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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13486394?noj=FRM13486394-14DC" width="1" height="1"></div>

c64_simon.swf

This is the info page for
Flash #16590

(Click the ID number above for more basic data on this flash file.)


Text
LOAD
000

000

ActionScript [AS1/AS2]

Frame 1
loading = "LOAD\n" + Math.floor((100 * getBytesLoaded()) / getBytesTotal());
Frame 2
if (getBytesLoaded() < getBytesTotal()) { gotoAndPlay (1); }
Frame 3
stop();
Frame 4
count = 0; counter = 1; light = 0; loops = 0;
Frame 5
count++; if (count == counter) { eval ("h" + light).gotoAndStop(1); if (2 < loops) { gotoAndPlay (7); } } if (counter < count) { light++; if (light == 4) { light = 0; loops++; } eval ("h" + light).gotoAndStop(2); count = 0; }
Frame 6
gotoAndPlay (5);
Frame 7
count = 0; counter = 5; seq = []; notes = 0; noteCount = 0; hitFlag = 1; hitCount = 0; hitIndex = -1; keyFlag = 1;
Frame 8
if (Key.isdown(Key.ESCAPE)) { getURL ("simon.html"); } if (keyFlag == 1) { if (Key.isdown(Key.UP)) { hitIndex = 0; h0.gotoAndStop(3); } else if (Key.isdown(Key.DOWN)) { hitIndex = 2; h2.gotoAndStop(3); } else if (Key.isdown(Key.LEFT)) { hitIndex = 3; h3.gotoAndStop(3); } else if (Key.isdown(Key.RIGHT)) { hitIndex = 1; h1.gotoAndStop(3); } if (-1 < hitIndex) { keyFlag = 0; } } if (((((keyFlag == 2) && (!Key.isdown(Key.UP))) && (!Key.isdown(Key.DOWN))) && (!Key.isdown(Key.LEFT))) && (!Key.isdown(Key.RIGHT))) { keyFlag = 1; h0.gotoAndStop(1); h1.gotoAndStop(1); h2.gotoAndStop(1); h3.gotoAndStop(1); } if (0 < hitFlag) { count++; if (count >= counter) { if (count == counter) { if (0 < seq.length) { eval ("h" + seq[noteCount]).gotoAndStop(1); if (hitFlag == 2) { count = -6; noteCount = -1; hitFlag = -1; } else { noteCount++; } } } else { if (noteCount < notes) { count = 0; } else { seq[notes] = Math.floor(Math.random() * 4); notes++; hitFlag = 2; } eval ("h" + seq[noteCount]).gotoAndStop(3); } } } else if (hitFlag == -1) { hitFlag = -2; hitCount = 0; hit.gotoAndStop(2); } else if (-1 < hitIndex) { if (seq[hitCount] == hitIndex) { hitCount++; hitIndex = -1; keyFlag = 2; if (hitCount == notes) { hitFlag = 1; hit.gotoAndStop(1); eval ("h" + seq[hitCount - 1]).gotoAndStop(1); } } else { gotoAndPlay (10); } }
Frame 9
gotoAndPlay (8);
Frame 10
score = notes;
Frame 11
if ((Key.isdown(78) || (Key.isdown(110))) || (Key.isdown(Key.ESCAPE))) { getURL ("simon.html"); } else if (Key.isdown(89) || (Key.isdown(121))) { gotoAndPlay (7); }
Frame 12
gotoAndPlay (11);
Symbol 6 Button
on (release) { _parent.gotoAndPlay("game"); }
Symbol 11 MovieClip Frame 1
text._x--; if ((text._x + text._width) < 0) { gotoAndPlay (3); }
Symbol 11 MovieClip Frame 2
gotoAndPlay (1);
Symbol 11 MovieClip Frame 3
stop();
Symbol 15 MovieClip Frame 1
stop();
Symbol 15 MovieClip Frame 2
stop();
Symbol 15 MovieClip Frame 3
stop();
Symbol 19 MovieClip Frame 1
stop();
Symbol 19 MovieClip Frame 2
stop();
Symbol 19 MovieClip Frame 3
stop();
Symbol 23 MovieClip Frame 1
stop();
Symbol 23 MovieClip Frame 2
stop();
Symbol 23 MovieClip Frame 3
stop();
Symbol 27 MovieClip Frame 1
stop();
Symbol 27 MovieClip Frame 2
stop();
Symbol 27 MovieClip Frame 3
stop();
Symbol 29 Button
on (rollOut, dragOut) { _parent.h0.gotoAndstop(1); } on (press) { _parent.h0.gotoAndstop(3); } on (release) { _parent.h0.gotoAndstop(1); _parent.hitIndex = 0; }
Symbol 30 Button
on (rollOut, dragOut) { _parent.h1.gotoAndstop(1); } on (press) { _parent.h1.gotoAndstop(3); } on (release) { _parent.h1.gotoAndstop(1); _parent.hitIndex = 1; }
Symbol 31 Button
on (rollOut, dragOut) { _parent.h2.gotoAndstop(1); } on (press) { _parent.h2.gotoAndstop(3); } on (release) { _parent.h2.gotoAndstop(1); _parent.hitIndex = 2; }
Symbol 32 Button
on (rollOut, dragOut) { _parent.h3.gotoAndstop(1); } on (press) { _parent.h3.gotoAndstop(3); } on (release) { _parent.h3.gotoAndstop(1); _parent.hitIndex = 3; }
Symbol 33 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 2
stop();
Symbol 37 Button
on (release) { gotoAndPlay (7); }
Symbol 40 Button
on (release) { getURL ("simon.html"); }

