STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #16768 |
MINICLIP.COM INTRO COMPONENT v1.5 |
Place this component on the top layer of the second frame, leaving frame 1 completely empty. The silhouette helps you position the preloader correctly on your page. |
The game is loading (0%) |
The game is loading (0%) |
Free Games AND ShowS |
MINICLIP.COM SAFE SCORE COMPONENT b0.3 |
Place this component on the second frame of the movie. |
scoreLocation setScore(int) |
The absolute path to the score variable. Global function to set the safe score. Use this function where the score is defined or changed. NEVER set or change the score in any other way. |
LEFT MOUSE CLICK to jump from wheel to wheel Use the LEFT and RIGHT ARROW KEYS to run around the wheels Collect the gems for points, avoid the metal bouncers and grab the blue moving crystals to get various powerups. Get all of the gems on a level to get extra points |
HELP |
88 |
STAGE |
999 |
Stop the flow! |
10 points bonus! |
No gravity! |
Stop the wheels! |
Use the LEFT and RIGHT arrows to move |
Safe ground! |
Stage cleared bonus |
Building stage |
999 |
GAME OVER! |
WELL DONE! LEVEL COMPLETE |
PRESS SPACE TO CONTINUE |
YOU LOSE A LIFE! |
MINICLIP.COM HIGHSCORE COMPONENT v1.27 |
Place this component on a frame where the highscores should be displayed. The silhouette helps you position it correctly on your page. |
scoreLocation gamename saveScore scoreIsTime scoreReversed negativeScoreAllowed |
The absolute path to the score variable. Game identifier. Set to false to only show the scores and not save score. Score is based on time - '00m23s45ms' should be sent as '2345' (number mustn't start with a zero). Score is sorted descending, time is sorted ascending. Score can be less than zero. |
DAILY |
WEEKLY |
MONTHLY |
HIGHSCORES |
The highscores are excusively available at Miniclip.com. |
Play with highscores now! |
Play with highscores now! |
ActionScript [AS1/AS2]
Frame 1if (_global.System) { System.security.allowDomain("mochibot.com"); } _level0.__com_mochibot__swfid = "381a2ce8"; loadMovieNum ("http://mochibot.com/my/core.swf", 10301); trace("Mochibot: Once-per-load hit"); fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); if (_root.soundon == undefined) { _root.soundon = true; }Instance of Symbol 64 MovieClip in Frame 3//component parameters onClipEvent (initialize) { scoreLocation = "_root.game.score"; }Frame 4Frame 5_quality = "MEDIUM";Instance of Symbol 76 MovieClip "heli_nupp" in Frame 5onClipEvent (load) { if (_root.soundon == false) { gotoAndStop (2); } }Frame 10function buildMap() { game.clip = _root.stage; char.clip = game.clip.char; game.level++; border.lives.gotoAndStop(game.lives + 1); game.stageHcur = ((game.level * game.visH) / 2) + game.visH; if (game.stageHcur > game.stageH) { game.stageHcur = game.stageH; } game.clip.finish._y = game.stageH - game.stageHcur; char.x = game.stageW / 2; char.y = (game.stageH - char.size) - 150; char.jump = true; char.wheel = "none"; char.speedX = 0; char.lastSpeedX = char.speed; char.speedY = 0; char.dead = false; game.clip._y = ((-game.stageH) + game.visH) + 50; parallax.height = parallax._height / 2; parallaxabove.height = parallaxabove._height / 2; game.spikesSpeed = game.baseSpikesSpeed + ((game.baseSpikesSpeed * game.level) / 2); game.spikesY = game.stageH + game.visH; game.clip.spikes._y = game.spikesY; placeChar(char); game.wheels = []; game.points = []; game.pointsInStage = 0; game.gravity = game.baseGravity; if (game.stageRestore) { game.clip.gotoAndStop(game.lastStage.stage); game.bonusPoints = game.lastStage.bonusPoints; } else { game.clip.gotoAndStop(random(5) + 1); game.bonusPoints = 0; } game.mapHeight = border.map._height; var _local2 = 1; while (_local2 <= 4) { var _local1 = "tele" + _local2; game.clip[_local1].x = game.clip[_local1]._x; game.clip[_local1].y = game.clip[_local1]._y; if (game.level <= game.showTeleports) { game.clip[_local1]._visible = false; } _local2++; } game.safetyBumper = false; resetBonus(); game.buildPause = 0; game.building = 1; game.buildingTime = getTimer() + game.buildPause; game.curWheel = 0; } function startWheel(ob) { var _local1 = ob; _local1._visible = false; if ((_local1._y + _local1._height) > ((game.stageH - game.stageHcur) + 30)) { game.wheels.push(_local1); addWheel(_local1); } } function addWheel(ob) { var _local1 = ob; _local1._visible = true; _local1.size = _local1._xscale / 2; _local1.scale = _local1._xscale; _local1.x = int(_local1._x); _local1.y = int(_local1._y); _local1._y = _local1.y; _local1._x = _local1.x; if (_local1.scale < 50) { _local1.wood.gotoAndStop(3); } else if (_local1.scale < 100) { _local1.wood.gotoAndStop(2); } else { _local1.wood.gotoAndStop(1); } _local1._name = (("wheel" + _local1.y) + "_") + _local1.x; if (game.stageRestore) { var _local2 = game.lastStage[_local1._name]; _local1.speed = _local2.speed; _local1.gotoAndStop(_local2.frame); _local1.sizeChange = _local2.sizeChange; _local1.moveSpeedx = _local2.moveSpeedx; _local1.notSticky = _local2.notSticky; } else { var _local3 = game.wheelTurn / _local1._width; _local1.speedBase = ((_local3 * _local3) * 1.5) + (game.level / 2); _local1.speed = ((random(2) * 2) - 1) * _local1.speedBase; _local1.gotoAndStop(random(3) + 1); var sizeChange = (_local1.size * 0.3); _local1.minSize = _local1.size - sizeChange; _local1.maxSize = _local1.size + sizeChange; if (random(100) < (game.level * 5)) { _local1.notSticky = true; } else { _local1.notSticky = false; } } if (!