeight = this.trackSize - this.thumbHeight; this.scrollBot = this.trackHeight + this.scrollTop; tmp = Math.min(tmp, this.maxPos); this.setScrollPosition(Math.max(tmp, this.minPos)); } }; FScrollBarClass.prototype.getScrollPosition = function () { return(this.scrollPosition); }; FScrollBarClass.prototype.setScrollPosition = function (pos) { this.scrollPosition = pos; if (this.scrollThumb_mc != undefined) { pos = Math.min(pos, this.maxPos); pos = Math.max(pos, this.minPos); } this.scrollThumb_mc._y = (((pos - this.minPos) * this.trackHeight) / (this.maxPos - this.minPos)) + this.scrollTop; this.executeCallBack(); }; FScrollBarClass.prototype.setLargeScroll = function (lScroll) { this.largeScroll = lScroll; }; FScrollBarClass.prototype.setSmallScroll = function (sScroll) { this.smallScroll = sScroll; }; FScrollBarClass.prototype.setEnabled = function (enabledFlag) { var wasEnabled = this.enable; if (enabledFlag && (!wasEnabled)) { this.enable = enabledFlag; if (this.textField != undefined) { this.setScrollTarget(this.textField); } else { this.setScrollProperties(this.pageSize, this.cachedMinPos, this.cachedMaxPos); this.setScrollPosition(this.cachedPos); } this.clickFilter = undefined; } else if ((!enabledFlag) && (wasEnabled)) { this.textField.removeListener(this); this.cachedPos = this.getScrollPosition(); this.cachedMinPos = this.minPos; this.cachedMaxPos = this.maxPos; if (this.clickFilter == undefined) { this.setScrollProperties(this.pageSize, 0, 0); } else { this.clickFilter = true; } this.enable = enabledFlag; } }; FScrollBarClass.prototype.setSize = function (hgt) { if (this._height == 1) { return(undefined); } this.width = hgt; this.scrollTrack_mc._yscale = 100; this.scrollTrack_mc._yscale = (100 * this.width) / this.scrollTrack_mc._height; if (this.upArrow_mc == undefined) { this.attachMovie("UpArrow", "upArrow_mc", 1); this.attachMovie("DownArrow", "downArrow_mc", 2); this.downArrow_mc.controller = (this.upArrow_mc.controller = this); this.upArrow_mc.useHandCursor = (this.downArrow_mc.useHandCursor = false); this.upArrow_mc._x = (this.upArrow_mc._y = 0); this.downArrow_mc._x = 0; } this.scrollTrack_mc.controller = this; this.downArrow_mc._y = this.width - this.downArrow_mc._height; this.trackSize = this.width - (2 * this.downArrow_mc._height); if (this.textField != undefined) { this.onTextChanged(); } else { this.setScrollProperties(this.pageSize, this.minPos, this.maxPos); } }; FScrollBarClass.prototype.scrollIt = function (inc, mode) { var delt = this.smallScroll; if (inc != "one") { delt = ((this.largeScroll == 0) ? (this.pageSize) : (this.largeScroll)); } var newPos = (this.getScrollPosition() + (mode * delt)); if (newPos > this.maxPos) { newPos = this.maxPos; } else if (newPos < this.minPos) { newPos = this.minPos; } this.setScrollPosition(newPos); }; FScrollBarClass.prototype.startDragThumb = function () { this.lastY = this._ymouse; this.onMouseMove = this.controller.dragThumb; }; FScrollBarClass.prototype.dragThumb = function () { this.scrollMove = this._ymouse - this.lastY; this.scrollMove = this.scrollMove + this._y; if (this.scrollMove < this.controller.scrollTop) { this.scrollMove = this.controller.scrollTop; } else if (this.scrollMove > this.controller.scrollBot) { this.scrollMove = this.controller.scrollBot; } this._y = this.scrollMove; var c = this.controller; c.scrollPosition = Math.round(((c.maxPos - c.minPos) * (this._y - c.scrollTop)) / c.trackHeight) + c.minPos; this.controller.isScrolling = true; updateAfterEvent(); this.controller.executeCallBack(); }; FScrollBarClass.prototype.stopDragThumb = function () { this.controller.isScrolling = false; this.onMouseMove = null; }; FScrollBarClass.prototype.startTrackScroller = function () { this.controller.trackScroller(); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "page", -1); }; FScrollBarClass.prototype.scrollInterval = function (inc, mode) { clearInterval(this.scrolling); if (inc == "page") { this.trackScroller(); } else { this.scrollIt(inc, mode); } this.scrolling = setInterval(this, "scrollInterval", 35, inc, mode); }; FScrollBarClass.prototype.trackScroller = function () { if ((this.scrollThumb_mc._y + this.thumbHeight) < this._ymouse) { this.scrollIt("page", 1); } else if (this.scrollThumb_mc._y > this._ymouse) { this.scrollIt("page", -1); } }; FScrollBarClass.prototype.stopScrolling = function () { this.controller.downArrow_mc.gotoAndStop(1); this.controller.upArrow_mc.gotoAndStop(1); clearInterval(this.controller.scrolling); }; FScrollBarClass.prototype.startUpScroller = function () { this.controller.upArrow_mc.gotoAndStop(2); this.controller.scrollIt("one", -1); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "one", -1); }; FScrollBarClass.prototype.startDownScroller = function () { this.controller.downArrow_mc.gotoAndStop(2); this.controller.scrollIt("one", 1); this.controller.scrolling = setInterval(this.controller, "scrollInterval", 500, "one", 1); }; FScrollBarClass.prototype.setScrollTarget = function (tF) { if (tF == undefined) { this.textField.removeListener(this); delete this.textField[(this.horizontal ? "hScroller" : "vScroller")]; if ((this.textField.hScroller != undefined) && (this.textField.vScroller != undefined)) { this.textField.unwatch("text"); this.textField.unwatch("htmltext"); } } this.textField = undefined; if (!(tF instanceof TextField)) { return(undefined); } this.textField = tF; this.textField[(this.horizontal ? "hScroller" : "vScroller")] = this; this.onTextChanged(); this.onChanged = function () { this.onTextChanged(); }; this.onScroller = function () { if (!this.isScrolling) { if (!this.horizontal) { this.setScrollPosition(this.textField.scroll); } else { this.setScrollPosition(this.textField.hscroll); } } }; this.textField.addListener(this); this.textField.watch("text", this.callback); this.textField.watch("htmlText", this.callback); }; FScrollBarClass.prototype.callback = function (prop, oldVal, newVal) { clearInterval(this.hScroller.synchScroll); clearInterval(this.vScroller.synchScroll); this.hScroller.synchScroll = setInterval(this.hScroller, "onTextChanged", 50); this.vScroller.synchScroll = setInterval(this.vScroller, "onTextChanged", 50); return(newVal); }; FScrollBarClass.prototype.onTextChanged = function () { if ((!this.enable) || (this.textField == undefined)) { return(undefined); } clearInterval(this.synchScroll); if (this.horizontal) { var pos = this.textField.hscroll; this.setScrollProperties(this.textField._width, 0, this.textField.maxhscroll); this.setScrollPosition(Math.min(pos, this.textField.maxhscroll)); } else { var pos = this.textField.scroll; var pageSize = (this.textField.bottomScroll - this.textField.scroll); this.setScrollProperties(pageSize, 1, this.textField.maxscroll); this.setScrollPosition(Math.min(pos, this.textField.maxscroll)); } }; FScrollBarClass.prototype.executeCallBack = function () { if (this.textField == undefined) { super.executeCallBack(); } else if (this.horizontal) { this.textField.hscroll = this.getScrollPosition(); } else { this.textField.scroll = this.getScrollPosition(); } }; Object.registerClass("FScrollBarSymbol", FScrollBarClass); #endinitclip
Symbol 88 MovieClip [DataProviderSymbol] Frame 1
#initclip 2 _global.DataProviderClass = function () { this.init(); }; DataProviderClass.prototype.init = function () { this.items = new Array(); this.uniqueID = 0; this.views = new Array(); }; DataProviderClass.prototype.addView = function (viewRef) { this.views.push(viewRef); var eventObj = {event:"updateAll"}; viewRef.modelChanged(eventObj); }; DataProviderClass.prototype.addItemAt = function (index, value) { if (index < this.getLength()) { this.items.splice(index, 0, "tmp"); } this.items[index] = new Object(); if (typeof(value) == "object") { this.items[index] = value; } else { this.items[index].label = value; } this.items[index].__ID__ = this.uniqueID++; var eventObj = {event:"addRows", firstRow:index, lastRow:index}; this.updateViews(eventObj); }; DataProviderClass.prototype.addItem = function (value) { this.addItemAt(this.getLength(), value); }; DataProviderClass.prototype.removeItemAt = function (index) { var tmpItm = this.items[index]; this.items.splice(index, 1); var eventObj = {event:"deleteRows", firstRow:index, lastRow:index}; this.updateViews(eventObj); return(tmpItm); }; DataProviderClass.prototype.removeAll = function () { this.items = new Array(); this.updateViews({event:"deleteRows", firstRow:0, lastRow:this.getLength() - 1}); }; DataProviderClass.prototype.replaceItemAt = function (index, itemObj) { if ((index < 0) || (index >= this.getLength())) { return(undefined); } var tmpID = this.getItemID(index); if (typeof(itemObj) == "object") { this.items[index] = itemObj; } else { this.items[index].label = itemObj; } this.items[index].__ID__ = tmpID; this.updateViews({event:"updateRows", firstRow:index, lastRow:index}); }; DataProviderClass.prototype.getLength = function () { return(this.items.length); }; DataProviderClass.prototype.getItemAt = function (index) { return(this.items[index]); }; DataProviderClass.prototype.getItemID = function (index) { return(this.items[index].__ID__); }; DataProviderClass.prototype.sortItemsBy = function (fieldName, order) { this.items.sortOn(fieldName); if (order == "DESC") { this.items.reverse(); } this.updateViews({event:"sort"}); }; DataProviderClass.prototype.updateViews = function (eventObj) { var i = 0; while (i < this.views.length) { this.views[i].modelChanged(eventObj); i++; } }; #endinitclip
Symbol 89 MovieClip [FSelectableItemSymbol] Frame 1
#initclip 7 function FSelectableItemClass() { this.init(); } FSelectableItemClass.prototype = new FUIComponentClass(); FSelectableItemClass.prototype.init = function () { if (this._name != "itemAsset") { this.highlighted = false; this.layoutContent(100); } }; FSelectableItemClass.prototype.drawItem = function (itmObj, selected) { this.displayContent(itmObj, selected); if ((this.highlighted != selected) || ((this.controller.focused != this.oldFocus) && (selected))) { this.setHighlighted(selected); } this.oldFocus = this.controller.focused; }; FSelectableItemClass.prototype.setSize = function (width, height) { var LOWEST_DEPTH = -16384; this.width = width; this.layoutContent(width); this.attachMovie("FHighlightSymbol", "highlight_mc", LOWEST_DEPTH); this.highlight_mc._x = 0.5; this.highlight_mc._width = width - 0.5; this.highlight_mc._height = height; this.highlight_mc.controller = this; this.highlight_mc._alpha = 0; this.highlight_mc.trackAsMenu = true; this.highlight_mc.onPress = function () { if (this.controller.enable) { this.controller.controller.clickHandler(this.controller.itemNum); } }; this.highlight_mc.onDragOver = function () { if (this.controller.controller.focused) { this.onPress(); } }; this.highlight_mc.useHandCursor = false; this.highlight_mc.trackAsMenu = true; }; FSelectableItemClass.prototype.setEnabled = function (enabledFlag) { this.enable = enabledFlag; this.fLabel_mc.setEnabled(enabledFlag); this.highlight_mc.gotoAndStop((enabledFlag ? "unfocused" : "disabled")); }; FSelectableItemClass.prototype.layoutContent = function (width) { this.attachMovie("FLabelSymbol", "fLabel_mc", 2, {hostComponent:this.controller}); this.fLabel_mc._x = 2; this.fLabel_mc._y = 0; this.fLabel_mc.setSize(width - 2); this.fLabel_mc.labelField.selectable = false; }; FSelectableItemClass.prototype.displayContent = function (itmObj, selected) { var tmpLabel = ""; if (itmObj.label != undefined) { tmpLabel = itmObj.label; } else if (typeof(itmObj) == "object") { for (var i in itmObj) { if (i != "__ID__") { tmpLabel = (itmObj[i] + ", ") + tmpLabel; } } tmpLabel = tmpLabel.substring(0, tmpLabel.length - 2); } else { tmpLabel = itmObj; } if (this.fLabel_mc.labelField.text != tmpLabel) { this.fLabel_mc.setLabel(tmpLabel); } var clr = (selected ? (this.controller.styleTable.textSelected.value) : (this.controller.styleTable.textColor.value)); if (clr == undefined) { clr = (selected ? 16777215 : 0); } this.fLabel_mc.setColor(clr); }; FSelectableItemClass.prototype.getItemIndex = function () { return(this.controller.getScrollPosition() + this.itemNum); }; FSelectableItemClass.prototype.getItemModel = function () { return(this.controller.getItemAt(this.getItemIndex())); }; FSelectableItemClass.prototype.getHostDataProvider = function () { return(this.controller.dataProvider); }; FSelectableItemClass.prototype.setHighlighted = function (flag) { fade = this.controller.styleTable.fadeRate.value; if (((fade == undefined) || (fade == 0)) || (!flag)) { this.highlight_mc._alpha = (flag ? 100 : 0); delete this.onEnterFrame; } else { this.fadeN = fade; this.fadeX = 1; this.highLight_mc._alpha = 20; this.onEnterFrame = function () { this.highLight_mc._alpha = (60 * Math.sqrt((this.fadeX++) / this.fadeN)) + 40; if (this.fadeX > this.fadeN) { delete this.onEnterFrame; } }; } this.highlighted = flag; }; #endinitclip
Symbol 90 MovieClip [FSelectableListSymbol] Frame 1
#initclip 4 function FSelectableListClass() { this.init(); } FSelectableListClass.prototype = new FUIComponentClass(); FSelectableListClass.prototype.init = function () { super.init(); this.enable = true; this.selected = new Array(); this.topDisplayed = (this.numDisplayed = 0); this.lastSelected = 0; this.tabChildren = false; if (this._name != undefined) { this.dataProvider = new DataProviderClass(); this.dataProvider.addView(this); } }; FSelectableListClass.prototype.addItemAt = function (index, label, data) { if ((index < 0) || (!this.enable)) { return(undefined); } this.dataProvider.addItemAt(index, {label:label, data:data}); }; FSelectableListClass.prototype.addItem = function (label, data) { if (!this.enable) { return(undefined); } this.dataProvider.addItem({label:label, data:data}); }; FSelectableListClass.prototype.removeItemAt = function (index) { this.selectHolder = this.getSelectedIndex(); var item = this.getItemAt(index); this.dataProvider.removeItemAt(index); return(item); }; FSelectableListClass.prototype.removeAll = function () { this.dataProvider.removeAll(); }; FSelectableListClass.prototype.replaceItemAt = function (index, newLabel, newData) { this.dataProvider.replaceItemAt(index, {label:newLabel, data:newData}); }; FSelectableListClass.prototype.sortItemsBy = function (fieldName, order) { this.lastSelID = this.dataProvider.getItemID(this.lastSelected); this.dataProvider.sortItemsBy(fieldName, order); }; FSelectableListClass.prototype.getLength = function () { return(this.dataProvider.getLength()); }; FSelectableListClass.prototype.getSelectedIndex = function () { for (var uniqueID in this.selected) { var tmpInd = this.selected[uniqueID].sIndex; if (tmpInd != undefined) { return(tmpInd); } } }; FSelectableListClass.prototype.getSelectedItem = function () { return(this.getItemAt(this.getSelectedIndex())); }; FSelectableListClass.prototype.getItemAt = function (index) { return(this.dataProvider.getItemAt(index)); }; FSelectableListClass.prototype.getEnabled = function () { return(this.enable); }; FSelectableListClass.prototype.getValue = function () { var item = this.getSelectedItem(); return(((item.data == undefined) ? (item.label) : (item.data))); }; FSelectableListClass.prototype.setSelectedIndex = function (index, flag) { if (((index >= 0) && (index < this.getLength())) && (this.enable)) { this.clearSelected(); this.selectItem(index, true); this.lastSelected = index; this.invalidate("updateControl"); if (flag != false) { this.executeCallBack(); } } }; FSelectableListClass.prototype.setDataProvider = function (obj) { this.setScrollPosition(0); this.clearSelected(); if (obj instanceof Array) { this.dataProvider = new DataProviderClass(); var i = 0; while (i < obj.length) { var value = ((typeof(obj[i]) == "string") ? ({label:obj[i]}) : (obj[i])); this.dataProvider.addItem(value); i++; } } else { this.dataProvider = obj; } this.dataProvider.addView(this); }; FSelectableListClass.prototype.setItemSymbol = function (linkID) { this.tmpPos = this.getScrollPosition(); this.itemSymbol = linkID; this.invalidate("setSize"); this.setScrollPosition(this.tmpPos); }; FSelectableListClass.prototype.setEnabled = function (enabledFlag) { this.cleanUI(); super.setEnabled(enabledFlag); this.enable = enabledFlag; this.boundingBox_mc.gotoAndStop((this.enable ? "enabled" : "disabled")); var limit = Math.min(this.numDisplayed, this.getLength()); var i = 0; while (i < limit) { this.container_mc[("fListItem" + i) + "_mc"].setEnabled(this.enable); i++; } if (this.enable) { this.invalidate("updateControl"); } }; FSelectableListClass.prototype.updateControl = function () { var i = 0; while (i < this.numDisplayed) { this.container_mc[("fListItem" + i) + "_mc"].drawItem(this.getItemAt(this.topDisplayed + i), this.isSelected(this.topDisplayed + i)); i++; } }; FSelectableListClass.prototype.setSize = function (w, h) { super.setSize(w, h); this.boundingBox_mc._xscale = (this.boundingBox_mc._yscale = 100); this.boundingBox_mc._xscale = (this.width * 100) / this.boundingBox_mc._width; this.boundingBox_mc._yscale = (this.height * 100) / this.boundingBox_mc._height; var i = 0; while (i < this.numDisplayed) { this.container_mc.attachMovie(this.itemSymbol, ("fListItem" + i) + "_mc", 10 + i, {controller:this, itemNum:i}); var item_mc = this.container_mc[("fListItem" + i) + "_mc"]; var offset = ((this.scrollOffset == undefined) ? 0 : (this.scrollOffset)); item_mc.setSize(this.width - offset, this.itmHgt); item_mc._y = (this.itmHgt - 2) * i; i++; } this.updateControl(); }; FSelectableListClass.prototype.modelChanged = function (eventObj) { var firstRow = eventObj.firstRow; var lastRow = eventObj.lastRow; var event = eventObj.event; if (event == "addRows") { for (var i in this.selected) { if ((this.selected[i].sIndex != undefined) && (this.selected[i].sIndex >= firstRow)) { this.selected[i].sIndex = this.selected[i].sIndex + ((lastRow - firstRow) + 1); this.setSelectedIndex(this.selected[i].sIndex, false); } } } else if (event == "deleteRows") { if (firstRow == lastRow) { var index = firstRow; if (this.selectHolder == index) { this.selectionDeleted = true; } if (((this.topDisplayed + this.numDisplayed) >= this.getLength()) && (this.topDisplayed > 0)) { this.topDisplayed--; if (this.selectionDeleted && ((index - 1) >= 0)) { this.setSelectedIndex(index - 1, false); } } else if (this.selectionDeleted) { var len = this.getLength(); if (((index == (len - 1)) && (len > 1)) || (index > (len / 2))) { this.setSelectedIndex(index - 1, false); } else { this.setSelectedIndex(index, false); } } for (var i in this.selected) { if (this.selected[i].sIndex > firstRow) { this.selected[i].sIndex--; } } } else { this.clearSelected(); this.topDisplayed = 0; } } else if (event == "sort") { var len = this.getLength(); var i = 0; while (i < len) { if (this.isSelected(i)) { var id = this.dataProvider.getItemID(i); if (id == this.lastSelID) { this.lastSelected = i; } this.selected[String(id)].sIndex = i; } i++; } } this.invalidate("updateControl"); }; FSelectableListClass.prototype.measureItmHgt = function () { this.attachMovie(this.itemSymbol, "tmpItem_mc", 0, {controller:this}); this.tmpItem_mc.drawItem({label:"Sizer: PjtTopg"}, false); this.itmHgt = this.tmpItem_mc._height; this.tmpItem_mc.removeMovieClip(); }; FSelectableListClass.prototype.selectItem = function (index, selectedFlag) { if (selectedFlag && (!this.isSelected(index))) { this.selected[String(this.dataProvider.getItemID(index))] = {sIndex:index}; } else if (!selectedFlag) { delete this.selected[String(this.dataProvider.getItemID(index))]; } }; FSelectableListClass.prototype.isSelected = function (index) { return(this.selected[String(this.dataProvider.getItemID(index))].sIndex != undefined); }; FSelectableListClass.prototype.clearSelected = function () { for (var uniqueID in this.selected) { var index = this.selected[uniqueID].sIndex; if (((index != undefined) && (this.topDisplayed <= index)) && (index < (this.topDisplayed + this.numDisplayed))) { this.container_mc[("fListItem" + (index - this.topDisplayed)) + "_mc"].drawItem(this.getItemAt(index), false); } } delete this.selected; this.selected = new Array(); }; FSelectableListClass.prototype.selectionHandler = function (itemNum) { var tmpInd = (this.topDisplayed + itemNum); if (this.getItemAt(tmpInd == undefined)) { this.changeFlag = false; return(undefined); } this.changeFlag = true; this.clearSelected(); this.selectItem(tmpInd, true); this.container_mc[("fListItem" + itemNum) + "_mc"].drawItem(this.getItemAt(tmpInd), this.isSelected(tmpInd)); }; FSelectableListClass.prototype.moveSelBy = function (incr) { var itmNum = this.getSelectedIndex(); var newItm = (itmNum + incr); newItm = Math.max(0, newItm); newItm = Math.min(this.getLength() - 1, newItm); if (newItm == itmNum) { return(undefined); } if ((itmNum < this.topDisplayed) || (itmNum >= (this.topDisplayed + this.numDisplayed))) { this.setScrollPosition(itmNum); } if ((newItm >= (this.topDisplayed + this.numDisplayed)) || (newItm < this.topDisplayed)) { this.setScrollPosition(this.topDisplayed + incr); } this.selectionHandler(newItm - this.topDisplayed); }; FSelectableListClass.prototype.clickHandler = function (itmNum) { this.focusRect.removeMovieClip(); if (!this.focused) { this.pressFocus(); } this.selectionHandler(itmNum); this.onMouseUp = this.releaseHandler; }; FSelectableListClass.prototype.releaseHandler = function () { if (this.changeFlag) { this.executeCallBack(); } this.changeFlag = false; this.onMouseUp = undefined; }; FSelectableListClass.prototype.myOnSetFocus = function () { super.myOnSetFocus(); var i = 0; while (i < this.numDisplayed) { this.container_mc[("fListItem" + i) + "_mc"].highlight_mc.gotoAndStop("enabled"); i++; } }; FSelectableListClass.prototype.myOnKillFocus = function () { super.myOnKillFocus(); var i = 0; while (i < this.numDisplayed) { this.container_mc[("fListItem" + i) + "_mc"].highlight_mc.gotoAndStop("unfocused"); i++; } }; #endinitclip
Instance of Symbol 88 MovieClip [DataProviderSymbol] "dPAsset" in Symbol 90 MovieClip [FSelectableListSymbol] Frame 1
//component parameters onClipEvent (initialize) { }
Instance of Symbol 89 MovieClip [FSelectableItemSymbol] "ItemAsset" in Symbol 90 MovieClip [FSelectableListSymbol] Frame 1
//component parameters onClipEvent (initialize) { }
Symbol 91 MovieClip [FScrollSelectListSymbol] Frame 1
#initclip 6 function FScrollSelectListClass() { this.init(); } FScrollSelectListClass.prototype = new FSelectableListClass(); FScrollSelectListClass.prototype.getScrollPosition = function () { return(this.topDisplayed); }; FScrollSelectListClass.prototype.setScrollPosition = function (pos) { if (this.enable) { pos = Math.min(pos, this.getLength() - this.numDisplayed); pos = Math.max(pos, 0); this.scrollBar_mc.setScrollPosition(pos); } }; FScrollSelectListClass.prototype.setAutoHideScrollBar = function (flag) { this.permaScrollBar = !flag; this.setSize(this.width, this.height); }; FScrollSelectListClass.prototype.setEnabled = function (enabledFlag) { super.setEnabled(enabledFlag); this.scrollBar_mc.setEnabled(this.enable); }; FScrollSelectListClass.prototype.setSize = function (w, h) { var pos = this.getScrollPosition(); super.setSize(w, h); if (this.scrollBar_mc != undefined) { this.removed = true; } this.scrollBar_mc = undefined; this.initScrollBar(); this.setScrollPosition(pos); }; FScrollSelectListClass.prototype.modelChanged = function (eventObj) { super.modelChanged(eventObj); this.invalidate("initScrollBar"); }; FScrollSelectListClass.prototype.initScrollBar = function () { if ((!this.permaScrollBar) && (this.getLength() <= this.numDisplayed)) { if (this.removed) { this.scrollBar_mc.removeMovieClip(); this.scrollBar_mc = undefined; this.scrollOffset = undefined; this.invalidate("setSize"); } } else { if (this.scrollBar_mc == undefined) { this.container_mc.attachMovie("FScrollBarSymbol", "scrollBar_mc", 3000, {hostStyle:this.styleTable}); this.scrollBar_mc = this.container_mc.scrollBar_mc; this.scrollBar_mc.setChangeHandler("scrollHandler", this); this.scrollBar_mc.setSize(this.height); this.scrollBar_mc._x = this.width - this.scrollBar_mc._width; this.scrollBar_mc._y = 0; this.scrollBar_mc.setLargeScroll(this.numDisplayed - 1); this.scrollOffset = this.scrollBar_mc._width; this.invalidate("setSize"); } this.scrollBar_mc.setScrollProperties(this.numDisplayed, 0, this.getLength() - this.numDisplayed); } }; FScrollSelectListClass.prototype.scrollHandler = function (scrollBar) { var pos = scrollBar.getScrollPosition(); this.topDisplayed = pos; if (this.lastPosition != pos) { this.updateControl(); } this.lastPosition = pos; }; FScrollSelectListClass.prototype.clickHandler = function (itmNum) { super.clickHandler(itmNum); if ((this.dragScrolling == undefined) && (this.scrollBar_mc != undefined)) { this.dragScrolling = setInterval(this, "dragScroll", 15); } }; FScrollSelectListClass.prototype.releaseHandler = function () { clearInterval(this.dragScrolling); this.dragScrolling = undefined; super.releaseHandler(); }; FScrollSelectListClass.prototype.dragScroll = function () { clearInterval(this.dragScrolling); if (this.container_mc._ymouse < 0) { this.setScrollPosition(this.getScrollPosition() - 1); this.selectionHandler(0); this.scrollInterval = Math.max(25, (-23.8 * (-this.container_mc._ymouse)) + 500); this.dragScrolling = setInterval(this, "dragScroll", this.scrollInterval); } else if (this.container_mc._ymouse > ((this.itmHgt - 2) * this.numDisplayed)) { this.setScrollPosition(this.getScrollPosition() + 1); this.selectionHandler(this.numDisplayed - 1); this.scrollInterval = Math.max(25, (-23.8 * Math.abs((this.container_mc._ymouse - ((this.itmHgt - 2) * this.numDisplayed)) - 2)) + 500); this.dragScrolling = setInterval(this, "dragScroll", this.scrollInterval); } else { this.dragScrolling = setInterval(this, "dragScroll", 15); } }; FScrollSelectListClass.prototype.myOnKeyDown = function () { if (this.focused) { this.keyCodes = new Array(40, 38, 34, 33, 36, 35); this.keyIncrs = new Array(1, -1, this.numDisplayed - 1, -(this.numDisplayed - 1), -this.getLength(), this.getLength()); var i = 0; while (i < this.keyCodes.length) { if (Key.isDown(this.keyCodes[i])) { this.moveSelBy(this.keyIncrs[i]); return(undefined); } i++; } this.findInputText(); } }; FScrollSelectListClass.prototype.findInputText = function () { var tmpCode = Key.getAscii(); if ((tmpCode >= 33) && (tmpCode <= 126)) { this.findString(String.fromCharCode(tmpCode)); } }; FScrollSelectListClass.prototype.findString = function (str) { if (this.getLength() == 0) { return(undefined); } var itemNum = this.getSelectedIndex(); var jump = 0; var i = (itemNum + 1); while (i != itemNum) { var itmStr = this.getItemAt(i).label.substring(0, str.length); if ((str == itmStr) || (str.toUpperCase() == itmStr.toUpperCase())) { var jump = (i - itemNum); break; } if (i >= (this.getLength() - 1)) { i = -1; } i++; } if (jump != 0) { this.moveSelBy(jump); } }; #endinitclip