Library Items

Symbol 1 FontUsed by:2 34
Symbol 2 EditableTextUses:1Used by:Timeline
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:11
Symbol 5 GraphicUsed by:6 37 40
Symbol 6 ButtonUses:5Used by:11
Symbol 7 GraphicUsed by:10
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:7 8 9Used by:11
Symbol 11 MovieClipUses:4 6 10Used by:Timeline
Symbol 12 GraphicUsed by:15
Symbol 13 GraphicUsed by:15
Symbol 14 SoundUsed by:15
Symbol 15 MovieClipUses:12 13 14Used by:Timeline
Symbol 16 GraphicUsed by:19
Symbol 17 GraphicUsed by:19
Symbol 18 SoundUsed by:19
Symbol 19 MovieClipUses:16 17 18Used by:Timeline
Symbol 20 GraphicUsed by:23
Symbol 21 GraphicUsed by:23
Symbol 22 SoundUsed by:23
Symbol 23 MovieClipUses:20 21 22Used by:Timeline
Symbol 24 GraphicUsed by:27
Symbol 25 GraphicUsed by:27
Symbol 26 SoundUsed by:27
Symbol 27 MovieClipUses:24 25 26Used by:Timeline
Symbol 28 GraphicUsed by:29 30 31 32
Symbol 29 ButtonUses:28Used by:33
Symbol 30 ButtonUses:28Used by:33
Symbol 31 ButtonUses:28Used by:33
Symbol 32 ButtonUses:28Used by:33
Symbol 33 MovieClipUses:29 30 31 32Used by:Timeline
Symbol 34 EditableTextUses:1Used by:Timeline
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 ButtonUses:35 36 5Used by:Timeline
Symbol 38 GraphicUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 ButtonUses:38 39 5Used by:Timeline

Instance Names

"h3"Frame 4Symbol 15 MovieClip
"h0"Frame 4Symbol 19 MovieClip
"h1"Frame 4Symbol 23 MovieClip
"h2"Frame 4Symbol 27 MovieClip
"hit"Frame 7Symbol 33 MovieClip
"text"Symbol 11 MovieClip Frame 1Symbol 4 MovieClip

Labels

"game"Frame 4
"intro"Frame 5
"start"Frame 7
"loop"Frame 8
"end"Frame 10
"end2"Frame 11
"instruct"Symbol 11 MovieClip Frame 1
"click"Symbol 11 MovieClip Frame 3

Dynamic Text Variables

loadingSymbol 2 EditableText"LOAD 000"
scoreSymbol 34 EditableText"000"




http://swfchan.com/4/16590/info.shtml
Created: 1/6 -2019 17:20:04 Last modified: 1/6 -2019 17:20:04 Server time: 14/11 -2024 06:41:34