Frame 2
vendedor.gotoAndPlay("cargando");
stop();
Frame 3
stop();
level = -1;
maxlevel = 11;
this.showMenu = false;
allcards = 0;
alltrafos = 0;
password = "bushit";
besthit = 0;
deaths = 0;
largest = 0;
trafo1 = 0;
trafo2 = 0;
trafo3 = 0;
lifehealed = 0;
ncounter = 0;
totaldamage = 0;
minutes = getTimer();
plume = 0;
resucita = 0;
ring = 0;
orbofsaruman = 0;
munchetes = 0;
gem = 0;
score = 0;
_level0.tscore1 = "Raistlin";
_level0.score1 = 4000;
_level0.tscore2 = "Legolas";
_level0.score2 = 3000;
_level0.tscore3 = "Sauron";
_level0.score3 = 2000;
_level0.tscore4 = "Ferodo";
_level0.score4 = 1500;
_level0.tscore5 = "Kitiara";
_level0.score5 = 500;
Frame 4
gotoAndStop ("menu");
Frame 10
stop();
Frame 11
gotoAndStop ("instructions");
Frame 16
stop();
Frame 17
gotoAndStop ("cheats");
Frame 22
gotoAndStop ("shop");
Frame 27
if (_level0.level < _level0.maxlevel) {
_level0.level = _level0.level + 1;
}
if (_level0.level > _level0.maxlevel) {
_level0.level = _level0.maxlevel;
}
if (_level0.level < 0) {
_level0.level = 0;
}
if (_level0.level == 0) {
score = 0;
}
maxvida = 40 + (5 * _level0.level);
animplayer1 = animplayer;
_level0.animplayer1.escudo._visible = false;
_level0.animplayer1trafo._visible = false;
_level0.animplayer._visible = true;
_level0.barma1._height = 0;
_level0.bescudo1._height = 0;
_level0.bveneno1._height = 0;
_level0.bcontra1._height = 0;
_level0.barma2._height = 0;
_level0.bescudo2._height = 0;
_level0.bveneno2._height = 0;
_level0.bcontra2._height = 0;
invisible = 0;
immunity = 0;
resurrect = 0;
Set("da\u00F1o", 0);
bless1aux = 0;
arma1aux = 0;
escudo1aux = 0;
contra1aux = 0;
parapeto1aux = 0;
runa1aux = 0;
ceguera1aux = 0;
maldicion1aux = 0;
veneno1aux = 0;
regenaux = 0;
multiplyaux = 1;
paraliza = 0;
cura = 0;
dispelo = 0;
dispels = 0;
curaveneno = 0;
vida1 = maxvida;
Set("da\u00F1o1", 0);
bless1 = 0;
arma1 = 0;
escudo1 = 0;
contra1 = 0;
parapeto1 = 0;
if (alltrafos == 0) {
runa1 = 0;
} else {
runa1 = 105;
}
ceguera1 = 0;
maldicion1 = 0;
veneno1 = 0;
regen1 = 0;
mult1 = 1;
paraliza1 = 0;
vida2 = maxvida;
Set("da\u00F1o2", 0);
bless2 = 0;
arma2 = 0;
escudo2 = 0;
contra2 = 0;
parapeto2 = 0;
runa2 = 0;
ceguera2 = 0;
maldicion2 = 0;
veneno2 = 0;
regen2 = 0;
mult2 = 1;
paraliza2 = 0;
numbar = -1;
carbueno = -1;
numcartas = 25 + _level0.maxlevel;
if (actualcards < numcartas) {
actualcards = 25 + level;
}
if (allcards == 1) {
actualcards = numcartas;
}
cmalo = -1;
destapa = -1;
trace("actualcards:" + actualcards);
turno = 0;
marma1.gotoAndStop(1);
ccontra1.gotoAndStop(1);
mmaldicion1.gotoAndStop(1);
mescudo1.gotoAndStop(1);
mataque1.gotoAndStop(1);
mveneno1.gotoAndStop(1);
mceguera1.gotoAndStop(1);
cruna1.gotoAndStop(1);
bruna1._width = 1;
marma2.gotoAndStop(1);
ccontra2.gotoAndStop(1);
mmaldicion2.gotoAndStop(1);
mescudo2.gotoAndStop(1);
mataque2.gotoAndStop(1);
mveneno2.gotoAndStop(1);
mceguera2.gotoAndStop(1);
cruna2.gotoAndStop(1);
bruna2._width = 1;
Frame 70
function barajacartas() {
_level0.gfxbaraja.gotoAndPlay(4);
i = 0;
while (i < _level0.numcartas) {
_level0.barajar[i] = -1;
i = i + 1;
}
i = 0;
while (i < _level0.actualcards) {
_level0.condicion = false;
while (_level0.condicion == false) {
rand = Math.floor(random((_level0.actualcards * 10) - 1) / 10);
_level0.condicion = true;
k = 0;
while (k < _level0.actualcards) {
if (_level0.barajar[k] == rand) {
_level0.condicion = false;
}
k = k + 1;
}
_level0.barajar[i] = rand;
}
trace("barajar " + _level0.barajar);
i = i + 1;
}
_level0.cindice = _level0.actualcards - 1;
}
function mirarcartas() {
_level0.cmalo1.gotoAndStop(2);
_level0.cmalo2.gotoAndStop(2);
_level0.cmalo3.gotoAndStop(2);
_level0.cmalo4.gotoAndStop(2);
_level0.cmalo5.gotoAndStop(2);
}
trace("" + score1);
b1 = this.baraja1;
b2 = this.baraja2;
b3 = this.baraja3;
b4 = this.baraja4;
b5 = this.baraja5;
ba = this.barajaactiva;
bm = this.barajamalo;
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
matriz2 = new Array(b2.carta1, b2.carta2, b2.carta3, b2.carta4, b2.carta5, b2.carta6, b2.carta7, b2.carta8, b2.carta9, b2.carta10, b2.carta11, b2.carta12, b2.carta13, b2.carta14, b2.carta15, b2.carta16, b2.carta17, b2.carta18, b2.carta19, b2.carta20, b2.carta21, b2.carta22, b2.carta23, b2.carta24, b2.carta25, b2.carta26, b2.carta27, b2.carta28, b2.carta29, b2.carta30, b2.carta31, b2.carta32, b2.carta33, b2.carta34, b2.carta35, b2.carta36);
matriz3 = new Array(b3.carta1, b3.carta2, b3.carta3, b3.carta4, b3.carta5, b3.carta6, b3.carta7, b3.carta8, b3.carta9, b3.carta10, b3.carta11, b3.carta12, b3.carta13, b3.carta14, b3.carta15, b3.carta16, b3.carta17, b3.carta18, b3.carta19, b3.carta20, b3.carta21, b3.carta22, b3.carta23, b3.carta24, b3.carta25, b3.carta26, b3.carta27, b3.carta28, b3.carta29, b3.carta30, b3.carta31, b3.carta32, b3.carta33, b3.carta34, b3.carta35, b3.carta36);
matriz4 = new Array(b4.carta1, b4.carta2, b4.carta3, b4.carta4, b4.carta5, b4.carta6, b4.carta7, b4.carta8, b4.carta9, b4.carta10, b4.carta11, b4.carta12, b4.carta13, b4.carta14, b4.carta15, b4.carta16, b4.carta17, b4.carta18, b4.carta19, b4.carta20, b4.carta21, b4.carta22, b4.carta23, b4.carta24, b4.carta25, b4.carta26, b4.carta27, b4.carta28, b4.carta29, b4.carta30, b4.carta31, b4.carta32, b4.carta33, b4.carta34, b4.carta35, b4.carta36);
matriz5 = new Array(b5.carta1, b5.carta2, b5.carta3, b5.carta4, b5.carta5, b5.carta6, b5.carta7, b5.carta8, b5.carta9, b5.carta10, b5.carta11, b5.carta12, b5.carta13, b5.carta14, b5.carta15, b5.carta16, b5.carta17, b5.carta18, b5.carta19, b5.carta20, b5.carta21, b5.carta22, b5.carta23, b5.carta24, b5.carta25, b5.carta26, b5.carta27, b5.carta28, b5.carta29, b5.carta30, b5.carta31, b5.carta32, b5.carta33, b5.carta34, b5.carta35, b5.carta36);
bactiva = new Array(ba.carta1, ba.carta2, ba.carta3, ba.carta4, ba.carta5, ba.carta6, ba.carta7, ba.carta8, ba.carta9, ba.carta10, ba.carta11, ba.carta12, ba.carta13, ba.carta14, ba.carta15, ba.carta16, ba.carta17, ba.carta18, ba.carta19, ba.carta20, ba.carta21, ba.carta22, ba.carta23, ba.carta24, ba.carta25, ba.carta26, ba.carta27, ba.carta28, ba.carta29, ba.carta30, ba.carta31, ba.carta32, ba.carta33, ba.carta34, ba.carta35, ba.carta36);
barmalo = new Array(bm.carta1, bm.carta2, bm.carta3, bm.carta4, bm.carta5, bm.carta6, bm.carta7, bm.carta8, bm.carta9, bm.carta10, bm.carta11, bm.carta12, bm.carta13, bm.carta14, bm.carta15, bm.carta16, bm.carta17, bm.carta18, bm.carta19, bm.carta20, bm.carta21, bm.carta22, bm.carta23, bm.carta24, bm.carta25, bm.carta26, bm.carta27, bm.carta28, bm.carta29, bm.carta30, bm.carta31, bm.carta32, bm.carta33, bm.carta34, bm.carta35, bm.carta36);
barajar = new Array(numcartas);
cindice = actualcards - 1;
barajacartas();
carmalo = new Array(cmalo1, cmalo2, cmalo3, cmalo4, cmalo5);
barajas = new Array(matriz1, matriz2, matriz3, matriz4, matriz5);
i = 0;
while (i < numcartas) {
bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < numcartas) {
barmalo[i]._visible = false;
i = i + 1;
}
bm._visible = false;
k = 0;
while (k < 5) {
i = 0;
while (i < numcartas) {
barajas[k][i]._visible = false;
i = i + 1;
}
visible = barajar[cindice];
cindice = cindice - 1;
trace("bueno:" + visible);
barajas[k][visible]._visible = true;
k = k + 1;
}
trace(("" + actualcards) + " cartas en total");
cartasp2 = new Array(5);
k = 0;
while (k < 5) {
cartasp2[k] = barajar[cindice];
cindice = cindice - 1;
k = k + 1;
}
trace("malo:" + cartasp2);
stop();
Frame 71
gotoAndStop ("juego");
Frame 72
stop();
Symbol 25 MovieClip Frame 20
this._parent.rayos2.play();
Symbol 30 MovieClip Frame 1
stop();
Symbol 30 MovieClip Frame 20
this._parent.rayos3.play();
Symbol 34 MovieClip Frame 1
stop();
Symbol 35 MovieClip Frame 1
rayos1._rotation = random(360);
Symbol 35 MovieClip Frame 2
rayos2._rotation = random(360);
Symbol 35 MovieClip Frame 3
rayos3._rotation = random(360);
Symbol 43 MovieClip Frame 49
gotoAndPlay ("reposo");
Symbol 43 MovieClip Frame 69
gotoAndPlay ("cargando");
Symbol 43 MovieClip Frame 92
_level0.play();
Symbol 58 MovieClip Frame 1
