STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229671 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #17088 |
PLAY CRICKET! |
PLAY CRICKET! |
loading...please wait |
Bossmonster Presents |
Kbytes left: |
load time remaining: |
loading cricket... |
HOW TO PLAY |
HOW TO PLAY |
CRICKET RULES |
CRICKET RULES |
Just Not Cricket |
Batsman |
Use your mouse to move the batsman; Hold the mouse button down to hit the ball. |
Bowler |
Use your mouse to move the bowler; Click the mouse button to bowl. |
Rules of Cricket |
START OF PLAY; CESSATION OF PLAY CALL OF PLAY The umpire at the bowler’s end shall call Play at the start of the match and on the resumption of play after any interval or interruption. 2 - CALL OF TIME The umpire at the bowler’s end shall call Time on the cessation of play before any interval or interruption of play and at the conclusion of the match. 3 - REMOVAL OF BAILS After the call of Time, the bails shall be removed from both wickets. 4 - STARTING A NEW OVER Another over shall always be started at any time during the match, unless an interval is to be taken in the circumstances set out in 5 below, if the umpire, after walking at his normal pace, has arrived at his position behind the stumps at the bowler’s end before the time agreed for the next interval, or for the close of play, has been reached. 5 - COMPLETION OF AN OVER Other than at the end of the match, (a) if the agreed time for an interval is reached during an over, the over shall be completed before the interval is taken except as provided for in (b) below. (b) when less than 2 minutes remain before the time agreed for the next interval, the interval will be taken immediately if either (i) a batsman is out or retires or (ii) the players have occasion to leave the field whether this occurs during an over or at the end of an over. Except at the end of an innings, if an over is thus interrupted it shall be completed on resumption of play. 6 - LAST HOUR OF MATCH - NUMBER OF OVERS When one hour of playing time of the match remains, according to the agreed hours of play, the over in progress shall be completed. The next over shall be the first of a minimum of 20 overs which must be bowled, provided that a result is not reached earlier and provided that there is no interval or interruption in play. The umpire at the bowler’s end shall indicate the commencement of this 20 overs to the players and the scorers. The period of play thereafter shall be referred to as the last hour, whatever its actual duration. 7 - LAST HOUR OF MATCH - INTERRUPTIONS OF PLAY If there is an interruption in play during the last hour of the match, the minimum number of overs to be bowled shall be reduced from 20 as follows. (a) The time lost for an interruption is counted from the call of Time until the time for resumption of play as decided by the umpires. (b) One over shall be deducted for every complete 3 minutes of time lost. (c) In the case of more than one such interruption, the minutes lost shall not be aggregated; the calculation shall be made for each interruption separately. (d) If, when one hour of playing time remains, an interruption is already in progress, (i) only the time lost after this moment shall be counted in the calculation; (ii) the over in progress at the start of the interruption shall be completed on resumption of play and shall not count as one of the minimum number of overs. (e) If, after the start of the last hour, an interruption occurs during an over, the over shall be completed on resumption of play. The two part-overs shall between them count as one over of the minimum number to be bowled. |
APPOINTMENT OF SCORERS A match is played between two sides, each of eleven players, one of whom shall be captain. THE SCORERS 1 - APPOINTMENT OF SCORERS Two scorers shall be appointed to record all runs scored, all wickets taken and, where appropriate, number of overs bowled. 2 - CORRECTNESS OF SCORES The scorers shall frequently check to ensure that their records agree. They shall agree with the umpires, at least at every interval, other than a drinks interval, and at the conclusion of the match, the runs scored, the wickets that have fallen and, where appropriate, the number of overs bowled. See Law 3.15 (Correctness of scores). INNINGS 1 - NUMBER OF INNINGS (a) A match shall be one or two innings of each side according to agreement reached before the match. (b) It may be agreed to limit any innings to a number of overs or by a period of time. If such an agreement is made then (i) in a one innings match it shall apply to both innings. (ii) in a two innings match it shall apply to either the first innings of each side or the second innings of each side or both innings of each side. START OF PLAY; CESSATION OF PLAY CALL OF PLAY The umpire at the bowler’s end shall call Play at the start of the match and on the resumption of play after any interval or interruption. 2 - CALL OF TIME The umpire at the bowler’s end shall call Time on the cessation of play before any interval or interruption of play and at the conclusion of the match. 3 - REMOVAL OF BAILS After the call of Time, the bails shall be removed from both wickets. 4 - STARTING A NEW OVER Another over shall always be started at any time during the match, unless an interval is to be taken in the circumstances set out in 5 below, if the umpire, after walking at his normal pace, has arrived at his position behind the stumps at the bowler’s end before the time agreed for the next interval, or for the close of play, has been reached. 5 - COMPLETION OF AN OVER Other than at the end of the match, (a) if the agreed time for an interval is reached during an over, the over shall be completed before the interval is taken except as provided for in (b) below. 6 - LAST HOUR OF MATCH - NUMBER OF OVERS When one hour of playing time of the match remains, according to the agreed hours of play, the over in progress shall be completed. The next over shall be the first of a minimum of 20 overs which must be bowled, provided that a result is not reached earlier and provided that there is no interval or interruption in play. The umpire at the bowler’s end shall indicate the commencement of this 20 overs to the players and the scorers. 7 - LAST HOUR OF MATCH - INTERRUPTIONS OF PLAY If there is an interruption in play during the last hour of the match, the minimum number of overs to be bowled shall be reduced from 20 as follows. (a) The time lost for an interruption is counted from the call of Time until the time for resumption of play as decided by the umpires. |
THIS SPACE FOR RENT |
0 |
24 |
/ |
24 |
M.O.V 0/0 |
Whacking. 0/0 |
LEVEL |
1 |
PLAY AGAIN |
PLAY AGAIN |
GAME OVER |
YOUR FINAL SCORE: |
0 |
Check out E4.com, the web's best entertainment |
LEVEL COMPLETED! |
0 |
Health Bonus: |
0 |
x 100 = |
0 |
Player Bonus: |
0 x 200 = |
0 |
x 200 = |
200 |
400 |
600 |
800 |
TOTAL BONUS: |
0 |
ActionScript [AS1/AS2]
Frame 1time1 = int(getTimer() / 1000);Instance of Symbol 35 MovieClip in Frame 138onClipEvent (load) { time1 = _root.time1; } onClipEvent (enterFrame) { b_loaded = _root.getBytesLoaded(); b_total = _root.getBytesTotal(); time = (getTimer() / 1000) - time1; bps = b_loaded / time; b_left = b_total - b_loaded; Kb_left = Math.ceil(b_left / 1000); s_left = Math.ceil(b_left / bps); min = Math.floor(s_left / 60); if (min >= 1) { s_left = s_left - Math.floor(min * 60); if (s_left < 10) { s_left = "0" add s_left; } } else { min = "0"; if (s_left < 10) { s_left = "0" add s_left; } } sec_e = Math.ceil(getTimer() / 1000); min_e = Math.floor(sec_e / 60); if (min_e >= 1) { sec_e = sec_e - Math.floor(min_e * 60); if (sec_e < 10) { sec_e = "0" add sec_e; } } else { min_e = "0"; if (sec_e < 10) { sec_e = "0" add sec_e; } } bit_rate = int(bps) add "bps"; if (percent >= 100) { if (stopper != 1) { _root.playbutton.gotoAndStop(2); this.gotoAndStop(2); } stopper = 1; } else { percent = (b_loaded / b_total) * 100; this.bar._xscale = percent; timeleft = (min add ":") add s_left; timelapsed = (min_E add ":") add sec_e; } }Frame 195stop();Frame 359stop();Frame 539stop();Frame 546_root.batter._visible = false; loadMovie ("http://www.e4.com/games/games/justnotcricket/cricketbanner.swf", _root.bkg.banner); Mouse.hide(); attacking = 0; score = 0; holenumber = 1; deadnumber = 1; amountbadgers = 8; gamelevel = 0; V = 11; _root.batter.health = 20; _root.batter.swapDepths(99); numplayers = 4; b = 1; while (numplayers >= b) { with (eval ("_root.player" + b)) { player.gotoAndPlay("idle"); } b++; } numbadgers = 8; a = 1; while (numbadgers >= a) { Set(("_root.badger" + a) + ".zlevel", a); a++; } startDrag ("/drg1", true, 0, 80, 650, 450);Instance of Symbol 411 MovieClip "introbatter" in Frame 546onClipEvent (load) { tx = this._x; ty = this._y; x = 45 + (Math.pow(ty / 6, 2) / ((ty / 20) + 60)); this._yscale = x; this._xscale = x; }Instance of Symbol 488 MovieClip in Frame 546onClipEvent (load) { this.swapDepths(1000); }Frame 547_root.batter._visible = false; badgers_spawned = 0; gamelevel = gamelevel + 1; badgers_to_win = gamelevel * 6; holenumber = 1; deadnumber = 1; V = 11; _root.batter.health = 20; _root.batter.gotoAndPlay(1); _root.deadbadger = 0; _root.batter.swapDepths(99); numbadgers = 8; a = 1; while (numbadgers >= a) { Set(("_root.badger" + a) + ".alive", 0); Set(("_root.badger" + a) + ".zlevel", a); a++; } stop();Frame 548numplayers = 4; b = 1; while (numplayers >= b) { Set(("_root.player" + b) + ".zlevel", b + 90); with (eval ("_root.player" + b)) { player.gotoAndPlay("idle"); } b++; } gotoAndPlay (594);Frame 549stop();Frame 