STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #16870 |
time remaining |
score |
Fire Bad! |
www.campchaos.com |
www.campchaos.com |
X |
Press 'Q' to quit |
0 |
% |
Preloading Cartoon |
Click Here for OFFICIAL 'Napster Bad' gear! |
® |
presents |
$ |
Play Game |
Credits-Rules |
I |
A |
How To Play |
As we all know, James hates fire. But he can't help but to spontaneously erupt into flames for no particular reason. Your job is to shoot the flames with your fancy-schmancy squirt gun. 1. Choose a level of difficulty when asked. Choose wisely, because the easiest level is really easy, while the most difficult level is a real bitch. 2. You'll have 60 seconds to keep the fire from engulfing James. 3. You get 10 points for each successful extinguishing. 4. You lose 10 points for each missed shot. 5. If you hit a certain number of flames, Lars will appear to inform you that you've received BONUS POINTS. These bonus points will be tallied into your score at the end of the game. 6. You also get points for accuracy. So shoot carefully and you'll get some bonus points at the end of the game. |
Menu |
Credits |
Who Made This? |
CLICK HERE TO GO TO |
www.campchaos.com |
Created by BOB CESCA STEVE KILPATRICK Programming by JOEL MOSER BOB CESCA Artwork by BOB CESCA Music by TIM PANELLA Voices by BOB CESCA |
fucking easy |
fucking Hard |
fucking Impossible |
Choose a Level |
GLOBAL VARIABLES |
This movie clip holds all Global Variables to be used throughout the movie. |
FIRE LOOP |
This movie clip moves the fire to one of the preset random coordinates. Must be triggered to "Play" and performs one move. |
GAME TIMER |
This MC counts down from the preset variable to 0. Contains three states: stopped, get ready, playing. MC is initially stopped. Must be triggered to "Play" to work. |
(stopped) |
(playing) |
FIRE MOVER |
This MC controls the actual triggers of the fire movements. Gets faster as time goes by, in steps. All dynamic, so adjustments can be made to GLOBALS only. Must be triggered to "Play" to work |
(stopped) |
(playing) |
HIT/MISS/PASSED TRAP |
This movie clip is triggered to register hits, misses, or passed flames. |
(stopped) |
(hit) |
(miss) |
(passed) |
GAME RUNNER |
This MC controls the beginning, middle, and end of the game. |
(paused) |
(animation) |
(engines go) |
(looping) |
(game over) |
SOUND EFFECTS |
This MC contains all the sound effects for the game. Add all GAME SOUNDS here. |
USER LEVELS |
:00 |
0 |
Click Here to Post Your Score |
SEND THIS TOON TO A FRIEND |
Make sure that your internet connection is online, and then click: |
Copyright 2000 Camp Chaos Entertainment, Inc. |
© |
Game Over |
Who's your "friend"? |
SEND! |
NAME: |
EMAIL: |
Who are you? |
YOUR SCORE |
TOTAL HITS |
BONUS POINTS |
BONUS VALUE |
BONUS POINTS |
ACCURACY POINTS |
BONUS POINTS |
ACCURACY |
YOUR SCORE |
TALLY MACHINE |
transfering bonus |
transfering accuracy |
done |
ActionScript [AS1/AS2]
Frame 1fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); fscommand ("fullscreen", "true"); ifFrameLoaded (3) { gotoAndPlay (3); }Frame 2gotoAndPlay (1);Frame 3mouseX = getProperty("/mouse", _x); mouseY = getProperty("/mouse", _y); circleX = getProperty("/circle", _x); circleY = getProperty("/circle", _y); distanceX = mouseX - circleX; distanceY = mouseY - circleY; getaway_speed = "10"; distance = "50"; if ((((Number(distanceX) < Number(distance)) and (Number(-distance) < Number(distanceY))) and (Number(mouseY) < Number(circleY))) and (Number(circleX) < Number(mouseX))) { setProperty("/circle", _x , random(550)); setProperty("/circle", _y , random(400)); } if ((((Number(-distance) < Number(distanceX)) and (Number(-distance) < Number(distanceY))) and (Number(mouseY) < Number(circleY))) and (Number(mouseX) < Number(circleX))) { setProperty("/circle", _x , random(352)); setProperty("/circle", _y , random(240)); } if ((((Number(-distance) < Number(distanceX)) and (Number(distanceY) < Number(distance))) and (Number(circleY) < Number(mouseY))) and (Number(mouseX) < Number(circleX))) { setProperty("/circle", _x , random(352)); setProperty("/circle", _y , random(240)); } if ((((Number(distanceX) < Number(distance)) and (Number(distanceY) < Number(distance))) and (Number(circleY) < Number(mouseY))) and (Number(circleX) < Number(mouseX))) { setProperty("/circle", _x , random(352)); setProperty("/circle", _y , random(240)); } if ((((0 >= Number(circleX)) or (Number(circleX) >= 352)) or (0 >= Number(circleY))) or (Number(circleY) >= 240)) { setProperty("/circle", _x , "182"); setProperty("/circle", _y , "156"); } startDrag ("/mouse", true); FrameLoad = int((100 / _totalframes) * _framesloaded); tellTarget ("/loader") { gotoAndStop(/:FrameLoad); }; ifFrameLoaded (88) { gotoAndPlay (5); }Frame 4gotoAndPlay (3);Frame 84stop();Frame 85stop();Frame 86stop();Frame 87hello = "hello"; stop();Frame 88stop(); Mouse.hide(); startDrag ("_root.cursor1", true);Frame 89stopAllSounds(); totalClicks = _root.totalClicksField; bonusCalc = bonusPoints * bonusValue; bonusPointsCalcField = bonusCalc; accuracy = int((totalHits / totalClicksField) * 100); accuracyField = accuracy; if ((totalClicksField = 0)) { totalClicksField = "1"; accuracyField = 0; accuracy = 0; } endScoreField = userScore; bonusPointsField = bonusPoints; totalHitsField = "hits: " add totalHits; bonusPointsField = "bPoints: " add bonusPoints; bonusValueField = "bValue: " add bonusValue; stop(); Mouse.show();Symbol 15 Buttonon (release) { getURL ("http://www.campchaos.com"); fscommand ("quit"); }Symbol 19 Buttonon (release) { stopAllSounds(); fscommand ("quit"); }Symbol 22 Buttonon (keyPress "q") { fscommand ("quit"); }Symbol 23 MovieClip Frame 1tellTarget ("/sound") { gotoAndPlay (2); };Symbol 29 MovieClip Frame 1stop();Symbol 36 Buttonon (release) { getURL ("http://www.campchaos.com/storefront", "_blank"); }Symbol 47 MovieClip Frame 1tellTarget ("/sound") { gotoAndPlay (2); };Symbol 102 Buttonon (release) { gotoAndStop (87); }Symbol 107 Buttonon (release) { stopAllSounds(); gotoAndStop (87); }Symbol 109 Buttonon (release) { gotoAndStop (87); }Symbol 112 Buttonon (release) { stopAllSounds(); gotoAndStop (85); }Symbol 133 Buttonon (release) { stopAllSounds(); gotoAndPlay (48); }Symbol 135 Buttonon (release) { gotoAndStop (86); }Symbol 142 Buttonon (release) { getURL ("http://www.campchaos.com", "_blank"); }Symbol 163 Buttonon (release) { gotoAndPlay (88); tellTarget ("_root.userLEVELS") { difficulty = 1; startingTime = 60; fireWaitTime = 2000; fireWaitTimeEnd = 1800; bonusHitsNeeded = 5; hitValue = 30; passedValue = 15; bonusValue = 90; missValue = 0; }; }Symbol 165 Buttonon (release) { gotoAndPlay (88); tellTarget ("_root.userLEVELS") { difficulty = 2; startingTime = 60; fireWaitTime = 1000; fireWaitTimeEnd = 750; bonusHitsNeeded = 5; hitValue = 20; passedValue = 10; bonusValue = 60; missValue = 0; }; }Symbol 167 Buttonon (release) { gotoAndPlay (88); tellTarget ("_root.userLEVELS") { difficulty = 3; startingTime = 60; fireWaitTime = 700; fireWaitTimeEnd = 400; bonusHitsNeeded = 5; hitValue = 10; passedValue = 5; bonusValue = 30; missValue = 0; }; }Symbol 174 MovieClip Frame 1stop();Symbol 174 MovieClip Frame 23gotoAndStop (1);Symbol 197 MovieClip Frame 62gotoAndPlay (1);Symbol 197 MovieClip Frame 105gotoAndPlay (1); tellTarget ("_root.gameRunner") { play(); };Symbol 197 MovieClip Frame 140tellTarget ("_level0") { play(); };Symbol 197 MovieClip Frame 189tellTarget ("_level0") { play(); };Symbol 199 Buttonon (release) { if ((_root.GLOBALS:gameState = 1)) { Set("_root.GLOBALS:totalClicks", _root.GLOBALS:totalClicks + 1); } tellTarget ("_root.hitTrap") { gotoAndPlay ("miss"); }; tellTarget ("_root.soundEffects") { gotoAndPlay ("splat"); }; setProperty(_root.waterSplat, _x , _root_xmouse + 200); setProperty(_root.waterSplat, _y , _root_ymouse + 200); tellTarget ("_root.waterSplat") { play(); }; }Symbol 200 MovieClip Frame 16stop();Symbol 202 Buttonon (release) { Set("_root.GLOBALS:totalClicks", _root.GLOBALS:totalClicks + 1); tellTarget ("_root.hitTrap") { gotoAndPlay ("hit"); }; } on (release) { Set("_root.GLOBALS:fireHit", 1); tellTarget ("_root.soundEffects") { gotoAndPlay ("hit"); }; setProperty(_root.waterSplat, _x , _xmouse + 200); setProperty(_root.waterSplat, _y , _ymouse + 200); tellTarget ("_root.waterSplat") { play(); }; }Symbol 204 MovieClip Frame 1Set(_root.GLOBALS:fireHit, 0); Set("_root.GLOBALS:fireHit", 0);Symbol 204 MovieClip Frame 2Set(_root.GLOBALS:fireHit, 0);Symbol 204 MovieClip Frame 3Set(_root.GLOBALS:fireHit, 0);Symbol 204 MovieClip Frame 4Set(_root.GLOBALS:fireHit, 0);Symbol 204 MovieClip Frame 5Set(_root.GLOBALS:fireHit, 0);Symbol 204 MovieClip Frame 6Set(_root.GLOBALS:fireHit, 0);Symbol 204 MovieClip Frame 7Set(_root.GLOBALS:fireHit, 0);Symbol 204 MovieClip Frame 8Set(_root.GLOBALS:fireHit, 0);Symbol 204 MovieClip Frame 9Set(_root.GLOBALS:fireHit, 0);Symbol 204 MovieClip Frame 10Set(_root.GLOBALS:fireHit, 0);Symbol 204 MovieClip Frame 11Set(_root.GLOBALS:fireHit, 0);Symbol 204 MovieClip Frame 12Set(_root.GLOBALS:fireHit, 0); gotoAndPlay (4);Symbol 204 MovieClip Frame 25stop();Symbol 208 MovieClip Frame 1stop();Symbol 208 MovieClip Frame 5gotoAndStop (1);Symbol 