total = ("Total size: " + Math.round(_level0.getBytesTotal() / 1024)) + " bytes";
lcarga.mask._width = 1;
escalar = 0;
Symbol 58 MovieClip Frame 4
bytes = ("Loaded: " + Math.round(_level0.getBytesLoaded() / 1024)) + " bytes";
barra._width = (_level0.getBytesLoaded() / total) * 0.2;
relacion = _level0.getBytesLoaded() / _level0.getBytesTotal();
_level0.vendedor.energia._xscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100;
_level0.vendedor.energia._yscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100;
porc = Math.round((Math.round(_level0.getBytesLoaded() / 1024) / Math.round(_level0.getBytesTotal() / 1024)) * 100) + " %";
lcarga.mask._width = relacion * 490;
Symbol 58 MovieClip Frame 7
bytes = ("Loaded: " + Math.round(_level0.getBytesLoaded() / 1024)) + " bytes";
barra._width = (_level0.getBytesLoaded() / total) * 0.2;
relacion = _level0.getBytesLoaded() / _level0.getBytesTotal();
_level0.vendedor.energia._xscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100;
_level0.vendedor.energia._yscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100;
porc = Math.round((Math.round(_level0.getBytesLoaded() / 1024) / Math.round(_level0.getBytesTotal() / 1024)) * 100) + " %";
lcarga.mask._width = relacion * 490;
Symbol 58 MovieClip Frame 10
bytes = ("Loaded: " + Math.round(_level0.getBytesLoaded() / 1024)) + " bytes";
barra._width = (_level0.getBytesLoaded() / total) * 0.2;
relacion = _level0.getBytesLoaded() / _level0.getBytesTotal();
_level0.vendedor.energia._xscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100;
_level0.vendedor.energia._yscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100;
porc = Math.round((Math.round(_level0.getBytesLoaded() / 1024) / Math.round(_level0.getBytesTotal() / 1024)) * 100) + " %";
lcarga.mask._width = relacion * 490;
Symbol 58 MovieClip Frame 13
bytes = ("Loaded: " + Math.round(_level0.getBytesLoaded() / 1024)) + " bytes";
barra._width = (_level0.getBytesLoaded() / total) * 0.2;
relacion = _level0.getBytesLoaded() / _level0.getBytesTotal();
_level0.vendedor.energia._xscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100;
_level0.vendedor.energia._yscale = ((relacion * relacion) * Math.sqrt(relacion)) * 100;
porc = Math.round((Math.round(_level0.getBytesLoaded() / 1024) / Math.round(_level0.getBytesTotal() / 1024)) * 100) + " %";
lcarga.mask._width = relacion * 490;
Symbol 58 MovieClip Frame 15
bytes = Math.round(_level0.getBytesLoaded() / 1024);
if (bytes == Math.round(_level0.getBytesTotal() / 1024)) {
_level0.vendedor.gotoAndPlay("fincarga");
stop();
} else {
gotoAndPlay (4);
}
Symbol 88 MovieClip Frame 8
stop();
Symbol 91 Button
on (release) {
_level0.gotoAndPlay("game");
}
Symbol 93 Button
on (release) {
_level0.gotoAndStop("cheats");
}
Symbol 95 Button
on (release) {
_level0.gotoAndPlay("instructions");
}
Symbol 101 MovieClip Frame 52
gotoAndPlay ("bucle");
Symbol 118 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 18
gotoAndPlay ("ataca");
Symbol 118 MovieClip Frame 41
gotoAndPlay ("ataca");
Symbol 118 MovieClip Frame 44
gotoAndPlay ("veneno");
Symbol 118 MovieClip Frame 45
stop();
Symbol 122 MovieClip Frame 10
Symbol 122 MovieClip Frame 23
Symbol 122 MovieClip Frame 35
Symbol 122 MovieClip Frame 50
Symbol 122 MovieClip Frame 65
Symbol 163 MovieClip Frame 1
stop();
gotoAndPlay (1);
Symbol 163 MovieClip Frame 15
gotoAndPlay ("estandar");
Symbol 163 MovieClip Frame 16
stop();
Symbol 163 MovieClip Frame 27
gotoAndPlay ("espada2");
Symbol 163 MovieClip Frame 28
stop();
Symbol 163 MovieClip Frame 44
gotoAndPlay ("espada2");
Symbol 166 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 2
stop();
Symbol 276 MovieClip Frame 49
gotoAndPlay ("reposo");
Symbol 276 MovieClip Frame 80
gotoAndPlay ("reposo");
Symbol 276 MovieClip Frame 94
this.cara.boca.gotoAndStop("veneno");
Symbol 276 MovieClip Frame 126
cara.boca.gotoAndStop("reposo");
this.gotoAndPlay("reposo");
Symbol 276 MovieClip Frame 138
gotoAndPlay ("trafo");
Symbol 280 Button
on (release) {
_level0.gotoAndStop("menu");
}
Symbol 320 Button
on (release) {
_level0.gotoAndPlay("menu");
}
Symbol 321 Button
on (release) {
if (password == _level0.password) {
gotoAndPlay ("trucos");
} else {
gotoAndPlay ("incorrecto");
password = "";
}
}
Symbol 334 Button
on (release) {
if (_level0.level > -1) {
_level0.level = _level0.level - 1;
tlevel = _level0.level + 1;
}
}
Symbol 335 Button
on (release) {
if (_level0.level < _level0.maxlevel) {
_level0.level = _level0.level + 1;
tlevel = _level0.level + 1;
}
}
Symbol 340 Button
on (release) {
_level0.alltrafos = 1;
gotoAndStop (2);
}
Symbol 341 Button
on (release) {
_level0.alltrafos = 0;
gotoAndStop (1);
}
Symbol 342 MovieClip Frame 1
stop();
Symbol 342 MovieClip Frame 2
stop();
Symbol 343 Button
on (release) {
_level0.allcards = 1;
gotoAndStop (2);
}
Symbol 344 Button
on (release) {
_level0.allcards = 0;
gotoAndStop (1);
}
Symbol 345 MovieClip Frame 1
stop();
Symbol 345 MovieClip Frame 2
stop();
Symbol 348 Button
on (release) {
_level0.gotoAndPlay("game");
}
Symbol 353 MovieClip Frame 10
trace(_level0.password);
Symbol 353 MovieClip Frame 52
gotoAndPlay (10);
Symbol 353 MovieClip Frame 95
gotoAndPlay ("incorrecto");
Symbol 353 MovieClip Frame 138
gotoAndPlay ("trucos");
Symbol 362 Button
on (release) {
if (_level0.score > 500) {
gotoAndStop (2);
_level0.plume = 1;
_level0.score = _level0.score - 500;
}
}
Symbol 363 MovieClip Frame 1
stop();
Symbol 363 MovieClip Frame 2
stop();
Symbol 367 Button
on (release) {
if (_level0.score > 150) {
gotoAndStop (2);
_level0.orbofsaruman = 1;
_level0.score = _level0.score - 150;
}
}
Symbol 368 MovieClip Frame 1
stop();
Symbol 368 MovieClip Frame 2
stop();
Symbol 373 Button
on (release) {
if (_level0.score > 400) {
gotoAndStop (2);
_level0.gem = 1;
_level0.score = _level0.score - 400;
}
}
Symbol 374 MovieClip Frame 1
stop();
Symbol 374 MovieClip Frame 2
stop();
Symbol 380 Button
on (release) {
if (_level0.score > 250) {
gotoAndStop (2);
_level0.munchetes = 1;
_level0.score = _level0.score - 250;
}
}
Symbol 381 MovieClip Frame 1
stop();
Symbol 381 MovieClip Frame 2
stop();
Symbol 386 Button
on (release) {
if (_level0.score > 350) {
gotoAndStop (2);
_level0.ring = 1;
_level0.score = _level0.score - 350;
}
}
Symbol 387 MovieClip Frame 1
stop();
Symbol 387 MovieClip Frame 2
stop();
Symbol 393 MovieClip Frame 1
stop();
Symbol 393 MovieClip Frame 2
stop();
Symbol 395 Button
on (release) {
this.tapete._visible = false;
}
Symbol 402 Button
on (release) {
_level0.gotoAndPlay("game");
}
Symbol 433 MovieClip Frame 1
money = _level0.score;
if (_level0.orbofsaruman > 0) {
corb.gotoAndStop(2);
}
if (_level0.ring > 0) {
cring.gotoAndStop(2);
}
if (_level0.plume > 0) {
cplume.gotoAndStop(2);
}
if (_level0.munchetes > 0) {
cmunchetes.gotoAndStop(2);
}
if (_level0.gem > 0) {
cgem.gotoAndStop(2);
}
Symbol 441 MovieClip Frame 14
texto = this._parent.commenttext;
stop();
Symbol 443 Button
on (release) {
gotoAndPlay ("menu");
}
Symbol 453 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 454 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.paraliza = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 9;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 461 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 462 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 20;
_level0.paraliza = 0;
_level0.ceguera1aux = 1;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 469 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 470 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 16;
_level0.paraliza = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 1;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 478 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 479 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.paraliza = 25;
_level0.ceguera1aux = 0;
_level0.arma1aux = 10;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
}
