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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/84588043?noj=FRM84588043-15DC" width="1" height="1"></div>

Cubox_--suckoban.swf

This is the info page for
Flash #16933

(Click the ID number above for more basic data on this flash file.)


Text
00

Choose a stage by clicking one of the letters
located in the upper right hand corner.
"A" being the easiest to "F" being the hardest.
1. Rearange your CUBOX to make your room
look like the finished room.
2. If you exceed the expected amount of
moves, you will be penalized 1 point for
each additional move.
3. If you press the "RESET" button, you will be
penalized 1 points.

HOW TO PLAY:

Lightning CUBOX:
If the sides of the same-colored CUBOX touch, you will be
penalized 1 point. (this only applies when a lightning
bolt appears on the CUBOX)
Bumpers:
Bumpers will disappear when it's counter reaches zero.
Sensors:
Sensors will continue to slide until they detect an obstacle.

Disposers:
Any colored CUBOX will vanish if you move a Disposer
over it.
Spectra Wheel:
When moved, the wheel will move clockwise to the next
color.

1.

2.

3.

1.

2.

3.

0

00

00

00

00

00000

STAGE COMPLETE!
HOW DID YOU RANK?

Press the "START OVER" button to play again.

ActionScript [AS1/AS2]

Frame 1
ifFrameLoaded (5) { gotoAndStop (5); }
Frame 5
Set("/game:score", "0"); Set("/game:e_moves", "0"); Set("/game:moves", "0"); stop();
Frame 6
gotoAndStop (5);
Symbol 26 Button
on (release) { getURL ("../Menu.html", "_top"); }
Symbol 29 MovieClip Frame 1
stop();
Symbol 29 MovieClip Frame 18
stop();
Symbol 40 Button
on (release) { nextFrame(); }
Symbol 47 Button
on (release) { gotoAndStop (1); }
Symbol 55 Button
on (release) { prevFrame(); }
Symbol 71 MovieClip Frame 1
if (/game:active == "1") { gotoAndStop (2); } else { stop(); }
Symbol 72 MovieClip Frame 1
stop();
Symbol 72 MovieClip Frame 20
stop();
Symbol 72 MovieClip Frame 35
stop();
Symbol 72 MovieClip Frame 50
stop();
Symbol 72 MovieClip Frame 65
stop();
Symbol 79 MovieClip Frame 1
stop();
Symbol 79 MovieClip Frame 20
stop();
Symbol 79 MovieClip Frame 35
stop();
Symbol 79 MovieClip Frame 50
stop();
Symbol 79 MovieClip Frame 65
stop();
Symbol 86 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 26
stop(); tellTarget ("/game") { play(); }
Symbol 92 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 6
stop(); tellTarget ("wheel") { play(); }
Symbol 92 MovieClip Frame 15
stop();
Symbol 92 MovieClip Frame 21
stop(); tellTarget ("wheel") { play(); }
Symbol 92 MovieClip Frame 30
stop();
Symbol 92 MovieClip Frame 36
stop(); tellTarget ("wheel") { play(); }
Symbol 92 MovieClip Frame 45
stop();
Symbol 92 MovieClip Frame 51
stop(); tellTarget ("wheel") { play(); }
Symbol 92 MovieClip Frame 60
stop();
Symbol 92 MovieClip Frame 66
stop(); tellTarget ("wheel") { play(); }
Symbol 92 MovieClip Frame 75
stop();
Symbol 97 MovieClip Frame 2
stop();
Symbol 97 MovieClip Frame 3
tellTarget ("2/test") { gotoAndStop (2); }; tellTarget ("1/test") { gotoAndStop (2); }
Symbol 97 MovieClip Frame 4
tellTarget ("w2/wheel") { gotoAndStop ("half"); }; tellTarget ("w3/wheel") { gotoAndStop ("stop"); }; tellTarget ("w1/wheel") { gotoAndStop ("start"); }
Symbol 97 MovieClip Frame 5
gotoAndStop (1);
Symbol 101 Button
on (release) { tellTarget ("help") { nextFrame(); } }
Symbol 117 MovieClip Frame 1
stop();
Symbol 117 MovieClip Frame 21
stop();
Symbol 122 MovieClip Frame 1
stop();
Symbol 122 MovieClip Frame 15
stop();
Symbol 122 MovieClip Frame 30
stop();
Symbol 122 MovieClip Frame 45
stop();
Symbol 122 MovieClip Frame 60
stop();
Symbol 122 MovieClip Frame 85
tellTarget ("/game") { play(); }
Symbol 122 MovieClip Frame 86
stop();
Symbol 124 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 15
stop();
Symbol 124 MovieClip Frame 30
stop();
Symbol 124 MovieClip Frame 45
stop();
Symbol 124 MovieClip Frame 60
stop();
Symbol 124 MovieClip Frame 75
stop();
Symbol 124 MovieClip Frame 90
stop();
Symbol 124 MovieClip Frame 105
stop();
Symbol 124 MovieClip Frame 120
stop();
Symbol 127 MovieClip Frame 1
stop();
Symbol 127 MovieClip Frame 20
stop();
Symbol 127 MovieClip Frame 35
stop();
Symbol 127 MovieClip Frame 50
stop();
Symbol 127 MovieClip Frame 65
stop();
Symbol 129 MovieClip Frame 1
tellTarget ("win") { gotoAndStop (1); }; set = "0"; tellTarget ("table") { gotoAndStop (1); }; Y = "1"; G = "2"; B = "3"; P = "4"; R = "5"; Set("table:Y", "1"); Set("table:G", "2"); Set("table:B", "3"); Set("table:P", "4"); Set("table:R", "5"); hold = "0"; green = "1"; blue = "2"; yellow = "3"; red = "4"; purple = "5"; bumper = "6"; slider = "7"; ghost = "8"; wheel = "9"; Set("table:green", "1"); Set("table:blue", "2"); Set("table:yellow", "3"); Set("table:red", "4"); Set("table:purple", "5"); Set("table:bumper", "6"); Set("table:slider", "7"); Set("table:ghost", "8"); Set("table:wheel", "9"); BLANK = "1"; while ("9" >= BLANK) { tellTarget ("RED/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("PURPLE/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BLUE/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("YELLOW/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GREEN/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BUMPER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("SLIDER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GHOST/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("WHEEL/tile" add BLANK) { gotoAndStop ("blank"); }; BLANK = BLANK + "1"; } stop();
Symbol 129 MovieClip Frame 2
tellTarget ("mask") { gotoAndPlay (2); } stop(); color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == green) { tellTarget (("GREEN" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == blue) { tellTarget (("BLUE" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == yellow) { tellTarget (("YELLOW" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == red) { tellTarget (("RED" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == purple) { tellTarget (("PURPLE" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == bumper) { tellTarget ("BUMPER/tile" add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == slider) { tellTarget ("SLIDER/tile" add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == ghost) { tellTarget ("GHOST/tile" add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == wheel) { tellTarget ("WHEEL/tile" add color) { gotoAndStop ("stop"); }; } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == Y) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("yellow"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == G) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("green"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == B) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("blue"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == P) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("purple"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == R) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("red"); }; } } color = color + "1"; } set_bumper = "1"; while ("9" >= set_bumper) { if ("0" < eval ("BUMP" add set_bumper)) { Set(("bumper/tile" add set_bumper) add "/bomb:bomb", eval ("BUMP" add set_bumper)); } set_bumper = set_bumper + "1"; }
Symbol 157 MovieClip Frame 13
stop();
Symbol 161 MovieClip Frame 1
gotoAndStop("a" add (random("3") + "1"));
Symbol 161 MovieClip Frame 9
stop();
Symbol 161 MovieClip Frame 14
stop();
Symbol 161 MovieClip Frame 19
stop();
Symbol 162 Button
on (release) { number = "1"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add (number + "2")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right1"); }; Set("blix" add number, "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add (number + "2")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("w" add (number + "2"), eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), wheel); if (eval ("w" add (number + "2")) == "5") { Set("w" add (number + "2"), "1"); } else { Set("w" add (number + "2"), eval ("w" add (number + "2")) + "1"); } } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add (number + "2"))) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), ghost); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), purple); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), red); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), yellow); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), green); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("bump" add (number + "2"), eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), bumper); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("right"); }; Set("w" add (number + "1"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("right"); }; Set("bump" add (number + "1"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), bumper); } } }
Symbol 163 Button
on (release) { number = "1"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add (number + "6")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down1"); }; Set("blix" add number, "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add (number + "6")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("w" add (number + "6"), eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), wheel); if (eval ("w" add (number + "6")) == "5") { Set("w" add (number + "6"), "1"); } else { Set("w" add (number + "6"), eval ("w" add (number + "6")) + "1"); } } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add (number + "6"))) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), ghost); } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("bump" add (number + "6"), eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), bumper); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), purple); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), red); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), yellow); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), green); } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("down"); }; Set("bump" add (number + "3"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("down"); }; Set("w" add (number + "3"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), ghost); } } }
Symbol 164 Button
on (release) { number = "1"; if (eval ("blix" add (number + "2")) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left1"); }; Set("blix" add (number + "2"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("w" add number, eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("bump" add number, eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "2")) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add (number + "2")) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("bump" add (number + "1"), eval ("bump" add (number + "2")) - "1"); Set("bump" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), bumper); } } if (eval ("blix" add (number + "2")) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add (number + "2")) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add (number + "2")) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add (number + "2")) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add (number + "2")) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add (number + "2")) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add (number + "2")) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "2")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("w" add (number + "1"), eval ("w" add (number + "2"))); Set("w" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } }
Symbol 165 Button
on (release) { number = "1"; if (eval ("blix" add (number + "6")) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up1"); }; Set("blix" add (number + "6"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("w" add number, eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("bump" add number, eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "6")) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add (number + "6")) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("bump" add (number + "3"), eval ("bump" add (number + "6")) - "1"); Set("bump" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add (number + "6")) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add (number + "6")) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add (number + "6")) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add (number + "6")) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add (number + "6")) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add (number + "6")) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "6")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("w" add (number + "3"), eval ("w" add (number + "6"))); Set("w" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add (number + "6")) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), ghost); } } }
Symbol 166 Button
on (release) { number = "4"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add (number + "2")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right1"); }; Set("blix" add number, "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add (number + "2")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("w" add (number + "2"), eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), wheel); if (eval ("w" add (number + "2")) == "5") { Set("w" add (number + "2"), "1"); } else { Set("w" add (number + "2"), eval ("w" add (number + "2")) + "1"); } } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add (number + "2"))) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), ghost); } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), purple); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), red); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), yellow); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), green); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("bump" add (number + "2"), eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), bumper); } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("right"); }; Set("bump" add (number + "1"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), bumper); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("right"); }; Set("w" add (number + "1"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } }
Symbol 167 Button
on (release) { number = "7"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add (number + "2")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right1"); }; Set("blix" add number, "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add (number + "2")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("w" add (number + "2"), eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), wheel); if (eval ("w" add (number + "2")) == "5") { Set("w" add (number + "2"), "1"); } else { Set("w" add (number + "2"), eval ("w" add (number + "2")) + "1"); } } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add (number + "2"))) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), ghost); } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), slider); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), purple); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), red); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), yellow); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), green); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add (number + "2")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("right"); }; Set("bump" add (number + "2"), eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add (number + "2"), bumper); } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("right"); }; Set("blix" add number, "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("right"); }; Set("bump" add (number + "1"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), bumper); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("right"); }; Set("w" add (number + "1"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } }
Symbol 168 Button
on (release) { number = "4"; if (eval ("blix" add (number + "2")) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left1"); }; Set("blix" add (number + "2"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("w" add number, eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("bump" add number, eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "2")) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add (number + "2")) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("bump" add (number + "1"), eval ("bump" add (number + "2")) - "1"); Set("bump" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), bumper); } } if (eval ("blix" add (number + "2")) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add (number + "2")) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add (number + "2")) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add (number + "2")) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add (number + "2")) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add (number + "2")) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add (number + "2")) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "2")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("w" add (number + "1"), eval ("w" add (number + "2"))); Set("w" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } }
Symbol 169 Button
on (release) { number = "7"; if (eval ("blix" add (number + "2")) == slider) { if ((eval ("blix" add (number + "1")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left1"); }; Set("blix" add (number + "2"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "1")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("w" add number, eval ("w" add (number + "1"))); Set("w" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "1")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "1")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "1")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("bump" add number, eval ("bump" add (number + "1")) - "1"); Set("bump" add (number + "1"), "0"); Set("blix" add (number + "1"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "1")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "1")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "1")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "1")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "1")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "1")) { gotoAndPlay ("left"); }; Set("blix" add (number + "1"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "2")) == slider) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("slider/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), slider); } } if (eval ("blix" add (number + "2")) == bumper) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("bump" add (number + "1"), eval ("bump" add (number + "2")) - "1"); Set("bump" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), bumper); } } if (eval ("blix" add (number + "2")) == green) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("green/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), green); } } if (eval ("blix" add (number + "2")) == blue) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("blue/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), blue); } } if (eval ("blix" add (number + "2")) == yellow) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), yellow); } } if (eval ("blix" add (number + "2")) == red) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("red/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), red); } } if (eval ("blix" add (number + "2")) == ghost) { if ("5" >= eval ("blix" add (number + "1"))) { play(); tellTarget ("ghost/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), ghost); } } if (eval ("blix" add (number + "2")) == purple) { if (eval ("blix" add (number + "1")) == "0") { play(); tellTarget ("purple/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), purple); } } if (eval ("blix" add (number + "2")) == wheel) { if (eval ("blix" add (number + "1")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "2")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "2")) { gotoAndPlay ("left"); }; Set("w" add (number + "1"), eval ("w" add (number + "2"))); Set("w" add (number + "2"), "0"); Set("blix" add (number + "2"), "0"); Set("blix" add (number + "1"), wheel); if (eval ("w" add (number + "1")) == "5") { Set("w" add (number + "1"), "1"); } else { Set("w" add (number + "1"), eval ("w" add (number + "1")) + "1"); } } } }
Symbol 170 Button
on (release) { number = "2"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add (number + "6")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down1"); }; Set("blix" add number, "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add (number + "6")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("w" add (number + "6"), eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), wheel); if (eval ("w" add (number + "6")) == "5") { Set("w" add (number + "6"), "1"); } else { Set("w" add (number + "6"), eval ("w" add (number + "6")) + "1"); } } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add (number + "6"))) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), ghost); } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("bump" add (number + "6"), eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), bumper); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), purple); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), red); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), yellow); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), green); } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("down"); }; Set("bump" add (number + "3"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("down"); }; Set("w" add (number + "3"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), ghost); } } }
Symbol 171 Button