595_root.score._visible = true; b = 1; while (numplayers >= b) { with (eval ("_root.player" + b)) { player.gotoAndPlay("standing"); } b++; } stop();Frame 765intro.removeMovieClip(); a = 1; while (20 >= a) { with (eval ("_root.deadbadger" + a)) { _x = -200; _y = -200; } with (eval ("_root.hole" + a)) { _x = -200; _y = -200; } a++; } b = 1; while (8 >= b) { with (eval ("_root.badger" + b)) { removeMovieClip(); } b++; } _root.playerskilled = 0; with (_root.player1) { removeMovieClip(); } with (_root.player2) { removeMovieClip(); } with (_root.player3) { removeMovieClip(); } with (_root.player4) { removeMovieClip(); } with (_root.batter) { removeMovieClip(); } _root.batter.health = 20; gotoAndPlay (547);Symbol 12 Buttonon (release) { _root.gotoAndPlay(545); }Symbol 13 MovieClip Frame 1stop();Symbol 13 MovieClip Frame 2stop();Symbol 35 MovieClip Frame 1stop();Symbol 35 MovieClip Frame 2stop();Symbol 38 Buttonon (release) { gotoAndPlay (196); }Symbol 42 Buttonon (release) { gotoAndPlay (360); }Symbol 61 MovieClip Frame 1i = 1; while (_root.numbadgers >= i) { if (this.hittest(eval ("_root.badger" + i))) { with (eval ("_root.badger" + i)) { health = health - 1; gotoAndPlay("hit"); } } i++; }Symbol 61 MovieClip Frame 5gotoAndPlay (1);Symbol 70 MovieClip Frame 45gotoAndStop (1);Symbol 81 Buttonon (press) { tellTarget ("introbatter") { gotoAndPlay ("swing"); }; } on (release, releaseOutside) { tellTarget ("introbatter") { gotoAndPlay (1); }; }Symbol 92 MovieClip Frame 15if (0 >= _parent.health) { _parent.gotoAndPlay("die"); }Symbol 92 MovieClip Frame 72gotoAndPlay (1);Symbol 101 MovieClip Frame 1rdir = random(2); ty = _parent._y; x = 40 + (Math.pow(ty / 6, 2) / ((ty / 20) + 60)); this._yscale = x; this._xscale = x; stop();Symbol 101 MovieClip Frame 2_parent.alive = 1; ty = _parent._y; x = 40 + (Math.pow(ty / 6, 2) / ((ty / 20) + 60)); this._yscale = x; if (rdir == 0) { this._xscale = -x; } else { this._xscale = x; } _root.badgers_spawned++;Symbol 101 MovieClip Frame 10rs = random(5); if (rs == 0) { _root.sounds.gotoAndPlay("badger1"); } if (rs == 1) { _root.sounds.gotoAndPlay("badger2"); } if (rs == 2) { _root.sounds.gotoAndPlay("badger3"); }Symbol 101 MovieClip Frame 32setProperty(eval ("_root.hole" + _root.holenumber), _x , _parent._x); setProperty(eval ("_root.hole" + _root.holenumber), _y , _parent._y); setProperty(eval ("_root.hole" + _root.holenumber), _yscale , x); if (rdir == 0) { setProperty(eval ("_root.hole" + _root.holenumber), _xscale , -x); } else { setProperty(eval ("_root.hole" + _root.holenumber), _xscale , x); } _root.holenumber++; if (20 < _root.holenumber) { _root.holenumber = 1; } with (_parent) { gotoAndPlay(2); } gotoAndPlay (1);Symbol 102 MovieClip Frame 1randy = random(5); if (randy == 0) { if (_root.player1.dead == 0) { _parent.targetx = _root.player1._x - (5 * _parent.place); _parent.targety = _root.player1._y + (5 * _parent.place); gotoAndPlay (2); } else { _parent.targetx = _root.batter._x - (10 * _parent.place); _parent.targety = _root.batter._y + (10 * _parent.place); gotoAndPlay (77); } } if (randy == 1) { if (_root.player2.dead == 0) { _parent.targetx = _root.player2._x - (5 * _parent.place); _parent.targety = _root.player2._y + (5 * _parent.place); gotoAndPlay (2); } else { _parent.targetx = _root.batter._x - (10 * _parent.place); _parent.targety = _root.batter._y + (10 * _parent.place); gotoAndPlay (77); } } if (randy == 2) { if (_root.player3.dead == 0) { _parent.targetx = _root.player3._x - (10 * _parent.place); _parent.targety = _root.player3._y + (10 * _parent.place); gotoAndPlay (2); } else { _parent.targetx = _root.batter._x - (10 * _parent.place); _parent.targety = _root.batter._y + (10 * _parent.place); gotoAndPlay (77); } } if (randy == 3) { if (_root.player4.dead == 0) { _parent.targetx = _root.player4._x - (2 * _parent.place); _parent.targety = _root.player4._y + (2 * _parent.place); gotoAndPlay (2); } else { _parent.targetx = _root.batter._x - (10 * _parent.place); _parent.targety = _root.batter._y + (10 * _parent.place); gotoAndPlay (77); } } if (randy == 4) { _parent.targetx = _root.batter._x - (10 * _parent.place); _parent.targety = _root.batter._y + (10 * _parent.place); gotoAndPlay (77); }Symbol 102 MovieClip Frame 54gotoAndPlay (1);Symbol 102 MovieClip Frame 55_parent.targetx = random(650); _parent.targety = random(300) + 150;Symbol 102 MovieClip Frame 76gotoAndPlay (1);Symbol 102 MovieClip Frame 77_parent.targetx = _root.batter._x - (10 * _parent.place); _parent.targety = _root.batter._y + (10 * _parent.place);Symbol 102 MovieClip Frame 82rand = random(10); if (8 < rand) { gotoAndPlay (1); } gotoAndPlay (77);Symbol 117 MovieClip Frame 6gotoAndPlay (1);Symbol 117 MovieClip Frame 16gotoAndPlay (1);Symbol 117 MovieClip Frame 20gotoAndPlay (1);Symbol 131 MovieClip Frame 6gotoAndPlay (1);Symbol 131 MovieClip Frame 16gotoAndPlay (1);Symbol 132 MovieClip Frame 1stop();Symbol 132 MovieClip Frame 2stop();Symbol 132 MovieClip Frame 3stop();Symbol 132 MovieClip Frame 4stop();Symbol 178 MovieClip Frame 1alive = 0; place = random(4); health = 2; targetx = _root.batter._x - (10 * place); targety = _root.batter._y + (10 * place); o = 0; V = 6; xspeed = 0; yspeed = 0; this._x = 550; this._y = 400; stop();Instance of Symbol 101 MovieClip "popup" in Symbol 178 MovieClip Frame 1onClipEvent (load) { ty = _parent._y; x = 40 + (Math.pow(ty / 6, 2) / ((ty / 20) + 60)); setProperty(this, _yscale , x); setProperty(this, _xscale , x); }Symbol 178 MovieClip Frame 2ty = this._y; x = 40 + (Math.pow(ty / 6, 2) / ((ty / 20) + 60)); setProperty(this, _yscale , x); setProperty(this, _xscale , x); a = _root.batter._y; b = this._y; if (a < b) { this.swapDepths(100 + zlevel); } if (b < a) { this.swapDepths(zlevel); } thisX = this._x; thisY = this._y; spX = targetx; spY = targety; difX = spX - thisX; difY = spY - thisY; if ((0 < difx) and (0 < dify)) { tellTarget ("badger") { gotoAndStop (1); }; } if ((0 < difx) and (dify < 0)) { tellTarget ("badger") { gotoAndStop (4); }; } if ((difx < 0) and (0 < dify)) { tellTarget ("badger") { gotoAndStop (2); }; } if ((difx < 0) and (dify < 0)) { tellTarget ("badger") { gotoAndStop (3); }; } namey = this._name; thisX = this._x; thisY = this._y; xm = targetx; ym = targety; old = o; xdif = xm - this._x; ydif = ym - this._y; ot = Math.atan2(ydif, xdif); od = (ot - o) / 1.5; o = o + od; vxold = xspeed; vyold = yspeed; s = (thisY + 150) / 500; vx = (V * Math.cos(o)) * s; vy = (V * Math.sin(o)) * s; dvx = (vx - vxold) / 5; dvy = (vy - vyold) / 5; xspeed = dvx + vxold; yspeed = dvy + vyold; this._x = this._x + xspeed; this._y = this._y + yspeed;Symbol 178 MovieClip Frame 3if (this.hitTest(_root.batter.hittarget)) { if (0 < _root.batter.health) { thisX = this._x; thisY = this._y; spX = _root.batter._x; spY = _root.batter._y; difX = spX - thisX; difY = spY - thisY; if ((0 < difx) and (0 < dify)) { tellTarget ("badger") { gotoAndStop (1); }; } if ((0 < difx) and (dify < 0)) { tellTarget ("badger") { gotoAndStop (4); }; } if ((difx < 0) and (0 < dify)) { tellTarget ("badger") { gotoAndStop (2); }; } if ((difx < 0) and (dify < 0)) { tellTarget ("badger") { gotoAndStop (3); }; } gotoAndPlay (6); } } j = 1; while (j < 5) { if (this.hitTest(eval (("_root.player" + j) + ".hittarget"))) { if (0 < eval (("_root.player" + j) + ".health")) { with (eval (("_root.player" + j) + ".player")) { if (freaking != 1) { gotoAndPlay("freaking"); } } thisX = this._x; thisY = this._y; spX = eval (("_root.player" + j) + "._x"); spY = eval (("_root.player" + j) + "._y"); difX = spX - thisX; difY = spY - thisY; if ((0 < difx) and (0 < dify)) { tellTarget ("badger") { gotoAndStop (1); }; } if ((0 < difx) and (dify < 0)) { tellTarget ("badger") { gotoAndStop (4); }; } if ((difx < 0) and (0 < dify)) { tellTarget ("badger") { gotoAndStop (2); }; } if ((difx < 0) and (dify < 0)) { tellTarget ("badger") { gotoAndStop (3); }; } gotoAndPlay (6); } } j++; }Symbol 178 MovieClip Frame 4gotoAndPlay (2);Symbol 178 MovieClip Frame 6with (badger.badger) { gotoAndPlay("attack"); } rsx = random(5); if (rsx == 0) { _root.sounds.gotoAndPlay("badger_attack1"); } if (rsx == 1) { _root.sounds.gotoAndPlay("badger_attack2"); }Symbol 178 MovieClip Frame 11if (this.hitTest(_root.batter.hittarget)) { _root.batter.health = _root.batter.health - 1; if (_root.batter.health == 0) { whokilled = 1; killing = 1; } rsx = random(2); if (rsx == 0) { _root.sounds.gotoAndPlay("badger_bite1"); } if (rsx == 1) { _root.sounds.gotoAndPlay("badger_bite2"); } } h = 1; while (h < 5) { if (this.hitTest(eval (("_root.player" + h) + ".hittarget"))) { Set(("_root.player" + h) + ".health", eval (("_root.player" + h) + ".health") - 1); if (eval (("_root.player" + h) + ".health") == 0) { killing = 1; } rsx = random(4); if (rsx == 0) { _root.sounds.gotoAndPlay("badger_bite1"); } if (rsx == 1) { _root.sounds.gotoAndPlay("badger_bite2"); } } h++; }Symbol 178 MovieClip Frame 13if (killing == 1) { gotoAndPlay (110); } else { gotoAndPlay (2); }Symbol 178 MovieClip Frame 14if (0 >= health) { gotoAndPlay (20); } else { play(); } _root.sounds.gotoAndPlay("thwack2");Symbol 178 MovieClip Frame 19gotoAndPlay (2);Symbol 178 MovieClip Frame 20_root.score = int(_root.score + 150); _root.deadbadger++; oldname = this._name; this._name = "deadbad" + _root.deadbadger; this.swapDepths(zlevel); rrr = random(7); if (rrr == 5) { rs = random(6) + 1; if (rs == 1) { _root.sounds.gotoAndPlay("batted1"); } if (rs == 2) { _root.sounds.gotoAndPlay("batted2"); } if (rs == 3) { _root.sounds.gotoAndPlay("batted3"); } if (rs == 4) { _root.sounds.gotoAndPlay("batted4"); } if (rs == 