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swfchan turned sixteen years old the day before yesterday! (5may2024)

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Fire_Bad.swf

This is the info page for
Flash #16870

(Click the ID number above for more basic data on this flash file.)


Text
time remaining

score

Fire Bad!

www.campchaos.com

www.campchaos.com

X

Press 'Q' to quit

0

%

Preloading Cartoon

Click Here for
OFFICIAL
'Napster Bad' gear!

®

presents

$

Play Game

Credits-Rules

I

A

How To Play

As we all know, James hates fire.  But he can't help but to
spontaneously erupt into flames for no particular reason.  Your
job is to shoot the flames with your fancy-schmancy squirt gun.
1. Choose a level of difficulty when asked.  Choose wisely,
because the easiest level is really easy, while the most
difficult level is a real bitch.
2. You'll have 60 seconds to keep the fire from engulfing James.
3. You get 10 points for each successful extinguishing.
4. You lose 10 points for each missed shot.
5. If you hit a certain number of flames, Lars will appear to
inform you that you've received BONUS POINTS.  These bonus
points will be tallied into your score at the end of the game.
6. You also get points for accuracy.  So shoot carefully and you'll
get some bonus points at the end of the game.

Menu

Credits

Who Made This?

CLICK HERE TO GO TO

www.campchaos.com

Created by
BOB CESCA
STEVE KILPATRICK
Programming by
JOEL MOSER
BOB CESCA
Artwork by
BOB CESCA
Music by
TIM PANELLA
Voices by
BOB CESCA

fucking easy

fucking Hard

fucking Impossible

Choose a Level

GLOBAL VARIABLES

This movie clip holds all Global
Variables to be used throughout the
movie.

FIRE LOOP

This movie clip moves the fire to
one of the preset random
coordinates.  Must be triggered to
"Play" and performs one move.

GAME TIMER

This MC counts down from the
preset variable to 0.  Contains
three states: stopped, get ready,
playing.  MC is initially stopped.
Must be triggered to "Play" to
work.

(stopped)

(playing)

FIRE MOVER

This MC controls the actual
triggers of the fire movements.
Gets faster as time goes by, in
steps.  All dynamic, so
adjustments can be made to
GLOBALS only.  Must be
triggered to "Play" to work

(stopped)

(playing)

HIT/MISS/PASSED TRAP

This movie clip is triggered to register
hits, misses, or passed flames.

(stopped)

(hit)

(miss)

(passed)

GAME RUNNER

This MC controls the
beginning, middle, and
end of the game.

(paused)

(animation)

(engines go)

(looping)

(game over)

SOUND EFFECTS

This MC contains all the
sound effects for the
game.  Add all GAME
SOUNDS here.

USER LEVELS

:00

0

Click Here to Post Your Score

SEND THIS TOON TO A FRIEND

Make sure that your
internet connection is
online, and then click:

Copyright 2000 Camp Chaos Entertainment, Inc.

©

Game Over

Who's your "friend"?

SEND!

NAME:

EMAIL:

Who are you?

YOUR SCORE

TOTAL HITS

BONUS POINTS

BONUS VALUE

BONUS POINTS

ACCURACY POINTS

BONUS POINTS

ACCURACY

YOUR SCORE

TALLY MACHINE

transfering bonus

transfering accuracy

done

ActionScript [AS1/AS2]