Symbol 486 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 487 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 2;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 495 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 496 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 3;
_level0.paraliza = 0;
}
Symbol 504 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 505 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 6;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 6;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 6;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 512 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 513 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 35;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 520 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 521 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = -1;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 528 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 529 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 6;
_level0.escudo1aux = 0;
_level0.contra1aux = 3;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 540 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 541 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 1;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 548 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 549 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 9;
_level0.ceguera1aux = 0;
_level0.arma1aux = 5;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 9;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 557 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 558 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.curaveneno = 1;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 564 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 565 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 1;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 570 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 571 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 1;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 578 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 579 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 3;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 586 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 587 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 2;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 594 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 595 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 20;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 602 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 603 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 15;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 609 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 610 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 10;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 618 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 619 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 8;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 3;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 623 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 624 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 6;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 2;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 628 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 629 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 4;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 1;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 635 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 636 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 9;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 640 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 641 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 5;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 648 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 649 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 3;
_level0.contra1aux = 2;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 656 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 657 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 8;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 1;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 663 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 664 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 10;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 670 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 671 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 18;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 675 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 676 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 12;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 680 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 681 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 7;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 685 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 686 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 3;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 0;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 691 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 692 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 15;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 696 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 697 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 5;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 703 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 704 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 7;
_level0.ceguera1aux = 0;
_level0.arma1aux = 0;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 7;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 711 Button
on (release) {
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
if (_level0.barajas[this._parent.k][i]._visible != true) {
} else {
visible = i;
}
i = i + 1;
}
_level0.bactiva[visible]._visible = true;
_level0.carbueno = visible;
_level0.numbar = this._parent.k;
_level0.turno = 1;
_level0.ejecutar.gotoAndStop(2);
}
Symbol 712 MovieClip Frame 1
function juegacarta() {
_level0["da\u00F1o"] = 0;
_level0.ceguera1aux = 0;
_level0.arma1aux = 2;
_level0.escudo1aux = 0;
_level0.contra1aux = 0;
_level0.bless1aux = 0;
_level0.parapeto1aux = 0;
_level0.maldicion1aux = 0;
_level0.veneno1aux = 0;
_level0.runa1aux = 0;
_level0.cura = 5;
_level0.dispelo = 0;
_level0.dispels = 0;
_level0.curaveneno = 0;
_level0.multiplyaux = 1;
_level0.regenaux = 0;
_level0.paraliza = 0;
}
Symbol 713 MovieClip Frame 1
k = 0;
stop();
Symbol 714 MovieClip Frame 1
stop();
Symbol 714 MovieClip Frame 2
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
i = 0;
while (i < _level0.numcartas) {
matriz1[i]._visible = false;
i = i + 1;
}
visible = _level0.cartasp2[0];
matriz1[visible]._visible = true;
Symbol 719 Button
on (release) {
gotoAndPlay (2);
}
Symbol 724 Button
on (release) {
gotoAndStop (2);
_level0.invisible = 2;
_level0.animplayer1._alpha = 50;
_level0.ring = 0;
}
Symbol 725 MovieClip Frame 1
stop();
Symbol 726 Button
on (release) {
gotoAndStop (2);
_level0.mirarcartas();
_level0.orbofsaruman = 0;
}
Symbol 727 MovieClip Frame 1
stop();
Symbol 728 Button
on (release) {
gotoAndStop (2);
_level0.immunity = 1;
_level0.gem = 0;
}
Symbol 729 MovieClip Frame 1
stop();
Symbol 733 Button
on (release) {
gotoAndStop ("more1");
}
Symbol 736 Button
on (release) {
this.gotoAndPlay("cierra");
}
Symbol 738 Button
on (release) {
gotoAndStop (2);
_level0.vida1 = _level0.vida1 + 20;
_level0.munchetes = 0;
mysound = new Sound();
mySound.attachSound("mascar");
mySound.start();
}
Symbol 739 MovieClip Frame 1
stop();
Symbol 740 Button
on (release) {
gotoAndStop (2);
_level0.resucita = 1;
_level0.plume = 0;
}
Symbol 741 MovieClip Frame 1
stop();
Symbol 742 Button
on (release) {