214 MovieClip Frame 1stop(); difficulty = _root.userLEVELS:difficulty; goodScore = 500; gameState = 0; startingTime = _root.userLEVELS:startingTime; fireWaitTime = _root.userLEVELS:fireWaitTime; fireWaitTimeEnd = _root.userLEVELS:fireWaitTimeEnd; userScore = 0; bonusPoints = 0; clicksBonus = 0; bonusHitsNeeded = _root.userLEVELS:bonusHitsNeeded; bonusHits = 0; hitValue = _root.userLEVELS:hitValue; missValue = _root.userLEVELS:missValue; passedValue = _root.userLEVELS:passedValue; bonusValue = _root.userLEVELS:bonusValue; totalHits = 0; totalFlames = 0; totalClicks = 0; fireBufferTime = 200; lastSquelch = 0; fireHit = 0; loc0x = "204.15"; loc0y = "97.5"; loc1x = "276.1"; loc1y = "62.15"; loc2x = "349.9"; loc2y = "98.1"; loc3x = "205.4"; loc3y = "167.55"; loc4x = "249.45"; loc4y = "183.05"; loc5x = "303.4"; loc5y = "185.5"; loc6x = "347.4"; loc6y = "157.6"; loc7x = "207.25"; loc7y = "239.45"; loc8x = "276.7"; loc8y = "234.45"; loc9x = "348"; loc9y = "222.7"; loc10x = "185.6"; loc10y = "274.1"; loc11x = "220.45"; loc11y = "305"; loc12x = "322.15"; loc12y = "293.25"; loc13x = "371.15"; loc13y = "276.15"; totalLocs = "14";Symbol 218 MovieClip Frame 1stop();Symbol 218 MovieClip Frame 2if (timeLeft != 0) { theTotalLocs = _root.GLOBALS:totalLocs; theRandom = random(int(theTotalLocs)); newVariableNameX = ("loc" add theRandom) add "x"; newVariableNameY = ("loc" add theRandom) add "y"; newVariableNameX = "_root.GLOBALS:" add newVariableNameX; newVariableNameY = "_root.GLOBALS:" add newVariableNameY; newXValue = eval (newVariableNameX); newYValue = eval (newVariableNameY); setProperty("_root.fire1", _visible , "false"); fireHit = _root.GLOBALS:fireHit; fireHit = Number(fireHit); if (fireHit != 1) { tellTarget ("_root.hitTrap") { gotoAndPlay ("passed"); }; } setProperty("_root.fire1", _x , newXValue); setProperty("_root.fire1", _y , newYValue); setProperty("_root.fire1", _visible , "true"); tellTarget ("_root.fire1") { gotoAndPlay (1); }; tellTarget ("_root.soundEffects") { gotoAndPlay ("flameUp"); }; Set("_root.GLOBALS:totalFlames", _root.GLOBALS:totalFlames + 1); _root.totalFlames = _root.GLOBALS:totalFlames; }Symbol 225 MovieClip Frame 1totalTime = _root.GLOBALS:startingTime; thisTime = "0"; lastTime = "0"; Set("_root:timerField", ":" add totalTime); stop();Symbol 225 MovieClip Frame 2timerStartupTime = getTimer();Symbol 225 MovieClip Frame 3totalTime = _root.GLOBALS:startingTime; elapsedTime = getTimer(); elapsedTime = elapsedTime - timerStartupTime; globalElapsedTime = elapsedTime; elapsedTime = elapsedTime / 1000; timeLeft = totalTime - elapsedTime; if (timeLeft < 0) { timeLeft = "0"; } timeLeftGlobal = Number(timeLeft); timeLeft = int(timeLeft); if (timeLeft < 1) { timeLeft = "0"; } if (timeLeft < 10) { timeLeft = "0" add timeLeft; } timeLeft = ":" add timeLeft; Set("_root:timerField", timeLeft);Symbol 225 MovieClip Frame 4totalTime = _root.GLOBALS:startingTime; elapsedTime = getTimer(); elapsedTime = elapsedTime - timerStartupTime; globalElapsedTime = elapsedTime; elapsedTime = elapsedTime / 1000; timeLeft = totalTime - elapsedTime; if (timeLeft < 0) { timeLeft = "0"; } timeLeftGlobal = Number(timeLeft); timeLeft = int(timeLeft); if (timeLeft < 1) { timeLeft = "0"; } if (timeLeft < 10) { timeLeft = "0" add timeLeft; } timeLeft = ":" add timeLeft; Set("_root:timerField", timeLeft); gotoAndPlay (3);Symbol 232 MovieClip Frame 1steps = int(_root.GLOBALS:startingTime / 10); waitTimeDiff = _root.GLOBALS:fireWaitTime - _root.GLOBALS:fireWaitTimeEnd; seg = waitTimeDiff / steps; x = steps; i = 1; do { Set("waitTime" add i, _root.GLOBALS:fireWaitTimeEnd + (seg * i)); i = i + 1; } while (steps >= i); stop();Symbol 232 MovieClip Frame 2timeLeft = Number(_root.gameTimer:timeLeftGlobal); timeLeftID = int(timeLeft / 10) + 1; targetVariable = "waitTime" add timeLeftID; waitTime = eval (targetVariable); lastTime = getTimer(); gotoAndPlay (16);Symbol 232 MovieClip Frame 3gotoAndPlay (2);Symbol 232 MovieClip Frame 16newTime = getTimer(); targetTime = int(lastTime) + int(waitTime); if (newTime >= targetTime) { tellTarget ("_root.MOVEFIRELOOP") { play(); }; gotoAndPlay (2); } else { play(); }Symbol 232 MovieClip Frame 17newTime = getTimer(); targetTime = Number(lastTime) + Number(waitTime); if (newTime >= targetTime) { tellTarget ("_root.MOVEFIRELOOP") { play(); }; gotoAndPlay (2); } else { play(); } gotoAndPlay (16);Symbol 240 MovieClip Frame 1lastSquelch = 1; stop();Symbol 240 MovieClip Frame 8Set("_root.GLOBALS:userScore", _root.GLOBALS:userScore + _root.GLOBALS:hitValue); Set("_root.GLOBALS:totalHits", _root.GLOBALS.totalHits + 1); tellTarget ("_root.fire1") { gotoAndPlay ("squelch"); }; tellTarget ("_root") { duplicateMovieClip ("_root.squelch", "squelch" add (_root.GLOBALS.lastSquelch + 1), _root.GLOBALS.lastSquelch + 1); setProperty("squelch" add (_root.GLOBALS.lastSquelch + 1), _x , _xmouse); setProperty("squelch" add (_root.GLOBALS.lastSquelch + 1), _y , _ymouse); }; if ((_root.GLOBALS:gameState = 1)) { tellTarget ("_root.waterSplat") { play(); }; tellTarget ("_root") { duplicateMovieClip ("_root.squelch", _root.waterSplat, 100); setProperty(_root.waterSplat, _x , _xmouse); setProperty(_root.waterSplat, _y , _ymouse); }; } tellTarget ("_root.soundEffects") { gotoAndPlay ("hit"); }; Set("_root.GLOBALS:bonusHits", _root.GLOBALS:bonusHits + 1); if (_root.GLOBALS:bonusHitsNeeded < _root.GLOBALS:bonusHits) { tellTarget ("_root.soundEffects") { gotoAndPlay ("bonus"); tellTarget ("_root.bonus") { play(); Set("_root.GLOBALS:bonusPoints", _root.GLOBALS.bonusPoints + 1); Set("_root.GLOBALS:bonusHits", 0); }; }; } gotoAndPlay (1);Symbol 240 MovieClip Frame 16Set("_root.GLOBALS:bonusHits", 0); if ((_root.GLOBALS:gameState = 1)) { tellTarget ("_root.waterSplat") { play(); }; tellTarget ("_root") { duplicateMovieClip ("_root.squelch", _root.waterSplat, 100); setProperty(_root.waterSplat, _x , _xmouse); setProperty(_root.waterSplat, _y , _ymouse); }; } gotoAndPlay (1);Symbol 240 MovieClip Frame 25Set("_root.GLOBALS:userScore", _root.GLOBALS:userScore - _root.GLOBALS:passedValue); Set("_root:scoreField", _root.GLOBALS:userScore); Set("_root.GLOBALS:bonusHits", 0);Symbol 249 MovieClip Frame 1Set("_root.GLOBALS:gameState", 0); tellTarget ("_root.james1") { gotoAndPlay ("fireBad"); }; stop();Symbol 249 MovieClip Frame 11gotoAndPlay (18);Symbol 249 MovieClip Frame 18tellTarget ("_root.gameTimer") { play(); }; tellTarget ("_root.FIREMOVER") { play(); }; Set("_root.GLOBALS:gameState", 1); gotoAndPlay (30);Symbol 249 MovieClip Frame 30Set("_root:totalClicksField", _root.GLOBALS:totalClicks); Set("_root:scoreField", _root.GLOBALS:userScore); timeLeft = _root.gameTimer:timeLeftGlobal; if (timeLeft != 0) { gotoAndPlay (30); } else { Set("_root.GLOBALS:gameState", 2); tellTarget ("_root.FIREMOVER") { gotoAndStop ("stopped"); }; tellTarget ("_root.gameTimer") { gotoAndPlay ("stopped"); }; tellTarget ("_root") { removeMovieClip("_root.fire1"); }; gotoAndPlay (43); }Symbol 249 MovieClip Frame 31Set("_root:totalClicksField", _root.GLOBALS:totalClicks); Set("_root:scoreField", _root.GLOBALS:userScore); timeLeft = _root.gameTimer:timeLeftGlobal; if (timeLeft != 0) { gotoAndPlay (30); } else { Set("_root.GLOBALS:gameState", 2); tellTarget ("_root.FIREMOVER") { gotoAndStop ("stopped"); }; tellTarget ("_root.gameTimer") { gotoAndPlay ("stopped"); }; tellTarget ("_root") { removeMovieClip("_root.fire1"); }; gotoAndPlay (43); }Symbol 249 MovieClip Frame 43stop(); Set("_root:difficulty", _root.GLOBALS:difficulty); Set("_root:userScore", _root.GLOBALS:userScore); Set("_root:bonusPoints", _root.GLOBALS:bonusPoints); Set("_root:totalHits", _root.GLOBALS:totalHits); Set("_root:difficulty", _root.GLOBALS:difficulty); Set("_root:difficulty", _root.GLOBALS:difficulty); Set("_root:bonusValue", _root.GLOBALS:bonusValue); Set("_root:totalClicks", _root.totalClicksField); if (_root.GLOBALS:userScore >= _root.GLOBALS:goodScore) { tellTarget ("_root.james1") { gotoAndPlay ("scoreGood"); }; } else { tellTarget ("_root.james1") { gotoAndPlay ("scoreBad"); }; }Symbol 254 MovieClip Frame 1stop();Symbol 254 MovieClip Frame 11gotoAndPlay (1);Symbol 254 MovieClip Frame 23stop();Symbol 254 MovieClip Frame 34stop();Symbol 254 MovieClip Frame 47stop();Symbol 254 MovieClip Frame 58stop();Symbol 263 Buttonon (release) { getURL ("http://www.campchaos.com/wwwboard"); fscommand ("quit"); }Symbol 269 Buttonon (release) { getURL ("http://www.campchaos.com", "_blank"); fscommand ("quit"); }Symbol 273 Buttonon (release) { getURL ("http://www.campchaos.com/storefront", "_blank"); fscommand ("quit"); }Symbol 279 Buttonon (release) { projector = ""; uri = "cartoons/napsterbad/fire_bad.html"; getURL ("http://www.campchaos.com/cgi-bin/email.cgi", "_blank", "POST"); }Symbol 300 MovieClip Frame 1score = _root:userScore; bonus = _root:bonusCalc; accuracy = _root:accuracy;Symbol 300 MovieClip Frame 15bonusTick = 3; if (bonus >= bonusTick) { bonusTick = bonusTick; } else { bonusTick = bonus; } if (bonus < 1) { gotoAndPlay (27); } else { score = score + bonusTick; bonus = bonus - bonusTick; Set("_root:scoreField", score); Set("_root:bonusPointsCalcField", bonus); }Symbol 300 MovieClip Frame 16bonusTick = 3; if (bonus >= bonusTick) { bonusTick = bonusTick; } else { bonusTick = bonus; } if (bonus < 1) { gotoAndPlay (27); } else { score = score + bonusTick; bonus = bonus - bonusTick; Set("_root:scoreField", score); Set("_root:bonusPointsCalcField", bonus); } gotoAndPlay (15);Symbol 300 MovieClip Frame 27accTick = 3; if (accuracy >= accTick) { accTick = accTick; } else { accTick = accuracy; } if (accuracy < 1) { gotoAndPlay (40); } else { score = score + accTick; accuracy = accuracy - accTick; Set("_root:scoreField", score); _root.accuracyField = accuracy; }Symbol 300 MovieClip Frame 28accTick = 3; if (accuracy >= accTick) { accTick = accTick; } else { accTick = accuracy; } if (accuracy < 1) { gotoAndPlay (40); } else { score = score + accTick; accuracy = accuracy - accTick; Set("_root:scoreField", score); _root.accuracyField = accuracy; } gotoAndPlay (27);Symbol 300 MovieClip Frame 40stop();Symbol 301 Buttonon (release) { stopAllSounds(); gotoAndPlay (48); }
Library Items
Symbol 1 Graphic | Used by:23 47 | |
Symbol 2 Graphic | Used by:23 47 | |
Symbol 3 Graphic | Used by:23 47 | |
Symbol 4 Graphic | Used by:23 47 | |
Symbol 5 Graphic | Used by:23 47 | |
Symbol 6 Font | Used by:7 8 12 13 76 138 139 270 275 282 | |
Symbol 7 Text | Uses:6 | Used by:23 47 |
Symbol 8 Text | Uses:6 | Used by:23 47 |
Symbol 9 Graphic | Used by:23 47 Timeline | |
Symbol 10 Font | Used by:11 20 89 108 118 124 126 130 134 137 146 164 166 168 261 272 286 290 291 | |
Symbol 11 Text | Uses:10 | Used by:23 47 Timeline |
Symbol 12 Text | Uses:6 | Used by:15 142 269 |
Symbol 13 Text | Uses:6 | Used by:15 |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 Button | Uses:12 13 14 | Used by:23 47 |
Symbol 16 Graphic | Used by:19 | |
Symbol 17 Font | Used by:18 212 213 216 217 220 221 222 223 242 243 244 245 246 247 248 274 283 284 285 | |
Symbol 18 Text | Uses:17 | Used by:19 |
Symbol 19 Button | Uses:16 18 | Used by:23 47 |
Symbol 20 Text | Uses:10 | Used by:22 |
Symbol 21 Graphic | Used by:22 | |
Symbol 22 Button | Uses:20 21 | Used by:23 47 |
Symbol 23 MovieClip | Uses:1 2 3 4 5 7 8 9 11 15 19 22 | Used by:Timeline |
Symbol 24 Graphic | Used by:Timeline | |
Symbol 25 Font | Used by:26 | |
Symbol 26 EditableText | Uses:25 | Used by:Timeline |
Symbol 27 Graphic | Used by:29 | |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip | Uses:27 28 | Used by:Timeline |
Symbol 30 Font | Used by:31 | |
Symbol 31 Text | Uses:30 | Used by:Timeline |
Symbol 32 Font | Used by:33 34 | |
Symbol 33 Text | Uses:32 | Used by:Timeline |
Symbol 34 Text | Uses:32 | Used by:36 273 |
Symbol 35 Graphic | Used by:36 273 | |
Symbol 36 Button | Uses:34 35 | Used by:Timeline |
Symbol 37 Graphic | Used by:43 | |
Symbol 38 Graphic | Used by:43 | |
Symbol 39 Graphic | Used by:43 | |
Symbol 40 Graphic | Used by:43 | |
Symbol 41 Graphic | Used by:43 | |
Symbol 42 Graphic | Used by:43 | |
Symbol 43 MovieClip | Uses:37 38 39 40 41 42 | Used by:44 |
Symbol 44 MovieClip | Uses:43 | Used by:Timeline |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:45 | Used by:Timeline |
Symbol 47 MovieClip | Uses:1 2 3 4 5 7 8 9 11 15 19 22 | Used by:Timeline |
Symbol 48 Graphic | Used by:Timeline | |
Symbol 49 Graphic | Used by:Timeline | |
Symbol 50 Graphic | Used by:Timeline | |
Symbol 51 Graphic | Used by:Timeline | |
Symbol 52 Graphic | Used by:Timeline | |
Symbol 53 Font | Used by:54 55 | |
Symbol 54 Text | Uses:53 | Used by:Timeline |
Symbol 55 Text | Uses:53 | Used by:Timeline |
Symbol 56 Graphic | Used by:Timeline | |
Symbol 57 Graphic | Used by:Timeline | |
Symbol 58 Graphic | Used by:Timeline | |
Symbol 59 Graphic | Used by:Timeline | |
Symbol 60 Graphic | Used by:Timeline | |
Symbol 61 Graphic | Used by:Timeline | |
Symbol 62 Sound | Used by:Timeline | |
Symbol 63 Graphic | Used by:Timeline | |
Symbol 64 Graphic | Used by:85 | |
Symbol 65 Graphic | Used by:85 197 | |
Symbol 66 Graphic | Used by:85 197 | |
Symbol 67 Graphic | Used by:85 197 | |
Symbol 68 Graphic | Used by:85 197 200 203 204 | |
Symbol 69 Graphic | Used by:85 197 200 203 204 | |
Symbol 70 Graphic | Used by:85 197 | |
Symbol 71 Graphic | Used by:85 197 | |
Symbol 72 Graphic | Used by:85 100 102 107 109 112 174 197 301 | |
Symbol 73 Graphic | Used by:85 197 | |
Symbol 74 Graphic | Used by:85 197 | |
Symbol 75 Graphic | Used by:85 Timeline | |
Symbol 76 Text | Uses:6 | Used by:85 Timeline |
Symbol 77 Graphic | Used by:85 | |
Symbol 78 Graphic | Used by:85 197 200 203 204 | |
Symbol 79 Graphic | Used by:85 197 200 203 | |
Symbol 80 Graphic | Used by:85 197 200 203 | |
Symbol 81 Graphic | Used by:85 197 200 203 | |