Frame 1
fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); fscommand ("fullscreen", "true"); ifFrameLoaded (3) { gotoAndPlay (3); }
Frame 2
gotoAndPlay (1);
Frame 3
mouseX = getProperty("/mouse", _x); mouseY = getProperty("/mouse", _y); circleX = getProperty("/circle", _x); circleY = getProperty("/circle", _y); distanceX = mouseX - circleX; distanceY = mouseY - circleY; getaway_speed = "10"; distance = "50"; if ((((Number(distanceX) < Number(distance)) and (Number(-distance) < Number(distanceY))) and (Number(mouseY) < Number(circleY))) and (Number(circleX) < Number(mouseX))) { setProperty("/circle", _x , random(550)); setProperty("/circle", _y , random(400)); } if ((((Number(-distance) < Number(distanceX)) and (Number(-distance) < Number(distanceY))) and (Number(mouseY) < Number(circleY))) and (Number(mouseX) < Number(circleX))) { setProperty("/circle", _x , random(352)); setProperty("/circle", _y , random(240)); } if ((((Number(-distance) < Number(distanceX)) and (Number(distanceY) < Number(distance))) and (Number(circleY) < Number(mouseY))) and (Number(mouseX) < Number(circleX))) { setProperty("/circle", _x , random(352)); setProperty("/circle", _y , random(240)); } if ((((Number(distanceX) < Number(distance)) and (Number(distanceY) < Number(distance))) and (Number(circleY) < Number(mouseY))) and (Number(circleX) < Number(mouseX))) { setProperty("/circle", _x , random(352)); setProperty("/circle", _y , random(240)); } if ((((0 >= Number(circleX)) or (Number(circleX) >= 352)) or (0 >= Number(circleY))) or (Number(circleY) >= 240)) { setProperty("/circle", _x , "182"); setProperty("/circle", _y , "156"); } startDrag ("/mouse", true); FrameLoad = int((100 / _totalframes) * _framesloaded); tellTarget ("/loader") { gotoAndStop(/:FrameLoad); }; ifFrameLoaded (88) { gotoAndPlay (5); }
Frame 4
gotoAndPlay (3);
Frame 84
stop();
Frame 85
stop();
Frame 86
stop();
Frame 87
hello = "hello"; stop();
Frame 88
stop(); Mouse.hide(); startDrag ("_root.cursor1", true);
Frame 89
stopAllSounds(); totalClicks = _root.totalClicksField; bonusCalc = bonusPoints * bonusValue; bonusPointsCalcField = bonusCalc; accuracy = int((totalHits / totalClicksField) * 100); accuracyField = accuracy; if ((totalClicksField = 0)) { totalClicksField = "1"; accuracyField = 0; accuracy = 0; } endScoreField = userScore; bonusPointsField = bonusPoints; totalHitsField = "hits: " add totalHits; bonusPointsField = "bPoints: " add bonusPoints; bonusValueField = "bValue: " add bonusValue; stop(); Mouse.show();
Symbol 15 Button
on (release) { getURL ("http://www.campchaos.com"); fscommand ("quit"); }
Symbol 19 Button
on (release) { stopAllSounds(); fscommand ("quit"); }
Symbol 22 Button
on (keyPress "q") { fscommand ("quit"); }
Symbol 23 MovieClip Frame 1
tellTarget ("/sound") { gotoAndPlay (2); };
Symbol 29 MovieClip Frame 1
stop();
Symbol 36 Button
on (release) { getURL ("http://www.campchaos.com/storefront", "_blank"); }
Symbol 47 MovieClip Frame 1
tellTarget ("/sound") { gotoAndPlay (2); };
Symbol 102 Button
on (release) { gotoAndStop (87); }
Symbol 107 Button
on (release) { stopAllSounds(); gotoAndStop (87); }
Symbol 109 Button
on (release) { gotoAndStop (87); }
Symbol 112 Button
on (release) { stopAllSounds(); gotoAndStop (85); }
Symbol 133 Button
on (release) { stopAllSounds(); gotoAndPlay (48); }
Symbol 135 Button
on (release) { gotoAndStop (86); }
Symbol 142 Button
on (release) { getURL ("http://www.campchaos.com", "_blank"); }
Symbol 163 Button
on (release) { gotoAndPlay (88); tellTarget ("_root.userLEVELS") { difficulty = 1; startingTime = 60; fireWaitTime = 2000; fireWaitTimeEnd = 1800; bonusHitsNeeded = 5; hitValue = 30; passedValue = 15; bonusValue = 90; missValue = 0; }; }
Symbol 165 Button
on (release) { gotoAndPlay (88); tellTarget ("_root.userLEVELS") { difficulty = 2; startingTime = 60; fireWaitTime = 1000; fireWaitTimeEnd = 750; bonusHitsNeeded = 5; hitValue = 20; passedValue = 10; bonusValue = 60; missValue = 0; }; }
Symbol 167 Button
on (release) { gotoAndPlay (88); tellTarget ("_root.userLEVELS") { difficulty = 3; startingTime = 60; fireWaitTime = 700; fireWaitTimeEnd = 400; bonusHitsNeeded = 5; hitValue = 10; passedValue = 5; bonusValue = 30; missValue = 0; }; }