gotoAndStop ("inventory");
}
Symbol 747 MovieClip Frame 1
stop();
Symbol 747 MovieClip Frame 7
if (_level0.orbofsaruman == 0) {
corb.gotoAndStop(2);
}
if (_level0.ring == 0) {
cring.gotoAndStop(2);
}
if (_level0.gem == 0) {
cgem.gotoAndStop(2);
}
stop();
Symbol 747 MovieClip Frame 8
if (_level0.plume == 0) {
cplume.gotoAndStop(2);
}
if (_level0.munchetes == 0) {
cmunchetes.gotoAndStop(2);
}
stop();
Symbol 747 MovieClip Frame 9
stop();
Symbol 757 MovieClip Frame 1
_level0.animplayer2.gotoAndPlay("trafo");
Symbol 757 MovieClip Frame 11
Symbol 757 MovieClip Frame 15
_level0.animplayer2.gotoAndPlay("reposo");
Symbol 757 MovieClip Frame 27
gotoAndPlay ("last");
Symbol 774 MovieClip Frame 1
_level0.animplayer2.gotoAndPlay("trafo");
Symbol 774 MovieClip Frame 22
_level0.animplayer2.gotoAndPlay("reposo");
Symbol 774 MovieClip Frame 48
gotoAndPlay ("last");
Symbol 808 MovieClip Frame 7
stop();
Symbol 810 MovieClip Frame 1
stop();
_level0.animplayer2.gotoAndPlay("trafo");
Symbol 810 MovieClip Frame 16
_level0.animplayer2.gotoAndPlay("reposo");
Symbol 810 MovieClip Frame 30
rayosnew1._rotation = random(360);
rayosnew1.play();
Symbol 810 MovieClip Frame 38
rayosnew2._rotation = random(360);
rayosnew2.play();
Symbol 810 MovieClip Frame 98
gotoAndPlay ("bucle");
Symbol 813 MovieClip Frame 18
stop();
this._parent.tercera.play();
Symbol 814 MovieClip Frame 1
stop();
Symbol 814 MovieClip Frame 2
stop();
Symbol 814 MovieClip Frame 3
stop();
Symbol 814 MovieClip Frame 4
stop();
Symbol 822 MovieClip Frame 1
_level0.trafo1 = _level0.trafo1 + 1;
_level0.animplayer1.gotoAndPlay("trafo");
Symbol 822 MovieClip Frame 11
_level0.animplayer1 = _level0.animplayer1trafo;
_level0.animplayer._visible = false;
_level0.animplayer.gotoAndPlay("reposo");
_level0.animplayer1._visible = true;
_level0.animplayer1.gotoAndPlay("trafo");
Symbol 822 MovieClip Frame 15
_level0.animplayer1.gotoAndPlay("reposo");
Symbol 822 MovieClip Frame 27
gotoAndPlay ("last");
Symbol 836 MovieClip Frame 1
_level0.trafo2 = _level0.trafo2 + 1;
_level0.animplayer1 = _level0.animplayer1trafo;
_level0.animplayer._visible = false;
_level0.animplayer.gotoAndPlay("reposo");
_level0.animplayer1._visible = true;
_level0.animplayer1.gotoAndPlay("trafo");
Symbol 836 MovieClip Frame 22
_level0.animplayer1.gotoAndPlay("reposo");
Symbol 836 MovieClip Frame 48
gotoAndPlay ("last");
Symbol 839 MovieClip Frame 1
stop();
_level0.trafo3 = _level0.trafo3 + 1;
_level0.animplayer1 = _level0.animplayer1trafo;
_level0.animplayer._visible = false;
_level0.animplayer.gotoAndPlay("reposo");
_level0.animplayer1._visible = true;
_level0.animplayer1.gotoAndPlay("trafo");
Symbol 839 MovieClip Frame 16
_level0.animplayer1.gotoAndPlay("reposo");
Symbol 839 MovieClip Frame 30
rayosnew1._rotation = random(360);
rayosnew1.play();
Symbol 839 MovieClip Frame 38
rayosnew2._rotation = random(360);
rayosnew2.play();
Symbol 839 MovieClip Frame 98
gotoAndPlay ("bucle");
Symbol 842 MovieClip Frame 19
stop();
this._parent.tercera.play();
Symbol 843 MovieClip Frame 1
_level0.animplayer1trafo._visible = false;
_level0.animplayer._visible = true;
stop();
Symbol 843 MovieClip Frame 2
stop();
Symbol 843 MovieClip Frame 3
stop();
Symbol 843 MovieClip Frame 4
stop();
Symbol 863 MovieClip Frame 20
stop();
Symbol 864 MovieClip Frame 1
stop();
Symbol 864 MovieClip Frame 2
stop();
Symbol 865 MovieClip Frame 1
stop();
_level0.animplayer1.espada.gotoAndStop("estandar");
Symbol 865 MovieClip Frame 2
stop();
Symbol 866 MovieClip Frame 1
stop();
Symbol 866 MovieClip Frame 2
stop();
Symbol 867 MovieClip Frame 1
stop();
Symbol 867 MovieClip Frame 2
stop();
Symbol 867 MovieClip Frame 3
_level0.animplayer2.escudo.gotoAndStop(2);
stop();
Symbol 870 MovieClip Frame 17
stop();
Symbol 871 MovieClip Frame 1
stop();
Symbol 871 MovieClip Frame 2
stop();
Symbol 872 MovieClip Frame 1
stop();
Symbol 872 MovieClip Frame 2
stop();
Symbol 880 MovieClip Frame 1
stop();
Symbol 880 MovieClip Frame 2
stop();
Symbol 880 MovieClip Frame 3
stop();
Symbol 880 MovieClip Frame 20
_level0.ejecutar.ccartabueno.play();
Symbol 890 Button
on (press) {
tarma1.gotoAndPlay(2);
}
Symbol 891 Button
on (press) {
tescudo1.gotoAndPlay(2);
}
Symbol 892 Button
on (press) {
tcontra1.gotoAndPlay(2);
}
Symbol 893 Button
on (press) {
tveneno1.gotoAndPlay(2);
}
Symbol 895 MovieClip Frame 1
stop();
Symbol 895 MovieClip Frame 2
tarma1 = _level0.arma1;
Symbol 897 MovieClip Frame 1
stop();
Symbol 897 MovieClip Frame 2
tescudo1 = _level0.escudo1;
Symbol 899 MovieClip Frame 1
stop();
Symbol 899 MovieClip Frame 2
tcontra1 = _level0.contra1;
Symbol 901 MovieClip Frame 1
stop();
Symbol 901 MovieClip Frame 2
tveneno1 = _level0.veneno1;
Symbol 902 MovieClip Frame 1
stop();
Symbol 902 MovieClip Frame 2
stop();
Symbol 905 MovieClip Frame 1
stop();
Symbol 905 MovieClip Frame 2
stop();
Symbol 905 MovieClip Frame 3
stop();
Symbol 906 MovieClip Frame 1
stop();
Symbol 906 MovieClip Frame 2
stop();
Symbol 911 MovieClip Frame 10
Symbol 911 MovieClip Frame 23
Symbol 911 MovieClip Frame 35
Symbol 911 MovieClip Frame 50
Symbol 911 MovieClip Frame 65
Symbol 1014 MovieClip Frame 49
gotoAndPlay ("reposo");
Symbol 1014 MovieClip Frame 80
gotoAndPlay ("reposo");
Symbol 1014 MovieClip Frame 94
this.cara.boca.gotoAndStop("veneno");
Symbol 1014 MovieClip Frame 126
cara.boca.gotoAndStop("reposo");
this.gotoAndPlay("reposo");
Symbol 1014 MovieClip Frame 138
gotoAndPlay ("trafo");
Symbol 1105 Button
on (release) {
_level0.gotoAndStop("shop");
}
Symbol 1106 MovieClip Frame 10
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
i = 0;
while (i < _level0.numcartas) {
matriz1[i]._visible = false;
i = i + 1;
}
matriz1[_level0.actualcards]._visible = true;
Symbol 1106 MovieClip Frame 52
gotoAndPlay (10);
Symbol 1107 MovieClip Frame 1
_level0.score = _level0.score + _level0.vida1;
if (_level0.level == _level0.maxlevel) {
_level0.gotoAndStop("scores");
}
Symbol 1107 MovieClip Frame 2
stop();
Symbol 1114 Button
on (release) {
if (_level0.level > -1) {
_level0.level = _level0.level - 2;
} else {
_level0.level = -2;
}
_level0.gotoAndPlay("game");
}
Symbol 1118 MovieClip Frame 52
gotoAndPlay (10);
Symbol 1119 MovieClip Frame 1
nombre = _level0.nombre;
_level0.deaths = _level0.deaths + 1;
Symbol 1121 MovieClip Frame 1
stop();
Symbol 1121 MovieClip Frame 2
if (_level0.ceguera1 != 0) {
gotoAndPlay ("ceguera");
_level0.ceguera1 = 0;
} else {
if (_level0.ceguera2 > 0) {
_level0.mceguera2.gotoAndStop(2);
} else {
_level0.mceguera2.gotoAndStop(1);
}
if (_level0.arma1 > 0) {
_level0.marma1.gotoAndStop(2);
if (_level0.arma1 == 6) {
_level0.animplayer1.espada.gotoAndStop("espada2");
_level0.animplayer1trafo.espada.gotoAndStop("espada2");
} else if (_level0.arma1 == 10) {
_level0.animplayer1.espada.gotoAndStop("espada3");
_level0.animplayer1trafo.espada.gotoAndStop("espada3");
}
} else {
_level0.animplayer1.espada.gotoAndStop("estandar");
_level0.animplayer1trafo.espada.gotoAndStop("estandar");
_level0.marma1.gotoAndStop(1);
}
if (_level0.escudo1 > 0) {
_level0.animplayer1.escudo._visible = true;
_level0.mescudo1.gotoAndStop(2);
} else {
_level0.animplayer1.escudo._visible = false;
_level0.mescudo1.gotoAndStop(1);
}
if (_level0.contra1 > 0) {
if ((_level0.contra1 == 2) && (_level0.escudo1 == 3)) {
_level0.ccontra1.gotoAndStop(3);
} else {
_level0.ccontra1.gotoAndStop(2);
}
} else {
_level0.ccontra1.gotoAndStop(1);
}
if (_level0.maldicion2 > 0) {
_level0.mmaldicion2.gotoAndStop(2);
} else {
_level0.mmaldicion2.gotoAndStop(1);
}
if (_level0.veneno2 > 0) {
_level0.mveneno2.gotoAndStop(2);
} else {
_level0.mveneno2.gotoAndStop(1);
}
_level0.barma1._height = _level0.arma1;
_level0.bescudo1._height = _level0.escudo1;
_level0.bveneno1._height = _level0.veneno1;
_level0.bcontra1._height = _level0.contra1;
}
Symbol 1121 MovieClip Frame 3
if ((_level0["da\u00F1o2"] > 0) && (_level0.parapeto2 == 0)) {
_level0.animplayer1.gotoAndPlay("ataca");
play();
} else if ((_level0["da\u00F1o2"] > 0) && (_level0.parapeto2 != 0)) {
gotoAndPlay ("parapeto");