on (release) { number = "3"; if (eval ("blix" add number) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add (number + "6")) == "0")) { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down1"); }; Set("blix" add number, "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add (number + "6")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("w" add (number + "6"), eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), wheel); if (eval ("w" add (number + "6")) == "5") { Set("w" add (number + "6"), "1"); } else { Set("w" add (number + "6"), eval ("w" add (number + "6")) + "1"); } } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add (number + "6"))) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), ghost); } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("bump" add (number + "6"), eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), bumper); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), purple); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), red); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), yellow); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add (number + "6")) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("down"); }; Set("blix" add (number + "3"), "0"); Set("blix" add (number + "6"), green); } } if (eval ("blix" add number) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add number) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add number) { gotoAndPlay ("down"); }; Set("bump" add (number + "3"), eval ("bump" add number) - "1"); Set("bump" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add number) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add number) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add number) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add number) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add number) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add number) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add number) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add number) { gotoAndPlay ("down"); }; Set("w" add (number + "3"), eval ("w" add number)); Set("w" add number, "0"); Set("blix" add number, "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add number) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add number) { gotoAndPlay ("down"); }; Set("blix" add number, "0"); Set("blix" add (number + "3"), ghost); } } }
Symbol 172 Button
on (release) { number = "2"; if (eval ("blix" add (number + "6")) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up1"); }; Set("blix" add (number + "6"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("w" add number, eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("bump" add number, eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "6")) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add (number + "6")) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("bump" add (number + "3"), eval ("bump" add (number + "6")) - "1"); Set("bump" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add (number + "6")) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add (number + "6")) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add (number + "6")) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add (number + "6")) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add (number + "6")) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add (number + "6")) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "6")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("w" add (number + "3"), eval ("w" add (number + "6"))); Set("w" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add (number + "6")) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), ghost); } } }
Symbol 173 Button
on (release) { number = "3"; if (eval ("blix" add (number + "6")) == slider) { if ((eval ("blix" add (number + "3")) == "0") and (eval ("blix" add number) == "0")) { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up1"); }; Set("blix" add (number + "6"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == wheel) { if (eval ("blix" add number) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "3")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("w" add number, eval ("w" add (number + "3"))); Set("w" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, wheel); if (eval ("w" add number) == "5") { Set("w" add number, "1"); } else { Set("w" add number, eval ("w" add number) + "1"); } } } if (eval ("blix" add (number + "3")) == ghost) { if ("5" >= eval ("blix" add number)) { play(); tellTarget ("ghost/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, ghost); } } if (eval ("blix" add (number + "3")) == slider) { if (eval ("blix" add number) == "0") { play(); tellTarget ("slider/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, slider); } } if (eval ("blix" add (number + "3")) == bumper) { if (eval ("blix" add number) == "0") { play(); tellTarget ("bumper/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("bump" add number, eval ("bump" add (number + "3")) - "1"); Set("bump" add (number + "3"), "0"); Set("blix" add (number + "3"), "0"); Set("blix" add number, bumper); } } if (eval ("blix" add (number + "3")) == yellow) { if (eval ("blix" add number) == "0") { play(); tellTarget ("yellow/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, yellow); } } if (eval ("blix" add (number + "3")) == red) { if (eval ("blix" add number) == "0") { play(); tellTarget ("red/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, red); } } if (eval ("blix" add (number + "3")) == blue) { if (eval ("blix" add number) == "0") { play(); tellTarget ("blue/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, blue); } } if (eval ("blix" add (number + "3")) == green) { if (eval ("blix" add number) == "0") { play(); tellTarget ("green/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, green); } } if (eval ("blix" add (number + "3")) == purple) { if (eval ("blix" add number) == "0") { play(); tellTarget ("purple/TILE" add (number + "3")) { gotoAndPlay ("up"); }; Set("blix" add (number + "3"), "0"); Set("blix" add number, purple); } } if (eval ("blix" add (number + "6")) == slider) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("slider/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), slider); } } if (eval ("blix" add (number + "6")) == bumper) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("bumper/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("bump" add (number + "3"), eval ("bump" add (number + "6")) - "1"); Set("bump" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), bumper); } } if (eval ("blix" add (number + "6")) == green) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("green/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), green); } } if (eval ("blix" add (number + "6")) == blue) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("blue/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), blue); } } if (eval ("blix" add (number + "6")) == yellow) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("yellow/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), yellow); } } if (eval ("blix" add (number + "6")) == red) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("red/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), red); } } if (eval ("blix" add (number + "6")) == purple) { if (eval ("blix" add (number + "3")) == "0") { play(); tellTarget ("purple/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), purple); } } if (eval ("blix" add (number + "6")) == wheel) { if (eval ("blix" add (number + "3")) == "0") { spin = "1"; play(); tellTarget (("wheel/TILE" add (number + "6")) add "/wheel") { play(); }; tellTarget ("wheel/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("w" add (number + "3"), eval ("w" add (number + "6"))); Set("w" add (number + "6"), "0"); Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), wheel); if (eval ("w" add (number + "3")) == "5") { Set("w" add (number + "3"), "1"); } else { Set("w" add (number + "3"), eval ("w" add (number + "3")) + "1"); } } } if (eval ("blix" add (number + "6")) == ghost) { if ("5" >= eval ("blix" add (number + "3"))) { play(); tellTarget ("ghost/TILE" add (number + "6")) { gotoAndPlay ("up"); }; Set("blix" add (number + "6"), "0"); Set("blix" add (number + "3"), ghost); } } }
Symbol 178 Button
on (release) { gotoAndPlay (5); if ((score >= "1") and ("0" < moves)) { score = score - "1"; } }
Symbol 191 Button
on (release) { if (/game:level == /game:e_level) { tellTarget ("/game") { gotoAndStop ("game_over"); }; } else { Set("/game:level", /game:level + "1"); tellTarget ("/game") { gotoAndPlay ("level"); }; } }
Symbol 194 MovieClip Frame 1
if (/game:e_moves == /game:moves) { stop(); } else { gotoAndStop (2); }
Symbol 196 MovieClip Frame 1
stop();
Symbol 198 Button
on (release) { Set("/game:score", "0"); Set("/stage:stage", "4"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (15); }
Symbol 199 Button
on (release) { Set("/game:score", "0"); Set("/stage:stage", "5"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (20); }
Symbol 200 Button
on (release) { Set("/game:score", "0"); Set("/stage:stage", "6"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (25); }
Symbol 201 Button
on (release) { Set("/game:score", "0"); Set("/stage:stage", "1"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (2); }
Symbol 202 Button
on (release) { Set("/game:score", "0"); Set("/stage:stage", "2"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (5); }
Symbol 203 Button
on (release) { Set("/game:score", "0"); Set("/stage:stage", "3"); tellTarget ("/game") { gotoAndPlay (1); }; gotoAndStop (10); }
Symbol 212 MovieClip Frame 1
if (/stage:stage == "1") { gotoAndStop (2); } else { gotoAndStop (2); } if (/stage:stage == "2") { gotoAndStop (5); } if (/stage:stage == "3") { gotoAndStop (10); } if (/stage:stage == "4") { gotoAndStop (15); } if (/stage:stage == "5") { gotoAndStop (20); } if (/stage:stage == "6") { gotoAndStop (25); } if (/stage:stage == "7") { gotoAndStop (30); } if (/stage:stage == "8") { gotoAndStop (35); }
Symbol 212 MovieClip Frame 5
stop();
Symbol 212 MovieClip Frame 10
stop();
Symbol 212 MovieClip Frame 15
stop();
Symbol 212 MovieClip Frame 20
stop();
Symbol 215 MovieClip Frame 1
stop();
Symbol 215 MovieClip Frame 2
if (/game:score >= "1") { Set("/game:score", /game:score - "1"); }
Symbol 215 MovieClip Frame 90
stop();
Symbol 226 MovieClip Frame 60
stop();
Symbol 235 MovieClip Frame 1
stop();
Symbol 236 MovieClip Frame 1
if (/stage:stage == "1") { stage = "1"; } else { stage = "1"; } if (/stage:stage == "2") { stage = "2"; } if (/stage:stage == "3") { stage = "3"; } if (/stage:stage == "4") { stage = "4"; } if (/stage:stage == "5") { stage = "5"; } if (/stage:stage == "6") { stage = "6"; } if (/stage:stage == "7") { stage = "7"; } if (/stage:stage == "8") { stage = "8"; } level = "1"; gotoAndPlay (2);
Symbol 236 MovieClip Frame 2