Instance of Symbol 87 MovieClip [FScrollBarSymbol] "scrollBarAsset" in Symbol 91 MovieClip [FScrollSelectListSymbol] Frame 1
//component parameters onClipEvent (initialize) { _targetInstanceName = ""; horizontal = false; } onClipEvent (load) { this._width = (this._height = 1); }
Instance of Symbol 90 MovieClip [FSelectableListSymbol] "superClassAsset" in Symbol 91 MovieClip [FScrollSelectListSymbol] Frame 1
//component parameters onClipEvent (initialize) { }
Symbol 92 MovieClip [FComboBoxItemSymbol] Frame 1
#initclip 9 function FComboBoxItemClass() { this.init(); } FComboBoxItemClass.prototype = new FSelectableItemClass(); Object.registerClass("FComboBoxItemSymbol", FComboBoxItemClass); FComboBoxItemClass.prototype.setSize = function (w, h) { super.setSize(w, h); this.highlight_mc.onRollOver = function () { this.controller.controller.selectionHandler(this.controller.itemNum); }; }; #endinitclip
Symbol 97 MovieClip [FBoundingBoxSymbol] Frame 1
var component = _parent; component.registerSkinElement(boundingBox, "background"); stop();
Symbol 97 MovieClip [FBoundingBoxSymbol] Frame 2
component.registerSkinElement(boundingBox2, "backgroundDisabled"); stop();
Symbol 100 MovieClip [FComboBoxSymbol] Frame 1
#initclip 8 function FComboBoxClass() { _global._popUpLevel = ((_global._popUpLevel == undefined) ? 20000 : (_global._popUpLevel + 1)); this.superHolder = _root.createEmptyMovieClip("superHolder" + _popUpLevel, _popUpLevel); var testContainer = this.superHolder.createEmptyMovieClip("testCont", 20000); var testBox = testContainer.attachMovie("FBoundingBoxSymbol", "boundingBox_mc", 0); if (testBox._name == undefined) { this.superHolder.removeMovieClip(); this.superHolder = this._parent.createEmptyMovieClip("superHolder" + _popUpLevel, _popUpLevel); } else { testContainer.removeMovieClip(); } if (this.rowCount == undefined) { this.rowCount = 8; this.editable = false; } this.itemSymbol = "FComboBoxItemSymbol"; this.init(); this.permaScrollBar = false; this.proxyBox_mc.gotoAndStop(1); this.width = this._width; this.height = (this.proxyBox_mc._height * this._yscale) / 100; var i = 0; while (i < this.labels.length) { this.addItem(this.labels[i], this.data[i]); i++; } this.lastSelected = 0; this.selectItem(0); this._xscale = (this._yscale = 100); this.opened = false; this.setSize(this.width); this.highlightTop(false); if (this.changeHandler.length > 0) { this.setChangeHandler(this.changeHandler); } this.onUnload = function () { this.superHolder.removeMovieClip(); }; this.setSelectedIndex(0, false); this.value = ""; this.focusEnabled = true; this.changeFlag = false; } FComboBoxClass.prototype = new FScrollSelectListClass(); Object.registerClass("FComboBoxSymbol", FComboBoxClass); FComboBoxClass.prototype.modelChanged = function (eventObj) { super.modelChanged(eventObj); var event = eventObj.event; if ((event == "addRows") || (event == "deleteRows")) { var diff = ((eventObj.lastRow - eventObj.firstRow) + 1); var mode = ((event == "addRows") ? 1 : -1); var len = this.getLength(); var lenBefore = (len - (mode * diff)); if ((this.rowCount > lenBefore) || (this.rowCount > len)) { this.invalidate("setSize"); } if (this.getSelectedIndex() == undefined) { this.setSelectedIndex(0, false); } } else if (event == "updateAll") { this.invalidate("setSize"); } }; FComboBoxClass.prototype.removeAll = function () { if (!this.enable) { return(undefined); } super.removeAll(); if (this.editable) { this.value = ""; } this.invalidate("setSize"); }; FComboBoxClass.prototype.setSize = function (w) { if ((((w == undefined) || (typeof(w) != "number")) || (w <= 0)) || (!this.enable)) { return(undefined); } this.proxyBox_mc._width = w; this.container_mc.removeMovieClip(); this.measureItmHgt(); this.container_mc = this.superHolder.createEmptyMovieClip("container", 3); this.container_mc.tabChildren = false; this.setPopUpLocation(this.container_mc); this.container_mc.attachMovie("FBoundingBoxSymbol", "boundingBox_mc", 0); this.boundingBox_mc = this.container_mc.boundingBox_mc; this.boundingBox_mc.component = this; this.registerSkinElement(this.boundingBox_mc.boundingBox, "background"); this.proxyBox_mc._height = this.itmHgt; this.numDisplayed = Math.min(this.rowCount, this.getLength()); if (this.numDisplayed < 3) { this.numDisplayed = Math.min(3, this.getLength()); } this.height = (this.numDisplayed * (this.itmHgt - 2)) + 2; super.setSize(w, this.height); this.attachMovie("DownArrow", "downArrow", 10); this.downArrow._y = 0; this.downArrow._width = this.itmHgt; this.downArrow._height = this.itmHgt; this.downArrow._x = this.proxyBox_mc._width - this.downArrow._width; this.setEditable(this.editable); this.container_mc._visible = this.opened; this.highlightTop(false); this.fader = this.superHolder.attachMovie("FBoundingBoxSymbol", "faderX", 4); this.registerSkinElement(this.fader.boundingBox, "background"); this.fader._width = this.width; this.fader._height = this.height; this.fader._visible = false; }; FComboBoxClass.prototype.setDataProvider = function (dp) { super.setDataProvider(dp); this.invalidate("setSize"); this.setSelectedIndex(0); }; FComboBoxClass.prototype.getValue = function () { if (this.editable) { return(this.fLabel_mc.getLabel()); } return(super.getValue()); }; FComboBoxClass.prototype.getRowCount = function () { return(this.rowCount); }; FComboBoxClass.prototype.setRowCount = function (count) { this.rowCount = ((this.getLength() > count) ? (Math.max(count, 3)) : (count)); this.setSize(this.width); var len = this.getLength(); if ((len - this.getScrollPosition()) < this.rowCount) { this.setScrollPosition(len - Math.min(this.rowCount, len)); this.invalidate("updateControl"); } }; FComboBoxClass.prototype.setEditable = function (editableFlag) { if (!this.enable) { return(undefined); } this.editable = editableFlag; if (!this.editable) { this.onPress = this.pressHandler; this.useHandCursor = false; this.trackAsMenu = true; this.attachMovie("FComboBoxItemSymbol", "fLabel_mc", 5, {controller:this, itemNum:-1}); this.fLabel_mc.onRollOver = undefined; this.fLabel_mc.setSize((this.width - this.itmHgt) + 1, this.itmHgt); this.topLabel = this.getSelectedItem(); this.fLabel_mc.drawItem(this.topLabel, false); this.highlightTop(false); } else { this.attachMovie("FLabelSymbol", "fLabel_mc", 5); this.fLabel_txt = this.fLabel_mc.labelField; this.fLabel_txt.type = "input"; this.fLabel_txt._x = 4; this.fLabel_txt.onSetFocus = this.onLabelFocus; this.fLabel_mc.setSize((this.width - this.itmHgt) - 3); delete this.onPress; this.fLabel_txt.onKillFocus = function () { this._parent._parent.myOnKillFocus(); }; this.fLabel_mc.setLabel(this.value); this.fLabel_txt.onChanged = function () { this._parent._parent.findInputText(); }; this.downArrow.onPress = this.buttonPressHandler; this.downArrow.useHandCursor = false; this.downArrow.trackAsMenu = true; } }; FComboBoxClass.prototype.setEnabled = function (enabledFlag) { enabledFlag = (((enabledFlag == undefined) || (typeof(enabledFlag) != "boolean")) ? true : (enabledFlag)); super.setEnabled(enabledFlag); this.registerSkinElement(this.boundingBox_mc.boundingBox, "background"); this.proxyBox_mc.gotoAndStop((this.enable ? "enabled" : "disabled")); this.downArrow.gotoAndStop((this.enable ? 1 : 3)); if (this.editable) { this.fLabel_txt.type = (enabledFlag ? "input" : "dynamic"); this.fLabel_txt.selectable = enabledFlag; } else if (enabledFlag) { this.fLabel_mc.drawItem(this.topLabel, false); this.setSelectedIndex(this.getSelectedIndex(), false); } this.fLabel_mc.setEnabled(this.enable); this.fLabel_txt.onSetFocus = (enabledFlag ? (this.onLabelFocus) : undefined); }; FComboBoxClass.prototype.setSelectedIndex = function (index, flag) { super.setSelectedIndex(index, flag); if (!this.editable) { this.topLabel = this.getSelectedItem(); this.fLabel_mc.drawItem(this.topLabel, false); } else { this.value = ((flag != undefined) ? "" : (this.getSelectedItem().label)); this.fLabel_mc.setLabel(this.value); } this.invalidate("updateControl"); }; FComboBoxClass.prototype.setValue = function (value) { if (this.editable) { this.fLabel_mc.setLabel(value); this.value = value; } }; FComboBoxClass.prototype.pressHandler = function () { this.focusRect.removeMovieClip(); if (this.enable) { if (!this.opened) { this.onMouseUp = this.releaseHandler; } else { this.onMouseUp = undefined; } this.changeFlag = false; if (!this.focused) { this.pressFocus(); this.clickFilter = (this.editable ? false : true); } if (!this.clickFilter) { this.openOrClose(!this.opened); } else { this.clickFilter = false; } } }; FComboBoxClass.prototype.clickHandler = function (itmNum) { if (!this.focused) { if (this.editable) { this.fLabel_txt.onKillFocus = undefined; } this.pressFocus(); } super.clickHandler(itmNum); this.selectionHandler(itmNum); this.onMouseUp = this.releaseHandler; }; FComboBoxClass.prototype.highlightTop = function (flag) { if (!this.editable) { this.fLabel_mc.drawItem(this.topLabel, flag); } }; FComboBoxClass.prototype.myOnSetFocus = function () { super.myOnSetFocus(); this.fLabel_mc.highlight_mc.gotoAndStop("enabled"); this.highlightTop(true); }; FComboBoxClass.prototype.drawFocusRect = function () { this.drawRect(-2, -2, this.width + 4, this._height + 4); }; FComboBoxClass.prototype.myOnKillFocus = function () { if (Selection.getFocus().indexOf("labelField") != -1) { return(undefined); } super.myOnKillFocus(); delete this.fLabel_txt.onKeyDown; this.openOrClose(false); this.highlightTop(false); }; FComboBoxClass.prototype.setPopUpLocation = function (mcRef) { mcRef._x = this._x; var point = {x:this._x, y:this._y + this.proxyBox_mc._height}; this._parent.localToGlobal(point); mcRef._parent.globalToLocal(point); mcRef._x = point.x; mcRef._y = point.y; if ((this.height + mcRef._y) >= Stage.height) { this.upward = true; mcRef._y = (point.y - this.height) - this.proxyBox_mc._height; } else { this.upward = false; } }; FComboBoxClass.prototype.openOrClose = function (flag) { if (this.getLength() == 0) { return(undefined); } this.setPopUpLocation(this.container_mc); if ((this.lastSelected != -1) && ((this.lastSelected < this.topDisplayed) || (this.lastSelected > (this.topDisplayed + this.numDisplayed)))) { super.moveSelBy(this.lastSelected - this.getSelectedIndex()); } if (!flag) { (this.downArrow.gotoAndStop(1));// not popped } else { (this.downArrow.gotoAndStop(2));// not popped } if (flag == this.opened) { return(undefined); } this.highlightTop(!flag); this.fadeRate = this.styleTable.popUpFade.value; if (((!flag) || (this.fadeRate == undefined)) || (this.fadeRate == 0)) { this.opened = (this.container_mc._visible = flag); return(undefined); } this.setPopUpLocation(this.fader); this.time = 0; this.const = 85 / Math.sqrt(this.fadeRate); this.fader._alpha = 85; this.container_mc._visible = (this.fader._visible = true); this.onEnterFrame = function () { this.fader._alpha = 100 - ((this.const * Math.sqrt(++this.time)) + 15); if (this.time >= this.fadeRate) { this.fader._visible = false; delete this.onEnterFrame; this.opened = true; } }; }; FComboBoxClass.prototype.fireChange = function () { this.lastSelected = this.getSelectedIndex(); if (!this.editable) { this.topLabel = this.getSelectedItem(); this.fLabel_mc.drawItem(this.topLabel, true); } else { this.value = this.getSelectedItem().label; this.fLabel_mc.setLabel(this.value); } this.executeCallback(); }; FComboBoxClass.prototype.releaseHandler = function () { var onCombo = this.boundingBox_mc.hitTest(_root._xmouse, _root._ymouse); if (this.changeFlag) { if (onCombo) { this.fireChange(); } this.openOrClose(!this.opened); } else if (onCombo) { this.openOrClose(false); } else { this.onMouseDown = function () { if ((!this.boundingBox_mc.hitTest(_root._xmouse, _root._ymouse)) && (!this.hitTest(_root._xmouse, _root._ymouse))) { this.onMouseDown = undefined; this.openOrClose(false); } }; } this.changeFlag = false; this.onMouseUp = undefined; clearInterval(this.dragScrolling); this.dragScrolling = undefined; }; FComboBoxClass.prototype.moveSelBy = function (itemNum) { if (itemNum != 0) { super.moveSelBy(itemNum); if (this.editable) { this.setValue(this.getSelectedItem().label); } if (!this.opened) { if (this.changeFlag && (!this.isSelected(this.lastSelected))) { this.fireChange(); } } } }; FComboBoxClass.prototype.myOnKeyDown = function () { if (!this.focused) { return(undefined); } if (this.editable && (Key.isDown(13))) { this.setValue(this.fLabel_mc.getLabel()); this.executeCallback(); this.openOrClose(false); } else if ((Key.isDown(13) || (Key.isDown(32) && (!this.editable))) && (this.opened)) { if (this.getSelectedIndex() != this.lastSelected) { this.fireChange(); } this.openOrClose(false); this.fLabel_txt.hscroll = 0; } super.myOnKeyDown(); }; FComboBoxClass.prototype.findInputText = function () { if (!this.editable) { super.findInputText(); } }; FComboBoxClass.prototype.onLabelFocus = function () { this._parent._parent.tabFocused = false; this._parent._parent.focused = true; this.onKeyDown = function () { this._parent._parent.myOnKeyDown(); }; Key.addListener(this); }; FComboBoxClass.prototype.buttonPressHandler = function () { this._parent.pressHandler(); }; #endinitclip this.deadPreview._visible = false;
Instance of Symbol 91 MovieClip [FScrollSelectListSymbol] "superClassAsset" in Symbol 100 MovieClip [FComboBoxSymbol] Frame 1
//component parameters onClipEvent (initialize) { }
Symbol 140 Button
on (release) { getURL ("http://www.infrarift.net", "_blank"); }
Symbol 148 MovieClip Frame 9
stop();
Symbol 150 MovieClip Frame 30
stop();
Symbol 151 Button
on (release) { stopAllSounds(); play(); }
Symbol 163 MovieClip Frame 1
_root.playSound("thunder");
Symbol 163 MovieClip Frame 63
_root.playSound("howl");
Symbol 163 MovieClip Frame 128
_root.play();
Symbol 180 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 3
gotoAndStop (1);
Symbol 180 MovieClip Frame 5
gotoAndStop (1);
Symbol 180 MovieClip Frame 7
gotoAndStop (1);
Symbol 180 MovieClip Frame 9
gotoAndStop (1);
Symbol 180 MovieClip Frame 11
gotoAndStop (1);
Symbol 180 MovieClip Frame 13
gotoAndStop (1);
Symbol 180 MovieClip Frame 15
gotoAndStop (1);
Symbol 180 MovieClip Frame 17
gotoAndStop (1);
Symbol 180 MovieClip Frame 19
gotoAndStop (1);
Symbol 180 MovieClip Frame 21
gotoAndStop (1);
Symbol 180 MovieClip Frame 23
gotoAndStop (1);
Symbol 180 MovieClip Frame 29
gotoAndStop (1);
Symbol 180 MovieClip Frame 54
gotoAndStop (1);
Symbol 180 MovieClip Frame 56
gotoAndStop (1);
Symbol 180 MovieClip Frame 58
gotoAndStop (1);
Symbol 180 MovieClip Frame 60
gotoAndStop (1);
Symbol 180 MovieClip Frame 62
gotoAndStop (1);
Symbol 180 MovieClip Frame 64
gotoAndStop (1);
Symbol 180 MovieClip Frame 66
gotoAndStop (1);
Symbol 184 Button
on (release) { stopAllSounds(); gotoAndStop (17); }
Symbol 219 MovieClip Frame 49
_root.playSound("footsteps2");
Symbol 219 MovieClip Frame 109
_root.play();
Symbol 257 MovieClip Frame 488
_root.play();
Symbol 264 MovieClip Frame 62
_root.play();
Symbol 324 MovieClip Frame 8
gotoAndPlay (5);
Symbol 351 MovieClip Frame 1
_root.playSound("footsteps1");
Symbol 351 MovieClip Frame 385
stopAllSounds();
Symbol 351 MovieClip Frame 426
_root.playSound("songstart2");
Symbol 351 MovieClip Frame 593
_root.play();
Symbol 366 MovieClip Frame 147
stop();
Symbol 370 MovieClip Frame 110
_root.playSound("swordc1");
Symbol 370 MovieClip Frame 153
_root.play();
Symbol 375 MovieClip Frame 11
stop();
Symbol 379 MovieClip Frame 1
_root.playSound("swordc2");
Symbol 379 MovieClip Frame 12
_root.playSound("swordc2");
Symbol 379 MovieClip Frame 210
_root.play();
Symbol 467 MovieClip Frame 1
stop();
Symbol 468 Button
on (release) { _root.options.nextFrame(); }
Symbol 469 Button
on (release) { _root.cleargrid = false; datasave = new Array(); datasave = ["strb", "speedb", "lifemaxb", "manamaxb", "expb", "engmaxb", "gold", "phydmgb", "magdmgb", "phydefb", "magdefb", "shdphydefb", "shdmagdefb", "shdptsb", "shddmgb", "level", "playername", "newobjective", "Helmet", "Suit", "Weapon", "Shield", "manapots", "lifepots", "skillpts", "expmaxb", "rests", "ninjaav", "classname", "classtype", "moon_q"]; if (user.data.stats[strb] != undefined) { for (i in datasave) { _root[datasave[i]] = user.data.stats[i]; } for (i in _root.skill) { _root.skill[i] = user.data.skill[i]; } for (i in _root.itemstats) { _root.itemstats[i] = user.data.itemstats[i]; } _root.portallevel[0] = user.data.p1; _root.portallevel[1] = user.data.p2; _root.portallevel[2] = user.data.p3; lifeb = user.data.life; manab = user.data.mana; engb = user.data.eng; user.flush(); gotoAndPlay (20); } }
Symbol 470 Button
on (release) { play(); _root.cleargrid = false; }
Symbol 474 Button
on (release) { gotoAndStop (3); }
Symbol 479 Button
on (release) { nextFrame(); }
Symbol 480 MovieClip Frame 1
stop();
Instance of Symbol 100 MovieClip [FComboBoxSymbol] in Symbol 480 MovieClip Frame 2
//component parameters onClipEvent (initialize) { editable = false; labels = []; labels[0] = "High"; labels[1] = "Medium"; labels[2] = "Low"; data = []; data[0] = "HIGH"; data[1] = "MEDIUM"; data[2] = "LOW"; rowCount = 3; changeHandler = ""; } onClipEvent (load) { this.setSelectedIndex(_root.qualityset); } onClipEvent (enterFrame) { _root.qualityset = lastSelected; _root.qset2 = this.Data[lastSelected]; _quality = _root.qset2; }
Instance of Symbol 100 MovieClip [FComboBoxSymbol] in Symbol 480 MovieClip Frame 2
//component parameters onClipEvent (initialize) { editable = false; labels = []; labels[0] = "On"; labels[1] = "Off"; data = []; data[0] = "On"; data[1] = "Off"; rowCount = 3; changeHandler = ""; } onClipEvent (load) { this.setSelectedIndex(_root.soundset); if (_root.soundon == "Off") { played = false; } else { played = true; } } onClipEvent (enterFrame) { _root.soundset = lastSelected; _root.soundon = this.Labels[lastSelected]; if (_root.soundon == "Off") { stopAllSounds(); played = false; } if (_root.soundon == "On") { if (played == false) { _root.playSound("Dream"); played = true; } } }
Symbol 480 MovieClip Frame 3
gotoAndStop (1);
Symbol 483 MovieClip Frame 16
stop();
Symbol 483 MovieClip Frame 31
stop();
Symbol 513 MovieClip Frame 20
stop();
Symbol 514 Button
on (release) { ninjaav = "Sinjid_W"; skill[0] = 1; classtype = "Warrior"; classname = _root[classtype][4]; manamaxb = 65; manab = 65; speedb = 13; strb = 17; lifemaxb = 85; lifeb = 85; phydmgb = phydmgb + 5; magdmgb = magdmgb + 0; phydefb = phydefb + 5; magdefb = magdefb + 0; play(); }
Symbol 515 Button
on (release) { ninjaav = "Sinjid_Sh"; skill[7] = 1; classtype = "Shadow"; classname = _root[classtype][4]; manamaxb = 80; manab = 80; speedb = 17; strb = 13; lifemaxb = 70; lifeb = 70; phydmgb = phydmgb + 3; magdmgb = magdmgb + 3; phydefb = phydefb + 2; magdefb = magdefb + 2; play(); }
Symbol 516 Button
on (release) { ninjaav = "Sinjid_B"; skill[1] = 1; classtype = "Balanced"; classname = _root[classtype][4]; manamaxb = 75; manab = 75; lifeb = 75; lifemaxb = 75; speedb = 15; strb = 15; phydmgb = phydmgb + 3; magdmgb = magdmgb + 2; phydefb = phydefb + 3; magdefb = magdefb + 2; play(); }
Symbol 517 Button
on (release) { ninjaav = "Sinjid_S"; skill[9] = 1; classtype = "Spellcaster"; Weapon = "Energy Knife"; _root.itemstats[0] = "Energy Knife"; phydmgb = 0; magdmgb = 5; classname = _root[classtype][4]; manamaxb = 90; manab = 90; speedb = 13; strb = 15; lifemaxb = 75; lifeb = 75; phydmgb = phydmgb + 0; magdmgb = magdmgb + 5; phydefb = phydefb + 0; magdefb = magdefb + 5; play(); }
Symbol 528 MovieClip Frame 1
stop();
Symbol 532 MovieClip Frame 1
stop();
Symbol 542 Button
on (release) { if (((_root.meet == false) && (_root.talking != true)) && (_root.pause == false)) { _root.inventory.gotoAndStop("Inventory"); _root.grid.char.movement.gotoAndStop(1); _root.inventory._visible = true; _root.pause = true; } }
Symbol 543 Button
on (release) { if (((_root.meet == false) && (_root.talking != true)) && (_root.pause == false)) { _root.inventory.gotoAndStop("Inventory"); _root.grid.char.movement.gotoAndStop(1); _root.inventory._visible = true; _root.pause = true; } }
Symbol 544 Button
on (release) { if (((_root.meet == false) && (_root.talking != true)) && (_root.pause == false)) { _root.inventory.gotoAndStop("Skills"); _root.grid.char.movement.gotoAndStop(1); _root.inventory._visible = true; _root.pause = true; } }
Symbol 545 Button
on (release) { if (((_root.meet == false) && (_root.talking != true)) && (_root.pause == false)) { _root.inventory.gotoAndStop("Skills"); _root.grid.char.movement.gotoAndStop(1); _root.inventory._visible = true; _root.pause = true; } }
Symbol 548 MovieClip Frame 1
stop();
Symbol 550 MovieClip Frame 1
stop();
Symbol 551 Button
on (release) { if (((_root.meet == false) && (_root.talking != true)) && (_root.lifepots > 0)) { _root.lifeb = _root.lifeb + 80; _root.lifepots = _root.lifepots - 1; _root.playSound("potion"); lifepotmc.gotoAndPlay(2); lifebar.gotoAndPlay("up"); if (_root.lifeb > _root.lifemaxb) { _root.lifeb = _root.lifemaxb; } lifebar._width = (_root.lifeb / _root.lifemaxb) * lifebar.widthkeep; } }
Symbol 552 Button
on (release) { if (((_root.meet == false) && (_root.talking != true)) && (_root.manapots > 0)) { _root.manab = _root.manab + 80; _root.manapots = _root.manapots - 1; _root.playSound("potion"); manapotmc.gotoAndPlay(2); manabar.gotoAndPlay("up"); if (_root.manab > _root.manamaxb) { _root.manab = _root.manamaxb; } manabar._width = (_root.manab / _root.manamaxb) * manabar.widthkeep; } }
Instance of Symbol 528 MovieClip "lifebar" in Symbol 623 MovieClip Frame 1
onClipEvent (load) { widthkeep = this._width; this._width = (_root.lifeb / _root.lifemaxb) * widthkeep; }
Instance of Symbol 532 MovieClip "manabar" in Symbol 623 MovieClip Frame 1
onClipEvent (load) { widthkeep = this._width; this._width = (_root.manab / _root.manamaxb) * widthkeep; }
Instance of Symbol 528 MovieClip in Symbol 623 MovieClip Frame 1
onClipEvent (load) { widthkeep = this._width; this._width = (_root.expb / _root.expmaxb) * widthkeep; }
Instance of Symbol 528 MovieClip "engbar" in Symbol 623 MovieClip Frame 1
onClipEvent (load) { widthkeep = this._width; this._width = (_root.engb / _root.engmaxb) * widthkeep; }
Instance of Symbol 620 MovieClip in Symbol 623 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.ninjaav); }
Symbol 624 MovieClip Frame 12
if (_root.engb == 0) { if (_root.lifeb > 1) { _root.lifeb--; if (_root.manab > 1) { _root.manab--; } } } _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep;
Symbol 624 MovieClip Frame 24
if (_root.engb == 0) { if (_root.lifeb > 1) { _root.lifeb--; if (_root.manab > 1) { _root.manab--; } } } _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep;
Symbol 624 MovieClip Frame 36
if (_root.engb == 0) { if (_root.lifeb > 1) { _root.lifeb--; if (_root.manab > 1) { _root.manab--; } } } _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep;
Symbol 624 MovieClip Frame 48
if (_root.engb == 0) { if (_root.lifeb > 1) { _root.lifeb--; if (_root.manab > 1) { _root.manab--; } } } _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep;
Symbol 624 MovieClip Frame 60
if (_root.engb == 0) { if (_root.lifeb > 1) { _root.lifeb--; if (_root.manab > 1) { _root.manab--; } } } _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep;
Symbol 624 MovieClip Frame 72
if (_root.engb == 0) { if (_root.lifeb > 1) { _root.lifeb--; if (_root.manab > 1) { _root.manab--; } } } _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep;
Symbol 624 MovieClip Frame 84
if (_root.engb == 0) { if (_root.lifeb > 1) { _root.lifeb--; if (_root.manab > 1) { _root.manab--; } } } _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep;
Symbol 624 MovieClip Frame 96
if (_root.engb == 0) { if (_root.lifeb > 1) { _root.lifeb--; if (_root.manab > 1) { _root.manab--; } } } _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep;
Symbol 624 MovieClip Frame 107
if (_root.engb == 0) { if (_root.lifeb > 1) { _root.lifeb--; if (_root.manab > 1) { _root.manab--; } } } _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep;
Symbol 624 MovieClip Frame 120
if (_root.engb == 0) { if (_root.lifeb > 1) { _root.lifeb--; if (_root.manab > 1) { _root.manab--; } } } _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep;
Symbol 624 MovieClip Frame 132
if (_root.engb == 0) { if (_root.lifeb > 1) { _root.lifeb--; if (_root.manab > 1) { _root.manab--; } } } _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep;
Symbol 624 MovieClip Frame 145
if (_root.engb == 0) { if (_root.lifeb > 1) { _root.lifeb--; if (_root.manab > 1) { _root.manab--; } } } _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep;
Symbol 624 MovieClip Frame 156
if (_root.engb == 0) { if (_root.lifeb > 1) { _root.lifeb--; if (_root.manab > 1) { _root.manab--; } } } _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep;
Symbol 624 MovieClip Frame 168
if (_root.engb == 0) { if (_root.lifeb > 1) { _root.lifeb--; if (_root.manab > 1) { _root.manab--; } } } _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep;
Symbol 624 MovieClip Frame 179
if (_root.engb == 0) { if (_root.lifeb > 1) { _root.lifeb--; if (_root.manab > 1) { _root.manab--; } } } _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep;
Symbol 624 MovieClip Frame 192
if (_root.engb == 0) { if (_root.lifeb > 1) { _root.lifeb--; if (_root.manab > 1) { _root.manab--; } } } _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep;
Symbol 624 MovieClip Frame 204
if (_root.engb == 0) { if (_root.lifeb > 1) { _root.lifeb--; if (_root.manab > 1) { _root.manab--; } } } _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep;
Symbol 624 MovieClip Frame 216
if (_root.engb == 0) { if (_root.lifeb > 1) { _root.lifeb--; if (_root.manab > 1) { _root.manab--; } } } _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep;
Symbol 624 MovieClip Frame 229
if (_root.engb == 0) { if (_root.lifeb > 1) { _root.lifeb--; if (_root.manab > 1) { _root.manab--; } } } _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep;
Symbol 624 MovieClip Frame 240