5) { _root.sounds.gotoAndPlay("batted5"); } if (rs == 6) { _root.sounds.gotoAndPlay("batted6"); } } rando = random(4); if (rando == 0) { gotoAndPlay (24); } if (rando == 1) { gotoAndPlay (70); } if (rando == 2) { gotoAndPlay (90); } if (rando == 3) { gotoAndPlay (98); }Symbol 178 MovieClip Frame 24_root.sounds.gotoAndPlay("thwack2");Symbol 178 MovieClip Frame 68point = new object(); point.x = dbp._x; point.y = dbp._y; localToGlobal(point); setProperty(eval ("_root.deadbadger" + _root.deadnumber), _x , point.x); setProperty(eval ("_root.deadbadger" + _root.deadnumber), _y , point.y); setProperty(eval ("_root.deadbadger" + _root.deadnumber), _yscale , x); setProperty(eval ("_root.deadbadger" + _root.deadnumber), _xscale , x); with (eval ("_root.deadbadger" + _root.deadnumber)) { gotoAndStop(1); } _root.deadnumber++; if (20 < _root.deadnumber) { _root.deadnumber = 1; } this._name = oldname; gotoAndPlay (1);Symbol 178 MovieClip Frame 70_root.sounds.gotoAndPlay("thwack3");Symbol 178 MovieClip Frame 88point = new object(); point.x = dbp._x; point.y = dbp._y; localToGlobal(point); setProperty(eval ("_root.deadbadger" + _root.deadnumber), _x , point.x); setProperty(eval ("_root.deadbadger" + _root.deadnumber), _y , point.y); setProperty(eval ("_root.deadbadger" + _root.deadnumber), _yscale , x); setProperty(eval ("_root.deadbadger" + _root.deadnumber), _xscale , x); with (eval ("_root.deadbadger" + _root.deadnumber)) { gotoAndStop(2); } _root.deadnumber++; if (20 < _root.deadnumber) { _root.deadnumber = 1; } this._name = oldname; gotoAndPlay (1);Symbol 178 MovieClip Frame 90_root.sounds.gotoAndPlay("thwack1");Symbol 178 MovieClip Frame 96point = new object(); point.x = dbp._x; point.y = dbp._y; localToGlobal(point); setProperty(eval ("_root.deadbadger" + _root.deadnumber), _x , point.x); setProperty(eval ("_root.deadbadger" + _root.deadnumber), _y , point.y); setProperty(eval ("_root.deadbadger" + _root.deadnumber), _yscale , x); setProperty(eval ("_root.deadbadger" + _root.deadnumber), _xscale , x); with (eval ("_root.deadbadger" + _root.deadnumber)) { gotoAndStop(3); } _root.deadnumber++; if (20 < _root.deadnumber) { _root.deadnumber = 1; } this._name = oldname; gotoAndPlay (1);Symbol 178 MovieClip Frame 98_root.sounds.gotoAndPlay("thwack1");Symbol 178 MovieClip Frame 103point = new object(); point.x = dbp._x; point.y = dbp._y; localToGlobal(point); setProperty(eval ("_root.deadbadger" + _root.deadnumber), _x , point.x); setProperty(eval ("_root.deadbadger" + _root.deadnumber), _y , point.y); setProperty(eval ("_root.deadbadger" + _root.deadnumber), _yscale , x); setProperty(eval ("_root.deadbadger" + _root.deadnumber), _xscale , x); with (eval ("_root.deadbadger" + _root.deadnumber)) { gotoAndStop(4); } _root.deadnumber++; if (20 < _root.deadnumber) { _root.deadnumber = 1; } this._name = oldname; gotoAndPlay (1);Symbol 178 MovieClip Frame 126killing = 0; if (whokilled == 1) { if (_root.whichdeath == 0) { this._x = this._x + 20; } else { this._x = this._x - 20; this._y = this._y + 20; } } else { this._x = this._x + 20; } whokilled = 0; gotoAndPlay (2);Symbol 180 MovieClip Frame 1stop();Symbol 180 MovieClip Frame 2stop();Symbol 180 MovieClip Frame 3stop();Symbol 180 MovieClip Frame 4stop();Symbol 181 MovieClip Frame 1stop();Symbol 181 MovieClip Frame 2stop();Symbol 181 MovieClip Frame 3stop();Symbol 181 MovieClip Frame 4stop();Symbol 212 MovieClip Frame 1i = 1; while (_root.numbadgers >= i) { if (this.hittest(eval ("_root.badger" + i))) { with (eval ("_root.badger" + i)) { health = health - 1; gotoAndPlay("hit"); } } i++; }Symbol 212 MovieClip Frame 5gotoAndPlay (1);Symbol 225 MovieClip Frame 1i = 1; while (_root.numbadgers >= i) { if (this.hittest(eval ("_root.badger" + i))) { with (eval ("_root.badger" + i)) { health = health - 1; gotoAndPlay("hit"); } } i++; }Symbol 225 MovieClip Frame 5gotoAndPlay (1);Symbol 234 MovieClip Frame 12gotoAndPlay (1);Symbol 234 MovieClip Frame 36gotoAndPlay (13);Symbol 234 MovieClip Frame 37rx = random(2); if (rx == 0) { gotoAndPlay (43); } else { gotoAndPlay (54); }Symbol 234 MovieClip Frame 53gotoAndPlay (37);Symbol 234 MovieClip Frame 64gotoAndPlay (37);Symbol 267 MovieClip Frame 12gotoAndPlay (1);Symbol 267 MovieClip Frame 36gotoAndPlay (13);Symbol 267 MovieClip Frame 37rx = random(2); if (rx == 0) { gotoAndPlay (43); } else { gotoAndPlay (54); }Symbol 267 MovieClip Frame 53gotoAndPlay (37);Symbol 267 MovieClip Frame 64gotoAndPlay (37);Symbol 312 MovieClip Frame 12gotoAndPlay (1);Symbol 312 MovieClip Frame 36gotoAndPlay (13);Symbol 312 MovieClip Frame 37rx = random(2); if (rx == 0) { gotoAndPlay (43); } else { gotoAndPlay (54); }Symbol 312 MovieClip Frame 53gotoAndPlay (37);Symbol 312 MovieClip Frame 64gotoAndPlay (37);Symbol 357 MovieClip Frame 12gotoAndPlay (1);Symbol 357 MovieClip Frame 36gotoAndPlay (13);Symbol 357 MovieClip Frame 37rx = random(2); if (rx == 0) { gotoAndPlay (43); } else { gotoAndPlay (54); }Symbol 357 MovieClip Frame 53gotoAndPlay (37);Symbol 357 MovieClip Frame 64gotoAndPlay (37);Symbol 358 MovieClip Frame 1stop();Symbol 358 MovieClip Frame 2stop();Symbol 358 MovieClip Frame 3stop();Symbol 358 MovieClip Frame 4stop();Symbol 359 MovieClip Frame 1if (0 >= _parent.health) { with (_parent) { r = random(2); _root.whichdeath = r; if (r == 0) { gotoAndPlay("death1"); } else { gotoAndPlay("death2"); } } }Symbol 359 MovieClip Frame 2gotoAndPlay (1);Symbol 409 MovieClip Frame 1ty = this._y; x = 45 + (Math.pow(ty / 6, 2) / ((ty / 20) + 60)); setProperty("/batter", _yscale , x); setProperty("/batter", _xscale , x); thisX = this._x; thisY = this._y; spX = _root.drg1._x; spY = _root.drg1._y; difX = spX - thisX; difY = spY - thisY; stopx = difX; stopy = difY; if (stopx < 0) { stopx = stopx * -1; } if (stopy < 0) { stopy = stopy * -1; } stopper = int(stopx + stopy); if (stopper < 10) { gotoAndPlay (4); } if ((0 < difx) and (0 < dify)) { direction = 1; tellTarget ("batterall") { gotoAndStop (1); }; tellTarget ("batterall/dude") { play(); }; } if ((0 < difx) and (dify < 0)) { direction = 4; tellTarget ("batterall") { gotoAndStop (4); }; tellTarget ("batterall/dude") { play(); }; } if ((difx < 0) and (0 < dify)) { direction = 2; tellTarget ("batterall") { gotoAndStop (2); }; tellTarget ("batterall/dude") { play(); }; } if ((difx < 0) and (dify < 0)) { direction = 3; tellTarget ("batterall") { gotoAndStop (3); }; tellTarget ("batterall/dude") { play(); }; } xStp = difX / 60; yStp = difY / 60; o = Math.atan2(yStp, xStp); s = (thisY + 200) / 500; yStp2 = (_root.V * Math.sin(o)) * s; xStp2 = (_root.V * Math.cos(o)) * s; this._x = this._x + xStp2; this._y = this._y + yStp2; _root.batter.arrowA.arrow._rotation = o * 57.3;Symbol 409 MovieClip Frame 3gotoAndPlay (1);Symbol 409 MovieClip Frame 4tellTarget ("batterall/dude") { gotoAndPlay ("stopped"); };Symbol 409 MovieClip Frame 5thisX = this._x; thisY = this._y; spX = _root.drg1._x; spY = _root.drg1._y; difX = spX - thisX; difY = spY - thisY; stopx = difX; stopy = difY; if (stopx < 0) { stopx = stopx * -1; } if (stopy < 0) { stopy = stopy * -1; } stopper = int(stopx + stopy); if (30 < stopper) { tellTarget ("batterall/dude") { gotoAndPlay (1); }; gotoAndPlay (1); }Symbol 409 MovieClip Frame 6gotoAndPlay (5);Symbol 409 MovieClip Frame 10tellTarget ("batterall/dude") { gotoAndStop ("attack"); };Symbol 409 MovieClip Frame 16if (_root.attacking == 1) { gotoAndPlay (11); } else { tellTarget ("batterall/dude") { gotoAndPlay (1); }; gotoAndPlay (1); }Symbol 409 MovieClip Frame 24rs = random(5) + 1; if (rs == 1) { _root.sounds.gotoAndPlay("deadplayer1"); } if (rs == 2) { _root.sounds.gotoAndPlay("deadplayer2"); } if (rs == 3) { _root.sounds.gotoAndPlay("deadplayer3"); } if (rs == 4) { _root.sounds.gotoAndPlay("deadplayer4"); } if (rs == 5) { _root.sounds.gotoAndPlay("deadplayer5"); }Symbol 409 MovieClip Frame 40_root.gameover.play(); stop();Symbol 409 MovieClip Frame 45rs = random(5) + 1; if (rs == 1) { _root.sounds.gotoAndPlay("deadplayer1"); } if (rs == 2) { _root.sounds.gotoAndPlay("deadplayer2"); } if (rs == 3) { _root.sounds.gotoAndPlay("deadplayer3"); } if (rs == 4) { _root.sounds.gotoAndPlay("deadplayer4"); } if (rs == 5) { _root.sounds.gotoAndPlay("deadplayer5"); }Symbol 409 MovieClip Frame 60_root.gameover.play(); stop();Symbol 411 MovieClip Frame 1sY = _root.drg1._y; if (250 < sY) { sY = 250; } spY = (sY - 175) / 15; this._y = ty + spY; this._x = tx + (spY * 2);Symbol 411 MovieClip Frame 2gotoAndPlay (1);Symbol 446 MovieClip Frame 1stop();Symbol 446 MovieClip Frame 30stop();Symbol 446 MovieClip Frame 41stop();Symbol 446 MovieClip Frame 50stop();Symbol 446 MovieClip Frame 58stop();Symbol 446 MovieClip Frame 66stop();Symbol 446 MovieClip Frame 78stop();Symbol 446 MovieClip Frame 99stop();Symbol 446 MovieClip Frame 109stop();Symbol 446 MovieClip Frame 147stop();Symbol 446 MovieClip Frame 161stop();Symbol 446 MovieClip Frame 180stop();Symbol 446 MovieClip Frame 199stop();Symbol 446 MovieClip Frame 212stop();Symbol 446 MovieClip Frame 226stop();Symbol 446 MovieClip Frame 248stop();Symbol 446 MovieClip Frame 263stop();Symbol 446 MovieClip Frame 282stop();Symbol 446 MovieClip Frame 291stop();Symbol 446 MovieClip Frame 300stop();Symbol 446 MovieClip Frame 309stop();Symbol 446 MovieClip Frame 334stop();Symbol 446 MovieClip Frame 344stop();Symbol 446 MovieClip Frame 360stop();Symbol 446 MovieClip Frame 374stop();Symbol 446 MovieClip Frame 388stop();Symbol 446 MovieClip Frame 401stop();Symbol 446 MovieClip Frame 415stop();Symbol 446 MovieClip Frame 426stop();Symbol 446 MovieClip Frame 438stop();Symbol 446 MovieClip Frame 447stop();Symbol 446 MovieClip Frame 