Symbol 174 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 23
gotoAndStop (1);
Symbol 197 MovieClip Frame 62
gotoAndPlay (1);
Symbol 197 MovieClip Frame 105
gotoAndPlay (1); tellTarget ("_root.gameRunner") { play(); };
Symbol 197 MovieClip Frame 140
tellTarget ("_level0") { play(); };
Symbol 197 MovieClip Frame 189
tellTarget ("_level0") { play(); };
Symbol 199 Button
on (release) { if ((_root.GLOBALS:gameState = 1)) { Set("_root.GLOBALS:totalClicks", _root.GLOBALS:totalClicks + 1); } tellTarget ("_root.hitTrap") { gotoAndPlay ("miss"); }; tellTarget ("_root.soundEffects") { gotoAndPlay ("splat"); }; setProperty(_root.waterSplat, _x , _root_xmouse + 200); setProperty(_root.waterSplat, _y , _root_ymouse + 200); tellTarget ("_root.waterSplat") { play(); }; }
Symbol 200 MovieClip Frame 16
stop();
Symbol 202 Button
on (release) { Set("_root.GLOBALS:totalClicks", _root.GLOBALS:totalClicks + 1); tellTarget ("_root.hitTrap") { gotoAndPlay ("hit"); }; } on (release) { Set("_root.GLOBALS:fireHit", 1); tellTarget ("_root.soundEffects") { gotoAndPlay ("hit"); }; setProperty(_root.waterSplat, _x , _xmouse + 200); setProperty(_root.waterSplat, _y , _ymouse + 200); tellTarget ("_root.waterSplat") { play(); }; }
Symbol 204 MovieClip Frame 1
Set(_root.GLOBALS:fireHit, 0); Set("_root.GLOBALS:fireHit", 0);
Symbol 204 MovieClip Frame 2
Set(_root.GLOBALS:fireHit, 0);
Symbol 204 MovieClip Frame 3
Set(_root.GLOBALS:fireHit, 0);
Symbol 204 MovieClip Frame 4
Set(_root.GLOBALS:fireHit, 0);
Symbol 204 MovieClip Frame 5
Set(_root.GLOBALS:fireHit, 0);
Symbol 204 MovieClip Frame 6
Set(_root.GLOBALS:fireHit, 0);
Symbol 204 MovieClip Frame 7
Set(_root.GLOBALS:fireHit, 0);
Symbol 204 MovieClip Frame 8
Set(_root.GLOBALS:fireHit, 0);
Symbol 204 MovieClip Frame 9
Set(_root.GLOBALS:fireHit, 0);
Symbol 204 MovieClip Frame 10
Set(_root.GLOBALS:fireHit, 0);
Symbol 204 MovieClip Frame 11
Set(_root.GLOBALS:fireHit, 0);
Symbol 204 MovieClip Frame 12
Set(_root.GLOBALS:fireHit, 0); gotoAndPlay (4);
Symbol 204 MovieClip Frame 25
stop();
Symbol 208 MovieClip Frame 1
stop();
Symbol 208 MovieClip Frame 5
gotoAndStop (1);
Symbol 214 MovieClip Frame 1
stop(); difficulty = _root.userLEVELS:difficulty; goodScore = 500; gameState = 0; startingTime = _root.userLEVELS:startingTime; fireWaitTime = _root.userLEVELS:fireWaitTime; fireWaitTimeEnd = _root.userLEVELS:fireWaitTimeEnd; userScore = 0; bonusPoints = 0; clicksBonus = 0; bonusHitsNeeded = _root.userLEVELS:bonusHitsNeeded; bonusHits = 0; hitValue = _root.userLEVELS:hitValue; missValue = _root.userLEVELS:missValue; passedValue = _root.userLEVELS:passedValue; bonusValue = _root.userLEVELS:bonusValue; totalHits = 0; totalFlames = 0; totalClicks = 0; fireBufferTime = 200; lastSquelch = 0; fireHit = 0; loc0x = "204.15"; loc0y = "97.5"; loc1x = "276.1"; loc1y = "62.15"; loc2x = "349.9"; loc2y = "98.1"; loc3x = "205.4"; loc3y = "167.55"; loc4x = "249.45"; loc4y = "183.05"; loc5x = "303.4"; loc5y = "185.5"; loc6x = "347.4"; loc6y = "157.6"; loc7x = "207.25"; loc7y = "239.45"; loc8x = "276.7"; loc8y = "234.45"; loc9x = "348"; loc9y = "222.7"; loc10x = "185.6"; loc10y = "274.1"; loc11x = "220.45"; loc11y = "305"; loc12x = "322.15"; loc12y = "293.25"; loc13x = "371.15"; loc13y = "276.15"; totalLocs = "14";
Symbol 218 MovieClip Frame 1
stop();
Symbol 218 MovieClip Frame 2
if (timeLeft != 0) { theTotalLocs = _root.GLOBALS:totalLocs; theRandom = random(int(theTotalLocs)); newVariableNameX = ("loc" add theRandom) add "x"; newVariableNameY = ("loc" add theRandom) add "y"; newVariableNameX = "_root.GLOBALS:" add newVariableNameX; newVariableNameY = "_root.GLOBALS:" add newVariableNameY; newXValue = eval (newVariableNameX); newYValue = eval (newVariableNameY); setProperty("_root.fire1", _visible , "false"); fireHit = _root.GLOBALS:fireHit; fireHit = Number(fireHit); if (fireHit != 1) { tellTarget ("_root.hitTrap") { gotoAndPlay ("passed"); }; } setProperty("_root.fire1", _x , newXValue); setProperty("_root.fire1", _y , newYValue); setProperty("_root.fire1", _visible , "true"); tellTarget ("_root.fire1") { gotoAndPlay (1); }; tellTarget ("_root.soundEffects") { gotoAndPlay ("flameUp"); }; Set("_root.GLOBALS:totalFlames", _root.GLOBALS:totalFlames + 1); _root.totalFlames = _root.GLOBALS:totalFlames; }