if (_root.engb > 0) { _root.engb--; } else if (_root.lifeb > 1) { _root.lifeb--; if (_root.manab > 1) { _root.manab--; } } _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; _root.walkmenu.engbar._width = (_root.engb / _root.engmaxb) * _root.walkmenu.engbar.widthkeep;
Symbol 712 MovieClip Frame 1
head.gotoAndStop(_root.Helmet); for (i in _root.BodyParts) { tellTarget (_root.BodyParts[i]) { gotoAndStop(_root.Suit); }; } stop();
Instance of Symbol 701 MovieClip "head" in Symbol 712 MovieClip Frame 1
onClipEvent (load) { with (this) { gotoAndStop(_root.outfit[0]); } }
Instance of Symbol 711 MovieClip "feet1" in Symbol 712 MovieClip Frame 1
onClipEvent (load) { with (this) { gotoAndStop(_root.outfit[0]); } }
Instance of Symbol 711 MovieClip "feet2" in Symbol 712 MovieClip Frame 1
onClipEvent (load) { with (this) { gotoAndStop(_root.outfit[0]); } }
Symbol 712 MovieClip Frame 2
head.gotoAndStop(_root.Helmet); for (i in _root.BodyParts) { tellTarget (_root.BodyParts[i]) { gotoAndStop(_root.Suit); }; }
Symbol 712 MovieClip Frame 11
head.gotoAndStop(_root.Helmet); for (i in _root.BodyParts) { tellTarget (_root.BodyParts[i]) { gotoAndStop(_root.Suit); }; }
Symbol 712 MovieClip Frame 21
head.gotoAndStop(_root.Helmet); for (i in _root.BodyParts) { tellTarget (_root.BodyParts[i]) { gotoAndStop(_root.Suit); }; } gotoAndPlay (2);
Symbol 717 MovieClip Frame 1
stop();
Symbol 717 MovieClip Frame 4
gotoAndPlay (1);
Symbol 717 MovieClip Frame 7
gotoAndPlay (1);
Symbol 717 MovieClip Frame 10
gotoAndPlay (1);
Symbol 717 MovieClip Frame 13
gotoAndPlay (1);
Symbol 877 MovieClip Frame 1
head.gotoAndStop(_root.Helmet); for (i in _root.BodyParts) { tellTarget (_root.BodyParts[i]) { gotoAndStop(_root.Suit); }; }
Symbol 877 MovieClip Frame 2
head.gotoAndStop(_root.Helmet); for (i in _root.BodyParts) { tellTarget (_root.BodyParts[i]) { gotoAndStop(_root.Suit); }; }
Symbol 877 MovieClip Frame 11
head.gotoAndStop(_root.Helmet); for (i in _root.BodyParts) { tellTarget (_root.BodyParts[i]) { gotoAndStop(_root.Suit); }; }
Symbol 877 MovieClip Frame 21
head.gotoAndStop(_root.Helmet); for (i in _root.BodyParts) { tellTarget (_root.BodyParts[i]) { gotoAndStop(_root.Suit); }; } gotoAndPlay (2);
Symbol 909 MovieClip Frame 1
head.gotoAndStop(_root.Helmet); for (i in _root.BodyParts) { tellTarget (_root.BodyParts[i]) { gotoAndStop(_root.Suit); }; } stop();
Symbol 909 MovieClip Frame 2
head.gotoAndStop(_root.Helmet); for (i in _root.BodyParts) { tellTarget (_root.BodyParts[i]) { gotoAndStop(_root.Suit); }; }
Symbol 909 MovieClip Frame 11
head.gotoAndStop(_root.Helmet); for (i in _root.BodyParts) { tellTarget (_root.BodyParts[i]) { gotoAndStop(_root.Suit); }; }
Symbol 909 MovieClip Frame 21
head.gotoAndStop(_root.Helmet); for (i in _root.BodyParts) { tellTarget (_root.BodyParts[i]) { gotoAndStop(_root.Suit); }; } gotoAndPlay (2);
Symbol 910 MovieClip Frame 1
stop();
Instance of Symbol 910 MovieClip "char" in Symbol 911 MovieClip Frame 1
onClipEvent (keyUp) { this.movement.gotoAndStop(1); } onClipEvent (enterFrame) { if (_root.pause == false) { if (Key.isDown(39) || (Key.isDown(68))) { this.gotoAndStop("right"); } else if (Key.isDown(37) || (Key.isDown(65))) { this.gotoAndStop("left"); } if (((((Key.isDown(38) || (Key.isDown(87))) && (!Key.isDown(39))) && (!Key.isDown(37))) && (!Key.isDown(65))) && (!Key.isDown(68))) { this.gotoAndStop("up"); } else if (((((Key.isDown(40) || (Key.isDown(83))) && (!Key.isDown(39))) && (!Key.isDown(37))) && (!Key.isDown(65))) && (!Key.isDown(68))) { this.gotoAndStop("down"); } } } onClipEvent (enterFrame) { if (_root.pause == false) { if (((((((Key.isDown(37) || (Key.isDown(38))) || (Key.isDown(40))) || (Key.isDown(39))) || (Key.isDown(65))) || (Key.isDown(83))) || (Key.isDown(68))) || (Key.isDown(87))) { this.movement.play(); } } }
Symbol 914 MovieClip Frame 1
stop();
Symbol 924 MovieClip Frame 1
stop();
Symbol 924 MovieClip Frame 11
_root.EnemyMeet(); _root.pause = false; _root.cleargrid = true; _root.gotoAndStop("find");
Symbol 924 MovieClip Frame 68
_root.meet = false; _root.midfight = false; _root.cleargrid = false; _root.gotoAndPlay(label); stopAllSounds(); if (prevsound < 3) { prevsound++; } else { prevsound = 1; } _root.playSound("Battle" + prevsound);
Symbol 925 MovieClip Frame 2
removeMovieClip(this);
Symbol 933 Button
on (release, keyPress "<Space>") { _root.pause = false; this._visible = false; _root.talking = false; }
Symbol 934 MovieClip Frame 2
if (Key.isDown(32)) { gotoAndPlay (1); }
Symbol 934 MovieClip Frame 3
stop();
Symbol 936 Button
on (release, keyPress "<Space>") { _root.pause = false; this._visible = false; }
Symbol 945 Button
on (release, keyPress "<Space>") { if (_root.itempick == "None") { for (i in _root.BodyParts) { _root.grid.char.movement[_root.BodyParts[i]].gotoAndStop(_root.Suit); } with (_root.grid.char.movement) { head.gotoAndStop(_root.Helmet); } _root.walkmenu.engbar._width = (_root.engb / _root.engmaxb) * _root.walkmenu.engbar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; gotoAndStop (1); _root.pause = false; } }
Symbol 946 Button
on (press) { if (_root.item[_root.itempick][1] != "Required Item") { _root.itempick = "None"; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } }
Symbol 948 Button
on (rollOver, press, release) { _root.slotnum = 8; _root.ExplainItem(); } on (press) { _root.inventory.explainbox._visible = false; _root.inventory["slot" + _root.slotnum].gotoAndStop(_root.itempick); _root.itemhold = _root.itemstats[_root.slotnum]; _root.itemstats[_root.slotnum] = _root.itempick; _root.itempick = _root.itemhold; _root.inventory.itemmouse.gotoAndStop(_root.itempick); _root.slotnum = undefined; } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 949 Button
on (rollOver, press, release) { _root.slotnum = 9; _root.ExplainItem(); } on (press) { _root.inventory.explainbox._visible = false; _root.inventory["slot" + _root.slotnum].gotoAndStop(_root.itempick); _root.itemhold = _root.itemstats[_root.slotnum]; _root.itemstats[_root.slotnum] = _root.itempick; _root.itempick = _root.itemhold; _root.inventory.itemmouse.gotoAndStop(_root.itempick); _root.slotnum = undefined; } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 950 Button
on (rollOver, press, release) { _root.slotnum = 10; _root.ExplainItem(); } on (press) { _root.inventory.explainbox._visible = false; _root.inventory["slot" + _root.slotnum].gotoAndStop(_root.itempick); _root.itemhold = _root.itemstats[_root.slotnum]; _root.itemstats[_root.slotnum] = _root.itempick; _root.itempick = _root.itemhold; _root.inventory.itemmouse.gotoAndStop(_root.itempick); _root.slotnum = undefined; } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 951 Button
on (rollOver, press, release) { _root.slotnum = 11; _root.ExplainItem(); } on (press) { _root.inventory.explainbox._visible = false; _root.inventory["slot" + _root.slotnum].gotoAndStop(_root.itempick); _root.itemhold = _root.itemstats[_root.slotnum]; _root.itemstats[_root.slotnum] = _root.itempick; _root.itempick = _root.itemhold; _root.inventory.itemmouse.gotoAndStop(_root.itempick); _root.slotnum = undefined; } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 952 Button
on (rollOver, press, release) { _root.slotnum = 4; _root.ExplainItem(); } on (press) { _root.inventory.explainbox._visible = false; _root.inventory["slot" + _root.slotnum].gotoAndStop(_root.itempick); _root.itemhold = _root.itemstats[_root.slotnum]; _root.itemstats[_root.slotnum] = _root.itempick; _root.itempick = _root.itemhold; _root.inventory.itemmouse.gotoAndStop(_root.itempick); _root.slotnum = undefined; } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 953 Button
on (rollOver, press, release) { _root.slotnum = 5; _root.ExplainItem(); } on (press) { _root.inventory.explainbox._visible = false; _root.inventory["slot" + _root.slotnum].gotoAndStop(_root.itempick); _root.itemhold = _root.itemstats[_root.slotnum]; _root.itemstats[_root.slotnum] = _root.itempick; _root.itempick = _root.itemhold; _root.inventory.itemmouse.gotoAndStop(_root.itempick); _root.slotnum = undefined; } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 954 Button
on (rollOver, press, release) { _root.slotnum = 6; _root.ExplainItem(); } on (press) { _root.inventory.explainbox._visible = false; _root.inventory["slot" + _root.slotnum].gotoAndStop(_root.itempick); _root.itemhold = _root.itemstats[_root.slotnum]; _root.itemstats[_root.slotnum] = _root.itempick; _root.itempick = _root.itemhold; _root.inventory.itemmouse.gotoAndStop(_root.itempick); _root.slotnum = undefined; } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 955 Button
on (rollOver, press, release) { _root.slotnum = 7; _root.ExplainItem(); } on (press) { _root.inventory.explainbox._visible = false; _root.inventory["slot" + _root.slotnum].gotoAndStop(_root.itempick); _root.itemhold = _root.itemstats[_root.slotnum]; _root.itemstats[_root.slotnum] = _root.itempick; _root.itempick = _root.itemhold; _root.inventory.itemmouse.gotoAndStop(_root.itempick); _root.slotnum = undefined; } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 957 Button
on (rollOver, press, release) { _root.slotnum = 3; _root.ExplainItem(); } on (rollOut) { _root.inventory.explainbox._visible = false; } on (press) { if (_root.item[_root.itempick][1] == "None") { _root.inventory.explainbox._visible = false; _root.RemoveItem(_root.itemstats[_root.slotnum], "Helmet"); _root.inventory["slot" + _root.slotnum].gotoAndStop(_root.itempick); itemhold = _root.itemstats[_root.slotnum]; _root.itemstats[_root.slotnum] = _root.itempick; _root.itempick = itemhold; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } else if ((_root.item[_root.itempick][1] == "Head Gear") && (_root.strb >= _root.item[_root.itempick][14])) { _root.inventory.explainbox._visible = false; _root.RemoveItem(_root.itemstats[_root.slotnum], "Helmet"); _root.inventory["slot" + _root.slotnum].gotoAndStop(_root.itempick); itemhold = _root.itemstats[_root.slotnum]; _root.itemstats[_root.slotnum] = _root.itempick; _root.itempick = itemhold; _root.inventory.itemmouse.gotoAndStop(_root.itempick); _root.EquipItem(_root.itemstats[_root.slotnum], "Helmet"); } else { _root.playSound("no"); } } on (rollOut) { _root.slotnum = undefined; }
Symbol 958 Button
on (rollOver, press, release) { _root.slotnum = 2; _root.ExplainItem(); } on (rollOut) { _root.inventory.explainbox._visible = false; } on (press) { if (_root.item[_root.itempick][1] == "None") { _root.inventory.explainbox._visible = false; _root.RemoveItem(_root.itemstats[_root.slotnum], "Suit"); _root.inventory["slot" + _root.slotnum].gotoAndStop(_root.itempick); itemhold = _root.itemstats[_root.slotnum]; _root.itemstats[_root.slotnum] = _root.itempick; _root.itempick = itemhold; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } else if ((_root.item[_root.itempick][1] == "Suit") && (_root.strb >= _root.item[_root.itempick][14])) { _root.inventory.explainbox._visible = false; _root.RemoveItem(_root.itemstats[_root.slotnum], "Suit"); _root.inventory["slot" + _root.slotnum].gotoAndStop(_root.itempick); itemhold = _root.itemstats[_root.slotnum]; _root.itemstats[_root.slotnum] = _root.itempick; _root.itempick = itemhold; _root.inventory.itemmouse.gotoAndStop(_root.itempick); _root.EquipItem(_root.itemstats[_root.slotnum], "Suit"); } else { _root.playSound("no"); } } on (rollOut) { _root.slotnum = undefined; }
Symbol 959 Button
on (rollOver, press, release) { _root.slotnum = 0; _root.ExplainItem(); } on (rollOut) { _root.inventory.explainbox._visible = false; } on (press) { if (_root.item[_root.itempick][1] == "None") { _root.inventory.explainbox._visible = false; _root.RemoveItem(_root.itemstats[_root.slotnum], "Weapon"); _root.inventory["slot" + _root.slotnum].gotoAndStop(_root.itempick); itemhold = _root.itemstats[_root.slotnum]; _root.itemstats[_root.slotnum] = _root.itempick; _root.itempick = itemhold; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } else if ((_root.item[_root.itempick][1] == "Weapon") && (_root.strb >= _root.item[_root.itempick][14])) { _root.inventory.explainbox._visible = false; _root.RemoveItem(_root.itemstats[_root.slotnum], "Weapon"); _root.inventory["slot" + _root.slotnum].gotoAndStop(_root.itempick); itemhold = _root.itemstats[_root.slotnum]; _root.itemstats[_root.slotnum] = _root.itempick; _root.itempick = itemhold; _root.inventory.itemmouse.gotoAndStop(_root.itempick); _root.EquipItem(_root.itemstats[_root.slotnum], "Weapon"); } else { _root.playSound("no"); } } on (rollOut) { _root.slotnum = undefined; }
Symbol 960 Button
on (rollOver, press, release) { _root.slotnum = 1; _root.ExplainItem(); } on (rollOut) { _root.inventory.explainbox._visible = false; } on (press) { if (_root.item[_root.itempick][1] == "None") { _root.inventory.explainbox._visible = false; _root.RemoveItem(_root.itemstats[_root.slotnum], "Shield"); _root.inventory["slot" + _root.slotnum].gotoAndStop(_root.itempick); itemhold = _root.itemstats[_root.slotnum]; _root.itemstats[_root.slotnum] = _root.itempick; _root.itempick = itemhold; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } else if ((_root.item[_root.itempick][1] == "Shield") && (_root.strb >= _root.item[_root.itempick][14])) { _root.inventory.explainbox._visible = false; _root.RemoveItem(_root.itemstats[_root.slotnum], "Shield"); _root.inventory["slot" + _root.slotnum].gotoAndStop(_root.itempick); itemhold = _root.itemstats[_root.slotnum]; _root.itemstats[_root.slotnum] = _root.itempick; _root.itempick = itemhold; _root.inventory.itemmouse.gotoAndStop(_root.itempick); _root.EquipItem(_root.itemstats[_root.slotnum], "Shield"); } else { _root.playSound("no"); } } on (rollOut) { _root.slotnum = undefined; }
Symbol 1005 Button
on (release, keyPress "<Space>") { if ((_root.itempick == "None") && (_root.hold != true)) { sellprice = ""; for (i in _root.BodyParts) { _root.grid.char.movement[_root.BodyParts[i]].gotoAndStop(_root.Suit); } with (_root.grid.char.movement) { head.gotoAndStop(_root.Helmet); } _root.walkmenu.engbar._width = (_root.engb / _root.engmaxb) * _root.walkmenu.engbar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; gotoAndStop (1); _root.pause = false; } }
Symbol 1012 Button
on (rollOver) { pricegain = 1.3; itemlist = ["Weapon", "Suit", "Shield", "Head Gear"]; itemcheck = false; for (i in itemlist) { if (_root.item[_root.itempick][1] == itemlist[i]) { itemcheck = true; } } if (itemcheck == true) { sellprice = 0; if (_root.item[_root.itempick][1] == "Head Gear") { pricegain = 0.7; } if (_root.item[_root.itempick][1] == "Shield") { pricegain = 0.4; } if (_root.item[_root.itempick][1] == "Suit") { pricegain = pricegain * 1.8; } valuework = 0; i = 2; while (i < 13) { valuework = valuework + (_root.item[_root.itempick][i] * pricegain); i++; } sellprice = Math.round(valuework); } } on (rollOut) { sellprice = ""; } on (press) { if ((itemcheck == true) && (sellprice != "")) { _root.playSound("coins"); _root.itempick = "None"; _root.inventory.itemmouse.gotoAndStop(_root.itempick); _root.gold = _root.gold + sellprice; sellprice = ""; } }
Symbol 1026 Button
on (rollOver, press, release) { cost = 30; _root.slotnum = 20; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1027 Button
on (rollOver, press, release) { cost = 60; _root.slotnum = 21; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1028 Button
on (rollOver, press, release) { cost = 90; _root.slotnum = 22; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1029 Button
on (rollOver, press, release) { cost = 15; _root.slotnum = 23; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1030 Button
on (rollOver, press, release) { cost = 30; _root.slotnum = 24; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1031 Button
on (rollOver, press, release) { cost = 40; _root.slotnum = 25; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1032 Button
on (rollOver, press, release) { cost = 60; _root.slotnum = 26; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1033 Button
on (rollOver, press, release) { cost = 10; _root.slotnum = 27; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1034 Button
on (rollOver, press, release) { cost = 15; _root.slotnum = 28; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1035 Button
on (rollOver, press, release) { cost = 100; _root.slotnum = 29; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1044 Button
on (rollOver, press, release) { cost = 120; _root.slotnum = 20; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1045 Button
on (rollOver, press, release) { cost = 150; _root.slotnum = 21; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1046 Button
on (rollOver, press, release) { cost = 200; _root.slotnum = 22; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1047 Button
on (rollOver, press, release) { cost = 330; _root.slotnum = 23; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1048 Button
on (rollOver, press, release) { cost = 100; _root.slotnum = 24; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1049 Button
on (rollOver, press, release) { cost = 150; _root.slotnum = 25; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1050 Button
on (rollOver, press, release) { cost = 200; _root.slotnum = 26; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1051 Button
on (rollOver, press, release) { cost = 400; _root.slotnum = 27; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1052 Button
on (rollOver, press, release) { cost = 400; _root.slotnum = 28; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1056 Button
on (rollOver, press, release) { cost = 40; _root.slotnum = 20; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1057 Button
on (rollOver, press, release) { cost = 100; _root.slotnum = 22; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1058 Button
on (rollOver, press, release) { cost = 150; _root.slotnum = 24; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1059 Button
on (rollOver, press, release) { cost = 350; _root.slotnum = 25; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1060 Button
on (rollOver, press, release) { cost = 60; _root.slotnum = 23; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1061 Button
on (rollOver, press, release) { cost = 170; _root.slotnum = 26; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1069 Button
on (rollOver, press, release) { cost = 560; _root.slotnum = 20; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1070 Button
on (rollOver, press, release) { cost = 110; _root.slotnum = 21; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1071 Button
on (rollOver, press, release) { cost = 600; _root.slotnum = 22; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1072 Button
on (rollOver, press, release) { cost = 130; _root.slotnum = 23; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1073 Button
on (rollOver, press, release) { cost = 590; _root.slotnum = 24; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1074 Button
on (rollOver, press, release) { cost = 490; _root.slotnum = 25; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1075 Button
on (rollOver, press, release) { cost = 530; _root.slotnum = 26; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1079 Button
on (rollOver, press, release) { cost = 1000; _root.slotnum = 20; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1080 Button
on (rollOver, press, release) { cost = 1000; _root.slotnum = 21; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1081 Button
on (rollOver, press, release) { cost = 1500; _root.slotnum = 22; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1082 Button
on (rollOver, press, release) { cost = 400; _root.slotnum = 23; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1083 Button
on (rollOver, press, release) { cost = 400; _root.slotnum = 24; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1088 Button
on (rollOver, press, release) { cost = 1100; _root.slotnum = 20; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1089 Button
on (rollOver, press, release) { cost = 900; _root.slotnum = 21; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1090 Button
on (rollOver, press, release) { cost = 1600; _root.slotnum = 23; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1091 Button
on (rollOver, press, release) { cost = 980; _root.slotnum = 25; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1092 Button
on (rollOver, press, release) { cost = 800; _root.slotnum = 26; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1101 Button
on (rollOver) { itemlist = ["Drink"]; itemcheck = false; for (i in itemlist) { if (_root.item[_root.itempick][1] == itemlist[i]) { itemcheck = true; } } if (itemcheck == true) { sellprice = 3; } } on (rollOut) { sellprice = ""; } on (press) { if ((itemcheck == true) && (sellprice != "")) { _root.playSound("coins"); _root.itempick = "None"; _root.inventory.itemmouse.gotoAndStop(_root.itempick); _root.gold = _root.gold + sellprice; sellprice = ""; } }
Symbol 1107 Button
on (rollOver, press, release) { cost = 0; _root.slotnum = 20; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1112 Button
on (rollOver, press, release) { _root.slotnum = 3; _root.ExplainItem(); } on (rollOut) { _root.inventory.explainbox._visible = false; } on (press) { if (_root.item[_root.itempick][1] == "None") { _root.inventory.explainbox._visible = false; _root.RemoveItem(_root.itemstats[_root.slotnum], "Helmet"); _root.inventory["slot" + _root.slotnum].gotoAndStop(_root.itempick); itemhold = _root.itemstats[_root.slotnum]; _root.itemstats[_root.slotnum] = _root.itempick; _root.itempick = itemhold; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } else if ((_root.item[_root.itempick][1] == "Helmet") && (_root.strb >= _root.item[_root.itempick][14])) { _root.inventory.explainbox._visible = false; _root.RemoveItem(_root.itemstats[_root.slotnum], "Helmet"); _root.inventory["slot" + _root.slotnum].gotoAndStop(_root.itempick); itemhold = _root.itemstats[_root.slotnum]; _root.itemstats[_root.slotnum] = _root.itempick; _root.itempick = itemhold; _root.inventory.itemmouse.gotoAndStop(_root.itempick); _root.EquipItem(_root.itemstats[_root.slotnum], "Helmet"); } else { _root.playSound("no"); } } on (rollOut) { _root.slotnum = undefined; }
Symbol 1120 Button
on (rollOver, press, release) { cost = 50; _root.slotnum = 20; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1121 Button
on (rollOver, press, release) { cost = 50; _root.slotnum = 21; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1122 Button
on (rollOver, press, release) { cost = 50; _root.slotnum = 22; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1123 Button
on (rollOver, press, release) { cost = 50; _root.slotnum = 23; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1124 Button
on (rollOver, press, release) { cost = 50; _root.slotnum = 24; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1125 Button
on (rollOver, press, release) { cost = 50; _root.slotnum = 25; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1126 Button
on (rollOver, press, release) { cost = 50; _root.slotnum = 26; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1127 Button
on (rollOver, press, release) { cost = 50; _root.slotnum = 27; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1128 Button
on (rollOver, press, release) { cost = 50; _root.slotnum = 28; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1129 Button
on (rollOver, press, release) { cost = 50; _root.slotnum = 29; _root.ExplainItem(); } on (press) { if ((_root.itempick == "None") && (_root.gold >= cost)) { _root.gold = _root.gold - cost; _root.inventory.explainbox._visible = false; _root.itempick = _root.itemstats[_root.slotnum]; _root.inventory.itemmouse.gotoAndStop(_root.itempick); } } on (rollOut) { _root.inventory.explainbox._visible = false; }
Symbol 1130 Button
on (rollOver) { pricegain = 1.3; itemlist = ["Weapon", "Suit", "Shield", "Head Gear"]; itemcheck = false; for (i in itemlist) { if (_root.item[_root.itempick][1] == itemlist[i]) { itemcheck = true; } } if (itemcheck == true) { sellprice = 0; if (_root.item[_root.itempick][1] == "Suit") { pricegain = pricegain * 1.8; } valuework = 0; i = 2; while (i < 13) { valuework = valuework + (_root.item[_root.itempick][i] * pricegain); i++; } sellprice = Math.round(valuework); } } on (rollOut) { sellprice = ""; } on (press) { if ((itemcheck == true) && (sellprice != "")) { _root.itempick = "None"; _root.inventory.itemmouse.gotoAndStop(_root.itempick); _root.gold = _root.gold + sellprice; sellprice = ""; } }
Symbol 1139 Button
on (rollOver) { skilllabel = 1; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (14); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 1140 Button
on (rollOver) { skilllabel = 0; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (14); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 1141 Button
on (rollOver) { skilllabel = 2; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if (((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.skill[0] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (14); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 1142 Button
on (rollOver) { skilllabel = 3; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if (((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.skill[0] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (14); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 1143 Button
on (rollOver) { skilllabel = 4; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if (((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.skill[1] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (14); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 1144 Button
on (rollOver) { skilllabel = 5; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if (((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.skill[1] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (14); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 1145 Button
on (rollOver) { skilllabel = 6; levelreq = 1; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[2] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (14); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 1146 Button
on (rollOver) { skilllabel = 18; levelreq = 15; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[15] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (14); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 1147 Button
on (rollOver) { skilllabel = 11; levelreq = 5; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[8] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (14); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 1148 Button
