STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #16933 |
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Choose a stage by clicking one of the letters located in the upper right hand corner. "A" being the easiest to "F" being the hardest. 1. Rearange your CUBOX to make your room look like the finished room. 2. If you exceed the expected amount of moves, you will be penalized 1 point for each additional move. 3. If you press the "RESET" button, you will be penalized 1 points. |
HOW TO PLAY: |
Lightning CUBOX: If the sides of the same-colored CUBOX touch, you will be penalized 1 point. (this only applies when a lightning bolt appears on the CUBOX) Bumpers: Bumpers will disappear when it's counter reaches zero. Sensors: Sensors will continue to slide until they detect an obstacle. |
Disposers: Any colored CUBOX will vanish if you move a Disposer over it. Spectra Wheel: When moved, the wheel will move clockwise to the next color. |
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STAGE COMPLETE! HOW DID YOU RANK? |
Press the "START OVER" button to play again. |
ActionScript [AS1/AS2]
Frame 1ifFrameLoaded (5) { gotoAndStop (5); }Frame 5Set("/game:score", "0"); Set("/game:e_moves", "0"); Set("/game:moves", "0"); stop();Frame 6gotoAndStop (5);Symbol 26 Buttonon (release) { getURL ("../Menu.html", "_top"); }Symbol 29 MovieClip Frame 1stop();Symbol 29 MovieClip Frame 18stop();Symbol 40 Buttonon (release) { nextFrame(); }Symbol 47 Buttonon (release) { gotoAndStop (1); }Symbol 55 Buttonon (release) { prevFrame(); }Symbol 71 MovieClip Frame 1if (/game:active == "1") { gotoAndStop (2); } else { stop(); }Symbol 72 MovieClip Frame 1stop();Symbol 72 MovieClip Frame 20stop();Symbol 72 MovieClip Frame 35stop();Symbol 72 MovieClip Frame 50stop();Symbol 72 MovieClip Frame 65stop();Symbol 79 MovieClip Frame 1stop();Symbol 79 MovieClip Frame 20stop();Symbol 79 MovieClip Frame 35stop();Symbol 79 MovieClip Frame 50stop();Symbol 79 MovieClip Frame 65stop();Symbol 86 MovieClip Frame 1stop();Symbol 86 MovieClip Frame 26stop(); tellTarget ("/game") { play(); }Symbol 92 MovieClip Frame 1stop();Symbol 92 MovieClip Frame 6stop(); tellTarget ("wheel") { play(); }Symbol 92 MovieClip Frame 15stop();Symbol 92 MovieClip Frame 21stop(); tellTarget ("wheel") { play(); }Symbol 92 MovieClip Frame 30stop();Symbol 92 MovieClip Frame 36stop(); tellTarget ("wheel") { play(); }Symbol 92 MovieClip Frame 45stop();Symbol 92 MovieClip Frame 51stop(); tellTarget ("wheel") { play(); }Symbol 92 MovieClip Frame 60stop();Symbol 92 MovieClip Frame 66stop(); tellTarget ("wheel") { play(); }Symbol 92 MovieClip Frame 75stop();Symbol 97 MovieClip Frame 2stop();Symbol 97 MovieClip Frame 3tellTarget ("2/test") { gotoAndStop (2); }; tellTarget ("1/test") { gotoAndStop (2); }Symbol 97 MovieClip Frame 4tellTarget ("w2/wheel") { gotoAndStop ("half"); }; tellTarget ("w3/wheel") { gotoAndStop ("stop"); }; tellTarget ("w1/wheel") { gotoAndStop ("start"); }Symbol 97 MovieClip Frame 5gotoAndStop (1);Symbol 101 Buttonon (release) { tellTarget ("help") { nextFrame(); } }Symbol 117 MovieClip Frame 1stop();Symbol 117 MovieClip Frame 21stop();Symbol 122 MovieClip Frame 1stop();Symbol 122 MovieClip Frame 15stop();Symbol 122 MovieClip Frame 30stop();Symbol 122 MovieClip Frame 45stop();Symbol 122 MovieClip Frame 60stop();Symbol 122 MovieClip Frame 85tellTarget ("/game") { play(); }Symbol 122 MovieClip Frame 86stop();Symbol 124 MovieClip Frame 1stop();Symbol 124 MovieClip Frame 15stop();Symbol 124 MovieClip Frame 30stop();Symbol 124 MovieClip Frame 45stop();Symbol 124 MovieClip Frame 60stop();Symbol 124 MovieClip Frame 75stop();Symbol 124 MovieClip Frame 90stop();Symbol 124 MovieClip Frame 105stop();Symbol 124 MovieClip Frame 120stop();Symbol 127 MovieClip Frame 1stop();Symbol 127 MovieClip Frame 20stop();Symbol 127 MovieClip Frame 35stop();Symbol 127 MovieClip Frame 50stop();Symbol 127 MovieClip Frame 65stop();Symbol 129 MovieClip Frame 1tellTarget ("win") { gotoAndStop (1); }; set = "0"; tellTarget ("table") { gotoAndStop (1); }; Y = "1"; G = "2"; B = "3"; P = "4"; R = "5"; Set("table:Y", "1"); Set("table:G", "2"); Set("table:B", "3"); Set("table:P", "4"); Set("table:R", "5"); hold = "0"; green = "1"; blue = "2"; yellow = "3"; red = "4"; purple = "5"; bumper = "6"; slider = "7"; ghost = "8"; wheel = "9"; Set("table:green", "1"); Set("table:blue", "2"); Set("table:yellow", "3"); Set("table:red", "4"); Set("table:purple", "5"); Set("table:bumper", "6"); Set("table:slider", "7"); Set("table:ghost", "8"); Set("table:wheel", "9"); BLANK = "1"; while ("9" >= BLANK) { tellTarget ("RED/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("PURPLE/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BLUE/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("YELLOW/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GREEN/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BUMPER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("SLIDER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GHOST/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("WHEEL/tile" add BLANK) { gotoAndStop ("blank"); }; BLANK = BLANK + "1"; } stop();Symbol 129 MovieClip Frame 2tellTarget ("mask") { gotoAndPlay (2); } stop(); color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == green) { tellTarget (("GREEN" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == blue) { tellTarget (("BLUE" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == yellow) { tellTarget (("YELLOW" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == red) { tellTarget (("RED" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == purple) { tellTarget (("PURPLE" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == bumper) { tellTarget ("BUMPER/tile" add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == slider) { tellTarget ("SLIDER/tile" add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == ghost) { tellTarget ("GHOST/tile" add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == wheel) { tellTarget ("WHEEL/tile" add color) { gotoAndStop ("stop"); }; } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == Y) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("yellow"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == G) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("green"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == B) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("blue"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == P) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("purple"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == R) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("red"); }; } } color = color + "1"; } set_bumper = "1"; while ("9" >= set_bumper) { if ("0" < eval ("BUMP" add set_bumper)) { Set(("bumper/tile" add set_bumper) add "/bomb:bomb", eval ("BUMP" add set_bumper)); } set_bumper = set_bumper + "1"; }Symbol 157 MovieClip Frame 13stop();Symbol 161 MovieClip Frame 1gotoAndStop("a" add (random("3") + "1"));Symbol 161 MovieClip Frame 9stop();Symbol 161 MovieClip Frame 14stop();Symbol 161 MovieClip Frame 19stop();Symbol 162 Buttonon (release) { number = "1"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add (number + "2")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right1"); }; Set("blix" add number, "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add (number + "2")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("w" add (number + "2"), eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), wheel); if (eval ("w" add (number + "2")) == "5") { Set("w" add (number + "2"), "1"); } else { Set("w" add (number + "2"), eval ("w" add (number + "2")) + "1"); } } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add (number + "2"))) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), ghost); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), purple); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), red); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), yellow); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), green); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("bump" add (number + "2"), eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), bumper); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("right"); }; Set("w" add (number + "1"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("right"); }; Set("bump" add (number + "1"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), bumper); } } }Symbol 163 Buttonon (release) { number = "1"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add (number + "6")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down1"); }; Set("blix" add number, "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add (number + "6")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("w" add (number + "6"), eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), wheel); if (eval ("w" add (number + "6")) == "5") { Set("w" add (number + "6"), "1"); } else { Set("w" add (number + "6"), eval ("w" add (number + "6")) + "1"); } } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add (number + "6"))) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), ghost); } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("bump" add (number + "6"), eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), bumper); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), purple); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), red); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), yellow); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), green); } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("down"); }; Set("bump" add (number + "3"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("down"); }; Set("w" add (number + "3"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), ghost); } } }Symbol 164 Buttonon (release) { number = "1"; if (eval ("blix" add (number + "2")) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left1"); }; Set("blix" add (number + "2"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("w" add number, eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("bump" add number, eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "2")) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add (number + "2")) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("bump" add (number + "1"), eval ("bump" add (number + "2")) - "1"); Set("bump" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), bumper); } } if (eval ("blix" add (number + "2")) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add (number + "2")) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add (number + "2")) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add (number + "2")) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add (number + "2")) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add (number + "2")) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add (number + "2")) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "2")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("w" add (number + "1"), eval ("w" add (number + "2"))); Set("w" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } }Symbol 165 Buttonon (release) { number = "1"; if (eval ("blix" add (number + "6")) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up1"); }; Set("blix" add (number + "6"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("w" add number, eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("bump" add number, eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "6")) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add (number + "6")) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("bump" add (number + "3"), eval ("bump" add (number + "6")) - "1"); Set("bump" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add (number + "6")) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add (number + "6")) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add (number + "6")) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add (number + "6")) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add (number + "6")) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add (number + "6")) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "6")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("w" add (number + "3"), eval ("w" add (number + "6"))); Set("w" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add (number + "6")) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), ghost); } } }Symbol 166 Buttonon (release) { number = "4"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add (number + "2")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right1"); }; Set("blix" add number, "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add (number + "2")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("w" add (number + "2"), eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), wheel); if (eval ("w" add (number + "2")) == "5") { Set("w" add (number + "2"), "1"); } else { Set("w" add (number + "2"), eval ("w" add (number + "2")) + "1"); } } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add (number + "2"))) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), ghost); } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), purple); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), red); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), yellow); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), green); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("bump" add (number + "2"), eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), bumper); } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("right"); }; Set("bump" add (number + "1"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), bumper); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("right"); }; Set("w" add (number + "1"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } }Symbol 167 Buttonon (release) { number = "7"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add (number + "2")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right1"); }; Set("blix" add number, "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add (number + "2")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("w" add (number + "2"), eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), wheel); if (eval ("w" add (number + "2")) == "5") { Set("w" add (number + "2"), "1"); } else { Set("w" add (number + "2"), eval ("w" add (number + "2")) + "1"); } } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add (number + "2"))) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), ghost); } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), purple); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), red); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), yellow); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), green); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("bump" add (number + "2"), eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), bumper); } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("right"); }; Set("bump" add (number + "1"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), bumper); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("right"); }; Set("w" add (number + "1"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } }Symbol 168 Buttonon (release) { number = "4"; if (eval ("blix" add (number + "2")) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left1"); }; Set("blix" add (number + "2"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("w" add number, eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("bump" add number, eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "2")) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add (number + "2")) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("bump" add (number + "1"), eval ("bump" add (number + "2")) - "1"); Set("bump" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), bumper); } } if (eval ("blix" add (number + "2")) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add (number + "2")) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add (number + "2")) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add (number + "2")) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add (number + "2")) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add (number + "2")) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add (number + "2")) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "2")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("w" add (number + "1"), eval ("w" add (number + "2"))); Set("w" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } }Symbol 169 Buttonon (release) { number = "7"; if (eval ("blix" add (number + "2")) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left1"); }; Set("blix" add (number + "2"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("w" add number, eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("bump" add number, eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "2")) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add (number + "2")) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("bump" add (number + "1"), eval ("bump" add (number + "2")) - "1"); Set("bump" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), bumper); } } if (eval ("blix" add (number + "2")) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add (number + "2")) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add (number + "2")) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add (number + "2")) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add (number + "2")) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add (number + "2")) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add (number + "2")) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "2")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("w" add (number + "1"), eval ("w" add (number + "2"))); Set("w" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } }Symbol 170 Buttonon (release) { number = "2"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add (number + "6")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down1"); }; Set("blix" add number, "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add (number + "6")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("w" add (number + "6"), eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), wheel); if (eval ("w" add (number + "6")) == "5") { Set("w" add (number + "6"), "1"); } else { Set("w" add (number + "6"), eval ("w" add (number + "6")) + "1"); } } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add (number + "6"))) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), ghost); } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("bump" add (number + "6"), eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), bumper); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), purple); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), red); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), yellow); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), green); } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("down"); }; Set("bump" add (number + "3"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("down"); }; Set("w" add (number + "3"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), ghost); } } }Symbol 171 Buttonon (release) { number = "3"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add (number + "6")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down1"); }; Set("blix" add number, "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add (number + "6")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("w" add (number + "6"), eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), wheel); if (eval ("w" add (number + "6")) == "5") { Set("w" add (number + "6"), "1"); } else { Set("w" add (number + "6"), eval ("w" add (number + "6")) + "1"); } } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add (number + "6"))) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), ghost); } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("bump" add (number + "6"), eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), bumper); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), purple); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), red); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), yellow); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), green); } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("down"); }; Set("bump" add (number + "3"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("down"); }; Set("w" add (number + "3"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), ghost); } } }Symbol 172 Buttonon (release) { number = "2"; if (eval ("blix" add (number + "6")) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up1"); }; Set("blix" add (number + "6"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("w" add number, eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("bump" add number, eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "6")) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add (number + "6")) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("bump" add (number + "3"), eval ("bump" add (number + "6")) - "1"); Set("bump" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add (number + "6")) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add (number + "6")) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add (number + "6")) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add (number + "6")) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add (number + "6")) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add (number + "6")) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "6")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("w" add (number + "3"), eval ("w" add (number + "6"))); Set("w" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add (number + "6")) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), ghost); } } }Symbol 173 Buttonon (release) { number = "3"; if (eval ("blix" add (number + "6")) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up1"); }; Set("blix" add (number + "6"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("w" add number, eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("bump" add number, eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "6")) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add (number + "6")) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("bump" add (number + "3"), eval ("bump" add (number + "6")) - "1"); Set("bump" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add (number + "6")) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add (number + "6")) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add (number + "6")) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add (number + "6")) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add (number + "6")) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add (number + "6")) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "6")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("w" add (number + "3"), eval ("w" add (number + "6"))); Set("w" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add (number + "6")) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), ghost); } } }Symbol 178 Buttonon (release) { gotoAndPlay (5); if ((score >= "1") and ("0" < moves)) { score = score - "1"; } }Symbol 191 Buttonon (release) { if (/game:level == /game:e_level) { tellTarget ("/game") { gotoAndStop ("game_over"); }; } else { Set("/game:level", /game:level + "1"); tellTarget ("/game") { gotoAndPlay ("level"); }; } }Symbol 194 MovieClip Frame 1if (/game:e_moves == /game:moves) { stop(); } else { gotoAndStop (2); }Symbol 196 MovieClip Frame 1stop();Symbol 198 Buttonon (release) { Set("/game:score", "0"); Set("/stage:stage", "4"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (15); }Symbol 199 Buttonon (release) { Set("/game:score", "0"); Set("/stage:stage", "5"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (20); }Symbol 200 Buttonon (release) { Set("/game:score", "0"); Set("/stage:stage", "6"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (25); }Symbol 201 Buttonon (release) { Set("/game:score", "0"); Set("/stage:stage", "1"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (2); }Symbol 202 Buttonon (release) { Set("/game:score", "0"); Set("/stage:stage", "2"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (5); }Symbol 203 Buttonon (release) { Set("/game:score", "0"); Set("/stage:stage", "3"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (10); }Symbol 212 MovieClip Frame 1if (/stage:stage == "1") { gotoAndStop (2); } else { gotoAndStop (2); } if (/stage:stage == "2") { gotoAndStop (5); } if (/stage:stage == "3") { gotoAndStop (10); } if (/stage:stage == "4") { gotoAndStop (15); } if (/stage:stage == "5") { gotoAndStop (20); } if (/stage:stage == "6") { gotoAndStop (25); } if (/stage:stage == "7") { gotoAndStop (30); } if (/stage:stage == "8") { gotoAndStop (35); }Symbol 212 MovieClip Frame 5stop();Symbol 212 MovieClip Frame 10stop();Symbol 212 MovieClip Frame 15stop();Symbol 212 MovieClip Frame 20stop();Symbol 215 MovieClip Frame 1stop();Symbol 215 MovieClip Frame 2if (/game:score >= "1") { Set("/game:score", /game:score - "1"); }Symbol 215 MovieClip Frame 90stop();Symbol 226 MovieClip Frame 60stop();Symbol 235 MovieClip Frame 1stop();Symbol 236 MovieClip Frame 1if (/stage:stage == "1") { stage = "1"; } else { stage = "1"; } if (/stage:stage == "2") { stage = "2"; } if (/stage:stage == "3") { stage = "3"; } if (/stage:stage == "4") { stage = "4"; } if (/stage:stage == "5") { stage = "5"; } if (/stage:stage == "6") { stage = "6"; } if (/stage:stage == "7") { stage = "7"; } if (/stage:stage == "8") { stage = "8"; } level = "1"; gotoAndPlay (2);Symbol 236 MovieClip Frame 2tellTarget ("win") { gotoAndStop (1); }; set = "0"; tellTarget ("table") { gotoAndStop (1); }; Y = "1"; G = "2"; B = "3"; P = "4"; R = "5"; hold = "0"; green = "1"; blue = "2"; yellow = "3"; red = "4"; purple = "5"; bumper = "6"; slider = "7"; ghost = "8"; wheel = "9"; Set("table:Y", "1"); Set("table:G", "2"); Set("table:B", "3"); Set("table:P", "4"); Set("table:R", "5"); Set("table:green", "1"); Set("table:blue", "2"); Set("table:yellow", "3"); Set("table:red", "4"); Set("table:purple", "5"); Set("table:bumper", "6"); Set("table:slider", "7"); Set("table:ghost", "8"); Set("table:wheel", "9"); BLANK = "1"; while ("9" >= BLANK) { tellTarget ("RED/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("PURPLE/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BLUE/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("YELLOW/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GREEN/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BUMPER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("SLIDER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GHOST/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("WHEEL/tile" add BLANK) { gotoAndStop ("blank"); }; BLANK = BLANK + "1"; }Symbol 236 MovieClip Frame 5BLANK = "1"; while ("9" >= BLANK) { Set("w" add blank, "0"); Set("blix" add blank, "0"); Set("bump" add blank, "0"); Set("table:w" add blank, "0"); Set("table:blix" add blank, "0"); Set("table:bump" add blank, "0"); BLANK = BLANK + "1"; } BLANK = "1"; while ("9" >= BLANK) { tellTarget (("RED" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("PURPLE" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("BLUE" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("YELLOW" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("GREEN" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BUMPER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("SLIDER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GHOST/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("WHEEL/tile" add BLANK) { gotoAndStop ("blank"); }; BLANK = BLANK + "1"; } if (/game:stage == "1") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = red; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = red; BUMP5 = "0"; Blix6 = red; BUMP6 = "0"; Blix7 = red; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", red); Set("table:BUMP1", "0"); Set("table:Blix2", red); Set("table:BUMP2", "0"); Set("table:Blix3", red); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", red); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = purple; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = purple; BUMP3 = "0"; Blix4 = purple; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = purple; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", purple); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", purple); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", purple); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", purple); Set("table:BUMP8", "0"); Set("table:Blix9", purple); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "3"; } active = "0"; e_moves = "3"; Blix1 = "0"; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = blue; BUMP4 = "0"; Blix5 = blue; BUMP5 = "0"; Blix6 = blue; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = blue; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", blue); Set("table:BUMP3", "0"); Set("table:Blix4", blue); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", blue); Set("table:BUMP7", "0"); Set("table:Blix8", blue); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = green; BUMP3 = "0"; Blix4 = green; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = green; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = green; BUMP9 = "0"; Set("table:Blix1", green); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", green); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = yellow; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = yellow; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", yellow); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", yellow); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", yellow); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = yellow; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = purple; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = purple; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", yellow); Set("table:BUMP5", "0"); Set("table:Blix6", yellow); Set("table:BUMP6", "0"); Set("table:Blix7", purple); Set("table:BUMP7", "0"); Set("table:Blix8", purple); Set("table:BUMP8", "0"); Set("table:Blix9", purple); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = "0"; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = green; BUMP5 = "0"; Blix6 = red; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:BUMP2", "0"); Set("table:Blix3", green); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", red); Set("table:BUMP5", "0"); Set("table:Blix6", red); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", yellow); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = purple; BUMP1 = "0"; Blix2 = yellow; BUMP2 = "0"; Blix3 = green; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = red; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", yellow); Set("table:BUMP4", "0"); Set("table:Blix5", red); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", green); Set("table:BUMP7", "0"); Set("table:Blix8", purple); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); } if (/game:stage == "2") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = yellow; BUMP1 = "0"; Blix2 = blue; BUMP2 = "0"; Blix3 = yellow; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = red; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", yellow); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", blue); Set("table:BUMP4", "0"); Set("table:Blix5", red); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = green; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = green; BUMP5 = "0"; Blix6 = purple; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", purple); Set("table:BUMP2", "0"); Set("table:Blix3", green); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", purple); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "6"; } active = "1"; e_moves = "6"; Blix1 = "0"; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = blue; BUMP3 = "0"; Blix4 = blue; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = green; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = green; BUMP9 = "0"; Set("table:Blix1", blue); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", green); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", blue); Set("table:BUMP7", "0"); Set("table:Blix8", green); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = purple; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = purple; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = purple; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = yellow; BUMP9 = "0"; Set("table:Blix1", purple); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", yellow); Set("table:BUMP4", "0"); Set("table:Blix5", purple); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", purple); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = green; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = purple; BUMP4 = "0"; Blix5 = green; BUMP5 = "0"; Blix6 = purple; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", purple); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", green); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", green); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", purple); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = red; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = red; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = yellow; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", yellow); Set("table:BUMP1", "0"); Set("table:Blix2", red); Set("table:BUMP2", "0"); Set("table:Blix3", green); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", red); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", yellow); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = blue; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = blue; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = yellow; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = green; BUMP7 = "0"; Blix8 = blue; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:BUMP2", "0"); Set("table:Blix3", blue); Set("table:BUMP3", "0"); Set("table:Blix4", yellow); Set("table:BUMP4", "0"); Set("table:Blix5", blue); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", green); Set("table:BUMP8", "0"); Set("table:Blix9", blue); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = purple; BUMP1 = "0"; Blix2 = red; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = red; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = purple; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", red); Set("table:BUMP1", "0"); Set("table:Blix2", purple); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", red); Set("table:BUMP6", "0"); Set("table:Blix7", red); Set("table:BUMP7", "0"); Set("table:Blix8", purple); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); } if (/game:stage == "3") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = slider; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = red; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", red); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = purple; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = slider; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", purple); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", purple); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = slider; BUMP1 = "0"; Blix2 = red; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", red); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", red); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = "0"; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = slider; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = green; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", slider); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", green); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", green); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = slider; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = purple; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = slider; BUMP6 = "0"; Blix7 = purple; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", purple); Set("table:BUMP1", "0"); Set("table:Blix2", purple); Set("table:BUMP2", "0"); Set("table:Blix3", slider); Set("table:BUMP3", "0"); Set("table:Blix4", purple); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", slider); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = slider; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = red; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = slider; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = slider; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", slider); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", red); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", slider); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = yellow; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = slider; BUMP6 = "0"; Blix7 = slider; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", slider); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", yellow); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; BUMP1 = "0"; Blix2 = slider; BUMP2 = "0"; Blix3 = slider; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = blue; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = blue; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", slider); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", blue); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", blue); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); } if (/game:stage == "4") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = red; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = bumper; BUMP4 = "4"; Blix5 = yellow; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", yellow); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", red); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = green; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = bumper; BUMP3 = "3"; Blix4 = "0"; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = purple; BUMP6 = "0"; Blix7 = bumper; BUMP7 = "2"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", purple); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", purple); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", green); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; BUMP1 = "0"; Blix2 = bumper; BUMP2 = "3"; Blix3 = blue; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = yellow; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", yellow); Set("table:BUMP5", "0"); Set("table:Blix6", blue); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; BUMP1 = "0"; Blix2 = bumper; BUMP2 = "2"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = bumper; BUMP5 = "2"; Blix6 = bumper; BUMP6 = "1"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = green; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", green); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = green; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = bumper; BUMP5 = "5"; Blix6 = yellow; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = red; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", yellow); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", red); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = red; BUMP1 = "0"; Blix2 = red; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = red; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = bumper; BUMP9 = "3"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", red); Set("table:BUMP4", "0"); Set("table:Blix5", bumper); Set("table:BUMP5", "1"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", red); Set("table:BUMP7", "0"); Set("table:Blix8", red); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = bumper; BUMP1 = "2"; Blix2 = "0"; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = yellow; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = bumper; BUMP8 = "2"; Blix9 = slider; BUMP9 = "0"; Set("table:Blix1", yellow); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", slider); Set("table:BUMP6", "0"); Set("table:Blix7", yellow); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = bumper; BUMP2 = "2"; Blix3 = "0"; BUMP3 = "0"; Blix4 = bumper; BUMP4 = "4"; Blix5 = "0"; BUMP5 = "0"; Blix6 = bumper; BUMP6 = "1"; Blix7 = slider; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = bumper; BUMP9 = "2"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", bumper); Set("table:BUMP3", "1"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", bumper); Set("table:BUMP6", "1"); Set("table:Blix7", bumper); Set("table:BUMP7", "1"); Set("table:Blix8", bumper); Set("table:BUMP8", "1"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); } if (/game:stage == "5") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = green; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = green; BUMP3 = "0"; Blix4 = green; BUMP4 = "0"; Blix5 = ghost; BUMP5 = "0"; Blix6 = green; BUMP6 = "0"; Blix7 = green; BUMP7 = "0"; Blix8 = green; BUMP8 = "0"; Blix9 = green; BUMP9 = "0"; Set("table:Blix1", ghost); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", green); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = red; BUMP1 = "0"; Blix2 = ghost; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = red; BUMP5 = "0"; Blix6 = ghost; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = yellow; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", red); Set("table:BUMP4", "0"); Set("table:Blix5", ghost); Set("table:BUMP5", "0"); Set("table:Blix6", ghost); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = blue; BUMP1 = "0"; Blix2 = blue; BUMP2 = "0"; Blix3 = ghost; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = blue; BUMP6 = "0"; Blix7 = ghost; BUMP7 = "0"; Blix8 = blue; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", ghost); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", ghost); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", blue); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "3"; } active = "0"; e_moves = "3"; Blix1 = yellow; BUMP1 = "0"; Blix2 = ghost; BUMP2 = "0"; Blix3 = yellow; BUMP3 = "0"; Blix4 = ghost; BUMP4 = "0"; Blix5 = ghost; BUMP5 = "0"; Blix6 = ghost; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = yellow; BUMP9 = "0"; Set("table:Blix1", ghost); Set("table:BUMP1", "0"); Set("table:Blix2", ghost); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", yellow); Set("table:BUMP5", "0"); Set("table:Blix6", ghost); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", ghost); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = red; BUMP1 = "0"; Blix2 = yellow; BUMP2 = "0"; Blix3 = ghost; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = ghost; BUMP5 = "0"; Blix6 = yellow; BUMP6 = "0"; Blix7 = ghost; BUMP7 = "0"; Blix8 = yellow; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", red); Set("table:BUMP1", "0"); Set("table:Blix2", ghost); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", ghost); Set("table:BUMP4", "0"); Set("table:Blix5", ghost); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", red); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "3"; } active = "0"; e_moves = "3"; Blix1 = red; BUMP1 = "0"; Blix2 = red; BUMP2 = "0"; Blix3 = red; BUMP3 = "0"; Blix4 = green; BUMP4 = "0"; Blix5 = ghost; BUMP5 = "0"; Blix6 = red; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = green; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", red); Set("table:BUMP2", "0"); Set("table:Blix3", ghost); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", red); Set("table:BUMP6", "0"); Set("table:Blix7", green); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = ghost; BUMP1 = "0"; Blix2 = ghost; BUMP2 = "0"; Blix3 = green; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = green; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = green; BUMP7 = "0"; Blix8 = green; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", ghost); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", green); Set("table:BUMP7", "0"); Set("table:Blix8", ghost); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; BUMP1 = "0"; Blix2 = ghost; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = ghost; BUMP4 = "0"; Blix5 = yellow; BUMP5 = "0"; Blix6 = ghost; BUMP6 = "0"; Blix7 = red; BUMP7 = "0"; Blix8 = ghost; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", ghost); Set("table:BUMP1", "0"); Set("table:Blix2", ghost); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", ghost); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", ghost); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); } if (/game:stage == "6") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; W1 = "0"; BUMP1 = "0"; Blix2 = "0"; W2 = "0"; BUMP2 = "0"; Blix3 = "0"; W3 = "0"; BUMP3 = "0"; Blix4 = yellow; W4 = "0"; BUMP4 = "0"; Blix5 = wheel; W5 = Y; BUMP5 = "0"; Blix6 = "0"; W6 = "0"; BUMP6 = "0"; Blix7 = blue; W7 = "0"; BUMP7 = "0"; Blix8 = blue; W8 = "0"; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:W1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", blue); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", wheel); Set("table:W5", B); Set("table:BUMP5", "0"); Set("table:Blix6", blue); Set("table:W6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = green; W1 = Y; BUMP1 = "0"; Blix2 = "0"; W2 = "0"; BUMP2 = "0"; Blix3 = wheel; W3 = Y; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = wheel; W5 = B; BUMP5 = "0"; Blix6 = "0"; W6 = "0"; BUMP6 = "0"; Blix7 = "0"; W7 = "0"; BUMP7 = "0"; Blix8 = green; W8 = "0"; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", wheel); Set("table:W1", R); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", wheel); Set("table:W3", R); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:W5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:W6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; W1 = "0"; BUMP1 = "0"; Blix2 = "0"; W2 = "0"; BUMP2 = "0"; Blix3 = wheel; W3 = Y; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = wheel; W5 = Y; BUMP5 = "0"; Blix6 = wheel; W6 = Y; BUMP6 = "0"; Blix7 = wheel; W7 = Y; BUMP7 = "0"; Blix8 = wheel; W8 = Y; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", wheel); Set("table:W1", P); Set("table:BUMP1", "0"); Set("table:Blix2", wheel); Set("table:W2", G); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", wheel); Set("table:W5", B); Set("table:BUMP5", "0"); Set("table:Blix6", wheel); Set("table:W6", G); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", wheel); Set("table:W9", P); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; W1 = "0"; BUMP1 = "0"; Blix2 = "0"; W2 = "0"; BUMP2 = "0"; Blix3 = "0"; W3 = "0"; BUMP3 = "0"; Blix4 = wheel; W4 = R; BUMP4 = "0"; Blix5 = yellow; W5 = "0"; BUMP5 = "0"; Blix6 = "0"; W6 = "0"; BUMP6 = "0"; Blix7 = "0"; W7 = "0"; BUMP7 = "0"; Blix8 = yellow; W8 = "0"; BUMP8 = "0"; Blix9 = wheel; W9 = P; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:W1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", yellow); Set("table:W5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", wheel); Set("table:W6", G); Set("table:BUMP6", "0"); Set("table:Blix7", yellow); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", wheel); Set("table:W8", G); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = blue; W1 = "0"; BUMP1 = "0"; Blix2 = wheel; W2 = R; BUMP2 = "0"; Blix3 = blue; W3 = "0"; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = "0"; W5 = "0"; BUMP5 = "0"; Blix6 = bumper; W6 = "0"; BUMP6 = "3"; Blix7 = blue; W7 = "0"; BUMP7 = "0"; Blix8 = wheel; W8 = B; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", wheel); Set("table:W1", Y); Set("table:BUMP1", "0"); Set("table:Blix2", blue); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", wheel); Set("table:W3", Y); Set("table:BUMP3", "0"); Set("table:Blix4", blue); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", bumper); Set("table:W5", "0"); Set("table:BUMP5", "2"); Set("table:Blix6", blue); Set("table:W6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = yellow; W1 = "0"; BUMP1 = "0"; Blix2 = ghost; W2 = "0"; BUMP2 = "0"; Blix3 = yellow; W3 = "0"; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = wheel; W5 = R; BUMP5 = "0"; Blix6 = yellow; W6 = "0"; BUMP6 = "0"; Blix7 = ghost; W7 = "0"; BUMP7 = "0"; Blix8 = "0"; W8 = "0"; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", yellow); Set("table:W1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", wheel); Set("table:W5", G); Set("table:BUMP5", "0"); Set("table:Blix6", ghost); Set("table:W6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", ghost); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", yellow); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = wheel; W1 = Y; BUMP1 = "0"; Blix2 = "0"; W2 = "0"; BUMP2 = "0"; Blix3 = slider; W3 = "0"; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = purple; W5 = "0"; BUMP5 = "0"; Blix6 = "0"; W6 = "0"; BUMP6 = "0"; Blix7 = slider; W7 = "0"; BUMP7 = "0"; Blix8 = purple; W8 = "0"; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:W1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", wheel); Set("table:W2", G); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", purple); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:W5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", purple); Set("table:W6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", slider); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", slider); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = blue; W1 = "0"; BUMP1 = "0"; Blix2 = ghost; W2 = "0"; BUMP2 = "0"; Blix3 = blue; W3 = "0"; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = wheel; W5 = G; BUMP5 = "0"; Blix6 = "0"; W6 = "0"; BUMP6 = "0"; Blix7 = "0"; W7 = "0"; BUMP7 = "0"; Blix8 = "0"; W8 = "0"; BUMP8 = "0"; Blix9 = wheel; W9 = G; BUMP9 = "0"; Set("table:Blix1", ghost); Set("table:W1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:W5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", wheel); Set("table:W6", B); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", wheel); Set("table:W8", B); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:W9", "0"); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); }Symbol 236 MovieClip Frame 15stop(); color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == green) { tellTarget (("GREEN" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == blue) { tellTarget (("BLUE" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == yellow) { tellTarget (("YELLOW" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == red) { tellTarget (("RED" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == purple) { tellTarget (("PURPLE" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == bumper) { tellTarget ("BUMPER/tile" add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == slider) { tellTarget ("SLIDER/tile" add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == ghost) { tellTarget ("GHOST/tile" add color) { gotoAndStop ("stop"); }; } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { tellTarget ("WHEEL/tile" add color) { gotoAndStop ("stop"); }; } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == Y) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("yellow"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == G) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("green"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == B) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("blue"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == P) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("purple"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == R) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("red"); }; } } color = color + "1"; } set_bumper = "1"; while ("9" >= set_bumper) { if ("0" < eval ("BUMP" add set_bumper)) { Set(("bumper/tile" add set_bumper) add "/bomb:bomb", eval ("BUMP" add set_bumper)); } set_bumper = set_bumper + "1"; } set_bumper = "1"; while ("9" >= set_bumper) { if ((eval ("BLIX" add set_bumper) == bumper) and (eval ("bump" add set_bumper) == "0")) { tellTarget ("BUMPER/tile" add set_bumper) { gotoAndPlay ("no"); }; Set("BLIX" add set_bumper, "0"); } set_bumper = set_bumper + "1"; } if (active == "1") { if ((((("5" >= Blix1) and ("5" >= Blix2)) and (Blix1 == Blix2)) and ("0" < Blix1)) and ("0" < Blix2)) { tellTarget ("shock1") { gotoAndPlay (2); }; } if ((((("5" >= Blix2) and ("5" >= Blix3)) and (Blix2 == Blix3)) and ("0" < Blix2)) and ("0" < Blix3)) { tellTarget ("shock2") { gotoAndPlay (2); }; } if ((((("5" >= Blix4) and ("5" >= Blix5)) and (Blix4 == Blix5)) and ("0" < Blix4)) and ("0" < Blix5)) { tellTarget ("shock3") { gotoAndPlay (2); }; } if ((((("5" >= Blix5) and ("5" >= Blix6)) and (Blix5 == Blix6)) and ("0" < Blix5)) and ("0" < Blix6)) { tellTarget ("shock4") { gotoAndPlay (2); }; } if ((((("5" >= Blix7) and ("5" >= Blix8)) and (Blix7 == Blix8)) and ("0" < Blix7)) and ("0" < Blix8)) { tellTarget ("shock5") { gotoAndPlay (2); }; } if ((((("5" >= Blix8) and ("5" >= Blix9)) and (Blix8 == Blix9)) and ("0" < Blix8)) and ("0" < Blix9)) { tellTarget ("shock6") { gotoAndPlay (2); }; } if ((((("5" >= Blix1) and ("5" >= Blix4)) and (Blix1 == Blix4)) and ("0" < Blix1)) and ("0" < Blix4)) { tellTarget ("shock7") { gotoAndPlay (2); }; } if ((((("5" >= Blix2) and ("5" >= Blix5)) and (Blix2 == Blix5)) and ("0" < Blix2)) and ("0" < Blix5)) { tellTarget ("shock8") { gotoAndPlay (2); }; } if ((((("5" >= Blix3) and ("5" >= Blix6)) and (Blix3 == Blix6)) and ("0" < Blix3)) and ("0" < Blix6)) { tellTarget ("shock9") { gotoAndPlay (2); }; } if ((((("5" >= Blix4) and ("5" >= Blix7)) and (Blix4 == Blix7)) and ("0" < Blix4)) and ("0" < Blix7)) { tellTarget ("shock10") { gotoAndPlay (2); }; } if ((((("5" >= Blix5) and ("5" >= Blix8)) and (Blix5 == Blix8)) and ("0" < Blix5)) and ("0" < Blix8)) { tellTarget ("shock11") { gotoAndPlay (2); }; } if ((((("5" >= Blix6) and ("5" >= Blix9)) and (Blix6 == Blix9)) and ("0" < Blix6)) and ("0" < Blix9)) { tellTarget ("shock12") { gotoAndPlay (2); }; } }Symbol 236 MovieClip Frame 16Set("/game:moves", /game:moves + "1"); if ((e_moves < moves) and (score >= "1")) { score = score - "1"; }Symbol 236 MovieClip Frame 24if (spin == "1") { stop(); }Symbol 236 MovieClip Frame 25BLANK = "1"; while ("9" >= BLANK) { tellTarget ("BUMPER/tile" add BLANK) { gotoAndStop ("blank"); }; BLANK = BLANK + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == bumper) { tellTarget ("BUMPER/tile" add color) { gotoAndStop ("stop"); }; } color = color + "1"; } set_bumper = "1"; while ("9" >= set_bumper) { if ("0" < eval ("BUMP" add set_bumper)) { Set(("bumper/tile" add set_bumper) add "/bomb:bomb", eval ("BUMP" add set_bumper)); } set_bumper = set_bumper + "1"; } spin = "0";Symbol 236 MovieClip Frame 26set_bumper = "1"; while ("9" >= set_bumper) { if ((eval ("BLIX" add set_bumper) == bumper) and (eval ("bump" add set_bumper) == "0")) { stop(); tellTarget ("BUMPER/tile" add set_bumper) { gotoAndPlay ("no"); }; Set("BLIX" add set_bumper, "0"); } set_bumper = set_bumper + "1"; }Symbol 236 MovieClip Frame 27if (((((((((((((((((((((((((((table:Blix1 == Blix1) and (table:Blix2 == Blix2)) and (table:Blix3 == Blix3)) and (table:Blix4 == Blix4)) and (table:Blix5 == Blix5)) and (table:Blix6 == Blix6)) and (table:Blix7 == Blix7)) and (table:Blix8 == Blix8)) and (table:Blix9 == Blix9)) and (bump1 == table:bump1)) and (bump2 == table:bump2)) and (bump3 == table:bump3)) and (bump4 == table:bump4)) and (bump5 == table:bump5)) and (bump6 == table:bump6)) and (bump7 == table:bump7)) and (bump8 == table:bump8)) and (bump9 == table:bump9)) and (w1 == table:w1)) and (w2 == table:w2)) and (w3 == table:w3)) and (w4 == table:w4)) and (w5 == table:w5)) and (w6 == table:w6)) and (w7 == table:w7)) and (w8 == table:w8)) and (w9 == table:w9)) { stop(); tellTarget ("win") { gotoAndStop (2); }; }Symbol 236 MovieClip Frame 28gotoAndStop (15); BLANK = "1"; while ("9" >= BLANK) { tellTarget (("RED" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("PURPLE" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("BLUE" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("YELLOW" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("GREEN" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BUMPER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("SLIDER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GHOST/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("WHEEL/tile" add BLANK) { gotoAndStop ("blank"); }; BLANK = BLANK + "1"; }Symbol 236 MovieClip Frame 29if (stage == "1") { total = "39"; if (score == total) { tellTarget ("/star1") { gotoAndPlay (2); }; } } if (stage == "2") { total = "41"; if (score == total) { tellTarget ("/star2") { gotoAndPlay (2); }; } } if (stage == "3") { total = "42"; if (score == total) { tellTarget ("/star3") { gotoAndPlay (2); }; } } if (stage == "4") { total = "39"; if (score == total) { tellTarget ("/star4") { gotoAndPlay (2); }; } } if (stage == "5") { total = "35"; if (score == total) { tellTarget ("/star5") { gotoAndPlay (2); }; } } if (stage == "6") { total = "38"; if (score == total) { tellTarget ("/star6") { gotoAndPlay (2); }; } } end = ((("OUT OF A POSSIBLE " add total) add " POINTS, YOU SCORED ") add score) add "."; if (score == total) { tellTarget ("star") { gotoAndStop ("A"); }; dial = "CUBOX MASTER"; } else if ((total - "5") < score) { tellTarget ("star") { gotoAndStop ("B"); }; dial = "EXPERT PLAYER"; } else if ((total - "10") < score) { tellTarget ("star") { gotoAndStop ("C"); }; dial = "BEGINNER"; } else if ((total - "15") < score) { tellTarget ("star") { gotoAndStop ("D"); }; dial = "NICE TRY"; } else if ((total - "20") < score) { tellTarget ("star") { gotoAndStop ("F"); }; dial = "...?"; } else { tellTarget ("star") { gotoAndStop ("over"); }; dial = "GIVE UP"; } tellTarget ("win") { gotoAndStop (1); }; stop();Symbol 238 Buttonon (release) { gotoAndPlay (6); }
Library Items
Symbol 1 Font | Used by:2 36 49 75 80 81 82 93 94 95 146 147 148 149 | ||
Symbol 2 EditableText | Uses:1 | Used by:3 | |
Symbol 3 MovieClip | Uses:2 | Used by:Timeline | |
Symbol 4 Graphic | Used by:Timeline | ||
Symbol 5 Graphic | Used by:212 Timeline | ||
Symbol 6 Graphic | Used by:7 | ||
Symbol 7 MovieClip | Uses:6 | Used by:145 236 Timeline | |
Symbol 8 Graphic | Used by:9 | ||
Symbol 9 MovieClip | Uses:8 | Used by:Timeline | |
Symbol 10 Graphic | Used by:212 Timeline | ||
Symbol 11 Graphic | Used by:212 Timeline | ||
Symbol 12 Graphic | Used by:212 Timeline | ||
Symbol 13 Graphic | Used by:212 Timeline | ||
Symbol 14 Graphic | Used by:212 Timeline | ||
Symbol 15 Graphic | Used by:212 Timeline | ||
Symbol 16 Graphic | Used by:Timeline | ||
Symbol 17 Graphic | Used by:22 | ||
Symbol 18 Graphic | Used by:22 | ||
Symbol 19 Graphic | Used by:22 | ||
Symbol 20 Graphic | Used by:22 | ||
Symbol 21 Graphic | Used by:22 | ||