} else if ((_level0.cura > 0) || (_level0.regen1 > 0)) {
gotoAndPlay ("cura");
} else if (_level0.veneno1 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 1121 MovieClip Frame 12
tgranda\u00F1o._visible = false;
this["tda\u00F1o"] = _level0["da\u00F1o2"];
if ((_level0.vida2 - _level0["da\u00F1o2"]) >= 0) {
_level0.vida2 = _level0.vida2 - _level0["da\u00F1o2"];
_level0.score = _level0.score + (_level0["da\u00F1o2"] * 10);
} else {
_level0.vida2 = 0;
}
mySound = new Sound();
mySound2 = new Sound();
cual = random(9);
if (cual < 3) {
mySound2.attachSound("espadas3");
} else if ((cual >= 3) && (cual < 5)) {
mySound2.attachSound("espadas4");
} else {
mySound2.attachSound("espadas1");
}
mySound2.setVolume(50);
if (_level0["da\u00F1o2"] < 7) {
if (_level0.vida2 > 0) {
Set("tgranda\u00F1o", "opp: I hope you have something better than this, muhahahahaha");
}
mySound.attachSound("ih01350");
} else if ((_level0["da\u00F1o2"] >= 7) && (_level0["da\u00F1o2"] < 17)) {
Set("tgranda\u00F1o", "opp: Grrr!! You are begining to get me angry!!");
mySound.attachSound("ih01349");
} else {
Set("tgranda\u00F1o", "opp: Aaaarghh!!! You will regret of your insolence!!!");
mySound.attachSound("MBigImpact1");
}
mySound.start();
mySound2.start();
Symbol 1121 MovieClip Frame 41
if (_level0.vida2 == 0) {
gotoAndPlay ("player1");
} else if (_level0.contra2 > 0) {
gotoAndPlay ("contra");
} else if ((_level0.cura > 0) || (_level0.regen1 > 0)) {
gotoAndPlay ("cura");
} else if (_level0.veneno1 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 1121 MovieClip Frame 42
_level0.animplayer2.gotoAndPlay("ataca");
Symbol 1121 MovieClip Frame 52
this["tda\u00F1o"] = _level0.contra2;
if ((_level0.vida1 - _level0.contra2) >= 0) {
_level0.vida1 = _level0.vida1 - _level0.contra2;
_level0.score = _level0.score - (_level0.contra2 * 10);
} else {
_level0.vida1 = 0;
}
mySound = new Sound();
mySound.attachSound("ih01350");
mySound2 = new Sound();
cual = random(9);
if (cual < 3) {
mySound2.attachSound("espadas3");
} else if ((cual >= 3) && (cual < 5)) {
mySound2.attachSound("espadas4");
} else {
mySound2.attachSound("espadas1");
}
mySound2.setVolume(50);
mySound.start();
mySound2.start();
Symbol 1121 MovieClip Frame 81
if ((_level0.vida1 == 0) && (_level0.resucita == 0)) {
gotoAndPlay ("player2");
} else if ((_level0.vida1 == 0) && (_level0.resucita > 0)) {
gotoAndPlay ("resucita");
} else if ((_level0.cura > 0) || (_level0.regen1 > 0)) {
gotoAndPlay ("cura");
} else if (_level0.veneno1 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 1121 MovieClip Frame 82
_level0.animplayer1.gotoAndPlay("veneno");
Symbol 1121 MovieClip Frame 87
this["tda\u00F1o"] = _level0.veneno1;
if ((_level0.vida1 - _level0.veneno1) >= 0) {
_level0.vida1 = _level0.vida1 - _level0.veneno1;
_level0.score = _level0.score - (_level0.veneno1 * 10);
} else {
_level0.vida1 = 0;
}
Symbol 1121 MovieClip Frame 112
gotoAndPlay ("fin");
Symbol 1121 MovieClip Frame 113
if ((_level0.cura > 0) && (_level0.regen1 > 0)) {
this.theal["tda\u00F1o"] = (_level0.cura + "+") + _level0.regen1;
} else if ((_level0.cura == 0) && (_level0.regen1 > 0)) {
this.theal["tda\u00F1o"] = _level0.regen1;
} else if ((_level0.cura > 0) && (_level0.regen1 == 0)) {
this.theal["tda\u00F1o"] = _level0.cura;
}
_level0.lifehealed = (_level0.lifehealed + _level0.cura) + _level0.regen1;
if (((_level0.vida1 + _level0.cura) + _level0.regen1) <= _level0.maxvida) {
_level0.vida1 = (_level0.vida1 + _level0.cura) + _level0.regen1;
} else {
_level0.vida1 = _level0.maxvida;
}
Symbol 1121 MovieClip Frame 136
if (_level0.veneno1 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 1121 MovieClip Frame 159
if (_level0.regen1 > 0) {
gotoAndPlay ("cura");
} else if (_level0.veneno1 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 1121 MovieClip Frame 164
this["tda\u00F1o"] = _level0["da\u00F1o2"];
_level0.parapeto2 = 0;
Symbol 1121 MovieClip Frame 185
if (_level0.contra2 > 0) {
gotoAndPlay ("contra");
} else if ((_level0.cura > 0) || (_level0.regen1 > 0)) {
gotoAndPlay ("cura");
} else if (_level0.veneno1 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 1121 MovieClip Frame 186
stop();
Symbol 1121 MovieClip Frame 196
stop();
Symbol 1121 MovieClip Frame 206
_level0.vida1 = 20;
_level0.resucita = 0;
Symbol 1121 MovieClip Frame 231
this._parent.ccartamalo.play();
this._parent.play();
Symbol 1128 Button
on (release) {
this.mascara1._visible = true;
this.mascara3._visible = true;
if (_level0.turno == 0) {
} else {
if (_level0.ceguera1 == 0) {
_level0.barajas[_level0.numbar][_level0.carbueno].juegacarta();
if (_level0.runa1aux > 0) {
_level0.runa1 = _level0.runa1 + _level0.runa1aux;
} else if (_level0.runa1aux < 0) {
if (_level0.runa2 < 20) {
_level0.runa1 = _level0.runa1 + _level0.runa2;
_level0.runa2 = 0;
} else if (_level0.runa2 >= 20) {
if ((_level0.runa2 - 20) < 35) {
_level0.runa1 = _level0.runa1 + 20;
_level0.runa2 = _level0.runa2 - 20;
_level0.bruna2._width = _level0.runa2 * 5.7;
_level0.cruna2.gotoAndStop(1);
if (_level0.arma2 == 4) {
_level0.arma2 = 0;
}
if (_level0.escudo2 == 3) {
_level0.escudo2 = 0;
}
if (_level0.contra2 == 3) {
_level0.contra2 = 0;
}
} else if (((_level0.runa2 - 20) >= 35) && ((_level0.runa2 - 20) < 70)) {
_level0.arma2 = 4;
_level0.escudo2 = 3;
_level0.contra2 = 3;
_level0.runa2 = _level0.runa2 - 20;
_level0.runa1 = _level0.runa1 + 20;
_level0.bruna2._width = (_level0.runa2 - 35) * 5.7;
_level0.cruna2.gotoAndStop(2);
} else if (((_level0.runa2 - 20) >= 70) && ((_level0.runa2 - 20) <= 105)) {
_level0.arma2 = 8;
_level0.escudo2 = 6;
_level0.contra2 = 5;
_level0.runa2 = _level0.runa2 - 20;
_level0.runa1 = _level0.runa1 + 20;
_level0.bruna2._width = (_level0.runa2 - 70) * 5.7;
_level0.cruna2.gotoAndStop(3);
}
}
}
if (_level0.runa1 < 35) {
_level0.bruna1._width = _level0.runa1 * 5.7;
} else if ((_level0.runa1 >= 35) && (_level0.runa1 < 70)) {
_level0.bruna1._width = (_level0.runa1 - 35) * 5.7;
_level0.cruna1.gotoAndStop(2);
if (4 > _level0.arma1) {
_level0.arma1 = 4;
}
if (3 > _level0.escudo1) {
_level0.escudo1 = 3;
}
if (3 > _level0.contra1) {
_level0.contra1 = 3;
}
_level0.veneno1 = 0;
} else if ((_level0.runa1 >= 70) && (_level0.runa1 < 105)) {
_level0.bruna1._width = (_level0.runa1 - 70) * 5.7;
_level0.cruna1.gotoAndStop(3);
if (8 > _level0.arma1) {
_level0.arma1 = 8;
}
if (6 > _level0.escudo1) {
_level0.escudo1 = 6;
}
if (5 > _level0.contra1) {
_level0.contra1 = 5;
}
_level0.veneno1 = 0;
} else if (_level0.runa1 >= 105) {
_level0.bruna1._width = 200;
_level0.cruna1.gotoAndStop(4);
if (12 > _level0.arma1) {
_level0.arma1 = 12;
}
if (10 > _level0.escudo1) {
_level0.escudo1 = 10;
}
if (8 > _level0.contra1) {
_level0.contra1 = 8;
}
_level0.veneno1 = 0;
}
trace("" + _level0.mult1);
if (_level0["da\u00F1o"] > 0) {
_level0["da\u00F1o2"] = ((((_level0["da\u00F1o"] + _level0.arma1) + _level0.maldicion2) - _level0.escudo2) - _level0.bless2) * _level0.mult1;
if (_level0.mult1 > 1) {
_level0.mult1 = 1;
}
if (_level0["da\u00F1o2"] > _level0.besthit) {
_level0.besthit = _level0["da\u00F1o2"];
}
_level0.totaldamage = _level0.totaldamage + _level0["da\u00F1o2"];
} else if (_level0["da\u00F1o"] <= 0) {
_level0["da\u00F1o2"] = 0;
}
if (_level0.multiplyaux > _level0.mult1) {
_level0.mult1 = _level0.multiplyaux;
}
if (_level0.regenaux > _level0.regen1) {
_level0.regen1 = _level0.regenaux;
}
if (_level0.arma1aux > _level0.arma1) {
_level0.arma1 = _level0.arma1aux;
}
if (_level0.escudo1aux > _level0.escudo1) {
_level0.escudo1 = _level0.escudo1aux;
}
if (_level0.contra1aux > _level0.contra1) {
_level0.contra1 = _level0.contra1aux;
}
if ((_level0.veneno1aux > _level0.veneno2) && (_level0.runa2 < 35)) {
_level0.veneno2 = _level0.veneno1aux;
}
if (_level0.maldicion1aux > _level0.maldicion2) {
_level0.maldicion2 = _level0.maldicion1aux;
}
if (_level0.bless1aux > _level0.bless1) {
_level0.bless1 = _level0.bless1aux;
}
if (_level0.paraliza > _level0.paraliza1) {
_level0.paraliza1 = _level0.paraliza;
}
if ((_level0.ceguera1aux == 1) || (random(100) < _level0.paraliza1)) {