on (rollOver) { skilllabel = 12; levelreq = 5; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[9] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (14); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 1149 Button
on (rollOver) { skilllabel = 13; levelreq = 10; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[10] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (14); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 1150 Button
on (rollOver) { skilllabel = 9; levelreq = 1; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[4] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (14); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 1151 Button
on (rollOver) { skilllabel = 17; levelreq = 15; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if (((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[13] != 0)) && (_root.skill[14] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (14); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 1152 Button
on (rollOver) { skilllabel = 14; levelreq = 10; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[10] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (14); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 1153 Button
on (rollOver) { skilllabel = 15; levelreq = 10; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if (((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[7] != 0)) && (_root.skill[11] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (14); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 1154 Button
on (rollOver) { skilllabel = 16; levelreq = 10; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if (((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[5] != 0)) && (_root.skill[12] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (14); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 1155 Button
on (rollOver) { skilllabel = 8; levelreq = 1; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[4] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (14); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 1156 Button
on (rollOver) { skilllabel = 7; levelreq = 1; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[3] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (14); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 1157 Button
on (rollOver) { skilllabel = 10; levelreq = 5; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[6] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (14); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 1286 MovieClip Frame 1
stop();
Symbol 1286 MovieClip Frame 2
if (_root.skill[0] == 0) { d1 = "-"; } else { d1 = _root.skill[0] * 4; } d2 = (_root.skill[0] + 1) * 4;
Symbol 1286 MovieClip Frame 3
if (_root.skill[1] == 0) { d1 = "-"; } else { d1 = 15 + (_root.skill[1] * 7); } d2 = 15 + ((_root.skill[1] + 1) * 7);
Symbol 1286 MovieClip Frame 4
if (_root.skill[2] == 0) { d1 = "-"; } else { d1 = (52 + (_root.skill[2] * 8)) + "%"; } d2 = (52 + ((_root.skill[2] + 1) * 8)) + "%";
Symbol 1286 MovieClip Frame 5
if (_root.skill[3] == 0) { d1 = "-"; } else { d1 = (_root.skill[3] * 60) + "% Speed"; } d2 = ((_root.skill[3] + 1) * 60) + "% Speed";
Symbol 1286 MovieClip Frame 6
if (_root.skill[4] == 0) { d1 = "-"; } else { d1 = 40 + (_root.skill[4] * 9); } d2 = 40 + ((_root.skill[4] + 1) * 9);
Symbol 1286 MovieClip Frame 7
if (_root.skill[5] == 0) { d1 = "-"; } else { d1 = (7 + (_root.skill[5] * 5)) + " each shot"; } d2 = (7 + ((_root.skill[5] + 1) * 5)) + " each shot";
Symbol 1286 MovieClip Frame 8
if (_root.skill[6] == 0) { d1 = "-"; } else { d1 = (_root.skill[6] * 80) + "%"; } d2 = ((_root.skill[6] + 1) * 80) + "%";
Symbol 1286 MovieClip Frame 9
if (_root.skill[7] == 0) { d1 = "-"; } else { d1 = _root.skill[7] * 2; } d2 = (_root.skill[7] + 1) * 2;
Symbol 1286 MovieClip Frame 10
if (_root.skill[8] == 0) { d1 = "-"; } else { d1 = _root.skill[8] * 7; } d2 = (_root.skill[8] + 1) * 7;
Symbol 1286 MovieClip Frame 11
if (_root.skill[9] == 0) { d1 = "-"; } else { d1 = _root.skill[9] * 25; } d2 = (_root.skill[9] + 1) * 25;
Symbol 1286 MovieClip Frame 12
if (_root.skill[10] == 0) { d1 = "-"; } else { d1 = _root.skill[10] * 5; } d2 = (_root.skill[10] + 1) * 5;
Symbol 1286 MovieClip Frame 13
if (_root.skill[11] == 0) { d1 = "-"; } else { d1 = (70 + (_root.skill[11] * 80)) + "% Mana Remaining"; } d2 = (70 + ((_root.skill[11] + 1) * 80)) + "% Mana Remaining";
Symbol 1286 MovieClip Frame 14
if (_root.skill[12] == 0) { d1 = "-"; } else { d1 = (13 + (_root.skill[12] * 12)) + "%"; } d2 = (13 + ((_root.skill[12] + 1) * 12)) + "%";
Symbol 1286 MovieClip Frame 15
if (_root.skill[13] == 0) { d1 = "-"; } else { d1 = (100 + (_root.skill[13] * 100)) + "% of life lost"; } d2 = (100 + ((_root.skill[13] + 1) * 100)) + "% of life lost";
Symbol 1286 MovieClip Frame 16
if (_root.skill[14] == 0) { d1 = "-"; } else { d1 = (10 + (_root.skill[14] * 2)) + "% of enemy life"; } d2 = (10 + ((_root.skill[14] + 1) * 2)) + "% of enemy life";
Symbol 1286 MovieClip Frame 17
if (_root.skill[15] == 0) { d1 = "-"; } else { d1 = 60 + (_root.skill[15] * 25); } d2 = 60 + ((_root.skill[15] + 1) * 25);
Symbol 1286 MovieClip Frame 18
if (_root.skill[16] == 0) { d1 = "-"; } else { d1 = (15 + (_root.skill[16] * 7)) + " each hit"; } d2 = (15 + ((_root.skill[16] + 1) * 7)) + " each hit";
Symbol 1286 MovieClip Frame 19
if (_root.skill[17] == 0) { d1 = "-"; } else { d1 = (70 + (_root.skill[17] * 5)) + "% attack per hit"; } d2 = (70 + ((_root.skill[17] + 1) * 5)) + "% attack per hit";
Symbol 1286 MovieClip Frame 20
if (_root.skill[18] == 0) { d1 = "-"; } else { d1 = (70 + (_root.skill[18] * 30)) + " life"; } d2 = (70 + ((_root.skill[18] + 1) * 30)) + " life";
Symbol 1293 Button
on (release, keyPress "<Space>") { if (_root.hold != true) { gotoAndStop (1); sellprice = ""; for (i in _root.BodyParts) { _root.grid.char.movement[_root.BodyParts[i]].gotoAndStop(_root.Suit); } with (_root.grid.char.movement) { head.gotoAndStop(_root.Helmet); } _root.walkmenu.engbar._width = (_root.engb / _root.engmaxb) * _root.walkmenu.engbar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; gotoAndStop (1); _root.pause = false; } }
Symbol 1315 MovieClip Frame 1
stop();
Symbol 1316 Button
on (rollOver) { mealset = "Meal_0"; foodcost = 5; foodeng = 20; foodlife = 5; foodmana = 5; } on (rollOut) { foodcost = "-"; foodeng = "-"; foodlife = "-"; foodmana = "-"; } on (release) { if (_root.gold >= foodcost) { tellTarget (mealset) { gotoAndPlay (2); }; _root.gold = _root.gold - foodcost; _root.lifeb = _root.lifeb + foodlife; lifebar.gotoAndPlay("up"); if (_root.lifeb > _root.lifemaxb) { _root.lifeb = _root.lifemaxb; } lifebar._width = (_root.lifeb / _root.lifemaxb) * lifebar.widthkeep; _root.engb = _root.engb + foodeng; engbar.gotoandplay("up"); if (_root.engb > _root.engmaxb) { _root.engb = _root.engmaxb; } engbar._width = (_root.engb / _root.engmaxb) * engbar.widthkeep; _root.manab = _root.manab + foodmana; manabar.gotoandplay("up"); if (_root.manab > _root.manamaxb) { _root.manab = _root.manamaxb; } manabar._width = (_root.manab / _root.manamaxb) * manabar.widthkeep; } }
Symbol 1317 Button
on (rollOver) { mealset = "Meal_2"; foodcost = 15; foodeng = 50; foodlife = 15; foodmana = 15; } on (rollOut) { foodcost = "-"; foodeng = "-"; foodlife = "-"; foodmana = "-"; } on (release) { if (_root.gold >= foodcost) { tellTarget (mealset) { gotoAndPlay (2); }; _root.gold = _root.gold - foodcost; _root.lifeb = _root.lifeb + foodlife; lifebar.gotoAndPlay("up"); if (_root.lifeb > _root.lifemaxb) { _root.lifeb = _root.lifemaxb; } lifebar._width = (_root.lifeb / _root.lifemaxb) * lifebar.widthkeep; _root.engb = _root.engb + foodeng; engbar.gotoandplay("up"); if (_root.engb > _root.engmaxb) { _root.engb = _root.engmaxb; } engbar._width = (_root.engb / _root.engmaxb) * engbar.widthkeep; _root.manab = _root.manab + foodmana; manabar.gotoandplay("up"); if (_root.manab > _root.manamaxb) { _root.manab = _root.manamaxb; } manabar._width = (_root.manab / _root.manamaxb) * manabar.widthkeep; } }
Symbol 1318 Button
on (rollOver) { mealset = "Meal_1"; foodcost = 20; foodeng = 60; foodlife = 20; foodmana = 20; } on (rollOut) { foodcost = "-"; foodeng = "-"; foodlife = "-"; foodmana = "-"; } on (release) { if (_root.gold >= foodcost) { tellTarget (mealset) { gotoAndPlay (2); }; _root.gold = _root.gold - foodcost; _root.lifeb = _root.lifeb + foodlife; lifebar.gotoAndPlay("up"); if (_root.lifeb > _root.lifemaxb) { _root.lifeb = _root.lifemaxb; } lifebar._width = (_root.lifeb / _root.lifemaxb) * lifebar.widthkeep; _root.engb = _root.engb + foodeng; engbar.gotoandplay("up"); if (_root.engb > _root.engmaxb) { _root.engb = _root.engmaxb; } engbar._width = (_root.engb / _root.engmaxb) * engbar.widthkeep; _root.manab = _root.manab + foodmana; manabar.gotoandplay("up"); if (_root.manab > _root.manamaxb) { _root.manab = _root.manamaxb; } manabar._width = (_root.manab / _root.manamaxb) * manabar.widthkeep; } }
Symbol 1319 Button
on (rollOver) { mealset = "Meal_3"; foodcost = 1; foodeng = 2; foodlife = 2; foodmana = 2; } on (rollOut) { foodcost = "-"; foodeng = "-"; foodlife = "-"; foodmana = "-"; } on (release) { if (_root.gold >= foodcost) { tellTarget (mealset) { gotoAndPlay (2); }; _root.gold = _root.gold - foodcost; _root.lifeb = _root.lifeb + foodlife; lifebar.gotoAndPlay("up"); if (_root.lifeb > _root.lifemaxb) { _root.lifeb = _root.lifemaxb; } lifebar._width = (_root.lifeb / _root.lifemaxb) * lifebar.widthkeep; _root.engb = _root.engb + foodeng; engbar.gotoandplay("up"); if (_root.engb > _root.engmaxb) { _root.engb = _root.engmaxb; } engbar._width = (_root.engb / _root.engmaxb) * engbar.widthkeep; _root.manab = _root.manab + foodmana; manabar.gotoandplay("up"); if (_root.manab > _root.manamaxb) { _root.manab = _root.manamaxb; } manabar._width = (_root.manab / _root.manamaxb) * manabar.widthkeep; } }
Symbol 1322 Button
on (release, keyPress "<Space>") { if (_root.hold != true) { sellprice = ""; for (i in _root.BodyParts) { _root.grid.char.movement[_root.BodyParts[i]].gotoAndStop(_root.Suit); } with (_root.grid.char.movement) { head.gotoAndStop(_root.Helmet); } _root.walkmenu.engbar._width = (_root.engb / _root.engmaxb) * _root.walkmenu.engbar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; gotoAndStop (1); _root.pause = false; } }
Symbol 1334 Button
on (release) { _root.inventory.saved.play(); datasave = new Array(); datasave = ["strb", "speedb", "lifemaxb", "manamaxb", "expb", "engmaxb", "gold", "phydmgb", "magdmgb", "phydefb", "magdefb", "shdphydefb", "shdmagdefb", "shdptsb", "shddmgb", "level", "playername", "newobjective", "Helmet", "Suit", "Weapon", "Shield", "manapots", "lifepots", "skillpts", "expmaxb", "rests", "ninjaav", "classname", "classtype", "moon_q"]; _root.user.data.stats = new Array(); _root.user.data.itemstats = new Array(); _root.user.data.skill = new Array(); for (i in datasave) { _root.user.data.stats[i] = _root[datasave[i]]; } for (i in _root.skill) { _root.user.data.skill[i] = _root.skill[i]; } for (i in _root.itemstats) { _root.user.data.itemstats[i] = _root.itemstats[i]; } _root.user.data.p1 = _root.portallevel[0]; _root.user.data.p2 = _root.portallevel[1]; _root.user.data.p3 = _root.portallevel[2]; _root.user.data.life = _root.lifeb; _root.user.data.mana = _root.manab; _root.user.data.eng = _root.engb; _root.user.flush(); }
Symbol 1335 Button
on (release) { if (_root.rests > 0) { _root.rests--; _root.engb = _root.engmaxb; _root.manab = _root.manamaxb; _root.lifeb = _root.lifemaxb; } }
Symbol 1360 MovieClip Frame 1
stop();
Symbol 1363 MovieClip Frame 15
stop();
Symbol 1364 Button
on (release) { book = "b"; gotoAndStop (19); }
Symbol 1367 Button
on (release) { book = "e"; gotoAndStop (19); }
Symbol 1368 Button
on (release) { book = "d"; gotoAndStop (19); }
Symbol 1371 Button
on (release) { book = "a"; gotoAndStop (19); }
Symbol 1385 MovieClip Frame 1
stop();
Instance of Symbol 87 MovieClip [FScrollBarSymbol] in Symbol 1385 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _targetInstanceName = "story"; horizontal = false; }
Symbol 1388 Button
on (release, keyPress "<Space>") { if ((_root.itempick == "None") && (_root.hold != true)) { gotoAndStop (1); sellprice = ""; for (i in _root.BodyParts) { _root.grid.char.movement[_root.BodyParts[i]].gotoAndStop(_root.Suit); } with (_root.grid.char.movement) { head.gotoAndStop(_root.Helmet); } _root.walkmenu.engbar._width = (_root.engb / _root.engmaxb) * _root.walkmenu.engbar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; _parent.inventory._visible = false; _root.pause = false; } }
Symbol 1396 Button
on (release) { if (_root.gold >= 25) { _root.gold = _root.gold - 25; _root.lifepots = _root.lifepots + 1; lifepotmc.gotoAndPlay(2); } }
Symbol 1397 Button
on (release) { if (_root.gold >= 15) { _root.gold = _root.gold - 15; _root.manapots = _root.manapots + 1; manapotmc.gotoAndPlay(2); } }
Symbol 1403 Button
on (release, keyPress "<Space>") { if ((_root.itempick == "None") && (_root.hold != true)) { gotoAndStop (1); sellprice = ""; for (i in _root.BodyParts) { _root.grid.char.movement[_root.BodyParts[i]].gotoAndStop(_root.Suit); } with (_root.grid.char.movement) { head.gotoAndStop(_root.Helmet); } _root.walkmenu.engbar._width = (_root.engb / _root.engmaxb) * _root.walkmenu.engbar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; _parent.inventory._visible = false; gotoAndStop (1); _root.pause = false; } }
Symbol 1410 Button
on (release) { if (_root.gold >= 10) { _root.gold = _root.gold - 10; _root.lifeb = _root.lifeb + 40; lifebar.gotoAndPlay("up"); if (_root.lifeb > _root.lifemaxb) { _root.lifeb = _root.lifemaxb; } lifebar._width = (_root.lifeb / _root.lifemaxb) * lifebar.widthkeep; } }
Symbol 1411 Button
on (release) { if (_root.gold >= 5) { _root.gold = _root.gold - 5; _root.manab = _root.manab + 40; manabar.gotoAndPlay("up"); if (_root.manab > _root.manamaxb) { _root.manab = _root.manamaxb; } manabar._width = (_root.manab / _root.manamaxb) * manabar.widthkeep; } }
Symbol 1412 Button
on (release) { if (_root.gold >= 20) { _root.gold = _root.gold - 20; _root.manab = _root.manab + 60; _root.lifeb = _root.lifeb + 60; lifebar.gotoAndPlay("up"); if (_root.lifeb > _root.lifemaxb) { _root.lifeb = _root.lifemaxb; } lifebar._width = (_root.lifeb / _root.lifemaxb) * lifebar.widthkeep; } manabar.gotoAndPlay("up"); if (_root.manab > _root.manamaxb) { _root.manab = _root.manamaxb; } manabar._width = (_root.manab / _root.manamaxb) * manabar.widthkeep; }
Symbol 1413 Button
on (release) { if (_root.gold >= 30) { _root.gold = _root.gold - 30; _root.manab = _root.manab + 120; _root.lifeb = _root.lifeb + 120; lifebar.gotoAndPlay("up"); if (_root.lifeb > _root.lifemaxb) { _root.lifeb = _root.lifemaxb; } lifebar._width = (_root.lifeb / _root.lifemaxb) * lifebar.widthkeep; } manabar.gotoAndPlay("up"); if (_root.manab > _root.manamaxb) { _root.manab = _root.manamaxb; } manabar._width = (_root.manab / _root.manamaxb) * manabar.widthkeep; }
Symbol 1430 Button
on (release, keyPress "<Space>") { if ((_root.itempick == "None") && (_root.hold != true)) { gotoAndStop (1); sellprice = ""; for (i in _root.BodyParts) { _root.grid.char.movement[_root.BodyParts[i]].gotoAndStop(_root.Suit); } with (_root.grid.char.movement) { head.gotoAndStop(_root.Helmet); } _root.walkmenu.engbar._width = (_root.engb / _root.engmaxb) * _root.walkmenu.engbar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; gotoAndStop (1); _root.pause = false; } }
Symbol 1455 Button
on (release) { _root.exprate = 3; _root.engrate = 2; level = 1; if (_root.engb > 0) { if ((_root.itempick == "None") && (_root.hold != true)) { gotoAndStop (1); sellprice = ""; for (i in _root.BodyParts) { _root.grid.char.movement[_root.BodyParts[i]].gotoAndStop(_root.Suit); } with (_root.grid.char.movement) { head.gotoAndStop(_root.Helmet); } _root.walkmenu.engbar._width = (_root.engb / _root.engmaxb) * _root.walkmenu.engbar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; _parent.inventory._visible = false; _root.pause = false; } _root.encounter.portaltype = "Training Room"; _root.encounter.level = level; _root.encounter.label = "TRAIN" + [level]; _root.bgstage = "Arena"; _root.encounter.play(); _root.meet = true; _root.pause = true; } }
Symbol 1456 Button
on (release) { _root.exprate = 5; _root.engrate = 3; level = 2; if (_root.engb > 0) { if ((_root.itempick == "None") && (_root.hold != true)) { gotoAndStop (1); sellprice = ""; for (i in _root.BodyParts) { _root.grid.char.movement[_root.BodyParts[i]].gotoAndStop(_root.Suit); } with (_root.grid.char.movement) { head.gotoAndStop(_root.Helmet); } _root.walkmenu.engbar._width = (_root.engb / _root.engmaxb) * _root.walkmenu.engbar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; _parent.inventory._visible = false; _root.pause = false; } _root.encounter.portaltype = "Training Room"; _root.encounter.level = level; _root.encounter.label = "TRAIN" + [level]; _root.bgstage = "Arena"; _root.encounter.play(); _root.meet = true; _root.pause = true; } }
Symbol 1457 Button
on (release) { _root.exprate = 20; _root.engrate = 10; level = 3; if (_root.engb > 0) { if ((_root.itempick == "None") && (_root.hold != true)) { gotoAndStop (1); sellprice = ""; for (i in _root.BodyParts) { _root.grid.char.movement[_root.BodyParts[i]].gotoAndStop(_root.Suit); } with (_root.grid.char.movement) { head.gotoAndStop(_root.Helmet); } _root.walkmenu.engbar._width = (_root.engb / _root.engmaxb) * _root.walkmenu.engbar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.manabar._width = (_root.manab / _root.manamaxb) * _root.walkmenu.manabar.widthkeep; _root.walkmenu.lifebar._width = (_root.lifeb / _root.lifemaxb) * _root.walkmenu.lifebar.widthkeep; _parent.inventory._visible = false; _root.pause = false; } _root.encounter.portaltype = "Training Room"; _root.encounter.level = level; _root.encounter.label = "TRAIN" + [level]; _root.bgstage = "Arena"; _root.encounter.play(); _root.meet = true; _root.pause = true; } }
Symbol 1460 MovieClip Frame 1
stop();
Symbol 1460 MovieClip Frame 2
stop(); _root.itempick = "None";
Instance of Symbol 467 MovieClip "slot4" in Symbol 1460 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[4]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[5]); }
Instance of Symbol 467 MovieClip "slot6" in Symbol 1460 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[6]); }
Instance of Symbol 467 MovieClip "slot7" in Symbol 1460 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[7]); }
Instance of Symbol 467 MovieClip "slot8" in Symbol 1460 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[8]); }
Instance of Symbol 467 MovieClip "slot9" in Symbol 1460 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[9]); }
Instance of Symbol 467 MovieClip "slot10" in Symbol 1460 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[10]); }
Instance of Symbol 467 MovieClip "slot11" in Symbol 1460 MovieClip Frame 2
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[11]); }
Instance of Symbol 467 MovieClip "slot3" in Symbol 1460 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.itemstats[3]); }
Instance of Symbol 467 MovieClip "slot2" in Symbol 1460 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.itemstats[2]); }
Instance of Symbol 467 MovieClip "slot0" in Symbol 1460 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.itemstats[0]); }
Instance of Symbol 467 MovieClip "slot1" in Symbol 1460 MovieClip Frame 2
onClipEvent (load) { this.gotoAndStop(_root.itemstats[1]); }
Instance of Symbol 1003 MovieClip "explainbox" in Symbol 1460 MovieClip Frame 2
onClipEvent (load) { this._visible = false; }
Instance of Symbol 467 MovieClip "itemmouse" in Symbol 1460 MovieClip Frame 2
onClipEvent (enterFrame) { startDrag (this, true); }
Symbol 1460 MovieClip Frame 3
_root.itemstats[20] = "Silver Knife"; _root.itemstats[21] = "Spiked Axe"; _root.itemstats[22] = "Heavy Blade"; _root.itemstats[23] = "Leather Wrist"; _root.itemstats[24] = "Metal Wrist"; _root.itemstats[25] = "Wooden Guard"; _root.itemstats[26] = "Hand Blade"; _root.itemstats[27] = "Bandana"; _root.itemstats[28] = "Metal Band"; _root.itemstats[29] = "Leather Armour";
Instance of Symbol 467 MovieClip "slot4" in Symbol 1460 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[4]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[5]); }
Instance of Symbol 467 MovieClip "slot6" in Symbol 1460 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[6]); }
Instance of Symbol 467 MovieClip "slot7" in Symbol 1460 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[7]); }
Instance of Symbol 467 MovieClip "slot8" in Symbol 1460 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[8]); }
Instance of Symbol 467 MovieClip "slot9" in Symbol 1460 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[9]); }
Instance of Symbol 467 MovieClip "slot10" in Symbol 1460 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[10]); }
Instance of Symbol 467 MovieClip "slot11" in Symbol 1460 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[11]); }
Instance of Symbol 467 MovieClip "slot3" in Symbol 1460 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(_root.itemstats[3]); }
Instance of Symbol 467 MovieClip "slot2" in Symbol 1460 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(_root.itemstats[2]); }
Instance of Symbol 467 MovieClip "slot0" in Symbol 1460 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(_root.itemstats[0]); }
Instance of Symbol 467 MovieClip "slot1" in Symbol 1460 MovieClip Frame 3
onClipEvent (load) { this.gotoAndStop(_root.itemstats[1]); }
Instance of Symbol 1003 MovieClip "explainbox" in Symbol 1460 MovieClip Frame 3
onClipEvent (load) { this._visible = false; }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[20]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[21]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[22]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[23]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[24]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[25]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[26]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[27]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[28]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[29]); }
Symbol 1460 MovieClip Frame 4
_root.itemstats[20] = "Rust Blade"; _root.itemstats[21] = "Katana"; _root.itemstats[22] = "Shield Breaker"; _root.itemstats[23] = "Blaze Edge"; _root.itemstats[24] = "Wooden Rod"; _root.itemstats[25] = "Metal Guard"; _root.itemstats[26] = "Double Blade"; _root.itemstats[27] = "Claw Blade"; _root.itemstats[28] = "Golden Rod";
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 4
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[28]); }
Symbol 1460 MovieClip Frame 5
_root.itemstats[20] = "Focus Band"; _root.itemstats[21] = "Fire Band"; _root.itemstats[22] = "Power Band"; _root.itemstats[23] = "Snake Band"; _root.itemstats[24] = "Metal Plates"; _root.itemstats[25] = "Metal Armour"; _root.itemstats[26] = "Snake Skin";
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 5
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[21]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 5
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[22]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 5
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[23]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 5
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[24]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 5
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[25]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 5
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[23]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 5
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[26]); }
Symbol 1460 MovieClip Frame 6
_root.itemstats[20] = "Fusion Edge"; _root.itemstats[21] = "Demon Skin"; _root.itemstats[22] = "Demon Rags"; _root.itemstats[23] = "Ki Band"; _root.itemstats[24] = "Focus Armour"; _root.itemstats[25] = "Energy Wrist"; _root.itemstats[26] = "Blade Shield";
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 6
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[26]); }
Symbol 1460 MovieClip Frame 7
_root.itemstats[20] = "Shadow Katana"; _root.itemstats[21] = "Shadow Spirit"; _root.itemstats[22] = "Shadow Armour"; _root.itemstats[23] = "Shadow Band"; _root.itemstats[24] = "Shadow Wrist";
Symbol 1460 MovieClip Frame 8
_root.itemstats[20] = "Golden Blade"; _root.itemstats[21] = "Ion Bo"; _root.itemstats[22] = "Guard Blade"; _root.itemstats[23] = "Golden Armour"; _root.itemstats[24] = "Golden Band"; _root.itemstats[25] = "The Guardian"; _root.itemstats[26] = "Voodoo Shield";
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 8
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[25]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 8
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[26]); }
Symbol 1460 MovieClip Frame 9
_root.itemstats[20] = "White Leaves";
Symbol 1460 MovieClip Frame 12
_root.itemstats[20] = "Long Sword"; _root.itemstats[21] = "Chain Mail"; _root.itemstats[22] = "Long Sword"; _root.itemstats[23] = "Chain Mail"; _root.itemstats[24] = "Long Sword"; _root.itemstats[25] = "Chain Mail"; _root.itemstats[26] = "Long Sword"; _root.itemstats[27] = "Chain Mail"; _root.itemstats[28] = "Long Sword"; _root.itemstats[29] = "Chain Mail";
Instance of Symbol 467 MovieClip "slot4" in Symbol 1460 MovieClip Frame 12
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[4]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 12
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[5]); }
Instance of Symbol 467 MovieClip "slot6" in Symbol 1460 MovieClip Frame 12
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[6]); }
Instance of Symbol 467 MovieClip "slot7" in Symbol 1460 MovieClip Frame 12
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[7]); }
Instance of Symbol 467 MovieClip "slot8" in Symbol 1460 MovieClip Frame 12
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[8]); }
Instance of Symbol 467 MovieClip "slot9" in Symbol 1460 MovieClip Frame 12
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[9]); }
Instance of Symbol 467 MovieClip "slot10" in Symbol 1460 MovieClip Frame 12
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[10]); }
Instance of Symbol 467 MovieClip "slot11" in Symbol 1460 MovieClip Frame 12