455stop();Symbol 446 MovieClip Frame 463stop();Symbol 446 MovieClip Frame 470stop();Symbol 446 MovieClip Frame 480stop();Symbol 482 MovieClip Frame 1freaking = 0; rx = random(40); gotoAndPlay(rx);Symbol 482 MovieClip Frame 69ry = random(2); if (ry == 0) { gotoAndPlay (1); }Symbol 482 MovieClip Frame 79gotoAndPlay (1);Symbol 482 MovieClip Frame 80freaking = 1; rrr = random(3); if (rrr == 2) { rs = random(5) + 1; if (rs == 1) { _root.sounds.gotoAndPlay("ow1"); } if (rs == 2) { _root.sounds.gotoAndPlay("ow2"); } if (rs == 3) { _root.sounds.gotoAndPlay("ow3"); } if (rs == 4) { _root.sounds.gotoAndPlay("ow4"); } if (rs == 5) { _root.sounds.gotoAndPlay("ow5"); } }Symbol 482 MovieClip Frame 86gotoAndPlay (1);Symbol 482 MovieClip Frame 87rz = random(30) + 87; gotoAndPlay(rz);Symbol 482 MovieClip Frame 135rzz = random(3); if (0 < rzz) { gotoAndPlay (87); }Symbol 482 MovieClip Frame 156gotoAndPlay (87);Symbol 482 MovieClip Frame 176stop();Symbol 483 MovieClip Frame 1if (0 >= _parent.health) { with (_parent) { gotoAndPlay("dead"); } }Symbol 483 MovieClip Frame 2gotoAndPlay (1);Symbol 484 MovieClip Frame 1health = 10; ty = this._y; dead = 0; x = 45 + (Math.pow(ty / 6, 2) / ((ty / 20) + 60)); if (ty < 100) { x = 40 + (Math.pow(ty / 6, 2) / ((ty / 20) + 60)); } setProperty(this, _yscale , x); setProperty(this, _xscale , x);Symbol 484 MovieClip Frame 2a = _root.batter._y; b = this._y; if (a < b) { this.swapDepths(100 + zlevel); } if (b < a) { this.swapDepths(zlevel); }Symbol 484 MovieClip Frame 3gotoAndPlay (2);Symbol 484 MovieClip Frame 4dead = 1; with (player) { gotoAndPlay("death1"); } this.swapDepths(zlevel);Symbol 484 MovieClip Frame 5with (player) { gotoAndPlay("death1"); } rs = random(5) + 1; if (rs == 1) { _root.sounds.gotoAndPlay("deadplayer4"); } if (rs == 2) { _root.sounds.gotoAndPlay("deadplayer2"); } if (rs == 3) { _root.sounds.gotoAndPlay("deadplayer3"); } if (rs == 4) { _root.sounds.gotoAndPlay("deadplayer4"); } if (rs == 5) { _root.sounds.gotoAndPlay("deadplayer5"); } stop();Symbol 485 MovieClip Frame 1health = 10; ty = this._y; dead = 0; x = 45 + (Math.pow(ty / 6, 2) / ((ty / 20) + 60)); if (ty < 100) { x = 40 + (Math.pow(ty / 6, 2) / ((ty / 20) + 60)); } setProperty(this, _yscale , x); setProperty(this, _xscale , x);Symbol 485 MovieClip Frame 2a = _root.batter._y; b = this._y; if (a < b) { this.swapDepths(100 + zlevel); } if (b < a) { this.swapDepths(zlevel); }Symbol 485 MovieClip Frame 3gotoAndPlay (2);Symbol 485 MovieClip Frame 4dead = 1; with (player) { gotoAndPlay("death1"); } this.swapDepths(zlevel);Symbol 485 MovieClip Frame 5with (player) { gotoAndPlay("death1"); } rs = random(5) + 1; if (rs == 1) { _root.sounds.gotoAndPlay("deadplayer4"); } if (rs == 2) { _root.sounds.gotoAndPlay("deadplayer2"); } if (rs == 3) { _root.sounds.gotoAndPlay("deadplayer3"); } if (rs == 4) { _root.sounds.gotoAndPlay("deadplayer4"); } if (rs == 5) { _root.sounds.gotoAndPlay("deadplayer5"); } stop();Symbol 503 MovieClip Frame 1stop();Symbol 503 MovieClip Frame 2stop();Symbol 503 MovieClip Frame 3stop();Symbol 503 MovieClip Frame 4stop();Symbol 503 MovieClip Frame 5stop();Symbol 503 MovieClip Frame 6stop();Symbol 503 MovieClip Frame 7stop();Symbol 503 MovieClip Frame 8stop();Symbol 503 MovieClip Frame 9stop();Symbol 503 MovieClip Frame 10stop();Symbol 503 MovieClip Frame 11stop();Symbol 503 MovieClip Frame 12stop();Symbol 503 MovieClip Frame 13stop();Symbol 503 MovieClip Frame 14stop();Symbol 503 MovieClip Frame 15stop();Symbol 503 MovieClip Frame 16stop();Symbol 503 MovieClip Frame 17stop();Symbol 503 MovieClip Frame 18stop();Symbol 503 MovieClip Frame 19stop();Symbol 503 MovieClip Frame 20stop();Symbol 503 MovieClip Frame 21stop();Instance of Symbol 503 MovieClip "healthbar" in Symbol 505 MovieClip Frame 1onClipEvent (enterFrame) { h = _root.batter.health; w = int((h / 20) * 100); this._xscale = w; if (0 < h) { frame = 21 - h; } else { frame = 21; } gotoAndStop(frame); }Instance of Symbol 503 MovieClip "fake bar" in Symbol 508 MovieClip Frame 1onClipEvent (enterFrame) { h = _root.batter.health; w = int((h / 20) * 100); this._xscale = w; if (0 < h) { frame = 21 - h; } else { frame = 21; } gotoAndStop(frame); }Symbol 524 MovieClip Frame 1if (1 < _root.gamelevel) { stop(); }Symbol 524 MovieClip Frame 469with (_parent) { gotoAndPlay("bowler"); } stop();Symbol 527 MovieClip Frame 1rdir = random(2); ty = _parent._y; x = 40 + (Math.pow(ty / 6, 2) / ((ty / 20) + 60)); this._yscale = x; this._xscale = x;Symbol 527 MovieClip Frame 10_root.sounds.gotoAndPlay("badger2");Symbol 527 MovieClip Frame 27_root.sounds.gotoAndPlay("badger1"); stop();Symbol 527 MovieClip Frame 30stop();Symbol 542 MovieClip Frame 1this.swapDepths(200);Symbol 542 MovieClip Frame 46if (1 < _root.gamelevel) { gotoAndPlay (120); }Symbol 542 MovieClip Frame 119stop();Symbol 542 MovieClip Frame 208popup.play();Symbol 542 MovieClip Frame 209_root.sounds.gotoAndPlay("badger_attack1");Symbol 542 MovieClip Frame 212_root.sounds.gotoAndPlay("badger_bite1");Symbol 542 MovieClip Frame 213rs = random(5) + 1; if (rs == 1) { _root.sounds.gotoAndPlay("deadplayer4"); } if (rs == 2) { _root.sounds.gotoAndPlay("deadplayer2"); } if (rs == 3) { _root.sounds.gotoAndPlay("deadplayer3"); } if (rs == 4) { _root.sounds.gotoAndPlay("deadplayer4"); } if (rs == 5) { _root.sounds.gotoAndPlay("deadplayer5"); }Symbol 542 MovieClip Frame 228this.swapDepths(0); _root.play(); _root.batter._x = 423.7; _root.batter._y = 130.1; _root.batter._visible = true; stop();Symbol 543 Buttonon (press) { if (0 < _root.batter.health) { tellTarget ("batter") { gotoAndPlay ("attack"); }; attacking = 1; } } on (release, releaseOutside) { attacking = 0; }Symbol 545 MovieClip Frame 1stop();Symbol 545 MovieClip Frame 2stop();Symbol 545 MovieClip Frame 3stop();Symbol 545 MovieClip Frame 4stop();Symbol 546 MovieClip Frame 1if (first != 1) { _root.badger8._x = 250; _root.badger8._y = 190; _root.badger8.gotoAndPlay(2); _root.badger8.alive = 1; _root.badgers_spawned = 1; first = 1; } stopper = 0; if (_root.badgers_spawned < _root.badgers_to_win) { b = 1; while (_root.amountbadgers >= b) { if (eval (("_root.badger" + b) + ".alive") == 0) { rx = random(600) - 50; ry = random(300) + 100; if ((130 < ry) && (ry < 200)) { rg = random(2); if (rg == 0) { ry = ry + 100; } else { ry = 120; } } setProperty(eval ("_root.badger" + b), _x , rx); setProperty(eval ("_root.badger" + b), _y , ry); with (eval ("_root.badger" + b)) { alive = 1; popup.gotoAndPlay(2); } stopper = 1; } if (stopper == 1) { break; } b++; } }Symbol 546 MovieClip Frame 12if (3 < _root.gamelevel) { gotoAndPlay (1); }Symbol 546 MovieClip Frame 19if (_root.gamelevel == 3) { gotoAndPlay (1); }Symbol 546 MovieClip Frame 27if (_root.gamelevel == 2) { gotoAndPlay (1); }Symbol 548 Buttonon (release) { a = 1; while (20 >= a) { with (eval ("_root.deadbadger" + a)) { _x = -200; _y = -200; } with (eval ("_root.hole" + a)) { _x = -200; _y = -200; } a++; } _root.playerskilled = 0; bb = 1; while (bb < 9) { with (eval ("_root.badger" + bb)) { gotoAndPlay(1); } bb++; } with (_root.player1) { health = 10; gotoAndPlay(1); player.gotoAndPlay(1); } with (_root.player2) { health = 10; gotoAndPlay(1); player.gotoAndPlay(1); } with (_root.player3) { health = 10; gotoAndPlay(1); player.gotoAndPlay(1); } with (_root.player4) { health = 10; gotoAndPlay(1); player.gotoAndPlay(1); } with (_root.batter) { health = 10; gotoAndPlay(1); } }Symbol 549 MovieClip Frame 1if (_root.deadbadger >= _root.badgers_to_win) { _root.deadbadger = 0; b = 1; while (4 >= b) { with (eval ("_root.player" + b)) { if (0 < health) { player.gotoAndPlay("idle"); } stop(); } b++; } _parent.gotoAndPlay("level_finished"); stop(); }Symbol 549 MovieClip Frame 34gotoAndPlay (1);Symbol 564 Buttonon (release) { _root.intro.removeMovieClip(); a = 1; while (20 >= a) { with (eval ("_root.deadbadger" + a)) { _x = -200; _y = -200; } with (eval ("_root.hole" + a)) { _x = -200; _y = -200; } a++; } b = 1; while (8 >= b) { with (eval ("_root.badger" + b)) { removeMovieClip(); } b++; } _root.playerskilled = 0; with (_root.player1) { removeMovieClip(); } with (_root.player2) { removeMovieClip(); } with (_root.player3) { removeMovieClip(); } with (_root.player4) { removeMovieClip(); } with (_root.batter) { removeMovieClip(); } _root.batter.health = 20; _root.score = 0; _root.gamelevel = 0; _root.gotoAndPlay(545); with (_root.gameover) { removeMovieClip(); } }Symbol 575 Buttonon (release) { getURL ("http://www.e4.com"); }Symbol 578 MovieClip Frame 83stop();Symbol 579 MovieClip Frame 18counter = 1;Symbol 579 MovieClip Frame 19Mouse.show();Symbol 579 MovieClip Frame 33if (counter < 6) { gotoAndPlay (20); } counter = counter + 1;Symbol 579 MovieClip Frame 58gotoAndPlay (43);Symbol 580 MovieClip Frame 1stop();Symbol 580 MovieClip Frame 2this.swapDepths(900); a = 1; while (8 >= a) { Set(("_root.badger" + a) + ".targety", 400); a++; } with (_root.ambients) { stop(); }Symbol 580 MovieClip Frame 26a = 1; while (8 >= a) { Set(("_root.badger" + a) + ".targety", 400); a++; }Symbol 580 MovieClip Frame 48a = 1; while (8 >= a) { Set(("_root.badger" + a) + ".targety", 400); a++; }Symbol 580 MovieClip Frame 65a = 1; while (8 >= a) { Set(("_root.badger" + a) + ".targety", 400); a++; }Symbol 580 MovieClip Frame 89rs = random(3) + 1; if (rs == 1) { _root.sounds.gotoAndPlay("end1"); } if (rs == 2) { _root.sounds.gotoAndPlay("end2"); } if (rs == 3) { _root.sounds.gotoAndPlay("end3"); }Symbol 580 MovieClip Frame 134stop();Symbol 582 MovieClip Frame 32rrr = random(7); if (rrr == 4) { rrs = random(3) + 1; if (rrs == 1) { _root.sounds.gotoAndPlay("comment1"); } if (rrs == 2) { _root.sounds.gotoAndPlay("comment2"); } if (rrs == 3) { _root.sounds.gotoAndPlay("comment3"); } }Symbol 582 MovieClip Frame 70rs = random(5); if (rs == 0) { _root.sounds.gotoAndPlay("badger1"); } if (rs == 1) { _root.sounds.gotoAndPlay("badger2"); } if (rs == 2) { _root.sounds.gotoAndPlay("badger3"); } gotoAndPlay (1);Symbol 604 MovieClip Frame 1if (_parent.p == 0) { stop(); }Symbol 604 MovieClip Frame 5if (_parent.p == 1) { stop(); }Symbol 604 MovieClip Frame 10if (_parent.p == 2) { stop(); }Symbol 604 MovieClip Frame 15if (_parent.p == 3) { stop(); }Symbol 604 MovieClip Frame 20if (_parent.p == 4) { stop(); }Symbol 608 MovieClip Frame 1this.swapDepths(15001); p = 0; c = 1; while (4 >= c) { if (0 < eval (("_root.player" + c) + ".health")) { p = p + 1; } c++; } pbonus = p * 200; hbonus = _root.batter.health * 100; bonus = pbonus + hbonus; _root.score = _root.score + bonus;Symbol 608 MovieClip Frame 140this.removeMovieClip();