Symbol 225 MovieClip Frame 1
totalTime = _root.GLOBALS:startingTime; thisTime = "0"; lastTime = "0"; Set("_root:timerField", ":" add totalTime); stop();
Symbol 225 MovieClip Frame 2
timerStartupTime = getTimer();
Symbol 225 MovieClip Frame 3
totalTime = _root.GLOBALS:startingTime; elapsedTime = getTimer(); elapsedTime = elapsedTime - timerStartupTime; globalElapsedTime = elapsedTime; elapsedTime = elapsedTime / 1000; timeLeft = totalTime - elapsedTime; if (timeLeft < 0) { timeLeft = "0"; } timeLeftGlobal = Number(timeLeft); timeLeft = int(timeLeft); if (timeLeft < 1) { timeLeft = "0"; } if (timeLeft < 10) { timeLeft = "0" add timeLeft; } timeLeft = ":" add timeLeft; Set("_root:timerField", timeLeft);
Symbol 225 MovieClip Frame 4
totalTime = _root.GLOBALS:startingTime; elapsedTime = getTimer(); elapsedTime = elapsedTime - timerStartupTime; globalElapsedTime = elapsedTime; elapsedTime = elapsedTime / 1000; timeLeft = totalTime - elapsedTime; if (timeLeft < 0) { timeLeft = "0"; } timeLeftGlobal = Number(timeLeft); timeLeft = int(timeLeft); if (timeLeft < 1) { timeLeft = "0"; } if (timeLeft < 10) { timeLeft = "0" add timeLeft; } timeLeft = ":" add timeLeft; Set("_root:timerField", timeLeft); gotoAndPlay (3);
Symbol 232 MovieClip Frame 1
steps = int(_root.GLOBALS:startingTime / 10); waitTimeDiff = _root.GLOBALS:fireWaitTime - _root.GLOBALS:fireWaitTimeEnd; seg = waitTimeDiff / steps; x = steps; i = 1; do { Set("waitTime" add i, _root.GLOBALS:fireWaitTimeEnd + (seg * i)); i = i + 1; } while (steps >= i); stop();
Symbol 232 MovieClip Frame 2
timeLeft = Number(_root.gameTimer:timeLeftGlobal); timeLeftID = int(timeLeft / 10) + 1; targetVariable = "waitTime" add timeLeftID; waitTime = eval (targetVariable); lastTime = getTimer(); gotoAndPlay (16);
Symbol 232 MovieClip Frame 3
gotoAndPlay (2);
Symbol 232 MovieClip Frame 16
newTime = getTimer(); targetTime = int(lastTime) + int(waitTime); if (newTime >= targetTime) { tellTarget ("_root.MOVEFIRELOOP") { play(); }; gotoAndPlay (2); } else { play(); }
Symbol 232 MovieClip Frame 17
newTime = getTimer(); targetTime = Number(lastTime) + Number(waitTime); if (newTime >= targetTime) { tellTarget ("_root.MOVEFIRELOOP") { play(); }; gotoAndPlay (2); } else { play(); } gotoAndPlay (16);
Symbol 240 MovieClip Frame 1
lastSquelch = 1; stop();
Symbol 240 MovieClip Frame 8
Set("_root.GLOBALS:userScore", _root.GLOBALS:userScore + _root.GLOBALS:hitValue); Set("_root.GLOBALS:totalHits", _root.GLOBALS.totalHits + 1); tellTarget ("_root.fire1") { gotoAndPlay ("squelch"); }; tellTarget ("_root") { duplicateMovieClip ("_root.squelch", "squelch" add (_root.GLOBALS.lastSquelch + 1), _root.GLOBALS.lastSquelch + 1); setProperty("squelch" add (_root.GLOBALS.lastSquelch + 1), _x , _xmouse); setProperty("squelch" add (_root.GLOBALS.lastSquelch + 1), _y , _ymouse); }; if ((_root.GLOBALS:gameState = 1)) { tellTarget ("_root.waterSplat") { play(); }; tellTarget ("_root") { duplicateMovieClip ("_root.squelch", _root.waterSplat, 100); setProperty(_root.waterSplat, _x , _xmouse); setProperty(_root.waterSplat, _y , _ymouse); }; } tellTarget ("_root.soundEffects") { gotoAndPlay ("hit"); }; Set("_root.GLOBALS:bonusHits", _root.GLOBALS:bonusHits + 1); if (_root.GLOBALS:bonusHitsNeeded < _root.GLOBALS:bonusHits) { tellTarget ("_root.soundEffects") { gotoAndPlay ("bonus"); tellTarget ("_root.bonus") { play(); Set("_root.GLOBALS:bonusPoints", _root.GLOBALS.bonusPoints + 1); Set("_root.GLOBALS:bonusHits", 0); }; }; } gotoAndPlay (1);
Symbol 240 MovieClip Frame 16
Set("_root.GLOBALS:bonusHits", 0); if ((_root.GLOBALS:gameState = 1)) { tellTarget ("_root.waterSplat") { play(); }; tellTarget ("_root") { duplicateMovieClip ("_root.squelch", _root.waterSplat, 100); setProperty(_root.waterSplat, _x , _xmouse); setProperty(_root.waterSplat, _y , _ymouse); }; } gotoAndPlay (1);
Symbol 240 MovieClip Frame 25