tellTarget ("win") { gotoAndStop (1); }; set = "0"; tellTarget ("table") { gotoAndStop (1); }; Y = "1"; G = "2"; B = "3"; P = "4"; R = "5"; hold = "0"; green = "1"; blue = "2"; yellow = "3"; red = "4"; purple = "5"; bumper = "6"; slider = "7"; ghost = "8"; wheel = "9"; Set("table:Y", "1"); Set("table:G", "2"); Set("table:B", "3"); Set("table:P", "4"); Set("table:R", "5"); Set("table:green", "1"); Set("table:blue", "2"); Set("table:yellow", "3"); Set("table:red", "4"); Set("table:purple", "5"); Set("table:bumper", "6"); Set("table:slider", "7"); Set("table:ghost", "8"); Set("table:wheel", "9"); BLANK = "1"; while ("9" >= BLANK) { tellTarget ("RED/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("PURPLE/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BLUE/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("YELLOW/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GREEN/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BUMPER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("SLIDER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GHOST/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("WHEEL/tile" add BLANK) { gotoAndStop ("blank"); }; BLANK = BLANK + "1"; }
Symbol 236 MovieClip Frame 5
BLANK = "1"; while ("9" >= BLANK) { Set("w" add blank, "0"); Set("blix" add blank, "0"); Set("bump" add blank, "0"); Set("table:w" add blank, "0"); Set("table:blix" add blank, "0"); Set("table:bump" add blank, "0"); BLANK = BLANK + "1"; } BLANK = "1"; while ("9" >= BLANK) { tellTarget (("RED" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("PURPLE" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("BLUE" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("YELLOW" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("GREEN" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BUMPER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("SLIDER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GHOST/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("WHEEL/tile" add BLANK) { gotoAndStop ("blank"); }; BLANK = BLANK + "1"; } if (/game:stage == "1") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = red; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = red; BUMP5 = "0"; Blix6 = red; BUMP6 = "0"; Blix7 = red; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", red); Set("table:BUMP1", "0"); Set("table:Blix2", red); Set("table:BUMP2", "0"); Set("table:Blix3", red); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", red); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = purple; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = purple; BUMP3 = "0"; Blix4 = purple; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = purple; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", purple); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", purple); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", purple); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", purple); Set("table:BUMP8", "0"); Set("table:Blix9", purple); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "3"; } active = "0"; e_moves = "3"; Blix1 = "0"; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = blue; BUMP4 = "0"; Blix5 = blue; BUMP5 = "0"; Blix6 = blue; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = blue; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", blue); Set("table:BUMP3", "0"); Set("table:Blix4", blue); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", blue); Set("table:BUMP7", "0"); Set("table:Blix8", blue); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = green; BUMP3 = "0"; Blix4 = green; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = green; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = green; BUMP9 = "0"; Set("table:Blix1", green); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", green); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = yellow; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = yellow; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", yellow); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", yellow); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", yellow); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = yellow; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = purple; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = purple; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", yellow); Set("table:BUMP5", "0"); Set("table:Blix6", yellow); Set("table:BUMP6", "0"); Set("table:Blix7", purple); Set("table:BUMP7", "0"); Set("table:Blix8", purple); Set("table:BUMP8", "0"); Set("table:Blix9", purple); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = "0"; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = green; BUMP5 = "0"; Blix6 = red; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:BUMP2", "0"); Set("table:Blix3", green); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", red); Set("table:BUMP5", "0"); Set("table:Blix6", red); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", yellow); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = purple; BUMP1 = "0"; Blix2 = yellow; BUMP2 = "0"; Blix3 = green; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = red; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", yellow); Set("table:BUMP4", "0"); Set("table:Blix5", red); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", green); Set("table:BUMP7", "0"); Set("table:Blix8", purple); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); } if (/game:stage == "2") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = yellow; BUMP1 = "0"; Blix2 = blue; BUMP2 = "0"; Blix3 = yellow; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = red; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", yellow); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", blue); Set("table:BUMP4", "0"); Set("table:Blix5", red); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = green; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = green; BUMP5 = "0"; Blix6 = purple; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", purple); Set("table:BUMP2", "0"); Set("table:Blix3", green); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", purple); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "6"; } active = "1"; e_moves = "6"; Blix1 = "0"; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = blue; BUMP3 = "0"; Blix4 = blue; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = green; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = green; BUMP9 = "0"; Set("table:Blix1", blue); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", green); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", blue); Set("table:BUMP7", "0"); Set("table:Blix8", green); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = purple; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = purple; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = purple; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = yellow; BUMP9 = "0"; Set("table:Blix1", purple); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", yellow); Set("table:BUMP4", "0"); Set("table:Blix5", purple); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", purple); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = green; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = purple; BUMP4 = "0"; Blix5 = green; BUMP5 = "0"; Blix6 = purple; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", purple); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", green); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", green); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", purple); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = red; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = red; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = yellow; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", yellow); Set("table:BUMP1", "0"); Set("table:Blix2", red); Set("table:BUMP2", "0"); Set("table:Blix3", green); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", red); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", yellow); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = blue; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = blue; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = yellow; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = green; BUMP7 = "0"; Blix8 = blue; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:BUMP2", "0"); Set("table:Blix3", blue); Set("table:BUMP3", "0"); Set("table:Blix4", yellow); Set("table:BUMP4", "0"); Set("table:Blix5", blue); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", green); Set("table:BUMP8", "0"); Set("table:Blix9", blue); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = purple; BUMP1 = "0"; Blix2 = red; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = red; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = purple; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", red); Set("table:BUMP1", "0"); Set("table:Blix2", purple); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", red); Set("table:BUMP6", "0"); Set("table:Blix7", red); Set("table:BUMP7", "0"); Set("table:Blix8", purple); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); } if (/game:stage == "3") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = slider; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = red; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", red); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = purple; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = slider; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", purple); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", purple); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = slider; BUMP1 = "0"; Blix2 = red; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", red); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", red); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = "0"; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = slider; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = green; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", slider); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", green); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", green); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = slider; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = purple; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = slider; BUMP6 = "0"; Blix7 = purple; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", purple); Set("table:BUMP1", "0"); Set("table:Blix2", purple); Set("table:BUMP2", "0"); Set("table:Blix3", slider); Set("table:BUMP3", "0"); Set("table:Blix4", purple); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", slider); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = slider; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = red; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = slider; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = slider; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", slider); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", red); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", slider); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = yellow; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = slider; BUMP6 = "0"; Blix7 = slider; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", slider); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", yellow); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; BUMP1 = "0"; Blix2 = slider; BUMP2 = "0"; Blix3 = slider; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = blue; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = blue; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", slider); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", blue); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", blue); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); } if (/game:stage == "4") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = red; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = bumper; BUMP4 = "4"; Blix5 = yellow; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", yellow); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", red); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = green; BUMP1 = "0"; Blix2 = purple; BUMP2 = "0"; Blix3 = bumper; BUMP3 = "3"; Blix4 = "0"; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = purple; BUMP6 = "0"; Blix7 = bumper; BUMP7 = "2"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", purple); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", purple); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", green); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; BUMP1 = "0"; Blix2 = bumper; BUMP2 = "3"; Blix3 = blue; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = yellow; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", yellow); Set("table:BUMP5", "0"); Set("table:Blix6", blue); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; BUMP1 = "0"; Blix2 = bumper; BUMP2 = "2"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = bumper; BUMP5 = "2"; Blix6 = bumper; BUMP6 = "1"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = green; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", green); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = green; BUMP1 = "0"; Blix2 = "0"; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = bumper; BUMP5 = "5"; Blix6 = yellow; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = red; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", yellow); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", red); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = red; BUMP1 = "0"; Blix2 = red; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = red; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = bumper; BUMP9 = "3"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", red); Set("table:BUMP4", "0"); Set("table:Blix5", bumper); Set("table:BUMP5", "1"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", red); Set("table:BUMP7", "0"); Set("table:Blix8", red); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = bumper; BUMP1 = "2"; Blix2 = "0"; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = yellow; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = bumper; BUMP8 = "2"; Blix9 = slider; BUMP9 = "0"; Set("table:Blix1", yellow); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", slider); Set("table:BUMP6", "0"); Set("table:Blix7", yellow); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; BUMP1 = "0"; Blix2 = bumper; BUMP2 = "2"; Blix3 = "0"; BUMP3 = "0"; Blix4 = bumper; BUMP4 = "4"; Blix5 = "0"; BUMP5 = "0"; Blix6 = bumper; BUMP6 = "1"; Blix7 = slider; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = bumper; BUMP9 = "2"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", bumper); Set("table:BUMP3", "1"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", slider); Set("table:BUMP5", "0"); Set("table:Blix6", bumper); Set("table:BUMP6", "1"); Set("table:Blix7", bumper); Set("table:BUMP7", "1"); Set("table:Blix8", bumper); Set("table:BUMP8", "1"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); } if (/game:stage == "5") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = green; BUMP1 = "0"; Blix2 = green; BUMP2 = "0"; Blix3 = green; BUMP3 = "0"; Blix4 = green; BUMP4 = "0"; Blix5 = ghost; BUMP5 = "0"; Blix6 = green; BUMP6 = "0"; Blix7 = green; BUMP7 = "0"; Blix8 = green; BUMP8 = "0"; Blix9 = green; BUMP9 = "0"; Set("table:Blix1", ghost); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", green); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "6"; } active = "0"; e_moves = "6"; Blix1 = red; BUMP1 = "0"; Blix2 = ghost; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = red; BUMP5 = "0"; Blix6 = ghost; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = yellow; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", red); Set("table:BUMP4", "0"); Set("table:Blix5", ghost); Set("table:BUMP5", "0"); Set("table:Blix6", ghost); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = blue; BUMP1 = "0"; Blix2 = blue; BUMP2 = "0"; Blix3 = ghost; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = "0"; BUMP5 = "0"; Blix6 = blue; BUMP6 = "0"; Blix7 = ghost; BUMP7 = "0"; Blix8 = blue; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", ghost); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", ghost); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", blue); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "3"; } active = "0"; e_moves = "3"; Blix1 = yellow; BUMP1 = "0"; Blix2 = ghost; BUMP2 = "0"; Blix3 = yellow; BUMP3 = "0"; Blix4 = ghost; BUMP4 = "0"; Blix5 = ghost; BUMP5 = "0"; Blix6 = ghost; BUMP6 = "0"; Blix7 = yellow; BUMP7 = "0"; Blix8 = "0"; BUMP8 = "0"; Blix9 = yellow; BUMP9 = "0"; Set("table:Blix1", ghost); Set("table:BUMP1", "0"); Set("table:Blix2", ghost); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", yellow); Set("table:BUMP5", "0"); Set("table:Blix6", ghost); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", ghost); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = red; BUMP1 = "0"; Blix2 = yellow; BUMP2 = "0"; Blix3 = ghost; BUMP3 = "0"; Blix4 = yellow; BUMP4 = "0"; Blix5 = ghost; BUMP5 = "0"; Blix6 = yellow; BUMP6 = "0"; Blix7 = ghost; BUMP7 = "0"; Blix8 = yellow; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", red); Set("table:BUMP1", "0"); Set("table:Blix2", ghost); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", ghost); Set("table:BUMP4", "0"); Set("table:Blix5", ghost); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", red); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "3"; } active = "0"; e_moves = "3"; Blix1 = red; BUMP1 = "0"; Blix2 = red; BUMP2 = "0"; Blix3 = red; BUMP3 = "0"; Blix4 = green; BUMP4 = "0"; Blix5 = ghost; BUMP5 = "0"; Blix6 = red; BUMP6 = "0"; Blix7 = "0"; BUMP7 = "0"; Blix8 = green; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", red); Set("table:BUMP2", "0"); Set("table:Blix3", ghost); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", red); Set("table:BUMP6", "0"); Set("table:Blix7", green); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = ghost; BUMP1 = "0"; Blix2 = ghost; BUMP2 = "0"; Blix3 = green; BUMP3 = "0"; Blix4 = "0"; BUMP4 = "0"; Blix5 = green; BUMP5 = "0"; Blix6 = "0"; BUMP6 = "0"; Blix7 = green; BUMP7 = "0"; Blix8 = green; BUMP8 = "0"; Blix9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", ghost); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", green); Set("table:BUMP7", "0"); Set("table:Blix8", ghost); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; BUMP1 = "0"; Blix2 = ghost; BUMP2 = "0"; Blix3 = "0"; BUMP3 = "0"; Blix4 = ghost; BUMP4 = "0"; Blix5 = yellow; BUMP5 = "0"; Blix6 = ghost; BUMP6 = "0"; Blix7 = red; BUMP7 = "0"; Blix8 = ghost; BUMP8 = "0"; Blix9 = red; BUMP9 = "0"; Set("table:Blix1", ghost); Set("table:BUMP1", "0"); Set("table:Blix2", ghost); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", ghost); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", ghost); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); } if (/game:stage == "6") { moves = "0"; hold = "0"; active = "0"; e_level = "8"; if (level == "1") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; W1 = "0"; BUMP1 = "0"; Blix2 = "0"; W2 = "0"; BUMP2 = "0"; Blix3 = "0"; W3 = "0"; BUMP3 = "0"; Blix4 = yellow; W4 = "0"; BUMP4 = "0"; Blix5 = wheel; W5 = Y; BUMP5 = "0"; Blix6 = "0"; W6 = "0"; BUMP6 = "0"; Blix7 = blue; W7 = "0"; BUMP7 = "0"; Blix8 = blue; W8 = "0"; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:W1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", blue); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", wheel); Set("table:W5", B); Set("table:BUMP5", "0"); Set("table:Blix6", blue); Set("table:W6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", yellow); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "2") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = green; W1 = Y; BUMP1 = "0"; Blix2 = "0"; W2 = "0"; BUMP2 = "0"; Blix3 = wheel; W3 = Y; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = wheel; W5 = B; BUMP5 = "0"; Blix6 = "0"; W6 = "0"; BUMP6 = "0"; Blix7 = "0"; W7 = "0"; BUMP7 = "0"; Blix8 = green; W8 = "0"; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", wheel); Set("table:W1", R); Set("table:BUMP1", "0"); Set("table:Blix2", green); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", wheel); Set("table:W3", R); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", green); Set("table:W5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", "0"); Set("table:W6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "3") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = "0"; W1 = "0"; BUMP1 = "0"; Blix2 = "0"; W2 = "0"; BUMP2 = "0"; Blix3 = wheel; W3 = Y; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = wheel; W5 = Y; BUMP5 = "0"; Blix6 = wheel; W6 = Y; BUMP6 = "0"; Blix7 = wheel; W7 = Y; BUMP7 = "0"; Blix8 = wheel; W8 = Y; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", wheel); Set("table:W1", P); Set("table:BUMP1", "0"); Set("table:Blix2", wheel); Set("table:W2", G); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", wheel); Set("table:W5", B); Set("table:BUMP5", "0"); Set("table:Blix6", wheel); Set("table:W6", G); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", wheel); Set("table:W9", P); Set("table:BUMP9", "0"); } if (level == "4") { if (set == "0") { set = "1"; score = score + "4"; } active = "0"; e_moves = "4"; Blix1 = "0"; W1 = "0"; BUMP1 = "0"; Blix2 = "0"; W2 = "0"; BUMP2 = "0"; Blix3 = "0"; W3 = "0"; BUMP3 = "0"; Blix4 = wheel; W4 = R; BUMP4 = "0"; Blix5 = yellow; W5 = "0"; BUMP5 = "0"; Blix6 = "0"; W6 = "0"; BUMP6 = "0"; Blix7 = "0"; W7 = "0"; BUMP7 = "0"; Blix8 = yellow; W8 = "0"; BUMP8 = "0"; Blix9 = wheel; W9 = P; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:W1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", yellow); Set("table:W5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", wheel); Set("table:W6", G); Set("table:BUMP6", "0"); Set("table:Blix7", yellow); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", wheel); Set("table:W8", G); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "5") { if (set == "0") { set = "1"; score = score + "5"; } active = "1"; e_moves = "5"; Blix1 = blue; W1 = "0"; BUMP1 = "0"; Blix2 = wheel; W2 = R; BUMP2 = "0"; Blix3 = blue; W3 = "0"; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = "0"; W5 = "0"; BUMP5 = "0"; Blix6 = bumper; W6 = "0"; BUMP6 = "3"; Blix7 = blue; W7 = "0"; BUMP7 = "0"; Blix8 = wheel; W8 = B; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", wheel); Set("table:W1", Y); Set("table:BUMP1", "0"); Set("table:Blix2", blue); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", wheel); Set("table:W3", Y); Set("table:BUMP3", "0"); Set("table:Blix4", blue); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", bumper); Set("table:W5", "0"); Set("table:BUMP5", "2"); Set("table:Blix6", blue); Set("table:W6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "6") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = yellow; W1 = "0"; BUMP1 = "0"; Blix2 = ghost; W2 = "0"; BUMP2 = "0"; Blix3 = yellow; W3 = "0"; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = wheel; W5 = R; BUMP5 = "0"; Blix6 = yellow; W6 = "0"; BUMP6 = "0"; Blix7 = ghost; W7 = "0"; BUMP7 = "0"; Blix8 = "0"; W8 = "0"; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", yellow); Set("table:W1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", wheel); Set("table:W5", G); Set("table:BUMP5", "0"); Set("table:Blix6", ghost); Set("table:W6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", ghost); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", yellow); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "7") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = wheel; W1 = Y; BUMP1 = "0"; Blix2 = "0"; W2 = "0"; BUMP2 = "0"; Blix3 = slider; W3 = "0"; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = purple; W5 = "0"; BUMP5 = "0"; Blix6 = "0"; W6 = "0"; BUMP6 = "0"; Blix7 = slider; W7 = "0"; BUMP7 = "0"; Blix8 = purple; W8 = "0"; BUMP8 = "0"; Blix9 = "0"; W9 = "0"; BUMP9 = "0"; Set("table:Blix1", "0"); Set("table:W1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", wheel); Set("table:W2", G); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", purple); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:W5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", purple); Set("table:W6", "0"); Set("table:BUMP6", "0"); Set("table:Blix7", slider); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", "0"); Set("table:W8", "0"); Set("table:BUMP8", "0"); Set("table:Blix9", slider); Set("table:W9", "0"); Set("table:BUMP9", "0"); } if (level == "8") { if (set == "0") { set = "1"; score = score + "5"; } active = "0"; e_moves = "5"; Blix1 = blue; W1 = "0"; BUMP1 = "0"; Blix2 = ghost; W2 = "0"; BUMP2 = "0"; Blix3 = blue; W3 = "0"; BUMP3 = "0"; Blix4 = "0"; W4 = "0"; BUMP4 = "0"; Blix5 = wheel; W5 = G; BUMP5 = "0"; Blix6 = "0"; W6 = "0"; BUMP6 = "0"; Blix7 = "0"; W7 = "0"; BUMP7 = "0"; Blix8 = "0"; W8 = "0"; BUMP8 = "0"; Blix9 = wheel; W9 = G; BUMP9 = "0"; Set("table:Blix1", ghost); Set("table:W1", "0"); Set("table:BUMP1", "0"); Set("table:Blix2", "0"); Set("table:W2", "0"); Set("table:BUMP2", "0"); Set("table:Blix3", "0"); Set("table:W3", "0"); Set("table:BUMP3", "0"); Set("table:Blix4", "0"); Set("table:W4", "0"); Set("table:BUMP4", "0"); Set("table:Blix5", "0"); Set("table:W5", "0"); Set("table:BUMP5", "0"); Set("table:Blix6", wheel); Set("table:W6", B); Set("table:BUMP6", "0"); Set("table:Blix7", "0"); Set("table:W7", "0"); Set("table:BUMP7", "0"); Set("table:Blix8", wheel); Set("table:W8", B); Set("table:BUMP8", "0"); Set("table:Blix9", "0"); Set("table:W9", "0"); Set("table:BUMP9", "0"); } tellTarget ("table") { gotoAndStop (2); }; gotoAndStop (15); }
Symbol 236 MovieClip Frame 15
stop(); color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == green) { tellTarget (("GREEN" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == blue) { tellTarget (("BLUE" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == yellow) { tellTarget (("YELLOW" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == red) { tellTarget (("RED" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == purple) { tellTarget (("PURPLE" add "/tile") add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == bumper) { tellTarget ("BUMPER/tile" add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == slider) { tellTarget ("SLIDER/tile" add color) { gotoAndStop ("stop"); }; } if (eval ("BLIX" add color) == ghost) { tellTarget ("GHOST/tile" add color) { gotoAndStop ("stop"); }; } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { tellTarget ("WHEEL/tile" add color) { gotoAndStop ("stop"); }; } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == Y) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("yellow"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == G) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("green"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == B) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("blue"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == P) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("purple"); }; } } color = color + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == wheel) { if (eval ("W" add color) == R) { tellTarget (("wheel/tile" add color) add "/wheel") { gotoAndStop ("red"); }; } } color = color + "1"; } set_bumper = "1"; while ("9" >= set_bumper) { if ("0" < eval ("BUMP" add set_bumper)) { Set(("bumper/tile" add set_bumper) add "/bomb:bomb", eval ("BUMP" add set_bumper)); } set_bumper = set_bumper + "1"; } set_bumper = "1"; while ("9" >= set_bumper) { if ((eval ("BLIX" add set_bumper) == bumper) and (eval ("bump" add set_bumper) == "0")) { tellTarget ("BUMPER/tile" add set_bumper) { gotoAndPlay ("no"); }; Set("BLIX" add set_bumper, "0"); } set_bumper = set_bumper + "1"; } if (active == "1") { if ((((("5" >= Blix1) and ("5" >= Blix2)) and (Blix1 == Blix2)) and ("0" < Blix1)) and ("0" < Blix2)) { tellTarget ("shock1") { gotoAndPlay (2); }; } if ((((("5" >= Blix2) and ("5" >= Blix3)) and (Blix2 == Blix3)) and ("0" < Blix2)) and ("0" < Blix3)) { tellTarget ("shock2") { gotoAndPlay (2); }; } if ((((("5" >= Blix4) and ("5" >= Blix5)) and (Blix4 == Blix5)) and ("0" < Blix4)) and ("0" < Blix5)) { tellTarget ("shock3") { gotoAndPlay (2); }; } if ((((("5" >= Blix5) and ("5" >= Blix6)) and (Blix5 == Blix6)) and ("0" < Blix5)) and ("0" < Blix6)) { tellTarget ("shock4") { gotoAndPlay (2); }; } if ((((("5" >= Blix7) and ("5" >= Blix8)) and (Blix7 == Blix8)) and ("0" < Blix7)) and ("0" < Blix8)) { tellTarget ("shock5") { gotoAndPlay (2); }; } if ((((("5" >= Blix8) and ("5" >= Blix9)) and (Blix8 == Blix9)) and ("0" < Blix8)) and ("0" < Blix9)) { tellTarget ("shock6") { gotoAndPlay (2); }; } if ((((("5" >= Blix1) and ("5" >= Blix4)) and (Blix1 == Blix4)) and ("0" < Blix1)) and ("0" < Blix4)) { tellTarget ("shock7") { gotoAndPlay (2); }; } if ((((("5" >= Blix2) and ("5" >= Blix5)) and (Blix2 == Blix5)) and ("0" < Blix2)) and ("0" < Blix5)) { tellTarget ("shock8") { gotoAndPlay (2); }; } if ((((("5" >= Blix3) and ("5" >= Blix6)) and (Blix3 == Blix6)) and ("0" < Blix3)) and ("0" < Blix6)) { tellTarget ("shock9") { gotoAndPlay (2); }; } if ((((("5" >= Blix4) and ("5" >= Blix7)) and (Blix4 == Blix7)) and ("0" < Blix4)) and ("0" < Blix7)) { tellTarget ("shock10") { gotoAndPlay (2); }; } if ((((("5" >= Blix5) and ("5" >= Blix8)) and (Blix5 == Blix8)) and ("0" < Blix5)) and ("0" < Blix8)) { tellTarget ("shock11") { gotoAndPlay (2); }; } if ((((("5" >= Blix6) and ("5" >= Blix9)) and (Blix6 == Blix9)) and ("0" < Blix6)) and ("0" < Blix9)) { tellTarget ("shock12") { gotoAndPlay (2); }; } }
Symbol 236 MovieClip Frame 16
Set("/game:moves", /game:moves + "1"); if ((e_moves < moves) and (score >= "1")) { score = score - "1"; }
Symbol 236 MovieClip Frame 24
if (spin == "1") { stop(); }
Symbol 236 MovieClip Frame 25
BLANK = "1"; while ("9" >= BLANK) { tellTarget ("BUMPER/tile" add BLANK) { gotoAndStop ("blank"); }; BLANK = BLANK + "1"; } color = "1"; while ("9" >= color) { if (eval ("BLIX" add color) == bumper) { tellTarget ("BUMPER/tile" add color) { gotoAndStop ("stop"); }; } color = color + "1"; } set_bumper = "1"; while ("9" >= set_bumper) { if ("0" < eval ("BUMP" add set_bumper)) { Set(("bumper/tile" add set_bumper) add "/bomb:bomb", eval ("BUMP" add set_bumper)); } set_bumper = set_bumper + "1"; } spin = "0";
Symbol 236 MovieClip Frame 26
set_bumper = "1"; while ("9" >= set_bumper) { if ((eval ("BLIX" add set_bumper) == bumper) and (eval ("bump" add set_bumper) == "0")) { stop(); tellTarget ("BUMPER/tile" add set_bumper) { gotoAndPlay ("no"); }; Set("BLIX" add set_bumper, "0"); } set_bumper = set_bumper + "1"; }
Symbol 236 MovieClip Frame 27
if (((((((((((((((((((((((((((table:Blix1 == Blix1) and (table:Blix2 == Blix2)) and (table:Blix3 == Blix3)) and (table:Blix4 == Blix4)) and (table:Blix5 == Blix5)) and (table:Blix6 == Blix6)) and (table:Blix7 == Blix7)) and (table:Blix8 == Blix8)) and (table:Blix9 == Blix9)) and (bump1 == table:bump1)) and (bump2 == table:bump2)) and (bump3 == table:bump3)) and (bump4 == table:bump4)) and (bump5 == table:bump5)) and (bump6 == table:bump6)) and (bump7 == table:bump7)) and (bump8 == table:bump8)) and (bump9 == table:bump9)) and (w1 == table:w1)) and (w2 == table:w2)) and (w3 == table:w3)) and (w4 == table:w4)) and (w5 == table:w5)) and (w6 == table:w6)) and (w7 == table:w7)) and (w8 == table:w8)) and (w9 == table:w9)) { stop(); tellTarget ("win") { gotoAndStop (2); }; }
Symbol 236 MovieClip Frame 28
gotoAndStop (15); BLANK = "1"; while ("9" >= BLANK) { tellTarget (("RED" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("PURPLE" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("BLUE" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("YELLOW" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget (("GREEN" add "/tile") add BLANK) { gotoAndStop ("blank"); }; tellTarget ("BUMPER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("SLIDER/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("GHOST/tile" add BLANK) { gotoAndStop ("blank"); }; tellTarget ("WHEEL/tile" add BLANK) { gotoAndStop ("blank"); }; BLANK = BLANK + "1"; }
Symbol 236 MovieClip Frame 29
if (stage == "1") { total = "39"; if (score == total) { tellTarget ("/star1") { gotoAndPlay (2); }; } } if (stage == "2") { total = "41"; if (score == total) { tellTarget ("/star2") { gotoAndPlay (2); }; } } if (stage == "3") { total = "42"; if (score == total) { tellTarget ("/star3") { gotoAndPlay (2); }; } } if (stage == "4") { total = "39"; if (score == total) { tellTarget ("/star4") { gotoAndPlay (2); }; } } if (stage == "5") { total = "35"; if (score == total) { tellTarget ("/star5") { gotoAndPlay (2); }; } } if (stage == "6") { total = "38"; if (score == total) { tellTarget ("/star6") { gotoAndPlay (2); }; } } end = ((("OUT OF A POSSIBLE " add total) add " POINTS, YOU SCORED ") add score) add "."; if (score == total) { tellTarget ("star") { gotoAndStop ("A"); }; dial = "CUBOX MASTER"; } else if ((total - "5") < score) { tellTarget ("star") { gotoAndStop ("B"); }; dial = "EXPERT PLAYER"; } else if ((total - "10") < score) { tellTarget ("star") { gotoAndStop ("C"); }; dial = "BEGINNER"; } else if ((total - "15") < score) { tellTarget ("star") { gotoAndStop ("D"); }; dial = "NICE TRY"; } else if ((total - "20") < score) { tellTarget ("star") { gotoAndStop ("F"); }; dial = "...?"; } else { tellTarget ("star") { gotoAndStop ("over"); }; dial = "GIVE UP"; } tellTarget ("win") { gotoAndStop (1); }; stop();
Symbol 238 Button
on (release) { gotoAndPlay (6); }