Library Items
Symbol 1 Graphic | Used by:Timeline | ||
Symbol 2 Graphic | Used by:3 | ||
Symbol 3 MovieClip | Uses:2 | Used by:9 12 38 42 557 564 | |
Symbol 4 Graphic | Used by:9 12 38 42 557 564 | ||
Symbol 5 Font | Used by:6 8 36 37 39 41 554 556 558 559 590 593 596 | ||
Symbol 6 Text | Uses:5 | Used by:9 12 | |
Symbol 7 Graphic | Used by:9 12 38 | ||
Symbol 8 Text | Uses:5 | Used by:9 12 | |
Symbol 9 Button | Uses:3 4 6 7 8 | Used by:13 | |
Symbol 10 Font | Used by:11 30 31 32 33 34 54 72 78 79 588 592 | ||
Symbol 11 Text | Uses:10 | Used by:13 | |
Symbol 12 Button | Uses:3 4 6 7 8 | Used by:13 | |
Symbol 13 MovieClip | Uses:9 11 12 | Used by:Timeline | |
Symbol 14 Graphic | Used by:Timeline | ||
Symbol 15 Graphic | Used by:16 | ||
Symbol 16 MovieClip | Uses:15 | Used by:Timeline | |
Symbol 17 Sound | Used by:Timeline | ||
Symbol 18 Graphic | Used by:21 Timeline | ||
Symbol 19 Graphic | Used by:20 | ||
Symbol 20 MovieClip | Uses:19 | Used by:Timeline | |
Symbol 21 MovieClip | Uses:18 | Used by:Timeline | |
Symbol 22 Font | Used by:23 | ||
Symbol 23 Text | Uses:22 | Used by:Timeline | |
Symbol 24 Sound | Used by:234 267 312 357 446 542 Timeline | ||
Symbol 25 Graphic | Used by:Timeline | ||
Symbol 26 Sound | Used by:70 234 267 312 357 411 446 542 Timeline | ||
Symbol 27 Graphic | Used by:35 | ||
Symbol 28 Graphic | Used by:29 | ||
Symbol 29 MovieClip | Uses:28 | Used by:35 | |
Symbol 30 EditableText | Uses:10 | Used by:35 | |
Symbol 31 Text | Uses:10 | Used by:35 | |
Symbol 32 EditableText | Uses:10 | Used by:35 | |
Symbol 33 Text | Uses:10 | Used by:35 | |
Symbol 34 Text | Uses:10 | Used by:35 | |
Symbol 35 MovieClip | Uses:27 29 30 31 32 33 34 | Used by:Timeline | |
Symbol 36 Text | Uses:5 | Used by:38 | |
Symbol 37 Text | Uses:5 | Used by:38 | |
Symbol 38 Button | Uses:3 4 36 7 37 | Used by:Timeline | |
Symbol 39 Text | Uses:5 | Used by:42 | |
Symbol 40 Graphic | Used by:42 | ||
Symbol 41 Text | Uses:5 | Used by:42 | |
Symbol 42 Button | Uses:3 4 39 40 41 | Used by:Timeline | |
Symbol 43 Graphic | Used by:44 Timeline | ||
Symbol 44 MovieClip | Uses:43 | Used by:Timeline | |
Symbol 45 Font | Used by:46 49 71 76 490 506 516 560 585 586 589 591 593 594 597 599 601 603 606 607 | ||
Symbol 46 Text | Uses:45 | Used by:47 | |
Symbol 47 MovieClip | Uses:46 | Used by:Timeline | |
Symbol 48 Graphic | Used by:Timeline | ||
Symbol 49 Text | Uses:45 | Used by:50 | |
Symbol 50 MovieClip | Uses:49 | Used by:Timeline | |
Symbol 51 Graphic | Used by:52 Timeline | ||
Symbol 52 MovieClip | Uses:51 | Used by:Timeline | |
Symbol 53 Font | Used by:54 72 577 | ||
Symbol 54 Text | Uses:10 53 | Used by:55 | |
Symbol 55 MovieClip | Uses:54 | Used by:Timeline | |
Symbol 56 Bitmap | Used by:57 | ||
Symbol 57 Graphic | Uses:56 | Used by:70 267 411 | |
Symbol 58 Bitmap | Used by:59 | ||
Symbol 59 Graphic | Uses:58 | Used by:70 267 411 | |
Symbol 60 Graphic | Used by:61 212 225 | ||
Symbol 61 MovieClip | Uses:60 | Used by:70 267 312 357 | |
Symbol 62 Graphic | Used by:70 267 411 | ||
Symbol 63 Bitmap | Used by:64 | ||
Symbol 64 Graphic | Uses:63 | Used by:70 267 411 | |
Symbol 65 Graphic | Used by:70 267 411 | ||
Symbol 66 Bitmap | Used by:67 | ||
Symbol 67 Graphic | Uses:66 | Used by:70 267 411 | |
Symbol 68 Bitmap | Used by:69 | ||
Symbol 69 Graphic | Uses:68 | Used by:70 267 411 | |
Symbol 70 MovieClip | Uses:57 59 26 61 62 64 65 67 69 | Used by:Timeline | |
Symbol 71 Text | Uses:45 | Used by:Timeline | |
Symbol 72 Text | Uses:10 53 | Used by:Timeline | |
Symbol 73 Bitmap | Used by:74 595 598 600 602 | ||
Symbol 74 Graphic | Uses:73 | Used by:482 Timeline | |
Symbol 75 Graphic | Used by:Timeline | ||
Symbol 76 Text | Uses:45 | Used by:Timeline | |
Symbol 77 Graphic | Used by:Timeline | ||
Symbol 78 Text | Uses:10 | Used by:Timeline | |
Symbol 79 Text | Uses:10 | Used by:Timeline | |
Symbol 80 Graphic | Used by:81 543 | ||
Symbol 81 Button | Uses:80 | Used by:Timeline | |
Symbol 82 Bitmap | Used by:83 | ||
Symbol 83 Graphic | Uses:82 | Used by:88 | |
Symbol 84 Font | Used by:85 | ||
Symbol 85 Text | Uses:84 | Used by:86 | |
Symbol 86 MovieClip | Uses:85 | Used by:87 | |
Symbol 87 MovieClip | Uses:86 | Used by:88 | |
Symbol 88 MovieClip | Uses:83 87 | Used by:Timeline | |
Symbol 89 Graphic | Used by:90 | ||
Symbol 90 MovieClip | Uses:89 | Used by:Timeline | |
Symbol 91 MovieClip | Used by:Timeline | ||
Symbol 92 MovieClip | Used by:178 | ||
Symbol 93 Bitmap | Used by:94 | ||
Symbol 94 Graphic | Uses:93 | Used by:101 527 | |
Symbol 95 Bitmap | Used by:96 | ||
Symbol 96 Graphic | Uses:95 | Used by:101 527 | |
Symbol 97 Bitmap | Used by:98 | ||
Symbol 98 Graphic | Uses:97 | Used by:101 527 | |
Symbol 99 Bitmap | Used by:100 | ||
Symbol 100 Graphic | Uses:99 | Used by:101 527 | |
Symbol 101 MovieClip | Uses:94 96 98 100 | Used by:178 | |
Symbol 102 MovieClip | Used by:178 | ||
Symbol 103 Graphic | Used by:178 484 485 | ||
Symbol 104 Bitmap | Used by:105 | ||
Symbol 105 Graphic | Uses:104 | Used by:117 | |
Symbol 106 Bitmap | Used by:107 | ||
Symbol 107 Graphic | Uses:106 | Used by:117 | |
Symbol 108 Bitmap | Used by:109 | ||
Symbol 109 Graphic | Uses:108 | Used by:117 | |
Symbol 110 Bitmap | Used by:111 | ||
Symbol 111 Graphic | Uses:110 | Used by:117 | |
Symbol 112 Bitmap | Used by:113 | ||
Symbol 113 Graphic | Uses:112 | Used by:117 | |
Symbol 114 Bitmap | Used by:115 153 177 | ||
Symbol 115 Graphic | Uses:114 | Used by:116 | |
Symbol 116 MovieClip | Uses:115 | Used by:117 | |
Symbol 117 MovieClip | Uses:105 107 109 111 113 116 | Used by:132 | |
Symbol 118 Bitmap | Used by:119 | ||
Symbol 119 Graphic | Uses:118 | Used by:131 | |
Symbol 120 Bitmap | Used by:121 | ||
Symbol 121 Graphic | Uses:120 | Used by:131 | |
Symbol 122 Bitmap | Used by:123 | ||
Symbol 123 Graphic | Uses:122 | Used by:131 | |
Symbol 124 Bitmap | Used by:125 | ||
Symbol 125 Graphic | Uses:124 | Used by:131 | |
Symbol 126 Bitmap | Used by:127 | ||
Symbol 127 Graphic | Uses:126 | Used by:131 | |
Symbol 128 Bitmap | Used by:129 137 | ||
Symbol 129 Graphic | Uses:128 | Used by:130 | |
Symbol 130 MovieClip | Uses:129 | Used by:131 | |
Symbol 131 MovieClip | Uses:119 121 123 125 127 130 | Used by:132 | |
Symbol 132 MovieClip | Uses:117 131 | Used by:178 | |
Symbol 133 Graphic | Used by:178 | ||
Symbol 134 ShapeTweening | Used by:178 | ||
Symbol 135 Bitmap | Used by:136 | ||
Symbol 136 Graphic | Uses:135 | Used by:178 | |
Symbol 137 Graphic | Uses:128 | Used by:178 | |
Symbol 138 Bitmap | Used by:139 | ||
Symbol 139 Graphic | Uses:138 | Used by:178 | |
Symbol 140 ShapeTweening | Used by:178 | ||
Symbol 141 Bitmap | Used by:142 | ||
Symbol 142 Graphic | Uses:141 | Used by:172 178 180 181 545 | |
Symbol 143 Bitmap | Used by:144 | ||
Symbol 144 Graphic | Uses:143 | Used by:178 | |
Symbol 145 Bitmap | Used by:146 | ||
Symbol 146 Graphic | Uses:145 | Used by:178 | |
Symbol 147 Bitmap | Used by:148 | ||
Symbol 148 Graphic | Uses:147 | Used by:178 | |
Symbol 149 Bitmap | Used by:150 | ||
Symbol 150 Graphic | Uses:149 | Used by:178 | |
Symbol 151 Bitmap | Used by:152 | ||
Symbol 152 Graphic | Uses:151 | Used by:175 178 | |
Symbol 153 Graphic | Uses:114 | Used by:178 180 181 545 | |
Symbol 154 Graphic | Used by:155 | ||
Symbol 155 MovieClip | Uses:154 | Used by:178 | |
Symbol 156 ShapeTweening | Used by:178 | ||
Symbol 157 Bitmap | Used by:158 161 | ||
Symbol 158 Graphic | Uses:157 | Used by:178 | |
Symbol 159 Bitmap | Used by:160 162 | ||
Symbol 160 Graphic | Uses:159 | Used by:178 | |
Symbol 161 Graphic | Uses:157 | Used by:178 | |
Symbol 162 Graphic | Uses:159 | Used by:178 | |
Symbol 163 ShapeTweening | Used by:178 | ||
Symbol 164 Bitmap | Used by:165 | ||
Symbol 165 Graphic | Uses:164 | Used by:178 | |
Symbol 166 Bitmap | Used by:167 | ||
Symbol 167 Graphic | Uses:166 | Used by:178 | |
Symbol 168 Graphic | Used by:178 | ||
Symbol 169 Bitmap | Used by:170 | ||
Symbol 170 Graphic | Uses:169 | Used by:178 180 181 545 | |
Symbol 171 ShapeTweening | Used by:178 | ||
Symbol 172 MovieClip | Uses:142 | Used by:178 | |
Symbol 173 ShapeTweening | Used by:178 | ||
Symbol 174 ShapeTweening | Used by:178 | ||
Symbol 175 MovieClip | Uses:152 | Used by:178 | |
Symbol 176 Graphic | Used by:178 | ||
Symbol 177 Graphic | Uses:114 | Used by:178 180 181 545 | |
Symbol 178 MovieClip | Uses:92 101 102 103 132 133 134 136 137 139 140 142 144 146 148 150 152 153 155 156 158 160 161 162 163 165 167 168 170 171 172 173 174 175 176 177 | Used by:Timeline | |
Symbol 179 Graphic | Used by:180 181 545 | ||
Symbol 180 MovieClip | Uses:179 153 170 142 177 | Used by:Timeline | |
Symbol 181 MovieClip | Uses:179 153 170 142 177 | Used by:Timeline | |
Symbol 182 Graphic | Used by:183 | ||