_level0.ceguera2 = 1;
}
if (_level0.parapeto1aux > _level0.parapeto1) {
_level0.parapeto1 = _level0.parapeto1aux;
}
if (_level0.dispelo > 0) {
_level0.paraliza2 = 0;
_level0.mmaldicion2.gotoAndStop(1);
_level0.mescudo2.gotoAndStop(1);
_level0.marma2.gotoAndStop(1);
_level0.ccontra2.gotoAndStop(1);
_level0.mbless2.gotoAndStop(1);
_level0.regen2 = 0;
_level0.maldicion2 = 0;
_level0.escudo2 = 0;
_level0.arma2 = 0;
_level0.contra2 = 0;
_level0.bless2 = 0;
_level0.barma2._height = 0;
_level0.bescudo2._height = 0;
_level0.bcontra2._height = 0;
} else if (_level0.dispels > 0) {
_level0.mmaldicion1.gotoAndStop(1);
_level0.maldicion1 = 0;
}
if (_level0.curaveneno > 0) {
_level0.mveneno1.gotoAndStop(1);
_level0.veneno1 = 0;
}
}
this["cda\u00F1o2"].gotoAndPlay(2);
}
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
_level0.turno == 0;
}
Symbol 1129 MovieClip Frame 1
stop();
Symbol 1129 MovieClip Frame 3
stop();
if (_level0.level < 2) {
ind = random(5);
visible = _level0.cartasp2[ind];
} else if (_level0.level >= 2) {
juega = false;
i = 0;
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if (((_level0.cura > 0) && (_level0.cura < (42 - _level0.vida2))) || (_level0.regenaux > 0)) {
juega = true;
trace("cura o regen");
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((_level0.runa1aux > 15) || ((_level0.runa1aux < 0) && (_level0.runa1 > 20))) {
trace("runa" + _level0.runa1aux);
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((((((_level0["da\u00F1o"] + _level0.arma2) - _level0.escudo1) * _level0.mult2) > 7) || ((((_level0["da\u00F1o"] + _level0.arma2) - _level0.escudo1) * _level0.mult2) > _level0.vida1)) && (_level0.parapeto1 == 0)) {
trace("da\u00F1o");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((_level0.arma1aux > _level0.arma1) || (_level0.escudo1aux > _level0.escudo1)) {
trace("modificadores");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((((_level0.arma1 > 2) || (_level0.escudo1 > 2)) || (_level0.regen1 > 0)) && (_level0.dispelo > 0)) {
trace("dispel opp");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((((_level0.escudo2 < _level0.maldicion2) && (_level0.regen2 == 0)) && (_level0.arma2 < 3)) && (_level0.dispels > 0)) {
trace("dispel self");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if ((_level0.veneno2 > 1) && (_level0.curaveneno > 0)) {
trace("cura veneno");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if (_level0.ceguera1aux > 0) {
trace("ceguera");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
if (juega == false) {
i = 0;
while (i < 5) {
_level0.barmalo[_level0.cartasp2[i]].juegacarta();
if (((((_level0["da\u00F1o"] + _level0.arma2) - _level0.escudo1) * _level0.mult2) > 2) || ((((_level0["da\u00F1o"] + _level0.arma2) - _level0.escudo1) * _level0.mult2) > _level0.vida1)) {
trace("da\u00F1o debil");
juega = true;
ind = i;
visible = _level0.cartasp2[i];
break;
}
i++;
}
}
trace("" + juega);
i = 0;
while (juega == false) {
ind = i;
visible = _level0.cartasp2[i];
_level0.barmalo[visible].juegacarta();
if ((((_level0.dispels > 0) || (_level0.dispelo > 0)) || (_level0.curepoison > 0)) && (i < 4)) {
trace(("la carta " + i) + " no juega");
i++;
} else {
juega = true;
}
}
}
trace((("" + visible) + " ") + ind);
_level0.barmalo[visible].juegacarta();
_level0.reparte = ind;
_level0.destapa = visible;
_level0.carmalo[ind]._visible = false;
gotoAndPlay(4 + (ind * 19));
Symbol 1129 MovieClip Frame 22
stop();
Symbol 1129 MovieClip Frame 41
stop();
Symbol 1129 MovieClip Frame 60
stop();
Symbol 1129 MovieClip Frame 79
stop();
Symbol 1129 MovieClip Frame 98
stop();
Symbol 1149 MovieClip Frame 1
Symbol 1149 MovieClip Frame 2
if (_level0.ceguera2 != 0) {
_level0.cura = 0;
gotoAndPlay ("ceguera");
_level0.ceguera2 = 0;
} else {
if (_level0.ceguera1 > 0) {
_level0.mceguera1.gotoAndStop(2);
} else {
_level0.mceguera1.gotoAndStop(1);
}
if (_level0.arma2 > 0) {
_level0.marma2.gotoAndStop(2);
} else {
_level0.marma2.gotoAndStop(1);
}
if (_level0.escudo2 > 0) {
_level0.animplayer2.escudo._visible = true;
_level0.mescudo2.gotoAndStop(2);
} else {
_level0.animplayer2.escudo._visible = false;
_level0.mescudo2.gotoAndStop(1);
}
if (_level0.contra2 > 0) {
if ((_level0.contra2 == 2) && (_level0.escudo2 == 3)) {
_level0.ccontra2.gotoAndStop(3);
} else {
_level0.ccontra2.gotoAndStop(2);
}
} else {
_level0.ccontra2.gotoAndStop(1);
}
if (_level0.maldicion1 > 0) {
_level0.mmaldicion1.gotoAndStop(2);
} else {
_level0.mmaldicion1.gotoAndStop(1);
}
if (_level0.veneno1 > 0) {
_level0.mveneno1.gotoAndStop(2);
} else {
_level0.mveneno1.gotoAndStop(1);
}
_level0.barma2._height = _level0.arma2;
_level0.bescudo2._height = _level0.escudo2;
_level0.bveneno2._height = _level0.veneno2;
_level0.bcontra2._height = _level0.contra2;
}
Symbol 1149 MovieClip Frame 3
if (((_level0["da\u00F1o1"] > 0) && (_level0.parapeto1 == 0)) && (_level0.invisible == 0)) {
_level0.animplayer2.gotoAndPlay("ataca");
play();
} else if (((_level0["da\u00F1o1"] > 0) && (_level0.parapeto1 != 0)) && (_level0.invisible == 0)) {
gotoAndPlay ("parapeto");
} else if ((_level0.cura > 0) || (_level0.regen2 > 0)) {
gotoAndPlay ("cura");
} else if (_level0.veneno2 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 1149 MovieClip Frame 12
this["tda\u00F1o"] = _level0["da\u00F1o1"];
if ((_level0.vida1 - _level0["da\u00F1o1"]) >= 0) {
_level0.vida1 = _level0.vida1 - _level0["da\u00F1o1"];
_level0.score = _level0.score - (_level0["da\u00F1o1"] * 10);
} else {
_level0.score = _level0.score - (_level0["da\u00F1o1"] * 10);
_level0.vida1 = 0;
}
mySound = new Sound();
mySound2 = new Sound();
cual = random(9);
if (cual < 3) {
mySound2.attachSound("espadas3");
} else if ((cual >= 3) && (cual < 5)) {
mySound2.attachSound("espadas4");
} else {
mySound2.attachSound("espadas1");
}
mySound2.setVolume(50);
if (_level0["da\u00F1o1"] < 7) {
mySound.attachSound("ih01350");
} else if ((_level0["da\u00F1o1"] >= 7) && (_level0["da\u00F1o1"] < 17)) {
mySound.attachSound("ih01349");
} else {
mySound.attachSound("MBigImpact1");
}
mySound2.start();
mySound.start();
Symbol 1149 MovieClip Frame 41
if ((_level0.vida1 == 0) && (_level0.resucita == 0)) {
gotoAndPlay ("player2");
} else if ((_level0.vida1 == 0) && (_level0.resucita > 0)) {
gotoAndPlay ("resucita");
} else if (_level0.contra1 > 0) {
gotoAndPlay ("contra");
} else if ((_level0.cura > 0) || (_level0.regen2 > 0)) {
gotoAndPlay ("cura");
} else if (_level0.veneno2 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 1149 MovieClip Frame 42
_level0.animplayer1.gotoAndPlay("ataca");
Symbol 1149 MovieClip Frame 52
this["tda\u00F1o"] = _level0.contra1;
_level0.totaldamage = _level0.totaldamage + _level0.contra1;
_level0.ncounter = _level0.ncounter + 1;
if ((_level0.vida2 - _level0.contra1) >= 0) {
_level0.vida2 = _level0.vida2 - _level0.contra1;
_level0.score = _level0.score + (_level0.contra1 * 10);
} else {
_level0.vida2 = 0;
}
mySound = new Sound();
mySound.attachSound("ih01350");
mySound2 = new Sound();
cual = random(9);
if (cual < 3) {
mySound2.attachSound("espadas3");
} else if ((cual >= 3) && (cual < 5)) {
mySound2.attachSound("espadas4");
} else {
mySound2.attachSound("espadas1");
}
mySound2.setVolume(50);
mySound.start();
mySound2.start();
Symbol 1149 MovieClip Frame 82
if (_level0.vida2 == 0) {
gotoAndStop ("player1");
} else if ((_level0.cura > 0) || (_level0.regen2 > 0)) {
gotoAndPlay ("cura");
} else if (_level0.veneno2 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 1149 MovieClip Frame 83
_level0.animplayer2.gotoAndPlay("veneno");
Symbol 1149 MovieClip Frame 88
this["tda\u00F1o"] = _level0.veneno2;
if ((_level0.vida2 - _level0.veneno2) >= 0) {
_level0.vida2 = _level0.vida2 - _level0.veneno2;
_level0.score = _level0.score + (_level0.veneno2 * 10);
} else {
_level0.vida2 = 0;
trace("player1gana");
}
Symbol 1149 MovieClip Frame 121
gotoAndPlay ("fin");
Symbol 1149 MovieClip Frame 122
if ((_level0.cura > 0) && (_level0.regen2 > 0)) {
this.theal["tda\u00F1o"] = (_level0.cura + "+") + _level0.regen2;