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Symbol 130 GraphicUsed by:145
Symbol 131 GraphicUsed by:145
Symbol 132 GraphicUsed by:145
Symbol 133 GraphicUsed by:145
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:145
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:145
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:145
Symbol 140 GraphicUsed by:145
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:145
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:145
Symbol 145 MovieClipUses:130 7 131 132 133 135 137 139 140 142 144Used by:236
Symbol 146 EditableTextUses:1Used by:236
Symbol 147 EditableTextUses:1Used by:236
Symbol 148 EditableTextUses:1Used by:236
Symbol 149 EditableTextUses:1Used by:236
Symbol 150 EditableTextUses:33Used by:236
Symbol 151 GraphicUsed by:162 163 164 165 166 167 168 169 170 171 172 173
Symbol 152 GraphicUsed by:162 163 164 165 166 167 168 169 170 171 172 173
Symbol 153 ShapeTweeningUsed by:157
Symbol 154 ShapeTweeningUsed by:157
Symbol 155 ShapeTweeningUsed by:157
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:153 154 155 156Used by:162 163 164 165 166 167 168 169 170 171 172 173
Symbol 158 SoundUsed by:161
Symbol 159 SoundUsed by:161
Symbol 160 SoundUsed by:161
Symbol 161 MovieClipUses:158 159 160Used by:162 163 164 165 166 167 168 169 170 171 172 173
Symbol 162 ButtonUses:151 152 157 161Used by:236
Symbol 163 ButtonUses:151 152 157 161Used by:236
Symbol 164 ButtonUses:151 152 157 161Used by:236
Symbol 165 ButtonUses:151 152 157 161Used by:236
Symbol 166 ButtonUses:151 152 157 161Used by:236
Symbol 167 ButtonUses:151 152 157 161Used by:236
Symbol 168 ButtonUses:151 152 157 161Used by:236
Symbol 169 ButtonUses:151 152 157 161Used by:236
Symbol 170 ButtonUses:151 152 157 161Used by:236
Symbol 171 ButtonUses:151 152 157 161Used by:236
Symbol 172 ButtonUses:151 152 157 161Used by:236
Symbol 173 ButtonUses:151 152 157 161Used by:236
Symbol 174 GraphicUsed by:236
Symbol 175 GraphicUsed by:178 238
Symbol 176 GraphicUsed by:178
Symbol 177 GraphicUsed by:178 238
Symbol 178 ButtonUses:175 176 177Used by:236
Symbol 179 GraphicUsed by:236
Symbol 180 GraphicUsed by:181
Symbol 181 ButtonUses:180Used by:236
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182Used by:236
Symbol 184 GraphicUsed by:195
Symbol 185 GraphicUsed by:186 191
Symbol 186 MovieClipUses:185Used by:187
Symbol 187 MovieClipUses:186Used by:191
Symbol 188 GraphicUsed by:191
Symbol 189 GraphicUsed by:191
Symbol 190 SoundUsed by:191
Symbol 191 ButtonUses:187 188 189 185 190Used by:195
Symbol 192 GraphicUsed by:194
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:192 193Used by:195
Symbol 195 MovieClipUses:184 191 194Used by:196
Symbol 196 MovieClipUses:195Used by:236
Symbol 197 GraphicUsed by:198 199 200 201 202 203
Symbol 198 ButtonUses:197Used by:212
Symbol 199 ButtonUses:197Used by:212
Symbol 200 ButtonUses:197Used by:212
Symbol 201 ButtonUses:197Used by:212
Symbol 202 ButtonUses:197Used by:212
Symbol 203 ButtonUses:197Used by:212
Symbol 204 GraphicUsed by:205
Symbol 205 ButtonUses:30 204Used by:206
Symbol 206 MovieClipUses:205Used by:212
Symbol 207 GraphicUsed by:211
Symbol 208 GraphicUsed by:211
Symbol 209 GraphicUsed by:211
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:207 208 209 210 72Used by:212
Symbol 212 MovieClipUses:198 199 200 201 202 203 206 10 11 12 13 14 15 211 5Used by:236
Symbol 213 MovieClipUses:73Used by:215
Symbol 214 SoundUsed by:215
Symbol 215 MovieClipUses:213 214Used by:236
Symbol 216 GraphicUsed by:236
Symbol 217 FontUsed by:218
Symbol 218 TextUses:217Used by:236
Symbol 219 EditableTextUses:33Used by:236
Symbol 220 EditableTextUses:33Used by:236
Symbol 221 EditableTextUses:33Used by:236
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222Used by:235
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:226
Symbol 226 MovieClipUses:225Used by:235
Symbol 227 GraphicUsed by:235
Symbol 228 GraphicUsed by:235
Symbol 229 GraphicUsed by:235
Symbol 230 GraphicUsed by:235
Symbol 231 GraphicUsed by:235
Symbol 232 GraphicUsed by:235
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:223 226 227 228 229 230 231 232 233 234Used by:236
Symbol 236 MovieClipUses:114 129 145 146 147 148 149 150 162 163 164 165 166 167 168 169 170 171 172 173 118 123 125 126 128 174 178 179 181 183 7 196 212 215 216 218 219 220 221 235Used by:Timeline
Symbol 237 GraphicUsed by:238
Symbol 238 ButtonUses:175 237 177Used by:Timeline