Symbol 183 MovieClip | Uses:182 | Used by:409 484 485 | |
Symbol 184 Graphic | Used by:409 411 | ||
Symbol 185 Graphic | Used by:186 | ||
Symbol 186 MovieClip | Uses:185 | Used by:187 410 | |
Symbol 187 MovieClip | Uses:186 | Used by:409 | |
Symbol 188 Bitmap | Used by:189 | ||
Symbol 189 Graphic | Uses:188 | Used by:234 | |
Symbol 190 Bitmap | Used by:191 | ||
Symbol 191 Graphic | Uses:190 | Used by:234 | |
Symbol 192 Bitmap | Used by:193 | ||
Symbol 193 Graphic | Uses:192 | Used by:234 | |
Symbol 194 Bitmap | Used by:195 | ||
Symbol 195 Graphic | Uses:194 | Used by:234 | |
Symbol 196 Bitmap | Used by:197 | ||
Symbol 197 Graphic | Uses:196 | Used by:234 | |
Symbol 198 Bitmap | Used by:199 | ||
Symbol 199 Graphic | Uses:198 | Used by:234 | |
Symbol 200 Bitmap | Used by:201 | ||
Symbol 201 Graphic | Uses:200 | Used by:234 | |
Symbol 202 Bitmap | Used by:203 | ||
Symbol 203 Graphic | Uses:202 | Used by:234 | |
Symbol 204 Bitmap | Used by:205 | ||
Symbol 205 Graphic | Uses:204 | Used by:234 | |
Symbol 206 Bitmap | Used by:207 | ||
Symbol 207 Graphic | Uses:206 | Used by:234 | |
Symbol 208 Bitmap | Used by:209 | ||
Symbol 209 Graphic | Uses:208 | Used by:234 | |
Symbol 210 Bitmap | Used by:211 | ||
Symbol 211 Graphic | Uses:210 | Used by:234 | |
Symbol 212 MovieClip | Uses:60 | Used by:234 267 312 357 | |
Symbol 213 Graphic | Used by:234 | ||
Symbol 214 Bitmap | Used by:215 | ||
Symbol 215 Graphic | Uses:214 | Used by:234 | |
Symbol 216 Graphic | Used by:234 | ||
Symbol 217 Bitmap | Used by:218 | ||
Symbol 218 Graphic | Uses:217 | Used by:234 | |
Symbol 219 Bitmap | Used by:220 | ||
Symbol 220 Graphic | Uses:219 | Used by:234 | |
Symbol 221 Bitmap | Used by:222 | ||
Symbol 222 Graphic | Uses:221 | Used by:234 | |
Symbol 223 Bitmap | Used by:224 | ||
Symbol 224 Graphic | Uses:223 | Used by:234 | |
Symbol 225 MovieClip | Uses:60 | Used by:234 | |
Symbol 226 Bitmap | Used by:227 | ||
Symbol 227 Graphic | Uses:226 | Used by:234 | |
Symbol 228 Graphic | Used by:234 | ||
Symbol 229 Graphic | Used by:234 | ||
Symbol 230 Bitmap | Used by:231 | ||
Symbol 231 Graphic | Uses:230 | Used by:234 | |
Symbol 232 Bitmap | Used by:233 | ||
Symbol 233 Graphic | Uses:232 | Used by:234 | |
Symbol 234 MovieClip | Uses:189 191 193 195 197 199 201 203 205 207 209 211 24 212 213 215 216 218 220 222 224 26 225 227 228 229 231 233 | Used by:358 | |
Symbol 235 Bitmap | Used by:236 | ||
Symbol 236 Graphic | Uses:235 | Used by:267 | |
Symbol 237 Bitmap | Used by:238 | ||
Symbol 238 Graphic | Uses:237 | Used by:267 | |
Symbol 239 Bitmap | Used by:240 | ||
Symbol 240 Graphic | Uses:239 | Used by:267 | |
Symbol 241 Bitmap | Used by:242 | ||
Symbol 242 Graphic | Uses:241 | Used by:267 | |
Symbol 243 Bitmap | Used by:244 | ||
Symbol 244 Graphic | Uses:243 | Used by:267 | |
Symbol 245 Bitmap | Used by:246 | ||
Symbol 246 Graphic | Uses:245 | Used by:267 | |
Symbol 247 Bitmap | Used by:248 | ||
Symbol 248 Graphic | Uses:247 | Used by:267 | |
Symbol 249 Bitmap | Used by:250 | ||
Symbol 250 Graphic | Uses:249 | Used by:267 | |
Symbol 251 Bitmap | Used by:252 | ||
Symbol 252 Graphic | Uses:251 | Used by:267 | |
Symbol 253 Bitmap | Used by:254 | ||
Symbol 254 Graphic | Uses:253 | Used by:267 | |
Symbol 255 Bitmap | Used by:256 | ||
Symbol 256 Graphic | Uses:255 | Used by:267 | |
Symbol 257 Bitmap | Used by:258 | ||
Symbol 258 Graphic | Uses:257 | Used by:267 | |
Symbol 259 Graphic | Used by:267 | ||
Symbol 260 Bitmap | Used by:261 | ||
Symbol 261 Graphic | Uses:260 | Used by:267 | |
Symbol 262 Graphic | Used by:267 | ||
Symbol 263 Bitmap | Used by:264 | ||
Symbol 264 Graphic | Uses:263 | Used by:267 | |
Symbol 265 Bitmap | Used by:266 | ||
Symbol 266 Graphic | Uses:265 | Used by:267 | |
Symbol 267 MovieClip | Uses:236 238 240 242 244 246 248 250 252 254 256 258 24 212 259 261 262 264 266 57 59 26 61 62 64 65 67 69 | Used by:358 | |
Symbol 268 Bitmap | Used by:269 | ||
Symbol 269 Graphic | Uses:268 | Used by:312 | |
Symbol 270 Bitmap | Used by:271 | ||
Symbol 271 Graphic | Uses:270 | Used by:312 | |
Symbol 272 Bitmap | Used by:273 | ||
Symbol 273 Graphic | Uses:272 | Used by:312 | |
Symbol 274 Bitmap | Used by:275 | ||
Symbol 275 Graphic | Uses:274 | Used by:312 | |
Symbol 276 Bitmap | Used by:277 | ||
Symbol 277 Graphic | Uses:276 | Used by:312 | |
Symbol 278 Bitmap | Used by:279 | ||
Symbol 279 Graphic | Uses:278 | Used by:312 | |
Symbol 280 Bitmap | Used by:281 | ||
Symbol 281 Graphic | Uses:280 | Used by:312 | |
Symbol 282 Bitmap | Used by:283 | ||
Symbol 283 Graphic | Uses:282 | Used by:312 | |
Symbol 284 Bitmap | Used by:285 | ||
Symbol 285 Graphic | Uses:284 | Used by:312 | |
Symbol 286 Bitmap | Used by:287 | ||
Symbol 287 Graphic | Uses:286 | Used by:312 | |
Symbol 288 Bitmap | Used by:289 | ||
Symbol 289 Graphic | Uses:288 | Used by:312 | |
Symbol 290 Bitmap | Used by:291 | ||
Symbol 291 Graphic | Uses:290 | Used by:312 | |
Symbol 292 Graphic | Used by:312 | ||
Symbol 293 Bitmap | Used by:294 | ||
Symbol 294 Graphic | Uses:293 | Used by:312 | |
Symbol 295 Graphic | Used by:312 | ||
Symbol 296 Bitmap | Used by:297 | ||
Symbol 297 Graphic | Uses:296 | Used by:312 | |
Symbol 298 Bitmap | Used by:299 | ||
Symbol 299 Graphic | Uses:298 | Used by:312 | |
Symbol 300 Bitmap | Used by:301 | ||
Symbol 301 Graphic | Uses:300 | Used by:312 | |
Symbol 302 Bitmap | Used by:303 | ||
Symbol 303 Graphic | Uses:302 | Used by:312 | |
Symbol 304 Graphic | Used by:312 | ||
Symbol 305 Bitmap | Used by:306 | ||
Symbol 306 Graphic | Uses:305 | Used by:312 | |
Symbol 307 Graphic | Used by:312 | ||
Symbol 308 Bitmap | Used by:309 | ||
Symbol 309 Graphic | Uses:308 | Used by:312 | |
Symbol 310 Bitmap | Used by:311 | ||
Symbol 311 Graphic | Uses:310 | Used by:312 | |
Symbol 312 MovieClip | Uses:269 271 273 275 277 279 281 283 285 287 289 291 24 212 292 294 295 297 299 301 303 26 61 304 306 307 309 311 | Used by:358 | |
Symbol 313 Bitmap | Used by:314 | ||
Symbol 314 Graphic | Uses:313 | Used by:357 | |
Symbol 315 Bitmap | Used by:316 | ||
Symbol 316 Graphic | Uses:315 | Used by:357 | |
Symbol 317 Bitmap | Used by:318 | ||
Symbol 318 Graphic | Uses:317 | Used by:357 | |
Symbol 319 Bitmap | Used by:320 | ||
Symbol 320 Graphic | Uses:319 | Used by:357 | |
Symbol 321 Bitmap | Used by:322 | ||
Symbol 322 Graphic | Uses:321 | Used by:357 | |
Symbol 323 Bitmap | Used by:324 | ||
Symbol 324 Graphic | Uses:323 | Used by:357 | |
Symbol 325 Bitmap | Used by:326 | ||
Symbol 326 Graphic | Uses:325 | Used by:357 | |
Symbol 327 Bitmap | Used by:328 | ||
Symbol 328 Graphic | Uses:327 | Used by:357 | |
Symbol 329 Bitmap | Used by:330 | ||
Symbol 330 Graphic | Uses:329 | Used by:357 | |
Symbol 331 Bitmap | Used by:332 | ||
Symbol 332 Graphic | Uses:331 | Used by:357 | |
Symbol 333 Bitmap | Used by:334 | ||
Symbol 334 Graphic | Uses:333 | Used by:357 | |
Symbol 335 Bitmap | Used by:336 | ||
Symbol 336 Graphic | Uses:335 | Used by:357 | |
Symbol 337 Graphic | Used by:357 | ||
Symbol 338 Bitmap | Used by:339 | ||
Symbol 339 Graphic | Uses:338 | Used by:357 | |
Symbol 340 Graphic | Used by:357 | ||
Symbol 341 Bitmap | Used by:342 | ||
Symbol 342 Graphic | Uses:341 | Used by:357 | |
Symbol 343 Bitmap | Used by:344 | ||
Symbol 344 Graphic | Uses:343 | Used by:357 | |
Symbol 345 Bitmap | Used by:346 | ||
Symbol 346 Graphic | Uses:345 | Used by:357 | |
Symbol 347 Bitmap | Used by:348 | ||
Symbol 348 Graphic | Uses:347 | Used by:357 | |
Symbol 349 Bitmap | Used by:350 | ||
Symbol 350 Graphic | Uses:349 | Used by:357 | |
Symbol 351 Graphic | Used by:357 | ||
Symbol 352 Graphic | Used by:357 | ||
Symbol 353 Bitmap | Used by:354 | ||
Symbol 354 Graphic | Uses:353 | Used by:357 | |
Symbol 355 Bitmap | Used by:356 | ||
Symbol 356 Graphic | Uses:355 | Used by:357 | |
Symbol 357 MovieClip | Uses:314 316 318 320 322 324 326 328 330 332 334 336 24 212 337 339 340 342 344 346 348 26 61 350 351 352 354 356 | Used by:358 | |
Symbol 358 MovieClip | Uses:234 267 312 357 | Used by:409 | |
Symbol 359 MovieClip | Used by:409 | ||
Symbol 360 Bitmap | Used by:361 | ||
Symbol 361 Graphic | Uses:360 | Used by:409 | |
Symbol 362 Bitmap | Used by:363 | ||
Symbol 363 Graphic | Uses:362 | Used by:409 | |
Symbol 364 Bitmap | Used by:365 | ||
Symbol 365 Graphic | Uses:364 | Used by:409 | |
Symbol 366 Graphic | Used by:409 482 542 | ||
Symbol 367 Bitmap | Used by:368 | ||
Symbol 368 Graphic | Uses:367 | Used by:409 | |
Symbol 369 Graphic | Used by:409 482 542 | ||
Symbol 370 Bitmap | Used by:371 | ||
Symbol 371 Graphic | Uses:370 | Used by:409 | |
Symbol 372 Graphic | Used by:409 482 542 | ||
Symbol 373 Bitmap | Used by:374 | ||
Symbol 374 Graphic | Uses:373 | Used by:409 | |
Symbol 375 Bitmap | Used by:376 | ||
Symbol 376 Graphic | Uses:375 | Used by:409 | |
Symbol 377 Graphic | Used by:409 482 542 | ||
Symbol 378 Bitmap | Used by:379 | ||
Symbol 379 Graphic | Uses:378 | Used by:409 | |
Symbol 380 Graphic | Used by:409 482 542 | ||
Symbol 381 Graphic | Used by:409 482 542 | ||
Symbol 382 Graphic | Used by:409 482 542 | ||
Symbol 383 Graphic | Used by:409 482 542 | ||
Symbol 384 Bitmap | Used by:385 | ||
Symbol 385 Graphic | Uses:384 | Used by:409 | |
Symbol 386 Bitmap | Used by:387 | ||
Symbol 387 Graphic | Uses:386 | Used by:409 | |
Symbol 388 Graphic | Used by:409 | ||
Symbol 389 Graphic | Used by:409 | ||
Symbol 390 Bitmap | Used by:391 | ||
Symbol 391 Graphic | Uses:390 | Used by:409 | |
Symbol 392 Bitmap | Used by:393 | ||
Symbol 393 Graphic | Uses:392 | Used by:409 | |
Symbol 394 Bitmap | Used by:395 | ||
Symbol 395 Graphic | Uses:394 | Used by:409 | |
Symbol 396 Bitmap | Used by:397 | ||
Symbol 397 Graphic | Uses:396 | Used by:409 | |