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[11]); }
Instance of Symbol 467 MovieClip "slot3" in Symbol 1460 MovieClip Frame 12
onClipEvent (load) { this.gotoAndStop(_root.itemstats[3]); }
Instance of Symbol 467 MovieClip "slot2" in Symbol 1460 MovieClip Frame 12
onClipEvent (load) { this.gotoAndStop(_root.itemstats[2]); }
Instance of Symbol 467 MovieClip "slot0" in Symbol 1460 MovieClip Frame 12
onClipEvent (load) { this.gotoAndStop(_root.itemstats[0]); }
Instance of Symbol 467 MovieClip "slot1" in Symbol 1460 MovieClip Frame 12
onClipEvent (load) { this.gotoAndStop(_root.itemstats[1]); }
Instance of Symbol 1003 MovieClip "explainbox" in Symbol 1460 MovieClip Frame 12
onClipEvent (load) { this._visible = false; }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 12
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[20]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 12
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[21]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 12
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[22]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 12
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[23]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 12
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[24]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 12
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[25]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 12
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[26]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 12
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[27]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 12
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[28]); }
Instance of Symbol 467 MovieClip "slot5" in Symbol 1460 MovieClip Frame 12
onClipEvent (enterFrame) { this.gotoAndStop(_root.itemstats[29]); }
Symbol 1460 MovieClip Frame 13
for (i in _root.skill) { _root["skillx" + i] = _root.skill[i]; }
Instance of Symbol 1288 MovieClip in Symbol 1460 MovieClip Frame 13
onClipEvent (load) { if (_root.skill[2] > 0) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Symbol 1460 MovieClip Frame 13
onClipEvent (load) { if (_root.skill[3] > 0) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Symbol 1460 MovieClip Frame 13
onClipEvent (load) { if (_root.skill[4] > 0) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Symbol 1460 MovieClip Frame 13
onClipEvent (load) { if (_root.skill[4] > 0) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Symbol 1460 MovieClip Frame 13
onClipEvent (load) { if ((_root.level >= 5) && (_root.skill[6] > 0)) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Symbol 1460 MovieClip Frame 13
onClipEvent (load) { if ((_root.level >= 5) && (_root.skill[8] > 0)) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Symbol 1460 MovieClip Frame 13
onClipEvent (load) { if ((_root.level >= 5) && (_root.skill[9] > 0)) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Symbol 1460 MovieClip Frame 13
onClipEvent (load) { if ((_root.level >= 10) && (_root.skill[10] > 0)) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Symbol 1460 MovieClip Frame 13
onClipEvent (load) { if ((_root.level >= 10) && (_root.skill[10] > 0)) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Symbol 1460 MovieClip Frame 13
onClipEvent (load) { if (((_root.level >= 10) && (_root.skill[7] > 0)) && (_root.skill[11] > 0)) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Symbol 1460 MovieClip Frame 13
onClipEvent (load) { if (((_root.level >= 10) && (_root.skill[12] > 0)) && (_root.skill[5] > 0)) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Symbol 1460 MovieClip Frame 13
onClipEvent (load) { if (((_root.level >= 15) && (_root.skill[13] > 0)) && (_root.skill[14] > 0)) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Symbol 1460 MovieClip Frame 13
onClipEvent (load) { if ((_root.level >= 15) && (_root.skill[15] > 0)) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Symbol 1460 MovieClip Frame 13
onClipEvent (load) { if (_root.skill[0] > 0) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Symbol 1460 MovieClip Frame 13
onClipEvent (load) { if (_root.skill[0] > 0) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Symbol 1460 MovieClip Frame 13
onClipEvent (load) { if (_root.skill[1] > 0) { this._visible = false; } }
Instance of Symbol 1288 MovieClip in Symbol 1460 MovieClip Frame 13
onClipEvent (load) { if (_root.skill[1] > 0) { this._visible = false; } }
Symbol 1460 MovieClip Frame 14
prevFrame();
Instance of Symbol 528 MovieClip "lifebar" in Symbol 1460 MovieClip Frame 16
onClipEvent (load) { widthkeep = this._width; this._width = (_root.lifeb / _root.lifemaxb) * widthkeep; }
Instance of Symbol 532 MovieClip "manabar" in Symbol 1460 MovieClip Frame 16
onClipEvent (load) { widthkeep = this._width; this._width = (_root.manab / _root.manamaxb) * widthkeep; }
Instance of Symbol 528 MovieClip "engbar" in Symbol 1460 MovieClip Frame 16
onClipEvent (load) { widthkeep = this._width; this._width = (_root.engb / _root.engmaxb) * widthkeep; }
Instance of Symbol 1315 MovieClip "Meal_0" in Symbol 1460 MovieClip Frame 16
onClipEvent (load) { this.mealpic.gotoAndStop("Dish0"); }
Instance of Symbol 1315 MovieClip "Meal_2" in Symbol 1460 MovieClip Frame 16
onClipEvent (load) { this.mealpic.gotoAndStop("Dish1"); }
Instance of Symbol 1315 MovieClip "Meal_1" in Symbol 1460 MovieClip Frame 16
onClipEvent (load) { this.mealpic.gotoAndStop("Bowl0"); }
Instance of Symbol 1315 MovieClip "Meal_3" in Symbol 1460 MovieClip Frame 16
onClipEvent (load) { this.mealpic.gotoAndStop("Glass0"); }
Instance of Symbol 528 MovieClip "lifebar" in Symbol 1460 MovieClip Frame 17
onClipEvent (load) { widthkeep = this._width; } onClipEvent (enterFrame) { this._width = (_root.lifeb / _root.lifemaxb) * widthkeep; }
Instance of Symbol 532 MovieClip "manabar" in Symbol 1460 MovieClip Frame 17
onClipEvent (load) { widthkeep = this._width; } onClipEvent (enterFrame) { this._width = (_root.manab / _root.manamaxb) * widthkeep; }
Instance of Symbol 528 MovieClip "engbar" in Symbol 1460 MovieClip Frame 17
onClipEvent (load) { widthkeep = this._width; } onClipEvent (enterFrame) { this._width = (_root.engb / _root.engmaxb) * widthkeep; }
Instance of Symbol 620 MovieClip in Symbol 1460 MovieClip Frame 17
onClipEvent (load) { this.gotoAndStop(_root.ninjaav); }
Instance of Symbol 1385 MovieClip "book" in Symbol 1460 MovieClip Frame 19
onClipEvent (load) { this.gotoAndStop(_parent.book); }
Instance of Symbol 528 MovieClip "lifebar" in Symbol 1460 MovieClip Frame 20
onClipEvent (load) { widthkeep = this._width; this._width = (_root.lifeb / _root.lifemaxb) * widthkeep; }
Instance of Symbol 532 MovieClip "manabar" in Symbol 1460 MovieClip Frame 20
onClipEvent (load) { widthkeep = this._width; this._width = (_root.manab / _root.manamaxb) * widthkeep; }
Instance of Symbol 528 MovieClip "engbar" in Symbol 1460 MovieClip Frame 22
onClipEvent (load) { widthkeep = this._width; this._width = (_root.engb / _root.engmaxb) * widthkeep; }
Symbol 1463 Button
on (release) { toggleHighQuality(); }
Symbol 1464 Button
on (release) { stopAllSounds(); _root.clearstage = true; _root.cleargrid = true; removeMovieClip("TalkBox"); removeMovieClip("inventory"); removeMovieClip("objectives"); removeMovieClip("blackout"); gotoAndPlay (17); }
Symbol 1465 Button
on (release) { getURL ("http://www.infrarift.net", "_blank"); }
Symbol 1506 MovieClip Frame 1
stop();
Symbol 1506 MovieClip Frame 9
gotoAndStop (1);
Symbol 1506 MovieClip Frame 12
_root.cover._visible = false; _root.gotoAndStop(stagelabel); _root.clearstage = false;
Symbol 1544 MovieClip Frame 1
person.gotoAndStop(persontype); stop();
Symbol 1601 MovieClip Frame 1
itemthing.gotoAndStop(item); stop();
Symbol 1604 MovieClip Frame 1
stop();
Symbol 1604 MovieClip Frame 3
_root.cover._visible = false;
Symbol 1604 MovieClip Frame 4
_root.gotoAndStop(stagelabel); _root.clearstage = false;
Symbol 1704 MovieClip Frame 1
stop();
Symbol 1709 MovieClip Frame 1
person.gotoAndStop(persontype); stop();
Instance of Symbol 1759 MovieClip in Symbol 1763 MovieClip Frame 4
onClipEvent (enterFrame) { if (this.hitTest(_root.cloud._x, this._y)) { if (this._alpha > 0) { this._alpha = this._alpha - 5; } } else if (this._alpha < 50) { this._alpha = this._alpha + 5; } }
Symbol 1821 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1821 MovieClip Frame 2
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1821 MovieClip Frame 11
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1821 MovieClip Frame 21
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; } gotoAndPlay (2);
Symbol 1822 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1822 MovieClip Frame 6
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1822 MovieClip Frame 10
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1822 MovieClip Frame 15
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1822 MovieClip Frame 19
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1822 MovieClip Frame 20
gotoAndPlay (1);
Symbol 1823 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1823 MovieClip Frame 2
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1823 MovieClip Frame 11
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; } if (subject == "hero1") { _root.Heal(80, subject, "life"); } else { _root.Heal(4 * _root.portallevel[0], subject, "life"); }
Symbol 1823 MovieClip Frame 21
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; } _root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 1824 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1824 MovieClip Frame 2
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1824 MovieClip Frame 11
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; } _root.Heal(80, subject, "mana");
Symbol 1824 MovieClip Frame 21
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; } _root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 1826 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1826 MovieClip Frame 10
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1826 MovieClip Frame 19
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1826 MovieClip Frame 20
gotoAndPlay (1);
Instance of Symbol 1822 MovieClip "hero" in Symbol 1827 MovieClip Frame 1
onClipEvent (load) { subject = _parent.subject; }
Symbol 1827 MovieClip Frame 21
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1827 MovieClip Frame 23
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1827 MovieClip Frame 25
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1827 MovieClip Frame 27
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1827 MovieClip Frame 30
if (subject == "hero1") { _root[dmgtype + "Damage"](_root[mcname + "phydmg"] + (_root.skill[10] * 5), _root[mcname + "magdmg"], false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3)); } else { _root[dmgtype + "Damage"](_root[mcname + "phydmg"], _root[mcname + "magdmg"], false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3)); } sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1827 MovieClip Frame 34
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Instance of Symbol 1826 MovieClip "hero" in Symbol 1827 MovieClip Frame 35
onClipEvent (load) { subject = _parent.subject; }
Symbol 1827 MovieClip Frame 55
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 1828 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1828 MovieClip Frame 3
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1828 MovieClip Frame 5
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1828 MovieClip Frame 10
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1828 MovieClip Frame 11
_root[mcname].gotoAndStop("stand");
Symbol 1829 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1829 MovieClip Frame 5
_root[subject + "shieldtype"] = "None"; sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1829 MovieClip Frame 10
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1829 MovieClip Frame 11
_root[mcname].gotoAndStop("stand");
Symbol 1830 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1830 MovieClip Frame 3
select = "humanhit" + random(2); _root.playSound(select); sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1830 MovieClip Frame 5
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1830 MovieClip Frame 10
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1830 MovieClip Frame 11
_root[mcname].gotoAndStop("stand");
Symbol 1832 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1832 MovieClip Frame 3
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1832 MovieClip Frame 5
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1832 MovieClip Frame 10
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1832 MovieClip Frame 13
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1832 MovieClip Frame 16
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1832 MovieClip Frame 21
stop(); _root.blackout.play();
Symbol 1833 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1833 MovieClip Frame 4
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1833 MovieClip Frame 10
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; } _root[mcname].gotoAndStop("stand");
Symbol 1834 MovieClip Frame 1
_root[dmgtype + "Damage"](_root[mcname + "phydmg"], _root[mcname + "magdmg"], false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3));
Instance of Symbol 1822 MovieClip "hero" in Symbol 1834 MovieClip Frame 1
onClipEvent (load) { subject = _parent.subject; }
Symbol 1834 MovieClip Frame 21
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1834 MovieClip Frame 35
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Instance of Symbol 1826 MovieClip "hero" in Symbol 1834 MovieClip Frame 36
onClipEvent (load) { subject = _parent.subject; }
Symbol 1834 MovieClip Frame 56
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 1836 MovieClip Frame 1
_root[dmgtype + "Damage"](_root[mcname + "phydmg"], _root[mcname + "magdmg"], false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3)); sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1836 MovieClip Frame 15
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand"); sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Instance of Symbol 1822 MovieClip "hero" in Symbol 1838 MovieClip Frame 1
onClipEvent (load) { subject = _parent.subject; }
Symbol 1838 MovieClip Frame 21
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1838 MovieClip Frame 29
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1838 MovieClip Frame 33
_root[dmgtype + "Damage"]((_root[mcname + "phydmg"] + (_root.skill[10] * 5)) + (_root.skill[0] * 4), _root[mcname + "magdmg"], false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3) + random(10)); sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1838 MovieClip Frame 42
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1838 MovieClip Frame 44
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Instance of Symbol 1826 MovieClip "hero" in Symbol 1838 MovieClip Frame 45
onClipEvent (load) { subject = _parent.subject; }
Symbol 1838 MovieClip Frame 65
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Instance of Symbol 1822 MovieClip "hero" in Symbol 1845 MovieClip Frame 1
onClipEvent (load) { subject = _parent.subject; }
Symbol 1845 MovieClip Frame 21
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1845 MovieClip Frame 24
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1845 MovieClip Frame 26
_root[dmgtype + "Damage"](((_root[mcname + "phydmg"] / 100) * (52 + (8 * _root.skill[2]))) + (_root.skill[10] * 5), (_root[mcname + "magdmg"] / 100) * (52 + (8 * _root.skill[2])), false, (_root[mcname + "shddmg"] / 100) * (62 + (8 * _root.skill[1])), (_root[mcname + "str"] / 100) * (52 + (8 * _root.skill[2])), _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3)); sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1845 MovieClip Frame 27
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1845 MovieClip Frame 33
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1845 MovieClip Frame 35
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1845 MovieClip Frame 36
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1845 MovieClip Frame 38
if (_root[_root.herotarget + "life"] > 0) { _root[dmgtype + "Damage"](((_root[mcname + "phydmg"] / 100) * (52 + (8 * _root.skill[2]))) + (_root.skill[10] * 5), (_root[mcname + "magdmg"] / 100) * (52 + (8 * _root.skill[2])), false, (_root[mcname + "shddmg"] / 100) * (62 + (8 * _root.skill[1])), (_root[mcname + "str"] / 100) * (52 + (8 * _root.skill[2])), _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3)); } sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1845 MovieClip Frame 45
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Instance of Symbol 1826 MovieClip "hero" in Symbol 1845 MovieClip Frame 46
onClipEvent (load) { subject = _parent.subject; }
Symbol 1845 MovieClip Frame 66
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 1847 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1847 MovieClip Frame 8
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1847 MovieClip Frame 13
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1847 MovieClip Frame 16
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1847 MovieClip Frame 19
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1847 MovieClip Frame 23
_root[dmgtype + "Damage"]((_root[mcname + "phydmg"] + ((_root.skill[3] * 0.6) * _root.hero1speed)) + (_root.skill[10] * 5), _root[mcname + "magdmg"], true, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"] + 7, random(_root[mcname + "phydmg"] / 3) + random(5)); sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1847 MovieClip Frame 27
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1847 MovieClip Frame 28
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1847 MovieClip Frame 31
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1847 MovieClip Frame 32
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1847 MovieClip Frame 36
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand"); sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Instance of Symbol 1822 MovieClip "hero" in Symbol 1849 MovieClip Frame 1
onClipEvent (load) { subject = _parent.subject; }
Symbol 1849 MovieClip Frame 11
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1849 MovieClip Frame 15
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1849 MovieClip Frame 21
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1849 MovieClip Frame 23
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1849 MovieClip Frame 25
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1849 MovieClip Frame 46
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1849 MovieClip Frame 47
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1849 MovieClip Frame 48
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1849 MovieClip Frame 49
_root[dmgtype + "Damage"](_root[mcname + "phydmg"] + (_root.skill[10] * 5), _root[mcname + "magdmg"], false, _root[mcname + "shddmg"], _root[mcname + "str"] * (1 + (0.8 * _root.skill[6])), _root[mcname + "speed"] - 2, random(_root[mcname + "phydmg"] / 3) + random(5)); sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1849 MovieClip Frame 50
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1849 MovieClip Frame 54
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Instance of Symbol 1826 MovieClip "hero" in Symbol 1849 MovieClip Frame 55
onClipEvent (load) { subject = _parent.subject; }
Symbol 1849 MovieClip Frame 75
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Instance of Symbol 1822 MovieClip "hero" in Symbol 1850 MovieClip Frame 1
onClipEvent (load) { subject = _parent.subject; }
Symbol 1850 MovieClip Frame 18
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1850 MovieClip Frame 30
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1850 MovieClip Frame 34
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1850 MovieClip Frame 35
_root[dmgtype + "Damage"]((_root[mcname + "phydmg"] + (_root.skill[10] * 5)) + ((_root.skill[13] + 1) * (_root[mcname + "lifemax"] - _root[mcname + "life"])), _root[mcname + "magdmg"], false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3) + random(10));
Symbol 1850 MovieClip Frame 44
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1850 MovieClip Frame 49
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Instance of Symbol 1826 MovieClip "hero" in Symbol 1850 MovieClip Frame 50
onClipEvent (load) { subject = _parent.subject; }
Symbol 1850 MovieClip Frame 70
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Instance of Symbol 1822 MovieClip "hero" in Symbol 1851 MovieClip Frame 1
onClipEvent (load) { subject = _parent.subject; }
Symbol 1851 MovieClip Frame 21
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1851 MovieClip Frame 25
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1851 MovieClip Frame 26
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1851 MovieClip Frame 28
_root[dmgtype + "Damage"](((_root[mcname + "phydmg"] / 100) * (60 + (5 * _root.skill[17]))) + (_root.skill[10] * 5), _root[mcname + "magdmg"], false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3) + random(10)); sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1851 MovieClip Frame 30
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1851 MovieClip Frame 31
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1851 MovieClip Frame 35
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1851 MovieClip Frame 37
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1851 MovieClip Frame 38
if (_root[_root.herotarget + "life"] > 0) { _root[dmgtype + "Damage"](((_root[mcname + "phydmg"] / 100) * (60 + (5 * _root.skill[17]))) + (_root.skill[10] * 5), _root[mcname + "magdmg"], false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3) + random(10)); } sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1851 MovieClip Frame 42
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1851 MovieClip Frame 44
if (_root[_root.herotarget + "life"] > 0) { _root[dmgtype + "Damage"](((_root[mcname + "phydmg"] / 100) * (60 + (5 * _root.skill[17]))) + (_root.skill[10] * 5), _root[mcname + "magdmg"], false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3) + random(10)); }
Symbol 1851 MovieClip Frame 45
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1851 MovieClip Frame 46
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1851 MovieClip Frame 47
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1851 MovieClip Frame 49
if (_root[_root.herotarget + "life"] > 0) { _root[dmgtype + "Damage"](((_root[mcname + "phydmg"] / 100) * (60 + (5 * _root.skill[17]))) + (_root.skill[10] * 5), _root[mcname + "magdmg"], false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3) + random(10)); } sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1851 MovieClip Frame 55
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1851 MovieClip Frame 59
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Instance of Symbol 1826 MovieClip "hero" in Symbol 1851 MovieClip Frame 60
onClipEvent (load) { subject = _parent.subject; }
Symbol 1851 MovieClip Frame 80
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Instance of Symbol 1822 MovieClip "hero" in Symbol 1853 MovieClip Frame 1
onClipEvent (load) { subject = _parent.subject; }
Symbol 1853 MovieClip Frame 21
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1853 MovieClip Frame 22
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1853 MovieClip Frame 23
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1853 MovieClip Frame 24
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1853 MovieClip Frame 28
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1853 MovieClip Frame 33
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1853 MovieClip Frame 43
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1853 MovieClip Frame 46
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1853 MovieClip Frame 50
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1853 MovieClip Frame 54
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1853 MovieClip Frame 58
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1853 MovieClip Frame 62
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1853 MovieClip Frame 64
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1853 MovieClip Frame 65
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1853 MovieClip Frame 66
_root[dmgtype + "Damage"]((_root[mcname + "phydmg"] + (_root.skill[10] * 5)) + ((_root[_root.herotarget + "life"] / 100) * (10 + (2 * _root.skill[14]))), _root[mcname + "magdmg"], false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3) + random(10));
Instance of Symbol 1826 MovieClip "hero" in Symbol 1853 MovieClip Frame 66
onClipEvent (load) { subject = _parent.subject; }
Symbol 1853 MovieClip Frame 86
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 1864 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1864 MovieClip Frame 4
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1864 MovieClip Frame 10
_root.playSound("miss");
Symbol 1864 MovieClip Frame 16
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1864 MovieClip Frame 18
_root.savetarget = _root.herotarget; if (_root.enemy1life > 0) { _root.herotarget = "enemy1"; _root[dmgtype + "Damage"](0, (_root[mcname + "magdmg"] + (15 + (_root.skill[1] * 7))) + (_root.skill[8] * 7), false, 0, 0, _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3) + random(5)); } if (_root.enemy2life > 0) { _root.herotarget = "enemy2"; _root[dmgtype + "Damage"](0, (_root[mcname + "magdmg"] + (15 + (_root.skill[1] * 7))) + (_root.skill[8] * 7), false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3) + random(5)); } _root.herotarget = _root.savetarget;
Symbol 1864 MovieClip Frame 25
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 1879 MovieClip Frame 12
stop();
Symbol 1880 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1880 MovieClip Frame 5
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1880 MovieClip Frame 9
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1880 MovieClip Frame 14
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1880 MovieClip Frame 17
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1880 MovieClip Frame 19
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1880 MovieClip Frame 20
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1880 MovieClip Frame 23