Set("tgranda\u00F1o", "Hip!");
} else if ((_level0.cura == 0) && (_level0.regen2 > 0)) {
this.theal["tda\u00F1o"] = _level0.regen2;
Set("tgranda\u00F1o", "uooaaaa...heal...");
} else if ((_level0.cura > 0) && (_level0.regen2 == 0)) {
this.theal["tda\u00F1o"] = _level0.cura;
Set("tgranda\u00F1o", "Something for the body...Burp!!");
}
if (((_level0.vida2 + _level0.cura) + _level0.regen2) <= _level0.maxvida) {
_level0.vida2 = (_level0.vida2 + _level0.cura) + _level0.regen2;
} else {
Set("tgranda\u00F1o", "T...");
_level0.vida2 = _level0.maxvida;
}
Symbol 1149 MovieClip Frame 145
if (_level0.veneno2 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 1149 MovieClip Frame 167
if (_level0.regen2 > 0) {
gotoAndPlay ("cura");
} else if (_level0.veneno2 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 1149 MovieClip Frame 172
this["tda\u00F1o"] = _level0["da\u00F1o1"];
_level0.parapeto1 = 0;
Symbol 1149 MovieClip Frame 193
if (_level0.contra1 > 0) {
gotoAndPlay ("contra");
} else if ((_level0.cura > 0) || (_level0.regen2 > 0)) {
gotoAndPlay ("cura");
} else if (_level0.veneno2 > 0) {
gotoAndPlay ("veneno");
} else {
gotoAndPlay ("fin");
}
Symbol 1149 MovieClip Frame 194
stop();
Symbol 1149 MovieClip Frame 203
stop();
Symbol 1149 MovieClip Frame 213
_level0.vida1 = 20;
_level0.resucita = 0;
Symbol 1149 MovieClip Frame 234
if (_level0.invisible > 0) {
_level0.invisible = _level0.invisible - 1;
if (_level0.invisible == 0) {
_level0.animplayer1._alpha = 100;
}
}
this._parent.play();
Symbol 1150 MovieClip Frame 1
Symbol 1150 MovieClip Frame 2
if (_level0.cindice == 1) {
_level0.gfxbaraja.gotoAndStop(2);
} else if (_level0.cindice == 0) {
_level0.gfxbaraja.gotoAndStop(3);
} else if (_level0.cindice == -1) {
_level0.barajacartas();
trace("cindice: " + _level0.cindice);
}
Symbol 1150 MovieClip Frame 3
gotoAndPlay(4 + (_level0.numbar * 20));
Symbol 1150 MovieClip Frame 18
trace("repartiondo...visible " + visible);
Symbol 1150 MovieClip Frame 22
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
visible = _level0.barajar[_level0.cindice];
trace("visible " + visible);
_level0.barajas[_level0.numbar][visible]._visible = true;
_level0.barajas[_level0.numbar]._visible = true;
_level0.cindice = _level0.cindice - 1;
if (_level0.cindice == 1) {
_level0.gfxbaraja.gotoAndStop(2);
} else if (_level0.cindice == 0) {
_level0.gfxbaraja.gotoAndStop(3);
} else if (_level0.cindice == -1) {
_level0.barajacartas();
trace("cindice: " + _level0.cindice);
}
Symbol 1150 MovieClip Frame 23
gotoAndPlay(104 + (_level0.reparte * 7));
Symbol 1150 MovieClip Frame 38
trace("repartiondo...visible " + visible);
Symbol 1150 MovieClip Frame 42
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
visible = _level0.barajar[_level0.cindice];
trace("visible " + visible);
_level0.barajas[_level0.numbar][visible]._visible = true;
_level0.barajas[_level0.numbar]._visible = true;
_level0.cindice = _level0.cindice - 1;
if (_level0.cindice == 1) {
_level0.gfxbaraja.gotoAndStop(2);
} else if (_level0.cindice == 0) {
_level0.gfxbaraja.gotoAndStop(3);
} else if (_level0.cindice == -1) {
_level0.barajacartas();
trace("cindice: " + _level0.cindice);
}
Symbol 1150 MovieClip Frame 43
gotoAndPlay(104 + (_level0.reparte * 7));
Symbol 1150 MovieClip Frame 58
trace("repartiondo...visible " + visible);
Symbol 1150 MovieClip Frame 62
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
visible = _level0.barajar[_level0.cindice];
trace("visible " + visible);
_level0.barajas[_level0.numbar][visible]._visible = true;
_level0.barajas[_level0.numbar]._visible = true;
_level0.cindice = _level0.cindice - 1;
if (_level0.cindice == 1) {
_level0.gfxbaraja.gotoAndStop(2);
} else if (_level0.cindice == 0) {
_level0.gfxbaraja.gotoAndStop(3);
} else if (_level0.cindice == -1) {
_level0.barajacartas();
trace("cindice: " + _level0.cindice);
}
Symbol 1150 MovieClip Frame 63
gotoAndPlay(104 + (_level0.reparte * 7));
Symbol 1150 MovieClip Frame 78
trace("repartiondo...visible " + visible);
Symbol 1150 MovieClip Frame 82
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
visible = _level0.barajar[_level0.cindice];
trace("visible " + visible);
_level0.barajas[_level0.numbar][visible]._visible = true;
_level0.barajas[_level0.numbar]._visible = true;
_level0.cindice = _level0.cindice - 1;
if (_level0.cindice == 1) {
_level0.gfxbaraja.gotoAndStop(2);
} else if (_level0.cindice == 0) {
_level0.gfxbaraja.gotoAndStop(3);
} else if (_level0.cindice == -1) {
_level0.barajacartas();
trace("cindice: " + _level0.cindice);
}
Symbol 1150 MovieClip Frame 83
gotoAndPlay(104 + (_level0.reparte * 7));
Symbol 1150 MovieClip Frame 98
trace("repartiondo...visible " + visible);
Symbol 1150 MovieClip Frame 102
i = 0;
while (i < _level0.numcartas) {
_level0.barajas[_level0.numbar][i]._visible = false;
i = i + 1;
}
visible = _level0.barajar[_level0.cindice];
trace("visible " + visible);
_level0.barajas[_level0.numbar][visible]._visible = true;
_level0.barajas[_level0.numbar]._visible = true;
_level0.cindice = _level0.cindice - 1;
if (_level0.cindice == 1) {
_level0.gfxbaraja.gotoAndStop(2);
} else if (_level0.cindice == 0) {
_level0.gfxbaraja.gotoAndStop(3);
} else if (_level0.cindice == -1) {
_level0.barajacartas();
trace("cindice: " + _level0.cindice);
}
Symbol 1150 MovieClip Frame 103
gotoAndPlay(104 + (_level0.reparte * 7));
Symbol 1150 MovieClip Frame 110
_level0.cmalo1.gotoAndStop(1);
_level0.cmalo1._visible = true;
visible = _level0.barajar[_level0.cindice];
_level0.cindice = _level0.cindice - 1;
_level0.cartasp2[_level0.reparte] = visible;
trace("" + _level0.cartasp2);
stop();
Symbol 1150 MovieClip Frame 117
_level0.cmalo2.gotoAndStop(1);
_level0.cmalo2._visible = true;
visible = _level0.barajar[_level0.cindice];
_level0.cindice = _level0.cindice - 1;
_level0.cartasp2[_level0.reparte] = visible;
trace("" + _level0.cartasp2);
stop();
Symbol 1150 MovieClip Frame 124
_level0.cmalo3.gotoAndStop(1);
_level0.cmalo3._visible = true;
visible = _level0.barajar[_level0.cindice];
_level0.cindice = _level0.cindice - 1;
_level0.cartasp2[_level0.reparte] = visible;
trace("" + _level0.cartasp2);
stop();
Symbol 1150 MovieClip Frame 131
_level0.cmalo4.gotoAndStop(1);
_level0.cmalo4._visible = true;
visible = _level0.barajar[_level0.cindice];
_level0.cindice = _level0.cindice - 1;
_level0.cartasp2[_level0.reparte] = visible;
trace("" + _level0.cartasp2);
stop();
Symbol 1150 MovieClip Frame 138
_level0.cmalo5.gotoAndStop(1);
_level0.cmalo5._visible = true;
visible = _level0.barajar[_level0.cindice];
_level0.cindice = _level0.cindice - 1;
_level0.cartasp2[_level0.reparte] = visible;
trace("" + _level0.cartasp2);
stop();
Symbol 1151 MovieClip Frame 1
stop();
Symbol 1151 MovieClip Frame 2
this.mascara1._visible = false;
this.mascara3._visible = false;
stop();
Instance of Symbol 1121 MovieClip "cdaño2" in Symbol 1151 MovieClip Frame 2
/* no clip actions */
Symbol 1151 MovieClip Frame 21
_level0.barajamalo._visible = true;
i = 0;
while (i < _level0.numcartas) {
_level0.barmalo[i]._visible = false;
i = i + 1;
}
_level0.barmalo[_level0.destapa]._visible = true;
_level0.turno = 2;
if (_level0.ceguera2 == 0) {
if (_level0.runa1aux > 0) {
_level0.runa2 = _level0.runa2 + _level0.runa1aux;
} else if (_level0.runa1aux < 0) {
if (_level0.runa1 < 20) {
_level0.runa2 = _level0.runa2 + _level0.runa1;
_level0.runa1 = 0;
} else if (_level0.runa1 >= 20) {
if ((_level0.runa1 - 20) < 35) {
_level0.runa2 = _level0.runa2 + 20;
_level0.runa1 = _level0.runa1 - 20;
_level0.bruna1._width = _level0.runa1 * 5.7;
_level0.cruna1.gotoAndStop(1);
if (_level0.arma1 == 4) {
_level0.arma1 = 0;
}
if (_level0.escudo1 == 3) {
_level0.escudo1 = 0;
}
if (_level0.contra1 == 3) {
_level0.contra1 = 0;
}
} else if (((_level0.runa1 - 20) >= 35) && ((_level0.runa1 - 20) < 70)) {
_level0.arma1 = 4;
_level0.escudo1 = 3;
_level0.contra1 = 3;
_level0.runa1 = _level0.runa1 - 20;
_level0.runa2 = _level0.runa2 + 20;
_level0.bruna1._width = (_level0.runa1 - 35) * 5.7;