Symbol 398 Bitmap | Used by:399 | ||
Symbol 399 Graphic | Uses:398 | Used by:409 | |
Symbol 400 ShapeTweening | Used by:409 | ||
Symbol 401 Bitmap | Used by:402 | ||
Symbol 402 Graphic | Uses:401 | Used by:409 | |
Symbol 403 Bitmap | Used by:404 | ||
Symbol 404 Graphic | Uses:403 | Used by:409 | |
Symbol 405 Bitmap | Used by:406 | ||
Symbol 406 Graphic | Uses:405 | Used by:409 | |
Symbol 407 Bitmap | Used by:408 | ||
Symbol 408 Graphic | Uses:407 | Used by:409 | |
Symbol 409 MovieClip | Uses:183 184 187 358 359 361 363 365 366 368 369 371 372 374 376 377 379 380 381 382 383 385 387 388 389 391 393 395 397 399 400 402 404 406 408 | Used by:Timeline | |
Symbol 410 MovieClip | Uses:186 | Used by:411 | |
Symbol 411 MovieClip | Uses:410 184 57 59 26 62 64 65 67 69 | Used by:Timeline | |
Symbol 412 Graphic | Used by:446 | ||
Symbol 413 Sound | Used by:446 604 | ||
Symbol 414 Sound | Used by:446 604 | ||
Symbol 415 Sound | Used by:446 | ||
Symbol 416 Sound | Used by:446 | ||
Symbol 417 Sound | Used by:446 | ||
Symbol 418 Sound | Used by:446 | ||
Symbol 419 Sound | Used by:446 | ||
Symbol 420 Sound | Used by:446 | ||
Symbol 421 Sound | Used by:446 | ||
Symbol 422 Sound | Used by:446 | ||
Symbol 423 Sound | Used by:446 | ||
Symbol 424 Sound | Used by:446 | ||
Symbol 425 Sound | Used by:446 542 608 | ||
Symbol 426 Sound | Used by:446 | ||
Symbol 427 Sound | Used by:446 | ||
Symbol 428 Sound | Used by:446 | ||
Symbol 429 Sound | Used by:446 | ||
Symbol 430 Sound | Used by:446 | ||
Symbol 431 Sound | Used by:446 | ||
Symbol 432 Sound | Used by:446 | ||
Symbol 433 Sound | Used by:446 | ||
Symbol 434 Sound | Used by:446 | ||
Symbol 435 Sound | Used by:446 | ||
Symbol 436 Sound | Used by:446 | ||
Symbol 437 Sound | Used by:446 | ||
Symbol 438 Sound | Used by:446 | ||
Symbol 439 Sound | Used by:446 | ||
Symbol 440 Sound | Used by:446 | ||
Symbol 441 Sound | Used by:446 | ||
Symbol 442 Sound | Used by:446 | ||
Symbol 443 Sound | Used by:446 | ||
Symbol 444 Sound | Used by:446 | ||
Symbol 445 Sound | Used by:446 | ||
Symbol 446 MovieClip | Uses:412 24 26 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 | Used by:Timeline | |
Symbol 447 Bitmap | Used by:448 | ||
Symbol 448 Graphic | Uses:447 | Used by:482 | |
Symbol 449 Bitmap | Used by:450 | ||
Symbol 450 Graphic | Uses:449 | Used by:482 | |
Symbol 451 Bitmap | Used by:452 | ||
Symbol 452 Graphic | Uses:451 | Used by:482 | |
Symbol 453 Bitmap | Used by:454 | ||
Symbol 454 Graphic | Uses:453 | Used by:482 | |
Symbol 455 Bitmap | Used by:456 | ||
Symbol 456 Graphic | Uses:455 | Used by:482 | |
Symbol 457 Bitmap | Used by:458 | ||
Symbol 458 Graphic | Uses:457 | Used by:482 | |
Symbol 459 Bitmap | Used by:460 | ||
Symbol 460 Graphic | Uses:459 | Used by:482 | |
Symbol 461 Bitmap | Used by:462 | ||
Symbol 462 Graphic | Uses:461 | Used by:482 | |
Symbol 463 Bitmap | Used by:464 | ||
Symbol 464 Graphic | Uses:463 | Used by:482 | |
Symbol 465 Bitmap | Used by:466 | ||
Symbol 466 Graphic | Uses:465 | Used by:482 542 | |
Symbol 467 Bitmap | Used by:468 | ||
Symbol 468 Graphic | Uses:467 | Used by:482 542 | |
Symbol 469 Bitmap | Used by:470 540 | ||
Symbol 470 Graphic | Uses:469 | Used by:482 | |
Symbol 471 Bitmap | Used by:472 | ||
Symbol 472 Graphic | Uses:471 | Used by:482 542 | |
Symbol 473 Bitmap | Used by:474 | ||
Symbol 474 Graphic | Uses:473 | Used by:482 542 | |
Symbol 475 Bitmap | Used by:476 | ||
Symbol 476 Graphic | Uses:475 | Used by:482 542 | |
Symbol 477 Bitmap | Used by:478 541 | ||
Symbol 478 Graphic | Uses:477 | Used by:482 | |
Symbol 479 Bitmap | Used by:480 | ||
Symbol 480 Graphic | Uses:479 | Used by:482 542 | |
Symbol 481 Graphic | Used by:482 542 | ||
Symbol 482 MovieClip | Uses:448 450 452 454 456 458 460 74 462 464 466 468 470 366 472 369 474 372 476 478 377 480 380 381 382 383 481 | Used by:484 485 | |
Symbol 483 MovieClip | Used by:484 485 | ||
Symbol 484 MovieClip | Uses:183 103 482 483 | Used by:Timeline | |
Symbol 485 MovieClip | Uses:183 103 482 483 | Used by:Timeline | |
Symbol 486 Graphic | Used by:Timeline | ||
Symbol 487 Graphic | Used by:488 | ||
Symbol 488 MovieClip | Uses:487 | Used by:Timeline | |
Symbol 489 Graphic | Used by:505 508 | ||
Symbol 490 EditableText | Uses:45 | Used by:505 | |
Symbol 491 Graphic | Used by:505 | ||
Symbol 492 Font | Used by:493 494 495 507 515 | ||
Symbol 493 EditableText | Uses:492 | Used by:505 | |
Symbol 494 Text | Uses:492 | Used by:505 | |
Symbol 495 EditableText | Uses:492 | Used by:505 | |
Symbol 496 Graphic | Used by:505 | ||
Symbol 497 ShapeTweening | Used by:503 | ||
Symbol 498 Graphic | Used by:503 | ||
Symbol 499 ShapeTweening | Used by:502 | ||
Symbol 500 ShapeTweening | Used by:502 | ||
Symbol 501 Graphic | Used by:502 | ||
Symbol 502 MovieClip | Uses:499 500 501 | Used by:503 | |
Symbol 503 MovieClip | Uses:497 498 502 | Used by:505 508 | |
Symbol 504 Graphic | Used by:505 508 | ||
Symbol 505 MovieClip | Uses:489 490 491 493 494 495 496 503 504 | Used by:Timeline | |
Symbol 506 Text | Uses:45 | Used by:508 | |
Symbol 507 Text | Uses:492 | Used by:508 | |
Symbol 508 MovieClip | Uses:489 506 507 503 504 | Used by:Timeline | |
Symbol 509 Graphic | Used by:510 | ||
Symbol 510 MovieClip | Uses:509 | Used by:Timeline | |
Symbol 511 Graphic | Used by:542 Timeline | ||
Symbol 512 Graphic | Used by:542 | ||
Symbol 513 Graphic | Used by:514 | ||
Symbol 514 MovieClip | Uses:513 | Used by:542 | |
Symbol 515 Text | Uses:492 | Used by:517 | |
Symbol 516 EditableText | Uses:45 | Used by:517 | |
Symbol 517 MovieClip | Uses:515 516 | Used by:542 | |
Symbol 518 Bitmap | Used by:519 | ||
Symbol 519 Graphic | Uses:518 | Used by:542 | |
Symbol 520 Graphic | Used by:524 | ||
Symbol 521 Sound | Used by:524 | ||
Symbol 522 Sound | Used by:524 | ||
Symbol 523 Sound | Used by:524 | ||
Symbol 524 MovieClip | Uses:520 521 522 523 | Used by:542 | |
Symbol 525 Bitmap | Used by:526 | ||
Symbol 526 Graphic | Uses:525 | Used by:527 544 | |
Symbol 527 MovieClip | Uses:94 96 98 100 526 | Used by:542 | |
Symbol 528 Bitmap | Used by:529 | ||
Symbol 529 Graphic | Uses:528 | Used by:542 | |
Symbol 530 Bitmap | Used by:531 | ||
Symbol 531 Graphic | Uses:530 | Used by:542 | |
Symbol 532 Bitmap | Used by:533 | ||
Symbol 533 Graphic | Uses:532 | Used by:542 | |
Symbol 534 Bitmap | Used by:535 | ||
Symbol 535 Graphic | Uses:534 | Used by:542 | |
Symbol 536 Bitmap | Used by:537 | ||
Symbol 537 Graphic | Uses:536 | Used by:542 | |
Symbol 538 Bitmap | Used by:539 | ||
Symbol 539 Graphic | Uses:538 | Used by:542 | |
Symbol 540 Graphic | Uses:469 | Used by:542 | |
Symbol 541 Graphic | Uses:477 | Used by:542 | |
Symbol 542 MovieClip | Uses:511 512 514 26 517 24 519 425 524 527 529 531 533 535 537 539 466 468 540 366 472 369 474 372 476 541 377 480 380 381 382 383 481 | Used by:Timeline | |
Symbol 543 Button | Uses:80 | Used by:Timeline | |
Symbol 544 MovieClip | Uses:526 | Used by:Timeline | |
Symbol 545 MovieClip | Uses:179 153 170 142 177 | Used by:Timeline | |
Symbol 546 MovieClip | Used by:Timeline | ||
Symbol 547 Graphic | Used by:548 | ||
Symbol 548 Button | Uses:547 | Used by:549 | |
Symbol 549 MovieClip | Uses:548 | Used by:Timeline | |
Symbol 550 Graphic | Used by:580 | ||
Symbol 551 Bitmap | Used by:552 | ||
Symbol 552 Graphic | Uses:551 | Used by:553 | |
Symbol 553 MovieClip | Uses:552 | Used by:579 | |
Symbol 554 Text | Uses:5 | Used by:557 564 | |
Symbol 555 Graphic | Used by:557 564 | ||
Symbol 556 Text | Uses:5 | Used by:557 564 | |
Symbol 557 Button | Uses:3 4 554 555 556 | Used by:579 | |
Symbol 558 Text | Uses:5 | Used by:561 | |
Symbol 559 Text | Uses:5 | Used by:561 | |
Symbol 560 EditableText | Uses:45 | Used by:561 | |
Symbol 561 MovieClip | Uses:558 559 560 | Used by:579 | |
Symbol 562 Bitmap | Used by:563 | ||
Symbol 563 Graphic | Uses:562 | Used by:579 | |
Symbol 564 Button | Uses:3 4 554 555 556 | Used by:579 | |
Symbol 565 Bitmap | Used by:566 | ||
Symbol 566 Graphic | Uses:565 | Used by:579 | |
Symbol 567 Graphic | Used by:578 | ||
Symbol 568 Graphic | Used by:578 | ||
Symbol 569 Graphic | Used by:578 | ||
Symbol 570 Graphic | Used by:578 | ||
Symbol 571 Graphic | Used by:578 | ||
Symbol 572 Graphic | Used by:578 | ||
Symbol 573 Graphic | Used by:578 | ||
Symbol 574 Graphic | Used by:575 | ||
Symbol 575 Button | Uses:574 | Used by:578 | |
Symbol 576 Graphic | Used by:578 | ||
Symbol 577 Text | Uses:53 | Used by:578 | |
Symbol 578 MovieClip | Uses:567 568 569 570 571 572 573 575 576 577 | Used by:579 | |
Symbol 579 MovieClip | Uses:553 557 561 563 564 566 578 | Used by:580 | |
Symbol 580 MovieClip | Uses:550 579 | Used by:Timeline | |
Symbol 581 Graphic | Used by:582 | ||
Symbol 582 MovieClip | Uses:581 | Used by:Timeline | |
Symbol 583 Graphic | Used by:608 | ||
Symbol 584 Graphic | Used by:608 | ||
Symbol 585 Text | Uses:45 | Used by:608 | |
Symbol 586 EditableText | Uses:45 | Used by:608 | |
Symbol 587 Sound | Used by:608 | ||
Symbol 588 Text | Uses:10 | Used by:608 | |
Symbol 589 EditableText | Uses:45 | Used by:608 | |
Symbol 590 Text | Uses:5 | Used by:608 | |
Symbol 591 EditableText | Uses:45 | Used by:608 | |
Symbol 592 Text | Uses:10 | Used by:608 | |
Symbol 593 Text | Uses:45 5 | Used by:604 | |
Symbol 594 Text | Uses:45 | Used by:604 | |
Symbol 595 Graphic | Uses:73 | Used by:604 | |
Symbol 596 Text | Uses:5 | Used by:604 | |
Symbol 597 Text | Uses:45 | Used by:604 | |
Symbol 598 Graphic | Uses:73 | Used by:604 | |
Symbol 599 Text | Uses:45 | Used by:604 | |
Symbol 600 Graphic | Uses:73 | Used by:604 | |
Symbol 601 Text | Uses:45 | Used by:604 | |
Symbol 602 Graphic | Uses:73 | Used by:604 | |