_local1.notSticky) { _local1.stick._visible = false; } game.curWheel++; game.buildingTime = getTimer() + game.buildPause; if (game.curWheel > game.wheels.length) { game.building = 2; game.curWheel = 0; } } function startPoint(ob) { var _local1 = ob; _local1._visible = false; _local1.picked = true; if (_local1._y > ((game.stageH - game.stageHcur) + 50)) { if (game.stageRestore) { game.points.push(_local1); addPoint(_local1); } else if (random(100) < ((game.level * 10) + 30)) { game.points.push(_local1); addPoint(_local1); } } } function addPoint(ob) { var _local1 = ob; _local1._visible = true; _local1.x = int(_local1._x); _local1.y = int(_local1._y); _local1._y = _local1.y; _local1._x = _local1.x; _local1._name = (("p" + _local1.y) + "_") + _local1.x; if (game.stageRestore) { var _local2 = game.lastStage[_local1._name]; _local1.picked = _local2.picked; _local1.points = _local2.points; } else { _local1.picked = false; _local1.points = random(3) + 1; } if (_local1.picked) { _local1._visible = false; } else { game.pointsInStage++; } _local1.point.gotoAndStop(_local1.points); game.curWheel++; game.buildingTime = getTimer() + game.buildPause; if (game.curWheel > game.points.length) { game.building = 0; border.bonusmsg.gotoAndStop(1); } } function moveChar(ob) { var _local1 = ob; _local1.x = _local1.x + _local1.speedX; _local1.y = _local1.y + _local1.speedY; if (_local1.x > (game.stageW - _local1.size)) { _local1.x = game.stageW - _local1.size; if (_local1.wheel != "none") { _local1.speedX = _local1.speedX * -0.9; } else { _local1.speedX = _local1.speedX * -1; } } else if (_local1.x < _local1.size) { _local1.x = _local1.size; if (_local1.wheel != "none") { _local1.speedX = _local1.speedX * -0.9; } else { _local1.speedX = _local1.speedX * -1; } } if (_local1.y > (game.stageH - _local1.size)) { _local1.clip._rotation = 0; _local1.y = game.stageH - _local1.size; _local1.jump = false; _local1.jumpAngle = -90; _local1.wheel = "none"; if (_local1.speedX > 0.1) { _local1.speedX = _local1.speed; } else if (_local1.speedX < -0.1) { _local1.speedX = -_local1.speed; } else { _local1.speedX = _local1.lastSpeedX; } } if (_root._currentframe > 35) { if (_local1.y >= (game.stageH - game.stageHcur)) { _local1.clip._rotation = 0; _local1.y = (game.stageH - game.stageHcur) - 10; _local1.speedX = 0; _local1.speedY = 0; _local1.jump = 0; _local1.clip.gotoAndPlay("dance"); } } var _local2 = 0; while (_local2 < game.wheels.length) { if (findDist(game.wheels[_local2], _local1)) { _local1.wheel = game.wheels[_local2]; rotateTowards(_local1); _local1.wheelAngle = _local1.wheelAngle - _local1.wheel._rotation; if (_local1.wheelAngle < 0) { _local1.wheelAngle = _local1.wheelAngle + 360; } _local1.jump = false; var _local3 = degToRad(_local1.wheelAngle + _local1.wheel._rotation); _local1.x = _local1.wheel.x + (_local1.wheel.size * Math.cos(_local3)); _local1.y = _local1.wheel.y + (_local1.wheel.size * Math.sin(_local3)); if ((_local1.wheel.notSticky and (_local1.wheelAngle < 90)) and (_local1.wheelAngle > 0)) { _local1.jump = true; var speed = (_local1.jumpSpeed + (Math.abs(_local1.wheel.speed) / 1.5)); _local1.speedX = speed * Math.cos(_local3); _local1.speedY = speed * Math.sin(_local3); _local1.x = _local1.x + _local1.speedX; _local1.y = _local1.y + _local1.speedY; } break; } _local2++; } if (game.level > game.showTeleports) { _local2 = 1; while (_local2 <= 3) { var name = ("tele" + _local2); if (findDist(game.clip[name], _local1)) { if (_local2 == 1) { var newtelenum = (random(2) + 2); } else if (_local2 == 3) { var newtelenum = (random(2) + 1); } else if (_local2 == 2) { var newtelenum = ((random(2) * 2) + 1); } var newtele = game.clip["tele" + newtelenum]; if (_local1.y < newtele._y) { _local1.teleportSpeed = 1; } else { _local1.teleportSpeed = -1; } _local1.x = newtele._x; _local1.y = newtele._y + _local1.size; _local1.teleporting = true; _local1.clip._visible = false; _local1.speedX = 0; _local1.speedY = 0; break; } _local2++; } } checkPoints(_local1); placeChar(_local1); } function checkPoints(ob) { var _local3 = ob; var _local2 = 0; while (_local2 < game.points.length) { var _local1 = game.points[_local2]; if (!