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1880 MovieClip Frame 25
_root[dmgtype + "Damage"](0, ((_root[mcname + "magdmg"] + 40) + (9 * _root.skill[4])) + (_root.skill[8] * 7), false, 0, 0, _root[mcname + "speed"] + 5, random(_root[mcname + "phydmg"] / 3));
Symbol 1880 MovieClip Frame 28
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1880 MovieClip Frame 37
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 1882 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1882 MovieClip Frame 4
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1882 MovieClip Frame 9
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1882 MovieClip Frame 10
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1882 MovieClip Frame 13
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1882 MovieClip Frame 17
_root.savetarget = _root.herotarget; if (_root.enemy1life > 0) { _root.herotarget = "enemy1"; _root[dmgtype + "Damage"](0, ((_root[mcname + "magdmg"] + 7) + (5 * _root.skill[5])) + (_root.skill[8] * 7), false, 0, 0, _root[mcname + "speed"] + 5, random(_root[mcname + "phydmg"] / 3) + random(5)); } if (_root.enemy2life > 0) { _root.herotarget = "enemy2"; _root[dmgtype + "Damage"](0, ((_root[mcname + "magdmg"] + 7) + (5 * _root.skill[5])) + (_root.skill[8] * 7), false, 0, 0, _root[mcname + "speed"] + 5, random(_root[mcname + "phydmg"] / 3) + random(5)); } _root.herotarget = _root.savetarget;
Symbol 1882 MovieClip Frame 21
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1882 MovieClip Frame 26
_root.savetarget = _root.herotarget; if (_root.enemy1life > 0) { _root.herotarget = "enemy1"; _root[dmgtype + "Damage"](0, ((_root[mcname + "magdmg"] + 7) + (5 * _root.skill[5])) + (_root.skill[8] * 7), false, 0, 0, _root[mcname + "speed"] + 5, random(_root[mcname + "phydmg"] / 3) + random(5)); } if (_root.enemy2life > 0) { _root.herotarget = "enemy2"; _root[dmgtype + "Damage"](0, ((_root[mcname + "magdmg"] + 7) + (5 * _root.skill[5])) + (_root.skill[8] * 7), false, 0, 0, _root[mcname + "speed"] + 5, random(_root[mcname + "phydmg"] / 3) + random(5)); } _root.herotarget = _root.savetarget;
Symbol 1882 MovieClip Frame 37
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 1883 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1883 MovieClip Frame 2
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1883 MovieClip Frame 11
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; } _root.Heal(Math.round((_root[[subject] + "lifemax"] / 100) * ((_root.skill[12] * 12) + 13)), subject, "life");
Symbol 1883 MovieClip Frame 21
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; } _root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 1884 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1884 MovieClip Frame 2
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1884 MovieClip Frame 11
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; } _root.Heal(Math.round(_root.skill[9] * 25), subject, "mana");
Symbol 1884 MovieClip Frame 21
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; } _root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 1887 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1887 MovieClip Frame 6
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1887 MovieClip Frame 12
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1887 MovieClip Frame 26
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1887 MovieClip Frame 27
_root[dmgtype + "Damage"](0, _root[subject + "mana"] * (0.7 + (0.8 * _root.skill[11])), false, 0, 0, _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3) + random(5)); _root.hero1mana = 0;
Symbol 1887 MovieClip Frame 30
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1887 MovieClip Frame 46
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand"); sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1889 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1889 MovieClip Frame 7
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1889 MovieClip Frame 14
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1889 MovieClip Frame 16
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1889 MovieClip Frame 22
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1889 MovieClip Frame 24
_root[dmgtype + "Damage"](0, (_root[mcname + "magdmg"] + (60 + (_root.skill[1] * 25))) + (_root.skill[8] * 7), true, 0, 0, _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3) + random(5));
Symbol 1889 MovieClip Frame 32
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand"); sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1898 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1898 MovieClip Frame 6
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1898 MovieClip Frame 16
_root[dmgtype + "Damage"](0, ((_root[mcname + "magdmg"] + 15) + (_root.skill[1] * 7)) + (_root.skill[8] * 7), false, 0, 0, _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3) + random(5));
Symbol 1898 MovieClip Frame 25
if (_root[_root.herotarget + "life"] > 0) { _root[dmgtype + "Damage"](0, ((_root[mcname + "magdmg"] + 15) + (_root.skill[1] * 7)) + (_root.skill[8] * 7), false, 0, 0, _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3) + random(5)); }
Symbol 1898 MovieClip Frame 36
if (_root[_root.herotarget + "life"] > 0) { _root[dmgtype + "Damage"](0, ((_root[mcname + "magdmg"] + 15) + (_root.skill[1] * 7)) + (_root.skill[8] * 7), false, 0, 0, _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3) + random(5)); }
Symbol 1898 MovieClip Frame 44
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1898 MovieClip Frame 50
if (_root.eded != true) { _root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; } _root[mcname].gotoAndStop("stand"); sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1900 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1900 MovieClip Frame 8
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1900 MovieClip Frame 14
_root.hero2lifemax = 70 + (30 * _root.skill[18]); _root.hero2phydmg = 13 + (12 * _root.skill[18]); _root.hero2magdmg = 13 + (12 * _root.skill[18]); _root.hero2speed = _root.hero1speed + (4 * _root.skill[18]); _root.hero2life = _root.hero2lifemax; _root.hero2bar._width = (_root.hero2life / _root.hero2lifemax) * _root.hero2bar.widthkeep;
Symbol 1900 MovieClip Frame 19
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand"); sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1901 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1901 MovieClip Frame 5
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1901 MovieClip Frame 16
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1901 MovieClip Frame 18
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1901 MovieClip Frame 23
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1901 MovieClip Frame 25
_root[dmgtype + "Damage"](0, _root[mcname + "magdmg"] + 10, false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"] + 10, random(_root[mcname + "phydmg"] / 3));
Symbol 1901 MovieClip Frame 30
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Instance of Symbol 1822 MovieClip "hero" in Symbol 1902 MovieClip Frame 1
onClipEvent (load) { subject = _parent.subject; }
Symbol 1902 MovieClip Frame 21
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1902 MovieClip Frame 23
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1902 MovieClip Frame 26
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1902 MovieClip Frame 28
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1902 MovieClip Frame 30
_root[dmgtype + "Damage"](_root[mcname + "phydmg"] * 1.5, _root[mcname + "magdmg"], false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"] + 3, random(_root[mcname + "phydmg"] / 3)); sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1902 MovieClip Frame 34
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1902 MovieClip Frame 39
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Instance of Symbol 1826 MovieClip "hero" in Symbol 1902 MovieClip Frame 40
onClipEvent (load) { subject = _parent.subject; }
Symbol 1902 MovieClip Frame 60
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Instance of Symbol 1822 MovieClip "hero" in Symbol 1903 MovieClip Frame 1
onClipEvent (load) { subject = _parent.subject; }
Symbol 1903 MovieClip Frame 21
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1903 MovieClip Frame 29
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1903 MovieClip Frame 33
_root[dmgtype + "Damage"](_root[mcname + "phydmg"] + 5, _root[mcname + "magdmg"], false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3) + random(5)); sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1903 MovieClip Frame 42
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1903 MovieClip Frame 44
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Instance of Symbol 1826 MovieClip "hero" in Symbol 1903 MovieClip Frame 45
onClipEvent (load) { subject = _parent.subject; }
Symbol 1903 MovieClip Frame 65
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 1904 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1904 MovieClip Frame 5
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1904 MovieClip Frame 16
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1904 MovieClip Frame 18
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1904 MovieClip Frame 23
_root[dmgtype + "Damage"](0, _root[mcname + "magdmg"] + 15, false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"] + 10, random(_root[mcname + "phydmg"] / 3)); sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1904 MovieClip Frame 30
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 1906 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1906 MovieClip Frame 3
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1906 MovieClip Frame 6
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1906 MovieClip Frame 11
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1906 MovieClip Frame 13
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1906 MovieClip Frame 16
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1906 MovieClip Frame 27
_root[dmgtype + "Damage"](_root[mcname + "phydmg"] + 10, 0, false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3));
Symbol 1906 MovieClip Frame 30
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand"); sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Instance of Symbol 1822 MovieClip "hero" in Symbol 1908 MovieClip Frame 1
onClipEvent (load) { subject = _parent.subject; }
Symbol 1908 MovieClip Frame 21
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1908 MovieClip Frame 33
_root[dmgtype + "Damage"](_root[mcname + "phydmg"] * 2, _root[mcname + "magdmg"], false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3));
Symbol 1908 MovieClip Frame 35
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Instance of Symbol 1826 MovieClip "hero" in Symbol 1908 MovieClip Frame 36
onClipEvent (load) { subject = _parent.subject; }
Symbol 1908 MovieClip Frame 56
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Instance of Symbol 1822 MovieClip "hero" in Symbol 1909 MovieClip Frame 1
onClipEvent (load) { subject = _parent.subject; }
Symbol 1909 MovieClip Frame 21
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1909 MovieClip Frame 50
dmg = _root[_root.enemytarget + "life"]; _root[dmgtype + "Damage"](dmg, 0, false, 999, 0, _root[mcname + "speed"], 0);
Symbol 1909 MovieClip Frame 54
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Instance of Symbol 1826 MovieClip "hero" in Symbol 1909 MovieClip Frame 55
onClipEvent (load) { subject = _parent.subject; }
Symbol 1909 MovieClip Frame 75
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 1910 MovieClip Frame 1
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1910 MovieClip Frame 5
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1910 MovieClip Frame 16
_root[dmgtype + "Damage"](25, 0, true, 0, 0, _root[mcname + "speed"], 0); sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1910 MovieClip Frame 18
sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1910 MovieClip Frame 23
_root.Heal(30, subject, "life"); sword.gotoAndStop(_root[subject + "swordtype"]); head.gotoAndStop(_root[subject + "Helmet"]); shield.gotoAndStop(_root[subject + "shieldtype"]); for (i in _root[subject + "BodyParts"]) { tellTarget (_root[subject + "BodyParts"][i]) { gotoAndStop(_root[_parent.subject + "Suit"]); }; }
Symbol 1910 MovieClip Frame 30
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 1911 MovieClip Frame 1
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2; stop();
Symbol 1911 MovieClip Frame 2
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 3
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 4
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 5
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 6
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 7
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 8
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 9
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 10
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 12
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 13
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 15
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 16
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 17
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 18
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 19
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 20
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 21
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 23
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 24
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 25
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 26
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 27
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 28
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 29
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 30
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 31
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 33
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 34
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 35
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 36
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 37
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 38
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 39
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1911 MovieClip Frame 40
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 1913 Button
on (release) { if (((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) && ((_root.enemy1life + _root.enemy2life) > 0)) { _root.Fight("attack"); _root.midfight = true; _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Symbol 1916 MovieClip Frame 1
stop();
Symbol 1916 MovieClip Frame 2
counter.dmg2 = dmg; _root[thing + "bar"]._width = (_root[thing + "life"] / _root[thing + "lifemax"]) * _root[thing + "bar"].widthkeep;
Symbol 1916 MovieClip Frame 25
gotoAndStop (1);
Symbol 1916 MovieClip Frame 26
counter.dmg2 = dmg; _root[thing + "bar"]._width = (_root[thing + "life"] / _root[thing + "lifemax"]) * _root[thing + "bar"].widthkeep;
Symbol 1916 MovieClip Frame 49
gotoAndStop (1);
Symbol 1916 MovieClip Frame 50
counter.dmg2 = dmg;
Symbol 1916 MovieClip Frame 73
gotoAndStop (1);
Symbol 1916 MovieClip Frame 74
counter.dmg2 = dmg; _root[thing + "bar2"]._width = (_root[thing + "shdpts"] / _root[thing + "shdptsmax"]) * _root[thing + "bar2"].widthkeep;
Symbol 1940 Button
on (release) { if ((((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) && (_root.lifepots > 0)) && ((_root.enemy1life + _root.enemy2life) > 0)) { _root.Fight("heallife"); _root.midfight = true; _root.turnnum++; _root.lifepots--; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Symbol 1941 Button
on (release) { if ((((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) && (_root.manapots > 0)) && ((_root.enemy1life + _root.enemy2life) > 0)) { _root.Fight("healmana"); _root.midfight = true; _root.turnnum++; _root.manapots--; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Symbol 1942 Button
on (rollOver) { skilllabel = 1; if (_root.Skill[skilllabel] > 0) { manareq = 20; _root.manacostv = "Mana Cost: "; _root.manacostv2 = manareq; } } on (rollOut) { _root.manacostv = ""; _root.manacostv2 = ""; } on (release) { if ((((((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) && (_root.Skill[skilllabel] > 0)) && (_root.hero1mana >= manareq)) && (_root.Weapon != "None")) && ((_root.enemy1life + _root.enemy2life) > 0)) { _root.hero1mana = _root.hero1mana - manareq; _root.Fight(["Skill" + skilllabel]); _root.midfight = true; _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Symbol 1943 Button
on (rollOver) { skilllabel = 0; if (_root.Skill[skilllabel] > 0) { manareq = 15; _root.manacostv = "Mana Cost: "; _root.manacostv2 = manareq; } } on (rollOut) { _root.manacostv = ""; _root.manacostv2 = ""; } on (release) { if ((((((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) && (_root.Skill[skilllabel] > 0)) && (_root.hero1mana >= manareq)) && (_root.Weapon != "None")) && ((_root.enemy1life + _root.enemy2life) > 0)) { _root.hero1mana = _root.hero1mana - manareq; _root.Fight(["Skill" + skilllabel]); _root.midfight = true; _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Symbol 1944 Button
on (rollOver) { skilllabel = 2; if (_root.Skill[skilllabel] > 0) { manareq = 20; _root.manacostv = "Mana Cost: "; _root.manacostv2 = manareq; } } on (rollOut) { _root.manacostv = ""; _root.manacostv2 = ""; } on (release) { if ((((((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) && (_root.Skill[skilllabel] > 0)) && (_root.hero1mana >= manareq)) && (_root.Weapon != "None")) && ((_root.enemy1life + _root.enemy2life) > 0)) { _root.hero1mana = _root.hero1mana - manareq; _root.Fight(["Skill" + skilllabel]); _root.midfight = true; _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Symbol 1945 Button
on (rollOver) { skilllabel = 3; if (_root.Skill[skilllabel] > 0) { manareq = 20; _root.manacostv = "Mana Cost: "; _root.manacostv2 = manareq; } } on (rollOut) { _root.manacostv = ""; _root.manacostv2 = ""; } on (release) { if ((((((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) && (_root.Skill[skilllabel] > 0)) && (_root.hero1mana >= manareq)) && (_root.Weapon != "None")) && ((_root.enemy1life + _root.enemy2life) > 0)) { _root.hero1mana = _root.hero1mana - manareq; _root.Fight(["Skill" + skilllabel]); _root.midfight = true; _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Symbol 1946 Button
on (rollOver) { skilllabel = 4; if (_root.Skill[skilllabel] > 0) { manareq = 25; _root.manacostv = "Mana Cost: "; _root.manacostv2 = manareq; } } on (rollOut) { _root.manacostv = ""; _root.manacostv2 = ""; } on (release) { if ((((((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) && (_root.Skill[skilllabel] > 0)) && (_root.hero1mana >= manareq)) && (_root.Weapon != "None")) && ((_root.enemy1life + _root.enemy2life) > 0)) { _root.hero1mana = _root.hero1mana - manareq; _root.Fight(["Skill" + skilllabel]); _root.midfight = true; _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Symbol 1947 Button
on (rollOver) { skilllabel = 5; if (_root.Skill[skilllabel] > 0) { manareq = 25; _root.manacostv = "Mana Cost: "; _root.manacostv2 = manareq; } } on (rollOut) { _root.manacostv = ""; _root.manacostv2 = ""; } on (release) { if ((((((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) && (_root.Skill[skilllabel] > 0)) && (_root.hero1mana >= manareq)) && (_root.Weapon != "None")) && ((_root.enemy1life + _root.enemy2life) > 0)) { _root.hero1mana = _root.hero1mana - manareq; _root.Fight(["Skill" + skilllabel]); _root.midfight = true; _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Symbol 1948 Button
on (rollOver) { skilllabel = 6; if (_root.Skill[skilllabel] > 0) { manareq = 20; _root.manacostv = "Mana Cost: "; _root.manacostv2 = manareq; } } on (rollOut) { _root.manacostv = ""; _root.manacostv2 = ""; } on (release) { if ((((((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) && (_root.Skill[skilllabel] > 0)) && (_root.hero1mana >= manareq)) && (_root.Weapon != "None")) && ((_root.enemy1life + _root.enemy2life) > 0)) { _root.hero1mana = _root.hero1mana - manareq; _root.Fight(["Skill" + skilllabel]); _root.midfight = true; _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Symbol 1949 Button
on (rollOver) { skilllabel = 18; if (_root.Skill[skilllabel] > 0) { manareq = 100; _root.manacostv = "Mana Cost: "; _root.manacostv2 = manareq; } } on (rollOut) { _root.manacostv = ""; _root.manacostv2 = ""; } on (release) { if ((((((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) && (_root.hero1mana >= manareq)) && (_root.Weapon != "None")) && ((_root.enemy1life + _root.enemy2life) > 0)) && (_root.Skill[skilllabel] > 0)) { _root.hero1mana = _root.hero1mana - manareq; _root.Fight(["Skill" + skilllabel]); _root.midfight = true; _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Symbol 1950 Button
on (rollOver) { skilllabel = 11; if (_root.Skill[skilllabel] > 0) { manareq = 1; _root.manacostv = "Mana Cost: "; _root.manacostv2 = manareq; } } on (rollOut) { _root.manacostv = ""; _root.manacostv2 = ""; } on (release) { if ((((((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) && (_root.Skill[skilllabel] > 0)) && (_root.hero1mana >= manareq)) && (_root.Weapon != "None")) && ((_root.enemy1life + _root.enemy2life) > 0)) { _root.Fight(["Skill" + skilllabel]); _root.midfight = true; _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Symbol 1951 Button
on (rollOver) { skilllabel = 12; if (_root.Skill[skilllabel] > 0) { manareq = 15; _root.manacostv = "Mana Cost: "; _root.manacostv2 = manareq; } } on (rollOut) { _root.manacostv = ""; _root.manacostv2 = ""; } on (release) { if ((((((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) && (_root.Skill[skilllabel] > 0)) && (_root.hero1mana >= manareq)) && (_root.Weapon != "None")) && ((_root.enemy1life + _root.enemy2life) > 0)) { _root.hero1mana = _root.hero1mana - manareq; _root.Fight(["Skill" + skilllabel]); _root.midfight = true; _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Symbol 1952 Button
on (rollOver) { skilllabel = 13; if (_root.Skill[skilllabel] > 0) { manareq = 25; _root.manacostv = "Mana Cost: "; _root.manacostv2 = manareq; } } on (rollOut) { _root.manacostv = ""; _root.manacostv2 = ""; } on (release) { if ((((((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) && (_root.Skill[skilllabel] > 0)) && (_root.hero1mana >= manareq)) && (_root.Weapon != "None")) && ((_root.enemy1life + _root.enemy2life) > 0)) { _root.hero1mana = _root.hero1mana - manareq; _root.Fight(["Skill" + skilllabel]); _root.midfight = true; _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Symbol 1953 Button
on (rollOver) { skilllabel = 9; if (_root.Skill[skilllabel] > 0) { manareq = 0; _root.manacostv = "Mana Cost: "; _root.manacostv2 = manareq; } } on (rollOut) { _root.manacostv = ""; _root.manacostv2 = ""; } on (release) { if ((((((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) && (_root.Skill[skilllabel] > 0)) && (_root.hero1mana >= manareq)) && (_root.Weapon != "None")) && ((_root.enemy1life + _root.enemy2life) > 0)) { _root.hero1mana = _root.hero1mana - manareq; _root.Fight(["Skill" + skilllabel]); _root.midfight = true; _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Symbol 1954 Button
on (rollOver) { skilllabel = 17; if (_root.Skill[skilllabel] > 0) { manareq = 70; _root.manacostv = "Mana Cost: "; _root.manacostv2 = manareq; } } on (rollOut) { _root.manacostv = ""; _root.manacostv2 = ""; } on (release) { if ((((((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) && (_root.Skill[skilllabel] > 0)) && (_root.hero1mana >= manareq)) && (_root.Weapon != "None")) && ((_root.enemy1life + _root.enemy2life) > 0)) { _root.hero1mana = _root.hero1mana - manareq; _root.Fight(["Skill" + skilllabel]); _root.midfight = true; _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Symbol 1955 Button
on (rollOver) { skilllabel = 14; if (_root.Skill[skilllabel] > 0) { manareq = 25; _root.manacostv = "Mana Cost: "; _root.manacostv2 = manareq; } } on (rollOut) { _root.manacostv = ""; _root.manacostv2 = ""; } on (release) { if ((((((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) && (_root.Skill[skilllabel] > 0)) && (_root.hero1mana >= manareq)) && (_root.Weapon != "None")) && ((_root.enemy1life + _root.enemy2life) > 0)) { _root.hero1mana = _root.hero1mana - manareq; _root.Fight(["Skill" + skilllabel]); _root.midfight = true; _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Symbol 1956 Button
on (rollOver) { skilllabel = 15; if (_root.Skill[skilllabel] > 0) { manareq = 40; _root.manacostv = "Mana Cost: "; _root.manacostv2 = manareq; } } on (rollOut) { _root.manacostv = ""; _root.manacostv2 = ""; } on (release) { if ((((((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) && (_root.Skill[skilllabel] > 0)) && (_root.hero1mana >= manareq)) && (_root.Weapon != "None")) && ((_root.enemy1life + _root.enemy2life) > 0)) { _root.hero1mana = _root.hero1mana - manareq; _root.Fight(["Skill" + skilllabel]); _root.midfight = true; _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Symbol 1957 Button
on (rollOver) { skilllabel = 16; if (_root.Skill[skilllabel] > 0) { manareq = 60; _root.manacostv = "Mana Cost: "; _root.manacostv2 = manareq; } } on (rollOut) { _root.manacostv = ""; _root.manacostv2 = ""; } on (release) { if ((((((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) && (_root.Skill[skilllabel] > 0)) && (_root.hero1mana >= manareq)) && (_root.Weapon != "None")) && ((_root.enemy1life + _root.enemy2life) > 0)) { _root.hero1mana = _root.hero1mana - manareq; _root.Fight(["Skill" + skilllabel]); _root.midfight = true; _root.turnnum++; if (_root.turnnum == 4) { _root.turnnum = 0; } } }
Symbol 1979 Button
on (release, keyPress "<Space>") { _root[typeoftarget] = target; gotoAndPlay (2); _root[otherpointer].gotoAndStop(1); }
Symbol 1981 MovieClip Frame 1
stop();
Symbol 1981 MovieClip Frame 2
stop();
Symbol 1995 MovieClip Frame 1