Set("_root.GLOBALS:userScore", _root.GLOBALS:userScore - _root.GLOBALS:passedValue); Set("_root:scoreField", _root.GLOBALS:userScore); Set("_root.GLOBALS:bonusHits", 0);
Symbol 249 MovieClip Frame 1
Set("_root.GLOBALS:gameState", 0); tellTarget ("_root.james1") { gotoAndPlay ("fireBad"); }; stop();
Symbol 249 MovieClip Frame 11
gotoAndPlay (18);
Symbol 249 MovieClip Frame 18
tellTarget ("_root.gameTimer") { play(); }; tellTarget ("_root.FIREMOVER") { play(); }; Set("_root.GLOBALS:gameState", 1); gotoAndPlay (30);
Symbol 249 MovieClip Frame 30
Set("_root:totalClicksField", _root.GLOBALS:totalClicks); Set("_root:scoreField", _root.GLOBALS:userScore); timeLeft = _root.gameTimer:timeLeftGlobal; if (timeLeft != 0) { gotoAndPlay (30); } else { Set("_root.GLOBALS:gameState", 2); tellTarget ("_root.FIREMOVER") { gotoAndStop ("stopped"); }; tellTarget ("_root.gameTimer") { gotoAndPlay ("stopped"); }; tellTarget ("_root") { removeMovieClip("_root.fire1"); }; gotoAndPlay (43); }
Symbol 249 MovieClip Frame 31
Set("_root:totalClicksField", _root.GLOBALS:totalClicks); Set("_root:scoreField", _root.GLOBALS:userScore); timeLeft = _root.gameTimer:timeLeftGlobal; if (timeLeft != 0) { gotoAndPlay (30); } else { Set("_root.GLOBALS:gameState", 2); tellTarget ("_root.FIREMOVER") { gotoAndStop ("stopped"); }; tellTarget ("_root.gameTimer") { gotoAndPlay ("stopped"); }; tellTarget ("_root") { removeMovieClip("_root.fire1"); }; gotoAndPlay (43); }
Symbol 249 MovieClip Frame 43
stop(); Set("_root:difficulty", _root.GLOBALS:difficulty); Set("_root:userScore", _root.GLOBALS:userScore); Set("_root:bonusPoints", _root.GLOBALS:bonusPoints); Set("_root:totalHits", _root.GLOBALS:totalHits); Set("_root:difficulty", _root.GLOBALS:difficulty); Set("_root:difficulty", _root.GLOBALS:difficulty); Set("_root:bonusValue", _root.GLOBALS:bonusValue); Set("_root:totalClicks", _root.totalClicksField); if (_root.GLOBALS:userScore >= _root.GLOBALS:goodScore) { tellTarget ("_root.james1") { gotoAndPlay ("scoreGood"); }; } else { tellTarget ("_root.james1") { gotoAndPlay ("scoreBad"); }; }
Symbol 254 MovieClip Frame 1
stop();
Symbol 254 MovieClip Frame 11
gotoAndPlay (1);
Symbol 254 MovieClip Frame 23
stop();
Symbol 254 MovieClip Frame 34
stop();
Symbol 254 MovieClip Frame 47
stop();
Symbol 254 MovieClip Frame 58
stop();
Symbol 263 Button
on (release) { getURL ("http://www.campchaos.com/wwwboard"); fscommand ("quit"); }
Symbol 269 Button
on (release) { getURL ("http://www.campchaos.com", "_blank"); fscommand ("quit"); }
Symbol 273 Button
on (release) { getURL ("http://www.campchaos.com/storefront", "_blank"); fscommand ("quit"); }
Symbol 279 Button
on (release) { projector = ""; uri = "cartoons/napsterbad/fire_bad.html"; getURL ("http://www.campchaos.com/cgi-bin/email.cgi", "_blank", "POST"); }
Symbol 300 MovieClip Frame 1
score = _root:userScore; bonus = _root:bonusCalc; accuracy = _root:accuracy;
Symbol 300 MovieClip Frame 15
bonusTick = 3; if (bonus >= bonusTick) { bonusTick = bonusTick; } else { bonusTick = bonus; } if (bonus < 1) { gotoAndPlay (27); } else { score = score + bonusTick; bonus = bonus - bonusTick; Set("_root:scoreField", score); Set("_root:bonusPointsCalcField", bonus); }
Symbol 300 MovieClip Frame 16
bonusTick = 3; if (bonus >= bonusTick) { bonusTick = bonusTick; } else { bonusTick = bonus; } if (bonus < 1) { gotoAndPlay (27); } else { score = score + bonusTick; bonus = bonus - bonusTick; Set("_root:scoreField", score); Set("_root:bonusPointsCalcField", bonus); } gotoAndPlay (15);
Symbol 300 MovieClip Frame 27
accTick = 3; if (accuracy >= accTick) { accTick = accTick; } else { accTick = accuracy; } if (accuracy < 1) { gotoAndPlay (40); } else { score = score + accTick; accuracy = accuracy - accTick; Set("_root:scoreField", score); _root.accuracyField = accuracy; }
Symbol 300 MovieClip Frame 28
accTick = 3; if (accuracy >= accTick) { accTick = accTick; } else { accTick = accuracy; } if (accuracy < 1) { gotoAndPlay (40); } else { score = score + accTick; accuracy = accuracy - accTick; Set("_root:scoreField", score); _root.accuracyField = accuracy; } gotoAndPlay (27);
Symbol 300 MovieClip Frame 40
stop();
Symbol 301 Button
on (release) { stopAllSounds(); gotoAndPlay (48); }