_local1.picked) { if (findDist(_local1, _local3)) { addSound("s_point"); setScore(game.score + _local1.points); game.bonusPoints = game.bonusPoints + _local1.points; _local1.play(); _local1.picked = true; game.pointsInStage--; if (game.pointsInStage <= 0) { setScore(game.score + game.bonusPoints); game.startBonustime = getTimer() + (game.showBonusTime * 1000); border.bonusmsg.gotoAndStop(7); } } } _local2++; } } function findDist(ob1, ob2) { var _local3 = ob2; var _local2 = _local3.x - ob1.x; var _local1 = _local3.y - ob1.y; var dist = ((_local2 * _local2) + (_local1 * _local1)); if (dist < ((ob1.size * ob1.size) + (_local3.size * _local3.size))) { return(true); } return(false); } function placeChar(ob) { if (!game.flowStop) { game.spikesY = game.spikesY - game.spikesSpeed; game.clip.spikes._y = game.spikesY; } if (ob.y > game.spikesY) { if (game.safetyBumper and ob.jump) { game.safetyBumper = false; game.clip.spikes.gotoAndStop(1); ob.speedY = ob.speedY * -2; ob.y = ob.y + ob.speedY; } else { ob.dead = true; ob.clip._rotation = 0; game.stageRestore = true; game.lastStage = {}; obSave = game.lastStage; obSave.stage = game.clip._currentframe; obSave.bonusPoints = game.bonusPoints; var i = 0; while (i < game.wheels.length) { var _local1 = game.wheels[i]; var name = _local1._name; obSave[name] = {}; var _local2 = obSave[name]; _local2.speed = _local1.speed; _local2.frame = _local1._currentframe; _local2.sizeChange = _local1.sizeChange; _local2.moveSpeedx = _local1.moveSpeedx; _local2.notSticky = _local1.notSticky; i++; } var i = 0; while (i < game.points.length) { var _local3 = game.points[i]; var name = _local3._name; obSave[name] = {}; var obP = obSave[name]; obP.picked = _local3.picked; obP.points = _local3.points; i++; } } } if ((ob.y <= (game.stageH - game.stageHcur)) && (_root._currentframe < 35)) { setScore(game.score + 10); border.points = game.score; border.bonusmsg.gotoAndStop(1); game.stageRestore = false; _root.gotoAndPlay("level_complete"); } if (Math.abs((ob.y + game.clip._y) - game.visH) > game.fallSpeed) { var fallSpeed = (((-((ob.y + game.clip._y) - game.visH)) / 10) * game.fallSpeed); scrollStage(fallSpeed); } ob.clip._x = ob.x; ob.clip._y = ob.y; } function scrollStage(speed) { var _local1 = speed; game.clip._y = game.clip._y + _local1; if (game.clip._y > ((game.stageHcur - game.stageH) + 100)) { game.clip._y = (game.stageHcur - game.stageH) + 100; } else { parallax._y = parallax._y + _local1; parallaxabove._y = parallaxabove._y + (_local1 * 2); if (parallax._y > 0) { parallax._y = parallax._y - parallax.height; } else if (parallax._y < (-parallax.height)) { parallax._y = parallax._y + parallax.height; } if (parallaxabove._y > 0) { parallaxabove._y = parallaxabove._y - parallaxabove.height; } else if (parallaxabove._y < (-parallaxabove.height)) { parallaxabove._y = parallaxabove._y + parallaxabove.height; } } } function doJump(ob) { var _local1 = ob; _local1.clip.gotoAndStop(2); var _local3 = Math.atan2(_local1.speedY, _local1.speedX); var _local2 = Math.sqrt((_local1.speedX * _local1.speedX) + (_local1.speedY * _local1.speedY)); _local1.speedX = _local2 * Math.cos(_local3); _local1.speedY = game.gravity + (_local2 * Math.sin(_local3)); if (_local1.speedY > game.maxSpeed) { _local1.speedY = game.maxSpeed; } else if (_local1.speedY < (-game.maxSpeed)) { _local1.speedY = -game.maxSpeed; } if (_local1.speedX > game.maxSpeed) { _local1.speedX = game.maxSpeed; } else if (_local1.speedX < (-game.maxSpeed)) { _local1.speedX = -game.maxSpeed; } _local3 = radiansToDegrees(Math.atan2(_local1.speedY, _local1.speedX)); if (_local1.speedY < 0) { _local1.clip._rotation = _local3 + 90; } else { _local1.clip._rotation = _local3 - 90; } moveChar(_local1); } function resetBonus() { game.bonus = 0; game.bonusTime = (int(getTimer() / 1000) + 5) + random(10); game.clip.bonus.y = (game.stageH - game.stageHcur) - 110; game.clip.bonus._y = game.clip.bonus.y; game.clip.bonus.x = random(game.stageW - 10) + 5; game.clip.bonus._x = game.clip.bonus.x; } function moveBonus() { game.clip.bonus.y = game.clip.bonus.y + game.gravity; game.clip.bonus._y = game.clip.bonus.y; var _local3 = game.clip.bonus.x - char.x; var _local2 = game.clip.bonus.y - char.y; var dist = ((_local3 * _local3) + (_local2 * _local2)); if (dist < char.size2) { addSound("s_bonus"); game.clip.bonus.play(); game.bonus = 2; var _local1 = random(5) + 2; border.bonusmsg.gotoAndStop(_local1); game.startBonustime = getTimer() + (game.showBonusTime * 1000); if (_local1 == 2) { game.flowStop = true; } else if (_local1 == 3) { setscore(game.score + 10); } else if (_local1 == 4) { game.gravity = 0; } else if (_local1 == 5) { game.wheelsStop = true; } else if (_local1 == 6) { game.safetyBumper = true; game.clip.spikes.gotoAndStop(2); } } if (game.clip.bonus.y > (game.stageH + 5)) { resetBonus(); } } function breakPoint(mc, x, y) { var _local1 = mc; _local1._x = _local1._x + x; _local1._y = _local1._y + y; _local1._alpha = _local1._alpha - game.explosionSpeed; if (_local1._alpha < game.explosionSpeed) { _local1.removeMovieClip(); } } function rotateTowards(ob) { var _local1 = ob; var deltaX = (_local1.wheel._x - _local1.x); var _local3 = _local1.wheel._y - _local1.y; var _local2 = Math.atan2(-_local3, -deltaX); _local1.wheelAngle = radiansToDegrees(_local2); } function radiansToDegrees(radians) { return((radians / Math.PI) * 180); } function degToRad(ang) { var _local1 = (ang * Math.PI) / 180; return(_local1); } function addSound(s_id) { } function addMusic(tune, repeat) { trace("play tune : " + tune); if (_root.soundon) { stopAllSounds(); _root[tune].start(0, 999); } } function detectKeys() { border.points = game.score; border.level = game.level; if (game.bonus == 1) { moveBonus(); } else if ((game.bonus == 0) and (game.bonusTime < int(getTimer() / 1000))) { game.bonus = 1; } var _local3 = 0; while (_local3 < game.wheels.length) { var _local2 = game.wheels[_local3]; if (!game.wheelsStop) { var _local1 = _local2._rotation; _local1 = _local1 + _local2.speed; if (_local1 > 360) { _local1 = _local1 - 360; } else if (_local1 < -360) { _local1 = _local1 + 360; } _local2._rotation = _local1; } _local3++; } var _local2 = char; if (_local2.dead) { _local2.y = _local2.y + _local2.speed; _local2.clip._y = _local2.y; if ((_local2.y + game.clip._y) > (game.visH * 2.5)) { border.bonusmsg.gotoAndStop(1); game.lives--; if (game.lives <= 0) { _root.gotoAndPlay("game_over"); } else { if (game.level > 0) { game.level--; } _root.gotoAndPlay("lose_life"); } } } else if (_local2.teleporting) { if (_local2.teleportSpeed < 0) { var fallSpeed = (game.fallSpeed * 7); if ((game.clip._y + _local2.y) > (game.visH / 2)) { _local2.teleporting = false; _local2.clip._visible = true; } } else { var fallSpeed = ((-game.fallSpeed) * 7); if ((game.clip._y + _local2.y) < (game.visH / 2)) { _local2.teleporting = false; _local2.clip._visible = true; } } scrollStage(fallSpeed); } else if (_local2.jump) { doJump(_local2); } else { _local2.clip.gotoAndStop(1); if (_local2.wheel != "none") { if (Key.isDown(37)) { _local2.wheelAngle = _local2.wheelAngle - _local2.walkOnWheel; } else if (Key.isDown(39)) { _local2.wheelAngle = _local2.wheelAngle + _local2.walkOnWheel; } var angle = degToRad(_local2.wheelAngle + _local2.wheel._rotation); _local2.x = _local2.wheel.x + ((_local2.wheel.size + _local2.size) * Math.cos(angle)); _local2.y = _local2.wheel.y + ((_local2.wheel.size + _local2.size) * Math.sin(angle)); _local2.clip._rotation = (_local2.wheelAngle + _local2.wheel._rotation) + 90; placeChar(_local2); checkPoints(_local2); } else { moveChar(_local2); } if (Key.isDown(32) or Key.isDown(38)) { _root.detectMouse(); } } border.map.char._y = (game.mapHeight - (((game.stageH - _local2.y) / game.stageHcur) * game.mapHeight)) + 20; var spikesH = (((game.stageH - game.spikesY) / game.stageHcur) * game.mapHeight); if (spikesH > 0) { border.map.spikes._height = spikesH; } else { border.map.spikes._height = 0; } } function detectMouse() { if ((game.paused or (!game.mouseReleased)) or char.teleporting) { } else { var _local1 = char; if (!_local1.jump) { game.mouseReleased = false; addSound("s_jump"); _local1.jump = true; if (_local1.wheel == "none") { _local1.lastSpeedX = _local1.speedX; _local1.speedX = 0; _local1.speedY = -_local1.jumpSpeed; } else { var _local3 = _local1.wheelAngle + _local1.wheel._rotation; var _local2 = _local1.jumpSpeed + (Math.abs(_local1.wheel.speed) / 1.5); _local1.speedX = _local2 * Math.cos(degToRad(_local3)); _local1.speedY = _local2 * Math.sin(degToRad(_local3)); } } } } function clearMouse() { game.mouseReleased = true; } function addGamePlaysToMochibot() { if (_global.System) { System.security.allowDomain("mochibot.com"); } _level0.__com_mochibot__swfid = "c312e318"; loadMovieNum ("http://mochibot.com/my/core.swf", 10302); trace("Mochibot: Once-per-gameplay hit"); } fscommand ("allowscale", false); game = {stageW:300, stageH:1200, visH:200, baseGravity:0.6, wheelTurn:100, maxSpeed:10, wheelsStop:false, flowStop:false, fallSpeed:1, explosionSpeed:2, mouseReleased:true, showBonusTime:10, wheelsSizeChange:0.2, wheelsMoveSpeed:0.2, wheelsMoveDist:30, level:0, lives:3, score:0, baseSpikesSpeed:0.1, stageRestore:false, showTeleports:9}; char = {speed:6, size:10, wheel:"none", jump:false, jumpSpeed:8, jumpAngle:-90, walkOnWheel:5}; char.size2 = char.size * char.size; border.points = 0; border.level = 0; stopAllSounds(); _root.Mintro = new Sound(); _root.Mintro.attachSound("intro"); _root.Mgame = new Sound(); _root.Mgame.attachSound("gameLoop"); _root.Mwin = new Sound(); _root.Mwin.attachSound("winner"); stop(); addMusic("Mintro", 1); _quality = "HIGH"; stop();Frame 21buildMap(); _quality = "MEDIUM";Instance of Symbol 105 MovieClip "controller" in Frame 21onClipEvent (enterFrame) { _root.detectKeys(); } onClipEvent (mouseDown) { _root.detectMouse(); } onClipEvent (mouseUp) { _root.clearMouse(); } onClipEvent (load) { _root.clearMouse(); } onClipEvent (keyUp) { _root.clearMouse(); }Frame 30stop();Frame 45stop();Frame 50game.level = 0; game.score = 0; gotoAndStop ("menu");Frame 55_root.addMusic("Mwin", 1);Instance of Symbol 105 MovieClip "controller" in Frame 55onClipEvent (enterFrame) { if (_root.char.jump) { _root.doJump(_root.char); } }Frame 65stop();Frame 70gotoAndPlay ("game");Frame 85stop();Frame 90gotoAndPlay ("game");Instance of Symbol 230 MovieClip "comHighscores" in Frame 95//component parameters onClipEvent (initialize) { scoreLocation = "_root.game.score"; gamename = "drcarter"; saveScore = true; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }Frame 100stop();Frame 105game.level = 0; game.score = 0; gotoAndStop ("menu");Symbol 14 MovieClip Frame 1this._visible = false;Symbol 20 Buttonon (release) { getURL ("http://www.miniclip.com", "_blank"); }Symbol 