Symbol 22 MovieClip | Uses:17 18 19 20 21 | Used by:Timeline | |
Symbol 23 Graphic | Used by:26 | ||
Symbol 24 Graphic | Used by:26 | ||
Symbol 25 Graphic | Used by:26 | ||
Symbol 26 Button | Uses:23 24 25 | Used by:Timeline | |
Symbol 27 Graphic | Used by:28 | ||
Symbol 28 MovieClip | Uses:27 | Used by:29 | |
Symbol 29 MovieClip | Uses:28 | Used by:Timeline | |
Symbol 30 Graphic | Used by:31 205 | ||
Symbol 31 Button | Uses:30 | Used by:97 | |
Symbol 32 Graphic | Used by:97 | ||
Symbol 33 Font | Used by:36 48 49 75 120 150 219 220 221 | ||
Symbol 34 Font | Used by:36 | ||
Symbol 35 Font | Used by:36 49 | ||
Symbol 36 Text | Uses:1 33 34 35 | Used by:97 | |
Symbol 37 Graphic | Used by:40 | ||
Symbol 38 Graphic | Used by:40 | ||
Symbol 39 Graphic | Used by:40 | ||
Symbol 40 Button | Uses:37 38 39 | Used by:97 | |
Symbol 41 Graphic | Used by:47 | ||
Symbol 42 Graphic | Used by:43 47 | ||
Symbol 43 MovieClip | Uses:42 | Used by:44 | |
Symbol 44 MovieClip | Uses:43 | Used by:47 | |
Symbol 45 Graphic | Used by:47 | ||
Symbol 46 Graphic | Used by:47 | ||
Symbol 47 Button | Uses:41 44 45 46 42 | Used by:97 | |
Symbol 48 EditableText | Uses:33 | Used by:97 | |
Symbol 49 Text | Uses:33 1 35 | Used by:97 | |
Symbol 50 Graphic | Used by:51 | ||
Symbol 51 MovieClip | Uses:50 | Used by:97 | |
Symbol 52 Graphic | Used by:55 | ||
Symbol 53 Graphic | Used by:55 | ||
Symbol 54 Graphic | Used by:55 | ||
Symbol 55 Button | Uses:52 53 54 | Used by:97 | |
Symbol 56 Graphic | Used by:57 | ||
Symbol 57 MovieClip | Uses:56 | Used by:62 | |
Symbol 58 Graphic | Used by:59 | ||
Symbol 59 MovieClip | Uses:58 | Used by:62 | |
Symbol 60 Graphic | Used by:62 | ||
Symbol 61 Graphic | Used by:62 | ||
Symbol 62 MovieClip | Uses:57 59 60 61 | Used by:97 124 | |
Symbol 63 Graphic | Used by:97 | ||
Symbol 64 Graphic | Used by:65 | ||
Symbol 65 MovieClip | Uses:64 | Used by:97 | |
Symbol 66 Graphic | Used by:97 | ||
Symbol 67 Graphic | Used by:97 | ||
Symbol 68 Graphic | Used by:97 | ||
Symbol 69 Graphic | Used by:71 | ||
Symbol 70 Graphic | Used by:71 | ||
Symbol 71 MovieClip | Uses:69 70 | Used by:72 | |
Symbol 72 MovieClip | Uses:71 | Used by:97 118 211 | |
Symbol 73 Graphic | Used by:74 213 | ||
Symbol 74 MovieClip | Uses:73 | Used by:97 | |
Symbol 75 Text | Uses:33 1 | Used by:97 | |
Symbol 76 Graphic | Used by:78 | ||
Symbol 77 Graphic | Used by:78 | ||
Symbol 78 MovieClip | Uses:76 77 | Used by:79 | |
Symbol 79 MovieClip | Uses:78 | Used by:97 126 | |
Symbol 80 EditableText | Uses:1 | Used by:97 | |
Symbol 81 EditableText | Uses:1 | Used by:97 | |
Symbol 82 EditableText | Uses:1 | Used by:97 | |
Symbol 83 Graphic | Used by:92 | ||
Symbol 84 Graphic | Used by:85 | ||
Symbol 85 MovieClip | Uses:84 | Used by:86 | |
Symbol 86 MovieClip | Uses:85 | Used by:92 | |
Symbol 87 Graphic | Used by:92 | ||
Symbol 88 Graphic | Used by:92 | ||
Symbol 89 Graphic | Used by:92 | ||
Symbol 90 Graphic | Used by:91 | ||
Symbol 91 MovieClip | Uses:90 | Used by:92 | |
Symbol 92 MovieClip | Uses:83 86 87 88 89 91 | Used by:97 127 | |
Symbol 93 EditableText | Uses:1 | Used by:97 | |
Symbol 94 EditableText | Uses:1 | Used by:97 | |
Symbol 95 EditableText | Uses:1 | Used by:97 | |
Symbol 96 Graphic | Used by:97 | ||
Symbol 97 MovieClip | Uses:31 32 36 40 47 48 49 51 55 62 63 65 66 67 68 72 74 75 79 80 81 82 92 93 94 95 96 | Used by:Timeline | |
Symbol 98 Graphic | Used by:101 | ||
Symbol 99 Graphic | Used by:101 | ||
Symbol 100 Graphic | Used by:101 | ||
Symbol 101 Button | Uses:98 99 100 | Used by:Timeline | |
Symbol 102 Graphic | Used by:103 | ||
Symbol 103 MovieClip | Uses:102 | Used by:113 | |
Symbol 104 Graphic | Used by:105 | ||
Symbol 105 MovieClip | Uses:104 | Used by:112 | |
Symbol 106 Graphic | Used by:111 | ||
Symbol 107 Graphic | Used by:110 | ||
Symbol 108 Graphic | Used by:109 | ||
Symbol 109 MovieClip | Uses:108 | Used by:110 116 | |
Symbol 110 MovieClip | Uses:107 109 | Used by:111 | |
Symbol 111 MovieClip | Uses:106 110 | Used by:112 | |
Symbol 112 MovieClip | Uses:105 111 | Used by:113 | |
Symbol 113 MovieClip | Uses:103 112 | Used by:114 | |
Symbol 114 MovieClip | Uses:113 | Used by:236 | |
Symbol 115 Graphic | Used by:116 | ||
Symbol 116 MovieClip | Uses:115 109 | Used by:117 | |
Symbol 117 MovieClip | Uses:116 | Used by:129 | |
Symbol 118 MovieClip | Uses:72 | Used by:129 236 | |
Symbol 119 Graphic | Used by:121 | ||
Symbol 120 EditableText | Uses:33 | Used by:121 | |
Symbol 121 MovieClip | Uses:119 120 | Used by:122 | |
Symbol 122 MovieClip | Uses:121 | Used by:123 | |
Symbol 123 MovieClip | Uses:122 | Used by:129 236 | |
Symbol 124 MovieClip | Uses:62 | Used by:125 | |
Symbol 125 MovieClip | Uses:124 | Used by:129 236 | |
Symbol 126 MovieClip | Uses:79 | Used by:129 236 | |
Symbol 127 MovieClip | Uses:92 | Used by:128 | |
Symbol 128 MovieClip | Uses:127 | Used by:129 236 | |
Symbol 129 MovieClip | Uses:117 118 123 125 126 128 | Used by:236 | |
Symbol 130 Graphic | Used by:145 | ||
Symbol 131 Graphic | Used by:145 | ||
Symbol 132 Graphic | Used by:145 | ||
Symbol 133 Graphic | Used by:145 | ||
Symbol 134 Graphic | Used by:135 | ||
Symbol 135 MovieClip | Uses:134 | Used by:145 | |
Symbol 136 Graphic | Used by:137 | ||
Symbol 137 MovieClip | Uses:136 | Used by:145 | |
Symbol 138 Graphic | Used by:139 | ||
Symbol 139 MovieClip | Uses:138 | Used by:145 | |
Symbol 140 Graphic | Used by:145 | ||
Symbol 141 Graphic | Used by:142 | ||
Symbol 142 MovieClip | Uses:141 | Used by:145 | |
Symbol 143 Graphic | Used by:144 | ||
Symbol 144 MovieClip | Uses:143 | Used by:145 | |
Symbol 145 MovieClip | Uses:130 7 131 132 133 135 137 139 140 142 144 | Used by:236 | |
Symbol 146 EditableText | Uses:1 | Used by:236 | |
Symbol 147 EditableText | Uses:1 | Used by:236 | |
Symbol 148 EditableText | Uses:1 | Used by:236 | |
Symbol 149 EditableText | Uses:1 | Used by:236 | |
Symbol 150 EditableText | Uses:33 | Used by:236 | |
Symbol 151 Graphic | Used by:162 163 164 165 166 167 168 169 170 171 172 173 | ||
Symbol 152 Graphic | Used by:162 163 164 165 166 167 168 169 170 171 172 173 | ||
Symbol 153 ShapeTweening | Used by:157 | ||
Symbol 154 ShapeTweening | Used by:157 | ||
Symbol 155 ShapeTweening | Used by:157 | ||
Symbol 156 Graphic | Used by:157 | ||
Symbol 157 MovieClip | Uses:153 154 155 156 | Used by:162 163 164 165 166 167 168 169 170 171 172 173 | |
Symbol 158 Sound | Used by:161 | ||
Symbol 159 Sound | Used by:161 | ||
Symbol 160 Sound | Used by:161 | ||
Symbol 161 MovieClip | Uses:158 159 160 | Used by:162 163 164 165 166 167 168 169 170 171 172 173 | |
Symbol 162 Button | Uses:151 152 157 161 | Used by:236 | |
Symbol 163 Button | Uses:151 152 157 161 | Used by:236 | |
Symbol 164 Button | Uses:151 152 157 161 | Used by:236 | |
Symbol 165 Button | Uses:151 152 157 161 | Used by:236 | |
Symbol 166 Button | Uses:151 152 157 161 | Used by:236 | |
Symbol 167 Button | Uses:151 152 157 161 | Used by:236 | |
Symbol 168 Button | Uses:151 152 157 161 | Used by:236 | |
Symbol 169 Button | Uses:151 152 157 161 | Used by:236 | |
Symbol 170 Button | Uses:151 152 157 161 | Used by:236 | |
Symbol 171 Button | Uses:151 152 157 161 | Used by:236 | |
Symbol 172 Button | Uses:151 152 157 161 | Used by:236 | |
Symbol 173 Button | Uses:151 152 157 161 | Used by:236 | |
Symbol 174 Graphic | Used by:236 | ||
Symbol 175 Graphic | Used by:178 238 | ||
Symbol 176 Graphic | Used by:178 | ||
Symbol 177 Graphic | Used by:178 238 | ||
Symbol 178 Button | Uses:175 176 177 | Used by:236 | |
Symbol 179 Graphic | Used by:236 | ||
Symbol 180 Graphic | Used by:181 | ||
Symbol 181 Button | Uses:180 | Used by:236 | |
Symbol 182 Graphic | Used by:183 | ||
Symbol 183 MovieClip | Uses:182 | Used by:236 | |
Symbol 184 Graphic | Used by:195 | ||
Symbol 185 Graphic | Used by:186 191 | ||
Symbol 186 MovieClip | Uses:185 | Used by:187 | |
Symbol 187 MovieClip | Uses:186 | Used by:191 | |
Symbol 188 Graphic | Used by:191 | ||
Symbol 189 Graphic | Used by:191 | ||
Symbol 190 Sound | Used by:191 | ||
Symbol 191 Button | Uses:187 188 189 185 190 | Used by:195 | |
Symbol 192 Graphic | Used by:194 | ||
Symbol 193 Graphic | Used by:194 | ||
Symbol 194 MovieClip | Uses:192 193 | Used by:195 | |
Symbol 195 MovieClip | Uses:184 191 194 | Used by:196 | |
Symbol 196 MovieClip | Uses:195 | Used by:236 | |
Symbol 197 Graphic | Used by:198 199 200 201 202 203 | ||
Symbol 198 Button | Uses:197 | Used by:212 | |
Symbol 199 Button | Uses:197 | Used by:212 | |
Symbol 200 Button | Uses:197 | Used by:212 | |
Symbol 201 Button | Uses:197 | Used by:212 | |
Symbol 202 Button | Uses:197 | Used by:212 | |
Symbol 203 Button | Uses:197 | Used by:212 | |
Symbol 204 Graphic | Used by:205 | ||
Symbol 205 Button | Uses:30 204 | Used by:206 | |
Symbol 206 MovieClip | Uses:205 | Used by:212 | |
Symbol 207 Graphic | Used by:211 | ||
Symbol 208 Graphic | Used by:211 | ||
Symbol 209 Graphic | Used by:211 | ||
Symbol 210 Graphic | Used by:211 | ||
Symbol 211 MovieClip | Uses:207 208 209 210 72 | Used by:212 | |
Symbol 212 MovieClip | Uses:198 199 200 201 202 203 206 10 11 12 13 14 15 211 5 | Used by:236 | |
Symbol 213 MovieClip | Uses:73 | Used by:215 | |
Symbol 214 Sound | Used by:215 | ||
Symbol 215 MovieClip | Uses:213 214 | Used by:236 | |
Symbol 216 Graphic | Used by:236 | ||
Symbol 217 Font | Used by:218 | ||
Symbol 218 Text | Uses:217 | Used by:236 | |
Symbol 219 EditableText | Uses:33 | Used by:236 | |
Symbol 220 EditableText | Uses:33 | Used by:236 | |
Symbol 221 EditableText | Uses:33 | Used by:236 | |
Symbol 222 Graphic | Used by:223 | ||
Symbol 223 MovieClip | Uses:222 | Used by:235 | |
Symbol 224 Graphic | Used by:225 | ||
Symbol 225 MovieClip | Uses:224 | Used by:226 | |
Symbol 226 MovieClip | Uses:225 | Used by:235 | |
Symbol 227 Graphic | Used by:235 | ||
Symbol 228 Graphic | Used by:235 | ||
Symbol 229 Graphic | Used by:235 | ||
Symbol 230 Graphic | Used by:235 | ||
Symbol 231 Graphic | Used by:235 | ||
Symbol 232 Graphic | Used by:235 | ||