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Symbol 101 SoundUsed by:102 107 109 112 301
Symbol 102 ButtonUses:88 89 90 91 92 93 94 95 96 72 97 98 100 101Used by:Timeline
Symbol 103 GraphicUsed by:Timeline
Symbol 104 SoundUsed by:208  Timeline
Symbol 105 GraphicUsed by:Timeline
Symbol 106 SoundUsed by:197  Timeline
Symbol 107 ButtonUses:88 89 90 91 92 93 94 95 96 72 97 98 100 101Used by:Timeline
Symbol 108 TextUses:10Used by:109 112
Symbol 109 ButtonUses:88 90 91 92 93 94 95 96 72 97 98 108 100 101Used by:Timeline
Symbol 110 GraphicUsed by:Timeline
Symbol 111 GraphicUsed by:Timeline
Symbol 112 ButtonUses:88 90 91 92 93 94 95 96 72 97 98 108 100 101Used by:Timeline
Symbol 113 GraphicUsed by:Timeline
Symbol 114 GraphicUsed by:Timeline
Symbol 115 GraphicUsed by:Timeline
Symbol 116 GraphicUsed by:Timeline
Symbol 117 GraphicUsed by:Timeline
Symbol 118 TextUses:10Used by:Timeline
Symbol 119 GraphicUsed by:Timeline
Symbol 120 GraphicUsed by:Timeline
Symbol 121 GraphicUsed by:Timeline
Symbol 122 GraphicUsed by:Timeline
Symbol 123 GraphicUsed by:Timeline
Symbol 124 TextUses:10Used by:Timeline
Symbol 125 GraphicUsed by:Timeline
Symbol 126 TextUses:10Used by:Timeline
Symbol 127 FontUsed by:129 143 227 230 231 234 235 236 237 238 239 251 252 259 260 271 287 288 289 292 293 294 296 297 298 299
Symbol 128 FontUsed by:129
Symbol 129 TextUses:127 128Used by:Timeline
Symbol 130 TextUses:10Used by:133
Symbol 131 GraphicUsed by:133 135
Symbol 132 GraphicUsed by:133 135
Symbol 133 ButtonUses:130 131 132Used by:Timeline
Symbol 134 TextUses:10Used by:135
Symbol 135 ButtonUses:131 134 132Used by:Timeline
Symbol 136 GraphicUsed by:Timeline
Symbol 137 TextUses:10Used by:Timeline
Symbol 138 TextUses:6Used by:142 269
Symbol 139 TextUses:6Used by:142 269
Symbol 140 GraphicUsed by:142 269
Symbol 141 SoundUsed by:142 269
Symbol 142 ButtonUses:12 138 139 140 141Used by:Timeline
Symbol 143 TextUses:127Used by:Timeline
Symbol 144 GraphicUsed by:163 165 167
Symbol 145 GraphicUsed by:161 163 165 167
Symbol 146 TextUses:10Used by:163
Symbol 147 GraphicUsed by:161
Symbol 148 GraphicUsed by:161
Symbol 149 GraphicUsed by:161
Symbol 150 GraphicUsed by:161
Symbol 151 GraphicUsed by:161
Symbol 152 GraphicUsed by:161
Symbol 153 GraphicUsed by:161
Symbol 154 GraphicUsed by:161
Symbol 155 GraphicUsed by:161
Symbol 156 GraphicUsed by:161
Symbol 157 GraphicUsed by:161
Symbol 158 GraphicUsed by:161
Symbol 159 GraphicUsed by:161
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:145 147 148 149 150 151 152 153 154 155 156 157 158 159 160Used by:163 165 167
Symbol 162 SoundUsed by:163 165 167 300
Symbol 163 ButtonUses:144 145 146 161 162Used by:Timeline
Symbol 164 TextUses:10Used by:165
Symbol 165 ButtonUses:144 145 164 161 162Used by:Timeline
Symbol 166 TextUses:10Used by:167
Symbol 167 ButtonUses:144 145 166 161 162Used by:Timeline
Symbol 168 TextUses:10Used by:Timeline
Symbol 169 GraphicUsed by:Timeline
Symbol 170 GraphicUsed by:Timeline
Symbol 171 GraphicUsed by:Timeline
Symbol 172 GraphicUsed by:Timeline
Symbol 173 GraphicUsed by:Timeline
Symbol 174 MovieClipUses:90 91 92 93 94 95 96 72 97 98 99 SS1Used by:Timeline
Symbol 175 GraphicUsed by:197
Symbol 176 GraphicUsed by:197
Symbol 177 GraphicUsed by:197
Symbol 178 GraphicUsed by:197
Symbol 179 GraphicUsed by:197
Symbol 180 GraphicUsed by:197
Symbol 181 GraphicUsed by:197
Symbol 182 GraphicUsed by:197
Symbol 183 GraphicUsed by:197
Symbol 184 GraphicUsed by:197
Symbol 185 GraphicUsed by:197
Symbol 186 GraphicUsed by:197
Symbol 187 GraphicUsed by:197
Symbol 188 GraphicUsed by:197
Symbol 189 GraphicUsed by:197
Symbol 190 GraphicUsed by:197
Symbol 191 GraphicUsed by:197
Symbol 192 GraphicUsed by:197
Symbol 193 GraphicUsed by:197
Symbol 194 GraphicUsed by:197
Symbol 195 GraphicUsed by:197
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:65 66 67 70 71 72 73 74 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 68 69 81 79 87 191 78 82 80 192 84 106 83 193 194 195 196 SS2Used by:Timeline
Symbol 198 GraphicUsed by:199
Symbol 199 ButtonUses:198Used by:Timeline
Symbol 200 MovieClipUses:68 78 69 79 80 81 82 83 84Used by:Timeline