Symbol 82 Graphic | Used by:85 197 200 203 | |
Symbol 83 Graphic | Used by:85 197 200 203 | |
Symbol 84 Graphic | Used by:85 197 200 203 | |
Symbol 85 MovieClip | Uses:64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 | Used by:Timeline |
Symbol 86 Sound | Used by:Timeline | |
Symbol 87 Sound | Used by:197 254 Timeline | |
Symbol 88 Graphic | Used by:102 107 109 112 301 | |
Symbol 89 Text | Uses:10 | Used by:102 107 301 |
Symbol 90 Graphic | Used by:100 102 107 109 112 174 301 | |
Symbol 91 Graphic | Used by:100 102 107 109 112 174 301 | |
Symbol 92 Graphic | Used by:100 102 107 109 112 174 301 | |
Symbol 93 Graphic | Used by:100 102 107 109 112 174 301 | |
Symbol 94 Graphic | Used by:100 102 107 109 112 174 301 | |
Symbol 95 Graphic | Used by:100 102 107 109 112 174 301 | |
Symbol 96 Graphic | Used by:100 102 107 109 112 174 301 | |
Symbol 97 Graphic | Used by:100 102 107 109 112 174 301 | |
Symbol 98 Graphic | Used by:100 102 107 109 112 174 301 | |
Symbol 99 Graphic | Used by:100 174 | |
Symbol 100 MovieClip | Uses:90 91 92 93 94 95 96 72 97 98 99 | Used by:102 107 109 112 301 |
Symbol 101 Sound | Used by:102 107 109 112 301 | |
Symbol 102 Button | Uses:88 89 90 91 92 93 94 95 96 72 97 98 100 101 | Used by:Timeline |
Symbol 103 Graphic | Used by:Timeline | |
Symbol 104 Sound | Used by:208 Timeline | |
Symbol 105 Graphic | Used by:Timeline | |
Symbol 106 Sound | Used by:197 Timeline | |
Symbol 107 Button | Uses:88 89 90 91 92 93 94 95 96 72 97 98 100 101 | Used by:Timeline |
Symbol 108 Text | Uses:10 | Used by:109 112 |
Symbol 109 Button | Uses:88 90 91 92 93 94 95 96 72 97 98 108 100 101 | Used by:Timeline |
Symbol 110 Graphic | Used by:Timeline | |
Symbol 111 Graphic | Used by:Timeline | |
Symbol 112 Button | Uses:88 90 91 92 93 94 95 96 72 97 98 108 100 101 | Used by:Timeline |
Symbol 113 Graphic | Used by:Timeline | |
Symbol 114 Graphic | Used by:Timeline | |
Symbol 115 Graphic | Used by:Timeline | |
Symbol 116 Graphic | Used by:Timeline | |
Symbol 117 Graphic | Used by:Timeline | |
Symbol 118 Text | Uses:10 | Used by:Timeline |
Symbol 119 Graphic | Used by:Timeline | |
Symbol 120 Graphic | Used by:Timeline | |
Symbol 121 Graphic | Used by:Timeline | |
Symbol 122 Graphic | Used by:Timeline | |
Symbol 123 Graphic | Used by:Timeline | |
Symbol 124 Text | Uses:10 | Used by:Timeline |
Symbol 125 Graphic | Used by:Timeline | |
Symbol 126 Text | Uses:10 | Used by:Timeline |
Symbol 127 Font | Used by:129 143 227 230 231 234 235 236 237 238 239 251 252 259 260 271 287 288 289 292 293 294 296 297 298 299 | |
Symbol 128 Font | Used by:129 | |
Symbol 129 Text | Uses:127 128 | Used by:Timeline |
Symbol 130 Text | Uses:10 | Used by:133 |
Symbol 131 Graphic | Used by:133 135 | |
Symbol 132 Graphic | Used by:133 135 | |
Symbol 133 Button | Uses:130 131 132 | Used by:Timeline |
Symbol 134 Text | Uses:10 | Used by:135 |
Symbol 135 Button | Uses:131 134 132 | Used by:Timeline |
Symbol 136 Graphic | Used by:Timeline | |
Symbol 137 Text | Uses:10 | Used by:Timeline |
Symbol 138 Text | Uses:6 | Used by:142 269 |
Symbol 139 Text | Uses:6 | Used by:142 269 |
Symbol 140 Graphic | Used by:142 269 | |
Symbol 141 Sound | Used by:142 269 | |
Symbol 142 Button | Uses:12 138 139 140 141 | Used by:Timeline |
Symbol 143 Text | Uses:127 | Used by:Timeline |
Symbol 144 Graphic | Used by:163 165 167 | |
Symbol 145 Graphic | Used by:161 163 165 167 | |
Symbol 146 Text | Uses:10 | Used by:163 |
Symbol 147 Graphic | Used by:161 | |
Symbol 148 Graphic | Used by:161 | |
Symbol 149 Graphic | Used by:161 | |
Symbol 150 Graphic | Used by:161 | |
Symbol 151 Graphic | Used by:161 | |
Symbol 152 Graphic | Used by:161 | |
Symbol 153 Graphic | Used by:161 | |
Symbol 154 Graphic | Used by:161 | |
Symbol 155 Graphic | Used by:161 | |
Symbol 156 Graphic | Used by:161 | |
Symbol 157 Graphic | Used by:161 | |
Symbol 158 Graphic | Used by:161 | |
Symbol 159 Graphic | Used by:161 | |
Symbol 160 Graphic | Used by:161 | |
Symbol 161 MovieClip | Uses:145 147 148 149 150 151 152 153 154 155 156 157 158 159 160 | Used by:163 165 167 |
Symbol 162 Sound | Used by:163 165 167 300 | |
Symbol 163 Button | Uses:144 145 146 161 162 | Used by:Timeline |
Symbol 164 Text | Uses:10 | Used by:165 |
Symbol 165 Button | Uses:144 145 164 161 162 | Used by:Timeline |
Symbol 166 Text | Uses:10 | Used by:167 |
Symbol 167 Button | Uses:144 145 166 161 162 | Used by:Timeline |
Symbol 168 Text | Uses:10 | Used by:Timeline |
Symbol 169 Graphic | Used by:Timeline | |
Symbol 170 Graphic | Used by:Timeline | |
Symbol 171 Graphic | Used by:Timeline | |