25 MovieClip Frame 1pushSWF1 = "http://www.miniclip.com/swfcontent/push/didyouknow.swf"; totalAds = 1; gotoAndPlay ("ReadCookie");Symbol 25 MovieClip Frame 9so = SharedObject.getLocal("MiniclipLoaderAd"); showThisAd = so.data.showThisAd + 1; if (showThisAd > totalAds) { showThisAd = 1; } so.data.showThisAd = showThisAd; gotoAndPlay ("prepareAd");Symbol 25 MovieClip Frame 20doReadCookie(); showAd = ((this["pushSWF" + showThisAd] + "?cacheBuster=") + getTimer()) + random(999999); gotoAndPlay ("loadAd");Symbol 25 MovieClip Frame 31if (_url.indexOf("http") > -1) { trace("trying to load ad: " + showAd); mcAd.loadMovie(showAd); } mcCookie.doWriteCookie(showThisAd);Symbol 25 MovieClip Frame 33if ((mcAd.getBytesTotal() != 0) && (mcAd.getBytesLoaded() == mcAd.getBytesTotal())) { lastAdShown = showThisAd; doWriteCookie(); gotoAndStop ("showAd"); } else { gotoAndPlay(_currentframe - 1); }Symbol 25 MovieClip Frame 41stop();Symbol 35 MovieClip Frame 1stop();Symbol 35 MovieClip Frame 100stop();Symbol 37 MovieClip Frame 1stop();Symbol 37 MovieClip Frame 12_root.play(); _root.isFinished = true; _parent.stop(); stop();Symbol 41 Buttonon (release) { getURL ("http://www.miniclip.com/", "_blank"); }Symbol 42 MovieClip Frame 2_parent.mcAnimation.play(); stop();Symbol 42 MovieClip Frame 13_parent.gotoAndPlay("preload"); stop();Symbol 56 MovieClip Frame 1stop();Symbol 56 MovieClip Frame 60Symbol 56 MovieClip Frame 121_parent.mcBackground.play(); stop();Symbol 57 MovieClip Frame 1_root.stop(); play();Instance of Symbol 14 MovieClip "mcIntro" in Symbol 57 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 57 MovieClip Frame 2xPos = _x; yPos = _y; mcBackground._x = mcBackground._x - xPos; mcBackground._y = mcBackground._y - yPos; mcAnimation._x = mcAnimation._x - xPos; mcAnimation._y = mcAnimation._y - yPos; var stageWidth = Stage.width; var stageHeight = Stage.height; var centerStageX = (stageWidth / 2); var centerStageY = (stageHeight / 2); mcBackground._width = stageWidth; mcBackground._height = stageHeight; mcAnimation._x = mcAnimation._x + centerStageX; mcAnimation._y = mcAnimation._y + (centerStageY - (stageHeight / 10)); stop();Instance of Symbol 37 MovieClip "mcLoadingAnimated" in Symbol 57 MovieClip Frame 2onClipEvent (load) { _visible = false; }Symbol 57 MovieClip Frame 3var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent == 100) { _root.play(); stop(); } else { mcLoadingAnimated._visible = true; }Symbol 57 MovieClip Frame 5var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent < 100) { mcLoadingAnimated.mcLoading.gotoAndStop(loadedPercent); mcLoadingAnimated.mcLoading.txtPercentLoaded1 = ("The game is loading (" + loadedPercent) + "%)"; mcLoadingAnimated.mcLoading.txtPercentLoaded2 = ("The game is loading (" + loadedPercent) + "%)"; gotoAndPlay(_currentframe - 1); } else { mcLoadingAnimated.play(); stop(); }Symbol 63 MovieClip Frame 1this._visible = false;Symbol 64 MovieClip Frame 1_global.SSscoreLocation = scoreLocation; if (_global.dif == undefined) { _global.dif = random(100000); } _global.lockVariable = function (varName, varValue, newScore) { var _local1 = _global; var _local2 = varValue; if (newScore == undefined) { if (_local1.lockedVar == undefined) { _local1.lockedVar = _local2 + _local1.dif; } else { _local2 = _local1.lockedVar; } } else { _local1.lockedVar = newScore + _local1.dif; } var setVar = int(_local2 - _local1.dif); Set(varName, _local1.lockedVar - _local1.dif); }; _global.setScore = function (varValue) { var _local1 = varValue; trace("Safe Score Set: " + _local1); lockVariable(_global.SSscoreLocation, _local1, _local1); }; ivLockVariable = setInterval(lockVariable, 10, _global.SSscoreLocation, varValue); stop();Instance of Symbol 63 MovieClip in Symbol 64 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 71 Buttonon (release) { addGamePlaysToMochibot(); _root.game.level = _root.curlevel - 1; setScore(0); _root.addMusic("Mgame", 999); _root.gotoAndPlay("game"); }Symbol 75 Buttonon (release) { if (_root.soundon) { _root.soundon = false; } else { _root.soundon = true; } play(); }Symbol 76 MovieClip Frame 1stopAllSounds(); if (_root.soundon) { _root.addMusic(); } stop();Symbol 76 MovieClip Frame 2stopAllSounds(); stop();Symbol 79 Buttonon (rollOver) { gotoAndPlay ("in"); } on (rollOut) { gotoAndPlay ("out"); }Symbol 84 MovieClip Frame 1stop();Symbol 84 MovieClip Frame 10stop();Symbol 84 MovieClip Frame 20gotoAndStop ("stop");Symbol 86 Buttonon (release) { getURL ("http://www.miniclip.com/", "_blank"); }Symbol 101 MovieClip Frame 1stop();Instance of Symbol 105 MovieClip in Symbol 107 MovieClip Frame 1onClipEvent (load) { _root.startWheel(_parent); }Instance of Symbol 105 MovieClip in Symbol 115 MovieClip Frame 1onClipEvent (load) { y = -1; _parent.points = _parent._parent.points; } onClipEvent (enterFrame) { _root.breakPoint(_parent, x, y); }Instance of Symbol 105 MovieClip in Symbol 117 MovieClip Frame 1onClipEvent (load) { x = (random(30) - 15) / 5; y = (random(30) - 15) / 5; } onClipEvent (enterFrame) { _root.breakPoint(_parent, x, y); }Symbol 118 MovieClip Frame 