Symbol 201 GraphicUsed by:202
Symbol 202 ButtonUses:201Used by:204
Symbol 203 MovieClipUses:68 78 69 79 80 81 82 83 84Used by:204
Symbol 204 MovieClipUses:68 202 78 69 203Used by:Timeline
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:205Used by:208
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:206 104 207Used by:Timeline
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:209Used by:Timeline
Symbol 211 GraphicUsed by:214
Symbol 212 TextUses:17Used by:214
Symbol 213 TextUses:17Used by:214
Symbol 214 MovieClipUses:211 212 213Used by:Timeline
Symbol 215 GraphicUsed by:218
Symbol 216 TextUses:17Used by:218
Symbol 217 TextUses:17Used by:218
Symbol 218 MovieClipUses:215 216 217Used by:Timeline
Symbol 219 GraphicUsed by:225
Symbol 220 TextUses:17Used by:225
Symbol 221 TextUses:17Used by:225
Symbol 222 TextUses:17Used by:225
Symbol 223 TextUses:17Used by:225
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:219 220 221 222 223 224Used by:Timeline
Symbol 226 GraphicUsed by:232
Symbol 227 TextUses:127Used by:232
Symbol 228 FontUsed by:229
Symbol 229 TextUses:228Used by:232
Symbol 230 TextUses:127Used by:232
Symbol 231 TextUses:127Used by:232
Symbol 232 MovieClipUses:226 227 229 230 231Used by:Timeline
Symbol 233 GraphicUsed by:240
Symbol 234 TextUses:127Used by:240
Symbol 235 TextUses:127Used by:240
Symbol 236 TextUses:127Used by:240
Symbol 237 TextUses:127Used by:240
Symbol 238 TextUses:127Used by:240
Symbol 239 TextUses:127Used by:240
Symbol 240 MovieClipUses:233 234 235 236 237 238 239Used by:Timeline
Symbol 241 GraphicUsed by:249
Symbol 242 TextUses:17Used by:249
Symbol 243 TextUses:17Used by:249
Symbol 244 TextUses:17Used by:249
Symbol 245 TextUses:17Used by:249
Symbol 246 TextUses:17Used by:249
Symbol 247 TextUses:17Used by:249
Symbol 248 TextUses:17Used by:249
Symbol 249 MovieClipUses:241 242 243 244 245 246 247 248Used by:Timeline
Symbol 250 GraphicUsed by:254
Symbol 251 TextUses:127Used by:254
Symbol 252 TextUses:127Used by:254
Symbol 253 SoundUsed by:254
Symbol 254 MovieClipUses:250 251 252 87 253Used by:Timeline
Symbol 255 GraphicUsed by:258
Symbol 256 FontUsed by:257
Symbol 257 TextUses:256Used by:258
Symbol 258 MovieClipUses:255 257Used by:Timeline
Symbol 259 EditableTextUses:127Used by:Timeline
Symbol 260 EditableTextUses:127Used by:Timeline
Symbol 261 TextUses:10Used by:263
Symbol 262 GraphicUsed by:263
Symbol 263 ButtonUses:261 262Used by:Timeline
Symbol 264 GraphicUsed by:Timeline
Symbol 265 FontUsed by:266
Symbol 266 TextUses:265Used by:Timeline
Symbol 267 FontUsed by:268 280 281
Symbol 268 TextUses:267Used by:Timeline
Symbol 269 ButtonUses:12 138 139 140 141Used by:Timeline
Symbol 270 TextUses:6Used by:Timeline
Symbol 271 TextUses:127Used by:Timeline
Symbol 272 TextUses:10Used by:Timeline
Symbol 273 ButtonUses:34 35Used by:Timeline
Symbol 274 EditableTextUses:17Used by:Timeline
Symbol 275 TextUses:6Used by:Timeline
Symbol 276 GraphicUsed by:279
Symbol 277 FontUsed by:278
Symbol 278 TextUses:277Used by:279
Symbol 279 ButtonUses:276 278Used by:Timeline
Symbol 280 TextUses:267Used by:Timeline
Symbol 281 TextUses:267Used by:Timeline
Symbol 282 TextUses:6Used by:Timeline
Symbol 283 EditableTextUses:17Used by:Timeline
Symbol 284 EditableTextUses:17Used by:Timeline
Symbol 285 EditableTextUses:17Used by:Timeline
Symbol 286 TextUses:10Used by:Timeline
Symbol 287 EditableTextUses:127Used by:Timeline
Symbol 288 EditableTextUses:127Used by:Timeline
Symbol 289 EditableTextUses:127Used by:Timeline
Symbol 290 TextUses:10Used by:Timeline
Symbol 291 TextUses:10Used by:Timeline
Symbol 292 EditableTextUses:127Used by:Timeline
Symbol 293 EditableTextUses:127Used by:Timeline
Symbol 294 EditableTextUses:127Used by:Timeline
Symbol 295 GraphicUsed by:300
Symbol 296 TextUses:127Used by:300
Symbol 297 TextUses:127Used by:300
Symbol 298 TextUses:127Used by:300
Symbol 299 TextUses:127Used by:300
Symbol 300 MovieClipUses:295 296 297 162 298 299Used by:Timeline
Symbol 301 ButtonUses:88 89 90 91 92 93 94 95 96 72 97 98 100 101Used by:Timeline
Streaming Sound 1Used by:Symbol 174 MovieClip
Streaming Sound 2Used by:Symbol 197 MovieClip