Symbol 172 Graphic | Used by:Timeline | |
Symbol 173 Graphic | Used by:Timeline | |
Symbol 174 MovieClip | Uses:90 91 92 93 94 95 96 72 97 98 99 SS1 | Used by:Timeline |
Symbol 175 Graphic | Used by:197 | |
Symbol 176 Graphic | Used by:197 | |
Symbol 177 Graphic | Used by:197 | |
Symbol 178 Graphic | Used by:197 | |
Symbol 179 Graphic | Used by:197 | |
Symbol 180 Graphic | Used by:197 | |
Symbol 181 Graphic | Used by:197 | |
Symbol 182 Graphic | Used by:197 | |
Symbol 183 Graphic | Used by:197 | |
Symbol 184 Graphic | Used by:197 | |
Symbol 185 Graphic | Used by:197 | |
Symbol 186 Graphic | Used by:197 | |
Symbol 187 Graphic | Used by:197 | |
Symbol 188 Graphic | Used by:197 | |
Symbol 189 Graphic | Used by:197 | |
Symbol 190 Graphic | Used by:197 | |
Symbol 191 Graphic | Used by:197 | |
Symbol 192 Graphic | Used by:197 | |
Symbol 193 Graphic | Used by:197 | |
Symbol 194 Graphic | Used by:197 | |
Symbol 195 Graphic | Used by:197 | |
Symbol 196 Graphic | Used by:197 | |
Symbol 197 MovieClip | Uses:65 66 67 70 71 72 73 74 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 68 69 81 79 87 191 78 82 80 192 84 106 83 193 194 195 196 SS2 | Used by:Timeline |
Symbol 198 Graphic | Used by:199 | |
Symbol 199 Button | Uses:198 | Used by:Timeline |
Symbol 200 MovieClip | Uses:68 78 69 79 80 81 82 83 84 | Used by:Timeline |
Symbol 201 Graphic | Used by:202 | |
Symbol 202 Button | Uses:201 | Used by:204 |
Symbol 203 MovieClip | Uses:68 78 69 79 80 81 82 83 84 | Used by:204 |
Symbol 204 MovieClip | Uses:68 202 78 69 203 | Used by:Timeline |
Symbol 205 Graphic | Used by:206 | |
Symbol 206 MovieClip | Uses:205 | Used by:208 |
Symbol 207 Graphic | Used by:208 | |
Symbol 208 MovieClip | Uses:206 104 207 | Used by:Timeline |
Symbol 209 Graphic | Used by:210 | |
Symbol 210 MovieClip | Uses:209 | Used by:Timeline |
Symbol 211 Graphic | Used by:214 | |
Symbol 212 Text | Uses:17 | Used by:214 |
Symbol 213 Text | Uses:17 | Used by:214 |
Symbol 214 MovieClip | Uses:211 212 213 | Used by:Timeline |
Symbol 215 Graphic | Used by:218 | |
Symbol 216 Text | Uses:17 | Used by:218 |
Symbol 217 Text | Uses:17 | Used by:218 |
Symbol 218 MovieClip | Uses:215 216 217 | Used by:Timeline |
Symbol 219 Graphic | Used by:225 | |
Symbol 220 Text | Uses:17 | Used by:225 |
Symbol 221 Text | Uses:17 | Used by:225 |
Symbol 222 Text | Uses:17 | Used by:225 |
Symbol 223 Text | Uses:17 | Used by:225 |
Symbol 224 Graphic | Used by:225 | |
Symbol 225 MovieClip | Uses:219 220 221 222 223 224 | Used by:Timeline |
Symbol 226 Graphic | Used by:232 | |
Symbol 227 Text | Uses:127 | Used by:232 |
Symbol 228 Font | Used by:229 | |
Symbol 229 Text | Uses:228 | Used by:232 |
Symbol 230 Text | Uses:127 | Used by:232 |
Symbol 231 Text | Uses:127 | Used by:232 |
Symbol 232 MovieClip | Uses:226 227 229 230 231 | Used by:Timeline |
Symbol 233 Graphic | Used by:240 | |
Symbol 234 Text | Uses:127 | Used by:240 |
Symbol 235 Text | Uses:127 | Used by:240 |
Symbol 236 Text | Uses:127 | Used by:240 |
Symbol 237 Text | Uses:127 | Used by:240 |
Symbol 238 Text | Uses:127 | Used by:240 |
Symbol 239 Text | Uses:127 | Used by:240 |
Symbol 240 MovieClip | Uses:233 234 235 236 237 238 239 | Used by:Timeline |
Symbol 241 Graphic | Used by:249 | |
Symbol 242 Text | Uses:17 | Used by:249 |
Symbol 243 Text | Uses:17 | Used by:249 |
Symbol 244 Text | Uses:17 | Used by:249 |
Symbol 245 Text | Uses:17 | Used by:249 |
Symbol 246 Text | Uses:17 | Used by:249 |
Symbol 247 Text | Uses:17 | Used by:249 |
Symbol 248 Text | Uses:17 | Used by:249 |
Symbol 249 MovieClip | Uses:241 242 243 244 245 246 247 248 | Used by:Timeline |
Symbol 250 Graphic | Used by:254 | |
Symbol 251 Text | Uses:127 | Used by:254 |
Symbol 252 Text | Uses:127 | Used by:254 |
Symbol 253 Sound | Used by:254 | |
Symbol 254 MovieClip | Uses:250 251 252 87 253 | Used by:Timeline |
Symbol 255 Graphic | Used by:258 | |
Symbol 256 Font | Used by:257 | |
Symbol 257 Text | Uses:256 | Used by:258 |
Symbol 258 MovieClip | Uses:255 257 | Used by:Timeline |
Symbol 259 EditableText | Uses:127 | Used by:Timeline |
Symbol 260 EditableText | Uses:127 | Used by:Timeline |
Symbol 261 Text | Uses:10 | Used by:263 |
Symbol 262 Graphic | Used by:263 | |
Symbol 263 Button | Uses:261 262 | Used by:Timeline |
Symbol 264 Graphic | Used by:Timeline | |
Symbol 265 Font | Used by:266 | |
Symbol 266 Text | Uses:265 | Used by:Timeline |
Symbol 267 Font | Used by:268 280 281 | |
Symbol 268 Text | Uses:267 | Used by:Timeline |
Symbol 269 Button | Uses:12 138 139 140 141 | Used by:Timeline |
Symbol 270 Text | Uses:6 | Used by:Timeline |
Symbol 271 Text | Uses:127 | Used by:Timeline |