Instance Names

"stage"Frame 1Symbol 3 MovieClip
"star1"Frame 4Symbol 29 MovieClip
"star2"Frame 4Symbol 29 MovieClip
"star3"Frame 4Symbol 29 MovieClip
"star4"Frame 4Symbol 29 MovieClip
"star5"Frame 4Symbol 29 MovieClip
"star6"Frame 4Symbol 29 MovieClip
"help"Frame 4Symbol 97 MovieClip
"game"Frame 5Symbol 236 MovieClip
"test"Symbol 72 MovieClip Frame 1Symbol 71 MovieClip
"wheel"Symbol 92 MovieClip Frame 1Symbol 86 MovieClip
"1"Symbol 97 MovieClip Frame 3Symbol 72 MovieClip
"2"Symbol 97 MovieClip Frame 3Symbol 72 MovieClip
"tile3"Symbol 97 MovieClip Frame 4Symbol 79 MovieClip
"tile3"Symbol 97 MovieClip Frame 4Symbol 79 MovieClip
"w1"Symbol 97 MovieClip Frame 4Symbol 92 MovieClip
"w2"Symbol 97 MovieClip Frame 4Symbol 92 MovieClip
"w3"Symbol 97 MovieClip Frame 4Symbol 92 MovieClip
"tile3"Symbol 97 MovieClip Frame 4Symbol 79 MovieClip
"TILE1"Symbol 118 MovieClip Frame 1Symbol 72 MovieClip
"TILE2"Symbol 118 MovieClip Frame 1Symbol 72 MovieClip
"TILE3"Symbol 118 MovieClip Frame 1Symbol 72 MovieClip
"TILE4"Symbol 118 MovieClip Frame 1Symbol 72 MovieClip
"TILE5"Symbol 118 MovieClip Frame 1Symbol 72 MovieClip
"TILE6"Symbol 118 MovieClip Frame 1Symbol 72 MovieClip
"TILE7"Symbol 118 MovieClip Frame 1Symbol 72 MovieClip
"TILE8"Symbol 118 MovieClip Frame 1Symbol 72 MovieClip
"TILE9"Symbol 118 MovieClip Frame 1Symbol 72 MovieClip
"bomb"Symbol 122 MovieClip Frame 1Symbol 121 MovieClip
"tile5"Symbol 123 MovieClip Frame 1Symbol 122 MovieClip
"tile2"Symbol 123 MovieClip Frame 1Symbol 122 MovieClip
"tile1"Symbol 123 MovieClip Frame 1Symbol 122 MovieClip
"tile3"Symbol 123 MovieClip Frame 1Symbol 122 MovieClip
"tile6"Symbol 123 MovieClip Frame 1Symbol 122 MovieClip
"tile4"Symbol 123 MovieClip Frame 1Symbol 122 MovieClip
"tile8"Symbol 123 MovieClip Frame 1Symbol 122 MovieClip
"tile9"Symbol 123 MovieClip Frame 1Symbol 122 MovieClip
"tile7"Symbol 123 MovieClip Frame 1Symbol 122 MovieClip
"tile1"Symbol 125 MovieClip Frame 1Symbol 124 MovieClip
"tile2"Symbol 125 MovieClip Frame 1Symbol 124 MovieClip
"tile3"Symbol 125 MovieClip Frame 1Symbol 124 MovieClip
"tile4"Symbol 125 MovieClip Frame 1Symbol 124 MovieClip
"tile5"Symbol 125 MovieClip Frame 1Symbol 124 MovieClip
"tile6"Symbol 125 MovieClip Frame 1Symbol 124 MovieClip
"tile9"Symbol 125 MovieClip Frame 1Symbol 124 MovieClip
"tile8"Symbol 125 MovieClip Frame 1Symbol 124 MovieClip
"tile7"Symbol 125 MovieClip Frame 1Symbol 124 MovieClip
"tile1"Symbol 126 MovieClip Frame 1Symbol 79 MovieClip
"tile2"Symbol 126 MovieClip Frame 1Symbol 79 MovieClip
"tile3"Symbol 126 MovieClip Frame 1Symbol 79 MovieClip
"tile4"Symbol 126 MovieClip Frame 1Symbol 79 MovieClip
"tile5"Symbol 126 MovieClip Frame 1Symbol 79 MovieClip
"tile6"Symbol 126 MovieClip Frame 1Symbol 79 MovieClip
"tile7"Symbol 126 MovieClip Frame 1Symbol 79 MovieClip
"tile8"Symbol 126 MovieClip Frame 1Symbol 79 MovieClip
"tile9"Symbol 126 MovieClip Frame 1Symbol 79 MovieClip
"wheel"Symbol 127 MovieClip Frame 1Symbol 92 MovieClip
"tile5"Symbol 128 MovieClip Frame 1Symbol 127 MovieClip
"tile2"Symbol 128 MovieClip Frame 1Symbol 127 MovieClip
"tile1"Symbol 128 MovieClip Frame 1Symbol 127 MovieClip
"tile3"Symbol 128 MovieClip Frame 1Symbol 127 MovieClip
"tile6"Symbol 128 MovieClip Frame 1Symbol 127 MovieClip
"tile4"Symbol 128 MovieClip Frame 1Symbol 127 MovieClip
"tile7"Symbol 128 MovieClip Frame 1Symbol 127 MovieClip
"tile8"Symbol 128 MovieClip Frame 1Symbol 127 MovieClip
"tile9"Symbol 128 MovieClip Frame 1Symbol 127 MovieClip
"PURPLE"Symbol 129 MovieClip Frame 1Symbol 118 MovieClip
"RED"Symbol 129 MovieClip Frame 1Symbol 118 MovieClip
"YELLOW"Symbol 129 MovieClip Frame 1Symbol 118 MovieClip
"BLUE"Symbol 129 MovieClip Frame 1Symbol 118 MovieClip
"GREEN"Symbol 129 MovieClip Frame 1Symbol 118 MovieClip
"BUMPER"Symbol 129 MovieClip Frame 1Symbol 123 MovieClip
"SLIDER"Symbol 129 MovieClip Frame 1Symbol 125 MovieClip
"ghost"Symbol 129 MovieClip Frame 1Symbol 126 MovieClip
"wheel"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"mask"Symbol 129 MovieClip Frame 1Symbol 117 MovieClip
"table"Symbol 236 MovieClip Frame 1Symbol 129 MovieClip
"PURPLE"Symbol 236 MovieClip Frame 1Symbol 118 MovieClip
"RED"Symbol 236 MovieClip Frame 1Symbol 118 MovieClip
"YELLOW"Symbol 236 MovieClip Frame 1Symbol 118 MovieClip
"BLUE"Symbol 236 MovieClip Frame 1Symbol 118 MovieClip
"GREEN"Symbol 236 MovieClip Frame 1Symbol 118 MovieClip
"BUMPER"Symbol 236 MovieClip Frame 1Symbol 123 MovieClip
"SLIDER"Symbol 236 MovieClip Frame 1Symbol 125 MovieClip
"ghost"Symbol 236 MovieClip Frame 1Symbol 126 MovieClip
"wheel"Symbol 236 MovieClip Frame 1Symbol 128 MovieClip
"win"Symbol 236 MovieClip Frame 1Symbol 196 MovieClip
"bar"Symbol 236 MovieClip Frame 1Symbol 212 MovieClip
"shock1"Symbol 236 MovieClip Frame 14Symbol 215 MovieClip
"shock2"Symbol 236 MovieClip Frame 14Symbol 215 MovieClip
"shock5"Symbol 236 MovieClip Frame 14Symbol 215 MovieClip
"shock6"Symbol 236 MovieClip Frame 14Symbol 215 MovieClip
"shock3"Symbol 236 MovieClip Frame 14Symbol 215 MovieClip
"shock4"Symbol 236 MovieClip Frame 14Symbol 215 MovieClip
"shock9"Symbol 236 MovieClip Frame 14Symbol 215 MovieClip
"shock12"Symbol 236 MovieClip Frame 14Symbol 215 MovieClip
"shock7"Symbol 236 MovieClip Frame 14Symbol 215 MovieClip
"shock10"Symbol 236 MovieClip Frame 14Symbol 215 MovieClip
"shock8"Symbol 236 MovieClip Frame 14Symbol 215 MovieClip
"shock11"Symbol 236 MovieClip Frame 14Symbol 215 MovieClip
"star"Symbol 236 MovieClip Frame 29Symbol 235 MovieClip

Labels

"game"Frame 5
"start_over"Frame 6
"STOP"Symbol 72 MovieClip Frame 2
"UP"Symbol 72 MovieClip Frame 10
"RIGHT"Symbol 72 MovieClip Frame 25
"DOWN"Symbol 72 MovieClip Frame 40
"LEFT"Symbol 72 MovieClip Frame 55
"BLANK"Symbol 72 MovieClip Frame 70
"stop"Symbol 79 MovieClip Frame 5
"up"Symbol 79 MovieClip Frame 10
"right"Symbol 79 MovieClip Frame 25
"down"Symbol 79 MovieClip Frame 40
"left"Symbol 79 MovieClip Frame 55
"blank"Symbol 79 MovieClip Frame 66
"start"Symbol 86 MovieClip Frame 1
"half"Symbol 86 MovieClip Frame 4
"stop"Symbol 86 MovieClip Frame 25
"red"Symbol 92 MovieClip Frame 5
"half"Symbol 92 MovieClip Frame 8
"yellow"Symbol 92 MovieClip Frame 20
"green"Symbol 92 MovieClip Frame 35
"blue"Symbol 92 MovieClip Frame 50
"purple"Symbol 92 MovieClip Frame 65
"stop"Symbol 122 MovieClip Frame 2
"left"Symbol 122 MovieClip Frame 5
"right"Symbol 122 MovieClip Frame 20
"up"Symbol 122 MovieClip Frame 35
"down"Symbol 122 MovieClip Frame 50
"no"Symbol 122 MovieClip Frame 62
"blank"Symbol 122 MovieClip Frame 86
"stop"Symbol 124 MovieClip Frame 2
"left"Symbol 124 MovieClip Frame 5
"right"Symbol 124 MovieClip Frame 20
"up"Symbol 124 MovieClip Frame 35
"down"Symbol 124 MovieClip Frame 50
"left1"Symbol 124 MovieClip Frame 65
"right1"Symbol 124 MovieClip Frame 80
"up1"Symbol 124 MovieClip Frame 95
"down1"Symbol 124 MovieClip Frame 110
"blank"Symbol 124 MovieClip Frame 121
"stop"Symbol 127 MovieClip Frame 5
"up"Symbol 127 MovieClip Frame 10
"right"Symbol 127 MovieClip Frame 25
"down"Symbol 127 MovieClip Frame 40
"left"Symbol 127 MovieClip Frame 55
"blank"Symbol 127 MovieClip Frame 66
"reset"Symbol 129 MovieClip Frame 2
"a1"Symbol 161 MovieClip Frame 5
"a2"Symbol 161 MovieClip Frame 10
"a3"Symbol 161 MovieClip Frame 15
"A"Symbol 212 MovieClip Frame 2
"B"Symbol 212 MovieClip Frame 5
"C"Symbol 212 MovieClip Frame 10
"D"Symbol 212 MovieClip Frame 15
"E"Symbol 212 MovieClip Frame 20
"F"Symbol 212 MovieClip Frame 25
"G"Symbol 212 MovieClip Frame 30
"H"Symbol 212 MovieClip Frame 35
"A"Symbol 235 MovieClip Frame 5
"B"Symbol 235 MovieClip Frame 10
"C"Symbol 235 MovieClip Frame 15
"D"Symbol 235 MovieClip Frame 20
"F"Symbol 235 MovieClip Frame 25
"over"Symbol 235 MovieClip Frame 30
"level"Symbol 236 MovieClip Frame 2
"start_over"Symbol 236 MovieClip Frame 5
"reset"Symbol 236 MovieClip Frame 15
"set_bumpers"Symbol 236 MovieClip Frame 25
"check_win"Symbol 236 MovieClip Frame 27
"game_over"Symbol 236 MovieClip Frame 29

Dynamic Text Variables

stageSymbol 2 EditableText"00"
bombSymbol 120 EditableText"0"
levelSymbol 146 EditableText"00"
e_levelSymbol 147 EditableText"00"
movesSymbol 148 EditableText"00"
e_movesSymbol 149 EditableText"00"
scoreSymbol 150 EditableText"00000"
endSymbol 219 EditableText""
dialSymbol 221 EditableText""




http://swfchan.com/4/16933/info.shtml
Created: 1/6 -2019 11:10:45 Last modified: 1/6 -2019 11:10:45 Server time: 15/05 -2024 12:24:52