_root.endtrain = false; _root.midfight = true; _root.bg.gotoAndStop(_root.bgstage); _root.hero1bodyparts = new Array(); _root.hero1bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; _root.hero1suit = _root.Suit; _root.hero1helmet = _root.Helmet; _root.hero1swordtype = _root.Weapon; _root.hero1shieldtype = _root.Shield; _root.hero1speed = _root.speedb + (_root.skill[7] * 2); _root.hero1str = _root.strb; _root.hero1manamax = _root.manamaxb; _root.hero1mana = _root.manab; _root.hero1lifemax = _root.lifemaxb; _root.hero1life = _root.lifeb; _root.hero1bar._width = (_root.hero1life / _root.hero1lifemax) * _root.hero1bar.widthkeep; _root.hero1shddmg = _root.shddmgb; _root.hero1phydmg = _root.phydmgb; _root.hero1magdmg = _root.magdmgb; if (_root.shdptsb == 0) { _root.hero1shdptsmax = 1; } else { _root.hero1shdptsmax = _root.shdptsb; } _root.hero1shdpts = _root.shdptsb; _root.hero1phydef = _root.phydefb; _root.hero1magdef = _root.magdefb; _root.hero1shdmagdef = _root.shdphydefb; _root.hero1shdphydef = _root.shdmagdefb; _root.hero2bodyparts = new Array(); _root.hero2bodyparts = ["body", "arm1", "arm2", "handarm1", "handarm2", "leg1", "leg2", "feetleg1", "feetleg2", "feet1", "feet2"]; _root.hero2suit = "Shadow"; _root.hero2helmet = _root.hero2suit; _root.hero2swordtype = _root.hero2suit; _root.hero2shieldtype = _root.hero2suit; _root.hero2speed = _root.speedb; _root.hero2str = _root.strb; _root.hero2manamax = _root.manamaxb; _root.hero2mana = _root.manab; _root.hero2lifemax = 1; _root.hero2life = 0; _root.hero2bar._width = (_root.hero2life / _root.hero2lifemax) * _root.hero2bar.widthkeep; _root.hero2shddmg = _root.shddmgb; _root.hero2phydmg = _root.phydmgb; _root.hero2magdmg = _root.magdmgb; if (_root.shdptsb == 0) { _root.hero2shdptsmax = 1; } else { _root.hero2shdptsmax = _root.shdptsb; } _root.hero2shdpts = _root.shdptsb; _root.hero2phydef = _root.phydefb; _root.hero2magdef = _root.magdefb; _root.hero2shdmagdef = _root.shdphydefb; _root.hero2shdphydef = _root.shdmagdefb;
Symbol 1995 MovieClip Frame 3
setthing = ["hero1", "hero2", "enemy1", "enemy2"]; for (i in setthing) { _root[setthing[i] + "bar2"]._width = (_root[setthing[i] + "shdpts"] / _root[setthing[i] + "shdptsmax"]) * _root[setthing[i] + "bar2"].widthkeep; }
Symbol 1995 MovieClip Frame 11
_root.midfight = false; _root.herotarget = "enemy1"; _root.enemytarget = "hero1"; _root.speedorder();
Symbol 1995 MovieClip Frame 12
stop();
Symbol 1995 MovieClip Frame 14
if (_root.hero1life <= 0) { if (_root.midfight == false) { _root.midfight = true; gotoAndPlay (23); } else { gotoAndPlay (13); } } else if (((_root.enemy1life + _root.enemy2life) <= 0) || (_root.endtrain == true)) { if (_root.midfight == false) { _root.midfight = true; gotoAndPlay (15); } else { gotoAndPlay (13); } } else { gotoAndStop (12); } if (_root.enemy1life <= 0) { _root.herotarget = "enemy2"; _root.pointer1._visible = false; _root.pointer2.gotoAndStop("choosen"); } if (_root.enemy2life <= 0) { _root.herotarget = "enemy1"; _root.pointer2._visible = false; _root.pointer1.gotoAndStop("choosen"); }
Symbol 1995 MovieClip Frame 15
_root.midfight = true;
Symbol 1995 MovieClip Frame 22
_root.gotoAndStop("victory"); stop();
Symbol 1995 MovieClip Frame 23
_root.midfight = true;
Symbol 1995 MovieClip Frame 30
_root.gotoAndStop("defeat"); stop();
Symbol 2003 MovieClip Frame 1
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2003 MovieClip Frame 11
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2003 MovieClip Frame 21
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2004 MovieClip Frame 1
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2004 MovieClip Frame 11
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2004 MovieClip Frame 14
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2004 MovieClip Frame 18
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2004 MovieClip Frame 22
_root[dmgtype + "Damage"](_root[mcname + "phydmg"], _root[mcname + "magdmg"], false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3));
Symbol 2004 MovieClip Frame 26
shield.gotoAndStop(_root[subject + "shieldtype"]); _root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 2005 MovieClip Frame 1
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2005 MovieClip Frame 11
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2005 MovieClip Frame 14
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2005 MovieClip Frame 37
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2005 MovieClip Frame 41
_root[dmgtype + "Damage"](0, _root[mcname + "magdmg"] + 20, false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"] + 10, random(_root[mcname + "phydmg"] / 3));
Symbol 2005 MovieClip Frame 48
shield.gotoAndStop(_root[subject + "shieldtype"]); _root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 2006 MovieClip Frame 1
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2006 MovieClip Frame 5
shield.gotoAndStop(_root[subject + "shieldtype"]); _root.Heal(95, subject, "life");
Symbol 2006 MovieClip Frame 11
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand"); shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2007 MovieClip Frame 1
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2007 MovieClip Frame 6
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2007 MovieClip Frame 12
shield.gotoAndStop(_root[subject + "shieldtype"]); _root[mcname].gotoAndStop("stand");
Symbol 2008 MovieClip Frame 1
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2008 MovieClip Frame 7
shield.gotoAndStop(_root[subject + "shieldtype"]); _root[subject + "shieldtype"] = "None";
Symbol 2008 MovieClip Frame 13
_root[mcname].gotoAndStop("stand");
Symbol 2009 MovieClip Frame 1
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2009 MovieClip Frame 12
_root[mcname].gotoAndStop("stand");
Symbol 2010 MovieClip Frame 55
stop(); _root.blackout.play();
Symbol 2011 MovieClip Frame 1
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2011 MovieClip Frame 3
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2011 MovieClip Frame 7
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2011 MovieClip Frame 10
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2011 MovieClip Frame 13
_root[mcname].gotoAndStop("stand"); shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2012 MovieClip Frame 1
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2; stop();
Symbol 2012 MovieClip Frame 2
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2012 MovieClip Frame 3
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2012 MovieClip Frame 4
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2012 MovieClip Frame 5
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2012 MovieClip Frame 6
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2012 MovieClip Frame 7
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2012 MovieClip Frame 8
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2012 MovieClip Frame 9
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2023 MovieClip Frame 1
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2023 MovieClip Frame 10
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2023 MovieClip Frame 21
gotoAndPlay (2);
Symbol 2025 MovieClip Frame 1
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2025 MovieClip Frame 5
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2025 MovieClip Frame 10
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2025 MovieClip Frame 12
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2025 MovieClip Frame 15
_root[dmgtype + "Damage"](_root[mcname + "phydmg"], _root[mcname + "magdmg"], false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"]); shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2025 MovieClip Frame 17
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2025 MovieClip Frame 19
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 2027 MovieClip Frame 1
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2027 MovieClip Frame 6
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2027 MovieClip Frame 9
_root[dmgtype + "Damage"](_root[mcname + "phydmg"], _root[mcname + "magdmg"], false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"]); shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2027 MovieClip Frame 15
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2027 MovieClip Frame 22
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand"); shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2029 MovieClip Frame 16
_root[mcname].gotoAndStop("stand");
Symbol 2037 MovieClip Frame 1
_root.eded = true; shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2037 MovieClip Frame 48
stop(); _root.eded = false; _root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root.blackout.play();
Symbol 2039 MovieClip Frame 1
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2039 MovieClip Frame 3
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2039 MovieClip Frame 7
_root[mcname].gotoAndStop("stand");
Symbol 2041 MovieClip Frame 1
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2041 MovieClip Frame 3
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2041 MovieClip Frame 5
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2041 MovieClip Frame 14
_root[mcname].gotoAndStop("stand");
Symbol 2042 MovieClip Frame 1
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2042 MovieClip Frame 3
_root[subject + "shieldtype"] = "None"; shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2042 MovieClip Frame 5
shield.gotoAndStop(_root[subject + "shieldtype"]);
Symbol 2042 MovieClip Frame 14
shield.gotoAndStop(_root[subject + "shieldtype"]); _root[mcname].gotoAndStop("stand");
Symbol 2043 MovieClip Frame 1
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2; stop();
Symbol 2043 MovieClip Frame 2
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2043 MovieClip Frame 3
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2043 MovieClip Frame 4
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2043 MovieClip Frame 5
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2043 MovieClip Frame 6
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2043 MovieClip Frame 7
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2043 MovieClip Frame 8
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2052 MovieClip Frame 21
gotoAndPlay (2);
Symbol 2058 MovieClip Frame 21
_root[dmgtype + "Damage"](_root[mcname + "phydmg"], _root[mcname + "magdmg"], false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"]);
Symbol 2058 MovieClip Frame 39
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 2059 MovieClip Frame 14
_root[dmgtype + "Damage"](_root[mcname + "phydmg"], _root[mcname + "magdmg"], false, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"]);
Symbol 2059 MovieClip Frame 25
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 2060 MovieClip Frame 11
_root[mcname].gotoAndStop("stand");
Symbol 2061 MovieClip Frame 33
stop(); _root.blackout.play();
Symbol 2062 MovieClip Frame 10
_root[mcname].gotoAndStop("stand");
Symbol 2063 MovieClip Frame 1
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2; stop();
Symbol 2063 MovieClip Frame 2
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2063 MovieClip Frame 3
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2063 MovieClip Frame 4
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2063 MovieClip Frame 5
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2063 MovieClip Frame 6
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2081 MovieClip Frame 26
_root[dmgtype + "Damage"](_root[mcname + "phydmg"], _root[mcname + "magdmg"], true, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3));
Symbol 2081 MovieClip Frame 41
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 2083 MovieClip Frame 38
_root[dmgtype + "Damage"](_root[mcname + "phydmg"], _root[mcname + "magdmg"], true, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3));
Symbol 2083 MovieClip Frame 41
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 2084 MovieClip Frame 32
_root[dmgtype + "Damage"](_root[mcname + "phydmg"], _root[mcname + "magdmg"], true, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3));
Symbol 2084 MovieClip Frame 50
_root[dmgtype + "Damage"](_root[mcname + "phydmg"], _root[mcname + "magdmg"], true, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3));
Symbol 2084 MovieClip Frame 78
_root[dmgtype + "Damage"](_root[mcname + "phydmg"], _root[mcname + "magdmg"], true, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3));
Symbol 2084 MovieClip Frame 90
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 2085 MovieClip Frame 10
_root[mcname].gotoAndStop("stand");
Symbol 2086 MovieClip Frame 37
stop(); _root.blackout.play();
Symbol 2087 MovieClip Frame 19
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 2093 MovieClip Frame 16
_root[mcname].gotoAndStop("stand");
Symbol 2099 MovieClip Frame 17
_root[mcname].gotoAndStop("stand"); _root[subject + "shieldtype"] = "None";
Symbol 2100 MovieClip Frame 5
_root.Heal(300, subject, "life");
Symbol 2100 MovieClip Frame 15
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 2101 MovieClip Frame 1
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2; stop();
Symbol 2101 MovieClip Frame 2
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2101 MovieClip Frame 3
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2101 MovieClip Frame 4
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2101 MovieClip Frame 5
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2101 MovieClip Frame 6
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2101 MovieClip Frame 7
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2101 MovieClip Frame 8
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2101 MovieClip Frame 9
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2; _root.enemy1shddmg = 5;
Symbol 2101 MovieClip Frame 10
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2106 MovieClip Frame 26
_root[dmgtype + "Damage"](_root[mcname + "phydmg"], _root[mcname + "magdmg"], true, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3));
Symbol 2106 MovieClip Frame 41
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 2107 MovieClip Frame 26
_root[dmgtype + "Damage"](_root[mcname + "phydmg"], _root[mcname + "magdmg"], true, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3));
Symbol 2107 MovieClip Frame 34
_root[dmgtype + "Damage"](_root[mcname + "phydmg"], _root[mcname + "magdmg"], true, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3));
Symbol 2107 MovieClip Frame 41
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 2108 MovieClip Frame 32
_root[dmgtype + "Damage"](_root[mcname + "phydmg"], _root[mcname + "magdmg"], true, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3));
Symbol 2108 MovieClip Frame 50
_root[dmgtype + "Damage"](_root[mcname + "phydmg"], _root[mcname + "magdmg"], true, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3));
Symbol 2108 MovieClip Frame 78
_root[dmgtype + "Damage"](_root[mcname + "phydmg"], _root[mcname + "magdmg"], true, _root[mcname + "shddmg"], _root[mcname + "str"], _root[mcname + "speed"], random(_root[mcname + "phydmg"] / 3));
Symbol 2108 MovieClip Frame 90
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 2109 MovieClip Frame 3
_root.engb = _root.engb - _root.engrate; _root.expup = _root.expup + Math.ceil(_root.exprate * 2); if (_root.engb <= 0) { _root.engb = 0; _root.endtrain = true; _root.blackout.play(); stop(); } _root.engbar._width = (_root.engb / _root.engmaxb) * _root.engbar.widthkeep;
Symbol 2109 MovieClip Frame 10
_root[mcname].gotoAndStop("stand");
Symbol 2110 MovieClip Frame 23
stop(); _root.blackout.play();
Symbol 2111 MovieClip Frame 14
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 2117 MovieClip Frame 3
_root.engb = _root.engb - _root.engrate; _root.expup = _root.expup + _root.exprate; if (_root.engb <= 0) { _root.engb = 0; _root.endtrain = true; _root.blackout.play(); stop(); } _root.engbar._width = (_root.engb / _root.engmaxb) * _root.engbar.widthkeep;
Symbol 2117 MovieClip Frame 16
_root[mcname].gotoAndStop("stand");
Symbol 2122 MovieClip Frame 17
_root[mcname].gotoAndStop("stand"); _root[subject + "shieldtype"] = "None";
Symbol 2123 MovieClip Frame 11
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 2124 MovieClip Frame 5
_root.Heal(300, subject, "life");
Symbol 2124 MovieClip Frame 15
_root.playerturn = (_root.playerturn ? false : true); _root.midfight = false; _root[mcname].gotoAndStop("stand");
Symbol 2125 MovieClip Frame 1
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2; stop();
Symbol 2125 MovieClip Frame 2
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2125 MovieClip Frame 3
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2125 MovieClip Frame 4
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2125 MovieClip Frame 5
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2125 MovieClip Frame 6
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2125 MovieClip Frame 7
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2125 MovieClip Frame 8
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2125 MovieClip Frame 9
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2125 MovieClip Frame 10
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2125 MovieClip Frame 11
hero.mcname = mcname2; hero.subject = subject2; hero.dmgtype = dmgtype2;
Symbol 2133 Button
on (release) { if ((_root.midfight == false) && (_root.playermove[_root.turnnum] == "hero1")) { _root.endtrain = true; _root.blackout.play(); } }
Symbol 2172 Button
on (release, keyPress "<Space>") { _root.engb = _root.engb - _root.engcost; if (_root.engb < 0) { _root.engb = 0; } _root.lifeb = _root.hero1life; _root.manab = _root.hero1mana; _root.pause = false; _root.clearstage = false; _root.reload = true; _root.gotoAndStop("reload"); }
Symbol 2179 MovieClip Frame 20
stop();
Symbol 2180 Button
on (release, keyPress "<Space>") { nextFrame(); }
Symbol 2188 Button
on (release, keyPress "<Space>") { _root.manab = _root.manamaxb; _root.engb = _root.engmaxb; _root.lifeb = _root.lifemaxb; nextFrame(); }
Symbol 2198 Button
on (release) { if (_root.statpts > 0) { _root.conbut._visible = true; _root.statpts--; _root.strb = _root.strb + _root[classtype][2]; _root.engmaxb = _root.engmaxb + 2; } }
Symbol 2199 Button
on (release) { if (_root.statpts > 0) { _root.conbut._visible = true; _root.statpts--; trace(classtype); trace(_root[classtype][3]); _root.speedb = _root.speedb + _root[classtype][3]; _root.engmaxb = _root.engmaxb + 2; } }
Symbol 2200 Button
on (release) { if (_root.statpts > 0) { _root.conbut._visible = true; _root.statpts--; _root.lifemaxb = _root.lifemaxb + _root[classtype][0]; } }
Symbol 2201 Button
on (release) { if (_root.statpts > 0) { _root.conbut._visible = true; _root.statpts--; _root.manamaxb = _root.manamaxb + _root[classtype][1]; } }
Symbol 2204 Button
on (release, keyPress "<Space>") { _root.pause = false; _root.clearstage = false; _root.reload = true; _root.gotoAndStop("reload"); }
Symbol 2209 Button
on (rollOver) { skilllabel = 1; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (89); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 2210 Button
on (rollOver) { skilllabel = 0; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (89); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 2211 Button
on (rollOver) { skilllabel = 2; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if (((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.skill[0] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (89); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 2212 Button
on (rollOver) { skilllabel = 3; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if (((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.skill[0] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (89); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 2213 Button
on (rollOver) { skilllabel = 4; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if (((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.skill[1] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (89); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 2214 Button
on (rollOver) { skilllabel = 5; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if (((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.skill[1] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (89); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 2215 Button
on (rollOver) { skilllabel = 6; levelreq = 1; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[2] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (89); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 2216 Button
on (rollOver) { skilllabel = 18; levelreq = 15; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[15] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (89); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 2217 Button
on (rollOver) { skilllabel = 11; levelreq = 5; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[8] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (89); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 2218 Button
on (rollOver) { skilllabel = 12; levelreq = 5; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[9] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (89); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 2219 Button
on (rollOver) { skilllabel = 13; levelreq = 10; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[10] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (89); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 2220 Button
on (rollOver) { skilllabel = 9; levelreq = 1; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[4] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (89); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 2221 Button
on (rollOver) { skilllabel = 17; levelreq = 15; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if (((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[13] != 0)) && (_root.skill[14] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (89); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 2222 Button
on (rollOver) { skilllabel = 14; levelreq = 10; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[10] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (89); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 2223 Button
on (rollOver) { skilllabel = 15; levelreq = 10; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if (((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[7] != 0)) && (_root.skill[11] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (89); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 2224 Button
on (rollOver) { skilllabel = 16; levelreq = 10; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if (((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[5] != 0)) && (_root.skill[12] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (89); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 2225 Button
on (rollOver) { skilllabel = 8; levelreq = 1; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[4] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (89); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 2226 Button
on (rollOver) { skilllabel = 7; levelreq = 1; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[3] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (89); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 2227 Button
on (rollOver) { skilllabel = 10; levelreq = 5; _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } on (rollOut) { _root.inventory.skillbox.gotoAndStop(1); } on (release) { if ((((_root.skill[skilllabel] < 10) && (_root.skillpts > 0)) && (_root.level >= levelreq)) && (_root.skill[6] != 0)) { _root.skillpts--; _root.skill[skilllabel]++; _root.playSound("skillup"); gotoAndPlay (89); _root.inventory.skillbox.gotoAndStop("UP"); _root.inventory.skillbox.gotoAndStop(["Skill" + skilllabel]); } else { _root.playSound("no"); } }
Symbol 2252 Button
on (release) { stopAllSounds(); _root.portallevel[_root.levelsave]--; manab = 5; lifeb = 5; engb = 5; _root.pause = false; _root.clearstage = false; _root.reload = true; _root.gotoAndStop("reload"); }
Symbol 2255 Button
on (release, keyPress "<Space>") { _root.lifeb = _root.hero1life; _root.pause = false; _root.clearstage = false; _root.reload = true; _root.gotoAndStop(_root.save_stage); }
Symbol 2256 Button
on (release) { stopAllSounds(); _root.cleargrid = false; datasave = new Array(); datasave = ["strb", "speedb", "lifemaxb", "manamaxb", "expb", "engmaxb", "gold", "phydmgb", "magdmgb", "phydefb", "magdefb", "shdphydefb", "shdmagdefb", "shdptsb", "shddmgb", "level", "playername", "newobjective", "Helmet", "Suit", "Weapon", "Shield", "manapots", "lifepots", "skillpts", "expmaxb", "rests", "ninjaav", "classname", "classtype"]; if (user.data.stats[strb] != undefined) { for (i in datasave) { _root[datasave[i]] = user.data.stats[i]; } for (i in _root.skill) { _root.skill[i] = user.data.skill[i]; } for (i in _root.itemstats) { _root.itemstats[i] = user.data.itemstats[i]; } _root.portallevel[0] = user.data.p1; _root.portallevel[1] = user.data.p2; _root.portallevel[2] = user.data.p3; lifeb = user.data.life; manab = user.data.mana; engb = user.data.eng; user.flush(); _root.pause = false; gotoAndPlay (20); } }
Symbol 2257 Button
on (release) { stopAllSounds(); gotoAndStop (17); }
Symbol 2259 Button
on (release) { _root.inventory.saved.play(); datasave = new Array(); datasave = ["strb", "speedb", "lifemaxb", "manamaxb", "expb", "engmaxb", "gold", "phydmgb", "magdmgb", "phydefb", "magdefb", "shdphydefb", "shdmagdefb", "shdptsb", "shddmgb", "level", "playername", "newobjective", "Helmet", "Suit", "Weapon", "Shield", "manapots", "lifepots", "skillpts", "expmaxb", "rests", "ninjaav", "classname", "classtype"]; _root.user.data.stats = new Array(); _root.user.data.itemstats = new Array(); _root.user.data.skill = new Array(); for (i in datasave) { _root.user.data.stats[i] = _root[datasave[i]]; } for (i in _root.skill) { _root.user.data.skill[i] = _root.skill[i]; } for (i in _root.itemstats) { _root.user.data.itemstats[i] = _root.itemstats[i]; } _root.user.data.p1 = _root.portallevel[0]; _root.user.data.p2 = _root.portallevel[1]; _root.user.data.p3 = _root.portallevel[2]; _root.user.data.life = _root.lifeb; _root.user.data.mana = _root.manab; _root.user.data.eng = _root.engb; _root.user.flush(); play(); }
Symbol 2260 Button
on (release) { play(); }
Symbol 2274 MovieClip Frame 119
_root.play();
Symbol 2289 MovieClip Frame 96
_root.play();
Symbol 2306 MovieClip Frame 96
_root.play();
Symbol 2310 MovieClip Frame 96
_root.play();
Symbol 2319 Button