Symbol 272 Text | Uses:10 | Used by:Timeline |
Symbol 273 Button | Uses:34 35 | Used by:Timeline |
Symbol 274 EditableText | Uses:17 | Used by:Timeline |
Symbol 275 Text | Uses:6 | Used by:Timeline |
Symbol 276 Graphic | Used by:279 | |
Symbol 277 Font | Used by:278 | |
Symbol 278 Text | Uses:277 | Used by:279 |
Symbol 279 Button | Uses:276 278 | Used by:Timeline |
Symbol 280 Text | Uses:267 | Used by:Timeline |
Symbol 281 Text | Uses:267 | Used by:Timeline |
Symbol 282 Text | Uses:6 | Used by:Timeline |
Symbol 283 EditableText | Uses:17 | Used by:Timeline |
Symbol 284 EditableText | Uses:17 | Used by:Timeline |
Symbol 285 EditableText | Uses:17 | Used by:Timeline |
Symbol 286 Text | Uses:10 | Used by:Timeline |
Symbol 287 EditableText | Uses:127 | Used by:Timeline |
Symbol 288 EditableText | Uses:127 | Used by:Timeline |
Symbol 289 EditableText | Uses:127 | Used by:Timeline |
Symbol 290 Text | Uses:10 | Used by:Timeline |
Symbol 291 Text | Uses:10 | Used by:Timeline |
Symbol 292 EditableText | Uses:127 | Used by:Timeline |
Symbol 293 EditableText | Uses:127 | Used by:Timeline |
Symbol 294 EditableText | Uses:127 | Used by:Timeline |
Symbol 295 Graphic | Used by:300 | |
Symbol 296 Text | Uses:127 | Used by:300 |
Symbol 297 Text | Uses:127 | Used by:300 |
Symbol 298 Text | Uses:127 | Used by:300 |
Symbol 299 Text | Uses:127 | Used by:300 |
Symbol 300 MovieClip | Uses:295 296 297 162 298 299 | Used by:Timeline |
Symbol 301 Button | Uses:88 89 90 91 92 93 94 95 96 72 97 98 100 101 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 174 MovieClip | |
Streaming Sound 2 | Used by:Symbol 197 MovieClip |
Instance Names
"loader" | Frame 3 | Symbol 29 MovieClip |
"circle" | Frame 3 | Symbol 44 MovieClip |
"mouse" | Frame 3 | Symbol 46 MovieClip |
"bonus" | Frame 88 | Symbol 174 MovieClip |
"james1" | Frame 88 | Symbol 197 MovieClip |
"squelch" | Frame 88 | Symbol 200 MovieClip |
"fire1" | Frame 88 | Symbol 204 MovieClip |
"waterSplat" | Frame 88 | Symbol 208 MovieClip |
"cursor1" | Frame 88 | Symbol 210 MovieClip |
"GLOBALS" | Frame 88 | Symbol 214 MovieClip |
"MOVEFIRELOOP" | Frame 88 | Symbol 218 MovieClip |
"gameTimer" | Frame 88 | Symbol 225 MovieClip |
"FIREMOVER" | Frame 88 | Symbol 232 MovieClip |
"hitTrap" | Frame 88 | Symbol 240 MovieClip |
"gameRunner" | Frame 88 | Symbol 249 MovieClip |
"soundEffects" | Frame 88 | Symbol 254 MovieClip |
"userLEVELS" | Frame 88 | Symbol 258 MovieClip |
"scoreTally" | Frame 89 | Symbol 300 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$PJ$rQPiPOEcXTOoUT5h.FQOY0." |
Labels
"end" | Frame 88 |
"idle" | Symbol 197 MovieClip Frame 1 |
"fireBad" | Symbol 197 MovieClip Frame 63 |
"scoreGood" | Symbol 197 MovieClip Frame 111 |
"scoreBad" | Symbol 197 MovieClip Frame 143 |
"playing" | Symbol 204 MovieClip Frame 4 |
"squelch" | Symbol 204 MovieClip Frame 20 |
"stopped" | Symbol 225 MovieClip Frame 1 |
"get ready" | Symbol 225 MovieClip Frame 2 |
"playing" | Symbol 225 MovieClip Frame 3 |
"stopped" | Symbol 232 MovieClip Frame 1 |
"playing" | Symbol 232 MovieClip Frame 2 |
"waitLoop" | Symbol 232 MovieClip Frame 16 |
"stop" | Symbol 240 MovieClip Frame 1 |
"hit" | Symbol 240 MovieClip Frame 8 |
"miss" | Symbol 240 MovieClip Frame 16 |
"passed" | Symbol 240 MovieClip Frame 25 |
"pause before start" | Symbol 249 MovieClip Frame 1 |
"start engines" | Symbol 249 MovieClip Frame 18 |
"gameLoop" | Symbol 249 MovieClip Frame 30 |
"gameOver" | Symbol 249 MovieClip Frame 43 |
"stop" | Symbol 254 MovieClip Frame 1 |
"flameUp" | Symbol 254 MovieClip Frame 11 |
"hit" | Symbol 254 MovieClip Frame 23 |
"miss" | Symbol 254 MovieClip Frame 34 |
"bonus" | Symbol 254 MovieClip Frame 47 |
"splat" | Symbol 254 MovieClip Frame 58 |
"start" | Symbol 300 MovieClip Frame 1 |
"transfer bonus" | Symbol 300 MovieClip Frame 15 |
"transferAccuracy" | Symbol 300 MovieClip Frame 27 |
"done" | Symbol 300 MovieClip Frame 40 |
Dynamic Text Variables
FrameLoad | Symbol 26 EditableText | "0" |
timerField | Symbol 259 EditableText | ":00" |
scoreField | Symbol 260 EditableText | "0" |
fromname | Symbol 274 EditableText | "" |
from | Symbol 283 EditableText | "" |
toname | Symbol 284 EditableText | "" |
to | Symbol 285 EditableText | "" |
totalHitsField | Symbol 287 EditableText | "TOTAL HITS" |
bonusPointsField | Symbol 288 EditableText | "BONUS POINTS" |
bonusValueField | Symbol 289 EditableText | "BONUS VALUE" |
bonusPointsCalcField | Symbol 292 EditableText | "BONUS POINTS" |
accuracyField | Symbol 293 EditableText | "ACCURACY" |
scoreField | Symbol 294 EditableText | "YOUR SCORE" |
|