1stop();Instance of Symbol 105 MovieClip in Symbol 118 MovieClip Frame 1onClipEvent (load) { _root.startPoint(_parent); }Symbol 118 MovieClip Frame 2gotoAndStop(3 + random(4));Symbol 118 MovieClip Frame 3stop();Symbol 118 MovieClip Frame 4stop();Symbol 118 MovieClip Frame 5stop();Symbol 118 MovieClip Frame 6stop();Symbol 121 MovieClip Frame 1stop();Symbol 121 MovieClip Frame 20_root.resetBonus();Symbol 128 MovieClip Frame 1stop();Symbol 128 MovieClip Frame 15gotoAndPlay ("dance");Symbol 142 MovieClip Frame 1stop();Symbol 157 Buttonon (release) { getURL ("http://www.miniclip.com/", "_blank"); }Symbol 167 MovieClip Frame 1_root.game.gravity = _root.game.baseGravity; _root.game.wheelsStop = false; _root.game.flowStop = false; stop();Instance of Symbol 105 MovieClip in Symbol 167 MovieClip Frame 2onClipEvent (enterFrame) { if (_root.game.startBonustime < getTimer()) { if (_parent._currentFrame < 7) { _root.resetBonus(); } _parent.gotoAndStop(1); } }Symbol 177 MovieClip Frame 1stop();Symbol 186 Buttonon (release) { _root.play(); }Symbol 190 Buttonon (release) { _root.gotoAndPlay("hi_scores"); }Symbol 198 Buttonon (release, keyPress "<Space>") { _root.addMusic("Mgame", 999); _root.play(); }Symbol 204 Buttonon (release, keyPress "<Space>") { _root.addMusic("Mgame", 999); _root.play(); }Symbol 210 MovieClip Frame 1this._visible = false;Symbol 228 Buttonon (release) { gameURL = ("http://www.miniclip.com/" + gamename) + ".htm"; getURL (gameURL, "_blank"); }Instance of Symbol 210 MovieClip "mcHighscores" in Symbol 230 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 230 MovieClip Frame 2if (_url.indexOf("miniclip.com") == -1) { gotoAndStop(_currentframe + 1); } else { var noCache = (getTimer() + random(100000)); mcTarget.loadMovie("http://www.miniclip.com/swfcontent/highscore.swf?noCache=" + noCache); stop(); }Symbol 230 MovieClip Frame 3stop();
Library Items
Symbol 1 Sound [gameLoop] | ||
Symbol 2 Sound [s_point] | ||
Symbol 3 Sound [winner] | ||
Symbol 4 Sound [s_bonus] | ||
Symbol 5 Sound [s_end] | ||
Symbol 6 Sound [s_jump] | ||
Symbol 7 Sound [intro] | ||
Symbol 8 MovieClip [empty] | ||
Symbol 9 Graphic | Used by:Timeline | |
Symbol 10 Graphic | Used by:14 | |
Symbol 11 Font | Used by:12 13 27 30 59 60 61 62 206 207 208 209 222 | |
Symbol 12 Text | Uses:11 | Used by:14 |
Symbol 13 Text | Uses:11 | Used by:14 |
Symbol 14 MovieClip | Uses:10 12 13 | Used by:57 |
Symbol 15 ShapeTweening | Used by:37 | |
Symbol 16 Graphic | Used by:35 | |
Symbol 17 Graphic | Used by:20 | |
Symbol 18 Graphic | Used by:20 | |
Symbol 19 Graphic | Used by:20 146 230 | |
Symbol 20 Button | Uses:17 18 19 | Used by:35 |
Symbol 21 Graphic | Used by:25 | |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:22 | Used by:25 |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:21 23 24 | Used by:35 |
Symbol 26 Graphic | Used by:35 | |
Symbol 27 EditableText | Uses:11 | Used by:35 |
Symbol 28 ShapeTweening | Used by:35 | |
Symbol 29 Graphic | Used by:35 | |
Symbol 30 EditableText | Uses:11 | Used by:35 |
Symbol 31 Graphic | Used by:35 | |
Symbol 32 Graphic | Used by:35 | |
Symbol 33 Graphic | Used by:35 | |
Symbol 34 Graphic | Used by:35 | |
Symbol 35 MovieClip | Uses:16 20 25 26 27 28 29 30 31 32 33 34 | Used by:37 |
Symbol 36 Graphic | Used by:37 | |
Symbol 37 MovieClip | Uses:15 35 36 | Used by:57 |
Symbol 38 Graphic | Used by:42 | |
Symbol 39 Graphic | Used by:42 | |
Symbol 40 Graphic | Used by:41 | |
Symbol 41 Button | Uses:40 | Used by:42 |
Symbol 42 MovieClip | Uses:38 39 41 | Used by:57 |
Symbol 43 Graphic | Used by:56 | |
Symbol 44 ShapeTweening | Used by:56 | |
Symbol 45 Graphic | Used by:56 | |
Symbol 46 Sound | Used by:56 | |
Symbol 47 Graphic | Used by:56 228 | |
Symbol 48 Bitmap | Used by:49 | |
Symbol 49 Graphic | Uses:48 | Used by:56 |
Symbol 50 Graphic | Used by:56 | |
Symbol 51 Graphic | Used by:56 | |
Symbol 52 Graphic | Used by:56 | |
Symbol 53 Sound | Used by:56 | |
Symbol 54 Font | Used by:55 | |
Symbol 55 Text | Uses:54 | Used by:56 |
Symbol 56 MovieClip | Uses:43 44 45 46 47 49 50 51 52 53 55 | Used by:57 |
Symbol 57 MovieClip | Uses:14 37 42 56 | Used by:Timeline |
Symbol 58 Graphic | Used by:63 | |
Symbol 59 Text | Uses:11 | Used by:63 |
Symbol 60 Text | Uses:11 | Used by:63 |
Symbol 61 Text | Uses:11 | Used by:63 |
Symbol 62 Text | Uses:11 | Used by:63 |
Symbol 63 MovieClip | Uses:58 59 60 61 62 | Used by:64 |
Symbol 64 MovieClip | Uses:63 | Used by:Timeline |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:Timeline |
Symbol 67 Bitmap | Used by:68 | |
Symbol 68 Graphic | Uses:67 | Used by:69 71 |
Symbol 69 MovieClip | Uses:68 | Used by:71 |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 Button | Uses:69 70 68 | Used by:Timeline |
Symbol 72 Graphic | Used by:76 | |
Symbol 73 Graphic | Used by:76 | |
Symbol 74 Graphic | Used by:75 | |
Symbol 75 Button | Uses:74 | Used by:76 |
Symbol 76 MovieClip | Uses:72 73 75 | Used by:Timeline |
Symbol 77 Graphic | Used by:79 | |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 Button | Uses:77 78 | Used by:84 |
Symbol 80 Graphic | Used by:84 | |