Instance Names

"loader"Frame 3Symbol 29 MovieClip
"circle"Frame 3Symbol 44 MovieClip
"mouse"Frame 3Symbol 46 MovieClip
"bonus"Frame 88Symbol 174 MovieClip
"james1"Frame 88Symbol 197 MovieClip
"squelch"Frame 88Symbol 200 MovieClip
"fire1"Frame 88Symbol 204 MovieClip
"waterSplat"Frame 88Symbol 208 MovieClip
"cursor1"Frame 88Symbol 210 MovieClip
"GLOBALS"Frame 88Symbol 214 MovieClip
"MOVEFIRELOOP"Frame 88Symbol 218 MovieClip
"gameTimer"Frame 88Symbol 225 MovieClip
"FIREMOVER"Frame 88Symbol 232 MovieClip
"hitTrap"Frame 88Symbol 240 MovieClip
"gameRunner"Frame 88Symbol 249 MovieClip
"soundEffects"Frame 88Symbol 254 MovieClip
"userLEVELS"Frame 88Symbol 258 MovieClip
"scoreTally"Frame 89Symbol 300 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$PJ$rQPiPOEcXTOoUT5h.FQOY0."

Labels

"end"Frame 88
"idle"Symbol 197 MovieClip Frame 1
"fireBad"Symbol 197 MovieClip Frame 63
"scoreGood"Symbol 197 MovieClip Frame 111
"scoreBad"Symbol 197 MovieClip Frame 143
"playing"Symbol 204 MovieClip Frame 4
"squelch"Symbol 204 MovieClip Frame 20
"stopped"Symbol 225 MovieClip Frame 1
"get ready"Symbol 225 MovieClip Frame 2
"playing"Symbol 225 MovieClip Frame 3
"stopped"Symbol 232 MovieClip Frame 1
"playing"Symbol 232 MovieClip Frame 2
"waitLoop"Symbol 232 MovieClip Frame 16
"stop"Symbol 240 MovieClip Frame 1
"hit"Symbol 240 MovieClip Frame 8
"miss"Symbol 240 MovieClip Frame 16
"passed"Symbol 240 MovieClip Frame 25
"pause before start"Symbol 249 MovieClip Frame 1
"start engines"Symbol 249 MovieClip Frame 18
"gameLoop"Symbol 249 MovieClip Frame 30
"gameOver"Symbol 249 MovieClip Frame 43
"stop"Symbol 254 MovieClip Frame 1
"flameUp"Symbol 254 MovieClip Frame 11
"hit"Symbol 254 MovieClip Frame 23
"miss"Symbol 254 MovieClip Frame 34
"bonus"Symbol 254 MovieClip Frame 47
"splat"Symbol 254 MovieClip Frame 58
"start"Symbol 300 MovieClip Frame 1
"transfer bonus"Symbol 300 MovieClip Frame 15
"transferAccuracy"Symbol 300 MovieClip Frame 27
"done"Symbol 300 MovieClip Frame 40

Dynamic Text Variables

FrameLoadSymbol 26 EditableText"0"
timerFieldSymbol 259 EditableText":00"
scoreFieldSymbol 260 EditableText"0"
fromnameSymbol 274 EditableText""
fromSymbol 283 EditableText""
tonameSymbol 284 EditableText""
toSymbol 285 EditableText""
totalHitsFieldSymbol 287 EditableText"TOTAL HITS"
bonusPointsFieldSymbol 288 EditableText"BONUS POINTS"
bonusValueFieldSymbol 289 EditableText"BONUS VALUE"
bonusPointsCalcFieldSymbol 292 EditableText"BONUS POINTS"
accuracyFieldSymbol 293 EditableText"ACCURACY"
scoreFieldSymbol 294 EditableText"YOUR SCORE"




http://swfchan.com/4/16870/info.shtml
Created: 1/6 -2019 12:31:57 Last modified: 1/6 -2019 12:31:57 Server time: 07/05 -2024 08:55:59