on (release) { getURL ("http://www.infrarift.net", "_blank"); }

Library Items

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Symbol 5 MovieClipUses:4Used by:6
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Symbol 7 MovieClip [FUIComponentSymbol]
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Symbol 9 MovieClipUses:8Used by:20
Symbol 10 GraphicUsed by:11
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Symbol 12 GraphicUsed by:13 32 63 78
Symbol 13 MovieClipUses:12Used by:20
Symbol 14 GraphicUsed by:15 33 64 79
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Symbol 16 GraphicUsed by:17 22 23 31 65 69 70 77
Symbol 17 MovieClipUses:16Used by:20
Symbol 18 GraphicUsed by:19 21 24 30 66 68 71 76
Symbol 19 MovieClipUses:18Used by:20
Symbol 20 MovieClipUses:9 11 13 15 17 19Used by:39
Symbol 21 MovieClipUses:18Used by:29
Symbol 22 MovieClipUses:16Used by:29
Symbol 23 MovieClipUses:16Used by:29
Symbol 24 MovieClipUses:18Used by:29
Symbol 25 GraphicUsed by:26 47 48 72 85
Symbol 26 MovieClipUses:25Used by:29
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Symbol 29 MovieClipUses:21 22 23 24 26 28Used by:39
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Symbol 85 MovieClipUses:25Used by:86
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Symbol 88 MovieClip [DataProviderSymbol]Used by:90
Symbol 89 MovieClip [FSelectableItemSymbol]Used by:90
Symbol 90 MovieClip [FSelectableListSymbol]Uses:88 89Used by:91
Symbol 91 MovieClip [FScrollSelectListSymbol]Uses:87 90Used by:100
Symbol 92 MovieClip [FComboBoxItemSymbol]Used by:100
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Symbol 95 GraphicUsed by:97
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Symbol 107 GraphicUsed by:379  Timeline
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Symbol 2105 GraphicUsed by:2106 2107 2108 2109 2110 2111 2117 2122 2123 2124
Symbol 2106 MovieClipUses:2105 1907 422 1890Used by:2125
Symbol 2107 MovieClipUses:2105 1907 422 1701 1890Used by:2125
Symbol 2108 MovieClipUses:2105 1907 422 1897Used by:2125
Symbol 2109 MovieClipUses:2105 1907 422Used by:2125
Symbol 2110 MovieClipUses:2105 1907 422Used by:2125
Symbol 2111 MovieClipUses:2105 1907 422Used by:2125
Symbol 2112 ShapeTweeningUsed by:2117
Symbol 2113 ShapeTweeningUsed by:2117
Symbol 2114 ShapeTweeningUsed by:2117
Symbol 2115 ShapeTweeningUsed by:2117
Symbol 2116 GraphicUsed by:2117
Symbol 2117 MovieClipUses:2105 1907 422 2112 2113 2114 2115 2116Used by:2125
Symbol 2118 ShapeTweeningUsed by:2122
Symbol 2119 ShapeTweeningUsed by:2122
Symbol 2120 ShapeTweeningUsed by:2122
Symbol 2121 ShapeTweeningUsed by:2122
Symbol 2122 MovieClipUses:2105 1907 422 2118 2119 2120 2121 2098Used by:2125
Symbol 2123 MovieClipUses:2105 1907 422Used by:2125
Symbol 2124 MovieClipUses:2105 1907 422Used by:2125
Symbol 2125 MovieClipUses:2102 2104 2106 2107 2108 2109 2110 2111 2117 2122 2123 2124Used by:Timeline
Symbol 2126 EditableTextUses:160Used by:Timeline
Symbol 2127 EditableTextUses:160Used by:Timeline
Symbol 2128 EditableTextUses:160Used by:Timeline
Symbol 2129 EditableTextUses:160Used by:Timeline
Symbol 2130 GraphicUsed by:Timeline
Symbol 2131 EditableTextUses:160Used by:Timeline
Symbol 2132 TextUses:160Used by:Timeline
Symbol 2133 ButtonUses:513 369Used by:Timeline
Symbol 2134 TextUses:160Used by:Timeline
Symbol 2135 EditableTextUses:160Used by:Timeline
Symbol 2136 EditableTextUses:160Used by:Timeline
Symbol 2137 EditableTextUses:160Used by:Timeline
Symbol 2138 EditableTextUses:160Used by:Timeline
Symbol 2139 EditableTextUses:160Used by:Timeline
Symbol 2140 GraphicUsed by:Timeline
Symbol 2141 EditableTextUses:160Used by:Timeline
Symbol 2142 EditableTextUses:160Used by:Timeline
Symbol 2143 EditableTextUses:160Used by:Timeline
Symbol 2144 EditableTextUses:160Used by:Timeline
Symbol 2145 EditableTextUses:160Used by:Timeline
Symbol 2146 EditableTextUses:160Used by:Timeline
Symbol 2147 EditableTextUses:160Used by:Timeline
Symbol 2148 EditableTextUses:160Used by:Timeline
Symbol 2149 EditableTextUses:160Used by:Timeline
Symbol 2150 EditableTextUses:160Used by:Timeline
Symbol 2151 EditableTextUses:160Used by:Timeline
Symbol 2152 EditableTextUses:160Used by:Timeline
Symbol 2153 GraphicUsed by:Timeline
Symbol 2154 GraphicUsed by:Timeline
Symbol 2155 TextUses:160Used by:Timeline
Symbol 2156 TextUses:160Used by:Timeline
Symbol 2157 EditableTextUses:160Used by:Timeline
Symbol 2158 EditableTextUses:160Used by:Timeline
Symbol 2159 TextUses:160Used by:Timeline
Symbol 2160 TextUses:160Used by:Timeline
Symbol 2161 TextUses:160Used by:Timeline
Symbol 2162 EditableTextUses:161Used by:Timeline
Symbol 2163 EditableTextUses:161Used by:Timeline
Symbol 2164 EditableTextUses:161Used by:Timeline
Symbol 2165 GraphicUsed by:2166
Symbol 2166 MovieClipUses:2165Used by:Timeline
Symbol 2167 GraphicUsed by:2172 2180 2188 2204 2255
Symbol 2168 TextUses:161Used by:2172 2180 2188 2204 2255
Symbol 2169 GraphicUsed by:2172 2180 2188 2204 2255
Symbol 2170 TextUses:161Used by:2172 2180 2188 2204 2255
Symbol 2171 TextUses:161Used by:2172 2180 2188 2204 2255
Symbol 2172 ButtonUses:2167 2168 2169 2170 2171Used by:Timeline
Symbol 2173 EditableTextUses:143Used by:2174
Symbol 2174 MovieClipUses:422 2173Used by:Timeline
Symbol 2175 EditableTextUses:1Used by:2177
Symbol 2176 TextUses:1Used by:2177
Symbol 2177 MovieClipUses:2175 2176Used by:Timeline
Symbol 2178 GraphicUsed by:Timeline
Symbol 2179 MovieClipUses:527Used by:Timeline
Symbol 2180 ButtonUses:2167 2168 2169 2170 2171Used by:Timeline
Symbol 2181 TextUses:160Used by:2182
Symbol 2182 MovieClipUses:2181Used by:Timeline
Symbol 2183 EditableTextUses:160Used by:Timeline
Symbol 2184 EditableTextUses:1Used by:Timeline
Symbol 2185 EditableTextUses:1Used by:Timeline
Symbol 2186 EditableTextUses:1Used by:Timeline
Symbol 2187 GraphicUsed by:Timeline
Symbol 2188 ButtonUses:2167 2168 2169 2170 2171Used by:Timeline
Symbol 2189 TextUses:160Used by:Timeline
Symbol 2190 TextUses:160Used by:Timeline
Symbol 2191 TextUses:160Used by:Timeline
Symbol 2192 TextUses:160Used by:Timeline
Symbol 2193 EditableTextUses:160Used by:Timeline
Symbol 2194 EditableTextUses:160Used by:Timeline
Symbol 2195 EditableTextUses:160Used by:Timeline
Symbol 2196 TextUses:160Used by:Timeline
Symbol 2197 EditableTextUses:160Used by:Timeline
Symbol 2198 ButtonUses:513 369Used by:Timeline
Symbol 2199 ButtonUses:513 369Used by:Timeline
Symbol 2200 ButtonUses:513 369Used by:Timeline
Symbol 2201 ButtonUses:513 369Used by:Timeline
Symbol 2202 GraphicUsed by:Timeline
Symbol 2203 GraphicUsed by:Timeline
Symbol 2204 ButtonUses:2167 2168 2169 2170 2171Used by:Timeline
Symbol 2205 MovieClipUses:1286Used by:Timeline
Symbol 2206 TextUses:160Used by:Timeline
Symbol 2207 TextUses:160Used by:Timeline
Symbol 2208 TextUses:160Used by:Timeline
Symbol 2209 ButtonUses:513 369Used by:Timeline
Symbol 2210 ButtonUses:513 369Used by:Timeline
Symbol 2211 ButtonUses:513 369Used by:Timeline
Symbol 2212 ButtonUses:513 369Used by:Timeline
Symbol 2213 ButtonUses:513 369Used by:Timeline
Symbol 2214 ButtonUses:513 369Used by:Timeline
Symbol 2215 ButtonUses:513 369Used by:Timeline
Symbol 2216 ButtonUses:513 369Used by:Timeline
Symbol 2217 ButtonUses:513 369Used by:Timeline
Symbol 2218 ButtonUses:513 369Used by:Timeline
Symbol 2219 ButtonUses:513 369Used by:Timeline
Symbol 2220 ButtonUses:513 369Used by:Timeline
Symbol 2221 ButtonUses:513 369Used by:Timeline
Symbol 2222 ButtonUses:513 369Used by:Timeline
Symbol 2223 ButtonUses:513 369Used by:Timeline
Symbol 2224 ButtonUses:513 369Used by:Timeline
Symbol 2225 ButtonUses:513 369Used by:Timeline
Symbol 2226 ButtonUses:513 369Used by:Timeline
Symbol 2227 ButtonUses:513 369Used by:Timeline
Symbol 2228 EditableTextUses:160Used by:Timeline
Symbol 2229 EditableTextUses:160Used by:Timeline
Symbol 2230 EditableTextUses:160Used by:Timeline
Symbol 2231 EditableTextUses:160Used by:Timeline
Symbol 2232 EditableTextUses:160Used by:Timeline
Symbol 2233 EditableTextUses:160Used by:Timeline
Symbol 2234 EditableTextUses:160Used by:Timeline
Symbol 2235 EditableTextUses:160Used by:Timeline
Symbol 2236 EditableTextUses:160Used by:Timeline
Symbol 2237 EditableTextUses:160Used by:Timeline
Symbol 2238 EditableTextUses:160Used by:Timeline
Symbol 2239 EditableTextUses:160Used by:Timeline
Symbol 2240 EditableTextUses:160Used by:Timeline
Symbol 2241 EditableTextUses:160Used by:Timeline
Symbol 2242 EditableTextUses:160Used by:Timeline
Symbol 2243 EditableTextUses:160Used by:Timeline
Symbol 2244 EditableTextUses:160Used by:Timeline
Symbol 2245 EditableTextUses:160Used by:Timeline
Symbol 2246 EditableTextUses:160Used by:Timeline
Symbol 2247 EditableTextUses:160Used by:Timeline
Symbol 2248 EditableTextUses:160Used by:Timeline
Symbol 2249 EditableTextUses:1Used by:Timeline
Symbol 2250 EditableTextUses:1Used by:Timeline
Symbol 2251 EditableTextUses:1Used by:Timeline
Symbol 2252 ButtonUses:513 369Used by:Timeline
Symbol 2253 TextUses:160Used by:Timeline
Symbol 2254 TextUses:160Used by:Timeline
Symbol 2255 ButtonUses:2167 2168 2169 2170 2171Used by:Timeline
Symbol 2256 ButtonUses:513 369Used by:Timeline
Symbol 2257 ButtonUses:513 369Used by:Timeline
Symbol 2258 EditableTextUses:1Used by:Timeline
Symbol 2259 ButtonUses:145 146 148 150 147 149Used by:Timeline
Symbol 2260 ButtonUses:145 146 148 150 147 149Used by:Timeline
Symbol 2261 EditableTextUses:143Used by:Timeline
Symbol 2262 EditableTextUses:143Used by:Timeline
Symbol 2263 GraphicUsed by:Timeline
Symbol 2264 EditableTextUses:1Used by:Timeline
Symbol 2265 EditableTextUses:1Used by:Timeline
Symbol 2266 EditableTextUses:143Used by:Timeline
Symbol 2267 GraphicUsed by:Timeline
Symbol 2268 GraphicUsed by:2274
Symbol 2269 GraphicUsed by:2274
Symbol 2270 GraphicUsed by:2274
Symbol 2271 GraphicUsed by:2274
Symbol 2272 TextUses:1Used by:2274
Symbol 2273 TextUses:1Used by:2274
Symbol 2274 MovieClipUses:153 2268 2269 2270 2271 157 158 2272 2273Used by:Timeline
Symbol 2275 GraphicUsed by:Timeline
Symbol 2276 GraphicUsed by:2289
Symbol 2277 GraphicUsed by:2289
Symbol 2278 GraphicUsed by:2289
Symbol 2279 GraphicUsed by:2289
Symbol 2280 GraphicUsed by:2289
Symbol 2281 GraphicUsed by:2289
Symbol 2282 GraphicUsed by:2289
Symbol 2283 GraphicUsed by:2289
Symbol 2284 GraphicUsed by:2289
Symbol 2285 GraphicUsed by:2289
Symbol 2286 GraphicUsed by:2289
Symbol 2287 EditableTextUses:1Used by:2289
Symbol 2288 EditableTextUses:143Used by:2289
Symbol 2289 MovieClipUses:153 2276 2277 2278 2279 2280 2281 2282 2283 2284 2285 2286 157 2287 2288 158Used by:Timeline
Symbol 2290 GraphicUsed by:2306
Symbol 2291 GraphicUsed by:2306
Symbol 2292 GraphicUsed by:2303
Symbol 2293 GraphicUsed by:2302
Symbol 2294 GraphicUsed by:2302
Symbol 2295 GraphicUsed by:2302
Symbol 2296 GraphicUsed by:2302
Symbol 2297 GraphicUsed by:2302
Symbol 2298 GraphicUsed by:2302
Symbol 2299 GraphicUsed by:2302
Symbol 2300 GraphicUsed by:2302
Symbol 2301 GraphicUsed by:2302
Symbol 2302 MovieClipUses:2293 2294 2295 2296 2297 2298 2299 2300 2301Used by:2303
Symbol 2303 MovieClipUses:2292 2302Used by:2306
Symbol 2304 EditableTextUses:1Used by:2306
Symbol 2305 EditableTextUses:143Used by:2306
Symbol 2306 MovieClipUses:153 2290 2291 2303 2304 2305 157 158Used by:Timeline
Symbol 2307 EditableTextUses:1Used by:2310
Symbol 2308 EditableTextUses:143Used by:2310
Symbol 2309 EditableTextUses:143Used by:2310
Symbol 2310 MovieClipUses:153 157 158 422 375 2307 2308 2309Used by:Timeline
Symbol 2311 GraphicUsed by:Timeline
Symbol 2312 EditableTextUses:1Used by:Timeline
Symbol 2313 EditableTextUses:1Used by:Timeline
Symbol 2314 EditableTextUses:143Used by:Timeline
Symbol 2315 TextUses:143Used by:Timeline
Symbol 2316 EditableTextUses:1Used by:Timeline
Symbol 2317 EditableTextUses:1Used by:Timeline
Symbol 2318 EditableTextUses:1Used by:Timeline
Symbol 2319 ButtonUses:183Used by:Timeline
Symbol 2320 EditableTextUses:1Used by:Timeline
Symbol 2321 EditableTextUses:1Used by:Timeline
Symbol 2322 EditableTextUses:1Used by:Timeline
Symbol 2323 TextUses:1 143Used by:Timeline
Symbol 2324 EditableTextUses:1Used by:Timeline

Instance Names

"Bar"Frame 1Symbol 104 MovieClip
"story"Frame 1Symbol 106 EditableText
"soundfx"Frame 6Symbol 180 MovieClip
"itemmouse"Frame 17Symbol 467 MovieClip
"options"Frame 17Symbol 480 MovieClip
"soundfx"Frame 17Symbol 180 MovieClip
"story"Frame 18Symbol 486 EditableText
"walkmenu"Frame 20Symbol 623 MovieClip
"grid"Frame 20Symbol 911 MovieClip
"encounter"Frame 20Symbol 924 MovieClip
"blackout"Frame 20Symbol 925 MovieClip
"TalkBox"Frame 20Symbol 934 MovieClip
"objectives"Frame 20Symbol 941 MovieClip
"inventory"Frame 20Symbol 1460 MovieClip
"soundfx"Frame 20Symbol 180 MovieClip
"bg"Frame 21Symbol 1475 MovieClip
"bg"Frame 31Symbol 1738 MovieClip
"ar2"Frame 31Symbol 1506 MovieClip
"ar1"Frame 31Symbol 1506 MovieClip
"bg"Frame 35Symbol 1763 MovieClip
"enemy2"Frame 35Symbol 1911 MovieClip
"enemy1"Frame 35Symbol 1911 MovieClip
"hero2"Frame 35Symbol 1911 MovieClip
"hero2counter"Frame 35Symbol 1916 MovieClip
"hero1"Frame 35Symbol 1911 MovieClip
"hero1counter"Frame 35Symbol 1916 MovieClip
"hero1manabar"Frame 35Symbol 532 MovieClip
"enemy1bar"Frame 35Symbol 528 MovieClip
"enemy1bar2"Frame 35Symbol 532 MovieClip
"enemy2bar"Frame 35Symbol 528 MovieClip
"enemy2bar2"Frame 35Symbol 532 MovieClip
"hero1bar"Frame 35Symbol 528 MovieClip
"hero1bar2"Frame 35Symbol 532 MovieClip
"hero2bar"Frame 35Symbol 528 MovieClip
"hero2bar2"Frame 35Symbol 532 MovieClip
"fightav2"Frame 35Symbol 620 MovieClip
"fightav1"Frame 35Symbol 620 MovieClip
"pointer1"Frame 35Symbol 1981 MovieClip
"enemy1counter"Frame 35Symbol 1916 MovieClip
"pointer2"Frame 35Symbol 1981 MovieClip
"enemy2counter"Frame 35Symbol 1916 MovieClip
"blackout"Frame 35Symbol 1995 MovieClip
"soundfx"Frame 35Symbol 180 MovieClip
"enemy2"Frame 36Symbol 1911 MovieClip
"enemy1"Frame 36Symbol 1911 MovieClip
"enemy1"Frame 37Symbol 1911 MovieClip
"enemy2"Frame 38Symbol 1911 MovieClip
"enemy1"Frame 38Symbol 1911 MovieClip
"enemy2"Frame 39Symbol 1911 MovieClip
"enemy1"Frame 39Symbol 1911 MovieClip
"enemy2"Frame 40Symbol 1911 MovieClip
"enemy1"Frame 40Symbol 1911 MovieClip
"enemy1"Frame 42Symbol 2012 MovieClip
"enemy2"Frame 43Symbol 2043 MovieClip
"enemy1"Frame 43Symbol 1911 MovieClip
"enemy2"Frame 49Symbol 2063 MovieClip
"enemy1"Frame 49Symbol 1911 MovieClip
"enemy1"Frame 50Symbol 1911 MovieClip
"enemy1"Frame 51Symbol 1911 MovieClip
"enemy1"Frame 52Symbol 1911 MovieClip
"enemy1"Frame 53Symbol 1911 MovieClip
"enemy1"Frame 54Symbol 1911 MovieClip
"enemy1"Frame 55Symbol 1911 MovieClip
"enemy1"Frame 56Symbol 1911 MovieClip
"enemy1"Frame 57Symbol 1911 MovieClip
"enemy1"Frame 58Symbol 1911 MovieClip
"enemy1"Frame 59Symbol 1911 MovieClip
"enemy1"Frame 60Symbol 1911 MovieClip
"enemy1"Frame 61Symbol 1911 MovieClip
"enemy1"Frame 62Symbol 1911 MovieClip
"enemy1"Frame 64Symbol 2063 MovieClip
"enemy1"Frame 65Symbol 1911 MovieClip
"enemy1"Frame 66Symbol 2012 MovieClip
"enemy1"Frame 67Symbol 2043 MovieClip
"enemy1"Frame 68Symbol 1911 MovieClip
"enemy1"Frame 69Symbol 1911 MovieClip
"enemy1"Frame 72Symbol 1911 MovieClip
"enemy1"Frame 73Symbol 2101 MovieClip
"enemy1"Frame 74Symbol 1911 MovieClip
"enemy1"Frame 76Symbol 1911 MovieClip
"enemy1"Frame 79Symbol 2125 MovieClip
"engbar"Frame 79Symbol 528 MovieClip
"enemy1"Frame 80Symbol 2125 MovieClip
"enemy1"Frame 81Symbol 2125 MovieClip
"enemy1"Frame 82Symbol 2063 MovieClip
"pointer1"Frame 82Symbol 1981 MovieClip
"enemy1counter"Frame 82Symbol 1916 MovieClip
"pointer2"Frame 83Symbol 1981 MovieClip
"enemy2"Frame 83Symbol 2063 MovieClip
"enemy2counter"Frame 83Symbol 1916 MovieClip
"pointer1"Frame 83Symbol 1981 MovieClip
"conbut"Frame 85Symbol 2172 Button
"itemsign"Frame 85Symbol 2174 MovieClip
"bonusplus"Frame 85Symbol 2177 MovieClip
"conbut"Frame 86Symbol 2180 Button
"conbut"Frame 87Symbol 2188 Button
"conbut"Frame 88Symbol 2204 Button
"inventory"Frame 88Symbol 2205 MovieClip
"conbut"Frame 90Symbol 2255 Button
"story"Frame 101Symbol 2264 EditableText
"soundfx"Frame 101Symbol 180 MovieClip
"labelField"Symbol 3 MovieClip [FLabelSymbol] Frame 1Symbol 2 EditableText
"highlight_mc"Symbol 6 MovieClip [FHighlightSymbol] Frame 1Symbol 5 MovieClip
"highlight_mc2"Symbol 6 MovieClip [FHighlightSymbol] Frame 2Symbol 5 MovieClip
"highlight_mc3"Symbol 6 MovieClip [FHighlightSymbol] Frame 3Symbol 5 MovieClip
"face_mc"Symbol 20 MovieClip Frame 1Symbol 9 MovieClip
"arrow_mc"Symbol 20 MovieClip Frame 1Symbol 11 MovieClip
"highlight_mc"Symbol 20 MovieClip Frame 1Symbol 13 MovieClip
"shadow_mc"Symbol 20 MovieClip Frame 1Symbol 15 MovieClip
"darkshadow_mc"Symbol 20 MovieClip Frame 1Symbol 17 MovieClip
"highlight3D_mc"Symbol 20 MovieClip Frame 1Symbol 19 MovieClip
"darkshadow_mc"Symbol 29 MovieClip Frame 1Symbol 21 MovieClip
"highlight3D_mc"Symbol 29 MovieClip Frame 1Symbol 22 MovieClip
"highlight_mc"Symbol 29 MovieClip Frame 1Symbol 23 MovieClip
"shadow_mc"Symbol 29 MovieClip Frame 1Symbol 24 MovieClip
"face_mc"Symbol 29 MovieClip Frame 1Symbol 26 MovieClip
"arrow_mc"Symbol 29 MovieClip Frame 1Symbol 28 MovieClip
"highlight3D_mc"Symbol 38 MovieClip Frame 1Symbol 30 MovieClip
"darkshadow_mc"Symbol 38 MovieClip Frame 1Symbol 31 MovieClip
"highlight_mc"Symbol 38 MovieClip Frame 1Symbol 32 MovieClip
"shadow_mc"Symbol 38 MovieClip Frame 1Symbol 33 MovieClip
"face_mc"Symbol 38 MovieClip Frame 1Symbol 35 MovieClip
"arrow_mc"Symbol 38 MovieClip Frame 1Symbol 37 MovieClip
"up"Symbol 39 MovieClip [UpArrow] Frame 1Symbol 20 MovieClip
"down"Symbol 39 MovieClip [UpArrow] Frame 2Symbol 29 MovieClip
"disabled"Symbol 39 MovieClip [UpArrow] Frame 3Symbol 38 MovieClip
"highlight3D_mc"Symbol 46 MovieClip Frame 1Symbol 41 MovieClip
"darkshadow_mc"Symbol 46 MovieClip Frame 1Symbol 43 MovieClip
"highlight_mc"Symbol 46 MovieClip Frame 1Symbol 44 MovieClip
"shadow_mc"Symbol 46 MovieClip Frame 1Symbol 45 MovieClip
"highlight3D_mc"Symbol 53 MovieClip Frame 1Symbol 47 MovieClip
"darkshadow_mc"Symbol 53 MovieClip Frame 1Symbol 48 MovieClip
"shadow_mc"Symbol 53 MovieClip Frame 1Symbol 50 MovieClip
"face_mc"Symbol 53 MovieClip Frame 1Symbol 51 MovieClip
"highlight_mc"Symbol 53 MovieClip Frame 1Symbol 52 MovieClip
"shadow_mc"Symbol 58 MovieClip Frame 1Symbol 54 MovieClip
"darkshadow_mc"Symbol 58 MovieClip Frame 1Symbol 56 MovieClip
"highlight3D_mc"Symbol 58 MovieClip Frame 1Symbol 57 MovieClip
"mc_sliderTop"Symbol 59 MovieClip [ScrollThumb] Frame 1Symbol 46 MovieClip
"mc_sliderMid"Symbol 59 MovieClip [ScrollThumb] Frame 1Symbol 53 MovieClip
"mc_sliderBot"Symbol 59 MovieClip [ScrollThumb] Frame 1Symbol 58 MovieClip
"face_mc"Symbol 67 MovieClip Frame 1Symbol 60 MovieClip
"arrow_mc"Symbol 67 MovieClip Frame 1Symbol 62 MovieClip
"highlight_mc"Symbol 67 MovieClip Frame 1Symbol 63 MovieClip
"shadow_mc"Symbol 67 MovieClip Frame 1Symbol 64 MovieClip
"darkshadow_mc"Symbol 67 MovieClip Frame 1Symbol 65 MovieClip
"highlight3D_mc"Symbol 67 MovieClip Frame 1Symbol 66 MovieClip
"darkshadow_mc"Symbol 75 MovieClip Frame 1Symbol 68 MovieClip
"highlight3D_mc"Symbol 75 MovieClip Frame 1Symbol 69 MovieClip
"highlight_mc"Symbol 75 MovieClip Frame 1Symbol 70 MovieClip
"shadow_mc"Symbol 75 MovieClip Frame 1Symbol 71 MovieClip
"face_mc"Symbol 75 MovieClip Frame 1Symbol 72 MovieClip
"arrow_mc"Symbol 75 MovieClip Frame 1Symbol 74 MovieClip
"highlight3D_mc"Symbol 83 MovieClip Frame 1Symbol 76 MovieClip
"darkshadow_mc"Symbol 83 MovieClip Frame 1Symbol 77 MovieClip
"highlight_mc"Symbol 83 MovieClip Frame 1Symbol 78 MovieClip
"shadow_mc"Symbol 83 MovieClip Frame 1Symbol 79 MovieClip
"face_mc"Symbol 83 MovieClip Frame 1Symbol 80 MovieClip
"arrow_mc"Symbol 83 MovieClip Frame 1Symbol 82 MovieClip
"up"Symbol 84 MovieClip [DownArrow] Frame 1Symbol 67 MovieClip
"down"Symbol 84 MovieClip [DownArrow] Frame 2Symbol 75 MovieClip
"disabled"Symbol 84 MovieClip [DownArrow] Frame 3Symbol 83 MovieClip
"track_mc"Symbol 86 MovieClip Frame 1Symbol 85 MovieClip
"scrollTrack_mc"Symbol 87 MovieClip [FScrollBarSymbol] Frame 1Symbol 86 MovieClip
"dPAsset"Symbol 90 MovieClip [FSelectableListSymbol] Frame 1Symbol 88 MovieClip [DataProviderSymbol]
"ItemAsset"Symbol 90 MovieClip [FSelectableListSymbol] Frame 1Symbol 89 MovieClip [FSelectableItemSymbol]
"scrollBarAsset"Symbol 91 MovieClip [FScrollSelectListSymbol] Frame 1Symbol 87 MovieClip [FScrollBarSymbol]
"superClassAsset"Symbol 91 MovieClip [FScrollSelectListSymbol] Frame 1Symbol 90 MovieClip [FSelectableListSymbol]
"boundingBox"Symbol 97 MovieClip [FBoundingBoxSymbol] Frame 1Symbol 94 MovieClip
"boundingBox2"Symbol 97 MovieClip [FBoundingBoxSymbol] Frame 2Symbol 94 MovieClip
"superClassAsset"Symbol 100 MovieClip [FComboBoxSymbol] Frame 1Symbol 91 MovieClip [FScrollSelectListSymbol]
"itemAsset"Symbol 100 MovieClip [FComboBoxSymbol] Frame 1Symbol 92 MovieClip [FComboBoxItemSymbol]
"proxyBox_mc"Symbol 100 MovieClip [FComboBoxSymbol] Frame 1Symbol 97 MovieClip [FBoundingBoxSymbol]
"deadPreview"Symbol 100 MovieClip [FComboBoxSymbol] Frame 1Symbol 99 MovieClip
"lifebar"Symbol 623 MovieClip Frame 1Symbol 528 MovieClip
"manabar"Symbol 623 MovieClip Frame 1Symbol 532 MovieClip
"lifepotmc"Symbol 623 MovieClip Frame 1Symbol 548 MovieClip
"manapotmc"Symbol 623 MovieClip Frame 1Symbol 550 MovieClip
"engbar"Symbol 623 MovieClip Frame 1Symbol 528 MovieClip
"arm2"Symbol 712 MovieClip Frame 1Symbol 637 MovieClip
"arm1"Symbol 712 MovieClip Frame 1Symbol 637 MovieClip
"leg1"Symbol 712 MovieClip Frame 1Symbol 637 MovieClip
"leg2"Symbol 712 MovieClip Frame 1Symbol 637 MovieClip
"handarm1"Symbol 712 MovieClip Frame 1Symbol 668 MovieClip
"feetleg1"Symbol 712 MovieClip Frame 1Symbol 678 MovieClip
"feetleg2"Symbol 712 MovieClip Frame 1Symbol 678 MovieClip
"body"Symbol 712 MovieClip Frame 1Symbol 688 MovieClip
"head"Symbol 712 MovieClip Frame 1Symbol 701 MovieClip
"feet1"Symbol 712 MovieClip Frame 1Symbol 711 MovieClip
"feet2"Symbol 712 MovieClip Frame 1Symbol 711 MovieClip
"handarm2"Symbol 712 MovieClip Frame 1Symbol 668 MovieClip
"arm2"Symbol 712 MovieClip Frame 2Symbol 637 MovieClip
"arm1"Symbol 712 MovieClip Frame 2Symbol 637 MovieClip
"leg1"Symbol 712 MovieClip Frame 2Symbol 637 MovieClip
"handarm1"Symbol 712 MovieClip Frame 2Symbol 668 MovieClip
"feetleg1"Symbol 712 MovieClip Frame 2Symbol 678 MovieClip
"body"Symbol 712 MovieClip Frame 2Symbol 688 MovieClip
"head"Symbol 712 MovieClip Frame 2Symbol 701 MovieClip
"feet1"Symbol 712 MovieClip Frame 2Symbol 711 MovieClip
"feet2"Symbol 712 MovieClip Frame 2Symbol 711 MovieClip
"handarm2"Symbol 712 MovieClip Frame 2Symbol 668 MovieClip
"body"Symbol 712 MovieClip Frame 11Symbol 688 MovieClip
"body"Symbol 712 MovieClip Frame 21Symbol 688 MovieClip
"arm1"Symbol 877 MovieClip Frame 1Symbol 749 MovieClip
"arm2"Symbol 877 MovieClip Frame 1Symbol 749 MovieClip
"leg2"Symbol 877 MovieClip Frame 1Symbol 749 MovieClip
"feet2"Symbol 877 MovieClip Frame 1Symbol 780 MovieClip
"feetleg2"Symbol 877 MovieClip Frame 1Symbol 812 MovieClip
"leg1"Symbol 877 MovieClip Frame 1Symbol 749 MovieClip
"feetleg1"Symbol 877 MovieClip Frame 1Symbol 812 MovieClip
"feet1"Symbol 877 MovieClip Frame 1Symbol 780 MovieClip
"handarm2"Symbol 877 MovieClip Frame 1Symbol 668 MovieClip
"body"Symbol 877 MovieClip Frame 1Symbol 844 MovieClip
"handarm1"Symbol 877 MovieClip Frame 1Symbol 668 MovieClip
"head"Symbol 877 MovieClip Frame 1Symbol 876 MovieClip
"arm2"Symbol 909 MovieClip Frame 1Symbol 637 MovieClip
"arm1"Symbol 909 MovieClip Frame 1Symbol 637 MovieClip
"leg1"Symbol 909 MovieClip Frame 1Symbol 637 MovieClip
"leg2"Symbol 909 MovieClip Frame 1Symbol 637 MovieClip
"handarm1"Symbol 909 MovieClip Frame 1Symbol 668 MovieClip
"feetleg1"Symbol 909 MovieClip Frame 1Symbol 887 MovieClip
"feetleg2"Symbol 909 MovieClip Frame 1Symbol 887 MovieClip
"body"Symbol 909 MovieClip Frame 1Symbol 897 MovieClip
"head"Symbol 909 MovieClip Frame 1Symbol 901 MovieClip
"feet1"Symbol 909 MovieClip Frame 1Symbol 908 MovieClip
"feet2"Symbol 909 MovieClip Frame 1Symbol 908 MovieClip
"handarm2"Symbol 909 MovieClip Frame 1Symbol 668 MovieClip
"arm2"Symbol 909 MovieClip Frame 2Symbol 637 MovieClip
"arm1"Symbol 909 MovieClip Frame 2Symbol 637 MovieClip
"handarm1"Symbol 909 MovieClip Frame 2Symbol 668 MovieClip
"handarm2"Symbol 909 MovieClip Frame 2Symbol 668 MovieClip
"leg1"Symbol 909 MovieClip Frame 11Symbol 637 MovieClip
"feetleg1"Symbol 909 MovieClip Frame 11Symbol 887 MovieClip
"leg1"Symbol 909 MovieClip Frame 21Symbol 637 MovieClip
"feetleg1"Symbol 909 MovieClip Frame 21Symbol 887 MovieClip
"stepper"Symbol 910 MovieClip Frame 1Symbol 627 MovieClip
"movement"Symbol 910 MovieClip Frame 1Symbol 712 MovieClip
"pointer"Symbol 910 MovieClip Frame 1Symbol 717 MovieClip
"movement"Symbol 910 MovieClip Frame 5Symbol 877 MovieClip
"movement"Symbol 910 MovieClip Frame 13Symbol 909 MovieClip
"char"Symbol 911 MovieClip Frame 1Symbol 910 MovieClip
"tile"Symbol 915 MovieClip [cell] Frame 1Symbol 914 MovieClip
"mealpic"Symbol 1315 MovieClip Frame 1Symbol 1314 MovieClip
"story"Symbol 1385 MovieClip Frame 1Symbol 1377 EditableText
"story"Symbol 1385 MovieClip Frame 2Symbol 1379 EditableText
"story"Symbol 1385 MovieClip Frame 3Symbol 1381 EditableText
"story"Symbol 1385 MovieClip Frame 4Symbol 1383 EditableText
"slot4"Symbol 1460 MovieClip Frame 2Symbol 467 MovieClip
"slot5"Symbol 1460 MovieClip Frame 2Symbol 467 MovieClip
"slot6"Symbol 1460 MovieClip Frame 2Symbol 467 MovieClip
"slot7"Symbol 1460 MovieClip Frame 2Symbol 467 MovieClip
"slot8"Symbol 1460 MovieClip Frame 2Symbol 467 MovieClip
"slot9"Symbol 1460 MovieClip Frame 2Symbol 467 MovieClip
"slot10"Symbol 1460 MovieClip Frame 2Symbol 467 MovieClip
"slot11"Symbol 1460 MovieClip Frame 2Symbol 467 MovieClip
"slot3"Symbol 1460 MovieClip Frame 2Symbol 467 MovieClip
"slot2"Symbol 1460 MovieClip Frame 2Symbol 467 MovieClip
"slot0"Symbol 1460 MovieClip Frame 2Symbol 467 MovieClip
"slot1"Symbol 1460 MovieClip Frame 2Symbol 467 MovieClip
"explainbox"Symbol 1460 MovieClip Frame 2Symbol 1003 MovieClip
"itemmouse"Symbol 1460 MovieClip Frame 2Symbol 467 MovieClip
"slot4"Symbol 1460 MovieClip Frame 3Symbol 467 MovieClip
"slot5"Symbol 1460 MovieClip Frame 3Symbol 467 MovieClip
"slot6"Symbol 1460 MovieClip Frame 3Symbol 467 MovieClip
"slot7"Symbol 1460 MovieClip Frame 3Symbol 467 MovieClip
"slot8"Symbol 1460 MovieClip Frame 3Symbol 467 MovieClip
"slot9"Symbol 1460 MovieClip Frame 3Symbol 467 MovieClip
"slot10"Symbol 1460 MovieClip Frame 3Symbol 467 MovieClip
"slot11"Symbol 1460 MovieClip Frame 3Symbol 467 MovieClip
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http://swfchan.com/4/16330/info.shtml
Created: 1/6 -2019 22:46:22 Last modified: 1/6 -2019 22:46:22 Server time: 05/11 -2024 11:33:04