Symbol 233 Graphic | Used by:235 | ||
Symbol 234 Graphic | Used by:235 | ||
Symbol 235 MovieClip | Uses:223 226 227 228 229 230 231 232 233 234 | Used by:236 | |
Symbol 236 MovieClip | Uses:114 129 145 146 147 148 149 150 162 163 164 165 166 167 168 169 170 171 172 173 118 123 125 126 128 174 178 179 181 183 7 196 212 215 216 218 219 220 221 235 | Used by:Timeline | |
Symbol 237 Graphic | Used by:238 | ||
Symbol 238 Button | Uses:175 237 177 | Used by:Timeline |
Instance Names
"stage" | Frame 1 | Symbol 3 MovieClip |
"star1" | Frame 4 | Symbol 29 MovieClip |
"star2" | Frame 4 | Symbol 29 MovieClip |
"star3" | Frame 4 | Symbol 29 MovieClip |
"star4" | Frame 4 | Symbol 29 MovieClip |
"star5" | Frame 4 | Symbol 29 MovieClip |
"star6" | Frame 4 | Symbol 29 MovieClip |
"help" | Frame 4 | Symbol 97 MovieClip |
"game" | Frame 5 | Symbol 236 MovieClip |
"test" | Symbol 72 MovieClip Frame 1 | Symbol 71 MovieClip |
"wheel" | Symbol 92 MovieClip Frame 1 | Symbol 86 MovieClip |
"1" | Symbol 97 MovieClip Frame 3 | Symbol 72 MovieClip |
"2" | Symbol 97 MovieClip Frame 3 | Symbol 72 MovieClip |
"tile3" | Symbol 97 MovieClip Frame 4 | Symbol 79 MovieClip |
"tile3" | Symbol 97 MovieClip Frame 4 | Symbol 79 MovieClip |
"w1" | Symbol 97 MovieClip Frame 4 | Symbol 92 MovieClip |
"w2" | Symbol 97 MovieClip Frame 4 | Symbol 92 MovieClip |
"w3" | Symbol 97 MovieClip Frame 4 | Symbol 92 MovieClip |
"tile3" | Symbol 97 MovieClip Frame 4 | Symbol 79 MovieClip |
"TILE1" | Symbol 118 MovieClip Frame 1 | Symbol 72 MovieClip |
"TILE2" | Symbol 118 MovieClip Frame 1 | Symbol 72 MovieClip |
"TILE3" | Symbol 118 MovieClip Frame 1 | Symbol 72 MovieClip |
"TILE4" | Symbol 118 MovieClip Frame 1 | Symbol 72 MovieClip |
"TILE5" | Symbol 118 MovieClip Frame 1 | Symbol 72 MovieClip |
"TILE6" | Symbol 118 MovieClip Frame 1 | Symbol 72 MovieClip |
"TILE7" | Symbol 118 MovieClip Frame 1 | Symbol 72 MovieClip |
"TILE8" | Symbol 118 MovieClip Frame 1 | Symbol 72 MovieClip |
"TILE9" | Symbol 118 MovieClip Frame 1 | Symbol 72 MovieClip |
"bomb" | Symbol 122 MovieClip Frame 1 | Symbol 121 MovieClip |
"tile5" | Symbol 123 MovieClip Frame 1 | Symbol 122 MovieClip |
"tile2" | Symbol 123 MovieClip Frame 1 | Symbol 122 MovieClip |
"tile1" | Symbol 123 MovieClip Frame 1 | Symbol 122 MovieClip |
"tile3" | Symbol 123 MovieClip Frame 1 | Symbol 122 MovieClip |
"tile6" | Symbol 123 MovieClip Frame 1 | Symbol 122 MovieClip |
"tile4" | Symbol 123 MovieClip Frame 1 | Symbol 122 MovieClip |
"tile8" | Symbol 123 MovieClip Frame 1 | Symbol 122 MovieClip |
"tile9" | Symbol 123 MovieClip Frame 1 | Symbol 122 MovieClip |
"tile7" | Symbol 123 MovieClip Frame 1 | Symbol 122 MovieClip |
"tile1" | Symbol 125 MovieClip Frame 1 | Symbol 124 MovieClip |
"tile2" | Symbol 125 MovieClip Frame 1 | Symbol 124 MovieClip |
"tile3" | Symbol 125 MovieClip Frame 1 | Symbol 124 MovieClip |
"tile4" | Symbol 125 MovieClip Frame 1 | Symbol 124 MovieClip |
"tile5" | Symbol 125 MovieClip Frame 1 | Symbol 124 MovieClip |
"tile6" | Symbol 125 MovieClip Frame 1 | Symbol 124 MovieClip |
"tile9" | Symbol 125 MovieClip Frame 1 | Symbol 124 MovieClip |
"tile8" | Symbol 125 MovieClip Frame 1 | Symbol 124 MovieClip |
"tile7" | Symbol 125 MovieClip Frame 1 | Symbol 124 MovieClip |
"tile1" | Symbol 126 MovieClip Frame 1 | Symbol 79 MovieClip |
"tile2" | Symbol 126 MovieClip Frame 1 | Symbol 79 MovieClip |
"tile3" | Symbol 126 MovieClip Frame 1 | Symbol 79 MovieClip |
"tile4" | Symbol 126 MovieClip Frame 1 | Symbol 79 MovieClip |
"tile5" | Symbol 126 MovieClip Frame 1 | Symbol 79 MovieClip |
"tile6" | Symbol 126 MovieClip Frame 1 | Symbol 79 MovieClip |
"tile7" | Symbol 126 MovieClip Frame 1 | Symbol 79 MovieClip |
"tile8" | Symbol 126 MovieClip Frame 1 | Symbol 79 MovieClip |
"tile9" | Symbol 126 MovieClip Frame 1 | Symbol 79 MovieClip |
"wheel" | Symbol 127 MovieClip Frame 1 | Symbol 92 MovieClip |
"tile5" | Symbol 128 MovieClip Frame 1 | Symbol 127 MovieClip |
"tile2" | Symbol 128 MovieClip Frame 1 | Symbol 127 MovieClip |
"tile1" | Symbol 128 MovieClip Frame 1 | Symbol 127 MovieClip |
"tile3" | Symbol 128 MovieClip Frame 1 | Symbol 127 MovieClip |
"tile6" | Symbol 128 MovieClip Frame 1 | Symbol 127 MovieClip |
"tile4" | Symbol 128 MovieClip Frame 1 | Symbol 127 MovieClip |
"tile7" | Symbol 128 MovieClip Frame 1 | Symbol 127 MovieClip |
"tile8" | Symbol 128 MovieClip Frame 1 | Symbol 127 MovieClip |
"tile9" | Symbol 128 MovieClip Frame 1 | Symbol 127 MovieClip |
"PURPLE" | Symbol 129 MovieClip Frame 1 | Symbol 118 MovieClip |
"RED" | Symbol 129 MovieClip Frame 1 | Symbol 118 MovieClip |
"YELLOW" | Symbol 129 MovieClip Frame 1 | Symbol 118 MovieClip |
"BLUE" | Symbol 129 MovieClip Frame 1 | Symbol 118 MovieClip |
"GREEN" | Symbol 129 MovieClip Frame 1 | Symbol 118 MovieClip |
"BUMPER" | Symbol 129 MovieClip Frame 1 | Symbol 123 MovieClip |
"SLIDER" | Symbol 129 MovieClip Frame 1 | Symbol 125 MovieClip |
"ghost" | Symbol 129 MovieClip Frame 1 | Symbol 126 MovieClip |
"wheel" | Symbol 129 MovieClip Frame 1 | Symbol 128 MovieClip |
"mask" | Symbol 129 MovieClip Frame 1 | Symbol 117 MovieClip |
"table" | Symbol 236 MovieClip Frame 1 | Symbol 129 MovieClip |
"PURPLE" | Symbol 236 MovieClip Frame 1 | Symbol 118 MovieClip |
"RED" | Symbol 236 MovieClip Frame 1 | Symbol 118 MovieClip |
"YELLOW" | Symbol 236 MovieClip Frame 1 | Symbol 118 MovieClip |
"BLUE" | Symbol 236 MovieClip Frame 1 | Symbol 118 MovieClip |
"GREEN" | Symbol 236 MovieClip Frame 1 | Symbol 118 MovieClip |
"BUMPER" | Symbol 236 MovieClip Frame 1 | Symbol 123 MovieClip |
"SLIDER" | Symbol 236 MovieClip Frame 1 | Symbol 125 MovieClip |
"ghost" | Symbol 236 MovieClip Frame 1 | Symbol 126 MovieClip |
"wheel" | Symbol 236 MovieClip Frame 1 | Symbol 128 MovieClip |
"win" | Symbol 236 MovieClip Frame 1 | Symbol 196 MovieClip |
"bar" | Symbol 236 MovieClip Frame 1 | Symbol 212 MovieClip |
"shock1" | Symbol 236 MovieClip Frame 14 | Symbol 215 MovieClip |
"shock2" | Symbol 236 MovieClip Frame 14 | Symbol 215 MovieClip |
"shock5" | Symbol 236 MovieClip Frame 14 | Symbol 215 MovieClip |
"shock6" | Symbol 236 MovieClip Frame 14 | Symbol 215 MovieClip |
"shock3" | Symbol 236 MovieClip Frame 14 | Symbol 215 MovieClip |
"shock4" | Symbol 236 MovieClip Frame 14 | Symbol 215 MovieClip |
"shock9" | Symbol 236 MovieClip Frame 14 | Symbol 215 MovieClip |
"shock12" | Symbol 236 MovieClip Frame 14 | Symbol 215 MovieClip |
"shock7" | Symbol 236 MovieClip Frame 14 | Symbol 215 MovieClip |
"shock10" | Symbol 236 MovieClip Frame 14 | Symbol 215 MovieClip |
"shock8" | Symbol 236 MovieClip Frame 14 | Symbol 215 MovieClip |
"shock11" | Symbol 236 MovieClip Frame 14 | Symbol 215 MovieClip |
"star" | Symbol 236 MovieClip Frame 29 | Symbol 235 MovieClip |
Labels
"game" | Frame 5 |
"start_over" | Frame 6 |
"STOP" | Symbol 72 MovieClip Frame 2 |
"UP" | Symbol 72 MovieClip Frame 10 |
"RIGHT" | Symbol 72 MovieClip Frame 25 |
"DOWN" | Symbol 72 MovieClip Frame 40 |
"LEFT" | Symbol 72 MovieClip Frame 55 |
"BLANK" | Symbol 72 MovieClip Frame 70 |
"stop" | Symbol 79 MovieClip Frame 5 |
"up" | Symbol 79 MovieClip Frame 10 |
"right" | Symbol 79 MovieClip Frame 25 |
"down" | Symbol 79 MovieClip Frame 40 |
"left" | Symbol 79 MovieClip Frame 55 |
"blank" | Symbol 79 MovieClip Frame 66 |
"start" | Symbol 86 MovieClip Frame 1 |
"half" | Symbol 86 MovieClip Frame 4 |
"stop" | Symbol 86 MovieClip Frame 25 |
"red" | Symbol 92 MovieClip Frame 5 |
"half" | Symbol 92 MovieClip Frame 8 |
"yellow" | Symbol 92 MovieClip Frame 20 |
"green" | Symbol 92 MovieClip Frame 35 |
"blue" | Symbol 92 MovieClip Frame 50 |
"purple" | Symbol 92 MovieClip Frame 65 |
"stop" | Symbol 122 MovieClip Frame 2 |
"left" | Symbol 122 MovieClip Frame 5 |
"right" | Symbol 122 MovieClip Frame 20 |
"up" | Symbol 122 MovieClip Frame 35 |
"down" | Symbol 122 MovieClip Frame 50 |
"no" | Symbol 122 MovieClip Frame 62 |
"blank" | Symbol 122 MovieClip Frame 86 |
"stop" | Symbol 124 MovieClip Frame 2 |
"left" | Symbol 124 MovieClip Frame 5 |
"right" | Symbol 124 MovieClip Frame 20 |
"up" | Symbol 124 MovieClip Frame 35 |
"down" | Symbol 124 MovieClip Frame 50 |
"left1" | Symbol 124 MovieClip Frame 65 |
"right1" | Symbol 124 MovieClip Frame 80 |
"up1" | Symbol 124 MovieClip Frame 95 |
"down1" | Symbol 124 MovieClip Frame 110 |
"blank" | Symbol 124 MovieClip Frame 121 |
"stop" | Symbol 127 MovieClip Frame 5 |
"up" | Symbol 127 MovieClip Frame 10 |
"right" | Symbol 127 MovieClip Frame 25 |
"down" | Symbol 127 MovieClip Frame 40 |
"left" | Symbol 127 MovieClip Frame 55 |
"blank" | Symbol 127 MovieClip Frame 66 |
"reset" | Symbol 129 MovieClip Frame 2 |
"a1" | Symbol 161 MovieClip Frame 5 |
"a2" | Symbol 161 MovieClip Frame 10 |
"a3" | Symbol 161 MovieClip Frame 15 |
"A" | Symbol 212 MovieClip Frame 2 |
"B" | Symbol 212 MovieClip Frame 5 |
"C" | Symbol 212 MovieClip Frame 10 |
"D" | Symbol 212 MovieClip Frame 15 |
"E" | Symbol 212 MovieClip Frame 20 |
"F" | Symbol 212 MovieClip Frame 25 |
"G" | Symbol 212 MovieClip Frame 30 |
"H" | Symbol 212 MovieClip Frame 35 |
"A" | Symbol 235 MovieClip Frame 5 |
"B" | Symbol 235 MovieClip Frame 10 |
"C" | Symbol 235 MovieClip Frame 15 |
"D" | Symbol 235 MovieClip Frame 20 |
"F" | Symbol 235 MovieClip Frame 25 |
"over" | Symbol 235 MovieClip Frame 30 |
"level" | Symbol 236 MovieClip Frame 2 |
"start_over" | Symbol 236 MovieClip Frame 5 |
"reset" | Symbol 236 MovieClip Frame 15 |
"set_bumpers" | Symbol 236 MovieClip Frame 25 |
"check_win" | Symbol 236 MovieClip Frame 27 |
"game_over" | Symbol 236 MovieClip Frame 29 |
Dynamic Text Variables
stage | Symbol 2 EditableText | "00" |
bomb | Symbol 120 EditableText | "0" |
level | Symbol 146 EditableText | "00" |
e_level | Symbol 147 EditableText | "00" |
moves | Symbol 148 EditableText | "00" |
e_moves | Symbol 149 EditableText | "00" |
score | Symbol 150 EditableText | "00000" |
end | Symbol 219 EditableText | "" |
dial | Symbol 221 EditableText | "" |
|