Symbol 81 Font | Used by:82 83 114 143 158 159 160 161 162 163 164 165 166 176 181 194 199 200 | |
Symbol 82 Text | Uses:81 | Used by:84 |
Symbol 83 Text | Uses:81 | Used by:84 |
Symbol 84 MovieClip | Uses:79 80 82 83 | Used by:Timeline |
Symbol 85 Graphic | Used by:86 | |
Symbol 86 Button | Uses:85 | Used by:Timeline |
Symbol 87 Bitmap | Used by:88 | |
Symbol 88 Graphic | Uses:87 | Used by:89 |
Symbol 89 MovieClip | Uses:88 | Used by:Timeline |
Symbol 90 Bitmap | Used by:91 | |
Symbol 91 Graphic | Uses:90 | Used by:92 |
Symbol 92 MovieClip | Uses:91 | Used by:146 |
Symbol 93 Bitmap | Used by:94 | |
Symbol 94 Graphic | Uses:93 | Used by:95 |
Symbol 95 MovieClip | Uses:94 | Used by:96 |
Symbol 96 MovieClip | Uses:95 | Used by:146 |
Symbol 97 Graphic | Used by:107 | |
Symbol 98 Graphic | Used by:101 | |
Symbol 99 Graphic | Used by:101 | |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:98 99 100 | Used by:107 |
Symbol 102 Graphic | Used by:107 | |
Symbol 103 Graphic | Used by:104 | |
Symbol 104 MovieClip | Uses:103 | Used by:107 |
Symbol 105 MovieClip | Used by:107 115 117 118 167 Timeline | |
Symbol 106 Graphic | Used by:107 | |
Symbol 107 MovieClip | Uses:97 101 102 104 105 106 | Used by:146 |
Symbol 108 Graphic | Used by:112 | |
Symbol 109 Graphic | Used by:112 | |
Symbol 110 Graphic | Used by:112 | |
Symbol 111 Graphic | Used by:112 | |
Symbol 112 MovieClip | Uses:108 109 110 111 | Used by:118 |
Symbol 113 Graphic | Used by:115 | |
Symbol 114 EditableText | Uses:81 | Used by:115 |
Symbol 115 MovieClip | Uses:113 114 105 | Used by:118 |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 MovieClip | Uses:116 105 | Used by:118 121 |
Symbol 118 MovieClip | Uses:112 105 115 117 | Used by:146 |
Symbol 119 Graphic | Used by:121 | |
Symbol 120 Graphic | Used by:121 | |
Symbol 121 MovieClip | Uses:119 120 117 | Used by:146 172 |
Symbol 122 Graphic | Used by:123 | |
Symbol 123 MovieClip | Uses:122 | Used by:146 |
Symbol 124 Graphic | Used by:128 | |
Symbol 125 Graphic | Used by:128 | |
Symbol 126 Graphic | Used by:128 | |
Symbol 127 Graphic | Used by:128 | |
Symbol 128 MovieClip | Uses:124 125 126 127 | Used by:146 |
Symbol 129 Graphic | Used by:142 | |
Symbol 130 Graphic | Used by:139 Timeline | |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:139 |
Symbol 133 ShapeTweening | Used by:139 | |
Symbol 134 ShapeTweening | Used by:139 | |
Symbol 135 ShapeTweening | Used by:139 | |
Symbol 136 ShapeTweening | Used by:139 | |
Symbol 137 ShapeTweening | Used by:139 | |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip | Uses:130 132 133 134 135 136 137 138 | Used by:142 |
Symbol 140 Graphic | Used by:142 | |
Symbol 141 Graphic | Used by:142 | |
Symbol 142 MovieClip | Uses:129 139 140 141 | Used by:146 |
Symbol 143 Text | Uses:81 | Used by:146 |
Symbol 144 Bitmap | Used by:145 | |
Symbol 145 Graphic | Uses:144 | Used by:146 |
Symbol 146 MovieClip | Uses:92 96 107 118 19 121 123 128 142 143 145 | Used by:Timeline |
Symbol 147 Bitmap | Used by:148 | |
Symbol 148 Graphic | Uses:147 | Used by:149 |
Symbol 149 MovieClip | Uses:148 | Used by:150 |
Symbol 150 MovieClip | Uses:149 | Used by:Timeline |
Symbol 151 Bitmap | Used by:152 | |
Symbol 152 Graphic | Uses:151 | Used by:177 |
Symbol 153 Bitmap | Used by:154 | |
Symbol 154 Graphic | Uses:153 | Used by:157 |
Symbol 155 Bitmap | Used by:156 | |
Symbol 156 Graphic | Uses:155 | Used by:157 |
Symbol 157 Button | Uses:154 156 | Used by:177 |
Symbol 158 EditableText | Uses:81 | Used by:177 |
Symbol 159 Text | Uses:81 | Used by:167 |
Symbol 160 Text | Uses:81 | Used by:167 |
Symbol 161 Text | Uses:81 | Used by:167 |
Symbol 162 Text | Uses:81 | Used by:167 |
Symbol 163 Text | Uses:81 | Used by:167 |
Symbol 164 Text | Uses:81 | Used by:167 |
Symbol 165 Text | Uses:81 | Used by:167 |
Symbol 166 Text | Uses:81 | Used by:167 |
Symbol 167 MovieClip | Uses:159 105 160 161 162 163 164 165 166 | Used by:177 |
Symbol 168 Graphic | Used by:172 | |
Symbol 169 Graphic | Used by:172 | |
Symbol 170 Graphic | Used by:171 | |
Symbol 171 MovieClip | Uses:170 | Used by:172 |
Symbol 172 MovieClip | Uses:168 169 121 171 | Used by:177 |
Symbol 173 Graphic | Used by:174 | |
Symbol 174 MovieClip | Uses:173 | Used by:175 |
Symbol 175 MovieClip | Uses:174 | Used by:177 |
Symbol 176 EditableText | Uses:81 | Used by:177 |
Symbol 177 MovieClip | Uses:152 157 158 167 172 175 176 | Used by:Timeline |
Symbol 178 Bitmap | Used by:179 | |
Symbol 179 Graphic | Uses:178 | Used by:180 |
Symbol 180 MovieClip | Uses:179 | Used by:Timeline |
Symbol 181 Text | Uses:81 | Used by:Timeline |
Symbol 182 Bitmap | Used by:183 | |
Symbol 183 Graphic | Uses:182 | Used by:184 186 |
Symbol 184 MovieClip | Uses:183 | Used by:186 |
Symbol 185 Graphic | Used by:186 190 198 204 | |
Symbol 186 Button | Uses:184 185 183 | Used by:Timeline |
Symbol 187 Bitmap | Used by:188 | |
Symbol 188 Graphic | Uses:187 | Used by:189 190 |
Symbol 189 MovieClip | Uses:188 | Used by:190 |
Symbol 190 Button | Uses:189 185 188 | Used by:Timeline |
Symbol 191 Bitmap | Used by:192 | |
Symbol 192 Graphic | Uses:191 | Used by:193 |
Symbol 193 MovieClip | Uses:192 | Used by:Timeline |