_level0.cruna1.gotoAndStop(2);
} else if (((_level0.runa1 - 20) >= 70) && ((_level0.runa1 - 20) < 105)) {
_level0.arma1 = 8;
_level0.escudo1 = 6;
_level0.contra1 = 5;
_level0.runa1 = _level0.runa1 - 20;
_level0.runa2 = _level0.runa2 + 20;
_level0.bruna1._width = (_level0.runa1 - 70) * 5.7;
_level0.cruna1.gotoAndStop(2);
}
}
}
if (_level0.runa2 < 35) {
_level0.bruna2._width = _level0.runa2 * 5.7;
} else if ((_level0.runa2 >= 35) && (_level0.runa2 < 70)) {
_level0.bruna2._width = (_level0.runa2 - 35) * 5.7;
_level0.cruna2.gotoAndStop(2);
if (4 > _level0.arma2) {
_level0.arma2 = 4;
}
if (3 > _level0.escudo2) {
_level0.escudo2 = 3;
}
if (3 > _level0.contra2) {
_level0.contra2 = 3;
}
_level0.veneno2 = 0;
} else if ((_level0.runa2 >= 70) && (_level0.runa2 < 105)) {
_level0.bruna2._width = (_level0.runa2 - 70) * 5.7;
_level0.cruna2.gotoAndStop(3);
if (8 > _level0.arma2) {
_level0.arma2 = 8;
}
if (6 > _level0.escudo2) {
_level0.escudo2 = 6;
}
if (5 > _level0.contra2) {
_level0.contra2 = 5;
}
_level0.veneno2 = 0;
} else if (_level0.runa2 >= 105) {
_level0.runa2 = 105;
_level0.bruna2._width = 200;
_level0.cruna2.gotoAndStop(4);
if (12 > _level0.arma2) {
_level0.arma2 = 12;
}
if (10 > _level0.escudo2) {
_level0.escudo2 = 10;
}
if (8 > _level0.contra2) {
_level0.contra2 = 8;
}
_level0.veneno2 = 0;
}
if (_level0["da\u00F1o"] > 0) {
_level0["da\u00F1o1"] = ((((_level0["da\u00F1o"] + _level0.arma2) + _level0.maldicion1) - _level0.escudo1) - _level0.bless1) * _level0.mult2;
if (_level0.mult2 > 1) {
_level0.mult2 = 1;
}
if (_level0["da\u00F1o1"] > _level0.largest) {
_level0.largest = _level0["da\u00F1o1"];
}
} else if (_level0["da\u00F1o"] <= 0) {
_level0["da\u00F1o1"] = 0;
}
if (_level0.multiplyaux > _level0.mult2) {
_level0.mult2 = _level0.multiplyaux;
}
if (_level0.regenaux > _level0.regen2) {
_level0.regen2 = _level0.regenaux;
}
if (_level0.arma1aux > _level0.arma2) {
_level0.arma2 = _level0.arma1aux;
}
if (_level0.escudo1aux > _level0.escudo2) {
_level0.escudo2 = _level0.escudo1aux;
}
if (_level0.contra1aux > _level0.contra2) {
_level0.contra2 = _level0.contra1aux;
}
if ((((_level0.veneno1aux > _level0.veneno1) && (_level0.runa1 < 35)) && (_level0.immunity == 0)) && (_level0.invisible == 0)) {
_level0.veneno1 = _level0.veneno1aux;
}
if (((_level0.maldicion1aux > _level0.maldicion1) && (_level0.immunity == 0)) && (_level0.invisible == 0)) {
_level0.maldicion1 = _level0.maldicion1aux;
}
if (_level0.bless1aux > _level0.bless2) {
_level0.bless2 = _level0.bless1aux;
}
if ((_level0.paraliza > _level0.paraliza2) && (_level0.invisible == 0)) {
_level0.paraliza2 = _level0.paraliza;
}
if ((_level0.ceguera1aux == 1) || ((random(100) < _level0.paraliza2) && (_level0.invisible == 0))) {
_level0.ceguera1 = 1;
}
if (_level0.parapeto1aux > _level0.parapeto2) {
_level0.parapeto2 = _level0.parapeto1aux;
}
if (_level0.dispels > 0) {
_level0.mmaldicion2.gotoAndStop(1);
_level0.maldicion2 = 0;
} else if ((_level0.dispelo > 0) && (_level0.invisible == 0)) {
_level0.paraliza1 = 0;
_level0.barma1._height = 0;
_level0.bescudo1._height = 0;
_level0.bcontra1._height = 0;
_level0.mmaldicion1.gotoAndStop(1);
_level0.mescudo1.gotoAndStop(1);
_level0.marma1.gotoAndStop(1);
_level0.ccontra1.gotoAndStop(1);
_level0.mbless1.gotoAndStop(1);
_level0.regen1 = 0;
_level0.maldicion1 = 0;
_level0.escudo1 = 0;
_level0.arma1 = 0;
_level0.contra1 = 0;
_level0.bless1 = 0;
_level0.barma1._height = 0;
_level0.bescudo1._height = 0;
_level0.bcontra1._height = 0;
}
if (_level0.curaveneno > 0) {
_level0.mveneno2.gotoAndStop(1);
_level0.veneno2 = 0;
}
_level0.cura2 = _level0.cura1aux;
}
_level0.turno = 0;
stop();
Symbol 1151 MovieClip Frame 22
i = 0;
while (i < _level0.numcartas) {
_level0.bactiva[i]._visible = false;
i = i + 1;
}
i = 0;
while (i < _level0.numcartas) {
_level0.barmalo[i]._visible = false;
i = i + 1;
}
_level0.turno = 0;
Symbol 1152 MovieClip Frame 1
stop();
Symbol 1152 MovieClip Frame 2
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
i = 0;
while (i < _level0.numcartas) {
matriz1[i]._visible = false;
i = i + 1;
}
visible = _level0.cartasp2[1];
matriz1[visible]._visible = true;
Symbol 1153 MovieClip Frame 1
stop();
Symbol 1153 MovieClip Frame 2
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
i = 0;
while (i < _level0.numcartas) {
matriz1[i]._visible = false;
i = i + 1;
}
visible = _level0.cartasp2[2];
matriz1[visible]._visible = true;
Symbol 1154 MovieClip Frame 1
stop();
Symbol 1154 MovieClip Frame 2
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
i = 0;
while (i < _level0.numcartas) {
matriz1[i]._visible = false;
i = i + 1;
}
visible = _level0.cartasp2[3];
matriz1[visible]._visible = true;
Symbol 1155 MovieClip Frame 1
stop();
Symbol 1155 MovieClip Frame 2
matriz1 = new Array(b1.carta1, b1.carta2, b1.carta3, b1.carta4, b1.carta5, b1.carta6, b1.carta7, b1.carta8, b1.carta9, b1.carta10, b1.carta11, b1.carta12, b1.carta13, b1.carta14, b1.carta15, b1.carta16, b1.carta17, b1.carta18, b1.carta19, b1.carta20, b1.carta21, b1.carta22, b1.carta23, b1.carta24, b1.carta25, b1.carta26, b1.carta27, b1.carta28, b1.carta29, b1.carta30, b1.carta31, b1.carta32, b1.carta33, b1.carta34, b1.carta35, b1.carta36);
i = 0;
while (i < _level0.numcartas) {
matriz1[i]._visible = false;
i = i + 1;
}
visible = _level0.cartasp2[4];
matriz1[visible]._visible = true;
Symbol 1156 MovieClip Frame 1
stop();
Symbol 1157 MovieClip Frame 1
stop();
Symbol 1158 MovieClip Frame 1
k = 4;
stop();
Symbol 1159 MovieClip Frame 1
k = 3;
stop();
Symbol 1160 MovieClip Frame 1
k = 2;
stop();
Symbol 1161 MovieClip Frame 1
k = 1;
stop();
Symbol 1170 Button
on (release) {
play();
}
Symbol 1184 Button
on (release) {
_level0.tscore = tscore;
this._parent.play();
}
Symbol 1187 MovieClip Frame 1
besthit = _level0.besthit;
deaths = _level0.deaths;
largest = _level0.largest;
trafo1 = _level0.trafo1;
trafo2 = _level0.trafo2;
trafo3 = _level0.trafo3;
lifehealed = _level0.lifehealed;
ncounter = _level0.ncounter;
totaldamage = _level0.totaldamage;
minutes = Math.round(_level0.minutes / 60000) + " min";
stop();
Symbol 1187 MovieClip Frame 52
gotoAndPlay (10);
Symbol 1189 MovieClip Frame 1
stop();
Symbol 1189 MovieClip Frame 35
_level0.level = -1;
_level0.gotoAndPlay("menu");
Symbol 1194 Button
on (release) {
this.finalsangre.play();
}
Symbol 1207 MovieClip Frame 1
tscore1 = _level0.tscore1;
tscore2 = _level0.tscore2;
tscore3 = _level0.tscore3;
tscore4 = _level0.tscore4;
tscore5 = _level0.tscore5;
score1 = _level0.score1;
score2 = _level0.score2;
score3 = _level0.score3;
score4 = _level0.score4;
score5 = _level0.score5;
Symbol 1208 MovieClip Frame 1
stop();
Symbol 1208 MovieClip Frame 3
stop();
trace((((("" + _level0.score5) + _level0.score4) + _level0.score3) + _level0.score2) + _level0.score1);
if (_level0.score1 < _level0.score) {
_level0.tscore5 = _level0.tscore4;
_level0.score5 = _level0.score4;
_level0.tscore4 = _level0.tscore3;
_level0.score4 = _level0.score3;
_level0.tscore3 = _level0.tscore2;
_level0.score3 = _level0.score2;
_level0.tscore2 = _level0.tscore1;
_level0.score2 = _level0.score1;
_level0.tscore1 = _level0.tscore;
_level0.score1 = _level0.score;
} else if (_level0.score2 < _level0.score) {
_level0.tscore5 = _level0.tscore4;
_level0.score5 = _level0.score4;
_level0.tscore4 = _level0.tscore3;
_level0.score4 = _level0.score3;
_level0.tscore3 = _level0.tscore2;
_level0.score3 = _level0.score2;
_level0.tscore2 = _level0.tscore;
_level0.score2 = _level0.score;
} else if (_level0.score3 < _level0.score) {
_level0.tscore5 = _level0.tscore4;
_level0.score5 = _level0.score4;
_level0.tscore4 = _level0.tscore3;
_level0.score4 = _level0.score3;
_level0.tscore3 = _level0.tscore;
_level0.score3 = _level0.score;
} else if (_level0.score4 < _level0.score) {
_level0.tscore5 = _level0.tscore4;
_level0.score5 = _level0.score4;
_level0.tscore4 = _level0.tscore;
_level0.score4 = _level0.score;
} else if (_level0.score5 < _level0.score) {
_level0.tscore5 = _level0.tscore;
_level0.score5 = _level0.score;
}