Symbol 603 Text | Uses:45 | Used by:604 | |
Symbol 604 MovieClip | Uses:593 594 595 596 597 414 598 599 600 601 602 603 413 | Used by:608 | |
Symbol 605 Graphic | Used by:608 | ||
Symbol 606 Text | Uses:45 | Used by:608 | |
Symbol 607 EditableText | Uses:45 | Used by:608 | |
Symbol 608 MovieClip | Uses:583 584 585 586 587 588 589 590 591 425 592 604 605 606 607 | Used by:Timeline |
Instance Names
"playbutton" | Frame 1 | Symbol 13 MovieClip |
"batterinterface" | Frame 248 | Symbol 70 MovieClip |
"bkg" | Frame 546 | Symbol 88 MovieClip |
"badger4" | Frame 546 | Symbol 178 MovieClip |
"badger2" | Frame 546 | Symbol 178 MovieClip |
"badger3" | Frame 546 | Symbol 178 MovieClip |
"badger1" | Frame 546 | Symbol 178 MovieClip |
"badger5" | Frame 546 | Symbol 178 MovieClip |
"badger6" | Frame 546 | Symbol 178 MovieClip |
"badger7" | Frame 546 | Symbol 178 MovieClip |
"badger8" | Frame 546 | Symbol 178 MovieClip |
"deadbadger12" | Frame 546 | Symbol 180 MovieClip |
"deadbadger13" | Frame 546 | Symbol 180 MovieClip |
"deadbadger14" | Frame 546 | Symbol 180 MovieClip |
"deadbadger11" | Frame 546 | Symbol 180 MovieClip |
"deadbadger15" | Frame 546 | Symbol 181 MovieClip |
"deadbadger17" | Frame 546 | Symbol 180 MovieClip |
"deadbadger18" | Frame 546 | Symbol 180 MovieClip |
"deadbadger19" | Frame 546 | Symbol 180 MovieClip |
"deadbadger16" | Frame 546 | Symbol 180 MovieClip |
"deadbadger20" | Frame 546 | Symbol 181 MovieClip |
"batter" | Frame 546 | Symbol 409 MovieClip |
"introbatter" | Frame 546 | Symbol 411 MovieClip |
"sounds" | Frame 546 | Symbol 446 MovieClip |
"player1" | Frame 546 | Symbol 484 MovieClip |
"player2" | Frame 546 | Symbol 484 MovieClip |
"player3" | Frame 546 | Symbol 485 MovieClip |
"player4" | Frame 546 | Symbol 485 MovieClip |
"score" | Frame 546 | Symbol 505 MovieClip |
"drg1" | Frame 546 | Symbol 510 MovieClip |
"intro" | Frame 547 | Symbol 542 MovieClip |
"hole1" | Frame 594 | Symbol 544 MovieClip |
"hole2" | Frame 594 | Symbol 544 MovieClip |
"hole3" | Frame 594 | Symbol 544 MovieClip |
"hole4" | Frame 594 | Symbol 544 MovieClip |
"hole5" | Frame 594 | Symbol 544 MovieClip |
"hole6" | Frame 594 | Symbol 544 MovieClip |
"hole7" | Frame 594 | Symbol 544 MovieClip |
"hole8" | Frame 594 | Symbol 544 MovieClip |
"hole9" | Frame 594 | Symbol 544 MovieClip |
"hole10" | Frame 594 | Symbol 544 MovieClip |
"hole11" | Frame 594 | Symbol 544 MovieClip |
"hole12" | Frame 594 | Symbol 544 MovieClip |
"hole13" | Frame 594 | Symbol 544 MovieClip |
"hole14" | Frame 594 | Symbol 544 MovieClip |
"hole15" | Frame 594 | Symbol 544 MovieClip |
"hole16" | Frame 594 | Symbol 544 MovieClip |
"hole17" | Frame 594 | Symbol 544 MovieClip |
"hole18" | Frame 594 | Symbol 544 MovieClip |
"hole19" | Frame 594 | Symbol 544 MovieClip |
"hole20" | Frame 594 | Symbol 544 MovieClip |
"deadbadger2" | Frame 594 | Symbol 180 MovieClip |
"deadbadger3" | Frame 594 | Symbol 180 MovieClip |
"deadbadger4" | Frame 594 | Symbol 180 MovieClip |
"deadbadger1" | Frame 594 | Symbol 545 MovieClip |
"deadbadger5" | Frame 594 | Symbol 180 MovieClip |
"deadbadger7" | Frame 594 | Symbol 180 MovieClip |
"deadbadger8" | Frame 594 | Symbol 180 MovieClip |
"deadbadger9" | Frame 594 | Symbol 180 MovieClip |
"deadbadger6" | Frame 594 | Symbol 180 MovieClip |
"deadbadger10" | Frame 594 | Symbol 180 MovieClip |
"generator" | Frame 594 | Symbol 546 MovieClip |
"controller" | Frame 594 | Symbol 549 MovieClip |
"gameover" | Frame 594 | Symbol 580 MovieClip |
"ambients" | Frame 595 | Symbol 582 MovieClip |
"complete" | Frame 605 | Symbol 608 MovieClip |
"bar" | Symbol 35 MovieClip Frame 1 | Symbol 29 MovieClip |
"banner" | Symbol 88 MovieClip Frame 1 | Symbol 87 MovieClip |
"badger" | Symbol 132 MovieClip Frame 1 | Symbol 117 MovieClip |
"badger" | Symbol 132 MovieClip Frame 3 | Symbol 131 MovieClip |
"popup" | Symbol 178 MovieClip Frame 1 | Symbol 101 MovieClip |
"badger" | Symbol 178 MovieClip Frame 2 | Symbol 132 MovieClip |
"dbp" | Symbol 178 MovieClip Frame 67 | Symbol 155 MovieClip |
"dbp" | Symbol 178 MovieClip Frame 88 | Symbol 155 MovieClip |
"dbp" | Symbol 178 MovieClip Frame 96 | Symbol 155 MovieClip |
"dbp" | Symbol 178 MovieClip Frame 103 | Symbol 155 MovieClip |
"arrow" | Symbol 187 MovieClip Frame 1 | Symbol 186 MovieClip |
"dude" | Symbol 358 MovieClip Frame 1 | Symbol 234 MovieClip |
"dude" | Symbol 358 MovieClip Frame 2 | Symbol 267 MovieClip |
"dude" | Symbol 358 MovieClip Frame 3 | Symbol 312 MovieClip |
"dude" | Symbol 358 MovieClip Frame 4 | Symbol 357 MovieClip |
"hittarget" | Symbol 409 MovieClip Frame 1 | Symbol 183 MovieClip |
"arrowA" | Symbol 409 MovieClip Frame 1 | Symbol 187 MovieClip |
"batterall" | Symbol 409 MovieClip Frame 1 | Symbol 358 MovieClip |
"arrow" | Symbol 410 MovieClip Frame 1 | Symbol 186 MovieClip |
"arrowA" | Symbol 411 MovieClip Frame 1 | Symbol 410 MovieClip |
"hittarget" | Symbol 484 MovieClip Frame 1 | Symbol 183 MovieClip |
"player" | Symbol 484 MovieClip Frame 1 | Symbol 482 MovieClip |
"hittarget" | Symbol 485 MovieClip Frame 1 | Symbol 183 MovieClip |
"player" | Symbol 485 MovieClip Frame 1 | Symbol 482 MovieClip |
"healthbar" | Symbol 505 MovieClip Frame 1 | Symbol 503 MovieClip |
"fake bar" | Symbol 508 MovieClip Frame 1 | Symbol 503 MovieClip |
"popup" | Symbol 542 MovieClip Frame 129 | Symbol 527 MovieClip |
"playerbonus" | Symbol 608 MovieClip Frame 30 | Symbol 604 MovieClip |
Labels
"level_init" | Frame 547 |
"game_start" | Frame 595 |
"ambients" | Frame 595 |
"level_finished" | Frame 605 |
"attack2" | Symbol 70 MovieClip Frame 15 |
"batter" | Symbol 102 MovieClip Frame 77 |
"run" | Symbol 117 MovieClip Frame 1 |
"attack" | Symbol 117 MovieClip Frame 10 |
"hit" | Symbol 117 MovieClip Frame 20 |
"die" | Symbol 117 MovieClip Frame 27 |
"run" | Symbol 131 MovieClip Frame 1 |
"attack" | Symbol 131 MovieClip Frame 10 |
"normal" | Symbol 178 MovieClip Frame 1 |
"attack" | Symbol 178 MovieClip Frame 6 |
"hit" | Symbol 178 MovieClip Frame 14 |
"die" | Symbol 178 MovieClip Frame 20 |
"death1" | Symbol 178 MovieClip Frame 24 |
"death2" | Symbol 178 MovieClip Frame 70 |
"death3" | Symbol 178 MovieClip Frame 90 |
"death4" | Symbol 178 MovieClip Frame 98 |
"killing" | Symbol 178 MovieClip Frame 110 |
"stopped" | Symbol 234 MovieClip Frame 13 |
"attack" | Symbol 234 MovieClip Frame 37 |
"attack1" | Symbol 234 MovieClip Frame 43 |
"attack2" | Symbol 234 MovieClip Frame 54 |
"stopped" | Symbol 267 MovieClip Frame 13 |
"attack" | Symbol 267 MovieClip Frame 37 |
"attack1" | Symbol 267 MovieClip Frame 43 |
"attack2" | Symbol 267 MovieClip Frame 54 |
"stopped" | Symbol 312 MovieClip Frame 13 |
"attack" | Symbol 312 MovieClip Frame 37 |
"attack1" | Symbol 312 MovieClip Frame 43 |
"attack2" | Symbol 312 MovieClip Frame 54 |
"stopped" | Symbol 357 MovieClip Frame 13 |
"attack" | Symbol 357 MovieClip Frame 37 |
"attack1" | Symbol 357 MovieClip Frame 43 |
"attack2" | Symbol 357 MovieClip Frame 54 |
"normal" | Symbol 409 MovieClip Frame 1 |
"stopped" | Symbol 409 MovieClip Frame 4 |
"attack" | Symbol 409 MovieClip Frame 10 |
"death1" | Symbol 409 MovieClip Frame 21 |
"death2" | Symbol 409 MovieClip Frame 42 |
"swing" | Symbol 411 MovieClip Frame 15 |
"swoosh_down" | Symbol 446 MovieClip Frame 20 |
"swoosh_across" | Symbol 446 MovieClip Frame 31 |
"thwack1" | Symbol 446 MovieClip Frame 42 |
"thwack2" | Symbol 446 MovieClip Frame 51 |
"thwack3" | Symbol 446 MovieClip Frame 59 |
"badger_attack1" | Symbol 446 MovieClip Frame 67 |
"badger_attack2" | Symbol 446 MovieClip Frame 79 |
"badger_bite1" | Symbol 446 MovieClip Frame 90 |
"badger_bite2" | Symbol 446 MovieClip Frame 100 |
"badger1" | Symbol 446 MovieClip Frame 110 |
"badger2" | Symbol 446 MovieClip Frame 148 |
"badger3" | Symbol 446 MovieClip Frame 162 |
"deadplayer1" | Symbol 446 MovieClip Frame 185 |
"deadplayer2" | Symbol 446 MovieClip Frame 201 |
"deadplayer3" | Symbol 446 MovieClip Frame 214 |
"deadplayer4" | Symbol 446 MovieClip Frame 228 |
"deadplayer5" | Symbol 446 MovieClip Frame 250 |
"batted1" | Symbol 446 MovieClip Frame 275 |
"batted2" | Symbol 446 MovieClip Frame 284 |
"batted3" | Symbol 446 MovieClip Frame 293 |
"batted4" | Symbol 446 MovieClip Frame 302 |
"batted5" | Symbol 446 MovieClip Frame 311 |
"batted6" | Symbol 446 MovieClip Frame 336 |
"popup1" | Symbol 446 MovieClip Frame 346 |
"end1" | Symbol 446 MovieClip Frame 362 |
"end2" | Symbol 446 MovieClip Frame 376 |
"end3" | Symbol 446 MovieClip Frame 390 |
"comment1" | Symbol 446 MovieClip Frame 403 |
"comment2" | Symbol 446 MovieClip Frame 417 |
"comment3" | Symbol 446 MovieClip Frame 428 |
"ow1" | Symbol 446 MovieClip Frame 440 |
"ow2" | Symbol 446 MovieClip Frame 449 |
"ow3" | Symbol 446 MovieClip Frame 457 |
"ow4" | Symbol 446 MovieClip Frame 465 |
"ow5" | Symbol 446 MovieClip Frame 472 |
"standing" | Symbol 482 MovieClip Frame 1 |
"freaking" | Symbol 482 MovieClip Frame 80 |
"idle" | Symbol 482 MovieClip Frame 87 |
"death1" | Symbol 482 MovieClip Frame 157 |
"dead" | Symbol 484 MovieClip Frame 4 |
"dead" | Symbol 485 MovieClip Frame 4 |
"bowler" | Symbol 542 MovieClip Frame 120 |
Dynamic Text Variables
Kb_left | Symbol 30 EditableText | "" |
timeleft | Symbol 32 EditableText | "" |
_root.score | Symbol 490 EditableText | "0" |
_root.deadbadger | Symbol 493 EditableText | "24" |
_root.badgers_to_win | Symbol 495 EditableText | "24" |
_root.gamelevel | Symbol 516 EditableText | "1" |
_root.score | Symbol 560 EditableText | "0" |
_root.gamelevel | Symbol 586 EditableText | "0" |
_root.batter.health | Symbol 589 EditableText | "0" |
hbonus | Symbol 591 EditableText | "0" |
bonus | Symbol 607 EditableText | "0" |
|