Symbol 194 Text | Uses:81 | Used by:Timeline |
Symbol 195 Bitmap | Used by:196 | |
Symbol 196 Graphic | Uses:195 | Used by:197 198 |
Symbol 197 MovieClip | Uses:196 | Used by:198 |
Symbol 198 Button | Uses:197 185 196 | Used by:Timeline |
Symbol 199 Text | Uses:81 | Used by:Timeline |
Symbol 200 Text | Uses:81 | Used by:Timeline |
Symbol 201 Bitmap | Used by:202 | |
Symbol 202 Graphic | Uses:201 | Used by:203 204 |
Symbol 203 MovieClip | Uses:202 | Used by:204 |
Symbol 204 Button | Uses:203 185 202 | Used by:Timeline |
Symbol 205 Graphic | Used by:210 | |
Symbol 206 Text | Uses:11 | Used by:210 |
Symbol 207 Text | Uses:11 | Used by:210 |
Symbol 208 Text | Uses:11 | Used by:210 |
Symbol 209 Text | Uses:11 | Used by:210 |
Symbol 210 MovieClip | Uses:205 206 207 208 209 | Used by:230 |
Symbol 211 MovieClip | Used by:230 | |
Symbol 212 Graphic | Used by:230 | |
Symbol 213 Font | Used by:214 216 218 219 | |
Symbol 214 Text | Uses:213 | Used by:230 |
Symbol 215 Graphic | Used by:230 | |
Symbol 216 Text | Uses:213 | Used by:230 |
Symbol 217 Graphic | Used by:230 | |
Symbol 218 Text | Uses:213 | Used by:230 |
Symbol 219 Text | Uses:213 | Used by:230 |
Symbol 220 Graphic | Used by:230 | |
Symbol 221 Graphic | Used by:230 | |
Symbol 222 Text | Uses:11 | Used by:230 |
Symbol 223 Font | Used by:224 227 | |
Symbol 224 Text | Uses:223 | Used by:228 |
Symbol 225 Graphic | Used by:226 228 | |
Symbol 226 MovieClip | Uses:225 | Used by:228 |
Symbol 227 Text | Uses:223 | Used by:228 |
Symbol 228 Button | Uses:224 226 227 47 225 | Used by:230 |
Symbol 229 Graphic | Used by:230 | |
Symbol 230 MovieClip | Uses:210 211 212 214 215 216 217 218 19 219 220 221 222 228 229 | Used by:Timeline |
Instance Names
"heli_nupp" | Frame 5 | Symbol 76 MovieClip |
"parallax" | Frame 21 | Symbol 89 MovieClip |
"stage" | Frame 21 | Symbol 146 MovieClip |
"parallaxabove" | Frame 21 | Symbol 150 MovieClip |
"border" | Frame 21 | Symbol 177 MovieClip |
"controller" | Frame 21 | Symbol 105 MovieClip |
"controller" | Frame 55 | Symbol 105 MovieClip |
"comHighscores" | Frame 95 | Symbol 230 MovieClip |
"mcAd" | Symbol 25 MovieClip Frame 1 | Symbol 23 MovieClip |
"mcLoading" | Symbol 37 MovieClip Frame 1 | Symbol 35 MovieClip |
"mcLoading" | Symbol 37 MovieClip Frame 11 | Symbol 35 MovieClip |
"mcIntro" | Symbol 57 MovieClip Frame 1 | Symbol 14 MovieClip |
"mcLoadingAnimated" | Symbol 57 MovieClip Frame 2 | Symbol 37 MovieClip |
"mcBackground" | Symbol 57 MovieClip Frame 2 | Symbol 42 MovieClip |
"mcAnimation" | Symbol 57 MovieClip Frame 2 | Symbol 56 MovieClip |
"wood" | Symbol 107 MovieClip Frame 1 | Symbol 101 MovieClip |
"stick" | Symbol 107 MovieClip Frame 1 | Symbol 104 MovieClip |
"point" | Symbol 118 MovieClip Frame 1 | Symbol 112 MovieClip |
"bg" | Symbol 146 MovieClip Frame 1 | Symbol 92 MovieClip |
"finish" | Symbol 146 MovieClip Frame 1 | Symbol 96 MovieClip |
"bonus" | Symbol 146 MovieClip Frame 1 | Symbol 121 MovieClip |
"tele1" | Symbol 146 MovieClip Frame 1 | Symbol 123 MovieClip |
"tele3" | Symbol 146 MovieClip Frame 1 | Symbol 123 MovieClip |
"tele2" | Symbol 146 MovieClip Frame 1 | Symbol 123 MovieClip |
"char" | Symbol 146 MovieClip Frame 1 | Symbol 128 MovieClip |
"spikes" | Symbol 146 MovieClip Frame 1 | Symbol 142 MovieClip |
"char" | Symbol 172 MovieClip Frame 1 | Symbol 121 MovieClip |
"spikes" | Symbol 172 MovieClip Frame 1 | Symbol 171 MovieClip |
"bonusmsg" | Symbol 177 MovieClip Frame 1 | Symbol 167 MovieClip |
"map" | Symbol 177 MovieClip Frame 1 | Symbol 172 MovieClip |
"lives" | Symbol 177 MovieClip Frame 1 | Symbol 175 MovieClip |
"mcHighscores" | Symbol 230 MovieClip Frame 1 | Symbol 210 MovieClip |
"mcTarget" | Symbol 230 MovieClip Frame 2 | Symbol 211 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "gameLoop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "s_point" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "winner" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "s_bonus" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "s_end" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "s_jump" |
ExportAssets (56) | Timeline Frame 1 | Symbol 7 as "intro" |
ExportAssets (56) | Timeline Frame 1 | Symbol 8 as "empty" |
Labels
"loader" | Frame 1 |
"menu" | Frame 10 |
"game" | Frame 20 |
"game_over" | Frame 35 |
"level_complete" | Frame 55 |
"lose_life" | Frame 75 |
"hi_scores" | Frame 95 |
"content" | Symbol 25 MovieClip Frame 1 |
"ReadCookie" | Symbol 25 MovieClip Frame 9 |
"prepareAd" | Symbol 25 MovieClip Frame 20 |
"loadAd" | Symbol 25 MovieClip Frame 31 |
"showAd" | Symbol 25 MovieClip Frame 41 |
"preload" | Symbol 57 MovieClip Frame 3 |
"stop" | Symbol 84 MovieClip Frame 1 |
"in" | Symbol 84 MovieClip Frame 5 |
"out" | Symbol 84 MovieClip Frame 15 |
"dance" | Symbol 128 MovieClip Frame 5 |
Dynamic Text Variables
txtPercentLoaded2 | Symbol 27 EditableText | "The game is loading (0%)" |
txtPercentLoaded2 | Symbol 30 EditableText | "The game is loading (0%)" |
points | Symbol 114 EditableText | "88" |
points | Symbol 158 EditableText | "999" |
level | Symbol 176 EditableText | "999" |
|